diff options
author | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
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committer | sanine <sanine.not@pm.me> | 2022-03-04 10:47:15 -0600 |
commit | 058f98a63658dc1a2579826ba167fd61bed1e21f (patch) | |
tree | bcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/code/AssetLib/glTF2/glTF2Asset.inl | |
parent | 2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff) |
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/code/AssetLib/glTF2/glTF2Asset.inl')
-rw-r--r-- | src/mesh/assimp-master/code/AssetLib/glTF2/glTF2Asset.inl | 2069 |
1 files changed, 2069 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/code/AssetLib/glTF2/glTF2Asset.inl b/src/mesh/assimp-master/code/AssetLib/glTF2/glTF2Asset.inl new file mode 100644 index 0000000..ec481a7 --- /dev/null +++ b/src/mesh/assimp-master/code/AssetLib/glTF2/glTF2Asset.inl @@ -0,0 +1,2069 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +#include "AssetLib/glTF/glTFCommon.h" + +#include <assimp/MemoryIOWrapper.h> +#include <assimp/StringUtils.h> +#include <assimp/DefaultLogger.hpp> +#include <assimp/Base64.hpp> + +// clang-format off +#ifdef ASSIMP_ENABLE_DRACO + +// Google draco library headers spew many warnings. Bad Google, no cookie +# if _MSC_VER +# pragma warning(push) +# pragma warning(disable : 4018) // Signed/unsigned mismatch +# pragma warning(disable : 4804) // Unsafe use of type 'bool' +# elif defined(__clang__) +# pragma clang diagnostic push +# pragma clang diagnostic ignored "-Wsign-compare" +# elif defined(__GNUC__) +# pragma GCC diagnostic push +# if (__GNUC__ > 4) +# pragma GCC diagnostic ignored "-Wbool-compare" +# endif +# pragma GCC diagnostic ignored "-Wsign-compare" +#endif + +#include "draco/compression/decode.h" +#include "draco/core/decoder_buffer.h" + +#if _MSC_VER +# pragma warning(pop) +#elif defined(__clang__) +# pragma clang diagnostic pop +#elif defined(__GNUC__) +# pragma GCC diagnostic pop +#endif +#ifndef DRACO_MESH_COMPRESSION_SUPPORTED +# error glTF: KHR_draco_mesh_compression: draco library must have DRACO_MESH_COMPRESSION_SUPPORTED +#endif +#endif +// clang-format on + +using namespace Assimp; +using namespace glTFCommon; + +namespace glTF2 { + +namespace { + +// +// JSON Value reading helpers +// +inline CustomExtension ReadExtensions(const char *name, Value &obj) { + CustomExtension ret; + ret.name = name; + if (obj.IsObject()) { + ret.mValues.isPresent = true; + for (auto it = obj.MemberBegin(); it != obj.MemberEnd(); ++it) { + auto &val = it->value; + ret.mValues.value.push_back(ReadExtensions(it->name.GetString(), val)); + } + } else if (obj.IsArray()) { + ret.mValues.value.reserve(obj.Size()); + ret.mValues.isPresent = true; + for (unsigned int i = 0; i < obj.Size(); ++i) { + ret.mValues.value.push_back(ReadExtensions(name, obj[i])); + } + } else if (obj.IsNumber()) { + if (obj.IsUint64()) { + ret.mUint64Value.value = obj.GetUint64(); + ret.mUint64Value.isPresent = true; + } else if (obj.IsInt64()) { + ret.mInt64Value.value = obj.GetInt64(); + ret.mInt64Value.isPresent = true; + } else if (obj.IsDouble()) { + ret.mDoubleValue.value = obj.GetDouble(); + ret.mDoubleValue.isPresent = true; + } + } else if (obj.IsString()) { + ReadValue(obj, ret.mStringValue); + ret.mStringValue.isPresent = true; + } else if (obj.IsBool()) { + ret.mBoolValue.value = obj.GetBool(); + ret.mBoolValue.isPresent = true; + } + return ret; +} + +inline void CopyData(size_t count, const uint8_t *src, size_t src_stride, + uint8_t *dst, size_t dst_stride) { + if (src_stride == dst_stride) { + memcpy(dst, src, count * src_stride); + return; + } + + size_t sz = std::min(src_stride, dst_stride); + for (size_t i = 0; i < count; ++i) { + memcpy(dst, src, sz); + if (sz < dst_stride) { + memset(dst + sz, 0, dst_stride - sz); + } + src += src_stride; + dst += dst_stride; + } +} + +void SetVector(vec4 &v, const float (&in)[4]) { + v[0] = in[0]; + v[1] = in[1]; + v[2] = in[2]; + v[3] = in[3]; +} + +void SetVector(vec3 &v, const float (&in)[3]) { + v[0] = in[0]; + v[1] = in[1]; + v[2] = in[2]; +} + +template <int N> +inline int Compare(const char *attr, const char (&str)[N]) { + return (strncmp(attr, str, N - 1) == 0) ? N - 1 : 0; +} + +#if _MSC_VER +#pragma warning(push) +#pragma warning(disable : 4706) +#endif // _MSC_VER + +inline bool GetAttribVector(Mesh::Primitive &p, const char *attr, Mesh::AccessorList *&v, int &pos) { + if ((pos = Compare(attr, "POSITION"))) { + v = &(p.attributes.position); + } else if ((pos = Compare(attr, "NORMAL"))) { + v = &(p.attributes.normal); + } else if ((pos = Compare(attr, "TANGENT"))) { + v = &(p.attributes.tangent); + } else if ((pos = Compare(attr, "TEXCOORD"))) { + v = &(p.attributes.texcoord); + } else if ((pos = Compare(attr, "COLOR"))) { + v = &(p.attributes.color); + } else if ((pos = Compare(attr, "JOINT"))) { + v = &(p.attributes.joint); + } else if ((pos = Compare(attr, "JOINTMATRIX"))) { + v = &(p.attributes.jointmatrix); + } else if ((pos = Compare(attr, "WEIGHT"))) { + v = &(p.attributes.weight); + } else + return false; + return true; +} + +inline bool GetAttribTargetVector(Mesh::Primitive &p, const int targetIndex, const char *attr, Mesh::AccessorList *&v, int &pos) { + if ((pos = Compare(attr, "POSITION"))) { + v = &(p.targets[targetIndex].position); + } else if ((pos = Compare(attr, "NORMAL"))) { + v = &(p.targets[targetIndex].normal); + } else if ((pos = Compare(attr, "TANGENT"))) { + v = &(p.targets[targetIndex].tangent); + } else + return false; + return true; +} + +} // namespace + +inline Value *Object::FindString(Value &val, const char *memberId) { + return FindStringInContext(val, memberId, id.c_str(), name.c_str()); +} + +inline Value *Object::FindNumber(Value &val, const char *memberId) { + return FindNumberInContext(val, memberId, id.c_str(), name.c_str()); +} + +inline Value *Object::FindUInt(Value &val, const char *memberId) { + return FindUIntInContext(val, memberId, id.c_str(), name.c_str()); +} + +inline Value *Object::FindArray(Value &val, const char *memberId) { + return FindArrayInContext(val, memberId, id.c_str(), name.c_str()); +} + +inline Value *Object::FindObject(Value &val, const char *memberId) { + return FindObjectInContext(val, memberId, id.c_str(), name.c_str()); +} + +inline Value *Object::FindExtension(Value &val, const char *extensionId) { + return FindExtensionInContext(val, extensionId, id.c_str(), name.c_str()); +} + +inline void Object::ReadExtensions(Value &val) { + if (Value *curExtensions = FindObject(val, "extensions")) { + this->customExtensions = glTF2::ReadExtensions("extensions", *curExtensions); + } +} + +inline void Object::ReadExtras(Value &val) { + if (Value *curExtras = FindObject(val, "extras")) { + this->extras = glTF2::ReadExtensions("extras", *curExtras); + } +} + +#ifdef ASSIMP_ENABLE_DRACO + +template <typename T> +inline void CopyFaceIndex_Draco(Buffer &decodedIndexBuffer, const draco::Mesh &draco_mesh) { + const size_t faceStride = sizeof(T) * 3; + for (draco::FaceIndex f(0); f < draco_mesh.num_faces(); ++f) { + const draco::Mesh::Face &face = draco_mesh.face(f); + T indices[3] = { static_cast<T>(face[0].value()), static_cast<T>(face[1].value()), static_cast<T>(face[2].value()) }; + memcpy(decodedIndexBuffer.GetPointer() + (f.value() * faceStride), &indices[0], faceStride); + } +} + +inline void SetDecodedIndexBuffer_Draco(const draco::Mesh &dracoMesh, Mesh::Primitive &prim) { + if (!prim.indices || dracoMesh.num_faces() == 0) + return; + + // Create a decoded Index buffer (if there is one) + size_t componentBytes = prim.indices->GetBytesPerComponent(); + + std::unique_ptr<Buffer> decodedIndexBuffer(new Buffer()); + decodedIndexBuffer->Grow(dracoMesh.num_faces() * 3 * componentBytes); + + // If accessor uses the same size as draco implementation, copy the draco buffer directly + + // Usually uint32_t but shouldn't assume + if (sizeof(dracoMesh.face(draco::FaceIndex(0))[0]) == componentBytes) { + memcpy(decodedIndexBuffer->GetPointer(), &dracoMesh.face(draco::FaceIndex(0))[0], decodedIndexBuffer->byteLength); + return; + } + + // Not same size, convert + switch (componentBytes) { + case sizeof(uint32_t): + CopyFaceIndex_Draco<uint32_t>(*decodedIndexBuffer, dracoMesh); + break; + case sizeof(uint16_t): + CopyFaceIndex_Draco<uint16_t>(*decodedIndexBuffer, dracoMesh); + break; + case sizeof(uint8_t): + CopyFaceIndex_Draco<uint8_t>(*decodedIndexBuffer, dracoMesh); + break; + default: + ai_assert(false); + break; + } + + // Assign this alternate data buffer to the accessor + prim.indices->decodedBuffer.swap(decodedIndexBuffer); +} + +template <typename T> +static bool GetAttributeForAllPoints_Draco(const draco::Mesh &dracoMesh, + const draco::PointAttribute &dracoAttribute, + Buffer &outBuffer) { + size_t byteOffset = 0; + T values[4] = { 0, 0, 0, 0 }; + for (draco::PointIndex i(0); i < dracoMesh.num_points(); ++i) { + const draco::AttributeValueIndex val_index = dracoAttribute.mapped_index(i); + if (!dracoAttribute.ConvertValue<T>(val_index, dracoAttribute.num_components(), values)) { + return false; + } + + memcpy(outBuffer.GetPointer() + byteOffset, &values[0], sizeof(T) * dracoAttribute.num_components()); + byteOffset += sizeof(T) * dracoAttribute.num_components(); + } + + return true; +} + +inline void SetDecodedAttributeBuffer_Draco(const draco::Mesh &dracoMesh, uint32_t dracoAttribId, Accessor &accessor) { + // Create decoded buffer + const draco::PointAttribute *pDracoAttribute = dracoMesh.GetAttributeByUniqueId(dracoAttribId); + if (pDracoAttribute == nullptr) { + throw DeadlyImportError("GLTF: Invalid draco attribute id: ", dracoAttribId); + } + + size_t componentBytes = accessor.GetBytesPerComponent(); + + std::unique_ptr<Buffer> decodedAttribBuffer(new Buffer()); + decodedAttribBuffer->Grow(dracoMesh.num_points() * pDracoAttribute->num_components() * componentBytes); + + switch (accessor.componentType) { + case ComponentType_BYTE: + GetAttributeForAllPoints_Draco<int8_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer); + break; + case ComponentType_UNSIGNED_BYTE: + GetAttributeForAllPoints_Draco<uint8_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer); + break; + case ComponentType_SHORT: + GetAttributeForAllPoints_Draco<int16_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer); + break; + case ComponentType_UNSIGNED_SHORT: + GetAttributeForAllPoints_Draco<uint16_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer); + break; + case ComponentType_UNSIGNED_INT: + GetAttributeForAllPoints_Draco<uint32_t>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer); + break; + case ComponentType_FLOAT: + GetAttributeForAllPoints_Draco<float>(dracoMesh, *pDracoAttribute, *decodedAttribBuffer); + break; + default: + ai_assert(false); + break; + } + + // Assign this alternate data buffer to the accessor + accessor.decodedBuffer.swap(decodedAttribBuffer); +} + +#endif // ASSIMP_ENABLE_DRACO + +// +// LazyDict methods +// + +template <class T> +inline LazyDict<T>::LazyDict(Asset &asset, const char *dictId, const char *extId) : + mDictId(dictId), + mExtId(extId), + mDict(0), + mAsset(asset) { + asset.mDicts.push_back(this); // register to the list of dictionaries +} + +template <class T> +inline LazyDict<T>::~LazyDict() { + for (size_t i = 0; i < mObjs.size(); ++i) { + delete mObjs[i]; + } +} + +template <class T> +inline void LazyDict<T>::AttachToDocument(Document &doc) { + Value *container = nullptr; + const char *context = nullptr; + + if (mExtId) { + if (Value *exts = FindObject(doc, "extensions")) { + container = FindObjectInContext(*exts, mExtId, "extensions"); + context = mExtId; + } + } else { + container = &doc; + context = "the document"; + } + + if (container) { + mDict = FindArrayInContext(*container, mDictId, context); + } +} + +template <class T> +inline void LazyDict<T>::DetachFromDocument() { + mDict = nullptr; +} + +template <class T> +unsigned int LazyDict<T>::Remove(const char *id) { + id = T::TranslateId(mAsset, id); + + typename IdDict::iterator objIt = mObjsById.find(id); + + if (objIt == mObjsById.end()) { + throw DeadlyExportError("GLTF: Object with id \"" + std::string(id) + "\" is not found"); + } + + const unsigned int index = objIt->second; + + mAsset.mUsedIds[id] = false; + mObjsById.erase(id); + mObjsByOIndex.erase(index); + delete mObjs[index]; + mObjs.erase(mObjs.begin() + index); + + //update index of object in mObjs; + for (unsigned int i = index; i < mObjs.size(); ++i) { + T *obj = mObjs[i]; + + obj->index = i; + } + + for (IdDict::iterator it = mObjsById.begin(); it != mObjsById.end(); ++it) { + if (it->second <= index) { + continue; + } + + mObjsById[it->first] = it->second - 1; + } + + for (Dict::iterator it = mObjsByOIndex.begin(); it != mObjsByOIndex.end(); ++it) { + if (it->second <= index) { + continue; + } + + mObjsByOIndex[it->first] = it->second - 1; + } + + return index; +} + +template <class T> +Ref<T> LazyDict<T>::Retrieve(unsigned int i) { + + typename Dict::iterator it = mObjsByOIndex.find(i); + if (it != mObjsByOIndex.end()) { // already created? + return Ref<T>(mObjs, it->second); + } + + // read it from the JSON object + if (!mDict) { + throw DeadlyImportError("GLTF: Missing section \"", mDictId, "\""); + } + + if (!mDict->IsArray()) { + throw DeadlyImportError("GLTF: Field \"", mDictId, "\" is not an array"); + } + + if (i >= mDict->Size()) { + throw DeadlyImportError("GLTF: Array index ", i, " is out of bounds (", mDict->Size(), ") for \"", mDictId, "\""); + } + + Value &obj = (*mDict)[i]; + + if (!obj.IsObject()) { + throw DeadlyImportError("GLTF: Object at index ", i, " in array \"", mDictId, "\" is not a JSON object"); + } + + if (mRecursiveReferenceCheck.find(i) != mRecursiveReferenceCheck.end()) { + throw DeadlyImportError("GLTF: Object at index ", i, " in array \"", mDictId, "\" has recursive reference to itself"); + } + mRecursiveReferenceCheck.insert(i); + + // Unique ptr prevents memory leak in case of Read throws an exception + auto inst = std::unique_ptr<T>(new T()); + // Try to make this human readable so it can be used in error messages. + inst->id = std::string(mDictId) + "[" + ai_to_string(i) + "]"; + inst->oIndex = i; + ReadMember(obj, "name", inst->name); + inst->Read(obj, mAsset); + inst->ReadExtensions(obj); + inst->ReadExtras(obj); + + Ref<T> result = Add(inst.release()); + mRecursiveReferenceCheck.erase(i); + return result; +} + +template <class T> +Ref<T> LazyDict<T>::Get(unsigned int i) { + return Ref<T>(mObjs, i); +} + +template <class T> +Ref<T> LazyDict<T>::Get(const char *id) { + id = T::TranslateId(mAsset, id); + + typename IdDict::iterator it = mObjsById.find(id); + if (it != mObjsById.end()) { // already created? + return Ref<T>(mObjs, it->second); + } + + return Ref<T>(); +} + +template <class T> +Ref<T> LazyDict<T>::Add(T *obj) { + unsigned int idx = unsigned(mObjs.size()); + mObjs.push_back(obj); + mObjsByOIndex[obj->oIndex] = idx; + mObjsById[obj->id] = idx; + mAsset.mUsedIds[obj->id] = true; + return Ref<T>(mObjs, idx); +} + +template <class T> +Ref<T> LazyDict<T>::Create(const char *id) { + Asset::IdMap::iterator it = mAsset.mUsedIds.find(id); + if (it != mAsset.mUsedIds.end()) { + throw DeadlyImportError("GLTF: two objects with the same ID exist"); + } + T *inst = new T(); + unsigned int idx = unsigned(mObjs.size()); + inst->id = id; + inst->index = idx; + inst->oIndex = idx; + return Add(inst); +} + +// +// glTF dictionary objects methods +// +inline Buffer::Buffer() : + byteLength(0), + type(Type_arraybuffer), + EncodedRegion_Current(nullptr), + mIsSpecial(false) {} + +inline Buffer::~Buffer() { + for (SEncodedRegion *reg : EncodedRegion_List) + delete reg; +} + +inline const char *Buffer::TranslateId(Asset & /*r*/, const char *id) { + return id; +} + +inline void Buffer::Read(Value &obj, Asset &r) { + size_t statedLength = MemberOrDefault<size_t>(obj, "byteLength", 0); + byteLength = statedLength; + + Value *it = FindString(obj, "uri"); + if (!it) { + if (statedLength > 0) { + throw DeadlyImportError("GLTF: buffer with non-zero length missing the \"uri\" attribute"); + } + return; + } + + const char *uri = it->GetString(); + + glTFCommon::Util::DataURI dataURI; + if (ParseDataURI(uri, it->GetStringLength(), dataURI)) { + if (dataURI.base64) { + uint8_t *data = nullptr; + this->byteLength = Base64::Decode(dataURI.data, dataURI.dataLength, data); + this->mData.reset(data, std::default_delete<uint8_t[]>()); + + if (statedLength > 0 && this->byteLength != statedLength) { + throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", ai_to_string(statedLength), + " bytes, but found ", ai_to_string(dataURI.dataLength)); + } + } else { // assume raw data + if (statedLength != dataURI.dataLength) { + throw DeadlyImportError("GLTF: buffer \"", id, "\", expected ", ai_to_string(statedLength), + " bytes, but found ", ai_to_string(dataURI.dataLength)); + } + + this->mData.reset(new uint8_t[dataURI.dataLength], std::default_delete<uint8_t[]>()); + memcpy(this->mData.get(), dataURI.data, dataURI.dataLength); + } + } else { // Local file + if (byteLength > 0) { + std::string dir = !r.mCurrentAssetDir.empty() ? (r.mCurrentAssetDir.back() == '/' ? r.mCurrentAssetDir : r.mCurrentAssetDir + '/') : ""; + + IOStream *file = r.OpenFile(dir + uri, "rb"); + if (file) { + bool ok = LoadFromStream(*file, byteLength); + delete file; + + if (!ok) + throw DeadlyImportError("GLTF: error while reading referenced file \"", uri, "\""); + } else { + throw DeadlyImportError("GLTF: could not open referenced file \"", uri, "\""); + } + } + } +} + +inline bool Buffer::LoadFromStream(IOStream &stream, size_t length, size_t baseOffset) { + byteLength = length ? length : stream.FileSize(); + + if (byteLength > stream.FileSize()) { + throw DeadlyImportError("GLTF: Invalid byteLength exceeds size of actual data."); + } + + if (baseOffset) { + stream.Seek(baseOffset, aiOrigin_SET); + } + + mData.reset(new uint8_t[byteLength], std::default_delete<uint8_t[]>()); + + if (stream.Read(mData.get(), byteLength, 1) != 1) { + return false; + } + return true; +} + +inline void Buffer::EncodedRegion_Mark(const size_t pOffset, const size_t pEncodedData_Length, uint8_t *pDecodedData, const size_t pDecodedData_Length, const std::string &pID) { + // Check pointer to data + if (pDecodedData == nullptr) throw DeadlyImportError("GLTF: for marking encoded region pointer to decoded data must be provided."); + + // Check offset + if (pOffset > byteLength) { + const uint8_t val_size = 32; + + char val[val_size]; + + ai_snprintf(val, val_size, AI_SIZEFMT, pOffset); + throw DeadlyImportError("GLTF: incorrect offset value (", val, ") for marking encoded region."); + } + + // Check length + if ((pOffset + pEncodedData_Length) > byteLength) { + const uint8_t val_size = 64; + + char val[val_size]; + + ai_snprintf(val, val_size, AI_SIZEFMT "/" AI_SIZEFMT, pOffset, pEncodedData_Length); + throw DeadlyImportError("GLTF: encoded region with offset/length (", val, ") is out of range."); + } + + // Add new region + EncodedRegion_List.push_back(new SEncodedRegion(pOffset, pEncodedData_Length, pDecodedData, pDecodedData_Length, pID)); + // And set new value for "byteLength" + byteLength += (pDecodedData_Length - pEncodedData_Length); +} + +inline void Buffer::EncodedRegion_SetCurrent(const std::string &pID) { + if ((EncodedRegion_Current != nullptr) && (EncodedRegion_Current->ID == pID)) { + return; + } + + for (SEncodedRegion *reg : EncodedRegion_List) { + if (reg->ID == pID) { + EncodedRegion_Current = reg; + return; + } + } + + throw DeadlyImportError("GLTF: EncodedRegion with ID: \"", pID, "\" not found."); +} + +inline bool Buffer::ReplaceData(const size_t pBufferData_Offset, const size_t pBufferData_Count, const uint8_t *pReplace_Data, const size_t pReplace_Count) { + + if ((pBufferData_Count == 0) || (pReplace_Count == 0) || (pReplace_Data == nullptr)) { + return false; + } + + const size_t new_data_size = byteLength + pReplace_Count - pBufferData_Count; + uint8_t *new_data = new uint8_t[new_data_size]; + // Copy data which place before replacing part. + ::memcpy(new_data, mData.get(), pBufferData_Offset); + // Copy new data. + ::memcpy(&new_data[pBufferData_Offset], pReplace_Data, pReplace_Count); + // Copy data which place after replacing part. + ::memcpy(&new_data[pBufferData_Offset + pReplace_Count], &mData.get()[pBufferData_Offset + pBufferData_Count], pBufferData_Offset); + // Apply new data + mData.reset(new_data, std::default_delete<uint8_t[]>()); + byteLength = new_data_size; + + return true; +} + +inline bool Buffer::ReplaceData_joint(const size_t pBufferData_Offset, const size_t pBufferData_Count, const uint8_t *pReplace_Data, const size_t pReplace_Count) { + if ((pBufferData_Count == 0) || (pReplace_Count == 0) || (pReplace_Data == nullptr)) { + return false; + } + + const size_t new_data_size = byteLength + pReplace_Count - pBufferData_Count; + uint8_t *new_data = new uint8_t[new_data_size]; + // Copy data which place before replacing part. + memcpy(new_data, mData.get(), pBufferData_Offset); + // Copy new data. + memcpy(&new_data[pBufferData_Offset], pReplace_Data, pReplace_Count); + // Copy data which place after replacing part. + memcpy(&new_data[pBufferData_Offset + pReplace_Count], &mData.get()[pBufferData_Offset + pBufferData_Count], new_data_size - (pBufferData_Offset + pReplace_Count)); + // Apply new data + mData.reset(new_data, std::default_delete<uint8_t[]>()); + byteLength = new_data_size; + + return true; +} + +inline size_t Buffer::AppendData(uint8_t *data, size_t length) { + const size_t offset = this->byteLength; + + // Force alignment to 4 bits + const size_t paddedLength = (length + 3) & ~3; + Grow(paddedLength); + memcpy(mData.get() + offset, data, length); + memset(mData.get() + offset + length, 0, paddedLength - length); + return offset; +} + +inline void Buffer::Grow(size_t amount) { + if (amount <= 0) { + return; + } + + // Capacity is big enough + if (capacity >= byteLength + amount) { + byteLength += amount; + return; + } + + // Just allocate data which we need + capacity = byteLength + amount; + + uint8_t *b = new uint8_t[capacity]; + if (nullptr != mData) { + memcpy(b, mData.get(), byteLength); + } + mData.reset(b, std::default_delete<uint8_t[]>()); + byteLength += amount; +} + +// +// struct BufferView +// +inline void BufferView::Read(Value &obj, Asset &r) { + if (Value *bufferVal = FindUInt(obj, "buffer")) { + buffer = r.buffers.Retrieve(bufferVal->GetUint()); + } + + if (!buffer) { + throw DeadlyImportError("GLTF: Buffer view without valid buffer."); + } + + byteOffset = MemberOrDefault(obj, "byteOffset", size_t(0)); + byteLength = MemberOrDefault(obj, "byteLength", size_t(0)); + byteStride = MemberOrDefault(obj, "byteStride", 0u); + + // Check length + if ((byteOffset + byteLength) > buffer->byteLength) { + throw DeadlyImportError("GLTF: Buffer view with offset/length (", byteOffset, "/", byteLength, ") is out of range."); + } +} + +inline uint8_t *BufferView::GetPointer(size_t accOffset) { + if (!buffer) { + return nullptr; + } + uint8_t *basePtr = buffer->GetPointer(); + if (!basePtr) { + return nullptr; + } + + size_t offset = accOffset + byteOffset; + if (buffer->EncodedRegion_Current != nullptr) { + const size_t begin = buffer->EncodedRegion_Current->Offset; + const size_t end = begin + buffer->EncodedRegion_Current->DecodedData_Length; + if ((offset >= begin) && (offset < end)) { + return &buffer->EncodedRegion_Current->DecodedData[offset - begin]; + } + } + + return basePtr + offset; +} + +// +// struct Accessor +// +inline void Accessor::Sparse::PopulateData(size_t numBytes, uint8_t *bytes) { + if (bytes) { + data.assign(bytes, bytes + numBytes); + } else { + data.resize(numBytes, 0x00); + } +} + +inline void Accessor::Sparse::PatchData(unsigned int elementSize) { + uint8_t *pIndices = indices->GetPointer(indicesByteOffset); + const unsigned int indexSize = int(ComponentTypeSize(indicesType)); + uint8_t *indicesEnd = pIndices + count * indexSize; + + uint8_t *pValues = values->GetPointer(valuesByteOffset); + while (pIndices != indicesEnd) { + size_t offset; + switch (indicesType) { + case ComponentType_UNSIGNED_BYTE: + offset = *pIndices; + break; + case ComponentType_UNSIGNED_SHORT: + offset = *reinterpret_cast<uint16_t *>(pIndices); + break; + case ComponentType_UNSIGNED_INT: + offset = *reinterpret_cast<uint32_t *>(pIndices); + break; + default: + // have fun with float and negative values from signed types as indices. + throw DeadlyImportError("Unsupported component type in index."); + } + + offset *= elementSize; + + if (offset + elementSize > data.size()) { + throw DeadlyImportError("Invalid sparse accessor. Byte offset for patching points outside allocated memory."); + } + + std::memcpy(data.data() + offset, pValues, elementSize); + + pValues += elementSize; + pIndices += indexSize; + } +} + +inline void Accessor::Read(Value &obj, Asset &r) { + if (Value *bufferViewVal = FindUInt(obj, "bufferView")) { + bufferView = r.bufferViews.Retrieve(bufferViewVal->GetUint()); + } + + byteOffset = MemberOrDefault(obj, "byteOffset", size_t(0)); + componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE); + { + const Value *countValue = FindUInt(obj, "count"); + if (!countValue) { + throw DeadlyImportError("A count value is required, when reading ", id.c_str(), name.empty() ? "" : " (" + name + ")"); + } + count = countValue->GetUint(); + } + + const char *typestr; + type = ReadMember(obj, "type", typestr) ? AttribType::FromString(typestr) : AttribType::SCALAR; + + if (bufferView) { + // Check length + unsigned long long byteLength = (unsigned long long)GetBytesPerComponent() * (unsigned long long)count; + + // handle integer overflow + if (byteLength < count) { + throw DeadlyImportError("GLTF: Accessor with offset/count (", byteOffset, "/", count, ") is out of range."); + } + + if ((byteOffset + byteLength) > bufferView->byteLength || (bufferView->byteOffset + byteOffset + byteLength) > bufferView->buffer->byteLength) { + throw DeadlyImportError("GLTF: Accessor with offset/length (", byteOffset, "/", byteLength, ") is out of range."); + } + } + + if (Value *sparseValue = FindObject(obj, "sparse")) { + sparse.reset(new Sparse); + // count + ReadMember(*sparseValue, "count", sparse->count); + + // indices + if (Value *indicesValue = FindObject(*sparseValue, "indices")) { + //indices bufferView + Value *indiceViewID = FindUInt(*indicesValue, "bufferView"); + sparse->indices = r.bufferViews.Retrieve(indiceViewID->GetUint()); + //indices byteOffset + sparse->indicesByteOffset = MemberOrDefault(*indicesValue, "byteOffset", size_t(0)); + //indices componentType + sparse->indicesType = MemberOrDefault(*indicesValue, "componentType", ComponentType_BYTE); + //sparse->indices->Read(*indicesValue, r); + } else { + // indicesType + sparse->indicesType = MemberOrDefault(*sparseValue, "componentType", ComponentType_UNSIGNED_SHORT); + } + + // value + if (Value *valuesValue = FindObject(*sparseValue, "values")) { + //value bufferView + Value *valueViewID = FindUInt(*valuesValue, "bufferView"); + sparse->values = r.bufferViews.Retrieve(valueViewID->GetUint()); + //value byteOffset + sparse->valuesByteOffset = MemberOrDefault(*valuesValue, "byteOffset", size_t(0)); + //sparse->values->Read(*valuesValue, r); + } + + + const unsigned int elementSize = GetElementSize(); + const size_t dataSize = count * elementSize; + sparse->PopulateData(dataSize, bufferView ? bufferView->GetPointer(byteOffset) : 0); + sparse->PatchData(elementSize); + } +} + +inline unsigned int Accessor::GetNumComponents() { + return AttribType::GetNumComponents(type); +} + +inline unsigned int Accessor::GetBytesPerComponent() { + return int(ComponentTypeSize(componentType)); +} + +inline unsigned int Accessor::GetElementSize() { + return GetNumComponents() * GetBytesPerComponent(); +} + +inline uint8_t *Accessor::GetPointer() { + if (decodedBuffer) + return decodedBuffer->GetPointer(); + + if (sparse) + return sparse->data.data(); + + if (!bufferView || !bufferView->buffer) return nullptr; + uint8_t *basePtr = bufferView->buffer->GetPointer(); + if (!basePtr) return nullptr; + + size_t offset = byteOffset + bufferView->byteOffset; + + // Check if region is encoded. + if (bufferView->buffer->EncodedRegion_Current != nullptr) { + const size_t begin = bufferView->buffer->EncodedRegion_Current->Offset; + const size_t end = begin + bufferView->buffer->EncodedRegion_Current->DecodedData_Length; + + if ((offset >= begin) && (offset < end)) + return &bufferView->buffer->EncodedRegion_Current->DecodedData[offset - begin]; + } + + return basePtr + offset; +} + +inline size_t Accessor::GetStride() { + // Decoded buffer is always packed + if (decodedBuffer) + return GetElementSize(); + + // Sparse and normal bufferView + return (bufferView && bufferView->byteStride ? bufferView->byteStride : GetElementSize()); +} + +inline size_t Accessor::GetMaxByteSize() { + if (decodedBuffer) + return decodedBuffer->byteLength; + + return (bufferView ? bufferView->byteLength : sparse->data.size()); +} + +template <class T> +void Accessor::ExtractData(T *&outData) { + uint8_t *data = GetPointer(); + if (!data) { + throw DeadlyImportError("GLTF2: data is null when extracting data from ", getContextForErrorMessages(id, name)); + } + + const size_t elemSize = GetElementSize(); + const size_t totalSize = elemSize * count; + + const size_t stride = GetStride(); + + const size_t targetElemSize = sizeof(T); + + if (elemSize > targetElemSize) { + throw DeadlyImportError("GLTF: elemSize ", elemSize, " > targetElemSize ", targetElemSize, " in ", getContextForErrorMessages(id, name)); + } + + const size_t maxSize = GetMaxByteSize(); + if (count * stride > maxSize) { + throw DeadlyImportError("GLTF: count*stride ", (count * stride), " > maxSize ", maxSize, " in ", getContextForErrorMessages(id, name)); + } + + outData = new T[count]; + if (stride == elemSize && targetElemSize == elemSize) { + memcpy(outData, data, totalSize); + } else { + for (size_t i = 0; i < count; ++i) { + memcpy(outData + i, data + i * stride, elemSize); + } + } +} + +inline void Accessor::WriteData(size_t _count, const void *src_buffer, size_t src_stride) { + uint8_t *buffer_ptr = bufferView->buffer->GetPointer(); + size_t offset = byteOffset + bufferView->byteOffset; + + size_t dst_stride = GetNumComponents() * GetBytesPerComponent(); + + const uint8_t *src = reinterpret_cast<const uint8_t *>(src_buffer); + uint8_t *dst = reinterpret_cast<uint8_t *>(buffer_ptr + offset); + + ai_assert(dst + _count * dst_stride <= buffer_ptr + bufferView->buffer->byteLength); + CopyData(_count, src, src_stride, dst, dst_stride); +} + +inline void Accessor::WriteSparseValues(size_t _count, const void *src_data, size_t src_dataStride) { + if (!sparse) + return; + + // values + uint8_t *value_buffer_ptr = sparse->values->buffer->GetPointer(); + size_t value_offset = sparse->valuesByteOffset + sparse->values->byteOffset; + size_t value_dst_stride = GetNumComponents() * GetBytesPerComponent(); + const uint8_t *value_src = reinterpret_cast<const uint8_t *>(src_data); + uint8_t *value_dst = reinterpret_cast<uint8_t *>(value_buffer_ptr + value_offset); + ai_assert(value_dst + _count * value_dst_stride <= value_buffer_ptr + sparse->values->buffer->byteLength); + CopyData(_count, value_src, src_dataStride, value_dst, value_dst_stride); +} + +inline void Accessor::WriteSparseIndices(size_t _count, const void *src_idx, size_t src_idxStride) { + if (!sparse) + return; + + // indices + uint8_t *indices_buffer_ptr = sparse->indices->buffer->GetPointer(); + size_t indices_offset = sparse->indicesByteOffset + sparse->indices->byteOffset; + size_t indices_dst_stride = 1 * sizeof(unsigned short); + const uint8_t *indices_src = reinterpret_cast<const uint8_t *>(src_idx); + uint8_t *indices_dst = reinterpret_cast<uint8_t *>(indices_buffer_ptr + indices_offset); + ai_assert(indices_dst + _count * indices_dst_stride <= indices_buffer_ptr + sparse->indices->buffer->byteLength); + CopyData(_count, indices_src, src_idxStride, indices_dst, indices_dst_stride); +} + +inline Accessor::Indexer::Indexer(Accessor &acc) : + accessor(acc), + data(acc.GetPointer()), + elemSize(acc.GetElementSize()), + stride(acc.GetStride()) { +} + +//! Accesses the i-th value as defined by the accessor +template <class T> +T Accessor::Indexer::GetValue(int i) { + ai_assert(data); + if (i * stride >= accessor.GetMaxByteSize()) { + throw DeadlyImportError("GLTF: Invalid index ", i, ", count out of range for buffer with stride ", stride, " and size ", accessor.GetMaxByteSize(), "."); + } + // Ensure that the memcpy doesn't overwrite the local. + const size_t sizeToCopy = std::min(elemSize, sizeof(T)); + T value = T(); + // Assume platform endianness matches GLTF binary data (which is little-endian). + memcpy(&value, data + i * stride, sizeToCopy); + return value; +} + +inline Image::Image() : + width(0), + height(0), + mDataLength(0) { +} + +inline void Image::Read(Value &obj, Asset &r) { + //basisu: no need to handle .ktx2, .basis, load as is + if (!mDataLength) { + Value *curUri = FindString(obj, "uri"); + if (nullptr != curUri) { + const char *uristr = curUri->GetString(); + + glTFCommon::Util::DataURI dataURI; + if (ParseDataURI(uristr, curUri->GetStringLength(), dataURI)) { + mimeType = dataURI.mediaType; + if (dataURI.base64) { + uint8_t *ptr = nullptr; + mDataLength = Base64::Decode(dataURI.data, dataURI.dataLength, ptr); + mData.reset(ptr); + } + } else { + this->uri = uristr; + } + } else if (Value *bufferViewVal = FindUInt(obj, "bufferView")) { + this->bufferView = r.bufferViews.Retrieve(bufferViewVal->GetUint()); + if (Value *mtype = FindString(obj, "mimeType")) { + this->mimeType = mtype->GetString(); + } + if (!this->bufferView || this->mimeType.empty()) { + throw DeadlyImportError("GLTF2: ", getContextForErrorMessages(id, name), " does not have a URI, so it must have a valid bufferView and mimetype"); + } + + Ref<Buffer> buffer = this->bufferView->buffer; + + this->mDataLength = this->bufferView->byteLength; + // maybe this memcpy could be avoided if aiTexture does not delete[] pcData at destruction. + + this->mData.reset(new uint8_t[this->mDataLength]); + memcpy(this->mData.get(), buffer->GetPointer() + this->bufferView->byteOffset, this->mDataLength); + } else { + throw DeadlyImportError("GLTF2: ", getContextForErrorMessages(id, name), " should have either a URI of a bufferView and mimetype"); + } + } +} + +inline uint8_t *Image::StealData() { + mDataLength = 0; + return mData.release(); +} + +// Never take over the ownership of data whenever binary or not +inline void Image::SetData(uint8_t *data, size_t length, Asset &r) { + Ref<Buffer> b = r.GetBodyBuffer(); + if (b) { // binary file: append to body + std::string bvId = r.FindUniqueID(this->id, "imgdata"); + bufferView = r.bufferViews.Create(bvId); + + bufferView->buffer = b; + bufferView->byteLength = length; + bufferView->byteOffset = b->AppendData(data, length); + } else { // text file: will be stored as a data uri + uint8_t *temp = new uint8_t[length]; + memcpy(temp, data, length); + this->mData.reset(temp); + this->mDataLength = length; + } +} + +inline void Sampler::Read(Value &obj, Asset & /*r*/) { + SetDefaults(); + + ReadMember(obj, "name", name); + ReadMember(obj, "magFilter", magFilter); + ReadMember(obj, "minFilter", minFilter); + ReadMember(obj, "wrapS", wrapS); + ReadMember(obj, "wrapT", wrapT); +} + +inline void Sampler::SetDefaults() { + //only wrapping modes have defaults + wrapS = SamplerWrap::Repeat; + wrapT = SamplerWrap::Repeat; + magFilter = SamplerMagFilter::UNSET; + minFilter = SamplerMinFilter::UNSET; +} + +inline void Texture::Read(Value &obj, Asset &r) { + if (Value *sourceVal = FindUInt(obj, "source")) { + source = r.images.Retrieve(sourceVal->GetUint()); + } + + if (Value *samplerVal = FindUInt(obj, "sampler")) { + sampler = r.samplers.Retrieve(samplerVal->GetUint()); + } +} + +void Material::SetTextureProperties(Asset &r, Value *prop, TextureInfo &out) { + if (r.extensionsUsed.KHR_texture_transform) { + if (Value *pKHR_texture_transform = FindExtension(*prop, "KHR_texture_transform")) { + out.textureTransformSupported = true; + if (Value *array = FindArray(*pKHR_texture_transform, "offset")) { + out.TextureTransformExt_t.offset[0] = (*array)[0].GetFloat(); + out.TextureTransformExt_t.offset[1] = (*array)[1].GetFloat(); + } else { + out.TextureTransformExt_t.offset[0] = 0; + out.TextureTransformExt_t.offset[1] = 0; + } + + if (!ReadMember(*pKHR_texture_transform, "rotation", out.TextureTransformExt_t.rotation)) { + out.TextureTransformExt_t.rotation = 0; + } + + if (Value *array = FindArray(*pKHR_texture_transform, "scale")) { + out.TextureTransformExt_t.scale[0] = (*array)[0].GetFloat(); + out.TextureTransformExt_t.scale[1] = (*array)[1].GetFloat(); + } else { + out.TextureTransformExt_t.scale[0] = 1; + out.TextureTransformExt_t.scale[1] = 1; + } + } + } + + if (Value *indexProp = FindUInt(*prop, "index")) { + out.texture = r.textures.Retrieve(indexProp->GetUint()); + } + + if (Value *texcoord = FindUInt(*prop, "texCoord")) { + out.texCoord = texcoord->GetUint(); + } +} + +inline void Material::ReadTextureProperty(Asset &r, Value &vals, const char *propName, TextureInfo &out) { + if (Value *prop = FindMember(vals, propName)) { + SetTextureProperties(r, prop, out); + } +} + +inline void Material::ReadTextureProperty(Asset &r, Value &vals, const char *propName, NormalTextureInfo &out) { + if (Value *prop = FindMember(vals, propName)) { + SetTextureProperties(r, prop, out); + + if (Value *scale = FindNumber(*prop, "scale")) { + out.scale = static_cast<float>(scale->GetDouble()); + } + } +} + +inline void Material::ReadTextureProperty(Asset &r, Value &vals, const char *propName, OcclusionTextureInfo &out) { + if (Value *prop = FindMember(vals, propName)) { + SetTextureProperties(r, prop, out); + + if (Value *strength = FindNumber(*prop, "strength")) { + out.strength = static_cast<float>(strength->GetDouble()); + } + } +} + +inline void Material::Read(Value &material, Asset &r) { + SetDefaults(); + + if (Value *curPbrMetallicRoughness = FindObject(material, "pbrMetallicRoughness")) { + ReadMember(*curPbrMetallicRoughness, "baseColorFactor", this->pbrMetallicRoughness.baseColorFactor); + ReadTextureProperty(r, *curPbrMetallicRoughness, "baseColorTexture", this->pbrMetallicRoughness.baseColorTexture); + ReadTextureProperty(r, *curPbrMetallicRoughness, "metallicRoughnessTexture", this->pbrMetallicRoughness.metallicRoughnessTexture); + ReadMember(*curPbrMetallicRoughness, "metallicFactor", this->pbrMetallicRoughness.metallicFactor); + ReadMember(*curPbrMetallicRoughness, "roughnessFactor", this->pbrMetallicRoughness.roughnessFactor); + } + + ReadTextureProperty(r, material, "normalTexture", this->normalTexture); + ReadTextureProperty(r, material, "occlusionTexture", this->occlusionTexture); + ReadTextureProperty(r, material, "emissiveTexture", this->emissiveTexture); + ReadMember(material, "emissiveFactor", this->emissiveFactor); + + ReadMember(material, "doubleSided", this->doubleSided); + ReadMember(material, "alphaMode", this->alphaMode); + ReadMember(material, "alphaCutoff", this->alphaCutoff); + + if (Value *extensions = FindObject(material, "extensions")) { + if (r.extensionsUsed.KHR_materials_pbrSpecularGlossiness) { + if (Value *curPbrSpecularGlossiness = FindObject(*extensions, "KHR_materials_pbrSpecularGlossiness")) { + PbrSpecularGlossiness pbrSG; + + ReadMember(*curPbrSpecularGlossiness, "diffuseFactor", pbrSG.diffuseFactor); + ReadTextureProperty(r, *curPbrSpecularGlossiness, "diffuseTexture", pbrSG.diffuseTexture); + ReadTextureProperty(r, *curPbrSpecularGlossiness, "specularGlossinessTexture", pbrSG.specularGlossinessTexture); + ReadMember(*curPbrSpecularGlossiness, "specularFactor", pbrSG.specularFactor); + ReadMember(*curPbrSpecularGlossiness, "glossinessFactor", pbrSG.glossinessFactor); + + this->pbrSpecularGlossiness = Nullable<PbrSpecularGlossiness>(pbrSG); + } + } + + // Extension KHR_texture_transform is handled in ReadTextureProperty + + if (r.extensionsUsed.KHR_materials_sheen) { + if (Value *curMaterialSheen = FindObject(*extensions, "KHR_materials_sheen")) { + MaterialSheen sheen; + + ReadMember(*curMaterialSheen, "sheenColorFactor", sheen.sheenColorFactor); + ReadTextureProperty(r, *curMaterialSheen, "sheenColorTexture", sheen.sheenColorTexture); + ReadMember(*curMaterialSheen, "sheenRoughnessFactor", sheen.sheenRoughnessFactor); + ReadTextureProperty(r, *curMaterialSheen, "sheenRoughnessTexture", sheen.sheenRoughnessTexture); + + this->materialSheen = Nullable<MaterialSheen>(sheen); + } + } + + if (r.extensionsUsed.KHR_materials_clearcoat) { + if (Value *curMaterialClearcoat = FindObject(*extensions, "KHR_materials_clearcoat")) { + MaterialClearcoat clearcoat; + + ReadMember(*curMaterialClearcoat, "clearcoatFactor", clearcoat.clearcoatFactor); + ReadTextureProperty(r, *curMaterialClearcoat, "clearcoatTexture", clearcoat.clearcoatTexture); + ReadMember(*curMaterialClearcoat, "clearcoatRoughnessFactor", clearcoat.clearcoatRoughnessFactor); + ReadTextureProperty(r, *curMaterialClearcoat, "clearcoatRoughnessTexture", clearcoat.clearcoatRoughnessTexture); + ReadTextureProperty(r, *curMaterialClearcoat, "clearcoatNormalTexture", clearcoat.clearcoatNormalTexture); + + this->materialClearcoat = Nullable<MaterialClearcoat>(clearcoat); + } + } + + if (r.extensionsUsed.KHR_materials_transmission) { + if (Value *curMaterialTransmission = FindObject(*extensions, "KHR_materials_transmission")) { + MaterialTransmission transmission; + + ReadMember(*curMaterialTransmission, "transmissionFactor", transmission.transmissionFactor); + ReadTextureProperty(r, *curMaterialTransmission, "transmissionTexture", transmission.transmissionTexture); + + this->materialTransmission = Nullable<MaterialTransmission>(transmission); + } + } + + if (r.extensionsUsed.KHR_materials_volume) { + if (Value *curMaterialVolume = FindObject(*extensions, "KHR_materials_volume")) { + MaterialVolume volume; + + ReadMember(*curMaterialVolume, "thicknessFactor", volume.thicknessFactor); + ReadTextureProperty(r, *curMaterialVolume, "thicknessTexture", volume.thicknessTexture); + ReadMember(*curMaterialVolume, "attenuationDistance", volume.attenuationDistance); + ReadMember(*curMaterialVolume, "attenuationColor", volume.attenuationColor); + + this->materialVolume = Nullable<MaterialVolume>(volume); + } + } + + if (r.extensionsUsed.KHR_materials_ior) { + if (Value *curMaterialIOR = FindObject(*extensions, "KHR_materials_ior")) { + MaterialIOR ior; + + ReadMember(*curMaterialIOR, "ior", ior.ior); + + this->materialIOR = Nullable<MaterialIOR>(ior); + } + } + + unlit = nullptr != FindObject(*extensions, "KHR_materials_unlit"); + } +} + +inline void Material::SetDefaults() { + //pbr materials + SetVector(pbrMetallicRoughness.baseColorFactor, defaultBaseColor); + pbrMetallicRoughness.metallicFactor = 1.0f; + pbrMetallicRoughness.roughnessFactor = 1.0f; + + SetVector(emissiveFactor, defaultEmissiveFactor); + alphaMode = "OPAQUE"; + alphaCutoff = 0.5f; + doubleSided = false; + unlit = false; +} + +inline void PbrSpecularGlossiness::SetDefaults() { + //pbrSpecularGlossiness properties + SetVector(diffuseFactor, defaultDiffuseFactor); + SetVector(specularFactor, defaultSpecularFactor); + glossinessFactor = 1.0f; +} + +inline void MaterialSheen::SetDefaults() { + //KHR_materials_sheen properties + SetVector(sheenColorFactor, defaultSheenFactor); + sheenRoughnessFactor = 0.f; +} + +inline void MaterialVolume::SetDefaults() { + //KHR_materials_volume properties + thicknessFactor = 0.f; + attenuationDistance = INFINITY; + SetVector(attenuationColor, defaultAttenuationColor); +} + +inline void MaterialIOR::SetDefaults() { + //KHR_materials_ior properties + ior = 1.5f; +} + +inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) { + Value *curName = FindMember(pJSON_Object, "name"); + if (nullptr != curName && curName->IsString()) { + name = curName->GetString(); + } + + /****************** Mesh primitives ******************/ + Value *curPrimitives = FindArray(pJSON_Object, "primitives"); + if (nullptr != curPrimitives) { + this->primitives.resize(curPrimitives->Size()); + for (unsigned int i = 0; i < curPrimitives->Size(); ++i) { + Value &primitive = (*curPrimitives)[i]; + + Primitive &prim = this->primitives[i]; + prim.mode = MemberOrDefault(primitive, "mode", PrimitiveMode_TRIANGLES); + + if (Value *indices = FindUInt(primitive, "indices")) { + prim.indices = pAsset_Root.accessors.Retrieve(indices->GetUint()); + } + + if (Value *material = FindUInt(primitive, "material")) { + prim.material = pAsset_Root.materials.Retrieve(material->GetUint()); + } + + if (Value *attrs = FindObject(primitive, "attributes")) { + for (Value::MemberIterator it = attrs->MemberBegin(); it != attrs->MemberEnd(); ++it) { + if (!it->value.IsUint()) continue; + const char *attr = it->name.GetString(); + // Valid attribute semantics include POSITION, NORMAL, TANGENT, TEXCOORD, COLOR, JOINT, JOINTMATRIX, + // and WEIGHT.Attribute semantics can be of the form[semantic]_[set_index], e.g., TEXCOORD_0, TEXCOORD_1, etc. + + int undPos = 0; + Mesh::AccessorList *vec = nullptr; + if (GetAttribVector(prim, attr, vec, undPos)) { + size_t idx = (attr[undPos] == '_') ? atoi(attr + undPos + 1) : 0; + if ((*vec).size() != idx) { + throw DeadlyImportError("GLTF: Invalid attribute in mesh: ", name, " primitive: ", i, "attrib: ", attr, + ". All indices for indexed attribute semantics must start with 0 and be continuous positive integers: TEXCOORD_0, TEXCOORD_1, etc."); + } + (*vec).resize(idx + 1); + (*vec)[idx] = pAsset_Root.accessors.Retrieve(it->value.GetUint()); + } + } + } + +#ifdef ASSIMP_ENABLE_DRACO + // KHR_draco_mesh_compression spec: Draco can only be used for glTF Triangles or Triangle Strips + if (pAsset_Root.extensionsUsed.KHR_draco_mesh_compression && (prim.mode == PrimitiveMode_TRIANGLES || prim.mode == PrimitiveMode_TRIANGLE_STRIP)) { + // Look for draco mesh compression extension and bufferView + // Skip if any missing + if (Value *dracoExt = FindExtension(primitive, "KHR_draco_mesh_compression")) { + if (Value *bufView = FindUInt(*dracoExt, "bufferView")) { + // Attempt to load indices and attributes using draco compression + auto bufferView = pAsset_Root.bufferViews.Retrieve(bufView->GetUint()); + // Attempt to perform the draco decode on the buffer data + const char *bufferViewData = reinterpret_cast<const char *>(bufferView->buffer->GetPointer() + bufferView->byteOffset); + draco::DecoderBuffer decoderBuffer; + decoderBuffer.Init(bufferViewData, bufferView->byteLength); + draco::Decoder decoder; + auto decodeResult = decoder.DecodeMeshFromBuffer(&decoderBuffer); + if (!decodeResult.ok()) { + // A corrupt Draco isn't actually fatal if the primitive data is also provided in a standard buffer, but does anyone do that? + throw DeadlyImportError("GLTF: Invalid Draco mesh compression in mesh: ", name, " primitive: ", i, ": ", decodeResult.status().error_msg_string()); + } + + // Now we have a draco mesh + const std::unique_ptr<draco::Mesh> &pDracoMesh = decodeResult.value(); + + // Redirect the accessors to the decoded data + + // Indices + SetDecodedIndexBuffer_Draco(*pDracoMesh, prim); + + // Vertex attributes + if (Value *attrs = FindObject(*dracoExt, "attributes")) { + for (Value::MemberIterator it = attrs->MemberBegin(); it != attrs->MemberEnd(); ++it) { + if (!it->value.IsUint()) continue; + const char *attr = it->name.GetString(); + + int undPos = 0; + Mesh::AccessorList *vec = nullptr; + if (GetAttribVector(prim, attr, vec, undPos)) { + size_t idx = (attr[undPos] == '_') ? atoi(attr + undPos + 1) : 0; + if (idx >= (*vec).size()) { + throw DeadlyImportError("GLTF: Invalid draco attribute in mesh: ", name, " primitive: ", i, " attrib: ", attr, + ". All indices for indexed attribute semantics must start with 0 and be continuous positive integers: TEXCOORD_0, TEXCOORD_1, etc."); + } + + if (!(*vec)[idx]) { + throw DeadlyImportError("GLTF: Invalid draco attribute in mesh: ", name, " primitive: ", i, " attrib: ", attr, + ". All draco-encoded attributes must also define an accessor."); + } + + Accessor &attribAccessor = *(*vec)[idx]; + if (attribAccessor.count == 0) + throw DeadlyImportError("GLTF: Invalid draco attribute in mesh: ", name, " primitive: ", i, " attrib: ", attr); + + // Redirect this accessor to the appropriate Draco vertex attribute data + const uint32_t dracoAttribId = it->value.GetUint(); + SetDecodedAttributeBuffer_Draco(*pDracoMesh, dracoAttribId, attribAccessor); + } + } + } + } + } + } +#endif + + Value *targetsArray = FindArray(primitive, "targets"); + if (nullptr != targetsArray) { + prim.targets.resize(targetsArray->Size()); + for (unsigned int j = 0; j < targetsArray->Size(); ++j) { + Value &target = (*targetsArray)[j]; + if (!target.IsObject()) { + continue; + } + for (Value::MemberIterator it = target.MemberBegin(); it != target.MemberEnd(); ++it) { + if (!it->value.IsUint()) { + continue; + } + const char *attr = it->name.GetString(); + // Valid attribute semantics include POSITION, NORMAL, TANGENT + int undPos = 0; + Mesh::AccessorList *vec = nullptr; + if (GetAttribTargetVector(prim, j, attr, vec, undPos)) { + size_t idx = (attr[undPos] == '_') ? atoi(attr + undPos + 1) : 0; + if ((*vec).size() <= idx) { + (*vec).resize(idx + 1); + } + (*vec)[idx] = pAsset_Root.accessors.Retrieve(it->value.GetUint()); + } + } + } + } + } + } + + Value *curWeights = FindArray(pJSON_Object, "weights"); + if (nullptr != curWeights) { + this->weights.resize(curWeights->Size()); + for (unsigned int i = 0; i < curWeights->Size(); ++i) { + Value &weightValue = (*curWeights)[i]; + if (weightValue.IsNumber()) { + this->weights[i] = weightValue.GetFloat(); + } + } + } + + Value *curExtras = FindObject(pJSON_Object, "extras"); + if (nullptr != curExtras) { + if (Value *curTargetNames = FindArray(*curExtras, "targetNames")) { + this->targetNames.resize(curTargetNames->Size()); + for (unsigned int i = 0; i < curTargetNames->Size(); ++i) { + Value &targetNameValue = (*curTargetNames)[i]; + if (targetNameValue.IsString()) { + this->targetNames[i] = targetNameValue.GetString(); + } + } + } + } +} + +inline void Camera::Read(Value &obj, Asset & /*r*/) { + std::string type_string = std::string(MemberOrDefault(obj, "type", "perspective")); + if (type_string == "orthographic") { + type = Camera::Orthographic; + } else { + type = Camera::Perspective; + } + + const char *subobjId = (type == Camera::Orthographic) ? "orthographic" : "perspective"; + + Value *it = FindObject(obj, subobjId); + if (!it) throw DeadlyImportError("GLTF: Camera missing its parameters"); + + if (type == Camera::Perspective) { + cameraProperties.perspective.aspectRatio = MemberOrDefault(*it, "aspectRatio", 0.f); + cameraProperties.perspective.yfov = MemberOrDefault(*it, "yfov", 3.1415f / 2.f); + cameraProperties.perspective.zfar = MemberOrDefault(*it, "zfar", 100.f); + cameraProperties.perspective.znear = MemberOrDefault(*it, "znear", 0.01f); + } else { + cameraProperties.ortographic.xmag = MemberOrDefault(*it, "xmag", 1.f); + cameraProperties.ortographic.ymag = MemberOrDefault(*it, "ymag", 1.f); + cameraProperties.ortographic.zfar = MemberOrDefault(*it, "zfar", 100.f); + cameraProperties.ortographic.znear = MemberOrDefault(*it, "znear", 0.01f); + } +} + +inline void Light::Read(Value &obj, Asset & /*r*/) { +#ifndef M_PI + const float M_PI = 3.14159265358979323846f; +#endif + + std::string type_string; + ReadMember(obj, "type", type_string); + if (type_string == "directional") + type = Light::Directional; + else if (type_string == "point") + type = Light::Point; + else + type = Light::Spot; + + name = MemberOrDefault(obj, "name", ""); + + SetVector(color, vec3{ 1.0f, 1.0f, 1.0f }); + ReadMember(obj, "color", color); + + intensity = MemberOrDefault(obj, "intensity", 1.0f); + + ReadMember(obj, "range", range); + + if (type == Light::Spot) { + Value *spot = FindObject(obj, "spot"); + if (!spot) throw DeadlyImportError("GLTF: Light missing its spot parameters"); + innerConeAngle = MemberOrDefault(*spot, "innerConeAngle", 0.0f); + outerConeAngle = MemberOrDefault(*spot, "outerConeAngle", static_cast<float>(M_PI / 4.0f)); + } +} + +inline void Node::Read(Value &obj, Asset &r) { + if (name.empty()) { + name = id; + } + + Value *curChildren = FindArray(obj, "children"); + if (nullptr != curChildren) { + this->children.reserve(curChildren->Size()); + for (unsigned int i = 0; i < curChildren->Size(); ++i) { + Value &child = (*curChildren)[i]; + if (child.IsUint()) { + // get/create the child node + Ref<Node> chn = r.nodes.Retrieve(child.GetUint()); + if (chn) { + this->children.push_back(chn); + } + } + } + } + + Value *curMatrix = FindArray(obj, "matrix"); + if (nullptr != curMatrix) { + ReadValue(*curMatrix, this->matrix); + } else { + ReadMember(obj, "translation", translation); + ReadMember(obj, "scale", scale); + ReadMember(obj, "rotation", rotation); + } + + Value *curMesh = FindUInt(obj, "mesh"); + if (nullptr != curMesh) { + unsigned int numMeshes = 1; + this->meshes.reserve(numMeshes); + Ref<Mesh> meshRef = r.meshes.Retrieve((*curMesh).GetUint()); + if (meshRef) { + this->meshes.push_back(meshRef); + } + } + + // Do not retrieve a skin here, just take a reference, to avoid infinite recursion + // Skins will be properly loaded later + Value *curSkin = FindUInt(obj, "skin"); + if (nullptr != curSkin) { + this->skin = r.skins.Get(curSkin->GetUint()); + } + + Value *curCamera = FindUInt(obj, "camera"); + if (nullptr != curCamera) { + this->camera = r.cameras.Retrieve(curCamera->GetUint()); + if (this->camera) { + this->camera->id = this->id; + } + } + + Value *curExtensions = FindObject(obj, "extensions"); + if (nullptr != curExtensions) { + if (r.extensionsUsed.KHR_lights_punctual) { + if (Value *ext = FindObject(*curExtensions, "KHR_lights_punctual")) { + Value *curLight = FindUInt(*ext, "light"); + if (nullptr != curLight) { + this->light = r.lights.Retrieve(curLight->GetUint()); + if (this->light) { + this->light->id = this->id; + } + } + } + } + } +} + +inline void Scene::Read(Value &obj, Asset &r) { + if (Value *scene_name = FindString(obj, "name")) { + if (scene_name->IsString()) { + this->name = scene_name->GetString(); + } + } + if (Value *array = FindArray(obj, "nodes")) { + for (unsigned int i = 0; i < array->Size(); ++i) { + if (!(*array)[i].IsUint()) continue; + Ref<Node> node = r.nodes.Retrieve((*array)[i].GetUint()); + if (node) + this->nodes.push_back(node); + } + } +} + +inline void Skin::Read(Value &obj, Asset &r) { + if (Value *matrices = FindUInt(obj, "inverseBindMatrices")) { + inverseBindMatrices = r.accessors.Retrieve(matrices->GetUint()); + } + + if (Value *joints = FindArray(obj, "joints")) { + for (unsigned i = 0; i < joints->Size(); ++i) { + if (!(*joints)[i].IsUint()) continue; + Ref<Node> node = r.nodes.Retrieve((*joints)[i].GetUint()); + if (node) { + this->jointNames.push_back(node); + } + } + } +} + +inline void Animation::Read(Value &obj, Asset &r) { + Value *curSamplers = FindArray(obj, "samplers"); + if (nullptr != curSamplers) { + for (unsigned i = 0; i < curSamplers->Size(); ++i) { + Value &sampler = (*curSamplers)[i]; + + Sampler s; + if (Value *input = FindUInt(sampler, "input")) { + s.input = r.accessors.Retrieve(input->GetUint()); + } + if (Value *output = FindUInt(sampler, "output")) { + s.output = r.accessors.Retrieve(output->GetUint()); + } + s.interpolation = Interpolation_LINEAR; + if (Value *interpolation = FindString(sampler, "interpolation")) { + const std::string interp = interpolation->GetString(); + if (interp == "LINEAR") { + s.interpolation = Interpolation_LINEAR; + } else if (interp == "STEP") { + s.interpolation = Interpolation_STEP; + } else if (interp == "CUBICSPLINE") { + s.interpolation = Interpolation_CUBICSPLINE; + } + } + this->samplers.push_back(s); + } + } + + Value *curChannels = FindArray(obj, "channels"); + if (nullptr != curChannels) { + for (unsigned i = 0; i < curChannels->Size(); ++i) { + Value &channel = (*curChannels)[i]; + + Channel c; + Value *curSampler = FindUInt(channel, "sampler"); + if (nullptr != curSampler) { + c.sampler = curSampler->GetUint(); + } + + if (Value *target = FindObject(channel, "target")) { + if (Value *node = FindUInt(*target, "node")) { + c.target.node = r.nodes.Retrieve(node->GetUint()); + } + if (Value *path = FindString(*target, "path")) { + const std::string p = path->GetString(); + if (p == "translation") { + c.target.path = AnimationPath_TRANSLATION; + } else if (p == "rotation") { + c.target.path = AnimationPath_ROTATION; + } else if (p == "scale") { + c.target.path = AnimationPath_SCALE; + } else if (p == "weights") { + c.target.path = AnimationPath_WEIGHTS; + } + } + } + this->channels.push_back(c); + } + } +} + +inline void AssetMetadata::Read(Document &doc) { + if (Value *obj = FindObject(doc, "asset")) { + ReadMember(*obj, "copyright", copyright); + ReadMember(*obj, "generator", generator); + + if (Value *versionString = FindStringInContext(*obj, "version", "\"asset\"")) { + version = versionString->GetString(); + } + Value *curProfile = FindObjectInContext(*obj, "profile", "\"asset\""); + if (nullptr != curProfile) { + ReadMember(*curProfile, "api", this->profile.api); + ReadMember(*curProfile, "version", this->profile.version); + } + } + + if (version.empty() || version[0] != '2') { + throw DeadlyImportError("GLTF: Unsupported glTF version: ", version); + } +} + +// +// Asset methods implementation +// + +inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneData) { + ASSIMP_LOG_DEBUG("Reading GLTF2 binary"); + GLB_Header header; + if (stream.Read(&header, sizeof(header), 1) != 1) { + throw DeadlyImportError("GLTF: Unable to read the file header"); + } + + if (strncmp((char *)header.magic, AI_GLB_MAGIC_NUMBER, sizeof(header.magic)) != 0) { + throw DeadlyImportError("GLTF: Invalid binary glTF file"); + } + + AI_SWAP4(header.version); + asset.version = ai_to_string(header.version); + if (header.version != 2) { + throw DeadlyImportError("GLTF: Unsupported binary glTF version"); + } + + GLB_Chunk chunk; + if (stream.Read(&chunk, sizeof(chunk), 1) != 1) { + throw DeadlyImportError("GLTF: Unable to read JSON chunk"); + } + + AI_SWAP4(chunk.chunkLength); + AI_SWAP4(chunk.chunkType); + + if (chunk.chunkType != ChunkType_JSON) { + throw DeadlyImportError("GLTF: JSON chunk missing"); + } + + // read the scene data, ensure null termination + static_assert(std::numeric_limits<uint32_t>::max() <= std::numeric_limits<size_t>::max(), "size_t must be at least 32bits"); + mSceneLength = chunk.chunkLength; // Can't be larger than 4GB (max. uint32_t) + sceneData.resize(mSceneLength + 1); + sceneData[mSceneLength] = '\0'; + + if (stream.Read(&sceneData[0], 1, mSceneLength) != mSceneLength) { + throw DeadlyImportError("GLTF: Could not read the file contents"); + } + + uint32_t padding = ((chunk.chunkLength + 3) & ~3) - chunk.chunkLength; + if (padding > 0) { + stream.Seek(padding, aiOrigin_CUR); + } + + AI_SWAP4(header.length); + mBodyOffset = 12 + 8 + chunk.chunkLength + padding + 8; + if (header.length >= mBodyOffset) { + if (stream.Read(&chunk, sizeof(chunk), 1) != 1) { + throw DeadlyImportError("GLTF: Unable to read BIN chunk"); + } + + AI_SWAP4(chunk.chunkLength); + AI_SWAP4(chunk.chunkType); + + if (chunk.chunkType != ChunkType_BIN) { + throw DeadlyImportError("GLTF: BIN chunk missing"); + } + + mBodyLength = chunk.chunkLength; + } else { + mBodyOffset = mBodyLength = 0; + } +} + +inline rapidjson::Document Asset::ReadDocument(IOStream &stream, bool isBinary, std::vector<char> &sceneData) { + ASSIMP_LOG_DEBUG("Loading GLTF2 asset"); + + // is binary? then read the header + if (isBinary) { + SetAsBinary(); // also creates the body buffer + ReadBinaryHeader(stream, sceneData); + } else { + mSceneLength = stream.FileSize(); + mBodyLength = 0; + + // Binary format only supports up to 4GB of JSON, use that as a maximum + if (mSceneLength >= std::numeric_limits<uint32_t>::max()) { + throw DeadlyImportError("GLTF: JSON size greater than 4GB"); + } + + // read the scene data, ensure null termination + sceneData.resize(mSceneLength + 1); + sceneData[mSceneLength] = '\0'; + + if (stream.Read(&sceneData[0], 1, mSceneLength) != mSceneLength) { + throw DeadlyImportError("GLTF: Could not read the file contents"); + } + } + + // Smallest legal JSON file is "{}" Smallest loadable glTF file is larger than that but catch it later + if (mSceneLength < 2) { + throw DeadlyImportError("GLTF: No JSON file contents"); + } + + // parse the JSON document + ASSIMP_LOG_DEBUG("Parsing GLTF2 JSON"); + Document doc; + doc.ParseInsitu(&sceneData[0]); + + if (doc.HasParseError()) { + char buffer[32]; + ai_snprintf(buffer, 32, "%d", static_cast<int>(doc.GetErrorOffset())); + throw DeadlyImportError("GLTF: JSON parse error, offset ", buffer, ": ", GetParseError_En(doc.GetParseError())); + } + + if (!doc.IsObject()) { + throw DeadlyImportError("GLTF: JSON document root must be a JSON object"); + } + + return doc; +} + +inline void Asset::Load(const std::string &pFile, bool isBinary) +{ + mCurrentAssetDir.clear(); + if (0 != strncmp(pFile.c_str(), AI_MEMORYIO_MAGIC_FILENAME, AI_MEMORYIO_MAGIC_FILENAME_LENGTH)) { + mCurrentAssetDir = glTFCommon::getCurrentAssetDir(pFile); + } + + shared_ptr<IOStream> stream(OpenFile(pFile.c_str(), "rb", true)); + if (!stream) { + throw DeadlyImportError("GLTF: Could not open file for reading"); + } + + std::vector<char> sceneData; + rapidjson::Document doc = ReadDocument(*stream, isBinary, sceneData); + + // If a schemaDocumentProvider is available, see if the glTF schema is present. + // If so, use it to validate the document. + if (mSchemaDocumentProvider) { + if (const rapidjson::SchemaDocument *gltfSchema = mSchemaDocumentProvider->GetRemoteDocument("glTF.schema.json", 16)) { + // The schemas are found here: https://github.com/KhronosGroup/glTF/tree/main/specification/2.0/schema + rapidjson::SchemaValidator validator(*gltfSchema); + if (!doc.Accept(validator)) { + rapidjson::StringBuffer pathBuffer; + validator.GetInvalidSchemaPointer().StringifyUriFragment(pathBuffer); + rapidjson::StringBuffer argumentBuffer; + validator.GetInvalidDocumentPointer().StringifyUriFragment(argumentBuffer); + throw DeadlyImportError("GLTF: The JSON document did not satisfy the glTF2 schema. Schema keyword: ", validator.GetInvalidSchemaKeyword(), ", document path: ", pathBuffer.GetString(), ", argument: ", argumentBuffer.GetString()); + } + } + } + + // Fill the buffer instance for the current file embedded contents + if (mBodyLength > 0) { + if (!mBodyBuffer->LoadFromStream(*stream, mBodyLength, mBodyOffset)) { + throw DeadlyImportError("GLTF: Unable to read gltf file"); + } + } + + // Load the metadata + asset.Read(doc); + ReadExtensionsUsed(doc); + ReadExtensionsRequired(doc); + +#ifndef ASSIMP_ENABLE_DRACO + // Is Draco required? + if (extensionsRequired.KHR_draco_mesh_compression) { + throw DeadlyImportError("GLTF: Draco mesh compression not supported."); + } +#endif + + // Prepare the dictionaries + for (size_t i = 0; i < mDicts.size(); ++i) { + mDicts[i]->AttachToDocument(doc); + } + + // Read the "scene" property, which specifies which scene to load + // and recursively load everything referenced by it + unsigned int sceneIndex = 0; + Value *curScene = FindUInt(doc, "scene"); + if (nullptr != curScene) { + sceneIndex = curScene->GetUint(); + } + + if (Value *scenesArray = FindArray(doc, "scenes")) { + if (sceneIndex < scenesArray->Size()) { + this->scene = scenes.Retrieve(sceneIndex); + } + } + + if (Value *skinsArray = FindArray(doc, "skins")) { + for (unsigned int i = 0; i < skinsArray->Size(); ++i) { + skins.Retrieve(i); + } + } + + if (Value *animsArray = FindArray(doc, "animations")) { + for (unsigned int i = 0; i < animsArray->Size(); ++i) { + animations.Retrieve(i); + } + } + + // Clean up + for (size_t i = 0; i < mDicts.size(); ++i) { + mDicts[i]->DetachFromDocument(); + } +} + +inline bool Asset::CanRead(const std::string &pFile, bool isBinary) { + try { + shared_ptr<IOStream> stream(OpenFile(pFile.c_str(), "rb", true)); + if (!stream) { + return false; + } + std::vector<char> sceneData; + rapidjson::Document doc = ReadDocument(*stream, isBinary, sceneData); + asset.Read(doc); + } catch (...) { + return false; + } + return true; +} + +inline void Asset::SetAsBinary() { + if (!mBodyBuffer) { + mBodyBuffer = buffers.Create("binary_glTF"); + mBodyBuffer->MarkAsSpecial(); + } +} + +// As required extensions are only a concept in glTF 2.0, this is here +// instead of glTFCommon.h +#define CHECK_REQUIRED_EXT(EXT) \ + if (exts.find(#EXT) != exts.end()) extensionsRequired.EXT = true; + +inline void Asset::ReadExtensionsRequired(Document &doc) { + Value *extsRequired = FindArray(doc, "extensionsRequired"); + if (nullptr == extsRequired) { + return; + } + + std::gltf_unordered_map<std::string, bool> exts; + for (unsigned int i = 0; i < extsRequired->Size(); ++i) { + if ((*extsRequired)[i].IsString()) { + exts[(*extsRequired)[i].GetString()] = true; + } + } + + CHECK_REQUIRED_EXT(KHR_draco_mesh_compression); + +#undef CHECK_REQUIRED_EXT +} + +inline void Asset::ReadExtensionsUsed(Document &doc) { + Value *extsUsed = FindArray(doc, "extensionsUsed"); + if (!extsUsed) return; + + std::gltf_unordered_map<std::string, bool> exts; + + for (unsigned int i = 0; i < extsUsed->Size(); ++i) { + if ((*extsUsed)[i].IsString()) { + exts[(*extsUsed)[i].GetString()] = true; + } + } + + CHECK_EXT(KHR_materials_pbrSpecularGlossiness); + CHECK_EXT(KHR_materials_unlit); + CHECK_EXT(KHR_lights_punctual); + CHECK_EXT(KHR_texture_transform); + CHECK_EXT(KHR_materials_sheen); + CHECK_EXT(KHR_materials_clearcoat); + CHECK_EXT(KHR_materials_transmission); + CHECK_EXT(KHR_materials_volume); + CHECK_EXT(KHR_materials_ior); + CHECK_EXT(KHR_draco_mesh_compression); + CHECK_EXT(KHR_texture_basisu); + +#undef CHECK_EXT +} + +inline IOStream *Asset::OpenFile(const std::string &path, const char *mode, bool /*absolute*/) { +#ifdef ASSIMP_API + return mIOSystem->Open(path, mode); +#else + if (path.size() < 2) return nullptr; + if (!absolute && path[1] != ':' && path[0] != '/') { // relative? + path = mCurrentAssetDir + path; + } + FILE *f = fopen(path.c_str(), mode); + return f ? new IOStream(f) : nullptr; +#endif +} + +inline std::string Asset::FindUniqueID(const std::string &str, const char *suffix) { + std::string id = str; + + if (!id.empty()) { + if (mUsedIds.find(id) == mUsedIds.end()) + return id; + + id += "_"; + } + + id += suffix; + + Asset::IdMap::iterator it = mUsedIds.find(id); + if (it == mUsedIds.end()) { + return id; + } + + std::vector<char> buffer; + buffer.resize(id.size() + 16); + int offset = ai_snprintf(buffer.data(), buffer.size(), "%s_", id.c_str()); + for (int i = 0; it != mUsedIds.end(); ++i) { + ai_snprintf(buffer.data() + offset, buffer.size() - offset, "%d", i); + id = buffer.data(); + it = mUsedIds.find(id); + } + + return id; +} + +#if _MSC_VER +# pragma warning(pop) +#endif // _MSC_VER + +} // namespace glTF2 |