diff options
author | sanine-a <sanine.not@pm.me> | 2020-12-04 22:23:02 -0600 |
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committer | sanine-a <sanine.not@pm.me> | 2020-12-04 22:23:02 -0600 |
commit | c5fd6a98d29c8790c266da2c6b6db2ab173c3064 (patch) | |
tree | d1a6898ced92084420fbfb012873b4ead14be08e /src/scene_tree.h | |
parent | e767e1ff9d81f8a76196caab91d9b6b4bbe0b30e (diff) |
add SignalManager.lua and revert to old Node.lua
Diffstat (limited to 'src/scene_tree.h')
-rw-r--r-- | src/scene_tree.h | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/src/scene_tree.h b/src/scene_tree.h deleted file mode 100644 index ea1e37b..0000000 --- a/src/scene_tree.h +++ /dev/null @@ -1,23 +0,0 @@ -#include "common.h" - -/* @file Defines the basic scene tree nodes and functions to manipulate them. */ - -extern int honey_node_mt_ref; - -void honey_setup_scene_tree(lua_State* L); - -int honey_node_new(lua_State* L); - -int honey_node_update_transform(lua_State* L); - -int honey_node_update_cascade(lua_State* L); - -int honey_node_draw_cascade(lua_State* L); - -int honey_node_translate(lua_State* L); - -int honey_node_rotate(lua_State* L); - -int honey_node_scale(lua_State* L); - - |