diff options
-rw-r--r-- | main.lua | 22 |
1 files changed, 18 insertions, 4 deletions
@@ -43,9 +43,18 @@ package.loaded['baseRotationScript'] = function(db, id, dt) transform.matrix:rotateZ(math.pi * dt) end package.loaded['cameraRotationScript'] = function(db, id, dt) - local transform = db:getComponent(id, "transform") - transform.matrix:identity():translate(Vec3{0, 0, -6 + math.sin(math.pi * glfw.GetTime())}) + local transform = db:getComponent(id, "transform") + transform.matrix:identity():translate(Vec3{0, 0, -6 + math.sin(math.pi * glfw.GetTime())}) +end + + +function transmitMessage(msg, data) + local query = db:queryComponent(msg) + for id, handler in pairs(query) do + local f = require(handler.scriptName) + f(db, id, data) end +end local id = db:createEntity() @@ -87,11 +96,16 @@ end) -- resize window correctly window:setFramebufferSizeCallback(function(_, width, height) gl.Viewport(0, 0, width, height) - local cameraParams = db:getComponent(camera, "camera") - cameraParams.projection:perspectiveResize(width/height) vw, vh = width, height + transmitMessage("onWindowResize", { width=width, height=height }) end) +package.loaded["cameraHandleResize"] = function(db, id, data) + local camera = db:getComponent(id, "camera") + camera.projection:perspectiveResize(data.width/data.height) +end +db:addComponent(camera, "onWindowResize", { scriptName = "cameraHandleResize" }) + -- averager (for fps) function averager(memory) local buf = {} |