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authorsanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
committersanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
commit058f98a63658dc1a2579826ba167fd61bed1e21f (patch)
treebcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/contrib/Open3DGC
parent2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff)
add assimp submodule
Diffstat (limited to 'src/mesh/assimp-master/contrib/Open3DGC')
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcAdjacencyInfo.h155
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcArithmeticCodec.cpp862
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcArithmeticCodec.h340
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcBinaryStream.h433
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcCommon.h412
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcDVEncodeParams.h62
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVector.h84
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp278
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorDecoder.h76
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp295
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.h79
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcFIFO.h97
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcIndexedFaceSet.h263
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcIndexedFaceSet.inl47
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCDecoder.h111
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCDecoder.inl861
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h140
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncoder.h116
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncoder.inl936
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcTimer.h136
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcTools.cpp22
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp475
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.h291
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListDecoder.h133
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListDecoder.inl364
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListEncoder.h101
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListEncoder.inl719
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.h184
-rw-r--r--src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.inl317
29 files changed, 8389 insertions, 0 deletions
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcAdjacencyInfo.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcAdjacencyInfo.h
new file mode 100644
index 0000000..72fe3d4
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcAdjacencyInfo.h
@@ -0,0 +1,155 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_ADJACENCY_INFO_H
+#define O3DGC_ADJACENCY_INFO_H
+
+#include "o3dgcCommon.h"
+
+namespace o3dgc
+{
+ const long O3DGC_MIN_NEIGHBORS_SIZE = 128;
+ const long O3DGC_MIN_NUM_NEIGHBORS_SIZE = 16;
+ //!
+ class AdjacencyInfo
+ {
+ public:
+ //! Constructor.
+ AdjacencyInfo(long numNeighborsSize = O3DGC_MIN_NUM_NEIGHBORS_SIZE,
+ long neighborsSize = O3DGC_MIN_NUM_NEIGHBORS_SIZE)
+ {
+ m_numElements = 0;
+ m_neighborsSize = neighborsSize;
+ m_numNeighborsSize = numNeighborsSize;
+ m_numNeighbors = new long [m_numNeighborsSize];
+ m_neighbors = new long [m_neighborsSize ];
+ };
+ //! Destructor.
+ ~AdjacencyInfo(void)
+ {
+ delete [] m_neighbors;
+ delete [] m_numNeighbors;
+ };
+ O3DGCErrorCode Allocate(long numNeighborsSize, long neighborsSize)
+ {
+ m_numElements = numNeighborsSize;
+ if (neighborsSize > m_neighborsSize)
+ {
+ delete [] m_numNeighbors;
+ m_neighborsSize = neighborsSize;
+ m_numNeighbors = new long [m_numNeighborsSize];
+ }
+ if (numNeighborsSize > m_numNeighborsSize)
+ {
+ delete [] m_neighbors;
+ m_numNeighborsSize = numNeighborsSize;
+ m_neighbors = new long [m_neighborsSize];
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode AllocateNumNeighborsArray(long numElements)
+ {
+ if (numElements > m_numNeighborsSize)
+ {
+ delete [] m_numNeighbors;
+ m_numNeighborsSize = numElements;
+ m_numNeighbors = new long [m_numNeighborsSize];
+ }
+ m_numElements = numElements;
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode AllocateNeighborsArray()
+ {
+ for(long i = 1; i < m_numElements; ++i)
+ {
+ m_numNeighbors[i] += m_numNeighbors[i-1];
+ }
+ if (m_numNeighbors[m_numElements-1] > m_neighborsSize)
+ {
+ delete [] m_neighbors;
+ m_neighborsSize = m_numNeighbors[m_numElements-1];
+ m_neighbors = new long [m_neighborsSize];
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode ClearNumNeighborsArray()
+ {
+ memset(m_numNeighbors, 0x00, sizeof(long) * m_numElements);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode ClearNeighborsArray()
+ {
+ memset(m_neighbors, 0xFF, sizeof(long) * m_neighborsSize);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode AddNeighbor(long element, long neighbor)
+ {
+ assert(m_numNeighbors[element] <= m_numNeighbors[m_numElements-1]);
+ long p0 = Begin(element);
+ long p1 = End(element);
+ for(long p = p0; p < p1; p++)
+ {
+ if (m_neighbors[p] == -1)
+ {
+ m_neighbors[p] = neighbor;
+ return O3DGC_OK;
+ }
+ }
+ return O3DGC_ERROR_BUFFER_FULL;
+ }
+ long Begin(long element) const
+ {
+ assert(element < m_numElements);
+ assert(element >= 0);
+ return (element>0)?m_numNeighbors[element-1]:0;
+ }
+ long End(long element) const
+ {
+ assert(element < m_numElements);
+ assert(element >= 0);
+ return m_numNeighbors[element];
+ }
+ long GetNeighbor(long element) const
+ {
+ assert(element < m_neighborsSize);
+ assert(element >= 0);
+ return m_neighbors[element];
+ }
+ long GetNumNeighbors(long element) const
+ {
+ return End(element) - Begin(element);
+ }
+ long * GetNumNeighborsBuffer() { return m_numNeighbors;}
+ long * GetNeighborsBuffer() { return m_neighbors;}
+
+ private:
+ long m_neighborsSize; // actual allocated size for m_neighbors
+ long m_numNeighborsSize; // actual allocated size for m_numNeighbors
+ long m_numElements; // number of elements
+ long * m_neighbors; //
+ long * m_numNeighbors; //
+ };
+}
+#endif // O3DGC_ADJACENCY_INFO_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcArithmeticCodec.cpp b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcArithmeticCodec.cpp
new file mode 100644
index 0000000..2ae70fa
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcArithmeticCodec.cpp
@@ -0,0 +1,862 @@
+/*
+Copyright (c) 2004 Amir Said (said@ieee.org) & William A. Pearlman (pearlw@ecse.rpi.edu)
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted provided that the following conditions are met:
+
+- Redistributions of source code must retain the above copyright notice, this list
+ of conditions and the following disclaimer.
+
+- Redistributions in binary form must reproduce the above copyright notice, this list of
+ conditions and the following disclaimer in the documentation and/or other materials
+ provided with the distribution.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
+THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
+OF SUCH DAMAGE.
+
+*/
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// **************************** -
+// ARITHMETIC CODING EXAMPLES -
+// **************************** -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// Fast arithmetic coding implementation -
+// -> 32-bit variables, 32-bit product, periodic updates, table decoding -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// Version 1.00 - April 25, 2004 -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// WARNING -
+// ========= -
+// -
+// The only purpose of this program is to demonstrate the basic principles -
+// of arithmetic coding. It is provided as is, without any express or -
+// implied warranty, without even the warranty of fitness for any particular -
+// purpose, or that the implementations are correct. -
+// -
+// Permission to copy and redistribute this code is hereby granted, provided -
+// that this warning and copyright notices are not removed or altered. -
+// -
+// Copyright (c) 2004 by Amir Said (said@ieee.org) & -
+// William A. Pearlman (pearlw@ecse.rpi.edu) -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// A description of the arithmetic coding method used here is available in -
+// -
+// Lossless Compression Handbook, ed. K. Sayood -
+// Chapter 5: Arithmetic Coding (A. Said), pp. 101-152, Academic Press, 2003 -
+// -
+// A. Said, Introduction to Arithetic Coding Theory and Practice -
+// HP Labs report HPL-2004-76 - http://www.hpl.hp.com/techreports/ -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+// - - Inclusion - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+#include <stdlib.h>
+#include "o3dgcArithmeticCodec.h"
+
+namespace o3dgc
+{
+ // - - Constants - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ const unsigned AC__MinLength = 0x01000000U; // threshold for renormalization
+ const unsigned AC__MaxLength = 0xFFFFFFFFU; // maximum AC interval length
+
+ // Maximum values for binary models
+ const unsigned BM__LengthShift = 13; // length bits discarded before mult.
+ const unsigned BM__MaxCount = 1 << BM__LengthShift; // for adaptive models
+
+ // Maximum values for general models
+ const unsigned DM__LengthShift = 15; // length bits discarded before mult.
+ const unsigned DM__MaxCount = 1 << DM__LengthShift; // for adaptive models
+
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ // - - Static functions - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ static void AC_Error(const char * msg)
+ {
+ fprintf(stderr, "\n\n -> Arithmetic coding error: ");
+ fputs(msg, stderr);
+ fputs("\n Execution terminated!\n", stderr);
+ getchar();
+ exit(1);
+ }
+
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ // - - Coding implementations - - - - - - - - - - - - - - - - - - - - - - - -
+
+ inline void Arithmetic_Codec::propagate_carry(void)
+ {
+ unsigned char * p; // carry propagation on compressed data buffer
+ for (p = ac_pointer - 1; *p == 0xFFU; p--) *p = 0;
+ ++*p;
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ inline void Arithmetic_Codec::renorm_enc_interval(void)
+ {
+ do { // output and discard top byte
+ *ac_pointer++ = (unsigned char)(base >> 24);
+ base <<= 8;
+ } while ((length <<= 8) < AC__MinLength); // length multiplied by 256
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ inline void Arithmetic_Codec::renorm_dec_interval(void)
+ {
+ do { // read least-significant byte
+ value = (value << 8) | unsigned(*++ac_pointer);
+ } while ((length <<= 8) < AC__MinLength); // length multiplied by 256
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::put_bit(unsigned bit)
+ {
+ #ifdef _DEBUG
+ if (mode != 1) AC_Error("encoder not initialized");
+ #endif
+
+ length >>= 1; // halve interval
+ if (bit) {
+ unsigned init_base = base;
+ base += length; // move base
+ if (init_base > base) propagate_carry(); // overflow = carry
+ }
+
+ if (length < AC__MinLength) renorm_enc_interval(); // renormalization
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ unsigned Arithmetic_Codec::get_bit(void)
+ {
+ #ifdef _DEBUG
+ if (mode != 2) AC_Error("decoder not initialized");
+ #endif
+
+ length >>= 1; // halve interval
+ unsigned bit = (value >= length); // decode bit
+ if (bit) value -= length; // move base
+
+ if (length < AC__MinLength) renorm_dec_interval(); // renormalization
+
+ return bit; // return data bit value
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::put_bits(unsigned data, unsigned bits)
+ {
+ #ifdef _DEBUG
+ if (mode != 1) AC_Error("encoder not initialized");
+ if ((bits < 1) || (bits > 20)) AC_Error("invalid number of bits");
+ if (data >= (1U << bits)) AC_Error("invalid data");
+ #endif
+
+ unsigned init_base = base;
+ base += data * (length >>= bits); // new interval base and length
+
+ if (init_base > base) propagate_carry(); // overflow = carry
+ if (length < AC__MinLength) renorm_enc_interval(); // renormalization
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ unsigned Arithmetic_Codec::get_bits(unsigned bits)
+ {
+ #ifdef _DEBUG
+ if (mode != 2) AC_Error("decoder not initialized");
+ if ((bits < 1) || (bits > 20)) AC_Error("invalid number of bits");
+ #endif
+
+ unsigned s = value / (length >>= bits); // decode symbol, change length
+
+ value -= length * s; // update interval
+ if (length < AC__MinLength) renorm_dec_interval(); // renormalization
+
+ return s;
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::encode(unsigned bit,
+ Static_Bit_Model & M)
+ {
+ #ifdef _DEBUG
+ if (mode != 1) AC_Error("encoder not initialized");
+ #endif
+
+ unsigned x = M.bit_0_prob * (length >> BM__LengthShift); // product l x p0
+ // update interval
+ if (bit == 0)
+ length = x;
+ else {
+ unsigned init_base = base;
+ base += x;
+ length -= x;
+ if (init_base > base) propagate_carry(); // overflow = carry
+ }
+
+ if (length < AC__MinLength) renorm_enc_interval(); // renormalization
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ unsigned Arithmetic_Codec::decode(Static_Bit_Model & M)
+ {
+ #ifdef _DEBUG
+ if (mode != 2) AC_Error("decoder not initialized");
+ #endif
+
+ unsigned x = M.bit_0_prob * (length >> BM__LengthShift); // product l x p0
+ unsigned bit = (value >= x); // decision
+ // update & shift interval
+ if (bit == 0)
+ length = x;
+ else {
+ value -= x; // shifted interval base = 0
+ length -= x;
+ }
+
+ if (length < AC__MinLength) renorm_dec_interval(); // renormalization
+
+ return bit; // return data bit value
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::encode(unsigned bit,
+ Adaptive_Bit_Model & M)
+ {
+ #ifdef _DEBUG
+ if (mode != 1) AC_Error("encoder not initialized");
+ #endif
+
+ unsigned x = M.bit_0_prob * (length >> BM__LengthShift); // product l x p0
+ // update interval
+ if (bit == 0) {
+ length = x;
+ ++M.bit_0_count;
+ }
+ else {
+ unsigned init_base = base;
+ base += x;
+ length -= x;
+ if (init_base > base) propagate_carry(); // overflow = carry
+ }
+
+ if (length < AC__MinLength) renorm_enc_interval(); // renormalization
+
+ if (--M.bits_until_update == 0) M.update(); // periodic model update
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ unsigned Arithmetic_Codec::decode(Adaptive_Bit_Model & M)
+ {
+ #ifdef _DEBUG
+ if (mode != 2) AC_Error("decoder not initialized");
+ #endif
+
+ unsigned x = M.bit_0_prob * (length >> BM__LengthShift); // product l x p0
+ unsigned bit = (value >= x); // decision
+ // update interval
+ if (bit == 0) {
+ length = x;
+ ++M.bit_0_count;
+ }
+ else {
+ value -= x;
+ length -= x;
+ }
+
+ if (length < AC__MinLength) renorm_dec_interval(); // renormalization
+
+ if (--M.bits_until_update == 0) M.update(); // periodic model update
+
+ return bit; // return data bit value
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::encode(unsigned data,
+ Static_Data_Model & M)
+ {
+ #ifdef _DEBUG
+ if (mode != 1) AC_Error("encoder not initialized");
+ if (data >= M.data_symbols) AC_Error("invalid data symbol");
+ #endif
+
+ unsigned x, init_base = base;
+ // compute products
+ if (data == M.last_symbol) {
+ x = M.distribution[data] * (length >> DM__LengthShift);
+ base += x; // update interval
+ length -= x; // no product needed
+ }
+ else {
+ x = M.distribution[data] * (length >>= DM__LengthShift);
+ base += x; // update interval
+ length = M.distribution[data+1] * length - x;
+ }
+
+ if (init_base > base) propagate_carry(); // overflow = carry
+
+ if (length < AC__MinLength) renorm_enc_interval(); // renormalization
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ unsigned Arithmetic_Codec::decode(Static_Data_Model & M)
+ {
+ #ifdef _DEBUG
+ if (mode != 2) AC_Error("decoder not initialized");
+ #endif
+
+ unsigned n, s, x, y = length;
+
+ if (M.decoder_table) { // use table look-up for faster decoding
+
+ unsigned dv = value / (length >>= DM__LengthShift);
+ unsigned t = dv >> M.table_shift;
+
+ s = M.decoder_table[t]; // initial decision based on table look-up
+ n = M.decoder_table[t+1] + 1;
+
+ while (n > s + 1) { // finish with bisection search
+ unsigned m = (s + n) >> 1;
+ if (M.distribution[m] > dv) n = m; else s = m;
+ }
+ // compute products
+ x = M.distribution[s] * length;
+ if (s != M.last_symbol) y = M.distribution[s+1] * length;
+ }
+
+ else { // decode using only multiplications
+
+ x = s = 0;
+ length >>= DM__LengthShift;
+ unsigned m = (n = M.data_symbols) >> 1;
+ // decode via bisection search
+ do {
+ unsigned z = length * M.distribution[m];
+ if (z > value) {
+ n = m;
+ y = z; // value is smaller
+ }
+ else {
+ s = m;
+ x = z; // value is larger or equal
+ }
+ } while ((m = (s + n) >> 1) != s);
+ }
+
+ value -= x; // update interval
+ length = y - x;
+
+ if (length < AC__MinLength) renorm_dec_interval(); // renormalization
+
+ return s;
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::encode(unsigned data,
+ Adaptive_Data_Model & M)
+ {
+ #ifdef _DEBUG
+ if (mode != 1) AC_Error("encoder not initialized");
+ if (data >= M.data_symbols)
+ {
+ AC_Error("invalid data symbol");
+ }
+ #endif
+
+ unsigned x, init_base = base;
+ // compute products
+ if (data == M.last_symbol) {
+ x = M.distribution[data] * (length >> DM__LengthShift);
+ base += x; // update interval
+ length -= x; // no product needed
+ }
+ else {
+ x = M.distribution[data] * (length >>= DM__LengthShift);
+ base += x; // update interval
+ length = M.distribution[data+1] * length - x;
+ }
+
+ if (init_base > base) propagate_carry(); // overflow = carry
+
+ if (length < AC__MinLength) renorm_enc_interval(); // renormalization
+
+ ++M.symbol_count[data];
+ if (--M.symbols_until_update == 0) M.update(true); // periodic model update
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ unsigned Arithmetic_Codec::decode(Adaptive_Data_Model & M)
+ {
+ #ifdef _DEBUG
+ if (mode != 2) AC_Error("decoder not initialized");
+ #endif
+
+ unsigned n, s, x, y = length;
+
+ if (M.decoder_table) { // use table look-up for faster decoding
+
+ unsigned dv = value / (length >>= DM__LengthShift);
+ unsigned t = dv >> M.table_shift;
+
+ s = M.decoder_table[t]; // initial decision based on table look-up
+ n = M.decoder_table[t+1] + 1;
+
+ while (n > s + 1) { // finish with bisection search
+ unsigned m = (s + n) >> 1;
+ if (M.distribution[m] > dv) n = m; else s = m;
+ }
+ // compute products
+ x = M.distribution[s] * length;
+ if (s != M.last_symbol) {
+ y = M.distribution[s+1] * length;
+ }
+ }
+
+ else { // decode using only multiplications
+
+ x = s = 0;
+ length >>= DM__LengthShift;
+ unsigned m = (n = M.data_symbols) >> 1;
+ // decode via bisection search
+ do {
+ unsigned z = length * M.distribution[m];
+ if (z > value) {
+ n = m;
+ y = z; // value is smaller
+ }
+ else {
+ s = m;
+ x = z; // value is larger or equal
+ }
+ } while ((m = (s + n) >> 1) != s);
+ }
+
+ value -= x; // update interval
+ length = y - x;
+
+ if (length < AC__MinLength) renorm_dec_interval(); // renormalization
+
+ ++M.symbol_count[s];
+ if (--M.symbols_until_update == 0) M.update(false); // periodic model update
+
+ return s;
+ }
+
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ // - - Other Arithmetic_Codec implementations - - - - - - - - - - - - - - - -
+
+ Arithmetic_Codec::Arithmetic_Codec(void)
+ {
+ mode = buffer_size = 0;
+ new_buffer = code_buffer = 0;
+ }
+
+ Arithmetic_Codec::Arithmetic_Codec(unsigned max_code_bytes,
+ unsigned char * user_buffer)
+ {
+ mode = buffer_size = 0;
+ new_buffer = code_buffer = 0;
+ set_buffer(max_code_bytes, user_buffer);
+ }
+
+ Arithmetic_Codec::~Arithmetic_Codec(void)
+ {
+ delete [] new_buffer;
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::set_buffer(unsigned max_code_bytes,
+ unsigned char * user_buffer)
+ {
+ // test for reasonable sizes
+ if (!max_code_bytes)// || (max_code_bytes > 0x10000000U)) // updated by K. Mammou
+ {
+ AC_Error("invalid codec buffer size");
+ }
+ if (mode != 0) AC_Error("cannot set buffer while encoding or decoding");
+
+ if (user_buffer != 0) { // user provides memory buffer
+ buffer_size = max_code_bytes;
+ code_buffer = user_buffer; // set buffer for compressed data
+ delete [] new_buffer; // free anything previously assigned
+ new_buffer = 0;
+ return;
+ }
+
+ if (max_code_bytes <= buffer_size) return; // enough available
+
+ buffer_size = max_code_bytes; // assign new memory
+ delete [] new_buffer; // free anything previously assigned
+ new_buffer = new unsigned char[buffer_size+16]; // 16 extra bytes
+ code_buffer = new_buffer; // set buffer for compressed data
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::start_encoder(void)
+ {
+ if (mode != 0) AC_Error("cannot start encoder");
+ if (buffer_size == 0) AC_Error("no code buffer set");
+
+ mode = 1;
+ base = 0; // initialize encoder variables: interval and pointer
+ length = AC__MaxLength;
+ ac_pointer = code_buffer; // pointer to next data byte
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::start_decoder(void)
+ {
+ if (mode != 0) AC_Error("cannot start decoder");
+ if (buffer_size == 0) AC_Error("no code buffer set");
+
+ // initialize decoder: interval, pointer, initial code value
+ mode = 2;
+ length = AC__MaxLength;
+ ac_pointer = code_buffer + 3;
+ value = (unsigned(code_buffer[0]) << 24)|(unsigned(code_buffer[1]) << 16) |
+ (unsigned(code_buffer[2]) << 8)| unsigned(code_buffer[3]);
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::read_from_file(FILE * code_file)
+ {
+ unsigned shift = 0, code_bytes = 0;
+ int file_byte;
+ // read variable-length header with number of code bytes
+ do {
+ if ((file_byte = getc(code_file)) == EOF)
+ AC_Error("cannot read code from file");
+ code_bytes |= unsigned(file_byte & 0x7F) << shift;
+ shift += 7;
+ } while (file_byte & 0x80);
+ // read compressed data
+ if (code_bytes > buffer_size) AC_Error("code buffer overflow");
+ if (fread(code_buffer, 1, code_bytes, code_file) != code_bytes)
+ AC_Error("cannot read code from file");
+
+ start_decoder(); // initialize decoder
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ unsigned Arithmetic_Codec::stop_encoder(void)
+ {
+ if (mode != 1) AC_Error("invalid to stop encoder");
+ mode = 0;
+
+ unsigned init_base = base; // done encoding: set final data bytes
+
+ if (length > 2 * AC__MinLength) {
+ base += AC__MinLength; // base offset
+ length = AC__MinLength >> 1; // set new length for 1 more byte
+ }
+ else {
+ base += AC__MinLength >> 1; // base offset
+ length = AC__MinLength >> 9; // set new length for 2 more bytes
+ }
+
+ if (init_base > base) propagate_carry(); // overflow = carry
+
+ renorm_enc_interval(); // renormalization = output last bytes
+
+ unsigned code_bytes = unsigned(ac_pointer - code_buffer);
+ if (code_bytes > buffer_size) AC_Error("code buffer overflow");
+
+ return code_bytes; // number of bytes used
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ unsigned Arithmetic_Codec::write_to_file(FILE * code_file)
+ {
+ unsigned header_bytes = 0, code_bytes = stop_encoder(), nb = code_bytes;
+
+ // write variable-length header with number of code bytes
+ do {
+ int file_byte = int(nb & 0x7FU);
+ if ((nb >>= 7) > 0) file_byte |= 0x80;
+ if (putc(file_byte, code_file) == EOF)
+ AC_Error("cannot write compressed data to file");
+ header_bytes++;
+ } while (nb);
+ // write compressed data
+ if (fwrite(code_buffer, 1, code_bytes, code_file) != code_bytes)
+ AC_Error("cannot write compressed data to file");
+
+ return code_bytes + header_bytes; // bytes used
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Arithmetic_Codec::stop_decoder(void)
+ {
+ if (mode != 2) AC_Error("invalid to stop decoder");
+ mode = 0;
+ }
+
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ // - Static bit model implementation - - - - - - - - - - - - - - - - - - - - -
+
+ Static_Bit_Model::Static_Bit_Model(void)
+ {
+ bit_0_prob = 1U << (BM__LengthShift - 1); // p0 = 0.5
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Static_Bit_Model::set_probability_0(double p0)
+ {
+ if ((p0 < 0.0001)||(p0 > 0.9999)) AC_Error("invalid bit probability");
+ bit_0_prob = unsigned(p0 * (1 << BM__LengthShift));
+ }
+
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ // - Adaptive bit model implementation - - - - - - - - - - - - - - - - - - - -
+
+ Adaptive_Bit_Model::Adaptive_Bit_Model(void)
+ {
+ reset();
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Adaptive_Bit_Model::reset(void)
+ {
+ // initialization to equiprobable model
+ bit_0_count = 1;
+ bit_count = 2;
+ bit_0_prob = 1U << (BM__LengthShift - 1);
+ update_cycle = bits_until_update = 4; // start with frequent updates
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Adaptive_Bit_Model::update(void)
+ {
+ // halve counts when a threshold is reached
+
+ if ((bit_count += update_cycle) > BM__MaxCount) {
+ bit_count = (bit_count + 1) >> 1;
+ bit_0_count = (bit_0_count + 1) >> 1;
+ if (bit_0_count == bit_count) ++bit_count;
+ }
+ // compute scaled bit 0 probability
+ unsigned scale = 0x80000000U / bit_count;
+ bit_0_prob = (bit_0_count * scale) >> (31 - BM__LengthShift);
+
+ // set frequency of model updates
+ update_cycle = (5 * update_cycle) >> 2;
+ if (update_cycle > 64) update_cycle = 64;
+ bits_until_update = update_cycle;
+ }
+
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ // - - Static data model implementation - - - - - - - - - - - - - - - - - - -
+
+ Static_Data_Model::Static_Data_Model(void)
+ {
+ data_symbols = 0;
+ distribution = 0;
+ }
+
+ Static_Data_Model::~Static_Data_Model(void)
+ {
+ delete [] distribution;
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Static_Data_Model::set_distribution(unsigned number_of_symbols,
+ const double probability[])
+ {
+ if ((number_of_symbols < 2) || (number_of_symbols > (1 << 11)))
+ AC_Error("invalid number of data symbols");
+
+ if (data_symbols != number_of_symbols) { // assign memory for data model
+ data_symbols = number_of_symbols;
+ last_symbol = data_symbols - 1;
+ delete [] distribution;
+ // define size of table for fast decoding
+ if (data_symbols > 16) {
+ unsigned table_bits = 3;
+ while (data_symbols > (1U << (table_bits + 2))) ++table_bits;
+ table_size = 1 << table_bits;
+ table_shift = DM__LengthShift - table_bits;
+ distribution = new unsigned[data_symbols+table_size+2];
+ decoder_table = distribution + data_symbols;
+ }
+ else { // small alphabet: no table needed
+ decoder_table = 0;
+ table_size = table_shift = 0;
+ distribution = new unsigned[data_symbols];
+ }
+ }
+ // compute cumulative distribution, decoder table
+ unsigned s = 0;
+ double sum = 0.0, p = 1.0 / double(data_symbols);
+
+ for (unsigned k = 0; k < data_symbols; k++) {
+ if (probability) p = probability[k];
+ if ((p < 0.0001) || (p > 0.9999)) AC_Error("invalid symbol probability");
+ distribution[k] = unsigned(sum * (1 << DM__LengthShift));
+ sum += p;
+ if (table_size == 0) continue;
+ unsigned w = distribution[k] >> table_shift;
+ while (s < w) decoder_table[++s] = k - 1;
+ }
+
+ if (table_size != 0) {
+ decoder_table[0] = 0;
+ while (s <= table_size) decoder_table[++s] = data_symbols - 1;
+ }
+
+ if ((sum < 0.9999) || (sum > 1.0001)) AC_Error("invalid probabilities");
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ // - - Adaptive data model implementation - - - - - - - - - - - - - - - - - -
+
+ Adaptive_Data_Model::Adaptive_Data_Model(void)
+ {
+ data_symbols = 0;
+ distribution = 0;
+ }
+
+ Adaptive_Data_Model::Adaptive_Data_Model(unsigned number_of_symbols)
+ {
+ data_symbols = 0;
+ distribution = 0;
+ set_alphabet(number_of_symbols);
+ }
+
+ Adaptive_Data_Model::~Adaptive_Data_Model(void)
+ {
+ delete [] distribution;
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Adaptive_Data_Model::set_alphabet(unsigned number_of_symbols)
+ {
+ if ((number_of_symbols < 2) || (number_of_symbols > (1 << 11)))
+ AC_Error("invalid number of data symbols");
+
+ if (data_symbols != number_of_symbols) { // assign memory for data model
+ data_symbols = number_of_symbols;
+ last_symbol = data_symbols - 1;
+ delete [] distribution;
+ // define size of table for fast decoding
+ if (data_symbols > 16) {
+ unsigned table_bits = 3;
+ while (data_symbols > (1U << (table_bits + 2))) ++table_bits;
+ table_size = 1 << table_bits;
+ table_shift = DM__LengthShift - table_bits;
+ distribution = new unsigned[2*data_symbols+table_size+2];
+ decoder_table = distribution + 2 * data_symbols;
+ }
+ else { // small alphabet: no table needed
+ decoder_table = 0;
+ table_size = table_shift = 0;
+ distribution = new unsigned[2*data_symbols];
+ }
+ symbol_count = distribution + data_symbols;
+ }
+
+ reset(); // initialize model
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Adaptive_Data_Model::update(bool from_encoder)
+ {
+ // halve counts when a threshold is reached
+
+ if ((total_count += update_cycle) > DM__MaxCount) {
+ total_count = 0;
+ for (unsigned n = 0; n < data_symbols; n++)
+ total_count += (symbol_count[n] = (symbol_count[n] + 1) >> 1);
+ }
+ assert(total_count > 0);
+ // compute cumulative distribution, decoder table
+ unsigned k, sum = 0, s = 0;
+ unsigned scale = 0x80000000U / total_count;
+
+ if (from_encoder || (table_size == 0))
+ for (k = 0; k < data_symbols; k++) {
+ distribution[k] = (scale * sum) >> (31 - DM__LengthShift);
+ sum += symbol_count[k];
+ }
+ else {
+ assert(decoder_table);
+ for (k = 0; k < data_symbols; k++) {
+ distribution[k] = (scale * sum) >> (31 - DM__LengthShift);
+ sum += symbol_count[k];
+ unsigned w = distribution[k] >> table_shift;
+ while (s < w) decoder_table[++s] = k - 1;
+ }
+ decoder_table[0] = 0;
+ while (s <= table_size) decoder_table[++s] = data_symbols - 1;
+ }
+ // set frequency of model updates
+ update_cycle = (5 * update_cycle) >> 2;
+ unsigned max_cycle = (data_symbols + 6) << 3;
+ if (update_cycle > max_cycle) update_cycle = max_cycle;
+ symbols_until_update = update_cycle;
+ }
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ void Adaptive_Data_Model::reset(void)
+ {
+ if (data_symbols == 0) return;
+
+ // restore probability estimates to uniform distribution
+ total_count = 0;
+ update_cycle = data_symbols;
+ for (unsigned k = 0; k < data_symbols; k++) symbol_count[k] = 1;
+ update(false);
+ symbols_until_update = update_cycle = (data_symbols + 6) >> 1;
+ }
+}
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcArithmeticCodec.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcArithmeticCodec.h
new file mode 100644
index 0000000..6c1fb06
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcArithmeticCodec.h
@@ -0,0 +1,340 @@
+/*
+Copyright (c) 2004 Amir Said (said@ieee.org) & William A. Pearlman (pearlw@ecse.rpi.edu)
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted provided that the following conditions are met:
+
+- Redistributions of source code must retain the above copyright notice, this list
+ of conditions and the following disclaimer.
+
+- Redistributions in binary form must reproduce the above copyright notice, this list of
+ conditions and the following disclaimer in the documentation and/or other materials
+ provided with the distribution.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
+THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
+IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
+OF SUCH DAMAGE.
+*/
+
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// **************************** -
+// ARITHMETIC CODING EXAMPLES -
+// **************************** -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// Fast arithmetic coding implementation -
+// -> 32-bit variables, 32-bit product, periodic updates, table decoding -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// Version 1.00 - April 25, 2004 -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// WARNING -
+// ========= -
+// -
+// The only purpose of this program is to demonstrate the basic principles -
+// of arithmetic coding. It is provided as is, without any express or -
+// implied warranty, without even the warranty of fitness for any particular -
+// purpose, or that the implementations are correct. -
+// -
+// Permission to copy and redistribute this code is hereby granted, provided -
+// that this warning and copyright notices are not removed or altered. -
+// -
+// Copyright (c) 2004 by Amir Said (said@ieee.org) & -
+// William A. Pearlman (pearlw@ecse.rpi.edu) -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+// -
+// A description of the arithmetic coding method used here is available in -
+// -
+// Lossless Compression Handbook, ed. K. Sayood -
+// Chapter 5: Arithmetic Coding (A. Said), pp. 101-152, Academic Press, 2003 -
+// -
+// A. Said, Introduction to Arithetic Coding Theory and Practice -
+// HP Labs report HPL-2004-76 - http://www.hpl.hp.com/techreports/ -
+// -
+// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+
+// - - Definitions - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+#ifndef O3DGC_ARITHMETIC_CODEC
+#define O3DGC_ARITHMETIC_CODEC
+
+#include <stdio.h>
+#include "o3dgcCommon.h"
+#include <assimp/defs.h>
+
+namespace o3dgc
+{
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ // - - Class definitions - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ class Static_Bit_Model // static model for binary data
+ {
+ public:
+
+ Static_Bit_Model(void);
+
+ void set_probability_0(double); // set probability of symbol '0'
+
+ private: // . . . . . . . . . . . . . . . . . . . . . .
+ unsigned bit_0_prob;
+ friend class Arithmetic_Codec;
+ };
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ class Static_Data_Model // static model for general data
+ {
+ public:
+
+ Static_Data_Model(void);
+ ~Static_Data_Model(void);
+
+ unsigned model_symbols(void) { return data_symbols; }
+
+ void set_distribution(unsigned number_of_symbols,
+ const double probability[] = 0); // 0 means uniform
+
+ private: // . . . . . . . . . . . . . . . . . . . . . .
+ unsigned * distribution, * decoder_table;
+ unsigned data_symbols, last_symbol, table_size, table_shift;
+ friend class Arithmetic_Codec;
+ };
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ class Adaptive_Bit_Model // adaptive model for binary data
+ {
+ public:
+
+ Adaptive_Bit_Model(void);
+
+ void reset(void); // reset to equiprobable model
+
+ private: // . . . . . . . . . . . . . . . . . . . . . .
+ void update(void);
+ unsigned update_cycle, bits_until_update;
+ unsigned bit_0_prob, bit_0_count, bit_count;
+ friend class Arithmetic_Codec;
+ };
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+
+ class Adaptive_Data_Model // adaptive model for binary data
+ {
+ public:
+
+ Adaptive_Data_Model(void);
+ Adaptive_Data_Model(unsigned number_of_symbols);
+ ~Adaptive_Data_Model(void);
+
+ unsigned model_symbols(void) { return data_symbols; }
+
+ void reset(void); // reset to equiprobable model
+ void set_alphabet(unsigned number_of_symbols);
+
+ private: // . . . . . . . . . . . . . . . . . . . . . .
+ void update(bool);
+ unsigned * distribution, * symbol_count, * decoder_table;
+ unsigned total_count, update_cycle, symbols_until_update;
+ unsigned data_symbols, last_symbol, table_size, table_shift;
+ friend class Arithmetic_Codec;
+ };
+
+
+ // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
+ // - - Encoder and decoder class - - - - - - - - - - - - - - - - - - - - - - -
+
+ // Class with both the arithmetic encoder and decoder. All compressed data is
+ // saved to a memory buffer
+
+ class Arithmetic_Codec
+ {
+ public:
+
+ Arithmetic_Codec(void);
+ ~Arithmetic_Codec(void);
+ Arithmetic_Codec(unsigned max_code_bytes,
+ unsigned char * user_buffer = 0); // 0 = assign new
+
+ unsigned char * buffer(void) { return code_buffer; }
+
+ void set_buffer(unsigned max_code_bytes,
+ unsigned char * user_buffer = 0); // 0 = assign new
+
+ void start_encoder(void);
+ void start_decoder(void);
+ void read_from_file(FILE * code_file); // read code data, start decoder
+
+ unsigned stop_encoder(void); // returns number of bytes used
+ unsigned write_to_file(FILE * code_file); // stop encoder, write code data
+ void stop_decoder(void);
+
+ void put_bit(unsigned bit);
+ unsigned get_bit(void);
+
+ void put_bits(unsigned data, unsigned number_of_bits);
+ unsigned get_bits(unsigned number_of_bits);
+
+ void encode(unsigned bit,
+ Static_Bit_Model &);
+ unsigned decode(Static_Bit_Model &);
+
+ void encode(unsigned data,
+ Static_Data_Model &);
+ unsigned decode(Static_Data_Model &);
+
+ void encode(unsigned bit,
+ Adaptive_Bit_Model &);
+ unsigned decode(Adaptive_Bit_Model &);
+
+ void encode(unsigned data,
+ Adaptive_Data_Model &);
+ unsigned decode(Adaptive_Data_Model &);
+
+// This section was added by K. Mammou
+ void ExpGolombEncode(unsigned int symbol,
+ int k,
+ Static_Bit_Model & bModel0,
+ Adaptive_Bit_Model & bModel1)
+ {
+ while(1)
+ {
+ if (symbol >= (unsigned int)(1<<k))
+ {
+ encode(1, bModel1);
+ symbol = symbol - (1<<k);
+ k++;
+ }
+ else
+ {
+ encode(0, bModel1); // now terminated zero of unary part
+ while (k--) // next binary part
+ {
+ encode((signed short)((symbol>>k)&1), bModel0);
+ }
+ break;
+ }
+ }
+ }
+
+
+ unsigned ExpGolombDecode(int k,
+ Static_Bit_Model & bModel0,
+ Adaptive_Bit_Model & bModel1)
+ {
+ unsigned int l;
+ int symbol = 0;
+ int binary_symbol = 0;
+ do
+ {
+ l=decode(bModel1);
+ if (l==1)
+ {
+ symbol += (1<<k);
+ k++;
+ }
+ }
+ while (l!=0);
+ while (k--) //next binary part
+ if (decode(bModel0)==1)
+ {
+ binary_symbol |= (1<<k);
+ }
+ return (unsigned int) (symbol+binary_symbol);
+ }
+//----------------------------------------------------------
+
+ private: // . . . . . . . . . . . . . . . . . . . . . .
+ void propagate_carry(void);
+ void renorm_enc_interval(void);
+ void renorm_dec_interval(void);
+ unsigned char * code_buffer, * new_buffer, * ac_pointer;
+ unsigned base, value, length; // arithmetic coding state
+ unsigned buffer_size, mode; // mode: 0 = undef, 1 = encoder, 2 = decoder
+ };
+ inline long DecodeIntACEGC(Arithmetic_Codec & acd,
+ Adaptive_Data_Model & mModelValues,
+ Static_Bit_Model & bModel0,
+ Adaptive_Bit_Model & bModel1,
+ const unsigned long exp_k,
+ const unsigned long M)
+ {
+ unsigned long uiValue = acd.decode(mModelValues);
+ if (uiValue == M)
+ {
+ uiValue += acd.ExpGolombDecode(exp_k, bModel0, bModel1);
+ }
+ return UIntToInt(uiValue);
+ }
+ inline unsigned long DecodeUIntACEGC(Arithmetic_Codec & acd,
+ Adaptive_Data_Model & mModelValues,
+ Static_Bit_Model & bModel0,
+ Adaptive_Bit_Model & bModel1,
+ const unsigned long exp_k,
+ const unsigned long M)
+ {
+ unsigned long uiValue = acd.decode(mModelValues);
+ if (uiValue == M)
+ {
+ uiValue += acd.ExpGolombDecode(exp_k, bModel0, bModel1);
+ }
+ return uiValue;
+ }
+
+ inline void EncodeIntACEGC(long predResidual,
+ Arithmetic_Codec & ace,
+ Adaptive_Data_Model & mModelValues,
+ Static_Bit_Model & bModel0,
+ Adaptive_Bit_Model & bModel1,
+ const unsigned long M)
+ {
+ unsigned long uiValue = IntToUInt(predResidual);
+ if (uiValue < M)
+ {
+ ace.encode(uiValue, mModelValues);
+ }
+ else
+ {
+ ace.encode(M, mModelValues);
+ ace.ExpGolombEncode(uiValue-M, 0, bModel0, bModel1);
+ }
+ }
+ inline void EncodeUIntACEGC(long predResidual,
+ Arithmetic_Codec & ace,
+ Adaptive_Data_Model & mModelValues,
+ Static_Bit_Model & bModel0,
+ Adaptive_Bit_Model & bModel1,
+ const unsigned long M)
+ {
+ unsigned long uiValue = (unsigned long) predResidual;
+ if (uiValue < M)
+ {
+ ace.encode(uiValue, mModelValues);
+ }
+ else
+ {
+ ace.encode(M, mModelValues);
+ ace.ExpGolombEncode(uiValue-M, 0, bModel0, bModel1);
+ }
+ }
+
+}
+/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
+
+#endif
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcBinaryStream.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcBinaryStream.h
new file mode 100644
index 0000000..b7b7678
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcBinaryStream.h
@@ -0,0 +1,433 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_BINARY_STREAM_H
+#define O3DGC_BINARY_STREAM_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcVector.h"
+
+namespace o3dgc
+{
+ const unsigned long O3DGC_BINARY_STREAM_DEFAULT_SIZE = 4096;
+ const unsigned long O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0 = 7;
+ const unsigned long O3DGC_BINARY_STREAM_MAX_SYMBOL0 = (1 << O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0) - 1;
+ const unsigned long O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1 = 6;
+ const unsigned long O3DGC_BINARY_STREAM_MAX_SYMBOL1 = (1 << O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1) - 1;
+ const unsigned long O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32 = (32+O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0-1) /
+ O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
+
+ //!
+ class BinaryStream
+ {
+ public:
+ //! Constructor.
+ BinaryStream(unsigned long size = O3DGC_BINARY_STREAM_DEFAULT_SIZE)
+ {
+ m_endianness = SystemEndianness();
+ m_stream.Allocate(size);
+ };
+ //! Destructor.
+ ~BinaryStream(void){};
+
+ void WriteFloat32(float value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteFloat32ASCII(value);
+ }
+ else
+ {
+ WriteFloat32Bin(value);
+ }
+ }
+ void WriteUInt32(unsigned long position, unsigned long value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteUInt32ASCII(position, value);
+ }
+ else
+ {
+ WriteUInt32Bin(position, value);
+ }
+ }
+ void WriteUInt32(unsigned long value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteUInt32ASCII(value);
+ }
+ else
+ {
+ WriteUInt32Bin(value);
+ }
+ }
+ void WriteUChar(unsigned int position, unsigned char value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteUInt32ASCII(position, value);
+ }
+ else
+ {
+ WriteUInt32Bin(position, value);
+ }
+ }
+ void WriteUChar(unsigned char value, O3DGCStreamType streamType)
+ {
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ WriteUCharASCII(value);
+ }
+ else
+ {
+ WriteUChar8Bin(value);
+ }
+ }
+ float ReadFloat32(unsigned long & position, O3DGCStreamType streamType) const
+ {
+ float value;
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ value = ReadFloat32ASCII(position);
+ }
+ else
+ {
+ value = ReadFloat32Bin(position);
+ }
+ return value;
+ }
+ unsigned long ReadUInt32(unsigned long & position, O3DGCStreamType streamType) const
+ {
+ unsigned long value;
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ value = ReadUInt32ASCII(position);
+ }
+ else
+ {
+ value = ReadUInt32Bin(position);
+ }
+ return value;
+ }
+ unsigned char ReadUChar(unsigned long & position, O3DGCStreamType streamType) const
+ {
+ unsigned char value;
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ value = ReadUCharASCII(position);
+ }
+ else
+ {
+ value = ReadUChar8Bin(position);
+ }
+ return value;
+ }
+
+ void WriteFloat32Bin(unsigned long position, float value)
+ {
+ assert(position < m_stream.GetSize() - 4);
+ unsigned char * ptr = (unsigned char *) (&value);
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ m_stream[position++] = ptr[3];
+ m_stream[position++] = ptr[2];
+ m_stream[position++] = ptr[1];
+ m_stream[position ] = ptr[0];
+ }
+ else
+ {
+ m_stream[position++] = ptr[0];
+ m_stream[position++] = ptr[1];
+ m_stream[position++] = ptr[2];
+ m_stream[position ] = ptr[3];
+ }
+ }
+ void WriteFloat32Bin(float value)
+ {
+ unsigned char * ptr = (unsigned char *) (&value);
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ m_stream.PushBack(ptr[3]);
+ m_stream.PushBack(ptr[2]);
+ m_stream.PushBack(ptr[1]);
+ m_stream.PushBack(ptr[0]);
+ }
+ else
+ {
+ m_stream.PushBack(ptr[0]);
+ m_stream.PushBack(ptr[1]);
+ m_stream.PushBack(ptr[2]);
+ m_stream.PushBack(ptr[3]);
+ }
+ }
+ void WriteUInt32Bin(unsigned long position, unsigned long value)
+ {
+ assert(position < m_stream.GetSize() - 4);
+ unsigned char * ptr = (unsigned char *) (&value);
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ m_stream[position++] = ptr[3];
+ m_stream[position++] = ptr[2];
+ m_stream[position++] = ptr[1];
+ m_stream[position ] = ptr[0];
+ }
+ else
+ {
+ m_stream[position++] = ptr[0];
+ m_stream[position++] = ptr[1];
+ m_stream[position++] = ptr[2];
+ m_stream[position ] = ptr[3];
+ }
+ }
+ void WriteUInt32Bin(unsigned long value)
+ {
+ unsigned char * ptr = (unsigned char *) (&value);
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ m_stream.PushBack(ptr[3]);
+ m_stream.PushBack(ptr[2]);
+ m_stream.PushBack(ptr[1]);
+ m_stream.PushBack(ptr[0]);
+ }
+ else
+ {
+ m_stream.PushBack(ptr[0]);
+ m_stream.PushBack(ptr[1]);
+ m_stream.PushBack(ptr[2]);
+ m_stream.PushBack(ptr[3]);
+ }
+ }
+ void WriteUChar8Bin(unsigned int position, unsigned char value)
+ {
+ m_stream[position] = value;
+ }
+ void WriteUChar8Bin(unsigned char value)
+ {
+ m_stream.PushBack(value);
+ }
+ float ReadFloat32Bin(unsigned long & position) const
+ {
+ unsigned long value = ReadUInt32Bin(position);
+ float fvalue;
+ memcpy(&fvalue, &value, 4);
+ return fvalue;
+ }
+ unsigned long ReadUInt32Bin(unsigned long & position) const
+ {
+ assert(position < m_stream.GetSize() - 4);
+ unsigned long value = 0;
+ if (m_endianness == O3DGC_BIG_ENDIAN)
+ {
+ value += (m_stream[position++]<<24);
+ value += (m_stream[position++]<<16);
+ value += (m_stream[position++]<<8);
+ value += (m_stream[position++]);
+ }
+ else
+ {
+ value += (m_stream[position++]);
+ value += (m_stream[position++]<<8);
+ value += (m_stream[position++]<<16);
+ value += (m_stream[position++]<<24);
+ }
+ return value;
+ }
+ unsigned char ReadUChar8Bin(unsigned long & position) const
+ {
+ return m_stream[position++];
+ }
+
+ void WriteFloat32ASCII(float value)
+ {
+ unsigned long uiValue;
+ memcpy(&uiValue, &value, 4);
+ WriteUInt32ASCII(uiValue);
+ }
+ void WriteUInt32ASCII(unsigned long position, unsigned long value)
+ {
+ assert(position < m_stream.GetSize() - O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32);
+ unsigned long value0 = value;
+ for(unsigned long i = 0; i < O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32; ++i)
+ {
+ m_stream[position++] = (value0 & O3DGC_BINARY_STREAM_MAX_SYMBOL0);
+ value0 >>= O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
+ }
+ }
+ void WriteUInt32ASCII(unsigned long value)
+ {
+ for(unsigned long i = 0; i < O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32; ++i)
+ {
+ m_stream.PushBack(value & O3DGC_BINARY_STREAM_MAX_SYMBOL0);
+ value >>= O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
+ }
+ }
+ void WriteIntASCII(long value)
+ {
+ WriteUIntASCII(IntToUInt(value));
+ }
+ void WriteUIntASCII(unsigned long value)
+ {
+ if (value >= O3DGC_BINARY_STREAM_MAX_SYMBOL0)
+ {
+ m_stream.PushBack(O3DGC_BINARY_STREAM_MAX_SYMBOL0);
+ value -= O3DGC_BINARY_STREAM_MAX_SYMBOL0;
+ unsigned char a, b;
+ do
+ {
+ a = ((value & O3DGC_BINARY_STREAM_MAX_SYMBOL1) << 1);
+ b = ( (value >>= O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1) > 0);
+ a += b;
+ m_stream.PushBack(a);
+ } while (b);
+ }
+ else
+ {
+ m_stream.PushBack((unsigned char) value);
+ }
+ }
+ void WriteUCharASCII(unsigned char value)
+ {
+ assert(value <= O3DGC_BINARY_STREAM_MAX_SYMBOL0);
+ m_stream.PushBack(value);
+ }
+ float ReadFloat32ASCII(unsigned long & position) const
+ {
+ unsigned long value = ReadUInt32ASCII(position);
+ float fvalue;
+ memcpy(&fvalue, &value, 4);
+ return fvalue;
+ }
+ unsigned long ReadUInt32ASCII(unsigned long & position) const
+ {
+ assert(position < m_stream.GetSize() - O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32);
+ unsigned long value = 0;
+ unsigned long shift = 0;
+ for(unsigned long i = 0; i < O3DGC_BINARY_STREAM_NUM_SYMBOLS_UINT32; ++i)
+ {
+ value += (m_stream[position++] << shift);
+ shift += O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0;
+ }
+ return value;
+ }
+ long ReadIntASCII(unsigned long & position) const
+ {
+ return UIntToInt(ReadUIntASCII(position));
+ }
+ unsigned long ReadUIntASCII(unsigned long & position) const
+ {
+ unsigned long value = m_stream[position++];
+ if (value == O3DGC_BINARY_STREAM_MAX_SYMBOL0)
+ {
+ long x;
+ unsigned long i = 0;
+ do
+ {
+ x = m_stream[position++];
+ value += ( (x>>1) << i);
+ i += O3DGC_BINARY_STREAM_BITS_PER_SYMBOL1;
+ } while (x & 1);
+ }
+ return value;
+ }
+ unsigned char ReadUCharASCII(unsigned long & position) const
+ {
+ return m_stream[position++];
+ }
+ O3DGCErrorCode Save(const char * const fileName)
+ {
+ FILE * fout = fopen(fileName, "wb");
+ if (!fout)
+ {
+ return O3DGC_ERROR_CREATE_FILE;
+ }
+ fwrite(m_stream.GetBuffer(), 1, m_stream.GetSize(), fout);
+ fclose(fout);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode Load(const char * const fileName)
+ {
+ FILE * fin = fopen(fileName, "rb");
+ if (!fin)
+ {
+ return O3DGC_ERROR_OPEN_FILE;
+ }
+ fseek(fin, 0, SEEK_END);
+ unsigned long size = ftell(fin);
+ m_stream.Allocate(size);
+ rewind(fin);
+ unsigned int nread = (unsigned int) fread((void *) m_stream.GetBuffer(), 1, size, fin);
+ m_stream.SetSize(size);
+ if (nread != size)
+ {
+ return O3DGC_ERROR_READ_FILE;
+ }
+ fclose(fin);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadFromBuffer(unsigned char * buffer, unsigned long bufferSize)
+ {
+ m_stream.Allocate(bufferSize);
+ memcpy(m_stream.GetBuffer(), buffer, bufferSize);
+ m_stream.SetSize(bufferSize);
+ return O3DGC_OK;
+ }
+ unsigned long GetSize() const
+ {
+ return m_stream.GetSize();
+ }
+ const unsigned char * GetBuffer(unsigned long position) const
+ {
+ return m_stream.GetBuffer() + position;
+ }
+ unsigned char * GetBuffer(unsigned long position)
+ {
+ return (m_stream.GetBuffer() + position);
+ }
+ unsigned char * GetBuffer()
+ {
+ return m_stream.GetBuffer();
+ }
+ void GetBuffer(unsigned long position, unsigned char * & buffer) const
+ {
+ buffer = (unsigned char *) (m_stream.GetBuffer() + position); // fix me: ugly!
+ }
+ void SetSize(unsigned long size)
+ {
+ m_stream.SetSize(size);
+ };
+ void Allocate(unsigned long size)
+ {
+ m_stream.Allocate(size);
+ }
+
+ private:
+ Vector<unsigned char> m_stream;
+ O3DGCEndianness m_endianness;
+ };
+
+}
+#endif // O3DGC_BINARY_STREAM_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcCommon.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcCommon.h
new file mode 100644
index 0000000..ff6bf75
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcCommon.h
@@ -0,0 +1,412 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_COMMON_H
+#define O3DGC_COMMON_H
+
+#ifndef _CRT_SECURE_NO_WARNINGS
+#define _CRT_SECURE_NO_WARNINGS
+#endif
+
+#include <stdio.h>
+#include <string.h>
+#include <assert.h>
+#include <math.h>
+
+namespace o3dgc
+{
+ typedef float Real;
+ const double O3DGC_MAX_DOUBLE = 1.79769e+308;
+ const long O3DGC_MIN_LONG = -2147483647;
+ const long O3DGC_MAX_LONG = 2147483647;
+ const long O3DGC_MAX_UCHAR8 = 255;
+ const long O3DGC_MAX_TFAN_SIZE = 256;
+ const unsigned long O3DGC_MAX_ULONG = 4294967295;
+
+ const unsigned long O3DGC_SC3DMC_START_CODE = 0x00001F1;
+ const unsigned long O3DGC_DV_START_CODE = 0x00001F2;
+ const unsigned long O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES = 256;
+ const unsigned long O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES = 256;
+ const unsigned long O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES = 32;
+
+ const unsigned long O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS = 2;
+ const unsigned long O3DGC_SC3DMC_MAX_PREDICTION_SYMBOLS = 257;
+
+ enum O3DGCEndianness
+ {
+ O3DGC_BIG_ENDIAN = 0,
+ O3DGC_LITTLE_ENDIAN = 1
+ };
+ enum O3DGCErrorCode
+ {
+ O3DGC_OK,
+ O3DGC_ERROR_BUFFER_FULL,
+ O3DGC_ERROR_CREATE_FILE,
+ O3DGC_ERROR_OPEN_FILE,
+ O3DGC_ERROR_READ_FILE,
+ O3DGC_ERROR_CORRUPTED_STREAM,
+ O3DGC_ERROR_NON_SUPPORTED_FEATURE
+ };
+ enum O3DGCSC3DMCBinarization
+ {
+ O3DGC_SC3DMC_BINARIZATION_FL = 0, // Fixed Length (not supported)
+ O3DGC_SC3DMC_BINARIZATION_BP = 1, // BPC (not supported)
+ O3DGC_SC3DMC_BINARIZATION_FC = 2, // 4 bits Coding (not supported)
+ O3DGC_SC3DMC_BINARIZATION_AC = 3, // Arithmetic Coding (not supported)
+ O3DGC_SC3DMC_BINARIZATION_AC_EGC = 4, // Arithmetic Coding & EGCk
+ O3DGC_SC3DMC_BINARIZATION_ASCII = 5 // Arithmetic Coding & EGCk
+ };
+ enum O3DGCStreamType
+ {
+ O3DGC_STREAM_TYPE_UNKOWN = 0,
+ O3DGC_STREAM_TYPE_ASCII = 1,
+ O3DGC_STREAM_TYPE_BINARY = 2
+ };
+ enum O3DGCSC3DMCQuantizationMode
+ {
+ O3DGC_SC3DMC_DIAG_BB = 0, // supported
+ O3DGC_SC3DMC_MAX_ALL_DIMS = 1, // supported
+ O3DGC_SC3DMC_MAX_SEP_DIM = 2 // supported
+ };
+ enum O3DGCSC3DMCPredictionMode
+ {
+ O3DGC_SC3DMC_NO_PREDICTION = 0, // supported
+ O3DGC_SC3DMC_DIFFERENTIAL_PREDICTION = 1, // supported
+ O3DGC_SC3DMC_XOR_PREDICTION = 2, // not supported
+ O3DGC_SC3DMC_ADAPTIVE_DIFFERENTIAL_PREDICTION = 3, // not supported
+ O3DGC_SC3DMC_CIRCULAR_DIFFERENTIAL_PREDICTION = 4, // not supported
+ O3DGC_SC3DMC_PARALLELOGRAM_PREDICTION = 5, // supported
+ O3DGC_SC3DMC_SURF_NORMALS_PREDICTION = 6 // supported
+ };
+ enum O3DGCSC3DMCEncodingMode
+ {
+ O3DGC_SC3DMC_ENCODE_MODE_QBCR = 0, // not supported
+ O3DGC_SC3DMC_ENCODE_MODE_SVA = 1, // not supported
+ O3DGC_SC3DMC_ENCODE_MODE_TFAN = 2, // supported
+ };
+ enum O3DGCDVEncodingMode
+ {
+ O3DGC_DYNAMIC_VECTOR_ENCODE_MODE_LIFT = 0
+ };
+ enum O3DGCIFSFloatAttributeType
+ {
+ O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_UNKOWN = 0,
+ O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_POSITION = 1,
+ O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_NORMAL = 2,
+ O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_COLOR = 3,
+ O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_TEXCOORD = 4,
+ O3DGC_IFS_FLOAT_ATTRIBUTE_TYPE_WEIGHT = 5
+
+ };
+ enum O3DGCIFSIntAttributeType
+ {
+ O3DGC_IFS_INT_ATTRIBUTE_TYPE_UNKOWN = 0,
+ O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX = 1,
+ O3DGC_IFS_INT_ATTRIBUTE_TYPE_JOINT_ID = 2,
+ O3DGC_IFS_INT_ATTRIBUTE_TYPE_INDEX_BUFFER_ID = 3
+ };
+
+ template<class T>
+ inline const T absolute(const T& a)
+ {
+ return (a < (T)(0)) ? -a : a;
+ }
+ template<class T>
+ inline const T min(const T& a, const T& b)
+ {
+ return (b < a) ? b : a;
+ }
+ template<class T>
+ inline const T max(const T& a, const T& b)
+ {
+ return (b > a) ? b : a;
+ }
+ template<class T>
+ inline void swap(T& a, T& b)
+ {
+ T tmp = a;
+ a = b;
+ b = tmp;
+ }
+ inline double log2( double n )
+ {
+ return log(n) / log(2.0);
+ }
+
+ inline O3DGCEndianness SystemEndianness()
+ {
+ unsigned long num = 1;
+ return ( *((char *)(&num)) == 1 )? O3DGC_LITTLE_ENDIAN : O3DGC_BIG_ENDIAN ;
+ }
+ class SC3DMCStats
+ {
+ public:
+ SC3DMCStats(void)
+ {
+ memset(this, 0, sizeof(SC3DMCStats));
+ };
+ ~SC3DMCStats(void){};
+
+ double m_timeCoord;
+ double m_timeNormal;
+ double m_timeCoordIndex;
+ double m_timeFloatAttribute[O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES];
+ double m_timeIntAttribute [O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES ];
+ double m_timeReorder;
+
+ unsigned long m_streamSizeCoord;
+ unsigned long m_streamSizeNormal;
+ unsigned long m_streamSizeCoordIndex;
+ unsigned long m_streamSizeFloatAttribute[O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES];
+ unsigned long m_streamSizeIntAttribute [O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES ];
+
+ };
+ typedef struct
+ {
+ long m_a;
+ long m_b;
+ long m_c;
+ } SC3DMCTriplet;
+
+ typedef struct
+ {
+ SC3DMCTriplet m_id;
+ long m_pred[O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES];
+ } SC3DMCPredictor;
+
+ inline bool operator< (const SC3DMCTriplet& lhs, const SC3DMCTriplet& rhs)
+ {
+ if (lhs.m_c != rhs.m_c)
+ {
+ return (lhs.m_c < rhs.m_c);
+ }
+ else if (lhs.m_b != rhs.m_b)
+ {
+ return (lhs.m_b < rhs.m_b);
+ }
+ return (lhs.m_a < rhs.m_a);
+ }
+ inline bool operator== (const SC3DMCTriplet& lhs, const SC3DMCTriplet& rhs)
+ {
+ return (lhs.m_c == rhs.m_c && lhs.m_b == rhs.m_b && lhs.m_a == rhs.m_a);
+ }
+
+
+ // fix me: optimize this function (e.g., binary search)
+ inline unsigned long Insert(SC3DMCTriplet e, unsigned long & nPred, SC3DMCPredictor * const list)
+ {
+ unsigned long pos = 0xFFFFFFFF;
+ bool foundOrInserted = false;
+ for (unsigned long j = 0; j < nPred; ++j)
+ {
+ if (e == list[j].m_id)
+ {
+ foundOrInserted = true;
+ break;
+ }
+ else if (e < list[j].m_id)
+ {
+ if (nPred < O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS)
+ {
+ ++nPred;
+ }
+ for (unsigned long h = nPred-1; h > j; --h)
+ {
+ list[h] = list[h-1];
+ }
+ list[j].m_id = e;
+ pos = j;
+ foundOrInserted = true;
+ break;
+ }
+ }
+ if (!foundOrInserted && nPred < O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS)
+ {
+ pos = nPred;
+ list[nPred++].m_id = e;
+ }
+ return pos;
+ }
+ template <class T>
+ inline void SphereToCube(const T x, const T y, const T z,
+ T & a, T & b, char & index)
+ {
+ T ax = absolute(x);
+ T ay = absolute(y);
+ T az = absolute(z);
+ if (az >= ax && az >= ay)
+ {
+ if (z >= (T)(0))
+ {
+ index = 0;
+ a = x;
+ b = y;
+ }
+ else
+ {
+ index = 1;
+ a = -x;
+ b = -y;
+ }
+ }
+ else if (ay >= ax && ay >= az)
+ {
+ if (y >= (T)(0))
+ {
+ index = 2;
+ a = z;
+ b = x;
+ }
+ else
+ {
+ index = 3;
+ a = -z;
+ b = -x;
+ }
+ }
+ else if (ax >= ay && ax >= az)
+ {
+ if (x >= (T)(0))
+ {
+ index = 4;
+ a = y;
+ b = z;
+ }
+ else
+ {
+ index = 5;
+ a = -y;
+ b = -z;
+ }
+ }
+ }
+ inline void CubeToSphere(const Real a, const Real b, const char index,
+ Real & x, Real & y, Real & z)
+ {
+ switch( index )
+ {
+ case 0:
+ x = a;
+ y = b;
+ z = (Real) sqrt(max(0.0, 1.0 - x*x-y*y));
+ break;
+ case 1:
+ x = -a;
+ y = -b;
+ z = -(Real) sqrt(max(0.0, 1.0 - x*x-y*y));
+ break;
+ case 2:
+ z = a;
+ x = b;
+ y = (Real) sqrt(max(0.0, 1.0 - x*x-z*z));
+ break;
+ case 3:
+ z = -a;
+ x = -b;
+ y = -(Real) sqrt(max(0.0, 1.0 - x*x-z*z));
+ break;
+ case 4:
+ y = a;
+ z = b;
+ x = (Real) sqrt(max(0.0, 1.0 - y*y-z*z));
+ break;
+ case 5:
+ y = -a;
+ z = -b;
+ x = -(Real) sqrt(max(0.0, 1.0 - y*y-z*z));
+ break;
+ }
+ }
+ inline unsigned long IntToUInt(long value)
+ {
+ return (value < 0)?(unsigned long) (-1 - (2 * value)):(unsigned long) (2 * value);
+ }
+ inline long UIntToInt(unsigned long uiValue)
+ {
+ return (uiValue & 1)?-((long) ((uiValue+1) >> 1)):((long) (uiValue >> 1));
+ }
+ inline void ComputeVectorMinMax(const Real * const tab,
+ unsigned long size,
+ unsigned long dim,
+ unsigned long stride,
+ Real * minTab,
+ Real * maxTab,
+ O3DGCSC3DMCQuantizationMode quantMode)
+ {
+ if (size == 0 || dim == 0)
+ {
+ return;
+ }
+ unsigned long p = 0;
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ maxTab[d] = minTab[d] = tab[p++];
+ }
+ p = stride;
+ for(unsigned long i = 1; i < size; ++i)
+ {
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ if (maxTab[d] < tab[p+d]) maxTab[d] = tab[p+d];
+ if (minTab[d] > tab[p+d]) minTab[d] = tab[p+d];
+ }
+ p += stride;
+ }
+
+ if (quantMode == O3DGC_SC3DMC_DIAG_BB)
+ {
+ Real diag = Real( 0.0 );
+ Real r;
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ r = (maxTab[d] - minTab[d]);
+ diag += r*r;
+ }
+ diag = static_cast<Real>(sqrt(diag));
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ maxTab[d] = minTab[d] + diag;
+ }
+ }
+ else if (quantMode == O3DGC_SC3DMC_MAX_ALL_DIMS)
+ {
+ Real maxr = (maxTab[0] - minTab[0]);
+ Real r;
+ for(unsigned long d = 1; d < dim; ++d)
+ {
+ r = (maxTab[d] - minTab[d]);
+ if ( r > maxr)
+ {
+ maxr = r;
+ }
+ }
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ maxTab[d] = minTab[d] + maxr;
+ }
+ }
+ }
+}
+#endif // O3DGC_COMMON_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDVEncodeParams.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDVEncodeParams.h
new file mode 100644
index 0000000..6f639f6
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDVEncodeParams.h
@@ -0,0 +1,62 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_DV_ENCODE_PARAMS_H
+#define O3DGC_DV_ENCODE_PARAMS_H
+
+#include "o3dgcCommon.h"
+
+namespace o3dgc
+{
+ class DVEncodeParams
+ {
+ public:
+ //! Constructor.
+ DVEncodeParams(void)
+ {
+ m_quantBits = 10;
+ m_streamTypeMode = O3DGC_STREAM_TYPE_ASCII;
+ m_encodeMode = O3DGC_DYNAMIC_VECTOR_ENCODE_MODE_LIFT;
+ };
+ //! Destructor.
+ ~DVEncodeParams(void) {};
+
+ unsigned long GetQuantBits() const { return m_quantBits;}
+ O3DGCStreamType GetStreamType() const { return m_streamTypeMode;}
+ O3DGCDVEncodingMode GetEncodeMode() const { return m_encodeMode;}
+
+ void SetQuantBits (unsigned long quantBits ) { m_quantBits = quantBits;}
+
+ void SetStreamType(O3DGCStreamType streamTypeMode) { m_streamTypeMode = streamTypeMode;}
+ void SetEncodeMode(O3DGCDVEncodingMode encodeMode ) { m_encodeMode = encodeMode ;}
+
+
+ private:
+ unsigned long m_quantBits;
+ O3DGCStreamType m_streamTypeMode;
+ O3DGCDVEncodingMode m_encodeMode;
+ };
+}
+#endif // O3DGC_DV_ENCODE_PARAMS_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVector.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVector.h
new file mode 100644
index 0000000..aa7fb31
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVector.h
@@ -0,0 +1,84 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_DYNAMIC_VECTOR_SET_H
+#define O3DGC_DYNAMIC_VECTOR_SET_H
+
+#include "o3dgcCommon.h"
+
+namespace o3dgc
+{
+ class DynamicVector
+ {
+ public:
+ //! Constructor.
+ DynamicVector(void)
+ {
+ m_num = 0;
+ m_dim = 0;
+ m_stride = 0;
+ m_max = 0;
+ m_min = 0;
+ m_vectors = 0;
+ };
+ //! Destructor.
+ ~DynamicVector(void) {};
+
+ unsigned long GetNVector() const { return m_num;}
+ unsigned long GetDimVector() const { return m_dim;}
+ unsigned long GetStride() const { return m_stride;}
+ const Real * GetMin() const { return m_min;}
+ const Real * GetMax() const { return m_max;}
+ const Real * GetVectors() const { return m_vectors;}
+ Real * GetVectors() { return m_vectors;}
+ Real GetMin(unsigned long j) const { return m_min[j];}
+ Real GetMax(unsigned long j) const { return m_max[j];}
+
+ void SetNVector (unsigned long num ) { m_num = num ;}
+ void SetDimVector (unsigned long dim ) { m_dim = dim ;}
+ void SetStride (unsigned long stride ) { m_stride = stride ;}
+ void SetMin (Real * const min ) { m_min = min ;}
+ void SetMax (Real * const max ) { m_max = max ;}
+ void SetMin (unsigned long j, Real min) { m_min[j] = min ;}
+ void SetMax (unsigned long j, Real max) { m_max[j] = max ;}
+ void SetVectors (Real * const vectors) { m_vectors = vectors ;}
+
+ void ComputeMinMax(O3DGCSC3DMCQuantizationMode quantMode)
+ {
+ assert( m_max && m_min && m_vectors && m_stride && m_dim && m_num);
+ ComputeVectorMinMax(m_vectors, m_num , m_dim, m_stride, m_min , m_max , quantMode);
+ }
+
+ private:
+ unsigned long m_num;
+ unsigned long m_dim;
+ unsigned long m_stride;
+ Real * m_max;
+ Real * m_min;
+ Real * m_vectors;
+ };
+
+}
+#endif // O3DGC_DYNAMIC_VECTOR_SET_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
new file mode 100644
index 0000000..b92452e
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorDecoder.cpp
@@ -0,0 +1,278 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+#include "o3dgcDynamicVectorDecoder.h"
+#include "o3dgcArithmeticCodec.h"
+
+
+//#define DEBUG_VERBOSE
+
+namespace o3dgc
+{
+#ifdef DEBUG_VERBOSE
+ FILE * g_fileDebugDVCDec = NULL;
+#endif //DEBUG_VERBOSE
+
+ O3DGCErrorCode IUpdate(long * const data, const long size)
+ {
+ assert(size > 1);
+ const long size1 = size - 1;
+ long p = 2;
+ data[0] -= data[1] >> 1;
+ while(p < size1)
+ {
+ data[p] -= (data[p-1] + data[p+1] + 2) >> 2;
+ p += 2;
+ }
+ if ( p == size1)
+ {
+ data[p] -= data[p-1]>>1;
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode IPredict(long * const data, const long size)
+ {
+ assert(size > 1);
+ const long size1 = size - 1;
+ long p = 1;
+ while(p < size1)
+ {
+ data[p] += (data[p-1] + data[p+1] + 1) >> 1;
+ p += 2;
+ }
+ if ( p == size1)
+ {
+ data[p] += data[p-1];
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode Merge(long * const data, const long size)
+ {
+ assert(size > 1);
+ const long h = (size >> 1) + (size & 1);
+ long a = h-1;
+ long b = h;
+ while (a > 0)
+ {
+ for (long i = a; i < b; i += 2)
+ {
+ swap(data[i], data[i+1]);
+ }
+ --a;
+ ++b;
+ }
+ return O3DGC_OK;
+ }
+ inline O3DGCErrorCode ITransform(long * const data, const unsigned long size)
+ {
+ unsigned long n = size;
+ unsigned long even = 0;
+ unsigned long k = 0;
+ even += ((n&1) << k++);
+ while(n > 1)
+ {
+ n = (n >> 1) + (n & 1);
+ even += ((n&1) << k++);
+ }
+ for(long i = k-2; i >= 0; --i)
+ {
+ n = (n << 1) - ((even>>i) & 1);
+ Merge (data, n);
+ IUpdate (data, n);
+ IPredict(data, n);
+ }
+ return O3DGC_OK;
+ }
+ DynamicVectorDecoder::DynamicVectorDecoder(void)
+ {
+ m_streamSize = 0;
+ m_maxNumVectors = 0;
+ m_numVectors = 0;
+ m_dimVectors = 0;
+ m_quantVectors = 0;
+ m_iterator = 0;
+ m_streamType = O3DGC_STREAM_TYPE_UNKOWN;
+ }
+ DynamicVectorDecoder::~DynamicVectorDecoder()
+ {
+ delete [] m_quantVectors;
+ }
+ O3DGCErrorCode DynamicVectorDecoder::DecodeHeader(DynamicVector & dynamicVector,
+ const BinaryStream & bstream)
+ {
+ unsigned long iterator0 = m_iterator;
+ unsigned long start_code = bstream.ReadUInt32(m_iterator, O3DGC_STREAM_TYPE_BINARY);
+ if (start_code != O3DGC_DV_START_CODE)
+ {
+ m_iterator = iterator0;
+ start_code = bstream.ReadUInt32(m_iterator, O3DGC_STREAM_TYPE_ASCII);
+ if (start_code != O3DGC_DV_START_CODE)
+ {
+ return O3DGC_ERROR_CORRUPTED_STREAM;
+ }
+ else
+ {
+ m_streamType = O3DGC_STREAM_TYPE_ASCII;
+ }
+ }
+ else
+ {
+ m_streamType = O3DGC_STREAM_TYPE_BINARY;
+ }
+ m_streamSize = bstream.ReadUInt32(m_iterator, m_streamType);
+ m_params.SetEncodeMode( (O3DGCDVEncodingMode) bstream.ReadUChar(m_iterator, m_streamType));
+ dynamicVector.SetNVector ( bstream.ReadUInt32(m_iterator, m_streamType) );
+
+ if (dynamicVector.GetNVector() > 0)
+ {
+ dynamicVector.SetDimVector( bstream.ReadUInt32(m_iterator, m_streamType) );
+ m_params.SetQuantBits(bstream.ReadUChar(m_iterator, m_streamType));
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode DynamicVectorDecoder::DecodePlayload(DynamicVector & dynamicVector,
+ const BinaryStream & bstream)
+ {
+ O3DGCErrorCode ret = O3DGC_OK;
+#ifdef DEBUG_VERBOSE
+ g_fileDebugDVCDec = fopen("dv_dec.txt", "w");
+#endif //DEBUG_VERBOSE
+ unsigned long start = m_iterator;
+ unsigned long streamSize = bstream.ReadUInt32(m_iterator, m_streamType); // bitsream size
+
+ const unsigned long dim = dynamicVector.GetDimVector();
+ const unsigned long num = dynamicVector.GetNVector();
+ const unsigned long size = dim * num;
+ for(unsigned long j=0 ; j < dynamicVector.GetDimVector() ; ++j)
+ {
+ dynamicVector.SetMin(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
+ dynamicVector.SetMax(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
+ }
+ Arithmetic_Codec acd;
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+ unsigned char * buffer = 0;
+ streamSize -= (m_iterator - start);
+ unsigned int exp_k = 0;
+ unsigned int M = 0;
+ if (m_streamType == O3DGC_STREAM_TYPE_BINARY)
+ {
+ bstream.GetBuffer(m_iterator, buffer);
+ m_iterator += streamSize;
+ acd.set_buffer(streamSize, buffer);
+ acd.start_decoder();
+ exp_k = acd.ExpGolombDecode(0, bModel0, bModel1);
+ M = acd.ExpGolombDecode(0, bModel0, bModel1);
+ }
+ Adaptive_Data_Model mModelValues(M+2);
+
+ if (m_maxNumVectors < size)
+ {
+ delete [] m_quantVectors;
+ m_maxNumVectors = size;
+ m_quantVectors = new long [size];
+ }
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ for(unsigned long v = 0; v < num; ++v)
+ {
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ m_quantVectors[d * num + v] = bstream.ReadIntASCII(m_iterator);
+ }
+ }
+ }
+ else
+ {
+ for(unsigned long v = 0; v < num; ++v)
+ {
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ m_quantVectors[d * num + v] = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
+ }
+ }
+ }
+ #ifdef DEBUG_VERBOSE
+ printf("IntArray (%i, %i)\n", num, dim);
+ fprintf(g_fileDebugDVCDec, "IntArray (%i, %i)\n", num, dim);
+ for(unsigned long v = 0; v < num; ++v)
+ {
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ printf("%i\t %i \t %i\n", d * num + v, m_quantVectors[d * num + v], IntToUInt(m_quantVectors[d * num + v]));
+ fprintf(g_fileDebugDVCDec, "%i\t %i \t %i\n", d * num + v, m_quantVectors[d * num + v], IntToUInt(m_quantVectors[d * num + v]));
+ }
+ }
+ fflush(g_fileDebugDVCDec);
+ #endif //DEBUG_VERBOSE
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ ITransform(m_quantVectors + d * num, num);
+ }
+ IQuantize(dynamicVector.GetVectors(),
+ num,
+ dim,
+ dynamicVector.GetStride(),
+ dynamicVector.GetMin(),
+ dynamicVector.GetMax(),
+ m_params.GetQuantBits());
+
+#ifdef DEBUG_VERBOSE
+ fclose(g_fileDebugDVCDec);
+#endif //DEBUG_VERBOSE
+ return ret;
+ }
+ O3DGCErrorCode DynamicVectorDecoder::IQuantize(Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minFloatArray,
+ const Real * const maxFloatArray,
+ unsigned long nQBits)
+ {
+ const unsigned long size = numFloatArray * dimFloatArray;
+ Real r;
+ if (m_maxNumVectors < size)
+ {
+ delete [] m_quantVectors;
+ m_maxNumVectors = size;
+ m_quantVectors = new long [m_maxNumVectors];
+ }
+ Real idelta;
+ for(unsigned long d = 0; d < dimFloatArray; ++d)
+ {
+ r = maxFloatArray[d] - minFloatArray[d];
+ if (r > 0.0f)
+ {
+ idelta = (float)(r) / ((1 << nQBits) - 1);
+ }
+ else
+ {
+ idelta = 1.0f;
+ }
+ for(unsigned long v = 0; v < numFloatArray; ++v)
+ {
+ floatArray[v * stride + d] = m_quantVectors[v + d * numFloatArray] * idelta + minFloatArray[d];
+ }
+ }
+ return O3DGC_OK;
+ }
+}
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorDecoder.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorDecoder.h
new file mode 100644
index 0000000..6e21b4f
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorDecoder.h
@@ -0,0 +1,76 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_DYNAMIC_VECTOR_DECODER_H
+#define O3DGC_DYNAMIC_VECTOR_DECODER_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcBinaryStream.h"
+#include "o3dgcDVEncodeParams.h"
+#include "o3dgcDynamicVector.h"
+
+namespace o3dgc
+{
+ //!
+ class DynamicVectorDecoder
+ {
+ public:
+ //! Constructor.
+ DynamicVectorDecoder(void);
+ //! Destructor.
+ ~DynamicVectorDecoder(void);
+ //!
+ //!
+ O3DGCErrorCode DecodeHeader(DynamicVector & dynamicVector,
+ const BinaryStream & bstream);
+ //!
+ O3DGCErrorCode DecodePlayload(DynamicVector & dynamicVector,
+ const BinaryStream & bstream);
+
+ O3DGCStreamType GetStreamType() const { return m_streamType; }
+ void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; }
+ unsigned long GetIterator() const { return m_iterator;}
+ O3DGCErrorCode SetIterator(unsigned long iterator) { m_iterator = iterator; return O3DGC_OK; }
+
+ private:
+ O3DGCErrorCode IQuantize(Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minFloatArray,
+ const Real * const maxFloatArray,
+ unsigned long nQBits);
+
+ unsigned long m_streamSize;
+ unsigned long m_maxNumVectors;
+ unsigned long m_numVectors;
+ unsigned long m_dimVectors;
+ unsigned long m_iterator;
+ long * m_quantVectors;
+ DVEncodeParams m_params;
+ O3DGCStreamType m_streamType;
+ };
+}
+#endif // O3DGC_DYNAMIC_VECTOR_DECODER_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
new file mode 100644
index 0000000..00ae75e
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.cpp
@@ -0,0 +1,295 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+#include "o3dgcDVEncodeParams.h"
+#include "o3dgcDynamicVectorEncoder.h"
+#include "o3dgcArithmeticCodec.h"
+#include "o3dgcBinaryStream.h"
+
+//#define DEBUG_VERBOSE
+
+namespace o3dgc
+{
+#ifdef DEBUG_VERBOSE
+ FILE * g_fileDebugDVEnc = NULL;
+#endif //DEBUG_VERBOSE
+
+ inline O3DGCErrorCode Update(long * const data, const long size)
+ {
+ assert(size > 1);
+ const long size1 = size - 1;
+ long p = 2;
+ data[0] += data[1] >> 1;
+ while(p < size1)
+ {
+ data[p] += (data[p-1] + data[p+1] + 2) >> 2;
+ p += 2;
+ }
+ if ( p == size1)
+ {
+ data[p] += data[p-1]>>1;
+ }
+ return O3DGC_OK;
+ }
+ inline O3DGCErrorCode Predict(long * const data, const long size)
+ {
+ assert(size > 1);
+ const long size1 = size - 1;
+ long p = 1;
+ while(p < size1)
+ {
+ data[p] -= (data[p-1] + data[p+1] + 1) >> 1;
+ p += 2;
+ }
+ if ( p == size1)
+ {
+ data[p] -= data[p-1];
+ }
+ return O3DGC_OK;
+ }
+ inline O3DGCErrorCode Split(long * const data, const long size)
+ {
+ assert(size > 1);
+ long a = 1;
+ long b = size-1;
+ while (a < b)
+ {
+ for (long i = a; i < b; i += 2)
+ {
+ swap(data[i], data[i+1]);
+ }
+ ++a;
+ --b;
+ }
+ return O3DGC_OK;
+ }
+ inline O3DGCErrorCode Transform(long * const data, const unsigned long size)
+ {
+ unsigned long n = size;
+ while(n > 1)
+ {
+ Predict(data, n);
+ Update (data, n);
+ Split(data, n);
+ n = (n >> 1) + (n & 1);
+ }
+ return O3DGC_OK;
+ }
+ DynamicVectorEncoder::DynamicVectorEncoder(void)
+ {
+ m_maxNumVectors = 0;
+ m_numVectors = 0;
+ m_dimVectors = 0;
+ m_quantVectors = 0;
+ m_sizeBufferAC = 0;
+ m_bufferAC = 0;
+ m_posSize = 0;
+ m_streamType = O3DGC_STREAM_TYPE_UNKOWN;
+ }
+ DynamicVectorEncoder::~DynamicVectorEncoder()
+ {
+ delete [] m_quantVectors;
+ delete [] m_bufferAC;
+ }
+ O3DGCErrorCode DynamicVectorEncoder::Encode(const DVEncodeParams & params,
+ const DynamicVector & dynamicVector,
+ BinaryStream & bstream)
+ {
+ assert(params.GetQuantBits() > 0);
+ assert(dynamicVector.GetNVector() > 0);
+ assert(dynamicVector.GetDimVector() > 0);
+ assert(dynamicVector.GetStride() >= dynamicVector.GetDimVector());
+ assert(dynamicVector.GetVectors() && dynamicVector.GetMin() && dynamicVector.GetMax());
+ assert(m_streamType != O3DGC_STREAM_TYPE_UNKOWN);
+ // Encode header
+ unsigned long start = bstream.GetSize();
+ EncodeHeader(params, dynamicVector, bstream);
+ // Encode payload
+ EncodePayload(params, dynamicVector, bstream);
+ bstream.WriteUInt32(m_posSize, bstream.GetSize() - start, m_streamType);
+ return O3DGC_OK;
+
+ }
+ O3DGCErrorCode DynamicVectorEncoder::EncodeHeader(const DVEncodeParams & params,
+ const DynamicVector & dynamicVector,
+ BinaryStream & bstream)
+ {
+ m_streamType = params.GetStreamType();
+ bstream.WriteUInt32(O3DGC_DV_START_CODE, m_streamType);
+ m_posSize = bstream.GetSize();
+ bstream.WriteUInt32(0, m_streamType); // to be filled later
+ bstream.WriteUChar((unsigned char) params.GetEncodeMode(), m_streamType);
+ bstream.WriteUInt32(dynamicVector.GetNVector() , m_streamType);
+ if (dynamicVector.GetNVector() > 0)
+ {
+ bstream.WriteUInt32(dynamicVector.GetDimVector(), m_streamType);
+ bstream.WriteUChar ((unsigned char) params.GetQuantBits(), m_streamType);
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode DynamicVectorEncoder::EncodeAC(unsigned long num,
+ unsigned long dim,
+ unsigned long M,
+ unsigned long & encodedBytes)
+ {
+ Arithmetic_Codec ace;
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+ Adaptive_Data_Model mModelValues(M+2);
+ const unsigned int NMAX = num * dim * 8 + 100;
+ if ( m_sizeBufferAC < NMAX )
+ {
+ delete [] m_bufferAC;
+ m_sizeBufferAC = NMAX;
+ m_bufferAC = new unsigned char [m_sizeBufferAC];
+ }
+ ace.set_buffer(NMAX, m_bufferAC);
+ ace.start_encoder();
+ ace.ExpGolombEncode(0, 0, bModel0, bModel1);
+ ace.ExpGolombEncode(M, 0, bModel0, bModel1);
+ for(unsigned long v = 0; v < num; ++v)
+ {
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ EncodeIntACEGC(m_quantVectors[d * num + v], ace, mModelValues, bModel0, bModel1, M);
+ }
+ }
+ encodedBytes = ace.stop_encoder();
+ return O3DGC_OK;
+ }
+
+ O3DGCErrorCode DynamicVectorEncoder::EncodePayload(const DVEncodeParams & params,
+ const DynamicVector & dynamicVector,
+ BinaryStream & bstream)
+ {
+#ifdef DEBUG_VERBOSE
+ g_fileDebugDVEnc = fopen("dv_enc.txt", "w");
+#endif //DEBUG_VERBOSE
+ unsigned long start = bstream.GetSize();
+ const unsigned long dim = dynamicVector.GetDimVector();
+ const unsigned long num = dynamicVector.GetNVector();
+
+ bstream.WriteUInt32(0, m_streamType);
+
+ for(unsigned long j=0 ; j<dynamicVector.GetDimVector() ; ++j)
+ {
+ bstream.WriteFloat32((float) dynamicVector.GetMin(j), m_streamType);
+ bstream.WriteFloat32((float) dynamicVector.GetMax(j), m_streamType);
+ }
+ Quantize(dynamicVector.GetVectors(),
+ num,
+ dim,
+ dynamicVector.GetStride(),
+ dynamicVector.GetMin(),
+ dynamicVector.GetMax(),
+ params.GetQuantBits());
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ Transform(m_quantVectors + d * num, num);
+ }
+ #ifdef DEBUG_VERBOSE
+ printf("IntArray (%i, %i)\n", num, dim);
+ fprintf(g_fileDebugDVEnc, "IntArray (%i, %i)\n", num, dim);
+ for(unsigned long v = 0; v < num; ++v)
+ {
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ printf("%i\t %i \t %i\n", d * num + v, m_quantVectors[d * num + v], IntToUInt(m_quantVectors[d * num + v]));
+ fprintf(g_fileDebugDVEnc, "%i\t %i \t %i\n", d * num + v, m_quantVectors[d * num + v], IntToUInt(m_quantVectors[d * num + v]));
+ }
+ }
+ #endif //DEBUG_VERBOSE
+
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ for(unsigned long v = 0; v < num; ++v)
+ {
+ for(unsigned long d = 0; d < dim; ++d)
+ {
+ bstream.WriteIntASCII(m_quantVectors[d * num + v]);
+ }
+ }
+ }
+ else
+ {
+ unsigned long encodedBytes = 0;
+ unsigned long bestEncodedBytes = O3DGC_MAX_ULONG;
+ unsigned long M = 1;
+ unsigned long bestM = 1;
+ while (M < 1024)
+ {
+ EncodeAC(num, dim, M, encodedBytes);
+ if (encodedBytes > bestEncodedBytes)
+ {
+ break;
+ }
+ bestM = M;
+ bestEncodedBytes = encodedBytes;
+ M *= 2;
+ }
+ EncodeAC(num, dim, bestM, encodedBytes);
+ for(unsigned long i = 0; i < encodedBytes; ++i)
+ {
+ bstream.WriteUChar8Bin(m_bufferAC[i]);
+ }
+ }
+ bstream.WriteUInt32(start, bstream.GetSize() - start, m_streamType);
+#ifdef DEBUG_VERBOSE
+ fclose(g_fileDebugDVEnc);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode DynamicVectorEncoder::Quantize(const Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minFloatArray,
+ const Real * const maxFloatArray,
+ unsigned long nQBits)
+ {
+ const unsigned long size = numFloatArray * dimFloatArray;
+ Real r;
+ if (m_maxNumVectors < size)
+ {
+ delete [] m_quantVectors;
+ m_maxNumVectors = size;
+ m_quantVectors = new long [m_maxNumVectors];
+ }
+ Real delta;
+ for(unsigned long d = 0; d < dimFloatArray; ++d)
+ {
+ r = maxFloatArray[d] - minFloatArray[d];
+ if (r > 0.0f)
+ {
+ delta = (float)((1 << nQBits) - 1) / r;
+ }
+ else
+ {
+ delta = 1.0f;
+ }
+ for(unsigned long v = 0; v < numFloatArray; ++v)
+ {
+ m_quantVectors[v + d * numFloatArray] = (long)((floatArray[v * stride + d]-minFloatArray[d]) * delta + 0.5f);
+ }
+ }
+ return O3DGC_OK;
+ }
+}
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.h
new file mode 100644
index 0000000..de42a02
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcDynamicVectorEncoder.h
@@ -0,0 +1,79 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_DYNAMIC_VECTOR_ENCODER_H
+#define O3DGC_DYNAMIC_VECTOR_ENCODER_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcBinaryStream.h"
+#include "o3dgcDynamicVector.h"
+
+namespace o3dgc
+{
+ //!
+ class DynamicVectorEncoder
+ {
+ public:
+ //! Constructor.
+ DynamicVectorEncoder(void);
+ //! Destructor.
+ ~DynamicVectorEncoder(void);
+ //!
+ O3DGCErrorCode Encode(const DVEncodeParams & params,
+ const DynamicVector & dynamicVector,
+ BinaryStream & bstream);
+ O3DGCStreamType GetStreamType() const { return m_streamType; }
+ void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; }
+
+ private:
+ O3DGCErrorCode EncodeHeader(const DVEncodeParams & params,
+ const DynamicVector & dynamicVector,
+ BinaryStream & bstream);
+ O3DGCErrorCode EncodePayload(const DVEncodeParams & params,
+ const DynamicVector & dynamicVector,
+ BinaryStream & bstream);
+ O3DGCErrorCode Quantize(const Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minFloatArray,
+ const Real * const maxFloatArray,
+ unsigned long nQBits);
+ O3DGCErrorCode EncodeAC(unsigned long num,
+ unsigned long dim,
+ unsigned long M,
+ unsigned long & encodedBytes);
+
+ unsigned long m_posSize;
+ unsigned long m_sizeBufferAC;
+ unsigned long m_maxNumVectors;
+ unsigned long m_numVectors;
+ unsigned long m_dimVectors;
+ unsigned char * m_bufferAC;
+ long * m_quantVectors;
+ O3DGCStreamType m_streamType;
+ };
+}
+#endif // O3DGC_DYNAMIC_VECTOR_ENCODER_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcFIFO.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcFIFO.h
new file mode 100644
index 0000000..4a5555f
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcFIFO.h
@@ -0,0 +1,97 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_FIFO_H
+#define O3DGC_FIFO_H
+
+#include "o3dgcCommon.h"
+
+namespace o3dgc
+{
+ //!
+ template < typename T > class FIFO
+ {
+ public:
+ //! Constructor.
+ FIFO()
+ {
+ m_buffer = 0;
+ m_allocated = 0;
+ m_size = 0;
+ m_start = 0;
+ m_end = 0;
+ };
+ //! Destructor.
+ ~FIFO(void)
+ {
+ delete [] m_buffer;
+ };
+ O3DGCErrorCode Allocate(unsigned long size)
+ {
+ assert(size > 0);
+ if (size > m_allocated)
+ {
+ delete [] m_buffer;
+ m_allocated = size;
+ m_buffer = new T [m_allocated];
+ }
+ Clear();
+ return O3DGC_OK;
+ }
+ const T & PopFirst()
+ {
+ assert(m_size > 0);
+ --m_size;
+ unsigned long current = m_start++;
+ if (m_start == m_allocated)
+ {
+ m_end = 0;
+ }
+ return m_buffer[current];
+ };
+ void PushBack(const T & value)
+ {
+ assert( m_size < m_allocated);
+ m_buffer[m_end] = value;
+ ++m_size;
+ ++m_end;
+ if (m_end == m_allocated)
+ {
+ m_end = 0;
+ }
+ }
+ unsigned long GetSize() const { return m_size;};
+ unsigned long GetAllocatedSize() const { return m_allocated;};
+ void Clear() { m_start = m_end = m_size = 0;};
+
+ private:
+ T * m_buffer;
+ unsigned long m_allocated;
+ unsigned long m_size;
+ unsigned long m_start;
+ unsigned long m_end;
+ };
+}
+#endif // O3DGC_FIFO_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcIndexedFaceSet.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcIndexedFaceSet.h
new file mode 100644
index 0000000..adb8cb0
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcIndexedFaceSet.h
@@ -0,0 +1,263 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_INDEXED_FACE_SET_H
+#define O3DGC_INDEXED_FACE_SET_H
+
+#include "o3dgcCommon.h"
+
+namespace o3dgc
+{
+ template<class T>
+ class IndexedFaceSet
+ {
+ public:
+ //! Constructor.
+ IndexedFaceSet(void)
+ {
+ memset(this, 0, sizeof(IndexedFaceSet));
+ m_ccw = true;
+ m_solid = true;
+ m_convex = true;
+ m_isTriangularMesh = true;
+ m_creaseAngle = 30;
+ };
+ //! Destructor.
+ ~IndexedFaceSet(void) {};
+
+ unsigned long GetNCoordIndex() const { return m_nCoordIndex ;}
+ // only coordIndex is supported
+ unsigned long GetNCoord() const { return m_nCoord ;}
+ unsigned long GetNNormal() const { return m_nNormal ;}
+ unsigned long GetNFloatAttribute(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ return m_nFloatAttribute[a];
+ }
+ unsigned long GetNIntAttribute(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ return m_nIntAttribute[a];
+ }
+ unsigned long GetNumFloatAttributes() const { return m_numFloatAttributes;}
+ unsigned long GetNumIntAttributes() const { return m_numIntAttributes ;}
+ const Real * GetCoordMin () const { return m_coordMin;}
+ const Real * GetCoordMax () const { return m_coordMax;}
+ const Real * GetNormalMin () const { return m_normalMin;}
+ const Real * GetNormalMax () const { return m_normalMax;}
+ Real GetCoordMin (int j) const { return m_coordMin[j] ;}
+ Real GetCoordMax (int j) const { return m_coordMax[j] ;}
+ Real GetNormalMin (int j) const { return m_normalMin[j] ;}
+ Real GetNormalMax (int j) const { return m_normalMax[j] ;}
+
+ O3DGCIFSFloatAttributeType GetFloatAttributeType(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ return m_typeFloatAttribute[a];
+ }
+ O3DGCIFSIntAttributeType GetIntAttributeType(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ return m_typeIntAttribute[a];
+ }
+ unsigned long GetFloatAttributeDim(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ return m_dimFloatAttribute[a];
+ }
+ unsigned long GetIntAttributeDim(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ return m_dimIntAttribute[a];
+ }
+ const Real * GetFloatAttributeMin(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ return &(m_minFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]);
+ }
+ const Real * GetFloatAttributeMax(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ return &(m_maxFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES]);
+ }
+ Real GetFloatAttributeMin(unsigned long a, unsigned long dim) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ assert(dim < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
+ return m_minFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES + dim];
+ }
+ Real GetFloatAttributeMax(unsigned long a, unsigned long dim) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ assert(dim < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
+ return m_maxFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES + dim];
+ }
+ Real GetCreaseAngle() const { return m_creaseAngle ;}
+ bool GetCCW() const { return m_ccw ;}
+ bool GetSolid() const { return m_solid ;}
+ bool GetConvex() const { return m_convex ;}
+ bool GetIsTriangularMesh() const { return m_isTriangularMesh;}
+ const unsigned long * GetIndexBufferID() const { return m_indexBufferID ;}
+ const T * GetCoordIndex() const { return m_coordIndex;}
+ T * GetCoordIndex() { return m_coordIndex;}
+ Real * GetCoord() const { return m_coord ;}
+ Real * GetNormal() const { return m_normal ;}
+ Real * GetFloatAttribute(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ return m_floatAttribute[a];
+ }
+ long * GetIntAttribute(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ return m_intAttribute[a] ;
+ }
+ // only coordIndex is supported
+ void SetNNormalIndex(unsigned long) {}
+ void SetNTexCoordIndex(unsigned long) {}
+ void SetNFloatAttributeIndex(int, unsigned long) {}
+ void SetNIntAttributeIndex (int, unsigned long) {}
+ // per triangle attributes not supported
+ void SetNormalPerVertex(bool) {}
+ void SetColorPerVertex(bool) {}
+ void SetFloatAttributePerVertex(int, bool){}
+ void SetIntAttributePerVertex (int, bool){}
+ void SetNCoordIndex (unsigned long nCoordIndex) { m_nCoordIndex = nCoordIndex;}
+ void SetNCoord (unsigned long nCoord) { m_nCoord = nCoord ;}
+ void SetNNormal (unsigned long nNormal) { m_nNormal = nNormal ;}
+ void SetNumFloatAttributes(unsigned long numFloatAttributes)
+ {
+ assert(numFloatAttributes < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ m_numFloatAttributes = numFloatAttributes;
+ }
+ void SetNumIntAttributes (unsigned long numIntAttributes)
+ {
+ assert(numIntAttributes < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ m_numIntAttributes = numIntAttributes;
+ }
+ void SetCreaseAngle (Real creaseAngle) { m_creaseAngle = creaseAngle ;}
+ void SetCCW (bool ccw) { m_ccw = ccw ;}
+ void SetSolid (bool solid) { m_solid = solid ;}
+ void SetConvex (bool convex) { m_convex = convex ;}
+ void SetIsTriangularMesh (bool isTriangularMesh) { m_isTriangularMesh = isTriangularMesh;}
+ void SetCoordMin (int j, Real min) { m_coordMin[j] = min;}
+ void SetCoordMax (int j, Real max) { m_coordMax[j] = max;}
+ void SetNormalMin (int j, Real min) { m_normalMin[j] = min;}
+ void SetNormalMax (int j, Real max) { m_normalMax[j] = max;}
+ void SetNFloatAttribute(unsigned long a, unsigned long nFloatAttribute)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ m_nFloatAttribute[a] = nFloatAttribute;
+ }
+ void SetNIntAttribute(unsigned long a, unsigned long nIntAttribute)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ m_nIntAttribute[a] = nIntAttribute;
+ }
+ void SetFloatAttributeDim(unsigned long a, unsigned long d)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ m_dimFloatAttribute[a] = d;
+ }
+ void SetIntAttributeDim(unsigned long a, unsigned long d)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ m_dimIntAttribute[a] = d;
+ }
+ void SetFloatAttributeType(unsigned long a, O3DGCIFSFloatAttributeType t)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ m_typeFloatAttribute[a] = t;
+ }
+ void SetIntAttributeType(unsigned long a, O3DGCIFSIntAttributeType t)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ m_typeIntAttribute[a] = t;
+ }
+ void SetFloatAttributeMin(unsigned long a, unsigned long dim, Real min)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ assert(dim < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
+ m_minFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES + dim] = min;
+ }
+ void SetFloatAttributeMax(unsigned long a, unsigned long dim, Real max)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ assert(dim < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
+ m_maxFloatAttribute[a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES + dim] = max;
+ }
+ void SetIndexBufferID (unsigned long * const indexBufferID) { m_indexBufferID = indexBufferID;}
+ void SetCoordIndex (T * const coordIndex) { m_coordIndex = coordIndex;}
+ void SetCoord (Real * const coord ) { m_coord = coord ;}
+ void SetNormal (Real * const normal ) { m_normal = normal ;}
+ void SetFloatAttribute (unsigned long a, Real * const floatAttribute)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ m_floatAttribute[a] = floatAttribute;
+ }
+ void SetIntAttribute (unsigned long a, long * const intAttribute)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ m_intAttribute[a] = intAttribute ;
+ }
+ void ComputeMinMax(O3DGCSC3DMCQuantizationMode quantMode);
+
+ private:
+ // triangles list
+ unsigned long m_nCoordIndex;
+ T * m_coordIndex;
+ unsigned long * m_indexBufferID;
+ // coord, normals, texcoord and color
+ unsigned long m_nCoord;
+ unsigned long m_nNormal;
+ Real m_coordMin [3];
+ Real m_coordMax [3];
+ Real m_normalMin [3];
+ Real m_normalMax [3];
+ Real * m_coord;
+ Real * m_normal;
+ // other attributes
+ unsigned long m_numFloatAttributes;
+ unsigned long m_numIntAttributes;
+ O3DGCIFSFloatAttributeType m_typeFloatAttribute [O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES];
+ O3DGCIFSIntAttributeType m_typeIntAttribute [O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES ];
+ unsigned long m_nFloatAttribute [O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES];
+ unsigned long m_nIntAttribute [O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES ];
+ unsigned long m_dimFloatAttribute [O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES];
+ unsigned long m_dimIntAttribute [O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES ];
+ Real m_minFloatAttribute [O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES];
+ Real m_maxFloatAttribute [O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES];
+ Real * m_floatAttribute [O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES];
+ long * m_intAttribute [O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES];
+ // mesh info
+ Real m_creaseAngle;
+ bool m_ccw;
+ bool m_solid;
+ bool m_convex;
+ bool m_isTriangularMesh;
+ };
+}
+#include "o3dgcIndexedFaceSet.inl" // template implementation
+#endif // O3DGC_INDEXED_FACE_SET_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcIndexedFaceSet.inl b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcIndexedFaceSet.inl
new file mode 100644
index 0000000..ddac26d
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcIndexedFaceSet.inl
@@ -0,0 +1,47 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_INDEXED_FACE_SET_INL
+#define O3DGC_INDEXED_FACE_SET_INL
+
+#include <math.h>
+namespace o3dgc
+{
+ template <class T>
+ void IndexedFaceSet<T>::ComputeMinMax(O3DGCSC3DMCQuantizationMode quantMode)
+ {
+ ComputeVectorMinMax(m_coord , m_nCoord , 3, 3, m_coordMin , m_coordMax , quantMode);
+ ComputeVectorMinMax(m_normal , m_nNormal , 3, 3, m_normalMin , m_normalMax , quantMode);
+ unsigned long numFloatAttributes = GetNumFloatAttributes();
+ for(unsigned long a = 0; a < numFloatAttributes; ++a)
+ {
+ ComputeVectorMinMax(m_floatAttribute[a],
+ m_nFloatAttribute[a],
+ m_dimFloatAttribute[a],
+ m_dimFloatAttribute[a], // stride
+ m_minFloatAttribute + (a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES),
+ m_maxFloatAttribute + (a * O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES), quantMode);
+ }
+ }
+}
+#endif // O3DGC_INDEXED_FACE_SET_INL
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCDecoder.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCDecoder.h
new file mode 100644
index 0000000..e6f803b
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCDecoder.h
@@ -0,0 +1,111 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_SC3DMC_DECODER_H
+#define O3DGC_SC3DMC_DECODER_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcBinaryStream.h"
+#include "o3dgcIndexedFaceSet.h"
+#include "o3dgcSC3DMCEncodeParams.h"
+#include "o3dgcTriangleListDecoder.h"
+
+namespace o3dgc
+{
+ //!
+ template <class T>
+ class SC3DMCDecoder
+ {
+ public:
+ //! Constructor.
+ SC3DMCDecoder(void)
+ {
+ m_iterator = 0;
+ m_streamSize = 0;
+ m_quantFloatArray = 0;
+ m_quantFloatArraySize = 0;
+ m_normals = 0;
+ m_normalsSize = 0;
+ m_streamType = O3DGC_STREAM_TYPE_UNKOWN;
+ };
+ //! Destructor.
+ ~SC3DMCDecoder(void)
+ {
+ delete [] m_normals;
+ delete [] m_quantFloatArray;
+ }
+ //!
+ O3DGCErrorCode DecodeHeader(IndexedFaceSet<T> & ifs,
+ const BinaryStream & bstream);
+ //!
+ O3DGCErrorCode DecodePayload(IndexedFaceSet<T> & ifs,
+ const BinaryStream & bstream);
+ const SC3DMCStats & GetStats() const { return m_stats;}
+ unsigned long GetIterator() const { return m_iterator;}
+ O3DGCErrorCode SetIterator(unsigned long iterator) { m_iterator = iterator; return O3DGC_OK; }
+
+
+ private:
+ O3DGCErrorCode DecodeFloatArray(Real * const floatArray,
+ unsigned long numfloatArraySize,
+ unsigned long dimfloatArraySize,
+ unsigned long stride,
+ const Real * const minfloatArray,
+ const Real * const maxfloatArray,
+ unsigned long nQBits,
+ const IndexedFaceSet<T> & ifs,
+ O3DGCSC3DMCPredictionMode & predMode,
+ const BinaryStream & bstream);
+ O3DGCErrorCode IQuantizeFloatArray(Real * const floatArray,
+ unsigned long numfloatArraySize,
+ unsigned long dimfloatArraySize,
+ unsigned long stride,
+ const Real * const minfloatArray,
+ const Real * const maxfloatArray,
+ unsigned long nQBits);
+ O3DGCErrorCode DecodeIntArray(long * const intArray,
+ unsigned long numIntArraySize,
+ unsigned long dimIntArraySize,
+ unsigned long stride,
+ const IndexedFaceSet<T> & ifs,
+ O3DGCSC3DMCPredictionMode & predMode,
+ const BinaryStream & bstream);
+ O3DGCErrorCode ProcessNormals(const IndexedFaceSet<T> & ifs);
+
+ unsigned long m_iterator;
+ unsigned long m_streamSize;
+ SC3DMCEncodeParams m_params;
+ TriangleListDecoder<T> m_triangleListDecoder;
+ long * m_quantFloatArray;
+ unsigned long m_quantFloatArraySize;
+ Vector<char> m_orientation;
+ Real * m_normals;
+ unsigned long m_normalsSize;
+ SC3DMCStats m_stats;
+ O3DGCStreamType m_streamType;
+ };
+}
+#include "o3dgcSC3DMCDecoder.inl" // template implementation
+#endif // O3DGC_SC3DMC_DECODER_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCDecoder.inl b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCDecoder.inl
new file mode 100644
index 0000000..8bd85f2
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCDecoder.inl
@@ -0,0 +1,861 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_SC3DMC_DECODER_INL
+#define O3DGC_SC3DMC_DECODER_INL
+
+#include "o3dgcArithmeticCodec.h"
+#include "o3dgcTimer.h"
+
+#ifdef _MSC_VER
+# pragma warning(push)
+# pragma warning( disable : 4456)
+#endif // _MSC_VER
+
+//#define DEBUG_VERBOSE
+
+namespace o3dgc
+{
+#ifdef DEBUG_VERBOSE
+ FILE * g_fileDebugSC3DMCDec = NULL;
+#endif //DEBUG_VERBOSE
+
+ template<class T>
+ O3DGCErrorCode SC3DMCDecoder<T>::DecodeHeader(IndexedFaceSet<T> & ifs,
+ const BinaryStream & bstream)
+ {
+ unsigned long iterator0 = m_iterator;
+ unsigned long start_code = bstream.ReadUInt32(m_iterator, O3DGC_STREAM_TYPE_BINARY);
+ if (start_code != O3DGC_SC3DMC_START_CODE)
+ {
+ m_iterator = iterator0;
+ start_code = bstream.ReadUInt32(m_iterator, O3DGC_STREAM_TYPE_ASCII);
+ if (start_code != O3DGC_SC3DMC_START_CODE)
+ {
+ return O3DGC_ERROR_CORRUPTED_STREAM;
+ }
+ else
+ {
+ m_streamType = O3DGC_STREAM_TYPE_ASCII;
+ }
+ }
+ else
+ {
+ m_streamType = O3DGC_STREAM_TYPE_BINARY;
+ }
+
+ m_streamSize = bstream.ReadUInt32(m_iterator, m_streamType);
+ m_params.SetEncodeMode( (O3DGCSC3DMCEncodingMode) bstream.ReadUChar(m_iterator, m_streamType));
+
+ ifs.SetCreaseAngle((Real) bstream.ReadFloat32(m_iterator, m_streamType));
+
+ unsigned char mask = bstream.ReadUChar(m_iterator, m_streamType);
+
+ ifs.SetCCW ((mask & 1) == 1);
+ // (mask & 2) == 1
+ ifs.SetSolid (false);
+ // (mask & 4) == 1
+ ifs.SetConvex (false);
+ // (mask & 8) == 1
+ ifs.SetIsTriangularMesh(false);
+ //bool markerBit0 = (mask & 16 ) == 1;
+ //bool markerBit1 = (mask & 32 ) == 1;
+ //bool markerBit2 = (mask & 64 ) == 1;
+ //bool markerBit3 = (mask & 128) == 1;
+
+ ifs.SetNCoord (bstream.ReadUInt32(m_iterator, m_streamType));
+ ifs.SetNNormal (bstream.ReadUInt32(m_iterator, m_streamType));
+
+
+ ifs.SetNumFloatAttributes(bstream.ReadUInt32(m_iterator, m_streamType));
+ ifs.SetNumIntAttributes (bstream.ReadUInt32(m_iterator, m_streamType));
+
+ if (ifs.GetNCoord() > 0)
+ {
+ ifs.SetNCoordIndex(bstream.ReadUInt32(m_iterator, m_streamType));
+ for(int j=0 ; j<3 ; ++j)
+ {
+ ifs.SetCoordMin(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
+ ifs.SetCoordMax(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
+ }
+ m_params.SetCoordQuantBits( bstream.ReadUChar(m_iterator, m_streamType) );
+ }
+ if (ifs.GetNNormal() > 0)
+ {
+ ifs.SetNNormalIndex(bstream.ReadUInt32(m_iterator, m_streamType));
+ for(int j=0 ; j<3 ; ++j)
+ {
+ ifs.SetNormalMin(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
+ ifs.SetNormalMax(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
+ }
+ ifs.SetNormalPerVertex(bstream.ReadUChar(m_iterator, m_streamType) == 1);
+ m_params.SetNormalQuantBits(bstream.ReadUChar(m_iterator, m_streamType));
+ }
+
+ for(unsigned long a = 0; a < ifs.GetNumFloatAttributes(); ++a)
+ {
+ ifs.SetNFloatAttribute(a, bstream.ReadUInt32(m_iterator, m_streamType));
+ if (ifs.GetNFloatAttribute(a) > 0)
+ {
+ ifs.SetNFloatAttributeIndex(a, bstream.ReadUInt32(m_iterator, m_streamType));
+ unsigned char d = bstream.ReadUChar(m_iterator, m_streamType);
+ ifs.SetFloatAttributeDim(a, d);
+ for(unsigned char j = 0 ; j < d ; ++j)
+ {
+ ifs.SetFloatAttributeMin(a, j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
+ ifs.SetFloatAttributeMax(a, j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
+ }
+ ifs.SetFloatAttributePerVertex(a, bstream.ReadUChar(m_iterator, m_streamType) == 1);
+ ifs.SetFloatAttributeType(a, (O3DGCIFSFloatAttributeType) bstream.ReadUChar(m_iterator, m_streamType));
+ m_params.SetFloatAttributeQuantBits(a, bstream.ReadUChar(m_iterator, m_streamType));
+ }
+ }
+ for(unsigned long a = 0; a < ifs.GetNumIntAttributes(); ++a)
+ {
+ ifs.SetNIntAttribute(a, bstream.ReadUInt32(m_iterator, m_streamType));
+ if (ifs.GetNIntAttribute(a) > 0)
+ {
+ ifs.SetNIntAttributeIndex(a, bstream.ReadUInt32(m_iterator, m_streamType));
+ ifs.SetIntAttributeDim(a, bstream.ReadUChar(m_iterator, m_streamType));
+ ifs.SetIntAttributePerVertex(a, bstream.ReadUChar(m_iterator, m_streamType) == 1);
+ ifs.SetIntAttributeType(a, (O3DGCIFSIntAttributeType) bstream.ReadUChar(m_iterator, m_streamType));
+ }
+ }
+ return O3DGC_OK;
+ }
+ template<class T>
+ O3DGCErrorCode SC3DMCDecoder<T>::DecodePayload(IndexedFaceSet<T> & ifs,
+ const BinaryStream & bstream)
+ {
+ O3DGCErrorCode ret = O3DGC_OK;
+#ifdef DEBUG_VERBOSE
+ g_fileDebugSC3DMCDec = fopen("tfans_dec_main.txt", "w");
+#endif //DEBUG_VERBOSE
+
+ m_triangleListDecoder.SetStreamType(m_streamType);
+ m_stats.m_streamSizeCoordIndex = m_iterator;
+ Timer timer;
+ timer.Tic();
+ m_triangleListDecoder.Decode(ifs.GetCoordIndex(), ifs.GetNCoordIndex(), ifs.GetNCoord(), bstream, m_iterator);
+ timer.Toc();
+ m_stats.m_timeCoordIndex = timer.GetElapsedTime();
+ m_stats.m_streamSizeCoordIndex = m_iterator - m_stats.m_streamSizeCoordIndex;
+
+ // decode coord
+ m_stats.m_streamSizeCoord = m_iterator;
+ timer.Tic();
+ if (ifs.GetNCoord() > 0)
+ {
+ ret = DecodeFloatArray(ifs.GetCoord(), ifs.GetNCoord(), 3, 3, ifs.GetCoordMin(), ifs.GetCoordMax(),
+ m_params.GetCoordQuantBits(), ifs, m_params.GetCoordPredMode(), bstream);
+ }
+ if (ret != O3DGC_OK)
+ {
+ return ret;
+ }
+ timer.Toc();
+ m_stats.m_timeCoord = timer.GetElapsedTime();
+ m_stats.m_streamSizeCoord = m_iterator - m_stats.m_streamSizeCoord;
+
+ // decode Normal
+ m_stats.m_streamSizeNormal = m_iterator;
+ timer.Tic();
+ if (ifs.GetNNormal() > 0)
+ {
+ DecodeFloatArray(ifs.GetNormal(), ifs.GetNNormal(), 3, 3, ifs.GetNormalMin(), ifs.GetNormalMax(),
+ m_params.GetNormalQuantBits(), ifs, m_params.GetNormalPredMode(), bstream);
+ }
+ if (ret != O3DGC_OK)
+ {
+ return ret;
+ }
+ timer.Toc();
+ m_stats.m_timeNormal = timer.GetElapsedTime();
+ m_stats.m_streamSizeNormal = m_iterator - m_stats.m_streamSizeNormal;
+
+ // decode FloatAttributes
+ for(unsigned long a = 0; a < ifs.GetNumFloatAttributes(); ++a)
+ {
+ m_stats.m_streamSizeFloatAttribute[a] = m_iterator;
+ timer.Tic();
+ DecodeFloatArray(ifs.GetFloatAttribute(a), ifs.GetNFloatAttribute(a), ifs.GetFloatAttributeDim(a), ifs.GetFloatAttributeDim(a),
+ ifs.GetFloatAttributeMin(a), ifs.GetFloatAttributeMax(a),
+ m_params.GetFloatAttributeQuantBits(a), ifs, m_params.GetFloatAttributePredMode(a), bstream);
+ timer.Toc();
+ m_stats.m_timeFloatAttribute[a] = timer.GetElapsedTime();
+ m_stats.m_streamSizeFloatAttribute[a] = m_iterator - m_stats.m_streamSizeFloatAttribute[a];
+ }
+ if (ret != O3DGC_OK)
+ {
+ return ret;
+ }
+
+ // decode IntAttributes
+ for(unsigned long a = 0; a < ifs.GetNumIntAttributes(); ++a)
+ {
+ m_stats.m_streamSizeIntAttribute[a] = m_iterator;
+ timer.Tic();
+ DecodeIntArray(ifs.GetIntAttribute(a), ifs.GetNIntAttribute(a), ifs.GetIntAttributeDim(a), ifs.GetIntAttributeDim(a),
+ ifs, m_params.GetIntAttributePredMode(a), bstream);
+ timer.Toc();
+ m_stats.m_timeIntAttribute[a] = timer.GetElapsedTime();
+ m_stats.m_streamSizeIntAttribute[a] = m_iterator - m_stats.m_streamSizeIntAttribute[a];
+ }
+ if (ret != O3DGC_OK)
+ {
+ return ret;
+ }
+
+ timer.Tic();
+ m_triangleListDecoder.Reorder();
+ timer.Toc();
+ m_stats.m_timeReorder = timer.GetElapsedTime();
+
+#ifdef DEBUG_VERBOSE
+ fclose(g_fileDebugSC3DMCDec);
+#endif //DEBUG_VERBOSE
+ return ret;
+ }
+ template<class T>
+ O3DGCErrorCode SC3DMCDecoder<T>::DecodeIntArray(long * const intArray,
+ unsigned long numIntArray,
+ unsigned long dimIntArray,
+ unsigned long stride,
+ const IndexedFaceSet<T> & ifs,
+ O3DGCSC3DMCPredictionMode & predMode,
+ const BinaryStream & bstream)
+ {
+ assert(dimIntArray < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
+ long predResidual;
+ SC3DMCPredictor m_neighbors [O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS];
+ Arithmetic_Codec acd;
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+ Adaptive_Data_Model mModelPreds(O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS+1);
+ unsigned long nPred;
+
+ const AdjacencyInfo & v2T = m_triangleListDecoder.GetVertexToTriangle();
+ const T * const triangles = ifs.GetCoordIndex();
+ const long nvert = (long) numIntArray;
+ unsigned char * buffer = 0;
+ unsigned long start = m_iterator;
+ unsigned long streamSize = bstream.ReadUInt32(m_iterator, m_streamType); // bitsream size
+ unsigned char mask = bstream.ReadUChar(m_iterator, m_streamType);
+ O3DGCSC3DMCBinarization binarization = (O3DGCSC3DMCBinarization)((mask >> 4) & 7);
+ predMode = (O3DGCSC3DMCPredictionMode)(mask & 7);
+ streamSize -= (m_iterator - start);
+ unsigned long iteratorPred = m_iterator + streamSize;
+ unsigned int exp_k = 0;
+ unsigned int M = 0;
+ if (m_streamType != O3DGC_STREAM_TYPE_ASCII)
+ {
+ if (binarization != O3DGC_SC3DMC_BINARIZATION_AC_EGC)
+ {
+ return O3DGC_ERROR_CORRUPTED_STREAM;
+ }
+ bstream.GetBuffer(m_iterator, buffer);
+ m_iterator += streamSize;
+ acd.set_buffer(streamSize, buffer);
+ acd.start_decoder();
+ exp_k = acd.ExpGolombDecode(0, bModel0, bModel1);
+ M = acd.ExpGolombDecode(0, bModel0, bModel1);
+ }
+ else
+ {
+ if (binarization != O3DGC_SC3DMC_BINARIZATION_ASCII)
+ {
+ return O3DGC_ERROR_CORRUPTED_STREAM;
+ }
+ bstream.ReadUInt32(iteratorPred, m_streamType); // predictors bitsream size
+ }
+ Adaptive_Data_Model mModelValues(M+2);
+
+#ifdef DEBUG_VERBOSE
+ printf("IntArray (%i, %i)\n", numIntArray, dimIntArray);
+ fprintf(g_fileDebugSC3DMCDec, "IntArray (%i, %i)\n", numIntArray, dimIntArray);
+#endif //DEBUG_VERBOSE
+
+ for (long v=0; v < nvert; ++v)
+ {
+ nPred = 0;
+ if ( v2T.GetNumNeighbors(v) > 0 &&
+ predMode != O3DGC_SC3DMC_NO_PREDICTION)
+ {
+ int u0 = v2T.Begin(v);
+ int u1 = v2T.End(v);
+ for (long u = u0; u < u1; u++)
+ {
+ long ta = v2T.GetNeighbor(u);
+ if (ta < 0)
+ {
+ break;
+ }
+ for(long k = 0; k < 3; ++k)
+ {
+ long w = triangles[ta*3 + k];
+ if ( w < v )
+ {
+ SC3DMCTriplet id = {-1, -1, w};
+ unsigned long p = Insert(id, nPred, m_neighbors);
+ if (p != 0xFFFFFFFF)
+ {
+ for (unsigned long i = 0; i < dimIntArray; i++)
+ {
+ m_neighbors[p].m_pred[i] = intArray[w*stride+i];
+ }
+ }
+ }
+ }
+ }
+ }
+ if (nPred > 1)
+ {
+#ifdef DEBUG_VERBOSE1
+ printf("\t\t vm %i\n", v);
+ fprintf(g_fileDebugSC3DMCDec, "\t\t vm %i\n", v);
+ for (unsigned long p = 0; p < nPred; ++p)
+ {
+ printf("\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
+ fprintf(g_fileDebugSC3DMCDec, "\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
+ for (unsigned long i = 0; i < dimIntArray; ++i)
+ {
+ printf("\t\t\t %i\n", m_neighbors[p].m_pred[i]);
+ fprintf(g_fileDebugSC3DMCDec, "\t\t\t %i\n", m_neighbors[p].m_pred[i]);
+ }
+ }
+#endif //DEBUG_VERBOSE
+ unsigned long bestPred;
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ bestPred = bstream.ReadUCharASCII(iteratorPred);
+ }
+ else
+ {
+ bestPred = acd.decode(mModelPreds);
+ }
+#ifdef DEBUG_VERBOSE1
+ printf("best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
+ fprintf(g_fileDebugSC3DMCDec, "best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
+#endif //DEBUG_VERBOSE
+ for (unsigned long i = 0; i < dimIntArray; i++)
+ {
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ predResidual = bstream.ReadIntASCII(m_iterator);
+ }
+ else
+ {
+ predResidual = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
+ }
+ intArray[v*stride+i] = predResidual + m_neighbors[bestPred].m_pred[i];
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i \t [%i]\n", v*dimIntArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
+ fprintf(g_fileDebugSC3DMCDec, "%i \t %i \t [%i]\n", v*dimIntArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ else if (v > 0 && predMode != O3DGC_SC3DMC_NO_PREDICTION)
+ {
+ for (unsigned long i = 0; i < dimIntArray; i++)
+ {
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ predResidual = bstream.ReadIntASCII(m_iterator);
+ }
+ else
+ {
+ predResidual = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
+ }
+ intArray[v*stride+i] = predResidual + intArray[(v-1)*stride+i];
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i\n", v*dimIntArray+i, predResidual);
+ fprintf(g_fileDebugSC3DMCDec, "%i \t %i\n", v*dimIntArray+i, predResidual);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ else
+ {
+ for (unsigned long i = 0; i < dimIntArray; i++)
+ {
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ predResidual = bstream.ReadUIntASCII(m_iterator);
+ }
+ else
+ {
+ predResidual = DecodeUIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
+ }
+ intArray[v*stride+i] = predResidual;
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i\n", v*dimIntArray+i, predResidual);
+ fprintf(g_fileDebugSC3DMCDec, "%i \t %i\n", v*dimIntArray+i, predResidual);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ }
+ m_iterator = iteratorPred;
+#ifdef DEBUG_VERBOSE
+ fflush(g_fileDebugSC3DMCDec);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode SC3DMCDecoder<T>::ProcessNormals(const IndexedFaceSet<T> & ifs)
+ {
+ const long nvert = (long) ifs.GetNNormal();
+ const unsigned long normalSize = ifs.GetNNormal() * 2;
+ if (m_normalsSize < normalSize)
+ {
+ delete [] m_normals;
+ m_normalsSize = normalSize;
+ m_normals = new Real [normalSize];
+ }
+ const AdjacencyInfo & v2T = m_triangleListDecoder.GetVertexToTriangle();
+ const T * const triangles = ifs.GetCoordIndex();
+ Vec3<long> p1, p2, p3, n0, nt;
+ long na0 = 0, nb0 = 0;
+ Real rna0, rnb0, norm0;
+ char ni0 = 0, ni1 = 0;
+ long a, b, c;
+ for (long v=0; v < nvert; ++v)
+ {
+ n0.X() = 0;
+ n0.Y() = 0;
+ n0.Z() = 0;
+ int u0 = v2T.Begin(v);
+ int u1 = v2T.End(v);
+ for (long u = u0; u < u1; u++)
+ {
+ long ta = v2T.GetNeighbor(u);
+ if (ta == -1)
+ {
+ break;
+ }
+ a = triangles[ta*3 + 0];
+ b = triangles[ta*3 + 1];
+ c = triangles[ta*3 + 2];
+ p1.X() = m_quantFloatArray[3*a];
+ p1.Y() = m_quantFloatArray[3*a+1];
+ p1.Z() = m_quantFloatArray[3*a+2];
+ p2.X() = m_quantFloatArray[3*b];
+ p2.Y() = m_quantFloatArray[3*b+1];
+ p2.Z() = m_quantFloatArray[3*b+2];
+ p3.X() = m_quantFloatArray[3*c];
+ p3.Y() = m_quantFloatArray[3*c+1];
+ p3.Z() = m_quantFloatArray[3*c+2];
+ nt = (p2-p1)^(p3-p1);
+ n0 += nt;
+ }
+ norm0 = (Real) n0.GetNorm();
+ if (norm0 == 0.0)
+ {
+ norm0 = 1.0;
+ }
+ SphereToCube(n0.X(), n0.Y(), n0.Z(), na0, nb0, ni0);
+
+
+ rna0 = na0 / norm0;
+ rnb0 = nb0 / norm0;
+ ni1 = ni0 + m_orientation[v];
+ m_orientation[v] = ni1;
+ if ( (ni1 >> 1) != (ni0 >> 1) )
+ {
+ rna0 = Real(0.0);
+ rnb0 = Real(0.0);
+ }
+ m_normals[2*v] = rna0;
+ m_normals[2*v+1] = rnb0;
+
+#ifdef DEBUG_VERBOSE1
+ printf("n0 \t %i \t %i \t %i \t %i (%f, %f)\n", v, n0.X(), n0.Y(), n0.Z(), rna0, rnb0);
+ fprintf(g_fileDebugSC3DMCDec, "n0 \t %i \t %i \t %i \t %i (%f, %f)\n", v, n0.X(), n0.Y(), n0.Z(), rna0, rnb0);
+#endif //DEBUG_VERBOSE
+
+ }
+ return O3DGC_OK;
+ }
+ template<class T>
+ O3DGCErrorCode SC3DMCDecoder<T>::DecodeFloatArray(Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minFloatArray,
+ const Real * const maxFloatArray,
+ unsigned long nQBits,
+ const IndexedFaceSet<T> & ifs,
+ O3DGCSC3DMCPredictionMode & predMode,
+ const BinaryStream & bstream)
+ {
+ assert(dimFloatArray < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
+ long predResidual;
+ SC3DMCPredictor m_neighbors [O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS];
+ Arithmetic_Codec acd;
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+ Adaptive_Data_Model mModelPreds(O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS+1);
+ unsigned long nPred;
+
+ const AdjacencyInfo & v2T = m_triangleListDecoder.GetVertexToTriangle();
+ const T * const triangles = ifs.GetCoordIndex();
+ const long nvert = (long) numFloatArray;
+ const unsigned long size = numFloatArray * dimFloatArray;
+ unsigned char * buffer = 0;
+ unsigned long start = m_iterator;
+ unsigned long streamSize = bstream.ReadUInt32(m_iterator, m_streamType); // bitsream size
+ unsigned char mask = bstream.ReadUChar(m_iterator, m_streamType);
+ O3DGCSC3DMCBinarization binarization = (O3DGCSC3DMCBinarization)((mask >> 4) & 7);
+ predMode = (O3DGCSC3DMCPredictionMode)(mask & 7);
+ streamSize -= (m_iterator - start);
+ unsigned long iteratorPred = m_iterator + streamSize;
+ unsigned int exp_k = 0;
+ unsigned int M = 0;
+ if (m_streamType != O3DGC_STREAM_TYPE_ASCII)
+ {
+ if (binarization != O3DGC_SC3DMC_BINARIZATION_AC_EGC)
+ {
+ return O3DGC_ERROR_CORRUPTED_STREAM;
+ }
+ bstream.GetBuffer(m_iterator, buffer);
+ m_iterator += streamSize;
+ acd.set_buffer(streamSize, buffer);
+ acd.start_decoder();
+ exp_k = acd.ExpGolombDecode(0, bModel0, bModel1);
+ M = acd.ExpGolombDecode(0, bModel0, bModel1);
+ }
+ else
+ {
+ if (binarization != O3DGC_SC3DMC_BINARIZATION_ASCII)
+ {
+ return O3DGC_ERROR_CORRUPTED_STREAM;
+ }
+ bstream.ReadUInt32(iteratorPred, m_streamType); // predictors bitsream size
+ }
+ Adaptive_Data_Model mModelValues(M+2);
+
+
+ if (predMode == O3DGC_SC3DMC_SURF_NORMALS_PREDICTION)
+ {
+ m_orientation.Allocate(size);
+ m_orientation.Clear();
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ for(unsigned long i = 0; i < numFloatArray; ++i)
+ {
+ m_orientation.PushBack((unsigned char) bstream.ReadIntASCII(m_iterator));
+ }
+ }
+ else
+ {
+ Adaptive_Data_Model dModel(12);
+ for(unsigned long i = 0; i < numFloatArray; ++i)
+ {
+ m_orientation.PushBack((unsigned char) UIntToInt(acd.decode(dModel)));
+ }
+ }
+ ProcessNormals(ifs);
+ dimFloatArray = 2;
+ }
+#ifdef DEBUG_VERBOSE
+ printf("FloatArray (%i, %i)\n", numFloatArray, dimFloatArray);
+ fprintf(g_fileDebugSC3DMCDec, "FloatArray (%i, %i)\n", numFloatArray, dimFloatArray);
+#endif //DEBUG_VERBOSE
+
+ if (m_quantFloatArraySize < size)
+ {
+ delete [] m_quantFloatArray;
+ m_quantFloatArraySize = size;
+ m_quantFloatArray = new long [size];
+ }
+ for (long v=0; v < nvert; ++v)
+ {
+ nPred = 0;
+ if ( v2T.GetNumNeighbors(v) > 0 &&
+ predMode != O3DGC_SC3DMC_NO_PREDICTION)
+ {
+ int u0 = v2T.Begin(v);
+ int u1 = v2T.End(v);
+ for (long u = u0; u < u1; u++)
+ {
+ long ta = v2T.GetNeighbor(u);
+ if (ta < 0)
+ {
+ break;
+ }
+ if (predMode == O3DGC_SC3DMC_PARALLELOGRAM_PREDICTION)
+ {
+ long a,b;
+ if ((long) triangles[ta*3] == v)
+ {
+ a = triangles[ta*3 + 1];
+ b = triangles[ta*3 + 2];
+ }
+ else if ((long)triangles[ta*3 + 1] == v)
+ {
+ a = triangles[ta*3 + 0];
+ b = triangles[ta*3 + 2];
+ }
+ else
+ {
+ a = triangles[ta*3 + 0];
+ b = triangles[ta*3 + 1];
+ }
+ if ( a < v && b < v)
+ {
+ int u0 = v2T.Begin(a);
+ int u1 = v2T.End(a);
+ for (long u = u0; u < u1; u++)
+ {
+ long tb = v2T.GetNeighbor(u);
+ if (tb < 0)
+ {
+ break;
+ }
+ long c = -1;
+ bool foundB = false;
+ for(long k = 0; k < 3; ++k)
+ {
+ long x = triangles[tb*3 + k];
+ if (x == b)
+ {
+ foundB = true;
+ }
+ if (x < v && x != a && x != b)
+ {
+ c = x;
+ }
+ }
+ if (c != -1 && foundB)
+ {
+ SC3DMCTriplet id = {min(a, b), max(a, b), -c-1};
+ unsigned long p = Insert(id, nPred, m_neighbors);
+ if (p != 0xFFFFFFFF)
+ {
+ for (unsigned long i = 0; i < dimFloatArray; i++)
+ {
+ m_neighbors[p].m_pred[i] = m_quantFloatArray[a*stride+i] +
+ m_quantFloatArray[b*stride+i] -
+ m_quantFloatArray[c*stride+i];
+ }
+ }
+ }
+ }
+ }
+ }
+ if ( predMode == O3DGC_SC3DMC_SURF_NORMALS_PREDICTION ||
+ predMode == O3DGC_SC3DMC_PARALLELOGRAM_PREDICTION ||
+ predMode == O3DGC_SC3DMC_DIFFERENTIAL_PREDICTION )
+ {
+ for(long k = 0; k < 3; ++k)
+ {
+ long w = triangles[ta*3 + k];
+ if ( w < v )
+ {
+ SC3DMCTriplet id = {-1, -1, w};
+ unsigned long p = Insert(id, nPred, m_neighbors);
+ if (p != 0xFFFFFFFF)
+ {
+ for (unsigned long i = 0; i < dimFloatArray; i++)
+ {
+ m_neighbors[p].m_pred[i] = m_quantFloatArray[w*stride+i];
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ if (nPred > 1)
+ {
+#ifdef DEBUG_VERBOSE1
+ printf("\t\t vm %i\n", v);
+ fprintf(g_fileDebugSC3DMCDec, "\t\t vm %i\n", v);
+ for (unsigned long p = 0; p < nPred; ++p)
+ {
+ printf("\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
+ fprintf(g_fileDebugSC3DMCDec, "\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
+ for (unsigned long i = 0; i < dimFloatArray; ++i)
+ {
+ printf("\t\t\t %i\n", m_neighbors[p].m_pred[i]);
+ fprintf(g_fileDebugSC3DMCDec, "\t\t\t %i\n", m_neighbors[p].m_pred[i]);
+ }
+ }
+#endif //DEBUG_VERBOSE
+ unsigned long bestPred;
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ bestPred = bstream.ReadUCharASCII(iteratorPred);
+ }
+ else
+ {
+ bestPred = acd.decode(mModelPreds);
+ }
+#ifdef DEBUG_VERBOSE1
+ printf("best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
+ fprintf(g_fileDebugSC3DMCDec, "best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
+#endif //DEBUG_VERBOSE
+ for (unsigned long i = 0; i < dimFloatArray; i++)
+ {
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ predResidual = bstream.ReadIntASCII(m_iterator);
+ }
+ else
+ {
+ predResidual = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
+ }
+ m_quantFloatArray[v*stride+i] = predResidual + m_neighbors[bestPred].m_pred[i];
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i \t [%i]\n", v*dimFloatArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
+ fprintf(g_fileDebugSC3DMCDec, "%i \t %i \t [%i]\n", v*dimFloatArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ else if (v > 0 && predMode != O3DGC_SC3DMC_NO_PREDICTION)
+ {
+ for (unsigned long i = 0; i < dimFloatArray; i++)
+ {
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ predResidual = bstream.ReadIntASCII(m_iterator);
+ }
+ else
+ {
+ predResidual = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
+ }
+ m_quantFloatArray[v*stride+i] = predResidual + m_quantFloatArray[(v-1)*stride+i];
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i\n", v*dimFloatArray+i, predResidual);
+ fprintf(g_fileDebugSC3DMCDec, "%i \t %i\n", v*dimFloatArray+i, predResidual);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ else
+ {
+ for (unsigned long i = 0; i < dimFloatArray; i++)
+ {
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ predResidual = bstream.ReadUIntASCII(m_iterator);
+ }
+ else
+ {
+ predResidual = DecodeUIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
+ }
+ m_quantFloatArray[v*stride+i] = predResidual;
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i\n", v*dimFloatArray+i, predResidual);
+ fprintf(g_fileDebugSC3DMCDec, "%i \t %i\n", v*dimFloatArray+i, predResidual);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ }
+ m_iterator = iteratorPred;
+ if (predMode == O3DGC_SC3DMC_SURF_NORMALS_PREDICTION)
+ {
+ const Real minNormal[2] = {(Real)(-2),(Real)(-2)};
+ const Real maxNormal[2] = {(Real)(2),(Real)(2)};
+ Real na1, nb1;
+ Real na0, nb0;
+ char ni1;
+ IQuantizeFloatArray(floatArray, numFloatArray, dimFloatArray, stride, minNormal, maxNormal, nQBits+1);
+ for (long v=0; v < nvert; ++v)
+ {
+ na0 = m_normals[2*v];
+ nb0 = m_normals[2*v+1];
+ na1 = floatArray[stride*v] + na0;
+ nb1 = floatArray[stride*v+1] + nb0;
+ ni1 = m_orientation[v];
+
+ CubeToSphere(na1, nb1, ni1,
+ floatArray[stride*v],
+ floatArray[stride*v+1],
+ floatArray[stride*v+2]);
+
+#ifdef DEBUG_VERBOSE1
+ printf("normal \t %i \t %f \t %f \t %f \t (%i, %f, %f) \t (%f, %f)\n",
+ v,
+ floatArray[stride*v],
+ floatArray[stride*v+1],
+ floatArray[stride*v+2],
+ ni1, na1, nb1,
+ na0, nb0);
+ fprintf(g_fileDebugSC3DMCDec, "normal \t %i \t %f \t %f \t %f \t (%i, %f, %f) \t (%f, %f)\n",
+ v,
+ floatArray[stride*v],
+ floatArray[stride*v+1],
+ floatArray[stride*v+2],
+ ni1, na1, nb1,
+ na0, nb0);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ else
+ {
+ IQuantizeFloatArray(floatArray, numFloatArray, dimFloatArray, stride, minFloatArray, maxFloatArray, nQBits);
+ }
+#ifdef DEBUG_VERBOSE
+ fflush(g_fileDebugSC3DMCDec);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+ template<class T>
+ O3DGCErrorCode SC3DMCDecoder<T>::IQuantizeFloatArray(Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minFloatArray,
+ const Real * const maxFloatArray,
+ unsigned long nQBits)
+ {
+
+ Real idelta[O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES];
+ Real r;
+ for(unsigned long d = 0; d < dimFloatArray; d++)
+ {
+ r = maxFloatArray[d] - minFloatArray[d];
+ if (r > 0.0f)
+ {
+ idelta[d] = r/(float)((1 << nQBits) - 1);
+ }
+ else
+ {
+ idelta[d] = 1.0f;
+ }
+ }
+ for(unsigned long v = 0; v < numFloatArray; ++v)
+ {
+ for(unsigned long d = 0; d < dimFloatArray; ++d) {
+ floatArray[v * stride + d] = m_quantFloatArray[v * stride + d] * idelta[d] + minFloatArray[d];
+ }
+ }
+ return O3DGC_OK;
+ }
+} // namespace o3dgc
+
+#ifdef _MSC_VER
+# pragma warning( pop )
+#endif // _MSC_VER
+
+#endif // O3DGC_SC3DMC_DECODER_INL
+
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h
new file mode 100644
index 0000000..5f3db96
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncodeParams.h
@@ -0,0 +1,140 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_SC3DMC_ENCODE_PARAMS_H
+#define O3DGC_SC3DMC_ENCODE_PARAMS_H
+
+#include "o3dgcCommon.h"
+
+namespace o3dgc
+{
+ class SC3DMCEncodeParams
+ {
+ public:
+ //! Constructor.
+ SC3DMCEncodeParams(void)
+ {
+ memset(this, 0, sizeof(SC3DMCEncodeParams));
+ m_encodeMode = O3DGC_SC3DMC_ENCODE_MODE_TFAN;
+ m_streamTypeMode = O3DGC_STREAM_TYPE_ASCII;
+ m_coordQuantBits = 14;
+ m_normalQuantBits = 8;
+ m_coordPredMode = O3DGC_SC3DMC_PARALLELOGRAM_PREDICTION;
+ m_normalPredMode = O3DGC_SC3DMC_SURF_NORMALS_PREDICTION;
+ for(unsigned long a = 0; a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES; ++a)
+ {
+ m_floatAttributePredMode[a] = O3DGC_SC3DMC_DIFFERENTIAL_PREDICTION;
+ }
+ for(unsigned long a = 0; a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES; ++a)
+ {
+ m_intAttributePredMode[a] = O3DGC_SC3DMC_NO_PREDICTION;
+ }
+ };
+ //! Destructor.
+ ~SC3DMCEncodeParams(void) {};
+
+ O3DGCStreamType GetStreamType() const { return m_streamTypeMode;}
+ O3DGCSC3DMCEncodingMode GetEncodeMode() const { return m_encodeMode;}
+
+ unsigned long GetNumFloatAttributes() const { return m_numFloatAttributes;}
+ unsigned long GetNumIntAttributes() const { return m_numIntAttributes;}
+ unsigned long GetCoordQuantBits() const { return m_coordQuantBits;}
+ unsigned long GetNormalQuantBits() const { return m_normalQuantBits;}
+ unsigned long GetFloatAttributeQuantBits(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ return m_floatAttributeQuantBits[a];
+ }
+ O3DGCSC3DMCPredictionMode GetCoordPredMode() const { return m_coordPredMode; }
+ O3DGCSC3DMCPredictionMode GetNormalPredMode() const { return m_normalPredMode; }
+ O3DGCSC3DMCPredictionMode GetFloatAttributePredMode(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ return m_floatAttributePredMode[a];
+ }
+ O3DGCSC3DMCPredictionMode GetIntAttributePredMode(unsigned long a) const
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ return m_intAttributePredMode[a];
+ }
+ O3DGCSC3DMCPredictionMode & GetCoordPredMode() { return m_coordPredMode; }
+ O3DGCSC3DMCPredictionMode & GetNormalPredMode() { return m_normalPredMode; }
+ O3DGCSC3DMCPredictionMode & GetFloatAttributePredMode(unsigned long a)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ return m_floatAttributePredMode[a];
+ }
+ O3DGCSC3DMCPredictionMode & GetIntAttributePredMode(unsigned long a)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ return m_intAttributePredMode[a];
+ }
+ void SetStreamType(O3DGCStreamType streamTypeMode) { m_streamTypeMode = streamTypeMode;}
+ void SetEncodeMode(O3DGCSC3DMCEncodingMode encodeMode) { m_encodeMode = encodeMode;}
+ void SetNumFloatAttributes(unsigned long numFloatAttributes)
+ {
+ assert(numFloatAttributes < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ m_numFloatAttributes = numFloatAttributes;
+ }
+ void SetNumIntAttributes (unsigned long numIntAttributes)
+ {
+ assert(numIntAttributes < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ m_numIntAttributes = numIntAttributes;
+ }
+ void SetCoordQuantBits (unsigned int coordQuantBits ) { m_coordQuantBits = coordQuantBits ; }
+ void SetNormalQuantBits (unsigned int normalQuantBits ) { m_normalQuantBits = normalQuantBits ; }
+ void SetFloatAttributeQuantBits(unsigned long a, unsigned long q)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ m_floatAttributeQuantBits[a] = q;
+ }
+ void SetCoordPredMode (O3DGCSC3DMCPredictionMode coordPredMode ) { m_coordPredMode = coordPredMode ; }
+ void SetNormalPredMode (O3DGCSC3DMCPredictionMode normalPredMode ) { m_normalPredMode = normalPredMode ; }
+ void SetFloatAttributePredMode(unsigned long a, O3DGCSC3DMCPredictionMode p)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES);
+ m_floatAttributePredMode[a] = p;
+ }
+ void SetIntAttributePredMode(unsigned long a, O3DGCSC3DMCPredictionMode p)
+ {
+ assert(a < O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES);
+ m_intAttributePredMode[a] = p;
+ }
+ private:
+ unsigned long m_numFloatAttributes;
+ unsigned long m_numIntAttributes;
+ unsigned long m_coordQuantBits;
+ unsigned long m_normalQuantBits;
+ unsigned long m_floatAttributeQuantBits[O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES];
+
+ O3DGCSC3DMCPredictionMode m_coordPredMode;
+ O3DGCSC3DMCPredictionMode m_normalPredMode;
+ O3DGCSC3DMCPredictionMode m_floatAttributePredMode[O3DGC_SC3DMC_MAX_NUM_FLOAT_ATTRIBUTES];
+ O3DGCSC3DMCPredictionMode m_intAttributePredMode [O3DGC_SC3DMC_MAX_NUM_INT_ATTRIBUTES];
+ O3DGCStreamType m_streamTypeMode;
+ O3DGCSC3DMCEncodingMode m_encodeMode;
+ };
+}
+#endif // O3DGC_SC3DMC_ENCODE_PARAMS_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncoder.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncoder.h
new file mode 100644
index 0000000..9c4e950
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncoder.h
@@ -0,0 +1,116 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_SC3DMC_ENCODER_H
+#define O3DGC_SC3DMC_ENCODER_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcBinaryStream.h"
+#include "o3dgcIndexedFaceSet.h"
+#include "o3dgcSC3DMCEncodeParams.h"
+#include "o3dgcTriangleListEncoder.h"
+
+namespace o3dgc
+{
+ //!
+ template<class T>
+ class SC3DMCEncoder
+ {
+ public:
+ //! Constructor.
+ SC3DMCEncoder(void)
+ {
+ m_posSize = 0;
+ m_quantFloatArray = 0;
+ m_quantFloatArraySize = 0;
+ m_sizeBufferAC = 0;
+ m_bufferAC = 0;
+ m_normals = 0;
+ m_normalsSize = 0;
+ m_streamType = O3DGC_STREAM_TYPE_UNKOWN;
+ };
+ //! Destructor.
+ ~SC3DMCEncoder(void)
+ {
+ delete [] m_normals;
+ delete [] m_quantFloatArray;
+ delete [] m_bufferAC;
+ }
+ //!
+ O3DGCErrorCode Encode(const SC3DMCEncodeParams & params,
+ const IndexedFaceSet<T> & ifs,
+ BinaryStream & bstream);
+ const SC3DMCStats & GetStats() const { return m_stats;}
+
+ private:
+ O3DGCErrorCode EncodeHeader(const SC3DMCEncodeParams & params,
+ const IndexedFaceSet<T> & ifs,
+ BinaryStream & bstream);
+ O3DGCErrorCode EncodePayload(const SC3DMCEncodeParams & params,
+ const IndexedFaceSet<T> & ifs,
+ BinaryStream & bstream);
+ O3DGCErrorCode EncodeFloatArray(const Real * const floatArray,
+ unsigned long numfloatArray,
+ unsigned long dimfloatArray,
+ unsigned long stride,
+ const Real * const minfloatArray,
+ const Real * const maxfloatArray,
+ unsigned long nQBits,
+ const IndexedFaceSet<T> & ifs,
+ O3DGCSC3DMCPredictionMode predMode,
+ BinaryStream & bstream);
+ O3DGCErrorCode QuantizeFloatArray(const Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minfloatArray,
+ const Real * const maxfloatArray,
+ unsigned long nQBits);
+ O3DGCErrorCode EncodeIntArray(const long * const intArray,
+ unsigned long numIntArray,
+ unsigned long dimIntArray,
+ unsigned long stride,
+ const IndexedFaceSet<T> & ifs,
+ O3DGCSC3DMCPredictionMode predMode,
+ BinaryStream & bstream);
+ O3DGCErrorCode ProcessNormals(const IndexedFaceSet<T> & ifs);
+ TriangleListEncoder<T> m_triangleListEncoder;
+ long * m_quantFloatArray;
+ unsigned long m_posSize;
+ unsigned long m_quantFloatArraySize;
+ unsigned char * m_bufferAC;
+ unsigned long m_sizeBufferAC;
+ SC3DMCPredictor m_neighbors [O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS];
+ unsigned long m_freqSymbols[O3DGC_SC3DMC_MAX_PREDICTION_SYMBOLS];
+ unsigned long m_freqPreds [O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS];
+ Vector<long> m_predictors;
+ Real * m_normals;
+ unsigned long m_normalsSize;
+ SC3DMCStats m_stats;
+ O3DGCStreamType m_streamType;
+ };
+}
+#include "o3dgcSC3DMCEncoder.inl" // template implementation
+#endif // O3DGC_SC3DMC_ENCODER_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncoder.inl b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncoder.inl
new file mode 100644
index 0000000..ca1e0ea
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcSC3DMCEncoder.inl
@@ -0,0 +1,936 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_SC3DMC_ENCODER_INL
+#define O3DGC_SC3DMC_ENCODER_INL
+
+#include "o3dgcArithmeticCodec.h"
+#include "o3dgcTimer.h"
+#include "o3dgcVector.h"
+#include "o3dgcBinaryStream.h"
+#include "o3dgcCommon.h"
+
+//#define DEBUG_VERBOSE
+
+#ifdef _MSC_VER
+# pragma warning(push)
+# pragma warning(disable : 4456)
+#endif // _MSC_VER
+
+namespace o3dgc
+{
+#ifdef DEBUG_VERBOSE
+ FILE * g_fileDebugSC3DMCEnc = NULL;
+#endif //DEBUG_VERBOSE
+
+ template <class T>
+ O3DGCErrorCode SC3DMCEncoder<T>::Encode(const SC3DMCEncodeParams & params,
+ const IndexedFaceSet<T> & ifs,
+ BinaryStream & bstream)
+ {
+ // Encode header
+ unsigned long start = bstream.GetSize();
+ EncodeHeader(params, ifs, bstream);
+ // Encode payload
+ EncodePayload(params, ifs, bstream);
+ bstream.WriteUInt32(m_posSize, bstream.GetSize() - start, m_streamType);
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode SC3DMCEncoder<T>::EncodeHeader(const SC3DMCEncodeParams & params,
+ const IndexedFaceSet<T> & ifs,
+ BinaryStream & bstream)
+ {
+ m_streamType = params.GetStreamType();
+ bstream.WriteUInt32(O3DGC_SC3DMC_START_CODE, m_streamType);
+ m_posSize = bstream.GetSize();
+ bstream.WriteUInt32(0, m_streamType); // to be filled later
+
+ bstream.WriteUChar(O3DGC_SC3DMC_ENCODE_MODE_TFAN, m_streamType);
+ bstream.WriteFloat32((float)ifs.GetCreaseAngle(), m_streamType);
+
+ unsigned char mask = 0;
+ bool markerBit0 = false;
+ bool markerBit1 = false;
+ bool markerBit2 = false;
+ bool markerBit3 = false;
+
+ mask += (ifs.GetCCW() );
+ mask += (ifs.GetSolid() << 1);
+ mask += (ifs.GetConvex() << 2);
+ mask += (ifs.GetIsTriangularMesh() << 3);
+ mask += (markerBit0 << 4);
+ mask += (markerBit1 << 5);
+ mask += (markerBit2 << 6);
+ mask += (markerBit3 << 7);
+
+ bstream.WriteUChar(mask, m_streamType);
+
+ bstream.WriteUInt32(ifs.GetNCoord(), m_streamType);
+ bstream.WriteUInt32(ifs.GetNNormal(), m_streamType);
+ bstream.WriteUInt32(ifs.GetNumFloatAttributes(), m_streamType);
+ bstream.WriteUInt32(ifs.GetNumIntAttributes(), m_streamType);
+
+ if (ifs.GetNCoord() > 0)
+ {
+ bstream.WriteUInt32(ifs.GetNCoordIndex(), m_streamType);
+ for(int j=0 ; j<3 ; ++j)
+ {
+ bstream.WriteFloat32((float) ifs.GetCoordMin(j), m_streamType);
+ bstream.WriteFloat32((float) ifs.GetCoordMax(j), m_streamType);
+ }
+ bstream.WriteUChar((unsigned char) params.GetCoordQuantBits(), m_streamType);
+ }
+ if (ifs.GetNNormal() > 0)
+ {
+ bstream.WriteUInt32(0, m_streamType);
+ for(int j=0 ; j<3 ; ++j)
+ {
+ bstream.WriteFloat32((float) ifs.GetNormalMin(j), m_streamType);
+ bstream.WriteFloat32((float) ifs.GetNormalMax(j), m_streamType);
+ }
+ bstream.WriteUChar(true, m_streamType); //(unsigned char) ifs.GetNormalPerVertex()
+ bstream.WriteUChar((unsigned char) params.GetNormalQuantBits(), m_streamType);
+ }
+ for(unsigned long a = 0; a < ifs.GetNumFloatAttributes(); ++a)
+ {
+ bstream.WriteUInt32(ifs.GetNFloatAttribute(a), m_streamType);
+ if (ifs.GetNFloatAttribute(a) > 0)
+ {
+ assert(ifs.GetFloatAttributeDim(a) < (unsigned long) O3DGC_MAX_UCHAR8);
+ bstream.WriteUInt32(0, m_streamType);
+ unsigned char d = (unsigned char) ifs.GetFloatAttributeDim(a);
+ bstream.WriteUChar(d, m_streamType);
+ for(unsigned char j = 0 ; j < d ; ++j)
+ {
+ bstream.WriteFloat32((float) ifs.GetFloatAttributeMin(a, j), m_streamType);
+ bstream.WriteFloat32((float) ifs.GetFloatAttributeMax(a, j), m_streamType);
+ }
+ bstream.WriteUChar(true, m_streamType); //(unsigned char) ifs.GetFloatAttributePerVertex(a)
+ bstream.WriteUChar((unsigned char) ifs.GetFloatAttributeType(a), m_streamType);
+ bstream.WriteUChar((unsigned char) params.GetFloatAttributeQuantBits(a), m_streamType);
+ }
+ }
+ for(unsigned long a = 0; a < ifs.GetNumIntAttributes(); ++a)
+ {
+ bstream.WriteUInt32(ifs.GetNIntAttribute(a), m_streamType);
+ if (ifs.GetNIntAttribute(a) > 0)
+ {
+ assert(ifs.GetFloatAttributeDim(a) < (unsigned long) O3DGC_MAX_UCHAR8);
+ bstream.WriteUInt32(0, m_streamType);
+ bstream.WriteUChar((unsigned char) ifs.GetIntAttributeDim(a), m_streamType);
+ bstream.WriteUChar(true, m_streamType); // (unsigned char) ifs.GetIntAttributePerVertex(a)
+ bstream.WriteUChar((unsigned char) ifs.GetIntAttributeType(a), m_streamType);
+ }
+ }
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode SC3DMCEncoder<T>::QuantizeFloatArray(const Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minFloatArray,
+ const Real * const maxFloatArray,
+ unsigned long nQBits)
+ {
+ const unsigned long size = numFloatArray * dimFloatArray;
+ Real delta[O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES];
+ Real r;
+ for(unsigned long d = 0; d < dimFloatArray; d++)
+ {
+ r = maxFloatArray[d] - minFloatArray[d];
+ if (r > 0.0f)
+ {
+ delta[d] = (float)((1 << nQBits) - 1) / r;
+ }
+ else
+ {
+ delta[d] = 1.0f;
+ }
+ }
+ if (m_quantFloatArraySize < size)
+ {
+ delete [] m_quantFloatArray;
+ m_quantFloatArraySize = size;
+ m_quantFloatArray = new long [size];
+ }
+ for(unsigned long v = 0; v < numFloatArray; ++v)
+ {
+ for(unsigned long d = 0; d < dimFloatArray; ++d)
+ {
+ m_quantFloatArray[v * stride + d] = (long)((floatArray[v * stride + d]-minFloatArray[d]) * delta[d] + 0.5f);
+ }
+ }
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode SC3DMCEncoder<T>::EncodeFloatArray(const Real * const floatArray,
+ unsigned long numFloatArray,
+ unsigned long dimFloatArray,
+ unsigned long stride,
+ const Real * const minFloatArray,
+ const Real * const maxFloatArray,
+ unsigned long nQBits,
+ const IndexedFaceSet<T> & ifs,
+ O3DGCSC3DMCPredictionMode predMode,
+ BinaryStream & bstream)
+ {
+ assert(dimFloatArray < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
+ long predResidual, v, uPredResidual;
+ unsigned long nPred;
+ Arithmetic_Codec ace;
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+
+ const AdjacencyInfo & v2T = m_triangleListEncoder.GetVertexToTriangle();
+ const long * const vmap = m_triangleListEncoder.GetVMap();
+ const long * const invVMap = m_triangleListEncoder.GetInvVMap();
+ const T * const triangles = ifs.GetCoordIndex();
+ const long nvert = (long) numFloatArray;
+ unsigned long start = bstream.GetSize();
+ unsigned char mask = predMode & 7;
+ const unsigned long M = O3DGC_SC3DMC_MAX_PREDICTION_SYMBOLS - 1;
+ unsigned long nSymbols = O3DGC_SC3DMC_MAX_PREDICTION_SYMBOLS;
+ unsigned long nPredictors = O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS;
+
+
+ Adaptive_Data_Model mModelValues(M+2);
+ Adaptive_Data_Model mModelPreds(O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS+1);
+
+ memset(m_freqSymbols, 0, sizeof(unsigned long) * O3DGC_SC3DMC_MAX_PREDICTION_SYMBOLS);
+ memset(m_freqPreds , 0, sizeof(unsigned long) * O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS);
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ mask += (O3DGC_SC3DMC_BINARIZATION_ASCII & 7)<<4;
+ m_predictors.Allocate(nvert);
+ m_predictors.Clear();
+ }
+ else
+ {
+ mask += (O3DGC_SC3DMC_BINARIZATION_AC_EGC & 7)<<4;
+ const unsigned int NMAX = numFloatArray * dimFloatArray * 8 + 100;
+ if ( m_sizeBufferAC < NMAX )
+ {
+ delete [] m_bufferAC;
+ m_sizeBufferAC = NMAX;
+ m_bufferAC = new unsigned char [m_sizeBufferAC];
+ }
+ ace.set_buffer(NMAX, m_bufferAC);
+ ace.start_encoder();
+ ace.ExpGolombEncode(0, 0, bModel0, bModel1);
+ ace.ExpGolombEncode(M, 0, bModel0, bModel1);
+ }
+ bstream.WriteUInt32(0, m_streamType);
+ bstream.WriteUChar(mask, m_streamType);
+
+#ifdef DEBUG_VERBOSE
+ printf("FloatArray (%i, %i)\n", numFloatArray, dimFloatArray);
+ fprintf(g_fileDebugSC3DMCEnc, "FloatArray (%i, %i)\n", numFloatArray, dimFloatArray);
+#endif //DEBUG_VERBOSE
+
+ if (predMode == O3DGC_SC3DMC_SURF_NORMALS_PREDICTION)
+ {
+ const Real curMinFloatArray[2] = {(Real)(-2.0),(Real)(-2.0)};
+ const Real curMaxFloatArray[2] = {(Real)(2.0),(Real)(2.0)};
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ for(unsigned long i = 0; i < numFloatArray; ++i)
+ {
+ bstream.WriteIntASCII(m_predictors[i]);
+ }
+ }
+ else
+ {
+ Adaptive_Data_Model dModel(12);
+ for(unsigned long i = 0; i < numFloatArray; ++i)
+ {
+ ace.encode(IntToUInt(m_predictors[i]), dModel);
+ }
+ }
+ QuantizeFloatArray(floatArray, numFloatArray, dimFloatArray, stride, curMinFloatArray, curMaxFloatArray, nQBits + 1);
+ }
+ else
+ {
+ QuantizeFloatArray(floatArray, numFloatArray, dimFloatArray, stride, minFloatArray, maxFloatArray, nQBits);
+ }
+
+ for (long vm=0; vm < nvert; ++vm)
+ {
+ nPred = 0;
+ v = invVMap[vm];
+ assert( v >= 0 && v < nvert);
+ if ( v2T.GetNumNeighbors(v) > 0 &&
+ predMode != O3DGC_SC3DMC_NO_PREDICTION)
+ {
+ int u0 = v2T.Begin(v);
+ int u1 = v2T.End(v);
+ for (long u = u0; u < u1; u++)
+ {
+ long ta = v2T.GetNeighbor(u);
+ if ( predMode == O3DGC_SC3DMC_PARALLELOGRAM_PREDICTION )
+ {
+ long a,b;
+ if ((long) triangles[ta*3] == v)
+ {
+ a = triangles[ta*3 + 1];
+ b = triangles[ta*3 + 2];
+ }
+ else if ((long) triangles[ta*3 + 1] == v)
+ {
+ a = triangles[ta*3 + 0];
+ b = triangles[ta*3 + 2];
+ }
+ else
+ {
+ a = triangles[ta*3 + 0];
+ b = triangles[ta*3 + 1];
+ }
+ if ( vmap[a] < vm && vmap[b] < vm)
+ {
+ int u0 = v2T.Begin(a);
+ int u1 = v2T.End(a);
+ for (long u = u0; u < u1; u++)
+ {
+ long tb = v2T.GetNeighbor(u);
+ long c = -1;
+ bool foundB = false;
+ for(long k = 0; k < 3; ++k)
+ {
+ long x = triangles[tb*3 + k];
+ if (x == b)
+ {
+ foundB = true;
+ }
+ if (vmap[x] < vm && x != a && x != b)
+ {
+ c = x;
+ }
+ }
+ if (c != -1 && foundB)
+ {
+ SC3DMCTriplet id = {min(vmap[a], vmap[b]), max(vmap[a], vmap[b]), -vmap[c]-1};
+ unsigned long p = Insert(id, nPred, m_neighbors);
+ if (p != 0xFFFFFFFF)
+ {
+ for (unsigned long i = 0; i < dimFloatArray; i++)
+ {
+ m_neighbors[p].m_pred[i] = m_quantFloatArray[a*stride+i] +
+ m_quantFloatArray[b*stride+i] -
+ m_quantFloatArray[c*stride+i];
+ }
+ }
+ }
+ }
+ }
+ }
+ if ( predMode == O3DGC_SC3DMC_SURF_NORMALS_PREDICTION ||
+ predMode == O3DGC_SC3DMC_PARALLELOGRAM_PREDICTION ||
+ predMode == O3DGC_SC3DMC_DIFFERENTIAL_PREDICTION )
+ {
+ for(long k = 0; k < 3; ++k)
+ {
+ long w = triangles[ta*3 + k];
+ if ( vmap[w] < vm )
+ {
+ SC3DMCTriplet id = {-1, -1, vmap[w]};
+ unsigned long p = Insert(id, nPred, m_neighbors);
+ if (p != 0xFFFFFFFF)
+ {
+ for (unsigned long i = 0; i < dimFloatArray; i++)
+ {
+ m_neighbors[p].m_pred[i] = m_quantFloatArray[w*stride+i];
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ if (nPred > 1)
+ {
+ // find best predictor
+ unsigned long bestPred = 0xFFFFFFFF;
+ double bestCost = O3DGC_MAX_DOUBLE;
+ double cost;
+#ifdef DEBUG_VERBOSE1
+ printf("\t\t vm %i\n", vm);
+ fprintf(g_fileDebugSC3DMCEnc, "\t\t vm %i\n", vm);
+#endif //DEBUG_VERBOSE
+
+ for (unsigned long p = 0; p < nPred; ++p)
+ {
+#ifdef DEBUG_VERBOSE1
+ printf("\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
+ fprintf(g_fileDebugSC3DMCEnc, "\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
+#endif //DEBUG_VERBOSE
+ cost = -log2((m_freqPreds[p]+1.0) / nPredictors );
+ for (unsigned long i = 0; i < dimFloatArray; ++i)
+ {
+#ifdef DEBUG_VERBOSE1
+ printf("\t\t\t %i\n", m_neighbors[p].m_pred[i]);
+ fprintf(g_fileDebugSC3DMCEnc, "\t\t\t %i\n", m_neighbors[p].m_pred[i]);
+#endif //DEBUG_VERBOSE
+
+ predResidual = (long) IntToUInt(m_quantFloatArray[v*stride+i] - m_neighbors[p].m_pred[i]);
+ if (predResidual < (long) M)
+ {
+ cost += -log2((m_freqSymbols[predResidual]+1.0) / nSymbols );
+ }
+ else
+ {
+ cost += -log2((m_freqSymbols[M] + 1.0) / nSymbols ) + log2((double) (predResidual-M));
+ }
+ }
+ if (cost < bestCost)
+ {
+ bestCost = cost;
+ bestPred = p;
+ }
+ }
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ m_predictors.PushBack((unsigned char) bestPred);
+ }
+ else
+ {
+ ace.encode(bestPred, mModelPreds);
+ }
+#ifdef DEBUG_VERBOSE1
+ printf("best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
+ fprintf(g_fileDebugSC3DMCEnc, "best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
+#endif //DEBUG_VERBOSE
+ // use best predictor
+ for (unsigned long i = 0; i < dimFloatArray; ++i)
+ {
+ predResidual = m_quantFloatArray[v*stride+i] - m_neighbors[bestPred].m_pred[i];
+ uPredResidual = IntToUInt(predResidual);
+ ++m_freqSymbols[(uPredResidual < (long) M)? uPredResidual : M];
+
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i \t [%i]\n", vm*dimFloatArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
+ fprintf(g_fileDebugSC3DMCEnc, "%i \t %i \t [%i]\n", vm*dimFloatArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
+#endif //DEBUG_VERBOSE
+
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ bstream.WriteIntASCII(predResidual);
+ }
+ else
+ {
+ EncodeIntACEGC(predResidual, ace, mModelValues, bModel0, bModel1, M);
+ }
+ }
+ ++m_freqPreds[bestPred];
+ nSymbols += dimFloatArray;
+ ++nPredictors;
+ }
+ else if ( vm > 0 && predMode != O3DGC_SC3DMC_NO_PREDICTION)
+ {
+ long prev = invVMap[vm-1];
+ for (unsigned long i = 0; i < dimFloatArray; i++)
+ {
+ predResidual = m_quantFloatArray[v*stride+i] - m_quantFloatArray[prev*stride+i];
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ bstream.WriteIntASCII(predResidual);
+ }
+ else
+ {
+ EncodeIntACEGC(predResidual, ace, mModelValues, bModel0, bModel1, M);
+ }
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i\n", vm*dimFloatArray+i, predResidual);
+ fprintf(g_fileDebugSC3DMCEnc, "%i \t %i\n", vm*dimFloatArray+i, predResidual);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ else
+ {
+ for (unsigned long i = 0; i < dimFloatArray; i++)
+ {
+ predResidual = m_quantFloatArray[v*stride+i];
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ bstream.WriteUIntASCII(predResidual);
+ }
+ else
+ {
+ EncodeUIntACEGC(predResidual, ace, mModelValues, bModel0, bModel1, M);
+ }
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i\n", vm*dimFloatArray+i, predResidual);
+ fprintf(g_fileDebugSC3DMCEnc, "%i \t %i\n", vm*dimFloatArray+i, predResidual);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ }
+ if (m_streamType != O3DGC_STREAM_TYPE_ASCII)
+ {
+ unsigned long encodedBytes = ace.stop_encoder();
+ for(unsigned long i = 0; i < encodedBytes; ++i)
+ {
+ bstream.WriteUChar8Bin(m_bufferAC[i]);
+ }
+ }
+ bstream.WriteUInt32(start, bstream.GetSize() - start, m_streamType);
+
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ unsigned long start = bstream.GetSize();
+ bstream.WriteUInt32ASCII(0);
+ const unsigned long size = m_predictors.GetSize();
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ bstream.WriteUCharASCII((unsigned char) m_predictors[i]);
+ }
+ bstream.WriteUInt32ASCII(start, bstream.GetSize() - start);
+ }
+#ifdef DEBUG_VERBOSE
+ fflush(g_fileDebugSC3DMCEnc);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+
+ template <class T>
+ O3DGCErrorCode SC3DMCEncoder<T>::EncodeIntArray(const long * const intArray,
+ unsigned long numIntArray,
+ unsigned long dimIntArray,
+ unsigned long stride,
+ const IndexedFaceSet<T> & ifs,
+ O3DGCSC3DMCPredictionMode predMode,
+ BinaryStream & bstream)
+ {
+ assert(dimIntArray < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
+ long predResidual, v, uPredResidual;
+ unsigned long nPred;
+ Arithmetic_Codec ace;
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+
+ const AdjacencyInfo & v2T = m_triangleListEncoder.GetVertexToTriangle();
+ const long * const vmap = m_triangleListEncoder.GetVMap();
+ const long * const invVMap = m_triangleListEncoder.GetInvVMap();
+ const T * const triangles = ifs.GetCoordIndex();
+ const long nvert = (long) numIntArray;
+ unsigned long start = bstream.GetSize();
+ unsigned char mask = predMode & 7;
+ const unsigned long M = O3DGC_SC3DMC_MAX_PREDICTION_SYMBOLS - 1;
+ unsigned long nSymbols = O3DGC_SC3DMC_MAX_PREDICTION_SYMBOLS;
+ unsigned long nPredictors = O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS;
+
+
+ Adaptive_Data_Model mModelValues(M+2);
+ Adaptive_Data_Model mModelPreds(O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS+1);
+
+ memset(m_freqSymbols, 0, sizeof(unsigned long) * O3DGC_SC3DMC_MAX_PREDICTION_SYMBOLS);
+ memset(m_freqPreds , 0, sizeof(unsigned long) * O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS);
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ mask += (O3DGC_SC3DMC_BINARIZATION_ASCII & 7)<<4;
+ m_predictors.Allocate(nvert);
+ m_predictors.Clear();
+ }
+ else
+ {
+ mask += (O3DGC_SC3DMC_BINARIZATION_AC_EGC & 7)<<4;
+ const unsigned int NMAX = numIntArray * dimIntArray * 8 + 100;
+ if ( m_sizeBufferAC < NMAX )
+ {
+ delete [] m_bufferAC;
+ m_sizeBufferAC = NMAX;
+ m_bufferAC = new unsigned char [m_sizeBufferAC];
+ }
+ ace.set_buffer(NMAX, m_bufferAC);
+ ace.start_encoder();
+ ace.ExpGolombEncode(0, 0, bModel0, bModel1);
+ ace.ExpGolombEncode(M, 0, bModel0, bModel1);
+ }
+ bstream.WriteUInt32(0, m_streamType);
+ bstream.WriteUChar(mask, m_streamType);
+
+#ifdef DEBUG_VERBOSE
+ printf("IntArray (%i, %i)\n", numIntArray, dimIntArray);
+ fprintf(g_fileDebugSC3DMCEnc, "IntArray (%i, %i)\n", numIntArray, dimIntArray);
+#endif //DEBUG_VERBOSE
+
+ for (long vm=0; vm < nvert; ++vm)
+ {
+ nPred = 0;
+ v = invVMap[vm];
+ assert( v >= 0 && v < nvert);
+ if ( v2T.GetNumNeighbors(v) > 0 &&
+ predMode != O3DGC_SC3DMC_NO_PREDICTION)
+ {
+ int u0 = v2T.Begin(v);
+ int u1 = v2T.End(v);
+ for (long u = u0; u < u1; u++)
+ {
+ long ta = v2T.GetNeighbor(u);
+ for(long k = 0; k < 3; ++k)
+ {
+ long w = triangles[ta*3 + k];
+ if ( vmap[w] < vm )
+ {
+ SC3DMCTriplet id = {-1, -1, vmap[w]};
+ unsigned long p = Insert(id, nPred, m_neighbors);
+ if (p != 0xFFFFFFFF)
+ {
+ for (unsigned long i = 0; i < dimIntArray; i++)
+ {
+ m_neighbors[p].m_pred[i] = intArray[w*stride+i];
+ }
+ }
+ }
+ }
+ }
+ }
+ if (nPred > 1)
+ {
+ // find best predictor
+ unsigned long bestPred = 0xFFFFFFFF;
+ double bestCost = O3DGC_MAX_DOUBLE;
+ double cost;
+#ifdef DEBUG_VERBOSE1
+ printf("\t\t vm %i\n", vm);
+ fprintf(g_fileDebugSC3DMCEnc, "\t\t vm %i\n", vm);
+#endif //DEBUG_VERBOSE
+
+ for (unsigned long p = 0; p < nPred; ++p)
+ {
+#ifdef DEBUG_VERBOSE1
+ printf("\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
+ fprintf(g_fileDebugSC3DMCEnc, "\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
+#endif //DEBUG_VERBOSE
+ cost = -log2((m_freqPreds[p]+1.0) / nPredictors );
+ for (unsigned long i = 0; i < dimIntArray; ++i)
+ {
+#ifdef DEBUG_VERBOSE1
+ printf("\t\t\t %i\n", m_neighbors[p].m_pred[i]);
+ fprintf(g_fileDebugSC3DMCEnc, "\t\t\t %i\n", m_neighbors[p].m_pred[i]);
+#endif //DEBUG_VERBOSE
+
+ predResidual = (long) IntToUInt(intArray[v*stride+i] - m_neighbors[p].m_pred[i]);
+ if (predResidual < (long) M)
+ {
+ cost += -log2((m_freqSymbols[predResidual]+1.0) / nSymbols );
+ }
+ else
+ {
+ cost += -log2((m_freqSymbols[M] + 1.0) / nSymbols ) + log2((double) (predResidual-M));
+ }
+ }
+ if (cost < bestCost)
+ {
+ bestCost = cost;
+ bestPred = p;
+ }
+ }
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ m_predictors.PushBack((unsigned char) bestPred);
+ }
+ else
+ {
+ ace.encode(bestPred, mModelPreds);
+ }
+#ifdef DEBUG_VERBOSE1
+ printf("best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
+ fprintf(g_fileDebugSC3DMCEnc, "best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
+#endif //DEBUG_VERBOSE
+ // use best predictor
+ for (unsigned long i = 0; i < dimIntArray; ++i)
+ {
+ predResidual = intArray[v*stride+i] - m_neighbors[bestPred].m_pred[i];
+ uPredResidual = IntToUInt(predResidual);
+ ++m_freqSymbols[(uPredResidual < (long) M)? uPredResidual : M];
+
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i \t [%i]\n", vm*dimIntArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
+ fprintf(g_fileDebugSC3DMCEnc, "%i \t %i \t [%i]\n", vm*dimIntArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
+#endif //DEBUG_VERBOSE
+
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ bstream.WriteIntASCII(predResidual);
+ }
+ else
+ {
+ EncodeIntACEGC(predResidual, ace, mModelValues, bModel0, bModel1, M);
+ }
+ }
+ ++m_freqPreds[bestPred];
+ nSymbols += dimIntArray;
+ ++nPredictors;
+ }
+ else if ( vm > 0 && predMode != O3DGC_SC3DMC_NO_PREDICTION)
+ {
+ long prev = invVMap[vm-1];
+ for (unsigned long i = 0; i < dimIntArray; i++)
+ {
+ predResidual = intArray[v*stride+i] - intArray[prev*stride+i];
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ bstream.WriteIntASCII(predResidual);
+ }
+ else
+ {
+ EncodeIntACEGC(predResidual, ace, mModelValues, bModel0, bModel1, M);
+ }
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i\n", vm*dimIntArray+i, predResidual);
+ fprintf(g_fileDebugSC3DMCEnc, "%i \t %i\n", vm*dimIntArray+i, predResidual);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ else
+ {
+ for (unsigned long i = 0; i < dimIntArray; i++)
+ {
+ predResidual = intArray[v*stride+i];
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ bstream.WriteUIntASCII(predResidual);
+ }
+ else
+ {
+ EncodeUIntACEGC(predResidual, ace, mModelValues, bModel0, bModel1, M);
+ }
+#ifdef DEBUG_VERBOSE
+ printf("%i \t %i\n", vm*dimIntArray+i, predResidual);
+ fprintf(g_fileDebugSC3DMCEnc, "%i \t %i\n", vm*dimIntArray+i, predResidual);
+#endif //DEBUG_VERBOSE
+ }
+ }
+ }
+ if (m_streamType != O3DGC_STREAM_TYPE_ASCII)
+ {
+ unsigned long encodedBytes = ace.stop_encoder();
+ for(unsigned long i = 0; i < encodedBytes; ++i)
+ {
+ bstream.WriteUChar8Bin(m_bufferAC[i]);
+ }
+ }
+ bstream.WriteUInt32(start, bstream.GetSize() - start, m_streamType);
+
+ if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ unsigned long start = bstream.GetSize();
+ bstream.WriteUInt32ASCII(0);
+ const unsigned long size = m_predictors.GetSize();
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ bstream.WriteUCharASCII((unsigned char) m_predictors[i]);
+ }
+ bstream.WriteUInt32ASCII(start, bstream.GetSize() - start);
+ }
+#ifdef DEBUG_VERBOSE
+ fflush(g_fileDebugSC3DMCEnc);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode SC3DMCEncoder<T>::ProcessNormals(const IndexedFaceSet<T> & ifs)
+ {
+ const long nvert = (long) ifs.GetNNormal();
+ const unsigned long normalSize = ifs.GetNNormal() * 2;
+ if (m_normalsSize < normalSize)
+ {
+ delete [] m_normals;
+ m_normalsSize = normalSize;
+ m_normals = new Real [normalSize];
+ }
+ const AdjacencyInfo & v2T = m_triangleListEncoder.GetVertexToTriangle();
+ const long * const invVMap = m_triangleListEncoder.GetInvVMap();
+ const T * const triangles = ifs.GetCoordIndex();
+ const Real * const originalNormals = ifs.GetNormal();
+ Vec3<long> p1, p2, p3, n0, nt;
+ Vec3<Real> n1;
+ long na0 = 0, nb0 = 0;
+ Real rna0, rnb0, na1 = 0, nb1 = 0, norm0, norm1;
+ char ni0 = 0, ni1 = 0;
+ long a, b, c, v;
+ m_predictors.Clear();
+ for (long i=0; i < nvert; ++i)
+ {
+ v = invVMap[i];
+ n0.X() = 0;
+ n0.Y() = 0;
+ n0.Z() = 0;
+ int u0 = v2T.Begin(v);
+ int u1 = v2T.End(v);
+ for (long u = u0; u < u1; u++)
+ {
+ long ta = v2T.GetNeighbor(u);
+ a = triangles[ta*3 + 0];
+ b = triangles[ta*3 + 1];
+ c = triangles[ta*3 + 2];
+ p1.X() = m_quantFloatArray[3*a];
+ p1.Y() = m_quantFloatArray[3*a+1];
+ p1.Z() = m_quantFloatArray[3*a+2];
+ p2.X() = m_quantFloatArray[3*b];
+ p2.Y() = m_quantFloatArray[3*b+1];
+ p2.Z() = m_quantFloatArray[3*b+2];
+ p3.X() = m_quantFloatArray[3*c];
+ p3.Y() = m_quantFloatArray[3*c+1];
+ p3.Z() = m_quantFloatArray[3*c+2];
+ nt = (p2-p1)^(p3-p1);
+ n0 += nt;
+ }
+ norm0 = (Real) n0.GetNorm();
+ if (norm0 == 0.0)
+ {
+ norm0 = 1.0;
+ }
+ SphereToCube(n0.X(), n0.Y(), n0.Z(), na0, nb0, ni0);
+ rna0 = na0 / norm0;
+ rnb0 = nb0 / norm0;
+
+ n1.X() = originalNormals[3*v];
+ n1.Y() = originalNormals[3*v+1];
+ n1.Z() = originalNormals[3*v+2];
+ norm1 = (Real) n1.GetNorm();
+ if (norm1 != 0.0)
+ {
+ n1.X() /= norm1;
+ n1.Y() /= norm1;
+ n1.Z() /= norm1;
+ }
+ SphereToCube(n1.X(), n1.Y(), n1.Z(), na1, nb1, ni1);
+ m_predictors.PushBack(ni1 - ni0);
+ if ( (ni1 >> 1) != (ni0 >> 1) )
+ {
+ rna0 = (Real)0.0;
+ rnb0 = (Real)0.0;
+ }
+ m_normals[2*v] = na1 - rna0;
+ m_normals[2*v+1] = nb1 - rnb0;
+
+#ifdef DEBUG_VERBOSE1
+ printf("n0 \t %i \t %i \t %i \t %i (%f, %f)\n", i, n0.X(), n0.Y(), n0.Z(), rna0, rnb0);
+ fprintf(g_fileDebugSC3DMCEnc,"n0 \t %i \t %i \t %i \t %i (%f, %f)\n", i, n0.X(), n0.Y(), n0.Z(), rna0, rnb0);
+#endif //DEBUG_VERBOSE
+
+#ifdef DEBUG_VERBOSE1
+ printf("normal \t %i \t %f \t %f \t %f \t (%i, %f, %f) \t (%f, %f)\n", i, n1.X(), n1.Y(), n1.Z(), ni1, na1, nb1, rna0, rnb0);
+ fprintf(g_fileDebugSC3DMCEnc, "normal \t %i \t %f \t %f \t %f \t (%i, %f, %f) \t (%f, %f)\n", i, n1.X(), n1.Y(), n1.Z(), ni1, na1, nb1, rna0, rnb0);
+#endif //DEBUG_VERBOSE
+
+ }
+ return O3DGC_OK;
+ }
+
+ template <class T>
+ O3DGCErrorCode SC3DMCEncoder<T>::EncodePayload(const SC3DMCEncodeParams & params,
+ const IndexedFaceSet<T> & ifs,
+ BinaryStream & bstream)
+ {
+#ifdef DEBUG_VERBOSE
+ g_fileDebugSC3DMCEnc = fopen("tfans_enc_main.txt", "w");
+#endif //DEBUG_VERBOSE
+
+ // encode triangle list
+ m_triangleListEncoder.SetStreamType(params.GetStreamType());
+ m_stats.m_streamSizeCoordIndex = bstream.GetSize();
+ Timer timer;
+ timer.Tic();
+ m_triangleListEncoder.Encode(ifs.GetCoordIndex(), ifs.GetIndexBufferID(), ifs.GetNCoordIndex(), ifs.GetNCoord(), bstream);
+ timer.Toc();
+ m_stats.m_timeCoordIndex = timer.GetElapsedTime();
+ m_stats.m_streamSizeCoordIndex = bstream.GetSize() - m_stats.m_streamSizeCoordIndex;
+
+ // encode coord
+ m_stats.m_streamSizeCoord = bstream.GetSize();
+ timer.Tic();
+ if (ifs.GetNCoord() > 0)
+ {
+ EncodeFloatArray(ifs.GetCoord(), ifs.GetNCoord(), 3, 3, ifs.GetCoordMin(), ifs.GetCoordMax(),
+ params.GetCoordQuantBits(), ifs, params.GetCoordPredMode(), bstream);
+ }
+ timer.Toc();
+ m_stats.m_timeCoord = timer.GetElapsedTime();
+ m_stats.m_streamSizeCoord = bstream.GetSize() - m_stats.m_streamSizeCoord;
+
+
+ // encode Normal
+ m_stats.m_streamSizeNormal = bstream.GetSize();
+ timer.Tic();
+ if (ifs.GetNNormal() > 0)
+ {
+ if (params.GetNormalPredMode() == O3DGC_SC3DMC_SURF_NORMALS_PREDICTION)
+ {
+ ProcessNormals(ifs);
+ EncodeFloatArray(m_normals, ifs.GetNNormal(), 2, 2, ifs.GetNormalMin(), ifs.GetNormalMax(),
+ params.GetNormalQuantBits(), ifs, params.GetNormalPredMode(), bstream);
+ }
+ else
+ {
+ EncodeFloatArray(ifs.GetNormal(), ifs.GetNNormal(), 3, 3, ifs.GetNormalMin(), ifs.GetNormalMax(),
+ params.GetNormalQuantBits(), ifs, params.GetNormalPredMode(), bstream);
+ }
+ }
+ timer.Toc();
+ m_stats.m_timeNormal = timer.GetElapsedTime();
+ m_stats.m_streamSizeNormal = bstream.GetSize() - m_stats.m_streamSizeNormal;
+
+
+ // encode FloatAttribute
+ for(unsigned long a = 0; a < ifs.GetNumFloatAttributes(); ++a)
+ {
+ m_stats.m_streamSizeFloatAttribute[a] = bstream.GetSize();
+ timer.Tic();
+ EncodeFloatArray(ifs.GetFloatAttribute(a), ifs.GetNFloatAttribute(a),
+ ifs.GetFloatAttributeDim(a), ifs.GetFloatAttributeDim(a),
+ ifs.GetFloatAttributeMin(a), ifs.GetFloatAttributeMax(a),
+ params.GetFloatAttributeQuantBits(a), ifs,
+ params.GetFloatAttributePredMode(a), bstream);
+ timer.Toc();
+ m_stats.m_timeFloatAttribute[a] = timer.GetElapsedTime();
+ m_stats.m_streamSizeFloatAttribute[a] = bstream.GetSize() - m_stats.m_streamSizeFloatAttribute[a];
+ }
+
+ // encode IntAttribute
+ for(unsigned long a = 0; a < ifs.GetNumIntAttributes(); ++a)
+ {
+ m_stats.m_streamSizeIntAttribute[a] = bstream.GetSize();
+ timer.Tic();
+ EncodeIntArray(ifs.GetIntAttribute(a), ifs.GetNIntAttribute(a), ifs.GetIntAttributeDim(a),
+ ifs.GetIntAttributeDim(a), ifs, params.GetIntAttributePredMode(a), bstream);
+ timer.Toc();
+ m_stats.m_timeIntAttribute[a] = timer.GetElapsedTime();
+ m_stats.m_streamSizeIntAttribute[a] = bstream.GetSize() - m_stats.m_streamSizeIntAttribute[a];
+ }
+#ifdef DEBUG_VERBOSE
+ fclose(g_fileDebugSC3DMCEnc);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+} // namespace o3dgc
+
+#ifdef _MSC_VER
+# pragma warning(pop)
+#endif // _MSC_VER
+
+#endif // O3DGC_SC3DMC_ENCODER_INL
+
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTimer.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTimer.h
new file mode 100644
index 0000000..f5ed0c8
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTimer.h
@@ -0,0 +1,136 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_TIMER_H
+#define O3DGC_TIMER_H
+
+#include "o3dgcCommon.h"
+
+#ifdef _WIN32
+/* Thank you, Microsoft, for file WinDef.h with min/max redefinition. */
+#ifndef NOMINMAX
+#define NOMINMAX
+#endif
+#include <windows.h>
+#elif __APPLE__
+#include <mach/clock.h>
+#include <mach/mach.h>
+#else
+#include <time.h>
+#include <sys/time.h>
+#endif
+
+
+
+namespace o3dgc
+{
+#ifdef _WIN32
+ class Timer
+ {
+ public:
+ Timer(void)
+ {
+ m_start.QuadPart = 0;
+ m_stop.QuadPart = 0;
+ QueryPerformanceFrequency( &m_freq ) ;
+ };
+ ~Timer(void){};
+ void Tic()
+ {
+ QueryPerformanceCounter(&m_start) ;
+ }
+ void Toc()
+ {
+ QueryPerformanceCounter(&m_stop);
+ }
+ double GetElapsedTime() // in ms
+ {
+ LARGE_INTEGER delta;
+ delta.QuadPart = m_stop.QuadPart - m_start.QuadPart;
+ return (1000.0 * delta.QuadPart) / (double)m_freq.QuadPart;
+ }
+ private:
+ LARGE_INTEGER m_start;
+ LARGE_INTEGER m_stop;
+ LARGE_INTEGER m_freq;
+
+ };
+#elif __APPLE__
+ class Timer
+ {
+ public:
+ Timer(void)
+ {
+ memset(this, 0, sizeof(Timer));
+ host_get_clock_service(mach_host_self(), CALENDAR_CLOCK, & m_cclock);
+ };
+ ~Timer(void)
+ {
+ mach_port_deallocate(mach_task_self(), m_cclock);
+ };
+ void Tic()
+ {
+ clock_get_time( m_cclock, &m_start);
+ }
+ void Toc()
+ {
+ clock_get_time( m_cclock, &m_stop);
+ }
+ double GetElapsedTime() // in ms
+ {
+ return 1000.0 * (m_stop.tv_sec - m_start.tv_sec + (1.0E-9) * (m_stop.tv_nsec - m_start.tv_nsec));
+ }
+ private:
+ clock_serv_t m_cclock;
+ mach_timespec_t m_start;
+ mach_timespec_t m_stop;
+ };
+#else
+ class Timer
+ {
+ public:
+ Timer(void)
+ {
+ memset(this, 0, sizeof(Timer));
+ };
+ ~Timer(void){};
+ void Tic()
+ {
+ clock_gettime(CLOCK_REALTIME, &m_start);
+ }
+ void Toc()
+ {
+ clock_gettime(CLOCK_REALTIME, &m_stop);
+ }
+ double GetElapsedTime() // in ms
+ {
+ return 1000.0 * (m_stop.tv_sec - m_start.tv_sec + (1.0E-9) * (m_stop.tv_nsec - m_start.tv_nsec));
+ }
+ private:
+ struct timespec m_start;
+ struct timespec m_stop;
+ };
+#endif
+
+}
+#endif // O3DGC_TIMER_H
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTools.cpp b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTools.cpp
new file mode 100644
index 0000000..52b5523
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTools.cpp
@@ -0,0 +1,22 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp
new file mode 100644
index 0000000..078ed16
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.cpp
@@ -0,0 +1,475 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#include "o3dgcTriangleFans.h"
+#include "o3dgcArithmeticCodec.h"
+
+//#define DEBUG_VERBOSE
+
+namespace o3dgc
+{
+#ifdef DEBUG_VERBOSE
+ FILE* g_fileDebugTF = NULL;
+#endif //DEBUG_VERBOSE
+
+ O3DGCErrorCode SaveUIntData(const Vector<long> & data,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ bstream.WriteUInt32ASCII(0);
+ const unsigned long size = data.GetSize();
+ bstream.WriteUInt32ASCII(size);
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ bstream.WriteUIntASCII(data[i]);
+ }
+ bstream.WriteUInt32ASCII(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode SaveIntData(const Vector<long> & data,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ bstream.WriteUInt32ASCII(0);
+ const unsigned long size = data.GetSize();
+ bstream.WriteUInt32ASCII(size);
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ bstream.WriteIntASCII(data[i]);
+ }
+ bstream.WriteUInt32ASCII(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode SaveBinData(const Vector<long> & data,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ bstream.WriteUInt32ASCII(0);
+ const unsigned long size = data.GetSize();
+ long symbol;
+ bstream.WriteUInt32ASCII(size);
+ for(unsigned long i = 0; i < size; )
+ {
+ symbol = 0;
+ for(unsigned long h = 0; h < O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0 && i < size; ++h)
+ {
+ symbol += (data[i] << h);
+ ++i;
+ }
+ bstream.WriteUCharASCII((unsigned char) symbol);
+ }
+ bstream.WriteUInt32ASCII(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode CompressedTriangleFans::SaveUIntAC(const Vector<long> & data,
+ const unsigned long M,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ const unsigned int NMAX = data.GetSize() * 8 + 100;
+ const unsigned long size = data.GetSize();
+ long minValue = O3DGC_MAX_LONG;
+ bstream.WriteUInt32Bin(0);
+ bstream.WriteUInt32Bin(size);
+ if (size > 0)
+ {
+ #ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i, start %i\n", size, start);
+ fprintf(g_fileDebugTF, "-----------\nsize %i, start %i\n", size, start);
+ #endif //DEBUG_VERBOSE
+
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ if (minValue > data[i])
+ {
+ minValue = data[i];
+ }
+ #ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+ #endif //DEBUG_VERBOSE
+ }
+ bstream.WriteUInt32Bin(minValue);
+ if ( m_sizeBufferAC < NMAX )
+ {
+ delete [] m_bufferAC;
+ m_sizeBufferAC = NMAX;
+ m_bufferAC = new unsigned char [m_sizeBufferAC];
+ }
+ Arithmetic_Codec ace;
+ ace.set_buffer(NMAX, m_bufferAC);
+ ace.start_encoder();
+ Adaptive_Data_Model mModelValues(M+1);
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ ace.encode(data[i]-minValue, mModelValues);
+ }
+ unsigned long encodedBytes = ace.stop_encoder();
+ for(unsigned long i = 0; i < encodedBytes; ++i)
+ {
+ bstream.WriteUChar8Bin(m_bufferAC[i]);
+ }
+ }
+ bstream.WriteUInt32Bin(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode CompressedTriangleFans::SaveBinAC(const Vector<long> & data,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ const unsigned int NMAX = data.GetSize() * 8 + 100;
+ const unsigned long size = data.GetSize();
+ bstream.WriteUInt32Bin(0);
+ bstream.WriteUInt32Bin(size);
+ if (size > 0)
+ {
+ if ( m_sizeBufferAC < NMAX )
+ {
+ delete [] m_bufferAC;
+ m_sizeBufferAC = NMAX;
+ m_bufferAC = new unsigned char [m_sizeBufferAC];
+ }
+ Arithmetic_Codec ace;
+ ace.set_buffer(NMAX, m_bufferAC);
+ ace.start_encoder();
+ Adaptive_Bit_Model bModel;
+ #ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i, start %i\n", size, start);
+ fprintf(g_fileDebugTF, "-----------\nsize %i, start %i\n", size, start);
+ #endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ ace.encode(data[i], bModel);
+ #ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+ #endif //DEBUG_VERBOSE
+ }
+ unsigned long encodedBytes = ace.stop_encoder();
+ for(unsigned long i = 0; i < encodedBytes; ++i)
+ {
+ bstream.WriteUChar8Bin(m_bufferAC[i]);
+ }
+ }
+ bstream.WriteUInt32Bin(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+
+ O3DGCErrorCode CompressedTriangleFans::SaveIntACEGC(const Vector<long> & data,
+ const unsigned long M,
+ BinaryStream & bstream)
+ {
+ unsigned long start = bstream.GetSize();
+ const unsigned int NMAX = data.GetSize() * 8 + 100;
+ const unsigned long size = data.GetSize();
+ long minValue = 0;
+ bstream.WriteUInt32Bin(0);
+ bstream.WriteUInt32Bin(size);
+ if (size > 0)
+ {
+#ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i, start %i\n", size, start);
+ fprintf(g_fileDebugTF, "-----------\nsize %i, start %i\n", size, start);
+#endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ if (minValue > data[i])
+ {
+ minValue = data[i];
+ }
+#ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+#endif //DEBUG_VERBOSE
+ }
+ bstream.WriteUInt32Bin(minValue + O3DGC_MAX_LONG);
+ if ( m_sizeBufferAC < NMAX )
+ {
+ delete [] m_bufferAC;
+ m_sizeBufferAC = NMAX;
+ m_bufferAC = new unsigned char [m_sizeBufferAC];
+ }
+ Arithmetic_Codec ace;
+ ace.set_buffer(NMAX, m_bufferAC);
+ ace.start_encoder();
+ Adaptive_Data_Model mModelValues(M+2);
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+ unsigned long value;
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ value = data[i]-minValue;
+ if (value < M)
+ {
+ ace.encode(value, mModelValues);
+ }
+ else
+ {
+ ace.encode(M, mModelValues);
+ ace.ExpGolombEncode(value-M, 0, bModel0, bModel1);
+ }
+ }
+ unsigned long encodedBytes = ace.stop_encoder();
+ for(unsigned long i = 0; i < encodedBytes; ++i)
+ {
+ bstream.WriteUChar8Bin(m_bufferAC[i]);
+ }
+ }
+ bstream.WriteUInt32Bin(start, bstream.GetSize() - start);
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode CompressedTriangleFans::Save(BinaryStream & bstream, bool encodeTrianglesOrder, O3DGCStreamType streamType)
+ {
+#ifdef DEBUG_VERBOSE
+ g_fileDebugTF = fopen("SaveIntACEGC_new.txt", "w");
+#endif //DEBUG_VERBOSE
+
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ SaveUIntData(m_numTFANs , bstream);
+ SaveUIntData(m_degrees , bstream);
+ SaveUIntData(m_configs , bstream);
+ SaveBinData (m_operations, bstream);
+ SaveIntData (m_indices , bstream);
+ if (encodeTrianglesOrder)
+ {
+ SaveUIntData(m_trianglesOrder, bstream);
+ }
+ }
+ else
+ {
+ SaveIntACEGC(m_numTFANs , 4 , bstream);
+ SaveIntACEGC(m_degrees , 16, bstream);
+ SaveUIntAC (m_configs , 10, bstream);
+ SaveBinAC (m_operations, bstream);
+ SaveIntACEGC(m_indices , 8 , bstream);
+ if (encodeTrianglesOrder)
+ {
+ SaveIntACEGC(m_trianglesOrder , 16, bstream);
+ }
+ }
+#ifdef DEBUG_VERBOSE
+ fclose(g_fileDebugTF);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadUIntData(Vector<long> & data,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ bstream.ReadUInt32ASCII(iterator);
+ const unsigned long size = bstream.ReadUInt32ASCII(iterator);
+ data.Allocate(size);
+ data.Clear();
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ data.PushBack(bstream.ReadUIntASCII(iterator));
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadIntData(Vector<long> & data,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ bstream.ReadUInt32ASCII(iterator);
+ const unsigned long size = bstream.ReadUInt32ASCII(iterator);
+ data.Allocate(size);
+ data.Clear();
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ data.PushBack(bstream.ReadIntASCII(iterator));
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadBinData(Vector<long> & data,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ bstream.ReadUInt32ASCII(iterator);
+ const unsigned long size = bstream.ReadUInt32ASCII(iterator);
+ long symbol;
+ data.Allocate(size * O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0);
+ data.Clear();
+ for(unsigned long i = 0; i < size;)
+ {
+ symbol = bstream.ReadUCharASCII(iterator);
+ for(unsigned long h = 0; h < O3DGC_BINARY_STREAM_BITS_PER_SYMBOL0; ++h)
+ {
+ data.PushBack(symbol & 1);
+ symbol >>= 1;
+ ++i;
+ }
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadUIntAC(Vector<long> & data,
+ const unsigned long M,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ unsigned long sizeSize = bstream.ReadUInt32Bin(iterator) - 12;
+ unsigned long size = bstream.ReadUInt32Bin(iterator);
+ if (size == 0)
+ {
+ return O3DGC_OK;
+ }
+ long minValue = bstream.ReadUInt32Bin(iterator);
+ unsigned char * buffer = 0;
+ bstream.GetBuffer(iterator, buffer);
+ iterator += sizeSize;
+ data.Allocate(size);
+ Arithmetic_Codec acd;
+ acd.set_buffer(sizeSize, buffer);
+ acd.start_decoder();
+ Adaptive_Data_Model mModelValues(M+1);
+#ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i\n", size);
+ fprintf(g_fileDebugTF, "size %i\n", size);
+#endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ data.PushBack(acd.decode(mModelValues)+minValue);
+#ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+#endif //DEBUG_VERBOSE
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadIntACEGC(Vector<long> & data,
+ const unsigned long M,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ unsigned long sizeSize = bstream.ReadUInt32Bin(iterator) - 12;
+ unsigned long size = bstream.ReadUInt32Bin(iterator);
+ if (size == 0)
+ {
+ return O3DGC_OK;
+ }
+ long minValue = bstream.ReadUInt32Bin(iterator) - O3DGC_MAX_LONG;
+ unsigned char * buffer = 0;
+ bstream.GetBuffer(iterator, buffer);
+ iterator += sizeSize;
+ data.Allocate(size);
+ Arithmetic_Codec acd;
+ acd.set_buffer(sizeSize, buffer);
+ acd.start_decoder();
+ Adaptive_Data_Model mModelValues(M+2);
+ Static_Bit_Model bModel0;
+ Adaptive_Bit_Model bModel1;
+ unsigned long value;
+
+#ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i\n", size);
+ fprintf(g_fileDebugTF, "size %i\n", size);
+#endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ value = acd.decode(mModelValues);
+ if ( value == M)
+ {
+ value += acd.ExpGolombDecode(0, bModel0, bModel1);
+ }
+ data.PushBack(value + minValue);
+#ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+#endif //DEBUG_VERBOSE
+ }
+#ifdef DEBUG_VERBOSE
+ fflush(g_fileDebugTF);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode LoadBinAC(Vector<long> & data,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ unsigned long sizeSize = bstream.ReadUInt32Bin(iterator) - 8;
+ unsigned long size = bstream.ReadUInt32Bin(iterator);
+ if (size == 0)
+ {
+ return O3DGC_OK;
+ }
+ unsigned char * buffer = 0;
+ bstream.GetBuffer(iterator, buffer);
+ iterator += sizeSize;
+ data.Allocate(size);
+ Arithmetic_Codec acd;
+ acd.set_buffer(sizeSize, buffer);
+ acd.start_decoder();
+ Adaptive_Bit_Model bModel;
+#ifdef DEBUG_VERBOSE
+ printf("-----------\nsize %i\n", size);
+ fprintf(g_fileDebugTF, "size %i\n", size);
+#endif //DEBUG_VERBOSE
+ for(unsigned long i = 0; i < size; ++i)
+ {
+ data.PushBack(acd.decode(bModel));
+#ifdef DEBUG_VERBOSE
+ printf("%i\t%i\n", i, data[i]);
+ fprintf(g_fileDebugTF, "%i\t%i\n", i, data[i]);
+#endif //DEBUG_VERBOSE
+ }
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode CompressedTriangleFans::Load(const BinaryStream & bstream,
+ unsigned long & iterator,
+ bool decodeTrianglesOrder,
+ O3DGCStreamType streamType)
+ {
+#ifdef DEBUG_VERBOSE
+ g_fileDebugTF = fopen("Load_new.txt", "w");
+#endif //DEBUG_VERBOSE
+ if (streamType == O3DGC_STREAM_TYPE_ASCII)
+ {
+ LoadUIntData(m_numTFANs , bstream, iterator);
+ LoadUIntData(m_degrees , bstream, iterator);
+ LoadUIntData(m_configs , bstream, iterator);
+ LoadBinData (m_operations, bstream, iterator);
+ LoadIntData (m_indices , bstream, iterator);
+ if (decodeTrianglesOrder)
+ {
+ LoadUIntData(m_trianglesOrder , bstream, iterator);
+ }
+ }
+ else
+ {
+ LoadIntACEGC(m_numTFANs , 4 , bstream, iterator);
+ LoadIntACEGC(m_degrees , 16, bstream, iterator);
+ LoadUIntAC (m_configs , 10, bstream, iterator);
+ LoadBinAC (m_operations, bstream, iterator);
+ LoadIntACEGC(m_indices , 8 , bstream, iterator);
+ if (decodeTrianglesOrder)
+ {
+ LoadIntACEGC(m_trianglesOrder , 16, bstream, iterator);
+ }
+ }
+
+#ifdef DEBUG_VERBOSE
+ fclose(g_fileDebugTF);
+#endif //DEBUG_VERBOSE
+ return O3DGC_OK;
+ }
+}
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.h
new file mode 100644
index 0000000..8618364
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleFans.h
@@ -0,0 +1,291 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_TRIANGLE_FANS_H
+#define O3DGC_TRIANGLE_FANS_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcVector.h"
+#include "o3dgcBinaryStream.h"
+
+
+namespace o3dgc
+{
+ const long O3DGC_TFANS_MIN_SIZE_ALLOCATED_VERTICES_BUFFER = 128;
+ const long O3DGC_TFANS_MIN_SIZE_TFAN_SIZE_BUFFER = 8;
+
+ class CompressedTriangleFans
+ {
+ public:
+ //! Constructor.
+ CompressedTriangleFans(void)
+ {
+ m_streamType = O3DGC_STREAM_TYPE_UNKOWN;
+ m_bufferAC = 0;
+ m_sizeBufferAC = 0;
+ };
+ //! Destructor.
+ ~CompressedTriangleFans(void)
+ {
+ delete [] m_bufferAC;
+ };
+ O3DGCStreamType GetStreamType() const { return m_streamType; }
+ void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; }
+
+ O3DGCErrorCode Allocate(long numVertices, long numTriangles)
+ {
+ assert(numVertices > 0);
+ m_numTFANs.Allocate(numVertices);
+ m_degrees.Allocate(2*numVertices);
+ m_configs.Allocate(2*numVertices);
+ m_operations.Allocate(2*numVertices);
+ m_indices.Allocate(2*numVertices);
+ m_trianglesOrder.Allocate(numTriangles);
+ Clear();
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode PushNumTFans(long numTFans)
+ {
+ m_numTFANs.PushBack(numTFans);
+ return O3DGC_OK;
+ }
+ long ReadNumTFans(unsigned long & iterator) const
+ {
+ assert(iterator < m_numTFANs.GetSize());
+ return m_numTFANs[iterator++];
+ }
+ O3DGCErrorCode PushDegree(long degree)
+ {
+ m_degrees.PushBack(degree);
+ return O3DGC_OK;
+ }
+ long ReadDegree(unsigned long & iterator) const
+ {
+ assert(iterator < m_degrees.GetSize());
+ return m_degrees[iterator++];
+ }
+ O3DGCErrorCode PushConfig(long config)
+ {
+ m_configs.PushBack(config);
+ return O3DGC_OK;
+ }
+ long ReadConfig(unsigned long & iterator) const
+ {
+ assert(iterator < m_configs.GetSize());
+ return m_configs[iterator++];
+ }
+ O3DGCErrorCode PushOperation(long op)
+ {
+ m_operations.PushBack(op);
+ return O3DGC_OK;
+ }
+ long ReadOperation(unsigned long & iterator) const
+ {
+ assert(iterator < m_operations.GetSize());
+ return m_operations[iterator++];
+ }
+ O3DGCErrorCode PushIndex(long index)
+ {
+ m_indices.PushBack(index);
+ return O3DGC_OK;
+ }
+ long ReadIndex(unsigned long & iterator) const
+ {
+ assert(iterator < m_indices.GetSize());
+ return m_indices[iterator++];
+ }
+ O3DGCErrorCode PushTriangleIndex(long index)
+ {
+ m_trianglesOrder.PushBack(IntToUInt(index));
+ return O3DGC_OK;
+ }
+ long ReadTriangleIndex(unsigned long & iterator) const
+ {
+ assert(iterator < m_trianglesOrder.GetSize());
+ return UIntToInt(m_trianglesOrder[iterator++]);
+ }
+ O3DGCErrorCode Clear()
+ {
+ m_numTFANs.Clear();
+ m_degrees.Clear();
+ m_configs.Clear();
+ m_operations.Clear();
+ m_indices.Clear();
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode Save(BinaryStream & bstream,
+ bool encodeTrianglesOrder,
+ O3DGCStreamType streamType);
+ O3DGCErrorCode Load(const BinaryStream & bstream,
+ unsigned long & iterator,
+ bool decodeTrianglesOrder,
+ O3DGCStreamType streamType);
+
+ private:
+ O3DGCErrorCode SaveBinAC(const Vector<long> & data,
+ BinaryStream & bstream);
+ O3DGCErrorCode SaveUIntAC(const Vector<long> & data,
+ const unsigned long M,
+ BinaryStream & bstream);
+ O3DGCErrorCode SaveIntACEGC(const Vector<long> & data,
+ const unsigned long M,
+ BinaryStream & bstream);
+
+ Vector<long> m_numTFANs;
+ Vector<long> m_degrees;
+ Vector<long> m_configs;
+ Vector<long> m_operations;
+ Vector<long> m_indices;
+ Vector<long> m_trianglesOrder;
+ unsigned char * m_bufferAC;
+ unsigned long m_sizeBufferAC;
+ O3DGCStreamType m_streamType;
+ };
+
+ //!
+ class TriangleFans
+ {
+ public:
+ //! Constructor.
+ TriangleFans(long sizeTFAN = O3DGC_TFANS_MIN_SIZE_TFAN_SIZE_BUFFER,
+ long verticesSize = O3DGC_TFANS_MIN_SIZE_ALLOCATED_VERTICES_BUFFER)
+ {
+ assert(sizeTFAN > 0);
+ assert(verticesSize > 0);
+ m_numTFANs = 0;
+ m_numVertices = 0;
+ m_verticesAllocatedSize = verticesSize;
+ m_sizeTFANAllocatedSize = sizeTFAN;
+ m_sizeTFAN = new long [m_sizeTFANAllocatedSize];
+ m_vertices = new long [m_verticesAllocatedSize];
+ };
+ //! Destructor.
+ ~TriangleFans(void)
+ {
+ delete [] m_vertices;
+ delete [] m_sizeTFAN;
+ };
+
+ O3DGCErrorCode Allocate(long sizeTFAN, long verticesSize)
+ {
+ assert(sizeTFAN > 0);
+ assert(verticesSize > 0);
+ m_numTFANs = 0;
+ m_numVertices = 0;
+ if (m_verticesAllocatedSize < verticesSize)
+ {
+ delete [] m_vertices;
+ m_verticesAllocatedSize = verticesSize;
+ m_vertices = new long [m_verticesAllocatedSize];
+ }
+ if (m_sizeTFANAllocatedSize < sizeTFAN)
+ {
+ delete [] m_sizeTFAN;
+ m_sizeTFANAllocatedSize = sizeTFAN;
+ m_sizeTFAN = new long [m_sizeTFANAllocatedSize];
+ }
+ return O3DGC_OK;
+ };
+ O3DGCErrorCode Clear()
+ {
+ m_numTFANs = 0;
+ m_numVertices = 0;
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode AddVertex(long vertex)
+ {
+ assert(m_numTFANs >= 0);
+ assert(m_numTFANs < m_sizeTFANAllocatedSize);
+ assert(m_numVertices >= 0);
+ ++m_numVertices;
+ if (m_numVertices == m_verticesAllocatedSize)
+ {
+ m_verticesAllocatedSize *= 2;
+ long * tmp = m_vertices;
+ m_vertices = new long [m_verticesAllocatedSize];
+ memcpy(m_vertices, tmp, sizeof(long) * m_numVertices);
+ delete [] tmp;
+ }
+ m_vertices[m_numVertices-1] = vertex;
+ ++m_sizeTFAN[m_numTFANs-1];
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode AddTFAN()
+ {
+ assert(m_numTFANs >= 0);
+ ++m_numTFANs;
+ if (m_numTFANs == m_sizeTFANAllocatedSize)
+ {
+ m_sizeTFANAllocatedSize *= 2;
+ long * tmp = m_sizeTFAN;
+ m_sizeTFAN = new long [m_sizeTFANAllocatedSize];
+ memcpy(m_sizeTFAN, tmp, sizeof(long) * m_numTFANs);
+ delete [] tmp;
+ }
+ m_sizeTFAN[m_numTFANs-1] = (m_numTFANs > 1) ? m_sizeTFAN[m_numTFANs-2] : 0;
+ return O3DGC_OK;
+ }
+ long Begin(long tfan) const
+ {
+ assert(tfan < m_numTFANs);
+ assert(tfan >= 0);
+ return (tfan>0)?m_sizeTFAN[tfan-1]:0;
+ }
+ long End(long tfan) const
+ {
+ assert(tfan < m_numTFANs);
+ assert(tfan >= 0);
+ return m_sizeTFAN[tfan];
+ }
+ long GetVertex(long vertex) const
+ {
+ assert(vertex < m_numVertices);
+ assert(vertex >= 0);
+ return m_vertices[vertex];
+ }
+ long GetTFANSize(long tfan) const
+ {
+ return End(tfan) - Begin(tfan);
+ }
+ long GetNumTFANs() const
+ {
+ return m_numTFANs;
+ }
+ long GetNumVertices() const
+ {
+ return m_numVertices;
+ }
+
+ private:
+ long m_verticesAllocatedSize;
+ long m_sizeTFANAllocatedSize;
+ long m_numTFANs;
+ long m_numVertices;
+ long * m_vertices;
+ long * m_sizeTFAN;
+
+ };
+}
+#endif // O3DGC_TRIANGLE_FANS_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListDecoder.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListDecoder.h
new file mode 100644
index 0000000..65df526
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListDecoder.h
@@ -0,0 +1,133 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_TRIANGLE_LIST_DECODER_H
+#define O3DGC_TRIANGLE_LIST_DECODER_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcTriangleFans.h"
+#include "o3dgcBinaryStream.h"
+#include "o3dgcAdjacencyInfo.h"
+
+namespace o3dgc
+{
+
+ //!
+ template <class T>
+ class TriangleListDecoder
+ {
+ public:
+ //! Constructor.
+ TriangleListDecoder(void)
+ {
+ m_vertexCount = 0;
+ m_triangleCount = 0;
+ m_numTriangles = 0;
+ m_numVertices = 0;
+ m_triangles = 0;
+ m_numConqueredTriangles = 0;
+ m_numVisitedVertices = 0;
+ m_visitedVertices = 0;
+ m_visitedVerticesValence = 0;
+ m_maxNumVertices = 0;
+ m_maxNumTriangles = 0;
+ m_itNumTFans = 0;
+ m_itDegree = 0;
+ m_itConfig = 0;
+ m_itOperation = 0;
+ m_itIndex = 0;
+ m_tempTriangles = 0;
+ m_tempTrianglesSize = 0;
+ m_decodeTrianglesOrder = false;
+ m_decodeVerticesOrder = false;
+ };
+ //! Destructor.
+ ~TriangleListDecoder(void)
+ {
+ delete [] m_tempTriangles;
+ };
+
+ O3DGCStreamType GetStreamType() const { return m_streamType; }
+ bool GetReorderTriangles() const { return m_decodeTrianglesOrder; }
+ bool GetReorderVertices() const { return m_decodeVerticesOrder; }
+ void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; }
+ const AdjacencyInfo & GetVertexToTriangle() const { return m_vertexToTriangle;}
+ O3DGCErrorCode Decode(T * const triangles,
+ const long numTriangles,
+ const long numVertices,
+ const BinaryStream & bstream,
+ unsigned long & iterator)
+ {
+ unsigned char compressionMask = bstream.ReadUChar(iterator, m_streamType);
+ m_decodeTrianglesOrder = ( (compressionMask&2) != 0);
+ m_decodeVerticesOrder = ( (compressionMask&1) != 0);
+ if (m_decodeVerticesOrder) // vertices reordering not supported
+ {
+ return O3DGC_ERROR_NON_SUPPORTED_FEATURE;
+ }
+ unsigned long maxSizeV2T = bstream.ReadUInt32(iterator, m_streamType);
+ Init(triangles, numTriangles, numVertices, maxSizeV2T);
+ m_ctfans.Load(bstream, iterator, m_decodeTrianglesOrder, m_streamType);
+ Decompress();
+ return O3DGC_OK;
+ }
+ O3DGCErrorCode Reorder();
+
+ private:
+ O3DGCErrorCode Init(T * const triangles,
+ const long numTriangles,
+ const long numVertices,
+ const long maxSizeV2T);
+ O3DGCErrorCode Decompress();
+ O3DGCErrorCode CompueLocalConnectivityInfo(const long focusVertex);
+ O3DGCErrorCode DecompressTFAN(const long focusVertex);
+
+ unsigned long m_itNumTFans;
+ unsigned long m_itDegree;
+ unsigned long m_itConfig;
+ unsigned long m_itOperation;
+ unsigned long m_itIndex;
+ long m_maxNumVertices;
+ long m_maxNumTriangles;
+ long m_numTriangles;
+ long m_numVertices;
+ long m_tempTrianglesSize;
+ T * m_triangles;
+ T * m_tempTriangles;
+ long m_vertexCount;
+ long m_triangleCount;
+ long m_numConqueredTriangles;
+ long m_numVisitedVertices;
+ long * m_visitedVertices;
+ long * m_visitedVerticesValence;
+ AdjacencyInfo m_vertexToTriangle;
+ CompressedTriangleFans m_ctfans;
+ TriangleFans m_tfans;
+ O3DGCStreamType m_streamType;
+ bool m_decodeTrianglesOrder;
+ bool m_decodeVerticesOrder;
+ };
+}
+#include "o3dgcTriangleListDecoder.inl" // template implementation
+#endif // O3DGC_TRIANGLE_LIST_DECODER_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListDecoder.inl b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListDecoder.inl
new file mode 100644
index 0000000..dd3af4a
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListDecoder.inl
@@ -0,0 +1,364 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_TRIANGLE_LIST_DECODER_INL
+#define O3DGC_TRIANGLE_LIST_DECODER_INL
+
+namespace o3dgc
+{
+ template<class T>
+ O3DGCErrorCode TriangleListDecoder<T>::Init(T * const triangles,
+ const long numTriangles,
+ const long numVertices,
+ const long maxSizeV2T)
+ {
+ assert(numVertices > 0);
+ assert(numTriangles > 0);
+ m_numTriangles = numTriangles;
+ m_numVertices = numVertices;
+ m_triangles = triangles;
+ m_vertexCount = 0;
+ m_triangleCount = 0;
+ m_itNumTFans = 0;
+ m_itDegree = 0;
+ m_itConfig = 0;
+ m_itOperation = 0;
+ m_itIndex = 0;
+ if (m_numVertices > m_maxNumVertices)
+ {
+ m_maxNumVertices = m_numVertices;
+ delete [] m_visitedVerticesValence;
+ delete [] m_visitedVertices;
+ m_visitedVerticesValence = new long [m_numVertices];
+ m_visitedVertices = new long [m_numVertices];
+ }
+
+ if (m_decodeTrianglesOrder && m_tempTrianglesSize < m_numTriangles)
+ {
+ delete [] m_tempTriangles;
+ m_tempTrianglesSize = m_numTriangles;
+ m_tempTriangles = new T [3*m_tempTrianglesSize];
+ }
+
+ m_ctfans.SetStreamType(m_streamType);
+ m_ctfans.Allocate(m_numVertices, m_numTriangles);
+ m_tfans.Allocate(2 * m_numVertices, 8 * m_numVertices);
+
+ // compute vertex-to-triangle adjacency information
+ m_vertexToTriangle.AllocateNumNeighborsArray(numVertices);
+ long * numNeighbors = m_vertexToTriangle.GetNumNeighborsBuffer();
+ for(long i = 0; i < numVertices; ++i)
+ {
+ numNeighbors[i] = maxSizeV2T;
+ }
+ m_vertexToTriangle.AllocateNeighborsArray();
+ m_vertexToTriangle.ClearNeighborsArray();
+ return O3DGC_OK;
+ }
+ template<class T>
+ O3DGCErrorCode TriangleListDecoder<T>::Decompress()
+ {
+ for(long focusVertex = 0; focusVertex < m_numVertices; ++focusVertex)
+ {
+ if (focusVertex == m_vertexCount)
+ {
+ m_vertexCount++; // insert focusVertex
+ }
+ CompueLocalConnectivityInfo(focusVertex);
+ DecompressTFAN(focusVertex);
+ }
+ return O3DGC_OK;
+ }
+ template<class T>
+ O3DGCErrorCode TriangleListDecoder<T>::Reorder()
+ {
+ if (m_decodeTrianglesOrder)
+ {
+ unsigned long itTriangleIndex = 0;
+ long prevTriangleIndex = 0;
+ long t;
+ memcpy(m_tempTriangles, m_triangles, m_numTriangles * 3 * sizeof(T));
+ for(long i = 0; i < m_numTriangles; ++i)
+ {
+ t = m_ctfans.ReadTriangleIndex(itTriangleIndex) + prevTriangleIndex;
+ assert( t >= 0 && t < m_numTriangles);
+ memcpy(m_triangles + 3 * t, m_tempTriangles + 3 * i, sizeof(T) * 3);
+ prevTriangleIndex = t + 1;
+ }
+ }
+ return O3DGC_OK;
+ }
+ template<class T>
+ O3DGCErrorCode TriangleListDecoder<T>::CompueLocalConnectivityInfo(const long focusVertex)
+ {
+ long t = 0;
+ long p, v;
+ m_numConqueredTriangles = 0;
+ m_numVisitedVertices = 0;
+ for(long i = m_vertexToTriangle.Begin(focusVertex); (t >= 0) && (i < m_vertexToTriangle.End(focusVertex)); ++i)
+ {
+ t = m_vertexToTriangle.GetNeighbor(i);
+ if ( t >= 0)
+ {
+ ++m_numConqueredTriangles;
+ p = 3*t;
+ // extract visited vertices
+ for(long k = 0; k < 3; ++k)
+ {
+ v = m_triangles[p+k];
+ if (v > focusVertex) // vertices are insertices by increasing traversal order
+ {
+ bool foundOrInserted = false;
+ for (long j = 0; j < m_numVisitedVertices; ++j)
+ {
+ if (v == m_visitedVertices[j])
+ {
+ m_visitedVerticesValence[j]++;
+ foundOrInserted = true;
+ break;
+ }
+ else if (v < m_visitedVertices[j])
+ {
+ ++m_numVisitedVertices;
+ for (long h = m_numVisitedVertices-1; h > j; --h)
+ {
+ m_visitedVertices[h] = m_visitedVertices[h-1];
+ m_visitedVerticesValence[h] = m_visitedVerticesValence[h-1];
+ }
+ m_visitedVertices[j] = v;
+ m_visitedVerticesValence[j] = 1;
+ foundOrInserted = true;
+ break;
+ }
+ }
+ if (!foundOrInserted)
+ {
+ m_visitedVertices[m_numVisitedVertices] = v;
+ m_visitedVerticesValence[m_numVisitedVertices] = 1;
+ m_numVisitedVertices++;
+ }
+ }
+ }
+ }
+ }
+ // re-order visited vertices by taking into account their valence (i.e., # of conquered triangles incident to each vertex)
+ // in order to avoid config. 9
+ if (m_numVisitedVertices > 2)
+ {
+ long y;
+ for(long x = 1; x < m_numVisitedVertices; ++x)
+ {
+
+ if (m_visitedVerticesValence[x] == 1)
+ {
+ y = x;
+ while( (y > 0) && (m_visitedVerticesValence[y] < m_visitedVerticesValence[y-1]) )
+ {
+ swap(m_visitedVerticesValence[y], m_visitedVerticesValence[y-1]);
+ swap(m_visitedVertices[y], m_visitedVertices[y-1]);
+ --y;
+ }
+ }
+ }
+ }
+ return O3DGC_OK;
+ }
+ template<class T>
+ O3DGCErrorCode TriangleListDecoder<T>::DecompressTFAN(const long focusVertex)
+ {
+ long ntfans;
+ long degree, config;
+ long op;
+ long index;
+ long k0, k1;
+ long b, c, t;
+
+ ntfans = m_ctfans.ReadNumTFans(m_itNumTFans);
+ if (ntfans > 0)
+ {
+ for(long f = 0; f != ntfans; f++)
+ {
+ m_tfans.AddTFAN();
+ degree = m_ctfans.ReadDegree(m_itDegree) +2 - m_numConqueredTriangles;
+ config = m_ctfans.ReadConfig(m_itConfig);
+ k0 = m_tfans.GetNumVertices();
+ m_tfans.AddVertex(focusVertex);
+ switch(config)
+ {
+ case 0:// ops: 1000001 vertices: -1 -2
+ m_tfans.AddVertex(m_visitedVertices[0]);
+ for(long u = 1; u < degree-1; u++)
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ m_tfans.AddVertex(m_visitedVertices[1]);
+ break;
+ case 1: // ops: 1xxxxxx1 vertices: -1 x x x x x -2
+ m_tfans.AddVertex(m_visitedVertices[0]);
+ for(long u = 1; u < degree-1; u++)
+ {
+ op = m_ctfans.ReadOperation(m_itOperation);
+ if (op == 1)
+ {
+ index = m_ctfans.ReadIndex(m_itIndex);
+ if ( index < 0)
+ {
+ m_tfans.AddVertex(m_visitedVertices[-index-1]);
+ }
+ else
+ {
+ m_tfans.AddVertex(index + focusVertex);
+ }
+ }
+ else
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ }
+ m_tfans.AddVertex(m_visitedVertices[1]);
+ break;
+ case 2: // ops: 00000001 vertices: -1
+ for(long u = 0; u < degree-1; u++)
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ m_tfans.AddVertex(m_visitedVertices[0]);
+ break;
+ case 3: // ops: 00000001 vertices: -2
+ for(long u=0; u < degree-1; u++)
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ m_tfans.AddVertex(m_visitedVertices[1]);
+ break;
+ case 4: // ops: 10000000 vertices: -1
+ m_tfans.AddVertex(m_visitedVertices[0]);
+ for(long u = 1; u < degree; u++)
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ break;
+ case 5: // ops: 10000000 vertices: -2
+ m_tfans.AddVertex(m_visitedVertices[1]);
+ for(long u = 1; u < degree; u++)
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ break;
+ case 6:// ops: 00000000 vertices:
+ for(long u = 0; u < degree; u++)
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ break;
+ case 7: // ops: 1000001 vertices: -2 -1
+ m_tfans.AddVertex(m_visitedVertices[1]);
+ for(long u = 1; u < degree-1; u++)
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ m_tfans.AddVertex(m_visitedVertices[0]);
+ break;
+ case 8: // ops: 1xxxxxx1 vertices: -2 x x x x x -1
+ m_tfans.AddVertex(m_visitedVertices[1]);
+ for(long u = 1; u < degree-1; u++)
+ {
+ op = m_ctfans.ReadOperation(m_itOperation);
+ if (op == 1)
+ {
+ index = m_ctfans.ReadIndex(m_itIndex);
+ if ( index < 0)
+ {
+ m_tfans.AddVertex(m_visitedVertices[-index-1]);
+ }
+ else
+ {
+ m_tfans.AddVertex(index + focusVertex);
+ }
+ }
+ else
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ }
+ m_tfans.AddVertex(m_visitedVertices[0]);
+ break;
+ case 9: // general case
+ for(long u = 0; u < degree; u++)
+ {
+ op = m_ctfans.ReadOperation(m_itOperation);
+ if (op == 1)
+ {
+ index = m_ctfans.ReadIndex(m_itIndex);
+ if ( index < 0)
+ {
+ m_tfans.AddVertex(m_visitedVertices[-index-1]);
+ }
+ else
+ {
+ m_tfans.AddVertex(index + focusVertex);
+ }
+ }
+ else
+ {
+ m_visitedVertices[m_numVisitedVertices++] = m_vertexCount;
+ m_tfans.AddVertex(m_vertexCount++);
+ }
+ }
+ break;
+
+ }
+ //logger.write_2_log("\t degree=%i \t cas = %i\n", degree, cas);
+ k1 = m_tfans.GetNumVertices();
+ b = m_tfans.GetVertex(k0+1);
+ for (long k = k0+2; k < k1; k++)
+ {
+ c = m_tfans.GetVertex(k);
+ t = m_triangleCount*3;
+
+ m_triangles[t++] = (T) focusVertex;
+ m_triangles[t++] = (T) b;
+ m_triangles[t ] = (T) c;
+
+ m_vertexToTriangle.AddNeighbor(focusVertex, m_triangleCount);
+ m_vertexToTriangle.AddNeighbor(b , m_triangleCount);
+ m_vertexToTriangle.AddNeighbor(c , m_triangleCount);
+ b=c;
+ m_triangleCount++;
+ }
+ }
+ }
+ return O3DGC_OK;
+ }
+}
+#endif //O3DGC_TRIANGLE_LIST_DECODER_INL
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListEncoder.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListEncoder.h
new file mode 100644
index 0000000..c091722
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListEncoder.h
@@ -0,0 +1,101 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+
+#pragma once
+#ifndef O3DGC_TRIANGLE_LIST_ENCODER_H
+#define O3DGC_TRIANGLE_LIST_ENCODER_H
+
+#include "o3dgcCommon.h"
+#include "o3dgcAdjacencyInfo.h"
+#include "o3dgcBinaryStream.h"
+#include "o3dgcFIFO.h"
+#include "o3dgcTriangleFans.h"
+
+namespace o3dgc
+{
+ //!
+ template <class T>
+ class TriangleListEncoder
+ {
+ public:
+ //! Constructor.
+ TriangleListEncoder(void);
+ //! Destructor.
+ ~TriangleListEncoder(void);
+ //!
+ O3DGCErrorCode Encode(const T * const triangles,
+ const unsigned long * const indexBufferIDs,
+ const long numTriangles,
+ const long numVertices,
+ BinaryStream & bstream);
+ O3DGCStreamType GetStreamType() const { return m_streamType; }
+ void SetStreamType(O3DGCStreamType streamType) { m_streamType = streamType; }
+ const long * GetInvVMap() const { return m_invVMap;}
+ const long * GetInvTMap() const { return m_invTMap;}
+ const long * GetVMap() const { return m_vmap;}
+ const long * GetTMap() const { return m_tmap;}
+ const AdjacencyInfo & GetVertexToTriangle() const { return m_vertexToTriangle;}
+
+ private:
+ O3DGCErrorCode Init(const T * const triangles,
+ long numTriangles,
+ long numVertices);
+ O3DGCErrorCode CompueLocalConnectivityInfo(const long focusVertex);
+ O3DGCErrorCode ProcessVertex( long focusVertex);
+ O3DGCErrorCode ComputeTFANDecomposition(const long focusVertex);
+ O3DGCErrorCode CompressTFAN(const long focusVertex);
+
+ long m_vertexCount;
+ long m_triangleCount;
+ long m_maxNumVertices;
+ long m_maxNumTriangles;
+ long m_numNonConqueredTriangles;
+ long m_numConqueredTriangles;
+ long m_numVisitedVertices;
+ long m_numTriangles;
+ long m_numVertices;
+ long m_maxSizeVertexToTriangle;
+ T const * m_triangles;
+ long * m_vtags;
+ long * m_ttags;
+ long * m_vmap;
+ long * m_invVMap;
+ long * m_tmap;
+ long * m_invTMap;
+ long * m_count;
+ long * m_nonConqueredTriangles;
+ long * m_nonConqueredEdges;
+ long * m_visitedVertices;
+ long * m_visitedVerticesValence;
+ FIFO<long> m_vfifo;
+ AdjacencyInfo m_vertexToTriangle;
+ AdjacencyInfo m_triangleToTriangle;
+ AdjacencyInfo m_triangleToTriangleInv;
+ TriangleFans m_tfans;
+ CompressedTriangleFans m_ctfans;
+ O3DGCStreamType m_streamType;
+ };
+}
+#include "o3dgcTriangleListEncoder.inl" // template implementation
+#endif // O3DGC_TRIANGLE_LIST_ENCODER_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListEncoder.inl b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListEncoder.inl
new file mode 100644
index 0000000..9ae65c8
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcTriangleListEncoder.inl
@@ -0,0 +1,719 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_TRIANGLE_LIST_ENCODER_INL
+#define O3DGC_TRIANGLE_LIST_ENCODER_INL
+
+namespace o3dgc
+{
+ // extract opposite edge
+ template <class T>
+ inline void CompueOppositeEdge(const long focusVertex,
+ const T * triangle,
+ long & a, long & b)
+ {
+ if ((long) triangle[0] == focusVertex)
+ {
+ a = triangle[1];
+ b = triangle[2];
+ }
+ else if ((long) triangle[1] == focusVertex)
+ {
+ a = triangle[2];
+ b = triangle[0];
+ }
+ else
+ {
+ a = triangle[0];
+ b = triangle[1];
+ }
+ }
+ inline bool IsCase0(long degree, long numIndices, const long * const ops, const long * const indices)
+ {
+ // ops: 1000001 vertices: -1 -2
+ if ((numIndices != 2) || (degree < 2)) {
+ return false;
+ }
+ if ((indices[0] != -1) ||(indices[1] != -2) ||
+ (ops[0] != 1) ||(ops[degree-1] != 1) ) return false;
+ for (long u = 1; u < degree-1; u++) {
+ if (ops[u] != 0) return false;
+ }
+ return true;
+ }
+ inline bool IsCase1(long degree, long numIndices, const long * const ops, const long * const indices)
+ {
+ // ops: 1xxxxxx1 indices: -1 x x x x x -2
+ if ((degree < 2) || (numIndices < 1))
+ {
+ return false;
+ }
+ if ((indices[0] != -1) ||(indices[numIndices-1] != -2) ||
+ (ops[0] != 1) ||(ops[degree-1] != 1) ) return false;
+ return true;
+ }
+ inline bool IsCase2(long degree, long numIndices, const long * const ops, const long * const indices)
+ {
+ // ops: 00000001 indices: -1
+ if ((degree < 2) || (numIndices!= 1))
+ {
+ return false;
+ }
+ if ((indices[0] != -1) || (ops[degree-1] != 1) ) return false;
+ for (long u = 0; u < degree-1; u++) {
+ if (ops[u] != 0) return false;
+ }
+ return true;
+ }
+ inline bool IsCase3(long degree, long numIndices, const long * const ops, const long * const indices)
+ {
+ // ops: 00000001 indices: -2
+ if ((degree < 2) || (numIndices!= 1))
+ {
+ return false;
+ }
+ if ((indices[0] != -2) || (ops[degree-1] != 1) ) return false;
+ for (long u = 0; u < degree-1; u++) {
+ if (ops[u] != 0) return false;
+ }
+ return true;
+ }
+ inline bool IsCase4(long degree, long numIndices, const long * const ops, const long * const indices)
+ {
+ // ops: 10000000 indices: -1
+ if ((degree < 2) || (numIndices!= 1))
+ {
+ return false;
+ }
+ if ((indices[0] != -1) || (ops[0] != 1) ) return false;
+ for (long u = 1; u < degree; u++)
+ {
+ if (ops[u] != 0) return false;
+ }
+ return true;
+ }
+ inline bool IsCase5(long degree, long numIndices, const long * const ops, const long * const indices)
+ {
+ // ops: 10000000 indices: -2
+ if ((degree < 2) || (numIndices!= 1))
+ {
+ return false;
+ }
+ if ((indices[0] != -2) || (ops[0] != 1) ) return false;
+ for (long u = 1; u < degree; u++) {
+ if (ops[u] != 0) return false;
+ }
+ return true;
+ }
+ inline bool IsCase6(long degree, long numIndices, const long * const ops, const long * const /*indices*/)
+ {
+ // ops: 0000000 indices:
+ if (numIndices!= 0)
+ {
+ return false;
+ }
+ for (long u = 0; u < degree; u++)
+ {
+ if (ops[u] != 0) return false;
+ }
+ return true;
+ }
+ inline bool IsCase7(long degree, long numIndices, const long * const ops, const long * const indices)
+ {
+ // ops: 1000001 indices: -2 -1
+ if ((numIndices!= 2) || (degree < 2))
+ {
+ return false;
+ }
+ if ((indices[0] != -2) ||(indices[1] != -1) ||
+ (ops[0] != 1) ||(ops[degree-1] != 1) ) return false;
+ for (long u = 1; u < degree-1; u++)
+ {
+ if (ops[u] != 0) return false;
+ }
+ return true;
+ }
+ inline bool IsCase8(long degree, long numIndices, const long * const ops, const long * const indices)
+ {
+ // ops: 1xxxxxx1 indices: -1 x x x x x -2
+ if ((degree < 2) || (numIndices < 1))
+ {
+ return false;
+ }
+ if ((indices[0] != -2) ||(indices[numIndices-1] != -1) ||
+ (ops[0] != 1) ||(ops[degree-1] != 1) ) return false;
+ return true;
+ }
+ template <class T>
+ TriangleListEncoder<T>::TriangleListEncoder(void)
+ {
+ m_vtags = 0;
+ m_ttags = 0;
+ m_tmap = 0;
+ m_vmap = 0;
+ m_count = 0;
+ m_invVMap = 0;
+ m_invTMap = 0;
+ m_nonConqueredTriangles = 0;
+ m_nonConqueredEdges = 0;
+ m_visitedVertices = 0;
+ m_visitedVerticesValence = 0;
+ m_vertexCount = 0;
+ m_triangleCount = 0;
+ m_maxNumVertices = 0;
+ m_maxNumTriangles = 0;
+ m_numTriangles = 0;
+ m_numVertices = 0;
+ m_triangles = 0;
+ m_maxSizeVertexToTriangle = 0;
+ m_streamType = O3DGC_STREAM_TYPE_UNKOWN;
+ }
+ template <class T>
+ TriangleListEncoder<T>::~TriangleListEncoder()
+ {
+ delete [] m_vtags;
+ delete [] m_vmap;
+ delete [] m_invVMap;
+ delete [] m_invTMap;
+ delete [] m_visitedVerticesValence;
+ delete [] m_visitedVertices;
+ delete [] m_ttags;
+ delete [] m_tmap;
+ delete [] m_count;
+ delete [] m_nonConqueredTriangles;
+ delete [] m_nonConqueredEdges;
+ }
+ template <class T>
+ O3DGCErrorCode TriangleListEncoder<T>::Init(const T * const triangles,
+ long numTriangles,
+ long numVertices)
+ {
+ assert(numVertices > 0);
+ assert(numTriangles > 0);
+
+ m_numTriangles = numTriangles;
+ m_numVertices = numVertices;
+ m_triangles = triangles;
+ m_vertexCount = 0;
+ m_triangleCount = 0;
+
+ if (m_numVertices > m_maxNumVertices)
+ {
+ delete [] m_vtags;
+ delete [] m_vmap;
+ delete [] m_invVMap;
+ delete [] m_visitedVerticesValence;
+ delete [] m_visitedVertices;
+ m_maxNumVertices = m_numVertices;
+ m_vtags = new long [m_numVertices];
+ m_vmap = new long [m_numVertices];
+ m_invVMap = new long [m_numVertices];
+ m_visitedVerticesValence = new long [m_numVertices];
+ m_visitedVertices = new long [m_numVertices];
+ }
+
+ if (m_numTriangles > m_maxNumTriangles)
+ {
+ delete [] m_ttags;
+ delete [] m_tmap;
+ delete [] m_invTMap;
+ delete [] m_nonConqueredTriangles;
+ delete [] m_nonConqueredEdges;
+ delete [] m_count;
+ m_maxNumTriangles = m_numTriangles;
+ m_ttags = new long [m_numTriangles];
+ m_tmap = new long [m_numTriangles];
+ m_invTMap = new long [m_numTriangles];
+ m_count = new long [m_numTriangles+1];
+ m_nonConqueredTriangles = new long [m_numTriangles];
+ m_nonConqueredEdges = new long [2*m_numTriangles];
+ }
+
+ memset(m_vtags , 0x00, sizeof(long) * m_numVertices );
+ memset(m_vmap , 0xFF, sizeof(long) * m_numVertices );
+ memset(m_invVMap, 0xFF, sizeof(long) * m_numVertices );
+ memset(m_ttags , 0x00, sizeof(long) * m_numTriangles);
+ memset(m_tmap , 0xFF, sizeof(long) * m_numTriangles);
+ memset(m_invTMap, 0xFF, sizeof(long) * m_numTriangles);
+ memset(m_count , 0x00, sizeof(long) * (m_numTriangles+1));
+
+ m_vfifo.Allocate(m_numVertices);
+ m_ctfans.SetStreamType(m_streamType);
+ m_ctfans.Allocate(m_numVertices, m_numTriangles);
+
+ // compute vertex-to-triangle adjacency information
+ m_vertexToTriangle.AllocateNumNeighborsArray(numVertices);
+ m_vertexToTriangle.ClearNumNeighborsArray();
+ long * numNeighbors = m_vertexToTriangle.GetNumNeighborsBuffer();
+ for(long i = 0, t = 0; i < m_numTriangles; ++i, t+=3)
+ {
+ ++numNeighbors[ triangles[t ] ];
+ ++numNeighbors[ triangles[t+1] ];
+ ++numNeighbors[ triangles[t+2] ];
+ }
+ m_maxSizeVertexToTriangle = 0;
+ for(long i = 0; i < numVertices; ++i)
+ {
+ if (m_maxSizeVertexToTriangle < numNeighbors[i])
+ {
+ m_maxSizeVertexToTriangle = numNeighbors[i];
+ }
+ }
+ m_vertexToTriangle.AllocateNeighborsArray();
+ m_vertexToTriangle.ClearNeighborsArray();
+ for(long i = 0, t = 0; i < m_numTriangles; ++i, t+=3)
+ {
+ m_vertexToTriangle.AddNeighbor(triangles[t ], i);
+ m_vertexToTriangle.AddNeighbor(triangles[t+1], i);
+ m_vertexToTriangle.AddNeighbor(triangles[t+2], i);
+ }
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode TriangleListEncoder<T>::Encode(const T * const triangles,
+ const unsigned long * const indexBufferIDs,
+ const long numTriangles,
+ const long numVertices,
+ BinaryStream & bstream)
+ {
+ assert(numVertices > 0);
+ assert(numTriangles > 0);
+
+ Init(triangles, numTriangles, numVertices);
+ unsigned char mask = 0;
+ bool encodeTrianglesOrder = (indexBufferIDs != 0);
+
+
+ if (encodeTrianglesOrder)
+ {
+ long numBufferIDs = 0;
+ for (long t = 0; t < numTriangles; t++)
+ {
+ if (numBufferIDs <= (long) indexBufferIDs[t])
+ {
+ ++numBufferIDs;
+ assert(numBufferIDs <= numTriangles);
+ }
+ ++m_count[indexBufferIDs[t]+1];
+ }
+ for (long i = 2; i <= numBufferIDs; i++)
+ {
+ m_count[i] += m_count[i-1];
+ }
+ mask += 2; // preserved triangles order
+ }
+ bstream.WriteUChar(mask, m_streamType);
+ bstream.WriteUInt32(m_maxSizeVertexToTriangle, m_streamType);
+
+ long v0;
+ for (long v = 0; v < m_numVertices; v++)
+ {
+ if (!m_vtags[v])
+ {
+ m_vfifo.PushBack(v);
+ m_vtags[v] = 1;
+ m_vmap[v] = m_vertexCount++;
+ m_invVMap[m_vmap[v]] = v;
+ while (m_vfifo.GetSize() > 0 )
+ {
+ v0 = m_vfifo.PopFirst();
+ ProcessVertex(v0);
+ }
+ }
+ }
+ if (encodeTrianglesOrder)
+ {
+ long t, prev = 0;
+ long pred;
+ for (long i = 0; i < numTriangles; ++i)
+ {
+ t = m_invTMap[i];
+ m_tmap[t] = m_count[ indexBufferIDs[t] ]++;
+ pred = m_tmap[t] - prev;
+ m_ctfans.PushTriangleIndex(pred);
+ prev = m_tmap[t] + 1;
+ }
+ for (long tt = 0; tt < numTriangles; ++tt)
+ {
+ m_invTMap[m_tmap[tt]] = tt;
+ }
+ }
+ m_ctfans.Save(bstream, encodeTrianglesOrder, m_streamType);
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode TriangleListEncoder<T>::CompueLocalConnectivityInfo(const long focusVertex)
+ {
+ long t, v, p;
+ m_numNonConqueredTriangles = 0;
+ m_numConqueredTriangles = 0;
+ m_numVisitedVertices = 0;
+ for(long i = m_vertexToTriangle.Begin(focusVertex); i < m_vertexToTriangle.End(focusVertex); ++i)
+ {
+ t = m_vertexToTriangle.GetNeighbor(i);
+
+ if ( m_ttags[t] == 0) // non-processed triangle
+ {
+ m_nonConqueredTriangles[m_numNonConqueredTriangles] = t;
+ CompueOppositeEdge( focusVertex,
+ m_triangles + (3*t),
+ m_nonConqueredEdges[m_numNonConqueredTriangles*2],
+ m_nonConqueredEdges[m_numNonConqueredTriangles*2+1]);
+ ++m_numNonConqueredTriangles;
+ }
+ else // triangle already processed
+ {
+ m_numConqueredTriangles++;
+ p = 3*t;
+ // extract visited vertices
+ for(long k = 0; k < 3; ++k)
+ {
+ v = m_triangles[p+k];
+ if (m_vmap[v] > m_vmap[focusVertex]) // vertices are insertices by increasing traversal order
+ {
+ bool foundOrInserted = false;
+ for (long j = 0; j < m_numVisitedVertices; ++j)
+ {
+
+ if (m_vmap[v] == m_visitedVertices[j])
+ {
+ m_visitedVerticesValence[j]++;
+ foundOrInserted = true;
+ break;
+ }
+ else if (m_vmap[v] < m_visitedVertices[j])
+ {
+ ++m_numVisitedVertices;
+ for (long h = m_numVisitedVertices-1; h > j; --h)
+ {
+ m_visitedVertices[h] = m_visitedVertices[h-1];
+ m_visitedVerticesValence[h] = m_visitedVerticesValence[h-1];
+ }
+ m_visitedVertices[j] = m_vmap[v];
+ m_visitedVerticesValence[j] = 1;
+ foundOrInserted = true;
+ break;
+ }
+ }
+ if (!foundOrInserted)
+ {
+ m_visitedVertices[m_numVisitedVertices] = m_vmap[v];
+ m_visitedVerticesValence[m_numVisitedVertices] = 1;
+ m_numVisitedVertices++;
+ }
+ }
+ }
+ }
+ }
+ // re-order visited vertices by taking into account their valence (i.e., # of conquered triangles incident to each vertex)
+ // in order to avoid config. 9
+ if (m_numVisitedVertices > 2)
+ {
+ long y;
+ for(long x = 1; x < m_numVisitedVertices; ++x)
+ {
+
+ if (m_visitedVerticesValence[x] == 1)
+ {
+ y = x;
+ while( (y > 0) && (m_visitedVerticesValence[y] < m_visitedVerticesValence[y-1]) )
+ {
+ swap(m_visitedVerticesValence[y], m_visitedVerticesValence[y-1]);
+ swap(m_visitedVertices[y], m_visitedVertices[y-1]);
+ --y;
+ }
+ }
+ }
+ }
+ if (m_numNonConqueredTriangles > 0)
+ {
+ // compute triangle-to-triangle adjacency information
+ m_triangleToTriangle.AllocateNumNeighborsArray(m_numNonConqueredTriangles);
+ m_triangleToTriangle.ClearNumNeighborsArray();
+ m_triangleToTriangleInv.AllocateNumNeighborsArray(m_numNonConqueredTriangles);
+ m_triangleToTriangleInv.ClearNumNeighborsArray();
+ long * const numNeighbors = m_triangleToTriangle.GetNumNeighborsBuffer();
+ long * const invNumNeighbors = m_triangleToTriangleInv.GetNumNeighborsBuffer();
+ for(long i = 0; i < m_numNonConqueredTriangles; ++i)
+ {
+ for(long j = i+1; j < m_numNonConqueredTriangles; ++j)
+ {
+ if (m_nonConqueredEdges[2*i+1] == m_nonConqueredEdges[2*j]) // edge i is connected to edge j
+ {
+ ++numNeighbors[i];
+ ++invNumNeighbors[j];
+ }
+ if (m_nonConqueredEdges[2*i] == m_nonConqueredEdges[2*j+1]) // edge i is connected to edge j
+ {
+ ++numNeighbors[j];
+ ++invNumNeighbors[i];
+ }
+ }
+ }
+ m_triangleToTriangle.AllocateNeighborsArray();
+ m_triangleToTriangle.ClearNeighborsArray();
+ m_triangleToTriangleInv.AllocateNeighborsArray();
+ m_triangleToTriangleInv.ClearNeighborsArray();
+ for(long i = 0; i < m_numNonConqueredTriangles; ++i)
+ {
+ for(long j = 1; j < m_numNonConqueredTriangles; ++j)
+ {
+ if (m_nonConqueredEdges[2*i+1] == m_nonConqueredEdges[2*j]) // edge i is connected to edge j
+ {
+ m_triangleToTriangle.AddNeighbor(i, j);
+ m_triangleToTriangleInv.AddNeighbor(j, i);
+ }
+ if (m_nonConqueredEdges[2*i] == m_nonConqueredEdges[2*j+1]) // edge i is connected to edge j
+ {
+ m_triangleToTriangle.AddNeighbor(j, i);
+ m_triangleToTriangleInv.AddNeighbor(i, j);
+ }
+ }
+ }
+ }
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode TriangleListEncoder<T>::ComputeTFANDecomposition(const long focusVertex)
+ {
+ long processedTriangles = 0;
+ long minNumInputEdges;
+ long numInputEdges;
+ long indexSeedTriangle;
+ long seedTriangle;
+ long currentIndex;
+ long currentTriangle;
+ long i0, i1, index;
+
+ m_tfans.Clear();
+ while (processedTriangles != m_numNonConqueredTriangles)
+ {
+ // find non processed triangle with lowest number of inputs
+ minNumInputEdges = m_numTriangles;
+ indexSeedTriangle = -1;
+ for(long i = 0; i < m_numNonConqueredTriangles; ++i)
+ {
+ numInputEdges = m_triangleToTriangleInv.GetNumNeighbors(i);
+ if ( !m_ttags[m_nonConqueredTriangles[i]] &&
+ numInputEdges < minNumInputEdges )
+ {
+ minNumInputEdges = numInputEdges;
+ indexSeedTriangle = i;
+ if (minNumInputEdges == 0) // found boundary triangle
+ {
+ break;
+ }
+ }
+ }
+ assert(indexSeedTriangle >= 0);
+ seedTriangle = m_nonConqueredTriangles[indexSeedTriangle];
+ m_tfans.AddTFAN();
+ m_tfans.AddVertex( focusVertex );
+ m_tfans.AddVertex( m_nonConqueredEdges[indexSeedTriangle*2] );
+ m_tfans.AddVertex( m_nonConqueredEdges[indexSeedTriangle*2 + 1] );
+ m_ttags[ seedTriangle ] = 1; // mark triangle as processed
+ m_tmap[seedTriangle] = m_triangleCount++;
+ m_invTMap[m_tmap[seedTriangle]] = seedTriangle;
+ ++processedTriangles;
+ currentIndex = indexSeedTriangle;
+ currentTriangle = seedTriangle;
+ do
+ {
+ // find next triangle
+ i0 = m_triangleToTriangle.Begin(currentIndex);
+ i1 = m_triangleToTriangle.End(currentIndex);
+ currentIndex = -1;
+ for(long i = i0; i < i1; ++i)
+ {
+ index = m_triangleToTriangle.GetNeighbor(i);
+ currentTriangle = m_nonConqueredTriangles[index];
+ if ( !m_ttags[currentTriangle] )
+ {
+ currentIndex = index;
+ m_tfans.AddVertex( m_nonConqueredEdges[currentIndex*2+1] );
+ m_ttags[currentTriangle] = 1; // mark triangle as processed
+ m_tmap [currentTriangle] = m_triangleCount++;
+ m_invTMap[m_tmap [currentTriangle]] = currentTriangle;
+ ++processedTriangles;
+ break;
+ }
+ }
+ } while (currentIndex != -1);
+ }
+
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode TriangleListEncoder<T>::CompressTFAN(const long focusVertex)
+ {
+ m_ctfans.PushNumTFans(m_tfans.GetNumTFANs());
+
+ const long ntfans = m_tfans.GetNumTFANs();
+ long degree;
+ long k0, k1;
+ long v0;
+ long ops[O3DGC_MAX_TFAN_SIZE];
+ long indices[O3DGC_MAX_TFAN_SIZE];
+
+ long numOps;
+ long numIndices;
+ long pos;
+ long found;
+
+ if (m_tfans.GetNumTFANs() > 0)
+ {
+ for(long f = 0; f != ntfans; f++)
+ {
+ degree = m_tfans.GetTFANSize(f) - 1;
+ m_ctfans.PushDegree(degree-2+ m_numConqueredTriangles);
+ numOps = 0;
+ numIndices = 0;
+ k0 = 1 + m_tfans.Begin(f);
+ k1 = m_tfans.End(f);
+ for(long k = k0; k < k1; k++)
+ {
+ v0 = m_tfans.GetVertex(k);
+ if (m_vtags[v0] == 0)
+ {
+ ops[numOps++] = 0;
+ m_vtags[v0] = 1;
+ m_vmap[v0] = m_vertexCount++;
+ m_invVMap[m_vmap[v0]] = v0;
+ m_vfifo.PushBack(v0);
+ m_visitedVertices[m_numVisitedVertices++] = m_vmap[v0];
+ }
+ else
+ {
+ ops[numOps++] = 1;
+ pos = 0;
+ found = 0;
+ for(long u=0; u < m_numVisitedVertices; ++u)
+ {
+ pos++;
+ if (m_visitedVertices[u] == m_vmap[v0])
+ {
+ found = 1;
+ break;
+ }
+ }
+ if (found == 1)
+ {
+ indices[numIndices++] = -pos;
+ }
+ else
+ {
+ indices[numIndices++] = m_vmap[v0] - m_vmap[focusVertex];
+ }
+ }
+ }
+ //-----------------------------------------------
+ if (IsCase0(degree, numIndices, ops, indices))
+ {
+ // ops: 1000001 vertices: -1 -2
+ m_ctfans.PushConfig(0);
+ }
+ else if (IsCase1(degree, numIndices, ops, indices))
+ {
+ // ops: 1xxxxxx1 vertices: -1 x x x x x -2
+ long u = 1;
+ for(u = 1; u < degree-1; u++)
+ {
+ m_ctfans.PushOperation(ops[u]);
+ }
+ for(u =1; u < numIndices-1; u++)
+ {
+ m_ctfans.PushIndex(indices[u]);
+ }
+ m_ctfans.PushConfig(1);
+ }
+ else if (IsCase2(degree, numIndices, ops, indices))
+ {
+ // ops: 00000001 vertices: -1
+ m_ctfans.PushConfig(2);
+ }
+ else if (IsCase3(degree, numIndices, ops, indices))
+ {
+ // ops: 00000001 vertices: -2
+ m_ctfans.PushConfig(3);
+ }
+ else if (IsCase4(degree, numIndices, ops, indices))
+ {
+ // ops: 10000000 vertices: -1
+ m_ctfans.PushConfig(4);
+ }
+ else if (IsCase5(degree, numIndices, ops, indices))
+ {
+ // ops: 10000000 vertices: -2
+ m_ctfans.PushConfig(5);
+ }
+ else if (IsCase6(degree, numIndices, ops, indices))
+ {
+ // ops: 00000000 vertices:
+ m_ctfans.PushConfig(6);
+ }
+ else if (IsCase7(degree, numIndices, ops, indices))
+ {
+ // ops: 1000001 vertices: -1 -2
+ m_ctfans.PushConfig(7);
+ }
+ else if (IsCase8(degree, numIndices, ops, indices))
+ {
+ // ops: 1xxxxxx1 vertices: -2 x x x x x -1
+ long u = 1;
+ for(u =1; u < degree-1; u++)
+ {
+ m_ctfans.PushOperation(ops[u]);
+ }
+ for(u =1; u < numIndices-1; u++)
+ {
+ m_ctfans.PushIndex(indices[u]);
+ }
+ m_ctfans.PushConfig(8);
+ }
+ else
+ {
+ long u = 0;
+ for(u =0; u < degree; u++)
+ {
+ m_ctfans.PushOperation(ops[u]);
+ }
+ for(u =0; u < numIndices; u++)
+ {
+ m_ctfans.PushIndex(indices[u]);
+ }
+ m_ctfans.PushConfig(9);
+ }
+ }
+ }
+ return O3DGC_OK;
+ }
+ template <class T>
+ O3DGCErrorCode TriangleListEncoder<T>::ProcessVertex(const long focusVertex)
+ {
+ CompueLocalConnectivityInfo(focusVertex);
+ ComputeTFANDecomposition(focusVertex);
+ CompressTFAN(focusVertex);
+ return O3DGC_OK;
+ }
+}
+#endif //O3DGC_TRIANGLE_LIST_ENCODER_INL
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.h b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.h
new file mode 100644
index 0000000..08d3ed5
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.h
@@ -0,0 +1,184 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_VECTOR_H
+#define O3DGC_VECTOR_H
+
+#include "o3dgcCommon.h"
+
+namespace o3dgc
+{
+ const unsigned long O3DGC_DEFAULT_VECTOR_SIZE = 32;
+
+ //!
+ template < typename T > class Vector
+ {
+ public:
+ //! Constructor.
+ Vector()
+ {
+ m_allocated = 0;
+ m_size = 0;
+ m_buffer = 0;
+ };
+ //! Destructor.
+ ~Vector(void)
+ {
+ delete [] m_buffer;
+ };
+ T & operator[](unsigned long i)
+ {
+ return m_buffer[i];
+ }
+ const T & operator[](unsigned long i) const
+ {
+ return m_buffer[i];
+ }
+ void Allocate(unsigned long size)
+ {
+ if (size > m_allocated)
+ {
+ m_allocated = size;
+ T * tmp = new T [m_allocated];
+ if (m_size > 0)
+ {
+ memcpy(tmp, m_buffer, m_size * sizeof(T) );
+ delete [] m_buffer;
+ }
+ m_buffer = tmp;
+ }
+ };
+ void PushBack(const T & value)
+ {
+ if (m_size == m_allocated)
+ {
+ m_allocated *= 2;
+ if (m_allocated < O3DGC_DEFAULT_VECTOR_SIZE)
+ {
+ m_allocated = O3DGC_DEFAULT_VECTOR_SIZE;
+ }
+ T * tmp = new T [m_allocated];
+ if (m_size > 0)
+ {
+ memcpy(tmp, m_buffer, m_size * sizeof(T) );
+ delete [] m_buffer;
+ }
+ m_buffer = tmp;
+ }
+ assert(m_size < m_allocated);
+ m_buffer[m_size++] = value;
+ }
+ const T * GetBuffer() const { return m_buffer;};
+ T * GetBuffer() { return m_buffer;};
+ unsigned long GetSize() const { return m_size;};
+ void SetSize(unsigned long size)
+ {
+ assert(size <= m_allocated);
+ m_size = size;
+ };
+ unsigned long GetAllocatedSize() const { return m_allocated;};
+ void Clear(){ m_size = 0;};
+
+ private:
+ T * m_buffer;
+ unsigned long m_allocated;
+ unsigned long m_size;
+ };
+
+
+
+
+ //! Vector dim 3.
+ template < typename T > class Vec3
+ {
+ public:
+ T & operator[](unsigned long i) { return m_data[i];}
+ const T & operator[](unsigned long i) const { return m_data[i];}
+ T & X();
+ T & Y();
+ T & Z();
+ const T & X() const;
+ const T & Y() const;
+ const T & Z() const;
+ double GetNorm() const;
+ void operator= (const Vec3 & rhs);
+ void operator+=(const Vec3 & rhs);
+ void operator-=(const Vec3 & rhs);
+ void operator-=(T a);
+ void operator+=(T a);
+ void operator/=(T a);
+ void operator*=(T a);
+ Vec3 operator^ (const Vec3 & rhs) const;
+ T operator* (const Vec3 & rhs) const;
+ Vec3 operator+ (const Vec3 & rhs) const;
+ Vec3 operator- (const Vec3 & rhs) const;
+ Vec3 operator- () const;
+ Vec3 operator* (T rhs) const;
+ Vec3 operator/ (T rhs) const;
+ Vec3();
+ Vec3(T a);
+ Vec3(T x, T y, T z);
+ Vec3(const Vec3 & rhs);
+ ~Vec3(void);
+
+ private:
+ T m_data[3];
+ };
+ //! Vector dim 2.
+ template < typename T > class Vec2
+ {
+ public:
+ T & operator[](unsigned long i) { return m_data[i];}
+ const T & operator[](unsigned long i) const { return m_data[i];}
+ T & X();
+ T & Y();
+ const T & X() const;
+ const T & Y() const;
+ double GetNorm() const;
+ void operator= (const Vec2 & rhs);
+ void operator+=(const Vec2 & rhs);
+ void operator-=(const Vec2 & rhs);
+ void operator-=(T a);
+ void operator+=(T a);
+ void operator/=(T a);
+ void operator*=(T a);
+ T operator^ (const Vec2 & rhs) const;
+ T operator* (const Vec2 & rhs) const;
+ Vec2 operator+ (const Vec2 & rhs) const;
+ Vec2 operator- (const Vec2 & rhs) const;
+ Vec2 operator- () const;
+ Vec2 operator* (T rhs) const;
+ Vec2 operator/ (T rhs) const;
+ Vec2();
+ Vec2(T a);
+ Vec2(T x, T y);
+ Vec2(const Vec2 & rhs);
+ ~Vec2(void);
+
+ private:
+ T m_data[2];
+ };
+}
+#include "o3dgcVector.inl" // template implementation
+#endif // O3DGC_VECTOR_H
+
diff --git a/src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.inl b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.inl
new file mode 100644
index 0000000..de8dfd5
--- /dev/null
+++ b/src/mesh/assimp-master/contrib/Open3DGC/o3dgcVector.inl
@@ -0,0 +1,317 @@
+/*
+Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#pragma once
+#ifndef O3DGC_VECTOR_INL
+#define O3DGC_VECTOR_INL
+namespace o3dgc
+{
+ template <typename T>
+ inline Vec3<T> operator*(T lhs, const Vec3<T> & rhs)
+ {
+ return Vec3<T>(lhs * rhs.X(), lhs * rhs.Y(), lhs * rhs.Z());
+ }
+ template <typename T>
+ inline T & Vec3<T>::X()
+ {
+ return m_data[0];
+ }
+ template <typename T>
+ inline T & Vec3<T>::Y()
+ {
+ return m_data[1];
+ }
+ template <typename T>
+ inline T & Vec3<T>::Z()
+ {
+ return m_data[2];
+ }
+ template <typename T>
+ inline const T & Vec3<T>::X() const
+ {
+ return m_data[0];
+ }
+ template <typename T>
+ inline const T & Vec3<T>::Y() const
+ {
+ return m_data[1];
+ }
+ template <typename T>
+ inline const T & Vec3<T>::Z() const
+ {
+ return m_data[2];
+ }
+ template <typename T>
+ inline double Vec3<T>::GetNorm() const
+ {
+ double a = (double) (m_data[0]);
+ double b = (double) (m_data[1]);
+ double c = (double) (m_data[2]);
+ return sqrt(a*a+b*b+c*c);
+ }
+ template <typename T>
+ inline void Vec3<T>::operator= (const Vec3 & rhs)
+ {
+ this->m_data[0] = rhs.m_data[0];
+ this->m_data[1] = rhs.m_data[1];
+ this->m_data[2] = rhs.m_data[2];
+ }
+ template <typename T>
+ inline void Vec3<T>::operator+=(const Vec3 & rhs)
+ {
+ this->m_data[0] += rhs.m_data[0];
+ this->m_data[1] += rhs.m_data[1];
+ this->m_data[2] += rhs.m_data[2];
+ }
+ template <typename T>
+ inline void Vec3<T>::operator-=(const Vec3 & rhs)
+ {
+ this->m_data[0] -= rhs.m_data[0];
+ this->m_data[1] -= rhs.m_data[1];
+ this->m_data[2] -= rhs.m_data[2];
+ }
+ template <typename T>
+ inline void Vec3<T>::operator-=(T a)
+ {
+ this->m_data[0] -= a;
+ this->m_data[1] -= a;
+ this->m_data[2] -= a;
+ }
+ template <typename T>
+ inline void Vec3<T>::operator+=(T a)
+ {
+ this->m_data[0] += a;
+ this->m_data[1] += a;
+ this->m_data[2] += a;
+ }
+ template <typename T>
+ inline void Vec3<T>::operator/=(T a)
+ {
+ this->m_data[0] /= a;
+ this->m_data[1] /= a;
+ this->m_data[2] /= a;
+ }
+ template <typename T>
+ inline void Vec3<T>::operator*=(T a)
+ {
+ this->m_data[0] *= a;
+ this->m_data[1] *= a;
+ this->m_data[2] *= a;
+ }
+ template <typename T>
+ inline Vec3<T> Vec3<T>::operator^ (const Vec3<T> & rhs) const
+ {
+ return Vec3<T>(m_data[1] * rhs.m_data[2] - m_data[2] * rhs.m_data[1],
+ m_data[2] * rhs.m_data[0] - m_data[0] * rhs.m_data[2],
+ m_data[0] * rhs.m_data[1] - m_data[1] * rhs.m_data[0]);
+ }
+ template <typename T>
+ inline T Vec3<T>::operator*(const Vec3<T> & rhs) const
+ {
+ return (m_data[0] * rhs.m_data[0] + m_data[1] * rhs.m_data[1] + m_data[2] * rhs.m_data[2]);
+ }
+ template <typename T>
+ inline Vec3<T> Vec3<T>::operator+(const Vec3<T> & rhs) const
+ {
+ return Vec3<T>(m_data[0] + rhs.m_data[0],m_data[1] + rhs.m_data[1],m_data[2] + rhs.m_data[2]);
+ }
+ template <typename T>
+ inline Vec3<T> Vec3<T>::operator-(const Vec3<T> & rhs) const
+ {
+ return Vec3<T>(m_data[0] - rhs.m_data[0],m_data[1] - rhs.m_data[1],m_data[2] - rhs.m_data[2]);
+ }
+ template <typename T>
+ inline Vec3<T> Vec3<T>::operator-() const
+ {
+ return Vec3<T>(-m_data[0],-m_data[1],-m_data[2]);
+ }
+
+ template <typename T>
+ inline Vec3<T> Vec3<T>::operator*(T rhs) const
+ {
+ return Vec3<T>(rhs * this->m_data[0], rhs * this->m_data[1], rhs * this->m_data[2]);
+ }
+ template <typename T>
+ inline Vec3<T> Vec3<T>::operator/ (T rhs) const
+ {
+ return Vec3<T>(m_data[0] / rhs, m_data[1] / rhs, m_data[2] / rhs);
+ }
+ template <typename T>
+ inline Vec3<T>::Vec3(T a)
+ {
+ m_data[0] = m_data[1] = m_data[2] = a;
+ }
+ template <typename T>
+ inline Vec3<T>::Vec3(T x, T y, T z)
+ {
+ m_data[0] = x;
+ m_data[1] = y;
+ m_data[2] = z;
+ }
+ template <typename T>
+ inline Vec3<T>::Vec3(const Vec3 & rhs)
+ {
+ m_data[0] = rhs.m_data[0];
+ m_data[1] = rhs.m_data[1];
+ m_data[2] = rhs.m_data[2];
+ }
+ template <typename T>
+ inline Vec3<T>::~Vec3(void){}
+
+ template <typename T>
+ inline Vec3<T>::Vec3() {}
+
+ template <typename T>
+ inline Vec2<T> operator*(T lhs, const Vec2<T> & rhs)
+ {
+ return Vec2<T>(lhs * rhs.X(), lhs * rhs.Y());
+ }
+ template <typename T>
+ inline T & Vec2<T>::X()
+ {
+ return m_data[0];
+ }
+ template <typename T>
+ inline T & Vec2<T>::Y()
+ {
+ return m_data[1];
+ }
+ template <typename T>
+ inline const T & Vec2<T>::X() const
+ {
+ return m_data[0];
+ }
+ template <typename T>
+ inline const T & Vec2<T>::Y() const
+ {
+ return m_data[1];
+ }
+ template <typename T>
+ inline double Vec2<T>::GetNorm() const
+ {
+ double a = (double) (m_data[0]);
+ double b = (double) (m_data[1]);
+ return sqrt(a*a+b*b);
+ }
+ template <typename T>
+ inline void Vec2<T>::operator= (const Vec2 & rhs)
+ {
+ this->m_data[0] = rhs.m_data[0];
+ this->m_data[1] = rhs.m_data[1];
+ }
+ template <typename T>
+ inline void Vec2<T>::operator+=(const Vec2 & rhs)
+ {
+ this->m_data[0] += rhs.m_data[0];
+ this->m_data[1] += rhs.m_data[1];
+ }
+ template <typename T>
+ inline void Vec2<T>::operator-=(const Vec2 & rhs)
+ {
+ this->m_data[0] -= rhs.m_data[0];
+ this->m_data[1] -= rhs.m_data[1];
+ }
+ template <typename T>
+ inline void Vec2<T>::operator-=(T a)
+ {
+ this->m_data[0] -= a;
+ this->m_data[1] -= a;
+ }
+ template <typename T>
+ inline void Vec2<T>::operator+=(T a)
+ {
+ this->m_data[0] += a;
+ this->m_data[1] += a;
+ }
+ template <typename T>
+ inline void Vec2<T>::operator/=(T a)
+ {
+ this->m_data[0] /= a;
+ this->m_data[1] /= a;
+ }
+ template <typename T>
+ inline void Vec2<T>::operator*=(T a)
+ {
+ this->m_data[0] *= a;
+ this->m_data[1] *= a;
+ }
+ template <typename T>
+ inline T Vec2<T>::operator^ (const Vec2<T> & rhs) const
+ {
+ return m_data[0] * rhs.m_data[1] - m_data[1] * rhs.m_data[0];
+ }
+ template <typename T>
+ inline T Vec2<T>::operator*(const Vec2<T> & rhs) const
+ {
+ return (m_data[0] * rhs.m_data[0] + m_data[1] * rhs.m_data[1]);
+ }
+ template <typename T>
+ inline Vec2<T> Vec2<T>::operator+(const Vec2<T> & rhs) const
+ {
+ return Vec2<T>(m_data[0] + rhs.m_data[0],m_data[1] + rhs.m_data[1]);
+ }
+ template <typename T>
+ inline Vec2<T> Vec2<T>::operator-(const Vec2<T> & rhs) const
+ {
+ return Vec2<T>(m_data[0] - rhs.m_data[0],m_data[1] - rhs.m_data[1]);
+ }
+ template <typename T>
+ inline Vec2<T> Vec2<T>::operator-() const
+ {
+ return Vec2<T>(-m_data[0],-m_data[1]) ;
+ }
+
+ template <typename T>
+ inline Vec2<T> Vec2<T>::operator*(T rhs) const
+ {
+ return Vec2<T>(rhs * this->m_data[0], rhs * this->m_data[1]);
+ }
+ template <typename T>
+ inline Vec2<T> Vec2<T>::operator/ (T rhs) const
+ {
+ return Vec2<T>(m_data[0] / rhs, m_data[1] / rhs);
+ }
+ template <typename T>
+ inline Vec2<T>::Vec2(T a)
+ {
+ m_data[0] = m_data[1] = a;
+ }
+ template <typename T>
+ inline Vec2<T>::Vec2(T x, T y)
+ {
+ m_data[0] = x;
+ m_data[1] = y;
+ }
+ template <typename T>
+ inline Vec2<T>::Vec2(const Vec2 & rhs)
+ {
+ m_data[0] = rhs.m_data[0];
+ m_data[1] = rhs.m_data[1];
+ }
+ template <typename T>
+ inline Vec2<T>::~Vec2(void){}
+
+ template <typename T>
+ inline Vec2<T>::Vec2() {}
+}
+#endif //O3DGC_VECTOR_INL
+