diff options
author | sanine <sanine.not@pm.me> | 2022-08-25 14:54:53 -0500 |
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committer | sanine <sanine.not@pm.me> | 2022-08-25 14:54:53 -0500 |
commit | 37c97e345d12f95dde44e1d1a4c2f2aadd4615bc (patch) | |
tree | e1bb25bc855883062bdd7847ff2c04290f71c840 /portaudio/src/hostapi/dsound | |
parent | 5634c7b04da619669f2f29f6798c03982be05180 (diff) |
add initial structure
Diffstat (limited to 'portaudio/src/hostapi/dsound')
-rw-r--r-- | portaudio/src/hostapi/dsound/pa_win_ds.c | 3259 | ||||
-rw-r--r-- | portaudio/src/hostapi/dsound/pa_win_ds_dynlink.c | 224 | ||||
-rw-r--r-- | portaudio/src/hostapi/dsound/pa_win_ds_dynlink.h | 106 |
3 files changed, 3589 insertions, 0 deletions
diff --git a/portaudio/src/hostapi/dsound/pa_win_ds.c b/portaudio/src/hostapi/dsound/pa_win_ds.c new file mode 100644 index 0000000..2ccb4f8 --- /dev/null +++ b/portaudio/src/hostapi/dsound/pa_win_ds.c @@ -0,0 +1,3259 @@ +/* + * $Id$ + * Portable Audio I/O Library DirectSound implementation + * + * Authors: Phil Burk, Robert Marsanyi & Ross Bencina + * Based on the Open Source API proposed by Ross Bencina + * Copyright (c) 1999-2007 Ross Bencina, Phil Burk, Robert Marsanyi + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files + * (the "Software"), to deal in the Software without restriction, + * including without limitation the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * The text above constitutes the entire PortAudio license; however, + * the PortAudio community also makes the following non-binding requests: + * + * Any person wishing to distribute modifications to the Software is + * requested to send the modifications to the original developer so that + * they can be incorporated into the canonical version. It is also + * requested that these non-binding requests be included along with the + * license above. + */ + +/** @file + @ingroup hostapi_src +*/ + +/* Until May 2011 PA/DS has used a multimedia timer to perform the callback. + We're replacing this with a new implementation using a thread and a different timer mechanism. + Defining PA_WIN_DS_USE_WMME_TIMER uses the old (pre-May 2011) behavior. +*/ +//#define PA_WIN_DS_USE_WMME_TIMER + +#include <assert.h> +#include <stdio.h> +#include <string.h> /* strlen() */ + +#define _WIN32_WINNT 0x0400 /* required to get waitable timer APIs */ +#include <initguid.h> /* make sure ds guids get defined */ +#include <windows.h> +#include <objbase.h> + + +/* + Use the earliest version of DX required, no need to pollute the namespace +*/ +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE +#define DIRECTSOUND_VERSION 0x0800 +#else +#define DIRECTSOUND_VERSION 0x0300 +#endif +#include <dsound.h> +#ifdef PAWIN_USE_WDMKS_DEVICE_INFO +#include <dsconf.h> +#endif /* PAWIN_USE_WDMKS_DEVICE_INFO */ +#ifndef PA_WIN_DS_USE_WMME_TIMER +#ifndef UNDER_CE +#include <process.h> +#endif +#endif + +#include "pa_util.h" +#include "pa_allocation.h" +#include "pa_hostapi.h" +#include "pa_stream.h" +#include "pa_cpuload.h" +#include "pa_process.h" +#include "pa_debugprint.h" + +#include "pa_win_ds.h" +#include "pa_win_ds_dynlink.h" +#include "pa_win_waveformat.h" +#include "pa_win_wdmks_utils.h" +#include "pa_win_coinitialize.h" + +#if (defined(WIN32) && (defined(_MSC_VER) && (_MSC_VER >= 1200))) /* MSC version 6 and above */ +#pragma comment( lib, "dsound.lib" ) +#pragma comment( lib, "winmm.lib" ) +#pragma comment( lib, "kernel32.lib" ) +#endif + +/* use CreateThread for CYGWIN, _beginthreadex for all others */ +#ifndef PA_WIN_DS_USE_WMME_TIMER + +#if !defined(__CYGWIN__) && !defined(UNDER_CE) +#define CREATE_THREAD (HANDLE)_beginthreadex +#undef CLOSE_THREAD_HANDLE /* as per documentation we don't call CloseHandle on a thread created with _beginthreadex */ +#define PA_THREAD_FUNC static unsigned WINAPI +#define PA_THREAD_ID unsigned +#else +#define CREATE_THREAD CreateThread +#define CLOSE_THREAD_HANDLE CloseHandle +#define PA_THREAD_FUNC static DWORD WINAPI +#define PA_THREAD_ID DWORD +#endif + +#if (defined(UNDER_CE)) +#pragma comment(lib, "Coredll.lib") +#elif (defined(WIN32) && (defined(_MSC_VER) && (_MSC_VER >= 1200))) /* MSC version 6 and above */ +#pragma comment(lib, "winmm.lib") +#endif + +PA_THREAD_FUNC ProcessingThreadProc( void *pArg ); + +#if !defined(UNDER_CE) +#define PA_WIN_DS_USE_WAITABLE_TIMER_OBJECT /* use waitable timer where possible, otherwise we use a WaitForSingleObject timeout */ +#endif + +#endif /* !PA_WIN_DS_USE_WMME_TIMER */ + + +/* + provided in newer platform sdks and x64 + */ +#ifndef DWORD_PTR + #if defined(_WIN64) + #define DWORD_PTR unsigned __int64 + #else + #define DWORD_PTR unsigned long + #endif +#endif + +#define PRINT(x) PA_DEBUG(x); +#define ERR_RPT(x) PRINT(x) +#define DBUG(x) PRINT(x) +#define DBUGX(x) PRINT(x) + +#define PA_USE_HIGH_LATENCY (0) +#if PA_USE_HIGH_LATENCY +#define PA_DS_WIN_9X_DEFAULT_LATENCY_ (.500) +#define PA_DS_WIN_NT_DEFAULT_LATENCY_ (.600) +#else +#define PA_DS_WIN_9X_DEFAULT_LATENCY_ (.140) +#define PA_DS_WIN_NT_DEFAULT_LATENCY_ (.280) +#endif + +#define PA_DS_WIN_WDM_DEFAULT_LATENCY_ (.120) + +/* we allow the polling period to range between 1 and 100ms. + prior to August 2011 we limited the minimum polling period to 10ms. +*/ +#define PA_DS_MINIMUM_POLLING_PERIOD_SECONDS (0.001) /* 1ms */ +#define PA_DS_MAXIMUM_POLLING_PERIOD_SECONDS (0.100) /* 100ms */ +#define PA_DS_POLLING_JITTER_SECONDS (0.001) /* 1ms */ + +#define SECONDS_PER_MSEC (0.001) +#define MSECS_PER_SECOND (1000) + +/* prototypes for functions declared in this file */ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +PaError PaWinDs_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex index ); + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +static void Terminate( struct PaUtilHostApiRepresentation *hostApi ); +static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi, + PaStream** s, + const PaStreamParameters *inputParameters, + const PaStreamParameters *outputParameters, + double sampleRate, + unsigned long framesPerBuffer, + PaStreamFlags streamFlags, + PaStreamCallback *streamCallback, + void *userData ); +static PaError IsFormatSupported( struct PaUtilHostApiRepresentation *hostApi, + const PaStreamParameters *inputParameters, + const PaStreamParameters *outputParameters, + double sampleRate ); +static PaError CloseStream( PaStream* stream ); +static PaError StartStream( PaStream *stream ); +static PaError StopStream( PaStream *stream ); +static PaError AbortStream( PaStream *stream ); +static PaError IsStreamStopped( PaStream *s ); +static PaError IsStreamActive( PaStream *stream ); +static PaTime GetStreamTime( PaStream *stream ); +static double GetStreamCpuLoad( PaStream* stream ); +static PaError ReadStream( PaStream* stream, void *buffer, unsigned long frames ); +static PaError WriteStream( PaStream* stream, const void *buffer, unsigned long frames ); +static signed long GetStreamReadAvailable( PaStream* stream ); +static signed long GetStreamWriteAvailable( PaStream* stream ); + + +/* FIXME: should convert hr to a string */ +#define PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr ) \ + PaUtil_SetLastHostErrorInfo( paDirectSound, hr, "DirectSound error" ) + +/************************************************* DX Prototypes **********/ +static BOOL CALLBACK CollectGUIDsProcW(LPGUID lpGUID, + LPCWSTR lpszDesc, + LPCWSTR lpszDrvName, + LPVOID lpContext ); + +/************************************************************************************/ +/********************** Structures **************************************************/ +/************************************************************************************/ +/* PaWinDsHostApiRepresentation - host api datastructure specific to this implementation */ + +typedef struct PaWinDsDeviceInfo +{ + PaDeviceInfo inheritedDeviceInfo; + GUID guid; + GUID *lpGUID; + double sampleRates[3]; + char deviceInputChannelCountIsKnown; /**<< if the system returns 0xFFFF then we don't really know the number of supported channels (1=>known, 0=>unknown)*/ + char deviceOutputChannelCountIsKnown; /**<< if the system returns 0xFFFF then we don't really know the number of supported channels (1=>known, 0=>unknown)*/ +} PaWinDsDeviceInfo; + +typedef struct +{ + PaUtilHostApiRepresentation inheritedHostApiRep; + PaUtilStreamInterface callbackStreamInterface; + PaUtilStreamInterface blockingStreamInterface; + + PaUtilAllocationGroup *allocations; + + /* implementation specific data goes here */ + + PaWinUtilComInitializationResult comInitializationResult; + +} PaWinDsHostApiRepresentation; + + +/* PaWinDsStream - a stream data structure specifically for this implementation */ + +typedef struct PaWinDsStream +{ + PaUtilStreamRepresentation streamRepresentation; + PaUtilCpuLoadMeasurer cpuLoadMeasurer; + PaUtilBufferProcessor bufferProcessor; + +/* DirectSound specific data. */ +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE + LPDIRECTSOUNDFULLDUPLEX8 pDirectSoundFullDuplex8; +#endif + +/* Output */ + LPDIRECTSOUND pDirectSound; + LPDIRECTSOUNDBUFFER pDirectSoundPrimaryBuffer; + LPDIRECTSOUNDBUFFER pDirectSoundOutputBuffer; + DWORD outputBufferWriteOffsetBytes; /* last write position */ + INT outputBufferSizeBytes; + INT outputFrameSizeBytes; + /* Try to detect play buffer underflows. */ + LARGE_INTEGER perfCounterTicksPerBuffer; /* counter ticks it should take to play a full buffer */ + LARGE_INTEGER previousPlayTime; + DWORD previousPlayCursor; + UINT outputUnderflowCount; + BOOL outputIsRunning; + INT finalZeroBytesWritten; /* used to determine when we've flushed the whole buffer */ + +/* Input */ + LPDIRECTSOUNDCAPTURE pDirectSoundCapture; + LPDIRECTSOUNDCAPTUREBUFFER pDirectSoundInputBuffer; + INT inputFrameSizeBytes; + UINT readOffset; /* last read position */ + UINT inputBufferSizeBytes; + + + int hostBufferSizeFrames; /* input and output host ringbuffers have the same number of frames */ + double framesWritten; + double secondsPerHostByte; /* Used to optimize latency calculation for outTime */ + double pollingPeriodSeconds; + + PaStreamCallbackFlags callbackFlags; + + PaStreamFlags streamFlags; + int callbackResult; + HANDLE processingCompleted; + +/* FIXME - move all below to PaUtilStreamRepresentation */ + volatile int isStarted; + volatile int isActive; + volatile int stopProcessing; /* stop thread once existing buffers have been returned */ + volatile int abortProcessing; /* stop thread immediately */ + + UINT systemTimerResolutionPeriodMs; /* set to 0 if we were unable to set the timer period */ + +#ifdef PA_WIN_DS_USE_WMME_TIMER + MMRESULT timerID; +#else + +#ifdef PA_WIN_DS_USE_WAITABLE_TIMER_OBJECT + HANDLE waitableTimer; +#endif + HANDLE processingThread; + PA_THREAD_ID processingThreadId; + HANDLE processingThreadCompleted; +#endif + +} PaWinDsStream; + + +/* Set minimal latency based on the current OS version. + * NT has higher latency. + */ +static double PaWinDS_GetMinSystemLatencySeconds( void ) +{ +/* +NOTE: GetVersionEx() is deprecated as of Windows 8.1 and can not be used to reliably detect +versions of Windows higher than Windows 8 (due to manifest requirements for reporting higher versions). +Microsoft recommends switching to VerifyVersionInfo (available on Win 2k and later), however GetVersionEx +is faster, for now we just disable the deprecation warning. +See: https://msdn.microsoft.com/en-us/library/windows/desktop/ms724451(v=vs.85).aspx +See: http://www.codeproject.com/Articles/678606/Part-Overcoming-Windows-s-deprecation-of-GetVe +*/ +#pragma warning (disable : 4996) /* use of GetVersionEx */ + + double minLatencySeconds; + /* Set minimal latency based on whether NT or other OS. + * NT has higher latency. + */ + + OSVERSIONINFO osvi; + osvi.dwOSVersionInfoSize = sizeof( osvi ); + GetVersionEx( &osvi ); + DBUG(("PA - PlatformId = 0x%x\n", osvi.dwPlatformId )); + DBUG(("PA - MajorVersion = 0x%x\n", osvi.dwMajorVersion )); + DBUG(("PA - MinorVersion = 0x%x\n", osvi.dwMinorVersion )); + /* Check for NT */ + if( (osvi.dwMajorVersion == 4) && (osvi.dwPlatformId == 2) ) + { + minLatencySeconds = PA_DS_WIN_NT_DEFAULT_LATENCY_; + } + else if(osvi.dwMajorVersion >= 5) + { + minLatencySeconds = PA_DS_WIN_WDM_DEFAULT_LATENCY_; + } + else + { + minLatencySeconds = PA_DS_WIN_9X_DEFAULT_LATENCY_; + } + return minLatencySeconds; + +#pragma warning (default : 4996) +} + + +/************************************************************************* +** Return minimum workable latency required for this host. This is returned +** As the default stream latency in PaDeviceInfo. +** Latency can be optionally set by user by setting an environment variable. +** For example, to set latency to 200 msec, put: +** +** set PA_MIN_LATENCY_MSEC=200 +** +** in the AUTOEXEC.BAT file and reboot. +** If the environment variable is not set, then the latency will be determined +** based on the OS. Windows NT has higher latency than Win95. +*/ +#define PA_LATENCY_ENV_NAME ("PA_MIN_LATENCY_MSEC") +#define PA_ENV_BUF_SIZE (32) + +static double PaWinDs_GetMinLatencySeconds( double sampleRate ) +{ + char envbuf[PA_ENV_BUF_SIZE]; + DWORD hresult; + double minLatencySeconds = 0; + + /* Let user determine minimal latency by setting environment variable. */ + hresult = GetEnvironmentVariableA( PA_LATENCY_ENV_NAME, envbuf, PA_ENV_BUF_SIZE ); + if( (hresult > 0) && (hresult < PA_ENV_BUF_SIZE) ) + { + minLatencySeconds = atoi( envbuf ) * SECONDS_PER_MSEC; + } + else + { + minLatencySeconds = PaWinDS_GetMinSystemLatencySeconds(); +#if PA_USE_HIGH_LATENCY + PRINT(("PA - Minimum Latency set to %f msec!\n", minLatencySeconds * MSECS_PER_SECOND )); +#endif + } + + return minLatencySeconds; +} + + +/************************************************************************************ +** Duplicate and convert the input string using the group allocations allocator. +** A NULL string is converted to a zero length string. +** If memory cannot be allocated, NULL is returned. +**/ +static char *DuplicateDeviceNameString( PaUtilAllocationGroup *allocations, const wchar_t* src ) +{ + char *result = 0; + + if( src != NULL ) + { + size_t len = WideCharToMultiByte(CP_UTF8, 0, src, -1, NULL, 0, NULL, NULL); + + result = (char*)PaUtil_GroupAllocateMemory( allocations, (long)(len + 1) ); + if( result ) { + if (WideCharToMultiByte(CP_UTF8, 0, src, -1, result, (int)len, NULL, NULL) == 0) { + result = 0; + } + } + } + else + { + result = (char*)PaUtil_GroupAllocateMemory( allocations, 1 ); + if( result ) + result[0] = '\0'; + } + + return result; +} + +/************************************************************************************ +** DSDeviceNameAndGUID, DSDeviceNameAndGUIDVector used for collecting preliminary +** information during device enumeration. +*/ +typedef struct DSDeviceNameAndGUID{ + char *name; // allocated from parent's allocations, never deleted by this structure + GUID guid; + LPGUID lpGUID; + void *pnpInterface; // wchar_t* interface path, allocated using the DS host api's allocation group +} DSDeviceNameAndGUID; + +typedef struct DSDeviceNameAndGUIDVector{ + PaUtilAllocationGroup *allocations; + PaError enumerationError; + + int count; + int free; + DSDeviceNameAndGUID *items; // Allocated using LocalAlloc() +} DSDeviceNameAndGUIDVector; + +typedef struct DSDeviceNamesAndGUIDs{ + PaWinDsHostApiRepresentation *winDsHostApi; + DSDeviceNameAndGUIDVector inputNamesAndGUIDs; + DSDeviceNameAndGUIDVector outputNamesAndGUIDs; +} DSDeviceNamesAndGUIDs; + +static PaError InitializeDSDeviceNameAndGUIDVector( + DSDeviceNameAndGUIDVector *guidVector, PaUtilAllocationGroup *allocations ) +{ + PaError result = paNoError; + + guidVector->allocations = allocations; + guidVector->enumerationError = paNoError; + + guidVector->count = 0; + guidVector->free = 8; + guidVector->items = (DSDeviceNameAndGUID*)LocalAlloc( LMEM_FIXED, sizeof(DSDeviceNameAndGUID) * guidVector->free ); + if( guidVector->items == NULL ) + result = paInsufficientMemory; + + return result; +} + +static PaError ExpandDSDeviceNameAndGUIDVector( DSDeviceNameAndGUIDVector *guidVector ) +{ + PaError result = paNoError; + DSDeviceNameAndGUID *newItems; + int i; + + /* double size of vector */ + int size = guidVector->count + guidVector->free; + guidVector->free += size; + + newItems = (DSDeviceNameAndGUID*)LocalAlloc( LMEM_FIXED, sizeof(DSDeviceNameAndGUID) * size * 2 ); + if( newItems == NULL ) + { + result = paInsufficientMemory; + } + else + { + for( i=0; i < guidVector->count; ++i ) + { + newItems[i].name = guidVector->items[i].name; + if( guidVector->items[i].lpGUID == NULL ) + { + newItems[i].lpGUID = NULL; + } + else + { + newItems[i].lpGUID = &newItems[i].guid; + memcpy( &newItems[i].guid, guidVector->items[i].lpGUID, sizeof(GUID) ); + } + newItems[i].pnpInterface = guidVector->items[i].pnpInterface; + } + + LocalFree( guidVector->items ); + guidVector->items = newItems; + } + + return result; +} + +/* + it's safe to call DSDeviceNameAndGUIDVector multiple times +*/ +static PaError TerminateDSDeviceNameAndGUIDVector( DSDeviceNameAndGUIDVector *guidVector ) +{ + PaError result = paNoError; + + if( guidVector->items != NULL ) + { + if( LocalFree( guidVector->items ) != NULL ) + result = paInsufficientMemory; /** @todo this isn't the correct error to return from a deallocation failure */ + + guidVector->items = NULL; + } + + return result; +} + +/************************************************************************************ +** Collect preliminary device information during DirectSound enumeration +*/ +static BOOL CALLBACK CollectGUIDsProcW(LPGUID lpGUID, + LPCWSTR lpszDesc, + LPCWSTR lpszDrvName, + LPVOID lpContext ) +{ + DSDeviceNameAndGUIDVector *namesAndGUIDs = (DSDeviceNameAndGUIDVector*)lpContext; + PaError error; + + (void) lpszDrvName; /* unused variable */ + + if( namesAndGUIDs->free == 0 ) + { + error = ExpandDSDeviceNameAndGUIDVector( namesAndGUIDs ); + if( error != paNoError ) + { + namesAndGUIDs->enumerationError = error; + return FALSE; + } + } + + /* Set GUID pointer, copy GUID to storage in DSDeviceNameAndGUIDVector. */ + if( lpGUID == NULL ) + { + namesAndGUIDs->items[namesAndGUIDs->count].lpGUID = NULL; + } + else + { + namesAndGUIDs->items[namesAndGUIDs->count].lpGUID = + &namesAndGUIDs->items[namesAndGUIDs->count].guid; + + memcpy( &namesAndGUIDs->items[namesAndGUIDs->count].guid, lpGUID, sizeof(GUID) ); + } + + namesAndGUIDs->items[namesAndGUIDs->count].name = + DuplicateDeviceNameString( namesAndGUIDs->allocations, lpszDesc ); + if( namesAndGUIDs->items[namesAndGUIDs->count].name == NULL ) + { + namesAndGUIDs->enumerationError = paInsufficientMemory; + return FALSE; + } + + namesAndGUIDs->items[namesAndGUIDs->count].pnpInterface = 0; + + ++namesAndGUIDs->count; + --namesAndGUIDs->free; + + return TRUE; +} + + +#ifdef PAWIN_USE_WDMKS_DEVICE_INFO + +static void *DuplicateWCharString( PaUtilAllocationGroup *allocations, wchar_t *source ) +{ + size_t len; + wchar_t *result; + + len = wcslen( source ); + result = (wchar_t*)PaUtil_GroupAllocateMemory( allocations, (long) ((len+1) * sizeof(wchar_t)) ); + wcscpy( result, source ); + return result; +} + +static BOOL CALLBACK KsPropertySetEnumerateCallback( PDSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W_DATA data, LPVOID context ) +{ + int i; + DSDeviceNamesAndGUIDs *deviceNamesAndGUIDs = (DSDeviceNamesAndGUIDs*)context; + + /* + Apparently data->Interface can be NULL in some cases. + Possibly virtual devices without hardware. + So we check for NULLs now. See mailing list message November 10, 2012: + "[Portaudio] portaudio initialization crash in KsPropertySetEnumerateCallback(pa_win_ds.c)" + */ + if( data->Interface ) + { + if( data->DataFlow == DIRECTSOUNDDEVICE_DATAFLOW_RENDER ) + { + for( i=0; i < deviceNamesAndGUIDs->outputNamesAndGUIDs.count; ++i ) + { + if( deviceNamesAndGUIDs->outputNamesAndGUIDs.items[i].lpGUID + && memcmp( &data->DeviceId, deviceNamesAndGUIDs->outputNamesAndGUIDs.items[i].lpGUID, sizeof(GUID) ) == 0 ) + { + deviceNamesAndGUIDs->outputNamesAndGUIDs.items[i].pnpInterface = + (char*)DuplicateWCharString( deviceNamesAndGUIDs->winDsHostApi->allocations, data->Interface ); + break; + } + } + } + else if( data->DataFlow == DIRECTSOUNDDEVICE_DATAFLOW_CAPTURE ) + { + for( i=0; i < deviceNamesAndGUIDs->inputNamesAndGUIDs.count; ++i ) + { + if( deviceNamesAndGUIDs->inputNamesAndGUIDs.items[i].lpGUID + && memcmp( &data->DeviceId, deviceNamesAndGUIDs->inputNamesAndGUIDs.items[i].lpGUID, sizeof(GUID) ) == 0 ) + { + deviceNamesAndGUIDs->inputNamesAndGUIDs.items[i].pnpInterface = + (char*)DuplicateWCharString( deviceNamesAndGUIDs->winDsHostApi->allocations, data->Interface ); + break; + } + } + } + } + + return TRUE; +} + + +static GUID pawin_CLSID_DirectSoundPrivate = +{ 0x11ab3ec0, 0x25ec, 0x11d1, 0xa4, 0xd8, 0x00, 0xc0, 0x4f, 0xc2, 0x8a, 0xca }; + +static GUID pawin_DSPROPSETID_DirectSoundDevice = +{ 0x84624f82, 0x25ec, 0x11d1, 0xa4, 0xd8, 0x00, 0xc0, 0x4f, 0xc2, 0x8a, 0xca }; + +static GUID pawin_IID_IKsPropertySet = +{ 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93 }; + + +/* + FindDevicePnpInterfaces fills in the pnpInterface fields in deviceNamesAndGUIDs + with UNICODE file paths to the devices. The DS documentation mentions + at least two techniques by which these Interface paths can be found using IKsPropertySet on + the DirectSound class object. One is using the DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION + property, and the other is using DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE. + I tried both methods and only the second worked. I found two postings on the + net from people who had the same problem with the first method, so I think the method used here is + more common/likely to work. The problem is that IKsPropertySet_Get returns S_OK + but the fields of the device description are not filled in. + + The mechanism we use works by registering an enumeration callback which is called for + every DSound device. Our callback searches for a device in our deviceNamesAndGUIDs list + with the matching GUID and copies the pointer to the Interface path. + Note that we could have used this enumeration callback to perform the original + device enumeration, however we choose not to so we can disable this step easily. + + Apparently the IKsPropertySet mechanism was added in DirectSound 9c 2004 + http://www.tech-archive.net/Archive/Development/microsoft.public.win32.programmer.mmedia/2004-12/0099.html + + -- rossb +*/ +static void FindDevicePnpInterfaces( DSDeviceNamesAndGUIDs *deviceNamesAndGUIDs ) +{ + IClassFactory *pClassFactory; + + if( paWinDsDSoundEntryPoints.DllGetClassObject(&pawin_CLSID_DirectSoundPrivate, &IID_IClassFactory, (PVOID *) &pClassFactory) == S_OK ){ + IKsPropertySet *pPropertySet; + if( pClassFactory->lpVtbl->CreateInstance( pClassFactory, NULL, &pawin_IID_IKsPropertySet, (PVOID *) &pPropertySet) == S_OK ){ + + DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_W_DATA data; + ULONG bytesReturned; + + data.Callback = KsPropertySetEnumerateCallback; + data.Context = deviceNamesAndGUIDs; + + IKsPropertySet_Get( pPropertySet, + &pawin_DSPROPSETID_DirectSoundDevice, + DSPROPERTY_DIRECTSOUNDDEVICE_ENUMERATE_W, + NULL, + 0, + &data, + sizeof(data), + &bytesReturned + ); + + IKsPropertySet_Release( pPropertySet ); + } + pClassFactory->lpVtbl->Release( pClassFactory ); + } + + /* + The following code fragment, which I chose not to use, queries for the + device interface for a device with a specific GUID: + + ULONG BytesReturned; + DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W_DATA Property; + + memset (&Property, 0, sizeof(Property)); + Property.DataFlow = DIRECTSOUNDDEVICE_DATAFLOW_RENDER; + Property.DeviceId = *lpGUID; + + hr = IKsPropertySet_Get( pPropertySet, + &pawin_DSPROPSETID_DirectSoundDevice, + DSPROPERTY_DIRECTSOUNDDEVICE_DESCRIPTION_W, + NULL, + 0, + &Property, + sizeof(Property), + &BytesReturned + ); + + if( hr == S_OK ) + { + //pnpInterface = Property.Interface; + } + */ +} +#endif /* PAWIN_USE_WDMKS_DEVICE_INFO */ + + +/* + GUIDs for emulated devices which we blacklist below. + are there more than two of them?? +*/ + +GUID IID_IRolandVSCEmulated1 = {0xc2ad1800, 0xb243, 0x11ce, 0xa8, 0xa4, 0x00, 0xaa, 0x00, 0x6c, 0x45, 0x01}; +GUID IID_IRolandVSCEmulated2 = {0xc2ad1800, 0xb243, 0x11ce, 0xa8, 0xa4, 0x00, 0xaa, 0x00, 0x6c, 0x45, 0x02}; + + +#define PA_DEFAULTSAMPLERATESEARCHORDER_COUNT_ (13) /* must match array length below */ +static double defaultSampleRateSearchOrder_[] = + { 44100.0, 48000.0, 32000.0, 24000.0, 22050.0, 88200.0, 96000.0, 192000.0, + 16000.0, 12000.0, 11025.0, 9600.0, 8000.0 }; + +/************************************************************************************ +** Extract capabilities from an output device, and add it to the device info list +** if successful. This function assumes that there is enough room in the +** device info list to accommodate all entries. +** +** The device will not be added to the device list if any errors are encountered. +*/ +static PaError AddOutputDeviceInfoFromDirectSound( + PaWinDsHostApiRepresentation *winDsHostApi, char *name, LPGUID lpGUID, char *pnpInterface ) +{ + PaUtilHostApiRepresentation *hostApi = &winDsHostApi->inheritedHostApiRep; + PaWinDsDeviceInfo *winDsDeviceInfo = (PaWinDsDeviceInfo*) hostApi->deviceInfos[hostApi->info.deviceCount]; + PaDeviceInfo *deviceInfo = &winDsDeviceInfo->inheritedDeviceInfo; + HRESULT hr; + LPDIRECTSOUND lpDirectSound; + DSCAPS caps; + int deviceOK = TRUE; + PaError result = paNoError; + int i; + + /* Copy GUID to the device info structure. Set pointer. */ + if( lpGUID == NULL ) + { + winDsDeviceInfo->lpGUID = NULL; + } + else + { + memcpy( &winDsDeviceInfo->guid, lpGUID, sizeof(GUID) ); + winDsDeviceInfo->lpGUID = &winDsDeviceInfo->guid; + } + + if( lpGUID ) + { + if (IsEqualGUID (&IID_IRolandVSCEmulated1,lpGUID) || + IsEqualGUID (&IID_IRolandVSCEmulated2,lpGUID) ) + { + PA_DEBUG(("BLACKLISTED: %s \n",name)); + return paNoError; + } + } + + /* Create a DirectSound object for the specified GUID + Note that using CoCreateInstance doesn't work on windows CE. + */ + hr = paWinDsDSoundEntryPoints.DirectSoundCreate( lpGUID, &lpDirectSound, NULL ); + + /** try using CoCreateInstance because DirectSoundCreate was hanging under + some circumstances - note this was probably related to the + #define BOOL short bug which has now been fixed + @todo delete this comment and the following code once we've ensured + there is no bug. + */ + /* + hr = CoCreateInstance( &CLSID_DirectSound, NULL, CLSCTX_INPROC_SERVER, + &IID_IDirectSound, (void**)&lpDirectSound ); + + if( hr == S_OK ) + { + hr = IDirectSound_Initialize( lpDirectSound, lpGUID ); + } + */ + + if( hr != DS_OK ) + { + if (hr == DSERR_ALLOCATED) + PA_DEBUG(("AddOutputDeviceInfoFromDirectSound %s DSERR_ALLOCATED\n",name)); + DBUG(("Cannot create DirectSound for %s. Result = 0x%x\n", name, hr )); + if (lpGUID) + DBUG(("%s's GUID: {0x%x,0x%x,0x%x,0x%x,0x%x,0x%x,0x%x,0x%x,0x%x,0x%x, 0x%x} \n", + name, + lpGUID->Data1, + lpGUID->Data2, + lpGUID->Data3, + lpGUID->Data4[0], + lpGUID->Data4[1], + lpGUID->Data4[2], + lpGUID->Data4[3], + lpGUID->Data4[4], + lpGUID->Data4[5], + lpGUID->Data4[6], + lpGUID->Data4[7])); + + deviceOK = FALSE; + } + else + { + /* Query device characteristics. */ + memset( &caps, 0, sizeof(caps) ); + caps.dwSize = sizeof(caps); + hr = IDirectSound_GetCaps( lpDirectSound, &caps ); + if( hr != DS_OK ) + { + DBUG(("Cannot GetCaps() for DirectSound device %s. Result = 0x%x\n", name, hr )); + deviceOK = FALSE; + } + else + { + +#if PA_USE_WMME + if( caps.dwFlags & DSCAPS_EMULDRIVER ) + { + /* If WMME supported, then reject Emulated drivers because they are lousy. */ + deviceOK = FALSE; + } +#endif + + if( deviceOK ) + { + deviceInfo->maxInputChannels = 0; + winDsDeviceInfo->deviceInputChannelCountIsKnown = 1; + + /* DS output capabilities only indicate supported number of channels + using two flags which indicate mono and/or stereo. + We assume that stereo devices may support more than 2 channels + (as is the case with 5.1 devices for example) and so + set deviceOutputChannelCountIsKnown to 0 (unknown). + In this case OpenStream will try to open the device + when the user requests more than 2 channels, rather than + returning an error. + */ + if( caps.dwFlags & DSCAPS_PRIMARYSTEREO ) + { + deviceInfo->maxOutputChannels = 2; + winDsDeviceInfo->deviceOutputChannelCountIsKnown = 0; + } + else + { + deviceInfo->maxOutputChannels = 1; + winDsDeviceInfo->deviceOutputChannelCountIsKnown = 1; + } + + /* Guess channels count from speaker configuration. We do it only when + pnpInterface is NULL or when PAWIN_USE_WDMKS_DEVICE_INFO is undefined. + */ +#ifdef PAWIN_USE_WDMKS_DEVICE_INFO + if( !pnpInterface ) +#endif + { + DWORD spkrcfg; + if( SUCCEEDED(IDirectSound_GetSpeakerConfig( lpDirectSound, &spkrcfg )) ) + { + int count = 0; + switch (DSSPEAKER_CONFIG(spkrcfg)) + { + case DSSPEAKER_HEADPHONE: count = 2; break; + case DSSPEAKER_MONO: count = 1; break; + case DSSPEAKER_QUAD: count = 4; break; + case DSSPEAKER_STEREO: count = 2; break; + case DSSPEAKER_SURROUND: count = 4; break; + case DSSPEAKER_5POINT1: count = 6; break; +#ifndef DSSPEAKER_7POINT1 +#define DSSPEAKER_7POINT1 0x00000007 +#endif + case DSSPEAKER_7POINT1: count = 8; break; +#ifndef DSSPEAKER_7POINT1_SURROUND +#define DSSPEAKER_7POINT1_SURROUND 0x00000008 +#endif + case DSSPEAKER_7POINT1_SURROUND: count = 8; break; +#ifndef DSSPEAKER_5POINT1_SURROUND +#define DSSPEAKER_5POINT1_SURROUND 0x00000009 +#endif + case DSSPEAKER_5POINT1_SURROUND: count = 6; break; + } + if( count ) + { + deviceInfo->maxOutputChannels = count; + winDsDeviceInfo->deviceOutputChannelCountIsKnown = 1; + } + } + } + +#ifdef PAWIN_USE_WDMKS_DEVICE_INFO + if( pnpInterface ) + { + int count = PaWin_WDMKS_QueryFilterMaximumChannelCount( pnpInterface, /* isInput= */ 0 ); + if( count > 0 ) + { + deviceInfo->maxOutputChannels = count; + winDsDeviceInfo->deviceOutputChannelCountIsKnown = 1; + } + } +#endif /* PAWIN_USE_WDMKS_DEVICE_INFO */ + + /* initialize defaultSampleRate */ + + if( caps.dwFlags & DSCAPS_CONTINUOUSRATE ) + { + /* initialize to caps.dwMaxSecondarySampleRate incase none of the standard rates match */ + deviceInfo->defaultSampleRate = caps.dwMaxSecondarySampleRate; + + for( i = 0; i < PA_DEFAULTSAMPLERATESEARCHORDER_COUNT_; ++i ) + { + if( defaultSampleRateSearchOrder_[i] >= caps.dwMinSecondarySampleRate + && defaultSampleRateSearchOrder_[i] <= caps.dwMaxSecondarySampleRate ) + { + deviceInfo->defaultSampleRate = defaultSampleRateSearchOrder_[i]; + break; + } + } + } + else if( caps.dwMinSecondarySampleRate == caps.dwMaxSecondarySampleRate ) + { + if( caps.dwMinSecondarySampleRate == 0 ) + { + /* + ** On my Thinkpad 380Z, DirectSoundV6 returns min-max=0 !! + ** But it supports continuous sampling. + ** So fake range of rates, and hope it really supports it. + */ + deviceInfo->defaultSampleRate = 48000.0f; /* assume 48000 as the default */ + + DBUG(("PA - Reported rates both zero. Setting to fake values for device #%s\n", name )); + } + else + { + deviceInfo->defaultSampleRate = caps.dwMaxSecondarySampleRate; + } + } + else if( (caps.dwMinSecondarySampleRate < 1000.0) && (caps.dwMaxSecondarySampleRate > 50000.0) ) + { + /* The EWS88MT drivers lie, lie, lie. The say they only support two rates, 100 & 100000. + ** But we know that they really support a range of rates! + ** So when we see a ridiculous set of rates, assume it is a range. + */ + deviceInfo->defaultSampleRate = 48000.0f; /* assume 48000 as the default */ + DBUG(("PA - Sample rate range used instead of two odd values for device #%s\n", name )); + } + else deviceInfo->defaultSampleRate = caps.dwMaxSecondarySampleRate; + + //printf( "min %d max %d\n", caps.dwMinSecondarySampleRate, caps.dwMaxSecondarySampleRate ); + // dwFlags | DSCAPS_CONTINUOUSRATE + + deviceInfo->defaultLowInputLatency = 0.; + deviceInfo->defaultHighInputLatency = 0.; + + deviceInfo->defaultLowOutputLatency = PaWinDs_GetMinLatencySeconds( deviceInfo->defaultSampleRate ); + deviceInfo->defaultHighOutputLatency = deviceInfo->defaultLowOutputLatency * 2; + } + } + + IDirectSound_Release( lpDirectSound ); + } + + if( deviceOK ) + { + deviceInfo->name = name; + + if( lpGUID == NULL ) + hostApi->info.defaultOutputDevice = hostApi->info.deviceCount; + + hostApi->info.deviceCount++; + } + + return result; +} + + +/************************************************************************************ +** Extract capabilities from an input device, and add it to the device info list +** if successful. This function assumes that there is enough room in the +** device info list to accommodate all entries. +** +** The device will not be added to the device list if any errors are encountered. +*/ +static PaError AddInputDeviceInfoFromDirectSoundCapture( + PaWinDsHostApiRepresentation *winDsHostApi, char *name, LPGUID lpGUID, char *pnpInterface ) +{ + PaUtilHostApiRepresentation *hostApi = &winDsHostApi->inheritedHostApiRep; + PaWinDsDeviceInfo *winDsDeviceInfo = (PaWinDsDeviceInfo*) hostApi->deviceInfos[hostApi->info.deviceCount]; + PaDeviceInfo *deviceInfo = &winDsDeviceInfo->inheritedDeviceInfo; + HRESULT hr; + LPDIRECTSOUNDCAPTURE lpDirectSoundCapture; + DSCCAPS caps; + int deviceOK = TRUE; + PaError result = paNoError; + + /* Copy GUID to the device info structure. Set pointer. */ + if( lpGUID == NULL ) + { + winDsDeviceInfo->lpGUID = NULL; + } + else + { + winDsDeviceInfo->lpGUID = &winDsDeviceInfo->guid; + memcpy( &winDsDeviceInfo->guid, lpGUID, sizeof(GUID) ); + } + + hr = paWinDsDSoundEntryPoints.DirectSoundCaptureCreate( lpGUID, &lpDirectSoundCapture, NULL ); + + /** try using CoCreateInstance because DirectSoundCreate was hanging under + some circumstances - note this was probably related to the + #define BOOL short bug which has now been fixed + @todo delete this comment and the following code once we've ensured + there is no bug. + */ + /* + hr = CoCreateInstance( &CLSID_DirectSoundCapture, NULL, CLSCTX_INPROC_SERVER, + &IID_IDirectSoundCapture, (void**)&lpDirectSoundCapture ); + */ + if( hr != DS_OK ) + { + DBUG(("Cannot create Capture for %s. Result = 0x%x\n", name, hr )); + deviceOK = FALSE; + } + else + { + /* Query device characteristics. */ + memset( &caps, 0, sizeof(caps) ); + caps.dwSize = sizeof(caps); + hr = IDirectSoundCapture_GetCaps( lpDirectSoundCapture, &caps ); + if( hr != DS_OK ) + { + DBUG(("Cannot GetCaps() for Capture device %s. Result = 0x%x\n", name, hr )); + deviceOK = FALSE; + } + else + { +#if PA_USE_WMME + if( caps.dwFlags & DSCAPS_EMULDRIVER ) + { + /* If WMME supported, then reject Emulated drivers because they are lousy. */ + deviceOK = FALSE; + } +#endif + + if( deviceOK ) + { + deviceInfo->maxInputChannels = caps.dwChannels; + winDsDeviceInfo->deviceInputChannelCountIsKnown = 1; + + deviceInfo->maxOutputChannels = 0; + winDsDeviceInfo->deviceOutputChannelCountIsKnown = 1; + +#ifdef PAWIN_USE_WDMKS_DEVICE_INFO + if( pnpInterface ) + { + int count = PaWin_WDMKS_QueryFilterMaximumChannelCount( pnpInterface, /* isInput= */ 1 ); + if( count > 0 ) + { + deviceInfo->maxInputChannels = count; + winDsDeviceInfo->deviceInputChannelCountIsKnown = 1; + } + } +#endif /* PAWIN_USE_WDMKS_DEVICE_INFO */ + +/* constants from a WINE patch by Francois Gouget, see: + http://www.winehq.com/hypermail/wine-patches/2003/01/0290.html + + --- + Date: Fri, 14 May 2004 10:38:12 +0200 (CEST) + From: Francois Gouget <fgouget@ ... .fr> + To: Ross Bencina <rbencina@ ... .au> + Subject: Re: Permission to use wine 48/96 wave patch in BSD licensed library + + [snip] + + I give you permission to use the patch below under the BSD license. + http://www.winehq.com/hypermail/wine-patches/2003/01/0290.html + + [snip] +*/ +#ifndef WAVE_FORMAT_48M08 +#define WAVE_FORMAT_48M08 0x00001000 /* 48 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_48S08 0x00002000 /* 48 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_48M16 0x00004000 /* 48 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_48S16 0x00008000 /* 48 kHz, Stereo, 16-bit */ +#define WAVE_FORMAT_96M08 0x00010000 /* 96 kHz, Mono, 8-bit */ +#define WAVE_FORMAT_96S08 0x00020000 /* 96 kHz, Stereo, 8-bit */ +#define WAVE_FORMAT_96M16 0x00040000 /* 96 kHz, Mono, 16-bit */ +#define WAVE_FORMAT_96S16 0x00080000 /* 96 kHz, Stereo, 16-bit */ +#endif + + /* defaultSampleRate */ + if( caps.dwChannels == 2 ) + { + if( caps.dwFormats & WAVE_FORMAT_4S16 ) + deviceInfo->defaultSampleRate = 44100.0; + else if( caps.dwFormats & WAVE_FORMAT_48S16 ) + deviceInfo->defaultSampleRate = 48000.0; + else if( caps.dwFormats & WAVE_FORMAT_2S16 ) + deviceInfo->defaultSampleRate = 22050.0; + else if( caps.dwFormats & WAVE_FORMAT_1S16 ) + deviceInfo->defaultSampleRate = 11025.0; + else if( caps.dwFormats & WAVE_FORMAT_96S16 ) + deviceInfo->defaultSampleRate = 96000.0; + else + deviceInfo->defaultSampleRate = 48000.0; /* assume 48000 as the default */ + } + else if( caps.dwChannels == 1 ) + { + if( caps.dwFormats & WAVE_FORMAT_4M16 ) + deviceInfo->defaultSampleRate = 44100.0; + else if( caps.dwFormats & WAVE_FORMAT_48M16 ) + deviceInfo->defaultSampleRate = 48000.0; + else if( caps.dwFormats & WAVE_FORMAT_2M16 ) + deviceInfo->defaultSampleRate = 22050.0; + else if( caps.dwFormats & WAVE_FORMAT_1M16 ) + deviceInfo->defaultSampleRate = 11025.0; + else if( caps.dwFormats & WAVE_FORMAT_96M16 ) + deviceInfo->defaultSampleRate = 96000.0; + else + deviceInfo->defaultSampleRate = 48000.0; /* assume 48000 as the default */ + } + else deviceInfo->defaultSampleRate = 48000.0; /* assume 48000 as the default */ + + deviceInfo->defaultLowInputLatency = PaWinDs_GetMinLatencySeconds( deviceInfo->defaultSampleRate ); + deviceInfo->defaultHighInputLatency = deviceInfo->defaultLowInputLatency * 2; + + deviceInfo->defaultLowOutputLatency = 0.; + deviceInfo->defaultHighOutputLatency = 0.; + } + } + + IDirectSoundCapture_Release( lpDirectSoundCapture ); + } + + if( deviceOK ) + { + deviceInfo->name = name; + + if( lpGUID == NULL ) + hostApi->info.defaultInputDevice = hostApi->info.deviceCount; + + hostApi->info.deviceCount++; + } + + return result; +} + + +/***********************************************************************************/ +PaError PaWinDs_Initialize( PaUtilHostApiRepresentation **hostApi, PaHostApiIndex hostApiIndex ) +{ + PaError result = paNoError; + int i, deviceCount; + PaWinDsHostApiRepresentation *winDsHostApi; + DSDeviceNamesAndGUIDs deviceNamesAndGUIDs; + PaWinDsDeviceInfo *deviceInfoArray; + + PaWinDs_InitializeDSoundEntryPoints(); + + /* initialise guid vectors so they can be safely deleted on error */ + deviceNamesAndGUIDs.winDsHostApi = NULL; + deviceNamesAndGUIDs.inputNamesAndGUIDs.items = NULL; + deviceNamesAndGUIDs.outputNamesAndGUIDs.items = NULL; + + winDsHostApi = (PaWinDsHostApiRepresentation*)PaUtil_AllocateMemory( sizeof(PaWinDsHostApiRepresentation) ); + if( !winDsHostApi ) + { + result = paInsufficientMemory; + goto error; + } + + memset( winDsHostApi, 0, sizeof(PaWinDsHostApiRepresentation) ); /* ensure all fields are zeroed. especially winDsHostApi->allocations */ + + result = PaWinUtil_CoInitialize( paDirectSound, &winDsHostApi->comInitializationResult ); + if( result != paNoError ) + { + goto error; + } + + winDsHostApi->allocations = PaUtil_CreateAllocationGroup(); + if( !winDsHostApi->allocations ) + { + result = paInsufficientMemory; + goto error; + } + + *hostApi = &winDsHostApi->inheritedHostApiRep; + (*hostApi)->info.structVersion = 1; + (*hostApi)->info.type = paDirectSound; + (*hostApi)->info.name = "Windows DirectSound"; + + (*hostApi)->info.deviceCount = 0; + (*hostApi)->info.defaultInputDevice = paNoDevice; + (*hostApi)->info.defaultOutputDevice = paNoDevice; + + +/* DSound - enumerate devices to count them and to gather their GUIDs */ + + result = InitializeDSDeviceNameAndGUIDVector( &deviceNamesAndGUIDs.inputNamesAndGUIDs, winDsHostApi->allocations ); + if( result != paNoError ) + goto error; + + result = InitializeDSDeviceNameAndGUIDVector( &deviceNamesAndGUIDs.outputNamesAndGUIDs, winDsHostApi->allocations ); + if( result != paNoError ) + goto error; + + paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateW( (LPDSENUMCALLBACKW)CollectGUIDsProcW, (void *)&deviceNamesAndGUIDs.inputNamesAndGUIDs ); + + paWinDsDSoundEntryPoints.DirectSoundEnumerateW( (LPDSENUMCALLBACKW)CollectGUIDsProcW, (void *)&deviceNamesAndGUIDs.outputNamesAndGUIDs ); + + if( deviceNamesAndGUIDs.inputNamesAndGUIDs.enumerationError != paNoError ) + { + result = deviceNamesAndGUIDs.inputNamesAndGUIDs.enumerationError; + goto error; + } + + if( deviceNamesAndGUIDs.outputNamesAndGUIDs.enumerationError != paNoError ) + { + result = deviceNamesAndGUIDs.outputNamesAndGUIDs.enumerationError; + goto error; + } + + deviceCount = deviceNamesAndGUIDs.inputNamesAndGUIDs.count + deviceNamesAndGUIDs.outputNamesAndGUIDs.count; + +#ifdef PAWIN_USE_WDMKS_DEVICE_INFO + if( deviceCount > 0 ) + { + deviceNamesAndGUIDs.winDsHostApi = winDsHostApi; + FindDevicePnpInterfaces( &deviceNamesAndGUIDs ); + } +#endif /* PAWIN_USE_WDMKS_DEVICE_INFO */ + + if( deviceCount > 0 ) + { + /* allocate array for pointers to PaDeviceInfo structs */ + (*hostApi)->deviceInfos = (PaDeviceInfo**)PaUtil_GroupAllocateMemory( + winDsHostApi->allocations, sizeof(PaDeviceInfo*) * deviceCount ); + if( !(*hostApi)->deviceInfos ) + { + result = paInsufficientMemory; + goto error; + } + + /* allocate all PaDeviceInfo structs in a contiguous block */ + deviceInfoArray = (PaWinDsDeviceInfo*)PaUtil_GroupAllocateMemory( + winDsHostApi->allocations, sizeof(PaWinDsDeviceInfo) * deviceCount ); + if( !deviceInfoArray ) + { + result = paInsufficientMemory; + goto error; + } + + for( i=0; i < deviceCount; ++i ) + { + PaDeviceInfo *deviceInfo = &deviceInfoArray[i].inheritedDeviceInfo; + deviceInfo->structVersion = 2; + deviceInfo->hostApi = hostApiIndex; + deviceInfo->name = 0; + (*hostApi)->deviceInfos[i] = deviceInfo; + } + + for( i=0; i < deviceNamesAndGUIDs.inputNamesAndGUIDs.count; ++i ) + { + result = AddInputDeviceInfoFromDirectSoundCapture( winDsHostApi, + deviceNamesAndGUIDs.inputNamesAndGUIDs.items[i].name, + deviceNamesAndGUIDs.inputNamesAndGUIDs.items[i].lpGUID, + deviceNamesAndGUIDs.inputNamesAndGUIDs.items[i].pnpInterface ); + if( result != paNoError ) + goto error; + } + + for( i=0; i < deviceNamesAndGUIDs.outputNamesAndGUIDs.count; ++i ) + { + result = AddOutputDeviceInfoFromDirectSound( winDsHostApi, + deviceNamesAndGUIDs.outputNamesAndGUIDs.items[i].name, + deviceNamesAndGUIDs.outputNamesAndGUIDs.items[i].lpGUID, + deviceNamesAndGUIDs.outputNamesAndGUIDs.items[i].pnpInterface ); + if( result != paNoError ) + goto error; + } + } + + result = TerminateDSDeviceNameAndGUIDVector( &deviceNamesAndGUIDs.inputNamesAndGUIDs ); + if( result != paNoError ) + goto error; + + result = TerminateDSDeviceNameAndGUIDVector( &deviceNamesAndGUIDs.outputNamesAndGUIDs ); + if( result != paNoError ) + goto error; + + + (*hostApi)->Terminate = Terminate; + (*hostApi)->OpenStream = OpenStream; + (*hostApi)->IsFormatSupported = IsFormatSupported; + + PaUtil_InitializeStreamInterface( &winDsHostApi->callbackStreamInterface, CloseStream, StartStream, + StopStream, AbortStream, IsStreamStopped, IsStreamActive, + GetStreamTime, GetStreamCpuLoad, + PaUtil_DummyRead, PaUtil_DummyWrite, + PaUtil_DummyGetReadAvailable, PaUtil_DummyGetWriteAvailable ); + + PaUtil_InitializeStreamInterface( &winDsHostApi->blockingStreamInterface, CloseStream, StartStream, + StopStream, AbortStream, IsStreamStopped, IsStreamActive, + GetStreamTime, PaUtil_DummyGetCpuLoad, + ReadStream, WriteStream, GetStreamReadAvailable, GetStreamWriteAvailable ); + + return result; + +error: + TerminateDSDeviceNameAndGUIDVector( &deviceNamesAndGUIDs.inputNamesAndGUIDs ); + TerminateDSDeviceNameAndGUIDVector( &deviceNamesAndGUIDs.outputNamesAndGUIDs ); + + Terminate( (struct PaUtilHostApiRepresentation *)winDsHostApi ); + + return result; +} + + +/***********************************************************************************/ +static void Terminate( struct PaUtilHostApiRepresentation *hostApi ) +{ + PaWinDsHostApiRepresentation *winDsHostApi = (PaWinDsHostApiRepresentation*)hostApi; + + if( winDsHostApi ){ + if( winDsHostApi->allocations ) + { + PaUtil_FreeAllAllocations( winDsHostApi->allocations ); + PaUtil_DestroyAllocationGroup( winDsHostApi->allocations ); + } + + PaWinUtil_CoUninitialize( paDirectSound, &winDsHostApi->comInitializationResult ); + + PaUtil_FreeMemory( winDsHostApi ); + } + + PaWinDs_TerminateDSoundEntryPoints(); +} + +static PaError ValidateWinDirectSoundSpecificStreamInfo( + const PaStreamParameters *streamParameters, + const PaWinDirectSoundStreamInfo *streamInfo ) +{ + if( streamInfo ) + { + if( streamInfo->size != sizeof( PaWinDirectSoundStreamInfo ) + || streamInfo->version != 2 ) + { + return paIncompatibleHostApiSpecificStreamInfo; + } + + if( streamInfo->flags & paWinDirectSoundUseLowLevelLatencyParameters ) + { + if( streamInfo->framesPerBuffer <= 0 ) + return paIncompatibleHostApiSpecificStreamInfo; + + } + } + + return paNoError; +} + +/***********************************************************************************/ +static PaError IsFormatSupported( struct PaUtilHostApiRepresentation *hostApi, + const PaStreamParameters *inputParameters, + const PaStreamParameters *outputParameters, + double sampleRate ) +{ + PaError result; + PaWinDsDeviceInfo *inputWinDsDeviceInfo, *outputWinDsDeviceInfo; + PaDeviceInfo *inputDeviceInfo, *outputDeviceInfo; + int inputChannelCount, outputChannelCount; + PaSampleFormat inputSampleFormat, outputSampleFormat; + PaWinDirectSoundStreamInfo *inputStreamInfo, *outputStreamInfo; + + if( inputParameters ) + { + inputWinDsDeviceInfo = (PaWinDsDeviceInfo*) hostApi->deviceInfos[ inputParameters->device ]; + inputDeviceInfo = &inputWinDsDeviceInfo->inheritedDeviceInfo; + + inputChannelCount = inputParameters->channelCount; + inputSampleFormat = inputParameters->sampleFormat; + + /* unless alternate device specification is supported, reject the use of + paUseHostApiSpecificDeviceSpecification */ + + if( inputParameters->device == paUseHostApiSpecificDeviceSpecification ) + return paInvalidDevice; + + /* check that input device can support inputChannelCount */ + if( inputWinDsDeviceInfo->deviceInputChannelCountIsKnown + && inputChannelCount > inputDeviceInfo->maxInputChannels ) + return paInvalidChannelCount; + + /* validate inputStreamInfo */ + inputStreamInfo = (PaWinDirectSoundStreamInfo*)inputParameters->hostApiSpecificStreamInfo; + result = ValidateWinDirectSoundSpecificStreamInfo( inputParameters, inputStreamInfo ); + if( result != paNoError ) return result; + } + else + { + inputChannelCount = 0; + } + + if( outputParameters ) + { + outputWinDsDeviceInfo = (PaWinDsDeviceInfo*) hostApi->deviceInfos[ outputParameters->device ]; + outputDeviceInfo = &outputWinDsDeviceInfo->inheritedDeviceInfo; + + outputChannelCount = outputParameters->channelCount; + outputSampleFormat = outputParameters->sampleFormat; + + /* unless alternate device specification is supported, reject the use of + paUseHostApiSpecificDeviceSpecification */ + + if( outputParameters->device == paUseHostApiSpecificDeviceSpecification ) + return paInvalidDevice; + + /* check that output device can support inputChannelCount */ + if( outputWinDsDeviceInfo->deviceOutputChannelCountIsKnown + && outputChannelCount > outputDeviceInfo->maxOutputChannels ) + return paInvalidChannelCount; + + /* validate outputStreamInfo */ + outputStreamInfo = (PaWinDirectSoundStreamInfo*)outputParameters->hostApiSpecificStreamInfo; + result = ValidateWinDirectSoundSpecificStreamInfo( outputParameters, outputStreamInfo ); + if( result != paNoError ) return result; + } + else + { + outputChannelCount = 0; + } + + /* + IMPLEMENT ME: + + - if a full duplex stream is requested, check that the combination + of input and output parameters is supported if necessary + + - check that the device supports sampleRate + + Because the buffer adapter handles conversion between all standard + sample formats, the following checks are only required if paCustomFormat + is implemented, or under some other unusual conditions. + + - check that input device can support inputSampleFormat, or that + we have the capability to convert from outputSampleFormat to + a native format + + - check that output device can support outputSampleFormat, or that + we have the capability to convert from outputSampleFormat to + a native format + */ + + return paFormatIsSupported; +} + + +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE +static HRESULT InitFullDuplexInputOutputBuffers( PaWinDsStream *stream, + PaWinDsDeviceInfo *inputDevice, + PaSampleFormat hostInputSampleFormat, + WORD inputChannelCount, + int bytesPerInputBuffer, + PaWinWaveFormatChannelMask inputChannelMask, + PaWinDsDeviceInfo *outputDevice, + PaSampleFormat hostOutputSampleFormat, + WORD outputChannelCount, + int bytesPerOutputBuffer, + PaWinWaveFormatChannelMask outputChannelMask, + unsigned long nFrameRate + ) +{ + HRESULT hr; + DSCBUFFERDESC captureDesc; + PaWinWaveFormat captureWaveFormat; + DSBUFFERDESC secondaryRenderDesc; + PaWinWaveFormat renderWaveFormat; + LPDIRECTSOUNDBUFFER8 pRenderBuffer8; + LPDIRECTSOUNDCAPTUREBUFFER8 pCaptureBuffer8; + + // capture buffer description + + // only try wave format extensible. assume it's available on all ds 8 systems + PaWin_InitializeWaveFormatExtensible( &captureWaveFormat, inputChannelCount, + hostInputSampleFormat, PaWin_SampleFormatToLinearWaveFormatTag( hostInputSampleFormat ), + nFrameRate, inputChannelMask ); + + ZeroMemory(&captureDesc, sizeof(DSCBUFFERDESC)); + captureDesc.dwSize = sizeof(DSCBUFFERDESC); + captureDesc.dwFlags = 0; + captureDesc.dwBufferBytes = bytesPerInputBuffer; + captureDesc.lpwfxFormat = (WAVEFORMATEX*)&captureWaveFormat; + + // render buffer description + + PaWin_InitializeWaveFormatExtensible( &renderWaveFormat, outputChannelCount, + hostOutputSampleFormat, PaWin_SampleFormatToLinearWaveFormatTag( hostOutputSampleFormat ), + nFrameRate, outputChannelMask ); + + ZeroMemory(&secondaryRenderDesc, sizeof(DSBUFFERDESC)); + secondaryRenderDesc.dwSize = sizeof(DSBUFFERDESC); + secondaryRenderDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_GETCURRENTPOSITION2; + secondaryRenderDesc.dwBufferBytes = bytesPerOutputBuffer; + secondaryRenderDesc.lpwfxFormat = (WAVEFORMATEX*)&renderWaveFormat; + + /* note that we don't create a primary buffer here at all */ + + hr = paWinDsDSoundEntryPoints.DirectSoundFullDuplexCreate8( + inputDevice->lpGUID, outputDevice->lpGUID, + &captureDesc, &secondaryRenderDesc, + GetDesktopWindow(), /* see InitOutputBuffer() for a discussion of whether this is a good idea */ + DSSCL_EXCLUSIVE, + &stream->pDirectSoundFullDuplex8, + &pCaptureBuffer8, + &pRenderBuffer8, + NULL /* pUnkOuter must be NULL */ + ); + + if( hr == DS_OK ) + { + PA_DEBUG(("DirectSoundFullDuplexCreate succeeded!\n")); + + /* retrieve the pre ds 8 buffer interfaces which are used by the rest of the code */ + + hr = IUnknown_QueryInterface( pCaptureBuffer8, &IID_IDirectSoundCaptureBuffer, (LPVOID *)&stream->pDirectSoundInputBuffer ); + + if( hr == DS_OK ) + hr = IUnknown_QueryInterface( pRenderBuffer8, &IID_IDirectSoundBuffer, (LPVOID *)&stream->pDirectSoundOutputBuffer ); + + /* release the ds 8 interfaces, we don't need them */ + IUnknown_Release( pCaptureBuffer8 ); + IUnknown_Release( pRenderBuffer8 ); + + if( !stream->pDirectSoundInputBuffer || !stream->pDirectSoundOutputBuffer ){ + /* couldn't get pre ds 8 interfaces for some reason. clean up. */ + if( stream->pDirectSoundInputBuffer ) + { + IUnknown_Release( stream->pDirectSoundInputBuffer ); + stream->pDirectSoundInputBuffer = NULL; + } + + if( stream->pDirectSoundOutputBuffer ) + { + IUnknown_Release( stream->pDirectSoundOutputBuffer ); + stream->pDirectSoundOutputBuffer = NULL; + } + + IUnknown_Release( stream->pDirectSoundFullDuplex8 ); + stream->pDirectSoundFullDuplex8 = NULL; + } + } + else + { + PA_DEBUG(("DirectSoundFullDuplexCreate failed. hr=%d\n", hr)); + } + + return hr; +} +#endif /* PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE */ + + +static HRESULT InitInputBuffer( PaWinDsStream *stream, + PaWinDsDeviceInfo *device, + PaSampleFormat sampleFormat, + unsigned long nFrameRate, + WORD nChannels, + int bytesPerBuffer, + PaWinWaveFormatChannelMask channelMask ) +{ + DSCBUFFERDESC captureDesc; + PaWinWaveFormat waveFormat; + HRESULT result; + + if( (result = paWinDsDSoundEntryPoints.DirectSoundCaptureCreate( + device->lpGUID, &stream->pDirectSoundCapture, NULL) ) != DS_OK ){ + ERR_RPT(("PortAudio: DirectSoundCaptureCreate() failed!\n")); + return result; + } + + // Setup the secondary buffer description + ZeroMemory(&captureDesc, sizeof(DSCBUFFERDESC)); + captureDesc.dwSize = sizeof(DSCBUFFERDESC); + captureDesc.dwFlags = 0; + captureDesc.dwBufferBytes = bytesPerBuffer; + captureDesc.lpwfxFormat = (WAVEFORMATEX*)&waveFormat; + + // Create the capture buffer + + // first try WAVEFORMATEXTENSIBLE. if this fails, fall back to WAVEFORMATEX + PaWin_InitializeWaveFormatExtensible( &waveFormat, nChannels, + sampleFormat, PaWin_SampleFormatToLinearWaveFormatTag( sampleFormat ), + nFrameRate, channelMask ); + + if( IDirectSoundCapture_CreateCaptureBuffer( stream->pDirectSoundCapture, + &captureDesc, &stream->pDirectSoundInputBuffer, NULL) != DS_OK ) + { + PaWin_InitializeWaveFormatEx( &waveFormat, nChannels, sampleFormat, + PaWin_SampleFormatToLinearWaveFormatTag( sampleFormat ), nFrameRate ); + + if ((result = IDirectSoundCapture_CreateCaptureBuffer( stream->pDirectSoundCapture, + &captureDesc, &stream->pDirectSoundInputBuffer, NULL)) != DS_OK) return result; + } + + stream->readOffset = 0; // reset last read position to start of buffer + return DS_OK; +} + + +static HRESULT InitOutputBuffer( PaWinDsStream *stream, PaWinDsDeviceInfo *device, + PaSampleFormat sampleFormat, unsigned long nFrameRate, + WORD nChannels, int bytesPerBuffer, + PaWinWaveFormatChannelMask channelMask ) +{ + HRESULT result; + HWND hWnd; + HRESULT hr; + PaWinWaveFormat waveFormat; + DSBUFFERDESC primaryDesc; + DSBUFFERDESC secondaryDesc; + + if( (hr = paWinDsDSoundEntryPoints.DirectSoundCreate( + device->lpGUID, &stream->pDirectSound, NULL )) != DS_OK ){ + ERR_RPT(("PortAudio: DirectSoundCreate() failed!\n")); + return hr; + } + + // We were using getForegroundWindow() but sometimes the ForegroundWindow may not be the + // applications's window. Also if that window is closed before the Buffer is closed + // then DirectSound can crash. (Thanks for Scott Patterson for reporting this.) + // So we will use GetDesktopWindow() which was suggested by Miller Puckette. + // hWnd = GetForegroundWindow(); + // + // FIXME: The example code I have on the net creates a hidden window that + // is managed by our code - I think we should do that - one hidden + // window for the whole of Pa_DS + // + hWnd = GetDesktopWindow(); + + // Set cooperative level to DSSCL_EXCLUSIVE so that we can get 16 bit output, 44.1 KHz. + // exclusive also prevents unexpected sounds from other apps during a performance. + if ((hr = IDirectSound_SetCooperativeLevel( stream->pDirectSound, + hWnd, DSSCL_EXCLUSIVE)) != DS_OK) + { + return hr; + } + + // ----------------------------------------------------------------------- + // Create primary buffer and set format just so we can specify our custom format. + // Otherwise we would be stuck with the default which might be 8 bit or 22050 Hz. + // Setup the primary buffer description + ZeroMemory(&primaryDesc, sizeof(DSBUFFERDESC)); + primaryDesc.dwSize = sizeof(DSBUFFERDESC); + primaryDesc.dwFlags = DSBCAPS_PRIMARYBUFFER; // all panning, mixing, etc done by synth + primaryDesc.dwBufferBytes = 0; + primaryDesc.lpwfxFormat = NULL; + // Create the buffer + if ((result = IDirectSound_CreateSoundBuffer( stream->pDirectSound, + &primaryDesc, &stream->pDirectSoundPrimaryBuffer, NULL)) != DS_OK) + goto error; + + // Set the primary buffer's format + + // first try WAVEFORMATEXTENSIBLE. if this fails, fall back to WAVEFORMATEX + PaWin_InitializeWaveFormatExtensible( &waveFormat, nChannels, + sampleFormat, PaWin_SampleFormatToLinearWaveFormatTag( sampleFormat ), + nFrameRate, channelMask ); + + if( IDirectSoundBuffer_SetFormat( stream->pDirectSoundPrimaryBuffer, (WAVEFORMATEX*)&waveFormat) != DS_OK ) + { + PaWin_InitializeWaveFormatEx( &waveFormat, nChannels, sampleFormat, + PaWin_SampleFormatToLinearWaveFormatTag( sampleFormat ), nFrameRate ); + + if((result = IDirectSoundBuffer_SetFormat( stream->pDirectSoundPrimaryBuffer, (WAVEFORMATEX*)&waveFormat)) != DS_OK) + goto error; + } + + // ---------------------------------------------------------------------- + // Setup the secondary buffer description + ZeroMemory(&secondaryDesc, sizeof(DSBUFFERDESC)); + secondaryDesc.dwSize = sizeof(DSBUFFERDESC); + secondaryDesc.dwFlags = DSBCAPS_GLOBALFOCUS | DSBCAPS_GETCURRENTPOSITION2; + secondaryDesc.dwBufferBytes = bytesPerBuffer; + secondaryDesc.lpwfxFormat = (WAVEFORMATEX*)&waveFormat; /* waveFormat contains whatever format was negotiated for the primary buffer above */ + // Create the secondary buffer + if ((result = IDirectSound_CreateSoundBuffer( stream->pDirectSound, + &secondaryDesc, &stream->pDirectSoundOutputBuffer, NULL)) != DS_OK) + goto error; + + return DS_OK; + +error: + + if( stream->pDirectSoundPrimaryBuffer ) + { + IDirectSoundBuffer_Release( stream->pDirectSoundPrimaryBuffer ); + stream->pDirectSoundPrimaryBuffer = NULL; + } + + return result; +} + + +static void CalculateBufferSettings( unsigned long *hostBufferSizeFrames, + unsigned long *pollingPeriodFrames, + int isFullDuplex, + unsigned long suggestedInputLatencyFrames, + unsigned long suggestedOutputLatencyFrames, + double sampleRate, unsigned long userFramesPerBuffer ) +{ + unsigned long minimumPollingPeriodFrames = (unsigned long)(sampleRate * PA_DS_MINIMUM_POLLING_PERIOD_SECONDS); + unsigned long maximumPollingPeriodFrames = (unsigned long)(sampleRate * PA_DS_MAXIMUM_POLLING_PERIOD_SECONDS); + unsigned long pollingJitterFrames = (unsigned long)(sampleRate * PA_DS_POLLING_JITTER_SECONDS); + + if( userFramesPerBuffer == paFramesPerBufferUnspecified ) + { + unsigned long targetBufferingLatencyFrames = max( suggestedInputLatencyFrames, suggestedOutputLatencyFrames ); + + *pollingPeriodFrames = targetBufferingLatencyFrames / 4; + if( *pollingPeriodFrames < minimumPollingPeriodFrames ) + { + *pollingPeriodFrames = minimumPollingPeriodFrames; + } + else if( *pollingPeriodFrames > maximumPollingPeriodFrames ) + { + *pollingPeriodFrames = maximumPollingPeriodFrames; + } + + *hostBufferSizeFrames = *pollingPeriodFrames + + max( *pollingPeriodFrames + pollingJitterFrames, targetBufferingLatencyFrames); + } + else + { + unsigned long targetBufferingLatencyFrames = suggestedInputLatencyFrames; + if( isFullDuplex ) + { + /* In full duplex streams we know that the buffer adapter adds userFramesPerBuffer + extra fixed latency. so we subtract it here as a fixed latency before computing + the buffer size. being careful not to produce an unrepresentable negative result. + + Note: this only works as expected if output latency is greater than input latency. + Otherwise we use input latency anyway since we do max(in,out). + */ + + if( userFramesPerBuffer < suggestedOutputLatencyFrames ) + { + unsigned long adjustedSuggestedOutputLatencyFrames = + suggestedOutputLatencyFrames - userFramesPerBuffer; + + /* maximum of input and adjusted output suggested latency */ + if( adjustedSuggestedOutputLatencyFrames > targetBufferingLatencyFrames ) + targetBufferingLatencyFrames = adjustedSuggestedOutputLatencyFrames; + } + } + else + { + /* maximum of input and output suggested latency */ + if( suggestedOutputLatencyFrames > suggestedInputLatencyFrames ) + targetBufferingLatencyFrames = suggestedOutputLatencyFrames; + } + + *hostBufferSizeFrames = userFramesPerBuffer + + max( userFramesPerBuffer + pollingJitterFrames, targetBufferingLatencyFrames); + + *pollingPeriodFrames = max( max(1, userFramesPerBuffer / 4), targetBufferingLatencyFrames / 16 ); + + if( *pollingPeriodFrames > maximumPollingPeriodFrames ) + { + *pollingPeriodFrames = maximumPollingPeriodFrames; + } + } +} + + +static void CalculatePollingPeriodFrames( unsigned long hostBufferSizeFrames, + unsigned long *pollingPeriodFrames, + double sampleRate, unsigned long userFramesPerBuffer ) +{ + unsigned long minimumPollingPeriodFrames = (unsigned long)(sampleRate * PA_DS_MINIMUM_POLLING_PERIOD_SECONDS); + unsigned long maximumPollingPeriodFrames = (unsigned long)(sampleRate * PA_DS_MAXIMUM_POLLING_PERIOD_SECONDS); + unsigned long pollingJitterFrames = (unsigned long)(sampleRate * PA_DS_POLLING_JITTER_SECONDS); + + *pollingPeriodFrames = max( max(1, userFramesPerBuffer / 4), hostBufferSizeFrames / 16 ); + + if( *pollingPeriodFrames > maximumPollingPeriodFrames ) + { + *pollingPeriodFrames = maximumPollingPeriodFrames; + } +} + + +static void SetStreamInfoLatencies( PaWinDsStream *stream, + unsigned long userFramesPerBuffer, + unsigned long pollingPeriodFrames, + double sampleRate ) +{ + /* compute the stream info actual latencies based on framesPerBuffer, polling period, hostBufferSizeFrames, + and the configuration of the buffer processor */ + + unsigned long effectiveFramesPerBuffer = (userFramesPerBuffer == paFramesPerBufferUnspecified) + ? pollingPeriodFrames + : userFramesPerBuffer; + + if( stream->bufferProcessor.inputChannelCount > 0 ) + { + /* stream info input latency is the minimum buffering latency + (unlike suggested and default which are *maximums*) */ + stream->streamRepresentation.streamInfo.inputLatency = + (double)(PaUtil_GetBufferProcessorInputLatencyFrames(&stream->bufferProcessor) + + effectiveFramesPerBuffer) / sampleRate; + } + else + { + stream->streamRepresentation.streamInfo.inputLatency = 0; + } + + if( stream->bufferProcessor.outputChannelCount > 0 ) + { + stream->streamRepresentation.streamInfo.outputLatency = + (double)(PaUtil_GetBufferProcessorOutputLatencyFrames(&stream->bufferProcessor) + + (stream->hostBufferSizeFrames - effectiveFramesPerBuffer)) / sampleRate; + } + else + { + stream->streamRepresentation.streamInfo.outputLatency = 0; + } +} + + +/***********************************************************************************/ +/* see pa_hostapi.h for a list of validity guarantees made about OpenStream parameters */ + +static PaError OpenStream( struct PaUtilHostApiRepresentation *hostApi, + PaStream** s, + const PaStreamParameters *inputParameters, + const PaStreamParameters *outputParameters, + double sampleRate, + unsigned long framesPerBuffer, + PaStreamFlags streamFlags, + PaStreamCallback *streamCallback, + void *userData ) +{ + PaError result = paNoError; + PaWinDsHostApiRepresentation *winDsHostApi = (PaWinDsHostApiRepresentation*)hostApi; + PaWinDsStream *stream = 0; + int bufferProcessorIsInitialized = 0; + int streamRepresentationIsInitialized = 0; + PaWinDsDeviceInfo *inputWinDsDeviceInfo, *outputWinDsDeviceInfo; + PaDeviceInfo *inputDeviceInfo, *outputDeviceInfo; + int inputChannelCount, outputChannelCount; + PaSampleFormat inputSampleFormat, outputSampleFormat; + PaSampleFormat hostInputSampleFormat, hostOutputSampleFormat; + int userRequestedHostInputBufferSizeFrames = 0; + int userRequestedHostOutputBufferSizeFrames = 0; + unsigned long suggestedInputLatencyFrames, suggestedOutputLatencyFrames; + PaWinDirectSoundStreamInfo *inputStreamInfo, *outputStreamInfo; + PaWinWaveFormatChannelMask inputChannelMask, outputChannelMask; + unsigned long pollingPeriodFrames = 0; + + if( inputParameters ) + { + inputWinDsDeviceInfo = (PaWinDsDeviceInfo*) hostApi->deviceInfos[ inputParameters->device ]; + inputDeviceInfo = &inputWinDsDeviceInfo->inheritedDeviceInfo; + + inputChannelCount = inputParameters->channelCount; + inputSampleFormat = inputParameters->sampleFormat; + suggestedInputLatencyFrames = (unsigned long)(inputParameters->suggestedLatency * sampleRate); + + /* IDEA: the following 3 checks could be performed by default by pa_front + unless some flag indicated otherwise */ + + /* unless alternate device specification is supported, reject the use of + paUseHostApiSpecificDeviceSpecification */ + if( inputParameters->device == paUseHostApiSpecificDeviceSpecification ) + return paInvalidDevice; + + /* check that input device can support inputChannelCount */ + if( inputWinDsDeviceInfo->deviceInputChannelCountIsKnown + && inputChannelCount > inputDeviceInfo->maxInputChannels ) + return paInvalidChannelCount; + + /* validate hostApiSpecificStreamInfo */ + inputStreamInfo = (PaWinDirectSoundStreamInfo*)inputParameters->hostApiSpecificStreamInfo; + result = ValidateWinDirectSoundSpecificStreamInfo( inputParameters, inputStreamInfo ); + if( result != paNoError ) return result; + + if( inputStreamInfo && inputStreamInfo->flags & paWinDirectSoundUseLowLevelLatencyParameters ) + userRequestedHostInputBufferSizeFrames = inputStreamInfo->framesPerBuffer; + + if( inputStreamInfo && inputStreamInfo->flags & paWinDirectSoundUseChannelMask ) + inputChannelMask = inputStreamInfo->channelMask; + else + inputChannelMask = PaWin_DefaultChannelMask( inputChannelCount ); + } + else + { + inputChannelCount = 0; + inputSampleFormat = 0; + suggestedInputLatencyFrames = 0; + } + + + if( outputParameters ) + { + outputWinDsDeviceInfo = (PaWinDsDeviceInfo*) hostApi->deviceInfos[ outputParameters->device ]; + outputDeviceInfo = &outputWinDsDeviceInfo->inheritedDeviceInfo; + + outputChannelCount = outputParameters->channelCount; + outputSampleFormat = outputParameters->sampleFormat; + suggestedOutputLatencyFrames = (unsigned long)(outputParameters->suggestedLatency * sampleRate); + + /* unless alternate device specification is supported, reject the use of + paUseHostApiSpecificDeviceSpecification */ + if( outputParameters->device == paUseHostApiSpecificDeviceSpecification ) + return paInvalidDevice; + + /* check that output device can support outputChannelCount */ + if( outputWinDsDeviceInfo->deviceOutputChannelCountIsKnown + && outputChannelCount > outputDeviceInfo->maxOutputChannels ) + return paInvalidChannelCount; + + /* validate hostApiSpecificStreamInfo */ + outputStreamInfo = (PaWinDirectSoundStreamInfo*)outputParameters->hostApiSpecificStreamInfo; + result = ValidateWinDirectSoundSpecificStreamInfo( outputParameters, outputStreamInfo ); + if( result != paNoError ) return result; + + if( outputStreamInfo && outputStreamInfo->flags & paWinDirectSoundUseLowLevelLatencyParameters ) + userRequestedHostOutputBufferSizeFrames = outputStreamInfo->framesPerBuffer; + + if( outputStreamInfo && outputStreamInfo->flags & paWinDirectSoundUseChannelMask ) + outputChannelMask = outputStreamInfo->channelMask; + else + outputChannelMask = PaWin_DefaultChannelMask( outputChannelCount ); + } + else + { + outputChannelCount = 0; + outputSampleFormat = 0; + suggestedOutputLatencyFrames = 0; + } + + /* + If low level host buffer size is specified for both input and output + the current code requires the sizes to match. + */ + + if( (userRequestedHostInputBufferSizeFrames > 0 && userRequestedHostOutputBufferSizeFrames > 0) + && userRequestedHostInputBufferSizeFrames != userRequestedHostOutputBufferSizeFrames ) + return paIncompatibleHostApiSpecificStreamInfo; + + + + /* + IMPLEMENT ME: + + ( the following two checks are taken care of by PaUtil_InitializeBufferProcessor() ) + + - check that input device can support inputSampleFormat, or that + we have the capability to convert from outputSampleFormat to + a native format + + - check that output device can support outputSampleFormat, or that + we have the capability to convert from outputSampleFormat to + a native format + + - if a full duplex stream is requested, check that the combination + of input and output parameters is supported + + - check that the device supports sampleRate + + - alter sampleRate to a close allowable rate if possible / necessary + + - validate suggestedInputLatency and suggestedOutputLatency parameters, + use default values where necessary + */ + + + /* validate platform specific flags */ + if( (streamFlags & paPlatformSpecificFlags) != 0 ) + return paInvalidFlag; /* unexpected platform specific flag */ + + + stream = (PaWinDsStream*)PaUtil_AllocateMemory( sizeof(PaWinDsStream) ); + if( !stream ) + { + result = paInsufficientMemory; + goto error; + } + + memset( stream, 0, sizeof(PaWinDsStream) ); /* initialize all stream variables to 0 */ + + if( streamCallback ) + { + PaUtil_InitializeStreamRepresentation( &stream->streamRepresentation, + &winDsHostApi->callbackStreamInterface, streamCallback, userData ); + } + else + { + PaUtil_InitializeStreamRepresentation( &stream->streamRepresentation, + &winDsHostApi->blockingStreamInterface, streamCallback, userData ); + } + + streamRepresentationIsInitialized = 1; + + stream->streamFlags = streamFlags; + + PaUtil_InitializeCpuLoadMeasurer( &stream->cpuLoadMeasurer, sampleRate ); + + + if( inputParameters ) + { + /* IMPLEMENT ME - establish which host formats are available */ + PaSampleFormat nativeInputFormats = paInt16; + /* PaSampleFormat nativeFormats = paUInt8 | paInt16 | paInt24 | paInt32 | paFloat32; */ + + hostInputSampleFormat = + PaUtil_SelectClosestAvailableFormat( nativeInputFormats, inputParameters->sampleFormat ); + } + else + { + hostInputSampleFormat = 0; + } + + if( outputParameters ) + { + /* IMPLEMENT ME - establish which host formats are available */ + PaSampleFormat nativeOutputFormats = paInt16; + /* PaSampleFormat nativeOutputFormats = paUInt8 | paInt16 | paInt24 | paInt32 | paFloat32; */ + + hostOutputSampleFormat = + PaUtil_SelectClosestAvailableFormat( nativeOutputFormats, outputParameters->sampleFormat ); + } + else + { + hostOutputSampleFormat = 0; + } + + result = PaUtil_InitializeBufferProcessor( &stream->bufferProcessor, + inputChannelCount, inputSampleFormat, hostInputSampleFormat, + outputChannelCount, outputSampleFormat, hostOutputSampleFormat, + sampleRate, streamFlags, framesPerBuffer, + 0, /* ignored in paUtilVariableHostBufferSizePartialUsageAllowed mode. */ + /* This next mode is required because DS can split the host buffer when it wraps around. */ + paUtilVariableHostBufferSizePartialUsageAllowed, + streamCallback, userData ); + if( result != paNoError ) + goto error; + + bufferProcessorIsInitialized = 1; + + +/* DirectSound specific initialization */ + { + HRESULT hr; + unsigned long integerSampleRate = (unsigned long) (sampleRate + 0.5); + + stream->processingCompleted = CreateEvent( NULL, /* bManualReset = */ TRUE, /* bInitialState = */ FALSE, NULL ); + if( stream->processingCompleted == NULL ) + { + result = paInsufficientMemory; + goto error; + } + +#ifdef PA_WIN_DS_USE_WMME_TIMER + stream->timerID = 0; +#endif + +#ifdef PA_WIN_DS_USE_WAITABLE_TIMER_OBJECT + stream->waitableTimer = (HANDLE)CreateWaitableTimer( 0, FALSE, NULL ); + if( stream->waitableTimer == NULL ) + { + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( GetLastError() ); + goto error; + } +#endif + +#ifndef PA_WIN_DS_USE_WMME_TIMER + stream->processingThreadCompleted = CreateEvent( NULL, /* bManualReset = */ TRUE, /* bInitialState = */ FALSE, NULL ); + if( stream->processingThreadCompleted == NULL ) + { + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( GetLastError() ); + goto error; + } +#endif + + /* set up i/o parameters */ + + if( userRequestedHostInputBufferSizeFrames > 0 || userRequestedHostOutputBufferSizeFrames > 0 ) + { + /* use low level parameters */ + + /* since we use the same host buffer size for input and output + we choose the highest user specified value. + */ + stream->hostBufferSizeFrames = max( userRequestedHostInputBufferSizeFrames, userRequestedHostOutputBufferSizeFrames ); + + CalculatePollingPeriodFrames( + stream->hostBufferSizeFrames, &pollingPeriodFrames, + sampleRate, framesPerBuffer ); + } + else + { + CalculateBufferSettings( (unsigned long*)&stream->hostBufferSizeFrames, &pollingPeriodFrames, + /* isFullDuplex = */ (inputParameters && outputParameters), + suggestedInputLatencyFrames, + suggestedOutputLatencyFrames, + sampleRate, framesPerBuffer ); + } + + stream->pollingPeriodSeconds = pollingPeriodFrames / sampleRate; + + DBUG(("DirectSound host buffer size frames: %d, polling period seconds: %f, @ sr: %f\n", + stream->hostBufferSizeFrames, stream->pollingPeriodSeconds, sampleRate )); + + + /* ------------------ OUTPUT */ + if( outputParameters ) + { + LARGE_INTEGER counterFrequency; + + /* + PaDeviceInfo *deviceInfo = hostApi->deviceInfos[ outputParameters->device ]; + DBUG(("PaHost_OpenStream: deviceID = 0x%x\n", outputParameters->device)); + */ + + int sampleSizeBytes = Pa_GetSampleSize(hostOutputSampleFormat); + stream->outputFrameSizeBytes = outputParameters->channelCount * sampleSizeBytes; + + stream->outputBufferSizeBytes = stream->hostBufferSizeFrames * stream->outputFrameSizeBytes; + if( stream->outputBufferSizeBytes < DSBSIZE_MIN ) + { + result = paBufferTooSmall; + goto error; + } + else if( stream->outputBufferSizeBytes > DSBSIZE_MAX ) + { + result = paBufferTooBig; + goto error; + } + + /* Calculate value used in latency calculation to avoid real-time divides. */ + stream->secondsPerHostByte = 1.0 / + (stream->bufferProcessor.bytesPerHostOutputSample * + outputChannelCount * sampleRate); + + stream->outputIsRunning = FALSE; + stream->outputUnderflowCount = 0; + + /* perfCounterTicksPerBuffer is used by QueryOutputSpace for overflow detection */ + if( QueryPerformanceFrequency( &counterFrequency ) ) + { + stream->perfCounterTicksPerBuffer.QuadPart = (counterFrequency.QuadPart * stream->hostBufferSizeFrames) / integerSampleRate; + } + else + { + stream->perfCounterTicksPerBuffer.QuadPart = 0; + } + } + + /* ------------------ INPUT */ + if( inputParameters ) + { + /* + PaDeviceInfo *deviceInfo = hostApi->deviceInfos[ inputParameters->device ]; + DBUG(("PaHost_OpenStream: deviceID = 0x%x\n", inputParameters->device)); + */ + + int sampleSizeBytes = Pa_GetSampleSize(hostInputSampleFormat); + stream->inputFrameSizeBytes = inputParameters->channelCount * sampleSizeBytes; + + stream->inputBufferSizeBytes = stream->hostBufferSizeFrames * stream->inputFrameSizeBytes; + if( stream->inputBufferSizeBytes < DSBSIZE_MIN ) + { + result = paBufferTooSmall; + goto error; + } + else if( stream->inputBufferSizeBytes > DSBSIZE_MAX ) + { + result = paBufferTooBig; + goto error; + } + } + + /* open/create the DirectSound buffers */ + + /* interface ptrs should be zeroed when stream is zeroed. */ + assert( stream->pDirectSoundCapture == NULL ); + assert( stream->pDirectSoundInputBuffer == NULL ); + assert( stream->pDirectSound == NULL ); + assert( stream->pDirectSoundPrimaryBuffer == NULL ); + assert( stream->pDirectSoundOutputBuffer == NULL ); + + + if( inputParameters && outputParameters ) + { +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE + /* try to use the full-duplex DX8 API to create the buffers. + if that fails we fall back to the half-duplex API below */ + + hr = InitFullDuplexInputOutputBuffers( stream, + (PaWinDsDeviceInfo*)hostApi->deviceInfos[inputParameters->device], + hostInputSampleFormat, + (WORD)inputParameters->channelCount, stream->inputBufferSizeBytes, + inputChannelMask, + (PaWinDsDeviceInfo*)hostApi->deviceInfos[outputParameters->device], + hostOutputSampleFormat, + (WORD)outputParameters->channelCount, stream->outputBufferSizeBytes, + outputChannelMask, + integerSampleRate + ); + DBUG(("InitFullDuplexInputOutputBuffers() returns %x\n", hr)); + /* ignore any error returned by InitFullDuplexInputOutputBuffers. + we retry opening the buffers below */ +#endif /* PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE */ + } + + /* create half duplex buffers. also used for full-duplex streams which didn't + succeed when using the full duplex API. that could happen because + DX8 or greater isn't installed, the i/o devices aren't the same + physical device. etc. + */ + + if( outputParameters && !stream->pDirectSoundOutputBuffer ) + { + hr = InitOutputBuffer( stream, + (PaWinDsDeviceInfo*)hostApi->deviceInfos[outputParameters->device], + hostOutputSampleFormat, + integerSampleRate, + (WORD)outputParameters->channelCount, stream->outputBufferSizeBytes, + outputChannelMask ); + DBUG(("InitOutputBuffer() returns %x\n", hr)); + if( hr != DS_OK ) + { + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr ); + goto error; + } + } + + if( inputParameters && !stream->pDirectSoundInputBuffer ) + { + hr = InitInputBuffer( stream, + (PaWinDsDeviceInfo*)hostApi->deviceInfos[inputParameters->device], + hostInputSampleFormat, + integerSampleRate, + (WORD)inputParameters->channelCount, stream->inputBufferSizeBytes, + inputChannelMask ); + DBUG(("InitInputBuffer() returns %x\n", hr)); + if( hr != DS_OK ) + { + ERR_RPT(("PortAudio: DSW_InitInputBuffer() returns %x\n", hr)); + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr ); + goto error; + } + } + } + + SetStreamInfoLatencies( stream, framesPerBuffer, pollingPeriodFrames, sampleRate ); + + stream->streamRepresentation.streamInfo.sampleRate = sampleRate; + + *s = (PaStream*)stream; + + return result; + +error: + if( stream ) + { + if( stream->processingCompleted != NULL ) + CloseHandle( stream->processingCompleted ); + +#ifdef PA_WIN_DS_USE_WAITABLE_TIMER_OBJECT + if( stream->waitableTimer != NULL ) + CloseHandle( stream->waitableTimer ); +#endif + +#ifndef PA_WIN_DS_USE_WMME_TIMER + if( stream->processingThreadCompleted != NULL ) + CloseHandle( stream->processingThreadCompleted ); +#endif + + if( stream->pDirectSoundOutputBuffer ) + { + IDirectSoundBuffer_Stop( stream->pDirectSoundOutputBuffer ); + IDirectSoundBuffer_Release( stream->pDirectSoundOutputBuffer ); + stream->pDirectSoundOutputBuffer = NULL; + } + + if( stream->pDirectSoundPrimaryBuffer ) + { + IDirectSoundBuffer_Release( stream->pDirectSoundPrimaryBuffer ); + stream->pDirectSoundPrimaryBuffer = NULL; + } + + if( stream->pDirectSoundInputBuffer ) + { + IDirectSoundCaptureBuffer_Stop( stream->pDirectSoundInputBuffer ); + IDirectSoundCaptureBuffer_Release( stream->pDirectSoundInputBuffer ); + stream->pDirectSoundInputBuffer = NULL; + } + + if( stream->pDirectSoundCapture ) + { + IDirectSoundCapture_Release( stream->pDirectSoundCapture ); + stream->pDirectSoundCapture = NULL; + } + + if( stream->pDirectSound ) + { + IDirectSound_Release( stream->pDirectSound ); + stream->pDirectSound = NULL; + } + +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE + if( stream->pDirectSoundFullDuplex8 ) + { + IDirectSoundFullDuplex_Release( stream->pDirectSoundFullDuplex8 ); + stream->pDirectSoundFullDuplex8 = NULL; + } +#endif + if( bufferProcessorIsInitialized ) + PaUtil_TerminateBufferProcessor( &stream->bufferProcessor ); + + if( streamRepresentationIsInitialized ) + PaUtil_TerminateStreamRepresentation( &stream->streamRepresentation ); + + PaUtil_FreeMemory( stream ); + } + + return result; +} + + +/************************************************************************************ + * Determine how much space can be safely written to in DS buffer. + * Detect underflows and overflows. + * Does not allow writing into safety gap maintained by DirectSound. + */ +static HRESULT QueryOutputSpace( PaWinDsStream *stream, long *bytesEmpty ) +{ + HRESULT hr; + DWORD playCursor; + DWORD writeCursor; + long numBytesEmpty; + long playWriteGap; + // Query to see how much room is in buffer. + hr = IDirectSoundBuffer_GetCurrentPosition( stream->pDirectSoundOutputBuffer, + &playCursor, &writeCursor ); + if( hr != DS_OK ) + { + return hr; + } + + // Determine size of gap between playIndex and WriteIndex that we cannot write into. + playWriteGap = writeCursor - playCursor; + if( playWriteGap < 0 ) playWriteGap += stream->outputBufferSizeBytes; // unwrap + + /* DirectSound doesn't have a large enough playCursor so we cannot detect wrap-around. */ + /* Attempt to detect playCursor wrap-around and correct it. */ + if( stream->outputIsRunning && (stream->perfCounterTicksPerBuffer.QuadPart != 0) ) + { + /* How much time has elapsed since last check. */ + LARGE_INTEGER currentTime; + LARGE_INTEGER elapsedTime; + long bytesPlayed; + long bytesExpected; + long buffersWrapped; + + QueryPerformanceCounter( ¤tTime ); + elapsedTime.QuadPart = currentTime.QuadPart - stream->previousPlayTime.QuadPart; + stream->previousPlayTime = currentTime; + + /* How many bytes does DirectSound say have been played. */ + bytesPlayed = playCursor - stream->previousPlayCursor; + if( bytesPlayed < 0 ) bytesPlayed += stream->outputBufferSizeBytes; // unwrap + stream->previousPlayCursor = playCursor; + + /* Calculate how many bytes we would have expected to been played by now. */ + bytesExpected = (long) ((elapsedTime.QuadPart * stream->outputBufferSizeBytes) / stream->perfCounterTicksPerBuffer.QuadPart); + buffersWrapped = (bytesExpected - bytesPlayed) / stream->outputBufferSizeBytes; + if( buffersWrapped > 0 ) + { + playCursor += (buffersWrapped * stream->outputBufferSizeBytes); + bytesPlayed += (buffersWrapped * stream->outputBufferSizeBytes); + } + } + numBytesEmpty = playCursor - stream->outputBufferWriteOffsetBytes; + if( numBytesEmpty < 0 ) numBytesEmpty += stream->outputBufferSizeBytes; // unwrap offset + + /* Have we underflowed? */ + if( numBytesEmpty > (stream->outputBufferSizeBytes - playWriteGap) ) + { + if( stream->outputIsRunning ) + { + stream->outputUnderflowCount += 1; + } + + /* + From MSDN: + The write cursor indicates the position at which it is safe + to write new data to the buffer. The write cursor always leads the + play cursor, typically by about 15 milliseconds' worth of audio + data. + It is always safe to change data that is behind the position + indicated by the lpdwCurrentPlayCursor parameter. + */ + + stream->outputBufferWriteOffsetBytes = writeCursor; + numBytesEmpty = stream->outputBufferSizeBytes - playWriteGap; + } + *bytesEmpty = numBytesEmpty; + return hr; +} + +/***********************************************************************************/ +static int TimeSlice( PaWinDsStream *stream ) +{ + long numFrames = 0; + long bytesEmpty = 0; + long bytesFilled = 0; + long bytesToXfer = 0; + long framesToXfer = 0; /* the number of frames we'll process this tick */ + long numInFramesReady = 0; + long numOutFramesReady = 0; + long bytesProcessed; + HRESULT hresult; + double outputLatency = 0; + double inputLatency = 0; + PaStreamCallbackTimeInfo timeInfo = {0,0,0}; + +/* Input */ + LPBYTE lpInBuf1 = NULL; + LPBYTE lpInBuf2 = NULL; + DWORD dwInSize1 = 0; + DWORD dwInSize2 = 0; +/* Output */ + LPBYTE lpOutBuf1 = NULL; + LPBYTE lpOutBuf2 = NULL; + DWORD dwOutSize1 = 0; + DWORD dwOutSize2 = 0; + + /* How much input data is available? */ + if( stream->bufferProcessor.inputChannelCount > 0 ) + { + HRESULT hr; + DWORD capturePos; + DWORD readPos; + long filled = 0; + // Query to see how much data is in buffer. + // We don't need the capture position but sometimes DirectSound doesn't handle NULLS correctly + // so let's pass a pointer just to be safe. + hr = IDirectSoundCaptureBuffer_GetCurrentPosition( stream->pDirectSoundInputBuffer, &capturePos, &readPos ); + if( hr == DS_OK ) + { + filled = readPos - stream->readOffset; + if( filled < 0 ) filled += stream->inputBufferSizeBytes; // unwrap offset + bytesFilled = filled; + + inputLatency = ((double)bytesFilled) * stream->secondsPerHostByte; + } + // FIXME: what happens if IDirectSoundCaptureBuffer_GetCurrentPosition fails? + + framesToXfer = numInFramesReady = bytesFilled / stream->inputFrameSizeBytes; + + /** @todo Check for overflow */ + } + + /* How much output room is available? */ + if( stream->bufferProcessor.outputChannelCount > 0 ) + { + UINT previousUnderflowCount = stream->outputUnderflowCount; + QueryOutputSpace( stream, &bytesEmpty ); + framesToXfer = numOutFramesReady = bytesEmpty / stream->outputFrameSizeBytes; + + /* Check for underflow */ + /* FIXME QueryOutputSpace should not adjust underflow count as a side effect. + A query function should be a const operator on the stream and return a flag on underflow. */ + if( stream->outputUnderflowCount != previousUnderflowCount ) + stream->callbackFlags |= paOutputUnderflow; + + /* We are about to compute audio into the first byte of empty space in the output buffer. + This audio will reach the DAC after all of the current (non-empty) audio + in the buffer has played. Therefore the output time is the current time + plus the time it takes to play the non-empty bytes in the buffer, + computed here: + */ + outputLatency = ((double)(stream->outputBufferSizeBytes - bytesEmpty)) * stream->secondsPerHostByte; + } + + /* if it's a full duplex stream, set framesToXfer to the minimum of input and output frames ready */ + if( stream->bufferProcessor.inputChannelCount > 0 && stream->bufferProcessor.outputChannelCount > 0 ) + { + framesToXfer = (numOutFramesReady < numInFramesReady) ? numOutFramesReady : numInFramesReady; + } + + if( framesToXfer > 0 ) + { + PaUtil_BeginCpuLoadMeasurement( &stream->cpuLoadMeasurer ); + + /* The outputBufferDacTime parameter should indicates the time at which + the first sample of the output buffer is heard at the DACs. */ + timeInfo.currentTime = PaUtil_GetTime(); + + PaUtil_BeginBufferProcessing( &stream->bufferProcessor, &timeInfo, stream->callbackFlags ); + stream->callbackFlags = 0; + + /* Input */ + if( stream->bufferProcessor.inputChannelCount > 0 ) + { + timeInfo.inputBufferAdcTime = timeInfo.currentTime - inputLatency; + + bytesToXfer = framesToXfer * stream->inputFrameSizeBytes; + hresult = IDirectSoundCaptureBuffer_Lock ( stream->pDirectSoundInputBuffer, + stream->readOffset, bytesToXfer, + (void **) &lpInBuf1, &dwInSize1, + (void **) &lpInBuf2, &dwInSize2, 0); + if (hresult != DS_OK) + { + ERR_RPT(("DirectSound IDirectSoundCaptureBuffer_Lock failed, hresult = 0x%x\n",hresult)); + /* PA_DS_SET_LAST_DIRECTSOUND_ERROR( hresult ); */ + PaUtil_ResetBufferProcessor( &stream->bufferProcessor ); /* flush the buffer processor */ + stream->callbackResult = paComplete; + goto error2; + } + + numFrames = dwInSize1 / stream->inputFrameSizeBytes; + PaUtil_SetInputFrameCount( &stream->bufferProcessor, numFrames ); + PaUtil_SetInterleavedInputChannels( &stream->bufferProcessor, 0, lpInBuf1, 0 ); + /* Is input split into two regions. */ + if( dwInSize2 > 0 ) + { + numFrames = dwInSize2 / stream->inputFrameSizeBytes; + PaUtil_Set2ndInputFrameCount( &stream->bufferProcessor, numFrames ); + PaUtil_Set2ndInterleavedInputChannels( &stream->bufferProcessor, 0, lpInBuf2, 0 ); + } + } + + /* Output */ + if( stream->bufferProcessor.outputChannelCount > 0 ) + { + /* + We don't currently add outputLatency here because it appears to produce worse + results than not adding it. Need to do more testing to verify this. + */ + /* timeInfo.outputBufferDacTime = timeInfo.currentTime + outputLatency; */ + timeInfo.outputBufferDacTime = timeInfo.currentTime; + + bytesToXfer = framesToXfer * stream->outputFrameSizeBytes; + hresult = IDirectSoundBuffer_Lock ( stream->pDirectSoundOutputBuffer, + stream->outputBufferWriteOffsetBytes, bytesToXfer, + (void **) &lpOutBuf1, &dwOutSize1, + (void **) &lpOutBuf2, &dwOutSize2, 0); + if (hresult != DS_OK) + { + ERR_RPT(("DirectSound IDirectSoundBuffer_Lock failed, hresult = 0x%x\n",hresult)); + /* PA_DS_SET_LAST_DIRECTSOUND_ERROR( hresult ); */ + PaUtil_ResetBufferProcessor( &stream->bufferProcessor ); /* flush the buffer processor */ + stream->callbackResult = paComplete; + goto error1; + } + + numFrames = dwOutSize1 / stream->outputFrameSizeBytes; + PaUtil_SetOutputFrameCount( &stream->bufferProcessor, numFrames ); + PaUtil_SetInterleavedOutputChannels( &stream->bufferProcessor, 0, lpOutBuf1, 0 ); + + /* Is output split into two regions. */ + if( dwOutSize2 > 0 ) + { + numFrames = dwOutSize2 / stream->outputFrameSizeBytes; + PaUtil_Set2ndOutputFrameCount( &stream->bufferProcessor, numFrames ); + PaUtil_Set2ndInterleavedOutputChannels( &stream->bufferProcessor, 0, lpOutBuf2, 0 ); + } + } + + numFrames = PaUtil_EndBufferProcessing( &stream->bufferProcessor, &stream->callbackResult ); + stream->framesWritten += numFrames; + + if( stream->bufferProcessor.outputChannelCount > 0 ) + { + /* FIXME: an underflow could happen here */ + + /* Update our buffer offset and unlock sound buffer */ + bytesProcessed = numFrames * stream->outputFrameSizeBytes; + stream->outputBufferWriteOffsetBytes = (stream->outputBufferWriteOffsetBytes + bytesProcessed) % stream->outputBufferSizeBytes; + IDirectSoundBuffer_Unlock( stream->pDirectSoundOutputBuffer, lpOutBuf1, dwOutSize1, lpOutBuf2, dwOutSize2); + } + +error1: + if( stream->bufferProcessor.inputChannelCount > 0 ) + { + /* FIXME: an overflow could happen here */ + + /* Update our buffer offset and unlock sound buffer */ + bytesProcessed = numFrames * stream->inputFrameSizeBytes; + stream->readOffset = (stream->readOffset + bytesProcessed) % stream->inputBufferSizeBytes; + IDirectSoundCaptureBuffer_Unlock( stream->pDirectSoundInputBuffer, lpInBuf1, dwInSize1, lpInBuf2, dwInSize2); + } +error2: + + PaUtil_EndCpuLoadMeasurement( &stream->cpuLoadMeasurer, numFrames ); + } + + if( stream->callbackResult == paComplete && !PaUtil_IsBufferProcessorOutputEmpty( &stream->bufferProcessor ) ) + { + /* don't return completed until the buffer processor has been drained */ + return paContinue; + } + else + { + return stream->callbackResult; + } +} +/*******************************************************************/ + +static HRESULT ZeroAvailableOutputSpace( PaWinDsStream *stream ) +{ + HRESULT hr; + LPBYTE lpbuf1 = NULL; + LPBYTE lpbuf2 = NULL; + DWORD dwsize1 = 0; + DWORD dwsize2 = 0; + long bytesEmpty; + hr = QueryOutputSpace( stream, &bytesEmpty ); + if (hr != DS_OK) return hr; + if( bytesEmpty == 0 ) return DS_OK; + // Lock free space in the DS + hr = IDirectSoundBuffer_Lock( stream->pDirectSoundOutputBuffer, stream->outputBufferWriteOffsetBytes, + bytesEmpty, (void **) &lpbuf1, &dwsize1, + (void **) &lpbuf2, &dwsize2, 0); + if (hr == DS_OK) + { + // Copy the buffer into the DS + ZeroMemory(lpbuf1, dwsize1); + if(lpbuf2 != NULL) + { + ZeroMemory(lpbuf2, dwsize2); + } + // Update our buffer offset and unlock sound buffer + stream->outputBufferWriteOffsetBytes = (stream->outputBufferWriteOffsetBytes + dwsize1 + dwsize2) % stream->outputBufferSizeBytes; + IDirectSoundBuffer_Unlock( stream->pDirectSoundOutputBuffer, lpbuf1, dwsize1, lpbuf2, dwsize2); + + stream->finalZeroBytesWritten += dwsize1 + dwsize2; + } + return hr; +} + + +static void CALLBACK TimerCallback(UINT uID, UINT uMsg, DWORD_PTR dwUser, DWORD dw1, DWORD dw2) +{ + PaWinDsStream *stream; + int isFinished = 0; + + /* suppress unused variable warnings */ + (void) uID; + (void) uMsg; + (void) dw1; + (void) dw2; + + stream = (PaWinDsStream *) dwUser; + if( stream == NULL ) return; + + if( stream->isActive ) + { + if( stream->abortProcessing ) + { + isFinished = 1; + } + else if( stream->stopProcessing ) + { + if( stream->bufferProcessor.outputChannelCount > 0 ) + { + ZeroAvailableOutputSpace( stream ); + if( stream->finalZeroBytesWritten >= stream->outputBufferSizeBytes ) + { + /* once we've flushed the whole output buffer with zeros we know all data has been played */ + isFinished = 1; + } + } + else + { + isFinished = 1; + } + } + else + { + int callbackResult = TimeSlice( stream ); + if( callbackResult != paContinue ) + { + /* FIXME implement handling of paComplete and paAbort if possible + At the moment this should behave as if paComplete was called and + flush the buffer. + */ + + stream->stopProcessing = 1; + } + } + + if( isFinished ) + { + if( stream->streamRepresentation.streamFinishedCallback != 0 ) + stream->streamRepresentation.streamFinishedCallback( stream->streamRepresentation.userData ); + + stream->isActive = 0; /* don't set this until the stream really is inactive */ + SetEvent( stream->processingCompleted ); + } + } +} + +#ifndef PA_WIN_DS_USE_WMME_TIMER + +#ifdef PA_WIN_DS_USE_WAITABLE_TIMER_OBJECT + +static void CALLBACK WaitableTimerAPCProc( + LPVOID lpArg, // Data value + DWORD dwTimerLowValue, // Timer low value + DWORD dwTimerHighValue ) // Timer high value + +{ + (void)dwTimerLowValue; + (void)dwTimerHighValue; + + TimerCallback( 0, 0, (DWORD_PTR)lpArg, 0, 0 ); +} + +#endif /* PA_WIN_DS_USE_WAITABLE_TIMER_OBJECT */ + + +PA_THREAD_FUNC ProcessingThreadProc( void *pArg ) +{ + PaWinDsStream *stream = (PaWinDsStream *)pArg; + LARGE_INTEGER dueTime; + int timerPeriodMs; + + timerPeriodMs = (int)(stream->pollingPeriodSeconds * MSECS_PER_SECOND); + if( timerPeriodMs < 1 ) + timerPeriodMs = 1; + +#ifdef PA_WIN_DS_USE_WAITABLE_TIMER_OBJECT + assert( stream->waitableTimer != NULL ); + + /* invoke first timeout immediately */ + dueTime.LowPart = timerPeriodMs * 1000 * 10; + dueTime.HighPart = 0; + + /* tick using waitable timer */ + if( SetWaitableTimer( stream->waitableTimer, &dueTime, timerPeriodMs, WaitableTimerAPCProc, pArg, FALSE ) != 0 ) + { + DWORD wfsoResult = 0; + do + { + /* wait for processingCompleted to be signaled or our timer APC to be called */ + wfsoResult = WaitForSingleObjectEx( stream->processingCompleted, timerPeriodMs * 10, /* alertable = */ TRUE ); + + }while( wfsoResult == WAIT_TIMEOUT || wfsoResult == WAIT_IO_COMPLETION ); + } + + CancelWaitableTimer( stream->waitableTimer ); + +#else + + /* tick using WaitForSingleObject timeout */ + while ( WaitForSingleObject( stream->processingCompleted, timerPeriodMs ) == WAIT_TIMEOUT ) + { + TimerCallback( 0, 0, (DWORD_PTR)pArg, 0, 0 ); + } +#endif /* PA_WIN_DS_USE_WAITABLE_TIMER_OBJECT */ + + SetEvent( stream->processingThreadCompleted ); + + return 0; +} + +#endif /* !PA_WIN_DS_USE_WMME_TIMER */ + +/*********************************************************************************** + When CloseStream() is called, the multi-api layer ensures that + the stream has already been stopped or aborted. +*/ +static PaError CloseStream( PaStream* s ) +{ + PaError result = paNoError; + PaWinDsStream *stream = (PaWinDsStream*)s; + + CloseHandle( stream->processingCompleted ); + +#ifdef PA_WIN_DS_USE_WAITABLE_TIMER_OBJECT + if( stream->waitableTimer != NULL ) + CloseHandle( stream->waitableTimer ); +#endif + +#ifndef PA_WIN_DS_USE_WMME_TIMER + CloseHandle( stream->processingThreadCompleted ); +#endif + + // Cleanup the sound buffers + if( stream->pDirectSoundOutputBuffer ) + { + IDirectSoundBuffer_Stop( stream->pDirectSoundOutputBuffer ); + IDirectSoundBuffer_Release( stream->pDirectSoundOutputBuffer ); + stream->pDirectSoundOutputBuffer = NULL; + } + + if( stream->pDirectSoundPrimaryBuffer ) + { + IDirectSoundBuffer_Release( stream->pDirectSoundPrimaryBuffer ); + stream->pDirectSoundPrimaryBuffer = NULL; + } + + if( stream->pDirectSoundInputBuffer ) + { + IDirectSoundCaptureBuffer_Stop( stream->pDirectSoundInputBuffer ); + IDirectSoundCaptureBuffer_Release( stream->pDirectSoundInputBuffer ); + stream->pDirectSoundInputBuffer = NULL; + } + + if( stream->pDirectSoundCapture ) + { + IDirectSoundCapture_Release( stream->pDirectSoundCapture ); + stream->pDirectSoundCapture = NULL; + } + + if( stream->pDirectSound ) + { + IDirectSound_Release( stream->pDirectSound ); + stream->pDirectSound = NULL; + } + +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE + if( stream->pDirectSoundFullDuplex8 ) + { + IDirectSoundFullDuplex_Release( stream->pDirectSoundFullDuplex8 ); + stream->pDirectSoundFullDuplex8 = NULL; + } +#endif + + PaUtil_TerminateBufferProcessor( &stream->bufferProcessor ); + PaUtil_TerminateStreamRepresentation( &stream->streamRepresentation ); + PaUtil_FreeMemory( stream ); + + return result; +} + +/***********************************************************************************/ +static HRESULT ClearOutputBuffer( PaWinDsStream *stream ) +{ + PaError result = paNoError; + unsigned char* pDSBuffData; + DWORD dwDataLen; + HRESULT hr; + + hr = IDirectSoundBuffer_SetCurrentPosition( stream->pDirectSoundOutputBuffer, 0 ); + DBUG(("PaHost_ClearOutputBuffer: IDirectSoundBuffer_SetCurrentPosition returned = 0x%X.\n", hr)); + if( hr != DS_OK ) + return hr; + + // Lock the DS buffer + if ((hr = IDirectSoundBuffer_Lock( stream->pDirectSoundOutputBuffer, 0, stream->outputBufferSizeBytes, (LPVOID*)&pDSBuffData, + &dwDataLen, NULL, 0, 0)) != DS_OK ) + return hr; + + // Zero the DS buffer + ZeroMemory(pDSBuffData, dwDataLen); + // Unlock the DS buffer + if ((hr = IDirectSoundBuffer_Unlock( stream->pDirectSoundOutputBuffer, pDSBuffData, dwDataLen, NULL, 0)) != DS_OK) + return hr; + + // Let DSound set the starting write position because if we set it to zero, it looks like the + // buffer is full to begin with. This causes a long pause before sound starts when using large buffers. + if ((hr = IDirectSoundBuffer_GetCurrentPosition( stream->pDirectSoundOutputBuffer, + &stream->previousPlayCursor, &stream->outputBufferWriteOffsetBytes )) != DS_OK) + return hr; + + /* printf("DSW_InitOutputBuffer: playCursor = %d, writeCursor = %d\n", playCursor, dsw->dsw_WriteOffset ); */ + + return DS_OK; +} + +static PaError StartStream( PaStream *s ) +{ + PaError result = paNoError; + PaWinDsStream *stream = (PaWinDsStream*)s; + HRESULT hr; + + stream->callbackResult = paContinue; + PaUtil_ResetBufferProcessor( &stream->bufferProcessor ); + + ResetEvent( stream->processingCompleted ); + +#ifndef PA_WIN_DS_USE_WMME_TIMER + ResetEvent( stream->processingThreadCompleted ); +#endif + + if( stream->bufferProcessor.inputChannelCount > 0 ) + { + // Start the buffer capture + if( stream->pDirectSoundInputBuffer != NULL ) // FIXME: not sure this check is necessary + { + hr = IDirectSoundCaptureBuffer_Start( stream->pDirectSoundInputBuffer, DSCBSTART_LOOPING ); + } + + DBUG(("StartStream: DSW_StartInput returned = 0x%X.\n", hr)); + if( hr != DS_OK ) + { + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr ); + goto error; + } + } + + stream->framesWritten = 0; + stream->callbackFlags = 0; + + stream->abortProcessing = 0; + stream->stopProcessing = 0; + + if( stream->bufferProcessor.outputChannelCount > 0 ) + { + QueryPerformanceCounter( &stream->previousPlayTime ); + stream->finalZeroBytesWritten = 0; + + hr = ClearOutputBuffer( stream ); + if( hr != DS_OK ) + { + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr ); + goto error; + } + + if( stream->streamRepresentation.streamCallback && (stream->streamFlags & paPrimeOutputBuffersUsingStreamCallback) ) + { + stream->callbackFlags = paPrimingOutput; + + TimeSlice( stream ); + /* we ignore the return value from TimeSlice here and start the stream as usual. + The first timer callback will detect if the callback has completed. */ + + stream->callbackFlags = 0; + } + + // Start the buffer playback in a loop. + if( stream->pDirectSoundOutputBuffer != NULL ) // FIXME: not sure this needs to be checked here + { + hr = IDirectSoundBuffer_Play( stream->pDirectSoundOutputBuffer, 0, 0, DSBPLAY_LOOPING ); + DBUG(("PaHost_StartOutput: IDirectSoundBuffer_Play returned = 0x%X.\n", hr)); + if( hr != DS_OK ) + { + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( hr ); + goto error; + } + stream->outputIsRunning = TRUE; + } + } + + if( stream->streamRepresentation.streamCallback ) + { + TIMECAPS timecaps; + int timerPeriodMs = (int)(stream->pollingPeriodSeconds * MSECS_PER_SECOND); + if( timerPeriodMs < 1 ) + timerPeriodMs = 1; + + /* set windows scheduler granularity only as fine as needed, no finer */ + /* Although this is not fully documented by MS, it appears that + timeBeginPeriod() affects the scheduling granulatity of all timers + including Waitable Timer Objects. So we always call timeBeginPeriod, whether + we're using an MM timer callback via timeSetEvent or not. + */ + assert( stream->systemTimerResolutionPeriodMs == 0 ); + if( timeGetDevCaps( &timecaps, sizeof(TIMECAPS) ) == MMSYSERR_NOERROR && timecaps.wPeriodMin > 0 ) + { + /* aim for resolution 4 times higher than polling rate */ + stream->systemTimerResolutionPeriodMs = (UINT)((stream->pollingPeriodSeconds * MSECS_PER_SECOND) * .25); + if( stream->systemTimerResolutionPeriodMs < timecaps.wPeriodMin ) + stream->systemTimerResolutionPeriodMs = timecaps.wPeriodMin; + if( stream->systemTimerResolutionPeriodMs > timecaps.wPeriodMax ) + stream->systemTimerResolutionPeriodMs = timecaps.wPeriodMax; + + if( timeBeginPeriod( stream->systemTimerResolutionPeriodMs ) != MMSYSERR_NOERROR ) + stream->systemTimerResolutionPeriodMs = 0; /* timeBeginPeriod failed, so we don't need to call timeEndPeriod() later */ + } + + +#ifdef PA_WIN_DS_USE_WMME_TIMER + /* Create timer that will wake us up so we can fill the DSound buffer. */ + /* We have deprecated timeSetEvent because all MM timer callbacks + are serialised onto a single thread. Which creates problems with multiple + PA streams, or when also using timers for other time critical tasks + */ + stream->timerID = timeSetEvent( timerPeriodMs, stream->systemTimerResolutionPeriodMs, (LPTIMECALLBACK) TimerCallback, + (DWORD_PTR) stream, TIME_PERIODIC | TIME_KILL_SYNCHRONOUS ); + + if( stream->timerID == 0 ) + { + stream->isActive = 0; + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( GetLastError() ); + goto error; + } +#else + /* Create processing thread which calls TimerCallback */ + + stream->processingThread = CREATE_THREAD( 0, 0, ProcessingThreadProc, stream, 0, &stream->processingThreadId ); + if( !stream->processingThread ) + { + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( GetLastError() ); + goto error; + } + + if( !SetThreadPriority( stream->processingThread, THREAD_PRIORITY_TIME_CRITICAL ) ) + { + result = paUnanticipatedHostError; + PA_DS_SET_LAST_DIRECTSOUND_ERROR( GetLastError() ); + goto error; + } +#endif + } + + stream->isActive = 1; + stream->isStarted = 1; + + assert( result == paNoError ); + return result; + +error: + + if( stream->pDirectSoundOutputBuffer != NULL && stream->outputIsRunning ) + IDirectSoundBuffer_Stop( stream->pDirectSoundOutputBuffer ); + stream->outputIsRunning = FALSE; + +#ifndef PA_WIN_DS_USE_WMME_TIMER + if( stream->processingThread ) + { +#ifdef CLOSE_THREAD_HANDLE + CLOSE_THREAD_HANDLE( stream->processingThread ); /* Delete thread. */ +#endif + stream->processingThread = NULL; + } +#endif + + return result; +} + + +/***********************************************************************************/ +static PaError StopStream( PaStream *s ) +{ + PaError result = paNoError; + PaWinDsStream *stream = (PaWinDsStream*)s; + HRESULT hr; + int timeoutMsec; + + if( stream->streamRepresentation.streamCallback ) + { + stream->stopProcessing = 1; + + /* Set timeout at 4 times maximum time we might wait. */ + timeoutMsec = (int) (4 * MSECS_PER_SECOND * (stream->hostBufferSizeFrames / stream->streamRepresentation.streamInfo.sampleRate)); + + WaitForSingleObject( stream->processingCompleted, timeoutMsec ); + } + +#ifdef PA_WIN_DS_USE_WMME_TIMER + if( stream->timerID != 0 ) + { + timeKillEvent(stream->timerID); /* Stop callback timer. */ + stream->timerID = 0; + } +#else + if( stream->processingThread ) + { + if( WaitForSingleObject( stream->processingThreadCompleted, 30*100 ) == WAIT_TIMEOUT ) + return paUnanticipatedHostError; + +#ifdef CLOSE_THREAD_HANDLE + CloseHandle( stream->processingThread ); /* Delete thread. */ + stream->processingThread = NULL; +#endif + + } +#endif + + if( stream->systemTimerResolutionPeriodMs > 0 ){ + timeEndPeriod( stream->systemTimerResolutionPeriodMs ); + stream->systemTimerResolutionPeriodMs = 0; + } + + if( stream->bufferProcessor.outputChannelCount > 0 ) + { + // Stop the buffer playback + if( stream->pDirectSoundOutputBuffer != NULL ) + { + stream->outputIsRunning = FALSE; + // FIXME: what happens if IDirectSoundBuffer_Stop returns an error? + hr = IDirectSoundBuffer_Stop( stream->pDirectSoundOutputBuffer ); + + if( stream->pDirectSoundPrimaryBuffer ) + IDirectSoundBuffer_Stop( stream->pDirectSoundPrimaryBuffer ); /* FIXME we never started the primary buffer so I'm not sure we need to stop it */ + } + } + + if( stream->bufferProcessor.inputChannelCount > 0 ) + { + // Stop the buffer capture + if( stream->pDirectSoundInputBuffer != NULL ) + { + // FIXME: what happens if IDirectSoundCaptureBuffer_Stop returns an error? + hr = IDirectSoundCaptureBuffer_Stop( stream->pDirectSoundInputBuffer ); + } + } + + stream->isStarted = 0; + + return result; +} + + +/***********************************************************************************/ +static PaError AbortStream( PaStream *s ) +{ + PaWinDsStream *stream = (PaWinDsStream*)s; + + stream->abortProcessing = 1; + return StopStream( s ); +} + + +/***********************************************************************************/ +static PaError IsStreamStopped( PaStream *s ) +{ + PaWinDsStream *stream = (PaWinDsStream*)s; + + return !stream->isStarted; +} + + +/***********************************************************************************/ +static PaError IsStreamActive( PaStream *s ) +{ + PaWinDsStream *stream = (PaWinDsStream*)s; + + return stream->isActive; +} + +/***********************************************************************************/ +static PaTime GetStreamTime( PaStream *s ) +{ + /* suppress unused variable warnings */ + (void) s; + + return PaUtil_GetTime(); +} + + +/***********************************************************************************/ +static double GetStreamCpuLoad( PaStream* s ) +{ + PaWinDsStream *stream = (PaWinDsStream*)s; + + return PaUtil_GetCpuLoad( &stream->cpuLoadMeasurer ); +} + + +/*********************************************************************************** + As separate stream interfaces are used for blocking and callback + streams, the following functions can be guaranteed to only be called + for blocking streams. +*/ + +static PaError ReadStream( PaStream* s, + void *buffer, + unsigned long frames ) +{ + PaWinDsStream *stream = (PaWinDsStream*)s; + + /* suppress unused variable warnings */ + (void) buffer; + (void) frames; + (void) stream; + + /* IMPLEMENT ME, see portaudio.h for required behavior*/ + + return paNoError; +} + + +/***********************************************************************************/ +static PaError WriteStream( PaStream* s, + const void *buffer, + unsigned long frames ) +{ + PaWinDsStream *stream = (PaWinDsStream*)s; + + /* suppress unused variable warnings */ + (void) buffer; + (void) frames; + (void) stream; + + /* IMPLEMENT ME, see portaudio.h for required behavior*/ + + return paNoError; +} + + +/***********************************************************************************/ +static signed long GetStreamReadAvailable( PaStream* s ) +{ + PaWinDsStream *stream = (PaWinDsStream*)s; + + /* suppress unused variable warnings */ + (void) stream; + + /* IMPLEMENT ME, see portaudio.h for required behavior*/ + + return 0; +} + + +/***********************************************************************************/ +static signed long GetStreamWriteAvailable( PaStream* s ) +{ + PaWinDsStream *stream = (PaWinDsStream*)s; + + /* suppress unused variable warnings */ + (void) stream; + + /* IMPLEMENT ME, see portaudio.h for required behavior*/ + + return 0; +} diff --git a/portaudio/src/hostapi/dsound/pa_win_ds_dynlink.c b/portaudio/src/hostapi/dsound/pa_win_ds_dynlink.c new file mode 100644 index 0000000..e54df99 --- /dev/null +++ b/portaudio/src/hostapi/dsound/pa_win_ds_dynlink.c @@ -0,0 +1,224 @@ +/* + * Interface for dynamically loading directsound and providing a dummy + * implementation if it isn't present. + * + * Author: Ross Bencina (some portions Phil Burk & Robert Marsanyi) + * + * For PortAudio Portable Real-Time Audio Library + * For more information see: http://www.portaudio.com + * Copyright (c) 1999-2006 Phil Burk, Robert Marsanyi and Ross Bencina + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files + * (the "Software"), to deal in the Software without restriction, + * including without limitation the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * The text above constitutes the entire PortAudio license; however, + * the PortAudio community also makes the following non-binding requests: + * + * Any person wishing to distribute modifications to the Software is + * requested to send the modifications to the original developer so that + * they can be incorporated into the canonical version. It is also + * requested that these non-binding requests be included along with the + * license above. + */ + +/** + @file + @ingroup hostapi_src +*/ + +#include "pa_win_ds_dynlink.h" +#include "pa_debugprint.h" + +PaWinDsDSoundEntryPoints paWinDsDSoundEntryPoints = { 0, 0, 0, 0, 0, 0, 0 }; + + +static HRESULT WINAPI DummyDllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv) +{ + (void)rclsid; /* unused parameter */ + (void)riid; /* unused parameter */ + (void)ppv; /* unused parameter */ + return CLASS_E_CLASSNOTAVAILABLE; +} + +static HRESULT WINAPI DummyDirectSoundCreate(LPGUID lpcGuidDevice, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter) +{ + (void)lpcGuidDevice; /* unused parameter */ + (void)ppDS; /* unused parameter */ + (void)pUnkOuter; /* unused parameter */ + return E_NOTIMPL; +} + +static HRESULT WINAPI DummyDirectSoundEnumerateW(LPDSENUMCALLBACKW lpDSEnumCallback, LPVOID lpContext) +{ + (void)lpDSEnumCallback; /* unused parameter */ + (void)lpContext; /* unused parameter */ + return E_NOTIMPL; +} + +static HRESULT WINAPI DummyDirectSoundEnumerateA(LPDSENUMCALLBACKA lpDSEnumCallback, LPVOID lpContext) +{ + (void)lpDSEnumCallback; /* unused parameter */ + (void)lpContext; /* unused parameter */ + return E_NOTIMPL; +} + +static HRESULT WINAPI DummyDirectSoundCaptureCreate(LPGUID lpcGUID, LPDIRECTSOUNDCAPTURE *lplpDSC, LPUNKNOWN pUnkOuter) +{ + (void)lpcGUID; /* unused parameter */ + (void)lplpDSC; /* unused parameter */ + (void)pUnkOuter; /* unused parameter */ + return E_NOTIMPL; +} + +static HRESULT WINAPI DummyDirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW lpDSCEnumCallback, LPVOID lpContext) +{ + (void)lpDSCEnumCallback; /* unused parameter */ + (void)lpContext; /* unused parameter */ + return E_NOTIMPL; +} + +static HRESULT WINAPI DummyDirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA lpDSCEnumCallback, LPVOID lpContext) +{ + (void)lpDSCEnumCallback; /* unused parameter */ + (void)lpContext; /* unused parameter */ + return E_NOTIMPL; +} + +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE +static HRESULT WINAPI DummyDirectSoundFullDuplexCreate8( + LPCGUID pcGuidCaptureDevice, + LPCGUID pcGuidRenderDevice, + LPCDSCBUFFERDESC pcDSCBufferDesc, + LPCDSBUFFERDESC pcDSBufferDesc, + HWND hWnd, + DWORD dwLevel, + LPDIRECTSOUNDFULLDUPLEX * ppDSFD, + LPDIRECTSOUNDCAPTUREBUFFER8 * ppDSCBuffer8, + LPDIRECTSOUNDBUFFER8 * ppDSBuffer8, + LPUNKNOWN pUnkOuter) +{ + (void)pcGuidCaptureDevice; /* unused parameter */ + (void)pcGuidRenderDevice; /* unused parameter */ + (void)pcDSCBufferDesc; /* unused parameter */ + (void)pcDSBufferDesc; /* unused parameter */ + (void)hWnd; /* unused parameter */ + (void)dwLevel; /* unused parameter */ + (void)ppDSFD; /* unused parameter */ + (void)ppDSCBuffer8; /* unused parameter */ + (void)ppDSBuffer8; /* unused parameter */ + (void)pUnkOuter; /* unused parameter */ + + return E_NOTIMPL; +} +#endif /* PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE */ + +void PaWinDs_InitializeDSoundEntryPoints(void) +{ + paWinDsDSoundEntryPoints.hInstance_ = LoadLibraryA("dsound.dll"); + if( paWinDsDSoundEntryPoints.hInstance_ != NULL ) + { + paWinDsDSoundEntryPoints.DllGetClassObject = + (HRESULT (WINAPI *)(REFCLSID, REFIID , LPVOID *)) + GetProcAddress( paWinDsDSoundEntryPoints.hInstance_, "DllGetClassObject" ); + if( paWinDsDSoundEntryPoints.DllGetClassObject == NULL ) + paWinDsDSoundEntryPoints.DllGetClassObject = DummyDllGetClassObject; + + paWinDsDSoundEntryPoints.DirectSoundCreate = + (HRESULT (WINAPI *)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN)) + GetProcAddress( paWinDsDSoundEntryPoints.hInstance_, "DirectSoundCreate" ); + if( paWinDsDSoundEntryPoints.DirectSoundCreate == NULL ) + paWinDsDSoundEntryPoints.DirectSoundCreate = DummyDirectSoundCreate; + + paWinDsDSoundEntryPoints.DirectSoundEnumerateW = + (HRESULT (WINAPI *)(LPDSENUMCALLBACKW, LPVOID)) + GetProcAddress( paWinDsDSoundEntryPoints.hInstance_, "DirectSoundEnumerateW" ); + if( paWinDsDSoundEntryPoints.DirectSoundEnumerateW == NULL ) + paWinDsDSoundEntryPoints.DirectSoundEnumerateW = DummyDirectSoundEnumerateW; + + paWinDsDSoundEntryPoints.DirectSoundEnumerateA = + (HRESULT (WINAPI *)(LPDSENUMCALLBACKA, LPVOID)) + GetProcAddress( paWinDsDSoundEntryPoints.hInstance_, "DirectSoundEnumerateA" ); + if( paWinDsDSoundEntryPoints.DirectSoundEnumerateA == NULL ) + paWinDsDSoundEntryPoints.DirectSoundEnumerateA = DummyDirectSoundEnumerateA; + + paWinDsDSoundEntryPoints.DirectSoundCaptureCreate = + (HRESULT (WINAPI *)(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN)) + GetProcAddress( paWinDsDSoundEntryPoints.hInstance_, "DirectSoundCaptureCreate" ); + if( paWinDsDSoundEntryPoints.DirectSoundCaptureCreate == NULL ) + paWinDsDSoundEntryPoints.DirectSoundCaptureCreate = DummyDirectSoundCaptureCreate; + + paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateW = + (HRESULT (WINAPI *)(LPDSENUMCALLBACKW, LPVOID)) + GetProcAddress( paWinDsDSoundEntryPoints.hInstance_, "DirectSoundCaptureEnumerateW" ); + if( paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateW == NULL ) + paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateW = DummyDirectSoundCaptureEnumerateW; + + paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateA = + (HRESULT (WINAPI *)(LPDSENUMCALLBACKA, LPVOID)) + GetProcAddress( paWinDsDSoundEntryPoints.hInstance_, "DirectSoundCaptureEnumerateA" ); + if( paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateA == NULL ) + paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateA = DummyDirectSoundCaptureEnumerateA; + +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE + paWinDsDSoundEntryPoints.DirectSoundFullDuplexCreate8 = + (HRESULT (WINAPI *)(LPCGUID, LPCGUID, LPCDSCBUFFERDESC, LPCDSBUFFERDESC, + HWND, DWORD, LPDIRECTSOUNDFULLDUPLEX *, LPDIRECTSOUNDCAPTUREBUFFER8 *, + LPDIRECTSOUNDBUFFER8 *, LPUNKNOWN)) + GetProcAddress( paWinDsDSoundEntryPoints.hInstance_, "DirectSoundFullDuplexCreate" ); + if( paWinDsDSoundEntryPoints.DirectSoundFullDuplexCreate8 == NULL ) + paWinDsDSoundEntryPoints.DirectSoundFullDuplexCreate8 = DummyDirectSoundFullDuplexCreate8; +#endif + } + else + { + DWORD errorCode = GetLastError(); // 126 (0x7E) == ERROR_MOD_NOT_FOUND + PA_DEBUG(("Couldn't load dsound.dll error code: %d \n",errorCode)); + + /* initialize with dummy entry points to make live easy when ds isn't present */ + paWinDsDSoundEntryPoints.DirectSoundCreate = DummyDirectSoundCreate; + paWinDsDSoundEntryPoints.DirectSoundEnumerateW = DummyDirectSoundEnumerateW; + paWinDsDSoundEntryPoints.DirectSoundEnumerateA = DummyDirectSoundEnumerateA; + paWinDsDSoundEntryPoints.DirectSoundCaptureCreate = DummyDirectSoundCaptureCreate; + paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateW = DummyDirectSoundCaptureEnumerateW; + paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateA = DummyDirectSoundCaptureEnumerateA; +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE + paWinDsDSoundEntryPoints.DirectSoundFullDuplexCreate8 = DummyDirectSoundFullDuplexCreate8; +#endif + } +} + + +void PaWinDs_TerminateDSoundEntryPoints(void) +{ + if( paWinDsDSoundEntryPoints.hInstance_ != NULL ) + { + /* ensure that we crash reliably if the entry points aren't initialised */ + paWinDsDSoundEntryPoints.DirectSoundCreate = 0; + paWinDsDSoundEntryPoints.DirectSoundEnumerateW = 0; + paWinDsDSoundEntryPoints.DirectSoundEnumerateA = 0; + paWinDsDSoundEntryPoints.DirectSoundCaptureCreate = 0; + paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateW = 0; + paWinDsDSoundEntryPoints.DirectSoundCaptureEnumerateA = 0; + + FreeLibrary( paWinDsDSoundEntryPoints.hInstance_ ); + paWinDsDSoundEntryPoints.hInstance_ = NULL; + } +} diff --git a/portaudio/src/hostapi/dsound/pa_win_ds_dynlink.h b/portaudio/src/hostapi/dsound/pa_win_ds_dynlink.h new file mode 100644 index 0000000..2cdf6f0 --- /dev/null +++ b/portaudio/src/hostapi/dsound/pa_win_ds_dynlink.h @@ -0,0 +1,106 @@ +/* + * Interface for dynamically loading directsound and providing a dummy + * implementation if it isn't present. + * + * Author: Ross Bencina (some portions Phil Burk & Robert Marsanyi) + * + * For PortAudio Portable Real-Time Audio Library + * For more information see: http://www.portaudio.com + * Copyright (c) 1999-2006 Phil Burk, Robert Marsanyi and Ross Bencina + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files + * (the "Software"), to deal in the Software without restriction, + * including without limitation the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * The text above constitutes the entire PortAudio license; however, + * the PortAudio community also makes the following non-binding requests: + * + * Any person wishing to distribute modifications to the Software is + * requested to send the modifications to the original developer so that + * they can be incorporated into the canonical version. It is also + * requested that these non-binding requests be included along with the + * license above. + */ + +/** + @file + @ingroup hostapi_src +*/ + +#ifndef INCLUDED_PA_DSOUND_DYNLINK_H +#define INCLUDED_PA_DSOUND_DYNLINK_H + +/* on Borland compilers, WIN32 doesn't seem to be defined by default, which + breaks dsound.h. Adding the define here fixes the problem. - rossb. */ +#ifdef __BORLANDC__ +#if !defined(WIN32) +#define WIN32 +#endif +#endif + +/* + Use the earliest version of DX required, no need to pollute the namespace +*/ +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE +#define DIRECTSOUND_VERSION 0x0800 +#else +#define DIRECTSOUND_VERSION 0x0300 +#endif +#include <dsound.h> + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + + +typedef struct +{ + HINSTANCE hInstance_; + + HRESULT (WINAPI *DllGetClassObject)(REFCLSID , REFIID , LPVOID *); + + HRESULT (WINAPI *DirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN); + HRESULT (WINAPI *DirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID); + HRESULT (WINAPI *DirectSoundEnumerateA)(LPDSENUMCALLBACKA, LPVOID); + + HRESULT (WINAPI *DirectSoundCaptureCreate)(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN); + HRESULT (WINAPI *DirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW, LPVOID); + HRESULT (WINAPI *DirectSoundCaptureEnumerateA)(LPDSENUMCALLBACKA, LPVOID); + +#ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE + HRESULT (WINAPI *DirectSoundFullDuplexCreate8)( + LPCGUID, LPCGUID, LPCDSCBUFFERDESC, LPCDSBUFFERDESC, + HWND, DWORD, LPDIRECTSOUNDFULLDUPLEX *, LPDIRECTSOUNDCAPTUREBUFFER8 *, + LPDIRECTSOUNDBUFFER8 *, LPUNKNOWN ); +#endif +}PaWinDsDSoundEntryPoints; + +extern PaWinDsDSoundEntryPoints paWinDsDSoundEntryPoints; + +void PaWinDs_InitializeDSoundEntryPoints(void); +void PaWinDs_TerminateDSoundEntryPoints(void); + + +#ifdef __cplusplus +} +#endif /* __cplusplus */ + +#endif /* INCLUDED_PA_DSOUND_DYNLINK_H */ |