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authorsanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
committersanine <sanine.not@pm.me>2022-03-04 10:47:15 -0600
commit058f98a63658dc1a2579826ba167fd61bed1e21f (patch)
treebcba07a1615a14d943f3af3f815a42f3be86b2f3 /src/mesh/assimp-master/test/models-nonbsd/MDL/IDPO (Quake1)/gijoe-readme.txt
parent2f8028ac9e0812cb6f3cbb08f0f419e4e717bd22 (diff)
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+Title : G.I.Joe Skins
+Filename : joemodel.zip
+Version : 1
+Date : 11/05/97
+Author : Kenneth Whelan
+Email : JWHELAN@pop.prodigy.net
+Credits : id software, Larry Hama, Steven Polge, and Rene Post for making Quake ME
+
+
+
+Build time: ??? Time???
+
+Type of Mod
+-----------
+Quake C : no
+Sound : no
+MDL : Yes
+
+
+Format of QuakeC (if a Quake C Mod)
+-----------------------------------
+unified diff : no
+context diff : no
+.qc files : no
+progs.dat : no
+
+
+Description of the Modification
+-------------------------------
+
+This is a new player.mdl for quake. It's main use is for bots. The Skins are Snake Eyes v4, Duke v3, Low-Light,
+Storm Shadow v2, Shockwave, Repeater, Gung-Ho, Shipwreck, Dusty v3, and
+Tunnel Rat v2.
+
+
+
+Known bugs
+None that I know of.
+
+How to Install the Modification
+-------------------------------
+
+First back up the current player.mdl(copy player.mdl player.bak). Just put
+it in the progs dir in the hack your using, if any.
+
+Technical Details
+-----------------
+
+can't think of any
+
+
+Author Information
+------------------
+
+This is my first publicly distributed quake graphic change.
+I did it to get away from the stress of school.
+
+
+Copyright and Distribution Permissions
+--------------------------------------
+
+You may distribute this Quake modification in any electronic format as long as
+ all the files in this archive remain intact and unmodified and are distributed
+ together.
+
+
+Availability
+------------
+
+This modification is available from the following places:
+
+ http://www.yojoe.com/
+