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-rw-r--r--src/opengl/bind/t16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/opengl/bind/t b/src/opengl/bind/t
new file mode 100644
index 0000000..d503c1e
--- /dev/null
+++ b/src/opengl/bind/t
@@ -0,0 +1,16 @@
+void glTexBuffer( GLenum target, GLenum internalformat, GLuint buffer);
+void glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * data);
+void glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * data);
+void glTexImage2DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+void glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * data);
+void glTexImage3DMultisample( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+void glTexParameterf( GLenum target, GLenum pname, GLfloat param);
+void glTexParameteri( GLenum target, GLenum pname, GLint param);
+void glTexParameterfv( GLenum target, GLenum pname, const GLfloat * params);
+void glTexParameteriv( GLenum target, GLenum pname, const GLint * params);
+void glTexParameterIiv( GLenum target, GLenum pname, const GLint * params);
+void glTexParameterIuiv( GLenum target, GLenum pname, const GLuint * params);
+void glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels);
+void glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels);
+void glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels);
+void glTransformFeedbackVaryings( GLuint program, GLsizei count, const char **varyings, GLenum bufferMode);