| Branch | Commit message | Author | Age | |
|---|---|---|---|---|
| main | refactor: move glm classes into single file | sanine-a | 3 years | |
| rdbms-ecs | limit framerate to 60 fps | sanine-a | 2 years | |
| refactor | visualize collisions | sanine | 2 years | |
| Age | Commit message | Author | ||
| 2023-05-11 | limit framerate to 60 fpsrdbms-ecs | sanine-a | ||
| 2023-05-10 | implement basic floating-ray character controller | sanine | ||
| 2023-05-09 | fix camera resizing and move all scripts into separate files | sanine | ||
| 2023-05-09 | handle collisions symmetrically | sanine-a | ||
| 2023-05-09 | fix bug when getting components no entity has | sanine-a | ||
| 2023-05-09 | create more globals in honey.std | sanine-a | ||
| 2023-05-09 | fix texture loading | sanine-a | ||
| 2023-05-09 | delete _child table each frame | sanine-a | ||
| 2023-05-09 | add ecs.Accessor helper and node _child hierarchy | sanine-a | ||
| 2023-05-09 | refactor: split physics update into multiple functions | sanine-a | ||
| [...] | ||||
| Clone | ||||
| https://sanine.net/git/jam/ogam21 | ||||
