diff options
author | sanine <sanine.not@pm.me> | 2023-03-10 02:05:18 -0600 |
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committer | sanine <sanine.not@pm.me> | 2023-03-10 02:05:18 -0600 |
commit | 51c7235d4e0a2df109dd5050328a0ad4a1878ae4 (patch) | |
tree | 201b065e93bf6a35d2bab0e49bcd32f7a971da94 /src/opengl/bind/t | |
parent | 5bb783912ac384156b8abbe6e83a5a61da73881d (diff) |
refactor: move glfw functions into separate table
Diffstat (limited to 'src/opengl/bind/t')
-rw-r--r-- | src/opengl/bind/t | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/opengl/bind/t b/src/opengl/bind/t new file mode 100644 index 0000000..d503c1e --- /dev/null +++ b/src/opengl/bind/t @@ -0,0 +1,16 @@ +void glTexBuffer( GLenum target, GLenum internalformat, GLuint buffer); +void glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * data); +void glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * data); +void glTexImage2DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); +void glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * data); +void glTexImage3DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); +void glTexParameterf( GLenum target, GLenum pname, GLfloat param); +void glTexParameteri( GLenum target, GLenum pname, GLint param); +void glTexParameterfv( GLenum target, GLenum pname, const GLfloat * params); +void glTexParameteriv( GLenum target, GLenum pname, const GLint * params); +void glTexParameterIiv( GLenum target, GLenum pname, const GLint * params); +void glTexParameterIuiv( GLenum target, GLenum pname, const GLuint * params); +void glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); +void glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); +void glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); +void glTransformFeedbackVaryings( GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); |