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authorsanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
committersanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
commit058f98a63658dc1a2579826ba167fd61bed1e21f (patch)
treebcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp
parent2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff)
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp')
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp475
1 files changed, 475 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp
new file mode 100644
index 0000000..078ed16
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp
@@ -0,0 +1,475 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#include "o3dgcTriangleFans.h"
+#include "o3dgcArithmeticCodec.h"
+
+//#define DEBUG_VERBOSE
+
+namespace o3dgc
+{
+#ifdef DEBUG_VERBOSE
+ FILE* g_fileDebugTF = NULL;
+#endif //DEBUG_VERBOSE
+
+ O3DGCErrorCode SaveUIntData(const Vector<long> & data,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ bstream.WriteUInt32ASCII(0);
+ const unsigned long size = data.GetSize();
+ bstream.WriteUInt32ASCII(size);
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ bstream.WriteUIntASCII(data[i]);
+ }
+ bstream.WriteUInt32ASCII(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode SaveIntData(const Vector<long> & data,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ bstream.WriteUInt32ASCII(0);
+ const unsigned long size = data.GetSize();
+ bstream.WriteUInt32ASCII(size);
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ bstream.WriteIntASCII(data[i]);
+ }
+ bstream.WriteUInt32ASCII(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode SaveBinData(const Vector<long> & data,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ bstream.WriteUInt32ASCII(0);
+ const unsigned long size = data.GetSize();
+ long symbol;
+ bstream.WriteUInt32ASCII(size);
+ for(unsigned long i = 0; i < size; )
+ {
+ symbol = 0;
+ for(unsigned long h = 0; h < O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0 && i < size; ++h)
+ {
+ symbol += (data[i] << h);
+ ++i;
+ }
+ bstream.WriteUCharASCII((unsigned char) symbol);
+ }
+ bstream.WriteUInt32ASCII(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode CompressedTriangleFans::SaveUIntAC(const Vector<long> & data,
+ const unsigned long M,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ const unsigned int NMAX = data.GetSize() * 8 + 100;
+ const unsigned long size = data.GetSize();
+ long minValue = O3DGC_MAX_LONG;
+ bstream.WriteUInt32Bin(0);
+ bstream.WriteUInt32Bin(size);
+ if (size > 0)
+ {
+ #ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i, start %i\n", size, start);
+ fprintf(g_fileDebugTF, "-----------\nsize %i, start %i\n", size, start);
+ #endif //DEBUG_VERBOSE
+
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ if (minValue > data[i])
+ {
+ minValue = data[i];
+ }
+ #ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+ #endif //DEBUG_VERBOSE
+ }
+ bstream.WriteUInt32Bin(minValue);
+ if ( m_sizeBufferAC < NMAX )
+ {
+ delete [] m_bufferAC;
+ m_sizeBufferAC = NMAX;
+ m_bufferAC = new unsigned char [m_sizeBufferAC];
+ }
+ Arithmetic_Codec ace;
+ ace.set_buffer(NMAX, m_bufferAC);
+ ace.start_encoder();
+ Adaptive_Data_Model mModelValues(M+1);
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ ace.encode(data[i]-minValue, mModelValues);
+ }
+ unsigned long encodedBytes = ace.stop_encoder();
+ for(unsigned long i = 0; i < encodedBytes; ++i)
+ {
+ bstream.WriteUChar8Bin(m_bufferAC[i]);
+ }
+ }
+ bstream.WriteUInt32Bin(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode CompressedTriangleFans::SaveBinAC(const Vector<long> & data,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ const unsigned int NMAX = data.GetSize() * 8 + 100;
+ const unsigned long size = data.GetSize();
+ bstream.WriteUInt32Bin(0);
+ bstream.WriteUInt32Bin(size);
+ if (size > 0)
+ {
+ if ( m_sizeBufferAC < NMAX )
+ {
+ delete [] m_bufferAC;
+ m_sizeBufferAC = NMAX;
+ m_bufferAC = new unsigned char [m_sizeBufferAC];
+ }
+ Arithmetic_Codec ace;
+ ace.set_buffer(NMAX, m_bufferAC);
+ ace.start_encoder();
+ Adaptive_Bit_Model bModel;
+ #ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i, start %i\n", size, start);
+ fprintf(g_fileDebugTF, "-----------\nsize %i, start %i\n", size, start);
+ #endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ ace.encode(data[i], bModel);
+ #ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+ #endif //DEBUG_VERBOSE
+ }
+ unsigned long encodedBytes = ace.stop_encoder();
+ for(unsigned long i = 0; i < encodedBytes; ++i)
+ {
+ bstream.WriteUChar8Bin(m_bufferAC[i]);
+ }
+ }
+ bstream.WriteUInt32Bin(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+
+ O3DGCErrorCode CompressedTriangleFans::SaveIntACEGC(const Vector<long> & data,
+ const unsigned long M,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ const unsigned int NMAX = data.GetSize() * 8 + 100;
+ const unsigned long size = data.GetSize();
+ long minValue = 0;
+ bstream.WriteUInt32Bin(0);
+ bstream.WriteUInt32Bin(size);
+ if (size > 0)
+ {
+#ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i, start %i\n", size, start);
+ fprintf(g_fileDebugTF, "-----------\nsize %i, start %i\n", size, start);
+#endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ if (minValue > data[i])
+ {
+ minValue = data[i];
+ }
+#ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+#endif //DEBUG_VERBOSE
+ }
+ bstream.WriteUInt32Bin(minValue + O3DGC_MAX_LONG);
+ if ( m_sizeBufferAC < NMAX )
+ {
+ delete [] m_bufferAC;
+ m_sizeBufferAC = NMAX;
+ m_bufferAC = new unsigned char [m_sizeBufferAC];
+ }
+ Arithmetic_Codec ace;
+ ace.set_buffer(NMAX, m_bufferAC);
+ ace.start_encoder();
+ Adaptive_Data_Model mModelValues(M+2);
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+ unsigned long value;
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ value = data[i]-minValue;
+ if (value < M)
+ {
+ ace.encode(value, mModelValues);
+ }
+ else
+ {
+ ace.encode(M, mModelValues);
+ ace.ExpGolombEncode(value-M, 0, bModel0, bModel1);
+ }
+ }
+ unsigned long encodedBytes = ace.stop_encoder();
+ for(unsigned long i = 0; i < encodedBytes; ++i)
+ {
+ bstream.WriteUChar8Bin(m_bufferAC[i]);
+ }
+ }
+ bstream.WriteUInt32Bin(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode CompressedTriangleFans::Save(BinaryStream & bstream, bool encodeTrianglesOrder, O3DGCStreamType streamType)
+ {
+#ifdef DEBUG_VERBOSE
+ g_fileDebugTF = fopen("SaveIntACEGC_new.txt", "w");
+#endif //DEBUG_VERBOSE
+
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ SaveUIntData(m_numTFANs , bstream);
+ SaveUIntData(m_degrees , bstream);
+ SaveUIntData(m_configs , bstream);
+ SaveBinData (m_operations, bstream);
+ SaveIntData (m_indices , bstream);
+ if (encodeTrianglesOrder)
+ {
+ SaveUIntData(m_trianglesOrder, bstream);
+ }
+ }
+ else
+ {
+ SaveIntACEGC(m_numTFANs , 4 , bstream);
+ SaveIntACEGC(m_degrees , 16, bstream);
+ SaveUIntAC (m_configs , 10, bstream);
+ SaveBinAC (m_operations, bstream);
+ SaveIntACEGC(m_indices , 8 , bstream);
+ if (encodeTrianglesOrder)
+ {
+ SaveIntACEGC(m_trianglesOrder , 16, bstream);
+ }
+ }
+#ifdef DEBUG_VERBOSE
+ fclose(g_fileDebugTF);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadUIntData(Vector<long> & data,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ bstream.ReadUInt32ASCII(iterator);
+ const unsigned long size = bstream.ReadUInt32ASCII(iterator);
+ data.Allocate(size);
+ data.Clear();
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ data.PushBack(bstream.ReadUIntASCII(iterator));
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadIntData(Vector<long> & data,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ bstream.ReadUInt32ASCII(iterator);
+ const unsigned long size = bstream.ReadUInt32ASCII(iterator);
+ data.Allocate(size);
+ data.Clear();
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ data.PushBack(bstream.ReadIntASCII(iterator));
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadBinData(Vector<long> & data,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ bstream.ReadUInt32ASCII(iterator);
+ const unsigned long size = bstream.ReadUInt32ASCII(iterator);
+ long symbol;
+ data.Allocate(size * O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0);
+ data.Clear();
+ for(unsigned long i = 0; i < size;)
+ {
+ symbol = bstream.ReadUCharASCII(iterator);
+ for(unsigned long h = 0; h < O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0; ++h)
+ {
+ data.PushBack(symbol & 1);
+ symbol >>= 1;
+ ++i;
+ }
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadUIntAC(Vector<long> & data,
+ const unsigned long M,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ unsigned long sizeSize = bstream.ReadUInt32Bin(iterator) - 12;
+ unsigned long size = bstream.ReadUInt32Bin(iterator);
+ if (size == 0)
+ {
+ return O3DGC_OK;
+ }
+ long minValue = bstream.ReadUInt32Bin(iterator);
+ unsigned char * buffer = 0;
+ bstream.GetBuffer(iterator, buffer);
+ iterator += sizeSize;
+ data.Allocate(size);
+ Arithmetic_Codec acd;
+ acd.set_buffer(sizeSize, buffer);
+ acd.start_decoder();
+ Adaptive_Data_Model mModelValues(M+1);
+#ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i\n", size);
+ fprintf(g_fileDebugTF, "size %i\n", size);
+#endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ data.PushBack(acd.decode(mModelValues)+minValue);
+#ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+#endif //DEBUG_VERBOSE
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadIntACEGC(Vector<long> & data,
+ const unsigned long M,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ unsigned long sizeSize = bstream.ReadUInt32Bin(iterator) - 12;
+ unsigned long size = bstream.ReadUInt32Bin(iterator);
+ if (size == 0)
+ {
+ return O3DGC_OK;
+ }
+ long minValue = bstream.ReadUInt32Bin(iterator) - O3DGC_MAX_LONG;
+ unsigned char * buffer = 0;
+ bstream.GetBuffer(iterator, buffer);
+ iterator += sizeSize;
+ data.Allocate(size);
+ Arithmetic_Codec acd;
+ acd.set_buffer(sizeSize, buffer);
+ acd.start_decoder();
+ Adaptive_Data_Model mModelValues(M+2);
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+ unsigned long value;
+
+#ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i\n", size);
+ fprintf(g_fileDebugTF, "size %i\n", size);
+#endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ value = acd.decode(mModelValues);
+ if ( value == M)
+ {
+ value += acd.ExpGolombDecode(0, bModel0, bModel1);
+ }
+ data.PushBack(value + minValue);
+#ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+#endif //DEBUG_VERBOSE
+ }
+#ifdef DEBUG_VERBOSE
+ fflush(g_fileDebugTF);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadBinAC(Vector<long> & data,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ unsigned long sizeSize = bstream.ReadUInt32Bin(iterator) - 8;
+ unsigned long size = bstream.ReadUInt32Bin(iterator);
+ if (size == 0)
+ {
+ return O3DGC_OK;
+ }
+ unsigned char * buffer = 0;
+ bstream.GetBuffer(iterator, buffer);
+ iterator += sizeSize;
+ data.Allocate(size);
+ Arithmetic_Codec acd;
+ acd.set_buffer(sizeSize, buffer);
+ acd.start_decoder();
+ Adaptive_Bit_Model bModel;
+#ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i\n", size);
+ fprintf(g_fileDebugTF, "size %i\n", size);
+#endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ data.PushBack(acd.decode(bModel));
+#ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+#endif //DEBUG_VERBOSE
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode CompressedTriangleFans::Load(const BinaryStream & bstream,
+ unsigned long & iterator,
+ bool decodeTrianglesOrder,
+ O3DGCStreamType streamType)
+ {
+#ifdef DEBUG_VERBOSE
+ g_fileDebugTF = fopen("Load_new.txt", "w");
+#endif //DEBUG_VERBOSE
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ LoadUIntData(m_numTFANs , bstream, iterator);
+ LoadUIntData(m_degrees , bstream, iterator);
+ LoadUIntData(m_configs , bstream, iterator);
+ LoadBinData (m_operations, bstream, iterator);
+ LoadIntData (m_indices , bstream, iterator);
+ if (decodeTrianglesOrder)
+ {
+ LoadUIntData(m_trianglesOrder , bstream, iterator);
+ }
+ }
+ else
+ {
+ LoadIntACEGC(m_numTFANs , 4 , bstream, iterator);
+ LoadIntACEGC(m_degrees , 16, bstream, iterator);
+ LoadUIntAC (m_configs , 10, bstream, iterator);
+ LoadBinAC (m_operations, bstream, iterator);
+ LoadIntACEGC(m_indices , 8 , bstream, iterator);
+ if (decodeTrianglesOrder)
+ {
+ LoadIntACEGC(m_trianglesOrder , 16, bstream, iterator);
+ }
+ }
+
+#ifdef DEBUG_VERBOSE
+ fclose(g_fileDebugTF);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+}
+