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Diffstat (limited to 'libs/assimp/contrib/draco')
410 files changed, 51405 insertions, 0 deletions
diff --git a/libs/assimp/contrib/draco/.clang-format b/libs/assimp/contrib/draco/.clang-format new file mode 100644 index 0000000..533d35e --- /dev/null +++ b/libs/assimp/contrib/draco/.clang-format @@ -0,0 +1,5 @@ +--- +Language: Cpp +BasedOnStyle: Google +PointerAlignment: Right +... diff --git a/libs/assimp/contrib/draco/.cmake-format.py b/libs/assimp/contrib/draco/.cmake-format.py new file mode 100644 index 0000000..64f2495 --- /dev/null +++ b/libs/assimp/contrib/draco/.cmake-format.py @@ -0,0 +1,102 @@ +# Generated with cmake-format 0.5.1 +# How wide to allow formatted cmake files +line_width = 80 + +# How many spaces to tab for indent +tab_size = 2 + +# If arglists are longer than this, break them always +max_subargs_per_line = 10 + +# If true, separate flow control names from their parentheses with a space +separate_ctrl_name_with_space = False + +# If true, separate function names from parentheses with a space +separate_fn_name_with_space = False + +# If a statement is wrapped to more than one line, than dangle the closing +# parenthesis on its own line +dangle_parens = False + +# What character to use for bulleted lists +bullet_char = '*' + +# What character to use as punctuation after numerals in an enumerated list +enum_char = '.' + +# What style line endings to use in the output. +line_ending = u'unix' + +# Format command names consistently as 'lower' or 'upper' case +command_case = u'lower' + +# Format keywords consistently as 'lower' or 'upper' case +keyword_case = u'unchanged' + +# Specify structure for custom cmake functions +additional_commands = { + "foo": { + "flags": [ + "BAR", + "BAZ" + ], + "kwargs": { + "HEADERS": "*", + "DEPENDS": "*", + "SOURCES": "*" + } + } +} + +# A list of command names which should always be wrapped +always_wrap = [] + +# Specify the order of wrapping algorithms during successive reflow attempts +algorithm_order = [0, 1, 2, 3, 4] + +# If true, the argument lists which are known to be sortable will be sorted +# lexicographicall +autosort = False + +# enable comment markup parsing and reflow +enable_markup = True + +# If comment markup is enabled, don't reflow the first comment block in +# eachlistfile. Use this to preserve formatting of your +# copyright/licensestatements. +first_comment_is_literal = False + +# If comment markup is enabled, don't reflow any comment block which matchesthis +# (regex) pattern. Default is `None` (disabled). +literal_comment_pattern = None + +# Regular expression to match preformat fences in comments +# default=r'^\s*([`~]{3}[`~]*)(.*)$' +fence_pattern = u'^\\s*([`~]{3}[`~]*)(.*)$' + +# Regular expression to match rulers in comments +# default=r'^\s*[^\w\s]{3}.*[^\w\s]{3}$' +ruler_pattern = u'^\\s*[^\\w\\s]{3}.*[^\\w\\s]{3}$' + +# If true, emit the unicode byte-order mark (BOM) at the start of the file +emit_byteorder_mark = False + +# If a comment line starts with at least this many consecutive hash characters, +# then don't lstrip() them off. This allows for lazy hash rulers where the first +# hash char is not separated by space +hashruler_min_length = 10 + +# If true, then insert a space between the first hash char and remaining hash +# chars in a hash ruler, and normalize its length to fill the column +canonicalize_hashrulers = True + +# Specify the encoding of the input file. Defaults to utf-8. +input_encoding = u'utf-8' + +# Specify the encoding of the output file. Defaults to utf-8. Note that cmake +# only claims to support utf-8 so be careful when using anything else +output_encoding = u'utf-8' + +# A dictionary containing any per-command configuration overrides. Currently +# only `command_case` is supported. +per_command = {} diff --git a/libs/assimp/contrib/draco/AUTHORS b/libs/assimp/contrib/draco/AUTHORS new file mode 100644 index 0000000..67f63a6 --- /dev/null +++ b/libs/assimp/contrib/draco/AUTHORS @@ -0,0 +1,7 @@ +# This is the list of Draco authors for copyright purposes. +# +# This does not necessarily list everyone who has contributed code, since in +# some cases, their employer may be the copyright holder. To see the full list +# of contributors, see the revision history in source control. +Google Inc. +and other contributors diff --git a/libs/assimp/contrib/draco/BUILDING.md b/libs/assimp/contrib/draco/BUILDING.md new file mode 100644 index 0000000..d33917b --- /dev/null +++ b/libs/assimp/contrib/draco/BUILDING.md @@ -0,0 +1,301 @@ +_**Contents**_ + + * [CMake Basics](#cmake-basics) + * [Mac OS X](#mac-os-x) + * [Windows](#windows) + * [CMake Build Configuration](#cmake-build-configuration) + * [Debugging and Optimization](#debugging-and-optimization) + * [Googletest Integration](#googletest-integration) + * [Javascript Encoder/Decoder](#javascript-encoderdecoder) + * [WebAssembly Decoder](#webassembly-decoder) + * [WebAssembly Mesh Only Decoder](#webassembly-mesh-only-decoder) + * [WebAssembly Point Cloud Only Decoder](#webassembly-point-cloud-only-decoder) + * [iOS Builds](#ios-builds) + * [Android Studio Project Integration](#android-studio-project-integration) + * [Native Android Builds](#native-android-builds) + * [vcpkg](#vcpkg) + +Building +======== +For all platforms, you must first generate the project/make files and then +compile the examples. + +CMake Basics +------------ + +To generate project/make files for the default toolchain on your system, run +`cmake` from a directory where you would like to generate build files, and pass +it the path to your Draco repository. + +E.g. Starting from Draco root. + +~~~~~ bash +$ mkdir build_dir && cd build_dir +$ cmake ../ +~~~~~ + +On Windows, the above command will produce Visual Studio project files for the +newest Visual Studio detected on the system. On Mac OS X and Linux systems, +the above command will produce a `makefile`. + +To control what types of projects are generated, add the `-G` parameter to the +`cmake` command. This argument must be followed by the name of a generator. +Running `cmake` with the `--help` argument will list the available +generators for your system. + +Mac OS X +--------- + +On Mac OS X, run the following command to generate Xcode projects: + +~~~~~ bash +$ cmake ../ -G Xcode +~~~~~ + +Windows +------- + +On a Windows box you would run the following command to generate Visual Studio +2019 projects: + +~~~~~ bash +C:\Users\nobody> cmake ../ -G "Visual Studio 16 2019" -A Win32 +~~~~~ + +To generate 64-bit Windows Visual Studio 2019 projects: + +~~~~~ bash +C:\Users\nobody> cmake ../ -G "Visual Studio 16 2019" -A x64 +~~~~~ + + +CMake Build Configuration +------------------------- + +Debugging and Optimization +-------------------------- + +Unlike Visual Studio and Xcode projects, the build configuration for make +builds is controlled when you run `cmake`. The following examples demonstrate +various build configurations. + +Omitting the build type produces makefiles that use release build flags +by default: + +~~~~~ bash +$ cmake ../ +~~~~~ + +A makefile using release (optimized) flags is produced like this: + +~~~~~ bash +$ cmake ../ -DCMAKE_BUILD_TYPE=Release +~~~~~ + +A release build with debug info can be produced as well: + +~~~~~ bash +$ cmake ../ -DCMAKE_BUILD_TYPE=RelWithDebInfo +~~~~~ + +And your standard debug build will be produced using: + +~~~~~ bash +$ cmake ../ -DCMAKE_BUILD_TYPE=Debug +~~~~~ + +To enable the use of sanitizers when the compiler in use supports them, set the +sanitizer type when running CMake: + +~~~~~ bash +$ cmake ../ -DDRACO_SANITIZE=address +~~~~~ + +Googletest Integration +---------------------- + +Draco includes testing support built using Googletest. To enable Googletest unit +test support the DRACO_TESTS cmake variable must be turned on at cmake +generation time: + +~~~~~ bash +$ cmake ../ -DDRACO_TESTS=ON +~~~~~ + +When cmake is used as shown in the above example the googletest directory must +be a sibling of the Draco repository root directory. To run the tests execute +`draco_tests` from your build output directory. + +WebAssembly Decoder +------------------- + +The WebAssembly decoder can be built using the existing cmake build file by +passing the path the Emscripten's cmake toolchain file at cmake generation time +in the CMAKE_TOOLCHAIN_FILE variable and enabling the WASM build option. +In addition, the EMSCRIPTEN environment variable must be set to the local path +of the parent directory of the Emscripten tools directory. + +~~~~~ bash +# Make the path to emscripten available to cmake. +$ export EMSCRIPTEN=/path/to/emscripten/tools/parent + +# Emscripten.cmake can be found within your Emscripten installation directory, +# it should be the subdir: cmake/Modules/Platform/Emscripten.cmake +$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=/path/to/Emscripten.cmake -DDRACO_WASM=ON + +# Build the WebAssembly decoder. +$ make + +# Run the Javascript wrapper through Closure. +$ java -jar closure.jar --compilation_level SIMPLE --js draco_decoder.js --js_output_file draco_wasm_wrapper.js + +~~~~~ + +WebAssembly Mesh Only Decoder +----------------------------- + +~~~~~ bash + +# cmake command line for mesh only WebAssembly decoder. +$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=/path/to/Emscripten.cmake -DDRACO_WASM=ON -DDRACO_POINT_CLOUD_COMPRESSION=OFF + +~~~~~ + +WebAssembly Point Cloud Only Decoder +----------------------------- + +~~~~~ bash + +# cmake command line for point cloud only WebAssembly decoder. +$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=/path/to/Emscripten.cmake -DDRACO_WASM=ON -DDRACO_MESH_COMPRESSION=OFF + +~~~~~ + +Javascript Encoder/Decoder +------------------ + +The javascript encoder and decoder can be built using the existing cmake build +file by passing the path the Emscripten's cmake toolchain file at cmake +generation time in the CMAKE_TOOLCHAIN_FILE variable. +In addition, the EMSCRIPTEN environment variable must be set to the local path +of the parent directory of the Emscripten tools directory. + +*Note* The WebAssembly decoder should be favored over the JavaScript decoder. + +~~~~~ bash +# Make the path to emscripten available to cmake. +$ export EMSCRIPTEN=/path/to/emscripten/tools/parent + +# Emscripten.cmake can be found within your Emscripten installation directory, +# it should be the subdir: cmake/Modules/Platform/Emscripten.cmake +$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=/path/to/Emscripten.cmake + +# Build the Javascript encoder and decoder. +$ make +~~~~~ + +iOS Builds +--------------------- +These are the basic commands needed to build Draco for iOS targets. +~~~~~ bash + +#arm64 +$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/arm64-ios.cmake +$ make + +#x86_64 +$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/x86_64-ios.cmake +$ make + +#armv7 +$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/armv7-ios.cmake +$ make + +#i386 +$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/i386-ios.cmake +$ make +~~~~~~ + +After building for each target the libraries can be merged into a single +universal/fat library using lipo, and then used in iOS applications. + + +Native Android Builds +--------------------- + +It's sometimes useful to build Draco command line tools and run them directly on +Android devices via adb. + +~~~~~ bash +# This example is for armeabi-v7a. +$ cmake ../ -DCMAKE_TOOLCHAIN_FILE=../cmake/toolchains/android.cmake \ + -DDRACO_ANDROID_NDK_PATH=path/to/ndk -DANDROID_ABI=armeabi-v7a +$ make + +# See the android.cmake toolchain file for additional ANDROID_ABI options and +# other configurable Android variables. +~~~~~ + +After building the tools they can be moved to an android device via the use of +`adb push`, and then run within an `adb shell` instance. + + +Android Studio Project Integration +---------------------------------- + +Tested on Android Studio 3.5.3. + + +Draco - Static Library +---------------------- + +To include Draco in an existing or new Android Studio project, reference it +from the `cmake` file of an existing native project that has a minimum SDK +version of 18 or higher. The project must support C++11. +To add Draco to your project: + + 1. Create a new "Native C++" project. + + 2. Add the following somewhere within the `CMakeLists.txt` for your project + before the `add_library()` for your project's native-lib: + + ~~~~~ cmake + # Note "/path/to/draco" must be changed to the path where you have cloned + # the Draco sources. + + add_subdirectory(/path/to/draco + ${CMAKE_BINARY_DIR}/draco_build) + include_directories("${CMAKE_BINARY_DIR}" /path/to/draco) + ~~~~~ + + 3. Add the library target "draco" to the `target_link_libraries()` call for + your project's native-lib. The `target_link_libraries()` call for an + empty activity native project looks like this after the addition of + Draco: + + ~~~~~ cmake + target_link_libraries( # Specifies the target library. + native-lib + + # Tells cmake this build depends on libdraco. + draco + + # Links the target library to the log library + # included in the NDK. + ${log-lib} ) + +vcpkg +--------------------- +You can download and install Draco using the +[vcpkg](https://github.com/Microsoft/vcpkg/) dependency manager: + + git clone https://github.com/Microsoft/vcpkg.git + cd vcpkg + ./bootstrap-vcpkg.sh + ./vcpkg integrate install + vcpkg install draco + +The Draco port in vcpkg is kept up to date by Microsoft team members and +community contributors. If the version is out of date, please +[create an issue or pull request](https://github.com/Microsoft/vcpkg) on the +vcpkg repository. diff --git a/libs/assimp/contrib/draco/CMAKE.md b/libs/assimp/contrib/draco/CMAKE.md new file mode 100644 index 0000000..392c6ce --- /dev/null +++ b/libs/assimp/contrib/draco/CMAKE.md @@ -0,0 +1,106 @@ +# CMake Build System Overview + +[TOC] + +This document provides a general layout of the Draco CMake build system. + +## Core Build System Files + +These files are listed in order of interest to maintainers of the build system. + +- `CMakeLists.txt` is the main driver of the build system. It's responsible + for defining targets and source lists, surfacing build system options, and + tying the components of the build system together. + +- `cmake/draco_build_definitions.cmake` defines the macro + `draco_set_build_definitions()`, which is called from `CMakeLists.txt` to + configure include paths, compiler and linker flags, library settings, + platform speficic configuration, and other build system settings that + depend on optional build configurations. + +- `cmake/draco_targets.cmake` defines the macros `draco_add_library()` and + `draco_add_executable()` which are used to create all targets in the CMake + build. These macros attempt to behave in a manner that loosely mirrors the + blaze `cc_library()` and `cc_binary()` commands. Note that + `draco_add_executable()` is also used for tests. + +- `cmake/draco_emscripten.cmake` handles Emscripten SDK integration. It + defines several Emscripten specific macros that are required to build the + Emscripten specific targets defined in `CMakeLists.txt`. + +- `cmake/draco_flags.cmake` defines macros related to compiler and linker + flags. Testing macros, macros for isolating flags to specific source files, + and the main flag configuration function for the library are defined here. + +- `cmake/draco_options.cmake` defines macros that control optional features + of draco, and help track draco library and build system options. + +- `cmake/draco_install.cmake` defines the draco install target. + +- `cmake/draco_cpu_detection.cmake` determines the optimization types to + enable based on target system processor as reported by CMake. + +- `cmake/draco_intrinsics.cmake` manages flags for source files that use + intrinsics. It handles detection of whether flags are necessary, and the + application of the flags to the sources that need them when they are + required. + +## Helper and Utility Files + +- `.cmake-format.py` Defines coding style for cmake-format. + +- `cmake/draco_helpers.cmake` defines utility macros. + +- `cmake/draco_sanitizer.cmake` defines the `draco_configure_sanitizer()` + macro, which implements support for `DRACO_SANITIZE`. It handles the + compiler and linker flags necessary for using sanitizers like asan and msan. + +- `cmake/draco_variables.cmake` defines macros for tracking and control of + draco build system variables. + +## Toolchain Files + +These files help facilitate cross compiling of draco for various targets. + +- `cmake/toolchains/aarch64-linux-gnu.cmake` provides cross compilation + support for arm64 targets. + +- `cmake/toolchains/android.cmake` provides cross compilation support for + Android targets. + +- `cmake/toolchains/arm-linux-gnueabihf.cmake` provides cross compilation + support for armv7 targets. + +- `cmake/toolchains/arm64-ios.cmake`, `cmake/toolchains/armv7-ios.cmake`, + and `cmake/toolchains/armv7s-ios.cmake` provide support for iOS. + +- `cmake/toolchains/arm64-linux-gcc.cmake` and + `cmake/toolchains/armv7-linux-gcc.cmake` are deprecated, but remain for + compatibility. `cmake/toolchains/android.cmake` should be used instead. + +- `cmake/toolchains/arm64-android-ndk-libcpp.cmake`, + `cmake/toolchains/armv7-android-ndk-libcpp.cmake`, + `cmake/toolchains/x86-android-ndk-libcpp.cmake`, and + `cmake/toolchains/x86_64-android-ndk-libcpp.cmake` are deprecated, but + remain for compatibility. `cmake/toolchains/android.cmake` should be used + instead. + +- `cmake/toolchains/i386-ios.cmake` and `cmake/toolchains/x86_64-ios.cmake` + provide support for the iOS simulator. + +- `cmake/toolchains/android-ndk-common.cmake` and + `cmake/toolchains/arm-ios-common.cmake` are support files used by other + toolchain files. + +## Template Files + +These files are inputs to the CMake build and are used to generate inputs to the +build system output by CMake. + +- `cmake/draco-config.cmake.template` is used to produce + draco-config.cmake. draco-config.cmake can be used by CMake to find draco + when another CMake project depends on draco. + +- `cmake/draco.pc.template` is used to produce draco's pkg-config file. + Some build systems use pkg-config to configure include and library paths + when they depend upon third party libraries like draco. diff --git a/libs/assimp/contrib/draco/CMakeLists.txt b/libs/assimp/contrib/draco/CMakeLists.txt new file mode 100644 index 0000000..5526e7f --- /dev/null +++ b/libs/assimp/contrib/draco/CMakeLists.txt @@ -0,0 +1,952 @@ +cmake_minimum_required(VERSION 3.12 FATAL_ERROR) + +# Draco requires C++11. +set(CMAKE_CXX_STANDARD 11) +project(draco C CXX) + +if(NOT CMAKE_BUILD_TYPE) + set(CMAKE_BUILD_TYPE Release) +endif() + +set(draco_root "${CMAKE_CURRENT_SOURCE_DIR}") +set(draco_src_root "${draco_root}/src/draco") +set(draco_build "${CMAKE_BINARY_DIR}") + +if("${draco_root}" STREQUAL "${draco_build}") + message( + FATAL_ERROR "Building from within the Draco source tree is not supported.\n" + "Hint: Run these commands\n" + "$ rm -rf CMakeCache.txt CMakeFiles\n" + "$ mkdir -p ../draco_build\n" "$ cd ../draco_build\n" + "And re-run CMake from the draco_build directory.") +endif() + +include(CMakePackageConfigHelpers) +include(FindPythonInterp) +include("${draco_root}/cmake/draco_build_definitions.cmake") +include("${draco_root}/cmake/draco_cpu_detection.cmake") +include("${draco_root}/cmake/draco_emscripten.cmake") +include("${draco_root}/cmake/draco_flags.cmake") +include("${draco_root}/cmake/draco_helpers.cmake") +include("${draco_root}/cmake/draco_install.cmake") +include("${draco_root}/cmake/draco_intrinsics.cmake") +include("${draco_root}/cmake/draco_options.cmake") +include("${draco_root}/cmake/draco_sanitizer.cmake") +include("${draco_root}/cmake/draco_targets.cmake") +include("${draco_root}/cmake/draco_tests.cmake") +include("${draco_root}/cmake/draco_variables.cmake") + +# C++ and linker flags. +draco_track_configuration_variable(DRACO_CXX_FLAGS) +draco_track_configuration_variable(DRACO_EXE_LINKER_FLAGS) + +# Sanitizer integration. +draco_track_configuration_variable(DRACO_SANITIZE) + +# Generated source file directory. +draco_track_configuration_variable(DRACO_GENERATED_SOURCES_DIRECTORY) + +# Controls use of std::mutex and absl::Mutex in ThreadPool. +draco_track_configuration_variable(DRACO_THREADPOOL_USE_STD_MUTEX) + +if(DRACO_VERBOSE) + draco_dump_cmake_flag_variables() + draco_dump_tracked_configuration_variables() + draco_dump_options() +endif() + +# Compiler/linker flags must be lists, but come in from the environment as +# strings. Break them up: +if(NOT "${DRACO_CXX_FLAGS}" STREQUAL "") + separate_arguments(DRACO_CXX_FLAGS) +endif() +if(NOT "${DRACO_EXE_LINKER_FLAGS}" STREQUAL "") + separate_arguments(DRACO_EXE_LINKER_FLAGS) +endif() + +draco_reset_target_lists() +draco_setup_options() +draco_set_build_definitions() +draco_set_cxx_flags() +draco_generate_features_h() + +# Draco source file listing variables. +list(APPEND draco_attributes_sources + "${draco_src_root}/attributes/attribute_octahedron_transform.cc" + "${draco_src_root}/attributes/attribute_octahedron_transform.h" + "${draco_src_root}/attributes/attribute_quantization_transform.cc" + "${draco_src_root}/attributes/attribute_quantization_transform.h" + "${draco_src_root}/attributes/attribute_transform.cc" + "${draco_src_root}/attributes/attribute_transform.h" + "${draco_src_root}/attributes/attribute_transform_data.h" + "${draco_src_root}/attributes/attribute_transform_type.h" + "${draco_src_root}/attributes/geometry_attribute.cc" + "${draco_src_root}/attributes/geometry_attribute.h" + "${draco_src_root}/attributes/geometry_indices.h" + "${draco_src_root}/attributes/point_attribute.cc" + "${draco_src_root}/attributes/point_attribute.h") + +list( + APPEND + draco_compression_attributes_dec_sources + "${draco_src_root}/compression/attributes/attributes_decoder.cc" + "${draco_src_root}/compression/attributes/attributes_decoder.h" + "${draco_src_root}/compression/attributes/kd_tree_attributes_decoder.cc" + "${draco_src_root}/compression/attributes/kd_tree_attributes_decoder.h" + "${draco_src_root}/compression/attributes/kd_tree_attributes_shared.h" + "${draco_src_root}/compression/attributes/mesh_attribute_indices_encoding_data.h" + "${draco_src_root}/compression/attributes/normal_compression_utils.h" + "${draco_src_root}/compression/attributes/point_d_vector.h" + "${draco_src_root}/compression/attributes/sequential_attribute_decoder.cc" + "${draco_src_root}/compression/attributes/sequential_attribute_decoder.h" + "${draco_src_root}/compression/attributes/sequential_attribute_decoders_controller.cc" + "${draco_src_root}/compression/attributes/sequential_attribute_decoders_controller.h" + "${draco_src_root}/compression/attributes/sequential_integer_attribute_decoder.cc" + "${draco_src_root}/compression/attributes/sequential_integer_attribute_decoder.h" + "${draco_src_root}/compression/attributes/sequential_normal_attribute_decoder.cc" + "${draco_src_root}/compression/attributes/sequential_normal_attribute_decoder.h" + "${draco_src_root}/compression/attributes/sequential_quantization_attribute_decoder.cc" + "${draco_src_root}/compression/attributes/sequential_quantization_attribute_decoder.h" + ) + +list( + APPEND + draco_compression_attributes_enc_sources + "${draco_src_root}/compression/attributes/attributes_encoder.cc" + "${draco_src_root}/compression/attributes/attributes_encoder.h" + "${draco_src_root}/compression/attributes/kd_tree_attributes_encoder.cc" + "${draco_src_root}/compression/attributes/kd_tree_attributes_encoder.h" + "${draco_src_root}/compression/attributes/linear_sequencer.h" + "${draco_src_root}/compression/attributes/points_sequencer.h" + "${draco_src_root}/compression/attributes/sequential_attribute_encoder.cc" + "${draco_src_root}/compression/attributes/sequential_attribute_encoder.h" + "${draco_src_root}/compression/attributes/sequential_attribute_encoders_controller.cc" + "${draco_src_root}/compression/attributes/sequential_attribute_encoders_controller.h" + "${draco_src_root}/compression/attributes/sequential_integer_attribute_encoder.cc" + "${draco_src_root}/compression/attributes/sequential_integer_attribute_encoder.h" + "${draco_src_root}/compression/attributes/sequential_normal_attribute_encoder.cc" + "${draco_src_root}/compression/attributes/sequential_normal_attribute_encoder.h" + "${draco_src_root}/compression/attributes/sequential_quantization_attribute_encoder.cc" + "${draco_src_root}/compression/attributes/sequential_quantization_attribute_encoder.h" + ) + + +list( + APPEND + draco_compression_attributes_pred_schemes_dec_sources + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_decoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_decoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_decoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_decoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_decoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_decoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_decoder_factory.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_decoder_interface.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_decoding_transform.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_delta_decoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_factory.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_interface.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_decoding_transform.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_decoding_transform.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_wrap_decoding_transform.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h" + ) + +list( + APPEND + draco_compression_attributes_pred_schemes_enc_sources + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_delta_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoder.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.cc" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoder_interface.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_encoding_transform.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_factory.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_interface.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_encoding_transform.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_encoding_transform.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_wrap_encoding_transform.h" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h" + ) + +list( + APPEND + draco_compression_bit_coders_sources + "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_coding_shared.h" + "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_decoder.cc" + "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_decoder.h" + "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_encoder.cc" + "${draco_src_root}/compression/bit_coders/adaptive_rans_bit_encoder.h" + "${draco_src_root}/compression/bit_coders/direct_bit_decoder.cc" + "${draco_src_root}/compression/bit_coders/direct_bit_decoder.h" + "${draco_src_root}/compression/bit_coders/direct_bit_encoder.cc" + "${draco_src_root}/compression/bit_coders/direct_bit_encoder.h" + "${draco_src_root}/compression/bit_coders/folded_integer_bit_decoder.h" + "${draco_src_root}/compression/bit_coders/folded_integer_bit_encoder.h" + "${draco_src_root}/compression/bit_coders/rans_bit_decoder.cc" + "${draco_src_root}/compression/bit_coders/rans_bit_decoder.h" + "${draco_src_root}/compression/bit_coders/rans_bit_encoder.cc" + "${draco_src_root}/compression/bit_coders/rans_bit_encoder.h" + "${draco_src_root}/compression/bit_coders/symbol_bit_decoder.cc" + "${draco_src_root}/compression/bit_coders/symbol_bit_decoder.h" + "${draco_src_root}/compression/bit_coders/symbol_bit_encoder.cc" + "${draco_src_root}/compression/bit_coders/symbol_bit_encoder.h") + +list(APPEND draco_enc_config_sources + "${draco_src_root}/compression/config/compression_shared.h" + "${draco_src_root}/compression/config/draco_options.h" + "${draco_src_root}/compression/config/encoder_options.h" + "${draco_src_root}/compression/config/encoding_features.h") + +list(APPEND draco_dec_config_sources + "${draco_src_root}/compression/config/compression_shared.h" + "${draco_src_root}/compression/config/decoder_options.h" + "${draco_src_root}/compression/config/draco_options.h") + +list(APPEND draco_compression_decode_sources + "${draco_src_root}/compression/decode.cc" + "${draco_src_root}/compression/decode.h") + +list(APPEND draco_compression_encode_sources + "${draco_src_root}/compression/encode.cc" + "${draco_src_root}/compression/encode.h" + "${draco_src_root}/compression/encode_base.h" + "${draco_src_root}/compression/expert_encode.cc" + "${draco_src_root}/compression/expert_encode.h") + +list( + APPEND + draco_compression_mesh_traverser_sources + "${draco_src_root}/compression/mesh/traverser/depth_first_traverser.h" + "${draco_src_root}/compression/mesh/traverser/max_prediction_degree_traverser.h" + "${draco_src_root}/compression/mesh/traverser/mesh_attribute_indices_encoding_observer.h" + "${draco_src_root}/compression/mesh/traverser/mesh_traversal_sequencer.h" + "${draco_src_root}/compression/mesh/traverser/traverser_base.h") + +list( + APPEND + draco_compression_mesh_dec_sources + "${draco_src_root}/compression/mesh/mesh_decoder.cc" + "${draco_src_root}/compression/mesh/mesh_decoder.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder.cc" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder_impl.cc" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder_impl.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_shared.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_decoder.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_predictive_decoder.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_valence_decoder.h" + "${draco_src_root}/compression/mesh/mesh_sequential_decoder.cc" + "${draco_src_root}/compression/mesh/mesh_sequential_decoder.h") + +list( + APPEND + draco_compression_mesh_enc_sources + "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder.cc" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder_impl.cc" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder_impl.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_shared.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_encoder.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_predictive_encoder.h" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_traversal_valence_encoder.h" + "${draco_src_root}/compression/mesh/mesh_encoder.cc" + "${draco_src_root}/compression/mesh/mesh_encoder.h" + "${draco_src_root}/compression/mesh/mesh_sequential_encoder.cc" + "${draco_src_root}/compression/mesh/mesh_sequential_encoder.h") + +list( + APPEND + draco_compression_point_cloud_dec_sources + "${draco_src_root}/compression/point_cloud/point_cloud_decoder.cc" + "${draco_src_root}/compression/point_cloud/point_cloud_decoder.h" + "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_decoder.cc" + "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_decoder.h" + "${draco_src_root}/compression/point_cloud/point_cloud_sequential_decoder.cc" + "${draco_src_root}/compression/point_cloud/point_cloud_sequential_decoder.h" + ) + +list( + APPEND + draco_compression_point_cloud_enc_sources + "${draco_src_root}/compression/point_cloud/point_cloud_encoder.cc" + "${draco_src_root}/compression/point_cloud/point_cloud_encoder.h" + "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_encoder.cc" + "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_encoder.h" + "${draco_src_root}/compression/point_cloud/point_cloud_sequential_encoder.cc" + "${draco_src_root}/compression/point_cloud/point_cloud_sequential_encoder.h" + ) + +list(APPEND draco_compression_entropy_sources + "${draco_src_root}/compression/entropy/ans.h" + "${draco_src_root}/compression/entropy/rans_symbol_coding.h" + "${draco_src_root}/compression/entropy/rans_symbol_decoder.h" + "${draco_src_root}/compression/entropy/rans_symbol_encoder.h" + "${draco_src_root}/compression/entropy/shannon_entropy.cc" + "${draco_src_root}/compression/entropy/shannon_entropy.h" + "${draco_src_root}/compression/entropy/symbol_decoding.cc" + "${draco_src_root}/compression/entropy/symbol_decoding.h" + "${draco_src_root}/compression/entropy/symbol_encoding.cc" + "${draco_src_root}/compression/entropy/symbol_encoding.h") + +list(APPEND draco_core_sources + "${draco_src_root}/core/bit_utils.cc" + "${draco_src_root}/core/bit_utils.h" + "${draco_src_root}/core/bounding_box.cc" + "${draco_src_root}/core/bounding_box.h" + "${draco_src_root}/core/cycle_timer.cc" + "${draco_src_root}/core/cycle_timer.h" + "${draco_src_root}/core/data_buffer.cc" + "${draco_src_root}/core/data_buffer.h" + "${draco_src_root}/core/decoder_buffer.cc" + "${draco_src_root}/core/decoder_buffer.h" + "${draco_src_root}/core/divide.cc" + "${draco_src_root}/core/divide.h" + "${draco_src_root}/core/draco_index_type.h" + "${draco_src_root}/core/draco_index_type_vector.h" + "${draco_src_root}/core/draco_types.cc" + "${draco_src_root}/core/draco_types.h" + "${draco_src_root}/core/encoder_buffer.cc" + "${draco_src_root}/core/encoder_buffer.h" + "${draco_src_root}/core/hash_utils.cc" + "${draco_src_root}/core/hash_utils.h" + "${draco_src_root}/core/macros.h" + "${draco_src_root}/core/math_utils.h" + "${draco_src_root}/core/options.cc" + "${draco_src_root}/core/options.h" + "${draco_src_root}/core/quantization_utils.cc" + "${draco_src_root}/core/quantization_utils.h" + "${draco_src_root}/core/status.h" + "${draco_src_root}/core/status_or.h" + "${draco_src_root}/core/varint_decoding.h" + "${draco_src_root}/core/varint_encoding.h" + "${draco_src_root}/core/vector_d.h") + +list(APPEND draco_io_sources + "${draco_src_root}/io/file_reader_factory.cc" + "${draco_src_root}/io/file_reader_factory.h" + "${draco_src_root}/io/file_reader_interface.h" + "${draco_src_root}/io/file_utils.cc" + "${draco_src_root}/io/file_utils.h" + "${draco_src_root}/io/file_writer_factory.cc" + "${draco_src_root}/io/file_writer_factory.h" + "${draco_src_root}/io/file_writer_interface.h" + "${draco_src_root}/io/file_writer_utils.h" + "${draco_src_root}/io/file_writer_utils.cc" + "${draco_src_root}/io/mesh_io.cc" + "${draco_src_root}/io/mesh_io.h" + "${draco_src_root}/io/obj_decoder.cc" + "${draco_src_root}/io/obj_decoder.h" + "${draco_src_root}/io/obj_encoder.cc" + "${draco_src_root}/io/obj_encoder.h" + "${draco_src_root}/io/parser_utils.cc" + "${draco_src_root}/io/parser_utils.h" + "${draco_src_root}/io/ply_decoder.cc" + "${draco_src_root}/io/ply_decoder.h" + "${draco_src_root}/io/ply_encoder.cc" + "${draco_src_root}/io/ply_encoder.h" + "${draco_src_root}/io/ply_property_reader.h" + "${draco_src_root}/io/ply_property_writer.h" + "${draco_src_root}/io/ply_reader.cc" + "${draco_src_root}/io/ply_reader.h" + "${draco_src_root}/io/point_cloud_io.cc" + "${draco_src_root}/io/point_cloud_io.h" + "${draco_src_root}/io/stdio_file_reader.cc" + "${draco_src_root}/io/stdio_file_reader.h" + "${draco_src_root}/io/stdio_file_writer.cc" + "${draco_src_root}/io/stdio_file_writer.h") + +list(APPEND draco_mesh_sources + "${draco_src_root}/mesh/corner_table.cc" + "${draco_src_root}/mesh/corner_table.h" + "${draco_src_root}/mesh/corner_table_iterators.h" + "${draco_src_root}/mesh/mesh.cc" + "${draco_src_root}/mesh/mesh.h" + "${draco_src_root}/mesh/mesh_are_equivalent.cc" + "${draco_src_root}/mesh/mesh_are_equivalent.h" + "${draco_src_root}/mesh/mesh_attribute_corner_table.cc" + "${draco_src_root}/mesh/mesh_attribute_corner_table.h" + "${draco_src_root}/mesh/mesh_cleanup.cc" + "${draco_src_root}/mesh/mesh_cleanup.h" + "${draco_src_root}/mesh/mesh_misc_functions.cc" + "${draco_src_root}/mesh/mesh_misc_functions.h" + "${draco_src_root}/mesh/mesh_stripifier.cc" + "${draco_src_root}/mesh/mesh_stripifier.h" + "${draco_src_root}/mesh/triangle_soup_mesh_builder.cc" + "${draco_src_root}/mesh/triangle_soup_mesh_builder.h" + "${draco_src_root}/mesh/valence_cache.h") + +list(APPEND draco_point_cloud_sources + "${draco_src_root}/point_cloud/point_cloud.cc" + "${draco_src_root}/point_cloud/point_cloud.h" + "${draco_src_root}/point_cloud/point_cloud_builder.cc" + "${draco_src_root}/point_cloud/point_cloud_builder.h") + +list( + APPEND + draco_points_common_sources + "${draco_src_root}/compression/point_cloud/algorithms/point_cloud_compression_method.h" + "${draco_src_root}/compression/point_cloud/algorithms/point_cloud_types.h" + "${draco_src_root}/compression/point_cloud/algorithms/quantize_points_3.h" + "${draco_src_root}/compression/point_cloud/algorithms/queuing_policy.h") + +list( + APPEND + draco_points_dec_sources + "${draco_src_root}/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.cc" + "${draco_src_root}/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h" + "${draco_src_root}/compression/point_cloud/algorithms/float_points_tree_decoder.cc" + "${draco_src_root}/compression/point_cloud/algorithms/float_points_tree_decoder.h" + ) + +list( + APPEND + draco_points_enc_sources + "${draco_src_root}/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.cc" + "${draco_src_root}/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h" + "${draco_src_root}/compression/point_cloud/algorithms/float_points_tree_encoder.cc" + "${draco_src_root}/compression/point_cloud/algorithms/float_points_tree_encoder.h" + ) + +list(APPEND draco_metadata_sources + "${draco_src_root}/metadata/geometry_metadata.cc" + "${draco_src_root}/metadata/geometry_metadata.h" + "${draco_src_root}/metadata/metadata.cc" + "${draco_src_root}/metadata/metadata.h") + +list(APPEND draco_metadata_enc_sources + "${draco_src_root}/metadata/metadata_encoder.cc" + "${draco_src_root}/metadata/metadata_encoder.h") + +list(APPEND draco_metadata_dec_sources + "${draco_src_root}/metadata/metadata_decoder.cc" + "${draco_src_root}/metadata/metadata_decoder.h") + +list(APPEND draco_animation_sources + "${draco_src_root}/animation/keyframe_animation.cc" + "${draco_src_root}/animation/keyframe_animation.h") + +list(APPEND draco_animation_enc_sources + "${draco_src_root}/animation/keyframe_animation_encoder.cc" + "${draco_src_root}/animation/keyframe_animation_encoder.h") + +list(APPEND draco_animation_dec_sources + "${draco_src_root}/animation/keyframe_animation_decoder.cc" + "${draco_src_root}/animation/keyframe_animation_decoder.h") + +list( + APPEND draco_js_dec_sources + "${draco_src_root}/javascript/emscripten/decoder_webidl_wrapper.cc" + "${draco_src_root}/javascript/emscripten/draco_decoder_glue_wrapper.cc" + ) + +list( + APPEND draco_js_enc_sources + "${draco_src_root}/javascript/emscripten/draco_encoder_glue_wrapper.cc" + "${draco_src_root}/javascript/emscripten/encoder_webidl_wrapper.cc") + +list( + APPEND + draco_animation_js_dec_sources + "${draco_src_root}/javascript/emscripten/animation_decoder_webidl_wrapper.cc" + "${draco_src_root}/javascript/emscripten/draco_animation_decoder_glue_wrapper.cc" + ) + +list( + APPEND + draco_animation_js_enc_sources + "${draco_src_root}/javascript/emscripten/animation_encoder_webidl_wrapper.cc" + "${draco_src_root}/javascript/emscripten/draco_animation_encoder_glue_wrapper.cc" + ) + +list(APPEND draco_unity_plug_sources + "${draco_src_root}/unity/draco_unity_plugin.cc" + "${draco_src_root}/unity/draco_unity_plugin.h") + +list(APPEND draco_maya_plug_sources + "${draco_src_root}/maya/draco_maya_plugin.cc" + "${draco_src_root}/maya/draco_maya_plugin.h") + +# +# Draco targets. +# +if(EMSCRIPTEN AND DRACO_JS_GLUE) + # Draco decoder and encoder "executable" targets in various flavors for + # Emsscripten. + list(APPEND draco_decoder_src + ${draco_attributes_sources} + ${draco_compression_attributes_dec_sources} + ${draco_compression_attributes_pred_schemes_dec_sources} + ${draco_compression_bit_coders_sources} + ${draco_compression_decode_sources} + ${draco_compression_entropy_sources} + ${draco_compression_mesh_traverser_sources} + ${draco_compression_mesh_dec_sources} + ${draco_compression_point_cloud_dec_sources} + ${draco_core_sources} + ${draco_dec_config_sources} + ${draco_js_dec_sources} + ${draco_mesh_sources} + ${draco_metadata_dec_sources} + ${draco_metadata_sources} + ${draco_point_cloud_sources} + ${draco_points_dec_sources}) + + list(APPEND draco_encoder_src + ${draco_attributes_sources} + ${draco_compression_attributes_enc_sources} + ${draco_compression_attributes_pred_schemes_enc_sources} + ${draco_compression_bit_coders_sources} + ${draco_compression_encode_sources} + ${draco_compression_entropy_sources} + ${draco_compression_mesh_traverser_sources} + ${draco_compression_mesh_enc_sources} + ${draco_compression_point_cloud_enc_sources} + ${draco_core_sources} + ${draco_enc_config_sources} + ${draco_js_enc_sources} + ${draco_mesh_sources} + ${draco_metadata_enc_sources} + ${draco_metadata_sources} + ${draco_point_cloud_sources} + ${draco_points_enc_sources}) + + list(APPEND draco_js_dec_idl + "${draco_src_root}/javascript/emscripten/draco_web_decoder.idl") + list(APPEND draco_js_enc_idl + "${draco_src_root}/javascript/emscripten/draco_web_encoder.idl") + list( + APPEND + draco_animation_js_dec_idl + "${draco_src_root}/javascript/emscripten/draco_animation_web_decoder.idl") + list( + APPEND + draco_animation_js_enc_idl + "${draco_src_root}/javascript/emscripten/draco_animation_web_encoder.idl") + list(APPEND draco_pre_link_js_sources + "${draco_src_root}/javascript/emscripten/prepareCallbacks.js" + "${draco_src_root}/javascript/emscripten/version.js") + list(APPEND draco_post_link_js_sources + "${draco_src_root}/javascript/emscripten/finalize.js") + list(APPEND draco_post_link_js_decoder_sources ${draco_post_link_js_sources} + "${draco_src_root}/javascript/emscripten/decoder_functions.js") + + set(draco_decoder_glue_path "${draco_build}/glue_decoder") + set(draco_encoder_glue_path "${draco_build}/glue_encoder") + + draco_generate_emscripten_glue(INPUT_IDL ${draco_js_dec_idl} OUTPUT_PATH + ${draco_decoder_glue_path}) + draco_generate_emscripten_glue(INPUT_IDL ${draco_js_enc_idl} OUTPUT_PATH + ${draco_encoder_glue_path}) + + if(DRACO_DECODER_ATTRIBUTE_DEDUPLICATION) + list(APPEND draco_decoder_features + "DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED" + "DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED") + endif() + + draco_add_emscripten_executable(NAME + draco_decoder + SOURCES + ${draco_decoder_src} + DEFINES + ${draco_defines} + FEATURES + ${draco_decoder_features} + INCLUDES + ${draco_include_paths} + LINK_FLAGS + "-sEXPORT_NAME=\"DracoDecoderModule\"" + GLUE_PATH + ${draco_decoder_glue_path} + PRE_LINK_JS_SOURCES + ${draco_pre_link_js_sources} + POST_LINK_JS_SOURCES + ${draco_post_link_js_decoder_sources}) + + draco_add_emscripten_executable( + NAME + draco_encoder + SOURCES + ${draco_encoder_src} + DEFINES + ${draco_defines} + FEATURES + DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED + INCLUDES + ${draco_include_paths} + LINK_FLAGS + "-sEXPORT_NAME=\"DracoEncoderModule\"" + GLUE_PATH + ${draco_encoder_glue_path} + PRE_LINK_JS_SOURCES + ${draco_pre_link_js_sources} + POST_LINK_JS_SOURCES + ${draco_post_link_js_sources}) + + if(DRACO_ANIMATION_ENCODING) + set(draco_anim_decoder_glue_path "${draco_build}/glue_animation_decoder") + set(draco_anim_encoder_glue_path "${draco_build}/glue_animation_encoder") + + draco_generate_emscripten_glue(INPUT_IDL ${draco_animation_js_dec_idl} + OUTPUT_PATH ${draco_anim_decoder_glue_path}) + draco_generate_emscripten_glue(INPUT_IDL ${draco_animation_js_enc_idl} + OUTPUT_PATH ${draco_anim_encoder_glue_path}) + + draco_add_emscripten_executable( + NAME + draco_animation_decoder + SOURCES + ${draco_animation_dec_sources} + ${draco_animation_js_dec_sources} + ${draco_animation_sources} + ${draco_decoder_src} + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths} + LINK_FLAGS + "-sEXPORT_NAME=\"DracoAnimationDecoderModule\"" + GLUE_PATH + ${draco_anim_decoder_glue_path} + PRE_LINK_JS_SOURCES + ${draco_pre_link_js_sources} + POST_LINK_JS_SOURCES + ${draco_post_link_js_decoder_sources}) + + draco_add_emscripten_executable( + NAME + draco_animation_encoder + SOURCES + ${draco_animation_enc_sources} + ${draco_animation_js_enc_sources} + ${draco_animation_sources} + ${draco_encoder_src} + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths} + LINK_FLAGS + "-sEXPORT_NAME=\"DracoAnimationEncoderModule\"" + GLUE_PATH + ${draco_anim_encoder_glue_path} + PRE_LINK_JS_SOURCES + ${draco_pre_link_js_sources} + POST_LINK_JS_SOURCES + ${draco_post_link_js_sources}) + endif() +else() + # Standard Draco libs, encoder and decoder. Object collections that mirror the + # Draco directory structure. + draco_add_library(NAME draco_attributes TYPE OBJECT SOURCES + ${draco_attributes_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME + draco_compression_attributes_dec + OBJECT + ${draco_compression_attributes_dec_sources} + TYPE + OBJECT + SOURCES + ${draco_compression_attributes_dec_sources} + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths}) + draco_add_library(NAME draco_compression_attributes_enc TYPE OBJECT SOURCES + ${draco_compression_attributes_enc_sources} DEFINES + ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_attributes_pred_schemes_dec TYPE + OBJECT SOURCES + ${draco_compression_attributes_pred_schemes_dec_sources}) + draco_add_library(NAME draco_compression_attributes_pred_schemes_enc TYPE + OBJECT SOURCES + ${draco_compression_attributes_pred_schemes_enc_sources} + DEFINES ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_bit_coders TYPE OBJECT SOURCES + ${draco_compression_bit_coders_sources} DEFINES + ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_enc_config TYPE OBJECT SOURCES + ${draco_enc_config_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_dec_config TYPE OBJECT SOURCES + ${draco_dec_config_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_decode TYPE OBJECT SOURCES + ${draco_compression_decode_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_encode TYPE OBJECT SOURCES + ${draco_compression_encode_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_entropy TYPE OBJECT SOURCES + ${draco_compression_entropy_sources} DEFINES + ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_mesh_traverser TYPE OBJECT SOURCES + ${draco_compression_mesh_traverser_sources} DEFINES + ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_mesh_dec TYPE OBJECT SOURCES + ${draco_compression_mesh_dec_sources} DEFINES + ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_mesh_enc TYPE OBJECT SOURCES + ${draco_compression_mesh_enc_sources} DEFINES + ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_point_cloud_dec TYPE OBJECT SOURCES + ${draco_compression_point_cloud_dec_sources} DEFINES + ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_compression_point_cloud_enc TYPE OBJECT SOURCES + ${draco_compression_point_cloud_enc_sources} DEFINES + ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_core TYPE OBJECT SOURCES ${draco_core_sources} + DEFINES ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_io TYPE OBJECT SOURCES ${draco_io_sources} + DEFINES ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_mesh TYPE OBJECT SOURCES ${draco_mesh_sources} + DEFINES ${draco_defines} INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_metadata_dec TYPE OBJECT SOURCES + ${draco_metadata_dec_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_metadata_enc TYPE OBJECT SOURCES + ${draco_metadata_enc_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_metadata TYPE OBJECT SOURCES + ${draco_metadata_sources} DEFINES ${draco_defines} INCLUDES + ${draco_include_paths}) + draco_add_library(NAME draco_animation_dec TYPE OBJECT SOURCES + ${draco_animation_dec_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_animation_enc TYPE OBJECT SOURCES + ${draco_animation_enc_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME draco_animation TYPE OBJECT SOURCES + ${draco_animation_sources} DEFINES ${draco_defines} INCLUDES + ${draco_include_paths}) + draco_add_library(NAME draco_point_cloud TYPE OBJECT SOURCES + ${draco_point_cloud_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + draco_add_library(NAME + draco_points_dec + TYPE + OBJECT + SOURCES + ${draco_points_common_sources} + ${draco_points_dec_sources} + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths}) + draco_add_library(NAME + draco_points_enc + TYPE + OBJECT + SOURCES + ${draco_points_common_sources} + ${draco_points_enc_sources} + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths}) + + set(draco_object_library_deps + draco_attributes + draco_compression_attributes_dec + draco_compression_attributes_enc + draco_compression_attributes_pred_schemes_dec + draco_compression_attributes_pred_schemes_enc + draco_compression_bit_coders + draco_compression_decode + draco_compression_encode + draco_compression_entropy + draco_compression_mesh_dec + draco_compression_mesh_enc + draco_compression_point_cloud_dec + draco_compression_point_cloud_enc + draco_core + draco_dec_config + draco_enc_config + draco_io + draco_mesh + draco_metadata + draco_metadata_dec + draco_metadata_enc + draco_animation + draco_animation_dec + draco_animation_enc + draco_point_cloud + draco_points_dec + draco_points_enc) + + # Library targets that consume the object collections. + if(MSVC) + # In order to produce a DLL and import library the Windows tools require + # that the exported symbols are part of the DLL target. The unfortunate side + # effect of this is that a single configuration cannot output both the + # static library and the DLL: This results in an either/or situation. + # Windows users of the draco build can have a DLL and an import library, + # or they can have a static library; they cannot have both from a single + # configuration of the build. + if(BUILD_SHARED_LIBS) + set(draco_lib_type SHARED) + else() + set(draco_lib_type STATIC) + endif() + draco_add_library(NAME + draco + OUTPUT_NAME + draco + TYPE + ${draco_lib_type} + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths} + OBJLIB_DEPS + ${draco_object_library_deps}) + + else() + draco_add_library(NAME + draco_static + OUTPUT_NAME + draco + TYPE + STATIC + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths} + OBJLIB_DEPS + ${draco_object_library_deps}) + + if(BUILD_SHARED_LIBS) + draco_add_library(NAME + draco_shared + SOURCES + "${draco_src_root}/core/draco_version.h" + OUTPUT_NAME + draco + TYPE + SHARED + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths} + LIB_DEPS + draco_static) + endif() + endif() + + if(DRACO_UNITY_PLUGIN) + if(IOS) + set(unity_decoder_lib_type STATIC) + else() + set(unity_decoder_lib_type MODULE) + endif() + + draco_add_library(NAME draco_unity_plugin TYPE OBJECT SOURCES + ${draco_unity_plug_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + + draco_add_library(NAME + dracodec_unity + TYPE + ${unity_decoder_lib_type} + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths} + OBJLIB_DEPS + draco_unity_plugin + LIB_DEPS + ${draco_plugin_dependency}) + + # For Mac, we need to build a .bundle for the unity plugin. + if(APPLE) + set_target_properties(dracodec_unity PROPERTIES BUNDLE true) + endif() + endif() + + if(DRACO_MAYA_PLUGIN) + draco_add_library(NAME draco_maya_plugin TYPE OBJECT SOURCES + ${draco_maya_plug_sources} DEFINES ${draco_defines} + INCLUDES ${draco_include_paths}) + + draco_add_library(NAME + draco_maya_wrapper + TYPE + MODULE + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths} + OBJLIB_DEPS + draco_maya_plugin + LIB_DEPS + ${draco_plugin_dependency}) + + # For Mac, we need to build a .bundle for the plugin. + if(APPLE) + set_target_properties(draco_maya_wrapper PROPERTIES BUNDLE true) + endif() + endif() + + # Draco app targets. + draco_add_executable(NAME + draco_decoder + SOURCES + "${draco_src_root}/tools/draco_decoder.cc" + ${draco_io_sources} + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths} + LIB_DEPS + ${draco_dependency}) + + draco_add_executable(NAME + draco_encoder + SOURCES + "${draco_src_root}/tools/draco_encoder.cc" + ${draco_io_sources} + DEFINES + ${draco_defines} + INCLUDES + ${draco_include_paths} + LIB_DEPS + ${draco_dependency}) + + draco_setup_install_target() + draco_setup_test_targets() +endif() + +if(DRACO_VERBOSE) + draco_dump_cmake_flag_variables() + draco_dump_tracked_configuration_variables() + draco_dump_options() +endif() diff --git a/libs/assimp/contrib/draco/CONTRIBUTING.md b/libs/assimp/contrib/draco/CONTRIBUTING.md new file mode 100644 index 0000000..b7bab34 --- /dev/null +++ b/libs/assimp/contrib/draco/CONTRIBUTING.md @@ -0,0 +1,27 @@ +Want to contribute? Great! First, read this page (including the small print at the end). + +### Before you contribute +Before we can use your code, you must sign the +[Google Individual Contributor License Agreement](https://cla.developers.google.com/about/google-individual) +(CLA), which you can do online. The CLA is necessary mainly because you own the +copyright to your changes, even after your contribution becomes part of our +codebase, so we need your permission to use and distribute your code. We also +need to be sure of various other things—for instance that you'll tell us if you +know that your code infringes on other people's patents. You don't have to sign +the CLA until after you've submitted your code for review and a member has +approved it, but you must do it before we can put your code into our codebase. +Before you start working on a larger contribution, you should get in touch with +us first through the issue tracker with your idea so that we can help out and +possibly guide you. Coordinating up front makes it much easier to avoid +frustration later on. + +### Code reviews +All submissions, including submissions by project members, require review. We +use GitHub pull requests for this purpose. +Please make sure that your code conforms with our +[coding style guidelines](https://google.github.io/styleguide/cppguide.html). + +### The small print +Contributions made by corporations are covered by a different agreement than +the one above, the +[Software Grant and Corporate Contributor License Agreement](https://cla.developers.google.com/about/google-corporate). diff --git a/libs/assimp/contrib/draco/LICENSE b/libs/assimp/contrib/draco/LICENSE new file mode 100644 index 0000000..3010954 --- /dev/null +++ b/libs/assimp/contrib/draco/LICENSE @@ -0,0 +1,252 @@ + Apache License + Version 2.0, January 2004 + http://www.apache.org/licenses/ + + TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION + + 1. 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IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +THE SOFTWARE. + +-------------------------------------------------------------------------------- +Files: docs/assets/css/pygments/* + +This is free and unencumbered software released into the public domain. + +Anyone is free to copy, modify, publish, use, compile, sell, or +distribute this software, either in source code form or as a compiled +binary, for any purpose, commercial or non-commercial, and by any +means. + +In jurisdictions that recognize copyright laws, the author or authors +of this software dedicate any and all copyright interest in the +software to the public domain. We make this dedication for the benefit +of the public at large and to the detriment of our heirs and +successors. We intend this dedication to be an overt act of +relinquishment in perpetuity of all present and future rights to this +software under copyright law. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR +OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, +ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +OTHER DEALINGS IN THE SOFTWARE. + +For more information, please refer to <http://unlicense.org> diff --git a/libs/assimp/contrib/draco/README.md b/libs/assimp/contrib/draco/README.md new file mode 100644 index 0000000..0d980b3 --- /dev/null +++ b/libs/assimp/contrib/draco/README.md @@ -0,0 +1,478 @@ +<p align="center"> +<img width="350px" src="docs/artwork/draco3d-vert.svg" /> +</p> + +[![Build Status](https://github.com/google/draco/workflows/Build/badge.svg)](https://github.com/google/draco/actions?query=workflow%3ABuild) + +News +======= +### Version 1.4.1 release +* Using the versioned www.gstatic.com WASM and Javascript decoders is now + recommended. To use v1.4.1, use this URL: + * https://www.gstatic.com/draco/versioned/decoders/1.4.1/* + * Replace the * with the files to load. E.g. + * https://www.gstatic.com/draco/versioned/decoders/1.4.1/draco_decoder.js + * This works with the v1.3.6 and v1.4.0 releases, and will work with future + Draco releases. +* Bug fixes + +### Version 1.4.0 release +* WASM and JavaScript decoders are hosted from a static URL. + * It is recommended to always pull your Draco WASM and JavaScript decoders from this URL: + * https://www.gstatic.com/draco/v1/decoders/* + * Replace * with the files to load. E.g. + * https://www.gstatic.com/draco/v1/decoders/draco_decoder_gltf.wasm + * Users will benefit from having the Draco decoder in cache as more sites start using the static URL +* Changed npm modules to use WASM, which increased performance by ~200%. +* Updated Emscripten to 2.0. + * This causes the Draco codec modules to return a promise instead of the module directly. + * Please see the example code on how to handle the promise. +* Changed NORMAL quantization default to 8. +* Added new array API to decoder and deprecated DecoderBuffer. + * See PR https://github.com/google/draco/issues/513 for more information. +* Changed WASM/JavaScript behavior of catching exceptions. + * See issue https://github.com/google/draco/issues/629 for more information. +* Code cleanup. +* Emscripten builds now disable NODEJS_CATCH_EXIT and NODEJS_CATCH_REJECTION. + * Authors of a CLI tool might want to add their own error handlers. +* Added Maya plugin builds. +* Unity plugin builds updated. + * Builds are now stored as archives. + * Added iOS build. + * Unity users may want to look into https://github.com/atteneder/DracoUnity. +* Bug fixes. + +### Version 1.3.6 release +* WASM and JavaScript decoders are now hosted from a static URL + * It is recommended to always pull your Draco WASM and JavaScript decoders from this URL: + * https://www.gstatic.com/draco/v1/decoders/* + * Replace * with the files to load. E.g. + * https://www.gstatic.com/draco/v1/decoders/draco_decoder_gltf.wasm + * Users will benefit from having the Draco decoder in cache as more sites start using the static URL +* Changed web examples to pull Draco decoders from static URL +* Added new API to Draco WASM decoder, which increased performance by ~15% +* Decreased Draco WASM decoder size by ~20% +* Added support for generic and multiple attributes to Draco Unity plug-ins +* Added new API to Draco Unity, which increased decoder performance by ~15% +* Changed quantization defaults: + * POSITION: 11 + * NORMAL: 7 + * TEX_COORD: 10 + * COLOR: 8 + * GENERIC: 8 +* Code cleanup +* Bug fixes + +### Version 1.3.5 release +* Added option to build Draco for Universal Scene Description +* Code cleanup +* Bug fixes + +### Version 1.3.4 release +* Released Draco Animation code +* Fixes for Unity +* Various file location and name changes + +### Version 1.3.3 release +* Added ExpertEncoder to the Javascript API + * Allows developers to set quantization options per attribute id +* Bug fixes + +### Version 1.3.2 release +* Bug fixes + +### Version 1.3.1 release +* Fix issue with multiple attributes when skipping an attribute transform + +### Version 1.3.0 release +* Improved kD-tree based point cloud encoding + * Now applicable to point clouds with any number of attributes + * Support for all integer attribute types and quantized floating point types +* Improved mesh compression up to 10% (on average ~2%) + * For meshes, the 1.3.0 bitstream is fully compatible with 1.2.x decoders +* Improved Javascript API + * Added support for all signed and unsigned integer types + * Added support for point clouds to our Javascript encoder API +* Added support for integer properties to the PLY decoder +* Bug fixes + +### Previous releases +https://github.com/google/draco/releases + +Description +=========== + +Draco is a library for compressing and decompressing 3D geometric [meshes] and +[point clouds]. It is intended to improve the storage and transmission of 3D +graphics. + +Draco was designed and built for compression efficiency and speed. The code +supports compressing points, connectivity information, texture coordinates, +color information, normals, and any other generic attributes associated with +geometry. With Draco, applications using 3D graphics can be significantly +smaller without compromising visual fidelity. For users, this means apps can +now be downloaded faster, 3D graphics in the browser can load quicker, and VR +and AR scenes can now be transmitted with a fraction of the bandwidth and +rendered quickly. + +Draco is released as C++ source code that can be used to compress 3D graphics +as well as C++ and Javascript decoders for the encoded data. + + +_**Contents**_ + + * [Building](#building) + * [Usage](#usage) + * [Unity](#unity) + * [WASM and JavaScript Decoders](#WASM-and-JavaScript-Decoders) + * [Command Line Applications](#command-line-applications) + * [Encoding Tool](#encoding-tool) + * [Encoding Point Clouds](#encoding-point-clouds) + * [Decoding Tool](#decoding-tool) + * [C++ Decoder API](#c-decoder-api) + * [Javascript Encoder API](#javascript-encoder-api) + * [Javascript Decoder API](#javascript-decoder-api) + * [Javascript Decoder Performance](#javascript-decoder-performance) + * [Metadata API](#metadata-api) + * [NPM Package](#npm-package) + * [three.js Renderer Example](#threejs-renderer-example) + * [Support](#support) + * [License](#license) + * [References](#references) + + +Building +======== +See [BUILDING](BUILDING.md) for building instructions. + + +Usage +====== + +Unity +----- +For the best information about using Unity with Draco please visit https://github.com/atteneder/DracoUnity + +For a simple example of using Unity with Draco see [README](unity/README.md) in the unity folder. + +WASM and JavaScript Decoders +---------------------------- + +It is recommended to always pull your Draco WASM and JavaScript decoders from: + +~~~~~ bash +https://www.gstatic.com/draco/v1/decoders/ +~~~~~ + +Users will benefit from having the Draco decoder in cache as more sites start using the static URL. + +Command Line Applications +------------------------ + +The default target created from the build files will be the `draco_encoder` +and `draco_decoder` command line applications. For both applications, if you +run them without any arguments or `-h`, the applications will output usage and +options. + +Encoding Tool +------------- + +`draco_encoder` will read OBJ or PLY files as input, and output Draco-encoded +files. We have included Stanford's [Bunny] mesh for testing. The basic command +line looks like this: + +~~~~~ bash +./draco_encoder -i testdata/bun_zipper.ply -o out.drc +~~~~~ + +A value of `0` for the quantization parameter will not perform any quantization +on the specified attribute. Any value other than `0` will quantize the input +values for the specified attribute to that number of bits. For example: + +~~~~~ bash +./draco_encoder -i testdata/bun_zipper.ply -o out.drc -qp 14 +~~~~~ + +will quantize the positions to 14 bits (default is 11 for the position +coordinates). + +In general, the more you quantize your attributes the better compression rate +you will get. It is up to your project to decide how much deviation it will +tolerate. In general, most projects can set quantization values of about `11` +without any noticeable difference in quality. + +The compression level (`-cl`) parameter turns on/off different compression +features. + +~~~~~ bash +./draco_encoder -i testdata/bun_zipper.ply -o out.drc -cl 8 +~~~~~ + +In general, the highest setting, `10`, will have the most compression but +worst decompression speed. `0` will have the least compression, but best +decompression speed. The default setting is `7`. + +Encoding Point Clouds +--------------------- + +You can encode point cloud data with `draco_encoder` by specifying the +`-point_cloud` parameter. If you specify the `-point_cloud` parameter with a +mesh input file, `draco_encoder` will ignore the connectivity data and encode +the positions from the mesh file. + +~~~~~ bash +./draco_encoder -point_cloud -i testdata/bun_zipper.ply -o out.drc +~~~~~ + +This command line will encode the mesh input as a point cloud, even though the +input might not produce compression that is representative of other point +clouds. Specifically, one can expect much better compression rates for larger +and denser point clouds. + +Decoding Tool +------------- + +`draco_decoder` will read Draco files as input, and output OBJ or PLY files. +The basic command line looks like this: + +~~~~~ bash +./draco_decoder -i in.drc -o out.obj +~~~~~ + +C++ Decoder API +------------- + +If you'd like to add decoding to your applications you will need to include +the `draco_dec` library. In order to use the Draco decoder you need to +initialize a `DecoderBuffer` with the compressed data. Then call +`DecodeMeshFromBuffer()` to return a decoded mesh object or call +`DecodePointCloudFromBuffer()` to return a decoded `PointCloud` object. For +example: + +~~~~~ cpp +draco::DecoderBuffer buffer; +buffer.Init(data.data(), data.size()); + +const draco::EncodedGeometryType geom_type = + draco::GetEncodedGeometryType(&buffer); +if (geom_type == draco::TRIANGULAR_MESH) { + unique_ptr<draco::Mesh> mesh = draco::DecodeMeshFromBuffer(&buffer); +} else if (geom_type == draco::POINT_CLOUD) { + unique_ptr<draco::PointCloud> pc = draco::DecodePointCloudFromBuffer(&buffer); +} +~~~~~ + +Please see [src/draco/mesh/mesh.h](src/draco/mesh/mesh.h) for the full `Mesh` class interface and +[src/draco/point_cloud/point_cloud.h](src/draco/point_cloud/point_cloud.h) for the full `PointCloud` class interface. + + +Javascript Encoder API +---------------------- +The Javascript encoder is located in `javascript/draco_encoder.js`. The encoder +API can be used to compress mesh and point cloud. In order to use the encoder, +you need to first create an instance of `DracoEncoderModule`. Then use this +instance to create `MeshBuilder` and `Encoder` objects. `MeshBuilder` is used +to construct a mesh from geometry data that could be later compressed by +`Encoder`. First create a mesh object using `new encoderModule.Mesh()` . Then, +use `AddFacesToMesh()` to add indices to the mesh and use +`AddFloatAttributeToMesh()` to add attribute data to the mesh, e.g. position, +normal, color and texture coordinates. After a mesh is constructed, you could +then use `EncodeMeshToDracoBuffer()` to compress the mesh. For example: + +~~~~~ js +const mesh = { + indices : new Uint32Array(indices), + vertices : new Float32Array(vertices), + normals : new Float32Array(normals) +}; + +const encoderModule = DracoEncoderModule(); +const encoder = new encoderModule.Encoder(); +const meshBuilder = new encoderModule.MeshBuilder(); +const dracoMesh = new encoderModule.Mesh(); + +const numFaces = mesh.indices.length / 3; +const numPoints = mesh.vertices.length; +meshBuilder.AddFacesToMesh(dracoMesh, numFaces, mesh.indices); + +meshBuilder.AddFloatAttributeToMesh(dracoMesh, encoderModule.POSITION, + numPoints, 3, mesh.vertices); +if (mesh.hasOwnProperty('normals')) { + meshBuilder.AddFloatAttributeToMesh( + dracoMesh, encoderModule.NORMAL, numPoints, 3, mesh.normals); +} +if (mesh.hasOwnProperty('colors')) { + meshBuilder.AddFloatAttributeToMesh( + dracoMesh, encoderModule.COLOR, numPoints, 3, mesh.colors); +} +if (mesh.hasOwnProperty('texcoords')) { + meshBuilder.AddFloatAttributeToMesh( + dracoMesh, encoderModule.TEX_COORD, numPoints, 3, mesh.texcoords); +} + +if (method === "edgebreaker") { + encoder.SetEncodingMethod(encoderModule.MESH_EDGEBREAKER_ENCODING); +} else if (method === "sequential") { + encoder.SetEncodingMethod(encoderModule.MESH_SEQUENTIAL_ENCODING); +} + +const encodedData = new encoderModule.DracoInt8Array(); +// Use default encoding setting. +const encodedLen = encoder.EncodeMeshToDracoBuffer(dracoMesh, + encodedData); +encoderModule.destroy(dracoMesh); +encoderModule.destroy(encoder); +encoderModule.destroy(meshBuilder); + +~~~~~ +Please see [src/draco/javascript/emscripten/draco_web_encoder.idl](src/draco/javascript/emscripten/draco_web_encoder.idl) for the full API. + +Javascript Decoder API +---------------------- + +The Javascript decoder is located in [javascript/draco_decoder.js](javascript/draco_decoder.js). The +Javascript decoder can decode mesh and point cloud. In order to use the +decoder, you must first create an instance of `DracoDecoderModule`. The +instance is then used to create `DecoderBuffer` and `Decoder` objects. Set +the encoded data in the `DecoderBuffer`. Then call `GetEncodedGeometryType()` +to identify the type of geometry, e.g. mesh or point cloud. Then call either +`DecodeBufferToMesh()` or `DecodeBufferToPointCloud()`, which will return +a Mesh object or a point cloud. For example: + +~~~~~ js +// Create the Draco decoder. +const decoderModule = DracoDecoderModule(); +const buffer = new decoderModule.DecoderBuffer(); +buffer.Init(byteArray, byteArray.length); + +// Create a buffer to hold the encoded data. +const decoder = new decoderModule.Decoder(); +const geometryType = decoder.GetEncodedGeometryType(buffer); + +// Decode the encoded geometry. +let outputGeometry; +let status; +if (geometryType == decoderModule.TRIANGULAR_MESH) { + outputGeometry = new decoderModule.Mesh(); + status = decoder.DecodeBufferToMesh(buffer, outputGeometry); +} else { + outputGeometry = new decoderModule.PointCloud(); + status = decoder.DecodeBufferToPointCloud(buffer, outputGeometry); +} + +// You must explicitly delete objects created from the DracoDecoderModule +// or Decoder. +decoderModule.destroy(outputGeometry); +decoderModule.destroy(decoder); +decoderModule.destroy(buffer); +~~~~~ + +Please see [src/draco/javascript/emscripten/draco_web_decoder.idl](src/draco/javascript/emscripten/draco_web_decoder.idl) for the full API. + +Javascript Decoder Performance +------------------------------ + +The Javascript decoder is built with dynamic memory. This will let the decoder +work with all of the compressed data. But this option is not the fastest. +Pre-allocating the memory sees about a 2x decoder speed improvement. If you +know all of your project's memory requirements, you can turn on static memory +by changing `CMakeLists.txt` accordingly. + +Metadata API +------------ +Starting from v1.0, Draco provides metadata functionality for encoding data +other than geometry. It could be used to encode any custom data along with the +geometry. For example, we can enable metadata functionality to encode the name +of attributes, name of sub-objects and customized information. +For one mesh and point cloud, it can have one top-level geometry metadata class. +The top-level metadata then can have hierarchical metadata. Other than that, +the top-level metadata can have metadata for each attribute which is called +attribute metadata. The attribute metadata should be initialized with the +correspondent attribute id within the mesh. The metadata API is provided both +in C++ and Javascript. +For example, to add metadata in C++: + +~~~~~ cpp +draco::PointCloud pc; +// Add metadata for the geometry. +std::unique_ptr<draco::GeometryMetadata> metadata = + std::unique_ptr<draco::GeometryMetadata>(new draco::GeometryMetadata()); +metadata->AddEntryString("description", "This is an example."); +pc.AddMetadata(std::move(metadata)); + +// Add metadata for attributes. +draco::GeometryAttribute pos_att; +pos_att.Init(draco::GeometryAttribute::POSITION, nullptr, 3, + draco::DT_FLOAT32, false, 12, 0); +const uint32_t pos_att_id = pc.AddAttribute(pos_att, false, 0); + +std::unique_ptr<draco::AttributeMetadata> pos_metadata = + std::unique_ptr<draco::AttributeMetadata>( + new draco::AttributeMetadata(pos_att_id)); +pos_metadata->AddEntryString("name", "position"); + +// Directly add attribute metadata to geometry. +// You can do this without explicitly add |GeometryMetadata| to mesh. +pc.AddAttributeMetadata(pos_att_id, std::move(pos_metadata)); +~~~~~ + +To read metadata from a geometry in C++: + +~~~~~ cpp +// Get metadata for the geometry. +const draco::GeometryMetadata *pc_metadata = pc.GetMetadata(); + +// Request metadata for a specific attribute. +const draco::AttributeMetadata *requested_pos_metadata = + pc.GetAttributeMetadataByStringEntry("name", "position"); +~~~~~ + +Please see [src/draco/metadata](src/draco/metadata) and [src/draco/point_cloud](src/draco/point_cloud) for the full API. + +NPM Package +----------- +Draco NPM NodeJS package is located in [javascript/npm/draco3d](javascript/npm/draco3d). Please see the +doc in the folder for detailed usage. + +three.js Renderer Example +------------------------- + +Here's an [example] of a geometric compressed with Draco loaded via a +Javascript decoder using the `three.js` renderer. + +Please see the [javascript/example/README.md](javascript/example/README.md) file for more information. + +Support +======= + +For questions/comments please email <draco-3d-discuss@googlegroups.com> + +If you have found an error in this library, please file an issue at +<https://github.com/google/draco/issues> + +Patches are encouraged, and may be submitted by forking this project and +submitting a pull request through GitHub. See [CONTRIBUTING] for more detail. + +License +======= +Licensed under the Apache License, Version 2.0 (the "License"); you may not +use this file except in compliance with the License. You may obtain a copy of +the License at + +<http://www.apache.org/licenses/LICENSE-2.0> + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS IS" BASIS, WITHOUT +WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the +License for the specific language governing permissions and limitations under +the License. + +References +========== +[example]:https://storage.googleapis.com/demos.webmproject.org/draco/draco_loader_throw.html +[meshes]: https://en.wikipedia.org/wiki/Polygon_mesh +[point clouds]: https://en.wikipedia.org/wiki/Point_cloud +[Bunny]: https://graphics.stanford.edu/data/3Dscanrep/ +[CONTRIBUTING]: https://raw.githubusercontent.com/google/draco/master/CONTRIBUTING.md + +Bunny model from Stanford's graphic department <https://graphics.stanford.edu/data/3Dscanrep/> diff --git a/libs/assimp/contrib/draco/cmake/DracoConfig.cmake b/libs/assimp/contrib/draco/cmake/DracoConfig.cmake new file mode 100644 index 0000000..be5e1fa --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/DracoConfig.cmake @@ -0,0 +1,3 @@ +@PACKAGE_INIT@ +set_and_check(draco_INCLUDE_DIR "@PACKAGE_draco_include_install_dir@") +set_and_check(draco_LIBRARY_DIR "@PACKAGE_draco_lib_install_dir@") diff --git a/libs/assimp/contrib/draco/cmake/FindDraco.cmake b/libs/assimp/contrib/draco/cmake/FindDraco.cmake new file mode 100644 index 0000000..0a91930 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/FindDraco.cmake @@ -0,0 +1,56 @@ +# Finddraco +# +# Locates draco and sets the following variables: +# +# draco_FOUND draco_INCLUDE_DIRS draco_LIBARY_DIRS draco_LIBRARIES +# draco_VERSION_STRING +# +# draco_FOUND is set to YES only when all other variables are successfully +# configured. + +unset(draco_FOUND) +unset(draco_INCLUDE_DIRS) +unset(draco_LIBRARY_DIRS) +unset(draco_LIBRARIES) +unset(draco_VERSION_STRING) + +mark_as_advanced(draco_FOUND) +mark_as_advanced(draco_INCLUDE_DIRS) +mark_as_advanced(draco_LIBRARY_DIRS) +mark_as_advanced(draco_LIBRARIES) +mark_as_advanced(draco_VERSION_STRING) + +set(draco_version_file_no_prefix "draco/src/draco/core/draco_version.h") + +# Set draco_INCLUDE_DIRS +find_path(draco_INCLUDE_DIRS NAMES "${draco_version_file_no_prefix}") + +# Extract the version string from draco_version.h. +if(draco_INCLUDE_DIRS) + set(draco_version_file + "${draco_INCLUDE_DIRS}/draco/src/draco/core/draco_version.h") + file(STRINGS "${draco_version_file}" draco_version REGEX "kdracoVersion") + list(GET draco_version 0 draco_version) + string(REPLACE "static const char kdracoVersion[] = " "" draco_version + "${draco_version}") + string(REPLACE ";" "" draco_version "${draco_version}") + string(REPLACE "\"" "" draco_version "${draco_version}") + set(draco_VERSION_STRING ${draco_version}) +endif() + +# Find the library. +if(BUILD_SHARED_LIBS) + find_library(draco_LIBRARIES NAMES draco.dll libdraco.dylib libdraco.so) +else() + find_library(draco_LIBRARIES NAMES draco.lib libdraco.a) +endif() + +# Store path to library. +get_filename_component(draco_LIBRARY_DIRS ${draco_LIBRARIES} DIRECTORY) + +if(draco_INCLUDE_DIRS + AND draco_LIBRARY_DIRS + AND draco_LIBRARIES + AND draco_VERSION_STRING) + set(draco_FOUND YES) +endif() diff --git a/libs/assimp/contrib/draco/cmake/compiler_flags.cmake b/libs/assimp/contrib/draco/cmake/compiler_flags.cmake new file mode 100644 index 0000000..8750e6f --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/compiler_flags.cmake @@ -0,0 +1,220 @@ +if(DRACO_CMAKE_COMPILER_FLAGS_CMAKE_) + return() +endif() +set(DRACO_CMAKE_COMPILER_FLAGS_CMAKE_ 1) + +include(CheckCCompilerFlag) +include(CheckCXXCompilerFlag) +include("${draco_root}/cmake/compiler_tests.cmake") + +# Strings used to cache failed C/CXX flags. +set(DRACO_FAILED_C_FLAGS) +set(DRACO_FAILED_CXX_FLAGS) + +# Checks C compiler for support of $c_flag. Adds $c_flag to $CMAKE_C_FLAGS when +# the compile test passes. Caches $c_flag in $DRACO_FAILED_C_FLAGS when the test +# fails. +macro(add_c_flag_if_supported c_flag) + unset(C_FLAG_FOUND CACHE) + string(FIND "${CMAKE_C_FLAGS}" "${c_flag}" C_FLAG_FOUND) + unset(C_FLAG_FAILED CACHE) + string(FIND "${DRACO_FAILED_C_FLAGS}" "${c_flag}" C_FLAG_FAILED) + + if(${C_FLAG_FOUND} EQUAL -1 AND ${C_FLAG_FAILED} EQUAL -1) + unset(C_FLAG_SUPPORTED CACHE) + message("Checking C compiler flag support for: " ${c_flag}) + check_c_compiler_flag("${c_flag}" C_FLAG_SUPPORTED) + if(${C_FLAG_SUPPORTED}) + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${c_flag}" CACHE STRING "") + else() + set(DRACO_FAILED_C_FLAGS + "${DRACO_FAILED_C_FLAGS} ${c_flag}" + CACHE STRING "" FORCE) + endif() + endif() +endmacro() + +# Checks C++ compiler for support of $cxx_flag. Adds $cxx_flag to +# $CMAKE_CXX_FLAGS when the compile test passes. Caches $c_flag in +# $DRACO_FAILED_CXX_FLAGS when the test fails. +macro(add_cxx_flag_if_supported cxx_flag) + unset(CXX_FLAG_FOUND CACHE) + string(FIND "${CMAKE_CXX_FLAGS}" "${cxx_flag}" CXX_FLAG_FOUND) + unset(CXX_FLAG_FAILED CACHE) + string(FIND "${DRACO_FAILED_CXX_FLAGS}" "${cxx_flag}" CXX_FLAG_FAILED) + + if(${CXX_FLAG_FOUND} EQUAL -1 AND ${CXX_FLAG_FAILED} EQUAL -1) + unset(CXX_FLAG_SUPPORTED CACHE) + message("Checking CXX compiler flag support for: " ${cxx_flag}) + check_cxx_compiler_flag("${cxx_flag}" CXX_FLAG_SUPPORTED) + if(${CXX_FLAG_SUPPORTED}) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${cxx_flag}" CACHE STRING "") + else() + set(DRACO_FAILED_CXX_FLAGS + "${DRACO_FAILED_CXX_FLAGS} ${cxx_flag}" + CACHE STRING "" FORCE) + endif() + endif() +endmacro() + +# Convenience method for adding a flag to both the C and C++ compiler command +# lines. +macro(add_compiler_flag_if_supported flag) + add_c_flag_if_supported(${flag}) + add_cxx_flag_if_supported(${flag}) +endmacro() + +# Checks C compiler for support of $c_flag and terminates generation when +# support is not present. +macro(require_c_flag c_flag update_c_flags) + unset(C_FLAG_FOUND CACHE) + string(FIND "${CMAKE_C_FLAGS}" "${c_flag}" C_FLAG_FOUND) + + if(${C_FLAG_FOUND} EQUAL -1) + unset(HAVE_C_FLAG CACHE) + message("Checking C compiler flag support for: " ${c_flag}) + check_c_compiler_flag("${c_flag}" HAVE_C_FLAG) + if(NOT ${HAVE_C_FLAG}) + message( + FATAL_ERROR "${PROJECT_NAME} requires support for C flag: ${c_flag}.") + endif() + if(${update_c_flags}) + set(CMAKE_C_FLAGS "${c_flag} ${CMAKE_C_FLAGS}" CACHE STRING "" FORCE) + endif() + endif() +endmacro() + +# Checks CXX compiler for support of $cxx_flag and terminates generation when +# support is not present. +macro(require_cxx_flag cxx_flag update_cxx_flags) + unset(CXX_FLAG_FOUND CACHE) + string(FIND "${CMAKE_CXX_FLAGS}" "${cxx_flag}" CXX_FLAG_FOUND) + + if(${CXX_FLAG_FOUND} EQUAL -1) + unset(HAVE_CXX_FLAG CACHE) + message("Checking CXX compiler flag support for: " ${cxx_flag}) + check_cxx_compiler_flag("${cxx_flag}" HAVE_CXX_FLAG) + if(NOT ${HAVE_CXX_FLAG}) + message( + FATAL_ERROR + "${PROJECT_NAME} requires support for CXX flag: ${cxx_flag}.") + endif() + if(${update_cxx_flags}) + set(CMAKE_CXX_FLAGS + "${cxx_flag} ${CMAKE_CXX_FLAGS}" + CACHE STRING "" FORCE) + endif() + endif() +endmacro() + +# Checks for support of $flag by both the C and CXX compilers. Terminates +# generation when support is not present in both compilers. +macro(require_compiler_flag flag update_cmake_flags) + require_c_flag(${flag} ${update_cmake_flags}) + require_cxx_flag(${flag} ${update_cmake_flags}) +endmacro() + +# Checks only non-MSVC targets for support of $c_flag and terminates generation +# when support is not present. +macro(require_c_flag_nomsvc c_flag update_c_flags) + if(NOT MSVC) + require_c_flag(${c_flag} ${update_c_flags}) + endif() +endmacro() + +# Checks only non-MSVC targets for support of $cxx_flag and terminates +# generation when support is not present. +macro(require_cxx_flag_nomsvc cxx_flag update_cxx_flags) + if(NOT MSVC) + require_cxx_flag(${cxx_flag} ${update_cxx_flags}) + endif() +endmacro() + +# Checks only non-MSVC targets for support of $flag by both the C and CXX +# compilers. Terminates generation when support is not present in both +# compilers. +macro(require_compiler_flag_nomsvc flag update_cmake_flags) + require_c_flag_nomsvc(${flag} ${update_cmake_flags}) + require_cxx_flag_nomsvc(${flag} ${update_cmake_flags}) +endmacro() + +# Adds $flag to assembler command line. +macro(append_as_flag flag) + unset(AS_FLAG_FOUND CACHE) + string(FIND "${DRACO_AS_FLAGS}" "${flag}" AS_FLAG_FOUND) + + if(${AS_FLAG_FOUND} EQUAL -1) + set(DRACO_AS_FLAGS "${DRACO_AS_FLAGS} ${flag}") + endif() +endmacro() + +# Adds $flag to the C compiler command line. +macro(append_c_flag flag) + unset(C_FLAG_FOUND CACHE) + string(FIND "${CMAKE_C_FLAGS}" "${flag}" C_FLAG_FOUND) + + if(${C_FLAG_FOUND} EQUAL -1) + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${flag}") + endif() +endmacro() + +# Adds $flag to the CXX compiler command line. +macro(append_cxx_flag flag) + unset(CXX_FLAG_FOUND CACHE) + string(FIND "${CMAKE_CXX_FLAGS}" "${flag}" CXX_FLAG_FOUND) + + if(${CXX_FLAG_FOUND} EQUAL -1) + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${flag}") + endif() +endmacro() + +# Adds $flag to the C and CXX compiler command lines. +macro(append_compiler_flag flag) + append_c_flag(${flag}) + append_cxx_flag(${flag}) +endmacro() + +# Adds $flag to the executable linker command line. +macro(append_exe_linker_flag flag) + unset(LINKER_FLAG_FOUND CACHE) + string(FIND "${CMAKE_EXE_LINKER_FLAGS}" "${flag}" LINKER_FLAG_FOUND) + + if(${LINKER_FLAG_FOUND} EQUAL -1) + set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${flag}") + endif() +endmacro() + +# Adds $flag to the link flags for $target. +function(append_link_flag_to_target target flags) + unset(target_link_flags) + get_target_property(target_link_flags ${target} LINK_FLAGS) + + if(target_link_flags) + unset(link_flag_found) + string(FIND "${target_link_flags}" "${flags}" link_flag_found) + + if(NOT ${link_flag_found} EQUAL -1) + return() + endif() + + set(target_link_flags "${target_link_flags} ${flags}") + else() + set(target_link_flags "${flags}") + endif() + + set_target_properties(${target} PROPERTIES LINK_FLAGS ${target_link_flags}) +endfunction() + +# Adds $flag to executable linker flags, and makes sure C/CXX builds still work. +macro(require_linker_flag flag) + append_exe_linker_flag(${flag}) + + unset(c_passed) + draco_check_c_compiles("LINKER_FLAG_C_TEST(${flag})" "" c_passed) + unset(cxx_passed) + draco_check_cxx_compiles("LINKER_FLAG_CXX_TEST(${flag})" "" cxx_passed) + + if(NOT c_passed OR NOT cxx_passed) + message(FATAL_ERROR "Linker flag test for ${flag} failed.") + endif() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/compiler_tests.cmake b/libs/assimp/contrib/draco/cmake/compiler_tests.cmake new file mode 100644 index 0000000..e781a65 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/compiler_tests.cmake @@ -0,0 +1,103 @@ +if(DRACO_CMAKE_COMPILER_TESTS_CMAKE_) + return() +endif() +set(DRACO_CMAKE_COMPILER_TESTS_CMAKE_ 1) + +include(CheckCSourceCompiles) +include(CheckCXXSourceCompiles) + +# The basic main() macro used in all compile tests. +set(DRACO_C_MAIN "\nint main(void) { return 0; }") +set(DRACO_CXX_MAIN "\nint main() { return 0; }") + +# Strings containing the names of passed and failed tests. +set(DRACO_C_PASSED_TESTS) +set(DRACO_C_FAILED_TESTS) +set(DRACO_CXX_PASSED_TESTS) +set(DRACO_CXX_FAILED_TESTS) + +macro(draco_push_var var new_value) + set(SAVED_${var} ${var}) + set(${var} ${new_value}) +endmacro() + +macro(draco_pop_var var) + set(var ${SAVED_${var}}) + unset(SAVED_${var}) +endmacro() + +# Confirms $test_source compiles and stores $test_name in one of +# $DRACO_C_PASSED_TESTS or $DRACO_C_FAILED_TESTS depending on out come. When the +# test passes $result_var is set to 1. When it fails $result_var is unset. The +# test is not run if the test name is found in either of the passed or failed +# test variables. +macro(draco_check_c_compiles test_name test_source result_var) + unset(C_TEST_PASSED CACHE) + unset(C_TEST_FAILED CACHE) + string(FIND "${DRACO_C_PASSED_TESTS}" "${test_name}" C_TEST_PASSED) + string(FIND "${DRACO_C_FAILED_TESTS}" "${test_name}" C_TEST_FAILED) + if(${C_TEST_PASSED} EQUAL -1 AND ${C_TEST_FAILED} EQUAL -1) + unset(C_TEST_COMPILED CACHE) + message("Running C compiler test: ${test_name}") + check_c_source_compiles("${test_source} ${DRACO_C_MAIN}" C_TEST_COMPILED) + set(${result_var} ${C_TEST_COMPILED}) + + if(${C_TEST_COMPILED}) + set(DRACO_C_PASSED_TESTS "${DRACO_C_PASSED_TESTS} ${test_name}") + else() + set(DRACO_C_FAILED_TESTS "${DRACO_C_FAILED_TESTS} ${test_name}") + message("C Compiler test ${test_name} failed.") + endif() + elseif(NOT ${C_TEST_PASSED} EQUAL -1) + set(${result_var} 1) + else() # ${C_TEST_FAILED} NOT EQUAL -1 + unset(${result_var}) + endif() +endmacro() + +# Confirms $test_source compiles and stores $test_name in one of +# $DRACO_CXX_PASSED_TESTS or $DRACO_CXX_FAILED_TESTS depending on out come. When +# the test passes $result_var is set to 1. When it fails $result_var is unset. +# The test is not run if the test name is found in either of the passed or +# failed test variables. +macro(draco_check_cxx_compiles test_name test_source result_var) + unset(CXX_TEST_PASSED CACHE) + unset(CXX_TEST_FAILED CACHE) + string(FIND "${DRACO_CXX_PASSED_TESTS}" "${test_name}" CXX_TEST_PASSED) + string(FIND "${DRACO_CXX_FAILED_TESTS}" "${test_name}" CXX_TEST_FAILED) + if(${CXX_TEST_PASSED} EQUAL -1 AND ${CXX_TEST_FAILED} EQUAL -1) + unset(CXX_TEST_COMPILED CACHE) + message("Running CXX compiler test: ${test_name}") + check_cxx_source_compiles("${test_source} ${DRACO_CXX_MAIN}" + CXX_TEST_COMPILED) + set(${result_var} ${CXX_TEST_COMPILED}) + + if(${CXX_TEST_COMPILED}) + set(DRACO_CXX_PASSED_TESTS "${DRACO_CXX_PASSED_TESTS} ${test_name}") + else() + set(DRACO_CXX_FAILED_TESTS "${DRACO_CXX_FAILED_TESTS} ${test_name}") + message("CXX Compiler test ${test_name} failed.") + endif() + elseif(NOT ${CXX_TEST_PASSED} EQUAL -1) + set(${result_var} 1) + else() # ${CXX_TEST_FAILED} NOT EQUAL -1 + unset(${result_var}) + endif() +endmacro() + +# Convenience macro that confirms $test_source compiles as C and C++. +# $result_var is set to 1 when both tests are successful, and 0 when one or both +# tests fail. Note: This macro is intended to be used to write to result +# variables that are expanded via configure_file(). $result_var is set to 1 or 0 +# to allow direct usage of the value in generated source files. +macro(draco_check_source_compiles test_name test_source result_var) + unset(C_PASSED) + unset(CXX_PASSED) + draco_check_c_compiles(${test_name} ${test_source} C_PASSED) + draco_check_cxx_compiles(${test_name} ${test_source} CXX_PASSED) + if(${C_PASSED} AND ${CXX_PASSED}) + set(${result_var} 1) + else() + set(${result_var} 0) + endif() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco-config.cmake.template b/libs/assimp/contrib/draco/cmake/draco-config.cmake.template new file mode 100644 index 0000000..ca4a456 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco-config.cmake.template @@ -0,0 +1,2 @@ +set(DRACO_INCLUDE_DIRS "@DRACO_INCLUDE_DIRS@") +set(DRACO_LIBRARIES "draco") diff --git a/libs/assimp/contrib/draco/cmake/draco.pc.template b/libs/assimp/contrib/draco/cmake/draco.pc.template new file mode 100644 index 0000000..b8ae482 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco.pc.template @@ -0,0 +1,11 @@ +prefix=@prefix@ +exec_prefix=@exec_prefix@ +libdir=@libdir@ +includedir=@includedir@ + +Name: @PROJECT_NAME@ +Description: Draco geometry de(com)pression library. +Version: @DRACO_VERSION@ +Cflags: -I${includedir} +Libs: -L${libdir} -ldraco +Libs.private: @CMAKE_THREAD_LIBS_INIT@ diff --git a/libs/assimp/contrib/draco/cmake/draco_build_definitions.cmake b/libs/assimp/contrib/draco/cmake/draco_build_definitions.cmake new file mode 100644 index 0000000..f7354c1 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_build_definitions.cmake @@ -0,0 +1,124 @@ +if(DRACO_CMAKE_DRACO_BUILD_DEFINITIONS_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_BUILD_DEFINITIONS_CMAKE_ +set(DRACO_CMAKE_DRACO_BUILD_DEFINITIONS_CMAKE_ 1) + +# Utility for controlling the main draco library dependency. This changes in +# shared builds, and when an optional target requires a shared library build. +macro(set_draco_target) + if(MSVC) + set(draco_dependency draco) + set(draco_plugin_dependency ${draco_dependency}) + else() + if(BUILD_SHARED_LIBS) + set(draco_dependency draco_shared) + else() + set(draco_dependency draco_static) + endif() + set(draco_plugin_dependency draco_static) + endif() + + if(BUILD_SHARED_LIBS) + set(CMAKE_POSITION_INDEPENDENT_CODE ON) + endif() +endmacro() + +# Configures flags and sets build system globals. +macro(draco_set_build_definitions) + string(TOLOWER "${CMAKE_BUILD_TYPE}" build_type_lowercase) + + if(build_type_lowercase MATCHES "rel" AND DRACO_FAST) + if(MSVC) + list(APPEND draco_msvc_cxx_flags "/Ox") + else() + list(APPEND draco_base_cxx_flags "-O3") + endif() + endif() + + draco_load_version_info() + set(DRACO_SOVERSION 1) + + list(APPEND draco_include_paths "${draco_root}" "${draco_root}/src" + "${draco_build}") + + if(DRACO_ABSL) + list(APPEND draco_include_path "${draco_root}/third_party/abseil-cpp") + endif() + + + list(APPEND draco_gtest_include_paths + "${draco_root}/../googletest/googlemock/include" + "${draco_root}/../googletest/googlemock" + "${draco_root}/../googletest/googletest/include" + "${draco_root}/../googletest/googletest") + list(APPEND draco_test_include_paths ${draco_include_paths} + ${draco_gtest_include_paths}) + list(APPEND draco_defines "DRACO_CMAKE=1" + "DRACO_FLAGS_SRCDIR=\"${draco_root}\"" + "DRACO_FLAGS_TMPDIR=\"/tmp\"") + + if(MSVC OR WIN32) + list(APPEND draco_defines "_CRT_SECURE_NO_DEPRECATE=1" "NOMINMAX=1") + + if(BUILD_SHARED_LIBS) + set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS TRUE) + endif() + else() + if(${CMAKE_SIZEOF_VOID_P} EQUAL 8) + # Ensure 64-bit platforms can support large files. + list(APPEND draco_defines "_LARGEFILE_SOURCE" "_FILE_OFFSET_BITS=64") + endif() + endif() + + if(ANDROID) + if(CMAKE_ANDROID_ARCH_ABI STREQUAL "armeabi-v7a") + set(CMAKE_ANDROID_ARM_MODE ON) + endif() + endif() + + set_draco_target() + + if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang") + if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS "6") + # Quiet warnings in copy-list-initialization where {} elision has always + # been allowed. + list(APPEND draco_clang_cxx_flags "-Wno-missing-braces") + endif() + endif() + + if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU") + if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "7") + if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7") + # Quiet gcc 6 vs 7 abi warnings: + # https://gcc.gnu.org/bugzilla/show_bug.cgi?id=77728 + list(APPEND draco_base_cxx_flags "-Wno-psabi") + list(APPEND ABSL_GCC_FLAGS "-Wno-psabi") + endif() + endif() + endif() + + # Source file names ending in these suffixes will have the appropriate + # compiler flags added to their compile commands to enable intrinsics. + set(draco_neon_source_file_suffix "neon.cc") + set(draco_sse4_source_file_suffix "sse4.cc") + + if((${CMAKE_CXX_COMPILER_ID} + STREQUAL + "GNU" + AND ${CMAKE_CXX_COMPILER_VERSION} VERSION_LESS 5) + OR (${CMAKE_CXX_COMPILER_ID} + STREQUAL + "Clang" + AND ${CMAKE_CXX_COMPILER_VERSION} VERSION_LESS 4)) + message( + WARNING "GNU/GCC < v5 or Clang/LLVM < v4, ENABLING COMPATIBILITY MODE.") + draco_enable_feature(FEATURE "DRACO_OLD_GCC") + endif() + + if(EMSCRIPTEN) + draco_check_emscripten_environment() + draco_get_required_emscripten_flags(FLAG_LIST_VAR draco_base_cxx_flags) + endif() + + draco_configure_sanitizer() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_cpu_detection.cmake b/libs/assimp/contrib/draco/cmake/draco_cpu_detection.cmake new file mode 100644 index 0000000..96e4a28 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_cpu_detection.cmake @@ -0,0 +1,28 @@ +if(DRACO_CMAKE_DRACO_CPU_DETECTION_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_CPU_DETECTION_CMAKE_ +set(DRACO_CMAKE_DRACO_CPU_DETECTION_CMAKE_ 1) + +# Detect optimizations available for the current target CPU. +macro(draco_optimization_detect) + if(DRACO_ENABLE_OPTIMIZATIONS) + string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" cpu_lowercase) + if(cpu_lowercase MATCHES "^arm|^aarch64") + set(draco_have_neon ON) + elseif(cpu_lowercase MATCHES "^x86|amd64") + set(draco_have_sse4 ON) + endif() + endif() + + if(draco_have_neon AND DRACO_ENABLE_NEON) + list(APPEND draco_defines "DRACO_ENABLE_NEON=1") + else() + list(APPEND draco_defines "DRACO_ENABLE_NEON=0") + endif() + + if(draco_have_sse4 AND DRACO_ENABLE_SSE4_1) + list(APPEND draco_defines "DRACO_ENABLE_SSE4_1=1") + else() + list(APPEND draco_defines "DRACO_ENABLE_SSE4_1=0") + endif() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_emscripten.cmake b/libs/assimp/contrib/draco/cmake/draco_emscripten.cmake new file mode 100644 index 0000000..10c9350 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_emscripten.cmake @@ -0,0 +1,185 @@ +if(DRACO_CMAKE_DRACO_EMSCRIPTEN_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_EMSCRIPTEN_CMAKE_ + +# Checks environment for Emscripten prerequisites. +macro(draco_check_emscripten_environment) + if(NOT PYTHONINTERP_FOUND) + message( + FATAL_ERROR + "Python required for Emscripten builds, but cmake cannot find it.") + endif() + if(NOT EXISTS "$ENV{EMSCRIPTEN}") + message( + FATAL_ERROR + "The EMSCRIPTEN environment variable must be set. See README.md.") + endif() +endmacro() + +# Obtains the required Emscripten flags for Draco targets. +macro(draco_get_required_emscripten_flags) + set(em_FLAG_LIST_VAR) + set(em_flags) + set(em_single_arg_opts FLAG_LIST_VAR) + set(em_multi_arg_opts) + cmake_parse_arguments(em "${em_flags}" "${em_single_arg_opts}" + "${em_multi_arg_opts}" ${ARGN}) + if(NOT em_FLAG_LIST_VAR) + message(FATAL "draco_get_required_emscripten_flags: FLAG_LIST_VAR required") + endif() + + if(DRACO_JS_GLUE) + unset(required_flags) + list(APPEND ${em_FLAG_LIST_VAR} "-sALLOW_MEMORY_GROWTH=1") + list(APPEND ${em_FLAG_LIST_VAR} "-Wno-almost-asm") + list(APPEND ${em_FLAG_LIST_VAR} "--memory-init-file" "0") + list(APPEND ${em_FLAG_LIST_VAR} "-fno-omit-frame-pointer") + list(APPEND ${em_FLAG_LIST_VAR} "-sMODULARIZE=1") + list(APPEND ${em_FLAG_LIST_VAR} "-sNO_FILESYSTEM=1") + list(APPEND ${em_FLAG_LIST_VAR} "-sEXPORTED_RUNTIME_METHODS=[]") + list(APPEND ${em_FLAG_LIST_VAR} "-sPRECISE_F32=1") + list(APPEND ${em_FLAG_LIST_VAR} "-sNODEJS_CATCH_EXIT=0") + list(APPEND ${em_FLAG_LIST_VAR} "-sNODEJS_CATCH_REJECTION=0") + + if(DRACO_FAST) + list(APPEND ${em_FLAG_LIST_VAR} "--llvm-lto" "1") + endif() + if(DRACO_WASM) + list(APPEND ${em_FLAG_LIST_VAR} "-sWASM=1") + else() + list(APPEND ${em_FLAG_LIST_VAR} "-sWASM=0") + endif() + if(DRACO_IE_COMPATIBLE) + list(APPEND ${em_FLAG_LIST_VAR} "-sLEGACY_VM_SUPPORT=1") + endif() + endif() +endmacro() + +# Macro for generating C++ glue code from IDL for Emscripten targets. Executes +# python to generate the C++ binding, and establishes dendency: $OUTPUT_PATH.cpp +# on $INPUT_IDL. +macro(draco_generate_emscripten_glue) + set(glue_flags) + set(glue_single_arg_opts INPUT_IDL OUTPUT_PATH) + set(glue_multi_arg_opts) + cmake_parse_arguments(glue "${glue_flags}" "${glue_single_arg_opts}" + "${glue_multi_arg_opts}" ${ARGN}) + + if(DRACO_VERBOSE GREATER 1) + message("--------- draco_generate_emscripten_glue -----------\n" + "glue_INPUT_IDL=${glue_INPUT_IDL}\n" + "glue_OUTPUT_PATH=${glue_OUTPUT_PATH}\n" ] + "----------------------------------------------------\n") + endif() + + if(NOT glue_INPUT_IDL OR NOT glue_OUTPUT_PATH) + message( + FATAL_ERROR + "draco_generate_emscripten_glue: INPUT_IDL and OUTPUT_PATH required.") + endif() + + # Generate the glue source. + execute_process(COMMAND ${PYTHON_EXECUTABLE} + $ENV{EMSCRIPTEN}/tools/webidl_binder.py + ${glue_INPUT_IDL} ${glue_OUTPUT_PATH}) + if(NOT EXISTS "${glue_OUTPUT_PATH}.cpp") + message(FATAL_ERROR "JS glue generation failed for ${glue_INPUT_IDL}.") + endif() + + # Create a dependency so that it regenerated on edits. + add_custom_command(OUTPUT "${glue_OUTPUT_PATH}.cpp" + COMMAND ${PYTHON_EXECUTABLE} + $ENV{EMSCRIPTEN}/tools/webidl_binder.py + ${glue_INPUT_IDL} ${glue_OUTPUT_PATH} + DEPENDS ${draco_js_dec_idl} + COMMENT "Generating ${glue_OUTPUT_PATH}.cpp." + WORKING_DIRECTORY ${draco_build} + VERBATIM) +endmacro() + +# Wrapper for draco_add_executable() that handles the extra work necessary for +# emscripten targets when generating JS glue: +# +# ~~~ +# - Set source level dependency on the C++ binding. +# - Pre/Post link emscripten magic. +# +# Required args: +# - GLUE_PATH: Base path for glue file. Used to generate .cpp and .js files. +# - PRE_LINK_JS_SOURCES: em_link_pre_js() source files. +# - POST_LINK_JS_SOURCES: em_link_post_js() source files. +# Optional args: +# - FEATURES: +# ~~~ +macro(draco_add_emscripten_executable) + unset(emexe_NAME) + unset(emexe_FEATURES) + unset(emexe_SOURCES) + unset(emexe_DEFINES) + unset(emexe_INCLUDES) + unset(emexe_LINK_FLAGS) + set(optional_args) + set(single_value_args NAME GLUE_PATH) + set(multi_value_args SOURCES DEFINES FEATURES INCLUDES LINK_FLAGS + PRE_LINK_JS_SOURCES POST_LINK_JS_SOURCES) + + cmake_parse_arguments(emexe "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(NOT + (emexe_GLUE_PATH + AND emexe_POST_LINK_JS_SOURCES + AND emexe_PRE_LINK_JS_SOURCES)) + message(FATAL + "draco_add_emscripten_executable: GLUE_PATH PRE_LINK_JS_SOURCES " + "POST_LINK_JS_SOURCES args required.") + endif() + + if(DRACO_VERBOSE GREATER 1) + message("--------- draco_add_emscripten_executable ---------\n" + "emexe_NAME=${emexe_NAME}\n" + "emexe_SOURCES=${emexe_SOURCES}\n" + "emexe_DEFINES=${emexe_DEFINES}\n" + "emexe_INCLUDES=${emexe_INCLUDES}\n" + "emexe_LINK_FLAGS=${emexe_LINK_FLAGS}\n" + "emexe_GLUE_PATH=${emexe_GLUE_PATH}\n" + "emexe_FEATURES=${emexe_FEATURES}\n" + "emexe_PRE_LINK_JS_SOURCES=${emexe_PRE_LINK_JS_SOURCES}\n" + "emexe_POST_LINK_JS_SOURCES=${emexe_POST_LINK_JS_SOURCES}\n" + "----------------------------------------------------\n") + endif() + + # The Emscripten linker needs the C++ flags in addition to whatever has been + # passed in with the target. + list(APPEND emexe_LINK_FLAGS ${DRACO_CXX_FLAGS}) + + if(DRACO_GLTF) + draco_add_executable(NAME + ${emexe_NAME} + OUTPUT_NAME + ${emexe_NAME}_gltf + SOURCES + ${emexe_SOURCES} + DEFINES + ${emexe_DEFINES} + INCLUDES + ${emexe_INCLUDES} + LINK_FLAGS + ${emexe_LINK_FLAGS}) + else() + draco_add_executable(NAME ${emexe_NAME} SOURCES ${emexe_SOURCES} DEFINES + ${emexe_DEFINES} INCLUDES ${emexe_INCLUDES} LINK_FLAGS + ${emexe_LINK_FLAGS}) + endif() + + foreach(feature ${emexe_FEATURES}) + draco_enable_feature(FEATURE ${feature} TARGETS ${emexe_NAME}) + endforeach() + + set_property(SOURCE ${emexe_SOURCES} + APPEND + PROPERTY OBJECT_DEPENDS "${emexe_GLUE_PATH}.cpp") + em_link_pre_js(${emexe_NAME} ${emexe_PRE_LINK_JS_SOURCES}) + em_link_post_js(${emexe_NAME} "${emexe_GLUE_PATH}.js" + ${emexe_POST_LINK_JS_SOURCES}) +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_flags.cmake b/libs/assimp/contrib/draco/cmake/draco_flags.cmake new file mode 100644 index 0000000..0397859 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_flags.cmake @@ -0,0 +1,247 @@ +if(DRACO_CMAKE_DRACO_FLAGS_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_FLAGS_CMAKE_ +set(DRACO_CMAKE_DRACO_FLAGS_CMAKE_ 1) + +include(CheckCXXCompilerFlag) +include(CheckCXXSourceCompiles) + +# Adds compiler flags specified by FLAGS to the sources specified by SOURCES: +# +# draco_set_compiler_flags_for_sources(SOURCES <sources> FLAGS <flags>) +macro(draco_set_compiler_flags_for_sources) + unset(compiler_SOURCES) + unset(compiler_FLAGS) + unset(optional_args) + unset(single_value_args) + set(multi_value_args SOURCES FLAGS) + cmake_parse_arguments(compiler "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(NOT (compiler_SOURCES AND compiler_FLAGS)) + draco_die("draco_set_compiler_flags_for_sources: SOURCES and " + "FLAGS required.") + endif() + + set_source_files_properties(${compiler_SOURCES} PROPERTIES COMPILE_FLAGS + ${compiler_FLAGS}) + + if(DRACO_VERBOSE GREATER 1) + foreach(source ${compiler_SOURCES}) + foreach(flag ${compiler_FLAGS}) + message("draco_set_compiler_flags_for_sources: source:${source} " + "flag:${flag}") + endforeach() + endforeach() + endif() +endmacro() + +# Tests compiler flags stored in list(s) specified by FLAG_LIST_VAR_NAMES, adds +# flags to $DRACO_CXX_FLAGS when tests pass. Terminates configuration if +# FLAG_REQUIRED is specified and any flag check fails. +# +# ~~~ +# draco_test_cxx_flag(<FLAG_LIST_VAR_NAMES <flag list variable(s)>> +# [FLAG_REQUIRED]) +# ~~~ +macro(draco_test_cxx_flag) + unset(cxx_test_FLAG_LIST_VAR_NAMES) + unset(cxx_test_FLAG_REQUIRED) + unset(single_value_args) + set(optional_args FLAG_REQUIRED) + set(multi_value_args FLAG_LIST_VAR_NAMES) + cmake_parse_arguments(cxx_test "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(NOT cxx_test_FLAG_LIST_VAR_NAMES) + draco_die("draco_test_cxx_flag: FLAG_LIST_VAR_NAMES required") + endif() + + unset(cxx_flags) + foreach(list_var ${cxx_test_FLAG_LIST_VAR_NAMES}) + if(DRACO_VERBOSE) + message("draco_test_cxx_flag: adding ${list_var} to cxx_flags") + endif() + list(APPEND cxx_flags ${${list_var}}) + endforeach() + + if(DRACO_VERBOSE) + message("CXX test: all flags: ${cxx_flags}") + endif() + + unset(all_cxx_flags) + list(APPEND all_cxx_flags ${DRACO_CXX_FLAGS} ${cxx_flags}) + + # Turn off output from check_cxx_source_compiles. Print status directly + # instead since the logging messages from check_cxx_source_compiles can be + # quite confusing. + set(CMAKE_REQUIRED_QUIET TRUE) + + # Run the actual compile test. + unset(draco_all_cxx_flags_pass CACHE) + message("--- Running combined CXX flags test, flags: ${all_cxx_flags}") + + # check_cxx_compiler_flag() requires that the flags are a string. When flags + # are passed as a list it will remove the list separators, and attempt to run + # a compile command using list entries concatenated together as a single + # argument. Avoid the problem by forcing the argument to be a string. + draco_set_and_stringify(SOURCE_VARS all_cxx_flags DEST all_cxx_flags) + check_cxx_compiler_flag("${all_cxx_flags}" draco_all_cxx_flags_pass) + + if(cxx_test_FLAG_REQUIRED AND NOT draco_all_cxx_flags_pass) + draco_die("Flag test failed for required flag(s): " + "${all_cxx_flags} and FLAG_REQUIRED specified.") + endif() + + if(draco_all_cxx_flags_pass) + # Test passed: update the global flag list used by the draco target creation + # wrappers. + set(DRACO_CXX_FLAGS ${cxx_flags}) + list(REMOVE_DUPLICATES DRACO_CXX_FLAGS) + + if(DRACO_VERBOSE) + message("DRACO_CXX_FLAGS=${DRACO_CXX_FLAGS}") + endif() + + message("--- Passed combined CXX flags test") + else() + message("--- Failed combined CXX flags test, testing flags individually.") + + if(cxx_flags) + message("--- Testing flags from $cxx_flags: " "${cxx_flags}") + foreach(cxx_flag ${cxx_flags}) + # Since 3.17.0 check_cxx_compiler_flag() sets a normal variable at + # parent scope while check_cxx_source_compiles() continues to set an + # internal cache variable, so we unset both to avoid the failure / + # success state persisting between checks. This has been fixed in newer + # CMake releases, but 3.17 is pretty common: we will need this to avoid + # weird build breakages while the fix propagates. + unset(cxx_flag_test_passed) + unset(cxx_flag_test_passed CACHE) + message("--- Testing flag: ${cxx_flag}") + check_cxx_compiler_flag("${cxx_flag}" cxx_flag_test_passed) + + if(cxx_flag_test_passed) + message("--- Passed test for ${cxx_flag}") + else() + list(REMOVE_ITEM cxx_flags ${cxx_flag}) + message("--- Failed test for ${cxx_flag}, flag removed.") + endif() + endforeach() + + set(DRACO_CXX_FLAGS ${cxx_flags}) + endif() + endif() + + if(DRACO_CXX_FLAGS) + list(REMOVE_DUPLICATES DRACO_CXX_FLAGS) + endif() +endmacro() + +# Tests executable linker flags stored in list specified by FLAG_LIST_VAR_NAME, +# adds flags to $DRACO_EXE_LINKER_FLAGS when test passes. Terminates +# configuration when flag check fails. draco_set_cxx_flags() must be called +# before calling this macro because it assumes $DRACO_CXX_FLAGS contains only +# valid CXX flags. +# +# draco_test_exe_linker_flag(<FLAG_LIST_VAR_NAME <flag list variable)>) +macro(draco_test_exe_linker_flag) + unset(link_FLAG_LIST_VAR_NAME) + unset(optional_args) + unset(multi_value_args) + set(single_value_args FLAG_LIST_VAR_NAME) + cmake_parse_arguments(link "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(NOT link_FLAG_LIST_VAR_NAME) + draco_die("draco_test_link_flag: FLAG_LIST_VAR_NAME required") + endif() + + draco_set_and_stringify(DEST linker_flags SOURCE_VARS + ${link_FLAG_LIST_VAR_NAME}) + + if(DRACO_VERBOSE) + message("EXE LINKER test: all flags: ${linker_flags}") + endif() + + # Tests of $DRACO_CXX_FLAGS have already passed. Include them with the linker + # test. + draco_set_and_stringify(DEST CMAKE_REQUIRED_FLAGS SOURCE_VARS DRACO_CXX_FLAGS) + + # Cache the global exe linker flags. + if(CMAKE_EXE_LINKER_FLAGS) + set(cached_CMAKE_EXE_LINKER_FLAGS ${CMAKE_EXE_LINKER_FLAGS}) + draco_set_and_stringify(DEST CMAKE_EXE_LINKER_FLAGS SOURCE ${linker_flags}) + endif() + + draco_set_and_stringify(DEST CMAKE_EXE_LINKER_FLAGS SOURCE ${linker_flags} + ${CMAKE_EXE_LINKER_FLAGS}) + + # Turn off output from check_cxx_source_compiles. Print status directly + # instead since the logging messages from check_cxx_source_compiles can be + # quite confusing. + set(CMAKE_REQUIRED_QUIET TRUE) + + message("--- Running EXE LINKER test for flags: ${linker_flags}") + + unset(linker_flag_test_passed CACHE) + set(draco_cxx_main "\nint main() { return 0; }") + check_cxx_source_compiles("${draco_cxx_main}" linker_flag_test_passed) + + if(NOT linker_flag_test_passed) + draco_die("EXE LINKER test failed.") + endif() + + message("--- Passed EXE LINKER flag test.") + + # Restore cached global exe linker flags. + if(cached_CMAKE_EXE_LINKER_FLAGS) + set(CMAKE_EXE_LINKER_FLAGS ${cached_CMAKE_EXE_LINKER_FLAGS}) + else() + unset(CMAKE_EXE_LINKER_FLAGS) + endif() + + list(APPEND DRACO_EXE_LINKER_FLAGS ${${link_FLAG_LIST_VAR_NAME}}) + list(REMOVE_DUPLICATES DRACO_EXE_LINKER_FLAGS) +endmacro() + +# Runs the draco compiler tests. This macro builds up the list of list var(s) +# that is passed to draco_test_cxx_flag(). +# +# Note: draco_set_build_definitions() must be called before this macro. +macro(draco_set_cxx_flags) + unset(cxx_flag_lists) + + if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU") + list(APPEND cxx_flag_lists draco_base_cxx_flags) + endif() + + # Append clang flags after the base set to allow -Wno* overrides to take + # effect. Some of the base flags may enable a large set of warnings, e.g., + # -Wall. + if(CMAKE_CXX_COMPILER_ID MATCHES "Clang") + list(APPEND cxx_flag_lists draco_clang_cxx_flags) + endif() + + if(MSVC) + list(APPEND cxx_flag_lists draco_msvc_cxx_flags) + endif() + + draco_set_and_stringify(DEST cxx_flags SOURCE_VARS ${cxx_flag_lists}) + if(DRACO_VERBOSE) + message("draco_set_cxx_flags: internal CXX flags: ${cxx_flags}") + endif() + + if(DRACO_CXX_FLAGS) + list(APPEND cxx_flag_lists DRACO_CXX_FLAGS) + if(DRACO_VERBOSE) + message("draco_set_cxx_flags: user CXX flags: ${DRACO_CXX_FLAGS}") + endif() + endif() + + draco_set_and_stringify(DEST cxx_flags SOURCE_VARS ${cxx_flag_lists}) + + if(cxx_flags) + draco_test_cxx_flag(FLAG_LIST_VAR_NAMES ${cxx_flag_lists}) + endif() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_helpers.cmake b/libs/assimp/contrib/draco/cmake/draco_helpers.cmake new file mode 100644 index 0000000..0b3b804 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_helpers.cmake @@ -0,0 +1,110 @@ +if(DRACO_CMAKE_DRACO_HELPERS_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_HELPERS_CMAKE_ +set(DRACO_CMAKE_DRACO_HELPERS_CMAKE_ 1) + +# Kills build generation using message(FATAL_ERROR) and outputs all data passed +# to the console via use of $ARGN. +macro(draco_die) + message(FATAL_ERROR ${ARGN}) +endmacro() + +# Converts semi-colon delimited list variable(s) to string. Output is written to +# variable supplied via the DEST parameter. Input is from an expanded variable +# referenced by SOURCE and/or variable(s) referenced by SOURCE_VARS. +macro(draco_set_and_stringify) + set(optional_args) + set(single_value_args DEST SOURCE_VAR) + set(multi_value_args SOURCE SOURCE_VARS) + cmake_parse_arguments(sas "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(NOT sas_DEST OR NOT (sas_SOURCE OR sas_SOURCE_VARS)) + draco_die("draco_set_and_stringify: DEST and at least one of SOURCE " + "SOURCE_VARS required.") + endif() + + unset(${sas_DEST}) + + if(sas_SOURCE) + # $sas_SOURCE is one or more expanded variables, just copy the values to + # $sas_DEST. + set(${sas_DEST} "${sas_SOURCE}") + endif() + + if(sas_SOURCE_VARS) + # $sas_SOURCE_VARS is one or more variable names. Each iteration expands a + # variable and appends it to $sas_DEST. + foreach(source_var ${sas_SOURCE_VARS}) + set(${sas_DEST} "${${sas_DEST}} ${${source_var}}") + endforeach() + + # Because $sas_DEST can be empty when entering this scope leading whitespace + # can be introduced to $sas_DEST on the first iteration of the above loop. + # Remove it: + string(STRIP "${${sas_DEST}}" ${sas_DEST}) + endif() + + # Lists in CMake are simply semicolon delimited strings, so stringification is + # just a find and replace of the semicolon. + string(REPLACE ";" " " ${sas_DEST} "${${sas_DEST}}") + + if(DRACO_VERBOSE GREATER 1) + message("draco_set_and_stringify: ${sas_DEST}=${${sas_DEST}}") + endif() +endmacro() + +# Creates a dummy source file in $DRACO_GENERATED_SOURCES_DIRECTORY and adds it +# to the specified target. Optionally adds its path to a list variable. +# +# draco_create_dummy_source_file(<TARGET <target> BASENAME <basename of file>> +# [LISTVAR <list variable>]) +macro(draco_create_dummy_source_file) + set(optional_args) + set(single_value_args TARGET BASENAME LISTVAR) + set(multi_value_args) + cmake_parse_arguments(cdsf "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(NOT cdsf_TARGET OR NOT cdsf_BASENAME) + draco_die("draco_create_dummy_source_file: TARGET and BASENAME required.") + endif() + + if(NOT DRACO_GENERATED_SOURCES_DIRECTORY) + set(DRACO_GENERATED_SOURCES_DIRECTORY "${draco_build}/gen_src") + endif() + + set(dummy_source_dir "${DRACO_GENERATED_SOURCES_DIRECTORY}") + set(dummy_source_file + "${dummy_source_dir}/draco_${cdsf_TARGET}_${cdsf_BASENAME}.cc") + set(dummy_source_code + "// Generated file. DO NOT EDIT!\n" + "// C++ source file created for target ${cdsf_TARGET}.\n" + "void draco_${cdsf_TARGET}_${cdsf_BASENAME}_dummy_function(void)\;\n" + "void draco_${cdsf_TARGET}_${cdsf_BASENAME}_dummy_function(void) {}\n") + file(WRITE "${dummy_source_file}" ${dummy_source_code}) + + target_sources(${cdsf_TARGET} PRIVATE ${dummy_source_file}) + + if(cdsf_LISTVAR) + list(APPEND ${cdsf_LISTVAR} "${dummy_source_file}") + endif() +endmacro() + +# Loads the version string from $draco_source/draco/version.h and sets +# $DRACO_VERSION. +macro(draco_load_version_info) + file(STRINGS "${draco_src_root}/core/draco_version.h" version_file_strings) + foreach(str ${version_file_strings}) + if(str MATCHES "char kDracoVersion") + string(FIND "${str}" "\"" open_quote_pos) + string(FIND "${str}" ";" semicolon_pos) + math(EXPR open_quote_pos "${open_quote_pos} + 1") + math(EXPR close_quote_pos "${semicolon_pos} - 1") + math(EXPR version_string_length "${close_quote_pos} - ${open_quote_pos}") + string(SUBSTRING "${str}" ${open_quote_pos} ${version_string_length} + DRACO_VERSION) + break() + endif() + endforeach() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_install.cmake b/libs/assimp/contrib/draco/cmake/draco_install.cmake new file mode 100644 index 0000000..09bfb59 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_install.cmake @@ -0,0 +1,79 @@ +if(DRACO_CMAKE_DRACO_INSTALL_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_INSTALL_CMAKE_ +set(DRACO_CMAKE_DRACO_INSTALL_CMAKE_ 1) + +# Sets up the draco install targets. Must be called after the static library +# target is created. +macro(draco_setup_install_target) + include(GNUInstallDirs) + + # pkg-config: draco.pc + set(prefix "${CMAKE_INSTALL_PREFIX}") + set(exec_prefix "\${prefix}") + set(libdir "\${prefix}/${CMAKE_INSTALL_LIBDIR}") + set(includedir "\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}") + set(draco_lib_name "draco") + + configure_file("${draco_root}/cmake/draco.pc.template" + "${draco_build}/draco.pc" @ONLY NEWLINE_STYLE UNIX) + install(FILES "${draco_build}/draco.pc" + DESTINATION "${prefix}/${CMAKE_INSTALL_LIBDIR}/pkgconfig") + + # CMake config: draco-config.cmake + set(DRACO_INCLUDE_DIRS "${prefix}/${CMAKE_INSTALL_INCLUDEDIR}") + configure_file("${draco_root}/cmake/draco-config.cmake.template" + "${draco_build}/draco-config.cmake" @ONLY NEWLINE_STYLE UNIX) + install( + FILES "${draco_build}/draco-config.cmake" + DESTINATION "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_DATAROOTDIR}/cmake") + + foreach(file ${draco_sources}) + if(file MATCHES "h$") + list(APPEND draco_api_includes ${file}) + endif() + endforeach() + + # Strip $draco_src_root from the file paths: we need to install relative to + # $include_directory. + list(TRANSFORM draco_api_includes REPLACE "${draco_src_root}/" "") + set(include_directory "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}") + + foreach(draco_api_include ${draco_api_includes}) + get_filename_component(file_directory ${draco_api_include} DIRECTORY) + set(target_directory "${include_directory}/draco/${file_directory}") + install(FILES ${draco_src_root}/${draco_api_include} + DESTINATION "${target_directory}") + endforeach() + + install( + FILES "${draco_build}/draco/draco_features.h" + DESTINATION "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_INCLUDEDIR}/draco/") + + install(TARGETS draco_decoder DESTINATION + "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR}") + install(TARGETS draco_encoder DESTINATION + "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR}") + + if(MSVC) + install(TARGETS draco DESTINATION + "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}") + else() + install(TARGETS draco_static DESTINATION + "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}") + if(BUILD_SHARED_LIBS) + install(TARGETS draco_shared DESTINATION + "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}") + endif() + endif() + + if(DRACO_UNITY_PLUGIN) + install(TARGETS dracodec_unity DESTINATION + "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}") + endif() + if(DRACO_MAYA_PLUGIN) + install(TARGETS draco_maya_wrapper DESTINATION + "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}") + endif() + +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_intrinsics.cmake b/libs/assimp/contrib/draco/cmake/draco_intrinsics.cmake new file mode 100644 index 0000000..9011c0d --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_intrinsics.cmake @@ -0,0 +1,96 @@ +if(DRACO_CMAKE_DRACO_INTRINSICS_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_INTRINSICS_CMAKE_ +set(DRACO_CMAKE_DRACO_INTRINSICS_CMAKE_ 1) + +# Returns the compiler flag for the SIMD intrinsics suffix specified by the +# SUFFIX argument via the variable specified by the VARIABLE argument: +# draco_get_intrinsics_flag_for_suffix(SUFFIX <suffix> VARIABLE <var name>) +macro(draco_get_intrinsics_flag_for_suffix) + unset(intrinsics_SUFFIX) + unset(intrinsics_VARIABLE) + unset(optional_args) + unset(multi_value_args) + set(single_value_args SUFFIX VARIABLE) + cmake_parse_arguments(intrinsics "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(NOT (intrinsics_SUFFIX AND intrinsics_VARIABLE)) + message(FATAL_ERROR "draco_get_intrinsics_flag_for_suffix: SUFFIX and " + "VARIABLE required.") + endif() + + if(intrinsics_SUFFIX MATCHES "neon") + if(NOT MSVC) + set(${intrinsics_VARIABLE} "${DRACO_NEON_INTRINSICS_FLAG}") + endif() + elseif(intrinsics_SUFFIX MATCHES "sse4") + if(NOT MSVC) + set(${intrinsics_VARIABLE} "-msse4.1") + endif() + else() + message(FATAL_ERROR "draco_get_intrinsics_flag_for_suffix: Unknown " + "instrinics suffix: ${intrinsics_SUFFIX}") + endif() + + if(DRACO_VERBOSE GREATER 1) + message("draco_get_intrinsics_flag_for_suffix: " + "suffix:${intrinsics_SUFFIX} flag:${${intrinsics_VARIABLE}}") + endif() +endmacro() + +# Processes source files specified by SOURCES and adds intrinsics flags as +# necessary: draco_process_intrinsics_sources(SOURCES <sources>) +# +# Detects requirement for intrinsics flags using source file name suffix. +# Currently supports only SSE4.1. +macro(draco_process_intrinsics_sources) + unset(arg_TARGET) + unset(arg_SOURCES) + unset(optional_args) + set(single_value_args TARGET) + set(multi_value_args SOURCES) + cmake_parse_arguments(arg "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + if(NOT (arg_TARGET AND arg_SOURCES)) + message(FATAL_ERROR "draco_process_intrinsics_sources: TARGET and " + "SOURCES required.") + endif() + + if(DRACO_ENABLE_SSE4_1 AND draco_have_sse4) + unset(sse4_sources) + list(APPEND sse4_sources ${arg_SOURCES}) + + list(FILTER sse4_sources INCLUDE REGEX + "${draco_sse4_source_file_suffix}$") + + if(sse4_sources) + unset(sse4_flags) + draco_get_intrinsics_flag_for_suffix(SUFFIX + ${draco_sse4_source_file_suffix} + VARIABLE sse4_flags) + if(sse4_flags) + draco_set_compiler_flags_for_sources(SOURCES ${sse4_sources} FLAGS + ${sse4_flags}) + endif() + endif() + endif() + + if(DRACO_ENABLE_NEON AND draco_have_neon) + unset(neon_sources) + list(APPEND neon_sources ${arg_SOURCES}) + list(FILTER neon_sources INCLUDE REGEX + "${draco_neon_source_file_suffix}$") + + if(neon_sources AND DRACO_NEON_INTRINSICS_FLAG) + unset(neon_flags) + draco_get_intrinsics_flag_for_suffix(SUFFIX + ${draco_neon_source_file_suffix} + VARIABLE neon_flags) + if(neon_flags) + draco_set_compiler_flags_for_sources(SOURCES ${neon_sources} FLAGS + ${neon_flags}) + endif() + endif() + endif() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_options.cmake b/libs/assimp/contrib/draco/cmake/draco_options.cmake new file mode 100644 index 0000000..832bfb6 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_options.cmake @@ -0,0 +1,239 @@ +if(DRACO_CMAKE_DRACO_OPTIONS_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_OPTIONS_CMAKE_ +set(DRACO_CMAKE_DRACO_OPTIONS_CMAKE_) + +set(draco_features_file_name "${draco_build}/draco/draco_features.h") +set(draco_features_list) + +# Simple wrapper for CMake's builtin option command that tracks draco's build +# options in the list variable $draco_options. +macro(draco_option) + unset(option_NAME) + unset(option_HELPSTRING) + unset(option_VALUE) + unset(optional_args) + unset(multi_value_args) + set(single_value_args NAME HELPSTRING VALUE) + cmake_parse_arguments(option "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(NOT (option_NAME AND option_HELPSTRING AND DEFINED option_VALUE)) + message(FATAL_ERROR "draco_option: NAME HELPSTRING and VALUE required.") + endif() + + option(${option_NAME} ${option_HELPSTRING} ${option_VALUE}) + + if(DRACO_VERBOSE GREATER 2) + message("--------- draco_option ---------\n" "option_NAME=${option_NAME}\n" + "option_HELPSTRING=${option_HELPSTRING}\n" + "option_VALUE=${option_VALUE}\n" + "------------------------------------------\n") + endif() + + list(APPEND draco_options ${option_NAME}) + list(REMOVE_DUPLICATES draco_options) +endmacro() + +# Dumps the $draco_options list via CMake message command. +macro(draco_dump_options) + foreach(option_name ${draco_options}) + message("${option_name}: ${${option_name}}") + endforeach() +endmacro() + +# Set default options. +macro(draco_set_default_options) + draco_option(NAME DRACO_FAST HELPSTRING "Try to build faster libs." VALUE OFF) + draco_option(NAME DRACO_JS_GLUE HELPSTRING + "Enable JS Glue and JS targets when using Emscripten." VALUE ON) + draco_option(NAME DRACO_IE_COMPATIBLE HELPSTRING + "Enable support for older IE builds when using Emscripten." VALUE + OFF) + draco_option(NAME DRACO_MESH_COMPRESSION HELPSTRING "Enable mesh compression." + VALUE ON) + draco_option(NAME DRACO_POINT_CLOUD_COMPRESSION HELPSTRING + "Enable point cloud compression." VALUE ON) + draco_option(NAME DRACO_PREDICTIVE_EDGEBREAKER HELPSTRING + "Enable predictive edgebreaker." VALUE ON) + draco_option(NAME DRACO_STANDARD_EDGEBREAKER HELPSTRING + "Enable stand edgebreaker." VALUE ON) + draco_option(NAME DRACO_BACKWARDS_COMPATIBILITY HELPSTRING + "Enable backwards compatibility." VALUE ON) + draco_option(NAME DRACO_DECODER_ATTRIBUTE_DEDUPLICATION HELPSTRING + "Enable attribute deduping." VALUE OFF) + draco_option(NAME DRACO_TESTS HELPSTRING "Enables tests." VALUE OFF) + draco_option(NAME DRACO_WASM HELPSTRING "Enables WASM support." VALUE OFF) + draco_option(NAME DRACO_UNITY_PLUGIN HELPSTRING + "Build plugin library for Unity." VALUE OFF) + draco_option(NAME DRACO_ANIMATION_ENCODING HELPSTRING "Enable animation." + VALUE OFF) + draco_option(NAME DRACO_GLTF HELPSTRING "Support GLTF." VALUE OFF) + draco_option(NAME DRACO_MAYA_PLUGIN HELPSTRING + "Build plugin library for Maya." VALUE OFF) + draco_check_deprecated_options() +endmacro() + +# Warns when a deprecated option is used and sets the option that replaced it. +macro(draco_handle_deprecated_option) + unset(option_OLDNAME) + unset(option_NEWNAME) + unset(optional_args) + unset(multi_value_args) + set(single_value_args OLDNAME NEWNAME) + cmake_parse_arguments(option "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if("${${option_OLDNAME}}") + message(WARNING "${option_OLDNAME} is deprecated. Use ${option_NEWNAME}.") + set(${option_NEWNAME} ${${option_OLDNAME}}) + endif() +endmacro() + +# Checks for use of deprecated options. +macro(draco_check_deprecated_options) + draco_handle_deprecated_option(OLDNAME ENABLE_EXTRA_SPEED NEWNAME DRACO_FAST) + draco_handle_deprecated_option(OLDNAME ENABLE_JS_GLUE NEWNAME DRACO_JS_GLUE) + draco_handle_deprecated_option(OLDNAME ENABLE_MESH_COMPRESSION NEWNAME + DRACO_MESH_COMPRESSION) + draco_handle_deprecated_option(OLDNAME ENABLE_POINT_CLOUD_COMPRESSION NEWNAME + DRACO_POINT_CLOUD_COMPRESSION) + draco_handle_deprecated_option(OLDNAME ENABLE_PREDICTIVE_EDGEBREAKER NEWNAME + DRACO_PREDICTIVE_EDGEBREAKER) + draco_handle_deprecated_option(OLDNAME ENABLE_STANDARD_EDGEBREAKER NEWNAME + DRACO_STANDARD_EDGEBREAKER) + draco_handle_deprecated_option(OLDNAME ENABLE_BACKWARDS_COMPATIBILITY NEWNAME + DRACO_BACKWARDS_COMPATIBILITY) + draco_handle_deprecated_option(OLDNAME ENABLE_DECODER_ATTRIBUTE_DEDUPLICATION + NEWNAME DRACO_DECODER_ATTRIBUTE_DEDUPLICATION) + draco_handle_deprecated_option(OLDNAME ENABLE_TESTS NEWNAME DRACO_TESTS) + draco_handle_deprecated_option(OLDNAME ENABLE_WASM NEWNAME DRACO_WASM) + draco_handle_deprecated_option(OLDNAME BUILD_UNITY_PLUGIN NEWNAME + DRACO_UNITY_PLUGIN) + draco_handle_deprecated_option(OLDNAME BUILD_ANIMATION_ENCODING NEWNAME + DRACO_ANIMATION_ENCODING) + draco_handle_deprecated_option(OLDNAME BUILD_FOR_GLTF NEWNAME DRACO_GLTF) + draco_handle_deprecated_option(OLDNAME BUILD_MAYA_PLUGIN NEWNAME + DRACO_MAYA_PLUGIN) + draco_handle_deprecated_option(OLDNAME BUILD_USD_PLUGIN NEWNAME + BUILD_SHARED_LIBS) + +endmacro() + +# Macro for setting Draco features based on user configuration. Features enabled +# by this macro are Draco global. +macro(draco_set_optional_features) + if(DRACO_GLTF) + # Override settings when building for GLTF. + draco_enable_feature(FEATURE "DRACO_MESH_COMPRESSION_SUPPORTED") + draco_enable_feature(FEATURE "DRACO_NORMAL_ENCODING_SUPPORTED") + draco_enable_feature(FEATURE "DRACO_STANDARD_EDGEBREAKER_SUPPORTED") + else() + if(DRACO_POINT_CLOUD_COMPRESSION) + draco_enable_feature(FEATURE "DRACO_POINT_CLOUD_COMPRESSION_SUPPORTED") + endif() + if(DRACO_MESH_COMPRESSION) + draco_enable_feature(FEATURE "DRACO_MESH_COMPRESSION_SUPPORTED") + draco_enable_feature(FEATURE "DRACO_NORMAL_ENCODING_SUPPORTED") + + if(DRACO_STANDARD_EDGEBREAKER) + draco_enable_feature(FEATURE "DRACO_STANDARD_EDGEBREAKER_SUPPORTED") + endif() + if(DRACO_PREDICTIVE_EDGEBREAKER) + draco_enable_feature(FEATURE "DRACO_PREDICTIVE_EDGEBREAKER_SUPPORTED") + endif() + endif() + + if(DRACO_BACKWARDS_COMPATIBILITY) + draco_enable_feature(FEATURE "DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED") + endif() + + + if(NOT EMSCRIPTEN) + # For now, enable deduplication for both encoder and decoder. + # TODO(ostava): Support for disabling attribute deduplication for the C++ + # decoder is planned in future releases. + draco_enable_feature(FEATURE + DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED) + draco_enable_feature(FEATURE + DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED) + endif() + endif() + + if(DRACO_UNITY_PLUGIN) + draco_enable_feature(FEATURE "DRACO_UNITY_PLUGIN") + set(CMAKE_POSITION_INDEPENDENT_CODE ON) + endif() + + if(DRACO_MAYA_PLUGIN) + draco_enable_feature(FEATURE "DRACO_MAYA_PLUGIN") + set(CMAKE_POSITION_INDEPENDENT_CODE ON) + endif() + +endmacro() + +# Macro that handles tracking of Draco preprocessor symbols for the purpose of +# producing draco_features.h. +# +# ~~~ +# draco_enable_feature(FEATURE <feature_name> [TARGETS <target_name>]) +# ~~~ +# +# FEATURE is required. It should be a Draco preprocessor symbol. TARGETS is +# optional. It can be one or more draco targets. +# +# When the TARGETS argument is not present the preproc symbol is added to +# draco_features.h. When it is draco_features.h is unchanged, and +# target_compile_options() is called for each target specified. +macro(draco_enable_feature) + set(def_flags) + set(def_single_arg_opts FEATURE) + set(def_multi_arg_opts TARGETS) + cmake_parse_arguments(DEF "${def_flags}" "${def_single_arg_opts}" + "${def_multi_arg_opts}" ${ARGN}) + if("${DEF_FEATURE}" STREQUAL "") + message(FATAL_ERROR "Empty FEATURE passed to draco_enable_feature().") + endif() + + # Do nothing/return early if $DEF_FEATURE is already in the list. + list(FIND draco_features_list ${DEF_FEATURE} df_index) + if(NOT df_index EQUAL -1) + return() + endif() + + list(LENGTH DEF_TARGETS df_targets_list_length) + if(${df_targets_list_length} EQUAL 0) + list(APPEND draco_features_list ${DEF_FEATURE}) + else() + foreach(target ${DEF_TARGETS}) + target_compile_definitions(${target} PRIVATE ${DEF_FEATURE}) + endforeach() + endif() +endmacro() + +# Function for generating draco_features.h. +function(draco_generate_features_h) + file(WRITE "${draco_features_file_name}.new" + "// GENERATED FILE -- DO NOT EDIT\n\n" "#ifndef DRACO_FEATURES_H_\n" + "#define DRACO_FEATURES_H_\n\n") + + foreach(feature ${draco_features_list}) + file(APPEND "${draco_features_file_name}.new" "#define ${feature}\n") + endforeach() + + file(APPEND "${draco_features_file_name}.new" + "\n#endif // DRACO_FEATURES_H_") + + # Will replace ${draco_features_file_name} only if the file content has + # changed. This prevents forced Draco rebuilds after CMake runs. + configure_file("${draco_features_file_name}.new" + "${draco_features_file_name}") + file(REMOVE "${draco_features_file_name}.new") +endfunction() + +# Sets default options for the build and processes user controlled options to +# compute enabled features. +macro(draco_setup_options) + draco_set_default_options() + draco_set_optional_features() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_sanitizer.cmake b/libs/assimp/contrib/draco/cmake/draco_sanitizer.cmake new file mode 100644 index 0000000..d2e41a6 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_sanitizer.cmake @@ -0,0 +1,32 @@ +if(DRACO_CMAKE_DRACO_SANITIZER_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_SANITIZER_CMAKE_ +set(DRACO_CMAKE_DRACO_SANITIZER_CMAKE_ 1) + +# Handles the details of enabling sanitizers. +macro(draco_configure_sanitizer) + if(DRACO_SANITIZE AND NOT EMSCRIPTEN AND NOT MSVC) + if(CMAKE_CXX_COMPILER_ID MATCHES "Clang") + if(DRACO_SANITIZE MATCHES "cfi") + list(APPEND SAN_CXX_FLAGS "-flto" "-fno-sanitize-trap=cfi") + list(APPEND SAN_LINKER_FLAGS "-flto" "-fno-sanitize-trap=cfi" + "-fuse-ld=gold") + endif() + + if(${CMAKE_SIZEOF_VOID_P} EQUAL 4 + AND DRACO_SANITIZE MATCHES "integer|undefined") + list(APPEND SAN_LINKER_FLAGS "--rtlib=compiler-rt" "-lgcc_s") + endif() + endif() + + list(APPEND SAN_CXX_FLAGS "-fsanitize=${DRACO_SANITIZE}") + list(APPEND SAN_LINKER_FLAGS "-fsanitize=${DRACO_SANITIZE}") + + # Make sanitizer callstacks accurate. + list(APPEND SAN_CXX_FLAGS "-fno-omit-frame-pointer") + list(APPEND SAN_CXX_FLAGS "-fno-optimize-sibling-calls") + + draco_test_cxx_flag(FLAG_LIST_VAR_NAMES SAN_CXX_FLAGS FLAG_REQUIRED) + draco_test_exe_linker_flag(FLAG_LIST_VAR_NAME SAN_LINKER_FLAGS) + endif() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_targets.cmake b/libs/assimp/contrib/draco/cmake/draco_targets.cmake new file mode 100644 index 0000000..0456c4d --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_targets.cmake @@ -0,0 +1,355 @@ +if(DRACO_CMAKE_DRACO_TARGETS_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_TARGETS_CMAKE_ +set(DRACO_CMAKE_DRACO_TARGETS_CMAKE_ 1) + +# Resets list variables used to track draco targets. +macro(draco_reset_target_lists) + unset(draco_targets) + unset(draco_exe_targets) + unset(draco_lib_targets) + unset(draco_objlib_targets) + unset(draco_module_targets) + unset(draco_sources) + unset(draco_test_targets) +endmacro() + +# Creates an executable target. The target name is passed as a parameter to the +# NAME argument, and the sources passed as a parameter to the SOURCES argument: +# draco_add_executable(NAME <name> SOURCES <sources> [optional args]) +# +# Optional args: +# cmake-format: off +# - OUTPUT_NAME: Override output file basename. Target basename defaults to +# NAME. +# - TEST: Flag. Presence means treat executable as a test. +# - DEFINES: List of preprocessor macro definitions. +# - INCLUDES: list of include directories for the target. +# - COMPILE_FLAGS: list of compiler flags for the target. +# - LINK_FLAGS: List of linker flags for the target. +# - OBJLIB_DEPS: List of CMake object library target dependencies. +# - LIB_DEPS: List of CMake library dependencies. +# cmake-format: on +# +# Sources passed to this macro are added to $draco_test_sources when TEST is +# specified. Otherwise sources are added to $draco_sources. +# +# Targets passed to this macro are always added to the $draco_targets list. When +# TEST is specified targets are also added to the $draco_test_targets list. +# Otherwise targets are added to $draco_exe_targets. +macro(draco_add_executable) + unset(exe_TEST) + unset(exe_TEST_DEFINES_MAIN) + unset(exe_NAME) + unset(exe_OUTPUT_NAME) + unset(exe_SOURCES) + unset(exe_DEFINES) + unset(exe_INCLUDES) + unset(exe_COMPILE_FLAGS) + unset(exe_LINK_FLAGS) + unset(exe_OBJLIB_DEPS) + unset(exe_LIB_DEPS) + set(optional_args TEST) + set(single_value_args NAME OUTPUT_NAME) + set(multi_value_args SOURCES DEFINES INCLUDES COMPILE_FLAGS LINK_FLAGS + OBJLIB_DEPS LIB_DEPS) + + cmake_parse_arguments(exe "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(DRACO_VERBOSE GREATER 1) + message("--------- draco_add_executable ---------\n" + "exe_TEST=${exe_TEST}\n" + "exe_TEST_DEFINES_MAIN=${exe_TEST_DEFINES_MAIN}\n" + "exe_NAME=${exe_NAME}\n" + "exe_OUTPUT_NAME=${exe_OUTPUT_NAME}\n" + "exe_SOURCES=${exe_SOURCES}\n" + "exe_DEFINES=${exe_DEFINES}\n" + "exe_INCLUDES=${exe_INCLUDES}\n" + "exe_COMPILE_FLAGS=${exe_COMPILE_FLAGS}\n" + "exe_LINK_FLAGS=${exe_LINK_FLAGS}\n" + "exe_OBJLIB_DEPS=${exe_OBJLIB_DEPS}\n" + "exe_LIB_DEPS=${exe_LIB_DEPS}\n" + "------------------------------------------\n") + endif() + + if(NOT (exe_NAME AND exe_SOURCES)) + message(FATAL_ERROR "draco_add_executable: NAME and SOURCES required.") + endif() + + list(APPEND draco_targets ${exe_NAME}) + if(exe_TEST) + list(APPEND draco_test_targets ${exe_NAME}) + list(APPEND draco_test_sources ${exe_SOURCES}) + else() + list(APPEND draco_exe_targets ${exe_NAME}) + list(APPEND draco_sources ${exe_SOURCES}) + endif() + + add_executable(${exe_NAME} ${exe_SOURCES}) + set_target_properties(${exe_NAME} PROPERTIES VERSION ${DRACO_VERSION}) + + if(exe_OUTPUT_NAME) + set_target_properties(${exe_NAME} PROPERTIES OUTPUT_NAME ${exe_OUTPUT_NAME}) + endif() + + draco_process_intrinsics_sources(TARGET ${exe_NAME} SOURCES ${exe_SOURCES}) + + if(exe_DEFINES) + target_compile_definitions(${exe_NAME} PRIVATE ${exe_DEFINES}) + endif() + + if(exe_INCLUDES) + target_include_directories(${exe_NAME} PRIVATE ${exe_INCLUDES}) + endif() + + if(exe_COMPILE_FLAGS OR DRACO_CXX_FLAGS) + target_compile_options(${exe_NAME} + PRIVATE ${exe_COMPILE_FLAGS} ${DRACO_CXX_FLAGS}) + endif() + + if(exe_LINK_FLAGS OR DRACO_EXE_LINKER_FLAGS) + if(${CMAKE_VERSION} VERSION_LESS "3.13") + list(APPEND exe_LINK_FLAGS "${DRACO_EXE_LINKER_FLAGS}") + # LINK_FLAGS is managed as a string. + draco_set_and_stringify(SOURCE "${exe_LINK_FLAGS}" DEST exe_LINK_FLAGS) + set_target_properties(${exe_NAME} + PROPERTIES LINK_FLAGS "${exe_LINK_FLAGS}") + else() + target_link_options(${exe_NAME} PRIVATE ${exe_LINK_FLAGS} + ${DRACO_EXE_LINKER_FLAGS}) + endif() + endif() + + if(exe_OBJLIB_DEPS) + foreach(objlib_dep ${exe_OBJLIB_DEPS}) + target_sources(${exe_NAME} PRIVATE $<TARGET_OBJECTS:${objlib_dep}>) + endforeach() + endif() + + if(CMAKE_THREAD_LIBS_INIT) + list(APPEND exe_LIB_DEPS ${CMAKE_THREAD_LIBS_INIT}) + endif() + + if(BUILD_SHARED_LIBS AND (MSVC OR WIN32)) + target_compile_definitions(${exe_NAME} PRIVATE "DRACO_BUILDING_DLL=0") + endif() + + if(exe_LIB_DEPS) + unset(exe_static) + if("${CMAKE_EXE_LINKER_FLAGS} ${DRACO_EXE_LINKER_FLAGS}" MATCHES "static") + set(exe_static ON) + endif() + + if(exe_static AND CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU") + # Third party dependencies can introduce dependencies on system and test + # libraries. Since the target created here is an executable, and CMake + # does not provide a method of controlling order of link dependencies, + # wrap all of the dependencies of this target in start/end group flags to + # ensure that dependencies of third party targets can be resolved when + # those dependencies happen to be resolved by dependencies of the current + # target. + list(INSERT exe_LIB_DEPS 0 -Wl,--start-group) + list(APPEND exe_LIB_DEPS -Wl,--end-group) + endif() + target_link_libraries(${exe_NAME} PRIVATE ${exe_LIB_DEPS}) + endif() +endmacro() + +# Creates a library target of the specified type. The target name is passed as a +# parameter to the NAME argument, the type as a parameter to the TYPE argument, +# and the sources passed as a parameter to the SOURCES argument: +# draco_add_library(NAME <name> TYPE <type> SOURCES <sources> [optional args]) +# +# Optional args: +# cmake-format: off +# - OUTPUT_NAME: Override output file basename. Target basename defaults to +# NAME. OUTPUT_NAME is ignored when BUILD_SHARED_LIBS is enabled and CMake +# is generating a build for which MSVC is true. This is to avoid output +# basename collisions with DLL import libraries. +# - TEST: Flag. Presence means treat library as a test. +# - DEFINES: List of preprocessor macro definitions. +# - INCLUDES: list of include directories for the target. +# - COMPILE_FLAGS: list of compiler flags for the target. +# - LINK_FLAGS: List of linker flags for the target. +# - OBJLIB_DEPS: List of CMake object library target dependencies. +# - LIB_DEPS: List of CMake library dependencies. +# - PUBLIC_INCLUDES: List of include paths to export to dependents. +# cmake-format: on +# +# Sources passed to the macro are added to the lists tracking draco sources: +# cmake-format: off +# - When TEST is specified sources are added to $draco_test_sources. +# - Otherwise sources are added to $draco_sources. +# cmake-format: on +# +# Targets passed to this macro are added to the lists tracking draco targets: +# cmake-format: off +# - Targets are always added to $draco_targets. +# - When the TEST flag is specified, targets are added to +# $draco_test_targets. +# - When TEST is not specified: +# - Libraries of type SHARED are added to $draco_dylib_targets. +# - Libraries of type OBJECT are added to $draco_objlib_targets. +# - Libraries of type STATIC are added to $draco_lib_targets. +# cmake-format: on +macro(draco_add_library) + unset(lib_TEST) + unset(lib_NAME) + unset(lib_OUTPUT_NAME) + unset(lib_TYPE) + unset(lib_SOURCES) + unset(lib_DEFINES) + unset(lib_INCLUDES) + unset(lib_COMPILE_FLAGS) + unset(lib_LINK_FLAGS) + unset(lib_OBJLIB_DEPS) + unset(lib_LIB_DEPS) + unset(lib_PUBLIC_INCLUDES) + unset(lib_TARGET_PROPERTIES) + set(optional_args TEST) + set(single_value_args NAME OUTPUT_NAME TYPE) + set(multi_value_args SOURCES DEFINES INCLUDES COMPILE_FLAGS LINK_FLAGS + OBJLIB_DEPS LIB_DEPS PUBLIC_INCLUDES TARGET_PROPERTIES) + + cmake_parse_arguments(lib "${optional_args}" "${single_value_args}" + "${multi_value_args}" ${ARGN}) + + if(DRACO_VERBOSE GREATER 1) + message("--------- draco_add_library ---------\n" + "lib_TEST=${lib_TEST}\n" + "lib_NAME=${lib_NAME}\n" + "lib_OUTPUT_NAME=${lib_OUTPUT_NAME}\n" + "lib_TYPE=${lib_TYPE}\n" + "lib_SOURCES=${lib_SOURCES}\n" + "lib_DEFINES=${lib_DEFINES}\n" + "lib_INCLUDES=${lib_INCLUDES}\n" + "lib_COMPILE_FLAGS=${lib_COMPILE_FLAGS}\n" + "lib_LINK_FLAGS=${lib_LINK_FLAGS}\n" + "lib_OBJLIB_DEPS=${lib_OBJLIB_DEPS}\n" + "lib_LIB_DEPS=${lib_LIB_DEPS}\n" + "lib_PUBLIC_INCLUDES=${lib_PUBLIC_INCLUDES}\n" + "---------------------------------------\n") + endif() + + if(NOT (lib_NAME AND lib_TYPE)) + message(FATAL_ERROR "draco_add_library: NAME and TYPE required.") + endif() + + list(APPEND draco_targets ${lib_NAME}) + if(lib_TEST) + list(APPEND draco_test_targets ${lib_NAME}) + list(APPEND draco_test_sources ${lib_SOURCES}) + else() + list(APPEND draco_sources ${lib_SOURCES}) + if(lib_TYPE STREQUAL MODULE) + list(APPEND draco_module_targets ${lib_NAME}) + elseif(lib_TYPE STREQUAL OBJECT) + list(APPEND draco_objlib_targets ${lib_NAME}) + elseif(lib_TYPE STREQUAL SHARED) + list(APPEND draco_dylib_targets ${lib_NAME}) + elseif(lib_TYPE STREQUAL STATIC) + list(APPEND draco_lib_targets ${lib_NAME}) + else() + message(WARNING "draco_add_library: Unhandled type: ${lib_TYPE}") + endif() + endif() + + add_library(${lib_NAME} ${lib_TYPE} ${lib_SOURCES}) + if(lib_SOURCES) + draco_process_intrinsics_sources(TARGET ${lib_NAME} SOURCES ${lib_SOURCES}) + endif() + + if(lib_OUTPUT_NAME) + if(NOT (BUILD_SHARED_LIBS AND MSVC)) + set_target_properties(${lib_NAME} + PROPERTIES OUTPUT_NAME ${lib_OUTPUT_NAME}) + endif() + endif() + + if(lib_DEFINES) + target_compile_definitions(${lib_NAME} PRIVATE ${lib_DEFINES}) + endif() + + if(lib_INCLUDES) + target_include_directories(${lib_NAME} PRIVATE ${lib_INCLUDES}) + endif() + + if(lib_PUBLIC_INCLUDES) + target_include_directories(${lib_NAME} PUBLIC ${lib_PUBLIC_INCLUDES}) + endif() + + if(lib_COMPILE_FLAGS OR DRACO_CXX_FLAGS) + target_compile_options(${lib_NAME} + PRIVATE ${lib_COMPILE_FLAGS} ${DRACO_CXX_FLAGS}) + endif() + + if(lib_LINK_FLAGS) + set_target_properties(${lib_NAME} PROPERTIES LINK_FLAGS ${lib_LINK_FLAGS}) + endif() + + if(lib_OBJLIB_DEPS) + foreach(objlib_dep ${lib_OBJLIB_DEPS}) + target_sources(${lib_NAME} PRIVATE $<TARGET_OBJECTS:${objlib_dep}>) + endforeach() + endif() + + if(lib_LIB_DEPS) + if(lib_TYPE STREQUAL STATIC) + set(link_type PUBLIC) + else() + set(link_type PRIVATE) + if(lib_TYPE STREQUAL SHARED AND CMAKE_CXX_COMPILER_ID MATCHES "Clang|GNU") + # The draco shared object uses the static draco as input to turn it into + # a shared object. Include everything from the static library in the + # shared object. + if(APPLE) + list(INSERT lib_LIB_DEPS 0 -Wl,-force_load) + else() + list(INSERT lib_LIB_DEPS 0 -Wl,--whole-archive) + list(APPEND lib_LIB_DEPS -Wl,--no-whole-archive) + endif() + endif() + endif() + target_link_libraries(${lib_NAME} ${link_type} ${lib_LIB_DEPS}) + endif() + + if(NOT MSVC AND lib_NAME MATCHES "^lib") + # Non-MSVC generators prepend lib to static lib target file names. Libdraco + # already includes lib in its name. Avoid naming output files liblib*. + set_target_properties(${lib_NAME} PROPERTIES PREFIX "") + endif() + + # VERSION and SOVERSION as necessary + if(NOT lib_TYPE STREQUAL STATIC AND NOT lib_TYPE STREQUAL MODULE) + set_target_properties(${lib_NAME} PROPERTIES VERSION ${DRACO_VERSION}) + if(NOT MSVC) + set_target_properties(${lib_NAME} PROPERTIES SOVERSION ${DRACO_SOVERSION}) + endif() + endif() + + if(BUILD_SHARED_LIBS AND (MSVC OR WIN32)) + if(lib_TYPE STREQUAL SHARED) + target_compile_definitions(${lib_NAME} PRIVATE "DRACO_BUILDING_DLL=1") + else() + target_compile_definitions(${lib_NAME} PRIVATE "DRACO_BUILDING_DLL=0") + endif() + endif() + + # Determine if $lib_NAME is a header only target. + unset(sources_list) + if(lib_SOURCES) + set(sources_list ${lib_SOURCES}) + list(FILTER sources_list INCLUDE REGEX cc$) + endif() + + if(NOT sources_list) + if(NOT XCODE) + # This is a header only target. Tell CMake the link language. + set_target_properties(${lib_NAME} PROPERTIES LINKER_LANGUAGE CXX) + else() + # The Xcode generator ignores LINKER_LANGUAGE. Add a dummy cc file. + draco_create_dummy_source_file(TARGET ${lib_NAME} BASENAME ${lib_NAME}) + endif() + endif() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_test_config.h.cmake b/libs/assimp/contrib/draco/cmake/draco_test_config.h.cmake new file mode 100644 index 0000000..77a5741 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_test_config.h.cmake @@ -0,0 +1,13 @@ +#ifndef DRACO_TESTING_DRACO_TEST_CONFIG_H_ +#define DRACO_TESTING_DRACO_TEST_CONFIG_H_ + +// If this file is named draco_test_config.h.cmake: +// This file is used as input at cmake generation time. + +// If this file is named draco_test_config.h: +// GENERATED FILE, DO NOT EDIT. SEE ABOVE. + +#define DRACO_TEST_DATA_DIR "${DRACO_TEST_DATA_DIR}" +#define DRACO_TEST_TEMP_DIR "${DRACO_TEST_TEMP_DIR}" + +#endif // DRACO_TESTING_DRACO_TEST_CONFIG_H_ diff --git a/libs/assimp/contrib/draco/cmake/draco_tests.cmake b/libs/assimp/contrib/draco/cmake/draco_tests.cmake new file mode 100644 index 0000000..a6dfc5b --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_tests.cmake @@ -0,0 +1,133 @@ +if(DRACO_CMAKE_DRACO_TESTS_CMAKE) + return() +endif() +set(DRACO_CMAKE_DRACO_TESTS_CMAKE 1) + +# The factory tests are in a separate target to avoid breaking tests that rely +# on file I/O via the factories. The fake reader and writer implementations +# interfere with normal file I/O function. +set(draco_factory_test_sources + "${draco_src_root}/io/file_reader_factory_test.cc" + "${draco_src_root}/io/file_writer_factory_test.cc") + +list( + APPEND + draco_test_sources + "${draco_src_root}/animation/keyframe_animation_encoding_test.cc" + "${draco_src_root}/animation/keyframe_animation_test.cc" + "${draco_src_root}/attributes/point_attribute_test.cc" + "${draco_src_root}/compression/attributes/point_d_vector_test.cc" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_test.cc" + "${draco_src_root}/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_test.cc" + "${draco_src_root}/compression/attributes/sequential_integer_attribute_encoding_test.cc" + "${draco_src_root}/compression/bit_coders/rans_coding_test.cc" + "${draco_src_root}/compression/decode_test.cc" + "${draco_src_root}/compression/encode_test.cc" + "${draco_src_root}/compression/entropy/shannon_entropy_test.cc" + "${draco_src_root}/compression/entropy/symbol_coding_test.cc" + "${draco_src_root}/compression/mesh/mesh_edgebreaker_encoding_test.cc" + "${draco_src_root}/compression/mesh/mesh_encoder_test.cc" + "${draco_src_root}/compression/point_cloud/point_cloud_kd_tree_encoding_test.cc" + "${draco_src_root}/compression/point_cloud/point_cloud_sequential_encoding_test.cc" + "${draco_src_root}/core/buffer_bit_coding_test.cc" + "${draco_src_root}/core/draco_test_base.h" + "${draco_src_root}/core/draco_test_utils.cc" + "${draco_src_root}/core/draco_test_utils.h" + "${draco_src_root}/core/math_utils_test.cc" + "${draco_src_root}/core/quantization_utils_test.cc" + "${draco_src_root}/core/status_test.cc" + "${draco_src_root}/core/vector_d_test.cc" + "${draco_src_root}/io/file_reader_test_common.h" + "${draco_src_root}/io/file_utils_test.cc" + "${draco_src_root}/io/stdio_file_reader_test.cc" + "${draco_src_root}/io/stdio_file_writer_test.cc" + "${draco_src_root}/io/obj_decoder_test.cc" + "${draco_src_root}/io/obj_encoder_test.cc" + "${draco_src_root}/io/ply_decoder_test.cc" + "${draco_src_root}/io/ply_reader_test.cc" + "${draco_src_root}/io/point_cloud_io_test.cc" + "${draco_src_root}/mesh/mesh_are_equivalent_test.cc" + "${draco_src_root}/mesh/mesh_cleanup_test.cc" + "${draco_src_root}/mesh/triangle_soup_mesh_builder_test.cc" + "${draco_src_root}/metadata/metadata_encoder_test.cc" + "${draco_src_root}/metadata/metadata_test.cc" + "${draco_src_root}/point_cloud/point_cloud_builder_test.cc" + "${draco_src_root}/point_cloud/point_cloud_test.cc") + +list(APPEND draco_gtest_all + "${draco_root}/../googletest/googletest/src/gtest-all.cc") +list(APPEND draco_gtest_main + "${draco_root}/../googletest/googletest/src/gtest_main.cc") + +macro(draco_setup_test_targets) + if(DRACO_TESTS) + if(NOT (EXISTS ${draco_gtest_all} AND EXISTS ${draco_gtest_main})) + message(FATAL "googletest must be a sibling directory of ${draco_root}.") + endif() + + list(APPEND draco_test_defines GTEST_HAS_PTHREAD=0) + + draco_add_library(TEST + NAME + draco_gtest + TYPE + STATIC + SOURCES + ${draco_gtest_all} + DEFINES + ${draco_defines} + ${draco_test_defines} + INCLUDES + ${draco_test_include_paths}) + + draco_add_library(TEST + NAME + draco_gtest_main + TYPE + STATIC + SOURCES + ${draco_gtest_main} + DEFINES + ${draco_defines} + ${draco_test_defines} + INCLUDES + ${draco_test_include_paths}) + + set(DRACO_TEST_DATA_DIR "${draco_root}/testdata") + set(DRACO_TEST_TEMP_DIR "${draco_build}/draco_test_temp") + file(MAKE_DIRECTORY "${DRACO_TEST_TEMP_DIR}") + + # Sets DRACO_TEST_DATA_DIR and DRACO_TEST_TEMP_DIR. + configure_file("${draco_root}/cmake/draco_test_config.h.cmake" + "${draco_build}/testing/draco_test_config.h") + + # Create the test targets. + draco_add_executable(NAME + draco_tests + SOURCES + ${draco_test_sources} + DEFINES + ${draco_defines} + ${draco_test_defines} + INCLUDES + ${draco_test_include_paths} + LIB_DEPS + draco_static + draco_gtest + draco_gtest_main) + + draco_add_executable(NAME + draco_factory_tests + SOURCES + ${draco_factory_test_sources} + DEFINES + ${draco_defines} + ${draco_test_defines} + INCLUDES + ${draco_test_include_paths} + LIB_DEPS + draco_static + draco_gtest + draco_gtest_main) + endif() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/draco_variables.cmake b/libs/assimp/contrib/draco/cmake/draco_variables.cmake new file mode 100644 index 0000000..8dbc77a --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/draco_variables.cmake @@ -0,0 +1,64 @@ +if(DRACO_CMAKE_DRACO_VARIABLES_CMAKE_) + return() +endif() # DRACO_CMAKE_DRACO_VARIABLES_CMAKE_ +set(DRACO_CMAKE_DRACO_VARIABLES_CMAKE_ 1) + +# Halts generation when $variable_name does not refer to a directory that +# exists. +macro(draco_variable_must_be_directory variable_name) + if("${variable_name}" STREQUAL "") + message( + FATAL_ERROR + "Empty variable_name passed to draco_variable_must_be_directory.") + endif() + + if("${${variable_name}}" STREQUAL "") + message( + FATAL_ERROR + "Empty variable ${variable_name} is required to build draco.") + endif() + + if(NOT IS_DIRECTORY "${${variable_name}}") + message( + FATAL_ERROR + "${variable_name}, which is ${${variable_name}}, does not refer to a\n" + "directory.") + endif() +endmacro() + +# Adds $var_name to the tracked variables list. +macro(draco_track_configuration_variable var_name) + if(DRACO_VERBOSE GREATER 2) + message("---- draco_track_configuration_variable ----\n" + "var_name=${var_name}\n" + "----------------------------------------------\n") + endif() + + list(APPEND draco_configuration_variables ${var_name}) + list(REMOVE_DUPLICATES draco_configuration_variables) +endmacro() + +# Logs current C++ and executable linker flags via the CMake message command. +macro(draco_dump_cmake_flag_variables) + unset(flag_variables) + list(APPEND flag_variables "CMAKE_CXX_FLAGS_INIT" "CMAKE_CXX_FLAGS" + "CMAKE_EXE_LINKER_FLAGS_INIT" "CMAKE_EXE_LINKER_FLAGS") + if(CMAKE_BUILD_TYPE) + list(APPEND flag_variables "CMAKE_BUILD_TYPE" + "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}_INIT" + "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}" + "CMAKE_EXE_LINKER_FLAGS_${CMAKE_BUILD_TYPE}_INIT" + "CMAKE_EXE_LINKER_FLAGS_${CMAKE_BUILD_TYPE}") + endif() + foreach(flag_variable ${flag_variables}) + message("${flag_variable}:${${flag_variable}}") + endforeach() +endmacro() + +# Dumps the variables tracked in $draco_configuration_variables via the CMake +# message command. +macro(draco_dump_tracked_configuration_variables) + foreach(config_variable ${draco_configuration_variables}) + message("${config_variable}:${${config_variable}}") + endforeach() +endmacro() diff --git a/libs/assimp/contrib/draco/cmake/sanitizers.cmake b/libs/assimp/contrib/draco/cmake/sanitizers.cmake new file mode 100644 index 0000000..e720bc0 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/sanitizers.cmake @@ -0,0 +1,19 @@ +if(DRACO_CMAKE_SANITIZERS_CMAKE_) + return() +endif() +set(DRACO_CMAKE_SANITIZERS_CMAKE_ 1) + +if(MSVC OR NOT SANITIZE) + return() +endif() + +include("${draco_root}/cmake/compiler_flags.cmake") + +string(TOLOWER ${SANITIZE} SANITIZE) + +# Require the sanitizer requested. +require_linker_flag("-fsanitize=${SANITIZE}") +require_compiler_flag("-fsanitize=${SANITIZE}" YES) + +# Make callstacks accurate. +require_compiler_flag("-fno-omit-frame-pointer -fno-optimize-sibling-calls" YES) diff --git a/libs/assimp/contrib/draco/cmake/toolchains/aarch64-linux-gnu.cmake b/libs/assimp/contrib/draco/cmake/toolchains/aarch64-linux-gnu.cmake new file mode 100644 index 0000000..87e0b4a --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/aarch64-linux-gnu.cmake @@ -0,0 +1,14 @@ +if(DRACO_CMAKE_TOOLCHAINS_AARCH64_LINUX_GNU_CMAKE_) + return() +endif() # DRACO_CMAKE_TOOLCHAINS_AARCH64_LINUX_GNU_CMAKE_ +set(DRACO_CMAKE_TOOLCHAINS_AARCH64_LINUX_GNU_CMAKE_ 1) + +set(CMAKE_SYSTEM_NAME "Linux") + +if("${CROSS}" STREQUAL "") + set(CROSS aarch64-linux-gnu-) +endif() + +set(CMAKE_CXX_COMPILER ${CROSS}g++) +set(CMAKE_CXX_FLAGS_INIT "-march=armv8-a") +set(CMAKE_SYSTEM_PROCESSOR "aarch64") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/android-ndk-common.cmake b/libs/assimp/contrib/draco/cmake/toolchains/android-ndk-common.cmake new file mode 100644 index 0000000..5126d6e --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/android-ndk-common.cmake @@ -0,0 +1,23 @@ +if(DRACO_CMAKE_TOOLCHAINS_ANDROID_NDK_COMMON_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_ANDROID_NDK_COMMON_CMAKE_ 1) + +# Toolchain files do not have access to cached variables: +# https://gitlab.kitware.com/cmake/cmake/issues/16170. Set an intermediate +# environment variable when loaded the first time. +if(DRACO_ANDROID_NDK_PATH) + set(ENV{DRACO_ANDROID_NDK_PATH} "${DRACO_ANDROID_NDK_PATH}") +else() + set(DRACO_ANDROID_NDK_PATH "$ENV{DRACO_ANDROID_NDK_PATH}") +endif() + +set(CMAKE_SYSTEM_NAME Android) + +if(NOT CMAKE_ANDROID_STL_TYPE) + set(CMAKE_ANDROID_STL_TYPE c++_static) +endif() + +if(NOT CMAKE_ANDROID_NDK_TOOLCHAIN_VERSION) + set(CMAKE_ANDROID_NDK_TOOLCHAIN_VERSION clang) +endif() diff --git a/libs/assimp/contrib/draco/cmake/toolchains/android.cmake b/libs/assimp/contrib/draco/cmake/toolchains/android.cmake new file mode 100644 index 0000000..b8f576d --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/android.cmake @@ -0,0 +1,39 @@ +if(DRACO_CMAKE_TOOLCHAINS_ANDROID_CMAKE_) + return() +endif() # DRACO_CMAKE_TOOLCHAINS_ANDROID_CMAKE_ + +# Additional ANDROID_* settings are available, see: +# https://developer.android.com/ndk/guides/cmake#variables + +if(NOT ANDROID_PLATFORM) + set(ANDROID_PLATFORM android-21) +endif() + +# Choose target architecture with: +# +# -DANDROID_ABI={armeabi-v7a,armeabi-v7a with NEON,arm64-v8a,x86,x86_64} +if(NOT ANDROID_ABI) + set(ANDROID_ABI arm64-v8a) +endif() + +# Force arm mode for 32-bit targets (instead of the default thumb) to improve +# performance. +if(NOT ANDROID_ARM_MODE) + set(ANDROID_ARM_MODE arm) +endif() + +# Toolchain files do not have access to cached variables: +# https://gitlab.kitware.com/cmake/cmake/issues/16170. Set an intermediate +# environment variable when loaded the first time. +if(DRACO_ANDROID_NDK_PATH) + set(ENV{DRACO_ANDROID_NDK_PATH} "${DRACO_ANDROID_NDK_PATH}") +else() + set(DRACO_ANDROID_NDK_PATH "$ENV{DRACO_ANDROID_NDK_PATH}") +endif() + +if(NOT DRACO_ANDROID_NDK_PATH) + message(FATAL_ERROR "DRACO_ANDROID_NDK_PATH not set.") + return() +endif() + +include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/arm-ios-common.cmake b/libs/assimp/contrib/draco/cmake/toolchains/arm-ios-common.cmake new file mode 100644 index 0000000..65326d1 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/arm-ios-common.cmake @@ -0,0 +1,17 @@ +if(DRACO_CMAKE_TOOLCHAINS_ARM_IOS_COMMON_CMAKE_) + return() +endif() +set(DRACO_CMAKE_ARM_IOS_COMMON_CMAKE_ 1) + +set(CMAKE_SYSTEM_NAME "Darwin") +if(CMAKE_OSX_SDK) + set(CMAKE_OSX_SYSROOT ${CMAKE_OSX_SDK}) +else() + set(CMAKE_OSX_SYSROOT iphoneos) +endif() +set(CMAKE_C_COMPILER clang) +set(CMAKE_C_COMPILER_ARG1 "-arch ${CMAKE_SYSTEM_PROCESSOR}") +set(CMAKE_CXX_COMPILER clang++) +set(CMAKE_CXX_COMPILER_ARG1 "-arch ${CMAKE_SYSTEM_PROCESSOR}") + +# TODO(tomfinegan): Handle bit code embedding. diff --git a/libs/assimp/contrib/draco/cmake/toolchains/arm-linux-gnueabihf.cmake b/libs/assimp/contrib/draco/cmake/toolchains/arm-linux-gnueabihf.cmake new file mode 100644 index 0000000..6e45969 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/arm-linux-gnueabihf.cmake @@ -0,0 +1,15 @@ +if(DRACO_CMAKE_TOOLCHAINS_ARM_LINUX_GNUEABIHF_CMAKE_) + return() +endif() # DRACO_CMAKE_TOOLCHAINS_ARM_LINUX_GNUEABIHF_CMAKE_ +set(DRACO_CMAKE_TOOLCHAINS_ARM_LINUX_GNUEABIHF_CMAKE_ 1) + +set(CMAKE_SYSTEM_NAME "Linux") + +if("${CROSS}" STREQUAL "") + set(CROSS arm-linux-gnueabihf-) +endif() + +set(CMAKE_CXX_COMPILER ${CROSS}g++) +set(CMAKE_CXX_FLAGS_INIT "-march=armv7-a -marm") +set(CMAKE_SYSTEM_PROCESSOR "armv7") +set(DRACO_NEON_INTRINSICS_FLAG "-mfpu=neon") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/arm64-android-ndk-libcpp.cmake b/libs/assimp/contrib/draco/cmake/toolchains/arm64-android-ndk-libcpp.cmake new file mode 100644 index 0000000..4b6d366 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/arm64-android-ndk-libcpp.cmake @@ -0,0 +1,16 @@ +if(DRACO_CMAKE_TOOLCHAINS_ARM64_ANDROID_NDK_LIBCPP_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_ARM64_ANDROID_NDK_LIBCPP_CMAKE_ 1) + +include("${CMAKE_CURRENT_LIST_DIR}/android-ndk-common.cmake") + +if(NOT ANDROID_PLATFORM) + set(ANROID_PLATFORM android-21) +endif() + +if(NOT ANDROID_ABI) + set(ANDROID_ABI arm64-v8a) +endif() + +include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/arm64-ios.cmake b/libs/assimp/contrib/draco/cmake/toolchains/arm64-ios.cmake new file mode 100644 index 0000000..c4ec7e3 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/arm64-ios.cmake @@ -0,0 +1,14 @@ +if(DRACO_CMAKE_TOOLCHAINS_ARM64_IOS_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_ARM64_IOS_CMAKE_ 1) + +if(XCODE) + # TODO(tomfinegan): Handle arm builds in Xcode. + message(FATAL_ERROR "This toolchain does not support Xcode.") +endif() + +set(CMAKE_SYSTEM_PROCESSOR "arm64") +set(CMAKE_OSX_ARCHITECTURES "arm64") + +include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/arm64-linux-gcc.cmake b/libs/assimp/contrib/draco/cmake/toolchains/arm64-linux-gcc.cmake new file mode 100644 index 0000000..046ff01 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/arm64-linux-gcc.cmake @@ -0,0 +1,18 @@ +if(DRACO_CMAKE_TOOLCHAINS_ARM64_LINUX_GCC_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_ARM64_LINUX_GCC_CMAKE_ 1) + +set(CMAKE_SYSTEM_NAME "Linux") + +if("${CROSS}" STREQUAL "") + # Default the cross compiler prefix to something known to work. + set(CROSS aarch64-linux-gnu-) +endif() + +set(CMAKE_C_COMPILER ${CROSS}gcc) +set(CMAKE_CXX_COMPILER ${CROSS}g++) +set(AS_EXECUTABLE ${CROSS}as) +set(CMAKE_C_COMPILER_ARG1 "-march=armv8-a") +set(CMAKE_CXX_COMPILER_ARG1 "-march=armv8-a") +set(CMAKE_SYSTEM_PROCESSOR "arm64") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/armv7-android-ndk-libcpp.cmake b/libs/assimp/contrib/draco/cmake/toolchains/armv7-android-ndk-libcpp.cmake new file mode 100644 index 0000000..80ee98b --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/armv7-android-ndk-libcpp.cmake @@ -0,0 +1,16 @@ +if(DRACO_CMAKE_TOOLCHAINS_ARMV7_ANDROID_NDK_LIBCPP_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_ARMV7_ANDROID_NDK_LIBCPP_CMAKE_ 1) + +include("${CMAKE_CURRENT_LIST_DIR}/android-ndk-common.cmake") + +if(NOT ANDROID_PLATFORM) + set(ANDROID_PLATFORM android-18) +endif() + +if(NOT ANDROID_ABI) + set(ANDROID_ABI armeabi-v7a) +endif() + +include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/armv7-ios.cmake b/libs/assimp/contrib/draco/cmake/toolchains/armv7-ios.cmake new file mode 100644 index 0000000..8ddd699 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/armv7-ios.cmake @@ -0,0 +1,14 @@ +if(DRACO_CMAKE_TOOLCHAINS_ARMV7_IOS_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_ARMV7_IOS_CMAKE_ 1) + +if(XCODE) + # TODO(tomfinegan): Handle arm builds in Xcode. + message(FATAL_ERROR "This toolchain does not support Xcode.") +endif() + +set(CMAKE_SYSTEM_PROCESSOR "armv7") +set(CMAKE_OSX_ARCHITECTURES "armv7") + +include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/armv7-linux-gcc.cmake b/libs/assimp/contrib/draco/cmake/toolchains/armv7-linux-gcc.cmake new file mode 100644 index 0000000..9c94723 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/armv7-linux-gcc.cmake @@ -0,0 +1,24 @@ +if(DRACO_CMAKE_TOOLCHAINS_ARMV7_LINUX_GCC_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_ARMV7_LINUX_GCC_CMAKE_ 1) + +set(CMAKE_SYSTEM_NAME "Linux") + +if("${CROSS}" STREQUAL "") + # Default the cross compiler prefix to something known to work. + set(CROSS arm-linux-gnueabihf-) +endif() + +if(NOT ${CROSS} MATCHES hf-$) + set(DRACO_EXTRA_TOOLCHAIN_FLAGS "-mfloat-abi=softfp") +endif() + +set(CMAKE_C_COMPILER ${CROSS}gcc) +set(CMAKE_CXX_COMPILER ${CROSS}g++) +set(AS_EXECUTABLE ${CROSS}as) +set(CMAKE_C_COMPILER_ARG1 + "-march=armv7-a -mfpu=neon ${DRACO_EXTRA_TOOLCHAIN_FLAGS}") +set(CMAKE_CXX_COMPILER_ARG1 + "-march=armv7-a -mfpu=neon ${DRACO_EXTRA_TOOLCHAIN_FLAGS}") +set(CMAKE_SYSTEM_PROCESSOR "armv7") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/armv7s-ios.cmake b/libs/assimp/contrib/draco/cmake/toolchains/armv7s-ios.cmake new file mode 100644 index 0000000..b433025 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/armv7s-ios.cmake @@ -0,0 +1,14 @@ +if(DRACO_CMAKE_TOOLCHAINS_ARMV7S_IOS_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_ARMV7S_IOS_CMAKE_ 1) + +if(XCODE) + # TODO(tomfinegan): Handle arm builds in Xcode. + message(FATAL_ERROR "This toolchain does not support Xcode.") +endif() + +set(CMAKE_SYSTEM_PROCESSOR "armv7s") +set(CMAKE_OSX_ARCHITECTURES "armv7s") + +include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/i386-ios.cmake b/libs/assimp/contrib/draco/cmake/toolchains/i386-ios.cmake new file mode 100644 index 0000000..e9a1055 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/i386-ios.cmake @@ -0,0 +1,15 @@ +if(DRACO_CMAKE_TOOLCHAINS_i386_IOS_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_i386_IOS_CMAKE_ 1) + +if(XCODE) + # TODO(tomfinegan): Handle arm builds in Xcode. + message(FATAL_ERROR "This toolchain does not support Xcode.") +endif() + +set(CMAKE_SYSTEM_PROCESSOR "i386") +set(CMAKE_OSX_ARCHITECTURES "i386") +set(CMAKE_OSX_SDK "iphonesimulator") + +include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/x86-android-ndk-libcpp.cmake b/libs/assimp/contrib/draco/cmake/toolchains/x86-android-ndk-libcpp.cmake new file mode 100644 index 0000000..d433836 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/x86-android-ndk-libcpp.cmake @@ -0,0 +1,16 @@ +if(DRACO_CMAKE_TOOLCHAINS_X86_ANDROID_NDK_LIBCPP_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_X86_ANDROID_NDK_LIBCPP_CMAKE_ 1) + +include("${CMAKE_CURRENT_LIST_DIR}/android-ndk-common.cmake") + +if(NOT ANDROID_PLATFORM) + set(ANDROID_PLATFORM android-18) +endif() + +if(NOT ANDROID_ABI) + set(ANDROID_ABI x86) +endif() + +include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/x86_64-android-ndk-libcpp.cmake b/libs/assimp/contrib/draco/cmake/toolchains/x86_64-android-ndk-libcpp.cmake new file mode 100644 index 0000000..d6fabea --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/x86_64-android-ndk-libcpp.cmake @@ -0,0 +1,16 @@ +if(DRACO_CMAKE_TOOLCHAINS_X86_64_ANDROID_NDK_LIBCPP_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_X86_64_ANDROID_NDK_LIBCPP_CMAKE_ 1) + +include("${CMAKE_CURRENT_LIST_DIR}/android-ndk-common.cmake") + +if(NOT ANDROID_PLATFORM) + set(ANDROID_PLATFORM android-21) +endif() + +if(NOT ANDROID_ABI) + set(ANDROID_ABI x86_64) +endif() + +include("${DRACO_ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake") diff --git a/libs/assimp/contrib/draco/cmake/toolchains/x86_64-ios.cmake b/libs/assimp/contrib/draco/cmake/toolchains/x86_64-ios.cmake new file mode 100644 index 0000000..4c50a72 --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/toolchains/x86_64-ios.cmake @@ -0,0 +1,15 @@ +if(DRACO_CMAKE_TOOLCHAINS_X86_64_IOS_CMAKE_) + return() +endif() +set(DRACO_CMAKE_TOOLCHAINS_X86_64_IOS_CMAKE_ 1) + +if(XCODE) + # TODO(tomfinegan): Handle arm builds in Xcode. + message(FATAL_ERROR "This toolchain does not support Xcode.") +endif() + +set(CMAKE_SYSTEM_PROCESSOR "x86_64") +set(CMAKE_OSX_ARCHITECTURES "x86_64") +set(CMAKE_OSX_SDK "iphonesimulator") + +include("${CMAKE_CURRENT_LIST_DIR}/arm-ios-common.cmake") diff --git a/libs/assimp/contrib/draco/cmake/util.cmake b/libs/assimp/contrib/draco/cmake/util.cmake new file mode 100644 index 0000000..813146a --- /dev/null +++ b/libs/assimp/contrib/draco/cmake/util.cmake @@ -0,0 +1,79 @@ +if(DRACO_CMAKE_UTIL_CMAKE_) + return() +endif() +set(DRACO_CMAKE_UTIL_CMAKE_ 1) + +# Creates dummy source file in $draco_build_dir named $basename.$extension and +# returns the full path to the dummy source file via the $out_file_path +# parameter. +function(create_dummy_source_file basename extension out_file_path) + set(dummy_source_file "${draco_build_dir}/${basename}.${extension}") + file(WRITE "${dummy_source_file}.new" + "// Generated file. DO NOT EDIT!\n" + "// ${target_name} needs a ${extension} file to force link language, \n" + "// or to silence a harmless CMake warning: Ignore me.\n" + "void ${target_name}_dummy_function(void) {}\n") + + # Will replace ${dummy_source_file} only if the file content has changed. + # This prevents forced Draco rebuilds after CMake runs. + configure_file("${dummy_source_file}.new" "${dummy_source_file}") + file(REMOVE "${dummy_source_file}.new") + + set(${out_file_path} ${dummy_source_file} PARENT_SCOPE) +endfunction() + +# Convenience function for adding a dummy source file to $target_name using +# $extension as the file extension. Wraps create_dummy_source_file(). +function(add_dummy_source_file_to_target target_name extension) + create_dummy_source_file("${target_name}" "${extension}" "dummy_source_file") + target_sources(${target_name} PRIVATE ${dummy_source_file}) +endfunction() + +# Extracts the version number from $version_file and returns it to the user via +# $version_string_out_var. This is achieved by finding the first instance of the +# kDracoVersion variable and then removing everything but the string literal +# assigned to the variable. Quotes and semicolon are stripped from the returned +# string. +function(extract_version_string version_file version_string_out_var) + file(STRINGS "${version_file}" draco_version REGEX "kDracoVersion") + list(GET draco_version 0 draco_version) + string(REPLACE "static const char kDracoVersion[] = " "" draco_version + "${draco_version}") + string(REPLACE ";" "" draco_version "${draco_version}") + string(REPLACE "\"" "" draco_version "${draco_version}") + set("${version_string_out_var}" "${draco_version}" PARENT_SCOPE) +endfunction() + +# Sets CMake compiler launcher to $launcher_name when $launcher_name is found in +# $PATH. Warns user about ignoring build flag $launcher_flag when $launcher_name +# is not found in $PATH. +function(set_compiler_launcher launcher_flag launcher_name) + find_program(launcher_path "${launcher_name}") + if(launcher_path) + set(CMAKE_C_COMPILER_LAUNCHER "${launcher_path}" PARENT_SCOPE) + set(CMAKE_CXX_COMPILER_LAUNCHER "${launcher_path}" PARENT_SCOPE) + message("--- Using ${launcher_name} as compiler launcher.") + else() + message( + WARNING "--- Cannot find ${launcher_name}, ${launcher_flag} ignored.") + endif() +endfunction() + +# Terminates CMake execution when $var_name is unset in the environment. Sets +# CMake variable to the value of the environment variable when the variable is +# present in the environment. +macro(require_variable var_name) + if("$ENV{${var_name}}" STREQUAL "") + message(FATAL_ERROR "${var_name} must be set in environment.") + endif() + set_variable_if_unset(${var_name} "") +endmacro() + +# Sets $var_name to $default_value if not already set. +macro(set_variable_if_unset var_name default_value) + if(NOT "$ENV{${var_name}}" STREQUAL "") + set(${var_name} $ENV{${var_name}}) + elseif(NOT ${var_name}) + set(${var_name} ${default_value}) + endif() +endmacro() diff --git a/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation.cc b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation.cc new file mode 100644 index 0000000..eaf94a3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation.cc @@ -0,0 +1,54 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/animation/keyframe_animation.h" + +namespace draco { + +KeyframeAnimation::KeyframeAnimation() {} + +bool KeyframeAnimation::SetTimestamps( + const std::vector<TimestampType> ×tamp) { + // Already added attributes. + const int32_t num_frames = timestamp.size(); + if (num_attributes() > 0) { + // Timestamp attribute could be added only once. + if (timestamps()->size()) { + return false; + } else { + // Check if the number of frames is consistent with + // the existing keyframes. + if (num_frames != num_points()) { + return false; + } + } + } else { + // This is the first attribute. + set_num_frames(num_frames); + } + + // Add attribute for time stamp data. + std::unique_ptr<PointAttribute> timestamp_att = + std::unique_ptr<PointAttribute>(new PointAttribute()); + timestamp_att->Init(GeometryAttribute::GENERIC, 1, DT_FLOAT32, false, + num_frames); + for (PointIndex i(0); i < num_frames; ++i) { + timestamp_att->SetAttributeValue(timestamp_att->mapped_index(i), + ×tamp[i.value()]); + } + this->SetAttribute(kTimestampId, std::move(timestamp_att)); + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation.h b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation.h new file mode 100644 index 0000000..a7afb2b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation.h @@ -0,0 +1,107 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ANIMATION_KEYFRAME_ANIMATION_H_ +#define DRACO_ANIMATION_KEYFRAME_ANIMATION_H_ + +#include <vector> + +#include "draco/point_cloud/point_cloud.h" + +namespace draco { + +// Class for holding keyframe animation data. It will have two or more +// attributes as a point cloud. The first attribute is always the timestamp +// of the animation. Each KeyframeAnimation could have multiple animations with +// the same number of frames. Each animation will be treated as a point +// attribute. +class KeyframeAnimation : public PointCloud { + public: + // Force time stamp to be float type. + using TimestampType = float; + + KeyframeAnimation(); + + // Animation must have only one timestamp attribute. + // This function must be called before adding any animation data. + // Returns false if timestamp already exists. + bool SetTimestamps(const std::vector<TimestampType> ×tamp); + + // Returns an id for the added animation data. This id will be used to + // identify this animation. + // Returns -1 if error, e.g. number of frames is not consistent. + // Type |T| should be consistent with |DataType|, e.g: + // float - DT_FLOAT32, + // int32_t - DT_INT32, ... + template <typename T> + int32_t AddKeyframes(DataType data_type, uint32_t num_components, + const std::vector<T> &data); + + const PointAttribute *timestamps() const { + return GetAttributeByUniqueId(kTimestampId); + } + const PointAttribute *keyframes(int32_t animation_id) const { + return GetAttributeByUniqueId(animation_id); + } + + // Number of frames should be equal to number points in the point cloud. + void set_num_frames(int32_t num_frames) { set_num_points(num_frames); } + int32_t num_frames() const { return static_cast<int32_t>(num_points()); } + + int32_t num_animations() const { return num_attributes() - 1; } + + private: + // Attribute id of timestamp is fixed to 0. + static constexpr int32_t kTimestampId = 0; +}; + +template <typename T> +int32_t KeyframeAnimation::AddKeyframes(DataType data_type, + uint32_t num_components, + const std::vector<T> &data) { + // TODO(draco-eng): Verify T is consistent with |data_type|. + if (num_components == 0) { + return -1; + } + // If timestamps is not added yet, then reserve attribute 0 for timestamps. + if (!num_attributes()) { + // Add a temporary attribute with 0 points to fill attribute id 0. + std::unique_ptr<PointAttribute> temp_att = + std::unique_ptr<PointAttribute>(new PointAttribute()); + temp_att->Init(GeometryAttribute::GENERIC, num_components, data_type, false, + 0); + this->AddAttribute(std::move(temp_att)); + + set_num_frames(data.size() / num_components); + } + + if (data.size() != num_components * num_frames()) { + return -1; + } + + std::unique_ptr<PointAttribute> keyframe_att = + std::unique_ptr<PointAttribute>(new PointAttribute()); + keyframe_att->Init(GeometryAttribute::GENERIC, num_components, data_type, + false, num_frames()); + const size_t stride = num_components; + for (PointIndex i(0); i < num_frames(); ++i) { + keyframe_att->SetAttributeValue(keyframe_att->mapped_index(i), + &data[i.value() * stride]); + } + return this->AddAttribute(std::move(keyframe_att)); +} + +} // namespace draco + +#endif // DRACO_ANIMATION_KEYFRAME_ANIMATION_H_ diff --git a/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_decoder.cc b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_decoder.cc new file mode 100644 index 0000000..2065946 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_decoder.cc @@ -0,0 +1,30 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/animation/keyframe_animation_decoder.h" + +namespace draco { + +Status KeyframeAnimationDecoder::Decode(const DecoderOptions &options, + DecoderBuffer *in_buffer, + KeyframeAnimation *animation) { + const auto status = PointCloudSequentialDecoder::Decode( + options, in_buffer, static_cast<PointCloud *>(animation)); + if (!status.ok()) { + return status; + } + return OkStatus(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_decoder.h b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_decoder.h new file mode 100644 index 0000000..fdf086b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_decoder.h @@ -0,0 +1,34 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ANIMATION_KEYFRAME_ANIMATION_DECODER_H_ +#define DRACO_ANIMATION_KEYFRAME_ANIMATION_DECODER_H_ + +#include "draco/animation/keyframe_animation.h" +#include "draco/compression/point_cloud/point_cloud_sequential_decoder.h" + +namespace draco { + +// Class for decoding keyframe animation. +class KeyframeAnimationDecoder : private PointCloudSequentialDecoder { + public: + KeyframeAnimationDecoder(){}; + + Status Decode(const DecoderOptions &options, DecoderBuffer *in_buffer, + KeyframeAnimation *animation); +}; + +} // namespace draco + +#endif // DRACO_ANIMATION_KEYFRAME_ANIMATION_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_encoder.cc b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_encoder.cc new file mode 100644 index 0000000..f7d84f3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_encoder.cc @@ -0,0 +1,28 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/animation/keyframe_animation_encoder.h" + +namespace draco { + +KeyframeAnimationEncoder::KeyframeAnimationEncoder() {} + +Status KeyframeAnimationEncoder::EncodeKeyframeAnimation( + const KeyframeAnimation &animation, const EncoderOptions &options, + EncoderBuffer *out_buffer) { + SetPointCloud(animation); + return Encode(options, out_buffer); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_encoder.h b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_encoder.h new file mode 100644 index 0000000..6096c79 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_encoder.h @@ -0,0 +1,39 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ANIMATION_KEYFRAME_ANIMATION_ENCODER_H_ +#define DRACO_ANIMATION_KEYFRAME_ANIMATION_ENCODER_H_ + +#include "draco/animation/keyframe_animation.h" +#include "draco/compression/point_cloud/point_cloud_sequential_encoder.h" + +namespace draco { + +// Class for encoding keyframe animation. It takes KeyframeAnimation as a +// PointCloud and compress it. It's mostly a wrapper around PointCloudEncoder so +// that the animation module could be separated from geometry compression when +// exposed to developers. +class KeyframeAnimationEncoder : private PointCloudSequentialEncoder { + public: + KeyframeAnimationEncoder(); + + // Encode an animation to a buffer. + Status EncodeKeyframeAnimation(const KeyframeAnimation &animation, + const EncoderOptions &options, + EncoderBuffer *out_buffer); +}; + +} // namespace draco + +#endif // DRACO_ANIMATION_KEYFRAME_ANIMATION_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_encoding_test.cc b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_encoding_test.cc new file mode 100644 index 0000000..4a6491f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_encoding_test.cc @@ -0,0 +1,168 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/animation/keyframe_animation.h" +#include "draco/animation/keyframe_animation_decoder.h" +#include "draco/animation/keyframe_animation_encoder.h" +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" + +namespace draco { + +class KeyframeAnimationEncodingTest : public ::testing::Test { + protected: + KeyframeAnimationEncodingTest() {} + + bool CreateAndAddTimestamps(int32_t num_frames) { + timestamps_.resize(num_frames); + for (int i = 0; i < timestamps_.size(); ++i) + timestamps_[i] = static_cast<draco::KeyframeAnimation::TimestampType>(i); + return keyframe_animation_.SetTimestamps(timestamps_); + } + + int32_t CreateAndAddAnimationData(int32_t num_frames, + uint32_t num_components) { + // Create and add animation data with. + animation_data_.resize(num_frames * num_components); + for (int i = 0; i < animation_data_.size(); ++i) + animation_data_[i] = static_cast<float>(i); + return keyframe_animation_.AddKeyframes(draco::DT_FLOAT32, num_components, + animation_data_); + } + + template <int num_components_t> + void CompareAnimationData(const KeyframeAnimation &animation0, + const KeyframeAnimation &animation1, + bool quantized) { + ASSERT_EQ(animation0.num_frames(), animation1.num_frames()); + ASSERT_EQ(animation0.num_animations(), animation1.num_animations()); + + if (quantized) { + // TODO(hemmer) : Add test for stable quantization. + // Quantization will result in slightly different values. + // Skip comparing values. + return; + } + + // Compare time stamp. + const auto timestamp_att0 = animation0.timestamps(); + const auto timestamp_att1 = animation0.timestamps(); + for (int i = 0; i < animation0.num_frames(); ++i) { + std::array<float, 1> att_value0; + std::array<float, 1> att_value1; + ASSERT_TRUE((timestamp_att0->GetValue<float, 1>( + draco::AttributeValueIndex(i), &att_value0))); + ASSERT_TRUE((timestamp_att1->GetValue<float, 1>( + draco::AttributeValueIndex(i), &att_value1))); + ASSERT_FLOAT_EQ(att_value0[0], att_value1[0]); + } + + for (int animation_id = 1; animation_id < animation0.num_animations(); + ++animation_id) { + // Compare keyframe data. + const auto keyframe_att0 = animation0.keyframes(animation_id); + const auto keyframe_att1 = animation1.keyframes(animation_id); + ASSERT_EQ(keyframe_att0->num_components(), + keyframe_att1->num_components()); + for (int i = 0; i < animation0.num_frames(); ++i) { + std::array<float, num_components_t> att_value0; + std::array<float, num_components_t> att_value1; + ASSERT_TRUE((keyframe_att0->GetValue<float, num_components_t>( + draco::AttributeValueIndex(i), &att_value0))); + ASSERT_TRUE((keyframe_att1->GetValue<float, num_components_t>( + draco::AttributeValueIndex(i), &att_value1))); + for (int j = 0; j < att_value0.size(); ++j) { + ASSERT_FLOAT_EQ(att_value0[j], att_value1[j]); + } + } + } + } + + template <int num_components_t> + void TestKeyframeAnimationEncoding() { + TestKeyframeAnimationEncoding<num_components_t>(false); + } + + template <int num_components_t> + void TestKeyframeAnimationEncoding(bool quantized) { + // Encode animation class. + draco::EncoderBuffer buffer; + draco::KeyframeAnimationEncoder encoder; + EncoderOptions options = EncoderOptions::CreateDefaultOptions(); + if (quantized) { + // Set quantization for timestamps. + options.SetAttributeInt(0, "quantization_bits", 20); + // Set quantization for keyframes. + for (int i = 1; i <= keyframe_animation_.num_animations(); ++i) { + options.SetAttributeInt(i, "quantization_bits", 20); + } + } + + ASSERT_TRUE( + encoder.EncodeKeyframeAnimation(keyframe_animation_, options, &buffer) + .ok()); + + draco::DecoderBuffer dec_decoder; + draco::KeyframeAnimationDecoder decoder; + DecoderBuffer dec_buffer; + dec_buffer.Init(buffer.data(), buffer.size()); + + // Decode animation class. + std::unique_ptr<KeyframeAnimation> decoded_animation( + new KeyframeAnimation()); + DecoderOptions dec_options; + ASSERT_TRUE( + decoder.Decode(dec_options, &dec_buffer, decoded_animation.get()).ok()); + + // Verify if animation before and after compression is identical. + CompareAnimationData<num_components_t>(keyframe_animation_, + *decoded_animation, quantized); + } + + draco::KeyframeAnimation keyframe_animation_; + std::vector<draco::KeyframeAnimation::TimestampType> timestamps_; + std::vector<float> animation_data_; +}; + +TEST_F(KeyframeAnimationEncodingTest, OneComponent) { + const int num_frames = 1; + ASSERT_TRUE(CreateAndAddTimestamps(num_frames)); + ASSERT_EQ(CreateAndAddAnimationData(num_frames, 1), 1); + TestKeyframeAnimationEncoding<1>(); +} + +TEST_F(KeyframeAnimationEncodingTest, ManyComponents) { + const int num_frames = 100; + ASSERT_TRUE(CreateAndAddTimestamps(num_frames)); + ASSERT_EQ(CreateAndAddAnimationData(num_frames, 100), 1); + TestKeyframeAnimationEncoding<100>(); +} + +TEST_F(KeyframeAnimationEncodingTest, ManyComponentsWithQuantization) { + const int num_frames = 100; + ASSERT_TRUE(CreateAndAddTimestamps(num_frames)); + ASSERT_EQ(CreateAndAddAnimationData(num_frames, 4), 1); + // Test compression with quantization. + TestKeyframeAnimationEncoding<4>(true); +} + +TEST_F(KeyframeAnimationEncodingTest, MultipleAnimations) { + const int num_frames = 5; + ASSERT_TRUE(CreateAndAddTimestamps(num_frames)); + ASSERT_EQ(CreateAndAddAnimationData(num_frames, 3), 1); + ASSERT_EQ(CreateAndAddAnimationData(num_frames, 3), 2); + TestKeyframeAnimationEncoding<3>(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_test.cc b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_test.cc new file mode 100644 index 0000000..bc92b25 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/animation/keyframe_animation_test.cc @@ -0,0 +1,102 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/animation/keyframe_animation.h" + +#include "draco/core/draco_test_base.h" + +namespace { + +class KeyframeAnimationTest : public ::testing::Test { + protected: + KeyframeAnimationTest() {} + + bool CreateAndAddTimestamps(int32_t num_frames) { + timestamps_.resize(num_frames); + for (int i = 0; i < timestamps_.size(); ++i) + timestamps_[i] = static_cast<draco::KeyframeAnimation::TimestampType>(i); + return keyframe_animation_.SetTimestamps(timestamps_); + } + + int32_t CreateAndAddAnimationData(int32_t num_frames, + uint32_t num_components) { + // Create and add animation data with. + animation_data_.resize(num_frames * num_components); + for (int i = 0; i < animation_data_.size(); ++i) + animation_data_[i] = static_cast<float>(i); + return keyframe_animation_.AddKeyframes(draco::DT_FLOAT32, num_components, + animation_data_); + } + + template <int num_components_t> + void CompareAnimationData() { + // Compare time stamp. + const auto timestamp_att = keyframe_animation_.timestamps(); + for (int i = 0; i < timestamps_.size(); ++i) { + std::array<float, 1> att_value; + ASSERT_TRUE((timestamp_att->GetValue<float, 1>( + draco::AttributeValueIndex(i), &att_value))); + ASSERT_FLOAT_EQ(att_value[0], i); + } + + // Compare keyframe data. + const auto keyframe_att = keyframe_animation_.keyframes(1); + for (int i = 0; i < animation_data_.size() / num_components_t; ++i) { + std::array<float, num_components_t> att_value; + ASSERT_TRUE((keyframe_att->GetValue<float, num_components_t>( + draco::AttributeValueIndex(i), &att_value))); + for (int j = 0; j < num_components_t; ++j) { + ASSERT_FLOAT_EQ(att_value[j], i * num_components_t + j); + } + } + } + + template <int num_components_t> + void TestKeyframeAnimation(int32_t num_frames) { + ASSERT_TRUE(CreateAndAddTimestamps(num_frames)); + ASSERT_EQ(CreateAndAddAnimationData(num_frames, num_components_t), 1); + CompareAnimationData<num_components_t>(); + } + + draco::KeyframeAnimation keyframe_animation_; + std::vector<draco::KeyframeAnimation::TimestampType> timestamps_; + std::vector<float> animation_data_; +}; + +// Test animation with 1 component and 10 frames. +TEST_F(KeyframeAnimationTest, OneComponent) { TestKeyframeAnimation<1>(10); } + +// Test animation with 4 component and 10 frames. +TEST_F(KeyframeAnimationTest, FourComponent) { TestKeyframeAnimation<4>(10); } + +// Test adding animation data before timestamp. +TEST_F(KeyframeAnimationTest, AddingAnimationFirst) { + ASSERT_EQ(CreateAndAddAnimationData(5, 1), 1); + ASSERT_TRUE(CreateAndAddTimestamps(5)); +} + +// Test adding timestamp more than once. +TEST_F(KeyframeAnimationTest, ErrorAddingTimestampsTwice) { + ASSERT_TRUE(CreateAndAddTimestamps(5)); + ASSERT_FALSE(CreateAndAddTimestamps(5)); +} +// Test animation with multiple animation data. +TEST_F(KeyframeAnimationTest, MultipleAnimationData) { + const int num_frames = 5; + ASSERT_TRUE(CreateAndAddTimestamps(num_frames)); + ASSERT_EQ(CreateAndAddAnimationData(num_frames, 1), 1); + ASSERT_EQ(CreateAndAddAnimationData(num_frames, 2), 2); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/attributes/attribute_octahedron_transform.cc b/libs/assimp/contrib/draco/src/draco/attributes/attribute_octahedron_transform.cc new file mode 100644 index 0000000..51c3bb6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/attribute_octahedron_transform.cc @@ -0,0 +1,145 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// + +#include "draco/attributes/attribute_octahedron_transform.h" + +#include "draco/attributes/attribute_transform_type.h" +#include "draco/compression/attributes/normal_compression_utils.h" + +namespace draco { + +bool AttributeOctahedronTransform::InitFromAttribute( + const PointAttribute &attribute) { + const AttributeTransformData *const transform_data = + attribute.GetAttributeTransformData(); + if (!transform_data || + transform_data->transform_type() != ATTRIBUTE_OCTAHEDRON_TRANSFORM) { + return false; // Wrong transform type. + } + quantization_bits_ = transform_data->GetParameterValue<int32_t>(0); + return true; +} + +void AttributeOctahedronTransform::CopyToAttributeTransformData( + AttributeTransformData *out_data) const { + out_data->set_transform_type(ATTRIBUTE_OCTAHEDRON_TRANSFORM); + out_data->AppendParameterValue(quantization_bits_); +} + +bool AttributeOctahedronTransform::TransformAttribute( + const PointAttribute &attribute, const std::vector<PointIndex> &point_ids, + PointAttribute *target_attribute) { + return GeneratePortableAttribute(attribute, point_ids, + target_attribute->size(), target_attribute); +} + +bool AttributeOctahedronTransform::InverseTransformAttribute( + const PointAttribute &attribute, PointAttribute *target_attribute) { + if (target_attribute->data_type() != DT_FLOAT32) { + return false; + } + + const int num_points = target_attribute->size(); + const int num_components = target_attribute->num_components(); + if (num_components != 3) { + return false; + } + constexpr int kEntrySize = sizeof(float) * 3; + float att_val[3]; + const int32_t *source_attribute_data = reinterpret_cast<const int32_t *>( + attribute.GetAddress(AttributeValueIndex(0))); + uint8_t *target_address = + target_attribute->GetAddress(AttributeValueIndex(0)); + OctahedronToolBox octahedron_tool_box; + if (!octahedron_tool_box.SetQuantizationBits(quantization_bits_)) { + return false; + } + for (uint32_t i = 0; i < num_points; ++i) { + const int32_t s = *source_attribute_data++; + const int32_t t = *source_attribute_data++; + octahedron_tool_box.QuantizedOctahedralCoordsToUnitVector(s, t, att_val); + + // Store the decoded floating point values into the attribute buffer. + std::memcpy(target_address, att_val, kEntrySize); + target_address += kEntrySize; + } + return true; +} + +void AttributeOctahedronTransform::SetParameters(int quantization_bits) { + quantization_bits_ = quantization_bits; +} + +bool AttributeOctahedronTransform::EncodeParameters( + EncoderBuffer *encoder_buffer) const { + if (is_initialized()) { + encoder_buffer->Encode(static_cast<uint8_t>(quantization_bits_)); + return true; + } + return false; +} + +bool AttributeOctahedronTransform::DecodeParameters( + const PointAttribute &attribute, DecoderBuffer *decoder_buffer) { + uint8_t quantization_bits; + if (!decoder_buffer->Decode(&quantization_bits)) { + return false; + } + quantization_bits_ = quantization_bits; + return true; +} + +bool AttributeOctahedronTransform::GeneratePortableAttribute( + const PointAttribute &attribute, const std::vector<PointIndex> &point_ids, + int num_points, PointAttribute *target_attribute) const { + DRACO_DCHECK(is_initialized()); + + // Quantize all values in the order given by point_ids into portable + // attribute. + int32_t *const portable_attribute_data = reinterpret_cast<int32_t *>( + target_attribute->GetAddress(AttributeValueIndex(0))); + float att_val[3]; + int32_t dst_index = 0; + OctahedronToolBox converter; + if (!converter.SetQuantizationBits(quantization_bits_)) { + return false; + } + if (!point_ids.empty()) { + for (uint32_t i = 0; i < point_ids.size(); ++i) { + const AttributeValueIndex att_val_id = + attribute.mapped_index(point_ids[i]); + attribute.GetValue(att_val_id, att_val); + // Encode the vector into a s and t octahedral coordinates. + int32_t s, t; + converter.FloatVectorToQuantizedOctahedralCoords(att_val, &s, &t); + portable_attribute_data[dst_index++] = s; + portable_attribute_data[dst_index++] = t; + } + } else { + for (PointIndex i(0); i < num_points; ++i) { + const AttributeValueIndex att_val_id = attribute.mapped_index(i); + attribute.GetValue(att_val_id, att_val); + // Encode the vector into a s and t octahedral coordinates. + int32_t s, t; + converter.FloatVectorToQuantizedOctahedralCoords(att_val, &s, &t); + portable_attribute_data[dst_index++] = s; + portable_attribute_data[dst_index++] = t; + } + } + + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/attributes/attribute_octahedron_transform.h b/libs/assimp/contrib/draco/src/draco/attributes/attribute_octahedron_transform.h new file mode 100644 index 0000000..21a1725 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/attribute_octahedron_transform.h @@ -0,0 +1,81 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// + +#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_OCTAHEDRON_TRANSFORM_H_ +#define DRACO_ATTRIBUTES_ATTRIBUTE_OCTAHEDRON_TRANSFORM_H_ + +#include "draco/attributes/attribute_transform.h" +#include "draco/attributes/point_attribute.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// Attribute transform for attributes transformed to octahedral coordinates. +class AttributeOctahedronTransform : public AttributeTransform { + public: + AttributeOctahedronTransform() : quantization_bits_(-1) {} + + // Return attribute transform type. + AttributeTransformType Type() const override { + return ATTRIBUTE_OCTAHEDRON_TRANSFORM; + } + // Try to init transform from attribute. + bool InitFromAttribute(const PointAttribute &attribute) override; + // Copy parameter values into the provided AttributeTransformData instance. + void CopyToAttributeTransformData( + AttributeTransformData *out_data) const override; + + bool TransformAttribute(const PointAttribute &attribute, + const std::vector<PointIndex> &point_ids, + PointAttribute *target_attribute) override; + + bool InverseTransformAttribute(const PointAttribute &attribute, + PointAttribute *target_attribute) override; + + // Set number of quantization bits. + void SetParameters(int quantization_bits); + + // Encode relevant parameters into buffer. + bool EncodeParameters(EncoderBuffer *encoder_buffer) const override; + + bool DecodeParameters(const PointAttribute &attribute, + DecoderBuffer *decoder_buffer) override; + + bool is_initialized() const { return quantization_bits_ != -1; } + int32_t quantization_bits() const { return quantization_bits_; } + + protected: + DataType GetTransformedDataType( + const PointAttribute &attribute) const override { + return DT_UINT32; + } + int GetTransformedNumComponents( + const PointAttribute &attribute) const override { + return 2; + } + + // Perform the actual transformation. + bool GeneratePortableAttribute(const PointAttribute &attribute, + const std::vector<PointIndex> &point_ids, + int num_points, + PointAttribute *target_attribute) const; + + private: + int32_t quantization_bits_; +}; + +} // namespace draco + +#endif // DRACO_ATTRIBUTES_ATTRIBUTE_OCTAHEDRON_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/attributes/attribute_quantization_transform.cc b/libs/assimp/contrib/draco/src/draco/attributes/attribute_quantization_transform.cc new file mode 100644 index 0000000..a7f93a4 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/attribute_quantization_transform.cc @@ -0,0 +1,260 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/attributes/attribute_quantization_transform.h" + +#include "draco/attributes/attribute_transform_type.h" +#include "draco/core/quantization_utils.h" + +namespace draco { + +bool AttributeQuantizationTransform::InitFromAttribute( + const PointAttribute &attribute) { + const AttributeTransformData *const transform_data = + attribute.GetAttributeTransformData(); + if (!transform_data || + transform_data->transform_type() != ATTRIBUTE_QUANTIZATION_TRANSFORM) { + return false; // Wrong transform type. + } + int32_t byte_offset = 0; + quantization_bits_ = transform_data->GetParameterValue<int32_t>(byte_offset); + byte_offset += 4; + min_values_.resize(attribute.num_components()); + for (int i = 0; i < attribute.num_components(); ++i) { + min_values_[i] = transform_data->GetParameterValue<float>(byte_offset); + byte_offset += 4; + } + range_ = transform_data->GetParameterValue<float>(byte_offset); + return true; +} + +// Copy parameter values into the provided AttributeTransformData instance. +void AttributeQuantizationTransform::CopyToAttributeTransformData( + AttributeTransformData *out_data) const { + out_data->set_transform_type(ATTRIBUTE_QUANTIZATION_TRANSFORM); + out_data->AppendParameterValue(quantization_bits_); + for (int i = 0; i < min_values_.size(); ++i) { + out_data->AppendParameterValue(min_values_[i]); + } + out_data->AppendParameterValue(range_); +} + +bool AttributeQuantizationTransform::TransformAttribute( + const PointAttribute &attribute, const std::vector<PointIndex> &point_ids, + PointAttribute *target_attribute) { + if (point_ids.empty()) { + GeneratePortableAttribute(attribute, target_attribute->size(), + target_attribute); + } else { + GeneratePortableAttribute(attribute, point_ids, target_attribute->size(), + target_attribute); + } + return true; +} + +bool AttributeQuantizationTransform::InverseTransformAttribute( + const PointAttribute &attribute, PointAttribute *target_attribute) { + if (target_attribute->data_type() != DT_FLOAT32) { + return false; + } + + // Convert all quantized values back to floats. + const int32_t max_quantized_value = + (1u << static_cast<uint32_t>(quantization_bits_)) - 1; + const int num_components = target_attribute->num_components(); + const int entry_size = sizeof(float) * num_components; + const std::unique_ptr<float[]> att_val(new float[num_components]); + int quant_val_id = 0; + int out_byte_pos = 0; + Dequantizer dequantizer; + if (!dequantizer.Init(range_, max_quantized_value)) { + return false; + } + const int32_t *const source_attribute_data = + reinterpret_cast<const int32_t *>( + attribute.GetAddress(AttributeValueIndex(0))); + + const int num_values = target_attribute->size(); + + for (uint32_t i = 0; i < num_values; ++i) { + for (int c = 0; c < num_components; ++c) { + float value = + dequantizer.DequantizeFloat(source_attribute_data[quant_val_id++]); + value = value + min_values_[c]; + att_val[c] = value; + } + // Store the floating point value into the attribute buffer. + target_attribute->buffer()->Write(out_byte_pos, att_val.get(), entry_size); + out_byte_pos += entry_size; + } + return true; +} + +bool AttributeQuantizationTransform::IsQuantizationValid( + int quantization_bits) { + // Currently we allow only up to 30 bit quantization. + return quantization_bits >= 1 && quantization_bits <= 30; +} + +bool AttributeQuantizationTransform::SetParameters(int quantization_bits, + const float *min_values, + int num_components, + float range) { + if (!IsQuantizationValid(quantization_bits)) { + return false; + } + quantization_bits_ = quantization_bits; + min_values_.assign(min_values, min_values + num_components); + range_ = range; + return true; +} + +bool AttributeQuantizationTransform::ComputeParameters( + const PointAttribute &attribute, const int quantization_bits) { + if (quantization_bits_ != -1) { + return false; // already initialized. + } + if (!IsQuantizationValid(quantization_bits)) { + return false; + } + quantization_bits_ = quantization_bits; + + const int num_components = attribute.num_components(); + range_ = 0.f; + min_values_ = std::vector<float>(num_components, 0.f); + const std::unique_ptr<float[]> max_values(new float[num_components]); + const std::unique_ptr<float[]> att_val(new float[num_components]); + // Compute minimum values and max value difference. + attribute.GetValue(AttributeValueIndex(0), att_val.get()); + attribute.GetValue(AttributeValueIndex(0), min_values_.data()); + attribute.GetValue(AttributeValueIndex(0), max_values.get()); + + for (AttributeValueIndex i(1); i < static_cast<uint32_t>(attribute.size()); + ++i) { + attribute.GetValue(i, att_val.get()); + for (int c = 0; c < num_components; ++c) { + if (min_values_[c] > att_val[c]) { + min_values_[c] = att_val[c]; + } + if (max_values[c] < att_val[c]) { + max_values[c] = att_val[c]; + } + } + } + for (int c = 0; c < num_components; ++c) { + if (std::isnan(min_values_[c]) || std::isinf(min_values_[c]) || + std::isnan(max_values[c]) || std::isinf(max_values[c])) { + return false; + } + const float dif = max_values[c] - min_values_[c]; + if (dif > range_) { + range_ = dif; + } + } + + // In case all values are the same, initialize the range to unit length. This + // will ensure that all values are quantized properly to the same value. + if (range_ == 0.f) { + range_ = 1.f; + } + + return true; +} + +bool AttributeQuantizationTransform::EncodeParameters( + EncoderBuffer *encoder_buffer) const { + if (is_initialized()) { + encoder_buffer->Encode(min_values_.data(), + sizeof(float) * min_values_.size()); + encoder_buffer->Encode(range_); + encoder_buffer->Encode(static_cast<uint8_t>(quantization_bits_)); + return true; + } + return false; +} + +bool AttributeQuantizationTransform::DecodeParameters( + const PointAttribute &attribute, DecoderBuffer *decoder_buffer) { + min_values_.resize(attribute.num_components()); + if (!decoder_buffer->Decode(&min_values_[0], + sizeof(float) * min_values_.size())) { + return false; + } + if (!decoder_buffer->Decode(&range_)) { + return false; + } + uint8_t quantization_bits; + if (!decoder_buffer->Decode(&quantization_bits)) { + return false; + } + if (!IsQuantizationValid(quantization_bits)) { + return false; + } + quantization_bits_ = quantization_bits; + return true; +} + +void AttributeQuantizationTransform::GeneratePortableAttribute( + const PointAttribute &attribute, int num_points, + PointAttribute *target_attribute) const { + DRACO_DCHECK(is_initialized()); + + const int num_components = attribute.num_components(); + + // Quantize all values using the order given by point_ids. + int32_t *const portable_attribute_data = reinterpret_cast<int32_t *>( + target_attribute->GetAddress(AttributeValueIndex(0))); + const uint32_t max_quantized_value = (1 << (quantization_bits_)) - 1; + Quantizer quantizer; + quantizer.Init(range(), max_quantized_value); + int32_t dst_index = 0; + const std::unique_ptr<float[]> att_val(new float[num_components]); + for (PointIndex i(0); i < num_points; ++i) { + const AttributeValueIndex att_val_id = attribute.mapped_index(i); + attribute.GetValue(att_val_id, att_val.get()); + for (int c = 0; c < num_components; ++c) { + const float value = (att_val[c] - min_values()[c]); + const int32_t q_val = quantizer.QuantizeFloat(value); + portable_attribute_data[dst_index++] = q_val; + } + } +} + +void AttributeQuantizationTransform::GeneratePortableAttribute( + const PointAttribute &attribute, const std::vector<PointIndex> &point_ids, + int num_points, PointAttribute *target_attribute) const { + DRACO_DCHECK(is_initialized()); + + const int num_components = attribute.num_components(); + + // Quantize all values using the order given by point_ids. + int32_t *const portable_attribute_data = reinterpret_cast<int32_t *>( + target_attribute->GetAddress(AttributeValueIndex(0))); + const uint32_t max_quantized_value = (1 << (quantization_bits_)) - 1; + Quantizer quantizer; + quantizer.Init(range(), max_quantized_value); + int32_t dst_index = 0; + const std::unique_ptr<float[]> att_val(new float[num_components]); + for (uint32_t i = 0; i < point_ids.size(); ++i) { + const AttributeValueIndex att_val_id = attribute.mapped_index(point_ids[i]); + attribute.GetValue(att_val_id, att_val.get()); + for (int c = 0; c < num_components; ++c) { + const float value = (att_val[c] - min_values()[c]); + const int32_t q_val = quantizer.QuantizeFloat(value); + portable_attribute_data[dst_index++] = q_val; + } + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/attributes/attribute_quantization_transform.h b/libs/assimp/contrib/draco/src/draco/attributes/attribute_quantization_transform.h new file mode 100644 index 0000000..f1122b6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/attribute_quantization_transform.h @@ -0,0 +1,102 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_QUANTIZATION_TRANSFORM_H_ +#define DRACO_ATTRIBUTES_ATTRIBUTE_QUANTIZATION_TRANSFORM_H_ + +#include <vector> + +#include "draco/attributes/attribute_transform.h" +#include "draco/attributes/point_attribute.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// Attribute transform for quantized attributes. +class AttributeQuantizationTransform : public AttributeTransform { + public: + AttributeQuantizationTransform() : quantization_bits_(-1), range_(0.f) {} + // Return attribute transform type. + AttributeTransformType Type() const override { + return ATTRIBUTE_QUANTIZATION_TRANSFORM; + } + // Try to init transform from attribute. + bool InitFromAttribute(const PointAttribute &attribute) override; + // Copy parameter values into the provided AttributeTransformData instance. + void CopyToAttributeTransformData( + AttributeTransformData *out_data) const override; + + bool TransformAttribute(const PointAttribute &attribute, + const std::vector<PointIndex> &point_ids, + PointAttribute *target_attribute) override; + + bool InverseTransformAttribute(const PointAttribute &attribute, + PointAttribute *target_attribute) override; + + bool SetParameters(int quantization_bits, const float *min_values, + int num_components, float range); + + bool ComputeParameters(const PointAttribute &attribute, + const int quantization_bits); + + // Encode relevant parameters into buffer. + bool EncodeParameters(EncoderBuffer *encoder_buffer) const override; + + bool DecodeParameters(const PointAttribute &attribute, + DecoderBuffer *decoder_buffer) override; + + int32_t quantization_bits() const { return quantization_bits_; } + float min_value(int axis) const { return min_values_[axis]; } + const std::vector<float> &min_values() const { return min_values_; } + float range() const { return range_; } + bool is_initialized() const { return quantization_bits_ != -1; } + + protected: + // Create portable attribute using 1:1 mapping between points in the input and + // output attribute. + void GeneratePortableAttribute(const PointAttribute &attribute, + int num_points, + PointAttribute *target_attribute) const; + + // Create portable attribute using custom mapping between input and output + // points. + void GeneratePortableAttribute(const PointAttribute &attribute, + const std::vector<PointIndex> &point_ids, + int num_points, + PointAttribute *target_attribute) const; + + DataType GetTransformedDataType( + const PointAttribute &attribute) const override { + return DT_UINT32; + } + int GetTransformedNumComponents( + const PointAttribute &attribute) const override { + return attribute.num_components(); + } + + static bool IsQuantizationValid(int quantization_bits); + + private: + int32_t quantization_bits_; + + // Minimal dequantized value for each component of the attribute. + std::vector<float> min_values_; + + // Bounds of the dequantized attribute (max delta over all components). + float range_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTE_DEQUANTIZATION_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform.cc b/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform.cc new file mode 100644 index 0000000..174e6b8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform.cc @@ -0,0 +1,40 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/attributes/attribute_transform.h" + +namespace draco { + +bool AttributeTransform::TransferToAttribute(PointAttribute *attribute) const { + std::unique_ptr<AttributeTransformData> transform_data( + new AttributeTransformData()); + this->CopyToAttributeTransformData(transform_data.get()); + attribute->SetAttributeTransformData(std::move(transform_data)); + return true; +} + +std::unique_ptr<PointAttribute> AttributeTransform::InitTransformedAttribute( + const PointAttribute &src_attribute, int num_entries) { + const int num_components = GetTransformedNumComponents(src_attribute); + const DataType dt = GetTransformedDataType(src_attribute); + GeometryAttribute va; + va.Init(src_attribute.attribute_type(), nullptr, num_components, dt, false, + num_components * DataTypeLength(dt), 0); + std::unique_ptr<PointAttribute> transformed_attribute(new PointAttribute(va)); + transformed_attribute->Reset(num_entries); + transformed_attribute->SetIdentityMapping(); + return transformed_attribute; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform.h b/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform.h new file mode 100644 index 0000000..62aad60 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform.h @@ -0,0 +1,76 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_H_ +#define DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_H_ + +#include "draco/attributes/attribute_transform_data.h" +#include "draco/attributes/point_attribute.h" +#include "draco/core/decoder_buffer.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// Virtual base class for various attribute transforms, enforcing common +// interface where possible. +class AttributeTransform { + public: + virtual ~AttributeTransform() = default; + + // Return attribute transform type. + virtual AttributeTransformType Type() const = 0; + // Try to init transform from attribute. + virtual bool InitFromAttribute(const PointAttribute &attribute) = 0; + // Copy parameter values into the provided AttributeTransformData instance. + virtual void CopyToAttributeTransformData( + AttributeTransformData *out_data) const = 0; + bool TransferToAttribute(PointAttribute *attribute) const; + + // Applies the transform to |attribute| and stores the result in + // |target_attribute|. |point_ids| is an optional vector that can be used to + // remap values during the transform. + virtual bool TransformAttribute(const PointAttribute &attribute, + const std::vector<PointIndex> &point_ids, + PointAttribute *target_attribute) = 0; + + // Applies an inverse transform to |attribute| and stores the result in + // |target_attribute|. In this case, |attribute| is an attribute that was + // already transformed (e.g. quantized) and |target_attribute| is the + // attribute before the transformation. + virtual bool InverseTransformAttribute(const PointAttribute &attribute, + PointAttribute *target_attribute) = 0; + + // Encodes all data needed by the transformation into the |encoder_buffer|. + virtual bool EncodeParameters(EncoderBuffer *encoder_buffer) const = 0; + + // Decodes all data needed to transform |attribute| back to the original + // format. + virtual bool DecodeParameters(const PointAttribute &attribute, + DecoderBuffer *decoder_buffer) = 0; + + // Initializes a transformed attribute that can be used as target in the + // TransformAttribute() function call. + virtual std::unique_ptr<PointAttribute> InitTransformedAttribute( + const PointAttribute &src_attribute, int num_entries); + + protected: + virtual DataType GetTransformedDataType( + const PointAttribute &attribute) const = 0; + virtual int GetTransformedNumComponents( + const PointAttribute &attribute) const = 0; +}; + +} // namespace draco + +#endif // DRACO_ATTRIBUTES_ATTRIBUTE_OCTAHEDRON_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform_data.h b/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform_data.h new file mode 100644 index 0000000..96ed073 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform_data.h @@ -0,0 +1,71 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_DATA_H_ +#define DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_DATA_H_ + +#include <memory> + +#include "draco/attributes/attribute_transform_type.h" +#include "draco/core/data_buffer.h" + +namespace draco { + +// Class for holding parameter values for an attribute transform of a +// PointAttribute. This can be for example quantization data for an attribute +// that holds quantized values. This class provides only a basic storage for +// attribute transform parameters and it should be accessed only through wrapper +// classes for a specific transform (e.g. AttributeQuantizationTransform). +class AttributeTransformData { + public: + AttributeTransformData() : transform_type_(ATTRIBUTE_INVALID_TRANSFORM) {} + AttributeTransformData(const AttributeTransformData &data) = default; + + // Returns the type of the attribute transform that is described by the class. + AttributeTransformType transform_type() const { return transform_type_; } + void set_transform_type(AttributeTransformType type) { + transform_type_ = type; + } + + // Returns a parameter value on a given |byte_offset|. + template <typename DataTypeT> + DataTypeT GetParameterValue(int byte_offset) const { + DataTypeT out_data; + buffer_.Read(byte_offset, &out_data, sizeof(DataTypeT)); + return out_data; + } + + // Sets a parameter value on a given |byte_offset|. + template <typename DataTypeT> + void SetParameterValue(int byte_offset, const DataTypeT &in_data) { + if (byte_offset + sizeof(DataTypeT) > buffer_.data_size()) { + buffer_.Resize(byte_offset + sizeof(DataTypeT)); + } + buffer_.Write(byte_offset, &in_data, sizeof(DataTypeT)); + } + + // Sets a parameter value at the end of the |buffer_|. + template <typename DataTypeT> + void AppendParameterValue(const DataTypeT &in_data) { + SetParameterValue(static_cast<int>(buffer_.data_size()), in_data); + } + + private: + AttributeTransformType transform_type_; + DataBuffer buffer_; +}; + +} // namespace draco + +#endif // DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_DATA_H_ diff --git a/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform_type.h b/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform_type.h new file mode 100644 index 0000000..51ce6f3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/attribute_transform_type.h @@ -0,0 +1,30 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_TYPE_H_ +#define DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_TYPE_H_ + +namespace draco { + +// List of all currently supported attribute transforms. +enum AttributeTransformType { + ATTRIBUTE_INVALID_TRANSFORM = -1, + ATTRIBUTE_NO_TRANSFORM = 0, + ATTRIBUTE_QUANTIZATION_TRANSFORM = 1, + ATTRIBUTE_OCTAHEDRON_TRANSFORM = 2, +}; + +} // namespace draco + +#endif // DRACO_ATTRIBUTES_ATTRIBUTE_TRANSFORM_TYPE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/attributes/geometry_attribute.cc b/libs/assimp/contrib/draco/src/draco/attributes/geometry_attribute.cc new file mode 100644 index 0000000..b624784 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/geometry_attribute.cc @@ -0,0 +1,102 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/attributes/geometry_attribute.h" + +namespace draco { + +GeometryAttribute::GeometryAttribute() + : buffer_(nullptr), + num_components_(1), + data_type_(DT_FLOAT32), + byte_stride_(0), + byte_offset_(0), + attribute_type_(INVALID), + unique_id_(0) {} + +void GeometryAttribute::Init(GeometryAttribute::Type attribute_type, + DataBuffer *buffer, int8_t num_components, + DataType data_type, bool normalized, + int64_t byte_stride, int64_t byte_offset) { + buffer_ = buffer; + if (buffer) { + buffer_descriptor_.buffer_id = buffer->buffer_id(); + buffer_descriptor_.buffer_update_count = buffer->update_count(); + } + num_components_ = num_components; + data_type_ = data_type; + normalized_ = normalized; + byte_stride_ = byte_stride; + byte_offset_ = byte_offset; + attribute_type_ = attribute_type; +} + +bool GeometryAttribute::CopyFrom(const GeometryAttribute &src_att) { + num_components_ = src_att.num_components_; + data_type_ = src_att.data_type_; + normalized_ = src_att.normalized_; + byte_stride_ = src_att.byte_stride_; + byte_offset_ = src_att.byte_offset_; + attribute_type_ = src_att.attribute_type_; + buffer_descriptor_ = src_att.buffer_descriptor_; + unique_id_ = src_att.unique_id_; + if (src_att.buffer_ == nullptr) { + buffer_ = nullptr; + } else { + if (buffer_ == nullptr) { + return false; + } + buffer_->Update(src_att.buffer_->data(), src_att.buffer_->data_size()); + } + return true; +} + +bool GeometryAttribute::operator==(const GeometryAttribute &va) const { + if (attribute_type_ != va.attribute_type_) { + return false; + } + // It's OK to compare just the buffer descriptors here. We don't need to + // compare the buffers themselves. + if (buffer_descriptor_.buffer_id != va.buffer_descriptor_.buffer_id) { + return false; + } + if (buffer_descriptor_.buffer_update_count != + va.buffer_descriptor_.buffer_update_count) { + return false; + } + if (num_components_ != va.num_components_) { + return false; + } + if (data_type_ != va.data_type_) { + return false; + } + if (byte_stride_ != va.byte_stride_) { + return false; + } + if (byte_offset_ != va.byte_offset_) { + return false; + } + return true; +} + +void GeometryAttribute::ResetBuffer(DataBuffer *buffer, int64_t byte_stride, + int64_t byte_offset) { + buffer_ = buffer; + buffer_descriptor_.buffer_id = buffer->buffer_id(); + buffer_descriptor_.buffer_update_count = buffer->update_count(); + byte_stride_ = byte_stride; + byte_offset_ = byte_offset; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/attributes/geometry_attribute.h b/libs/assimp/contrib/draco/src/draco/attributes/geometry_attribute.h new file mode 100644 index 0000000..f4d099b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/geometry_attribute.h @@ -0,0 +1,350 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ATTRIBUTES_GEOMETRY_ATTRIBUTE_H_ +#define DRACO_ATTRIBUTES_GEOMETRY_ATTRIBUTE_H_ + +#include <array> +#include <limits> + +#include "draco/attributes/geometry_indices.h" +#include "draco/core/data_buffer.h" +#include "draco/core/hash_utils.h" + +namespace draco { + +// The class provides access to a specific attribute which is stored in a +// DataBuffer, such as normals or coordinates. However, the GeometryAttribute +// class does not own the buffer and the buffer itself may store other data +// unrelated to this attribute (such as data for other attributes in which case +// we can have multiple GeometryAttributes accessing one buffer). Typically, +// all attributes for a point (or corner, face) are stored in one block, which +// is advantageous in terms of memory access. The length of the entire block is +// given by the byte_stride, the position where the attribute starts is given by +// the byte_offset, the actual number of bytes that the attribute occupies is +// given by the data_type and the number of components. +class GeometryAttribute { + public: + // Supported attribute types. + enum Type { + INVALID = -1, + // Named attributes start here. The difference between named and generic + // attributes is that for named attributes we know their purpose and we + // can apply some special methods when dealing with them (e.g. during + // encoding). + POSITION = 0, + NORMAL, + COLOR, + TEX_COORD, + // A special id used to mark attributes that are not assigned to any known + // predefined use case. Such attributes are often used for a shader specific + // data. + GENERIC, + // Total number of different attribute types. + // Always keep behind all named attributes. + NAMED_ATTRIBUTES_COUNT, + }; + + GeometryAttribute(); + // Initializes and enables the attribute. + void Init(Type attribute_type, DataBuffer *buffer, int8_t num_components, + DataType data_type, bool normalized, int64_t byte_stride, + int64_t byte_offset); + bool IsValid() const { return buffer_ != nullptr; } + + // Copies data from the source attribute to the this attribute. + // This attribute must have a valid buffer allocated otherwise the operation + // is going to fail and return false. + bool CopyFrom(const GeometryAttribute &src_att); + + // Function for getting a attribute value with a specific format. + // Unsafe. Caller must ensure the accessed memory is valid. + // T is the attribute data type. + // att_components_t is the number of attribute components. + template <typename T, int att_components_t> + std::array<T, att_components_t> GetValue( + AttributeValueIndex att_index) const { + // Byte address of the attribute index. + const int64_t byte_pos = byte_offset_ + byte_stride_ * att_index.value(); + std::array<T, att_components_t> out; + buffer_->Read(byte_pos, &(out[0]), sizeof(out)); + return out; + } + + // Function for getting a attribute value with a specific format. + // T is the attribute data type. + // att_components_t is the number of attribute components. + template <typename T, int att_components_t> + bool GetValue(AttributeValueIndex att_index, + std::array<T, att_components_t> *out) const { + // Byte address of the attribute index. + const int64_t byte_pos = byte_offset_ + byte_stride_ * att_index.value(); + // Check we are not reading past end of data. + if (byte_pos + sizeof(*out) > buffer_->data_size()) { + return false; + } + buffer_->Read(byte_pos, &((*out)[0]), sizeof(*out)); + return true; + } + + // Returns the byte position of the attribute entry in the data buffer. + inline int64_t GetBytePos(AttributeValueIndex att_index) const { + return byte_offset_ + byte_stride_ * att_index.value(); + } + + inline const uint8_t *GetAddress(AttributeValueIndex att_index) const { + const int64_t byte_pos = GetBytePos(att_index); + return buffer_->data() + byte_pos; + } + inline uint8_t *GetAddress(AttributeValueIndex att_index) { + const int64_t byte_pos = GetBytePos(att_index); + return buffer_->data() + byte_pos; + } + inline bool IsAddressValid(const uint8_t *address) const { + return ((buffer_->data() + buffer_->data_size()) > address); + } + + // Fills out_data with the raw value of the requested attribute entry. + // out_data must be at least byte_stride_ long. + void GetValue(AttributeValueIndex att_index, void *out_data) const { + const int64_t byte_pos = byte_offset_ + byte_stride_ * att_index.value(); + buffer_->Read(byte_pos, out_data, byte_stride_); + } + + // Sets a value of an attribute entry. The input value must be allocated to + // cover all components of a single attribute entry. + void SetAttributeValue(AttributeValueIndex entry_index, const void *value) { + const int64_t byte_pos = entry_index.value() * byte_stride(); + buffer_->Write(byte_pos, value, byte_stride()); + } + + // DEPRECATED: Use + // ConvertValue(AttributeValueIndex att_id, + // int out_num_components, + // OutT *out_val); + // + // Function for conversion of a attribute to a specific output format. + // OutT is the desired data type of the attribute. + // out_att_components_t is the number of components of the output format. + // Returns false when the conversion failed. + template <typename OutT, int out_att_components_t> + bool ConvertValue(AttributeValueIndex att_id, OutT *out_val) const { + return ConvertValue(att_id, out_att_components_t, out_val); + } + + // Function for conversion of a attribute to a specific output format. + // |out_val| needs to be able to store |out_num_components| values. + // OutT is the desired data type of the attribute. + // Returns false when the conversion failed. + template <typename OutT> + bool ConvertValue(AttributeValueIndex att_id, int8_t out_num_components, + OutT *out_val) const { + if (out_val == nullptr) { + return false; + } + switch (data_type_) { + case DT_INT8: + return ConvertTypedValue<int8_t, OutT>(att_id, out_num_components, + out_val); + case DT_UINT8: + return ConvertTypedValue<uint8_t, OutT>(att_id, out_num_components, + out_val); + case DT_INT16: + return ConvertTypedValue<int16_t, OutT>(att_id, out_num_components, + out_val); + case DT_UINT16: + return ConvertTypedValue<uint16_t, OutT>(att_id, out_num_components, + out_val); + case DT_INT32: + return ConvertTypedValue<int32_t, OutT>(att_id, out_num_components, + out_val); + case DT_UINT32: + return ConvertTypedValue<uint32_t, OutT>(att_id, out_num_components, + out_val); + case DT_INT64: + return ConvertTypedValue<int64_t, OutT>(att_id, out_num_components, + out_val); + case DT_UINT64: + return ConvertTypedValue<uint64_t, OutT>(att_id, out_num_components, + out_val); + case DT_FLOAT32: + return ConvertTypedValue<float, OutT>(att_id, out_num_components, + out_val); + case DT_FLOAT64: + return ConvertTypedValue<double, OutT>(att_id, out_num_components, + out_val); + case DT_BOOL: + return ConvertTypedValue<bool, OutT>(att_id, out_num_components, + out_val); + default: + // Wrong attribute type. + return false; + } + } + + // Function for conversion of a attribute to a specific output format. + // The |out_value| must be able to store all components of a single attribute + // entry. + // OutT is the desired data type of the attribute. + // Returns false when the conversion failed. + template <typename OutT> + bool ConvertValue(AttributeValueIndex att_index, OutT *out_value) const { + return ConvertValue<OutT>(att_index, num_components_, out_value); + } + + // Utility function. Returns |attribute_type| as std::string. + static std::string TypeToString(Type attribute_type) { + switch (attribute_type) { + case INVALID: + return "INVALID"; + case POSITION: + return "POSITION"; + case NORMAL: + return "NORMAL"; + case COLOR: + return "COLOR"; + case TEX_COORD: + return "TEX_COORD"; + case GENERIC: + return "GENERIC"; + default: + return "UNKNOWN"; + } + } + + bool operator==(const GeometryAttribute &va) const; + + // Returns the type of the attribute indicating the nature of the attribute. + Type attribute_type() const { return attribute_type_; } + void set_attribute_type(Type type) { attribute_type_ = type; } + // Returns the data type that is stored in the attribute. + DataType data_type() const { return data_type_; } + // Returns the number of components that are stored for each entry. + // For position attribute this is usually three (x,y,z), + // while texture coordinates have two components (u,v). + int8_t num_components() const { return num_components_; } + // Indicates whether the data type should be normalized before interpretation, + // that is, it should be divided by the max value of the data type. + bool normalized() const { return normalized_; } + // The buffer storing the entire data of the attribute. + const DataBuffer *buffer() const { return buffer_; } + // Returns the number of bytes between two attribute entries, this is, at + // least size of the data types times number of components. + int64_t byte_stride() const { return byte_stride_; } + // The offset where the attribute starts within the block of size byte_stride. + int64_t byte_offset() const { return byte_offset_; } + void set_byte_offset(int64_t byte_offset) { byte_offset_ = byte_offset; } + DataBufferDescriptor buffer_descriptor() const { return buffer_descriptor_; } + uint32_t unique_id() const { return unique_id_; } + void set_unique_id(uint32_t id) { unique_id_ = id; } + + protected: + // Sets a new internal storage for the attribute. + void ResetBuffer(DataBuffer *buffer, int64_t byte_stride, + int64_t byte_offset); + + private: + // Function for conversion of an attribute to a specific output format given a + // format of the stored attribute. + // T is the stored attribute data type. + // OutT is the desired data type of the attribute. + template <typename T, typename OutT> + bool ConvertTypedValue(AttributeValueIndex att_id, int8_t out_num_components, + OutT *out_value) const { + const uint8_t *src_address = GetAddress(att_id); + + // Convert all components available in both the original and output formats. + for (int i = 0; i < std::min(num_components_, out_num_components); ++i) { + if (!IsAddressValid(src_address)) { + return false; + } + const T in_value = *reinterpret_cast<const T *>(src_address); + + // Make sure the in_value fits within the range of values that OutT + // is able to represent. Perform the check only for integral types. + if (std::is_integral<T>::value && std::is_integral<OutT>::value) { + static constexpr OutT kOutMin = + std::is_signed<T>::value ? std::numeric_limits<OutT>::lowest() : 0; + if (in_value < kOutMin || in_value > std::numeric_limits<OutT>::max()) { + return false; + } + } + + out_value[i] = static_cast<OutT>(in_value); + // When converting integer to floating point, normalize the value if + // necessary. + if (std::is_integral<T>::value && std::is_floating_point<OutT>::value && + normalized_) { + out_value[i] /= static_cast<OutT>(std::numeric_limits<T>::max()); + } + // TODO(ostava): Add handling of normalized attributes when converting + // between different integer representations. If the attribute is + // normalized, integer values should be converted as if they represent 0-1 + // range. E.g. when we convert uint16 to uint8, the range <0, 2^16 - 1> + // should be converted to range <0, 2^8 - 1>. + src_address += sizeof(T); + } + // Fill empty data for unused output components if needed. + for (int i = num_components_; i < out_num_components; ++i) { + out_value[i] = static_cast<OutT>(0); + } + return true; + } + + DataBuffer *buffer_; + // The buffer descriptor is stored at the time the buffer is attached to this + // attribute. The purpose is to detect if any changes happened to the buffer + // since the time it was attached. + DataBufferDescriptor buffer_descriptor_; + int8_t num_components_; + DataType data_type_; + bool normalized_; + int64_t byte_stride_; + int64_t byte_offset_; + + Type attribute_type_; + + // Unique id of this attribute. No two attributes could have the same unique + // id. It is used to identify each attribute, especially when there are + // multiple attribute of the same type in a point cloud. + uint32_t unique_id_; + + friend struct GeometryAttributeHasher; +}; + +// Hashing support + +// Function object for using Attribute as a hash key. +struct GeometryAttributeHasher { + size_t operator()(const GeometryAttribute &va) const { + size_t hash = HashCombine(va.buffer_descriptor_.buffer_id, + va.buffer_descriptor_.buffer_update_count); + hash = HashCombine(va.num_components_, hash); + hash = HashCombine(static_cast<int8_t>(va.data_type_), hash); + hash = HashCombine(static_cast<int8_t>(va.attribute_type_), hash); + hash = HashCombine(va.byte_stride_, hash); + return HashCombine(va.byte_offset_, hash); + } +}; + +// Function object for using GeometryAttribute::Type as a hash key. +struct GeometryAttributeTypeHasher { + size_t operator()(const GeometryAttribute::Type &at) const { + return static_cast<size_t>(at); + } +}; + +} // namespace draco + +#endif // DRACO_ATTRIBUTES_GEOMETRY_ATTRIBUTE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/attributes/geometry_indices.h b/libs/assimp/contrib/draco/src/draco/attributes/geometry_indices.h new file mode 100644 index 0000000..80e43e3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/geometry_indices.h @@ -0,0 +1,54 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ATTRIBUTES_GEOMETRY_INDICES_H_ +#define DRACO_ATTRIBUTES_GEOMETRY_INDICES_H_ + +#include <inttypes.h> + +#include <limits> + +#include "draco/core/draco_index_type.h" + +namespace draco { + +// Index of an attribute value entry stored in a GeometryAttribute. +DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, AttributeValueIndex) +// Index of a point in a PointCloud. +DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, PointIndex) +// Vertex index in a Mesh or CornerTable. +DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, VertexIndex) +// Corner index that identifies a corner in a Mesh or CornerTable. +DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, CornerIndex) +// Face index for Mesh and CornerTable. +DEFINE_NEW_DRACO_INDEX_TYPE(uint32_t, FaceIndex) + +// Constants denoting invalid indices. +static constexpr AttributeValueIndex kInvalidAttributeValueIndex( + std::numeric_limits<uint32_t>::max()); +static constexpr PointIndex kInvalidPointIndex( + std::numeric_limits<uint32_t>::max()); +static constexpr VertexIndex kInvalidVertexIndex( + std::numeric_limits<uint32_t>::max()); +static constexpr CornerIndex kInvalidCornerIndex( + std::numeric_limits<uint32_t>::max()); +static constexpr FaceIndex kInvalidFaceIndex( + std::numeric_limits<uint32_t>::max()); + +// TODO(ostava): Add strongly typed indices for attribute id and unique +// attribute id. + +} // namespace draco + +#endif // DRACO_ATTRIBUTES_GEOMETRY_INDICES_H_ diff --git a/libs/assimp/contrib/draco/src/draco/attributes/point_attribute.cc b/libs/assimp/contrib/draco/src/draco/attributes/point_attribute.cc new file mode 100644 index 0000000..b28f860 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/point_attribute.cc @@ -0,0 +1,225 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/attributes/point_attribute.h" + +#include <unordered_map> + +using std::unordered_map; + +// Shortcut for typed conditionals. +template <bool B, class T, class F> +using conditional_t = typename std::conditional<B, T, F>::type; + +namespace draco { + +PointAttribute::PointAttribute() + : num_unique_entries_(0), identity_mapping_(false) {} + +PointAttribute::PointAttribute(const GeometryAttribute &att) + : GeometryAttribute(att), + num_unique_entries_(0), + identity_mapping_(false) {} + +void PointAttribute::Init(Type attribute_type, int8_t num_components, + DataType data_type, bool normalized, + size_t num_attribute_values) { + attribute_buffer_ = std::unique_ptr<DataBuffer>(new DataBuffer()); + GeometryAttribute::Init(attribute_type, attribute_buffer_.get(), + num_components, data_type, normalized, + DataTypeLength(data_type) * num_components, 0); + Reset(num_attribute_values); + SetIdentityMapping(); +} + +void PointAttribute::CopyFrom(const PointAttribute &src_att) { + if (buffer() == nullptr) { + // If the destination attribute doesn't have a valid buffer, create it. + attribute_buffer_ = std::unique_ptr<DataBuffer>(new DataBuffer()); + ResetBuffer(attribute_buffer_.get(), 0, 0); + } + if (!GeometryAttribute::CopyFrom(src_att)) { + return; + } + identity_mapping_ = src_att.identity_mapping_; + num_unique_entries_ = src_att.num_unique_entries_; + indices_map_ = src_att.indices_map_; + if (src_att.attribute_transform_data_) { + attribute_transform_data_ = std::unique_ptr<AttributeTransformData>( + new AttributeTransformData(*src_att.attribute_transform_data_)); + } else { + attribute_transform_data_ = nullptr; + } +} + +bool PointAttribute::Reset(size_t num_attribute_values) { + if (attribute_buffer_ == nullptr) { + attribute_buffer_ = std::unique_ptr<DataBuffer>(new DataBuffer()); + } + const int64_t entry_size = DataTypeLength(data_type()) * num_components(); + if (!attribute_buffer_->Update(nullptr, num_attribute_values * entry_size)) { + return false; + } + // Assign the new buffer to the parent attribute. + ResetBuffer(attribute_buffer_.get(), entry_size, 0); + num_unique_entries_ = static_cast<uint32_t>(num_attribute_values); + return true; +} + +void PointAttribute::Resize(size_t new_num_unique_entries) { + num_unique_entries_ = static_cast<uint32_t>(new_num_unique_entries); + attribute_buffer_->Resize(new_num_unique_entries * byte_stride()); +} + +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED +AttributeValueIndex::ValueType PointAttribute::DeduplicateValues( + const GeometryAttribute &in_att) { + return DeduplicateValues(in_att, AttributeValueIndex(0)); +} + +AttributeValueIndex::ValueType PointAttribute::DeduplicateValues( + const GeometryAttribute &in_att, AttributeValueIndex in_att_offset) { + AttributeValueIndex::ValueType unique_vals = 0; + switch (in_att.data_type()) { + // Currently we support only float, uint8, and uint16 arguments. + case DT_FLOAT32: + unique_vals = DeduplicateTypedValues<float>(in_att, in_att_offset); + break; + case DT_INT8: + unique_vals = DeduplicateTypedValues<int8_t>(in_att, in_att_offset); + break; + case DT_UINT8: + case DT_BOOL: + unique_vals = DeduplicateTypedValues<uint8_t>(in_att, in_att_offset); + break; + case DT_UINT16: + unique_vals = DeduplicateTypedValues<uint16_t>(in_att, in_att_offset); + break; + case DT_INT16: + unique_vals = DeduplicateTypedValues<int16_t>(in_att, in_att_offset); + break; + case DT_UINT32: + unique_vals = DeduplicateTypedValues<uint32_t>(in_att, in_att_offset); + break; + case DT_INT32: + unique_vals = DeduplicateTypedValues<int32_t>(in_att, in_att_offset); + break; + default: + return -1; // Unsupported data type. + } + if (unique_vals == 0) { + return -1; // Unexpected error. + } + return unique_vals; +} + +// Helper function for calling UnifyDuplicateAttributes<T,num_components_t> +// with the correct template arguments. +// Returns the number of unique attribute values. +template <typename T> +AttributeValueIndex::ValueType PointAttribute::DeduplicateTypedValues( + const GeometryAttribute &in_att, AttributeValueIndex in_att_offset) { + // Select the correct method to call based on the number of attribute + // components. + switch (in_att.num_components()) { + case 1: + return DeduplicateFormattedValues<T, 1>(in_att, in_att_offset); + case 2: + return DeduplicateFormattedValues<T, 2>(in_att, in_att_offset); + case 3: + return DeduplicateFormattedValues<T, 3>(in_att, in_att_offset); + case 4: + return DeduplicateFormattedValues<T, 4>(in_att, in_att_offset); + default: + return 0; + } +} + +template <typename T, int num_components_t> +AttributeValueIndex::ValueType PointAttribute::DeduplicateFormattedValues( + const GeometryAttribute &in_att, AttributeValueIndex in_att_offset) { + // We want to detect duplicates using a hash map but we cannot hash floating + // point numbers directly so bit-copy floats to the same sized integers and + // hash them. + + // First we need to determine which int type to use (1, 2, 4 or 8 bytes). + // Note, this is done at compile time using std::conditional struct. + // Conditional is in form <bool-expression, true, false>. If bool-expression + // is true the "true" branch is used and vice versa. All at compile time. + typedef conditional_t<sizeof(T) == 1, uint8_t, + conditional_t<sizeof(T) == 2, uint16_t, + conditional_t<sizeof(T) == 4, uint32_t, + /*else*/ uint64_t>>> + HashType; + + AttributeValueIndex unique_vals(0); + typedef std::array<T, num_components_t> AttributeValue; + typedef std::array<HashType, num_components_t> AttributeHashableValue; + // Hash map storing index of the first attribute with a given value. + unordered_map<AttributeHashableValue, AttributeValueIndex, + HashArray<AttributeHashableValue>> + value_to_index_map; + AttributeValue att_value; + AttributeHashableValue hashable_value; + IndexTypeVector<AttributeValueIndex, AttributeValueIndex> value_map( + num_unique_entries_); + for (AttributeValueIndex i(0); i < num_unique_entries_; ++i) { + const AttributeValueIndex att_pos = i + in_att_offset; + att_value = in_att.GetValue<T, num_components_t>(att_pos); + // Convert the value to hashable type. Bit-copy real attributes to integers. + memcpy(&(hashable_value[0]), &(att_value[0]), sizeof(att_value)); + + // Check if the given attribute value has been used before already. + auto it = value_to_index_map.find(hashable_value); + if (it != value_to_index_map.end()) { + // Duplicated value found. Update index mapping. + value_map[i] = it->second; + } else { + // New unique value. + // Update the hash map with a new entry pointing to the latest unique + // vertex index. + value_to_index_map.insert( + std::pair<AttributeHashableValue, AttributeValueIndex>(hashable_value, + unique_vals)); + // Add the unique value to the mesh builder. + SetAttributeValue(unique_vals, &att_value); + // Update index mapping. + value_map[i] = unique_vals; + + ++unique_vals; + } + } + if (unique_vals == num_unique_entries_) { + return unique_vals.value(); // Nothing has changed. + } + if (is_mapping_identity()) { + // Change identity mapping to the explicit one. + // The number of points is equal to the number of old unique values. + SetExplicitMapping(num_unique_entries_); + // Update the explicit map. + for (uint32_t i = 0; i < num_unique_entries_; ++i) { + SetPointMapEntry(PointIndex(i), value_map[AttributeValueIndex(i)]); + } + } else { + // Update point to value map using the mapping between old and new values. + for (PointIndex i(0); i < static_cast<uint32_t>(indices_map_.size()); ++i) { + SetPointMapEntry(i, value_map[indices_map_[i]]); + } + } + num_unique_entries_ = unique_vals.value(); + return num_unique_entries_; +} +#endif + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/attributes/point_attribute.h b/libs/assimp/contrib/draco/src/draco/attributes/point_attribute.h new file mode 100644 index 0000000..ee36620 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/point_attribute.h @@ -0,0 +1,190 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_ATTRIBUTES_POINT_ATTRIBUTE_H_ +#define DRACO_ATTRIBUTES_POINT_ATTRIBUTE_H_ + +#include <memory> + +#include "draco/attributes/attribute_transform_data.h" +#include "draco/attributes/geometry_attribute.h" +#include "draco/core/draco_index_type_vector.h" +#include "draco/core/hash_utils.h" +#include "draco/core/macros.h" +#include "draco/draco_features.h" + +namespace draco { + +// Class for storing point specific data about each attribute. In general, +// multiple points stored in a point cloud can share the same attribute value +// and this class provides the necessary mapping between point ids and attribute +// value ids. +class PointAttribute : public GeometryAttribute { + public: + PointAttribute(); + explicit PointAttribute(const GeometryAttribute &att); + + // Make sure the move constructor is defined (needed for better performance + // when new attributes are added to PointCloud). + PointAttribute(PointAttribute &&attribute) = default; + PointAttribute &operator=(PointAttribute &&attribute) = default; + + // Initializes a point attribute. By default the attribute will be set to + // identity mapping between point indices and attribute values. To set custom + // mapping use SetExplicitMapping() function. + void Init(Type attribute_type, int8_t num_components, DataType data_type, + bool normalized, size_t num_attribute_values); + + // Copies attribute data from the provided |src_att| attribute. + void CopyFrom(const PointAttribute &src_att); + + // Prepares the attribute storage for the specified number of entries. + bool Reset(size_t num_attribute_values); + + size_t size() const { return num_unique_entries_; } + AttributeValueIndex mapped_index(PointIndex point_index) const { + if (identity_mapping_) { + return AttributeValueIndex(point_index.value()); + } + return indices_map_[point_index]; + } + DataBuffer *buffer() const { return attribute_buffer_.get(); } + bool is_mapping_identity() const { return identity_mapping_; } + size_t indices_map_size() const { + if (is_mapping_identity()) { + return 0; + } + return indices_map_.size(); + } + + const uint8_t *GetAddressOfMappedIndex(PointIndex point_index) const { + return GetAddress(mapped_index(point_index)); + } + + // Sets the new number of unique attribute entries for the attribute. The + // function resizes the attribute storage to hold |num_attribute_values| + // entries. + // All previous entries with AttributeValueIndex < |num_attribute_values| + // are preserved. Caller needs to ensure that the PointAttribute is still + // valid after the resizing operation (that is, each point is mapped to a + // valid attribute value). + void Resize(size_t new_num_unique_entries); + + // Functions for setting the type of mapping between point indices and + // attribute entry ids. + // This function sets the mapping to implicit, where point indices are equal + // to attribute entry indices. + void SetIdentityMapping() { + identity_mapping_ = true; + indices_map_.clear(); + } + // This function sets the mapping to be explicitly using the indices_map_ + // array that needs to be initialized by the caller. + void SetExplicitMapping(size_t num_points) { + identity_mapping_ = false; + indices_map_.resize(num_points, kInvalidAttributeValueIndex); + } + + // Set an explicit map entry for a specific point index. + void SetPointMapEntry(PointIndex point_index, + AttributeValueIndex entry_index) { + DRACO_DCHECK(!identity_mapping_); + indices_map_[point_index] = entry_index; + } + + // Same as GeometryAttribute::GetValue(), but using point id as the input. + // Mapping to attribute value index is performed automatically. + void GetMappedValue(PointIndex point_index, void *out_data) const { + return GetValue(mapped_index(point_index), out_data); + } + +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED + // Deduplicate |in_att| values into |this| attribute. |in_att| can be equal + // to |this|. + // Returns -1 if the deduplication failed. + AttributeValueIndex::ValueType DeduplicateValues( + const GeometryAttribute &in_att); + + // Same as above but the values read from |in_att| are sampled with the + // provided offset |in_att_offset|. + AttributeValueIndex::ValueType DeduplicateValues( + const GeometryAttribute &in_att, AttributeValueIndex in_att_offset); +#endif + + // Set attribute transform data for the attribute. The data is used to store + // the type and parameters of the transform that is applied on the attribute + // data (optional). + void SetAttributeTransformData( + std::unique_ptr<AttributeTransformData> transform_data) { + attribute_transform_data_ = std::move(transform_data); + } + const AttributeTransformData *GetAttributeTransformData() const { + return attribute_transform_data_.get(); + } + + private: +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED + template <typename T> + AttributeValueIndex::ValueType DeduplicateTypedValues( + const GeometryAttribute &in_att, AttributeValueIndex in_att_offset); + template <typename T, int COMPONENTS_COUNT> + AttributeValueIndex::ValueType DeduplicateFormattedValues( + const GeometryAttribute &in_att, AttributeValueIndex in_att_offset); +#endif + + // Data storage for attribute values. GeometryAttribute itself doesn't own its + // buffer so we need to allocate it here. + std::unique_ptr<DataBuffer> attribute_buffer_; + + // Mapping between point ids and attribute value ids. + IndexTypeVector<PointIndex, AttributeValueIndex> indices_map_; + AttributeValueIndex::ValueType num_unique_entries_; + // Flag when the mapping between point ids and attribute values is identity. + bool identity_mapping_; + + // If an attribute contains transformed data (e.g. quantized), we can specify + // the attribute transform here and use it to transform the attribute back to + // its original format. + std::unique_ptr<AttributeTransformData> attribute_transform_data_; + + friend struct PointAttributeHasher; +}; + +// Hash functor for the PointAttribute class. +struct PointAttributeHasher { + size_t operator()(const PointAttribute &attribute) const { + GeometryAttributeHasher base_hasher; + size_t hash = base_hasher(attribute); + hash = HashCombine(attribute.identity_mapping_, hash); + hash = HashCombine(attribute.num_unique_entries_, hash); + hash = HashCombine(attribute.indices_map_.size(), hash); + if (!attribute.indices_map_.empty()) { + const uint64_t indices_hash = FingerprintString( + reinterpret_cast<const char *>(attribute.indices_map_.data()), + attribute.indices_map_.size()); + hash = HashCombine(indices_hash, hash); + } + if (attribute.attribute_buffer_ != nullptr) { + const uint64_t buffer_hash = FingerprintString( + reinterpret_cast<const char *>(attribute.attribute_buffer_->data()), + attribute.attribute_buffer_->data_size()); + hash = HashCombine(buffer_hash, hash); + } + return hash; + } +}; + +} // namespace draco + +#endif // DRACO_ATTRIBUTES_POINT_ATTRIBUTE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/attributes/point_attribute_test.cc b/libs/assimp/contrib/draco/src/draco/attributes/point_attribute_test.cc new file mode 100644 index 0000000..4ae23fb --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/attributes/point_attribute_test.cc @@ -0,0 +1,128 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/attributes/point_attribute.h" + +#include "draco/core/draco_test_base.h" + +namespace { + +class PointAttributeTest : public ::testing::Test { + protected: + PointAttributeTest() {} +}; + +TEST_F(PointAttributeTest, TestCopy) { + // This test verifies that PointAttribute can copy data from another point + // attribute. + draco::PointAttribute pa; + pa.Init(draco::GeometryAttribute::POSITION, 1, draco::DT_INT32, false, 10); + + for (int32_t i = 0; i < 10; ++i) { + pa.SetAttributeValue(draco::AttributeValueIndex(i), &i); + } + + pa.set_unique_id(12); + + draco::PointAttribute other_pa; + other_pa.CopyFrom(pa); + + draco::PointAttributeHasher hasher; + ASSERT_EQ(hasher(pa), hasher(other_pa)); + ASSERT_EQ(pa.unique_id(), other_pa.unique_id()); + + // The hash function does not actually compute the hash from attribute values, + // so ensure the data got copied correctly as well. + for (int32_t i = 0; i < 10; ++i) { + int32_t data; + other_pa.GetValue(draco::AttributeValueIndex(i), &data); + ASSERT_EQ(data, i); + } +} + +TEST_F(PointAttributeTest, TestGetValueFloat) { + draco::PointAttribute pa; + pa.Init(draco::GeometryAttribute::POSITION, 3, draco::DT_FLOAT32, false, 5); + float points[3]; + for (int32_t i = 0; i < 5; ++i) { + points[0] = i * 3.0; + points[1] = (i * 3.0) + 1.0; + points[2] = (i * 3.0) + 2.0; + pa.SetAttributeValue(draco::AttributeValueIndex(i), &points); + } + + for (int32_t i = 0; i < 5; ++i) { + pa.GetValue(draco::AttributeValueIndex(i), &points); + ASSERT_FLOAT_EQ(points[0], i * 3.0); + ASSERT_FLOAT_EQ(points[1], (i * 3.0) + 1.0); + ASSERT_FLOAT_EQ(points[2], (i * 3.0) + 2.0); + } +} + +TEST_F(PointAttributeTest, TestGetArray) { + draco::PointAttribute pa; + pa.Init(draco::GeometryAttribute::POSITION, 3, draco::DT_FLOAT32, false, 5); + float points[3]; + for (int32_t i = 0; i < 5; ++i) { + points[0] = i * 3.0; + points[1] = (i * 3.0) + 1.0; + points[2] = (i * 3.0) + 2.0; + pa.SetAttributeValue(draco::AttributeValueIndex(i), &points); + } + + for (int32_t i = 0; i < 5; ++i) { + std::array<float, 3> att_value; + att_value = pa.GetValue<float, 3>(draco::AttributeValueIndex(i)); + ASSERT_FLOAT_EQ(att_value[0], i * 3.0); + ASSERT_FLOAT_EQ(att_value[1], (i * 3.0) + 1.0); + ASSERT_FLOAT_EQ(att_value[2], (i * 3.0) + 2.0); + } + for (int32_t i = 0; i < 5; ++i) { + std::array<float, 3> att_value; + EXPECT_TRUE( + (pa.GetValue<float, 3>(draco::AttributeValueIndex(i), &att_value))); + ASSERT_FLOAT_EQ(att_value[0], i * 3.0); + ASSERT_FLOAT_EQ(att_value[1], (i * 3.0) + 1.0); + ASSERT_FLOAT_EQ(att_value[2], (i * 3.0) + 2.0); + } +} + +TEST_F(PointAttributeTest, TestArrayReadError) { + draco::PointAttribute pa; + pa.Init(draco::GeometryAttribute::POSITION, 3, draco::DT_FLOAT32, false, 5); + float points[3]; + for (int32_t i = 0; i < 5; ++i) { + points[0] = i * 3.0; + points[1] = (i * 3.0) + 1.0; + points[2] = (i * 3.0) + 2.0; + pa.SetAttributeValue(draco::AttributeValueIndex(i), &points); + } + + std::array<float, 3> att_value; + EXPECT_FALSE( + (pa.GetValue<float, 3>(draco::AttributeValueIndex(5), &att_value))); +} + +TEST_F(PointAttributeTest, TestResize) { + draco::PointAttribute pa; + pa.Init(draco::GeometryAttribute::POSITION, 3, draco::DT_FLOAT32, false, 5); + ASSERT_EQ(pa.size(), 5); + ASSERT_EQ(pa.buffer()->data_size(), 4 * 3 * 5); + + pa.Resize(10); + ASSERT_EQ(pa.size(), 10); + ASSERT_EQ(pa.buffer()->data_size(), 4 * 3 * 10); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_decoder.cc new file mode 100644 index 0000000..007dd2f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_decoder.cc @@ -0,0 +1,127 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/attributes_decoder.h" + +#include "draco/core/varint_decoding.h" + +namespace draco { + +AttributesDecoder::AttributesDecoder() + : point_cloud_decoder_(nullptr), point_cloud_(nullptr) {} + +bool AttributesDecoder::Init(PointCloudDecoder *decoder, PointCloud *pc) { + point_cloud_decoder_ = decoder; + point_cloud_ = pc; + return true; +} + +bool AttributesDecoder::DecodeAttributesDecoderData(DecoderBuffer *in_buffer) { + // Decode and create attributes. + uint32_t num_attributes; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (point_cloud_decoder_->bitstream_version() < + DRACO_BITSTREAM_VERSION(2, 0)) { + if (!in_buffer->Decode(&num_attributes)) { + return false; + } + } else +#endif + { + if (!DecodeVarint(&num_attributes, in_buffer)) { + return false; + } + } + + // Check that decoded number of attributes is valid. + if (num_attributes == 0) { + return false; + } + if (num_attributes > 5 * in_buffer->remaining_size()) { + // The decoded number of attributes is unreasonably high, because at least + // five bytes of attribute descriptor data per attribute are expected. + return false; + } + + // Decode attribute descriptor data. + point_attribute_ids_.resize(num_attributes); + PointCloud *pc = point_cloud_; + for (uint32_t i = 0; i < num_attributes; ++i) { + // Decode attribute descriptor data. + uint8_t att_type, data_type, num_components, normalized; + if (!in_buffer->Decode(&att_type)) { + return false; + } + if (!in_buffer->Decode(&data_type)) { + return false; + } + if (!in_buffer->Decode(&num_components)) { + return false; + } + if (!in_buffer->Decode(&normalized)) { + return false; + } + if (att_type >= GeometryAttribute::NAMED_ATTRIBUTES_COUNT) { + return false; + } + if (data_type == DT_INVALID || data_type >= DT_TYPES_COUNT) { + return false; + } + + // Check decoded attribute descriptor data. + if (num_components == 0) { + return false; + } + + // Add the attribute to the point cloud. + const DataType draco_dt = static_cast<DataType>(data_type); + GeometryAttribute ga; + ga.Init(static_cast<GeometryAttribute::Type>(att_type), nullptr, + num_components, draco_dt, normalized > 0, + DataTypeLength(draco_dt) * num_components, 0); + uint32_t unique_id; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (point_cloud_decoder_->bitstream_version() < + DRACO_BITSTREAM_VERSION(1, 3)) { + uint16_t custom_id; + if (!in_buffer->Decode(&custom_id)) { + return false; + } + // TODO(draco-eng): Add "custom_id" to attribute metadata. + unique_id = static_cast<uint32_t>(custom_id); + ga.set_unique_id(unique_id); + } else +#endif + { + if (!DecodeVarint(&unique_id, in_buffer)) { + return false; + } + ga.set_unique_id(unique_id); + } + const int att_id = pc->AddAttribute( + std::unique_ptr<PointAttribute>(new PointAttribute(ga))); + pc->attribute(att_id)->set_unique_id(unique_id); + point_attribute_ids_[i] = att_id; + + // Update the inverse map. + if (att_id >= + static_cast<int32_t>(point_attribute_to_local_id_map_.size())) { + point_attribute_to_local_id_map_.resize(att_id + 1, -1); + } + point_attribute_to_local_id_map_[att_id] = i; + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_decoder.h new file mode 100644 index 0000000..5b2bb2c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_decoder.h @@ -0,0 +1,97 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_DECODER_H_ + +#include <vector> + +#include "draco/compression/attributes/attributes_decoder_interface.h" +#include "draco/compression/point_cloud/point_cloud_decoder.h" +#include "draco/core/decoder_buffer.h" +#include "draco/draco_features.h" +#include "draco/point_cloud/point_cloud.h" + +namespace draco { + +// Base class for decoding one or more attributes that were encoded with a +// matching AttributesEncoder. It is a basic implementation of +// AttributesDecoderInterface that provides functionality that is shared between +// all AttributesDecoders. +class AttributesDecoder : public AttributesDecoderInterface { + public: + AttributesDecoder(); + virtual ~AttributesDecoder() = default; + + // Called after all attribute decoders are created. It can be used to perform + // any custom initialization. + bool Init(PointCloudDecoder *decoder, PointCloud *pc) override; + + // Decodes any attribute decoder specific data from the |in_buffer|. + bool DecodeAttributesDecoderData(DecoderBuffer *in_buffer) override; + + int32_t GetAttributeId(int i) const override { + return point_attribute_ids_[i]; + } + int32_t GetNumAttributes() const override { + return static_cast<int32_t>(point_attribute_ids_.size()); + } + PointCloudDecoder *GetDecoder() const override { + return point_cloud_decoder_; + } + + // Decodes attribute data from the source buffer. + bool DecodeAttributes(DecoderBuffer *in_buffer) override { + if (!DecodePortableAttributes(in_buffer)) { + return false; + } + if (!DecodeDataNeededByPortableTransforms(in_buffer)) { + return false; + } + if (!TransformAttributesToOriginalFormat()) { + return false; + } + return true; + } + + protected: + int32_t GetLocalIdForPointAttribute(int32_t point_attribute_id) const { + const int id_map_size = + static_cast<int>(point_attribute_to_local_id_map_.size()); + if (point_attribute_id >= id_map_size) { + return -1; + } + return point_attribute_to_local_id_map_[point_attribute_id]; + } + virtual bool DecodePortableAttributes(DecoderBuffer *in_buffer) = 0; + virtual bool DecodeDataNeededByPortableTransforms(DecoderBuffer *in_buffer) { + return true; + } + virtual bool TransformAttributesToOriginalFormat() { return true; } + + private: + // List of attribute ids that need to be decoded with this decoder. + std::vector<int32_t> point_attribute_ids_; + + // Map between point attribute id and the local id (i.e., the inverse of the + // |point_attribute_ids_|. + std::vector<int32_t> point_attribute_to_local_id_map_; + + PointCloudDecoder *point_cloud_decoder_; + PointCloud *point_cloud_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_decoder_interface.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_decoder_interface.h new file mode 100644 index 0000000..8e5cf52 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_decoder_interface.h @@ -0,0 +1,62 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_DECODER_INTERFACE_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_DECODER_INTERFACE_H_ + +#include <vector> + +#include "draco/core/decoder_buffer.h" +#include "draco/point_cloud/point_cloud.h" + +namespace draco { + +class PointCloudDecoder; + +// Interface class for decoding one or more attributes that were encoded with a +// matching AttributesEncoder. It provides only the basic interface +// that is used by the PointCloudDecoder. The actual decoding must be +// implemented in derived classes using the DecodeAttributes() method. +class AttributesDecoderInterface { + public: + AttributesDecoderInterface() = default; + virtual ~AttributesDecoderInterface() = default; + + // Called after all attribute decoders are created. It can be used to perform + // any custom initialization. + virtual bool Init(PointCloudDecoder *decoder, PointCloud *pc) = 0; + + // Decodes any attribute decoder specific data from the |in_buffer|. + virtual bool DecodeAttributesDecoderData(DecoderBuffer *in_buffer) = 0; + + // Decode attribute data from the source buffer. Needs to be implemented by + // the derived classes. + virtual bool DecodeAttributes(DecoderBuffer *in_buffer) = 0; + + virtual int32_t GetAttributeId(int i) const = 0; + virtual int32_t GetNumAttributes() const = 0; + virtual PointCloudDecoder *GetDecoder() const = 0; + + // Returns an attribute containing data processed by the attribute transform. + // (see TransformToPortableFormat() method). This data is guaranteed to be + // same for encoder and decoder and it can be used by predictors. + virtual const PointAttribute *GetPortableAttribute( + int32_t /* point_attribute_id */) { + return nullptr; + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_DECODER_INTERFACE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_encoder.cc new file mode 100644 index 0000000..797c62f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_encoder.cc @@ -0,0 +1,49 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/attributes_encoder.h" + +#include "draco/core/varint_encoding.h" + +namespace draco { + +AttributesEncoder::AttributesEncoder() + : point_cloud_encoder_(nullptr), point_cloud_(nullptr) {} + +AttributesEncoder::AttributesEncoder(int att_id) : AttributesEncoder() { + AddAttributeId(att_id); +} + +bool AttributesEncoder::Init(PointCloudEncoder *encoder, const PointCloud *pc) { + point_cloud_encoder_ = encoder; + point_cloud_ = pc; + return true; +} + +bool AttributesEncoder::EncodeAttributesEncoderData(EncoderBuffer *out_buffer) { + // Encode data about all attributes. + EncodeVarint(num_attributes(), out_buffer); + for (uint32_t i = 0; i < num_attributes(); ++i) { + const int32_t att_id = point_attribute_ids_[i]; + const PointAttribute *const pa = point_cloud_->attribute(att_id); + out_buffer->Encode(static_cast<uint8_t>(pa->attribute_type())); + out_buffer->Encode(static_cast<uint8_t>(pa->data_type())); + out_buffer->Encode(static_cast<uint8_t>(pa->num_components())); + out_buffer->Encode(static_cast<uint8_t>(pa->normalized())); + EncodeVarint(pa->unique_id(), out_buffer); + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_encoder.h new file mode 100644 index 0000000..9de846a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/attributes_encoder.h @@ -0,0 +1,154 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_ENCODER_H_ + +#include "draco/attributes/point_attribute.h" +#include "draco/core/encoder_buffer.h" +#include "draco/point_cloud/point_cloud.h" + +namespace draco { + +class PointCloudEncoder; + +// Base class for encoding one or more attributes of a PointCloud (or other +// geometry). This base class provides only the basic interface that is used +// by the PointCloudEncoder. +class AttributesEncoder { + public: + AttributesEncoder(); + // Constructs an attribute encoder associated with a given point attribute. + explicit AttributesEncoder(int point_attrib_id); + virtual ~AttributesEncoder() = default; + + // Called after all attribute encoders are created. It can be used to perform + // any custom initialization, including setting up attribute dependencies. + // Note: no data should be encoded in this function, because the decoder may + // process encoders in a different order from the decoder. + virtual bool Init(PointCloudEncoder *encoder, const PointCloud *pc); + + // Encodes data needed by the target attribute decoder. + virtual bool EncodeAttributesEncoderData(EncoderBuffer *out_buffer); + + // Returns a unique identifier of the given encoder type, that is used during + // decoding to construct the corresponding attribute decoder. + virtual uint8_t GetUniqueId() const = 0; + + // Encode attribute data to the target buffer. + virtual bool EncodeAttributes(EncoderBuffer *out_buffer) { + if (!TransformAttributesToPortableFormat()) { + return false; + } + if (!EncodePortableAttributes(out_buffer)) { + return false; + } + // Encode data needed by portable transforms after the attribute is encoded. + // This corresponds to the order in which the data is going to be decoded by + // the decoder. + if (!EncodeDataNeededByPortableTransforms(out_buffer)) { + return false; + } + return true; + } + + // Returns the number of attributes that need to be encoded before the + // specified attribute is encoded. + // Note that the attribute is specified by its point attribute id. + virtual int NumParentAttributes(int32_t /* point_attribute_id */) const { + return 0; + } + + virtual int GetParentAttributeId(int32_t /* point_attribute_id */, + int32_t /* parent_i */) const { + return -1; + } + + // Marks a given attribute as a parent of another attribute. + virtual bool MarkParentAttribute(int32_t /* point_attribute_id */) { + return false; + } + + // Returns an attribute containing data processed by the attribute transform. + // (see TransformToPortableFormat() method). This data is guaranteed to be + // encoded losslessly and it can be safely used for predictors. + virtual const PointAttribute *GetPortableAttribute( + int32_t /* point_attribute_id */) { + return nullptr; + } + + void AddAttributeId(int32_t id) { + point_attribute_ids_.push_back(id); + if (id >= static_cast<int32_t>(point_attribute_to_local_id_map_.size())) { + point_attribute_to_local_id_map_.resize(id + 1, -1); + } + point_attribute_to_local_id_map_[id] = + static_cast<int32_t>(point_attribute_ids_.size()) - 1; + } + + // Sets new attribute point ids (replacing the existing ones). + void SetAttributeIds(const std::vector<int32_t> &point_attribute_ids) { + point_attribute_ids_.clear(); + point_attribute_to_local_id_map_.clear(); + for (int32_t att_id : point_attribute_ids) { + AddAttributeId(att_id); + } + } + + int32_t GetAttributeId(int i) const { return point_attribute_ids_[i]; } + uint32_t num_attributes() const { + return static_cast<uint32_t>(point_attribute_ids_.size()); + } + PointCloudEncoder *encoder() const { return point_cloud_encoder_; } + + protected: + // Transforms the input attribute data into a form that should be losslessly + // encoded (transform itself can be lossy). + virtual bool TransformAttributesToPortableFormat() { return true; } + + // Losslessly encodes data of all portable attributes. + // Precondition: All attributes must have been transformed into portable + // format at this point (see TransformAttributesToPortableFormat() method). + virtual bool EncodePortableAttributes(EncoderBuffer *out_buffer) = 0; + + // Encodes any data needed to revert the transform to portable format for each + // attribute (e.g. data needed for dequantization of quantized values). + virtual bool EncodeDataNeededByPortableTransforms(EncoderBuffer *out_buffer) { + return true; + } + + int32_t GetLocalIdForPointAttribute(int32_t point_attribute_id) const { + const int id_map_size = + static_cast<int>(point_attribute_to_local_id_map_.size()); + if (point_attribute_id >= id_map_size) { + return -1; + } + return point_attribute_to_local_id_map_[point_attribute_id]; + } + + private: + // List of attribute ids that need to be encoded with this encoder. + std::vector<int32_t> point_attribute_ids_; + + // Map between point attribute id and the local id (i.e., the inverse of the + // |point_attribute_ids_|. + std::vector<int32_t> point_attribute_to_local_id_map_; + + PointCloudEncoder *point_cloud_encoder_; + const PointCloud *point_cloud_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_decoder.cc new file mode 100644 index 0000000..e4d5348 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_decoder.cc @@ -0,0 +1,556 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/kd_tree_attributes_decoder.h" + +#include "draco/compression/attributes/kd_tree_attributes_shared.h" +#include "draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h" +#include "draco/compression/point_cloud/algorithms/float_points_tree_decoder.h" +#include "draco/compression/point_cloud/point_cloud_decoder.h" +#include "draco/core/draco_types.h" +#include "draco/core/varint_decoding.h" + +namespace draco { + +// attribute, offset_dimensionality, data_type, data_size, num_components +using AttributeTuple = + std::tuple<PointAttribute *, uint32_t, DataType, uint32_t, uint32_t>; + +// Output iterator that is used to decode values directly into the data buffer +// of the modified PointAttribute. +// The extension of this iterator beyond the DT_UINT32 concerns itself only with +// the size of the data for efficiency, not the type. DataType is conveyed in +// but is an unused field populated for any future logic/special casing. +// DT_UINT32 and all other 4-byte types are naturally supported from the size of +// data in the kd tree encoder. DT_UINT16 and DT_UINT8 are supported by way +// of byte copies into a temporary memory buffer. +template <class CoeffT> +class PointAttributeVectorOutputIterator { + typedef PointAttributeVectorOutputIterator<CoeffT> Self; + + public: + PointAttributeVectorOutputIterator( + PointAttributeVectorOutputIterator &&that) = default; + + explicit PointAttributeVectorOutputIterator( + const std::vector<AttributeTuple> &atts) + : attributes_(atts), point_id_(0) { + DRACO_DCHECK_GE(atts.size(), 1); + uint32_t required_decode_bytes = 0; + for (auto index = 0; index < attributes_.size(); index++) { + const AttributeTuple &att = attributes_[index]; + required_decode_bytes = (std::max)(required_decode_bytes, + std::get<3>(att) * std::get<4>(att)); + } + memory_.resize(required_decode_bytes); + data_ = memory_.data(); + } + + const Self &operator++() { + ++point_id_; + return *this; + } + + // We do not want to do ANY copying of this constructor so this particular + // operator is disabled for performance reasons. + // Self operator++(int) { + // Self copy = *this; + // ++point_id_; + // return copy; + // } + + Self &operator*() { return *this; } + // Still needed in some cases. + // TODO(hemmer): remove. + // hardcoded to 3 based on legacy usage. + const Self &operator=(const VectorD<CoeffT, 3> &val) { + DRACO_DCHECK_EQ(attributes_.size(), 1); // Expect only ONE attribute. + AttributeTuple &att = attributes_[0]; + PointAttribute *attribute = std::get<0>(att); + const uint32_t &offset = std::get<1>(att); + DRACO_DCHECK_EQ(offset, 0); // expected to be zero + attribute->SetAttributeValue(attribute->mapped_index(point_id_), + &val[0] + offset); + return *this; + } + // Additional operator taking std::vector as argument. + const Self &operator=(const std::vector<CoeffT> &val) { + for (auto index = 0; index < attributes_.size(); index++) { + AttributeTuple &att = attributes_[index]; + PointAttribute *attribute = std::get<0>(att); + const uint32_t &offset = std::get<1>(att); + const uint32_t &data_size = std::get<3>(att); + const uint32_t &num_components = std::get<4>(att); + const uint32_t *data_source = val.data() + offset; + if (data_size < 4) { // handle uint16_t, uint8_t + // selectively copy data bytes + uint8_t *data_counter = data_; + for (uint32_t index = 0; index < num_components; + index += 1, data_counter += data_size) { + std::memcpy(data_counter, data_source + index, data_size); + } + // redirect to copied data + data_source = reinterpret_cast<uint32_t *>(data_); + } + const AttributeValueIndex avi = attribute->mapped_index(point_id_); + if (avi >= static_cast<uint32_t>(attribute->size())) { + return *this; + } + attribute->SetAttributeValue(avi, data_source); + } + return *this; + } + + private: + // preallocated memory for buffering different data sizes. Never reallocated. + std::vector<uint8_t> memory_; + uint8_t *data_; + std::vector<AttributeTuple> attributes_; + PointIndex point_id_; + + // NO COPY + PointAttributeVectorOutputIterator( + const PointAttributeVectorOutputIterator &that) = delete; + PointAttributeVectorOutputIterator &operator=( + PointAttributeVectorOutputIterator const &) = delete; +}; + +KdTreeAttributesDecoder::KdTreeAttributesDecoder() {} + +bool KdTreeAttributesDecoder::DecodePortableAttributes( + DecoderBuffer *in_buffer) { + if (in_buffer->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 3)) { + // Old bitstream does everything in the + // DecodeDataNeededByPortableTransforms() method. + return true; + } + uint8_t compression_level = 0; + if (!in_buffer->Decode(&compression_level)) { + return false; + } + const int32_t num_points = GetDecoder()->point_cloud()->num_points(); + + // Decode data using the kd tree decoding into integer (portable) attributes. + // We first need to go over all attributes and create a new portable storage + // for those attributes that need it (floating point attributes that have to + // be dequantized after decoding). + + const int num_attributes = GetNumAttributes(); + uint32_t total_dimensionality = 0; // position is a required dimension + std::vector<AttributeTuple> atts(num_attributes); + + for (int i = 0; i < GetNumAttributes(); ++i) { + const int att_id = GetAttributeId(i); + PointAttribute *const att = GetDecoder()->point_cloud()->attribute(att_id); + // All attributes have the same number of values and identity mapping + // between PointIndex and AttributeValueIndex. + att->Reset(num_points); + att->SetIdentityMapping(); + + PointAttribute *target_att = nullptr; + if (att->data_type() == DT_UINT32 || att->data_type() == DT_UINT16 || + att->data_type() == DT_UINT8) { + // We can decode to these attributes directly. + target_att = att; + } else if (att->data_type() == DT_INT32 || att->data_type() == DT_INT16 || + att->data_type() == DT_INT8) { + // Prepare storage for data that is used to convert unsigned values back + // to the signed ones. + for (int c = 0; c < att->num_components(); ++c) { + min_signed_values_.push_back(0); + } + target_att = att; + } else if (att->data_type() == DT_FLOAT32) { + // Create a portable attribute that will hold the decoded data. We will + // dequantize the decoded data to the final attribute later on. + const int num_components = att->num_components(); + GeometryAttribute va; + va.Init(att->attribute_type(), nullptr, num_components, DT_UINT32, false, + num_components * DataTypeLength(DT_UINT32), 0); + std::unique_ptr<PointAttribute> port_att(new PointAttribute(va)); + port_att->SetIdentityMapping(); + port_att->Reset(num_points); + quantized_portable_attributes_.push_back(std::move(port_att)); + target_att = quantized_portable_attributes_.back().get(); + } else { + // Unsupported type. + return false; + } + // Add attribute to the output iterator used by the core algorithm. + const DataType data_type = target_att->data_type(); + const uint32_t data_size = (std::max)(0, DataTypeLength(data_type)); + const uint32_t num_components = target_att->num_components(); + atts[i] = std::make_tuple(target_att, total_dimensionality, data_type, + data_size, num_components); + total_dimensionality += num_components; + } + PointAttributeVectorOutputIterator<uint32_t> out_it(atts); + + switch (compression_level) { + case 0: { + DynamicIntegerPointsKdTreeDecoder<0> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 1: { + DynamicIntegerPointsKdTreeDecoder<1> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 2: { + DynamicIntegerPointsKdTreeDecoder<2> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 3: { + DynamicIntegerPointsKdTreeDecoder<3> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 4: { + DynamicIntegerPointsKdTreeDecoder<4> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 5: { + DynamicIntegerPointsKdTreeDecoder<5> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 6: { + DynamicIntegerPointsKdTreeDecoder<6> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + default: + return false; + } + return true; +} + +bool KdTreeAttributesDecoder::DecodeDataNeededByPortableTransforms( + DecoderBuffer *in_buffer) { + if (in_buffer->bitstream_version() >= DRACO_BITSTREAM_VERSION(2, 3)) { + // Decode quantization data for each attribute that need it. + // TODO(ostava): This should be moved to AttributeQuantizationTransform. + std::vector<float> min_value; + for (int i = 0; i < GetNumAttributes(); ++i) { + const int att_id = GetAttributeId(i); + const PointAttribute *const att = + GetDecoder()->point_cloud()->attribute(att_id); + if (att->data_type() == DT_FLOAT32) { + const int num_components = att->num_components(); + min_value.resize(num_components); + if (!in_buffer->Decode(&min_value[0], sizeof(float) * num_components)) { + return false; + } + float max_value_dif; + if (!in_buffer->Decode(&max_value_dif)) { + return false; + } + uint8_t quantization_bits; + if (!in_buffer->Decode(&quantization_bits) || quantization_bits > 31) { + return false; + } + AttributeQuantizationTransform transform; + if (!transform.SetParameters(quantization_bits, min_value.data(), + num_components, max_value_dif)) { + return false; + } + const int num_transforms = + static_cast<int>(attribute_quantization_transforms_.size()); + if (!transform.TransferToAttribute( + quantized_portable_attributes_[num_transforms].get())) { + return false; + } + attribute_quantization_transforms_.push_back(transform); + } + } + + // Decode transform data for signed integer attributes. + for (int i = 0; i < min_signed_values_.size(); ++i) { + int32_t val; + if (!DecodeVarint(&val, in_buffer)) { + return false; + } + min_signed_values_[i] = val; + } + return true; + } +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + // Handle old bitstream + // Figure out the total dimensionality of the point cloud + const uint32_t attribute_count = GetNumAttributes(); + uint32_t total_dimensionality = 0; // position is a required dimension + std::vector<AttributeTuple> atts(attribute_count); + for (auto attribute_index = 0; + static_cast<uint32_t>(attribute_index) < attribute_count; + attribute_index += 1) // increment the dimensionality as needed... + { + const int att_id = GetAttributeId(attribute_index); + PointAttribute *const att = GetDecoder()->point_cloud()->attribute(att_id); + const DataType data_type = att->data_type(); + const uint32_t data_size = (std::max)(0, DataTypeLength(data_type)); + const uint32_t num_components = att->num_components(); + if (data_size > 4) { + return false; + } + + atts[attribute_index] = std::make_tuple( + att, total_dimensionality, data_type, data_size, num_components); + // everything is treated as 32bit in the encoder. + total_dimensionality += num_components; + } + + const int att_id = GetAttributeId(0); + PointAttribute *const att = GetDecoder()->point_cloud()->attribute(att_id); + att->SetIdentityMapping(); + // Decode method + uint8_t method; + if (!in_buffer->Decode(&method)) { + return false; + } + if (method == KdTreeAttributesEncodingMethod::kKdTreeQuantizationEncoding) { + uint8_t compression_level = 0; + if (!in_buffer->Decode(&compression_level)) { + return false; + } + uint32_t num_points = 0; + if (!in_buffer->Decode(&num_points)) { + return false; + } + att->Reset(num_points); + FloatPointsTreeDecoder decoder; + decoder.set_num_points_from_header(num_points); + PointAttributeVectorOutputIterator<float> out_it(atts); + if (!decoder.DecodePointCloud(in_buffer, out_it)) { + return false; + } + } else if (method == KdTreeAttributesEncodingMethod::kKdTreeIntegerEncoding) { + uint8_t compression_level = 0; + if (!in_buffer->Decode(&compression_level)) { + return false; + } + if (6 < compression_level) { + DRACO_LOGE( + "KdTreeAttributesDecoder: compression level %i not supported.\n", + compression_level); + return false; + } + + uint32_t num_points; + if (!in_buffer->Decode(&num_points)) { + return false; + } + + for (auto attribute_index = 0; + static_cast<uint32_t>(attribute_index) < attribute_count; + attribute_index += 1) { + const int att_id = GetAttributeId(attribute_index); + PointAttribute *const attr = + GetDecoder()->point_cloud()->attribute(att_id); + attr->Reset(num_points); + attr->SetIdentityMapping(); + }; + + PointAttributeVectorOutputIterator<uint32_t> out_it(atts); + + switch (compression_level) { + case 0: { + DynamicIntegerPointsKdTreeDecoder<0> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 1: { + DynamicIntegerPointsKdTreeDecoder<1> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 2: { + DynamicIntegerPointsKdTreeDecoder<2> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 3: { + DynamicIntegerPointsKdTreeDecoder<3> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 4: { + DynamicIntegerPointsKdTreeDecoder<4> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 5: { + DynamicIntegerPointsKdTreeDecoder<5> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + case 6: { + DynamicIntegerPointsKdTreeDecoder<6> decoder(total_dimensionality); + if (!decoder.DecodePoints(in_buffer, out_it)) { + return false; + } + break; + } + default: + return false; + } + } else { + // Invalid method. + return false; + } + return true; +#else + return false; +#endif +} + +template <typename SignedDataTypeT> +bool KdTreeAttributesDecoder::TransformAttributeBackToSignedType( + PointAttribute *att, int num_processed_signed_components) { + typedef typename std::make_unsigned<SignedDataTypeT>::type UnsignedType; + std::vector<UnsignedType> unsigned_val(att->num_components()); + std::vector<SignedDataTypeT> signed_val(att->num_components()); + + for (AttributeValueIndex avi(0); avi < static_cast<uint32_t>(att->size()); + ++avi) { + att->GetValue(avi, &unsigned_val[0]); + for (int c = 0; c < att->num_components(); ++c) { + // Up-cast |unsigned_val| to int32_t to ensure we don't overflow it for + // smaller data types. + signed_val[c] = static_cast<SignedDataTypeT>( + static_cast<int32_t>(unsigned_val[c]) + + min_signed_values_[num_processed_signed_components + c]); + } + att->SetAttributeValue(avi, &signed_val[0]); + } + return true; +} + +bool KdTreeAttributesDecoder::TransformAttributesToOriginalFormat() { + if (quantized_portable_attributes_.empty() && min_signed_values_.empty()) { + return true; + } + int num_processed_quantized_attributes = 0; + int num_processed_signed_components = 0; + // Dequantize attributes that needed it. + for (int i = 0; i < GetNumAttributes(); ++i) { + const int att_id = GetAttributeId(i); + PointAttribute *const att = GetDecoder()->point_cloud()->attribute(att_id); + if (att->data_type() == DT_INT32 || att->data_type() == DT_INT16 || + att->data_type() == DT_INT8) { + std::vector<uint32_t> unsigned_val(att->num_components()); + std::vector<int32_t> signed_val(att->num_components()); + // Values are stored as unsigned in the attribute, make them signed again. + if (att->data_type() == DT_INT32) { + if (!TransformAttributeBackToSignedType<int32_t>( + att, num_processed_signed_components)) { + return false; + } + } else if (att->data_type() == DT_INT16) { + if (!TransformAttributeBackToSignedType<int16_t>( + att, num_processed_signed_components)) { + return false; + } + } else if (att->data_type() == DT_INT8) { + if (!TransformAttributeBackToSignedType<int8_t>( + att, num_processed_signed_components)) { + return false; + } + } + num_processed_signed_components += att->num_components(); + } else if (att->data_type() == DT_FLOAT32) { + // TODO(ostava): This code should be probably moved out to attribute + // transform and shared with the SequentialQuantizationAttributeDecoder. + + const PointAttribute *const src_att = + quantized_portable_attributes_[num_processed_quantized_attributes] + .get(); + + const AttributeQuantizationTransform &transform = + attribute_quantization_transforms_ + [num_processed_quantized_attributes]; + + num_processed_quantized_attributes++; + + if (GetDecoder()->options()->GetAttributeBool( + att->attribute_type(), "skip_attribute_transform", false)) { + // Attribute transform should not be performed. In this case, we replace + // the output geometry attribute with the portable attribute. + // TODO(ostava): We can potentially avoid this copy by introducing a new + // mechanism that would allow to use the final attributes as portable + // attributes for predictors that may need them. + att->CopyFrom(*src_att); + continue; + } + + // Convert all quantized values back to floats. + const int32_t max_quantized_value = + (1u << static_cast<uint32_t>(transform.quantization_bits())) - 1; + const int num_components = att->num_components(); + const int entry_size = sizeof(float) * num_components; + const std::unique_ptr<float[]> att_val(new float[num_components]); + int quant_val_id = 0; + int out_byte_pos = 0; + Dequantizer dequantizer; + if (!dequantizer.Init(transform.range(), max_quantized_value)) { + return false; + } + const uint32_t *const portable_attribute_data = + reinterpret_cast<const uint32_t *>( + src_att->GetAddress(AttributeValueIndex(0))); + for (uint32_t i = 0; i < src_att->size(); ++i) { + for (int c = 0; c < num_components; ++c) { + float value = dequantizer.DequantizeFloat( + portable_attribute_data[quant_val_id++]); + value = value + transform.min_value(c); + att_val[c] = value; + } + // Store the floating point value into the attribute buffer. + att->buffer()->Write(out_byte_pos, att_val.get(), entry_size); + out_byte_pos += entry_size; + } + } + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_decoder.h new file mode 100644 index 0000000..87338d6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_decoder.h @@ -0,0 +1,46 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_KD_TREE_ATTRIBUTES_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_KD_TREE_ATTRIBUTES_DECODER_H_ + +#include "draco/attributes/attribute_quantization_transform.h" +#include "draco/compression/attributes/attributes_decoder.h" + +namespace draco { + +// Decodes attributes encoded with the KdTreeAttributesEncoder. +class KdTreeAttributesDecoder : public AttributesDecoder { + public: + KdTreeAttributesDecoder(); + + protected: + bool DecodePortableAttributes(DecoderBuffer *in_buffer) override; + bool DecodeDataNeededByPortableTransforms(DecoderBuffer *in_buffer) override; + bool TransformAttributesToOriginalFormat() override; + + private: + template <typename SignedDataTypeT> + bool TransformAttributeBackToSignedType(PointAttribute *att, + int num_processed_signed_components); + + std::vector<AttributeQuantizationTransform> + attribute_quantization_transforms_; + std::vector<int32_t> min_signed_values_; + std::vector<std::unique_ptr<PointAttribute>> quantized_portable_attributes_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_KD_TREE_ATTRIBUTES_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_encoder.cc new file mode 100644 index 0000000..b70deb9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_encoder.cc @@ -0,0 +1,305 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/kd_tree_attributes_encoder.h" + +#include "draco/compression/attributes/kd_tree_attributes_shared.h" +#include "draco/compression/attributes/point_d_vector.h" +#include "draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h" +#include "draco/compression/point_cloud/algorithms/float_points_tree_encoder.h" +#include "draco/compression/point_cloud/point_cloud_encoder.h" +#include "draco/core/varint_encoding.h" + +namespace draco { + +KdTreeAttributesEncoder::KdTreeAttributesEncoder() : num_components_(0) {} + +KdTreeAttributesEncoder::KdTreeAttributesEncoder(int att_id) + : AttributesEncoder(att_id), num_components_(0) {} + +bool KdTreeAttributesEncoder::TransformAttributesToPortableFormat() { + // Convert any of the input attributes into a format that can be processed by + // the kd tree encoder (quantization of floating attributes for now). + const size_t num_points = encoder()->point_cloud()->num_points(); + int num_components = 0; + for (uint32_t i = 0; i < num_attributes(); ++i) { + const int att_id = GetAttributeId(i); + const PointAttribute *const att = + encoder()->point_cloud()->attribute(att_id); + num_components += att->num_components(); + } + num_components_ = num_components; + + // Go over all attributes and quantize them if needed. + for (uint32_t i = 0; i < num_attributes(); ++i) { + const int att_id = GetAttributeId(i); + const PointAttribute *const att = + encoder()->point_cloud()->attribute(att_id); + if (att->data_type() == DT_FLOAT32) { + // Quantization path. + AttributeQuantizationTransform attribute_quantization_transform; + const int quantization_bits = encoder()->options()->GetAttributeInt( + att_id, "quantization_bits", -1); + if (quantization_bits < 1) { + return false; + } + if (encoder()->options()->IsAttributeOptionSet(att_id, + "quantization_origin") && + encoder()->options()->IsAttributeOptionSet(att_id, + "quantization_range")) { + // Quantization settings are explicitly specified in the provided + // options. + std::vector<float> quantization_origin(att->num_components()); + encoder()->options()->GetAttributeVector(att_id, "quantization_origin", + att->num_components(), + &quantization_origin[0]); + const float range = encoder()->options()->GetAttributeFloat( + att_id, "quantization_range", 1.f); + attribute_quantization_transform.SetParameters( + quantization_bits, quantization_origin.data(), + att->num_components(), range); + } else { + // Compute quantization settings from the attribute values. + if (!attribute_quantization_transform.ComputeParameters( + *att, quantization_bits)) { + return false; + } + } + attribute_quantization_transforms_.push_back( + attribute_quantization_transform); + // Store the quantized attribute in an array that will be used when we do + // the actual encoding of the data. + auto portable_att = + attribute_quantization_transform.InitTransformedAttribute(*att, + num_points); + attribute_quantization_transform.TransformAttribute(*att, {}, + portable_att.get()); + quantized_portable_attributes_.push_back(std::move(portable_att)); + } else if (att->data_type() == DT_INT32 || att->data_type() == DT_INT16 || + att->data_type() == DT_INT8) { + // For signed types, find the minimum value for each component. These + // values are going to be used to transform the attribute values to + // unsigned integers that can be processed by the core kd tree algorithm. + std::vector<int32_t> min_value(att->num_components(), + std::numeric_limits<int32_t>::max()); + std::vector<int32_t> act_value(att->num_components()); + for (AttributeValueIndex avi(0); avi < static_cast<uint32_t>(att->size()); + ++avi) { + att->ConvertValue<int32_t>(avi, &act_value[0]); + for (int c = 0; c < att->num_components(); ++c) { + if (min_value[c] > act_value[c]) { + min_value[c] = act_value[c]; + } + } + } + for (int c = 0; c < att->num_components(); ++c) { + min_signed_values_.push_back(min_value[c]); + } + } + } + return true; +} + +bool KdTreeAttributesEncoder::EncodeDataNeededByPortableTransforms( + EncoderBuffer *out_buffer) { + // Store quantization settings for all attributes that need it. + for (int i = 0; i < attribute_quantization_transforms_.size(); ++i) { + attribute_quantization_transforms_[i].EncodeParameters(out_buffer); + } + + // Encode data needed for transforming signed integers to unsigned ones. + for (int i = 0; i < min_signed_values_.size(); ++i) { + EncodeVarint<int32_t>(min_signed_values_[i], out_buffer); + } + return true; +} + +bool KdTreeAttributesEncoder::EncodePortableAttributes( + EncoderBuffer *out_buffer) { + // Encode the data using the kd tree encoder algorithm. The data is first + // copied to a PointDVector that provides all the API expected by the core + // encoding algorithm. + + // We limit the maximum value of compression_level to 6 as we don't currently + // have viable algorithms for higher compression levels. + uint8_t compression_level = + std::min(10 - encoder()->options()->GetSpeed(), 6); + DRACO_DCHECK_LE(compression_level, 6); + + if (compression_level == 6 && num_components_ > 15) { + // Don't use compression level for CL >= 6. Axis selection is currently + // encoded using 4 bits. + compression_level = 5; + } + + out_buffer->Encode(compression_level); + + // Init PointDVector. The number of dimensions is equal to the total number + // of dimensions across all attributes. + const int num_points = encoder()->point_cloud()->num_points(); + PointDVector<uint32_t> point_vector(num_points, num_components_); + + int num_processed_components = 0; + int num_processed_quantized_attributes = 0; + int num_processed_signed_components = 0; + // Copy data to the point vector. + for (uint32_t i = 0; i < num_attributes(); ++i) { + const int att_id = GetAttributeId(i); + const PointAttribute *const att = + encoder()->point_cloud()->attribute(att_id); + const PointAttribute *source_att = nullptr; + if (att->data_type() == DT_UINT32 || att->data_type() == DT_UINT16 || + att->data_type() == DT_UINT8 || att->data_type() == DT_INT32 || + att->data_type() == DT_INT16 || att->data_type() == DT_INT8) { + // Use the original attribute. + source_att = att; + } else if (att->data_type() == DT_FLOAT32) { + // Use the portable (quantized) attribute instead. + source_att = + quantized_portable_attributes_[num_processed_quantized_attributes] + .get(); + num_processed_quantized_attributes++; + } else { + // Unsupported data type. + return false; + } + + if (source_att == nullptr) { + return false; + } + + // Copy source_att to the vector. + if (source_att->data_type() == DT_UINT32) { + // If the data type is the same as the one used by the point vector, we + // can directly copy individual elements. + for (PointIndex pi(0); pi < num_points; ++pi) { + const AttributeValueIndex avi = source_att->mapped_index(pi); + const uint8_t *const att_value_address = source_att->GetAddress(avi); + point_vector.CopyAttribute(source_att->num_components(), + num_processed_components, pi.value(), + att_value_address); + } + } else if (source_att->data_type() == DT_INT32 || + source_att->data_type() == DT_INT16 || + source_att->data_type() == DT_INT8) { + // Signed values need to be converted to unsigned before they are stored + // in the point vector. + std::vector<int32_t> signed_point(source_att->num_components()); + std::vector<uint32_t> unsigned_point(source_att->num_components()); + for (PointIndex pi(0); pi < num_points; ++pi) { + const AttributeValueIndex avi = source_att->mapped_index(pi); + source_att->ConvertValue<int32_t>(avi, &signed_point[0]); + for (int c = 0; c < source_att->num_components(); ++c) { + unsigned_point[c] = + signed_point[c] - + min_signed_values_[num_processed_signed_components + c]; + } + + point_vector.CopyAttribute(source_att->num_components(), + num_processed_components, pi.value(), + &unsigned_point[0]); + } + num_processed_signed_components += source_att->num_components(); + } else { + // If the data type of the attribute is different, we have to convert the + // value before we put it to the point vector. + std::vector<uint32_t> point(source_att->num_components()); + for (PointIndex pi(0); pi < num_points; ++pi) { + const AttributeValueIndex avi = source_att->mapped_index(pi); + source_att->ConvertValue<uint32_t>(avi, &point[0]); + point_vector.CopyAttribute(source_att->num_components(), + num_processed_components, pi.value(), + point.data()); + } + } + num_processed_components += source_att->num_components(); + } + + // Compute the maximum bit length needed for the kd tree encoding. + int num_bits = 0; + const uint32_t *data = point_vector[0]; + for (int i = 0; i < num_points * num_components_; ++i) { + if (data[i] > 0) { + const int msb = MostSignificantBit(data[i]) + 1; + if (msb > num_bits) { + num_bits = msb; + } + } + } + + switch (compression_level) { + case 6: { + DynamicIntegerPointsKdTreeEncoder<6> points_encoder(num_components_); + if (!points_encoder.EncodePoints(point_vector.begin(), point_vector.end(), + num_bits, out_buffer)) { + return false; + } + break; + } + case 5: { + DynamicIntegerPointsKdTreeEncoder<5> points_encoder(num_components_); + if (!points_encoder.EncodePoints(point_vector.begin(), point_vector.end(), + num_bits, out_buffer)) { + return false; + } + break; + } + case 4: { + DynamicIntegerPointsKdTreeEncoder<4> points_encoder(num_components_); + if (!points_encoder.EncodePoints(point_vector.begin(), point_vector.end(), + num_bits, out_buffer)) { + return false; + } + break; + } + case 3: { + DynamicIntegerPointsKdTreeEncoder<3> points_encoder(num_components_); + if (!points_encoder.EncodePoints(point_vector.begin(), point_vector.end(), + num_bits, out_buffer)) { + return false; + } + break; + } + case 2: { + DynamicIntegerPointsKdTreeEncoder<2> points_encoder(num_components_); + if (!points_encoder.EncodePoints(point_vector.begin(), point_vector.end(), + num_bits, out_buffer)) { + return false; + } + break; + } + case 1: { + DynamicIntegerPointsKdTreeEncoder<1> points_encoder(num_components_); + if (!points_encoder.EncodePoints(point_vector.begin(), point_vector.end(), + num_bits, out_buffer)) { + return false; + } + break; + } + case 0: { + DynamicIntegerPointsKdTreeEncoder<0> points_encoder(num_components_); + if (!points_encoder.EncodePoints(point_vector.begin(), point_vector.end(), + num_bits, out_buffer)) { + return false; + } + break; + } + // Compression level and/or encoding speed seem wrong. + default: + return false; + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_encoder.h new file mode 100644 index 0000000..80748e0 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_encoder.h @@ -0,0 +1,51 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_KD_TREE_ATTRIBUTES_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_KD_TREE_ATTRIBUTES_ENCODER_H_ + +#include "draco/attributes/attribute_quantization_transform.h" +#include "draco/compression/attributes/attributes_encoder.h" +#include "draco/compression/config/compression_shared.h" + +namespace draco { + +// Encodes all attributes of a given PointCloud using one of the available +// Kd-tree compression methods. +// See compression/point_cloud/point_cloud_kd_tree_encoder.h for more details. +class KdTreeAttributesEncoder : public AttributesEncoder { + public: + KdTreeAttributesEncoder(); + explicit KdTreeAttributesEncoder(int att_id); + + uint8_t GetUniqueId() const override { return KD_TREE_ATTRIBUTE_ENCODER; } + + protected: + bool TransformAttributesToPortableFormat() override; + bool EncodePortableAttributes(EncoderBuffer *out_buffer) override; + bool EncodeDataNeededByPortableTransforms(EncoderBuffer *out_buffer) override; + + private: + std::vector<AttributeQuantizationTransform> + attribute_quantization_transforms_; + // Min signed values are used to transform signed integers into unsigned ones + // (by subtracting the min signed value for each component). + std::vector<int32_t> min_signed_values_; + std::vector<std::unique_ptr<PointAttribute>> quantized_portable_attributes_; + int num_components_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_KD_TREE_ATTRIBUTES_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_shared.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_shared.h new file mode 100644 index 0000000..94841a9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/kd_tree_attributes_shared.h @@ -0,0 +1,28 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_KD_TREE_ATTRIBUTES_SHARED_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_KD_TREE_ATTRIBUTES_SHARED_H_ + +namespace draco { + +// Defines types of kD-tree compression +enum KdTreeAttributesEncodingMethod { + kKdTreeQuantizationEncoding = 0, + kKdTreeIntegerEncoding +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_KD_TREE_ATTRIBUTES_SHARED_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/linear_sequencer.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/linear_sequencer.h new file mode 100644 index 0000000..7d9b526 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/linear_sequencer.h @@ -0,0 +1,51 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_LINEAR_SEQUENCER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_LINEAR_SEQUENCER_H_ + +#include "draco/compression/attributes/points_sequencer.h" + +namespace draco { + +// A simple sequencer that generates a linear sequence [0, num_points - 1]. +// I.e., the order of the points is preserved for the input data. +class LinearSequencer : public PointsSequencer { + public: + explicit LinearSequencer(int32_t num_points) : num_points_(num_points) {} + + bool UpdatePointToAttributeIndexMapping(PointAttribute *attribute) override { + attribute->SetIdentityMapping(); + return true; + } + + protected: + bool GenerateSequenceInternal() override { + if (num_points_ < 0) { + return false; + } + out_point_ids()->resize(num_points_); + for (int i = 0; i < num_points_; ++i) { + out_point_ids()->at(i) = PointIndex(i); + } + return true; + } + + private: + int32_t num_points_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_LINEAR_SEQUENCER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/mesh_attribute_indices_encoding_data.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/mesh_attribute_indices_encoding_data.h new file mode 100644 index 0000000..9a358e4 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/mesh_attribute_indices_encoding_data.h @@ -0,0 +1,58 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_MESH_ATTRIBUTE_INDICES_ENCODING_DATA_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_MESH_ATTRIBUTE_INDICES_ENCODING_DATA_H_ + +#include <inttypes.h> + +#include <vector> + +#include "draco/attributes/geometry_indices.h" + +namespace draco { + +// Data used for encoding and decoding of mesh attributes. +struct MeshAttributeIndicesEncodingData { + MeshAttributeIndicesEncodingData() : num_values(0) {} + + void Init(int num_vertices) { + vertex_to_encoded_attribute_value_index_map.resize(num_vertices); + + // We expect to store one value for each vertex. + encoded_attribute_value_index_to_corner_map.reserve(num_vertices); + } + + // Array for storing the corner ids in the order their associated attribute + // entries were encoded/decoded. For every encoded attribute value entry we + // store exactly one corner. I.e., this is the mapping between an encoded + // attribute entry ids and corner ids. This map is needed for example by + // prediction schemes. Note that not all corners are included in this map, + // e.g., if multiple corners share the same attribute value, only one of these + // corners will be usually included. + std::vector<CornerIndex> encoded_attribute_value_index_to_corner_map; + + // Map for storing encoding order of attribute entries for each vertex. + // i.e. Mapping between vertices and their corresponding attribute entry ids + // that are going to be used by the decoder. + // -1 if an attribute entry hasn't been encoded/decoded yet. + std::vector<int32_t> vertex_to_encoded_attribute_value_index_map; + + // Total number of encoded/decoded attribute entries. + int num_values; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_MESH_ATTRIBUTE_INDICES_ENCODING_DATA_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/normal_compression_utils.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/normal_compression_utils.h new file mode 100644 index 0000000..8a6f25b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/normal_compression_utils.h @@ -0,0 +1,360 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// Utilities for converting unit vectors to octahedral coordinates and back. +// For more details about octahedral coordinates, see for example Cigolle +// et al.'14 “A Survey of Efficient Representations for Independent Unit +// Vectors”. +// +// In short this is motivated by an octahedron inscribed into a sphere. The +// direction of the normal vector can be defined by a point on the octahedron. +// On the right hemisphere (x > 0) this point is projected onto the x = 0 plane, +// that is, the right side of the octahedron forms a diamond like shape. The +// left side of the octahedron is also projected onto the x = 0 plane, however, +// in this case we flap the triangles of the diamond outward. Afterwards we +// shift the resulting square such that all values are positive. +// +// Important values in this file: +// * q: number of quantization bits +// * max_quantized_value: the max value representable with q bits (odd) +// * max_value: max value of the diamond = max_quantized_value - 1 (even) +// * center_value: center of the diamond after shift +// +// Note that the parameter space is somewhat periodic, e.g. (0, 0) == +// (max_value, max_value), which is also why the diamond is one smaller than the +// maximal representable value in order to have an odd range of values. + +#ifndef DRACO_COMPRESSION_ATTRIBUTES_NORMAL_COMPRESSION_UTILS_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_NORMAL_COMPRESSION_UTILS_H_ + +#include <inttypes.h> + +#include <algorithm> +#include <cmath> + +#include "draco/core/macros.h" + +namespace draco { + +class OctahedronToolBox { + public: + OctahedronToolBox() + : quantization_bits_(-1), + max_quantized_value_(-1), + max_value_(-1), + dequantization_scale_(1.f), + center_value_(-1) {} + + bool SetQuantizationBits(int32_t q) { + if (q < 2 || q > 30) { + return false; + } + quantization_bits_ = q; + max_quantized_value_ = (1 << quantization_bits_) - 1; + max_value_ = max_quantized_value_ - 1; + dequantization_scale_ = 2.f / max_value_; + center_value_ = max_value_ / 2; + return true; + } + bool IsInitialized() const { return quantization_bits_ != -1; } + + // Convert all edge points in the top left and bottom right quadrants to + // their corresponding position in the bottom left and top right quadrants. + // Convert all corner edge points to the top right corner. + inline void CanonicalizeOctahedralCoords(int32_t s, int32_t t, int32_t *out_s, + int32_t *out_t) const { + if ((s == 0 && t == 0) || (s == 0 && t == max_value_) || + (s == max_value_ && t == 0)) { + s = max_value_; + t = max_value_; + } else if (s == 0 && t > center_value_) { + t = center_value_ - (t - center_value_); + } else if (s == max_value_ && t < center_value_) { + t = center_value_ + (center_value_ - t); + } else if (t == max_value_ && s < center_value_) { + s = center_value_ + (center_value_ - s); + } else if (t == 0 && s > center_value_) { + s = center_value_ - (s - center_value_); + } + + *out_s = s; + *out_t = t; + } + + // Converts an integer vector to octahedral coordinates. + // Precondition: |int_vec| abs sum must equal center value. + inline void IntegerVectorToQuantizedOctahedralCoords(const int32_t *int_vec, + int32_t *out_s, + int32_t *out_t) const { + DRACO_DCHECK_EQ( + std::abs(int_vec[0]) + std::abs(int_vec[1]) + std::abs(int_vec[2]), + center_value_); + int32_t s, t; + if (int_vec[0] >= 0) { + // Right hemisphere. + s = (int_vec[1] + center_value_); + t = (int_vec[2] + center_value_); + } else { + // Left hemisphere. + if (int_vec[1] < 0) { + s = std::abs(int_vec[2]); + } else { + s = (max_value_ - std::abs(int_vec[2])); + } + if (int_vec[2] < 0) { + t = std::abs(int_vec[1]); + } else { + t = (max_value_ - std::abs(int_vec[1])); + } + } + CanonicalizeOctahedralCoords(s, t, out_s, out_t); + } + + template <class T> + void FloatVectorToQuantizedOctahedralCoords(const T *vector, int32_t *out_s, + int32_t *out_t) const { + const double abs_sum = std::abs(static_cast<double>(vector[0])) + + std::abs(static_cast<double>(vector[1])) + + std::abs(static_cast<double>(vector[2])); + + // Adjust values such that abs sum equals 1. + double scaled_vector[3]; + if (abs_sum > 1e-6) { + // Scale needed to project the vector to the surface of an octahedron. + const double scale = 1.0 / abs_sum; + scaled_vector[0] = vector[0] * scale; + scaled_vector[1] = vector[1] * scale; + scaled_vector[2] = vector[2] * scale; + } else { + scaled_vector[0] = 1.0; + scaled_vector[1] = 0; + scaled_vector[2] = 0; + } + + // Scale vector such that the sum equals the center value. + int32_t int_vec[3]; + int_vec[0] = + static_cast<int32_t>(floor(scaled_vector[0] * center_value_ + 0.5)); + int_vec[1] = + static_cast<int32_t>(floor(scaled_vector[1] * center_value_ + 0.5)); + // Make sure the sum is exactly the center value. + int_vec[2] = center_value_ - std::abs(int_vec[0]) - std::abs(int_vec[1]); + if (int_vec[2] < 0) { + // If the sum of first two coordinates is too large, we need to decrease + // the length of one of the coordinates. + if (int_vec[1] > 0) { + int_vec[1] += int_vec[2]; + } else { + int_vec[1] -= int_vec[2]; + } + int_vec[2] = 0; + } + // Take care of the sign. + if (scaled_vector[2] < 0) { + int_vec[2] *= -1; + } + + IntegerVectorToQuantizedOctahedralCoords(int_vec, out_s, out_t); + } + + // Normalize |vec| such that its abs sum is equal to the center value; + template <class T> + void CanonicalizeIntegerVector(T *vec) const { + static_assert(std::is_integral<T>::value, "T must be an integral type."); + static_assert(std::is_signed<T>::value, "T must be a signed type."); + const int64_t abs_sum = static_cast<int64_t>(std::abs(vec[0])) + + static_cast<int64_t>(std::abs(vec[1])) + + static_cast<int64_t>(std::abs(vec[2])); + + if (abs_sum == 0) { + vec[0] = center_value_; // vec[1] == v[2] == 0 + } else { + vec[0] = + (static_cast<int64_t>(vec[0]) * static_cast<int64_t>(center_value_)) / + abs_sum; + vec[1] = + (static_cast<int64_t>(vec[1]) * static_cast<int64_t>(center_value_)) / + abs_sum; + if (vec[2] >= 0) { + vec[2] = center_value_ - std::abs(vec[0]) - std::abs(vec[1]); + } else { + vec[2] = -(center_value_ - std::abs(vec[0]) - std::abs(vec[1])); + } + } + } + + inline void QuantizedOctahedralCoordsToUnitVector(int32_t in_s, int32_t in_t, + float *out_vector) const { + OctahedralCoordsToUnitVector(in_s * dequantization_scale_ - 1.f, + in_t * dequantization_scale_ - 1.f, + out_vector); + } + + // |s| and |t| are expected to be signed values. + inline bool IsInDiamond(const int32_t &s, const int32_t &t) const { + // Expect center already at origin. + DRACO_DCHECK_LE(s, center_value_); + DRACO_DCHECK_LE(t, center_value_); + DRACO_DCHECK_GE(s, -center_value_); + DRACO_DCHECK_GE(t, -center_value_); + return std::abs(s) + std::abs(t) <= center_value_; + } + + void InvertDiamond(int32_t *s, int32_t *t) const { + // Expect center already at origin. + DRACO_DCHECK_LE(*s, center_value_); + DRACO_DCHECK_LE(*t, center_value_); + DRACO_DCHECK_GE(*s, -center_value_); + DRACO_DCHECK_GE(*t, -center_value_); + int32_t sign_s = 0; + int32_t sign_t = 0; + if (*s >= 0 && *t >= 0) { + sign_s = 1; + sign_t = 1; + } else if (*s <= 0 && *t <= 0) { + sign_s = -1; + sign_t = -1; + } else { + sign_s = (*s > 0) ? 1 : -1; + sign_t = (*t > 0) ? 1 : -1; + } + + const int32_t corner_point_s = sign_s * center_value_; + const int32_t corner_point_t = sign_t * center_value_; + *s = 2 * *s - corner_point_s; + *t = 2 * *t - corner_point_t; + if (sign_s * sign_t >= 0) { + int32_t temp = *s; + *s = -*t; + *t = -temp; + } else { + std::swap(*s, *t); + } + *s = (*s + corner_point_s) / 2; + *t = (*t + corner_point_t) / 2; + } + + void InvertDirection(int32_t *s, int32_t *t) const { + // Expect center already at origin. + DRACO_DCHECK_LE(*s, center_value_); + DRACO_DCHECK_LE(*t, center_value_); + DRACO_DCHECK_GE(*s, -center_value_); + DRACO_DCHECK_GE(*t, -center_value_); + *s *= -1; + *t *= -1; + this->InvertDiamond(s, t); + } + + // For correction values. + int32_t ModMax(int32_t x) const { + if (x > this->center_value()) { + return x - this->max_quantized_value(); + } + if (x < -this->center_value()) { + return x + this->max_quantized_value(); + } + return x; + } + + // For correction values. + int32_t MakePositive(int32_t x) const { + DRACO_DCHECK_LE(x, this->center_value() * 2); + if (x < 0) { + return x + this->max_quantized_value(); + } + return x; + } + + int32_t quantization_bits() const { return quantization_bits_; } + int32_t max_quantized_value() const { return max_quantized_value_; } + int32_t max_value() const { return max_value_; } + int32_t center_value() const { return center_value_; } + + private: + inline void OctahedralCoordsToUnitVector(float in_s_scaled, float in_t_scaled, + float *out_vector) const { + // Background about the encoding: + // A normal is encoded in a normalized space <s, t> depicted below. The + // encoding correponds to an octahedron that is unwrapped to a 2D plane. + // During encoding, a normal is projected to the surface of the octahedron + // and the projection is then unwrapped to the 2D plane. Decoding is the + // reverse of this process. + // All points in the central diamond are located on triangles on the + // right "hemisphere" of the octahedron while all points outside of the + // diamond are on the left hemisphere (basically, they would have to be + // wrapped along the diagonal edges to form the octahedron). The central + // point corresponds to the right most vertex of the octahedron and all + // corners of the plane correspond to the left most vertex of the + // octahedron. + // + // t + // ^ *-----*-----* + // | | /|\ | + // | / | \ | + // | / | \ | + // | / | \ | + // *-----*---- * + // | \ | / | + // | \ | / | + // | \ | / | + // | \|/ | + // *-----*-----* --> s + + // Note that the input |in_s_scaled| and |in_t_scaled| are already scaled to + // <-1, 1> range. This way, the central point is at coordinate (0, 0). + float y = in_s_scaled; + float z = in_t_scaled; + + // Remaining coordinate can be computed by projecting the (y, z) values onto + // the surface of the octahedron. + const float x = 1.f - abs(y) - abs(z); + + // |x| is essentially a signed distance from the diagonal edges of the + // diamond shown on the figure above. It is positive for all points in the + // diamond (right hemisphere) and negative for all points outside the + // diamond (left hemisphere). For all points on the left hemisphere we need + // to update their (y, z) coordinates to account for the wrapping along + // the edges of the diamond. + float x_offset = -x; + x_offset = x_offset < 0 ? 0 : x_offset; + + // This will do nothing for the points on the right hemisphere but it will + // mirror the (y, z) location along the nearest diagonal edge of the + // diamond. + y += y < 0 ? x_offset : -x_offset; + z += z < 0 ? x_offset : -x_offset; + + // Normalize the computed vector. + const float norm_squared = x * x + y * y + z * z; + if (norm_squared < 1e-6) { + out_vector[0] = 0; + out_vector[1] = 0; + out_vector[2] = 0; + } else { + const float d = 1.0f / std::sqrt(norm_squared); + out_vector[0] = x * d; + out_vector[1] = y * d; + out_vector[2] = z * d; + } + } + + int32_t quantization_bits_; + int32_t max_quantized_value_; + int32_t max_value_; + float dequantization_scale_; + int32_t center_value_; +}; +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_NORMAL_COMPRESSION_UTILS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/point_d_vector.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/point_d_vector.h new file mode 100644 index 0000000..3b115d5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/point_d_vector.h @@ -0,0 +1,279 @@ +// Copyright 2018 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// + +#ifndef DRACO_COMPRESSION_ATTRIBUTES_POINT_D_VECTOR_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_POINT_D_VECTOR_H_ + +#include <cstring> +#include <memory> +#include <vector> + +#include "draco/core/macros.h" + +namespace draco { + +// The main class of this file is PointDVector providing an interface similar to +// std::vector<PointD> for arbitrary number of dimensions (without a template +// argument). PointDVectorIterator is a random access iterator, which allows for +// compatibility with existing algorithms. PseudoPointD provides for a view on +// the individual items in a contiguous block of memory, which is compatible +// with the swap function and is returned by a dereference of +// PointDVectorIterator. Swap functions provide for compatibility/specialization +// that allows these classes to work with currently utilized STL functions. + +// This class allows for swap functionality from the RandomIterator +// It seems problematic to bring this inside PointDVector due to templating. +template <typename internal_t> +class PseudoPointD { + public: + PseudoPointD(internal_t *mem, internal_t dimension) + : mem_(mem), dimension_(dimension) {} + + // Specifically copies referenced memory + void swap(PseudoPointD &other) noexcept { + for (internal_t dim = 0; dim < dimension_; dim += 1) { + std::swap(mem_[dim], other.mem_[dim]); + } + } + + PseudoPointD(const PseudoPointD &other) + : mem_(other.mem_), dimension_(other.dimension_) {} + + const internal_t &operator[](const size_t &n) const { + DRACO_DCHECK_LT(n, dimension_); + return mem_[n]; + } + internal_t &operator[](const size_t &n) { + DRACO_DCHECK_LT(n, dimension_); + return mem_[n]; + } + + bool operator==(const PseudoPointD &other) const { + for (auto dim = 0; dim < dimension_; dim += 1) { + if (mem_[dim] != other.mem_[dim]) { + return false; + } + } + return true; + } + bool operator!=(const PseudoPointD &other) const { + return !this->operator==(other); + } + + private: + internal_t *const mem_; + const internal_t dimension_; +}; + +// It seems problematic to bring this inside PointDVector due to templating. +template <typename internal_t> +void swap(draco::PseudoPointD<internal_t> &&a, + draco::PseudoPointD<internal_t> &&b) noexcept { + a.swap(b); +}; +template <typename internal_t> +void swap(draco::PseudoPointD<internal_t> &a, + draco::PseudoPointD<internal_t> &b) noexcept { + a.swap(b); +}; + +template <typename internal_t> +class PointDVector { + public: + PointDVector(const uint32_t n_items, const uint32_t dimensionality) + : n_items_(n_items), + dimensionality_(dimensionality), + item_size_bytes_(dimensionality * sizeof(internal_t)), + data_(n_items * dimensionality), + data0_(data_.data()) {} + // random access iterator + class PointDVectorIterator + : public std::iterator<std::random_access_iterator_tag, size_t, size_t> { + friend class PointDVector; + + public: + // std::iter_swap is called inside of std::partition and needs this + // specialized support + PseudoPointD<internal_t> operator*() const { + return PseudoPointD<internal_t>(vec_->data0_ + item_ * dimensionality_, + dimensionality_); + } + const PointDVectorIterator &operator++() { + item_ += 1; + return *this; + } + const PointDVectorIterator &operator--() { + item_ -= 1; + return *this; + } + PointDVectorIterator operator++(int32_t) { + PointDVectorIterator copy(*this); + item_ += 1; + return copy; + } + PointDVectorIterator operator--(int32_t) { + PointDVectorIterator copy(*this); + item_ -= 1; + return copy; + } + PointDVectorIterator &operator=(const PointDVectorIterator &other) { + this->item_ = other.item_; + return *this; + } + + bool operator==(const PointDVectorIterator &ref) const { + return item_ == ref.item_; + } + bool operator!=(const PointDVectorIterator &ref) const { + return item_ != ref.item_; + } + bool operator<(const PointDVectorIterator &ref) const { + return item_ < ref.item_; + } + bool operator>(const PointDVectorIterator &ref) const { + return item_ > ref.item_; + } + bool operator<=(const PointDVectorIterator &ref) const { + return item_ <= ref.item_; + } + bool operator>=(const PointDVectorIterator &ref) const { + return item_ >= ref.item_; + } + + PointDVectorIterator operator+(const int32_t &add) const { + PointDVectorIterator copy(vec_, item_ + add); + return copy; + } + PointDVectorIterator &operator+=(const int32_t &add) { + item_ += add; + return *this; + } + PointDVectorIterator operator-(const int32_t &sub) const { + PointDVectorIterator copy(vec_, item_ - sub); + return copy; + } + size_t operator-(const PointDVectorIterator &sub) const { + return (item_ - sub.item_); + } + + PointDVectorIterator &operator-=(const int32_t &sub) { + item_ -= sub; + return *this; + } + + internal_t *operator[](const size_t &n) const { + return vec_->data0_ + (item_ + n) * dimensionality_; + } + + protected: + explicit PointDVectorIterator(PointDVector *vec, size_t start_item) + : item_(start_item), vec_(vec), dimensionality_(vec->dimensionality_) {} + + private: + size_t item_; // this counts the item that should be referenced. + PointDVector *const vec_; // the thing that we're iterating on + const uint32_t dimensionality_; // local copy from vec_ + }; + + PointDVectorIterator begin() { return PointDVectorIterator(this, 0); } + PointDVectorIterator end() { return PointDVectorIterator(this, n_items_); } + + // operator[] allows for unprotected user-side usage of operator[] on the + // return value AS IF it were a natively indexable type like Point3* + internal_t *operator[](const uint32_t index) { + DRACO_DCHECK_LT(index, n_items_); + return data0_ + index * dimensionality_; + } + const internal_t *operator[](const uint32_t index) const { + DRACO_DCHECK_LT(index, n_items_); + return data0_ + index * dimensionality_; + } + + uint32_t size() const { return n_items_; } + size_t GetBufferSize() const { return data_.size(); } + + // copy a single contiguous 'item' from one PointDVector into this one. + void CopyItem(const PointDVector &source, const internal_t source_index, + const internal_t destination_index) { + DRACO_DCHECK(&source != this || + (&source == this && source_index != destination_index)); + DRACO_DCHECK_LT(destination_index, n_items_); + DRACO_DCHECK_LT(source_index, source.n_items_); + + // DRACO_DCHECK_EQ(source.n_items_, n_items_); // not technically necessary + DRACO_DCHECK_EQ(source.dimensionality_, dimensionality_); + + const internal_t *ref = source[source_index]; + internal_t *const dest = this->operator[](destination_index); + std::memcpy(dest, ref, item_size_bytes_); + } + + // Copy data directly off of an attribute buffer interleaved into internal + // memory. + void CopyAttribute( + // The dimensionality of the attribute being integrated + const internal_t attribute_dimensionality, + // The offset in dimensions to insert this attribute. + const internal_t offset_dimensionality, const internal_t index, + // The direct pointer to the data + const void *const attribute_item_data) { + // chunk copy + const size_t copy_size = sizeof(internal_t) * attribute_dimensionality; + + // a multiply and add can be optimized away with an iterator + std::memcpy(data0_ + index * dimensionality_ + offset_dimensionality, + attribute_item_data, copy_size); + } + // Copy data off of a contiguous buffer interleaved into internal memory + void CopyAttribute( + // The dimensionality of the attribute being integrated + const internal_t attribute_dimensionality, + // The offset in dimensions to insert this attribute. + const internal_t offset_dimensionality, + const internal_t *const attribute_mem) { + DRACO_DCHECK_LT(offset_dimensionality, + dimensionality_ - attribute_dimensionality); + // degenerate case block copy the whole buffer. + if (dimensionality_ == attribute_dimensionality) { + DRACO_DCHECK_EQ(offset_dimensionality, 0); + const size_t copy_size = + sizeof(internal_t) * attribute_dimensionality * n_items_; + std::memcpy(data0_, attribute_mem, copy_size); + } else { // chunk copy + const size_t copy_size = sizeof(internal_t) * attribute_dimensionality; + internal_t *internal_data; + const internal_t *attribute_data; + internal_t item; + for (internal_data = data0_ + offset_dimensionality, + attribute_data = attribute_mem, item = 0; + item < n_items_; internal_data += dimensionality_, + attribute_data += attribute_dimensionality, item += 1) { + std::memcpy(internal_data, attribute_data, copy_size); + } + } + } + + private: + // internal parameters. + const uint32_t n_items_; + const uint32_t dimensionality_; // The dimension of the points in the buffer + const uint32_t item_size_bytes_; + std::vector<internal_t> data_; // contiguously stored data. Never resized. + internal_t *const data0_; // raw pointer to base data. +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_POINT_D_VECTOR_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/point_d_vector_test.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/point_d_vector_test.cc new file mode 100644 index 0000000..59f28f8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/point_d_vector_test.cc @@ -0,0 +1,360 @@ +// Copyright 2018 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/point_d_vector.h" + +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" +#include "draco/core/draco_test_base.h" + +namespace draco { + +class PointDVectorTest : public ::testing::Test { + protected: + template <typename PT> + void TestIntegrity() {} + template <typename PT> + void TestSize() { + for (uint32_t n_items = 0; n_items <= 10; ++n_items) { + for (uint32_t dimensionality = 1; dimensionality <= 10; + ++dimensionality) { + draco::PointDVector<PT> var(n_items, dimensionality); + ASSERT_EQ(n_items, var.size()); + ASSERT_EQ(n_items * dimensionality, var.GetBufferSize()); + } + } + } + template <typename PT> + void TestContentsContiguous() { + for (uint32_t n_items = 1; n_items <= 1000; n_items *= 10) { + for (uint32_t dimensionality = 1; dimensionality < 10; + dimensionality += 2) { + for (uint32_t att_dimensionality = 1; + att_dimensionality <= dimensionality; att_dimensionality += 2) { + for (uint32_t offset_dimensionality = 0; + offset_dimensionality < dimensionality - att_dimensionality; + ++offset_dimensionality) { + PointDVector<PT> var(n_items, dimensionality); + + std::vector<PT> att(n_items * att_dimensionality); + for (PT val = 0; val < n_items; val += 1) { + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + att[val * att_dimensionality + att_dim] = val; + } + } + const PT *const attribute_data = att.data(); + + var.CopyAttribute(att_dimensionality, offset_dimensionality, + attribute_data); + + for (PT val = 0; val < n_items; val += 1) { + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + ASSERT_EQ(var[val][offset_dimensionality + att_dim], val); + } + } + } + } + } + } + } + template <typename PT> + void TestContentsDiscrete() { + for (uint32_t n_items = 1; n_items <= 1000; n_items *= 10) { + for (uint32_t dimensionality = 1; dimensionality < 10; + dimensionality += 2) { + for (uint32_t att_dimensionality = 1; + att_dimensionality <= dimensionality; att_dimensionality += 2) { + for (uint32_t offset_dimensionality = 0; + offset_dimensionality < dimensionality - att_dimensionality; + ++offset_dimensionality) { + PointDVector<PT> var(n_items, dimensionality); + + std::vector<PT> att(n_items * att_dimensionality); + for (PT val = 0; val < n_items; val += 1) { + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + att[val * att_dimensionality + att_dim] = val; + } + } + const PT *const attribute_data = att.data(); + + for (PT item = 0; item < n_items; item += 1) { + var.CopyAttribute(att_dimensionality, offset_dimensionality, item, + attribute_data + item * att_dimensionality); + } + + for (PT val = 0; val < n_items; val += 1) { + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + ASSERT_EQ(var[val][offset_dimensionality + att_dim], val); + } + } + } + } + } + } + } + + template <typename PT> + void TestContentsCopy() { + for (uint32_t n_items = 1; n_items <= 1000; n_items *= 10) { + for (uint32_t dimensionality = 1; dimensionality < 10; + dimensionality += 2) { + for (uint32_t att_dimensionality = 1; + att_dimensionality <= dimensionality; att_dimensionality += 2) { + for (uint32_t offset_dimensionality = 0; + offset_dimensionality < dimensionality - att_dimensionality; + ++offset_dimensionality) { + PointDVector<PT> var(n_items, dimensionality); + PointDVector<PT> dest(n_items, dimensionality); + + std::vector<PT> att(n_items * att_dimensionality); + for (PT val = 0; val < n_items; val += 1) { + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + att[val * att_dimensionality + att_dim] = val; + } + } + const PT *const attribute_data = att.data(); + + var.CopyAttribute(att_dimensionality, offset_dimensionality, + attribute_data); + + for (PT item = 0; item < n_items; item += 1) { + dest.CopyItem(var, item, item); + } + + for (PT val = 0; val < n_items; val += 1) { + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + ASSERT_EQ(var[val][offset_dimensionality + att_dim], val); + ASSERT_EQ(dest[val][offset_dimensionality + att_dim], val); + } + } + } + } + } + } + } + template <typename PT> + void TestIterator() { + for (uint32_t n_items = 1; n_items <= 1000; n_items *= 10) { + for (uint32_t dimensionality = 1; dimensionality < 10; + dimensionality += 2) { + for (uint32_t att_dimensionality = 1; + att_dimensionality <= dimensionality; att_dimensionality += 2) { + for (uint32_t offset_dimensionality = 0; + offset_dimensionality < dimensionality - att_dimensionality; + ++offset_dimensionality) { + PointDVector<PT> var(n_items, dimensionality); + PointDVector<PT> dest(n_items, dimensionality); + + std::vector<PT> att(n_items * att_dimensionality); + for (PT val = 0; val < n_items; val += 1) { + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + att[val * att_dimensionality + att_dim] = val; + } + } + const PT *const attribute_data = att.data(); + + var.CopyAttribute(att_dimensionality, offset_dimensionality, + attribute_data); + + for (PT item = 0; item < n_items; item += 1) { + dest.CopyItem(var, item, item); + } + + auto V0 = var.begin(); + auto VE = var.end(); + auto D0 = dest.begin(); + auto DE = dest.end(); + + while (V0 != VE && D0 != DE) { + ASSERT_EQ(*D0, *V0); // compare PseudoPointD + // verify elemental values + for (auto index = 0; index < dimensionality; index += 1) { + ASSERT_EQ((*D0)[index], (*V0)[index]); + } + ++V0; + ++D0; + } + + for (PT val = 0; val < n_items; val += 1) { + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + ASSERT_EQ(var[val][offset_dimensionality + att_dim], val); + ASSERT_EQ(dest[val][offset_dimensionality + att_dim], val); + } + } + } + } + } + } + } + template <typename PT> + void TestPoint3Iterator() { + for (uint32_t n_items = 1; n_items <= 1000; n_items *= 10) { + const uint32_t dimensionality = 3; + // for (uint32_t dimensionality = 1; dimensionality < 10; + // dimensionality += 2) { + const uint32_t att_dimensionality = 3; + // for (uint32_t att_dimensionality = 1; + // att_dimensionality <= dimensionality; att_dimensionality += 2) { + for (uint32_t offset_dimensionality = 0; + offset_dimensionality < dimensionality - att_dimensionality; + ++offset_dimensionality) { + PointDVector<PT> var(n_items, dimensionality); + PointDVector<PT> dest(n_items, dimensionality); + + std::vector<PT> att(n_items * att_dimensionality); + std::vector<draco::Point3ui> att3(n_items); + for (PT val = 0; val < n_items; val += 1) { + att3[val][0] = val; + att3[val][1] = val; + att3[val][2] = val; + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + att[val * att_dimensionality + att_dim] = val; + } + } + const PT *const attribute_data = att.data(); + + var.CopyAttribute(att_dimensionality, offset_dimensionality, + attribute_data); + + for (PT item = 0; item < n_items; item += 1) { + dest.CopyItem(var, item, item); + } + + auto aV0 = att3.begin(); + auto aVE = att3.end(); + auto V0 = var.begin(); + auto VE = var.end(); + auto D0 = dest.begin(); + auto DE = dest.end(); + + while (aV0 != aVE && V0 != VE && D0 != DE) { + ASSERT_EQ(*D0, *V0); // compare PseudoPointD + // verify elemental values + for (auto index = 0; index < dimensionality; index += 1) { + ASSERT_EQ((*D0)[index], (*V0)[index]); + ASSERT_EQ((*D0)[index], (*aV0)[index]); + ASSERT_EQ((*aV0)[index], (*V0)[index]); + } + ++aV0; + ++V0; + ++D0; + } + + for (PT val = 0; val < n_items; val += 1) { + for (PT att_dim = 0; att_dim < att_dimensionality; att_dim += 1) { + ASSERT_EQ(var[val][offset_dimensionality + att_dim], val); + ASSERT_EQ(dest[val][offset_dimensionality + att_dim], val); + } + } + } + } + } + + void TestPseudoPointDSwap() { + draco::Point3ui val = {0, 1, 2}; + draco::Point3ui dest = {10, 11, 12}; + draco::PseudoPointD<uint32_t> val_src1(&val[0], 3); + draco::PseudoPointD<uint32_t> dest_src1(&dest[0], 3); + + ASSERT_EQ(val_src1[0], 0); + ASSERT_EQ(val_src1[1], 1); + ASSERT_EQ(val_src1[2], 2); + ASSERT_EQ(dest_src1[0], 10); + ASSERT_EQ(dest_src1[1], 11); + ASSERT_EQ(dest_src1[2], 12); + + ASSERT_NE(val_src1, dest_src1); + + swap(val_src1, dest_src1); + + ASSERT_EQ(dest_src1[0], 0); + ASSERT_EQ(dest_src1[1], 1); + ASSERT_EQ(dest_src1[2], 2); + ASSERT_EQ(val_src1[0], 10); + ASSERT_EQ(val_src1[1], 11); + ASSERT_EQ(val_src1[2], 12); + + ASSERT_NE(val_src1, dest_src1); + } + void TestPseudoPointDEquality() { + draco::Point3ui val = {0, 1, 2}; + draco::Point3ui dest = {0, 1, 2}; + draco::PseudoPointD<uint32_t> val_src1(&val[0], 3); + draco::PseudoPointD<uint32_t> val_src2(&val[0], 3); + draco::PseudoPointD<uint32_t> dest_src1(&dest[0], 3); + draco::PseudoPointD<uint32_t> dest_src2(&dest[0], 3); + + ASSERT_EQ(val_src1, val_src1); + ASSERT_EQ(val_src1, val_src2); + ASSERT_EQ(dest_src1, val_src1); + ASSERT_EQ(dest_src1, val_src2); + ASSERT_EQ(val_src2, val_src1); + ASSERT_EQ(val_src2, val_src2); + ASSERT_EQ(dest_src2, val_src1); + ASSERT_EQ(dest_src2, val_src2); + + for (auto i = 0; i < 3; i++) { + ASSERT_EQ(val_src1[i], val_src1[i]); + ASSERT_EQ(val_src1[i], val_src2[i]); + ASSERT_EQ(dest_src1[i], val_src1[i]); + ASSERT_EQ(dest_src1[i], val_src2[i]); + ASSERT_EQ(val_src2[i], val_src1[i]); + ASSERT_EQ(val_src2[i], val_src2[i]); + ASSERT_EQ(dest_src2[i], val_src1[i]); + ASSERT_EQ(dest_src2[i], val_src2[i]); + } + } + void TestPseudoPointDInequality() { + draco::Point3ui val = {0, 1, 2}; + draco::Point3ui dest = {1, 2, 3}; + draco::PseudoPointD<uint32_t> val_src1(&val[0], 3); + draco::PseudoPointD<uint32_t> val_src2(&val[0], 3); + draco::PseudoPointD<uint32_t> dest_src1(&dest[0], 3); + draco::PseudoPointD<uint32_t> dest_src2(&dest[0], 3); + + ASSERT_EQ(val_src1, val_src1); + ASSERT_EQ(val_src1, val_src2); + ASSERT_NE(dest_src1, val_src1); + ASSERT_NE(dest_src1, val_src2); + ASSERT_EQ(val_src2, val_src1); + ASSERT_EQ(val_src2, val_src2); + ASSERT_NE(dest_src2, val_src1); + ASSERT_NE(dest_src2, val_src2); + + for (auto i = 0; i < 3; i++) { + ASSERT_EQ(val_src1[i], val_src1[i]); + ASSERT_EQ(val_src1[i], val_src2[i]); + ASSERT_NE(dest_src1[i], val_src1[i]); + ASSERT_NE(dest_src1[i], val_src2[i]); + ASSERT_EQ(val_src2[i], val_src1[i]); + ASSERT_EQ(val_src2[i], val_src2[i]); + ASSERT_NE(dest_src2[i], val_src1[i]); + ASSERT_NE(dest_src2[i], val_src2[i]); + } + } +}; + +TEST_F(PointDVectorTest, VectorTest) { + TestSize<uint32_t>(); + TestContentsDiscrete<uint32_t>(); + TestContentsContiguous<uint32_t>(); + TestContentsCopy<uint32_t>(); + TestIterator<uint32_t>(); + TestPoint3Iterator<uint32_t>(); +} +TEST_F(PointDVectorTest, PseudoPointDTest) { + TestPseudoPointDSwap(); + TestPseudoPointDEquality(); + TestPseudoPointDInequality(); +} +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/points_sequencer.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/points_sequencer.h new file mode 100644 index 0000000..2f4f7e1 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/points_sequencer.h @@ -0,0 +1,63 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_POINTS_SEQUENCER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_POINTS_SEQUENCER_H_ + +#include <vector> + +#include "draco/attributes/point_attribute.h" + +namespace draco { + +// Class for generating a sequence of point ids that can be used to encode +// or decode attribute values in a specific order. +// See sequential_attribute_encoders/decoders_controller.h for more details. +class PointsSequencer { + public: + PointsSequencer() : out_point_ids_(nullptr) {} + virtual ~PointsSequencer() = default; + + // Fills the |out_point_ids| with the generated sequence of point ids. + bool GenerateSequence(std::vector<PointIndex> *out_point_ids) { + out_point_ids_ = out_point_ids; + return GenerateSequenceInternal(); + } + + // Appends a point to the sequence. + void AddPointId(PointIndex point_id) { out_point_ids_->push_back(point_id); } + + // Sets the correct mapping between point ids and value ids. I.e., the inverse + // of the |out_point_ids|. In general, |out_point_ids_| does not contain + // sufficient information to compute the inverse map, because not all point + // ids are necessarily contained within the map. + // Must be implemented for sequencers that are used by attribute decoders. + virtual bool UpdatePointToAttributeIndexMapping(PointAttribute * /* attr */) { + return false; + } + + protected: + // Method that needs to be implemented by the derived classes. The + // implementation is responsible for filling |out_point_ids_| with the valid + // sequence of point ids. + virtual bool GenerateSequenceInternal() = 0; + std::vector<PointIndex> *out_point_ids() const { return out_point_ids_; } + + private: + std::vector<PointIndex> *out_point_ids_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_POINTS_SEQUENCER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_decoder.h new file mode 100644 index 0000000..36c124b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_decoder.h @@ -0,0 +1,231 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_CONSTRAINED_MULTI_PARALLELOGRAM_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_CONSTRAINED_MULTI_PARALLELOGRAM_DECODER_H_ + +#include <algorithm> +#include <cmath> + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h" +#include "draco/compression/bit_coders/rans_bit_decoder.h" +#include "draco/core/varint_decoding.h" +#include "draco/draco_features.h" + +namespace draco { + +// Decoder for predictions encoded with the constrained multi-parallelogram +// encoder. See the corresponding encoder for more details about the prediction +// method. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeConstrainedMultiParallelogramDecoder + : public MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = + typename PredictionSchemeDecoder<DataTypeT, TransformT>::CorrType; + using CornerTable = typename MeshDataT::CornerTable; + + explicit MeshPredictionSchemeConstrainedMultiParallelogramDecoder( + const PointAttribute *attribute) + : MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT>( + attribute), + selected_mode_(Mode::OPTIMAL_MULTI_PARALLELOGRAM) {} + MeshPredictionSchemeConstrainedMultiParallelogramDecoder( + const PointAttribute *attribute, const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data), + selected_mode_(Mode::OPTIMAL_MULTI_PARALLELOGRAM) {} + + bool ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int size, int num_components, + const PointIndex *entry_to_point_id_map) override; + + bool DecodePredictionData(DecoderBuffer *buffer) override; + + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_CONSTRAINED_MULTI_PARALLELOGRAM; + } + + bool IsInitialized() const override { + return this->mesh_data().IsInitialized(); + } + + private: + typedef constrained_multi_parallelogram::Mode Mode; + static constexpr int kMaxNumParallelograms = + constrained_multi_parallelogram::kMaxNumParallelograms; + // Crease edges are used to store whether any given edge should be used for + // parallelogram prediction or not. New values are added in the order in which + // the edges are processed. For better compression, the flags are stored in + // in separate contexts based on the number of available parallelograms at a + // given vertex. + std::vector<bool> is_crease_edge_[kMaxNumParallelograms]; + Mode selected_mode_; +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeConstrainedMultiParallelogramDecoder< + DataTypeT, TransformT, MeshDataT>:: + ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int /* size */, int num_components, + const PointIndex * /* entry_to_point_id_map */) { + this->transform().Init(num_components); + + // Predicted values for all simple parallelograms encountered at any given + // vertex. + std::vector<DataTypeT> pred_vals[kMaxNumParallelograms]; + for (int i = 0; i < kMaxNumParallelograms; ++i) { + pred_vals[i].resize(num_components, 0); + } + this->transform().ComputeOriginalValue(pred_vals[0].data(), in_corr, + out_data); + + const CornerTable *const table = this->mesh_data().corner_table(); + const std::vector<int32_t> *const vertex_to_data_map = + this->mesh_data().vertex_to_data_map(); + + // Current position in the |is_crease_edge_| array for each context. + std::vector<int> is_crease_edge_pos(kMaxNumParallelograms, 0); + + // Used to store predicted value for multi-parallelogram prediction. + std::vector<DataTypeT> multi_pred_vals(num_components); + + const int corner_map_size = + static_cast<int>(this->mesh_data().data_to_corner_map()->size()); + for (int p = 1; p < corner_map_size; ++p) { + const CornerIndex start_corner_id = + this->mesh_data().data_to_corner_map()->at(p); + + CornerIndex corner_id(start_corner_id); + int num_parallelograms = 0; + bool first_pass = true; + while (corner_id != kInvalidCornerIndex) { + if (ComputeParallelogramPrediction( + p, corner_id, table, *vertex_to_data_map, out_data, + num_components, &(pred_vals[num_parallelograms][0]))) { + // Parallelogram prediction applied and stored in + // |pred_vals[num_parallelograms]| + ++num_parallelograms; + // Stop processing when we reach the maximum number of allowed + // parallelograms. + if (num_parallelograms == kMaxNumParallelograms) { + break; + } + } + + // Proceed to the next corner attached to the vertex. First swing left + // and if we reach a boundary, swing right from the start corner. + if (first_pass) { + corner_id = table->SwingLeft(corner_id); + } else { + corner_id = table->SwingRight(corner_id); + } + if (corner_id == start_corner_id) { + break; + } + if (corner_id == kInvalidCornerIndex && first_pass) { + first_pass = false; + corner_id = table->SwingRight(start_corner_id); + } + } + + // Check which of the available parallelograms are actually used and compute + // the final predicted value. + int num_used_parallelograms = 0; + if (num_parallelograms > 0) { + for (int i = 0; i < num_components; ++i) { + multi_pred_vals[i] = 0; + } + // Check which parallelograms are actually used. + for (int i = 0; i < num_parallelograms; ++i) { + const int context = num_parallelograms - 1; + const int pos = is_crease_edge_pos[context]++; + if (is_crease_edge_[context].size() <= pos) { + return false; + } + const bool is_crease = is_crease_edge_[context][pos]; + if (!is_crease) { + ++num_used_parallelograms; + for (int j = 0; j < num_components; ++j) { + multi_pred_vals[j] += pred_vals[i][j]; + } + } + } + } + const int dst_offset = p * num_components; + if (num_used_parallelograms == 0) { + // No parallelogram was valid. + // We use the last decoded point as a reference. + const int src_offset = (p - 1) * num_components; + this->transform().ComputeOriginalValue( + out_data + src_offset, in_corr + dst_offset, out_data + dst_offset); + } else { + // Compute the correction from the predicted value. + for (int c = 0; c < num_components; ++c) { + multi_pred_vals[c] /= num_used_parallelograms; + } + this->transform().ComputeOriginalValue( + multi_pred_vals.data(), in_corr + dst_offset, out_data + dst_offset); + } + } + return true; +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeConstrainedMultiParallelogramDecoder< + DataTypeT, TransformT, MeshDataT>::DecodePredictionData(DecoderBuffer + *buffer) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (buffer->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + // Decode prediction mode. + uint8_t mode; + if (!buffer->Decode(&mode)) { + return false; + } + + if (mode != Mode::OPTIMAL_MULTI_PARALLELOGRAM) { + // Unsupported mode. + return false; + } + } +#endif + + // Encode selected edges using separate rans bit coder for each context. + for (int i = 0; i < kMaxNumParallelograms; ++i) { + uint32_t num_flags; + if (!DecodeVarint<uint32_t>(&num_flags, buffer)) { + return false; + } + if (num_flags > 0) { + is_crease_edge_[i].resize(num_flags); + RAnsBitDecoder decoder; + if (!decoder.StartDecoding(buffer)) { + return false; + } + for (uint32_t j = 0; j < num_flags; ++j) { + is_crease_edge_[i][j] = decoder.DecodeNextBit(); + } + decoder.EndDecoding(); + } + } + return MeshPredictionSchemeDecoder<DataTypeT, TransformT, + MeshDataT>::DecodePredictionData(buffer); +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_CONSTRAINED_MULTI_PARALLELOGRAM_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_encoder.h new file mode 100644 index 0000000..77df8ee --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_encoder.h @@ -0,0 +1,414 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_CONSTRAINED_MULTI_PARALLELOGRAM_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_CONSTRAINED_MULTI_PARALLELOGRAM_ENCODER_H_ + +#include <algorithm> +#include <cmath> + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h" +#include "draco/compression/bit_coders/rans_bit_encoder.h" +#include "draco/compression/entropy/shannon_entropy.h" +#include "draco/core/varint_encoding.h" + +namespace draco { + +// Compared to standard multi-parallelogram, constrained multi-parallelogram can +// explicitly select which of the available parallelograms are going to be used +// for the prediction by marking crease edges between two triangles. This +// requires storing extra data, but it allows the predictor to avoid using +// parallelograms that would lead to poor predictions. For improved efficiency, +// our current implementation limits the maximum number of used parallelograms +// to four, which covers >95% of the cases (on average, there are only two +// parallelograms available for any given vertex). +// All bits of the explicitly chosen configuration are stored together in a +// single context chosen by the total number of parallelograms available to +// choose from. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeConstrainedMultiParallelogramEncoder + : public MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = + typename PredictionSchemeEncoder<DataTypeT, TransformT>::CorrType; + using CornerTable = typename MeshDataT::CornerTable; + + explicit MeshPredictionSchemeConstrainedMultiParallelogramEncoder( + const PointAttribute *attribute) + : MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT>( + attribute), + selected_mode_(Mode::OPTIMAL_MULTI_PARALLELOGRAM) {} + MeshPredictionSchemeConstrainedMultiParallelogramEncoder( + const PointAttribute *attribute, const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data), + selected_mode_(Mode::OPTIMAL_MULTI_PARALLELOGRAM) {} + + bool ComputeCorrectionValues( + const DataTypeT *in_data, CorrType *out_corr, int size, + int num_components, const PointIndex *entry_to_point_id_map) override; + + bool EncodePredictionData(EncoderBuffer *buffer) override; + + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_CONSTRAINED_MULTI_PARALLELOGRAM; + } + + bool IsInitialized() const override { + return this->mesh_data().IsInitialized(); + } + + private: + // Function used to compute number of bits needed to store overhead of the + // predictor. In this case, we consider overhead to be all bits that mark + // whether a parallelogram should be used for prediction or not. The input + // to this method is the total number of parallelograms that were evaluated so + // far(total_parallelogram), and the number of parallelograms we decided to + // use for prediction (total_used_parallelograms). + // Returns number of bits required to store the overhead. + int64_t ComputeOverheadBits(int64_t total_used_parallelograms, + int64_t total_parallelogram) const { + // For now we assume RAns coding for the bits where the total required size + // is directly correlated to the binary entropy of the input stream. + // TODO(ostava): This should be generalized in case we use other binary + // coding scheme. + const double entropy = ComputeBinaryShannonEntropy( + static_cast<uint32_t>(total_parallelogram), + static_cast<uint32_t>(total_used_parallelograms)); + + // Round up to the nearest full bit. + return static_cast<int64_t>( + ceil(static_cast<double>(total_parallelogram) * entropy)); + } + + // Struct that contains data used for measuring the error of each available + // parallelogram configuration. + struct Error { + Error() : num_bits(0), residual_error(0) {} + + // Primary metric: number of bits required to store the data as a result of + // the selected prediction configuration. + int num_bits; + // Secondary metric: absolute difference of residuals for the given + // configuration. + int residual_error; + + bool operator<(const Error &e) const { + if (num_bits < e.num_bits) { + return true; + } + if (num_bits > e.num_bits) { + return false; + } + return residual_error < e.residual_error; + } + }; + + // Computes error for predicting |predicted_val| instead of |actual_val|. + // Error is computed as the number of bits needed to encode the difference + // between the values. + Error ComputeError(const DataTypeT *predicted_val, + const DataTypeT *actual_val, int *out_residuals, + int num_components) { + Error error; + + for (int i = 0; i < num_components; ++i) { + const int dif = (predicted_val[i] - actual_val[i]); + error.residual_error += std::abs(dif); + out_residuals[i] = dif; + // Entropy needs unsigned symbols, so convert the signed difference to an + // unsigned symbol. + entropy_symbols_[i] = ConvertSignedIntToSymbol(dif); + } + + // Generate entropy data for case that this configuration was used. + // Note that the entropy stream is NOT updated in this case. + const auto entropy_data = + entropy_tracker_.Peek(entropy_symbols_.data(), num_components); + + error.num_bits = entropy_tracker_.GetNumberOfDataBits(entropy_data) + + entropy_tracker_.GetNumberOfRAnsTableBits(entropy_data); + return error; + } + + typedef constrained_multi_parallelogram::Mode Mode; + static constexpr int kMaxNumParallelograms = + constrained_multi_parallelogram::kMaxNumParallelograms; + // Crease edges are used to store whether any given edge should be used for + // parallelogram prediction or not. New values are added in the order in which + // the edges are processed. For better compression, the flags are stored in + // in separate contexts based on the number of available parallelograms at a + // given vertex. + // TODO(draco-eng) reconsider std::vector<bool> (performance/space). + std::vector<bool> is_crease_edge_[kMaxNumParallelograms]; + Mode selected_mode_; + + ShannonEntropyTracker entropy_tracker_; + + // Temporary storage for symbols that are fed into the |entropy_stream|. + // Always contains only |num_components| entries. + std::vector<uint32_t> entropy_symbols_; +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeConstrainedMultiParallelogramEncoder< + DataTypeT, TransformT, MeshDataT>:: + ComputeCorrectionValues(const DataTypeT *in_data, CorrType *out_corr, + int size, int num_components, + const PointIndex * /* entry_to_point_id_map */) { + this->transform().Init(in_data, size, num_components); + const CornerTable *const table = this->mesh_data().corner_table(); + const std::vector<int32_t> *const vertex_to_data_map = + this->mesh_data().vertex_to_data_map(); + + // Predicted values for all simple parallelograms encountered at any given + // vertex. + std::vector<DataTypeT> pred_vals[kMaxNumParallelograms]; + for (int i = 0; i < kMaxNumParallelograms; ++i) { + pred_vals[i].resize(num_components); + } + // Used to store predicted value for various multi-parallelogram predictions + // (combinations of simple parallelogram predictions). + std::vector<DataTypeT> multi_pred_vals(num_components); + entropy_symbols_.resize(num_components); + + // Struct for holding data about prediction configuration for different sets + // of used parallelograms. + struct PredictionConfiguration { + PredictionConfiguration() + : error(), configuration(0), num_used_parallelograms(0) {} + Error error; + uint8_t configuration; // Bitfield, 1 use parallelogram, 0 don't use it. + int num_used_parallelograms; + std::vector<DataTypeT> predicted_value; + std::vector<int32_t> residuals; + }; + + // Bit-field used for computing permutations of excluded edges + // (parallelograms). + bool exluded_parallelograms[kMaxNumParallelograms]; + + // Data about the number of used parallelogram and total number of available + // parallelogram for each context. Used to compute overhead needed for storing + // the parallelogram choices made by the encoder. + int64_t total_used_parallelograms[kMaxNumParallelograms] = {0}; + int64_t total_parallelograms[kMaxNumParallelograms] = {0}; + + std::vector<int> current_residuals(num_components); + + // We start processing the vertices from the end because this prediction uses + // data from previous entries that could be overwritten when an entry is + // processed. + for (int p = + static_cast<int>(this->mesh_data().data_to_corner_map()->size()) - 1; + p > 0; --p) { + const CornerIndex start_corner_id = + this->mesh_data().data_to_corner_map()->at(p); + + // Go over all corners attached to the vertex and compute the predicted + // value from the parallelograms defined by their opposite faces. + CornerIndex corner_id(start_corner_id); + int num_parallelograms = 0; + bool first_pass = true; + while (corner_id != kInvalidCornerIndex) { + if (ComputeParallelogramPrediction( + p, corner_id, table, *vertex_to_data_map, in_data, num_components, + &(pred_vals[num_parallelograms][0]))) { + // Parallelogram prediction applied and stored in + // |pred_vals[num_parallelograms]| + ++num_parallelograms; + // Stop processing when we reach the maximum number of allowed + // parallelograms. + if (num_parallelograms == kMaxNumParallelograms) { + break; + } + } + + // Proceed to the next corner attached to the vertex. First swing left + // and if we reach a boundary, swing right from the start corner. + if (first_pass) { + corner_id = table->SwingLeft(corner_id); + } else { + corner_id = table->SwingRight(corner_id); + } + if (corner_id == start_corner_id) { + break; + } + if (corner_id == kInvalidCornerIndex && first_pass) { + first_pass = false; + corner_id = table->SwingRight(start_corner_id); + } + } + + // Offset to the target (destination) vertex. + const int dst_offset = p * num_components; + Error error; + + // Compute all prediction errors for all possible configurations of + // available parallelograms. + + // Variable for holding the best configuration that has been found so far. + PredictionConfiguration best_prediction; + + // Compute delta coding error (configuration when no parallelogram is + // selected). + const int src_offset = (p - 1) * num_components; + error = ComputeError(in_data + src_offset, in_data + dst_offset, + ¤t_residuals[0], num_components); + + if (num_parallelograms > 0) { + total_parallelograms[num_parallelograms - 1] += num_parallelograms; + const int64_t new_overhead_bits = + ComputeOverheadBits(total_used_parallelograms[num_parallelograms - 1], + total_parallelograms[num_parallelograms - 1]); + error.num_bits += new_overhead_bits; + } + + best_prediction.error = error; + best_prediction.configuration = 0; + best_prediction.num_used_parallelograms = 0; + best_prediction.predicted_value.assign( + in_data + src_offset, in_data + src_offset + num_components); + best_prediction.residuals.assign(current_residuals.begin(), + current_residuals.end()); + + // Compute prediction error for different cases of used parallelograms. + for (int num_used_parallelograms = 1; + num_used_parallelograms <= num_parallelograms; + ++num_used_parallelograms) { + // Mark all parallelograms as excluded. + std::fill(exluded_parallelograms, + exluded_parallelograms + num_parallelograms, true); + // TODO(draco-eng) maybe this should be another std::fill. + // Mark the first |num_used_parallelograms| as not excluded. + for (int j = 0; j < num_used_parallelograms; ++j) { + exluded_parallelograms[j] = false; + } + // Permute over the excluded edges and compute error for each + // configuration (permutation of excluded parallelograms). + do { + // Reset the multi-parallelogram predicted values. + for (int j = 0; j < num_components; ++j) { + multi_pred_vals[j] = 0; + } + uint8_t configuration = 0; + for (int j = 0; j < num_parallelograms; ++j) { + if (exluded_parallelograms[j]) { + continue; + } + for (int c = 0; c < num_components; ++c) { + multi_pred_vals[c] += pred_vals[j][c]; + } + // Set jth bit of the configuration. + configuration |= (1 << j); + } + + for (int j = 0; j < num_components; ++j) { + multi_pred_vals[j] /= num_used_parallelograms; + } + error = ComputeError(multi_pred_vals.data(), in_data + dst_offset, + ¤t_residuals[0], num_components); + if (num_parallelograms > 0) { + const int64_t new_overhead_bits = ComputeOverheadBits( + total_used_parallelograms[num_parallelograms - 1] + + num_used_parallelograms, + total_parallelograms[num_parallelograms - 1]); + + // Add overhead bits to the total error. + error.num_bits += new_overhead_bits; + } + if (error < best_prediction.error) { + best_prediction.error = error; + best_prediction.configuration = configuration; + best_prediction.num_used_parallelograms = num_used_parallelograms; + best_prediction.predicted_value.assign(multi_pred_vals.begin(), + multi_pred_vals.end()); + best_prediction.residuals.assign(current_residuals.begin(), + current_residuals.end()); + } + } while (std::next_permutation( + exluded_parallelograms, exluded_parallelograms + num_parallelograms)); + } + if (num_parallelograms > 0) { + total_used_parallelograms[num_parallelograms - 1] += + best_prediction.num_used_parallelograms; + } + + // Update the entropy stream by adding selected residuals as symbols to the + // stream. + for (int i = 0; i < num_components; ++i) { + entropy_symbols_[i] = + ConvertSignedIntToSymbol(best_prediction.residuals[i]); + } + entropy_tracker_.Push(entropy_symbols_.data(), num_components); + + for (int i = 0; i < num_parallelograms; ++i) { + if ((best_prediction.configuration & (1 << i)) == 0) { + // Parallelogram not used, mark the edge as crease. + is_crease_edge_[num_parallelograms - 1].push_back(true); + } else { + // Parallelogram used. Add it to the predicted value and mark the + // edge as not a crease. + is_crease_edge_[num_parallelograms - 1].push_back(false); + } + } + this->transform().ComputeCorrection(in_data + dst_offset, + best_prediction.predicted_value.data(), + out_corr + dst_offset); + } + // First element is always fixed because it cannot be predicted. + for (int i = 0; i < num_components; ++i) { + pred_vals[0][i] = static_cast<DataTypeT>(0); + } + this->transform().ComputeCorrection(in_data, pred_vals[0].data(), out_corr); + return true; +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeConstrainedMultiParallelogramEncoder< + DataTypeT, TransformT, MeshDataT>::EncodePredictionData(EncoderBuffer + *buffer) { + // Encode selected edges using separate rans bit coder for each context. + for (int i = 0; i < kMaxNumParallelograms; ++i) { + // |i| is the context based on the number of available parallelograms, which + // is always equal to |i + 1|. + const int num_used_parallelograms = i + 1; + EncodeVarint<uint32_t>(is_crease_edge_[i].size(), buffer); + if (is_crease_edge_[i].size()) { + RAnsBitEncoder encoder; + encoder.StartEncoding(); + // Encode the crease edge flags in the reverse vertex order that is needed + // be the decoder. Note that for the currently supported mode, each vertex + // has exactly |num_used_parallelograms| edges that need to be encoded. + for (int j = static_cast<int>(is_crease_edge_[i].size()) - + num_used_parallelograms; + j >= 0; j -= num_used_parallelograms) { + // Go over all edges of the current vertex. + for (int k = 0; k < num_used_parallelograms; ++k) { + encoder.EncodeBit(is_crease_edge_[i][j + k]); + } + } + encoder.EndEncoding(buffer); + } + } + return MeshPredictionSchemeEncoder<DataTypeT, TransformT, + MeshDataT>::EncodePredictionData(buffer); +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_CONSTRAINED_MULTI_PARALLELOGRAM_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h new file mode 100644 index 0000000..c7a4e35 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h @@ -0,0 +1,34 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_CONSTRAINED_MULTI_PARALLELOGRAM_SHARED_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_CONSTRAINED_MULTI_PARALLELOGRAM_SHARED_H_ + +namespace draco { + +// Data shared between constrained multi-parallelogram encoder and decoder. +namespace constrained_multi_parallelogram { + +enum Mode { + // Selects the optimal multi-parallelogram from up to 4 available + // parallelograms. + OPTIMAL_MULTI_PARALLELOGRAM = 0, +}; + +static constexpr int kMaxNumParallelograms = 4; + +} // namespace constrained_multi_parallelogram +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_CONSTRAINED_MULTI_PARALLELOGRAM_SHARED_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h new file mode 100644 index 0000000..2960a5e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h @@ -0,0 +1,72 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_DATA_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_DATA_H_ + +#include "draco/mesh/corner_table.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Class stores data about the connectivity data of the mesh and information +// about how the connectivity was encoded/decoded. +template <class CornerTableT> +class MeshPredictionSchemeData { + public: + typedef CornerTableT CornerTable; + MeshPredictionSchemeData() + : mesh_(nullptr), + corner_table_(nullptr), + vertex_to_data_map_(nullptr), + data_to_corner_map_(nullptr) {} + + void Set(const Mesh *mesh, const CornerTable *table, + const std::vector<CornerIndex> *data_to_corner_map, + const std::vector<int32_t> *vertex_to_data_map) { + mesh_ = mesh; + corner_table_ = table; + data_to_corner_map_ = data_to_corner_map; + vertex_to_data_map_ = vertex_to_data_map; + } + + const Mesh *mesh() const { return mesh_; } + const CornerTable *corner_table() const { return corner_table_; } + const std::vector<int32_t> *vertex_to_data_map() const { + return vertex_to_data_map_; + } + const std::vector<CornerIndex> *data_to_corner_map() const { + return data_to_corner_map_; + } + bool IsInitialized() const { + return mesh_ != nullptr && corner_table_ != nullptr && + vertex_to_data_map_ != nullptr && data_to_corner_map_ != nullptr; + } + + private: + const Mesh *mesh_; + const CornerTable *corner_table_; + + // Mapping between vertices and their encoding order. I.e. when an attribute + // entry on a given vertex was encoded. + const std::vector<int32_t> *vertex_to_data_map_; + + // Array that stores which corner was processed when a given attribute entry + // was encoded or decoded. + const std::vector<CornerIndex> *data_to_corner_map_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_DATA_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h new file mode 100644 index 0000000..6694a98 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h @@ -0,0 +1,46 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_DECODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_decoder.h" + +namespace draco { + +// Base class for all mesh prediction scheme decoders that use the mesh +// connectivity data. |MeshDataT| can be any class that provides the same +// interface as the PredictionSchemeMeshData class. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeDecoder + : public PredictionSchemeDecoder<DataTypeT, TransformT> { + public: + typedef MeshDataT MeshData; + MeshPredictionSchemeDecoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : PredictionSchemeDecoder<DataTypeT, TransformT>(attribute, transform), + mesh_data_(mesh_data) {} + + protected: + const MeshData &mesh_data() const { return mesh_data_; } + + private: + MeshData mesh_data_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h new file mode 100644 index 0000000..ab3c81a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h @@ -0,0 +1,46 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_ENCODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h" + +namespace draco { + +// Base class for all mesh prediction scheme encoders that use the mesh +// connectivity data. |MeshDataT| can be any class that provides the same +// interface as the PredictionSchemeMeshData class. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeEncoder + : public PredictionSchemeEncoder<DataTypeT, TransformT> { + public: + typedef MeshDataT MeshData; + MeshPredictionSchemeEncoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : PredictionSchemeEncoder<DataTypeT, TransformT>(attribute, transform), + mesh_data_(mesh_data) {} + + protected: + const MeshData &mesh_data() const { return mesh_data_; } + + private: + MeshData mesh_data_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_decoder.h new file mode 100644 index 0000000..da1387a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_decoder.h @@ -0,0 +1,172 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_DECODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h" +#include "draco/compression/bit_coders/rans_bit_decoder.h" +#include "draco/draco_features.h" + +namespace draco { + +// See MeshPredictionSchemeGeometricNormalEncoder for documentation. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeGeometricNormalDecoder + : public MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = typename MeshPredictionSchemeDecoder<DataTypeT, TransformT, + MeshDataT>::CorrType; + MeshPredictionSchemeGeometricNormalDecoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data), + predictor_(mesh_data) {} + + private: + MeshPredictionSchemeGeometricNormalDecoder() {} + + public: + bool ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int size, int num_components, + const PointIndex *entry_to_point_id_map) override; + + bool DecodePredictionData(DecoderBuffer *buffer) override; + + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_GEOMETRIC_NORMAL; + } + + bool IsInitialized() const override { + if (!predictor_.IsInitialized()) { + return false; + } + if (!this->mesh_data().IsInitialized()) { + return false; + } + if (!octahedron_tool_box_.IsInitialized()) { + return false; + } + return true; + } + + int GetNumParentAttributes() const override { return 1; } + + GeometryAttribute::Type GetParentAttributeType(int i) const override { + DRACO_DCHECK_EQ(i, 0); + (void)i; + return GeometryAttribute::POSITION; + } + + bool SetParentAttribute(const PointAttribute *att) override { + if (att->attribute_type() != GeometryAttribute::POSITION) { + return false; // Invalid attribute type. + } + if (att->num_components() != 3) { + return false; // Currently works only for 3 component positions. + } + predictor_.SetPositionAttribute(*att); + return true; + } + void SetQuantizationBits(int q) { + octahedron_tool_box_.SetQuantizationBits(q); + } + + private: + MeshPredictionSchemeGeometricNormalPredictorArea<DataTypeT, TransformT, + MeshDataT> + predictor_; + OctahedronToolBox octahedron_tool_box_; + RAnsBitDecoder flip_normal_bit_decoder_; +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeGeometricNormalDecoder< + DataTypeT, TransformT, + MeshDataT>::ComputeOriginalValues(const CorrType *in_corr, + DataTypeT *out_data, int /* size */, + int num_components, + const PointIndex *entry_to_point_id_map) { + this->SetQuantizationBits(this->transform().quantization_bits()); + predictor_.SetEntryToPointIdMap(entry_to_point_id_map); + DRACO_DCHECK(this->IsInitialized()); + + // Expecting in_data in octahedral coordinates, i.e., portable attribute. + DRACO_DCHECK_EQ(num_components, 2); + + const int corner_map_size = + static_cast<int>(this->mesh_data().data_to_corner_map()->size()); + + VectorD<int32_t, 3> pred_normal_3d; + int32_t pred_normal_oct[2]; + + for (int data_id = 0; data_id < corner_map_size; ++data_id) { + const CornerIndex corner_id = + this->mesh_data().data_to_corner_map()->at(data_id); + predictor_.ComputePredictedValue(corner_id, pred_normal_3d.data()); + + // Compute predicted octahedral coordinates. + octahedron_tool_box_.CanonicalizeIntegerVector(pred_normal_3d.data()); + DRACO_DCHECK_EQ(pred_normal_3d.AbsSum(), + octahedron_tool_box_.center_value()); + if (flip_normal_bit_decoder_.DecodeNextBit()) { + pred_normal_3d = -pred_normal_3d; + } + octahedron_tool_box_.IntegerVectorToQuantizedOctahedralCoords( + pred_normal_3d.data(), pred_normal_oct, pred_normal_oct + 1); + + const int data_offset = data_id * 2; + this->transform().ComputeOriginalValue( + pred_normal_oct, in_corr + data_offset, out_data + data_offset); + } + flip_normal_bit_decoder_.EndDecoding(); + return true; +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeGeometricNormalDecoder< + DataTypeT, TransformT, MeshDataT>::DecodePredictionData(DecoderBuffer + *buffer) { + // Get data needed for transform + if (!this->transform().DecodeTransformData(buffer)) { + return false; + } + +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (buffer->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + uint8_t prediction_mode; + if (!buffer->Decode(&prediction_mode)) { + return false; + } + + if (!predictor_.SetNormalPredictionMode( + NormalPredictionMode(prediction_mode))) { + return false; + } + } +#endif + + // Init normal flips. + if (!flip_normal_bit_decoder_.StartDecoding(buffer)) { + return false; + } + + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_encoder.h new file mode 100644 index 0000000..cf146f8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_encoder.h @@ -0,0 +1,180 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_ENCODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h" +#include "draco/compression/bit_coders/rans_bit_encoder.h" +#include "draco/compression/config/compression_shared.h" + +namespace draco { + +// Prediction scheme for normals based on the underlying geometry. +// At a smooth vertices normals are computed by weighting the normals of +// adjacent faces with the area of these faces. At seams, the same approach +// applies for seam corners. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeGeometricNormalEncoder + : public MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = typename MeshPredictionSchemeEncoder<DataTypeT, TransformT, + MeshDataT>::CorrType; + MeshPredictionSchemeGeometricNormalEncoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data), + predictor_(mesh_data) {} + + bool ComputeCorrectionValues( + const DataTypeT *in_data, CorrType *out_corr, int size, + int num_components, const PointIndex *entry_to_point_id_map) override; + + bool EncodePredictionData(EncoderBuffer *buffer) override; + + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_GEOMETRIC_NORMAL; + } + + bool IsInitialized() const override { + if (!predictor_.IsInitialized()) { + return false; + } + if (!this->mesh_data().IsInitialized()) { + return false; + } + return true; + } + + int GetNumParentAttributes() const override { return 1; } + + GeometryAttribute::Type GetParentAttributeType(int i) const override { + DRACO_DCHECK_EQ(i, 0); + (void)i; + return GeometryAttribute::POSITION; + } + + bool SetParentAttribute(const PointAttribute *att) override { + if (att->attribute_type() != GeometryAttribute::POSITION) { + return false; // Invalid attribute type. + } + if (att->num_components() != 3) { + return false; // Currently works only for 3 component positions. + } + predictor_.SetPositionAttribute(*att); + return true; + } + + private: + void SetQuantizationBits(int q) { + DRACO_DCHECK_GE(q, 2); + DRACO_DCHECK_LE(q, 30); + octahedron_tool_box_.SetQuantizationBits(q); + } + MeshPredictionSchemeGeometricNormalPredictorArea<DataTypeT, TransformT, + MeshDataT> + predictor_; + + OctahedronToolBox octahedron_tool_box_; + RAnsBitEncoder flip_normal_bit_encoder_; +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeGeometricNormalEncoder<DataTypeT, TransformT, + MeshDataT>:: + ComputeCorrectionValues(const DataTypeT *in_data, CorrType *out_corr, + int size, int num_components, + const PointIndex *entry_to_point_id_map) { + this->SetQuantizationBits(this->transform().quantization_bits()); + predictor_.SetEntryToPointIdMap(entry_to_point_id_map); + DRACO_DCHECK(this->IsInitialized()); + // Expecting in_data in octahedral coordinates, i.e., portable attribute. + DRACO_DCHECK_EQ(num_components, 2); + + flip_normal_bit_encoder_.StartEncoding(); + + const int corner_map_size = + static_cast<int>(this->mesh_data().data_to_corner_map()->size()); + + VectorD<int32_t, 3> pred_normal_3d; + VectorD<int32_t, 2> pos_pred_normal_oct; + VectorD<int32_t, 2> neg_pred_normal_oct; + VectorD<int32_t, 2> pos_correction; + VectorD<int32_t, 2> neg_correction; + for (int data_id = 0; data_id < corner_map_size; ++data_id) { + const CornerIndex corner_id = + this->mesh_data().data_to_corner_map()->at(data_id); + predictor_.ComputePredictedValue(corner_id, pred_normal_3d.data()); + + // Compute predicted octahedral coordinates. + octahedron_tool_box_.CanonicalizeIntegerVector(pred_normal_3d.data()); + DRACO_DCHECK_EQ(pred_normal_3d.AbsSum(), + octahedron_tool_box_.center_value()); + + // Compute octahedral coordinates for both possible directions. + octahedron_tool_box_.IntegerVectorToQuantizedOctahedralCoords( + pred_normal_3d.data(), pos_pred_normal_oct.data(), + pos_pred_normal_oct.data() + 1); + pred_normal_3d = -pred_normal_3d; + octahedron_tool_box_.IntegerVectorToQuantizedOctahedralCoords( + pred_normal_3d.data(), neg_pred_normal_oct.data(), + neg_pred_normal_oct.data() + 1); + + // Choose the one with the best correction value. + const int data_offset = data_id * 2; + this->transform().ComputeCorrection(in_data + data_offset, + pos_pred_normal_oct.data(), + pos_correction.data()); + this->transform().ComputeCorrection(in_data + data_offset, + neg_pred_normal_oct.data(), + neg_correction.data()); + pos_correction[0] = octahedron_tool_box_.ModMax(pos_correction[0]); + pos_correction[1] = octahedron_tool_box_.ModMax(pos_correction[1]); + neg_correction[0] = octahedron_tool_box_.ModMax(neg_correction[0]); + neg_correction[1] = octahedron_tool_box_.ModMax(neg_correction[1]); + if (pos_correction.AbsSum() < neg_correction.AbsSum()) { + flip_normal_bit_encoder_.EncodeBit(false); + (out_corr + data_offset)[0] = + octahedron_tool_box_.MakePositive(pos_correction[0]); + (out_corr + data_offset)[1] = + octahedron_tool_box_.MakePositive(pos_correction[1]); + } else { + flip_normal_bit_encoder_.EncodeBit(true); + (out_corr + data_offset)[0] = + octahedron_tool_box_.MakePositive(neg_correction[0]); + (out_corr + data_offset)[1] = + octahedron_tool_box_.MakePositive(neg_correction[1]); + } + } + return true; +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeGeometricNormalEncoder< + DataTypeT, TransformT, MeshDataT>::EncodePredictionData(EncoderBuffer + *buffer) { + if (!this->transform().EncodeTransformData(buffer)) { + return false; + } + + // Encode normal flips. + flip_normal_bit_encoder_.EndEncoding(buffer); + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h new file mode 100644 index 0000000..775eded --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h @@ -0,0 +1,117 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_PREDICTOR_AREA_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_PREDICTOR_AREA_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h" + +namespace draco { + +// This predictor estimates the normal via the surrounding triangles of the +// given corner. Triangles are weighted according to their area. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeGeometricNormalPredictorArea + : public MeshPredictionSchemeGeometricNormalPredictorBase< + DataTypeT, TransformT, MeshDataT> { + typedef MeshPredictionSchemeGeometricNormalPredictorBase< + DataTypeT, TransformT, MeshDataT> + Base; + + public: + explicit MeshPredictionSchemeGeometricNormalPredictorArea(const MeshDataT &md) + : Base(md) { + this->SetNormalPredictionMode(TRIANGLE_AREA); + }; + virtual ~MeshPredictionSchemeGeometricNormalPredictorArea() {} + + // Computes predicted octahedral coordinates on a given corner. + void ComputePredictedValue(CornerIndex corner_id, + DataTypeT *prediction) override { + DRACO_DCHECK(this->IsInitialized()); + typedef typename MeshDataT::CornerTable CornerTable; + const CornerTable *const corner_table = this->mesh_data_.corner_table(); + // Going to compute the predicted normal from the surrounding triangles + // according to the connectivity of the given corner table. + VertexCornersIterator<CornerTable> cit(corner_table, corner_id); + // Position of central vertex does not change in loop. + const VectorD<int64_t, 3> pos_cent = this->GetPositionForCorner(corner_id); + // Computing normals for triangles and adding them up. + + VectorD<int64_t, 3> normal; + CornerIndex c_next, c_prev; + while (!cit.End()) { + // Getting corners. + if (this->normal_prediction_mode_ == ONE_TRIANGLE) { + c_next = corner_table->Next(corner_id); + c_prev = corner_table->Previous(corner_id); + } else { + c_next = corner_table->Next(cit.Corner()); + c_prev = corner_table->Previous(cit.Corner()); + } + const VectorD<int64_t, 3> pos_next = this->GetPositionForCorner(c_next); + const VectorD<int64_t, 3> pos_prev = this->GetPositionForCorner(c_prev); + + // Computing delta vectors to next and prev. + const VectorD<int64_t, 3> delta_next = pos_next - pos_cent; + const VectorD<int64_t, 3> delta_prev = pos_prev - pos_cent; + + // Computing cross product. + const VectorD<int64_t, 3> cross = CrossProduct(delta_next, delta_prev); + + // Prevent signed integer overflows by doing math as unsigned. + auto normal_data = reinterpret_cast<uint64_t *>(normal.data()); + auto cross_data = reinterpret_cast<const uint64_t *>(cross.data()); + normal_data[0] = normal_data[0] + cross_data[0]; + normal_data[1] = normal_data[1] + cross_data[1]; + normal_data[2] = normal_data[2] + cross_data[2]; + + cit.Next(); + } + + // Convert to int32_t, make sure entries are not too large. + constexpr int64_t upper_bound = 1 << 29; + if (this->normal_prediction_mode_ == ONE_TRIANGLE) { + const int32_t abs_sum = static_cast<int32_t>(normal.AbsSum()); + if (abs_sum > upper_bound) { + const int64_t quotient = abs_sum / upper_bound; + normal = normal / quotient; + } + } else { + const int64_t abs_sum = normal.AbsSum(); + if (abs_sum > upper_bound) { + const int64_t quotient = abs_sum / upper_bound; + normal = normal / quotient; + } + } + DRACO_DCHECK_LE(normal.AbsSum(), upper_bound); + prediction[0] = static_cast<int32_t>(normal[0]); + prediction[1] = static_cast<int32_t>(normal[1]); + prediction[2] = static_cast<int32_t>(normal[2]); + } + bool SetNormalPredictionMode(NormalPredictionMode mode) override { + if (mode == ONE_TRIANGLE) { + this->normal_prediction_mode_ = mode; + return true; + } else if (mode == TRIANGLE_AREA) { + this->normal_prediction_mode_ = mode; + return true; + } + return false; + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_PREDICTOR_AREA_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h new file mode 100644 index 0000000..a554dda --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h @@ -0,0 +1,96 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_PREDICTOR_BASE_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_PREDICTOR_BASE_H_ + +#include <math.h> + +#include "draco/attributes/point_attribute.h" +#include "draco/compression/attributes/normal_compression_utils.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/core/math_utils.h" +#include "draco/core/vector_d.h" +#include "draco/mesh/corner_table.h" +#include "draco/mesh/corner_table_iterators.h" + +namespace draco { + +// Base class for geometric normal predictors using position attribute. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeGeometricNormalPredictorBase { + protected: + explicit MeshPredictionSchemeGeometricNormalPredictorBase(const MeshDataT &md) + : pos_attribute_(nullptr), + entry_to_point_id_map_(nullptr), + mesh_data_(md) {} + virtual ~MeshPredictionSchemeGeometricNormalPredictorBase() {} + + public: + void SetPositionAttribute(const PointAttribute &position_attribute) { + pos_attribute_ = &position_attribute; + } + void SetEntryToPointIdMap(const PointIndex *map) { + entry_to_point_id_map_ = map; + } + bool IsInitialized() const { + if (pos_attribute_ == nullptr) { + return false; + } + if (entry_to_point_id_map_ == nullptr) { + return false; + } + return true; + } + + virtual bool SetNormalPredictionMode(NormalPredictionMode mode) = 0; + virtual NormalPredictionMode GetNormalPredictionMode() const { + return normal_prediction_mode_; + } + + protected: + VectorD<int64_t, 3> GetPositionForDataId(int data_id) const { + DRACO_DCHECK(this->IsInitialized()); + const auto point_id = entry_to_point_id_map_[data_id]; + const auto pos_val_id = pos_attribute_->mapped_index(point_id); + VectorD<int64_t, 3> pos; + pos_attribute_->ConvertValue(pos_val_id, &pos[0]); + return pos; + } + VectorD<int64_t, 3> GetPositionForCorner(CornerIndex ci) const { + DRACO_DCHECK(this->IsInitialized()); + const auto corner_table = mesh_data_.corner_table(); + const auto vert_id = corner_table->Vertex(ci).value(); + const auto data_id = mesh_data_.vertex_to_data_map()->at(vert_id); + return GetPositionForDataId(data_id); + } + VectorD<int32_t, 2> GetOctahedralCoordForDataId(int data_id, + const DataTypeT *data) const { + DRACO_DCHECK(this->IsInitialized()); + const int data_offset = data_id * 2; + return VectorD<int32_t, 2>(data[data_offset], data[data_offset + 1]); + } + // Computes predicted octahedral coordinates on a given corner. + virtual void ComputePredictedValue(CornerIndex corner_id, + DataTypeT *prediction) = 0; + + const PointAttribute *pos_attribute_; + const PointIndex *entry_to_point_id_map_; + MeshDataT mesh_data_; + NormalPredictionMode normal_prediction_mode_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_GEOMETRIC_NORMAL_PREDICTOR_BASE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_decoder.h new file mode 100644 index 0000000..fc82e0a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_decoder.h @@ -0,0 +1,126 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_MULTI_PARALLELOGRAM_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_MULTI_PARALLELOGRAM_DECODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h" +#include "draco/draco_features.h" + +namespace draco { + +// Decoder for predictions encoded by multi-parallelogram encoding scheme. +// See the corresponding encoder for method description. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeMultiParallelogramDecoder + : public MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = + typename PredictionSchemeDecoder<DataTypeT, TransformT>::CorrType; + using CornerTable = typename MeshDataT::CornerTable; + + explicit MeshPredictionSchemeMultiParallelogramDecoder( + const PointAttribute *attribute) + : MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT>( + attribute) {} + MeshPredictionSchemeMultiParallelogramDecoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data) {} + + bool ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int size, int num_components, + const PointIndex *entry_to_point_id_map) override; + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_MULTI_PARALLELOGRAM; + } + + bool IsInitialized() const override { + return this->mesh_data().IsInitialized(); + } +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeMultiParallelogramDecoder<DataTypeT, TransformT, + MeshDataT>:: + ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int /* size */, int num_components, + const PointIndex * /* entry_to_point_id_map */) { + this->transform().Init(num_components); + + // For storage of prediction values (already initialized to zero). + std::unique_ptr<DataTypeT[]> pred_vals(new DataTypeT[num_components]()); + std::unique_ptr<DataTypeT[]> parallelogram_pred_vals( + new DataTypeT[num_components]()); + + this->transform().ComputeOriginalValue(pred_vals.get(), in_corr, out_data); + + const CornerTable *const table = this->mesh_data().corner_table(); + const std::vector<int32_t> *const vertex_to_data_map = + this->mesh_data().vertex_to_data_map(); + + const int corner_map_size = + static_cast<int>(this->mesh_data().data_to_corner_map()->size()); + for (int p = 1; p < corner_map_size; ++p) { + const CornerIndex start_corner_id = + this->mesh_data().data_to_corner_map()->at(p); + + CornerIndex corner_id(start_corner_id); + int num_parallelograms = 0; + for (int i = 0; i < num_components; ++i) { + pred_vals[i] = static_cast<DataTypeT>(0); + } + while (corner_id != kInvalidCornerIndex) { + if (ComputeParallelogramPrediction( + p, corner_id, table, *vertex_to_data_map, out_data, + num_components, parallelogram_pred_vals.get())) { + for (int c = 0; c < num_components; ++c) { + pred_vals[c] += parallelogram_pred_vals[c]; + } + ++num_parallelograms; + } + + // Proceed to the next corner attached to the vertex. + corner_id = table->SwingRight(corner_id); + if (corner_id == start_corner_id) { + corner_id = kInvalidCornerIndex; + } + } + + const int dst_offset = p * num_components; + if (num_parallelograms == 0) { + // No parallelogram was valid. + // We use the last decoded point as a reference. + const int src_offset = (p - 1) * num_components; + this->transform().ComputeOriginalValue( + out_data + src_offset, in_corr + dst_offset, out_data + dst_offset); + } else { + // Compute the correction from the predicted value. + for (int c = 0; c < num_components; ++c) { + pred_vals[c] /= num_parallelograms; + } + this->transform().ComputeOriginalValue( + pred_vals.get(), in_corr + dst_offset, out_data + dst_offset); + } + } + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_MULTI_PARALLELOGRAM_DECODER_H_ +#endif diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_encoder.h new file mode 100644 index 0000000..301b357 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_encoder.h @@ -0,0 +1,133 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_MULTI_PARALLELOGRAM_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_MULTI_PARALLELOGRAM_ENCODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h" + +namespace draco { + +// Multi parallelogram prediction predicts attribute values using information +// from all opposite faces to the predicted vertex, compared to the standard +// prediction scheme, where only one opposite face is used (see +// prediction_scheme_parallelogram.h). This approach is generally slower than +// the standard parallelogram prediction, but it usually results in better +// prediction (5 - 20% based on the quantization level. Better gains can be +// achieved when more aggressive quantization is used). +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeMultiParallelogramEncoder + : public MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = + typename PredictionSchemeEncoder<DataTypeT, TransformT>::CorrType; + using CornerTable = typename MeshDataT::CornerTable; + + explicit MeshPredictionSchemeMultiParallelogramEncoder( + const PointAttribute *attribute) + : MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT>( + attribute) {} + MeshPredictionSchemeMultiParallelogramEncoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data) {} + + bool ComputeCorrectionValues( + const DataTypeT *in_data, CorrType *out_corr, int size, + int num_components, const PointIndex *entry_to_point_id_map) override; + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_MULTI_PARALLELOGRAM; + } + + bool IsInitialized() const override { + return this->mesh_data().IsInitialized(); + } +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeMultiParallelogramEncoder<DataTypeT, TransformT, + MeshDataT>:: + ComputeCorrectionValues(const DataTypeT *in_data, CorrType *out_corr, + int size, int num_components, + const PointIndex * /* entry_to_point_id_map */) { + this->transform().Init(in_data, size, num_components); + const CornerTable *const table = this->mesh_data().corner_table(); + const std::vector<int32_t> *const vertex_to_data_map = + this->mesh_data().vertex_to_data_map(); + + // For storage of prediction values (already initialized to zero). + std::unique_ptr<DataTypeT[]> pred_vals(new DataTypeT[num_components]()); + std::unique_ptr<DataTypeT[]> parallelogram_pred_vals( + new DataTypeT[num_components]()); + + // We start processing from the end because this prediction uses data from + // previous entries that could be overwritten when an entry is processed. + for (int p = + static_cast<int>(this->mesh_data().data_to_corner_map()->size() - 1); + p > 0; --p) { + const CornerIndex start_corner_id = + this->mesh_data().data_to_corner_map()->at(p); + + // Go over all corners attached to the vertex and compute the predicted + // value from the parallelograms defined by their opposite faces. + CornerIndex corner_id(start_corner_id); + int num_parallelograms = 0; + for (int i = 0; i < num_components; ++i) { + pred_vals[i] = static_cast<DataTypeT>(0); + } + while (corner_id != kInvalidCornerIndex) { + if (ComputeParallelogramPrediction( + p, corner_id, table, *vertex_to_data_map, in_data, num_components, + parallelogram_pred_vals.get())) { + for (int c = 0; c < num_components; ++c) { + pred_vals[c] += parallelogram_pred_vals[c]; + } + ++num_parallelograms; + } + + // Proceed to the next corner attached to the vertex. + corner_id = table->SwingRight(corner_id); + if (corner_id == start_corner_id) { + corner_id = kInvalidCornerIndex; + } + } + const int dst_offset = p * num_components; + if (num_parallelograms == 0) { + // No parallelogram was valid. + // We use the last encoded point as a reference. + const int src_offset = (p - 1) * num_components; + this->transform().ComputeCorrection( + in_data + dst_offset, in_data + src_offset, out_corr + dst_offset); + } else { + // Compute the correction from the predicted value. + for (int c = 0; c < num_components; ++c) { + pred_vals[c] /= num_parallelograms; + } + this->transform().ComputeCorrection(in_data + dst_offset, pred_vals.get(), + out_corr + dst_offset); + } + } + // First element is always fixed because it cannot be predicted. + for (int i = 0; i < num_components; ++i) { + pred_vals[i] = static_cast<DataTypeT>(0); + } + this->transform().ComputeCorrection(in_data, pred_vals.get(), out_corr); + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_MULTI_PARALLELOGRAM_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_decoder.h new file mode 100644 index 0000000..4d47ddf --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_decoder.h @@ -0,0 +1,98 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_PARALLELOGRAM_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_PARALLELOGRAM_DECODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h" + +namespace draco { + +// Decoder for attribute values encoded with the standard parallelogram +// prediction. See the description of the corresponding encoder for more +// details. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeParallelogramDecoder + : public MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = + typename PredictionSchemeDecoder<DataTypeT, TransformT>::CorrType; + using CornerTable = typename MeshDataT::CornerTable; + explicit MeshPredictionSchemeParallelogramDecoder( + const PointAttribute *attribute) + : MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT>( + attribute) {} + MeshPredictionSchemeParallelogramDecoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data) {} + + bool ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int size, int num_components, + const PointIndex *entry_to_point_id_map) override; + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_PARALLELOGRAM; + } + + bool IsInitialized() const override { + return this->mesh_data().IsInitialized(); + } +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeParallelogramDecoder<DataTypeT, TransformT, + MeshDataT>:: + ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int /* size */, int num_components, + const PointIndex * /* entry_to_point_id_map */) { + this->transform().Init(num_components); + + const CornerTable *const table = this->mesh_data().corner_table(); + const std::vector<int32_t> *const vertex_to_data_map = + this->mesh_data().vertex_to_data_map(); + + // For storage of prediction values (already initialized to zero). + std::unique_ptr<DataTypeT[]> pred_vals(new DataTypeT[num_components]()); + + // Restore the first value. + this->transform().ComputeOriginalValue(pred_vals.get(), in_corr, out_data); + + const int corner_map_size = + static_cast<int>(this->mesh_data().data_to_corner_map()->size()); + for (int p = 1; p < corner_map_size; ++p) { + const CornerIndex corner_id = this->mesh_data().data_to_corner_map()->at(p); + const int dst_offset = p * num_components; + if (!ComputeParallelogramPrediction(p, corner_id, table, + *vertex_to_data_map, out_data, + num_components, pred_vals.get())) { + // Parallelogram could not be computed, Possible because some of the + // vertices are not valid (not encoded yet). + // We use the last encoded point as a reference (delta coding). + const int src_offset = (p - 1) * num_components; + this->transform().ComputeOriginalValue( + out_data + src_offset, in_corr + dst_offset, out_data + dst_offset); + } else { + // Apply the parallelogram prediction. + this->transform().ComputeOriginalValue( + pred_vals.get(), in_corr + dst_offset, out_data + dst_offset); + } + } + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_PARALLELOGRAM_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h new file mode 100644 index 0000000..f008019 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h @@ -0,0 +1,111 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_PARALLELOGRAM_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_PARALLELOGRAM_ENCODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h" + +namespace draco { + +// Parallelogram prediction predicts an attribute value V from three vertices +// on the opposite face to the predicted vertex. The values on the three +// vertices are used to construct a parallelogram V' = O - A - B, where O is the +// value on the opposite vertex, and A, B are values on the shared vertices: +// V +// / \ +// / \ +// / \ +// A-------B +// \ / +// \ / +// \ / +// O +// +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeParallelogramEncoder + : public MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = + typename PredictionSchemeEncoder<DataTypeT, TransformT>::CorrType; + using CornerTable = typename MeshDataT::CornerTable; + explicit MeshPredictionSchemeParallelogramEncoder( + const PointAttribute *attribute) + : MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT>( + attribute) {} + MeshPredictionSchemeParallelogramEncoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data) {} + + bool ComputeCorrectionValues( + const DataTypeT *in_data, CorrType *out_corr, int size, + int num_components, const PointIndex *entry_to_point_id_map) override; + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_PARALLELOGRAM; + } + + bool IsInitialized() const override { + return this->mesh_data().IsInitialized(); + } +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeParallelogramEncoder<DataTypeT, TransformT, + MeshDataT>:: + ComputeCorrectionValues(const DataTypeT *in_data, CorrType *out_corr, + int size, int num_components, + const PointIndex * /* entry_to_point_id_map */) { + this->transform().Init(in_data, size, num_components); + // For storage of prediction values (already initialized to zero). + std::unique_ptr<DataTypeT[]> pred_vals(new DataTypeT[num_components]()); + + // We start processing from the end because this prediction uses data from + // previous entries that could be overwritten when an entry is processed. + const CornerTable *const table = this->mesh_data().corner_table(); + const std::vector<int32_t> *const vertex_to_data_map = + this->mesh_data().vertex_to_data_map(); + for (int p = + static_cast<int>(this->mesh_data().data_to_corner_map()->size() - 1); + p > 0; --p) { + const CornerIndex corner_id = this->mesh_data().data_to_corner_map()->at(p); + const int dst_offset = p * num_components; + if (!ComputeParallelogramPrediction(p, corner_id, table, + *vertex_to_data_map, in_data, + num_components, pred_vals.get())) { + // Parallelogram could not be computed, Possible because some of the + // vertices are not valid (not encoded yet). + // We use the last encoded point as a reference (delta coding). + const int src_offset = (p - 1) * num_components; + this->transform().ComputeCorrection( + in_data + dst_offset, in_data + src_offset, out_corr + dst_offset); + } else { + // Apply the parallelogram prediction. + this->transform().ComputeCorrection(in_data + dst_offset, pred_vals.get(), + out_corr + dst_offset); + } + } + // First element is always fixed because it cannot be predicted. + for (int i = 0; i < num_components; ++i) { + pred_vals[i] = static_cast<DataTypeT>(0); + } + this->transform().ComputeCorrection(in_data, pred_vals.get(), out_corr); + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_PARALLELOGRAM_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h new file mode 100644 index 0000000..fd10fb5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h @@ -0,0 +1,78 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// Shared functionality for different parallelogram prediction schemes. + +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_PARALLELOGRAM_SHARED_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_PARALLELOGRAM_SHARED_H_ + +#include "draco/mesh/corner_table.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// TODO(draco-eng) consolidate Vertex/next/previous queries to one call +// (performance). +template <class CornerTableT> +inline void GetParallelogramEntries( + const CornerIndex ci, const CornerTableT *table, + const std::vector<int32_t> &vertex_to_data_map, int *opp_entry, + int *next_entry, int *prev_entry) { + // One vertex of the input |table| correspond to exactly one attribute value + // entry. The |table| can be either CornerTable for per-vertex attributes, + // or MeshAttributeCornerTable for attributes with interior seams. + *opp_entry = vertex_to_data_map[table->Vertex(ci).value()]; + *next_entry = vertex_to_data_map[table->Vertex(table->Next(ci)).value()]; + *prev_entry = vertex_to_data_map[table->Vertex(table->Previous(ci)).value()]; +} + +// Computes parallelogram prediction for a given corner and data entry id. +// The prediction is stored in |out_prediction|. +// Function returns false when the prediction couldn't be computed, e.g. because +// not all entry points were available. +template <class CornerTableT, typename DataTypeT> +inline bool ComputeParallelogramPrediction( + int data_entry_id, const CornerIndex ci, const CornerTableT *table, + const std::vector<int32_t> &vertex_to_data_map, const DataTypeT *in_data, + int num_components, DataTypeT *out_prediction) { + const CornerIndex oci = table->Opposite(ci); + if (oci == kInvalidCornerIndex) { + return false; + } + int vert_opp, vert_next, vert_prev; + GetParallelogramEntries<CornerTableT>(oci, table, vertex_to_data_map, + &vert_opp, &vert_next, &vert_prev); + if (vert_opp < data_entry_id && vert_next < data_entry_id && + vert_prev < data_entry_id) { + // Apply the parallelogram prediction. + const int v_opp_off = vert_opp * num_components; + const int v_next_off = vert_next * num_components; + const int v_prev_off = vert_prev * num_components; + for (int c = 0; c < num_components; ++c) { + const int64_t in_data_next_off = in_data[v_next_off + c]; + const int64_t in_data_prev_off = in_data[v_prev_off + c]; + const int64_t in_data_opp_off = in_data[v_opp_off + c]; + const int64_t result = + (in_data_next_off + in_data_prev_off) - in_data_opp_off; + + out_prediction[c] = static_cast<DataTypeT>(result); + } + return true; + } + return false; // Not all data is available for prediction +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_PARALLELOGRAM_SHARED_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_decoder.h new file mode 100644 index 0000000..02cf7e6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_decoder.h @@ -0,0 +1,344 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_DECODER_H_ + +#include <math.h> + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h" +#include "draco/compression/bit_coders/rans_bit_decoder.h" +#include "draco/core/varint_decoding.h" +#include "draco/core/vector_d.h" +#include "draco/draco_features.h" +#include "draco/mesh/corner_table.h" + +namespace draco { + +// Decoder for predictions of UV coordinates encoded by our specialized texture +// coordinate predictor. See the corresponding encoder for more details. Note +// that this predictor is not portable and should not be used anymore. See +// MeshPredictionSchemeTexCoordsPortableEncoder/Decoder for a portable version +// of this prediction scheme. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeTexCoordsDecoder + : public MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = typename MeshPredictionSchemeDecoder<DataTypeT, TransformT, + MeshDataT>::CorrType; + MeshPredictionSchemeTexCoordsDecoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data, int version) + : MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data), + pos_attribute_(nullptr), + entry_to_point_id_map_(nullptr), + num_components_(0), + version_(version) {} + + bool ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int size, int num_components, + const PointIndex *entry_to_point_id_map) override; + + bool DecodePredictionData(DecoderBuffer *buffer) override; + + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_TEX_COORDS_DEPRECATED; + } + + bool IsInitialized() const override { + if (pos_attribute_ == nullptr) { + return false; + } + if (!this->mesh_data().IsInitialized()) { + return false; + } + return true; + } + + int GetNumParentAttributes() const override { return 1; } + + GeometryAttribute::Type GetParentAttributeType(int i) const override { + DRACO_DCHECK_EQ(i, 0); + (void)i; + return GeometryAttribute::POSITION; + } + + bool SetParentAttribute(const PointAttribute *att) override { + if (att == nullptr) { + return false; + } + if (att->attribute_type() != GeometryAttribute::POSITION) { + return false; // Invalid attribute type. + } + if (att->num_components() != 3) { + return false; // Currently works only for 3 component positions. + } + pos_attribute_ = att; + return true; + } + + protected: + Vector3f GetPositionForEntryId(int entry_id) const { + const PointIndex point_id = entry_to_point_id_map_[entry_id]; + Vector3f pos; + pos_attribute_->ConvertValue(pos_attribute_->mapped_index(point_id), + &pos[0]); + return pos; + } + + Vector2f GetTexCoordForEntryId(int entry_id, const DataTypeT *data) const { + const int data_offset = entry_id * num_components_; + return Vector2f(static_cast<float>(data[data_offset]), + static_cast<float>(data[data_offset + 1])); + } + + void ComputePredictedValue(CornerIndex corner_id, const DataTypeT *data, + int data_id); + + private: + const PointAttribute *pos_attribute_; + const PointIndex *entry_to_point_id_map_; + std::unique_ptr<DataTypeT[]> predicted_value_; + int num_components_; + // Encoded / decoded array of UV flips. + std::vector<bool> orientations_; + int version_; +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeTexCoordsDecoder<DataTypeT, TransformT, MeshDataT>:: + ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int /* size */, int num_components, + const PointIndex *entry_to_point_id_map) { + num_components_ = num_components; + entry_to_point_id_map_ = entry_to_point_id_map; + predicted_value_ = + std::unique_ptr<DataTypeT[]>(new DataTypeT[num_components]); + this->transform().Init(num_components); + + const int corner_map_size = + static_cast<int>(this->mesh_data().data_to_corner_map()->size()); + for (int p = 0; p < corner_map_size; ++p) { + const CornerIndex corner_id = this->mesh_data().data_to_corner_map()->at(p); + ComputePredictedValue(corner_id, out_data, p); + + const int dst_offset = p * num_components; + this->transform().ComputeOriginalValue( + predicted_value_.get(), in_corr + dst_offset, out_data + dst_offset); + } + return true; +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeTexCoordsDecoder<DataTypeT, TransformT, MeshDataT>:: + DecodePredictionData(DecoderBuffer *buffer) { + // Decode the delta coded orientations. + uint32_t num_orientations = 0; + if (buffer->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + if (!buffer->Decode(&num_orientations)) { + return false; + } + } else { + if (!DecodeVarint(&num_orientations, buffer)) { + return false; + } + } + if (num_orientations == 0) { + return false; + } + orientations_.resize(num_orientations); + bool last_orientation = true; + RAnsBitDecoder decoder; + if (!decoder.StartDecoding(buffer)) { + return false; + } + for (uint32_t i = 0; i < num_orientations; ++i) { + if (!decoder.DecodeNextBit()) { + last_orientation = !last_orientation; + } + orientations_[i] = last_orientation; + } + decoder.EndDecoding(); + return MeshPredictionSchemeDecoder<DataTypeT, TransformT, + MeshDataT>::DecodePredictionData(buffer); +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +void MeshPredictionSchemeTexCoordsDecoder<DataTypeT, TransformT, MeshDataT>:: + ComputePredictedValue(CornerIndex corner_id, const DataTypeT *data, + int data_id) { + // Compute the predicted UV coordinate from the positions on all corners + // of the processed triangle. For the best prediction, the UV coordinates + // on the next/previous corners need to be already encoded/decoded. + const CornerIndex next_corner_id = + this->mesh_data().corner_table()->Next(corner_id); + const CornerIndex prev_corner_id = + this->mesh_data().corner_table()->Previous(corner_id); + // Get the encoded data ids from the next and previous corners. + // The data id is the encoding order of the UV coordinates. + int next_data_id, prev_data_id; + + int next_vert_id, prev_vert_id; + next_vert_id = + this->mesh_data().corner_table()->Vertex(next_corner_id).value(); + prev_vert_id = + this->mesh_data().corner_table()->Vertex(prev_corner_id).value(); + + next_data_id = this->mesh_data().vertex_to_data_map()->at(next_vert_id); + prev_data_id = this->mesh_data().vertex_to_data_map()->at(prev_vert_id); + + if (prev_data_id < data_id && next_data_id < data_id) { + // Both other corners have available UV coordinates for prediction. + const Vector2f n_uv = GetTexCoordForEntryId(next_data_id, data); + const Vector2f p_uv = GetTexCoordForEntryId(prev_data_id, data); + if (p_uv == n_uv) { + // We cannot do a reliable prediction on degenerated UV triangles. + predicted_value_[0] = static_cast<int>(p_uv[0]); + predicted_value_[1] = static_cast<int>(p_uv[1]); + return; + } + + // Get positions at all corners. + const Vector3f tip_pos = GetPositionForEntryId(data_id); + const Vector3f next_pos = GetPositionForEntryId(next_data_id); + const Vector3f prev_pos = GetPositionForEntryId(prev_data_id); + // Use the positions of the above triangle to predict the texture coordinate + // on the tip corner C. + // Convert the triangle into a new coordinate system defined by orthogonal + // bases vectors S, T, where S is vector prev_pos - next_pos and T is an + // perpendicular vector to S in the same plane as vector the + // tip_pos - next_pos. + // The transformed triangle in the new coordinate system is then going to + // be represented as: + // + // 1 ^ + // | + // | + // | C + // | / \ + // | / \ + // |/ \ + // N--------------P + // 0 1 + // + // Where next_pos point (N) is at position (0, 0), prev_pos point (P) is + // at (1, 0). Our goal is to compute the position of the tip_pos point (C) + // in this new coordinate space (s, t). + // + const Vector3f pn = prev_pos - next_pos; + const Vector3f cn = tip_pos - next_pos; + const float pn_norm2_squared = pn.SquaredNorm(); + // Coordinate s of the tip corner C is simply the dot product of the + // normalized vectors |pn| and |cn| (normalized by the length of |pn|). + // Since both of these vectors are normalized, we don't need to perform the + // normalization explicitly and instead we can just use the squared norm + // of |pn| as a denominator of the resulting dot product of non normalized + // vectors. + float s, t; + // |pn_norm2_squared| can be exactly 0 when the next_pos and prev_pos are + // the same positions (e.g. because they were quantized to the same + // location). + if (version_ < DRACO_BITSTREAM_VERSION(1, 2) || pn_norm2_squared > 0) { + s = pn.Dot(cn) / pn_norm2_squared; + // To get the coordinate t, we can use formula: + // t = |C-N - (P-N) * s| / |P-N| + // Do not use std::sqrt to avoid changes in the bitstream. + t = sqrt((cn - pn * s).SquaredNorm() / pn_norm2_squared); + } else { + s = 0; + t = 0; + } + + // Now we need to transform the point (s, t) to the texture coordinate space + // UV. We know the UV coordinates on points N and P (N_UV and P_UV). Lets + // denote P_UV - N_UV = PN_UV. PN_UV is then 2 dimensional vector that can + // be used to define transformation from the normalized coordinate system + // to the texture coordinate system using a 3x3 affine matrix M: + // + // M = | PN_UV[0] -PN_UV[1] N_UV[0] | + // | PN_UV[1] PN_UV[0] N_UV[1] | + // | 0 0 1 | + // + // The predicted point C_UV in the texture space is then equal to + // C_UV = M * (s, t, 1). Because the triangle in UV space may be flipped + // around the PN_UV axis, we also need to consider point C_UV' = M * (s, -t) + // as the prediction. + const Vector2f pn_uv = p_uv - n_uv; + const float pnus = pn_uv[0] * s + n_uv[0]; + const float pnut = pn_uv[0] * t; + const float pnvs = pn_uv[1] * s + n_uv[1]; + const float pnvt = pn_uv[1] * t; + Vector2f predicted_uv; + + // When decoding the data, we already know which orientation to use. + const bool orientation = orientations_.back(); + orientations_.pop_back(); + if (orientation) + predicted_uv = Vector2f(pnus - pnvt, pnvs + pnut); + else + predicted_uv = Vector2f(pnus + pnvt, pnvs - pnut); + + if (std::is_integral<DataTypeT>::value) { + // Round the predicted value for integer types. + if (std::isnan(predicted_uv[0])) { + predicted_value_[0] = INT_MIN; + } else { + predicted_value_[0] = static_cast<int>(floor(predicted_uv[0] + 0.5)); + } + if (std::isnan(predicted_uv[1])) { + predicted_value_[1] = INT_MIN; + } else { + predicted_value_[1] = static_cast<int>(floor(predicted_uv[1] + 0.5)); + } + } else { + predicted_value_[0] = static_cast<int>(predicted_uv[0]); + predicted_value_[1] = static_cast<int>(predicted_uv[1]); + } + return; + } + // Else we don't have available textures on both corners. For such case we + // can't use positions for predicting the uv value and we resort to delta + // coding. + int data_offset = 0; + if (prev_data_id < data_id) { + // Use the value on the previous corner as the prediction. + data_offset = prev_data_id * num_components_; + } + if (next_data_id < data_id) { + // Use the value on the next corner as the prediction. + data_offset = next_data_id * num_components_; + } else { + // None of the other corners have a valid value. Use the last encoded value + // as the prediction if possible. + if (data_id > 0) { + data_offset = (data_id - 1) * num_components_; + } else { + // We are encoding the first value. Predict 0. + for (int i = 0; i < num_components_; ++i) { + predicted_value_[i] = 0; + } + return; + } + } + for (int i = 0; i < num_components_; ++i) { + predicted_value_[i] = data[data_offset + i]; + } +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_DECODER_H_ +#endif diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_encoder.h new file mode 100644 index 0000000..813b72a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_encoder.h @@ -0,0 +1,318 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_ENCODER_H_ + +#include <math.h> + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h" +#include "draco/compression/bit_coders/rans_bit_encoder.h" +#include "draco/core/varint_encoding.h" +#include "draco/core/vector_d.h" +#include "draco/mesh/corner_table.h" + +namespace draco { + +// Prediction scheme designed for predicting texture coordinates from known +// spatial position of vertices. For good parametrization, the ratios between +// triangle edge lengths should be about the same in both the spatial and UV +// coordinate spaces, which makes the positions a good predictor for the UV +// coordinates. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeTexCoordsEncoder + : public MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = typename MeshPredictionSchemeEncoder<DataTypeT, TransformT, + MeshDataT>::CorrType; + MeshPredictionSchemeTexCoordsEncoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data), + pos_attribute_(nullptr), + entry_to_point_id_map_(nullptr), + num_components_(0) {} + + bool ComputeCorrectionValues( + const DataTypeT *in_data, CorrType *out_corr, int size, + int num_components, const PointIndex *entry_to_point_id_map) override; + + bool EncodePredictionData(EncoderBuffer *buffer) override; + + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_TEX_COORDS_DEPRECATED; + } + + bool IsInitialized() const override { + if (pos_attribute_ == nullptr) { + return false; + } + if (!this->mesh_data().IsInitialized()) { + return false; + } + return true; + } + + int GetNumParentAttributes() const override { return 1; } + + GeometryAttribute::Type GetParentAttributeType(int i) const override { + DRACO_DCHECK_EQ(i, 0); + (void)i; + return GeometryAttribute::POSITION; + } + + bool SetParentAttribute(const PointAttribute *att) override { + if (att->attribute_type() != GeometryAttribute::POSITION) { + return false; // Invalid attribute type. + } + if (att->num_components() != 3) { + return false; // Currently works only for 3 component positions. + } + pos_attribute_ = att; + return true; + } + + protected: + Vector3f GetPositionForEntryId(int entry_id) const { + const PointIndex point_id = entry_to_point_id_map_[entry_id]; + Vector3f pos; + pos_attribute_->ConvertValue(pos_attribute_->mapped_index(point_id), + &pos[0]); + return pos; + } + + Vector2f GetTexCoordForEntryId(int entry_id, const DataTypeT *data) const { + const int data_offset = entry_id * num_components_; + return Vector2f(static_cast<float>(data[data_offset]), + static_cast<float>(data[data_offset + 1])); + } + + void ComputePredictedValue(CornerIndex corner_id, const DataTypeT *data, + int data_id); + + private: + const PointAttribute *pos_attribute_; + const PointIndex *entry_to_point_id_map_; + std::unique_ptr<DataTypeT[]> predicted_value_; + int num_components_; + // Encoded / decoded array of UV flips. + std::vector<bool> orientations_; +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeTexCoordsEncoder<DataTypeT, TransformT, MeshDataT>:: + ComputeCorrectionValues(const DataTypeT *in_data, CorrType *out_corr, + int size, int num_components, + const PointIndex *entry_to_point_id_map) { + num_components_ = num_components; + entry_to_point_id_map_ = entry_to_point_id_map; + predicted_value_ = + std::unique_ptr<DataTypeT[]>(new DataTypeT[num_components]); + this->transform().Init(in_data, size, num_components); + // We start processing from the end because this prediction uses data from + // previous entries that could be overwritten when an entry is processed. + for (int p = + static_cast<int>(this->mesh_data().data_to_corner_map()->size()) - 1; + p >= 0; --p) { + const CornerIndex corner_id = this->mesh_data().data_to_corner_map()->at(p); + ComputePredictedValue(corner_id, in_data, p); + + const int dst_offset = p * num_components; + this->transform().ComputeCorrection( + in_data + dst_offset, predicted_value_.get(), out_corr + dst_offset); + } + return true; +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeTexCoordsEncoder<DataTypeT, TransformT, MeshDataT>:: + EncodePredictionData(EncoderBuffer *buffer) { + // Encode the delta-coded orientations using arithmetic coding. + const uint32_t num_orientations = static_cast<uint32_t>(orientations_.size()); + EncodeVarint(num_orientations, buffer); + bool last_orientation = true; + RAnsBitEncoder encoder; + encoder.StartEncoding(); + for (bool orientation : orientations_) { + encoder.EncodeBit(orientation == last_orientation); + last_orientation = orientation; + } + encoder.EndEncoding(buffer); + return MeshPredictionSchemeEncoder<DataTypeT, TransformT, + MeshDataT>::EncodePredictionData(buffer); +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +void MeshPredictionSchemeTexCoordsEncoder<DataTypeT, TransformT, MeshDataT>:: + ComputePredictedValue(CornerIndex corner_id, const DataTypeT *data, + int data_id) { + // Compute the predicted UV coordinate from the positions on all corners + // of the processed triangle. For the best prediction, the UV coordinates + // on the next/previous corners need to be already encoded/decoded. + const CornerIndex next_corner_id = + this->mesh_data().corner_table()->Next(corner_id); + const CornerIndex prev_corner_id = + this->mesh_data().corner_table()->Previous(corner_id); + // Get the encoded data ids from the next and previous corners. + // The data id is the encoding order of the UV coordinates. + int next_data_id, prev_data_id; + + int next_vert_id, prev_vert_id; + next_vert_id = + this->mesh_data().corner_table()->Vertex(next_corner_id).value(); + prev_vert_id = + this->mesh_data().corner_table()->Vertex(prev_corner_id).value(); + + next_data_id = this->mesh_data().vertex_to_data_map()->at(next_vert_id); + prev_data_id = this->mesh_data().vertex_to_data_map()->at(prev_vert_id); + + if (prev_data_id < data_id && next_data_id < data_id) { + // Both other corners have available UV coordinates for prediction. + const Vector2f n_uv = GetTexCoordForEntryId(next_data_id, data); + const Vector2f p_uv = GetTexCoordForEntryId(prev_data_id, data); + if (p_uv == n_uv) { + // We cannot do a reliable prediction on degenerated UV triangles. + predicted_value_[0] = static_cast<int>(p_uv[0]); + predicted_value_[1] = static_cast<int>(p_uv[1]); + return; + } + + // Get positions at all corners. + const Vector3f tip_pos = GetPositionForEntryId(data_id); + const Vector3f next_pos = GetPositionForEntryId(next_data_id); + const Vector3f prev_pos = GetPositionForEntryId(prev_data_id); + // Use the positions of the above triangle to predict the texture coordinate + // on the tip corner C. + // Convert the triangle into a new coordinate system defined by orthogonal + // bases vectors S, T, where S is vector prev_pos - next_pos and T is an + // perpendicular vector to S in the same plane as vector the + // tip_pos - next_pos. + // The transformed triangle in the new coordinate system is then going to + // be represented as: + // + // 1 ^ + // | + // | + // | C + // | / \ + // | / \ + // |/ \ + // N--------------P + // 0 1 + // + // Where next_pos point (N) is at position (0, 0), prev_pos point (P) is + // at (1, 0). Our goal is to compute the position of the tip_pos point (C) + // in this new coordinate space (s, t). + // + const Vector3f pn = prev_pos - next_pos; + const Vector3f cn = tip_pos - next_pos; + const float pn_norm2_squared = pn.SquaredNorm(); + // Coordinate s of the tip corner C is simply the dot product of the + // normalized vectors |pn| and |cn| (normalized by the length of |pn|). + // Since both of these vectors are normalized, we don't need to perform the + // normalization explicitly and instead we can just use the squared norm + // of |pn| as a denominator of the resulting dot product of non normalized + // vectors. + float s, t; + // |pn_norm2_squared| can be exactly 0 when the next_pos and prev_pos are + // the same positions (e.g. because they were quantized to the same + // location). + if (pn_norm2_squared > 0) { + s = pn.Dot(cn) / pn_norm2_squared; + // To get the coordinate t, we can use formula: + // t = |C-N - (P-N) * s| / |P-N| + // Do not use std::sqrt to avoid changes in the bitstream. + t = sqrt((cn - pn * s).SquaredNorm() / pn_norm2_squared); + } else { + s = 0; + t = 0; + } + + // Now we need to transform the point (s, t) to the texture coordinate space + // UV. We know the UV coordinates on points N and P (N_UV and P_UV). Lets + // denote P_UV - N_UV = PN_UV. PN_UV is then 2 dimensional vector that can + // be used to define transformation from the normalized coordinate system + // to the texture coordinate system using a 3x3 affine matrix M: + // + // M = | PN_UV[0] -PN_UV[1] N_UV[0] | + // | PN_UV[1] PN_UV[0] N_UV[1] | + // | 0 0 1 | + // + // The predicted point C_UV in the texture space is then equal to + // C_UV = M * (s, t, 1). Because the triangle in UV space may be flipped + // around the PN_UV axis, we also need to consider point C_UV' = M * (s, -t) + // as the prediction. + const Vector2f pn_uv = p_uv - n_uv; + const float pnus = pn_uv[0] * s + n_uv[0]; + const float pnut = pn_uv[0] * t; + const float pnvs = pn_uv[1] * s + n_uv[1]; + const float pnvt = pn_uv[1] * t; + Vector2f predicted_uv; + + // When encoding compute both possible vectors and determine which one + // results in a better prediction. + const Vector2f predicted_uv_0(pnus - pnvt, pnvs + pnut); + const Vector2f predicted_uv_1(pnus + pnvt, pnvs - pnut); + const Vector2f c_uv = GetTexCoordForEntryId(data_id, data); + if ((c_uv - predicted_uv_0).SquaredNorm() < + (c_uv - predicted_uv_1).SquaredNorm()) { + predicted_uv = predicted_uv_0; + orientations_.push_back(true); + } else { + predicted_uv = predicted_uv_1; + orientations_.push_back(false); + } + if (std::is_integral<DataTypeT>::value) { + // Round the predicted value for integer types. + predicted_value_[0] = static_cast<int>(floor(predicted_uv[0] + 0.5)); + predicted_value_[1] = static_cast<int>(floor(predicted_uv[1] + 0.5)); + } else { + predicted_value_[0] = static_cast<int>(predicted_uv[0]); + predicted_value_[1] = static_cast<int>(predicted_uv[1]); + } + return; + } + // Else we don't have available textures on both corners. For such case we + // can't use positions for predicting the uv value and we resort to delta + // coding. + int data_offset = 0; + if (prev_data_id < data_id) { + // Use the value on the previous corner as the prediction. + data_offset = prev_data_id * num_components_; + } + if (next_data_id < data_id) { + // Use the value on the next corner as the prediction. + data_offset = next_data_id * num_components_; + } else { + // None of the other corners have a valid value. Use the last encoded value + // as the prediction if possible. + if (data_id > 0) { + data_offset = (data_id - 1) * num_components_; + } else { + // We are encoding the first value. Predict 0. + for (int i = 0; i < num_components_; ++i) { + predicted_value_[i] = 0; + } + return; + } + } + for (int i = 0; i < num_components_; ++i) { + predicted_value_[i] = data[data_offset + i]; + } +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_decoder.h new file mode 100644 index 0000000..83d4966 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_decoder.h @@ -0,0 +1,143 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_PORTABLE_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_PORTABLE_DECODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h" +#include "draco/compression/bit_coders/rans_bit_decoder.h" + +namespace draco { + +// Decoder for predictions of UV coordinates encoded by our specialized and +// portable texture coordinate predictor. See the corresponding encoder for more +// details. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeTexCoordsPortableDecoder + : public MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = typename MeshPredictionSchemeDecoder<DataTypeT, TransformT, + MeshDataT>::CorrType; + MeshPredictionSchemeTexCoordsPortableDecoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeDecoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data), + predictor_(mesh_data) {} + + bool ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int size, int num_components, + const PointIndex *entry_to_point_id_map) override; + + bool DecodePredictionData(DecoderBuffer *buffer) override; + + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_TEX_COORDS_PORTABLE; + } + + bool IsInitialized() const override { + if (!predictor_.IsInitialized()) { + return false; + } + if (!this->mesh_data().IsInitialized()) { + return false; + } + return true; + } + + int GetNumParentAttributes() const override { return 1; } + + GeometryAttribute::Type GetParentAttributeType(int i) const override { + DRACO_DCHECK_EQ(i, 0); + (void)i; + return GeometryAttribute::POSITION; + } + + bool SetParentAttribute(const PointAttribute *att) override { + if (!att || att->attribute_type() != GeometryAttribute::POSITION) { + return false; // Invalid attribute type. + } + if (att->num_components() != 3) { + return false; // Currently works only for 3 component positions. + } + predictor_.SetPositionAttribute(*att); + return true; + } + + private: + MeshPredictionSchemeTexCoordsPortablePredictor<DataTypeT, MeshDataT> + predictor_; +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeTexCoordsPortableDecoder< + DataTypeT, TransformT, + MeshDataT>::ComputeOriginalValues(const CorrType *in_corr, + DataTypeT *out_data, int /* size */, + int num_components, + const PointIndex *entry_to_point_id_map) { + if (num_components != MeshPredictionSchemeTexCoordsPortablePredictor< + DataTypeT, MeshDataT>::kNumComponents) { + return false; + } + predictor_.SetEntryToPointIdMap(entry_to_point_id_map); + this->transform().Init(num_components); + + const int corner_map_size = + static_cast<int>(this->mesh_data().data_to_corner_map()->size()); + for (int p = 0; p < corner_map_size; ++p) { + const CornerIndex corner_id = this->mesh_data().data_to_corner_map()->at(p); + if (!predictor_.template ComputePredictedValue<false>(corner_id, out_data, + p)) { + return false; + } + + const int dst_offset = p * num_components; + this->transform().ComputeOriginalValue(predictor_.predicted_value(), + in_corr + dst_offset, + out_data + dst_offset); + } + return true; +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeTexCoordsPortableDecoder< + DataTypeT, TransformT, MeshDataT>::DecodePredictionData(DecoderBuffer + *buffer) { + // Decode the delta coded orientations. + int32_t num_orientations = 0; + if (!buffer->Decode(&num_orientations) || num_orientations < 0) { + return false; + } + predictor_.ResizeOrientations(num_orientations); + bool last_orientation = true; + RAnsBitDecoder decoder; + if (!decoder.StartDecoding(buffer)) { + return false; + } + for (int i = 0; i < num_orientations; ++i) { + if (!decoder.DecodeNextBit()) { + last_orientation = !last_orientation; + } + predictor_.set_orientation(i, last_orientation); + } + decoder.EndDecoding(); + return MeshPredictionSchemeDecoder<DataTypeT, TransformT, + MeshDataT>::DecodePredictionData(buffer); +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_PORTABLE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_encoder.h new file mode 100644 index 0000000..741ec66 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_encoder.h @@ -0,0 +1,133 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_PORTABLE_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_PORTABLE_ENCODER_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h" +#include "draco/compression/bit_coders/rans_bit_encoder.h" + +namespace draco { + +// Prediction scheme designed for predicting texture coordinates from known +// spatial position of vertices. For isometric parametrizations, the ratios +// between triangle edge lengths should be about the same in both the spatial +// and UV coordinate spaces, which makes the positions a good predictor for the +// UV coordinates. Note that this may not be the optimal approach for other +// parametrizations such as projective ones. +template <typename DataTypeT, class TransformT, class MeshDataT> +class MeshPredictionSchemeTexCoordsPortableEncoder + : public MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT> { + public: + using CorrType = typename MeshPredictionSchemeEncoder<DataTypeT, TransformT, + MeshDataT>::CorrType; + MeshPredictionSchemeTexCoordsPortableEncoder(const PointAttribute *attribute, + const TransformT &transform, + const MeshDataT &mesh_data) + : MeshPredictionSchemeEncoder<DataTypeT, TransformT, MeshDataT>( + attribute, transform, mesh_data), + predictor_(mesh_data) {} + + bool ComputeCorrectionValues( + const DataTypeT *in_data, CorrType *out_corr, int size, + int num_components, const PointIndex *entry_to_point_id_map) override; + + bool EncodePredictionData(EncoderBuffer *buffer) override; + + PredictionSchemeMethod GetPredictionMethod() const override { + return MESH_PREDICTION_TEX_COORDS_PORTABLE; + } + + bool IsInitialized() const override { + if (!predictor_.IsInitialized()) { + return false; + } + if (!this->mesh_data().IsInitialized()) { + return false; + } + return true; + } + + int GetNumParentAttributes() const override { return 1; } + + GeometryAttribute::Type GetParentAttributeType(int i) const override { + DRACO_DCHECK_EQ(i, 0); + (void)i; + return GeometryAttribute::POSITION; + } + + bool SetParentAttribute(const PointAttribute *att) override { + if (att->attribute_type() != GeometryAttribute::POSITION) { + return false; // Invalid attribute type. + } + if (att->num_components() != 3) { + return false; // Currently works only for 3 component positions. + } + predictor_.SetPositionAttribute(*att); + return true; + } + + private: + MeshPredictionSchemeTexCoordsPortablePredictor<DataTypeT, MeshDataT> + predictor_; +}; + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeTexCoordsPortableEncoder<DataTypeT, TransformT, + MeshDataT>:: + ComputeCorrectionValues(const DataTypeT *in_data, CorrType *out_corr, + int size, int num_components, + const PointIndex *entry_to_point_id_map) { + predictor_.SetEntryToPointIdMap(entry_to_point_id_map); + this->transform().Init(in_data, size, num_components); + // We start processing from the end because this prediction uses data from + // previous entries that could be overwritten when an entry is processed. + for (int p = + static_cast<int>(this->mesh_data().data_to_corner_map()->size() - 1); + p >= 0; --p) { + const CornerIndex corner_id = this->mesh_data().data_to_corner_map()->at(p); + predictor_.template ComputePredictedValue<true>(corner_id, in_data, p); + + const int dst_offset = p * num_components; + this->transform().ComputeCorrection(in_data + dst_offset, + predictor_.predicted_value(), + out_corr + dst_offset); + } + return true; +} + +template <typename DataTypeT, class TransformT, class MeshDataT> +bool MeshPredictionSchemeTexCoordsPortableEncoder< + DataTypeT, TransformT, MeshDataT>::EncodePredictionData(EncoderBuffer + *buffer) { + // Encode the delta-coded orientations using arithmetic coding. + const int32_t num_orientations = predictor_.num_orientations(); + buffer->Encode(num_orientations); + bool last_orientation = true; + RAnsBitEncoder encoder; + encoder.StartEncoding(); + for (int i = 0; i < num_orientations; ++i) { + const bool orientation = predictor_.orientation(i); + encoder.EncodeBit(orientation == last_orientation); + last_orientation = orientation; + } + encoder.EndEncoding(buffer); + return MeshPredictionSchemeEncoder<DataTypeT, TransformT, + MeshDataT>::EncodePredictionData(buffer); +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_PORTABLE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h new file mode 100644 index 0000000..f05e5dd --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h @@ -0,0 +1,263 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_PORTABLE_PREDICTOR_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_PORTABLE_PREDICTOR_H_ + +#include <math.h> + +#include "draco/attributes/point_attribute.h" +#include "draco/core/math_utils.h" +#include "draco/core/vector_d.h" +#include "draco/mesh/corner_table.h" + +namespace draco { + +// Predictor functionality used for portable UV prediction by both encoder and +// decoder. +template <typename DataTypeT, class MeshDataT> +class MeshPredictionSchemeTexCoordsPortablePredictor { + public: + static constexpr int kNumComponents = 2; + + explicit MeshPredictionSchemeTexCoordsPortablePredictor(const MeshDataT &md) + : pos_attribute_(nullptr), + entry_to_point_id_map_(nullptr), + mesh_data_(md) {} + void SetPositionAttribute(const PointAttribute &position_attribute) { + pos_attribute_ = &position_attribute; + } + void SetEntryToPointIdMap(const PointIndex *map) { + entry_to_point_id_map_ = map; + } + bool IsInitialized() const { return pos_attribute_ != nullptr; } + + VectorD<int64_t, 3> GetPositionForEntryId(int entry_id) const { + const PointIndex point_id = entry_to_point_id_map_[entry_id]; + VectorD<int64_t, 3> pos; + pos_attribute_->ConvertValue(pos_attribute_->mapped_index(point_id), + &pos[0]); + return pos; + } + + VectorD<int64_t, 2> GetTexCoordForEntryId(int entry_id, + const DataTypeT *data) const { + const int data_offset = entry_id * kNumComponents; + return VectorD<int64_t, 2>(data[data_offset], data[data_offset + 1]); + } + + // Computes predicted UV coordinates on a given corner. The coordinates are + // stored in |predicted_value_| member. + template <bool is_encoder_t> + bool ComputePredictedValue(CornerIndex corner_id, const DataTypeT *data, + int data_id); + + const DataTypeT *predicted_value() const { return predicted_value_; } + bool orientation(int i) const { return orientations_[i]; } + void set_orientation(int i, bool v) { orientations_[i] = v; } + size_t num_orientations() const { return orientations_.size(); } + void ResizeOrientations(int num_orientations) { + orientations_.resize(num_orientations); + } + + private: + const PointAttribute *pos_attribute_; + const PointIndex *entry_to_point_id_map_; + DataTypeT predicted_value_[kNumComponents]; + // Encoded / decoded array of UV flips. + // TODO(ostava): We should remove this and replace this with in-place encoding + // and decoding to avoid unnecessary copy. + std::vector<bool> orientations_; + MeshDataT mesh_data_; +}; + +template <typename DataTypeT, class MeshDataT> +template <bool is_encoder_t> +bool MeshPredictionSchemeTexCoordsPortablePredictor< + DataTypeT, MeshDataT>::ComputePredictedValue(CornerIndex corner_id, + const DataTypeT *data, + int data_id) { + // Compute the predicted UV coordinate from the positions on all corners + // of the processed triangle. For the best prediction, the UV coordinates + // on the next/previous corners need to be already encoded/decoded. + const CornerIndex next_corner_id = mesh_data_.corner_table()->Next(corner_id); + const CornerIndex prev_corner_id = + mesh_data_.corner_table()->Previous(corner_id); + // Get the encoded data ids from the next and previous corners. + // The data id is the encoding order of the UV coordinates. + int next_data_id, prev_data_id; + + int next_vert_id, prev_vert_id; + next_vert_id = mesh_data_.corner_table()->Vertex(next_corner_id).value(); + prev_vert_id = mesh_data_.corner_table()->Vertex(prev_corner_id).value(); + + next_data_id = mesh_data_.vertex_to_data_map()->at(next_vert_id); + prev_data_id = mesh_data_.vertex_to_data_map()->at(prev_vert_id); + + if (prev_data_id < data_id && next_data_id < data_id) { + // Both other corners have available UV coordinates for prediction. + const VectorD<int64_t, 2> n_uv = GetTexCoordForEntryId(next_data_id, data); + const VectorD<int64_t, 2> p_uv = GetTexCoordForEntryId(prev_data_id, data); + if (p_uv == n_uv) { + // We cannot do a reliable prediction on degenerated UV triangles. + predicted_value_[0] = p_uv[0]; + predicted_value_[1] = p_uv[1]; + return true; + } + + // Get positions at all corners. + const VectorD<int64_t, 3> tip_pos = GetPositionForEntryId(data_id); + const VectorD<int64_t, 3> next_pos = GetPositionForEntryId(next_data_id); + const VectorD<int64_t, 3> prev_pos = GetPositionForEntryId(prev_data_id); + // We use the positions of the above triangle to predict the texture + // coordinate on the tip corner C. + // To convert the triangle into the UV coordinate system we first compute + // position X on the vector |prev_pos - next_pos| that is the projection of + // point C onto vector |prev_pos - next_pos|: + // + // C + // /. \ + // / . \ + // / . \ + // N---X----------P + // + // Where next_pos is point (N), prev_pos is point (P) and tip_pos is the + // position of predicted coordinate (C). + // + const VectorD<int64_t, 3> pn = prev_pos - next_pos; + const uint64_t pn_norm2_squared = pn.SquaredNorm(); + if (pn_norm2_squared != 0) { + // Compute the projection of C onto PN by computing dot product of CN with + // PN and normalizing it by length of PN. This gives us a factor |s| where + // |s = PN.Dot(CN) / PN.SquaredNorm2()|. This factor can be used to + // compute X in UV space |X_UV| as |X_UV = N_UV + s * PN_UV|. + const VectorD<int64_t, 3> cn = tip_pos - next_pos; + const int64_t cn_dot_pn = pn.Dot(cn); + + const VectorD<int64_t, 2> pn_uv = p_uv - n_uv; + // Because we perform all computations with integers, we don't explicitly + // compute the normalized factor |s|, but rather we perform all operations + // over UV vectors in a non-normalized coordinate system scaled with a + // scaling factor |pn_norm2_squared|: + // + // x_uv = X_UV * PN.Norm2Squared() + // + const VectorD<int64_t, 2> x_uv = + n_uv * pn_norm2_squared + (cn_dot_pn * pn_uv); + + const int64_t pn_absmax_element = + std::max(std::max(std::abs(pn[0]), std::abs(pn[1])), std::abs(pn[2])); + if (cn_dot_pn > std::numeric_limits<int64_t>::max() / pn_absmax_element) { + // return false if squared length calculation would overflow. + return false; + } + + // Compute squared length of vector CX in position coordinate system: + const VectorD<int64_t, 3> x_pos = + next_pos + (cn_dot_pn * pn) / pn_norm2_squared; + const uint64_t cx_norm2_squared = (tip_pos - x_pos).SquaredNorm(); + + // Compute vector CX_UV in the uv space by rotating vector PN_UV by 90 + // degrees and scaling it with factor CX.Norm2() / PN.Norm2(): + // + // CX_UV = (CX.Norm2() / PN.Norm2()) * Rot(PN_UV) + // + // To preserve precision, we perform all operations in scaled space as + // explained above, so we want the final vector to be: + // + // cx_uv = CX_UV * PN.Norm2Squared() + // + // We can then rewrite the formula as: + // + // cx_uv = CX.Norm2() * PN.Norm2() * Rot(PN_UV) + // + VectorD<int64_t, 2> cx_uv(pn_uv[1], -pn_uv[0]); // Rotated PN_UV. + // Compute CX.Norm2() * PN.Norm2() + const uint64_t norm_squared = + IntSqrt(cx_norm2_squared * pn_norm2_squared); + // Final cx_uv in the scaled coordinate space. + cx_uv = cx_uv * norm_squared; + + // Predicted uv coordinate is then computed by either adding or + // subtracting CX_UV to/from X_UV. + VectorD<int64_t, 2> predicted_uv; + if (is_encoder_t) { + // When encoding, compute both possible vectors and determine which one + // results in a better prediction. + // Both vectors need to be transformed back from the scaled space to + // the real UV coordinate space. + const VectorD<int64_t, 2> predicted_uv_0((x_uv + cx_uv) / + pn_norm2_squared); + const VectorD<int64_t, 2> predicted_uv_1((x_uv - cx_uv) / + pn_norm2_squared); + const VectorD<int64_t, 2> c_uv = GetTexCoordForEntryId(data_id, data); + if ((c_uv - predicted_uv_0).SquaredNorm() < + (c_uv - predicted_uv_1).SquaredNorm()) { + predicted_uv = predicted_uv_0; + orientations_.push_back(true); + } else { + predicted_uv = predicted_uv_1; + orientations_.push_back(false); + } + } else { + // When decoding the data, we already know which orientation to use. + if (orientations_.empty()) { + return false; + } + const bool orientation = orientations_.back(); + orientations_.pop_back(); + if (orientation) { + predicted_uv = (x_uv + cx_uv) / pn_norm2_squared; + } else { + predicted_uv = (x_uv - cx_uv) / pn_norm2_squared; + } + } + predicted_value_[0] = static_cast<int>(predicted_uv[0]); + predicted_value_[1] = static_cast<int>(predicted_uv[1]); + return true; + } + } + // Else we don't have available textures on both corners or the position data + // is invalid. For such cases we can't use positions for predicting the uv + // value and we resort to delta coding. + int data_offset = 0; + if (prev_data_id < data_id) { + // Use the value on the previous corner as the prediction. + data_offset = prev_data_id * kNumComponents; + } + if (next_data_id < data_id) { + // Use the value on the next corner as the prediction. + data_offset = next_data_id * kNumComponents; + } else { + // None of the other corners have a valid value. Use the last encoded value + // as the prediction if possible. + if (data_id > 0) { + data_offset = (data_id - 1) * kNumComponents; + } else { + // We are encoding the first value. Predict 0. + for (int i = 0; i < kNumComponents; ++i) { + predicted_value_[i] = 0; + } + return true; + } + } + for (int i = 0; i < kNumComponents; ++i) { + predicted_value_[i] = data[data_offset + i]; + } + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_MESH_PREDICTION_SCHEME_TEX_COORDS_PORTABLE_PREDICTOR_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder.h new file mode 100644 index 0000000..064e1b4 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder.h @@ -0,0 +1,90 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODER_H_ + +#include <type_traits> + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_interface.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_decoding_transform.h" + +// Prediction schemes can be used during encoding and decoding of vertex +// attributes to predict attribute values based on the previously +// encoded/decoded data. The differences between the original and predicted +// attribute values are used to compute correction values that can be usually +// encoded with fewer bits compared to the original data. +namespace draco { + +// Abstract base class for typed prediction schemes. It provides basic access +// to the encoded attribute and to the supplied prediction transform. +template <typename DataTypeT, + class TransformT = + PredictionSchemeDecodingTransform<DataTypeT, DataTypeT>> +class PredictionSchemeDecoder : public PredictionSchemeTypedDecoderInterface< + DataTypeT, typename TransformT::CorrType> { + public: + typedef DataTypeT DataType; + typedef TransformT Transform; + // Correction type needs to be defined in the prediction transform class. + typedef typename Transform::CorrType CorrType; + explicit PredictionSchemeDecoder(const PointAttribute *attribute) + : PredictionSchemeDecoder(attribute, Transform()) {} + PredictionSchemeDecoder(const PointAttribute *attribute, + const Transform &transform) + : attribute_(attribute), transform_(transform) {} + + bool DecodePredictionData(DecoderBuffer *buffer) override { + if (!transform_.DecodeTransformData(buffer)) { + return false; + } + return true; + } + + const PointAttribute *GetAttribute() const override { return attribute(); } + + // Returns the number of parent attributes that are needed for the prediction. + int GetNumParentAttributes() const override { return 0; } + + // Returns the type of each of the parent attribute. + GeometryAttribute::Type GetParentAttributeType(int /* i */) const override { + return GeometryAttribute::INVALID; + } + + // Sets the required parent attribute. + bool SetParentAttribute(const PointAttribute * /* att */) override { + return false; + } + + bool AreCorrectionsPositive() override { + return transform_.AreCorrectionsPositive(); + } + + PredictionSchemeTransformType GetTransformType() const override { + return transform_.GetType(); + } + + protected: + inline const PointAttribute *attribute() const { return attribute_; } + inline const Transform &transform() const { return transform_; } + inline Transform &transform() { return transform_; } + + private: + const PointAttribute *attribute_; + Transform transform_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_factory.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_factory.h new file mode 100644 index 0000000..cf2a6ba --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_factory.h @@ -0,0 +1,194 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// Functions for creating prediction schemes for decoders using the provided +// prediction method id. + +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODER_FACTORY_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODER_FACTORY_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_decoder.h" +#include "draco/draco_features.h" +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_decoder.h" +#endif +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_decoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_decoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_decoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_decoder.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_decoder.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_delta_decoder.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_factory.h" +#include "draco/compression/mesh/mesh_decoder.h" + +namespace draco { + +// Factory class for creating mesh prediction schemes. The factory implements +// operator() that is used to create an appropriate mesh prediction scheme in +// CreateMeshPredictionScheme() function in prediction_scheme_factory.h +template <typename DataTypeT> +struct MeshPredictionSchemeDecoderFactory { + // Operator () specialized for the wrap transform. Wrap transform can be used + // for all mesh prediction schemes. The specialization is done in compile time + // to prevent instantiations of unneeded combinations of prediction schemes + + // prediction transforms. + template <class TransformT, class MeshDataT, + PredictionSchemeTransformType Method> + struct DispatchFunctor { + std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>> operator()( + PredictionSchemeMethod method, const PointAttribute *attribute, + const TransformT &transform, const MeshDataT &mesh_data, + uint16_t bitstream_version) { + if (method == MESH_PREDICTION_PARALLELOGRAM) { + return std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeParallelogramDecoder<DataTypeT, TransformT, + MeshDataT>( + attribute, transform, mesh_data)); + } +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + else if (method == MESH_PREDICTION_MULTI_PARALLELOGRAM) { + return std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeMultiParallelogramDecoder< + DataTypeT, TransformT, MeshDataT>(attribute, transform, + mesh_data)); + } +#endif + else if (method == MESH_PREDICTION_CONSTRAINED_MULTI_PARALLELOGRAM) { + return std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeConstrainedMultiParallelogramDecoder< + DataTypeT, TransformT, MeshDataT>(attribute, transform, + mesh_data)); + } +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + else if (method == MESH_PREDICTION_TEX_COORDS_DEPRECATED) { + return std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeTexCoordsDecoder<DataTypeT, TransformT, + MeshDataT>( + attribute, transform, mesh_data, bitstream_version)); + } +#endif + else if (method == MESH_PREDICTION_TEX_COORDS_PORTABLE) { + return std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeTexCoordsPortableDecoder< + DataTypeT, TransformT, MeshDataT>(attribute, transform, + mesh_data)); + } +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED + else if (method == MESH_PREDICTION_GEOMETRIC_NORMAL) { + return std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeGeometricNormalDecoder< + DataTypeT, TransformT, MeshDataT>(attribute, transform, + mesh_data)); + } +#endif + return nullptr; + } + }; + +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED + // Operator () specialized for normal octahedron transforms. These transforms + // are currently used only by the geometric normal prediction scheme (the + // transform is also used by delta coding, but delta predictor is not + // constructed in this function). + template <class TransformT, class MeshDataT> + struct DispatchFunctor<TransformT, MeshDataT, + PREDICTION_TRANSFORM_NORMAL_OCTAHEDRON_CANONICALIZED> { + std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>> operator()( + PredictionSchemeMethod method, const PointAttribute *attribute, + const TransformT &transform, const MeshDataT &mesh_data, + uint16_t bitstream_version) { + if (method == MESH_PREDICTION_GEOMETRIC_NORMAL) { + return std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeGeometricNormalDecoder< + DataTypeT, TransformT, MeshDataT>(attribute, transform, + mesh_data)); + } + return nullptr; + } + }; + template <class TransformT, class MeshDataT> + struct DispatchFunctor<TransformT, MeshDataT, + PREDICTION_TRANSFORM_NORMAL_OCTAHEDRON> { + std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>> operator()( + PredictionSchemeMethod method, const PointAttribute *attribute, + const TransformT &transform, const MeshDataT &mesh_data, + uint16_t bitstream_version) { + if (method == MESH_PREDICTION_GEOMETRIC_NORMAL) { + return std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeGeometricNormalDecoder< + DataTypeT, TransformT, MeshDataT>(attribute, transform, + mesh_data)); + } + return nullptr; + } + }; +#endif + + template <class TransformT, class MeshDataT> + std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>> operator()( + PredictionSchemeMethod method, const PointAttribute *attribute, + const TransformT &transform, const MeshDataT &mesh_data, + uint16_t bitstream_version) { + return DispatchFunctor<TransformT, MeshDataT, TransformT::GetType()>()( + method, attribute, transform, mesh_data, bitstream_version); + } +}; + +// Creates a prediction scheme for a given decoder and given prediction method. +// The prediction schemes are automatically initialized with decoder specific +// data if needed. +template <typename DataTypeT, class TransformT> +std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>> +CreatePredictionSchemeForDecoder(PredictionSchemeMethod method, int att_id, + const PointCloudDecoder *decoder, + const TransformT &transform) { + if (method == PREDICTION_NONE) { + return nullptr; + } + const PointAttribute *const att = decoder->point_cloud()->attribute(att_id); + if (decoder->GetGeometryType() == TRIANGULAR_MESH) { + // Cast the decoder to mesh decoder. This is not necessarily safe if there + // is some other decoder decides to use TRIANGULAR_MESH as the return type, + // but unfortunately there is not nice work around for this without using + // RTTI (double dispatch and similar concepts will not work because of the + // template nature of the prediction schemes). + const MeshDecoder *const mesh_decoder = + static_cast<const MeshDecoder *>(decoder); + + auto ret = CreateMeshPredictionScheme< + MeshDecoder, PredictionSchemeDecoder<DataTypeT, TransformT>, + MeshPredictionSchemeDecoderFactory<DataTypeT>>( + mesh_decoder, method, att_id, transform, decoder->bitstream_version()); + if (ret) { + return ret; + } + // Otherwise try to create another prediction scheme. + } + // Create delta decoder. + return std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>>( + new PredictionSchemeDeltaDecoder<DataTypeT, TransformT>(att, transform)); +} + +// Create a prediction scheme using a default transform constructor. +template <typename DataTypeT, class TransformT> +std::unique_ptr<PredictionSchemeDecoder<DataTypeT, TransformT>> +CreatePredictionSchemeForDecoder(PredictionSchemeMethod method, int att_id, + const PointCloudDecoder *decoder) { + return CreatePredictionSchemeForDecoder<DataTypeT, TransformT>( + method, att_id, decoder, TransformT()); +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODER_FACTORY_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_interface.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_interface.h new file mode 100644 index 0000000..6f19f7f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_interface.h @@ -0,0 +1,53 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODER_INTERFACE_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODER_INTERFACE_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_interface.h" +#include "draco/core/decoder_buffer.h" + +// Prediction schemes can be used during encoding and decoding of attributes +// to predict attribute values based on the previously encoded/decoded data. +// See prediction_scheme.h for more details. +namespace draco { + +// Abstract interface for all prediction schemes used during attribute encoding. +class PredictionSchemeDecoderInterface : public PredictionSchemeInterface { + public: + // Method that can be used to decode any prediction scheme specific data + // from the input buffer. + virtual bool DecodePredictionData(DecoderBuffer *buffer) = 0; +}; + +// A specialized version of the prediction scheme interface for specific +// input and output data types. +// |entry_to_point_id_map| is the mapping between value entries to point ids +// of the associated point cloud, where one entry is defined as |num_components| +// values of the |in_data|. +// DataTypeT is the data type of input and predicted values. +// CorrTypeT is the data type used for storing corrected values. +template <typename DataTypeT, typename CorrTypeT = DataTypeT> +class PredictionSchemeTypedDecoderInterface + : public PredictionSchemeDecoderInterface { + public: + // Reverts changes made by the prediction scheme during encoding. + virtual bool ComputeOriginalValues( + const CorrTypeT *in_corr, DataTypeT *out_data, int size, + int num_components, const PointIndex *entry_to_point_id_map) = 0; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODER_INTERFACE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoding_transform.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoding_transform.h new file mode 100644 index 0000000..47c1532 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_decoding_transform.h @@ -0,0 +1,65 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODING_TRANSFORM_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODING_TRANSFORM_H_ + +#include "draco/compression/config/compression_shared.h" +#include "draco/core/decoder_buffer.h" + +namespace draco { + +// PredictionSchemeDecodingTransform is used to transform predicted values and +// correction values into the final original attribute values. +// DataTypeT is the data type of predicted values. +// CorrTypeT is the data type used for storing corrected values. It allows +// transforms to store corrections into a different type or format compared to +// the predicted data. +template <typename DataTypeT, typename CorrTypeT> +class PredictionSchemeDecodingTransform { + public: + typedef CorrTypeT CorrType; + PredictionSchemeDecodingTransform() : num_components_(0) {} + + void Init(int num_components) { num_components_ = num_components; } + + // Computes the original value from the input predicted value and the decoded + // corrections. The default implementation is equal to std:plus. + inline void ComputeOriginalValue(const DataTypeT *predicted_vals, + const CorrTypeT *corr_vals, + DataTypeT *out_original_vals) const { + static_assert(std::is_same<DataTypeT, CorrTypeT>::value, + "For the default prediction transform, correction and input " + "data must be of the same type."); + for (int i = 0; i < num_components_; ++i) { + out_original_vals[i] = predicted_vals[i] + corr_vals[i]; + } + } + + // Decodes any transform specific data. Called before Init() method. + bool DecodeTransformData(DecoderBuffer * /* buffer */) { return true; } + + // Should return true if all corrected values are guaranteed to be positive. + bool AreCorrectionsPositive() const { return false; } + + protected: + int num_components() const { return num_components_; } + + private: + int num_components_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DECODING_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_decoder.h new file mode 100644 index 0000000..ae72c71 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_decoder.h @@ -0,0 +1,65 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DELTA_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DELTA_DECODER_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_decoder.h" + +namespace draco { + +// Decoder for values encoded with delta coding. See the corresponding encoder +// for more details. +template <typename DataTypeT, class TransformT> +class PredictionSchemeDeltaDecoder + : public PredictionSchemeDecoder<DataTypeT, TransformT> { + public: + using CorrType = + typename PredictionSchemeDecoder<DataTypeT, TransformT>::CorrType; + // Initialized the prediction scheme. + explicit PredictionSchemeDeltaDecoder(const PointAttribute *attribute) + : PredictionSchemeDecoder<DataTypeT, TransformT>(attribute) {} + PredictionSchemeDeltaDecoder(const PointAttribute *attribute, + const TransformT &transform) + : PredictionSchemeDecoder<DataTypeT, TransformT>(attribute, transform) {} + + bool ComputeOriginalValues(const CorrType *in_corr, DataTypeT *out_data, + int size, int num_components, + const PointIndex *entry_to_point_id_map) override; + PredictionSchemeMethod GetPredictionMethod() const override { + return PREDICTION_DIFFERENCE; + } + bool IsInitialized() const override { return true; } +}; + +template <typename DataTypeT, class TransformT> +bool PredictionSchemeDeltaDecoder<DataTypeT, TransformT>::ComputeOriginalValues( + const CorrType *in_corr, DataTypeT *out_data, int size, int num_components, + const PointIndex *) { + this->transform().Init(num_components); + // Decode the original value for the first element. + std::unique_ptr<DataTypeT[]> zero_vals(new DataTypeT[num_components]()); + this->transform().ComputeOriginalValue(zero_vals.get(), in_corr, out_data); + + // Decode data from the front using D(i) = D(i) + D(i - 1). + for (int i = num_components; i < size; i += num_components) { + this->transform().ComputeOriginalValue(out_data + i - num_components, + in_corr + i, out_data + i); + } + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DELTA_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_encoder.h new file mode 100644 index 0000000..324afaf --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_encoder.h @@ -0,0 +1,69 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DELTA_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DELTA_ENCODER_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h" + +namespace draco { + +// Basic prediction scheme based on computing backward differences between +// stored attribute values (also known as delta-coding). Usually works better +// than the reference point prediction scheme, because nearby values are often +// encoded next to each other. +template <typename DataTypeT, class TransformT> +class PredictionSchemeDeltaEncoder + : public PredictionSchemeEncoder<DataTypeT, TransformT> { + public: + using CorrType = + typename PredictionSchemeEncoder<DataTypeT, TransformT>::CorrType; + // Initialized the prediction scheme. + explicit PredictionSchemeDeltaEncoder(const PointAttribute *attribute) + : PredictionSchemeEncoder<DataTypeT, TransformT>(attribute) {} + PredictionSchemeDeltaEncoder(const PointAttribute *attribute, + const TransformT &transform) + : PredictionSchemeEncoder<DataTypeT, TransformT>(attribute, transform) {} + + bool ComputeCorrectionValues( + const DataTypeT *in_data, CorrType *out_corr, int size, + int num_components, const PointIndex *entry_to_point_id_map) override; + PredictionSchemeMethod GetPredictionMethod() const override { + return PREDICTION_DIFFERENCE; + } + bool IsInitialized() const override { return true; } +}; + +template <typename DataTypeT, class TransformT> +bool PredictionSchemeDeltaEncoder< + DataTypeT, TransformT>::ComputeCorrectionValues(const DataTypeT *in_data, + CorrType *out_corr, + int size, + int num_components, + const PointIndex *) { + this->transform().Init(in_data, size, num_components); + // Encode data from the back using D(i) = D(i) - D(i - 1). + for (int i = size - num_components; i > 0; i -= num_components) { + this->transform().ComputeCorrection( + in_data + i, in_data + i - num_components, out_corr + i); + } + // Encode correction for the first element. + std::unique_ptr<DataTypeT[]> zero_vals(new DataTypeT[num_components]()); + this->transform().ComputeCorrection(in_data, zero_vals.get(), out_corr); + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_DELTA_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h new file mode 100644 index 0000000..2a211a9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h @@ -0,0 +1,90 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODER_H_ + +#include <type_traits> + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_interface.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoding_transform.h" + +// Prediction schemes can be used during encoding and decoding of vertex +// attributes to predict attribute values based on the previously +// encoded/decoded data. The differences between the original and predicted +// attribute values are used to compute correction values that can be usually +// encoded with fewer bits compared to the original data. +namespace draco { + +// Abstract base class for typed prediction schemes. It provides basic access +// to the encoded attribute and to the supplied prediction transform. +template <typename DataTypeT, + class TransformT = + PredictionSchemeEncodingTransform<DataTypeT, DataTypeT>> +class PredictionSchemeEncoder : public PredictionSchemeTypedEncoderInterface< + DataTypeT, typename TransformT::CorrType> { + public: + typedef DataTypeT DataType; + typedef TransformT Transform; + // Correction type needs to be defined in the prediction transform class. + typedef typename Transform::CorrType CorrType; + explicit PredictionSchemeEncoder(const PointAttribute *attribute) + : PredictionSchemeEncoder(attribute, Transform()) {} + PredictionSchemeEncoder(const PointAttribute *attribute, + const Transform &transform) + : attribute_(attribute), transform_(transform) {} + + bool EncodePredictionData(EncoderBuffer *buffer) override { + if (!transform_.EncodeTransformData(buffer)) { + return false; + } + return true; + } + + const PointAttribute *GetAttribute() const override { return attribute(); } + + // Returns the number of parent attributes that are needed for the prediction. + int GetNumParentAttributes() const override { return 0; } + + // Returns the type of each of the parent attribute. + GeometryAttribute::Type GetParentAttributeType(int /* i */) const override { + return GeometryAttribute::INVALID; + } + + // Sets the required parent attribute. + bool SetParentAttribute(const PointAttribute * /* att */) override { + return false; + } + + bool AreCorrectionsPositive() override { + return transform_.AreCorrectionsPositive(); + } + + PredictionSchemeTransformType GetTransformType() const override { + return transform_.GetType(); + } + + protected: + inline const PointAttribute *attribute() const { return attribute_; } + inline const Transform &transform() const { return transform_; } + inline Transform &transform() { return transform_; } + + private: + const PointAttribute *attribute_; + Transform transform_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.cc new file mode 100644 index 0000000..f410a6c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.cc @@ -0,0 +1,85 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h" + +namespace draco { + +PredictionSchemeMethod SelectPredictionMethod( + int att_id, const PointCloudEncoder *encoder) { + if (encoder->options()->GetSpeed() >= 10) { + // Selected fastest, though still doing some compression. + return PREDICTION_DIFFERENCE; + } + if (encoder->GetGeometryType() == TRIANGULAR_MESH) { + // Use speed setting to select the best encoding method. + const PointAttribute *const att = encoder->point_cloud()->attribute(att_id); + if (att->attribute_type() == GeometryAttribute::TEX_COORD) { + if (encoder->options()->GetSpeed() < 4) { + // Use texture coordinate prediction for speeds 0, 1, 2, 3. + return MESH_PREDICTION_TEX_COORDS_PORTABLE; + } + } + if (att->attribute_type() == GeometryAttribute::NORMAL) { +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED + if (encoder->options()->GetSpeed() < 4) { + // Use geometric normal prediction for speeds 0, 1, 2, 3. + // For this prediction, the position attribute needs to be either + // integer or quantized as well. + const int pos_att_id = encoder->point_cloud()->GetNamedAttributeId( + GeometryAttribute::POSITION); + const PointAttribute *const pos_att = + encoder->point_cloud()->GetNamedAttribute( + GeometryAttribute::POSITION); + if (pos_att && (IsDataTypeIntegral(pos_att->data_type()) || + encoder->options()->GetAttributeInt( + pos_att_id, "quantization_bits", -1) > 0)) { + return MESH_PREDICTION_GEOMETRIC_NORMAL; + } + } +#endif + return PREDICTION_DIFFERENCE; // default + } + // Handle other attribute types. + if (encoder->options()->GetSpeed() >= 8) { + return PREDICTION_DIFFERENCE; + } + if (encoder->options()->GetSpeed() >= 2 || + encoder->point_cloud()->num_points() < 40) { + // Parallelogram prediction is used for speeds 2 - 7 or when the overhead + // of using constrained multi-parallelogram would be too high. + return MESH_PREDICTION_PARALLELOGRAM; + } + // Multi-parallelogram is used for speeds 0, 1. + return MESH_PREDICTION_CONSTRAINED_MULTI_PARALLELOGRAM; + } + // Default option is delta coding. + return PREDICTION_DIFFERENCE; +} + +// Returns the preferred prediction scheme based on the encoder options. +PredictionSchemeMethod GetPredictionMethodFromOptions( + int att_id, const EncoderOptions &options) { + const int pred_type = + options.GetAttributeInt(att_id, "prediction_scheme", -1); + if (pred_type == -1) { + return PREDICTION_UNDEFINED; + } + if (pred_type < 0 || pred_type >= NUM_PREDICTION_SCHEMES) { + return PREDICTION_NONE; + } + return static_cast<PredictionSchemeMethod>(pred_type); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h new file mode 100644 index 0000000..40a7683 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h @@ -0,0 +1,129 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// Functions for creating prediction schemes for encoders using the provided +// prediction method id. + +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODER_FACTORY_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODER_FACTORY_H_ + +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_encoder.h" +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_encoder.h" +#endif +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_encoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_encoder.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_encoder.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_delta_encoder.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_factory.h" +#include "draco/compression/mesh/mesh_encoder.h" + +namespace draco { + +// Selects a prediction method based on the input geometry type and based on the +// encoder options. +PredictionSchemeMethod SelectPredictionMethod(int att_id, + const PointCloudEncoder *encoder); + +// Factory class for creating mesh prediction schemes. +template <typename DataTypeT> +struct MeshPredictionSchemeEncoderFactory { + template <class TransformT, class MeshDataT> + std::unique_ptr<PredictionSchemeEncoder<DataTypeT, TransformT>> operator()( + PredictionSchemeMethod method, const PointAttribute *attribute, + const TransformT &transform, const MeshDataT &mesh_data, + uint16_t bitstream_version) { + if (method == MESH_PREDICTION_PARALLELOGRAM) { + return std::unique_ptr<PredictionSchemeEncoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeParallelogramEncoder<DataTypeT, TransformT, + MeshDataT>( + attribute, transform, mesh_data)); + } else if (method == MESH_PREDICTION_CONSTRAINED_MULTI_PARALLELOGRAM) { + return std::unique_ptr<PredictionSchemeEncoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeConstrainedMultiParallelogramEncoder< + DataTypeT, TransformT, MeshDataT>(attribute, transform, + mesh_data)); + } else if (method == MESH_PREDICTION_TEX_COORDS_PORTABLE) { + return std::unique_ptr<PredictionSchemeEncoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeTexCoordsPortableEncoder< + DataTypeT, TransformT, MeshDataT>(attribute, transform, + mesh_data)); + } +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED + else if (method == MESH_PREDICTION_GEOMETRIC_NORMAL) { + return std::unique_ptr<PredictionSchemeEncoder<DataTypeT, TransformT>>( + new MeshPredictionSchemeGeometricNormalEncoder<DataTypeT, TransformT, + MeshDataT>( + attribute, transform, mesh_data)); + } +#endif + return nullptr; + } +}; + +// Creates a prediction scheme for a given encoder and given prediction method. +// The prediction schemes are automatically initialized with encoder specific +// data if needed. +template <typename DataTypeT, class TransformT> +std::unique_ptr<PredictionSchemeEncoder<DataTypeT, TransformT>> +CreatePredictionSchemeForEncoder(PredictionSchemeMethod method, int att_id, + const PointCloudEncoder *encoder, + const TransformT &transform) { + const PointAttribute *const att = encoder->point_cloud()->attribute(att_id); + if (method == PREDICTION_UNDEFINED) { + method = SelectPredictionMethod(att_id, encoder); + } + if (method == PREDICTION_NONE) { + return nullptr; // No prediction is used. + } + if (encoder->GetGeometryType() == TRIANGULAR_MESH) { + // Cast the encoder to mesh encoder. This is not necessarily safe if there + // is some other encoder decides to use TRIANGULAR_MESH as the return type, + // but unfortunately there is not nice work around for this without using + // RTTI (double dispatch and similar concepts will not work because of the + // template nature of the prediction schemes). + const MeshEncoder *const mesh_encoder = + static_cast<const MeshEncoder *>(encoder); + auto ret = CreateMeshPredictionScheme< + MeshEncoder, PredictionSchemeEncoder<DataTypeT, TransformT>, + MeshPredictionSchemeEncoderFactory<DataTypeT>>( + mesh_encoder, method, att_id, transform, kDracoMeshBitstreamVersion); + if (ret) { + return ret; + } + // Otherwise try to create another prediction scheme. + } + // Create delta encoder. + return std::unique_ptr<PredictionSchemeEncoder<DataTypeT, TransformT>>( + new PredictionSchemeDeltaEncoder<DataTypeT, TransformT>(att, transform)); +} + +// Create a prediction scheme using a default transform constructor. +template <typename DataTypeT, class TransformT> +std::unique_ptr<PredictionSchemeEncoder<DataTypeT, TransformT>> +CreatePredictionSchemeForEncoder(PredictionSchemeMethod method, int att_id, + const PointCloudEncoder *encoder) { + return CreatePredictionSchemeForEncoder<DataTypeT, TransformT>( + method, att_id, encoder, TransformT()); +} + +// Returns the preferred prediction scheme based on the encoder options. +PredictionSchemeMethod GetPredictionMethodFromOptions( + int att_id, const EncoderOptions &options); + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODER_FACTORY_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_interface.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_interface.h new file mode 100644 index 0000000..37aa9f7 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_interface.h @@ -0,0 +1,55 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODER_INTERFACE_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODER_INTERFACE_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_interface.h" +#include "draco/core/encoder_buffer.h" + +// Prediction schemes can be used during encoding and decoding of attributes +// to predict attribute values based on the previously encoded/decoded data. +// See prediction_scheme.h for more details. +namespace draco { + +// Abstract interface for all prediction schemes used during attribute encoding. +class PredictionSchemeEncoderInterface : public PredictionSchemeInterface { + public: + // Method that can be used to encode any prediction scheme specific data + // into the output buffer. + virtual bool EncodePredictionData(EncoderBuffer *buffer) = 0; +}; + +// A specialized version of the prediction scheme interface for specific +// input and output data types. +// |entry_to_point_id_map| is the mapping between value entries to point ids +// of the associated point cloud, where one entry is defined as |num_components| +// values of the |in_data|. +// DataTypeT is the data type of input and predicted values. +// CorrTypeT is the data type used for storing corrected values. +template <typename DataTypeT, typename CorrTypeT = DataTypeT> +class PredictionSchemeTypedEncoderInterface + : public PredictionSchemeEncoderInterface { + public: + // Applies the prediction scheme when encoding the attribute. + // |in_data| contains value entries to be encoded. + // |out_corr| is an output array containing the to be encoded corrections. + virtual bool ComputeCorrectionValues( + const DataTypeT *in_data, CorrTypeT *out_corr, int size, + int num_components, const PointIndex *entry_to_point_id_map) = 0; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODER_INTERFACE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoding_transform.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoding_transform.h new file mode 100644 index 0000000..0929492 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_encoding_transform.h @@ -0,0 +1,77 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODING_TRANSFORM_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODING_TRANSFORM_H_ + +#include "draco/compression/config/compression_shared.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// PredictionSchemeEncodingTransform is used to transform predicted values into +// correction values. +// CorrTypeT is the data type used for storing corrected values. It allows +// transforms to store corrections into a different type or format compared to +// the predicted data. +template <typename DataTypeT, typename CorrTypeT> +class PredictionSchemeEncodingTransform { + public: + typedef CorrTypeT CorrType; + PredictionSchemeEncodingTransform() : num_components_(0) {} + + PredictionSchemeTransformType GetType() const { + return PREDICTION_TRANSFORM_DELTA; + } + + // Performs any custom initialization of the transform for the encoder. + // |size| = total number of values in |orig_data| (i.e., number of entries * + // number of components). + void Init(const DataTypeT * /* orig_data */, int /* size */, + int num_components) { + num_components_ = num_components; + } + + // Computes the corrections based on the input original values and the + // predicted values. The correction is always computed for all components + // of the input element. |val_id| is the id of the input value + // (i.e., element_id * num_components). The default implementation is equal to + // std::minus. + inline void ComputeCorrection(const DataTypeT *original_vals, + const DataTypeT *predicted_vals, + CorrTypeT *out_corr_vals) { + static_assert(std::is_same<DataTypeT, CorrTypeT>::value, + "For the default prediction transform, correction and input " + "data must be of the same type."); + for (int i = 0; i < num_components_; ++i) { + out_corr_vals[i] = original_vals[i] - predicted_vals[i]; + } + } + + // Encode any transform specific data. + bool EncodeTransformData(EncoderBuffer * /* buffer */) { return true; } + + // Should return true if all corrected values are guaranteed to be positive. + bool AreCorrectionsPositive() const { return false; } + + protected: + int num_components() const { return num_components_; } + + private: + int num_components_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_ENCODING_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_factory.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_factory.h new file mode 100644 index 0000000..b36c4c8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_factory.h @@ -0,0 +1,85 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// Functions for creating prediction schemes from a provided prediction method +// name. The functions in this file can create only basic prediction schemes +// that don't require any encoder or decoder specific data. To create more +// sophisticated prediction schemes, use functions from either +// prediction_scheme_encoder_factory.h or, +// prediction_scheme_decoder_factory.h. + +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_FACTORY_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_FACTORY_H_ + +#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h" +#include "draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/mesh/mesh_attribute_corner_table.h" + +namespace draco { + +template <class EncodingDataSourceT, class PredictionSchemeT, + class MeshPredictionSchemeFactoryT> +std::unique_ptr<PredictionSchemeT> CreateMeshPredictionScheme( + const EncodingDataSourceT *source, PredictionSchemeMethod method, + int att_id, const typename PredictionSchemeT::Transform &transform, + uint16_t bitstream_version) { + const PointAttribute *const att = source->point_cloud()->attribute(att_id); + if (source->GetGeometryType() == TRIANGULAR_MESH && + (method == MESH_PREDICTION_PARALLELOGRAM || + method == MESH_PREDICTION_MULTI_PARALLELOGRAM || + method == MESH_PREDICTION_CONSTRAINED_MULTI_PARALLELOGRAM || + method == MESH_PREDICTION_TEX_COORDS_PORTABLE || + method == MESH_PREDICTION_GEOMETRIC_NORMAL || + method == MESH_PREDICTION_TEX_COORDS_DEPRECATED)) { + const CornerTable *const ct = source->GetCornerTable(); + const MeshAttributeIndicesEncodingData *const encoding_data = + source->GetAttributeEncodingData(att_id); + if (ct == nullptr || encoding_data == nullptr) { + // No connectivity data found. + return nullptr; + } + // Connectivity data exists. + const MeshAttributeCornerTable *const att_ct = + source->GetAttributeCornerTable(att_id); + if (att_ct != nullptr) { + typedef MeshPredictionSchemeData<MeshAttributeCornerTable> MeshData; + MeshData md; + md.Set(source->mesh(), att_ct, + &encoding_data->encoded_attribute_value_index_to_corner_map, + &encoding_data->vertex_to_encoded_attribute_value_index_map); + MeshPredictionSchemeFactoryT factory; + auto ret = factory(method, att, transform, md, bitstream_version); + if (ret) { + return ret; + } + } else { + typedef MeshPredictionSchemeData<CornerTable> MeshData; + MeshData md; + md.Set(source->mesh(), ct, + &encoding_data->encoded_attribute_value_index_to_corner_map, + &encoding_data->vertex_to_encoded_attribute_value_index_map); + MeshPredictionSchemeFactoryT factory; + auto ret = factory(method, att, transform, md, bitstream_version); + if (ret) { + return ret; + } + } + } + return nullptr; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_FACTORY_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_interface.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_interface.h new file mode 100644 index 0000000..c9b3706 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_interface.h @@ -0,0 +1,60 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_INTERFACE_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_INTERFACE_H_ + +#include "draco/attributes/point_attribute.h" +#include "draco/compression/config/compression_shared.h" + +// Prediction schemes can be used during encoding and decoding of attributes +// to predict attribute values based on the previously encoded/decoded data. +// See prediction_scheme.h for more details. +namespace draco { + +// Abstract interface for all prediction schemes used during attribute encoding. +class PredictionSchemeInterface { + public: + virtual ~PredictionSchemeInterface() = default; + virtual PredictionSchemeMethod GetPredictionMethod() const = 0; + + // Returns the encoded attribute. + virtual const PointAttribute *GetAttribute() const = 0; + + // Returns true when the prediction scheme is initialized with all data it + // needs. + virtual bool IsInitialized() const = 0; + + // Returns the number of parent attributes that are needed for the prediction. + virtual int GetNumParentAttributes() const = 0; + + // Returns the type of each of the parent attribute. + virtual GeometryAttribute::Type GetParentAttributeType(int i) const = 0; + + // Sets the required parent attribute. + // Returns false if the attribute doesn't meet the requirements of the + // prediction scheme. + virtual bool SetParentAttribute(const PointAttribute *att) = 0; + + // Method should return true if the prediction scheme guarantees that all + // correction values are always positive (or at least non-negative). + virtual bool AreCorrectionsPositive() = 0; + + // Returns the transform type used by the prediction scheme. + virtual PredictionSchemeTransformType GetTransformType() const = 0; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_INTERFACE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_decoding_transform.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_decoding_transform.h new file mode 100644 index 0000000..5a6c7c2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_decoding_transform.h @@ -0,0 +1,118 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_CANONICALIZED_DECODING_TRANSFORM_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_CANONICALIZED_DECODING_TRANSFORM_H_ + +#include <cmath> + +#include "draco/compression/attributes/normal_compression_utils.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h" +#include "draco/core/decoder_buffer.h" +#include "draco/core/macros.h" +#include "draco/core/vector_d.h" + +namespace draco { + +// Class for converting correction values transformed by the canonicalized +// normal octahedron transform back to the original values. See the +// corresponding encoder for more details. +template <typename DataTypeT> +class PredictionSchemeNormalOctahedronCanonicalizedDecodingTransform + : public PredictionSchemeNormalOctahedronCanonicalizedTransformBase< + DataTypeT> { + public: + typedef VectorD<DataTypeT, 2> Point2; + typedef DataTypeT CorrType; + typedef DataTypeT DataType; + + PredictionSchemeNormalOctahedronCanonicalizedDecodingTransform() {} + + // Dummy to fulfill concept. + void Init(int num_components) {} + + bool DecodeTransformData(DecoderBuffer *buffer) { + DataTypeT max_quantized_value, center_value; + if (!buffer->Decode(&max_quantized_value)) { + return false; + } + if (!buffer->Decode(¢er_value)) { + return false; + } + (void)center_value; + if (!this->set_max_quantized_value(max_quantized_value)) { + return false; + } + // Account for reading wrong values, e.g., due to fuzzing. + if (this->quantization_bits() < 2) { + return false; + } + if (this->quantization_bits() > 30) { + return false; + } + return true; + } + + inline void ComputeOriginalValue(const DataType *pred_vals, + const CorrType *corr_vals, + DataType *out_orig_vals) const { + DRACO_DCHECK_LE(pred_vals[0], 2 * this->center_value()); + DRACO_DCHECK_LE(pred_vals[1], 2 * this->center_value()); + DRACO_DCHECK_LE(corr_vals[0], 2 * this->center_value()); + DRACO_DCHECK_LE(corr_vals[1], 2 * this->center_value()); + + DRACO_DCHECK_LE(0, pred_vals[0]); + DRACO_DCHECK_LE(0, pred_vals[1]); + DRACO_DCHECK_LE(0, corr_vals[0]); + DRACO_DCHECK_LE(0, corr_vals[1]); + + const Point2 pred = Point2(pred_vals[0], pred_vals[1]); + const Point2 corr = Point2(corr_vals[0], corr_vals[1]); + const Point2 orig = ComputeOriginalValue(pred, corr); + + out_orig_vals[0] = orig[0]; + out_orig_vals[1] = orig[1]; + } + + private: + Point2 ComputeOriginalValue(Point2 pred, Point2 corr) const { + const Point2 t(this->center_value(), this->center_value()); + pred = pred - t; + const bool pred_is_in_diamond = this->IsInDiamond(pred[0], pred[1]); + if (!pred_is_in_diamond) { + this->InvertDiamond(&pred[0], &pred[1]); + } + const bool pred_is_in_bottom_left = this->IsInBottomLeft(pred); + const int32_t rotation_count = this->GetRotationCount(pred); + if (!pred_is_in_bottom_left) { + pred = this->RotatePoint(pred, rotation_count); + } + Point2 orig = pred + corr; + orig[0] = this->ModMax(orig[0]); + orig[1] = this->ModMax(orig[1]); + if (!pred_is_in_bottom_left) { + const int32_t reverse_rotation_count = (4 - rotation_count) % 4; + orig = this->RotatePoint(orig, reverse_rotation_count); + } + if (!pred_is_in_diamond) { + this->InvertDiamond(&orig[0], &orig[1]); + } + orig = orig + t; + return orig; + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_CANONICALIZED_DECODING_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_encoding_transform.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_encoding_transform.h new file mode 100644 index 0000000..0dc9696 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_encoding_transform.h @@ -0,0 +1,116 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_CANONICALIZED_ENCODING_TRANSFORM_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_CANONICALIZED_ENCODING_TRANSFORM_H_ + +#include <cmath> + +#include "draco/compression/attributes/normal_compression_utils.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h" +#include "draco/core/encoder_buffer.h" +#include "draco/core/macros.h" +#include "draco/core/vector_d.h" + +namespace draco { + +// The transform works on octahedral coordinates for normals. The square is +// subdivided into four inner triangles (diamond) and four outer triangles. The +// inner triangles are associated with the upper part of the octahedron and the +// outer triangles are associated with the lower part. +// Given a prediction value P and the actual value Q that should be encoded, +// this transform first checks if P is outside the diamond. If so, the outer +// triangles are flipped towards the inside and vice versa. Then it checks if p +// is in the bottom left quadrant. If it is not, it rotates p and q accordingly. +// The actual correction value is then based on the mapped and rotated P and Q +// values. The inversion tends to result in shorter correction vectors and the +// rotation makes it so that all long correction values are positive, reducing +// the possible value range of the correction values and increasing the +// occurrences of positive large correction values, which helps the entropy +// encoder. This is possible since P is also known by the decoder, see also +// ComputeCorrection and ComputeOriginalValue functions. +// Note that the tile is not periodic, which implies that the outer edges can +// not be identified, which requires us to use an odd number of values on each +// axis. +// DataTypeT is expected to be some integral type. +// +template <typename DataTypeT> +class PredictionSchemeNormalOctahedronCanonicalizedEncodingTransform + : public PredictionSchemeNormalOctahedronCanonicalizedTransformBase< + DataTypeT> { + public: + typedef PredictionSchemeNormalOctahedronCanonicalizedTransformBase<DataTypeT> + Base; + typedef VectorD<DataTypeT, 2> Point2; + typedef DataTypeT CorrType; + typedef DataTypeT DataType; + + // We expect the mod value to be of the form 2^b-1. + explicit PredictionSchemeNormalOctahedronCanonicalizedEncodingTransform( + DataType max_quantized_value) + : Base(max_quantized_value) {} + + // Dummy function to fulfill concept. + void Init(const DataTypeT *orig_data, int size, int num_components) {} + + bool EncodeTransformData(EncoderBuffer *buffer) { + buffer->Encode(this->max_quantized_value()); + buffer->Encode(this->center_value()); + return true; + } + + inline void ComputeCorrection(const DataType *orig_vals, + const DataType *pred_vals, + CorrType *out_corr_vals) const { + DRACO_DCHECK_LE(pred_vals[0], this->center_value() * 2); + DRACO_DCHECK_LE(pred_vals[1], this->center_value() * 2); + DRACO_DCHECK_LE(orig_vals[0], this->center_value() * 2); + DRACO_DCHECK_LE(orig_vals[1], this->center_value() * 2); + DRACO_DCHECK_LE(0, pred_vals[0]); + DRACO_DCHECK_LE(0, pred_vals[1]); + DRACO_DCHECK_LE(0, orig_vals[0]); + DRACO_DCHECK_LE(0, orig_vals[1]); + + const Point2 orig = Point2(orig_vals[0], orig_vals[1]); + const Point2 pred = Point2(pred_vals[0], pred_vals[1]); + const Point2 corr = ComputeCorrection(orig, pred); + + out_corr_vals[0] = corr[0]; + out_corr_vals[1] = corr[1]; + } + + private: + Point2 ComputeCorrection(Point2 orig, Point2 pred) const { + const Point2 t(this->center_value(), this->center_value()); + orig = orig - t; + pred = pred - t; + if (!this->IsInDiamond(pred[0], pred[1])) { + this->InvertDiamond(&orig[0], &orig[1]); + this->InvertDiamond(&pred[0], &pred[1]); + } + if (!this->IsInBottomLeft(pred)) { + const int32_t rotation_count = this->GetRotationCount(pred); + orig = this->RotatePoint(orig, rotation_count); + pred = this->RotatePoint(pred, rotation_count); + } + Point2 corr = orig - pred; + corr[0] = this->MakePositive(corr[0]); + corr[1] = this->MakePositive(corr[1]); + return corr; + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_CANONICALIZED_ENCODING_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h new file mode 100644 index 0000000..4a1e3a6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h @@ -0,0 +1,102 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_CANONICALIZED_TRANSFORM_BASE_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_CANONICALIZED_TRANSFORM_BASE_H_ + +#include <cmath> + +#include "draco/compression/attributes/normal_compression_utils.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/core/bit_utils.h" +#include "draco/core/macros.h" +#include "draco/core/vector_d.h" + +namespace draco { + +// Base class containing shared functionality used by both encoding and decoding +// canonicalized normal octahedron prediction scheme transforms. See the +// encoding transform for more details about the method. +template <typename DataTypeT> +class PredictionSchemeNormalOctahedronCanonicalizedTransformBase + : public PredictionSchemeNormalOctahedronTransformBase<DataTypeT> { + public: + typedef PredictionSchemeNormalOctahedronTransformBase<DataTypeT> Base; + typedef VectorD<DataTypeT, 2> Point2; + typedef DataTypeT DataType; + + PredictionSchemeNormalOctahedronCanonicalizedTransformBase() : Base() {} + // We expect the mod value to be of the form 2^b-1. + explicit PredictionSchemeNormalOctahedronCanonicalizedTransformBase( + DataType mod_value) + : Base(mod_value) {} + + static constexpr PredictionSchemeTransformType GetType() { + return PREDICTION_TRANSFORM_NORMAL_OCTAHEDRON_CANONICALIZED; + } + + int32_t GetRotationCount(Point2 pred) const { + const DataType sign_x = pred[0]; + const DataType sign_y = pred[1]; + + int32_t rotation_count = 0; + if (sign_x == 0) { + if (sign_y == 0) { + rotation_count = 0; + } else if (sign_y > 0) { + rotation_count = 3; + } else { + rotation_count = 1; + } + } else if (sign_x > 0) { + if (sign_y >= 0) { + rotation_count = 2; + } else { + rotation_count = 1; + } + } else { + if (sign_y <= 0) { + rotation_count = 0; + } else { + rotation_count = 3; + } + } + return rotation_count; + } + + Point2 RotatePoint(Point2 p, int32_t rotation_count) const { + switch (rotation_count) { + case 1: + return Point2(p[1], -p[0]); + case 2: + return Point2(-p[0], -p[1]); + case 3: + return Point2(-p[1], p[0]); + default: + return p; + } + } + + bool IsInBottomLeft(const Point2 &p) const { + if (p[0] == 0 && p[1] == 0) { + return true; + } + return (p[0] < 0 && p[1] <= 0); + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_CANONICALIZED_TRANSFORM_BASE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_test.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_test.cc new file mode 100644 index 0000000..8c8932f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_test.cc @@ -0,0 +1,192 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_encoding_transform.h" +#include "draco/core/draco_test_base.h" + +namespace { + +class PredictionSchemeNormalOctahedronCanonicalizedTransformTest + : public ::testing::Test { + protected: + typedef draco::PredictionSchemeNormalOctahedronCanonicalizedEncodingTransform< + int32_t> + Transform; + typedef Transform::Point2 Point2; + + void TestComputeCorrection(const Transform &transform, const int32_t &ox, + const int32_t &oy, const int32_t &px, + const int32_t &py, const int32_t &cx, + const int32_t &cy) { + const int32_t o[2] = {ox + 7, oy + 7}; + const int32_t p[2] = {px + 7, py + 7}; + int32_t corr[2] = {500, 500}; + transform.ComputeCorrection(o, p, corr); + ASSERT_EQ(corr[0], (cx + 15) % 15); + ASSERT_EQ(corr[1], (cy + 15) % 15); + } + + void TestGetRotationCount(const Transform &transform, const Point2 &pred, + const int32_t &rot_dir) { + const int32_t rotation_count = transform.GetRotationCount(pred); + ASSERT_EQ(rot_dir, rotation_count); + } + + void TestRotateRepresentation(const Transform &transform, const Point2 &org, + const Point2 &pred, const Point2 &rot_org, + const Point2 &rot_pred) { + const int32_t rotation_count = transform.GetRotationCount(pred); + const Point2 res_org = transform.RotatePoint(org, rotation_count); + const Point2 res_pred = transform.RotatePoint(pred, rotation_count); + ASSERT_EQ(rot_org[0], res_org[0]); + ASSERT_EQ(rot_org[1], res_org[1]); + ASSERT_EQ(rot_pred[0], res_pred[0]); + ASSERT_EQ(rot_pred[1], res_pred[1]); + } +}; + +TEST_F(PredictionSchemeNormalOctahedronCanonicalizedTransformTest, Init) { + const Transform transform(15); + ASSERT_TRUE(transform.AreCorrectionsPositive()); +} + +TEST_F(PredictionSchemeNormalOctahedronCanonicalizedTransformTest, + IsInBottomLeft) { + const Transform transform(15); + ASSERT_TRUE(transform.IsInBottomLeft(Point2(0, 0))); + ASSERT_TRUE(transform.IsInBottomLeft(Point2(-1, -1))); + ASSERT_TRUE(transform.IsInBottomLeft(Point2(-7, -7))); + + ASSERT_FALSE(transform.IsInBottomLeft(Point2(1, 1))); + ASSERT_FALSE(transform.IsInBottomLeft(Point2(7, 7))); + ASSERT_FALSE(transform.IsInBottomLeft(Point2(-1, 1))); + ASSERT_FALSE(transform.IsInBottomLeft(Point2(-7, 7))); + ASSERT_FALSE(transform.IsInBottomLeft(Point2(1, -1))); + ASSERT_FALSE(transform.IsInBottomLeft(Point2(7, -7))); +} + +TEST_F(PredictionSchemeNormalOctahedronCanonicalizedTransformTest, + GetRotationCount) { + const Transform transform(15); + TestGetRotationCount(transform, Point2(1, 2), 2); // top right + TestGetRotationCount(transform, Point2(-1, 2), 3); // top left + TestGetRotationCount(transform, Point2(1, -2), 1); // bottom right + TestGetRotationCount(transform, Point2(-1, -2), 0); // bottom left + TestGetRotationCount(transform, Point2(0, 2), 3); // top left + TestGetRotationCount(transform, Point2(0, -2), 1); // bottom right + TestGetRotationCount(transform, Point2(2, 0), 2); // top right + TestGetRotationCount(transform, Point2(-2, 0), 0); // bottom left + TestGetRotationCount(transform, Point2(0, 0), 0); // bottom left +} + +TEST_F(PredictionSchemeNormalOctahedronCanonicalizedTransformTest, + RotateRepresentation) { + const Transform transform(15); + // p top left; shift clockwise by 3 + TestRotateRepresentation(transform, Point2(1, 2), Point2(-3, 1), + Point2(-2, 1), Point2(-1, -3)); // q top right + TestRotateRepresentation(transform, Point2(-1, -2), Point2(-3, 1), + Point2(2, -1), Point2(-1, -3)); // q bottom left + TestRotateRepresentation(transform, Point2(1, -2), Point2(-3, 1), + Point2(2, 1), Point2(-1, -3)); // q bottom right + TestRotateRepresentation(transform, Point2(-1, 2), Point2(-3, 1), + Point2(-2, -1), Point2(-1, -3)); // q top left + // p top right; shift clockwise by 2 (flip) + TestRotateRepresentation(transform, Point2(1, 1), Point2(1, 3), + Point2(-1, -1), Point2(-1, -3)); // q top right + TestRotateRepresentation(transform, Point2(-1, -2), Point2(1, 3), + Point2(1, 2), Point2(-1, -3)); // q bottom left + TestRotateRepresentation(transform, Point2(-1, 2), Point2(1, 3), + Point2(1, -2), Point2(-1, -3)); // q top left + TestRotateRepresentation(transform, Point2(1, -2), Point2(1, 3), + Point2(-1, 2), Point2(-1, -3)); // q bottom right + // p bottom right; shift clockwise by 1 + TestRotateRepresentation(transform, Point2(1, 2), Point2(3, -1), + Point2(2, -1), Point2(-1, -3)); // q top right + TestRotateRepresentation(transform, Point2(1, -2), Point2(3, -1), + Point2(-2, -1), Point2(-1, -3)); // q bottom right + TestRotateRepresentation(transform, Point2(-1, -2), Point2(3, -1), + Point2(-2, 1), Point2(-1, -3)); // q bottom left + TestRotateRepresentation(transform, Point2(-1, 2), Point2(3, -1), + Point2(2, 1), Point2(-1, -3)); // q top left + // p bottom left; no change + TestRotateRepresentation(transform, Point2(1, 2), Point2(-1, -3), + Point2(1, 2), Point2(-1, -3)); // q top right + TestRotateRepresentation(transform, Point2(-1, 2), Point2(-1, -3), + Point2(-1, 2), Point2(-1, -3)); // q top left + TestRotateRepresentation(transform, Point2(1, -2), Point2(-1, -3), + Point2(1, -2), Point2(-1, -3)); // q bottom right + TestRotateRepresentation(transform, Point2(-1, -2), Point2(-1, -3), + Point2(-1, -2), Point2(-1, -3)); // q bottom left +} + +TEST_F(PredictionSchemeNormalOctahedronCanonicalizedTransformTest, + ComputeCorrection) { + const Transform transform(15); + TestComputeCorrection(transform, 0, 0, 0, 0, 0, 0); + TestComputeCorrection(transform, 1, 1, 1, 1, 0, 0); + // inside diamond; p top right + TestComputeCorrection(transform, 3, 4, 1, 2, -2, -2); // q top right + TestComputeCorrection(transform, -3, 4, 1, 2, 4, -2); // q top left + TestComputeCorrection(transform, 3, -4, 1, 2, -2, 6); // q bottom right + TestComputeCorrection(transform, -3, -4, 1, 2, 4, 6); // q bottom left + // inside diamond; p top left + TestComputeCorrection(transform, 3, 4, -1, 2, -2, 4); // q top right + TestComputeCorrection(transform, -3, 4, -1, 2, -2, -2); // q top left + TestComputeCorrection(transform, 3, -4, -1, 2, 6, 4); // q bottom right + TestComputeCorrection(transform, -3, -4, -1, 2, 6, -2); // q bottom left + // inside diamond; p bottom right + TestComputeCorrection(transform, 3, 4, 1, -2, 6, -2); // q top right + TestComputeCorrection(transform, -3, 4, 1, -2, 6, 4); // q top left + TestComputeCorrection(transform, 3, -4, 1, -2, -2, -2); // q bottom right + TestComputeCorrection(transform, -3, -4, 1, -2, -2, 4); // q bottom left + // inside diamond; p bottom left + TestComputeCorrection(transform, 3, 4, -1, -2, 4, 6); // q top right + TestComputeCorrection(transform, -3, 4, -1, -2, -2, 6); // q top left + TestComputeCorrection(transform, 3, -4, -1, -2, 4, -2); // q bottom right + TestComputeCorrection(transform, -3, -4, -1, -2, -2, -2); // q bottom left + // outside diamond; p top right + TestComputeCorrection(transform, 1, 2, 5, 4, -2, -4); // q top right + TestComputeCorrection(transform, -1, 2, 5, 4, -7, -4); // q top left + TestComputeCorrection(transform, 1, -2, 5, 4, -2, -7); // q bottom right + TestComputeCorrection(transform, -1, -2, 5, 4, -7, -7); // q bottom left + // outside diamond; p top left + TestComputeCorrection(transform, 1, 2, -5, 4, -4, -7); // q top right + TestComputeCorrection(transform, -1, 2, -5, 4, -4, -2); // q top left + TestComputeCorrection(transform, 1, -2, -5, 4, -7, -7); // q bottom right + TestComputeCorrection(transform, -1, -2, -5, 4, -7, -2); // q bottom left + // outside diamond; p bottom right + TestComputeCorrection(transform, 1, 2, 5, -4, -7, -2); // q top right + TestComputeCorrection(transform, -1, 2, 5, -4, -7, -7); // q top left + TestComputeCorrection(transform, 1, -2, 5, -4, -4, -2); // q bottom right + TestComputeCorrection(transform, -1, -2, 5, -4, -4, -7); // q bottom left + // outside diamond; p bottom left + TestComputeCorrection(transform, 1, 2, -5, -4, -7, -7); // q top right + TestComputeCorrection(transform, -1, 2, -5, -4, -2, -7); // q top left + TestComputeCorrection(transform, 1, -2, -5, -4, -7, -4); // q bottom right + TestComputeCorrection(transform, -1, -2, -5, -4, -2, -4); // q bottom left + + TestComputeCorrection(transform, -1, -2, 7, 7, -5, -6); + TestComputeCorrection(transform, 0, 0, 7, 7, 7, 7); + TestComputeCorrection(transform, -1, -2, 0, -2, 0, 1); +} + +TEST_F(PredictionSchemeNormalOctahedronCanonicalizedTransformTest, Interface) { + const Transform transform(15); + ASSERT_EQ(transform.max_quantized_value(), 15); + ASSERT_EQ(transform.center_value(), 7); + ASSERT_EQ(transform.quantization_bits(), 4); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_decoding_transform.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_decoding_transform.h new file mode 100644 index 0000000..a1bc4a3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_decoding_transform.h @@ -0,0 +1,103 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_DECODING_TRANSFORM_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_DECODING_TRANSFORM_H_ + +#include <cmath> + +#include "draco/compression/attributes/normal_compression_utils.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h" +#include "draco/core/decoder_buffer.h" +#include "draco/core/macros.h" +#include "draco/core/vector_d.h" +#include "draco/draco_features.h" + +namespace draco { + +// Class for converting correction values transformed by the octahedral normal +// transform back to the original values. See the corresponding encoder for more +// details. +template <typename DataTypeT> +class PredictionSchemeNormalOctahedronDecodingTransform + : public PredictionSchemeNormalOctahedronTransformBase<DataTypeT> { + public: + typedef VectorD<DataTypeT, 2> Point2; + typedef DataTypeT CorrType; + typedef DataTypeT DataType; + + PredictionSchemeNormalOctahedronDecodingTransform() {} + + // Dummy function to fulfill concept. + void Init(int num_components) {} + bool DecodeTransformData(DecoderBuffer *buffer) { + DataTypeT max_quantized_value, center_value; + if (!buffer->Decode(&max_quantized_value)) { + return false; + } + if (buffer->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + if (!buffer->Decode(¢er_value)) { + return false; + } + } + (void)center_value; + return this->set_max_quantized_value(max_quantized_value); + } + + inline void ComputeOriginalValue(const DataType *pred_vals, + const CorrType *corr_vals, + DataType *out_orig_vals) const { + DRACO_DCHECK_LE(pred_vals[0], 2 * this->center_value()); + DRACO_DCHECK_LE(pred_vals[1], 2 * this->center_value()); + DRACO_DCHECK_LE(corr_vals[0], 2 * this->center_value()); + DRACO_DCHECK_LE(corr_vals[1], 2 * this->center_value()); + + DRACO_DCHECK_LE(0, pred_vals[0]); + DRACO_DCHECK_LE(0, pred_vals[1]); + DRACO_DCHECK_LE(0, corr_vals[0]); + DRACO_DCHECK_LE(0, corr_vals[1]); + + const Point2 pred = Point2(pred_vals[0], pred_vals[1]); + const Point2 corr = Point2(corr_vals[0], corr_vals[1]); + const Point2 orig = ComputeOriginalValue(pred, corr); + + out_orig_vals[0] = orig[0]; + out_orig_vals[1] = orig[1]; + } + + private: + Point2 ComputeOriginalValue(Point2 pred, const Point2 &corr) const { + const Point2 t(this->center_value(), this->center_value()); + pred = pred - t; + + const bool pred_is_in_diamond = this->IsInDiamond(pred[0], pred[1]); + if (!pred_is_in_diamond) { + this->InvertDiamond(&pred[0], &pred[1]); + } + Point2 orig = pred + corr; + orig[0] = this->ModMax(orig[0]); + orig[1] = this->ModMax(orig[1]); + if (!pred_is_in_diamond) { + this->InvertDiamond(&orig[0], &orig[1]); + } + orig = orig + t; + return orig; + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_DECODING_TRANSFORM_H_ +#endif diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_encoding_transform.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_encoding_transform.h new file mode 100644 index 0000000..4abfef6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_encoding_transform.h @@ -0,0 +1,105 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_ENCODING_TRANSFORM_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_ENCODING_TRANSFORM_H_ + +#include <cmath> + +#include "draco/compression/attributes/normal_compression_utils.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h" +#include "draco/core/encoder_buffer.h" +#include "draco/core/macros.h" +#include "draco/core/vector_d.h" + +namespace draco { + +// The transform works on octahedral coordinates for normals. The square is +// subdivided into four inner triangles (diamond) and four outer triangles. The +// inner triangles are associated with the upper part of the octahedron and the +// outer triangles are associated with the lower part. +// Given a prediction value P and the actual value Q that should be encoded, +// this transform first checks if P is outside the diamond. If so, the outer +// triangles are flipped towards the inside and vice versa. The actual +// correction value is then based on the mapped P and Q values. This tends to +// result in shorter correction vectors. +// This is possible since the P value is also known by the decoder, see also +// ComputeCorrection and ComputeOriginalValue functions. +// Note that the tile is not periodic, which implies that the outer edges can +// not be identified, which requires us to use an odd number of values on each +// axis. +// DataTypeT is expected to be some integral type. +// +template <typename DataTypeT> +class PredictionSchemeNormalOctahedronEncodingTransform + : public PredictionSchemeNormalOctahedronTransformBase<DataTypeT> { + public: + typedef PredictionSchemeNormalOctahedronTransformBase<DataTypeT> Base; + typedef VectorD<DataTypeT, 2> Point2; + typedef DataTypeT CorrType; + typedef DataTypeT DataType; + + // We expect the mod value to be of the form 2^b-1. + explicit PredictionSchemeNormalOctahedronEncodingTransform( + DataType max_quantized_value) + : Base(max_quantized_value) {} + + void Init(const DataTypeT *orig_data, int size, int num_components) {} + + bool EncodeTransformData(EncoderBuffer *buffer) { + buffer->Encode(this->max_quantized_value()); + return true; + } + + inline void ComputeCorrection(const DataType *orig_vals, + const DataType *pred_vals, + CorrType *out_corr_vals) const { + DRACO_DCHECK_LE(pred_vals[0], this->center_value() * 2); + DRACO_DCHECK_LE(pred_vals[1], this->center_value() * 2); + DRACO_DCHECK_LE(orig_vals[0], this->center_value() * 2); + DRACO_DCHECK_LE(orig_vals[1], this->center_value() * 2); + DRACO_DCHECK_LE(0, pred_vals[0]); + DRACO_DCHECK_LE(0, pred_vals[1]); + DRACO_DCHECK_LE(0, orig_vals[0]); + DRACO_DCHECK_LE(0, orig_vals[1]); + + const Point2 orig = Point2(orig_vals[0], orig_vals[1]); + const Point2 pred = Point2(pred_vals[0], pred_vals[1]); + const Point2 corr = ComputeCorrection(orig, pred); + + out_corr_vals[0] = corr[0]; + out_corr_vals[1] = corr[1]; + } + + private: + Point2 ComputeCorrection(Point2 orig, Point2 pred) const { + const Point2 t(this->center_value(), this->center_value()); + orig = orig - t; + pred = pred - t; + + if (!this->IsInDiamond(pred[0], pred[1])) { + this->InvertDiamond(&orig[0], &orig[1]); + this->InvertDiamond(&pred[0], &pred[1]); + } + + Point2 corr = orig - pred; + corr[0] = this->MakePositive(corr[0]); + corr[1] = this->MakePositive(corr[1]); + return corr; + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_ENCODING_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h new file mode 100644 index 0000000..c9dd7d6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h @@ -0,0 +1,90 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_TRANSFORM_BASE_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_TRANSFORM_BASE_H_ + +#include <cmath> + +#include "draco/compression/attributes/normal_compression_utils.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/core/bit_utils.h" +#include "draco/core/macros.h" +#include "draco/core/vector_d.h" + +namespace draco { + +// Base class containing shared functionality used by both encoding and decoding +// octahedral normal prediction scheme transforms. See the encoding transform +// for more details about the method. +template <typename DataTypeT> +class PredictionSchemeNormalOctahedronTransformBase { + public: + typedef VectorD<DataTypeT, 2> Point2; + typedef DataTypeT DataType; + + PredictionSchemeNormalOctahedronTransformBase() {} + // We expect the mod value to be of the form 2^b-1. + explicit PredictionSchemeNormalOctahedronTransformBase( + DataType max_quantized_value) { + this->set_max_quantized_value(max_quantized_value); + } + + static constexpr PredictionSchemeTransformType GetType() { + return PREDICTION_TRANSFORM_NORMAL_OCTAHEDRON; + } + + // We can return true as we keep correction values positive. + bool AreCorrectionsPositive() const { return true; } + + inline DataTypeT max_quantized_value() const { + return octahedron_tool_box_.max_quantized_value(); + } + inline DataTypeT center_value() const { + return octahedron_tool_box_.center_value(); + } + inline int32_t quantization_bits() const { + return octahedron_tool_box_.quantization_bits(); + } + + protected: + inline bool set_max_quantized_value(DataTypeT max_quantized_value) { + if (max_quantized_value % 2 == 0) { + return false; + } + int q = MostSignificantBit(max_quantized_value) + 1; + return octahedron_tool_box_.SetQuantizationBits(q); + } + + bool IsInDiamond(DataTypeT s, DataTypeT t) const { + return octahedron_tool_box_.IsInDiamond(s, t); + } + void InvertDiamond(DataTypeT *s, DataTypeT *t) const { + return octahedron_tool_box_.InvertDiamond(s, t); + } + + int32_t ModMax(int32_t x) const { return octahedron_tool_box_.ModMax(x); } + + // For correction values. + int32_t MakePositive(int32_t x) const { + return octahedron_tool_box_.MakePositive(x); + } + + private: + OctahedronToolBox octahedron_tool_box_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_NORMAL_OCTAHEDRON_TRANSFORM_BASE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_test.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_test.cc new file mode 100644 index 0000000..1001b19 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_test.cc @@ -0,0 +1,71 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_encoding_transform.h" +#include "draco/core/draco_test_base.h" + +namespace { + +class PredictionSchemeNormalOctahedronTransformTest : public ::testing::Test { + protected: + typedef draco::PredictionSchemeNormalOctahedronEncodingTransform<int32_t> + Transform; + typedef Transform::Point2 Point2; + + void TestComputeCorrection(const Transform &transform, const int32_t &ox, + const int32_t &oy, const int32_t &px, + const int32_t &py, const int32_t &cx, + const int32_t &cy) { + const int32_t o[2] = {ox + 7, oy + 7}; + const int32_t p[2] = {px + 7, py + 7}; + int32_t corr[2] = {500, 500}; + transform.ComputeCorrection(o, p, corr); + ASSERT_EQ(corr[0], (cx + 15) % 15); + ASSERT_EQ(corr[1], (cy + 15) % 15); + } +}; + +TEST_F(PredictionSchemeNormalOctahedronTransformTest, Init) { + const Transform transform(15); + ASSERT_TRUE(transform.AreCorrectionsPositive()); +} + +TEST_F(PredictionSchemeNormalOctahedronTransformTest, ComputeCorrections) { + const Transform transform(15); + // checks inside diamond + TestComputeCorrection(transform, 0, 0, 0, 0, 0, 0); + TestComputeCorrection(transform, 1, 1, 1, 1, 0, 0); + TestComputeCorrection(transform, 3, 4, 1, 1, 2, 3); + TestComputeCorrection(transform, -1, -1, -1, -1, 0, 0); + TestComputeCorrection(transform, -3, -4, -1, -1, -2, -3); + // checks outside diamond + TestComputeCorrection(transform, 4, 4, 4, 4, 0, 0); + TestComputeCorrection(transform, 5, 6, 4, 4, -2, -1); + TestComputeCorrection(transform, 3, 2, 4, 4, 2, 1); + // checks on outer edges + TestComputeCorrection(transform, 7, 7, 4, 4, -3, -3); + TestComputeCorrection(transform, 6, 7, 4, 4, -3, -2); + TestComputeCorrection(transform, -6, 7, 4, 4, -3, -2); + TestComputeCorrection(transform, 7, 6, 4, 4, -2, -3); + TestComputeCorrection(transform, 7, -6, 4, 4, -2, -3); +} + +TEST_F(PredictionSchemeNormalOctahedronTransformTest, Interface) { + const Transform transform(15); + ASSERT_EQ(transform.max_quantized_value(), 15); + ASSERT_EQ(transform.center_value(), 7); + ASSERT_EQ(transform.quantization_bits(), 4); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_decoding_transform.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_decoding_transform.h new file mode 100644 index 0000000..e100c73 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_decoding_transform.h @@ -0,0 +1,88 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_WRAP_DECODING_TRANSFORM_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_WRAP_DECODING_TRANSFORM_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h" +#include "draco/core/decoder_buffer.h" + +namespace draco { + +// PredictionSchemeWrapDecodingTransform unwraps values encoded with the +// PredictionSchemeWrapEncodingTransform. +// See prediction_scheme_wrap_transform_base.h for more details about the +// method. +template <typename DataTypeT, typename CorrTypeT = DataTypeT> +class PredictionSchemeWrapDecodingTransform + : public PredictionSchemeWrapTransformBase<DataTypeT> { + public: + typedef CorrTypeT CorrType; + PredictionSchemeWrapDecodingTransform() {} + + // Computes the original value from the input predicted value and the decoded + // corrections. Values out of the bounds of the input values are unwrapped. + inline void ComputeOriginalValue(const DataTypeT *predicted_vals, + const CorrTypeT *corr_vals, + DataTypeT *out_original_vals) const { + // For now we assume both |DataTypeT| and |CorrTypeT| are equal. + static_assert(std::is_same<DataTypeT, CorrTypeT>::value, + "Predictions and corrections must have the same type."); + + // The only valid implementation right now is for int32_t. + static_assert(std::is_same<DataTypeT, int32_t>::value, + "Only int32_t is supported for predicted values."); + + predicted_vals = this->ClampPredictedValue(predicted_vals); + + // Perform the wrapping using unsigned coordinates to avoid potential signed + // integer overflows caused by malformed input. + const uint32_t *const uint_predicted_vals = + reinterpret_cast<const uint32_t *>(predicted_vals); + const uint32_t *const uint_corr_vals = + reinterpret_cast<const uint32_t *>(corr_vals); + for (int i = 0; i < this->num_components(); ++i) { + out_original_vals[i] = + static_cast<DataTypeT>(uint_predicted_vals[i] + uint_corr_vals[i]); + if (out_original_vals[i] > this->max_value()) { + out_original_vals[i] -= this->max_dif(); + } else if (out_original_vals[i] < this->min_value()) { + out_original_vals[i] += this->max_dif(); + } + } + } + + bool DecodeTransformData(DecoderBuffer *buffer) { + DataTypeT min_value, max_value; + if (!buffer->Decode(&min_value)) { + return false; + } + if (!buffer->Decode(&max_value)) { + return false; + } + if (min_value > max_value) { + return false; + } + this->set_min_value(min_value); + this->set_max_value(max_value); + if (!this->InitCorrectionBounds()) { + return false; + } + return true; + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_WRAP_DECODING_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_encoding_transform.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_encoding_transform.h new file mode 100644 index 0000000..1f5e8b1 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_encoding_transform.h @@ -0,0 +1,81 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_WRAP_ENCODING_TRANSFORM_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_WRAP_ENCODING_TRANSFORM_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// PredictionSchemeWrapEncodingTransform wraps input values using the wrapping +// scheme described in: prediction_scheme_wrap_transform_base.h . +template <typename DataTypeT, typename CorrTypeT = DataTypeT> +class PredictionSchemeWrapEncodingTransform + : public PredictionSchemeWrapTransformBase<DataTypeT> { + public: + typedef CorrTypeT CorrType; + PredictionSchemeWrapEncodingTransform() {} + + void Init(const DataTypeT *orig_data, int size, int num_components) { + PredictionSchemeWrapTransformBase<DataTypeT>::Init(num_components); + // Go over the original values and compute the bounds. + if (size == 0) { + return; + } + DataTypeT min_value = orig_data[0]; + DataTypeT max_value = min_value; + for (int i = 1; i < size; ++i) { + if (orig_data[i] < min_value) { + min_value = orig_data[i]; + } else if (orig_data[i] > max_value) { + max_value = orig_data[i]; + } + } + this->set_min_value(min_value); + this->set_max_value(max_value); + this->InitCorrectionBounds(); + } + + // Computes the corrections based on the input original value and the + // predicted value. Out of bound correction values are wrapped around the max + // range of input values. + inline void ComputeCorrection(const DataTypeT *original_vals, + const DataTypeT *predicted_vals, + CorrTypeT *out_corr_vals) const { + for (int i = 0; i < this->num_components(); ++i) { + predicted_vals = this->ClampPredictedValue(predicted_vals); + out_corr_vals[i] = original_vals[i] - predicted_vals[i]; + // Wrap around if needed. + DataTypeT &corr_val = out_corr_vals[i]; + if (corr_val < this->min_correction()) { + corr_val += this->max_dif(); + } else if (corr_val > this->max_correction()) { + corr_val -= this->max_dif(); + } + } + } + + bool EncodeTransformData(EncoderBuffer *buffer) { + // Store the input value range as it is needed by the decoder. + buffer->Encode(this->min_value()); + buffer->Encode(this->max_value()); + return true; + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_WRAP_ENCODING_TRANSFORM_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h new file mode 100644 index 0000000..26f61fb --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h @@ -0,0 +1,120 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_WRAP_TRANSFORM_BASE_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_WRAP_TRANSFORM_BASE_H_ + +#include <limits> +#include <vector> + +#include "draco/compression/config/compression_shared.h" +#include "draco/core/macros.h" + +namespace draco { + +// PredictionSchemeWrapTransform uses the min and max bounds of the original +// data to wrap stored correction values around these bounds centered at 0, +// i.e., when the range of the original values O is between <MIN, MAX> and +// N = MAX-MIN, we can then store any correction X = O - P, as: +// X + N, if X < -N / 2 +// X - N, if X > N / 2 +// X otherwise +// To unwrap this value, the decoder then simply checks whether the final +// corrected value F = P + X is out of the bounds of the input values. +// All out of bounds values are unwrapped using +// F + N, if F < MIN +// F - N, if F > MAX +// This wrapping can reduce the number of unique values, which translates to a +// better entropy of the stored values and better compression rates. +template <typename DataTypeT> +class PredictionSchemeWrapTransformBase { + public: + PredictionSchemeWrapTransformBase() + : num_components_(0), + min_value_(0), + max_value_(0), + max_dif_(0), + max_correction_(0), + min_correction_(0) {} + + static constexpr PredictionSchemeTransformType GetType() { + return PREDICTION_TRANSFORM_WRAP; + } + + void Init(int num_components) { + num_components_ = num_components; + clamped_value_.resize(num_components); + } + + bool AreCorrectionsPositive() const { return false; } + + inline const DataTypeT *ClampPredictedValue( + const DataTypeT *predicted_val) const { + for (int i = 0; i < this->num_components(); ++i) { + if (predicted_val[i] > max_value_) { + clamped_value_[i] = max_value_; + } else if (predicted_val[i] < min_value_) { + clamped_value_[i] = min_value_; + } else { + clamped_value_[i] = predicted_val[i]; + } + } + return &clamped_value_[0]; + } + + // TODO(hemmer): Consider refactoring to avoid this dummy. + int quantization_bits() const { + DRACO_DCHECK(false); + return -1; + } + + protected: + bool InitCorrectionBounds() { + const int64_t dif = + static_cast<int64_t>(max_value_) - static_cast<int64_t>(min_value_); + if (dif < 0 || dif >= std::numeric_limits<DataTypeT>::max()) { + return false; + } + max_dif_ = 1 + static_cast<DataTypeT>(dif); + max_correction_ = max_dif_ / 2; + min_correction_ = -max_correction_; + if ((max_dif_ & 1) == 0) { + max_correction_ -= 1; + } + return true; + } + + inline int num_components() const { return num_components_; } + inline DataTypeT min_value() const { return min_value_; } + inline void set_min_value(const DataTypeT &v) { min_value_ = v; } + inline DataTypeT max_value() const { return max_value_; } + inline void set_max_value(const DataTypeT &v) { max_value_ = v; } + inline DataTypeT max_dif() const { return max_dif_; } + inline DataTypeT min_correction() const { return min_correction_; } + inline DataTypeT max_correction() const { return max_correction_; } + + private: + int num_components_; + DataTypeT min_value_; + DataTypeT max_value_; + DataTypeT max_dif_; + DataTypeT max_correction_; + DataTypeT min_correction_; + // This is in fact just a tmp variable to avoid reallocation. + mutable std::vector<DataTypeT> clamped_value_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_PREDICTION_SCHEMES_PREDICTION_SCHEME_WRAP_TRANSFORM_BASE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoder.cc new file mode 100644 index 0000000..b4ba24f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoder.cc @@ -0,0 +1,118 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_attribute_decoder.h" + +namespace draco { + +SequentialAttributeDecoder::SequentialAttributeDecoder() + : decoder_(nullptr), attribute_(nullptr), attribute_id_(-1) {} + +bool SequentialAttributeDecoder::Init(PointCloudDecoder *decoder, + int attribute_id) { + decoder_ = decoder; + attribute_ = decoder->point_cloud()->attribute(attribute_id); + attribute_id_ = attribute_id; + return true; +} + +bool SequentialAttributeDecoder::InitializeStandalone( + PointAttribute *attribute) { + attribute_ = attribute; + attribute_id_ = -1; + return true; +} + +bool SequentialAttributeDecoder::DecodePortableAttribute( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) { + if (attribute_->num_components() <= 0 || + !attribute_->Reset(point_ids.size())) { + return false; + } + if (!DecodeValues(point_ids, in_buffer)) { + return false; + } + return true; +} + +bool SequentialAttributeDecoder::DecodeDataNeededByPortableTransform( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) { + // Default implementation does not apply any transform. + return true; +} + +bool SequentialAttributeDecoder::TransformAttributeToOriginalFormat( + const std::vector<PointIndex> &point_ids) { + // Default implementation does not apply any transform. + return true; +} + +const PointAttribute *SequentialAttributeDecoder::GetPortableAttribute() { + // If needed, copy point to attribute value index mapping from the final + // attribute to the portable attribute. + if (!attribute_->is_mapping_identity() && portable_attribute_ && + portable_attribute_->is_mapping_identity()) { + portable_attribute_->SetExplicitMapping(attribute_->indices_map_size()); + for (PointIndex i(0); + i < static_cast<uint32_t>(attribute_->indices_map_size()); ++i) { + portable_attribute_->SetPointMapEntry(i, attribute_->mapped_index(i)); + } + } + return portable_attribute_.get(); +} + +bool SequentialAttributeDecoder::InitPredictionScheme( + PredictionSchemeInterface *ps) { + for (int i = 0; i < ps->GetNumParentAttributes(); ++i) { + const int att_id = decoder_->point_cloud()->GetNamedAttributeId( + ps->GetParentAttributeType(i)); + if (att_id == -1) { + return false; // Requested attribute does not exist. + } +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!ps->SetParentAttribute(decoder_->point_cloud()->attribute(att_id))) { + return false; + } + } else +#endif + { + const PointAttribute *const pa = decoder_->GetPortableAttribute(att_id); + if (pa == nullptr || !ps->SetParentAttribute(pa)) { + return false; + } + } + } + return true; +} + +bool SequentialAttributeDecoder::DecodeValues( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) { + const int32_t num_values = static_cast<uint32_t>(point_ids.size()); + const int entry_size = static_cast<int>(attribute_->byte_stride()); + std::unique_ptr<uint8_t[]> value_data_ptr(new uint8_t[entry_size]); + uint8_t *const value_data = value_data_ptr.get(); + int out_byte_pos = 0; + // Decode raw attribute values in their original format. + for (int i = 0; i < num_values; ++i) { + if (!in_buffer->Decode(value_data, entry_size)) { + return false; + } + attribute_->buffer()->Write(out_byte_pos, value_data, entry_size); + out_byte_pos += entry_size; + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoder.h new file mode 100644 index 0000000..d481194 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoder.h @@ -0,0 +1,86 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_DECODER_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_interface.h" +#include "draco/compression/point_cloud/point_cloud_decoder.h" +#include "draco/draco_features.h" + +namespace draco { + +// A base class for decoding attribute values encoded by the +// SequentialAttributeEncoder. +class SequentialAttributeDecoder { + public: + SequentialAttributeDecoder(); + virtual ~SequentialAttributeDecoder() = default; + + virtual bool Init(PointCloudDecoder *decoder, int attribute_id); + + // Initialization for a specific attribute. This can be used mostly for + // standalone decoding of an attribute without an PointCloudDecoder. + virtual bool InitializeStandalone(PointAttribute *attribute); + + // Performs lossless decoding of the portable attribute data. + virtual bool DecodePortableAttribute(const std::vector<PointIndex> &point_ids, + DecoderBuffer *in_buffer); + + // Decodes any data needed to revert portable transform of the decoded + // attribute. + virtual bool DecodeDataNeededByPortableTransform( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer); + + // Reverts transformation performed by encoder in + // SequentialAttributeEncoder::TransformAttributeToPortableFormat() method. + virtual bool TransformAttributeToOriginalFormat( + const std::vector<PointIndex> &point_ids); + + const PointAttribute *GetPortableAttribute(); + + const PointAttribute *attribute() const { return attribute_; } + PointAttribute *attribute() { return attribute_; } + int attribute_id() const { return attribute_id_; } + PointCloudDecoder *decoder() const { return decoder_; } + + protected: + // Should be used to initialize newly created prediction scheme. + // Returns false when the initialization failed (in which case the scheme + // cannot be used). + virtual bool InitPredictionScheme(PredictionSchemeInterface *ps); + + // The actual implementation of the attribute decoding. Should be overridden + // for specialized decoders. + virtual bool DecodeValues(const std::vector<PointIndex> &point_ids, + DecoderBuffer *in_buffer); + + void SetPortableAttribute(std::unique_ptr<PointAttribute> att) { + portable_attribute_ = std::move(att); + } + + PointAttribute *portable_attribute() { return portable_attribute_.get(); } + + private: + PointCloudDecoder *decoder_; + PointAttribute *attribute_; + int attribute_id_; + + // Storage for decoded portable attribute (after lossless decoding). + std::unique_ptr<PointAttribute> portable_attribute_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoders_controller.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoders_controller.cc new file mode 100644 index 0000000..0e5e26b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoders_controller.cc @@ -0,0 +1,149 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_attribute_decoders_controller.h" +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED +#include "draco/compression/attributes/sequential_normal_attribute_decoder.h" +#endif +#include "draco/compression/attributes/sequential_quantization_attribute_decoder.h" +#include "draco/compression/config/compression_shared.h" + +namespace draco { + +SequentialAttributeDecodersController::SequentialAttributeDecodersController( + std::unique_ptr<PointsSequencer> sequencer) + : sequencer_(std::move(sequencer)) {} + +bool SequentialAttributeDecodersController::DecodeAttributesDecoderData( + DecoderBuffer *buffer) { + if (!AttributesDecoder::DecodeAttributesDecoderData(buffer)) { + return false; + } + // Decode unique ids of all sequential encoders and create them. + const int32_t num_attributes = GetNumAttributes(); + sequential_decoders_.resize(num_attributes); + for (int i = 0; i < num_attributes; ++i) { + uint8_t decoder_type; + if (!buffer->Decode(&decoder_type)) { + return false; + } + // Create the decoder from the id. + sequential_decoders_[i] = CreateSequentialDecoder(decoder_type); + if (!sequential_decoders_[i]) { + return false; + } + if (!sequential_decoders_[i]->Init(GetDecoder(), GetAttributeId(i))) { + return false; + } + } + return true; +} + +bool SequentialAttributeDecodersController::DecodeAttributes( + DecoderBuffer *buffer) { + if (!sequencer_ || !sequencer_->GenerateSequence(&point_ids_)) { + return false; + } + // Initialize point to attribute value mapping for all decoded attributes. + const int32_t num_attributes = GetNumAttributes(); + for (int i = 0; i < num_attributes; ++i) { + PointAttribute *const pa = + GetDecoder()->point_cloud()->attribute(GetAttributeId(i)); + if (!sequencer_->UpdatePointToAttributeIndexMapping(pa)) { + return false; + } + } + return AttributesDecoder::DecodeAttributes(buffer); +} + +bool SequentialAttributeDecodersController::DecodePortableAttributes( + DecoderBuffer *in_buffer) { + const int32_t num_attributes = GetNumAttributes(); + for (int i = 0; i < num_attributes; ++i) { + if (!sequential_decoders_[i]->DecodePortableAttribute(point_ids_, + in_buffer)) { + return false; + } + } + return true; +} + +bool SequentialAttributeDecodersController:: + DecodeDataNeededByPortableTransforms(DecoderBuffer *in_buffer) { + const int32_t num_attributes = GetNumAttributes(); + for (int i = 0; i < num_attributes; ++i) { + if (!sequential_decoders_[i]->DecodeDataNeededByPortableTransform( + point_ids_, in_buffer)) { + return false; + } + } + return true; +} + +bool SequentialAttributeDecodersController:: + TransformAttributesToOriginalFormat() { + const int32_t num_attributes = GetNumAttributes(); + for (int i = 0; i < num_attributes; ++i) { + // Check whether the attribute transform should be skipped. + if (GetDecoder()->options()) { + const PointAttribute *const attribute = + sequential_decoders_[i]->attribute(); + const PointAttribute *const portable_attribute = + sequential_decoders_[i]->GetPortableAttribute(); + if (portable_attribute && + GetDecoder()->options()->GetAttributeBool( + attribute->attribute_type(), "skip_attribute_transform", false)) { + // Attribute transform should not be performed. In this case, we replace + // the output geometry attribute with the portable attribute. + // TODO(ostava): We can potentially avoid this copy by introducing a new + // mechanism that would allow to use the final attributes as portable + // attributes for predictors that may need them. + sequential_decoders_[i]->attribute()->CopyFrom(*portable_attribute); + continue; + } + } + if (!sequential_decoders_[i]->TransformAttributeToOriginalFormat( + point_ids_)) { + return false; + } + } + return true; +} + +std::unique_ptr<SequentialAttributeDecoder> +SequentialAttributeDecodersController::CreateSequentialDecoder( + uint8_t decoder_type) { + switch (decoder_type) { + case SEQUENTIAL_ATTRIBUTE_ENCODER_GENERIC: + return std::unique_ptr<SequentialAttributeDecoder>( + new SequentialAttributeDecoder()); + case SEQUENTIAL_ATTRIBUTE_ENCODER_INTEGER: + return std::unique_ptr<SequentialAttributeDecoder>( + new SequentialIntegerAttributeDecoder()); + case SEQUENTIAL_ATTRIBUTE_ENCODER_QUANTIZATION: + return std::unique_ptr<SequentialAttributeDecoder>( + new SequentialQuantizationAttributeDecoder()); +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED + case SEQUENTIAL_ATTRIBUTE_ENCODER_NORMALS: + return std::unique_ptr<SequentialNormalAttributeDecoder>( + new SequentialNormalAttributeDecoder()); +#endif + default: + break; + } + // Unknown or unsupported decoder type. + return nullptr; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoders_controller.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoders_controller.h new file mode 100644 index 0000000..abc1f36 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_decoders_controller.h @@ -0,0 +1,61 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_DECODERS_CONTROLLER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_DECODERS_CONTROLLER_H_ + +#include "draco/compression/attributes/attributes_decoder.h" +#include "draco/compression/attributes/points_sequencer.h" +#include "draco/compression/attributes/sequential_attribute_decoder.h" + +namespace draco { + +// A basic implementation of an attribute decoder that decodes data encoded by +// the SequentialAttributeEncodersController class. The +// SequentialAttributeDecodersController creates a single +// AttributeIndexedValuesDecoder for each of the decoded attribute, where the +// type of the values decoder is determined by the unique identifier that was +// encoded by the encoder. +class SequentialAttributeDecodersController : public AttributesDecoder { + public: + explicit SequentialAttributeDecodersController( + std::unique_ptr<PointsSequencer> sequencer); + + bool DecodeAttributesDecoderData(DecoderBuffer *buffer) override; + bool DecodeAttributes(DecoderBuffer *buffer) override; + const PointAttribute *GetPortableAttribute( + int32_t point_attribute_id) override { + const int32_t loc_id = GetLocalIdForPointAttribute(point_attribute_id); + if (loc_id < 0) { + return nullptr; + } + return sequential_decoders_[loc_id]->GetPortableAttribute(); + } + + protected: + bool DecodePortableAttributes(DecoderBuffer *in_buffer) override; + bool DecodeDataNeededByPortableTransforms(DecoderBuffer *in_buffer) override; + bool TransformAttributesToOriginalFormat() override; + virtual std::unique_ptr<SequentialAttributeDecoder> CreateSequentialDecoder( + uint8_t decoder_type); + + private: + std::vector<std::unique_ptr<SequentialAttributeDecoder>> sequential_decoders_; + std::vector<PointIndex> point_ids_; + std::unique_ptr<PointsSequencer> sequencer_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_DECODERS_CONTROLLER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoder.cc new file mode 100644 index 0000000..6bde3ee --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoder.cc @@ -0,0 +1,108 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_attribute_encoder.h" + +namespace draco { + +SequentialAttributeEncoder::SequentialAttributeEncoder() + : encoder_(nullptr), + attribute_(nullptr), + attribute_id_(-1), + is_parent_encoder_(false) {} + +bool SequentialAttributeEncoder::Init(PointCloudEncoder *encoder, + int attribute_id) { + encoder_ = encoder; + attribute_ = encoder_->point_cloud()->attribute(attribute_id); + attribute_id_ = attribute_id; + return true; +} + +bool SequentialAttributeEncoder::InitializeStandalone( + PointAttribute *attribute) { + attribute_ = attribute; + attribute_id_ = -1; + return true; +} + +bool SequentialAttributeEncoder::TransformAttributeToPortableFormat( + const std::vector<PointIndex> &point_ids) { + // Default implementation doesn't transform the input data. + return true; +} + +bool SequentialAttributeEncoder::EncodePortableAttribute( + const std::vector<PointIndex> &point_ids, EncoderBuffer *out_buffer) { + // Lossless encoding of the input values. + if (!EncodeValues(point_ids, out_buffer)) { + return false; + } + return true; +} + +bool SequentialAttributeEncoder::EncodeDataNeededByPortableTransform( + EncoderBuffer *out_buffer) { + // Default implementation doesn't transform the input data. + return true; +} + +bool SequentialAttributeEncoder::EncodeValues( + const std::vector<PointIndex> &point_ids, EncoderBuffer *out_buffer) { + const int entry_size = static_cast<int>(attribute_->byte_stride()); + const std::unique_ptr<uint8_t[]> value_data_ptr(new uint8_t[entry_size]); + uint8_t *const value_data = value_data_ptr.get(); + // Encode all attribute values in their native raw format. + for (uint32_t i = 0; i < point_ids.size(); ++i) { + const AttributeValueIndex entry_id = attribute_->mapped_index(point_ids[i]); + attribute_->GetValue(entry_id, value_data); + out_buffer->Encode(value_data, entry_size); + } + return true; +} + +void SequentialAttributeEncoder::MarkParentAttribute() { + is_parent_encoder_ = true; +} + +bool SequentialAttributeEncoder::InitPredictionScheme( + PredictionSchemeInterface *ps) { + for (int i = 0; i < ps->GetNumParentAttributes(); ++i) { + const int att_id = encoder_->point_cloud()->GetNamedAttributeId( + ps->GetParentAttributeType(i)); + if (att_id == -1) { + return false; // Requested attribute does not exist. + } + parent_attributes_.push_back(att_id); + encoder_->MarkParentAttribute(att_id); + } + return true; +} + +bool SequentialAttributeEncoder::SetPredictionSchemeParentAttributes( + PredictionSchemeInterface *ps) { + for (int i = 0; i < ps->GetNumParentAttributes(); ++i) { + const int att_id = encoder_->point_cloud()->GetNamedAttributeId( + ps->GetParentAttributeType(i)); + if (att_id == -1) { + return false; // Requested attribute does not exist. + } + if (!ps->SetParentAttribute(encoder_->GetPortableAttribute(att_id))) { + return false; + } + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoder.h new file mode 100644 index 0000000..00f62db --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoder.h @@ -0,0 +1,134 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_ENCODER_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_interface.h" +#include "draco/compression/point_cloud/point_cloud_encoder.h" + +namespace draco { + +// A base class for encoding attribute values of a single attribute using a +// given sequence of point ids. The default implementation encodes all attribute +// values directly to the buffer but derived classes can perform any custom +// encoding (such as quantization) by overriding the EncodeValues() method. +class SequentialAttributeEncoder { + public: + SequentialAttributeEncoder(); + virtual ~SequentialAttributeEncoder() = default; + + // Method that can be used for custom initialization of an attribute encoder, + // such as creation of prediction schemes and initialization of attribute + // encoder dependencies. + // |encoder| is the parent PointCloudEncoder, + // |attribute_id| is the id of the attribute that is being encoded by this + // encoder. + // This method is automatically called by the PointCloudEncoder after all + // attribute encoders are created and it should not be called explicitly from + // other places. + virtual bool Init(PointCloudEncoder *encoder, int attribute_id); + + // Initialization for a specific attribute. This can be used mostly for + // standalone encoding of an attribute without an PointCloudEncoder. + virtual bool InitializeStandalone(PointAttribute *attribute); + + // Transforms attribute data into format that is going to be encoded + // losslessly. The transform itself can be lossy. + virtual bool TransformAttributeToPortableFormat( + const std::vector<PointIndex> &point_ids); + + // Performs lossless encoding of the transformed attribute data. + virtual bool EncodePortableAttribute(const std::vector<PointIndex> &point_ids, + EncoderBuffer *out_buffer); + + // Encodes any data related to the portable attribute transform. + virtual bool EncodeDataNeededByPortableTransform(EncoderBuffer *out_buffer); + + virtual bool IsLossyEncoder() const { return false; } + + int NumParentAttributes() const { + return static_cast<int>(parent_attributes_.size()); + } + int GetParentAttributeId(int i) const { return parent_attributes_[i]; } + + const PointAttribute *GetPortableAttribute() const { + if (portable_attribute_ != nullptr) { + return portable_attribute_.get(); + } + return attribute(); + } + + // Called when this attribute encoder becomes a parent encoder of another + // encoder. + void MarkParentAttribute(); + + virtual uint8_t GetUniqueId() const { + return SEQUENTIAL_ATTRIBUTE_ENCODER_GENERIC; + } + + const PointAttribute *attribute() const { return attribute_; } + int attribute_id() const { return attribute_id_; } + PointCloudEncoder *encoder() const { return encoder_; } + + protected: + // Should be used to initialize newly created prediction scheme. + // Returns false when the initialization failed (in which case the scheme + // cannot be used). + virtual bool InitPredictionScheme(PredictionSchemeInterface *ps); + + // Sets parent attributes for a given prediction scheme. Must be called + // after all prediction schemes are initialized, but before the prediction + // scheme is used. + virtual bool SetPredictionSchemeParentAttributes( + PredictionSchemeInterface *ps); + + // Encodes all attribute values in the specified order. Should be overridden + // for specialized encoders. + virtual bool EncodeValues(const std::vector<PointIndex> &point_ids, + EncoderBuffer *out_buffer); + + bool is_parent_encoder() const { return is_parent_encoder_; } + + void SetPortableAttribute(std::unique_ptr<PointAttribute> att) { + portable_attribute_ = std::move(att); + } + + // Returns a mutable attribute that should be filled by derived encoders with + // the transformed version of the attribute data. To get a public const + // version, use the GetPortableAttribute() method. + PointAttribute *portable_attribute() { return portable_attribute_.get(); } + + private: + PointCloudEncoder *encoder_; + const PointAttribute *attribute_; + int attribute_id_; + + // List of attribute encoders that need to be encoded before this attribute. + // E.g. The parent attributes may be used to predict values used by this + // attribute encoder. + std::vector<int32_t> parent_attributes_; + + bool is_parent_encoder_; + + // Attribute that stores transformed data from the source attribute after it + // is processed through the ApplyTransform() method. Attribute data stored + // within this attribute is guaranteed to be encoded losslessly and it can be + // safely used for prediction of other attributes. + std::unique_ptr<PointAttribute> portable_attribute_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoders_controller.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoders_controller.cc new file mode 100644 index 0000000..7d5d1ee --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoders_controller.cc @@ -0,0 +1,159 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_attribute_encoders_controller.h" +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED +#include "draco/compression/attributes/sequential_normal_attribute_encoder.h" +#endif +#include "draco/compression/attributes/sequential_quantization_attribute_encoder.h" +#include "draco/compression/point_cloud/point_cloud_encoder.h" + +namespace draco { + +SequentialAttributeEncodersController::SequentialAttributeEncodersController( + std::unique_ptr<PointsSequencer> sequencer) + : sequencer_(std::move(sequencer)) {} + +SequentialAttributeEncodersController::SequentialAttributeEncodersController( + std::unique_ptr<PointsSequencer> sequencer, int point_attrib_id) + : AttributesEncoder(point_attrib_id), sequencer_(std::move(sequencer)) {} + +bool SequentialAttributeEncodersController::Init(PointCloudEncoder *encoder, + const PointCloud *pc) { + if (!AttributesEncoder::Init(encoder, pc)) { + return false; + } + if (!CreateSequentialEncoders()) { + return false; + } + // Initialize all value encoders. + for (uint32_t i = 0; i < num_attributes(); ++i) { + const int32_t att_id = GetAttributeId(i); + if (!sequential_encoders_[i]->Init(encoder, att_id)) { + return false; + } + } + return true; +} + +bool SequentialAttributeEncodersController::EncodeAttributesEncoderData( + EncoderBuffer *out_buffer) { + if (!AttributesEncoder::EncodeAttributesEncoderData(out_buffer)) { + return false; + } + // Encode a unique id of every sequential encoder. + for (uint32_t i = 0; i < sequential_encoders_.size(); ++i) { + out_buffer->Encode(sequential_encoders_[i]->GetUniqueId()); + } + return true; +} + +bool SequentialAttributeEncodersController::EncodeAttributes( + EncoderBuffer *buffer) { + if (!sequencer_ || !sequencer_->GenerateSequence(&point_ids_)) { + return false; + } + return AttributesEncoder::EncodeAttributes(buffer); +} + +bool SequentialAttributeEncodersController:: + TransformAttributesToPortableFormat() { + for (uint32_t i = 0; i < sequential_encoders_.size(); ++i) { + if (!sequential_encoders_[i]->TransformAttributeToPortableFormat( + point_ids_)) { + return false; + } + } + return true; +} + +bool SequentialAttributeEncodersController::EncodePortableAttributes( + EncoderBuffer *out_buffer) { + for (uint32_t i = 0; i < sequential_encoders_.size(); ++i) { + if (!sequential_encoders_[i]->EncodePortableAttribute(point_ids_, + out_buffer)) { + return false; + } + } + return true; +} + +bool SequentialAttributeEncodersController:: + EncodeDataNeededByPortableTransforms(EncoderBuffer *out_buffer) { + for (uint32_t i = 0; i < sequential_encoders_.size(); ++i) { + if (!sequential_encoders_[i]->EncodeDataNeededByPortableTransform( + out_buffer)) { + return false; + } + } + return true; +} + +bool SequentialAttributeEncodersController::CreateSequentialEncoders() { + sequential_encoders_.resize(num_attributes()); + for (uint32_t i = 0; i < num_attributes(); ++i) { + sequential_encoders_[i] = CreateSequentialEncoder(i); + if (sequential_encoders_[i] == nullptr) { + return false; + } + if (i < sequential_encoder_marked_as_parent_.size()) { + if (sequential_encoder_marked_as_parent_[i]) { + sequential_encoders_[i]->MarkParentAttribute(); + } + } + } + return true; +} + +std::unique_ptr<SequentialAttributeEncoder> +SequentialAttributeEncodersController::CreateSequentialEncoder(int i) { + const int32_t att_id = GetAttributeId(i); + const PointAttribute *const att = encoder()->point_cloud()->attribute(att_id); + + switch (att->data_type()) { + case DT_UINT8: + case DT_INT8: + case DT_UINT16: + case DT_INT16: + case DT_UINT32: + case DT_INT32: + return std::unique_ptr<SequentialAttributeEncoder>( + new SequentialIntegerAttributeEncoder()); + case DT_FLOAT32: + if (encoder()->options()->GetAttributeInt(att_id, "quantization_bits", + -1) > 0) { +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED + if (att->attribute_type() == GeometryAttribute::NORMAL) { + // We currently only support normals with float coordinates + // and must be quantized. + return std::unique_ptr<SequentialAttributeEncoder>( + new SequentialNormalAttributeEncoder()); + } else { +#endif + return std::unique_ptr<SequentialAttributeEncoder>( + new SequentialQuantizationAttributeEncoder()); +#ifdef DRACO_NORMAL_ENCODING_SUPPORTED + } +#endif + } + break; + default: + break; + } + // Return the default attribute encoder. + return std::unique_ptr<SequentialAttributeEncoder>( + new SequentialAttributeEncoder()); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoders_controller.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoders_controller.h new file mode 100644 index 0000000..13c2704 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_attribute_encoders_controller.h @@ -0,0 +1,115 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_ENCODERS_CONTROLLER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_ENCODERS_CONTROLLER_H_ + +#include "draco/compression/attributes/attributes_encoder.h" +#include "draco/compression/attributes/points_sequencer.h" +#include "draco/compression/attributes/sequential_attribute_encoder.h" + +namespace draco { + +// A basic implementation of an attribute encoder that can be used to encode +// an arbitrary set of attributes. The encoder creates a sequential attribute +// encoder for each encoded attribute (see sequential_attribute_encoder.h) and +// then it encodes all attribute values in an order defined by a point sequence +// generated in the GeneratePointSequence() method. The default implementation +// generates a linear sequence of all points, but derived classes can generate +// any custom sequence. +class SequentialAttributeEncodersController : public AttributesEncoder { + public: + explicit SequentialAttributeEncodersController( + std::unique_ptr<PointsSequencer> sequencer); + SequentialAttributeEncodersController( + std::unique_ptr<PointsSequencer> sequencer, int point_attrib_id); + + bool Init(PointCloudEncoder *encoder, const PointCloud *pc) override; + bool EncodeAttributesEncoderData(EncoderBuffer *out_buffer) override; + bool EncodeAttributes(EncoderBuffer *buffer) override; + uint8_t GetUniqueId() const override { return BASIC_ATTRIBUTE_ENCODER; } + + int NumParentAttributes(int32_t point_attribute_id) const override { + const int32_t loc_id = GetLocalIdForPointAttribute(point_attribute_id); + if (loc_id < 0) { + return 0; + } + return sequential_encoders_[loc_id]->NumParentAttributes(); + } + + int GetParentAttributeId(int32_t point_attribute_id, + int32_t parent_i) const override { + const int32_t loc_id = GetLocalIdForPointAttribute(point_attribute_id); + if (loc_id < 0) { + return -1; + } + return sequential_encoders_[loc_id]->GetParentAttributeId(parent_i); + } + + bool MarkParentAttribute(int32_t point_attribute_id) override { + const int32_t loc_id = GetLocalIdForPointAttribute(point_attribute_id); + if (loc_id < 0) { + return false; + } + // Mark the attribute encoder as parent (even when if it is not created + // yet). + if (sequential_encoder_marked_as_parent_.size() <= loc_id) { + sequential_encoder_marked_as_parent_.resize(loc_id + 1, false); + } + sequential_encoder_marked_as_parent_[loc_id] = true; + + if (sequential_encoders_.size() <= loc_id) { + return true; // Sequential encoders not generated yet. + } + sequential_encoders_[loc_id]->MarkParentAttribute(); + return true; + } + + const PointAttribute *GetPortableAttribute( + int32_t point_attribute_id) override { + const int32_t loc_id = GetLocalIdForPointAttribute(point_attribute_id); + if (loc_id < 0) { + return nullptr; + } + return sequential_encoders_[loc_id]->GetPortableAttribute(); + } + + protected: + bool TransformAttributesToPortableFormat() override; + bool EncodePortableAttributes(EncoderBuffer *out_buffer) override; + bool EncodeDataNeededByPortableTransforms(EncoderBuffer *out_buffer) override; + + // Creates all sequential encoders (one for each attribute associated with the + // encoder). + virtual bool CreateSequentialEncoders(); + + // Create a sequential encoder for a given attribute based on the attribute + // type + // and the provided encoder options. + virtual std::unique_ptr<SequentialAttributeEncoder> CreateSequentialEncoder( + int i); + + private: + std::vector<std::unique_ptr<SequentialAttributeEncoder>> sequential_encoders_; + + // Flag for each sequential attribute encoder indicating whether it was marked + // as parent attribute or not. + std::vector<bool> sequential_encoder_marked_as_parent_; + std::vector<PointIndex> point_ids_; + std::unique_ptr<PointsSequencer> sequencer_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_ATTRIBUTE_ENCODERS_CONTROLLER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_decoder.cc new file mode 100644 index 0000000..83f4212 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_decoder.cc @@ -0,0 +1,240 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_integer_attribute_decoder.h" + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_factory.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_decoding_transform.h" +#include "draco/compression/entropy/symbol_decoding.h" + +namespace draco { + +SequentialIntegerAttributeDecoder::SequentialIntegerAttributeDecoder() {} + +bool SequentialIntegerAttributeDecoder::Init(PointCloudDecoder *decoder, + int attribute_id) { + if (!SequentialAttributeDecoder::Init(decoder, attribute_id)) { + return false; + } + return true; +} + +bool SequentialIntegerAttributeDecoder::TransformAttributeToOriginalFormat( + const std::vector<PointIndex> &point_ids) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder() && + decoder()->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + return true; // Don't revert the transform here for older files. + } +#endif + return StoreValues(static_cast<uint32_t>(point_ids.size())); +} + +bool SequentialIntegerAttributeDecoder::DecodeValues( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) { + // Decode prediction scheme. + int8_t prediction_scheme_method; + if (!in_buffer->Decode(&prediction_scheme_method)) { + return false; + } + if (prediction_scheme_method != PREDICTION_NONE) { + int8_t prediction_transform_type; + if (!in_buffer->Decode(&prediction_transform_type)) { + return false; + } + // Check that decoded prediction scheme transform type is valid. + if (prediction_transform_type < PREDICTION_TRANSFORM_NONE || + prediction_transform_type >= NUM_PREDICTION_SCHEME_TRANSFORM_TYPES) { + return false; + } + prediction_scheme_ = CreateIntPredictionScheme( + static_cast<PredictionSchemeMethod>(prediction_scheme_method), + static_cast<PredictionSchemeTransformType>(prediction_transform_type)); + } + + if (prediction_scheme_) { + if (!InitPredictionScheme(prediction_scheme_.get())) { + return false; + } + } + + if (!DecodeIntegerValues(point_ids, in_buffer)) { + return false; + } + +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + const int32_t num_values = static_cast<uint32_t>(point_ids.size()); + if (decoder() && + decoder()->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + // For older files, revert the transform right after we decode the data. + if (!StoreValues(num_values)) { + return false; + } + } +#endif + return true; +} + +std::unique_ptr<PredictionSchemeTypedDecoderInterface<int32_t>> +SequentialIntegerAttributeDecoder::CreateIntPredictionScheme( + PredictionSchemeMethod method, + PredictionSchemeTransformType transform_type) { + if (transform_type != PREDICTION_TRANSFORM_WRAP) { + return nullptr; // For now we support only wrap transform. + } + return CreatePredictionSchemeForDecoder< + int32_t, PredictionSchemeWrapDecodingTransform<int32_t>>( + method, attribute_id(), decoder()); +} + +bool SequentialIntegerAttributeDecoder::DecodeIntegerValues( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) { + const int num_components = GetNumValueComponents(); + if (num_components <= 0) { + return false; + } + const size_t num_entries = point_ids.size(); + const size_t num_values = num_entries * num_components; + PreparePortableAttribute(static_cast<int>(num_entries), num_components); + int32_t *const portable_attribute_data = GetPortableAttributeData(); + if (portable_attribute_data == nullptr) { + return false; + } + uint8_t compressed; + if (!in_buffer->Decode(&compressed)) { + return false; + } + if (compressed > 0) { + // Decode compressed values. + if (!DecodeSymbols(static_cast<uint32_t>(num_values), num_components, + in_buffer, + reinterpret_cast<uint32_t *>(portable_attribute_data))) { + return false; + } + } else { + // Decode the integer data directly. + // Get the number of bytes for a given entry. + uint8_t num_bytes; + if (!in_buffer->Decode(&num_bytes)) { + return false; + } + if (num_bytes == DataTypeLength(DT_INT32)) { + if (portable_attribute()->buffer()->data_size() < + sizeof(int32_t) * num_values) { + return false; + } + if (!in_buffer->Decode(portable_attribute_data, + sizeof(int32_t) * num_values)) { + return false; + } + } else { + if (portable_attribute()->buffer()->data_size() < + num_bytes * num_values) { + return false; + } + if (in_buffer->remaining_size() < + static_cast<int64_t>(num_bytes) * static_cast<int64_t>(num_values)) { + return false; + } + for (size_t i = 0; i < num_values; ++i) { + if (!in_buffer->Decode(portable_attribute_data + i, num_bytes)) + return false; + } + } + } + + if (num_values > 0 && (prediction_scheme_ == nullptr || + !prediction_scheme_->AreCorrectionsPositive())) { + // Convert the values back to the original signed format. + ConvertSymbolsToSignedInts( + reinterpret_cast<const uint32_t *>(portable_attribute_data), + static_cast<int>(num_values), portable_attribute_data); + } + + // If the data was encoded with a prediction scheme, we must revert it. + if (prediction_scheme_) { + if (!prediction_scheme_->DecodePredictionData(in_buffer)) { + return false; + } + + if (num_values > 0) { + if (!prediction_scheme_->ComputeOriginalValues( + portable_attribute_data, portable_attribute_data, + static_cast<int>(num_values), num_components, point_ids.data())) { + return false; + } + } + } + return true; +} + +bool SequentialIntegerAttributeDecoder::StoreValues(uint32_t num_values) { + switch (attribute()->data_type()) { + case DT_UINT8: + StoreTypedValues<uint8_t>(num_values); + break; + case DT_INT8: + StoreTypedValues<int8_t>(num_values); + break; + case DT_UINT16: + StoreTypedValues<uint16_t>(num_values); + break; + case DT_INT16: + StoreTypedValues<int16_t>(num_values); + break; + case DT_UINT32: + StoreTypedValues<uint32_t>(num_values); + break; + case DT_INT32: + StoreTypedValues<int32_t>(num_values); + break; + default: + return false; + } + return true; +} + +template <typename AttributeTypeT> +void SequentialIntegerAttributeDecoder::StoreTypedValues(uint32_t num_values) { + const int num_components = attribute()->num_components(); + const int entry_size = sizeof(AttributeTypeT) * num_components; + const std::unique_ptr<AttributeTypeT[]> att_val( + new AttributeTypeT[num_components]); + const int32_t *const portable_attribute_data = GetPortableAttributeData(); + int val_id = 0; + int out_byte_pos = 0; + for (uint32_t i = 0; i < num_values; ++i) { + for (int c = 0; c < num_components; ++c) { + const AttributeTypeT value = + static_cast<AttributeTypeT>(portable_attribute_data[val_id++]); + att_val[c] = value; + } + // Store the integer value into the attribute buffer. + attribute()->buffer()->Write(out_byte_pos, att_val.get(), entry_size); + out_byte_pos += entry_size; + } +} + +void SequentialIntegerAttributeDecoder::PreparePortableAttribute( + int num_entries, int num_components) { + GeometryAttribute va; + va.Init(attribute()->attribute_type(), nullptr, num_components, DT_INT32, + false, num_components * DataTypeLength(DT_INT32), 0); + std::unique_ptr<PointAttribute> port_att(new PointAttribute(va)); + port_att->SetIdentityMapping(); + port_att->Reset(num_entries); + SetPortableAttribute(std::move(port_att)); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_decoder.h new file mode 100644 index 0000000..ef48ed8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_decoder.h @@ -0,0 +1,76 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_INTEGER_ATTRIBUTE_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_INTEGER_ATTRIBUTE_DECODER_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_decoder.h" +#include "draco/compression/attributes/sequential_attribute_decoder.h" +#include "draco/draco_features.h" + +namespace draco { + +// Decoder for attributes encoded with the SequentialIntegerAttributeEncoder. +class SequentialIntegerAttributeDecoder : public SequentialAttributeDecoder { + public: + SequentialIntegerAttributeDecoder(); + bool Init(PointCloudDecoder *decoder, int attribute_id) override; + + bool TransformAttributeToOriginalFormat( + const std::vector<PointIndex> &point_ids) override; + + protected: + bool DecodeValues(const std::vector<PointIndex> &point_ids, + DecoderBuffer *in_buffer) override; + virtual bool DecodeIntegerValues(const std::vector<PointIndex> &point_ids, + DecoderBuffer *in_buffer); + + // Returns a prediction scheme that should be used for decoding of the + // integer values. + virtual std::unique_ptr<PredictionSchemeTypedDecoderInterface<int32_t>> + CreateIntPredictionScheme(PredictionSchemeMethod method, + PredictionSchemeTransformType transform_type); + + // Returns the number of integer attribute components. In general, this + // can be different from the number of components of the input attribute. + virtual int32_t GetNumValueComponents() const { + return attribute()->num_components(); + } + + // Called after all integer values are decoded. The implementation should + // use this method to store the values into the attribute. + virtual bool StoreValues(uint32_t num_values); + + void PreparePortableAttribute(int num_entries, int num_components); + + int32_t *GetPortableAttributeData() { + if (portable_attribute()->size() == 0) { + return nullptr; + } + return reinterpret_cast<int32_t *>( + portable_attribute()->GetAddress(AttributeValueIndex(0))); + } + + private: + // Stores decoded values into the attribute with a data type AttributeTypeT. + template <typename AttributeTypeT> + void StoreTypedValues(uint32_t num_values); + + std::unique_ptr<PredictionSchemeTypedDecoderInterface<int32_t>> + prediction_scheme_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_INTEGER_ATTRIBUTE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_encoder.cc new file mode 100644 index 0000000..e66a0a8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_encoder.cc @@ -0,0 +1,233 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_integer_attribute_encoder.h" + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_encoding_transform.h" +#include "draco/compression/entropy/symbol_encoding.h" +#include "draco/core/bit_utils.h" + +namespace draco { + +SequentialIntegerAttributeEncoder::SequentialIntegerAttributeEncoder() {} + +bool SequentialIntegerAttributeEncoder::Init(PointCloudEncoder *encoder, + int attribute_id) { + if (!SequentialAttributeEncoder::Init(encoder, attribute_id)) { + return false; + } + if (GetUniqueId() == SEQUENTIAL_ATTRIBUTE_ENCODER_INTEGER) { + // When encoding integers, this encoder currently works only for integer + // attributes up to 32 bits. + switch (attribute()->data_type()) { + case DT_INT8: + case DT_UINT8: + case DT_INT16: + case DT_UINT16: + case DT_INT32: + case DT_UINT32: + break; + default: + return false; + } + } + // Init prediction scheme. + const PredictionSchemeMethod prediction_scheme_method = + GetPredictionMethodFromOptions(attribute_id, *encoder->options()); + + prediction_scheme_ = CreateIntPredictionScheme(prediction_scheme_method); + + if (prediction_scheme_ && !InitPredictionScheme(prediction_scheme_.get())) { + prediction_scheme_ = nullptr; + } + + return true; +} + +bool SequentialIntegerAttributeEncoder::TransformAttributeToPortableFormat( + const std::vector<PointIndex> &point_ids) { + if (encoder()) { + if (!PrepareValues(point_ids, encoder()->point_cloud()->num_points())) { + return false; + } + } else { + if (!PrepareValues(point_ids, 0)) { + return false; + } + } + + // Update point to attribute mapping with the portable attribute if the + // attribute is a parent attribute (for now, we can skip it otherwise). + if (is_parent_encoder()) { + // First create map between original attribute value indices and new ones + // (determined by the encoding order). + const PointAttribute *const orig_att = attribute(); + PointAttribute *const portable_att = portable_attribute(); + IndexTypeVector<AttributeValueIndex, AttributeValueIndex> + value_to_value_map(orig_att->size()); + for (int i = 0; i < point_ids.size(); ++i) { + value_to_value_map[orig_att->mapped_index(point_ids[i])] = + AttributeValueIndex(i); + } + if (portable_att->is_mapping_identity()) { + portable_att->SetExplicitMapping(encoder()->point_cloud()->num_points()); + } + // Go over all points of the original attribute and update the mapping in + // the portable attribute. + for (PointIndex i(0); i < encoder()->point_cloud()->num_points(); ++i) { + portable_att->SetPointMapEntry( + i, value_to_value_map[orig_att->mapped_index(i)]); + } + } + return true; +} + +std::unique_ptr<PredictionSchemeTypedEncoderInterface<int32_t>> +SequentialIntegerAttributeEncoder::CreateIntPredictionScheme( + PredictionSchemeMethod method) { + return CreatePredictionSchemeForEncoder< + int32_t, PredictionSchemeWrapEncodingTransform<int32_t>>( + method, attribute_id(), encoder()); +} + +bool SequentialIntegerAttributeEncoder::EncodeValues( + const std::vector<PointIndex> &point_ids, EncoderBuffer *out_buffer) { + // Initialize general quantization data. + const PointAttribute *const attrib = attribute(); + if (attrib->size() == 0) { + return true; + } + + int8_t prediction_scheme_method = PREDICTION_NONE; + if (prediction_scheme_) { + if (!SetPredictionSchemeParentAttributes(prediction_scheme_.get())) { + return false; + } + prediction_scheme_method = + static_cast<int8_t>(prediction_scheme_->GetPredictionMethod()); + } + out_buffer->Encode(prediction_scheme_method); + if (prediction_scheme_) { + out_buffer->Encode( + static_cast<int8_t>(prediction_scheme_->GetTransformType())); + } + + const int num_components = portable_attribute()->num_components(); + const int num_values = + static_cast<int>(num_components * portable_attribute()->size()); + const int32_t *const portable_attribute_data = GetPortableAttributeData(); + + // We need to keep the portable data intact, but several encoding steps can + // result in changes of this data, e.g., by applying prediction schemes that + // change the data in place. To preserve the portable data we store and + // process all encoded data in a separate array. + std::vector<int32_t> encoded_data(num_values); + + // All integer values are initialized. Process them using the prediction + // scheme if we have one. + if (prediction_scheme_) { + prediction_scheme_->ComputeCorrectionValues( + portable_attribute_data, &encoded_data[0], num_values, num_components, + point_ids.data()); + } + + if (prediction_scheme_ == nullptr || + !prediction_scheme_->AreCorrectionsPositive()) { + const int32_t *const input = + prediction_scheme_ ? encoded_data.data() : portable_attribute_data; + ConvertSignedIntsToSymbols(input, num_values, + reinterpret_cast<uint32_t *>(&encoded_data[0])); + } + + if (encoder() == nullptr || encoder()->options()->GetGlobalBool( + "use_built_in_attribute_compression", true)) { + out_buffer->Encode(static_cast<uint8_t>(1)); + Options symbol_encoding_options; + if (encoder() != nullptr) { + SetSymbolEncodingCompressionLevel(&symbol_encoding_options, + 10 - encoder()->options()->GetSpeed()); + } + if (!EncodeSymbols(reinterpret_cast<uint32_t *>(encoded_data.data()), + static_cast<int>(point_ids.size()) * num_components, + num_components, &symbol_encoding_options, out_buffer)) { + return false; + } + } else { + // No compression. Just store the raw integer values, using the number of + // bytes as needed. + + // To compute the maximum bit-length, first OR all values. + uint32_t masked_value = 0; + for (uint32_t i = 0; i < static_cast<uint32_t>(num_values); ++i) { + masked_value |= encoded_data[i]; + } + // Compute the msb of the ORed value. + int value_msb_pos = 0; + if (masked_value != 0) { + value_msb_pos = MostSignificantBit(masked_value); + } + const int num_bytes = 1 + value_msb_pos / 8; + + out_buffer->Encode(static_cast<uint8_t>(0)); + out_buffer->Encode(static_cast<uint8_t>(num_bytes)); + + if (num_bytes == DataTypeLength(DT_INT32)) { + out_buffer->Encode(encoded_data.data(), sizeof(int32_t) * num_values); + } else { + for (uint32_t i = 0; i < static_cast<uint32_t>(num_values); ++i) { + out_buffer->Encode(encoded_data.data() + i, num_bytes); + } + } + } + if (prediction_scheme_) { + prediction_scheme_->EncodePredictionData(out_buffer); + } + return true; +} + +bool SequentialIntegerAttributeEncoder::PrepareValues( + const std::vector<PointIndex> &point_ids, int num_points) { + // Convert all values to int32_t format. + const PointAttribute *const attrib = attribute(); + const int num_components = attrib->num_components(); + const int num_entries = static_cast<int>(point_ids.size()); + PreparePortableAttribute(num_entries, num_components, num_points); + int32_t dst_index = 0; + int32_t *const portable_attribute_data = GetPortableAttributeData(); + for (PointIndex pi : point_ids) { + const AttributeValueIndex att_id = attrib->mapped_index(pi); + if (!attrib->ConvertValue<int32_t>(att_id, + portable_attribute_data + dst_index)) { + return false; + } + dst_index += num_components; + } + return true; +} + +void SequentialIntegerAttributeEncoder::PreparePortableAttribute( + int num_entries, int num_components, int num_points) { + GeometryAttribute va; + va.Init(attribute()->attribute_type(), nullptr, num_components, DT_INT32, + false, num_components * DataTypeLength(DT_INT32), 0); + std::unique_ptr<PointAttribute> port_att(new PointAttribute(va)); + port_att->Reset(num_entries); + SetPortableAttribute(std::move(port_att)); + if (num_points) { + portable_attribute()->SetExplicitMapping(num_points); + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_encoder.h new file mode 100644 index 0000000..c1d6222 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_encoder.h @@ -0,0 +1,67 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_INTEGER_ATTRIBUTE_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_INTEGER_ATTRIBUTE_ENCODER_H_ + +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h" +#include "draco/compression/attributes/sequential_attribute_encoder.h" + +namespace draco { + +// Attribute encoder designed for lossless encoding of integer attributes. The +// attribute values can be pre-processed by a prediction scheme and compressed +// with a built-in entropy coder. +class SequentialIntegerAttributeEncoder : public SequentialAttributeEncoder { + public: + SequentialIntegerAttributeEncoder(); + uint8_t GetUniqueId() const override { + return SEQUENTIAL_ATTRIBUTE_ENCODER_INTEGER; + } + + bool Init(PointCloudEncoder *encoder, int attribute_id) override; + bool TransformAttributeToPortableFormat( + const std::vector<PointIndex> &point_ids) override; + + protected: + bool EncodeValues(const std::vector<PointIndex> &point_ids, + EncoderBuffer *out_buffer) override; + + // Returns a prediction scheme that should be used for encoding of the + // integer values. + virtual std::unique_ptr<PredictionSchemeTypedEncoderInterface<int32_t>> + CreateIntPredictionScheme(PredictionSchemeMethod method); + + // Prepares the integer values that are going to be encoded. + virtual bool PrepareValues(const std::vector<PointIndex> &point_ids, + int num_points); + + void PreparePortableAttribute(int num_entries, int num_components, + int num_points); + + int32_t *GetPortableAttributeData() { + return reinterpret_cast<int32_t *>( + portable_attribute()->GetAddress(AttributeValueIndex(0))); + } + + private: + // Optional prediction scheme can be used to modify the integer values in + // order to make them easier to compress. + std::unique_ptr<PredictionSchemeTypedEncoderInterface<int32_t>> + prediction_scheme_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_INTEGER_ATTRIBUTE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_encoding_test.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_encoding_test.cc new file mode 100644 index 0000000..44485e6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_integer_attribute_encoding_test.cc @@ -0,0 +1,64 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include <numeric> + +#include "draco/compression/attributes/sequential_integer_attribute_decoder.h" +#include "draco/compression/attributes/sequential_integer_attribute_encoder.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/core/draco_test_base.h" + +namespace draco { + +class SequentialIntegerAttributeEncodingTest : public ::testing::Test { + protected: +}; + +TEST_F(SequentialIntegerAttributeEncodingTest, DoesCompress) { + // This test verifies that IntegerEncoding encodes and decodes the given data. + const std::vector<int32_t> values{1, 8, 7, 5, 5, 5, 9, + 155, -6, -9, 9, 125, 1, 0}; + PointAttribute pa; + pa.Init(GeometryAttribute::GENERIC, 1, DT_INT32, false, values.size()); + for (uint32_t i = 0; i < values.size(); ++i) { + pa.SetAttributeValue(AttributeValueIndex(i), &values[i]); + } + // List of point ids from 0 to point_ids.size() - 1. + std::vector<PointIndex> point_ids(values.size()); + std::iota(point_ids.begin(), point_ids.end(), 0); + + EncoderBuffer out_buf; + SequentialIntegerAttributeEncoder ie; + ASSERT_TRUE(ie.InitializeStandalone(&pa)); + ASSERT_TRUE(ie.TransformAttributeToPortableFormat(point_ids)); + ASSERT_TRUE(ie.EncodePortableAttribute(point_ids, &out_buf)); + ASSERT_TRUE(ie.EncodeDataNeededByPortableTransform(&out_buf)); + + DecoderBuffer in_buf; + in_buf.Init(out_buf.data(), out_buf.size()); + in_buf.set_bitstream_version(kDracoMeshBitstreamVersion); + SequentialIntegerAttributeDecoder id; + ASSERT_TRUE(id.InitializeStandalone(&pa)); + ASSERT_TRUE(id.DecodePortableAttribute(point_ids, &in_buf)); + ASSERT_TRUE(id.DecodeDataNeededByPortableTransform(point_ids, &in_buf)); + ASSERT_TRUE(id.TransformAttributeToOriginalFormat(point_ids)); + + for (uint32_t i = 0; i < values.size(); ++i) { + int32_t entry_val; + pa.GetValue(AttributeValueIndex(i), &entry_val); + ASSERT_EQ(entry_val, values[i]); + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_decoder.cc new file mode 100644 index 0000000..de36c1c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_decoder.cc @@ -0,0 +1,76 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_normal_attribute_decoder.h" + +#include "draco/compression/attributes/normal_compression_utils.h" + +namespace draco { + +SequentialNormalAttributeDecoder::SequentialNormalAttributeDecoder() {} + +bool SequentialNormalAttributeDecoder::Init(PointCloudDecoder *decoder, + int attribute_id) { + if (!SequentialIntegerAttributeDecoder::Init(decoder, attribute_id)) { + return false; + } + // Currently, this encoder works only for 3-component normal vectors. + if (attribute()->num_components() != 3) { + return false; + } + // Also the data type must be DT_FLOAT32. + if (attribute()->data_type() != DT_FLOAT32) { + return false; + } + return true; +} + +bool SequentialNormalAttributeDecoder::DecodeIntegerValues( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder()->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + // Note: in older bitstreams, we do not have a PortableAttribute() decoded + // at this stage so we cannot pass it down to the DecodeParameters() call. + // It still works fine for octahedral transform because it does not need to + // use any data from the attribute. + if (!octahedral_transform_.DecodeParameters(*attribute(), in_buffer)) { + return false; + } + } +#endif + return SequentialIntegerAttributeDecoder::DecodeIntegerValues(point_ids, + in_buffer); +} + +bool SequentialNormalAttributeDecoder::DecodeDataNeededByPortableTransform( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) { + if (decoder()->bitstream_version() >= DRACO_BITSTREAM_VERSION(2, 0)) { + // For newer file version, decode attribute transform data here. + if (!octahedral_transform_.DecodeParameters(*GetPortableAttribute(), + in_buffer)) { + return false; + } + } + + // Store the decoded transform data in portable attribute. + return octahedral_transform_.TransferToAttribute(portable_attribute()); +} + +bool SequentialNormalAttributeDecoder::StoreValues(uint32_t num_points) { + // Convert all quantized values back to floats. + return octahedral_transform_.InverseTransformAttribute( + *GetPortableAttribute(), attribute()); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_decoder.h new file mode 100644 index 0000000..8c2d801 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_decoder.h @@ -0,0 +1,83 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_NORMAL_ATTRIBUTE_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_NORMAL_ATTRIBUTE_DECODER_H_ + +#include "draco/attributes/attribute_octahedron_transform.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_factory.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_decoding_transform.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_decoding_transform.h" +#include "draco/compression/attributes/sequential_integer_attribute_decoder.h" +#include "draco/draco_features.h" + +namespace draco { + +// Decoder for attributes encoded with SequentialNormalAttributeEncoder. +class SequentialNormalAttributeDecoder + : public SequentialIntegerAttributeDecoder { + public: + SequentialNormalAttributeDecoder(); + bool Init(PointCloudDecoder *decoder, int attribute_id) override; + + protected: + int32_t GetNumValueComponents() const override { + return 2; // We quantize everything into two components. + } + bool DecodeIntegerValues(const std::vector<PointIndex> &point_ids, + DecoderBuffer *in_buffer) override; + bool DecodeDataNeededByPortableTransform( + const std::vector<PointIndex> &point_ids, + DecoderBuffer *in_buffer) override; + bool StoreValues(uint32_t num_points) override; + + private: + AttributeOctahedronTransform octahedral_transform_; + + std::unique_ptr<PredictionSchemeTypedDecoderInterface<int32_t>> + CreateIntPredictionScheme( + PredictionSchemeMethod method, + PredictionSchemeTransformType transform_type) override { + switch (transform_type) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + case PREDICTION_TRANSFORM_NORMAL_OCTAHEDRON: { + typedef PredictionSchemeNormalOctahedronDecodingTransform<int32_t> + Transform; + // At this point the decoder has not read the quantization bits, + // which is why we must construct the transform by default. + // See Transform.DecodeTransformData for more details. + return CreatePredictionSchemeForDecoder<int32_t, Transform>( + method, attribute_id(), decoder()); + } +#endif + case PREDICTION_TRANSFORM_NORMAL_OCTAHEDRON_CANONICALIZED: { + typedef PredictionSchemeNormalOctahedronCanonicalizedDecodingTransform< + int32_t> + Transform; + // At this point the decoder has not read the quantization bits, + // which is why we must construct the transform by default. + // See Transform.DecodeTransformData for more details. + return CreatePredictionSchemeForDecoder<int32_t, Transform>( + method, attribute_id(), decoder()); + } + default: + return nullptr; // Currently, we support only octahedron transform and + // octahedron transform canonicalized. + } + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_NORMAL_ATTRIBUTE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_encoder.cc new file mode 100644 index 0000000..2e20e89 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_encoder.cc @@ -0,0 +1,57 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_normal_attribute_encoder.h" + +#include "draco/compression/attributes/normal_compression_utils.h" + +namespace draco { + +bool SequentialNormalAttributeEncoder::Init(PointCloudEncoder *encoder, + int attribute_id) { + if (!SequentialIntegerAttributeEncoder::Init(encoder, attribute_id)) + return false; + // Currently this encoder works only for 3-component normal vectors. + if (attribute()->num_components() != 3) { + return false; + } + + // Initialize AttributeOctahedronTransform. + const int quantization_bits = encoder->options()->GetAttributeInt( + attribute_id, "quantization_bits", -1); + if (quantization_bits < 1) { + return false; + } + attribute_octahedron_transform_.SetParameters(quantization_bits); + return true; +} + +bool SequentialNormalAttributeEncoder::EncodeDataNeededByPortableTransform( + EncoderBuffer *out_buffer) { + return attribute_octahedron_transform_.EncodeParameters(out_buffer); +} + +bool SequentialNormalAttributeEncoder::PrepareValues( + const std::vector<PointIndex> &point_ids, int num_points) { + auto portable_att = attribute_octahedron_transform_.InitTransformedAttribute( + *(attribute()), point_ids.size()); + if (!attribute_octahedron_transform_.TransformAttribute( + *(attribute()), point_ids, portable_att.get())) { + return false; + } + SetPortableAttribute(std::move(portable_att)); + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_encoder.h new file mode 100644 index 0000000..53705c5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_normal_attribute_encoder.h @@ -0,0 +1,82 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_NORMAL_ATTRIBUTE_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_NORMAL_ATTRIBUTE_ENCODER_H_ + +#include "draco/attributes/attribute_octahedron_transform.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h" +#include "draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_encoding_transform.h" +#include "draco/compression/attributes/sequential_integer_attribute_encoder.h" +#include "draco/compression/config/compression_shared.h" + +namespace draco { + +// Class for encoding normal vectors using an octahedral encoding, see Cigolle +// et al.'14 “A Survey of Efficient Representations for Independent Unit +// Vectors”. Compared to the basic quantization encoder, this encoder results +// in a better compression rate under the same accuracy settings. Note that this +// encoder doesn't preserve the lengths of input vectors, therefore it will not +// work correctly when the input values are not normalized. +class SequentialNormalAttributeEncoder + : public SequentialIntegerAttributeEncoder { + public: + uint8_t GetUniqueId() const override { + return SEQUENTIAL_ATTRIBUTE_ENCODER_NORMALS; + } + bool IsLossyEncoder() const override { return true; } + + bool EncodeDataNeededByPortableTransform(EncoderBuffer *out_buffer) override; + + protected: + bool Init(PointCloudEncoder *encoder, int attribute_id) override; + + // Put quantized values in portable attribute for sequential encoding. + bool PrepareValues(const std::vector<PointIndex> &point_ids, + int num_points) override; + + std::unique_ptr<PredictionSchemeTypedEncoderInterface<int32_t>> + CreateIntPredictionScheme(PredictionSchemeMethod /* method */) override { + typedef PredictionSchemeNormalOctahedronCanonicalizedEncodingTransform< + int32_t> + Transform; + const int32_t quantization_bits = encoder()->options()->GetAttributeInt( + attribute_id(), "quantization_bits", -1); + const int32_t max_value = (1 << quantization_bits) - 1; + const Transform transform(max_value); + const PredictionSchemeMethod default_prediction_method = + SelectPredictionMethod(attribute_id(), encoder()); + const int32_t prediction_method = encoder()->options()->GetAttributeInt( + attribute_id(), "prediction_scheme", default_prediction_method); + + if (prediction_method == MESH_PREDICTION_GEOMETRIC_NORMAL) { + return CreatePredictionSchemeForEncoder<int32_t, Transform>( + MESH_PREDICTION_GEOMETRIC_NORMAL, attribute_id(), encoder(), + transform); + } + if (prediction_method == PREDICTION_DIFFERENCE) { + return CreatePredictionSchemeForEncoder<int32_t, Transform>( + PREDICTION_DIFFERENCE, attribute_id(), encoder(), transform); + } + DRACO_DCHECK(false); // Should never be reached. + return nullptr; + } + + // Used for the conversion to quantized normals in octahedral format. + AttributeOctahedronTransform attribute_octahedron_transform_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_NORMAL_ATTRIBUTE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.cc new file mode 100644 index 0000000..3d306e7 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.cc @@ -0,0 +1,88 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_quantization_attribute_decoder.h" + +#include "draco/core/quantization_utils.h" + +namespace draco { + +SequentialQuantizationAttributeDecoder:: + SequentialQuantizationAttributeDecoder() {} + +bool SequentialQuantizationAttributeDecoder::Init(PointCloudDecoder *decoder, + int attribute_id) { + if (!SequentialIntegerAttributeDecoder::Init(decoder, attribute_id)) { + return false; + } + const PointAttribute *const attribute = + decoder->point_cloud()->attribute(attribute_id); + // Currently we can quantize only floating point arguments. + if (attribute->data_type() != DT_FLOAT32) { + return false; + } + return true; +} + +bool SequentialQuantizationAttributeDecoder::DecodeIntegerValues( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder()->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0) && + !DecodeQuantizedDataInfo()) { + return false; + } +#endif + return SequentialIntegerAttributeDecoder::DecodeIntegerValues(point_ids, + in_buffer); +} + +bool SequentialQuantizationAttributeDecoder:: + DecodeDataNeededByPortableTransform( + const std::vector<PointIndex> &point_ids, DecoderBuffer *in_buffer) { + if (decoder()->bitstream_version() >= DRACO_BITSTREAM_VERSION(2, 0)) { + // Decode quantization data here only for files with bitstream version 2.0+ + if (!DecodeQuantizedDataInfo()) { + return false; + } + } + + // Store the decoded transform data in portable attribute; + return quantization_transform_.TransferToAttribute(portable_attribute()); +} + +bool SequentialQuantizationAttributeDecoder::StoreValues(uint32_t num_points) { + return DequantizeValues(num_points); +} + +bool SequentialQuantizationAttributeDecoder::DecodeQuantizedDataInfo() { + // Get attribute used as source for decoding. + auto att = GetPortableAttribute(); + if (att == nullptr) { + // This should happen only in the backward compatibility mode. It will still + // work fine for this case because the only thing the quantization transform + // cares about is the number of components that is the same for both source + // and target attributes. + att = attribute(); + } + return quantization_transform_.DecodeParameters(*att, decoder()->buffer()); +} + +bool SequentialQuantizationAttributeDecoder::DequantizeValues( + uint32_t num_values) { + // Convert all quantized values back to floats. + return quantization_transform_.InverseTransformAttribute( + *GetPortableAttribute(), attribute()); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.h new file mode 100644 index 0000000..ad372dc --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_decoder.h @@ -0,0 +1,52 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_QUANTIZATION_ATTRIBUTE_DECODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_QUANTIZATION_ATTRIBUTE_DECODER_H_ + +#include "draco/attributes/attribute_quantization_transform.h" +#include "draco/compression/attributes/sequential_integer_attribute_decoder.h" +#include "draco/draco_features.h" + +namespace draco { + +// Decoder for attribute values encoded with the +// SequentialQuantizationAttributeEncoder. +class SequentialQuantizationAttributeDecoder + : public SequentialIntegerAttributeDecoder { + public: + SequentialQuantizationAttributeDecoder(); + bool Init(PointCloudDecoder *decoder, int attribute_id) override; + + protected: + bool DecodeIntegerValues(const std::vector<PointIndex> &point_ids, + DecoderBuffer *in_buffer) override; + bool DecodeDataNeededByPortableTransform( + const std::vector<PointIndex> &point_ids, + DecoderBuffer *in_buffer) override; + bool StoreValues(uint32_t num_points) override; + + // Decodes data necessary for dequantizing the encoded values. + virtual bool DecodeQuantizedDataInfo(); + + // Dequantizes all values and stores them into the output attribute. + virtual bool DequantizeValues(uint32_t num_values); + + private: + AttributeQuantizationTransform quantization_transform_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_QUANTIZATION_ATTRIBUTE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_encoder.cc new file mode 100644 index 0000000..d3666f7 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_encoder.cc @@ -0,0 +1,86 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/attributes/sequential_quantization_attribute_encoder.h" + +#include "draco/core/quantization_utils.h" + +namespace draco { + +SequentialQuantizationAttributeEncoder:: + SequentialQuantizationAttributeEncoder() {} + +bool SequentialQuantizationAttributeEncoder::Init(PointCloudEncoder *encoder, + int attribute_id) { + if (!SequentialIntegerAttributeEncoder::Init(encoder, attribute_id)) { + return false; + } + // This encoder currently works only for floating point attributes. + const PointAttribute *const attribute = + encoder->point_cloud()->attribute(attribute_id); + if (attribute->data_type() != DT_FLOAT32) { + return false; + } + + // Initialize AttributeQuantizationTransform. + const int quantization_bits = encoder->options()->GetAttributeInt( + attribute_id, "quantization_bits", -1); + if (quantization_bits < 1) { + return false; + } + if (encoder->options()->IsAttributeOptionSet(attribute_id, + "quantization_origin") && + encoder->options()->IsAttributeOptionSet(attribute_id, + "quantization_range")) { + // Quantization settings are explicitly specified in the provided options. + std::vector<float> quantization_origin(attribute->num_components()); + encoder->options()->GetAttributeVector(attribute_id, "quantization_origin", + attribute->num_components(), + &quantization_origin[0]); + const float range = encoder->options()->GetAttributeFloat( + attribute_id, "quantization_range", 1.f); + if (!attribute_quantization_transform_.SetParameters( + quantization_bits, quantization_origin.data(), + attribute->num_components(), range)) { + return false; + } + } else { + // Compute quantization settings from the attribute values. + if (!attribute_quantization_transform_.ComputeParameters( + *attribute, quantization_bits)) { + return false; + } + } + return true; +} + +bool SequentialQuantizationAttributeEncoder:: + EncodeDataNeededByPortableTransform(EncoderBuffer *out_buffer) { + return attribute_quantization_transform_.EncodeParameters(out_buffer); +} + +bool SequentialQuantizationAttributeEncoder::PrepareValues( + const std::vector<PointIndex> &point_ids, int num_points) { + auto portable_attribute = + attribute_quantization_transform_.InitTransformedAttribute( + *attribute(), point_ids.size()); + if (!attribute_quantization_transform_.TransformAttribute( + *(attribute()), point_ids, portable_attribute.get())) { + return false; + } + SetPortableAttribute(std::move(portable_attribute)); + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_encoder.h new file mode 100644 index 0000000..e9762bd --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/attributes/sequential_quantization_attribute_encoder.h @@ -0,0 +1,52 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_QUANTIZATION_ATTRIBUTE_ENCODER_H_ +#define DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_QUANTIZATION_ATTRIBUTE_ENCODER_H_ + +#include "draco/attributes/attribute_quantization_transform.h" +#include "draco/compression/attributes/sequential_integer_attribute_encoder.h" + +namespace draco { + +class MeshEncoder; + +// Attribute encoder that quantizes floating point attribute values. The +// quantized values can be optionally compressed using an entropy coding. +class SequentialQuantizationAttributeEncoder + : public SequentialIntegerAttributeEncoder { + public: + SequentialQuantizationAttributeEncoder(); + uint8_t GetUniqueId() const override { + return SEQUENTIAL_ATTRIBUTE_ENCODER_QUANTIZATION; + } + bool Init(PointCloudEncoder *encoder, int attribute_id) override; + + bool IsLossyEncoder() const override { return true; } + + bool EncodeDataNeededByPortableTransform(EncoderBuffer *out_buffer) override; + + protected: + // Put quantized values in portable attribute for sequential encoding. + bool PrepareValues(const std::vector<PointIndex> &point_ids, + int num_points) override; + + private: + // Used for the quantization. + AttributeQuantizationTransform attribute_quantization_transform_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ATTRIBUTES_SEQUENTIAL_QUANTIZATION_ATTRIBUTE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_coding_shared.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_coding_shared.h new file mode 100644 index 0000000..faacbd5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_coding_shared.h @@ -0,0 +1,43 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides shared functions for adaptive rANS bit coding. +#ifndef DRACO_COMPRESSION_BIT_CODERS_ADAPTIVE_RANS_BIT_CODING_SHARED_H_ +#define DRACO_COMPRESSION_BIT_CODERS_ADAPTIVE_RANS_BIT_CODING_SHARED_H_ + +#include "draco/core/macros.h" + +namespace draco { + +// Clamp the probability p to a uint8_t in the range [1,255]. +inline uint8_t clamp_probability(double p) { + DRACO_DCHECK_LE(p, 1.0); + DRACO_DCHECK_LE(0.0, p); + uint32_t p_int = static_cast<uint32_t>((p * 256) + 0.5); + p_int -= (p_int == 256); + p_int += (p_int == 0); + return static_cast<uint8_t>(p_int); +} + +// Update the probability according to new incoming bit. +inline double update_probability(double old_p, bool bit) { + static constexpr double w = 128.0; + static constexpr double w0 = (w - 1.0) / w; + static constexpr double w1 = 1.0 / w; + return old_p * w0 + (!bit) * w1; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_ADAPTIVE_RANS_BIT_CODING_SHARED_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_decoder.cc new file mode 100644 index 0000000..056842c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_decoder.cc @@ -0,0 +1,70 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/bit_coders/adaptive_rans_bit_decoder.h" + +#include "draco/compression/bit_coders/adaptive_rans_bit_coding_shared.h" + +namespace draco { + +AdaptiveRAnsBitDecoder::AdaptiveRAnsBitDecoder() : p0_f_(0.5) {} + +AdaptiveRAnsBitDecoder::~AdaptiveRAnsBitDecoder() { Clear(); } + +bool AdaptiveRAnsBitDecoder::StartDecoding(DecoderBuffer *source_buffer) { + Clear(); + + uint32_t size_in_bytes; + if (!source_buffer->Decode(&size_in_bytes)) { + return false; + } + if (size_in_bytes > source_buffer->remaining_size()) { + return false; + } + if (ans_read_init(&ans_decoder_, + reinterpret_cast<uint8_t *>( + const_cast<char *>(source_buffer->data_head())), + size_in_bytes) != 0) { + return false; + } + source_buffer->Advance(size_in_bytes); + return true; +} + +bool AdaptiveRAnsBitDecoder::DecodeNextBit() { + const uint8_t p0 = clamp_probability(p0_f_); + const bool bit = static_cast<bool>(rabs_read(&ans_decoder_, p0)); + p0_f_ = update_probability(p0_f_, bit); + return bit; +} + +void AdaptiveRAnsBitDecoder::DecodeLeastSignificantBits32(int nbits, + uint32_t *value) { + DRACO_DCHECK_EQ(true, nbits <= 32); + DRACO_DCHECK_EQ(true, nbits > 0); + + uint32_t result = 0; + while (nbits) { + result = (result << 1) + DecodeNextBit(); + --nbits; + } + *value = result; +} + +void AdaptiveRAnsBitDecoder::Clear() { + ans_read_end(&ans_decoder_); + p0_f_ = 0.5; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_decoder.h new file mode 100644 index 0000000..a1ea011 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_decoder.h @@ -0,0 +1,54 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides basic classes and functions for rANS bit decoding. +#ifndef DRACO_COMPRESSION_BIT_CODERS_ADAPTIVE_RANS_BIT_DECODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_ADAPTIVE_RANS_BIT_DECODER_H_ + +#include <vector> + +#include "draco/compression/entropy/ans.h" +#include "draco/core/decoder_buffer.h" + +namespace draco { + +// Class for decoding a sequence of bits that were encoded with +// AdaptiveRAnsBitEncoder. +class AdaptiveRAnsBitDecoder { + public: + AdaptiveRAnsBitDecoder(); + ~AdaptiveRAnsBitDecoder(); + + // Sets |source_buffer| as the buffer to decode bits from. + bool StartDecoding(DecoderBuffer *source_buffer); + + // Decode one bit. Returns true if the bit is a 1, otherwise false. + bool DecodeNextBit(); + + // Decode the next |nbits| and return the sequence in |value|. |nbits| must be + // > 0 and <= 32. + void DecodeLeastSignificantBits32(int nbits, uint32_t *value); + + void EndDecoding() {} + + private: + void Clear(); + + AnsDecoder ans_decoder_; + double p0_f_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_ADAPTIVE_RANS_BIT_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_encoder.cc new file mode 100644 index 0000000..5ce9dc3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_encoder.cc @@ -0,0 +1,59 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/bit_coders/adaptive_rans_bit_encoder.h" + +#include "draco/compression/bit_coders/adaptive_rans_bit_coding_shared.h" + +namespace draco { + +AdaptiveRAnsBitEncoder::AdaptiveRAnsBitEncoder() {} + +AdaptiveRAnsBitEncoder::~AdaptiveRAnsBitEncoder() { Clear(); } + +void AdaptiveRAnsBitEncoder::StartEncoding() { Clear(); } + +void AdaptiveRAnsBitEncoder::EndEncoding(EncoderBuffer *target_buffer) { + // Buffer for ans to write. + std::vector<uint8_t> buffer(bits_.size() + 16); + AnsCoder ans_coder; + ans_write_init(&ans_coder, buffer.data()); + + // Unfortunately we have to encode the bits in reversed order, while the + // probabilities that should be given are those of the forward sequence. + double p0_f = 0.5; + std::vector<uint8_t> p0s; + p0s.reserve(bits_.size()); + for (bool b : bits_) { + p0s.push_back(clamp_probability(p0_f)); + p0_f = update_probability(p0_f, b); + } + auto bit = bits_.rbegin(); + auto pit = p0s.rbegin(); + while (bit != bits_.rend()) { + rabs_write(&ans_coder, *bit, *pit); + ++bit; + ++pit; + } + + const uint32_t size_in_bytes = ans_write_end(&ans_coder); + target_buffer->Encode(size_in_bytes); + target_buffer->Encode(buffer.data(), size_in_bytes); + + Clear(); +} + +void AdaptiveRAnsBitEncoder::Clear() { bits_.clear(); } + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_encoder.h new file mode 100644 index 0000000..9b18328 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/adaptive_rans_bit_encoder.h @@ -0,0 +1,61 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides basic classes and functions for rANS bit encoding. +#ifndef DRACO_COMPRESSION_BIT_CODERS_ADAPTIVE_RANS_BIT_ENCODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_ADAPTIVE_RANS_BIT_ENCODER_H_ + +#include <vector> + +#include "draco/compression/entropy/ans.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// Class for adaptive encoding a sequence of bits using rANS. +class AdaptiveRAnsBitEncoder { + public: + AdaptiveRAnsBitEncoder(); + ~AdaptiveRAnsBitEncoder(); + + // Must be called before any Encode* function is called. + void StartEncoding(); + + // Encode one bit. If |bit| is true encode a 1, otherwise encode a 0. + void EncodeBit(bool bit) { bits_.push_back(bit); } + + // Encode |nbits| of |value|, starting from the least significant bit. + // |nbits| must be > 0 and <= 32. + void EncodeLeastSignificantBits32(int nbits, uint32_t value) { + DRACO_DCHECK_EQ(true, nbits <= 32); + DRACO_DCHECK_EQ(true, nbits > 0); + uint32_t selector = (1 << (nbits - 1)); + while (selector) { + EncodeBit(value & selector); + selector = selector >> 1; + } + } + + // Ends the bit encoding and stores the result into the target_buffer. + void EndEncoding(EncoderBuffer *target_buffer); + + private: + void Clear(); + + std::vector<bool> bits_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_ADAPTIVE_RANS_BIT_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_decoder.cc new file mode 100644 index 0000000..2abe338 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_decoder.cc @@ -0,0 +1,54 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/bit_coders/direct_bit_decoder.h" + +namespace draco { + +DirectBitDecoder::DirectBitDecoder() : pos_(bits_.end()), num_used_bits_(0) {} + +DirectBitDecoder::~DirectBitDecoder() { Clear(); } + +bool DirectBitDecoder::StartDecoding(DecoderBuffer *source_buffer) { + Clear(); + uint32_t size_in_bytes; + if (!source_buffer->Decode(&size_in_bytes)) { + return false; + } + + // Check that size_in_bytes is > 0 and a multiple of 4 as the encoder always + // encodes 32 bit elements. + if (size_in_bytes == 0 || size_in_bytes & 0x3) { + return false; + } + if (size_in_bytes > source_buffer->remaining_size()) { + return false; + } + const uint32_t num_32bit_elements = size_in_bytes / 4; + bits_.resize(num_32bit_elements); + if (!source_buffer->Decode(bits_.data(), size_in_bytes)) { + return false; + } + pos_ = bits_.begin(); + num_used_bits_ = 0; + return true; +} + +void DirectBitDecoder::Clear() { + bits_.clear(); + num_used_bits_ = 0; + pos_ = bits_.end(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_decoder.h new file mode 100644 index 0000000..b9fbc2d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_decoder.h @@ -0,0 +1,90 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides direct encoding of bits with arithmetic encoder interface. +#ifndef DRACO_COMPRESSION_BIT_CODERS_DIRECT_BIT_DECODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_DIRECT_BIT_DECODER_H_ + +#include <vector> + +#include "draco/core/decoder_buffer.h" + +namespace draco { + +class DirectBitDecoder { + public: + DirectBitDecoder(); + ~DirectBitDecoder(); + + // Sets |source_buffer| as the buffer to decode bits from. + bool StartDecoding(DecoderBuffer *source_buffer); + + // Decode one bit. Returns true if the bit is a 1, otherwise false. + bool DecodeNextBit() { + const uint32_t selector = 1 << (31 - num_used_bits_); + if (pos_ == bits_.end()) { + return false; + } + const bool bit = *pos_ & selector; + ++num_used_bits_; + if (num_used_bits_ == 32) { + ++pos_; + num_used_bits_ = 0; + } + return bit; + } + + // Decode the next |nbits| and return the sequence in |value|. |nbits| must be + // > 0 and <= 32. + void DecodeLeastSignificantBits32(int nbits, uint32_t *value) { + DRACO_DCHECK_EQ(true, nbits <= 32); + DRACO_DCHECK_EQ(true, nbits > 0); + const int remaining = 32 - num_used_bits_; + if (nbits <= remaining) { + if (pos_ == bits_.end()) { + *value = 0; + return; + } + *value = (*pos_ << num_used_bits_) >> (32 - nbits); + num_used_bits_ += nbits; + if (num_used_bits_ == 32) { + ++pos_; + num_used_bits_ = 0; + } + } else { + if (pos_ + 1 == bits_.end()) { + *value = 0; + return; + } + const uint32_t value_l = ((*pos_) << num_used_bits_); + num_used_bits_ = nbits - remaining; + ++pos_; + const uint32_t value_r = (*pos_) >> (32 - num_used_bits_); + *value = (value_l >> (32 - num_used_bits_ - remaining)) | value_r; + } + } + + void EndDecoding() {} + + private: + void Clear(); + + std::vector<uint32_t> bits_; + std::vector<uint32_t>::const_iterator pos_; + uint32_t num_used_bits_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_DIRECT_BIT_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_encoder.cc new file mode 100644 index 0000000..d39143c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_encoder.cc @@ -0,0 +1,39 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/bit_coders/direct_bit_encoder.h" + +namespace draco { + +DirectBitEncoder::DirectBitEncoder() : local_bits_(0), num_local_bits_(0) {} + +DirectBitEncoder::~DirectBitEncoder() { Clear(); } + +void DirectBitEncoder::StartEncoding() { Clear(); } + +void DirectBitEncoder::EndEncoding(EncoderBuffer *target_buffer) { + bits_.push_back(local_bits_); + const uint32_t size_in_byte = static_cast<uint32_t>(bits_.size()) * 4; + target_buffer->Encode(size_in_byte); + target_buffer->Encode(bits_.data(), size_in_byte); + Clear(); +} + +void DirectBitEncoder::Clear() { + bits_.clear(); + local_bits_ = 0; + num_local_bits_ = 0; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_encoder.h new file mode 100644 index 0000000..705b2ca --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/direct_bit_encoder.h @@ -0,0 +1,89 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides direct encoding of bits with arithmetic encoder interface. +#ifndef DRACO_COMPRESSION_BIT_CODERS_DIRECT_BIT_ENCODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_DIRECT_BIT_ENCODER_H_ + +#include <vector> + +#include "draco/core/encoder_buffer.h" + +namespace draco { + +class DirectBitEncoder { + public: + DirectBitEncoder(); + ~DirectBitEncoder(); + + // Must be called before any Encode* function is called. + void StartEncoding(); + + // Encode one bit. If |bit| is true encode a 1, otherwise encode a 0. + void EncodeBit(bool bit) { + if (bit) { + local_bits_ |= 1 << (31 - num_local_bits_); + } + num_local_bits_++; + if (num_local_bits_ == 32) { + bits_.push_back(local_bits_); + num_local_bits_ = 0; + local_bits_ = 0; + } + } + + // Encode |nbits| of |value|, starting from the least significant bit. + // |nbits| must be > 0 and <= 32. + void EncodeLeastSignificantBits32(int nbits, uint32_t value) { + DRACO_DCHECK_EQ(true, nbits <= 32); + DRACO_DCHECK_EQ(true, nbits > 0); + + const int remaining = 32 - num_local_bits_; + + // Make sure there are no leading bits that should not be encoded and + // start from here. + value = value << (32 - nbits); + if (nbits <= remaining) { + value = value >> num_local_bits_; + local_bits_ = local_bits_ | value; + num_local_bits_ += nbits; + if (num_local_bits_ == 32) { + bits_.push_back(local_bits_); + local_bits_ = 0; + num_local_bits_ = 0; + } + } else { + value = value >> (32 - nbits); + num_local_bits_ = nbits - remaining; + const uint32_t value_l = value >> num_local_bits_; + local_bits_ = local_bits_ | value_l; + bits_.push_back(local_bits_); + local_bits_ = value << (32 - num_local_bits_); + } + } + + // Ends the bit encoding and stores the result into the target_buffer. + void EndEncoding(EncoderBuffer *target_buffer); + + private: + void Clear(); + + std::vector<uint32_t> bits_; + uint32_t local_bits_; + uint32_t num_local_bits_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_DIRECT_BIT_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/folded_integer_bit_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/folded_integer_bit_decoder.h new file mode 100644 index 0000000..c14058b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/folded_integer_bit_decoder.h @@ -0,0 +1,77 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides direct encoding of bits with arithmetic encoder interface. +#ifndef DRACO_COMPRESSION_BIT_CODERS_FOLDED_INTEGER_BIT_DECODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_FOLDED_INTEGER_BIT_DECODER_H_ + +#include <vector> + +#include "draco/core/decoder_buffer.h" + +namespace draco { + +// See FoldedBit32Encoder for more details. +template <class BitDecoderT> +class FoldedBit32Decoder { + public: + FoldedBit32Decoder() {} + ~FoldedBit32Decoder() {} + + // Sets |source_buffer| as the buffer to decode bits from. + bool StartDecoding(DecoderBuffer *source_buffer) { + for (int i = 0; i < 32; i++) { + if (!folded_number_decoders_[i].StartDecoding(source_buffer)) { + return false; + } + } + return bit_decoder_.StartDecoding(source_buffer); + } + + // Decode one bit. Returns true if the bit is a 1, otherwise false. + bool DecodeNextBit() { return bit_decoder_.DecodeNextBit(); } + + // Decode the next |nbits| and return the sequence in |value|. |nbits| must be + // > 0 and <= 32. + void DecodeLeastSignificantBits32(int nbits, uint32_t *value) { + uint32_t result = 0; + for (int i = 0; i < nbits; ++i) { + const bool bit = folded_number_decoders_[i].DecodeNextBit(); + result = (result << 1) + bit; + } + *value = result; + } + + void EndDecoding() { + for (int i = 0; i < 32; i++) { + folded_number_decoders_[i].EndDecoding(); + } + bit_decoder_.EndDecoding(); + } + + private: + void Clear() { + for (int i = 0; i < 32; i++) { + folded_number_decoders_[i].Clear(); + } + bit_decoder_.Clear(); + } + + std::array<BitDecoderT, 32> folded_number_decoders_; + BitDecoderT bit_decoder_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_FOLDED_INTEGER_BIT_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/folded_integer_bit_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/folded_integer_bit_encoder.h new file mode 100644 index 0000000..375b38a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/folded_integer_bit_encoder.h @@ -0,0 +1,82 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides direct encoding of bits with arithmetic encoder interface. +#ifndef DRACO_COMPRESSION_BIT_CODERS_FOLDED_INTEGER_BIT_ENCODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_FOLDED_INTEGER_BIT_ENCODER_H_ + +#include <vector> + +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// This coding scheme considers every bit of an (up to) 32bit integer as a +// separate context. This can be a significant advantage when encoding numbers +// where it is more likely that the front bits are zero. +// The behavior is essentially the same as other arithmetic encoding schemes, +// the only difference is that encoding and decoding of bits must be absolutely +// symmetric, bits handed in by EncodeBit32 must be also decoded in this way. +// This is the FoldedBit32Encoder, see also FoldedBit32Decoder. +template <class BitEncoderT> +class FoldedBit32Encoder { + public: + FoldedBit32Encoder() {} + ~FoldedBit32Encoder() {} + + // Must be called before any Encode* function is called. + void StartEncoding() { + for (int i = 0; i < 32; i++) { + folded_number_encoders_[i].StartEncoding(); + } + bit_encoder_.StartEncoding(); + } + + // Encode one bit. If |bit| is true encode a 1, otherwise encode a 0. + void EncodeBit(bool bit) { bit_encoder_.EncodeBit(bit); } + + // Encode |nbits| of |value|, starting from the least significant bit. + // |nbits| must be > 0 and <= 32. + void EncodeLeastSignificantBits32(int nbits, uint32_t value) { + uint32_t selector = 1 << (nbits - 1); + for (int i = 0; i < nbits; i++) { + const bool bit = (value & selector); + folded_number_encoders_[i].EncodeBit(bit); + selector = selector >> 1; + } + } + + // Ends the bit encoding and stores the result into the target_buffer. + void EndEncoding(EncoderBuffer *target_buffer) { + for (int i = 0; i < 32; i++) { + folded_number_encoders_[i].EndEncoding(target_buffer); + } + bit_encoder_.EndEncoding(target_buffer); + } + + private: + void Clear() { + for (int i = 0; i < 32; i++) { + folded_number_encoders_[i].Clear(); + } + bit_encoder_.Clear(); + } + + std::array<BitEncoderT, 32> folded_number_encoders_; + BitEncoderT bit_encoder_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_FOLDED_INTEGER_BIT_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_decoder.cc new file mode 100644 index 0000000..a9b8fb9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_decoder.cc @@ -0,0 +1,82 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/bit_coders/rans_bit_decoder.h" + +#include "draco/compression/config/compression_shared.h" +#include "draco/core/bit_utils.h" +#include "draco/core/varint_decoding.h" + +namespace draco { + +RAnsBitDecoder::RAnsBitDecoder() : prob_zero_(0) {} + +RAnsBitDecoder::~RAnsBitDecoder() { Clear(); } + +bool RAnsBitDecoder::StartDecoding(DecoderBuffer *source_buffer) { + Clear(); + + if (!source_buffer->Decode(&prob_zero_)) { + return false; + } + + uint32_t size_in_bytes; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (source_buffer->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + if (!source_buffer->Decode(&size_in_bytes)) { + return false; + } + + } else +#endif + { + if (!DecodeVarint(&size_in_bytes, source_buffer)) { + return false; + } + } + + if (size_in_bytes > source_buffer->remaining_size()) { + return false; + } + + if (ans_read_init(&ans_decoder_, + reinterpret_cast<uint8_t *>( + const_cast<char *>(source_buffer->data_head())), + size_in_bytes) != 0) { + return false; + } + source_buffer->Advance(size_in_bytes); + return true; +} + +bool RAnsBitDecoder::DecodeNextBit() { + const uint8_t bit = rabs_read(&ans_decoder_, prob_zero_); + return bit > 0; +} + +void RAnsBitDecoder::DecodeLeastSignificantBits32(int nbits, uint32_t *value) { + DRACO_DCHECK_EQ(true, nbits <= 32); + DRACO_DCHECK_EQ(true, nbits > 0); + + uint32_t result = 0; + while (nbits) { + result = (result << 1) + DecodeNextBit(); + --nbits; + } + *value = result; +} + +void RAnsBitDecoder::Clear() { ans_read_end(&ans_decoder_); } + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_decoder.h new file mode 100644 index 0000000..25d243e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_decoder.h @@ -0,0 +1,55 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides basic classes and functions for rANS coding. +#ifndef DRACO_COMPRESSION_BIT_CODERS_RANS_BIT_DECODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_RANS_BIT_DECODER_H_ + +#include <vector> + +#include "draco/compression/entropy/ans.h" +#include "draco/core/decoder_buffer.h" +#include "draco/draco_features.h" + +namespace draco { + +// Class for decoding a sequence of bits that were encoded with RAnsBitEncoder. +class RAnsBitDecoder { + public: + RAnsBitDecoder(); + ~RAnsBitDecoder(); + + // Sets |source_buffer| as the buffer to decode bits from. + // Returns false when the data is invalid. + bool StartDecoding(DecoderBuffer *source_buffer); + + // Decode one bit. Returns true if the bit is a 1, otherwise false. + bool DecodeNextBit(); + + // Decode the next |nbits| and return the sequence in |value|. |nbits| must be + // > 0 and <= 32. + void DecodeLeastSignificantBits32(int nbits, uint32_t *value); + + void EndDecoding() {} + + private: + void Clear(); + + AnsDecoder ans_decoder_; + uint8_t prob_zero_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_RANS_BIT_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_encoder.cc new file mode 100644 index 0000000..8d00ea3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_encoder.cc @@ -0,0 +1,125 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/bit_coders/rans_bit_encoder.h" + +#include "draco/compression/entropy/ans.h" +#include "draco/core/bit_utils.h" +#include "draco/core/varint_encoding.h" + +namespace draco { + +RAnsBitEncoder::RAnsBitEncoder() : local_bits_(0), num_local_bits_(0) {} + +RAnsBitEncoder::~RAnsBitEncoder() { Clear(); } + +void RAnsBitEncoder::StartEncoding() { Clear(); } + +void RAnsBitEncoder::EncodeBit(bool bit) { + if (bit) { + bit_counts_[1]++; + local_bits_ |= 1 << num_local_bits_; + } else { + bit_counts_[0]++; + } + num_local_bits_++; + + if (num_local_bits_ == 32) { + bits_.push_back(local_bits_); + num_local_bits_ = 0; + local_bits_ = 0; + } +} + +void RAnsBitEncoder::EncodeLeastSignificantBits32(int nbits, uint32_t value) { + DRACO_DCHECK_EQ(true, nbits <= 32); + DRACO_DCHECK_EQ(true, nbits > 0); + + const uint32_t reversed = ReverseBits32(value) >> (32 - nbits); + const int ones = CountOneBits32(reversed); + bit_counts_[0] += (nbits - ones); + bit_counts_[1] += ones; + + const int remaining = 32 - num_local_bits_; + + if (nbits <= remaining) { + CopyBits32(&local_bits_, num_local_bits_, reversed, 0, nbits); + num_local_bits_ += nbits; + if (num_local_bits_ == 32) { + bits_.push_back(local_bits_); + local_bits_ = 0; + num_local_bits_ = 0; + } + } else { + CopyBits32(&local_bits_, num_local_bits_, reversed, 0, remaining); + bits_.push_back(local_bits_); + local_bits_ = 0; + CopyBits32(&local_bits_, 0, reversed, remaining, nbits - remaining); + num_local_bits_ = nbits - remaining; + } +} + +void RAnsBitEncoder::EndEncoding(EncoderBuffer *target_buffer) { + uint64_t total = bit_counts_[1] + bit_counts_[0]; + if (total == 0) { + total++; + } + + // The probability interval [0,1] is mapped to values of [0, 256]. However, + // the coding scheme can not deal with probabilities of 0 or 1, which is why + // we must clamp the values to interval [1, 255]. Specifically 128 + // corresponds to 0.5 exactly. And the value can be given as uint8_t. + const uint32_t zero_prob_raw = static_cast<uint32_t>( + ((bit_counts_[0] / static_cast<double>(total)) * 256.0) + 0.5); + + uint8_t zero_prob = 255; + if (zero_prob_raw < 255) { + zero_prob = static_cast<uint8_t>(zero_prob_raw); + } + + zero_prob += (zero_prob == 0); + + // Space for 32 bit integer and some extra space. + std::vector<uint8_t> buffer((bits_.size() + 8) * 8); + AnsCoder ans_coder; + ans_write_init(&ans_coder, buffer.data()); + + for (int i = num_local_bits_ - 1; i >= 0; --i) { + const uint8_t bit = (local_bits_ >> i) & 1; + rabs_write(&ans_coder, bit, zero_prob); + } + for (auto it = bits_.rbegin(); it != bits_.rend(); ++it) { + const uint32_t bits = *it; + for (int i = 31; i >= 0; --i) { + const uint8_t bit = (bits >> i) & 1; + rabs_write(&ans_coder, bit, zero_prob); + } + } + + const int size_in_bytes = ans_write_end(&ans_coder); + target_buffer->Encode(zero_prob); + EncodeVarint(static_cast<uint32_t>(size_in_bytes), target_buffer); + target_buffer->Encode(buffer.data(), size_in_bytes); + + Clear(); +} + +void RAnsBitEncoder::Clear() { + bit_counts_.assign(2, 0); + bits_.clear(); + local_bits_ = 0; + num_local_bits_ = 0; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_encoder.h new file mode 100644 index 0000000..1993dd3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_bit_encoder.h @@ -0,0 +1,57 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides basic classes and functions for rANS coding. +#ifndef DRACO_COMPRESSION_BIT_CODERS_RANS_BIT_ENCODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_RANS_BIT_ENCODER_H_ + +#include <vector> + +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// Class for encoding a sequence of bits using rANS. The probability table used +// to encode the bits is based off the total counts of bits. +// TODO(fgalligan): Investigate using an adaptive table for more compression. +class RAnsBitEncoder { + public: + RAnsBitEncoder(); + ~RAnsBitEncoder(); + + // Must be called before any Encode* function is called. + void StartEncoding(); + + // Encode one bit. If |bit| is true encode a 1, otherwise encode a 0. + void EncodeBit(bool bit); + + // Encode |nbits| of |value|, starting from the least significant bit. + // |nbits| must be > 0 and <= 32. + void EncodeLeastSignificantBits32(int nbits, uint32_t value); + + // Ends the bit encoding and stores the result into the target_buffer. + void EndEncoding(EncoderBuffer *target_buffer); + + private: + void Clear(); + + std::vector<uint64_t> bit_counts_; + std::vector<uint32_t> bits_; + uint32_t local_bits_; + uint32_t num_local_bits_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_RANS_BIT_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_coding_test.cc b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_coding_test.cc new file mode 100644 index 0000000..9509ad9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/rans_coding_test.cc @@ -0,0 +1,9 @@ +#include "draco/compression/bit_coders/adaptive_rans_bit_decoder.h" +#include "draco/compression/bit_coders/adaptive_rans_bit_encoder.h" +#include "draco/compression/bit_coders/rans_bit_decoder.h" +#include "draco/compression/bit_coders/rans_bit_encoder.h" +#include "draco/core/draco_test_base.h" + +// Just including rans_coding.h and adaptive_rans_coding.h gets an asan error +// when compiling (blaze test :rans_coding_test --config=asan) +TEST(RansCodingTest, LinkerTest) {} diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_decoder.cc new file mode 100644 index 0000000..8ed50ef --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_decoder.cc @@ -0,0 +1,49 @@ +#include "draco/compression/bit_coders/symbol_bit_decoder.h" + +#include "draco/compression/entropy/symbol_decoding.h" + +namespace draco { + +bool SymbolBitDecoder::StartDecoding(DecoderBuffer *source_buffer) { + uint32_t size; + if (!source_buffer->Decode(&size)) { + return false; + } + + symbols_.resize(size); + if (!DecodeSymbols(size, 1, source_buffer, symbols_.data())) { + return false; + } + std::reverse(symbols_.begin(), symbols_.end()); + return true; +} + +bool SymbolBitDecoder::DecodeNextBit() { + uint32_t symbol; + DecodeLeastSignificantBits32(1, &symbol); + DRACO_DCHECK(symbol == 0 || symbol == 1); + return symbol == 1; +} + +void SymbolBitDecoder::DecodeLeastSignificantBits32(int nbits, + uint32_t *value) { + DRACO_DCHECK_LE(1, nbits); + DRACO_DCHECK_LE(nbits, 32); + DRACO_DCHECK_NE(value, nullptr); + // Testing: check to make sure there is something to decode. + DRACO_DCHECK_GT(symbols_.size(), 0); + + (*value) = symbols_.back(); + symbols_.pop_back(); + + const int discarded_bits = 32 - nbits; + (*value) <<= discarded_bits; + (*value) >>= discarded_bits; +} + +void SymbolBitDecoder::Clear() { + symbols_.clear(); + symbols_.shrink_to_fit(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_decoder.h new file mode 100644 index 0000000..909d717 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_decoder.h @@ -0,0 +1,36 @@ +#ifndef DRACO_COMPRESSION_BIT_CODERS_SYMBOL_BIT_DECODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_SYMBOL_BIT_DECODER_H_ + +#include <algorithm> +#include <vector> + +#include "draco/core/decoder_buffer.h" + +namespace draco { + +// Class for decoding bits using the symbol entropy encoding. Wraps +// |DecodeSymbols|. Note that this uses a symbol-based encoding scheme for +// encoding bits. +class SymbolBitDecoder { + public: + // Sets |source_buffer| as the buffer to decode bits from. + bool StartDecoding(DecoderBuffer *source_buffer); + + // Decode one bit. Returns true if the bit is a 1, otherwise false. + bool DecodeNextBit(); + + // Decode the next |nbits| and return the sequence in |value|. |nbits| must be + // > 0 and <= 32. + void DecodeLeastSignificantBits32(int nbits, uint32_t *value); + + void EndDecoding() { Clear(); } + + private: + void Clear(); + + std::vector<uint32_t> symbols_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_SYMBOL_BIT_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_encoder.cc new file mode 100644 index 0000000..8383423 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_encoder.cc @@ -0,0 +1,30 @@ +#include "draco/compression/bit_coders/symbol_bit_encoder.h" + +#include "draco/compression/entropy/symbol_encoding.h" + +namespace draco { + +void SymbolBitEncoder::EncodeLeastSignificantBits32(int nbits, uint32_t value) { + DRACO_DCHECK_LE(1, nbits); + DRACO_DCHECK_LE(nbits, 32); + + const int discarded_bits = 32 - nbits; + value <<= discarded_bits; + value >>= discarded_bits; + + symbols_.push_back(value); +} + +void SymbolBitEncoder::EndEncoding(EncoderBuffer *target_buffer) { + target_buffer->Encode(static_cast<uint32_t>(symbols_.size())); + EncodeSymbols(symbols_.data(), static_cast<int>(symbols_.size()), 1, nullptr, + target_buffer); + Clear(); +} + +void SymbolBitEncoder::Clear() { + symbols_.clear(); + symbols_.shrink_to_fit(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_encoder.h new file mode 100644 index 0000000..7f1570c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/bit_coders/symbol_bit_encoder.h @@ -0,0 +1,36 @@ +#ifndef DRACO_COMPRESSION_BIT_CODERS_SYMBOL_BIT_ENCODER_H_ +#define DRACO_COMPRESSION_BIT_CODERS_SYMBOL_BIT_ENCODER_H_ + +#include <algorithm> +#include <vector> + +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// Class for encoding bits using the symbol entropy encoding. Wraps +// |EncodeSymbols|. Note that this uses a symbol-based encoding scheme for +// encoding bits. +class SymbolBitEncoder { + public: + // Must be called before any Encode* function is called. + void StartEncoding() { Clear(); } + + // Encode one bit. If |bit| is true encode a 1, otherwise encode a 0. + void EncodeBit(bool bit) { EncodeLeastSignificantBits32(1, bit ? 1 : 0); } + + // Encode |nbits| LSBs of |value| as a symbol. |nbits| must be > 0 and <= 32. + void EncodeLeastSignificantBits32(int nbits, uint32_t value); + + // Ends the bit encoding and stores the result into the target_buffer. + void EndEncoding(EncoderBuffer *target_buffer); + + private: + void Clear(); + + std::vector<uint32_t> symbols_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_BIT_CODERS_SYMBOL_BIT_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/config/compression_shared.h b/libs/assimp/contrib/draco/src/draco/compression/config/compression_shared.h new file mode 100644 index 0000000..c43f303 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/config/compression_shared.h @@ -0,0 +1,155 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_CONFIG_COMPRESSION_SHARED_H_ +#define DRACO_COMPRESSION_CONFIG_COMPRESSION_SHARED_H_ + +#include <stdint.h> + +#include "draco/core/macros.h" +#include "draco/draco_features.h" + +namespace draco { + +// Latest Draco bit-stream version. +static constexpr uint8_t kDracoPointCloudBitstreamVersionMajor = 2; +static constexpr uint8_t kDracoPointCloudBitstreamVersionMinor = 3; +static constexpr uint8_t kDracoMeshBitstreamVersionMajor = 2; +static constexpr uint8_t kDracoMeshBitstreamVersionMinor = 2; + +// Concatenated latest bit-stream version. +static constexpr uint16_t kDracoPointCloudBitstreamVersion = + DRACO_BITSTREAM_VERSION(kDracoPointCloudBitstreamVersionMajor, + kDracoPointCloudBitstreamVersionMinor); + +static constexpr uint16_t kDracoMeshBitstreamVersion = DRACO_BITSTREAM_VERSION( + kDracoMeshBitstreamVersionMajor, kDracoMeshBitstreamVersionMinor); + +// Currently, we support point cloud and triangular mesh encoding. +// TODO(draco-eng) Convert enum to enum class (safety, not performance). +enum EncodedGeometryType { + INVALID_GEOMETRY_TYPE = -1, + POINT_CLOUD = 0, + TRIANGULAR_MESH, + NUM_ENCODED_GEOMETRY_TYPES +}; + +// List of encoding methods for point clouds. +enum PointCloudEncodingMethod { + POINT_CLOUD_SEQUENTIAL_ENCODING = 0, + POINT_CLOUD_KD_TREE_ENCODING +}; + +// List of encoding methods for meshes. +enum MeshEncoderMethod { + MESH_SEQUENTIAL_ENCODING = 0, + MESH_EDGEBREAKER_ENCODING, +}; + +// List of various attribute encoders supported by our framework. The entries +// are used as unique identifiers of the encoders and their values should not +// be changed! +enum AttributeEncoderType { + BASIC_ATTRIBUTE_ENCODER = 0, + MESH_TRAVERSAL_ATTRIBUTE_ENCODER, + KD_TREE_ATTRIBUTE_ENCODER, +}; + +// List of various sequential attribute encoder/decoders that can be used in our +// pipeline. The values represent unique identifiers used by the decoder and +// they should not be changed. +enum SequentialAttributeEncoderType { + SEQUENTIAL_ATTRIBUTE_ENCODER_GENERIC = 0, + SEQUENTIAL_ATTRIBUTE_ENCODER_INTEGER, + SEQUENTIAL_ATTRIBUTE_ENCODER_QUANTIZATION, + SEQUENTIAL_ATTRIBUTE_ENCODER_NORMALS, +}; + +// List of all prediction methods currently supported by our framework. +enum PredictionSchemeMethod { + // Special value indicating that no prediction scheme was used. + PREDICTION_NONE = -2, + // Used when no specific prediction scheme is required. + PREDICTION_UNDEFINED = -1, + PREDICTION_DIFFERENCE = 0, + MESH_PREDICTION_PARALLELOGRAM = 1, + MESH_PREDICTION_MULTI_PARALLELOGRAM = 2, + MESH_PREDICTION_TEX_COORDS_DEPRECATED = 3, + MESH_PREDICTION_CONSTRAINED_MULTI_PARALLELOGRAM = 4, + MESH_PREDICTION_TEX_COORDS_PORTABLE = 5, + MESH_PREDICTION_GEOMETRIC_NORMAL = 6, + NUM_PREDICTION_SCHEMES +}; + +// List of all prediction scheme transforms used by our framework. +enum PredictionSchemeTransformType { + PREDICTION_TRANSFORM_NONE = -1, + // Basic delta transform where the prediction is computed as difference the + // predicted and original value. + PREDICTION_TRANSFORM_DELTA = 0, + // An improved delta transform where all computed delta values are wrapped + // around a fixed interval which lowers the entropy. + PREDICTION_TRANSFORM_WRAP = 1, + // Specialized transform for normal coordinates using inverted tiles. + PREDICTION_TRANSFORM_NORMAL_OCTAHEDRON = 2, + // Specialized transform for normal coordinates using canonicalized inverted + // tiles. + PREDICTION_TRANSFORM_NORMAL_OCTAHEDRON_CANONICALIZED = 3, + // The number of valid (non-negative) prediction scheme transform types. + NUM_PREDICTION_SCHEME_TRANSFORM_TYPES +}; + +// List of all mesh traversal methods supported by Draco framework. +enum MeshTraversalMethod { + MESH_TRAVERSAL_DEPTH_FIRST = 0, + MESH_TRAVERSAL_PREDICTION_DEGREE = 1, + NUM_TRAVERSAL_METHODS +}; + +// List of all variant of the edgebreaker method that is used for compression +// of mesh connectivity. +enum MeshEdgebreakerConnectivityEncodingMethod { + MESH_EDGEBREAKER_STANDARD_ENCODING = 0, + MESH_EDGEBREAKER_PREDICTIVE_ENCODING = 1, // Deprecated. + MESH_EDGEBREAKER_VALENCE_ENCODING = 2, +}; + +// Draco header V1 +struct DracoHeader { + int8_t draco_string[5]; + uint8_t version_major; + uint8_t version_minor; + uint8_t encoder_type; + uint8_t encoder_method; + uint16_t flags; +}; + +enum NormalPredictionMode { + ONE_TRIANGLE = 0, // To be deprecated. + TRIANGLE_AREA = 1, +}; + +// Different methods used for symbol entropy encoding. +enum SymbolCodingMethod { + SYMBOL_CODING_TAGGED = 0, + SYMBOL_CODING_RAW = 1, + NUM_SYMBOL_CODING_METHODS, +}; + +// Mask for setting and getting the bit for metadata in |flags| of header. +#define METADATA_FLAG_MASK 0x8000 + +} // namespace draco + +#endif // DRACO_COMPRESSION_CONFIG_COMPRESSION_SHARED_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/config/decoder_options.h b/libs/assimp/contrib/draco/src/draco/compression/config/decoder_options.h new file mode 100644 index 0000000..3b38899 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/config/decoder_options.h @@ -0,0 +1,34 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_CONFIG_DECODER_OPTIONS_H_ +#define DRACO_COMPRESSION_CONFIG_DECODER_OPTIONS_H_ + +#include <map> +#include <memory> + +#include "draco/attributes/geometry_attribute.h" +#include "draco/compression/config/draco_options.h" + +namespace draco { + +// Class containing options that can be passed to PointCloudDecoder to control +// decoding of the input geometry. The options can be specified either for the +// whole geometry or for a specific attribute type. Each option is identified +// by a unique name stored as an std::string. +typedef DracoOptions<GeometryAttribute::Type> DecoderOptions; + +} // namespace draco + +#endif // DRACO_COMPRESSION_CONFIG_DECODER_OPTIONS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/config/decoder_options_test.cc b/libs/assimp/contrib/draco/src/draco/compression/config/decoder_options_test.cc new file mode 100644 index 0000000..a5cd7f1 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/config/decoder_options_test.cc @@ -0,0 +1,67 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/config/decoder_options.h" + +#include "draco/core/draco_test_base.h" + +namespace { + +class DecoderOptionsTest : public ::testing::Test { + protected: + DecoderOptionsTest() {} +}; + +TEST_F(DecoderOptionsTest, TestOptions) { + // This test verifies that we can update global and attribute options of the + // DecoderOptions class instance. + draco::DecoderOptions options; + options.SetGlobalInt("test", 3); + ASSERT_EQ(options.GetGlobalInt("test", -1), 3); + + options.SetAttributeInt(draco::GeometryAttribute::POSITION, "test", 1); + options.SetAttributeInt(draco::GeometryAttribute::GENERIC, "test", 2); + ASSERT_EQ( + options.GetAttributeInt(draco::GeometryAttribute::TEX_COORD, "test", -1), + 3); + ASSERT_EQ( + options.GetAttributeInt(draco::GeometryAttribute::POSITION, "test", -1), + 1); + ASSERT_EQ( + options.GetAttributeInt(draco::GeometryAttribute::GENERIC, "test", -1), + 2); +} + +TEST_F(DecoderOptionsTest, TestAttributeOptionsAccessors) { + // This test verifies that we can query options stored in DecoderOptions + // class instance. + draco::DecoderOptions options; + options.SetGlobalInt("test", 1); + options.SetAttributeInt(draco::GeometryAttribute::POSITION, "test", 2); + options.SetAttributeInt(draco::GeometryAttribute::TEX_COORD, "test", 3); + + ASSERT_EQ( + options.GetAttributeInt(draco::GeometryAttribute::POSITION, "test", -1), + 2); + ASSERT_EQ( + options.GetAttributeInt(draco::GeometryAttribute::POSITION, "test2", -1), + -1); + ASSERT_EQ( + options.GetAttributeInt(draco::GeometryAttribute::TEX_COORD, "test", -1), + 3); + ASSERT_EQ( + options.GetAttributeInt(draco::GeometryAttribute::NORMAL, "test", -1), 1); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/compression/config/draco_options.h b/libs/assimp/contrib/draco/src/draco/compression/config/draco_options.h new file mode 100644 index 0000000..2bd4a3b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/config/draco_options.h @@ -0,0 +1,249 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_CONFIG_DRACO_OPTIONS_H_ +#define DRACO_COMPRESSION_CONFIG_DRACO_OPTIONS_H_ + +#include <map> +#include <memory> + +#include "draco/core/options.h" + +namespace draco { + +// Base option class used to control encoding and decoding. The geometry coding +// can be controlled through the following options: +// 1. Global options - Options specific to overall geometry or options common +// for all attributes +// 2. Per attribute options - Options specific to a given attribute. +// Each attribute is identified by the template +// argument AttributeKeyT that can be for example +// the attribute type or the attribute id. +// +// Example: +// +// DracoOptions<AttributeKey> options; +// +// // Set an option common for all attributes. +// options.SetGlobalInt("some_option_name", 2); +// +// // Geometry with two attributes. +// AttributeKey att_key0 = in_key0; +// AttributeKey att_key1 = in_key1; +// +// options.SetAttributeInt(att_key0, "some_option_name", 3); +// +// options.GetAttributeInt(att_key0, "some_option_name"); // Returns 3 +// options.GetAttributeInt(att_key1, "some_option_name"); // Returns 2 +// options.GetGlobalInt("some_option_name"); // Returns 2 +// +template <typename AttributeKeyT> +class DracoOptions { + public: + typedef AttributeKeyT AttributeKey; + + // Get an option for a specific attribute key. If the option is not found in + // an attribute specific storage, the implementation will return a global + // option of the given name (if available). If the option is not found, the + // provided default value |default_val| is returned instead. + int GetAttributeInt(const AttributeKey &att_key, const std::string &name, + int default_val) const; + + // Sets an option for a specific attribute key. + void SetAttributeInt(const AttributeKey &att_key, const std::string &name, + int val); + + float GetAttributeFloat(const AttributeKey &att_key, const std::string &name, + float default_val) const; + void SetAttributeFloat(const AttributeKey &att_key, const std::string &name, + float val); + bool GetAttributeBool(const AttributeKey &att_key, const std::string &name, + bool default_val) const; + void SetAttributeBool(const AttributeKey &att_key, const std::string &name, + bool val); + template <typename DataTypeT> + bool GetAttributeVector(const AttributeKey &att_key, const std::string &name, + int num_dims, DataTypeT *val) const; + template <typename DataTypeT> + void SetAttributeVector(const AttributeKey &att_key, const std::string &name, + int num_dims, const DataTypeT *val); + + bool IsAttributeOptionSet(const AttributeKey &att_key, + const std::string &name) const; + + // Gets/sets a global option that is not specific to any attribute. + int GetGlobalInt(const std::string &name, int default_val) const { + return global_options_.GetInt(name, default_val); + } + void SetGlobalInt(const std::string &name, int val) { + global_options_.SetInt(name, val); + } + float GetGlobalFloat(const std::string &name, float default_val) const { + return global_options_.GetFloat(name, default_val); + } + void SetGlobalFloat(const std::string &name, float val) { + global_options_.SetFloat(name, val); + } + bool GetGlobalBool(const std::string &name, bool default_val) const { + return global_options_.GetBool(name, default_val); + } + void SetGlobalBool(const std::string &name, bool val) { + global_options_.SetBool(name, val); + } + template <typename DataTypeT> + bool GetGlobalVector(const std::string &name, int num_dims, + DataTypeT *val) const { + return global_options_.GetVector(name, num_dims, val); + } + template <typename DataTypeT> + void SetGlobalVector(const std::string &name, int num_dims, + const DataTypeT *val) { + global_options_.SetVector(name, val, num_dims); + } + bool IsGlobalOptionSet(const std::string &name) const { + return global_options_.IsOptionSet(name); + } + + // Sets or replaces attribute options with the provided |options|. + void SetAttributeOptions(const AttributeKey &att_key, const Options &options); + void SetGlobalOptions(const Options &options) { global_options_ = options; } + + // Returns |Options| instance for the specified options class if it exists. + const Options *FindAttributeOptions(const AttributeKeyT &att_key) const; + const Options &GetGlobalOptions() const { return global_options_; } + + private: + Options *GetAttributeOptions(const AttributeKeyT &att_key); + + Options global_options_; + + // Storage for options related to geometry attributes. + std::map<AttributeKey, Options> attribute_options_; +}; + +template <typename AttributeKeyT> +const Options *DracoOptions<AttributeKeyT>::FindAttributeOptions( + const AttributeKeyT &att_key) const { + auto it = attribute_options_.find(att_key); + if (it == attribute_options_.end()) { + return nullptr; + } + return &it->second; +} + +template <typename AttributeKeyT> +Options *DracoOptions<AttributeKeyT>::GetAttributeOptions( + const AttributeKeyT &att_key) { + auto it = attribute_options_.find(att_key); + if (it != attribute_options_.end()) { + return &it->second; + } + Options new_options; + it = attribute_options_.insert(std::make_pair(att_key, new_options)).first; + return &it->second; +} + +template <typename AttributeKeyT> +int DracoOptions<AttributeKeyT>::GetAttributeInt(const AttributeKeyT &att_key, + const std::string &name, + int default_val) const { + const Options *const att_options = FindAttributeOptions(att_key); + if (att_options && att_options->IsOptionSet(name)) { + return att_options->GetInt(name, default_val); + } + return global_options_.GetInt(name, default_val); +} + +template <typename AttributeKeyT> +void DracoOptions<AttributeKeyT>::SetAttributeInt(const AttributeKeyT &att_key, + const std::string &name, + int val) { + GetAttributeOptions(att_key)->SetInt(name, val); +} + +template <typename AttributeKeyT> +float DracoOptions<AttributeKeyT>::GetAttributeFloat( + const AttributeKeyT &att_key, const std::string &name, + float default_val) const { + const Options *const att_options = FindAttributeOptions(att_key); + if (att_options && att_options->IsOptionSet(name)) { + return att_options->GetFloat(name, default_val); + } + return global_options_.GetFloat(name, default_val); +} + +template <typename AttributeKeyT> +void DracoOptions<AttributeKeyT>::SetAttributeFloat( + const AttributeKeyT &att_key, const std::string &name, float val) { + GetAttributeOptions(att_key)->SetFloat(name, val); +} + +template <typename AttributeKeyT> +bool DracoOptions<AttributeKeyT>::GetAttributeBool(const AttributeKeyT &att_key, + const std::string &name, + bool default_val) const { + const Options *const att_options = FindAttributeOptions(att_key); + if (att_options && att_options->IsOptionSet(name)) { + return att_options->GetBool(name, default_val); + } + return global_options_.GetBool(name, default_val); +} + +template <typename AttributeKeyT> +void DracoOptions<AttributeKeyT>::SetAttributeBool(const AttributeKeyT &att_key, + const std::string &name, + bool val) { + GetAttributeOptions(att_key)->SetBool(name, val); +} + +template <typename AttributeKeyT> +template <typename DataTypeT> +bool DracoOptions<AttributeKeyT>::GetAttributeVector( + const AttributeKey &att_key, const std::string &name, int num_dims, + DataTypeT *val) const { + const Options *const att_options = FindAttributeOptions(att_key); + if (att_options && att_options->IsOptionSet(name)) { + return att_options->GetVector(name, num_dims, val); + } + return global_options_.GetVector(name, num_dims, val); +} + +template <typename AttributeKeyT> +template <typename DataTypeT> +void DracoOptions<AttributeKeyT>::SetAttributeVector( + const AttributeKey &att_key, const std::string &name, int num_dims, + const DataTypeT *val) { + GetAttributeOptions(att_key)->SetVector(name, val, num_dims); +} + +template <typename AttributeKeyT> +bool DracoOptions<AttributeKeyT>::IsAttributeOptionSet( + const AttributeKey &att_key, const std::string &name) const { + const Options *const att_options = FindAttributeOptions(att_key); + if (att_options) { + return att_options->IsOptionSet(name); + } + return global_options_.IsOptionSet(name); +} + +template <typename AttributeKeyT> +void DracoOptions<AttributeKeyT>::SetAttributeOptions( + const AttributeKey &att_key, const Options &options) { + Options *att_options = GetAttributeOptions(att_key); + *att_options = options; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_CONFIG_DRACO_OPTIONS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/config/encoder_options.h b/libs/assimp/contrib/draco/src/draco/compression/config/encoder_options.h new file mode 100644 index 0000000..ed1b020 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/config/encoder_options.h @@ -0,0 +1,97 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_CONFIG_ENCODER_OPTIONS_H_ +#define DRACO_COMPRESSION_CONFIG_ENCODER_OPTIONS_H_ + +#include "draco/attributes/geometry_attribute.h" +#include "draco/compression/config/draco_options.h" +#include "draco/compression/config/encoding_features.h" +#include "draco/draco_features.h" + +namespace draco { + +// EncoderOptions allow users to specify so called feature options that are used +// to inform the encoder which encoding features can be used (i.e. which +// features are going to be available to the decoder). +template <typename AttributeKeyT> +class EncoderOptionsBase : public DracoOptions<AttributeKeyT> { + public: + static EncoderOptionsBase CreateDefaultOptions() { + EncoderOptionsBase options; +#ifdef DRACO_STANDARD_EDGEBREAKER_SUPPORTED + options.SetSupportedFeature(features::kEdgebreaker, true); +#endif +#ifdef DRACO_PREDICTIVE_EDGEBREAKER_SUPPORTED + options.SetSupportedFeature(features::kPredictiveEdgebreaker, true); +#endif + return options; + } + static EncoderOptionsBase CreateEmptyOptions() { + return EncoderOptionsBase(); + } + + // Returns speed options with default value of 5. + int GetEncodingSpeed() const { + return this->GetGlobalInt("encoding_speed", 5); + } + int GetDecodingSpeed() const { + return this->GetGlobalInt("decoding_speed", 5); + } + + // Returns the maximum speed for both encoding/decoding. + int GetSpeed() const { + const int encoding_speed = this->GetGlobalInt("encoding_speed", -1); + const int decoding_speed = this->GetGlobalInt("decoding_speed", -1); + const int max_speed = std::max(encoding_speed, decoding_speed); + if (max_speed == -1) { + return 5; // Default value. + } + return max_speed; + } + + void SetSpeed(int encoding_speed, int decoding_speed) { + this->SetGlobalInt("encoding_speed", encoding_speed); + this->SetGlobalInt("decoding_speed", decoding_speed); + } + + // Sets a given feature as supported or unsupported by the target decoder. + // Encoder will always use only supported features when encoding the input + // geometry. + void SetSupportedFeature(const std::string &name, bool supported) { + feature_options_.SetBool(name, supported); + } + bool IsFeatureSupported(const std::string &name) const { + return feature_options_.GetBool(name); + } + + void SetFeatureOptions(const Options &options) { feature_options_ = options; } + const Options &GetFeaturelOptions() const { return feature_options_; } + + private: + // Use helper methods to construct the encoder options. + // See CreateDefaultOptions(); + EncoderOptionsBase() {} + + // List of supported/unsupported features that can be used by the encoder. + Options feature_options_; +}; + +// Encoder options where attributes are identified by their attribute id. +// Used to set options that are specific to a given geometry. +typedef EncoderOptionsBase<int32_t> EncoderOptions; + +} // namespace draco + +#endif // DRACO_COMPRESSION_CONFIG_ENCODER_OPTIONS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/config/encoding_features.h b/libs/assimp/contrib/draco/src/draco/compression/config/encoding_features.h new file mode 100644 index 0000000..d6a8b71 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/config/encoding_features.h @@ -0,0 +1,39 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File provides helpful macros that define features available for encoding +// the input of the input geometry. These macros can be used as an input in +// the EncoderOptions::SetSupportedFeature() method instead of the text. +// The most recent set of features supported +// by the default implementation is: +// +// kEdgebreaker +// - edgebreaker method for encoding meshes. +// kPredictiveEdgebreaker +// - advanced version of the edgebreaker method (slower but better +// compression). +// +#ifndef DRACO_COMPRESSION_CONFIG_ENCODING_FEATURES_H_ +#define DRACO_COMPRESSION_CONFIG_ENCODING_FEATURES_H_ + +namespace draco { +namespace features { + +constexpr const char *kEdgebreaker = "standard_edgebreaker"; +constexpr const char *kPredictiveEdgebreaker = "predictive_edgebreaker"; + +} // namespace features +} // namespace draco + +#endif // DRACO_COMPRESSION_CONFIG_ENCODING_FEATURES_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/decode.cc b/libs/assimp/contrib/draco/src/draco/compression/decode.cc new file mode 100644 index 0000000..92ae4ff --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/decode.cc @@ -0,0 +1,135 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/decode.h" + +#include "draco/compression/config/compression_shared.h" + +#ifdef DRACO_MESH_COMPRESSION_SUPPORTED +#include "draco/compression/mesh/mesh_edgebreaker_decoder.h" +#include "draco/compression/mesh/mesh_sequential_decoder.h" +#endif + +#ifdef DRACO_POINT_CLOUD_COMPRESSION_SUPPORTED +#include "draco/compression/point_cloud/point_cloud_kd_tree_decoder.h" +#include "draco/compression/point_cloud/point_cloud_sequential_decoder.h" +#endif + +namespace draco { + +#ifdef DRACO_POINT_CLOUD_COMPRESSION_SUPPORTED +StatusOr<std::unique_ptr<PointCloudDecoder>> CreatePointCloudDecoder( + int8_t method) { + if (method == POINT_CLOUD_SEQUENTIAL_ENCODING) { + return std::unique_ptr<PointCloudDecoder>( + new PointCloudSequentialDecoder()); + } else if (method == POINT_CLOUD_KD_TREE_ENCODING) { + return std::unique_ptr<PointCloudDecoder>(new PointCloudKdTreeDecoder()); + } + return Status(Status::DRACO_ERROR, "Unsupported encoding method."); +} +#endif + +#ifdef DRACO_MESH_COMPRESSION_SUPPORTED +StatusOr<std::unique_ptr<MeshDecoder>> CreateMeshDecoder(uint8_t method) { + if (method == MESH_SEQUENTIAL_ENCODING) { + return std::unique_ptr<MeshDecoder>(new MeshSequentialDecoder()); + } else if (method == MESH_EDGEBREAKER_ENCODING) { + return std::unique_ptr<MeshDecoder>(new MeshEdgebreakerDecoder()); + } + return Status(Status::DRACO_ERROR, "Unsupported encoding method."); +} +#endif + +StatusOr<EncodedGeometryType> Decoder::GetEncodedGeometryType( + DecoderBuffer *in_buffer) { + DecoderBuffer temp_buffer(*in_buffer); + DracoHeader header; + DRACO_RETURN_IF_ERROR(PointCloudDecoder::DecodeHeader(&temp_buffer, &header)); + if (header.encoder_type >= NUM_ENCODED_GEOMETRY_TYPES) { + return Status(Status::DRACO_ERROR, "Unsupported geometry type."); + } + return static_cast<EncodedGeometryType>(header.encoder_type); +} + +StatusOr<std::unique_ptr<PointCloud>> Decoder::DecodePointCloudFromBuffer( + DecoderBuffer *in_buffer) { + DRACO_ASSIGN_OR_RETURN(EncodedGeometryType type, + GetEncodedGeometryType(in_buffer)) + if (type == POINT_CLOUD) { +#ifdef DRACO_POINT_CLOUD_COMPRESSION_SUPPORTED + std::unique_ptr<PointCloud> point_cloud(new PointCloud()); + DRACO_RETURN_IF_ERROR(DecodeBufferToGeometry(in_buffer, point_cloud.get())) + return std::move(point_cloud); +#endif + } else if (type == TRIANGULAR_MESH) { +#ifdef DRACO_MESH_COMPRESSION_SUPPORTED + std::unique_ptr<Mesh> mesh(new Mesh()); + DRACO_RETURN_IF_ERROR(DecodeBufferToGeometry(in_buffer, mesh.get())) + return static_cast<std::unique_ptr<PointCloud>>(std::move(mesh)); +#endif + } + return Status(Status::DRACO_ERROR, "Unsupported geometry type."); +} + +StatusOr<std::unique_ptr<Mesh>> Decoder::DecodeMeshFromBuffer( + DecoderBuffer *in_buffer) { + std::unique_ptr<Mesh> mesh(new Mesh()); + DRACO_RETURN_IF_ERROR(DecodeBufferToGeometry(in_buffer, mesh.get())) + return std::move(mesh); +} + +Status Decoder::DecodeBufferToGeometry(DecoderBuffer *in_buffer, + PointCloud *out_geometry) { +#ifdef DRACO_POINT_CLOUD_COMPRESSION_SUPPORTED + DecoderBuffer temp_buffer(*in_buffer); + DracoHeader header; + DRACO_RETURN_IF_ERROR(PointCloudDecoder::DecodeHeader(&temp_buffer, &header)) + if (header.encoder_type != POINT_CLOUD) { + return Status(Status::DRACO_ERROR, "Input is not a point cloud."); + } + DRACO_ASSIGN_OR_RETURN(std::unique_ptr<PointCloudDecoder> decoder, + CreatePointCloudDecoder(header.encoder_method)) + + DRACO_RETURN_IF_ERROR(decoder->Decode(options_, in_buffer, out_geometry)) + return OkStatus(); +#else + return Status(Status::DRACO_ERROR, "Unsupported geometry type."); +#endif +} + +Status Decoder::DecodeBufferToGeometry(DecoderBuffer *in_buffer, + Mesh *out_geometry) { +#ifdef DRACO_MESH_COMPRESSION_SUPPORTED + DecoderBuffer temp_buffer(*in_buffer); + DracoHeader header; + DRACO_RETURN_IF_ERROR(PointCloudDecoder::DecodeHeader(&temp_buffer, &header)) + if (header.encoder_type != TRIANGULAR_MESH) { + return Status(Status::DRACO_ERROR, "Input is not a mesh."); + } + DRACO_ASSIGN_OR_RETURN(std::unique_ptr<MeshDecoder> decoder, + CreateMeshDecoder(header.encoder_method)) + + DRACO_RETURN_IF_ERROR(decoder->Decode(options_, in_buffer, out_geometry)) + return OkStatus(); +#else + return Status(Status::DRACO_ERROR, "Unsupported geometry type."); +#endif +} + +void Decoder::SetSkipAttributeTransform(GeometryAttribute::Type att_type) { + options_.SetAttributeBool(att_type, "skip_attribute_transform", true); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/decode.h b/libs/assimp/contrib/draco/src/draco/compression/decode.h new file mode 100644 index 0000000..5f3fad2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/decode.h @@ -0,0 +1,80 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_DECODE_H_ +#define DRACO_COMPRESSION_DECODE_H_ + +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/config/decoder_options.h" +#include "draco/core/decoder_buffer.h" +#include "draco/core/status_or.h" +#include "draco/draco_features.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Class responsible for decoding of meshes and point clouds that were +// compressed by a Draco encoder. +class Decoder { + public: + // Returns the geometry type encoded in the input |in_buffer|. + // The return value is one of POINT_CLOUD, MESH or INVALID_GEOMETRY in case + // the input data is invalid. + // The decoded geometry type can be used to choose an appropriate decoding + // function for a given geometry type (see below). + static StatusOr<EncodedGeometryType> GetEncodedGeometryType( + DecoderBuffer *in_buffer); + + // Decodes point cloud from the provided buffer. The buffer must be filled + // with data that was encoded with either the EncodePointCloudToBuffer or + // EncodeMeshToBuffer methods in encode.h. In case the input buffer contains + // mesh, the returned instance can be down-casted to Mesh. + StatusOr<std::unique_ptr<PointCloud>> DecodePointCloudFromBuffer( + DecoderBuffer *in_buffer); + + // Decodes a triangular mesh from the provided buffer. The mesh must be filled + // with data that was encoded using the EncodeMeshToBuffer method in encode.h. + // The function will return nullptr in case the input is invalid or if it was + // encoded with the EncodePointCloudToBuffer method. + StatusOr<std::unique_ptr<Mesh>> DecodeMeshFromBuffer( + DecoderBuffer *in_buffer); + + // Decodes the buffer into a provided geometry. If the geometry is + // incompatible with the encoded data. For example, when |out_geometry| is + // draco::Mesh while the data contains a point cloud, the function will return + // an error status. + Status DecodeBufferToGeometry(DecoderBuffer *in_buffer, + PointCloud *out_geometry); + Status DecodeBufferToGeometry(DecoderBuffer *in_buffer, Mesh *out_geometry); + + // When set, the decoder is going to skip attribute transform for a given + // attribute type. For example for quantized attributes, the decoder would + // skip the dequantization step and the returned geometry would contain an + // attribute with quantized values. The attribute would also contain an + // instance of AttributeTransform class that is used to describe the skipped + // transform, including all parameters that are needed to perform the + // transform manually. + void SetSkipAttributeTransform(GeometryAttribute::Type att_type); + + // Returns the options instance used by the decoder that can be used by users + // to control the decoding process. + DecoderOptions *options() { return &options_; } + + private: + DecoderOptions options_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_DECODE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/decode_test.cc b/libs/assimp/contrib/draco/src/draco/compression/decode_test.cc new file mode 100644 index 0000000..1987146 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/decode_test.cc @@ -0,0 +1,169 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/decode.h" + +#include <cinttypes> +#include <sstream> + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/io/file_utils.h" + +namespace { + +class DecodeTest : public ::testing::Test { + protected: + DecodeTest() {} +}; + +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED +TEST_F(DecodeTest, TestSkipAttributeTransform) { + const std::string file_name = "test_nm_quant.0.9.0.drc"; + // Tests that decoders can successfully skip attribute transform. + std::vector<char> data; + ASSERT_TRUE( + draco::ReadFileToBuffer(draco::GetTestFileFullPath(file_name), &data)); + ASSERT_FALSE(data.empty()); + + // Create a draco decoding buffer. Note that no data is copied in this step. + draco::DecoderBuffer buffer; + buffer.Init(data.data(), data.size()); + + draco::Decoder decoder; + // Make sure we skip dequantization for the position attribute. + decoder.SetSkipAttributeTransform(draco::GeometryAttribute::POSITION); + + // Decode the input data into a geometry. + std::unique_ptr<draco::PointCloud> pc = + decoder.DecodePointCloudFromBuffer(&buffer).value(); + ASSERT_NE(pc, nullptr); + + const draco::PointAttribute *const pos_att = + pc->GetNamedAttribute(draco::GeometryAttribute::POSITION); + ASSERT_NE(pos_att, nullptr); + + // Ensure the position attribute is of type int32_t and that it has a valid + // attribute transform. + ASSERT_EQ(pos_att->data_type(), draco::DT_INT32); + ASSERT_NE(pos_att->GetAttributeTransformData(), nullptr); + + // Normal attribute should be left transformed. + const draco::PointAttribute *const norm_att = + pc->GetNamedAttribute(draco::GeometryAttribute::NORMAL); + ASSERT_EQ(norm_att->data_type(), draco::DT_FLOAT32); + ASSERT_EQ(norm_att->GetAttributeTransformData(), nullptr); +} +#endif + +void TestSkipAttributeTransformOnPointCloudWithColor(const std::string &file) { + std::vector<char> data; + ASSERT_TRUE(draco::ReadFileToBuffer(draco::GetTestFileFullPath(file), &data)); + ASSERT_FALSE(data.empty()); + + // Create a draco decoding buffer. Note that no data is copied in this step. + draco::DecoderBuffer buffer; + buffer.Init(data.data(), data.size()); + + draco::Decoder decoder; + // Make sure we skip dequantization for the position attribute. + decoder.SetSkipAttributeTransform(draco::GeometryAttribute::POSITION); + + // Decode the input data into a geometry. + std::unique_ptr<draco::PointCloud> pc = + decoder.DecodePointCloudFromBuffer(&buffer).value(); + ASSERT_NE(pc, nullptr); + + const draco::PointAttribute *const pos_att = + pc->GetNamedAttribute(draco::GeometryAttribute::POSITION); + ASSERT_NE(pos_att, nullptr); + + // Ensure the position attribute is of type int32_t or uint32_t and that it + // has a valid attribute transform. + ASSERT_TRUE(pos_att->data_type() == draco::DT_INT32 || + pos_att->data_type() == draco::DT_UINT32); + ASSERT_NE(pos_att->GetAttributeTransformData(), nullptr); + + const draco::PointAttribute *const clr_att = + pc->GetNamedAttribute(draco::GeometryAttribute::COLOR); + ASSERT_EQ(clr_att->data_type(), draco::DT_UINT8); + + // Ensure the color attribute was decoded correctly. Perform the decoding + // again without skipping the position dequantization and compare the + // attribute values. + + draco::DecoderBuffer buffer_2; + buffer_2.Init(data.data(), data.size()); + + draco::Decoder decoder_2; + + // Decode the input data into a geometry. + std::unique_ptr<draco::PointCloud> pc_2 = + decoder_2.DecodePointCloudFromBuffer(&buffer_2).value(); + ASSERT_NE(pc_2, nullptr); + + const draco::PointAttribute *const clr_att_2 = + pc_2->GetNamedAttribute(draco::GeometryAttribute::COLOR); + ASSERT_NE(clr_att_2, nullptr); + for (draco::PointIndex pi(0); pi < pc_2->num_points(); ++pi) { + // Colors should be exactly the same for both cases. + ASSERT_EQ(std::memcmp(clr_att->GetAddress(clr_att->mapped_index(pi)), + clr_att_2->GetAddress(clr_att_2->mapped_index(pi)), + clr_att->byte_stride()), + 0); + } +} + +TEST_F(DecodeTest, TestSkipAttributeTransformOnPointCloud) { + // Tests that decoders can successfully skip attribute transform on a point + // cloud with multiple attributes encoded with one attributes encoder. + TestSkipAttributeTransformOnPointCloudWithColor("pc_color.drc"); + TestSkipAttributeTransformOnPointCloudWithColor("pc_kd_color.drc"); +} + +TEST_F(DecodeTest, TestSkipAttributeTransformWithNoQuantization) { + // Tests that decoders can successfully skip attribute transform even though + // the input model was not quantized (it has no attribute transform). + const std::string file_name = "point_cloud_no_qp.drc"; + std::vector<char> data; + ASSERT_TRUE( + draco::ReadFileToBuffer(draco::GetTestFileFullPath(file_name), &data)); + ASSERT_FALSE(data.empty()); + + // Create a draco decoding buffer. Note that no data is copied in this step. + draco::DecoderBuffer buffer; + buffer.Init(data.data(), data.size()); + + draco::Decoder decoder; + // Make sure we skip dequantization for the position attribute. + decoder.SetSkipAttributeTransform(draco::GeometryAttribute::POSITION); + + // Decode the input data into a geometry. + std::unique_ptr<draco::PointCloud> pc = + decoder.DecodePointCloudFromBuffer(&buffer).value(); + ASSERT_NE(pc, nullptr); + + const draco::PointAttribute *const pos_att = + pc->GetNamedAttribute(draco::GeometryAttribute::POSITION); + ASSERT_NE(pos_att, nullptr); + + // Ensure the position attribute is of type float32 since the attribute was + // not quantized. + ASSERT_EQ(pos_att->data_type(), draco::DT_FLOAT32); + + // Make sure there is no attribute transform available for the attribute. + ASSERT_EQ(pos_att->GetAttributeTransformData(), nullptr); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/compression/encode.cc b/libs/assimp/contrib/draco/src/draco/compression/encode.cc new file mode 100644 index 0000000..f380aec --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/encode.cc @@ -0,0 +1,96 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/encode.h" + +#include "draco/compression/expert_encode.h" + +namespace draco { + +Encoder::Encoder() {} + +Status Encoder::EncodePointCloudToBuffer(const PointCloud &pc, + EncoderBuffer *out_buffer) { + ExpertEncoder encoder(pc); + encoder.Reset(CreateExpertEncoderOptions(pc)); + return encoder.EncodeToBuffer(out_buffer); +} + +Status Encoder::EncodeMeshToBuffer(const Mesh &m, EncoderBuffer *out_buffer) { + ExpertEncoder encoder(m); + encoder.Reset(CreateExpertEncoderOptions(m)); + DRACO_RETURN_IF_ERROR(encoder.EncodeToBuffer(out_buffer)); + set_num_encoded_points(encoder.num_encoded_points()); + set_num_encoded_faces(encoder.num_encoded_faces()); + return OkStatus(); +} + +EncoderOptions Encoder::CreateExpertEncoderOptions(const PointCloud &pc) const { + EncoderOptions ret_options = EncoderOptions::CreateEmptyOptions(); + ret_options.SetGlobalOptions(options().GetGlobalOptions()); + ret_options.SetFeatureOptions(options().GetFeaturelOptions()); + // Convert type-based attribute options to specific attributes in the provided + // point cloud. + for (int i = 0; i < pc.num_attributes(); ++i) { + const Options *att_options = + options().FindAttributeOptions(pc.attribute(i)->attribute_type()); + if (att_options) { + ret_options.SetAttributeOptions(i, *att_options); + } + } + return ret_options; +} + +void Encoder::Reset( + const EncoderOptionsBase<GeometryAttribute::Type> &options) { + Base::Reset(options); +} + +void Encoder::Reset() { Base::Reset(); } + +void Encoder::SetSpeedOptions(int encoding_speed, int decoding_speed) { + Base::SetSpeedOptions(encoding_speed, decoding_speed); +} + +void Encoder::SetAttributeQuantization(GeometryAttribute::Type type, + int quantization_bits) { + options().SetAttributeInt(type, "quantization_bits", quantization_bits); +} + +void Encoder::SetAttributeExplicitQuantization(GeometryAttribute::Type type, + int quantization_bits, + int num_dims, + const float *origin, + float range) { + options().SetAttributeInt(type, "quantization_bits", quantization_bits); + options().SetAttributeVector(type, "quantization_origin", num_dims, origin); + options().SetAttributeFloat(type, "quantization_range", range); +} + +void Encoder::SetEncodingMethod(int encoding_method) { + Base::SetEncodingMethod(encoding_method); +} + +Status Encoder::SetAttributePredictionScheme(GeometryAttribute::Type type, + int prediction_scheme_method) { + Status status = CheckPredictionScheme(type, prediction_scheme_method); + if (!status.ok()) { + return status; + } + options().SetAttributeInt(type, "prediction_scheme", + prediction_scheme_method); + return status; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/encode.h b/libs/assimp/contrib/draco/src/draco/compression/encode.h new file mode 100644 index 0000000..bce8b34 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/encode.h @@ -0,0 +1,140 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ENCODE_H_ +#define DRACO_COMPRESSION_ENCODE_H_ + +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/config/encoder_options.h" +#include "draco/compression/encode_base.h" +#include "draco/core/encoder_buffer.h" +#include "draco/core/status.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Basic helper class for encoding geometry using the Draco compression library. +// The class provides various methods that can be used to control several common +// options used during the encoding, such as the number of quantization bits for +// a given attribute. All these options are defined per attribute type, i.e., +// if there are more attributes of the same type (such as multiple texture +// coordinate attributes), the same options are going to be used for all of the +// attributes of this type. If different attributes of the same type need to +// use different options, use ExpertEncoder in expert_encode.h. +class Encoder + : public EncoderBase<EncoderOptionsBase<GeometryAttribute::Type>> { + public: + typedef EncoderBase<EncoderOptionsBase<GeometryAttribute::Type>> Base; + + Encoder(); + virtual ~Encoder() {} + + // Encodes a point cloud to the provided buffer. + virtual Status EncodePointCloudToBuffer(const PointCloud &pc, + EncoderBuffer *out_buffer); + + // Encodes a mesh to the provided buffer. + virtual Status EncodeMeshToBuffer(const Mesh &m, EncoderBuffer *out_buffer); + + // Set encoder options used during the geometry encoding. Note that this call + // overwrites any modifications to the options done with the functions below, + // i.e., it resets the encoder. + void Reset(const EncoderOptionsBase<GeometryAttribute::Type> &options); + void Reset(); + + // Sets the desired encoding and decoding speed for the given options. + // + // 0 = slowest speed, but the best compression. + // 10 = fastest, but the worst compression. + // -1 = undefined. + // + // Note that both speed options affect the encoder choice of used methods and + // algorithms. For example, a requirement for fast decoding may prevent the + // encoder from using the best compression methods even if the encoding speed + // is set to 0. In general, the faster of the two options limits the choice of + // features that can be used by the encoder. Additionally, setting + // |decoding_speed| to be faster than the |encoding_speed| may allow the + // encoder to choose the optimal method out of the available features for the + // given |decoding_speed|. + void SetSpeedOptions(int encoding_speed, int decoding_speed); + + // Sets the quantization compression options for a named attribute. The + // attribute values will be quantized in a box defined by the maximum extent + // of the attribute values. I.e., the actual precision of this option depends + // on the scale of the attribute values. + void SetAttributeQuantization(GeometryAttribute::Type type, + int quantization_bits); + + // Sets the explicit quantization compression for a named attribute. The + // attribute values will be quantized in a coordinate system defined by the + // provided origin and range (the input values should be within interval: + // <origin, origin + range>). + void SetAttributeExplicitQuantization(GeometryAttribute::Type type, + int quantization_bits, int num_dims, + const float *origin, float range); + + // Sets the desired prediction method for a given attribute. By default, + // prediction scheme is selected automatically by the encoder using other + // provided options (such as speed) and input geometry type (mesh, point + // cloud). This function should be called only when a specific prediction is + // preferred (e.g., when it is known that the encoder would select a less + // optimal prediction for the given input data). + // + // |prediction_scheme_method| should be one of the entries defined in + // compression/config/compression_shared.h : + // + // PREDICTION_NONE - use no prediction. + // PREDICTION_DIFFERENCE - delta coding + // MESH_PREDICTION_PARALLELOGRAM - parallelogram prediction for meshes. + // MESH_PREDICTION_CONSTRAINED_PARALLELOGRAM + // - better and more costly version of the parallelogram prediction. + // MESH_PREDICTION_TEX_COORDS_PORTABLE + // - specialized predictor for tex coordinates. + // MESH_PREDICTION_GEOMETRIC_NORMAL + // - specialized predictor for normal coordinates. + // + // Note that in case the desired prediction cannot be used, the default + // prediction will be automatically used instead. + Status SetAttributePredictionScheme(GeometryAttribute::Type type, + int prediction_scheme_method); + + // Sets the desired encoding method for a given geometry. By default, encoding + // method is selected based on the properties of the input geometry and based + // on the other options selected in the used EncoderOptions (such as desired + // encoding and decoding speed). This function should be called only when a + // specific method is required. + // + // |encoding_method| can be one of the values defined in + // compression/config/compression_shared.h based on the type of the input + // geometry that is going to be encoded. For point clouds, allowed entries are + // POINT_CLOUD_SEQUENTIAL_ENCODING + // POINT_CLOUD_KD_TREE_ENCODING + // + // For meshes the input can be + // MESH_SEQUENTIAL_ENCODING + // MESH_EDGEBREAKER_ENCODING + // + // If the selected method cannot be used for the given input, the subsequent + // call of EncodePointCloudToBuffer or EncodeMeshToBuffer is going to fail. + void SetEncodingMethod(int encoding_method); + + protected: + // Creates encoder options for the expert encoder used during the actual + // encoding. + EncoderOptions CreateExpertEncoderOptions(const PointCloud &pc) const; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ENCODE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/encode_base.h b/libs/assimp/contrib/draco/src/draco/compression/encode_base.h new file mode 100644 index 0000000..c501bc4 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/encode_base.h @@ -0,0 +1,131 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ENCODE_BASE_H_ +#define DRACO_COMPRESSION_ENCODE_BASE_H_ + +#include "draco/attributes/geometry_attribute.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/core/status.h" + +namespace draco { + +// Base class for our geometry encoder classes. |EncoderOptionsT| specifies +// options class used by the encoder. Please, see encode.h and expert_encode.h +// for more details and method descriptions. +template <class EncoderOptionsT> +class EncoderBase { + public: + typedef EncoderOptionsT OptionsType; + + EncoderBase() + : options_(EncoderOptionsT::CreateDefaultOptions()), + num_encoded_points_(0), + num_encoded_faces_(0) {} + virtual ~EncoderBase() {} + + const EncoderOptionsT &options() const { return options_; } + EncoderOptionsT &options() { return options_; } + + // If enabled, it tells the encoder to keep track of the number of encoded + // points and faces (default = false). + // Note that this can slow down encoding for certain encoders. + void SetTrackEncodedProperties(bool flag); + + // Returns the number of encoded points and faces during the last encoding + // operation. Returns 0 if SetTrackEncodedProperties() was not set. + size_t num_encoded_points() const { return num_encoded_points_; } + size_t num_encoded_faces() const { return num_encoded_faces_; } + + protected: + void Reset(const EncoderOptionsT &options) { options_ = options; } + + void Reset() { options_ = EncoderOptionsT::CreateDefaultOptions(); } + + void SetSpeedOptions(int encoding_speed, int decoding_speed) { + options_.SetSpeed(encoding_speed, decoding_speed); + } + + void SetEncodingMethod(int encoding_method) { + options_.SetGlobalInt("encoding_method", encoding_method); + } + + void SetEncodingSubmethod(int encoding_submethod) { + options_.SetGlobalInt("encoding_submethod", encoding_submethod); + } + + Status CheckPredictionScheme(GeometryAttribute::Type att_type, + int prediction_scheme) const { + // Out of bound checks: + if (prediction_scheme < PREDICTION_NONE) { + return Status(Status::DRACO_ERROR, + "Invalid prediction scheme requested."); + } + if (prediction_scheme >= NUM_PREDICTION_SCHEMES) { + return Status(Status::DRACO_ERROR, + "Invalid prediction scheme requested."); + } + // Deprecated prediction schemes: + if (prediction_scheme == MESH_PREDICTION_TEX_COORDS_DEPRECATED) { + return Status(Status::DRACO_ERROR, + "MESH_PREDICTION_TEX_COORDS_DEPRECATED is deprecated."); + } + if (prediction_scheme == MESH_PREDICTION_MULTI_PARALLELOGRAM) { + return Status(Status::DRACO_ERROR, + "MESH_PREDICTION_MULTI_PARALLELOGRAM is deprecated."); + } + // Attribute specific checks: + if (prediction_scheme == MESH_PREDICTION_TEX_COORDS_PORTABLE) { + if (att_type != GeometryAttribute::TEX_COORD) { + return Status(Status::DRACO_ERROR, + "Invalid prediction scheme for attribute type."); + } + } + if (prediction_scheme == MESH_PREDICTION_GEOMETRIC_NORMAL) { + if (att_type != GeometryAttribute::NORMAL) { + return Status(Status::DRACO_ERROR, + "Invalid prediction scheme for attribute type."); + } + } + // TODO(hemmer): Try to enable more prediction schemes for normals. + if (att_type == GeometryAttribute::NORMAL) { + if (!(prediction_scheme == PREDICTION_DIFFERENCE || + prediction_scheme == MESH_PREDICTION_GEOMETRIC_NORMAL)) { + return Status(Status::DRACO_ERROR, + "Invalid prediction scheme for attribute type."); + } + } + return OkStatus(); + } + + protected: + void set_num_encoded_points(size_t num) { num_encoded_points_ = num; } + void set_num_encoded_faces(size_t num) { num_encoded_faces_ = num; } + + private: + EncoderOptionsT options_; + + size_t num_encoded_points_; + size_t num_encoded_faces_; +}; + +template <class EncoderOptionsT> +void EncoderBase<EncoderOptionsT>::SetTrackEncodedProperties(bool flag) { + options_.SetGlobalBool("store_number_of_encoded_points", flag); + options_.SetGlobalBool("store_number_of_encoded_faces", flag); +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ENCODE_BASE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/encode_test.cc b/libs/assimp/contrib/draco/src/draco/compression/encode_test.cc new file mode 100644 index 0000000..fde4f6f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/encode_test.cc @@ -0,0 +1,407 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// + +#include "draco/compression/encode.h" + +#include <cinttypes> +#include <fstream> +#include <sstream> + +#include "draco/attributes/attribute_quantization_transform.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/decode.h" +#include "draco/compression/expert_encode.h" +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/core/vector_d.h" +#include "draco/io/obj_decoder.h" +#include "draco/mesh/triangle_soup_mesh_builder.h" +#include "draco/point_cloud/point_cloud_builder.h" + +namespace { + +class EncodeTest : public ::testing::Test { + protected: + EncodeTest() {} + std::unique_ptr<draco::Mesh> CreateTestMesh() const { + draco::TriangleSoupMeshBuilder mesh_builder; + + // Create a simple mesh with one face. + mesh_builder.Start(1); + + // Add one position attribute and two texture coordinate attributes. + const int32_t pos_att_id = mesh_builder.AddAttribute( + draco::GeometryAttribute::POSITION, 3, draco::DT_FLOAT32); + const int32_t tex_att_id_0 = mesh_builder.AddAttribute( + draco::GeometryAttribute::TEX_COORD, 2, draco::DT_FLOAT32); + const int32_t tex_att_id_1 = mesh_builder.AddAttribute( + draco::GeometryAttribute::TEX_COORD, 2, draco::DT_FLOAT32); + + // Initialize the attribute values. + mesh_builder.SetAttributeValuesForFace( + pos_att_id, draco::FaceIndex(0), draco::Vector3f(0.f, 0.f, 0.f).data(), + draco::Vector3f(1.f, 0.f, 0.f).data(), + draco::Vector3f(1.f, 1.f, 0.f).data()); + mesh_builder.SetAttributeValuesForFace( + tex_att_id_0, draco::FaceIndex(0), draco::Vector2f(0.f, 0.f).data(), + draco::Vector2f(1.f, 0.f).data(), draco::Vector2f(1.f, 1.f).data()); + mesh_builder.SetAttributeValuesForFace( + tex_att_id_1, draco::FaceIndex(0), draco::Vector2f(0.f, 0.f).data(), + draco::Vector2f(1.f, 0.f).data(), draco::Vector2f(1.f, 1.f).data()); + + return mesh_builder.Finalize(); + } + + std::unique_ptr<draco::PointCloud> CreateTestPointCloud() const { + draco::PointCloudBuilder pc_builder; + + constexpr int kNumPoints = 100; + constexpr int kNumGenAttCoords0 = 4; + constexpr int kNumGenAttCoords1 = 6; + pc_builder.Start(kNumPoints); + + // Add one position attribute and two generic attributes. + const int32_t pos_att_id = pc_builder.AddAttribute( + draco::GeometryAttribute::POSITION, 3, draco::DT_FLOAT32); + const int32_t gen_att_id_0 = pc_builder.AddAttribute( + draco::GeometryAttribute::GENERIC, kNumGenAttCoords0, draco::DT_UINT32); + const int32_t gen_att_id_1 = pc_builder.AddAttribute( + draco::GeometryAttribute::GENERIC, kNumGenAttCoords1, draco::DT_UINT8); + + std::vector<uint32_t> gen_att_data_0(kNumGenAttCoords0); + std::vector<uint32_t> gen_att_data_1(kNumGenAttCoords1); + + // Initialize the attribute values. + for (draco::PointIndex i(0); i < kNumPoints; ++i) { + const float pos_coord = static_cast<float>(i.value()); + pc_builder.SetAttributeValueForPoint( + pos_att_id, i, + draco::Vector3f(pos_coord, -pos_coord, pos_coord).data()); + + for (int j = 0; j < kNumGenAttCoords0; ++j) { + gen_att_data_0[j] = i.value(); + } + pc_builder.SetAttributeValueForPoint(gen_att_id_0, i, + gen_att_data_0.data()); + + for (int j = 0; j < kNumGenAttCoords1; ++j) { + gen_att_data_1[j] = -i.value(); + } + pc_builder.SetAttributeValueForPoint(gen_att_id_1, i, + gen_att_data_1.data()); + } + return pc_builder.Finalize(false); + } + + std::unique_ptr<draco::PointCloud> CreateTestPointCloudPosNorm() const { + draco::PointCloudBuilder pc_builder; + + constexpr int kNumPoints = 20; + pc_builder.Start(kNumPoints); + + // Add one position attribute and a normal attribute. + const int32_t pos_att_id = pc_builder.AddAttribute( + draco::GeometryAttribute::POSITION, 3, draco::DT_FLOAT32); + const int32_t norm_att_id = pc_builder.AddAttribute( + draco::GeometryAttribute::NORMAL, 3, draco::DT_FLOAT32); + + // Initialize the attribute values. + for (draco::PointIndex i(0); i < kNumPoints; ++i) { + const float pos_coord = static_cast<float>(i.value()); + pc_builder.SetAttributeValueForPoint( + pos_att_id, i, + draco::Vector3f(pos_coord, -pos_coord, pos_coord).data()); + + // Pseudo-random normal. + draco::Vector3f norm(pos_coord * 2.f, pos_coord - 2.f, pos_coord * 3.f); + norm.Normalize(); + pc_builder.SetAttributeValueForPoint(norm_att_id, i, norm.data()); + } + + return pc_builder.Finalize(false); + } + + int GetQuantizationBitsFromAttribute(const draco::PointAttribute *att) const { + if (att == nullptr) { + return -1; + } + draco::AttributeQuantizationTransform transform; + if (!transform.InitFromAttribute(*att)) { + return -1; + } + return transform.quantization_bits(); + } + + void VerifyNumQuantizationBits(const draco::EncoderBuffer &buffer, + int pos_quantization, + int tex_coord_0_quantization, + int tex_coord_1_quantization) const { + draco::Decoder decoder; + + // Skip the dequantization for the attributes which will allow us to get + // the number of quantization bits used during encoding. + decoder.SetSkipAttributeTransform(draco::GeometryAttribute::POSITION); + decoder.SetSkipAttributeTransform(draco::GeometryAttribute::TEX_COORD); + + draco::DecoderBuffer in_buffer; + in_buffer.Init(buffer.data(), buffer.size()); + auto mesh = decoder.DecodeMeshFromBuffer(&in_buffer).value(); + ASSERT_NE(mesh, nullptr); + ASSERT_EQ(GetQuantizationBitsFromAttribute(mesh->attribute(0)), + pos_quantization); + ASSERT_EQ(GetQuantizationBitsFromAttribute(mesh->attribute(1)), + tex_coord_0_quantization); + ASSERT_EQ(GetQuantizationBitsFromAttribute(mesh->attribute(2)), + tex_coord_1_quantization); + } + + // Tests that the encoder returns the correct number of encoded points and + // faces for a given mesh or point cloud. + void TestNumberOfEncodedEntries(const std::string &file_name, + int32_t encoding_method) { + std::unique_ptr<draco::PointCloud> geometry; + draco::Mesh *mesh = nullptr; + + if (encoding_method == draco::MESH_EDGEBREAKER_ENCODING || + encoding_method == draco::MESH_SEQUENTIAL_ENCODING) { + std::unique_ptr<draco::Mesh> mesh_tmp = + draco::ReadMeshFromTestFile(file_name); + mesh = mesh_tmp.get(); + if (!mesh->DeduplicateAttributeValues()) { + return; + } + mesh->DeduplicatePointIds(); + geometry = std::move(mesh_tmp); + } else { + geometry = draco::ReadPointCloudFromTestFile(file_name); + } + ASSERT_NE(mesh, nullptr); + + draco::Encoder encoder; + encoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, 14); + encoder.SetAttributeQuantization(draco::GeometryAttribute::TEX_COORD, 12); + encoder.SetAttributeQuantization(draco::GeometryAttribute::NORMAL, 10); + + encoder.SetEncodingMethod(encoding_method); + + encoder.SetTrackEncodedProperties(true); + + draco::EncoderBuffer buffer; + if (mesh) { + encoder.EncodeMeshToBuffer(*mesh, &buffer); + } else { + encoder.EncodePointCloudToBuffer(*geometry, &buffer); + } + + // Ensure the logged number of encoded points and faces matches the number + // we get from the decoder. + + draco::DecoderBuffer decoder_buffer; + decoder_buffer.Init(buffer.data(), buffer.size()); + draco::Decoder decoder; + + if (mesh) { + auto maybe_mesh = decoder.DecodeMeshFromBuffer(&decoder_buffer); + ASSERT_TRUE(maybe_mesh.ok()); + auto decoded_mesh = std::move(maybe_mesh).value(); + ASSERT_NE(decoded_mesh, nullptr); + ASSERT_EQ(decoded_mesh->num_points(), encoder.num_encoded_points()); + ASSERT_EQ(decoded_mesh->num_faces(), encoder.num_encoded_faces()); + } else { + auto maybe_pc = decoder.DecodePointCloudFromBuffer(&decoder_buffer); + ASSERT_TRUE(maybe_pc.ok()); + auto decoded_pc = std::move(maybe_pc).value(); + ASSERT_EQ(decoded_pc->num_points(), encoder.num_encoded_points()); + } + } +}; + +TEST_F(EncodeTest, TestExpertEncoderQuantization) { + // This test verifies that the expert encoder can quantize individual + // attributes even if they have the same type. + auto mesh = CreateTestMesh(); + ASSERT_NE(mesh, nullptr); + + draco::ExpertEncoder encoder(*mesh); + encoder.SetAttributeQuantization(0, 16); // Position quantization. + encoder.SetAttributeQuantization(1, 15); // Tex-coord 0 quantization. + encoder.SetAttributeQuantization(2, 14); // Tex-coord 1 quantization. + + draco::EncoderBuffer buffer; + encoder.EncodeToBuffer(&buffer); + VerifyNumQuantizationBits(buffer, 16, 15, 14); +} + +TEST_F(EncodeTest, TestEncoderQuantization) { + // This test verifies that Encoder applies the same quantization to all + // attributes of the same type. + auto mesh = CreateTestMesh(); + ASSERT_NE(mesh, nullptr); + + draco::Encoder encoder; + encoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, 16); + encoder.SetAttributeQuantization(draco::GeometryAttribute::TEX_COORD, 15); + + draco::EncoderBuffer buffer; + encoder.EncodeMeshToBuffer(*mesh, &buffer); + VerifyNumQuantizationBits(buffer, 16, 15, 15); +} + +TEST_F(EncodeTest, TestLinesObj) { + // This test verifies that Encoder can encode file that contains only line + // segments (that are ignored). + std::unique_ptr<draco::Mesh> mesh( + draco::ReadMeshFromTestFile("test_lines.obj")); + ASSERT_NE(mesh, nullptr); + ASSERT_EQ(mesh->num_faces(), 0); + std::unique_ptr<draco::PointCloud> pc( + draco::ReadPointCloudFromTestFile("test_lines.obj")); + ASSERT_NE(pc, nullptr); + + draco::Encoder encoder; + encoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, 16); + + draco::EncoderBuffer buffer; + ASSERT_TRUE(encoder.EncodePointCloudToBuffer(*pc, &buffer).ok()); +} + +TEST_F(EncodeTest, TestQuantizedInfinity) { + // This test verifies that Encoder fails to encode point cloud when requesting + // quantization of attribute that contains infinity values. + std::unique_ptr<draco::PointCloud> pc( + draco::ReadPointCloudFromTestFile("float_inf_point_cloud.ply")); + ASSERT_NE(pc, nullptr); + + { + draco::Encoder encoder; + encoder.SetEncodingMethod(draco::POINT_CLOUD_SEQUENTIAL_ENCODING); + encoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, 11); + + draco::EncoderBuffer buffer; + ASSERT_FALSE(encoder.EncodePointCloudToBuffer(*pc, &buffer).ok()); + } + + { + draco::Encoder encoder; + encoder.SetEncodingMethod(draco::POINT_CLOUD_KD_TREE_ENCODING); + encoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, 11); + + draco::EncoderBuffer buffer; + ASSERT_FALSE(encoder.EncodePointCloudToBuffer(*pc, &buffer).ok()); + } +} + +TEST_F(EncodeTest, TestUnquantizedInfinity) { + // This test verifies that Encoder can successfully encode point cloud when + // not requesting quantization of attribute that contains infinity values. + std::unique_ptr<draco::PointCloud> pc( + draco::ReadPointCloudFromTestFile("float_inf_point_cloud.ply")); + ASSERT_NE(pc, nullptr); + + // Note that the KD tree encoding method is not applicable to float values. + draco::Encoder encoder; + encoder.SetEncodingMethod(draco::POINT_CLOUD_SEQUENTIAL_ENCODING); + + draco::EncoderBuffer buffer; + ASSERT_TRUE(encoder.EncodePointCloudToBuffer(*pc, &buffer).ok()); +} + +TEST_F(EncodeTest, TestQuantizedAndUnquantizedAttributes) { + // This test verifies that Encoder can successfully encode point cloud with + // two float attribiutes - one quantized and another unquantized. The encoder + // defaults to sequential encoding in this case. + std::unique_ptr<draco::PointCloud> pc( + draco::ReadPointCloudFromTestFile("float_two_att_point_cloud.ply")); + ASSERT_NE(pc, nullptr); + + draco::Encoder encoder; + encoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, 11); + encoder.SetAttributeQuantization(draco::GeometryAttribute::NORMAL, 0); + draco::EncoderBuffer buffer; + ASSERT_TRUE(encoder.EncodePointCloudToBuffer(*pc, &buffer).ok()); +} + +TEST_F(EncodeTest, TestKdTreeEncoding) { + // This test verifies that the API can successfully encode a point cloud + // defined by several attributes using the kd tree method. + std::unique_ptr<draco::PointCloud> pc = CreateTestPointCloud(); + ASSERT_NE(pc, nullptr); + + draco::EncoderBuffer buffer; + draco::Encoder encoder; + encoder.SetEncodingMethod(draco::POINT_CLOUD_KD_TREE_ENCODING); + // First try it without quantizing positions which should fail. + ASSERT_FALSE(encoder.EncodePointCloudToBuffer(*pc, &buffer).ok()); + + // Now set quantization for the position attribute which should make + // the encoder happy. + encoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, 16); + ASSERT_TRUE(encoder.EncodePointCloudToBuffer(*pc, &buffer).ok()); +} + +TEST_F(EncodeTest, TestTrackingOfNumberOfEncodedEntries) { + TestNumberOfEncodedEntries("deg_faces.obj", draco::MESH_EDGEBREAKER_ENCODING); + TestNumberOfEncodedEntries("deg_faces.obj", draco::MESH_SEQUENTIAL_ENCODING); + TestNumberOfEncodedEntries("cube_att.obj", draco::MESH_EDGEBREAKER_ENCODING); + TestNumberOfEncodedEntries("test_nm.obj", draco::MESH_EDGEBREAKER_ENCODING); + TestNumberOfEncodedEntries("test_nm.obj", draco::MESH_SEQUENTIAL_ENCODING); + TestNumberOfEncodedEntries("cube_subd.obj", + draco::POINT_CLOUD_KD_TREE_ENCODING); + TestNumberOfEncodedEntries("cube_subd.obj", + draco::POINT_CLOUD_SEQUENTIAL_ENCODING); +} + +TEST_F(EncodeTest, TestTrackingOfNumberOfEncodedEntriesNotSet) { + // Tests that when tracing of encoded properties is disabled, the returned + // number of encoded faces and points is 0. + std::unique_ptr<draco::Mesh> mesh( + draco::ReadMeshFromTestFile("cube_att.obj")); + ASSERT_NE(mesh, nullptr); + + draco::EncoderBuffer buffer; + draco::Encoder encoder; + + ASSERT_TRUE(encoder.EncodeMeshToBuffer(*mesh, &buffer).ok()); + ASSERT_EQ(encoder.num_encoded_points(), 0); + ASSERT_EQ(encoder.num_encoded_faces(), 0); +} + +TEST_F(EncodeTest, TestNoPosQuantizationNormalCoding) { + // Tests that we can encode and decode a file with quantized normals but + // non-quantized positions. + const auto mesh = draco::ReadMeshFromTestFile("test_nm.obj"); + ASSERT_NE(mesh, nullptr); + + // The mesh should have positions and normals. + ASSERT_NE(mesh->GetNamedAttribute(draco::GeometryAttribute::POSITION), + nullptr); + ASSERT_NE(mesh->GetNamedAttribute(draco::GeometryAttribute::NORMAL), nullptr); + + draco::EncoderBuffer buffer; + draco::Encoder encoder; + // No quantization for positions. + encoder.SetAttributeQuantization(draco::GeometryAttribute::NORMAL, 8); + + DRACO_ASSERT_OK(encoder.EncodeMeshToBuffer(*mesh, &buffer)); + + draco::Decoder decoder; + + draco::DecoderBuffer in_buffer; + in_buffer.Init(buffer.data(), buffer.size()); + const auto decoded_mesh = decoder.DecodeMeshFromBuffer(&in_buffer).value(); + ASSERT_NE(decoded_mesh, nullptr); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/ans.h b/libs/assimp/contrib/draco/src/draco/compression/entropy/ans.h new file mode 100644 index 0000000..c71d589 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/ans.h @@ -0,0 +1,527 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ENTROPY_ANS_H_ +#define DRACO_COMPRESSION_ENTROPY_ANS_H_ +// An implementation of Asymmetric Numeral Systems (rANS). +// See http://arxiv.org/abs/1311.2540v2 for more information on rANS. +// This file is based off libvpx's ans.h. + +#include <vector> + +#define DRACO_ANS_DIVIDE_BY_MULTIPLY 1 +#if DRACO_ANS_DIVIDE_BY_MULTIPLY +#include "draco/core/divide.h" +#endif +#include "draco/core/macros.h" + +namespace draco { + +#if DRACO_ANS_DIVIDE_BY_MULTIPLY + +#define DRACO_ANS_DIVREM(quotient, remainder, dividend, divisor) \ + do { \ + quotient = fastdiv(dividend, divisor); \ + remainder = dividend - quotient * divisor; \ + } while (0) +#define DRACO_ANS_DIV(dividend, divisor) fastdiv(dividend, divisor) +#else +#define DRACO_ANS_DIVREM(quotient, remainder, dividend, divisor) \ + do { \ + quotient = dividend / divisor; \ + remainder = dividend % divisor; \ + } while (0) +#define DRACO_ANS_DIV(dividend, divisor) ((dividend) / (divisor)) +#endif + +struct AnsCoder { + AnsCoder() : buf(nullptr), buf_offset(0), state(0) {} + uint8_t *buf; + int buf_offset; + uint32_t state; +}; + +struct AnsDecoder { + AnsDecoder() : buf(nullptr), buf_offset(0), state(0) {} + const uint8_t *buf; + int buf_offset; + uint32_t state; +}; + +typedef uint8_t AnsP8; +#define DRACO_ANS_P8_PRECISION 256u +#define DRACO_ANS_L_BASE (4096u) +#define DRACO_ANS_IO_BASE 256 + +static uint32_t mem_get_le16(const void *vmem) { + uint32_t val; + const uint8_t *mem = (const uint8_t *)vmem; + + val = mem[1] << 8; + val |= mem[0]; + return val; +} + +static uint32_t mem_get_le24(const void *vmem) { + uint32_t val; + const uint8_t *mem = (const uint8_t *)vmem; + + val = mem[2] << 16; + val |= mem[1] << 8; + val |= mem[0]; + return val; +} + +static inline uint32_t mem_get_le32(const void *vmem) { + uint32_t val; + const uint8_t *mem = (const uint8_t *)vmem; + + val = mem[3] << 24; + val |= mem[2] << 16; + val |= mem[1] << 8; + val |= mem[0]; + return val; +} + +static inline void mem_put_le16(void *vmem, uint32_t val) { + uint8_t *mem = reinterpret_cast<uint8_t *>(vmem); + + mem[0] = (val >> 0) & 0xff; + mem[1] = (val >> 8) & 0xff; +} + +static inline void mem_put_le24(void *vmem, uint32_t val) { + uint8_t *mem = reinterpret_cast<uint8_t *>(vmem); + + mem[0] = (val >> 0) & 0xff; + mem[1] = (val >> 8) & 0xff; + mem[2] = (val >> 16) & 0xff; +} + +static inline void mem_put_le32(void *vmem, uint32_t val) { + uint8_t *mem = reinterpret_cast<uint8_t *>(vmem); + + mem[0] = (val >> 0) & 0xff; + mem[1] = (val >> 8) & 0xff; + mem[2] = (val >> 16) & 0xff; + mem[3] = (val >> 24) & 0xff; +} + +static inline void ans_write_init(struct AnsCoder *const ans, + uint8_t *const buf) { + ans->buf = buf; + ans->buf_offset = 0; + ans->state = DRACO_ANS_L_BASE; +} + +static inline int ans_write_end(struct AnsCoder *const ans) { + uint32_t state; + DRACO_DCHECK_GE(ans->state, DRACO_ANS_L_BASE); + DRACO_DCHECK_LT(ans->state, DRACO_ANS_L_BASE * DRACO_ANS_IO_BASE); + state = ans->state - DRACO_ANS_L_BASE; + if (state < (1 << 6)) { + ans->buf[ans->buf_offset] = (0x00 << 6) + state; + return ans->buf_offset + 1; + } else if (state < (1 << 14)) { + mem_put_le16(ans->buf + ans->buf_offset, (0x01 << 14) + state); + return ans->buf_offset + 2; + } else if (state < (1 << 22)) { + mem_put_le24(ans->buf + ans->buf_offset, (0x02 << 22) + state); + return ans->buf_offset + 3; + } else { + DRACO_DCHECK(0 && "State is too large to be serialized"); + return ans->buf_offset; + } +} + +// rABS with descending spread. +// p or p0 takes the place of l_s from the paper. +// DRACO_ANS_P8_PRECISION is m. +static inline void rabs_desc_write(struct AnsCoder *ans, int val, AnsP8 p0) { + const AnsP8 p = DRACO_ANS_P8_PRECISION - p0; + const unsigned l_s = val ? p : p0; + unsigned quot, rem; + if (ans->state >= + DRACO_ANS_L_BASE / DRACO_ANS_P8_PRECISION * DRACO_ANS_IO_BASE * l_s) { + ans->buf[ans->buf_offset++] = ans->state % DRACO_ANS_IO_BASE; + ans->state /= DRACO_ANS_IO_BASE; + } + DRACO_ANS_DIVREM(quot, rem, ans->state, l_s); + ans->state = quot * DRACO_ANS_P8_PRECISION + rem + (val ? 0 : p); +} + +#define DRACO_ANS_IMPL1 0 +#define UNPREDICTABLE(x) x +static inline int rabs_desc_read(struct AnsDecoder *ans, AnsP8 p0) { + int val; +#if DRACO_ANS_IMPL1 + unsigned l_s; +#else + unsigned quot, rem, x, xn; +#endif + const AnsP8 p = DRACO_ANS_P8_PRECISION - p0; + if (ans->state < DRACO_ANS_L_BASE && ans->buf_offset > 0) { + ans->state = ans->state * DRACO_ANS_IO_BASE + ans->buf[--ans->buf_offset]; + } +#if DRACO_ANS_IMPL1 + val = ans->state % DRACO_ANS_P8_PRECISION < p; + l_s = val ? p : p0; + ans->state = (ans->state / DRACO_ANS_P8_PRECISION) * l_s + + ans->state % DRACO_ANS_P8_PRECISION - (!val * p); +#else + x = ans->state; + quot = x / DRACO_ANS_P8_PRECISION; + rem = x % DRACO_ANS_P8_PRECISION; + xn = quot * p; + val = rem < p; + if (UNPREDICTABLE(val)) { + ans->state = xn + rem; + } else { + // ans->state = quot * p0 + rem - p; + ans->state = x - xn - p; + } +#endif + return val; +} + +// rABS with ascending spread. +// p or p0 takes the place of l_s from the paper. +// DRACO_ANS_P8_PRECISION is m. +static inline void rabs_asc_write(struct AnsCoder *ans, int val, AnsP8 p0) { + const AnsP8 p = DRACO_ANS_P8_PRECISION - p0; + const unsigned l_s = val ? p : p0; + unsigned quot, rem; + if (ans->state >= + DRACO_ANS_L_BASE / DRACO_ANS_P8_PRECISION * DRACO_ANS_IO_BASE * l_s) { + ans->buf[ans->buf_offset++] = ans->state % DRACO_ANS_IO_BASE; + ans->state /= DRACO_ANS_IO_BASE; + } + DRACO_ANS_DIVREM(quot, rem, ans->state, l_s); + ans->state = quot * DRACO_ANS_P8_PRECISION + rem + (val ? p0 : 0); +} + +static inline int rabs_asc_read(struct AnsDecoder *ans, AnsP8 p0) { + int val; +#if DRACO_ANS_IMPL1 + unsigned l_s; +#else + unsigned quot, rem, x, xn; +#endif + const AnsP8 p = DRACO_ANS_P8_PRECISION - p0; + if (ans->state < DRACO_ANS_L_BASE) { + ans->state = ans->state * DRACO_ANS_IO_BASE + ans->buf[--ans->buf_offset]; + } +#if DRACO_ANS_IMPL1 + val = ans->state % DRACO_ANS_P8_PRECISION < p; + l_s = val ? p : p0; + ans->state = (ans->state / DRACO_ANS_P8_PRECISION) * l_s + + ans->state % DRACO_ANS_P8_PRECISION - (!val * p); +#else + x = ans->state; + quot = x / DRACO_ANS_P8_PRECISION; + rem = x % DRACO_ANS_P8_PRECISION; + xn = quot * p; + val = rem >= p0; + if (UNPREDICTABLE(val)) { + ans->state = xn + rem - p0; + } else { + // ans->state = quot * p0 + rem - p0; + ans->state = x - xn; + } +#endif + return val; +} + +#define rabs_read rabs_desc_read +#define rabs_write rabs_desc_write + +// uABS with normalization. +static inline void uabs_write(struct AnsCoder *ans, int val, AnsP8 p0) { + AnsP8 p = DRACO_ANS_P8_PRECISION - p0; + const unsigned l_s = val ? p : p0; + while (ans->state >= + DRACO_ANS_L_BASE / DRACO_ANS_P8_PRECISION * DRACO_ANS_IO_BASE * l_s) { + ans->buf[ans->buf_offset++] = ans->state % DRACO_ANS_IO_BASE; + ans->state /= DRACO_ANS_IO_BASE; + } + if (!val) { + ans->state = DRACO_ANS_DIV(ans->state * DRACO_ANS_P8_PRECISION, p0); + } else { + ans->state = + DRACO_ANS_DIV((ans->state + 1) * DRACO_ANS_P8_PRECISION + p - 1, p) - 1; + } +} + +static inline int uabs_read(struct AnsDecoder *ans, AnsP8 p0) { + AnsP8 p = DRACO_ANS_P8_PRECISION - p0; + int s; + // unsigned int xp1; + unsigned xp, sp; + unsigned state = ans->state; + while (state < DRACO_ANS_L_BASE && ans->buf_offset > 0) { + state = state * DRACO_ANS_IO_BASE + ans->buf[--ans->buf_offset]; + } + sp = state * p; + // xp1 = (sp + p) / DRACO_ANS_P8_PRECISION; + xp = sp / DRACO_ANS_P8_PRECISION; + // s = xp1 - xp; + s = (sp & 0xFF) >= p0; + if (UNPREDICTABLE(s)) { + ans->state = xp; + } else { + ans->state = state - xp; + } + return s; +} + +static inline int uabs_read_bit(struct AnsDecoder *ans) { + int s; + unsigned state = ans->state; + while (state < DRACO_ANS_L_BASE && ans->buf_offset > 0) { + state = state * DRACO_ANS_IO_BASE + ans->buf[--ans->buf_offset]; + } + s = static_cast<int>(state & 1); + ans->state = state >> 1; + return s; +} + +static inline int ans_read_init(struct AnsDecoder *const ans, + const uint8_t *const buf, int offset) { + unsigned x; + if (offset < 1) { + return 1; + } + ans->buf = buf; + x = buf[offset - 1] >> 6; + if (x == 0) { + ans->buf_offset = offset - 1; + ans->state = buf[offset - 1] & 0x3F; + } else if (x == 1) { + if (offset < 2) { + return 1; + } + ans->buf_offset = offset - 2; + ans->state = mem_get_le16(buf + offset - 2) & 0x3FFF; + } else if (x == 2) { + if (offset < 3) { + return 1; + } + ans->buf_offset = offset - 3; + ans->state = mem_get_le24(buf + offset - 3) & 0x3FFFFF; + } else { + return 1; + } + ans->state += DRACO_ANS_L_BASE; + if (ans->state >= DRACO_ANS_L_BASE * DRACO_ANS_IO_BASE) { + return 1; + } + return 0; +} + +static inline int ans_read_end(struct AnsDecoder *const ans) { + return ans->state == DRACO_ANS_L_BASE; +} + +static inline int ans_reader_has_error(const struct AnsDecoder *const ans) { + return ans->state < DRACO_ANS_L_BASE && ans->buf_offset == 0; +} + +struct rans_sym { + uint32_t prob; + uint32_t cum_prob; // not-inclusive. +}; + +// Class for performing rANS encoding using a desired number of precision bits. +// The max number of precision bits is currently 19. The actual number of +// symbols in the input alphabet should be (much) smaller than that, otherwise +// the compression rate may suffer. +template <int rans_precision_bits_t> +class RAnsEncoder { + public: + RAnsEncoder() {} + + // Provides the input buffer where the data is going to be stored. + inline void write_init(uint8_t *const buf) { + ans_.buf = buf; + ans_.buf_offset = 0; + ans_.state = l_rans_base; + } + + // Needs to be called after all symbols are encoded. + inline int write_end() { + uint32_t state; + DRACO_DCHECK_GE(ans_.state, l_rans_base); + DRACO_DCHECK_LT(ans_.state, l_rans_base * DRACO_ANS_IO_BASE); + state = ans_.state - l_rans_base; + if (state < (1 << 6)) { + ans_.buf[ans_.buf_offset] = (0x00 << 6) + state; + return ans_.buf_offset + 1; + } else if (state < (1 << 14)) { + mem_put_le16(ans_.buf + ans_.buf_offset, (0x01 << 14) + state); + return ans_.buf_offset + 2; + } else if (state < (1 << 22)) { + mem_put_le24(ans_.buf + ans_.buf_offset, (0x02 << 22) + state); + return ans_.buf_offset + 3; + } else if (state < (1 << 30)) { + mem_put_le32(ans_.buf + ans_.buf_offset, (0x03u << 30u) + state); + return ans_.buf_offset + 4; + } else { + DRACO_DCHECK(0 && "State is too large to be serialized"); + return ans_.buf_offset; + } + } + + // rANS with normalization. + // sym->prob takes the place of l_s from the paper. + // rans_precision is m. + inline void rans_write(const struct rans_sym *const sym) { + const uint32_t p = sym->prob; + while (ans_.state >= l_rans_base / rans_precision * DRACO_ANS_IO_BASE * p) { + ans_.buf[ans_.buf_offset++] = ans_.state % DRACO_ANS_IO_BASE; + ans_.state /= DRACO_ANS_IO_BASE; + } + // TODO(ostava): The division and multiplication should be optimized. + ans_.state = + (ans_.state / p) * rans_precision + ans_.state % p + sym->cum_prob; + } + + private: + static constexpr int rans_precision = 1 << rans_precision_bits_t; + static constexpr int l_rans_base = rans_precision * 4; + AnsCoder ans_; +}; + +struct rans_dec_sym { + uint32_t val; + uint32_t prob; + uint32_t cum_prob; // not-inclusive. +}; + +// Class for performing rANS decoding using a desired number of precision bits. +// The number of precision bits needs to be the same as with the RAnsEncoder +// that was used to encode the input data. +template <int rans_precision_bits_t> +class RAnsDecoder { + public: + RAnsDecoder() {} + + // Initializes the decoder from the input buffer. The |offset| specifies the + // number of bytes encoded by the encoder. A non zero return value is an + // error. + inline int read_init(const uint8_t *const buf, int offset) { + unsigned x; + if (offset < 1) { + return 1; + } + ans_.buf = buf; + x = buf[offset - 1] >> 6; + if (x == 0) { + ans_.buf_offset = offset - 1; + ans_.state = buf[offset - 1] & 0x3F; + } else if (x == 1) { + if (offset < 2) { + return 1; + } + ans_.buf_offset = offset - 2; + ans_.state = mem_get_le16(buf + offset - 2) & 0x3FFF; + } else if (x == 2) { + if (offset < 3) { + return 1; + } + ans_.buf_offset = offset - 3; + ans_.state = mem_get_le24(buf + offset - 3) & 0x3FFFFF; + } else if (x == 3) { + ans_.buf_offset = offset - 4; + ans_.state = mem_get_le32(buf + offset - 4) & 0x3FFFFFFF; + } else { + return 1; + } + ans_.state += l_rans_base; + if (ans_.state >= l_rans_base * DRACO_ANS_IO_BASE) { + return 1; + } + return 0; + } + + inline int read_end() { return ans_.state == l_rans_base; } + + inline int reader_has_error() { + return ans_.state < l_rans_base && ans_.buf_offset == 0; + } + + inline int rans_read() { + unsigned rem; + unsigned quo; + struct rans_dec_sym sym; + while (ans_.state < l_rans_base && ans_.buf_offset > 0) { + ans_.state = ans_.state * DRACO_ANS_IO_BASE + ans_.buf[--ans_.buf_offset]; + } + // |rans_precision| is a power of two compile time constant, and the below + // division and modulo are going to be optimized by the compiler. + quo = ans_.state / rans_precision; + rem = ans_.state % rans_precision; + fetch_sym(&sym, rem); + ans_.state = quo * sym.prob + rem - sym.cum_prob; + return sym.val; + } + + // Construct a lookup table with |rans_precision| number of entries. + // Returns false if the table couldn't be built (because of wrong input data). + inline bool rans_build_look_up_table(const uint32_t token_probs[], + uint32_t num_symbols) { + lut_table_.resize(rans_precision); + probability_table_.resize(num_symbols); + uint32_t cum_prob = 0; + uint32_t act_prob = 0; + for (uint32_t i = 0; i < num_symbols; ++i) { + probability_table_[i].prob = token_probs[i]; + probability_table_[i].cum_prob = cum_prob; + cum_prob += token_probs[i]; + if (cum_prob > rans_precision) { + return false; + } + for (uint32_t j = act_prob; j < cum_prob; ++j) { + lut_table_[j] = i; + } + act_prob = cum_prob; + } + if (cum_prob != rans_precision) { + return false; + } + return true; + } + + private: + inline void fetch_sym(struct rans_dec_sym *out, uint32_t rem) { + uint32_t symbol = lut_table_[rem]; + out->val = symbol; + out->prob = probability_table_[symbol].prob; + out->cum_prob = probability_table_[symbol].cum_prob; + } + + static constexpr int rans_precision = 1 << rans_precision_bits_t; + static constexpr int l_rans_base = rans_precision * 4; + std::vector<uint32_t> lut_table_; + std::vector<rans_sym> probability_table_; + AnsDecoder ans_; +}; + +#undef DRACO_ANS_DIVREM +#undef DRACO_ANS_P8_PRECISION +#undef DRACO_ANS_L_BASE +#undef DRACO_ANS_IO_BASE + +} // namespace draco + +#endif // DRACO_COMPRESSION_ENTROPY_ANS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/rans_symbol_coding.h b/libs/assimp/contrib/draco/src/draco/compression/entropy/rans_symbol_coding.h new file mode 100644 index 0000000..cd42711 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/rans_symbol_coding.h @@ -0,0 +1,53 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File providing shared functionality for RAnsSymbolEncoder and +// RAnsSymbolDecoder (see rans_symbol_encoder.h / rans_symbol_decoder.h). +#ifndef DRACO_COMPRESSION_ENTROPY_RANS_SYMBOL_CODING_H_ +#define DRACO_COMPRESSION_ENTROPY_RANS_SYMBOL_CODING_H_ + +#include "draco/compression/entropy/ans.h" + +namespace draco { + +// Computes the desired precision of the rANS method for the specified number of +// unique symbols the input data (defined by their bit_length). +constexpr int ComputeRAnsUnclampedPrecision(int symbols_bit_length) { + return (3 * symbols_bit_length) / 2; +} + +// Computes the desired precision clamped to guarantee a valid functionality of +// our rANS library (which is between 12 to 20 bits). +constexpr int ComputeRAnsPrecisionFromUniqueSymbolsBitLength( + int symbols_bit_length) { + return ComputeRAnsUnclampedPrecision(symbols_bit_length) < 12 ? 12 + : ComputeRAnsUnclampedPrecision(symbols_bit_length) > 20 + ? 20 + : ComputeRAnsUnclampedPrecision(symbols_bit_length); +} + +// Compute approximate frequency table size needed for storing the provided +// symbols. +static inline int64_t ApproximateRAnsFrequencyTableBits( + int32_t max_value, int num_unique_symbols) { + // Approximate number of bits for storing zero frequency entries using the + // run length encoding (with max length of 64). + const int64_t table_zero_frequency_bits = + 8 * (num_unique_symbols + (max_value - num_unique_symbols) / 64); + return 8 * num_unique_symbols + table_zero_frequency_bits; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ENTROPY_RANS_SYMBOL_CODING_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/rans_symbol_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/entropy/rans_symbol_decoder.h new file mode 100644 index 0000000..10cdc67 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/rans_symbol_decoder.h @@ -0,0 +1,164 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ENTROPY_RANS_SYMBOL_DECODER_H_ +#define DRACO_COMPRESSION_ENTROPY_RANS_SYMBOL_DECODER_H_ + +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/entropy/rans_symbol_coding.h" +#include "draco/core/decoder_buffer.h" +#include "draco/core/varint_decoding.h" +#include "draco/draco_features.h" + +namespace draco { + +// A helper class for decoding symbols using the rANS algorithm (see ans.h). +// The class can be used to decode the probability table and the data encoded +// by the RAnsSymbolEncoder. |unique_symbols_bit_length_t| must be the same as +// the one used for the corresponding RAnsSymbolEncoder. +template <int unique_symbols_bit_length_t> +class RAnsSymbolDecoder { + public: + RAnsSymbolDecoder() : num_symbols_(0) {} + + // Initialize the decoder and decode the probability table. + bool Create(DecoderBuffer *buffer); + + uint32_t num_symbols() const { return num_symbols_; } + + // Starts decoding from the buffer. The buffer will be advanced past the + // encoded data after this call. + bool StartDecoding(DecoderBuffer *buffer); + uint32_t DecodeSymbol() { return ans_.rans_read(); } + void EndDecoding(); + + private: + static constexpr int rans_precision_bits_ = + ComputeRAnsPrecisionFromUniqueSymbolsBitLength( + unique_symbols_bit_length_t); + static constexpr int rans_precision_ = 1 << rans_precision_bits_; + + std::vector<uint32_t> probability_table_; + uint32_t num_symbols_; + RAnsDecoder<rans_precision_bits_> ans_; +}; + +template <int unique_symbols_bit_length_t> +bool RAnsSymbolDecoder<unique_symbols_bit_length_t>::Create( + DecoderBuffer *buffer) { + // Check that the DecoderBuffer version is set. + if (buffer->bitstream_version() == 0) { + return false; + } + // Decode the number of alphabet symbols. +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (buffer->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!buffer->Decode(&num_symbols_)) { + return false; + } + + } else +#endif + { + if (!DecodeVarint(&num_symbols_, buffer)) { + return false; + } + } + probability_table_.resize(num_symbols_); + if (num_symbols_ == 0) { + return true; + } + // Decode the table. + for (uint32_t i = 0; i < num_symbols_; ++i) { + uint8_t prob_data = 0; + // Decode the first byte and extract the number of extra bytes we need to + // get, or the offset to the next symbol with non-zero probability. + if (!buffer->Decode(&prob_data)) { + return false; + } + // Token is stored in the first two bits of the first byte. Values 0-2 are + // used to indicate the number of extra bytes, and value 3 is a special + // symbol used to denote run-length coding of zero probability entries. + // See rans_symbol_encoder.h for more details. + const int token = prob_data & 3; + if (token == 3) { + const uint32_t offset = prob_data >> 2; + if (i + offset >= num_symbols_) { + return false; + } + // Set zero probability for all symbols in the specified range. + for (uint32_t j = 0; j < offset + 1; ++j) { + probability_table_[i + j] = 0; + } + i += offset; + } else { + const int extra_bytes = token; + uint32_t prob = prob_data >> 2; + for (int b = 0; b < extra_bytes; ++b) { + uint8_t eb; + if (!buffer->Decode(&eb)) { + return false; + } + // Shift 8 bits for each extra byte and subtract 2 for the two first + // bits. + prob |= static_cast<uint32_t>(eb) << (8 * (b + 1) - 2); + } + probability_table_[i] = prob; + } + } + if (!ans_.rans_build_look_up_table(&probability_table_[0], num_symbols_)) { + return false; + } + return true; +} + +template <int unique_symbols_bit_length_t> +bool RAnsSymbolDecoder<unique_symbols_bit_length_t>::StartDecoding( + DecoderBuffer *buffer) { + uint64_t bytes_encoded; + // Decode the number of bytes encoded by the encoder. +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (buffer->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!buffer->Decode(&bytes_encoded)) { + return false; + } + + } else +#endif + { + if (!DecodeVarint<uint64_t>(&bytes_encoded, buffer)) { + return false; + } + } + if (bytes_encoded > static_cast<uint64_t>(buffer->remaining_size())) { + return false; + } + const uint8_t *const data_head = + reinterpret_cast<const uint8_t *>(buffer->data_head()); + // Advance the buffer past the rANS data. + buffer->Advance(bytes_encoded); + if (ans_.read_init(data_head, static_cast<int>(bytes_encoded)) != 0) { + return false; + } + return true; +} + +template <int unique_symbols_bit_length_t> +void RAnsSymbolDecoder<unique_symbols_bit_length_t>::EndDecoding() { + ans_.read_end(); +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ENTROPY_RANS_SYMBOL_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/rans_symbol_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/entropy/rans_symbol_encoder.h new file mode 100644 index 0000000..4e07ec8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/rans_symbol_encoder.h @@ -0,0 +1,290 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ENTROPY_RANS_SYMBOL_ENCODER_H_ +#define DRACO_COMPRESSION_ENTROPY_RANS_SYMBOL_ENCODER_H_ + +#include <algorithm> +#include <cmath> +#include <cstring> + +#include "draco/compression/entropy/ans.h" +#include "draco/compression/entropy/rans_symbol_coding.h" +#include "draco/core/encoder_buffer.h" +#include "draco/core/varint_encoding.h" + +namespace draco { + +// A helper class for encoding symbols using the rANS algorithm (see ans.h). +// The class can be used to initialize and encode probability table needed by +// rANS, and to perform encoding of symbols into the provided EncoderBuffer. +template <int unique_symbols_bit_length_t> +class RAnsSymbolEncoder { + public: + RAnsSymbolEncoder() + : num_symbols_(0), num_expected_bits_(0), buffer_offset_(0) {} + + // Creates a probability table needed by the rANS library and encode it into + // the provided buffer. + bool Create(const uint64_t *frequencies, int num_symbols, + EncoderBuffer *buffer); + + void StartEncoding(EncoderBuffer *buffer); + void EncodeSymbol(uint32_t symbol) { + ans_.rans_write(&probability_table_[symbol]); + } + void EndEncoding(EncoderBuffer *buffer); + + // rANS requires to encode the input symbols in the reverse order. + static constexpr bool needs_reverse_encoding() { return true; } + + private: + // Functor used for sorting symbol ids according to their probabilities. + // The functor sorts symbol indices that index an underlying map between + // symbol ids and their probabilities. We don't sort the probability table + // directly, because that would require an additional indirection during the + // EncodeSymbol() function. + struct ProbabilityLess { + explicit ProbabilityLess(const std::vector<rans_sym> *probs) + : probabilities(probs) {} + bool operator()(int i, int j) const { + return probabilities->at(i).prob < probabilities->at(j).prob; + } + const std::vector<rans_sym> *probabilities; + }; + + // Encodes the probability table into the output buffer. + bool EncodeTable(EncoderBuffer *buffer); + + static constexpr int rans_precision_bits_ = + ComputeRAnsPrecisionFromUniqueSymbolsBitLength( + unique_symbols_bit_length_t); + static constexpr int rans_precision_ = 1 << rans_precision_bits_; + + std::vector<rans_sym> probability_table_; + // The number of symbols in the input alphabet. + uint32_t num_symbols_; + // Expected number of bits that is needed to encode the input. + uint64_t num_expected_bits_; + + RAnsEncoder<rans_precision_bits_> ans_; + // Initial offset of the encoder buffer before any ans data was encoded. + uint64_t buffer_offset_; +}; + +template <int unique_symbols_bit_length_t> +bool RAnsSymbolEncoder<unique_symbols_bit_length_t>::Create( + const uint64_t *frequencies, int num_symbols, EncoderBuffer *buffer) { + // Compute the total of the input frequencies. + uint64_t total_freq = 0; + int max_valid_symbol = 0; + for (int i = 0; i < num_symbols; ++i) { + total_freq += frequencies[i]; + if (frequencies[i] > 0) { + max_valid_symbol = i; + } + } + num_symbols = max_valid_symbol + 1; + num_symbols_ = num_symbols; + probability_table_.resize(num_symbols); + const double total_freq_d = static_cast<double>(total_freq); + const double rans_precision_d = static_cast<double>(rans_precision_); + // Compute probabilities by rescaling the normalized frequencies into interval + // [1, rans_precision - 1]. The total probability needs to be equal to + // rans_precision. + int total_rans_prob = 0; + for (int i = 0; i < num_symbols; ++i) { + const uint64_t freq = frequencies[i]; + + // Normalized probability. + const double prob = static_cast<double>(freq) / total_freq_d; + + // RAns probability in range of [1, rans_precision - 1]. + uint32_t rans_prob = static_cast<uint32_t>(prob * rans_precision_d + 0.5f); + if (rans_prob == 0 && freq > 0) { + rans_prob = 1; + } + probability_table_[i].prob = rans_prob; + total_rans_prob += rans_prob; + } + // Because of rounding errors, the total precision may not be exactly accurate + // and we may need to adjust the entries a little bit. + if (total_rans_prob != rans_precision_) { + std::vector<int> sorted_probabilities(num_symbols); + for (int i = 0; i < num_symbols; ++i) { + sorted_probabilities[i] = i; + } + std::sort(sorted_probabilities.begin(), sorted_probabilities.end(), + ProbabilityLess(&probability_table_)); + if (total_rans_prob < rans_precision_) { + // This happens rather infrequently, just add the extra needed precision + // to the most frequent symbol. + probability_table_[sorted_probabilities.back()].prob += + rans_precision_ - total_rans_prob; + } else { + // We have over-allocated the precision, which is quite common. + // Rescale the probabilities of all symbols. + int32_t error = total_rans_prob - rans_precision_; + while (error > 0) { + const double act_total_prob_d = static_cast<double>(total_rans_prob); + const double act_rel_error_d = rans_precision_d / act_total_prob_d; + for (int j = num_symbols - 1; j > 0; --j) { + int symbol_id = sorted_probabilities[j]; + if (probability_table_[symbol_id].prob <= 1) { + if (j == num_symbols - 1) { + return false; // Most frequent symbol would be empty. + } + break; + } + const int32_t new_prob = static_cast<int32_t>( + floor(act_rel_error_d * + static_cast<double>(probability_table_[symbol_id].prob))); + int32_t fix = probability_table_[symbol_id].prob - new_prob; + if (fix == 0u) { + fix = 1; + } + if (fix >= static_cast<int32_t>(probability_table_[symbol_id].prob)) { + fix = probability_table_[symbol_id].prob - 1; + } + if (fix > error) { + fix = error; + } + probability_table_[symbol_id].prob -= fix; + total_rans_prob -= fix; + error -= fix; + if (total_rans_prob == rans_precision_) { + break; + } + } + } + } + } + + // Compute the cumulative probability (cdf). + uint32_t total_prob = 0; + for (int i = 0; i < num_symbols; ++i) { + probability_table_[i].cum_prob = total_prob; + total_prob += probability_table_[i].prob; + } + if (total_prob != rans_precision_) { + return false; + } + + // Estimate the number of bits needed to encode the input. + // From Shannon entropy the total number of bits N is: + // N = -sum{i : all_symbols}(F(i) * log2(P(i))) + // where P(i) is the normalized probability of symbol i and F(i) is the + // symbol's frequency in the input data. + double num_bits = 0; + for (int i = 0; i < num_symbols; ++i) { + if (probability_table_[i].prob == 0) { + continue; + } + const double norm_prob = + static_cast<double>(probability_table_[i].prob) / rans_precision_d; + num_bits += static_cast<double>(frequencies[i]) * log2(norm_prob); + } + num_expected_bits_ = static_cast<uint64_t>(ceil(-num_bits)); + if (!EncodeTable(buffer)) { + return false; + } + return true; +} + +template <int unique_symbols_bit_length_t> +bool RAnsSymbolEncoder<unique_symbols_bit_length_t>::EncodeTable( + EncoderBuffer *buffer) { + EncodeVarint(num_symbols_, buffer); + // Use varint encoding for the probabilities (first two bits represent the + // number of bytes used - 1). + for (uint32_t i = 0; i < num_symbols_; ++i) { + const uint32_t prob = probability_table_[i].prob; + int num_extra_bytes = 0; + if (prob >= (1 << 6)) { + num_extra_bytes++; + if (prob >= (1 << 14)) { + num_extra_bytes++; + if (prob >= (1 << 22)) { + // The maximum number of precision bits is 20 so we should not really + // get to this point. + return false; + } + } + } + if (prob == 0) { + // When the probability of the symbol is 0, set the first two bits to 1 + // (unique identifier) and use the remaining 6 bits to store the offset + // to the next symbol with non-zero probability. + uint32_t offset = 0; + for (; offset < (1 << 6) - 1; ++offset) { + // Note: we don't have to check whether the next symbol id is larger + // than num_symbols_ because we know that the last symbol always has + // non-zero probability. + const uint32_t next_prob = probability_table_[i + offset + 1].prob; + if (next_prob > 0) { + break; + } + } + buffer->Encode(static_cast<uint8_t>((offset << 2) | 3)); + i += offset; + } else { + // Encode the first byte (including the number of extra bytes). + buffer->Encode(static_cast<uint8_t>((prob << 2) | (num_extra_bytes & 3))); + // Encode the extra bytes. + for (int b = 0; b < num_extra_bytes; ++b) { + buffer->Encode(static_cast<uint8_t>(prob >> (8 * (b + 1) - 2))); + } + } + } + return true; +} + +template <int unique_symbols_bit_length_t> +void RAnsSymbolEncoder<unique_symbols_bit_length_t>::StartEncoding( + EncoderBuffer *buffer) { + // Allocate extra storage just in case. + const uint64_t required_bits = 2 * num_expected_bits_ + 32; + + buffer_offset_ = buffer->size(); + const int64_t required_bytes = (required_bits + 7) / 8; + buffer->Resize(buffer_offset_ + required_bytes + sizeof(buffer_offset_)); + uint8_t *const data = + reinterpret_cast<uint8_t *>(const_cast<char *>(buffer->data())); + ans_.write_init(data + buffer_offset_); +} + +template <int unique_symbols_bit_length_t> +void RAnsSymbolEncoder<unique_symbols_bit_length_t>::EndEncoding( + EncoderBuffer *buffer) { + char *const src = const_cast<char *>(buffer->data()) + buffer_offset_; + + // TODO(fgalligan): Look into changing this to uint32_t as write_end() + // returns an int. + const uint64_t bytes_written = static_cast<uint64_t>(ans_.write_end()); + EncoderBuffer var_size_buffer; + EncodeVarint(bytes_written, &var_size_buffer); + const uint32_t size_len = static_cast<uint32_t>(var_size_buffer.size()); + char *const dst = src + size_len; + memmove(dst, src, bytes_written); + + // Store the size of the encoded data. + memcpy(src, var_size_buffer.data(), size_len); + + // Resize the buffer to match the number of encoded bytes. + buffer->Resize(buffer_offset_ + bytes_written + size_len); +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_ENTROPY_RANS_SYMBOL_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/shannon_entropy.cc b/libs/assimp/contrib/draco/src/draco/compression/entropy/shannon_entropy.cc new file mode 100644 index 0000000..137eafe --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/shannon_entropy.cc @@ -0,0 +1,147 @@ +#include "draco/compression/entropy/shannon_entropy.h" + +#include <cmath> +#include <vector> + +#include "draco/compression/entropy/rans_symbol_coding.h" + +namespace draco { + +int64_t ComputeShannonEntropy(const uint32_t *symbols, int num_symbols, + int max_value, int *out_num_unique_symbols) { + // First find frequency of all unique symbols in the input array. + int num_unique_symbols = 0; + std::vector<int> symbol_frequencies(max_value + 1, 0); + for (int i = 0; i < num_symbols; ++i) { + ++symbol_frequencies[symbols[i]]; + } + double total_bits = 0; + double num_symbols_d = num_symbols; + for (int i = 0; i < max_value + 1; ++i) { + if (symbol_frequencies[i] > 0) { + ++num_unique_symbols; + // Compute Shannon entropy for the symbol. + // We don't want to use std::log2 here for Android build. + total_bits += + symbol_frequencies[i] * + log2(static_cast<double>(symbol_frequencies[i]) / num_symbols_d); + } + } + if (out_num_unique_symbols) { + *out_num_unique_symbols = num_unique_symbols; + } + // Entropy is always negative. + return static_cast<int64_t>(-total_bits); +} + +double ComputeBinaryShannonEntropy(uint32_t num_values, + uint32_t num_true_values) { + if (num_values == 0) { + return 0; + } + + // We can exit early if the data set has 0 entropy. + if (num_true_values == 0 || num_values == num_true_values) { + return 0; + } + const double true_freq = + static_cast<double>(num_true_values) / static_cast<double>(num_values); + const double false_freq = 1.0 - true_freq; + return -(true_freq * std::log2(true_freq) + + false_freq * std::log2(false_freq)); +} + +ShannonEntropyTracker::ShannonEntropyTracker() {} + +ShannonEntropyTracker::EntropyData ShannonEntropyTracker::Peek( + const uint32_t *symbols, int num_symbols) { + return UpdateSymbols(symbols, num_symbols, false); +} + +ShannonEntropyTracker::EntropyData ShannonEntropyTracker::Push( + const uint32_t *symbols, int num_symbols) { + return UpdateSymbols(symbols, num_symbols, true); +} + +ShannonEntropyTracker::EntropyData ShannonEntropyTracker::UpdateSymbols( + const uint32_t *symbols, int num_symbols, bool push_changes) { + EntropyData ret_data = entropy_data_; + ret_data.num_values += num_symbols; + for (int i = 0; i < num_symbols; ++i) { + const uint32_t symbol = symbols[i]; + if (frequencies_.size() <= symbol) { + frequencies_.resize(symbol + 1, 0); + } + + // Update the entropy of the stream. Note that entropy of |N| values + // represented by |S| unique symbols is defined as: + // + // entropy = -sum_over_S(symbol_frequency / N * log2(symbol_frequency / N)) + // + // To avoid the need to recompute the entire sum when new values are added, + // we can instead update a so called entropy norm that is defined as: + // + // entropy_norm = sum_over_S(symbol_frequency * log2(symbol_frequency)) + // + // In this case, all we need to do is update entries on the symbols where + // the frequency actually changed. + // + // Note that entropy_norm and entropy can be easily transformed to the + // actual entropy as: + // + // entropy = log2(N) - entropy_norm / N + // + double old_symbol_entropy_norm = 0; + int &frequency = frequencies_[symbol]; + if (frequency > 1) { + old_symbol_entropy_norm = frequency * std::log2(frequency); + } else if (frequency == 0) { + ret_data.num_unique_symbols++; + if (symbol > static_cast<uint32_t>(ret_data.max_symbol)) { + ret_data.max_symbol = symbol; + } + } + frequency++; + const double new_symbol_entropy_norm = frequency * std::log2(frequency); + + // Update the final entropy. + ret_data.entropy_norm += new_symbol_entropy_norm - old_symbol_entropy_norm; + } + if (push_changes) { + // Update entropy data of the stream. + entropy_data_ = ret_data; + } else { + // We are only peeking so do not update the stream. + // Revert changes in the frequency table. + for (int i = 0; i < num_symbols; ++i) { + const uint32_t symbol = symbols[i]; + frequencies_[symbol]--; + } + } + return ret_data; +} + +int64_t ShannonEntropyTracker::GetNumberOfDataBits( + const EntropyData &entropy_data) { + if (entropy_data.num_values < 2) { + return 0; + } + // We need to compute the number of bits required to represent the stream + // using the entropy norm. Note that: + // + // entropy = log2(num_values) - entropy_norm / num_values + // + // and number of bits required for the entropy is: num_values * entropy + // + return static_cast<int64_t>( + ceil(entropy_data.num_values * std::log2(entropy_data.num_values) - + entropy_data.entropy_norm)); +} + +int64_t ShannonEntropyTracker::GetNumberOfRAnsTableBits( + const EntropyData &entropy_data) { + return ApproximateRAnsFrequencyTableBits(entropy_data.max_symbol + 1, + entropy_data.num_unique_symbols); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/shannon_entropy.h b/libs/assimp/contrib/draco/src/draco/compression/entropy/shannon_entropy.h new file mode 100644 index 0000000..85165f4 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/shannon_entropy.h @@ -0,0 +1,110 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ENTROPY_SHANNON_ENTROPY_H_ +#define DRACO_COMPRESSION_ENTROPY_SHANNON_ENTROPY_H_ + +#include <stdint.h> + +#include <vector> + +namespace draco { + +// Computes an approximate Shannon entropy of symbols stored in the provided +// input array |symbols|. The entropy corresponds to the number of bits that is +// required to represent/store all the symbols using an optimal entropy coding +// algorithm. See for example "A mathematical theory of communication" by +// Shannon'48 (http://ieeexplore.ieee.org/document/6773024/). +// +// |max_value| is a required input that define the maximum value in the input +// |symbols| array. +// +// |out_num_unique_symbols| is an optional output argument that stores the +// number of unique symbols contained within the |symbols| array. +// TODO(ostava): This should be renamed or the return value should be changed to +// return the actual entropy and not the number of bits needed to represent the +// input symbols. +int64_t ComputeShannonEntropy(const uint32_t *symbols, int num_symbols, + int max_value, int *out_num_unique_symbols); + +// Computes the Shannon entropy of |num_values| Boolean entries, where +// |num_true_values| are set to true. +// Returns entropy between 0-1. +double ComputeBinaryShannonEntropy(uint32_t num_values, + uint32_t num_true_values); + +// Class that can be used to keep track of the Shannon entropy on streamed data. +// As new symbols are pushed to the tracker, the entropy is automatically +// recomputed. The class also support recomputing the entropy without actually +// pushing the symbols to the tracker through the Peek() method. +class ShannonEntropyTracker { + public: + ShannonEntropyTracker(); + + // Struct for holding entropy data about the symbols added to the tracker. + // It can be used to compute the number of bits needed to store the data using + // the method: + // ShannonEntropyTracker::GetNumberOfDataBits(entropy_data); + // or to compute the approximate size of the frequency table needed by the + // rans coding using method: + // ShannonEntropyTracker::GetNumberOfRAnsTableBits(entropy_data); + struct EntropyData { + double entropy_norm; + int num_values; + int max_symbol; + int num_unique_symbols; + EntropyData() + : entropy_norm(0.0), + num_values(0), + max_symbol(0), + num_unique_symbols(0) {} + }; + + // Adds new symbols to the tracker and recomputes the entropy accordingly. + EntropyData Push(const uint32_t *symbols, int num_symbols); + + // Returns new entropy data for the tracker as if |symbols| were added to the + // tracker without actually changing the status of the tracker. + EntropyData Peek(const uint32_t *symbols, int num_symbols); + + // Gets the number of bits needed for encoding symbols added to the tracker. + int64_t GetNumberOfDataBits() const { + return GetNumberOfDataBits(entropy_data_); + } + + // Gets the number of bits needed for encoding frequency table using the rans + // encoder. + int64_t GetNumberOfRAnsTableBits() const { + return GetNumberOfRAnsTableBits(entropy_data_); + } + + // Gets the number of bits needed for encoding given |entropy_data|. + static int64_t GetNumberOfDataBits(const EntropyData &entropy_data); + + // Gets the number of bits needed for encoding frequency table using the rans + // encoder for the given |entropy_data|. + static int64_t GetNumberOfRAnsTableBits(const EntropyData &entropy_data); + + private: + EntropyData UpdateSymbols(const uint32_t *symbols, int num_symbols, + bool push_changes); + + std::vector<int32_t> frequencies_; + + EntropyData entropy_data_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_ENTROPY_SHANNON_ENTROPY_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/shannon_entropy_test.cc b/libs/assimp/contrib/draco/src/draco/compression/entropy/shannon_entropy_test.cc new file mode 100644 index 0000000..732c7d2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/shannon_entropy_test.cc @@ -0,0 +1,58 @@ +#include "draco/compression/entropy/shannon_entropy.h" + +#include "draco/core/draco_test_base.h" + +namespace { + +TEST(ShannonEntropyTest, TestBinaryEntropy) { + // Test verifies that computing binary entropy works as expected. + ASSERT_EQ(draco::ComputeBinaryShannonEntropy(0, 0), 0); + ASSERT_EQ(draco::ComputeBinaryShannonEntropy(10, 0), 0); + ASSERT_EQ(draco::ComputeBinaryShannonEntropy(10, 10), 0); + ASSERT_NEAR(draco::ComputeBinaryShannonEntropy(10, 5), 1.0, 1e-4); +} + +TEST(ShannonEntropyTest, TestStreamEntropy) { + // Test verifies that the entropy of streamed data is computed correctly. + const std::vector<uint32_t> symbols = {1, 5, 1, 100, 2, 1}; + + draco::ShannonEntropyTracker entropy_tracker; + + // Nothing added, 0 entropy. + ASSERT_EQ(entropy_tracker.GetNumberOfDataBits(), 0); + + // Try to push symbols one by one. + uint32_t max_symbol = 0; + for (int i = 0; i < symbols.size(); ++i) { + if (symbols[i] > max_symbol) { + max_symbol = symbols[i]; + } + const auto entropy_data = entropy_tracker.Push(&symbols[i], 1); + + const int64_t stream_entropy_bits = entropy_tracker.GetNumberOfDataBits(); + // Ensure the returned entropy_data is in sync with the stream. + ASSERT_EQ(draco::ShannonEntropyTracker::GetNumberOfDataBits(entropy_data), + stream_entropy_bits); + + // Make sure the entropy is approximately the same as the one we compute + // directly from all symbols. + const int64_t expected_entropy_bits = draco::ComputeShannonEntropy( + symbols.data(), i + 1, max_symbol, nullptr); + + // For now hardcoded tolerance of 2 bits. + ASSERT_NEAR(expected_entropy_bits, stream_entropy_bits, 2); + } + + // Compare it also to the case when we add all symbols in one call. + draco::ShannonEntropyTracker entropy_tracker_2; + entropy_tracker_2.Push(symbols.data(), symbols.size()); + const int64_t stream_2_entropy_bits = entropy_tracker_2.GetNumberOfDataBits(); + ASSERT_EQ(entropy_tracker.GetNumberOfDataBits(), stream_2_entropy_bits); + + // Ensure that peeking does not change the entropy. + entropy_tracker_2.Peek(symbols.data(), 1); + + ASSERT_EQ(stream_2_entropy_bits, entropy_tracker_2.GetNumberOfDataBits()); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_coding_test.cc b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_coding_test.cc new file mode 100644 index 0000000..ba7166b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_coding_test.cc @@ -0,0 +1,170 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/entropy/symbol_decoding.h" +#include "draco/compression/entropy/symbol_encoding.h" +#include "draco/core/bit_utils.h" +#include "draco/core/decoder_buffer.h" +#include "draco/core/draco_test_base.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +class SymbolCodingTest : public ::testing::Test { + protected: + SymbolCodingTest() : bitstream_version_(kDracoMeshBitstreamVersion) {} + + template <class SignedIntTypeT> + void TestConvertToSymbolAndBack(SignedIntTypeT x) { + typedef typename std::make_unsigned<SignedIntTypeT>::type Symbol; + Symbol symbol = ConvertSignedIntToSymbol(x); + SignedIntTypeT y = ConvertSymbolToSignedInt(symbol); + ASSERT_EQ(x, y); + } + + uint16_t bitstream_version_; +}; + +TEST_F(SymbolCodingTest, TestLargeNumbers) { + // This test verifies that SymbolCoding successfully encodes an array of large + // numbers. + const uint32_t in[] = {12345678, 1223333, 111, 5}; + const int num_values = sizeof(in) / sizeof(uint32_t); + EncoderBuffer eb; + ASSERT_TRUE(EncodeSymbols(in, num_values, 1, nullptr, &eb)); + + std::vector<uint32_t> out; + out.resize(num_values); + DecoderBuffer db; + db.Init(eb.data(), eb.size()); + db.set_bitstream_version(bitstream_version_); + ASSERT_TRUE(DecodeSymbols(num_values, 1, &db, &out[0])); + for (int i = 0; i < num_values; ++i) { + EXPECT_EQ(in[i], out[i]); + } +} + +TEST_F(SymbolCodingTest, TestManyNumbers) { + // This test verifies that SymbolCoding successfully encodes an array of + // several numbers that repeat many times. + + // Value/frequency pairs. + const std::pair<uint32_t, uint32_t> in[] = { + {12, 1500}, {1025, 31000}, {7, 1}, {9, 5}, {0, 6432}}; + + const int num_pairs = sizeof(in) / sizeof(std::pair<uint32_t, uint32_t>); + + std::vector<uint32_t> in_values; + for (int i = 0; i < num_pairs; ++i) { + in_values.insert(in_values.end(), in[i].second, in[i].first); + } + for (int method = 0; method < NUM_SYMBOL_CODING_METHODS; ++method) { + // Test the encoding using all available symbol coding methods. + Options options; + SetSymbolEncodingMethod(&options, static_cast<SymbolCodingMethod>(method)); + + EncoderBuffer eb; + ASSERT_TRUE( + EncodeSymbols(in_values.data(), in_values.size(), 1, &options, &eb)); + std::vector<uint32_t> out_values; + out_values.resize(in_values.size()); + DecoderBuffer db; + db.Init(eb.data(), eb.size()); + db.set_bitstream_version(bitstream_version_); + ASSERT_TRUE(DecodeSymbols(in_values.size(), 1, &db, &out_values[0])); + for (uint32_t i = 0; i < in_values.size(); ++i) { + ASSERT_EQ(in_values[i], out_values[i]); + } + } +} + +TEST_F(SymbolCodingTest, TestEmpty) { + // This test verifies that SymbolCoding successfully encodes an empty array. + EncoderBuffer eb; + ASSERT_TRUE(EncodeSymbols(nullptr, 0, 1, nullptr, &eb)); + DecoderBuffer db; + db.Init(eb.data(), eb.size()); + db.set_bitstream_version(bitstream_version_); + ASSERT_TRUE(DecodeSymbols(0, 1, &db, nullptr)); +} + +TEST_F(SymbolCodingTest, TestOneSymbol) { + // This test verifies that SymbolCoding successfully encodes an a single + // symbol. + EncoderBuffer eb; + const std::vector<uint32_t> in(1200, 0); + ASSERT_TRUE(EncodeSymbols(in.data(), in.size(), 1, nullptr, &eb)); + + std::vector<uint32_t> out(in.size()); + DecoderBuffer db; + db.Init(eb.data(), eb.size()); + db.set_bitstream_version(bitstream_version_); + ASSERT_TRUE(DecodeSymbols(in.size(), 1, &db, &out[0])); + for (uint32_t i = 0; i < in.size(); ++i) { + ASSERT_EQ(in[i], out[i]); + } +} + +TEST_F(SymbolCodingTest, TestBitLengths) { + // This test verifies that SymbolCoding successfully encodes symbols of + // various bit lengths + EncoderBuffer eb; + std::vector<uint32_t> in; + constexpr int bit_lengths = 18; + for (int i = 0; i < bit_lengths; ++i) { + in.push_back(1 << i); + } + std::vector<uint32_t> out(in.size()); + for (int i = 0; i < bit_lengths; ++i) { + eb.Clear(); + ASSERT_TRUE(EncodeSymbols(in.data(), i + 1, 1, nullptr, &eb)); + DecoderBuffer db; + db.Init(eb.data(), eb.size()); + db.set_bitstream_version(bitstream_version_); + ASSERT_TRUE(DecodeSymbols(i + 1, 1, &db, &out[0])); + for (int j = 0; j < i + 1; ++j) { + ASSERT_EQ(in[j], out[j]); + } + } +} + +TEST_F(SymbolCodingTest, TestLargeNumberCondition) { + // This test verifies that SymbolCoding successfully encodes large symbols + // that are on the boundary between raw scheme and tagged scheme (18 bits). + EncoderBuffer eb; + constexpr int num_symbols = 1000000; + const std::vector<uint32_t> in(num_symbols, 1 << 18); + ASSERT_TRUE(EncodeSymbols(in.data(), in.size(), 1, nullptr, &eb)); + + std::vector<uint32_t> out(in.size()); + DecoderBuffer db; + db.Init(eb.data(), eb.size()); + db.set_bitstream_version(bitstream_version_); + ASSERT_TRUE(DecodeSymbols(in.size(), 1, &db, &out[0])); + for (uint32_t i = 0; i < in.size(); ++i) { + ASSERT_EQ(in[i], out[i]); + } +} + +TEST_F(SymbolCodingTest, TestConversionFullRange) { + TestConvertToSymbolAndBack(static_cast<int8_t>(-128)); + TestConvertToSymbolAndBack(static_cast<int8_t>(-127)); + TestConvertToSymbolAndBack(static_cast<int8_t>(-1)); + TestConvertToSymbolAndBack(static_cast<int8_t>(0)); + TestConvertToSymbolAndBack(static_cast<int8_t>(1)); + TestConvertToSymbolAndBack(static_cast<int8_t>(127)); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_decoding.cc b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_decoding.cc new file mode 100644 index 0000000..93d2997 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_decoding.cc @@ -0,0 +1,181 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/entropy/symbol_decoding.h" + +#include <algorithm> +#include <cmath> + +#include "draco/compression/entropy/rans_symbol_decoder.h" + +namespace draco { + +template <template <int> class SymbolDecoderT> +bool DecodeTaggedSymbols(uint32_t num_values, int num_components, + DecoderBuffer *src_buffer, uint32_t *out_values); + +template <template <int> class SymbolDecoderT> +bool DecodeRawSymbols(uint32_t num_values, DecoderBuffer *src_buffer, + uint32_t *out_values); + +bool DecodeSymbols(uint32_t num_values, int num_components, + DecoderBuffer *src_buffer, uint32_t *out_values) { + if (num_values == 0) { + return true; + } + // Decode which scheme to use. + uint8_t scheme; + if (!src_buffer->Decode(&scheme)) { + return false; + } + if (scheme == SYMBOL_CODING_TAGGED) { + return DecodeTaggedSymbols<RAnsSymbolDecoder>(num_values, num_components, + src_buffer, out_values); + } else if (scheme == SYMBOL_CODING_RAW) { + return DecodeRawSymbols<RAnsSymbolDecoder>(num_values, src_buffer, + out_values); + } + return false; +} + +template <template <int> class SymbolDecoderT> +bool DecodeTaggedSymbols(uint32_t num_values, int num_components, + DecoderBuffer *src_buffer, uint32_t *out_values) { + // Decode the encoded data. + SymbolDecoderT<5> tag_decoder; + if (!tag_decoder.Create(src_buffer)) { + return false; + } + + if (!tag_decoder.StartDecoding(src_buffer)) { + return false; + } + + if (num_values > 0 && tag_decoder.num_symbols() == 0) { + return false; // Wrong number of symbols. + } + + // src_buffer now points behind the encoded tag data (to the place where the + // values are encoded). + src_buffer->StartBitDecoding(false, nullptr); + int value_id = 0; + for (uint32_t i = 0; i < num_values; i += num_components) { + // Decode the tag. + const int bit_length = tag_decoder.DecodeSymbol(); + // Decode the actual value. + for (int j = 0; j < num_components; ++j) { + uint32_t val; + if (!src_buffer->DecodeLeastSignificantBits32(bit_length, &val)) { + return false; + } + out_values[value_id++] = val; + } + } + tag_decoder.EndDecoding(); + src_buffer->EndBitDecoding(); + return true; +} + +template <class SymbolDecoderT> +bool DecodeRawSymbolsInternal(uint32_t num_values, DecoderBuffer *src_buffer, + uint32_t *out_values) { + SymbolDecoderT decoder; + if (!decoder.Create(src_buffer)) { + return false; + } + + if (num_values > 0 && decoder.num_symbols() == 0) { + return false; // Wrong number of symbols. + } + + if (!decoder.StartDecoding(src_buffer)) { + return false; + } + for (uint32_t i = 0; i < num_values; ++i) { + // Decode a symbol into the value. + const uint32_t value = decoder.DecodeSymbol(); + out_values[i] = value; + } + decoder.EndDecoding(); + return true; +} + +template <template <int> class SymbolDecoderT> +bool DecodeRawSymbols(uint32_t num_values, DecoderBuffer *src_buffer, + uint32_t *out_values) { + uint8_t max_bit_length; + if (!src_buffer->Decode(&max_bit_length)) { + return false; + } + switch (max_bit_length) { + case 1: + return DecodeRawSymbolsInternal<SymbolDecoderT<1>>(num_values, src_buffer, + out_values); + case 2: + return DecodeRawSymbolsInternal<SymbolDecoderT<2>>(num_values, src_buffer, + out_values); + case 3: + return DecodeRawSymbolsInternal<SymbolDecoderT<3>>(num_values, src_buffer, + out_values); + case 4: + return DecodeRawSymbolsInternal<SymbolDecoderT<4>>(num_values, src_buffer, + out_values); + case 5: + return DecodeRawSymbolsInternal<SymbolDecoderT<5>>(num_values, src_buffer, + out_values); + case 6: + return DecodeRawSymbolsInternal<SymbolDecoderT<6>>(num_values, src_buffer, + out_values); + case 7: + return DecodeRawSymbolsInternal<SymbolDecoderT<7>>(num_values, src_buffer, + out_values); + case 8: + return DecodeRawSymbolsInternal<SymbolDecoderT<8>>(num_values, src_buffer, + out_values); + case 9: + return DecodeRawSymbolsInternal<SymbolDecoderT<9>>(num_values, src_buffer, + out_values); + case 10: + return DecodeRawSymbolsInternal<SymbolDecoderT<10>>( + num_values, src_buffer, out_values); + case 11: + return DecodeRawSymbolsInternal<SymbolDecoderT<11>>( + num_values, src_buffer, out_values); + case 12: + return DecodeRawSymbolsInternal<SymbolDecoderT<12>>( + num_values, src_buffer, out_values); + case 13: + return DecodeRawSymbolsInternal<SymbolDecoderT<13>>( + num_values, src_buffer, out_values); + case 14: + return DecodeRawSymbolsInternal<SymbolDecoderT<14>>( + num_values, src_buffer, out_values); + case 15: + return DecodeRawSymbolsInternal<SymbolDecoderT<15>>( + num_values, src_buffer, out_values); + case 16: + return DecodeRawSymbolsInternal<SymbolDecoderT<16>>( + num_values, src_buffer, out_values); + case 17: + return DecodeRawSymbolsInternal<SymbolDecoderT<17>>( + num_values, src_buffer, out_values); + case 18: + return DecodeRawSymbolsInternal<SymbolDecoderT<18>>( + num_values, src_buffer, out_values); + default: + return false; + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_decoding.h b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_decoding.h new file mode 100644 index 0000000..ea11165 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_decoding.h @@ -0,0 +1,29 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ENTROPY_SYMBOL_DECODING_H_ +#define DRACO_COMPRESSION_ENTROPY_SYMBOL_DECODING_H_ + +#include "draco/core/decoder_buffer.h" + +namespace draco { + +// Decodes an array of symbols that was previously encoded with an entropy code. +// Returns false on error. +bool DecodeSymbols(uint32_t num_values, int num_components, + DecoderBuffer *src_buffer, uint32_t *out_values); + +} // namespace draco + +#endif // DRACO_COMPRESSION_ENTROPY_SYMBOL_DECODING_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_encoding.cc b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_encoding.cc new file mode 100644 index 0000000..710c962 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_encoding.cc @@ -0,0 +1,376 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/entropy/symbol_encoding.h" + +#include <algorithm> +#include <cmath> + +#include "draco/compression/entropy/rans_symbol_encoder.h" +#include "draco/compression/entropy/shannon_entropy.h" +#include "draco/core/bit_utils.h" +#include "draco/core/macros.h" + +namespace draco { + +constexpr int32_t kMaxTagSymbolBitLength = 32; +constexpr int kMaxRawEncodingBitLength = 18; +constexpr int kDefaultSymbolCodingCompressionLevel = 7; + +typedef uint64_t TaggedBitLengthFrequencies[kMaxTagSymbolBitLength]; + +void SetSymbolEncodingMethod(Options *options, SymbolCodingMethod method) { + options->SetInt("symbol_encoding_method", method); +} + +bool SetSymbolEncodingCompressionLevel(Options *options, + int compression_level) { + if (compression_level < 0 || compression_level > 10) { + return false; + } + options->SetInt("symbol_encoding_compression_level", compression_level); + return true; +} + +// Computes bit lengths of the input values. If num_components > 1, the values +// are processed in "num_components" sized chunks and the bit length is always +// computed for the largest value from the chunk. +static void ComputeBitLengths(const uint32_t *symbols, int num_values, + int num_components, + std::vector<uint32_t> *out_bit_lengths, + uint32_t *out_max_value) { + out_bit_lengths->reserve(num_values); + *out_max_value = 0; + // Maximum integer value across all components. + for (int i = 0; i < num_values; i += num_components) { + // Get the maximum value for a given entry across all attribute components. + uint32_t max_component_value = symbols[i]; + for (int j = 1; j < num_components; ++j) { + if (max_component_value < symbols[i + j]) { + max_component_value = symbols[i + j]; + } + } + int value_msb_pos = 0; + if (max_component_value > 0) { + value_msb_pos = MostSignificantBit(max_component_value); + } + if (max_component_value > *out_max_value) { + *out_max_value = max_component_value; + } + out_bit_lengths->push_back(value_msb_pos + 1); + } +} + +static int64_t ApproximateTaggedSchemeBits( + const std::vector<uint32_t> bit_lengths, int num_components) { + // Compute the total bit length used by all values (the length of data encode + // after tags). + uint64_t total_bit_length = 0; + for (size_t i = 0; i < bit_lengths.size(); ++i) { + total_bit_length += bit_lengths[i]; + } + // Compute the number of entropy bits for tags. + int num_unique_symbols; + const int64_t tag_bits = ComputeShannonEntropy( + bit_lengths.data(), static_cast<int>(bit_lengths.size()), 32, + &num_unique_symbols); + const int64_t tag_table_bits = + ApproximateRAnsFrequencyTableBits(num_unique_symbols, num_unique_symbols); + return tag_bits + tag_table_bits + total_bit_length * num_components; +} + +static int64_t ApproximateRawSchemeBits(const uint32_t *symbols, + int num_symbols, uint32_t max_value, + int *out_num_unique_symbols) { + int num_unique_symbols; + const int64_t data_bits = ComputeShannonEntropy( + symbols, num_symbols, max_value, &num_unique_symbols); + const int64_t table_bits = + ApproximateRAnsFrequencyTableBits(max_value, num_unique_symbols); + *out_num_unique_symbols = num_unique_symbols; + return table_bits + data_bits; +} + +template <template <int> class SymbolEncoderT> +bool EncodeTaggedSymbols(const uint32_t *symbols, int num_values, + int num_components, + const std::vector<uint32_t> &bit_lengths, + EncoderBuffer *target_buffer); + +template <template <int> class SymbolEncoderT> +bool EncodeRawSymbols(const uint32_t *symbols, int num_values, + uint32_t max_entry_value, int32_t num_unique_symbols, + const Options *options, EncoderBuffer *target_buffer); + +bool EncodeSymbols(const uint32_t *symbols, int num_values, int num_components, + const Options *options, EncoderBuffer *target_buffer) { + if (num_values < 0) { + return false; + } + if (num_values == 0) { + return true; + } + if (num_components <= 0) { + num_components = 1; + } + std::vector<uint32_t> bit_lengths; + uint32_t max_value; + ComputeBitLengths(symbols, num_values, num_components, &bit_lengths, + &max_value); + + // Approximate number of bits needed for storing the symbols using the tagged + // scheme. + const int64_t tagged_scheme_total_bits = + ApproximateTaggedSchemeBits(bit_lengths, num_components); + + // Approximate number of bits needed for storing the symbols using the raw + // scheme. + int num_unique_symbols = 0; + const int64_t raw_scheme_total_bits = ApproximateRawSchemeBits( + symbols, num_values, max_value, &num_unique_symbols); + + // The maximum bit length of a single entry value that we can encode using + // the raw scheme. + const int max_value_bit_length = + MostSignificantBit(std::max(1u, max_value)) + 1; + + int method = -1; + if (options != nullptr && options->IsOptionSet("symbol_encoding_method")) { + method = options->GetInt("symbol_encoding_method"); + } else { + if (tagged_scheme_total_bits < raw_scheme_total_bits || + max_value_bit_length > kMaxRawEncodingBitLength) { + method = SYMBOL_CODING_TAGGED; + } else { + method = SYMBOL_CODING_RAW; + } + } + // Use the tagged scheme. + target_buffer->Encode(static_cast<uint8_t>(method)); + if (method == SYMBOL_CODING_TAGGED) { + return EncodeTaggedSymbols<RAnsSymbolEncoder>( + symbols, num_values, num_components, bit_lengths, target_buffer); + } + if (method == SYMBOL_CODING_RAW) { + return EncodeRawSymbols<RAnsSymbolEncoder>(symbols, num_values, max_value, + num_unique_symbols, options, + target_buffer); + } + // Unknown method selected. + return false; +} + +template <template <int> class SymbolEncoderT> +bool EncodeTaggedSymbols(const uint32_t *symbols, int num_values, + int num_components, + const std::vector<uint32_t> &bit_lengths, + EncoderBuffer *target_buffer) { + // Create entries for entropy coding. Each entry corresponds to a different + // number of bits that are necessary to encode a given value. Every value + // has at most 32 bits. Therefore, we need 32 different entries (for + // bit_length [1-32]). For each entry we compute the frequency of a given + // bit-length in our data set. + TaggedBitLengthFrequencies frequencies; + // Set frequency for each entry to zero. + memset(frequencies, 0, sizeof(frequencies)); + + // Compute the frequencies from input data. + // Maximum integer value for the values across all components. + for (size_t i = 0; i < bit_lengths.size(); ++i) { + // Update the frequency of the associated entry id. + ++frequencies[bit_lengths[i]]; + } + + // Create one extra buffer to store raw value. + EncoderBuffer value_buffer; + // Number of expected bits we need to store the values (can be optimized if + // needed). + const uint64_t value_bits = + kMaxTagSymbolBitLength * static_cast<uint64_t>(num_values); + + // Create encoder for encoding the bit tags. + SymbolEncoderT<5> tag_encoder; + tag_encoder.Create(frequencies, kMaxTagSymbolBitLength, target_buffer); + + // Start encoding bit tags. + tag_encoder.StartEncoding(target_buffer); + + // Also start encoding the values. + value_buffer.StartBitEncoding(value_bits, false); + + if (tag_encoder.needs_reverse_encoding()) { + // Encoder needs the values to be encoded in the reverse order. + for (int i = num_values - num_components; i >= 0; i -= num_components) { + const int bit_length = bit_lengths[i / num_components]; + tag_encoder.EncodeSymbol(bit_length); + + // Values are always encoded in the normal order + const int j = num_values - num_components - i; + const int value_bit_length = bit_lengths[j / num_components]; + for (int c = 0; c < num_components; ++c) { + value_buffer.EncodeLeastSignificantBits32(value_bit_length, + symbols[j + c]); + } + } + } else { + for (int i = 0; i < num_values; i += num_components) { + const int bit_length = bit_lengths[i / num_components]; + // First encode the tag. + tag_encoder.EncodeSymbol(bit_length); + // Now encode all values using the stored bit_length. + for (int j = 0; j < num_components; ++j) { + value_buffer.EncodeLeastSignificantBits32(bit_length, symbols[i + j]); + } + } + } + tag_encoder.EndEncoding(target_buffer); + value_buffer.EndBitEncoding(); + + // Append the values to the end of the target buffer. + target_buffer->Encode(value_buffer.data(), value_buffer.size()); + return true; +} + +template <class SymbolEncoderT> +bool EncodeRawSymbolsInternal(const uint32_t *symbols, int num_values, + uint32_t max_entry_value, + EncoderBuffer *target_buffer) { + // Count the frequency of each entry value. + std::vector<uint64_t> frequencies(max_entry_value + 1, 0); + for (int i = 0; i < num_values; ++i) { + ++frequencies[symbols[i]]; + } + + SymbolEncoderT encoder; + encoder.Create(frequencies.data(), static_cast<int>(frequencies.size()), + target_buffer); + encoder.StartEncoding(target_buffer); + // Encode all values. + if (SymbolEncoderT::needs_reverse_encoding()) { + for (int i = num_values - 1; i >= 0; --i) { + encoder.EncodeSymbol(symbols[i]); + } + } else { + for (int i = 0; i < num_values; ++i) { + encoder.EncodeSymbol(symbols[i]); + } + } + encoder.EndEncoding(target_buffer); + return true; +} + +template <template <int> class SymbolEncoderT> +bool EncodeRawSymbols(const uint32_t *symbols, int num_values, + uint32_t max_entry_value, int32_t num_unique_symbols, + const Options *options, EncoderBuffer *target_buffer) { + int symbol_bits = 0; + if (num_unique_symbols > 0) { + symbol_bits = MostSignificantBit(num_unique_symbols); + } + int unique_symbols_bit_length = symbol_bits + 1; + // Currently, we don't support encoding of more than 2^18 unique symbols. + if (unique_symbols_bit_length > kMaxRawEncodingBitLength) { + return false; + } + int compression_level = kDefaultSymbolCodingCompressionLevel; + if (options != nullptr && + options->IsOptionSet("symbol_encoding_compression_level")) { + compression_level = options->GetInt("symbol_encoding_compression_level"); + } + + // Adjust the bit_length based on compression level. Lower compression levels + // will use fewer bits while higher compression levels use more bits. Note + // that this is going to work for all valid bit_lengths because the actual + // number of bits allocated for rANS encoding is hard coded as: + // std::max(12, 3 * bit_length / 2) , therefore there will be always a + // sufficient number of bits available for all symbols. + // See ComputeRAnsPrecisionFromUniqueSymbolsBitLength() for the formula. + // This hardcoded equation cannot be changed without changing the bitstream. + if (compression_level < 4) { + unique_symbols_bit_length -= 2; + } else if (compression_level < 6) { + unique_symbols_bit_length -= 1; + } else if (compression_level > 9) { + unique_symbols_bit_length += 2; + } else if (compression_level > 7) { + unique_symbols_bit_length += 1; + } + // Clamp the bit_length to a valid range. + unique_symbols_bit_length = std::min(std::max(1, unique_symbols_bit_length), + kMaxRawEncodingBitLength); + target_buffer->Encode(static_cast<uint8_t>(unique_symbols_bit_length)); + // Use appropriate symbol encoder based on the maximum symbol bit length. + switch (unique_symbols_bit_length) { + case 0: + FALLTHROUGH_INTENDED; + case 1: + return EncodeRawSymbolsInternal<SymbolEncoderT<1>>( + symbols, num_values, max_entry_value, target_buffer); + case 2: + return EncodeRawSymbolsInternal<SymbolEncoderT<2>>( + symbols, num_values, max_entry_value, target_buffer); + case 3: + return EncodeRawSymbolsInternal<SymbolEncoderT<3>>( + symbols, num_values, max_entry_value, target_buffer); + case 4: + return EncodeRawSymbolsInternal<SymbolEncoderT<4>>( + symbols, num_values, max_entry_value, target_buffer); + case 5: + return EncodeRawSymbolsInternal<SymbolEncoderT<5>>( + symbols, num_values, max_entry_value, target_buffer); + case 6: + return EncodeRawSymbolsInternal<SymbolEncoderT<6>>( + symbols, num_values, max_entry_value, target_buffer); + case 7: + return EncodeRawSymbolsInternal<SymbolEncoderT<7>>( + symbols, num_values, max_entry_value, target_buffer); + case 8: + return EncodeRawSymbolsInternal<SymbolEncoderT<8>>( + symbols, num_values, max_entry_value, target_buffer); + case 9: + return EncodeRawSymbolsInternal<SymbolEncoderT<9>>( + symbols, num_values, max_entry_value, target_buffer); + case 10: + return EncodeRawSymbolsInternal<SymbolEncoderT<10>>( + symbols, num_values, max_entry_value, target_buffer); + case 11: + return EncodeRawSymbolsInternal<SymbolEncoderT<11>>( + symbols, num_values, max_entry_value, target_buffer); + case 12: + return EncodeRawSymbolsInternal<SymbolEncoderT<12>>( + symbols, num_values, max_entry_value, target_buffer); + case 13: + return EncodeRawSymbolsInternal<SymbolEncoderT<13>>( + symbols, num_values, max_entry_value, target_buffer); + case 14: + return EncodeRawSymbolsInternal<SymbolEncoderT<14>>( + symbols, num_values, max_entry_value, target_buffer); + case 15: + return EncodeRawSymbolsInternal<SymbolEncoderT<15>>( + symbols, num_values, max_entry_value, target_buffer); + case 16: + return EncodeRawSymbolsInternal<SymbolEncoderT<16>>( + symbols, num_values, max_entry_value, target_buffer); + case 17: + return EncodeRawSymbolsInternal<SymbolEncoderT<17>>( + symbols, num_values, max_entry_value, target_buffer); + case 18: + return EncodeRawSymbolsInternal<SymbolEncoderT<18>>( + symbols, num_values, max_entry_value, target_buffer); + default: + return false; + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_encoding.h b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_encoding.h new file mode 100644 index 0000000..839b28b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/entropy/symbol_encoding.h @@ -0,0 +1,47 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_ENTROPY_SYMBOL_ENCODING_H_ +#define DRACO_COMPRESSION_ENTROPY_SYMBOL_ENCODING_H_ + +#include "draco/compression/config/compression_shared.h" +#include "draco/core/encoder_buffer.h" +#include "draco/core/options.h" + +namespace draco { + +// Encodes an array of symbols using an entropy coding. This function +// automatically decides whether to encode the symbol values using bit +// length tags (see EncodeTaggedSymbols), or whether to encode them directly +// (see EncodeRawSymbols). The symbols can be grouped into separate components +// that can be used for better compression. |options| is an optional parameter +// that allows more direct control over various stages of the symbol encoding +// (see below for functions that are used to set valid options). +// Returns false on error. +bool EncodeSymbols(const uint32_t *symbols, int num_values, int num_components, + const Options *options, EncoderBuffer *target_buffer); + +// Sets an option that forces symbol encoder to use the specified encoding +// method. +void SetSymbolEncodingMethod(Options *options, SymbolCodingMethod method); + +// Sets the desired compression level for symbol encoding in range <0, 10> where +// 0 is the worst but fastest compression and 10 is the best but slowest +// compression. If the option is not set, default value of 7 is used. +// Returns false if an invalid level has been set. +bool SetSymbolEncodingCompressionLevel(Options *options, int compression_level); + +} // namespace draco + +#endif // DRACO_COMPRESSION_ENTROPY_SYMBOL_ENCODING_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/expert_encode.cc b/libs/assimp/contrib/draco/src/draco/compression/expert_encode.cc new file mode 100644 index 0000000..f9aec15 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/expert_encode.cc @@ -0,0 +1,182 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/expert_encode.h" + +#include "draco/compression/mesh/mesh_edgebreaker_encoder.h" +#include "draco/compression/mesh/mesh_sequential_encoder.h" +#ifdef DRACO_POINT_CLOUD_COMPRESSION_SUPPORTED +#include "draco/compression/point_cloud/point_cloud_kd_tree_encoder.h" +#include "draco/compression/point_cloud/point_cloud_sequential_encoder.h" +#endif + +namespace draco { + +ExpertEncoder::ExpertEncoder(const PointCloud &point_cloud) + : point_cloud_(&point_cloud), mesh_(nullptr) {} + +ExpertEncoder::ExpertEncoder(const Mesh &mesh) + : point_cloud_(&mesh), mesh_(&mesh) {} + +Status ExpertEncoder::EncodeToBuffer(EncoderBuffer *out_buffer) { + if (point_cloud_ == nullptr) { + return Status(Status::DRACO_ERROR, "Invalid input geometry."); + } + if (mesh_ == nullptr) { + return EncodePointCloudToBuffer(*point_cloud_, out_buffer); + } + return EncodeMeshToBuffer(*mesh_, out_buffer); +} + +Status ExpertEncoder::EncodePointCloudToBuffer(const PointCloud &pc, + EncoderBuffer *out_buffer) { +#ifdef DRACO_POINT_CLOUD_COMPRESSION_SUPPORTED + std::unique_ptr<PointCloudEncoder> encoder; + const int encoding_method = options().GetGlobalInt("encoding_method", -1); + + if (encoding_method == POINT_CLOUD_SEQUENTIAL_ENCODING) { + // Use sequential encoding if requested. + encoder.reset(new PointCloudSequentialEncoder()); + } else if (encoding_method == -1 && options().GetSpeed() == 10) { + // Use sequential encoding if speed is at max. + encoder.reset(new PointCloudSequentialEncoder()); + } else { + // Speed < 10, use POINT_CLOUD_KD_TREE_ENCODING if possible. + bool kd_tree_possible = true; + // Kd-Tree encoder can be currently used only when the following conditions + // are satisfied for all attributes: + // -data type is float32 and quantization is enabled, OR + // -data type is uint32, uint16, uint8 or int32, int16, int8 + for (int i = 0; i < pc.num_attributes(); ++i) { + const PointAttribute *const att = pc.attribute(i); + if (kd_tree_possible && att->data_type() != DT_FLOAT32 && + att->data_type() != DT_UINT32 && att->data_type() != DT_UINT16 && + att->data_type() != DT_UINT8 && att->data_type() != DT_INT32 && + att->data_type() != DT_INT16 && att->data_type() != DT_INT8) { + kd_tree_possible = false; + } + if (kd_tree_possible && att->data_type() == DT_FLOAT32 && + options().GetAttributeInt(i, "quantization_bits", -1) <= 0) { + kd_tree_possible = false; // Quantization not enabled. + } + if (!kd_tree_possible) { + break; + } + } + + if (kd_tree_possible) { + // Create kD-tree encoder (all checks passed). + encoder.reset(new PointCloudKdTreeEncoder()); + } else if (encoding_method == POINT_CLOUD_KD_TREE_ENCODING) { + // Encoding method was explicitly specified but we cannot use it for + // the given input (some of the checks above failed). + return Status(Status::DRACO_ERROR, "Invalid encoding method."); + } + } + if (!encoder) { + // Default choice. + encoder.reset(new PointCloudSequentialEncoder()); + } + encoder->SetPointCloud(pc); + DRACO_RETURN_IF_ERROR(encoder->Encode(options(), out_buffer)); + + set_num_encoded_points(encoder->num_encoded_points()); + set_num_encoded_faces(0); + return OkStatus(); +#else + return Status(Status::DRACO_ERROR, "Point cloud encoding is not enabled."); +#endif +} + +Status ExpertEncoder::EncodeMeshToBuffer(const Mesh &m, + EncoderBuffer *out_buffer) { + std::unique_ptr<MeshEncoder> encoder; + // Select the encoding method only based on the provided options. + int encoding_method = options().GetGlobalInt("encoding_method", -1); + if (encoding_method == -1) { + // For now select the edgebreaker for all options expect of speed 10 + if (options().GetSpeed() == 10) { + encoding_method = MESH_SEQUENTIAL_ENCODING; + } else { + encoding_method = MESH_EDGEBREAKER_ENCODING; + } + } + if (encoding_method == MESH_EDGEBREAKER_ENCODING) { + encoder = std::unique_ptr<MeshEncoder>(new MeshEdgebreakerEncoder()); + } else { + encoder = std::unique_ptr<MeshEncoder>(new MeshSequentialEncoder()); + } + encoder->SetMesh(m); + DRACO_RETURN_IF_ERROR(encoder->Encode(options(), out_buffer)); + + set_num_encoded_points(encoder->num_encoded_points()); + set_num_encoded_faces(encoder->num_encoded_faces()); + return OkStatus(); +} + +void ExpertEncoder::Reset(const EncoderOptions &options) { + Base::Reset(options); +} + +void ExpertEncoder::Reset() { Base::Reset(); } + +void ExpertEncoder::SetSpeedOptions(int encoding_speed, int decoding_speed) { + Base::SetSpeedOptions(encoding_speed, decoding_speed); +} + +void ExpertEncoder::SetAttributeQuantization(int32_t attribute_id, + int quantization_bits) { + options().SetAttributeInt(attribute_id, "quantization_bits", + quantization_bits); +} + +void ExpertEncoder::SetAttributeExplicitQuantization(int32_t attribute_id, + int quantization_bits, + int num_dims, + const float *origin, + float range) { + options().SetAttributeInt(attribute_id, "quantization_bits", + quantization_bits); + options().SetAttributeVector(attribute_id, "quantization_origin", num_dims, + origin); + options().SetAttributeFloat(attribute_id, "quantization_range", range); +} + +void ExpertEncoder::SetUseBuiltInAttributeCompression(bool enabled) { + options().SetGlobalBool("use_built_in_attribute_compression", enabled); +} + +void ExpertEncoder::SetEncodingMethod(int encoding_method) { + Base::SetEncodingMethod(encoding_method); +} + +void ExpertEncoder::SetEncodingSubmethod(int encoding_submethod) { + Base::SetEncodingSubmethod(encoding_submethod); +} + +Status ExpertEncoder::SetAttributePredictionScheme( + int32_t attribute_id, int prediction_scheme_method) { + auto att = point_cloud_->attribute(attribute_id); + auto att_type = att->attribute_type(); + const Status status = + CheckPredictionScheme(att_type, prediction_scheme_method); + if (!status.ok()) { + return status; + } + options().SetAttributeInt(attribute_id, "prediction_scheme", + prediction_scheme_method); + return status; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/expert_encode.h b/libs/assimp/contrib/draco/src/draco/compression/expert_encode.h new file mode 100644 index 0000000..ea59393 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/expert_encode.h @@ -0,0 +1,147 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_EXPERT_ENCODE_H_ +#define DRACO_COMPRESSION_EXPERT_ENCODE_H_ + +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/config/encoder_options.h" +#include "draco/compression/encode_base.h" +#include "draco/core/encoder_buffer.h" +#include "draco/core/status.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Advanced helper class for encoding geometry using the Draco compression +// library. Unlike the basic Encoder (encode.h), this class allows users to +// specify options for each attribute individually using provided attribute ids. +// The drawback of this encoder is that it can be used to encode only one model +// at a time, and for each new model the options need to be set again, +class ExpertEncoder : public EncoderBase<EncoderOptions> { + public: + typedef EncoderBase<EncoderOptions> Base; + typedef EncoderOptions OptionsType; + + explicit ExpertEncoder(const PointCloud &point_cloud); + explicit ExpertEncoder(const Mesh &mesh); + + // Encodes the geometry provided in the constructor to the target buffer. + Status EncodeToBuffer(EncoderBuffer *out_buffer); + + // Set encoder options used during the geometry encoding. Note that this call + // overwrites any modifications to the options done with the functions below. + void Reset(const EncoderOptions &options); + void Reset(); + + // Sets the desired encoding and decoding speed for the given options. + // + // 0 = slowest speed, but the best compression. + // 10 = fastest, but the worst compression. + // -1 = undefined. + // + // Note that both speed options affect the encoder choice of used methods and + // algorithms. For example, a requirement for fast decoding may prevent the + // encoder from using the best compression methods even if the encoding speed + // is set to 0. In general, the faster of the two options limits the choice of + // features that can be used by the encoder. Additionally, setting + // |decoding_speed| to be faster than the |encoding_speed| may allow the + // encoder to choose the optimal method out of the available features for the + // given |decoding_speed|. + void SetSpeedOptions(int encoding_speed, int decoding_speed); + + // Sets the quantization compression options for a specific attribute. The + // attribute values will be quantized in a box defined by the maximum extent + // of the attribute values. I.e., the actual precision of this option depends + // on the scale of the attribute values. + void SetAttributeQuantization(int32_t attribute_id, int quantization_bits); + + // Sets the explicit quantization compression for a named attribute. The + // attribute values will be quantized in a coordinate system defined by the + // provided origin and range (the input values should be within interval: + // <origin, origin + range>). + void SetAttributeExplicitQuantization(int32_t attribute_id, + int quantization_bits, int num_dims, + const float *origin, float range); + + // Enables/disables built in entropy coding of attribute values. Disabling + // this option may be useful to improve the performance when third party + // compression is used on top of the Draco compression. Default: [true]. + void SetUseBuiltInAttributeCompression(bool enabled); + + // Sets the desired encoding method for a given geometry. By default, encoding + // method is selected based on the properties of the input geometry and based + // on the other options selected in the used EncoderOptions (such as desired + // encoding and decoding speed). This function should be called only when a + // specific method is required. + // + // |encoding_method| can be one of the values defined in + // compression/config/compression_shared.h based on the type of the input + // geometry that is going to be encoded. For point clouds, allowed entries are + // POINT_CLOUD_SEQUENTIAL_ENCODING + // POINT_CLOUD_KD_TREE_ENCODING + // + // For meshes the input can be + // MESH_SEQUENTIAL_ENCODING + // MESH_EDGEBREAKER_ENCODING + // + // If the selected method cannot be used for the given input, the subsequent + // call of EncodePointCloudToBuffer or EncodeMeshToBuffer is going to fail. + void SetEncodingMethod(int encoding_method); + + // Sets the desired encoding submethod, only for MESH_EDGEBREAKER_ENCODING. + // Valid values for |encoding_submethod| are: + // MESH_EDGEBREAKER_STANDARD_ENCODING + // MESH_EDGEBREAKER_VALENCE_ENCODING + // see also compression/config/compression_shared.h. + void SetEncodingSubmethod(int encoding_submethod); + + // Sets the desired prediction method for a given attribute. By default, + // prediction scheme is selected automatically by the encoder using other + // provided options (such as speed) and input geometry type (mesh, point + // cloud). This function should be called only when a specific prediction is + // preferred (e.g., when it is known that the encoder would select a less + // optimal prediction for the given input data). + // + // |prediction_scheme_method| should be one of the entries defined in + // compression/config/compression_shared.h : + // + // PREDICTION_NONE - use no prediction. + // PREDICTION_DIFFERENCE - delta coding + // MESH_PREDICTION_PARALLELOGRAM - parallelogram prediction for meshes. + // MESH_PREDICTION_CONSTRAINED_PARALLELOGRAM + // - better and more costly version of the parallelogram prediction. + // MESH_PREDICTION_TEX_COORDS_PORTABLE + // - specialized predictor for tex coordinates. + // MESH_PREDICTION_GEOMETRIC_NORMAL + // - specialized predictor for normal coordinates. + // + // Note that in case the desired prediction cannot be used, the default + // prediction will be automatically used instead. + Status SetAttributePredictionScheme(int32_t attribute_id, + int prediction_scheme_method); + + private: + Status EncodePointCloudToBuffer(const PointCloud &pc, + EncoderBuffer *out_buffer); + + Status EncodeMeshToBuffer(const Mesh &m, EncoderBuffer *out_buffer); + + const PointCloud *point_cloud_; + const Mesh *mesh_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_EXPERT_ENCODE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_decoder.cc new file mode 100644 index 0000000..6e48e56 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_decoder.cc @@ -0,0 +1,37 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/mesh/mesh_decoder.h" + +namespace draco { + +MeshDecoder::MeshDecoder() : mesh_(nullptr) {} + +Status MeshDecoder::Decode(const DecoderOptions &options, + DecoderBuffer *in_buffer, Mesh *out_mesh) { + mesh_ = out_mesh; + return PointCloudDecoder::Decode(options, in_buffer, out_mesh); +} + +bool MeshDecoder::DecodeGeometryData() { + if (mesh_ == nullptr) { + return false; + } + if (!DecodeConnectivity()) { + return false; + } + return PointCloudDecoder::DecodeGeometryData(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_decoder.h new file mode 100644 index 0000000..397a679 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_decoder.h @@ -0,0 +1,68 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_DECODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_DECODER_H_ + +#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h" +#include "draco/compression/point_cloud/point_cloud_decoder.h" +#include "draco/mesh/mesh.h" +#include "draco/mesh/mesh_attribute_corner_table.h" + +namespace draco { + +// Class that reconstructs a 3D mesh from input data that was encoded by +// MeshEncoder. +class MeshDecoder : public PointCloudDecoder { + public: + MeshDecoder(); + + EncodedGeometryType GetGeometryType() const override { + return TRIANGULAR_MESH; + } + + // The main entry point for mesh decoding. + Status Decode(const DecoderOptions &options, DecoderBuffer *in_buffer, + Mesh *out_mesh); + + // Returns the base connectivity of the decoded mesh (or nullptr if it is not + // initialized). + virtual const CornerTable *GetCornerTable() const { return nullptr; } + + // Returns the attribute connectivity data or nullptr if it does not exist. + virtual const MeshAttributeCornerTable *GetAttributeCornerTable( + int /* att_id */) const { + return nullptr; + } + + // Returns the decoding data for a given attribute or nullptr when the data + // does not exist. + virtual const MeshAttributeIndicesEncodingData *GetAttributeEncodingData( + int /* att_id */) const { + return nullptr; + } + + Mesh *mesh() const { return mesh_; } + + protected: + bool DecodeGeometryData() override; + virtual bool DecodeConnectivity() = 0; + + private: + Mesh *mesh_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder.cc new file mode 100644 index 0000000..427dd59 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder.cc @@ -0,0 +1,70 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/mesh/mesh_edgebreaker_decoder.h" + +#include "draco/compression/mesh/mesh_edgebreaker_decoder_impl.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_predictive_decoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_valence_decoder.h" + +namespace draco { + +MeshEdgebreakerDecoder::MeshEdgebreakerDecoder() {} + +bool MeshEdgebreakerDecoder::CreateAttributesDecoder(int32_t att_decoder_id) { + return impl_->CreateAttributesDecoder(att_decoder_id); +} + +bool MeshEdgebreakerDecoder::InitializeDecoder() { + uint8_t traversal_decoder_type; + if (!buffer()->Decode(&traversal_decoder_type)) { + return false; + } + impl_ = nullptr; + if (traversal_decoder_type == MESH_EDGEBREAKER_STANDARD_ENCODING) { +#ifdef DRACO_STANDARD_EDGEBREAKER_SUPPORTED + impl_ = std::unique_ptr<MeshEdgebreakerDecoderImplInterface>( + new MeshEdgebreakerDecoderImpl<MeshEdgebreakerTraversalDecoder>()); +#endif + } else if (traversal_decoder_type == MESH_EDGEBREAKER_PREDICTIVE_ENCODING) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED +#ifdef DRACO_PREDICTIVE_EDGEBREAKER_SUPPORTED + impl_ = std::unique_ptr<MeshEdgebreakerDecoderImplInterface>( + new MeshEdgebreakerDecoderImpl< + MeshEdgebreakerTraversalPredictiveDecoder>()); +#endif +#endif + } else if (traversal_decoder_type == MESH_EDGEBREAKER_VALENCE_ENCODING) { + impl_ = std::unique_ptr<MeshEdgebreakerDecoderImplInterface>( + new MeshEdgebreakerDecoderImpl< + MeshEdgebreakerTraversalValenceDecoder>()); + } + if (!impl_) { + return false; + } + if (!impl_->Init(this)) { + return false; + } + return true; +} + +bool MeshEdgebreakerDecoder::DecodeConnectivity() { + return impl_->DecodeConnectivity(); +} + +bool MeshEdgebreakerDecoder::OnAttributesDecoded() { + return impl_->OnAttributesDecoded(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder.h new file mode 100644 index 0000000..5c16179 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder.h @@ -0,0 +1,54 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_DECODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_DECODER_H_ + +#include "draco/compression/mesh/mesh_decoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h" +#include "draco/draco_features.h" + +namespace draco { + +// Class for decoding data encoded by MeshEdgebreakerEncoder. +class MeshEdgebreakerDecoder : public MeshDecoder { + public: + MeshEdgebreakerDecoder(); + + const CornerTable *GetCornerTable() const override { + return impl_->GetCornerTable(); + } + + const MeshAttributeCornerTable *GetAttributeCornerTable( + int att_id) const override { + return impl_->GetAttributeCornerTable(att_id); + } + + const MeshAttributeIndicesEncodingData *GetAttributeEncodingData( + int att_id) const override { + return impl_->GetAttributeEncodingData(att_id); + } + + protected: + bool InitializeDecoder() override; + bool CreateAttributesDecoder(int32_t att_decoder_id) override; + bool DecodeConnectivity() override; + bool OnAttributesDecoded() override; + + std::unique_ptr<MeshEdgebreakerDecoderImplInterface> impl_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder_impl.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder_impl.cc new file mode 100644 index 0000000..0bbbea4 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder_impl.cc @@ -0,0 +1,1231 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/mesh/mesh_edgebreaker_decoder_impl.h" + +#include <algorithm> + +#include "draco/compression/attributes/sequential_attribute_decoders_controller.h" +#include "draco/compression/mesh/mesh_edgebreaker_decoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_predictive_decoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_valence_decoder.h" +#include "draco/compression/mesh/traverser/depth_first_traverser.h" +#include "draco/compression/mesh/traverser/max_prediction_degree_traverser.h" +#include "draco/compression/mesh/traverser/mesh_attribute_indices_encoding_observer.h" +#include "draco/compression/mesh/traverser/mesh_traversal_sequencer.h" +#include "draco/compression/mesh/traverser/traverser_base.h" +#include "draco/mesh/corner_table_iterators.h" + +namespace draco { + +// Types of "free" edges that are used during topology decoding. +// A free edge is an edge that is connected to one face only. +// All edge types are stored in the opposite_corner_id_ array, where each +// edge "e" is uniquely identified by the opposite corner "C" in its parent +// triangle: +// * +// /C\ +// / \ +// / e \ +// *-------* +// For more description about how the edges are used, see comment inside +// ZipConnectivity() method. + +template <class TraversalDecoder> +MeshEdgebreakerDecoderImpl<TraversalDecoder>::MeshEdgebreakerDecoderImpl() + : decoder_(nullptr), + last_symbol_id_(-1), + last_vert_id_(-1), + last_face_id_(-1), + num_new_vertices_(0), + num_encoded_vertices_(0), + pos_data_decoder_id_(-1) {} + +template <class TraversalDecoder> +bool MeshEdgebreakerDecoderImpl<TraversalDecoder>::Init( + MeshEdgebreakerDecoder *decoder) { + decoder_ = decoder; + return true; +} + +template <class TraversalDecoder> +const MeshAttributeCornerTable * +MeshEdgebreakerDecoderImpl<TraversalDecoder>::GetAttributeCornerTable( + int att_id) const { + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + const int decoder_id = attribute_data_[i].decoder_id; + if (decoder_id < 0 || decoder_id >= decoder_->num_attributes_decoders()) { + continue; + } + const AttributesDecoderInterface *const dec = + decoder_->attributes_decoder(decoder_id); + for (int j = 0; j < dec->GetNumAttributes(); ++j) { + if (dec->GetAttributeId(j) == att_id) { + if (attribute_data_[i].is_connectivity_used) { + return &attribute_data_[i].connectivity_data; + } + return nullptr; + } + } + } + return nullptr; +} + +template <class TraversalDecoder> +const MeshAttributeIndicesEncodingData * +MeshEdgebreakerDecoderImpl<TraversalDecoder>::GetAttributeEncodingData( + int att_id) const { + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + const int decoder_id = attribute_data_[i].decoder_id; + if (decoder_id < 0 || decoder_id >= decoder_->num_attributes_decoders()) { + continue; + } + const AttributesDecoderInterface *const dec = + decoder_->attributes_decoder(decoder_id); + for (int j = 0; j < dec->GetNumAttributes(); ++j) { + if (dec->GetAttributeId(j) == att_id) { + return &attribute_data_[i].encoding_data; + } + } + } + return &pos_encoding_data_; +} + +template <class TraversalDecoder> +template <class TraverserT> +std::unique_ptr<PointsSequencer> +MeshEdgebreakerDecoderImpl<TraversalDecoder>::CreateVertexTraversalSequencer( + MeshAttributeIndicesEncodingData *encoding_data) { + typedef typename TraverserT::TraversalObserver AttObserver; + typedef typename TraverserT::CornerTable CornerTable; + + const Mesh *mesh = decoder_->mesh(); + std::unique_ptr<MeshTraversalSequencer<TraverserT>> traversal_sequencer( + new MeshTraversalSequencer<TraverserT>(mesh, encoding_data)); + + AttObserver att_observer(corner_table_.get(), mesh, traversal_sequencer.get(), + encoding_data); + + TraverserT att_traverser; + att_traverser.Init(corner_table_.get(), att_observer); + + traversal_sequencer->SetTraverser(att_traverser); + return std::move(traversal_sequencer); +} + +template <class TraversalDecoder> +bool MeshEdgebreakerDecoderImpl<TraversalDecoder>::CreateAttributesDecoder( + int32_t att_decoder_id) { + int8_t att_data_id; + if (!decoder_->buffer()->Decode(&att_data_id)) { + return false; + } + uint8_t decoder_type; + if (!decoder_->buffer()->Decode(&decoder_type)) { + return false; + } + + if (att_data_id >= 0) { + if (att_data_id >= attribute_data_.size()) { + return false; // Unexpected attribute data. + } + + // Ensure that the attribute data is not mapped to a different attributes + // decoder already. + if (attribute_data_[att_data_id].decoder_id >= 0) { + return false; + } + + attribute_data_[att_data_id].decoder_id = att_decoder_id; + } else { + // Assign the attributes decoder to |pos_encoding_data_|. + if (pos_data_decoder_id_ >= 0) { + return false; // Some other decoder is already using the data. Error. + } + pos_data_decoder_id_ = att_decoder_id; + } + + MeshTraversalMethod traversal_method = MESH_TRAVERSAL_DEPTH_FIRST; + if (decoder_->bitstream_version() >= DRACO_BITSTREAM_VERSION(1, 2)) { + uint8_t traversal_method_encoded; + if (!decoder_->buffer()->Decode(&traversal_method_encoded)) { + return false; + } + // Check that decoded traversal method is valid. + if (traversal_method_encoded >= NUM_TRAVERSAL_METHODS) { + return false; + } + traversal_method = + static_cast<MeshTraversalMethod>(traversal_method_encoded); + } + + const Mesh *mesh = decoder_->mesh(); + std::unique_ptr<PointsSequencer> sequencer; + + if (decoder_type == MESH_VERTEX_ATTRIBUTE) { + // Per-vertex attribute decoder. + + MeshAttributeIndicesEncodingData *encoding_data = nullptr; + if (att_data_id < 0) { + encoding_data = &pos_encoding_data_; + } else { + encoding_data = &attribute_data_[att_data_id].encoding_data; + // Mark the attribute connectivity data invalid to ensure it's not used + // later on. + attribute_data_[att_data_id].is_connectivity_used = false; + } + // Defining sequencer via a traversal scheme. + if (traversal_method == MESH_TRAVERSAL_PREDICTION_DEGREE) { + typedef MeshAttributeIndicesEncodingObserver<CornerTable> AttObserver; + typedef MaxPredictionDegreeTraverser<CornerTable, AttObserver> + AttTraverser; + sequencer = CreateVertexTraversalSequencer<AttTraverser>(encoding_data); + } else if (traversal_method == MESH_TRAVERSAL_DEPTH_FIRST) { + typedef MeshAttributeIndicesEncodingObserver<CornerTable> AttObserver; + typedef DepthFirstTraverser<CornerTable, AttObserver> AttTraverser; + sequencer = CreateVertexTraversalSequencer<AttTraverser>(encoding_data); + } else { + return false; // Unsupported method + } + } else { + if (traversal_method != MESH_TRAVERSAL_DEPTH_FIRST) { + return false; // Unsupported method. + } + if (att_data_id < 0) { + return false; // Attribute data must be specified. + } + + // Per-corner attribute decoder. + + typedef MeshAttributeIndicesEncodingObserver<MeshAttributeCornerTable> + AttObserver; + typedef DepthFirstTraverser<MeshAttributeCornerTable, AttObserver> + AttTraverser; + + MeshAttributeIndicesEncodingData *const encoding_data = + &attribute_data_[att_data_id].encoding_data; + const MeshAttributeCornerTable *const corner_table = + &attribute_data_[att_data_id].connectivity_data; + + std::unique_ptr<MeshTraversalSequencer<AttTraverser>> traversal_sequencer( + new MeshTraversalSequencer<AttTraverser>(mesh, encoding_data)); + + AttObserver att_observer(corner_table, mesh, traversal_sequencer.get(), + encoding_data); + + AttTraverser att_traverser; + att_traverser.Init(corner_table, att_observer); + + traversal_sequencer->SetTraverser(att_traverser); + sequencer = std::move(traversal_sequencer); + } + + if (!sequencer) { + return false; + } + + std::unique_ptr<SequentialAttributeDecodersController> att_controller( + new SequentialAttributeDecodersController(std::move(sequencer))); + + return decoder_->SetAttributesDecoder(att_decoder_id, + std::move(att_controller)); +} + +template <class TraversalDecoder> +bool MeshEdgebreakerDecoderImpl<TraversalDecoder>::DecodeConnectivity() { + num_new_vertices_ = 0; + new_to_parent_vertex_map_.clear(); +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + uint32_t num_new_verts; + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!decoder_->buffer()->Decode(&num_new_verts)) { + return false; + } + } else { + if (!DecodeVarint(&num_new_verts, decoder_->buffer())) { + return false; + } + } + num_new_vertices_ = num_new_verts; + } +#endif + + uint32_t num_encoded_vertices; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!decoder_->buffer()->Decode(&num_encoded_vertices)) { + return false; + } + + } else +#endif + { + if (!DecodeVarint(&num_encoded_vertices, decoder_->buffer())) { + return false; + } + } + num_encoded_vertices_ = num_encoded_vertices; + + uint32_t num_faces; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!decoder_->buffer()->Decode(&num_faces)) { + return false; + } + + } else +#endif + { + if (!DecodeVarint(&num_faces, decoder_->buffer())) { + return false; + } + } + if (num_faces > std::numeric_limits<CornerIndex::ValueType>::max() / 3) { + return false; // Draco cannot handle this many faces. + } + + if (static_cast<uint32_t>(num_encoded_vertices_) > num_faces * 3) { + return false; // There cannot be more vertices than 3 * num_faces. + } + uint8_t num_attribute_data; + if (!decoder_->buffer()->Decode(&num_attribute_data)) { + return false; + } + + uint32_t num_encoded_symbols; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!decoder_->buffer()->Decode(&num_encoded_symbols)) { + return false; + } + + } else +#endif + { + if (!DecodeVarint(&num_encoded_symbols, decoder_->buffer())) { + return false; + } + } + + if (num_faces < num_encoded_symbols) { + // Number of faces needs to be the same or greater than the number of + // symbols (it can be greater because the initial face may not be encoded as + // a symbol). + return false; + } + const uint32_t max_encoded_faces = + num_encoded_symbols + (num_encoded_symbols / 3); + if (num_faces > max_encoded_faces) { + // Faces can only be 1 1/3 times bigger than number of encoded symbols. This + // could only happen if all new encoded components started with interior + // triangles. E.g. A mesh with multiple tetrahedrons. + return false; + } + + uint32_t num_encoded_split_symbols; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!decoder_->buffer()->Decode(&num_encoded_split_symbols)) { + return false; + } + + } else +#endif + { + if (!DecodeVarint(&num_encoded_split_symbols, decoder_->buffer())) { + return false; + } + } + + if (num_encoded_split_symbols > num_encoded_symbols) { + return false; // Split symbols are a sub-set of all symbols. + } + + // Decode topology (connectivity). + vertex_traversal_length_.clear(); + corner_table_ = std::unique_ptr<CornerTable>(new CornerTable()); + if (corner_table_ == nullptr) { + return false; + } + processed_corner_ids_.clear(); + processed_corner_ids_.reserve(num_faces); + processed_connectivity_corners_.clear(); + processed_connectivity_corners_.reserve(num_faces); + topology_split_data_.clear(); + hole_event_data_.clear(); + init_face_configurations_.clear(); + init_corners_.clear(); + + last_symbol_id_ = -1; + last_face_id_ = -1; + last_vert_id_ = -1; + + attribute_data_.clear(); + // Add one attribute data for each attribute decoder. + attribute_data_.resize(num_attribute_data); + + if (!corner_table_->Reset( + num_faces, num_encoded_vertices_ + num_encoded_split_symbols)) { + return false; + } + + // Start with all vertices marked as holes (boundaries). + // Only vertices decoded with TOPOLOGY_C symbol (and the initial face) will + // be marked as non hole vertices. We need to allocate the array larger + // because split symbols can create extra vertices during the decoding + // process (these extra vertices are then eliminated during deduplication). + is_vert_hole_.assign(num_encoded_vertices_ + num_encoded_split_symbols, true); + +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + int32_t topology_split_decoded_bytes = -1; + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + uint32_t encoded_connectivity_size; + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!decoder_->buffer()->Decode(&encoded_connectivity_size)) { + return false; + } + } else { + if (!DecodeVarint(&encoded_connectivity_size, decoder_->buffer())) { + return false; + } + } + if (encoded_connectivity_size == 0 || + encoded_connectivity_size > decoder_->buffer()->remaining_size()) { + return false; + } + DecoderBuffer event_buffer; + event_buffer.Init( + decoder_->buffer()->data_head() + encoded_connectivity_size, + decoder_->buffer()->remaining_size() - encoded_connectivity_size, + decoder_->buffer()->bitstream_version()); + // Decode hole and topology split events. + topology_split_decoded_bytes = + DecodeHoleAndTopologySplitEvents(&event_buffer); + if (topology_split_decoded_bytes == -1) { + return false; + } + + } else +#endif + { + if (DecodeHoleAndTopologySplitEvents(decoder_->buffer()) == -1) { + return false; + } + } + + traversal_decoder_.Init(this); + // Add one extra vertex for each split symbol. + traversal_decoder_.SetNumEncodedVertices(num_encoded_vertices_ + + num_encoded_split_symbols); + traversal_decoder_.SetNumAttributeData(num_attribute_data); + + DecoderBuffer traversal_end_buffer; + if (!traversal_decoder_.Start(&traversal_end_buffer)) { + return false; + } + + const int num_connectivity_verts = DecodeConnectivity(num_encoded_symbols); + if (num_connectivity_verts == -1) { + return false; + } + + // Set the main buffer to the end of the traversal. + decoder_->buffer()->Init(traversal_end_buffer.data_head(), + traversal_end_buffer.remaining_size(), + decoder_->buffer()->bitstream_version()); + +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + // Skip topology split data that was already decoded earlier. + decoder_->buffer()->Advance(topology_split_decoded_bytes); + } +#endif + + // Decode connectivity of non-position attributes. + if (attribute_data_.size() > 0) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 1)) { + for (CornerIndex ci(0); ci < corner_table_->num_corners(); ci += 3) { + if (!DecodeAttributeConnectivitiesOnFaceLegacy(ci)) { + return false; + } + } + + } else +#endif + { + for (CornerIndex ci(0); ci < corner_table_->num_corners(); ci += 3) { + if (!DecodeAttributeConnectivitiesOnFace(ci)) { + return false; + } + } + } + } + traversal_decoder_.Done(); + + // Decode attribute connectivity. + // Prepare data structure for decoding non-position attribute connectivity. + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + attribute_data_[i].connectivity_data.InitEmpty(corner_table_.get()); + // Add all seams. + for (int32_t c : attribute_data_[i].attribute_seam_corners) { + attribute_data_[i].connectivity_data.AddSeamEdge(CornerIndex(c)); + } + // Recompute vertices from the newly added seam edges. + attribute_data_[i].connectivity_data.RecomputeVertices(nullptr, nullptr); + } + + pos_encoding_data_.Init(corner_table_->num_vertices()); + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + // For non-position attributes, preallocate the vertex to value mapping + // using the maximum number of vertices from the base corner table and the + // attribute corner table (since the attribute decoder may use either of + // it). + int32_t att_connectivity_verts = + attribute_data_[i].connectivity_data.num_vertices(); + if (att_connectivity_verts < corner_table_->num_vertices()) { + att_connectivity_verts = corner_table_->num_vertices(); + } + attribute_data_[i].encoding_data.Init(att_connectivity_verts); + } + if (!AssignPointsToCorners(num_connectivity_verts)) { + return false; + } + return true; +} + +template <class TraversalDecoder> +bool MeshEdgebreakerDecoderImpl<TraversalDecoder>::OnAttributesDecoded() { + return true; +} + +template <class TraversalDecoder> +int MeshEdgebreakerDecoderImpl<TraversalDecoder>::DecodeConnectivity( + int num_symbols) { + // Algorithm does the reverse decoding of the symbols encoded with the + // edgebreaker method. The reverse decoding always keeps track of the active + // edge identified by its opposite corner (active corner). New faces are + // always added to this active edge. There may be multiple active corners at + // one time that either correspond to separate mesh components or to + // sub-components of one mesh that are going to be merged together using the + // TOPOLOGY_S symbol. We can store these active edges on a stack, because the + // decoder always processes only the latest active edge. TOPOLOGY_S then + // removes the top edge from the stack and TOPOLOGY_E adds a new edge to the + // stack. + std::vector<CornerIndex> active_corner_stack; + + // Additional active edges may be added as a result of topology split events. + // They can be added in arbitrary order, but we always know the split symbol + // id they belong to, so we can address them using this symbol id. + std::unordered_map<int, CornerIndex> topology_split_active_corners; + + // Vector used for storing vertices that were marked as isolated during the + // decoding process. Currently used only when the mesh doesn't contain any + // non-position connectivity data. + std::vector<VertexIndex> invalid_vertices; + const bool remove_invalid_vertices = attribute_data_.empty(); + + int max_num_vertices = static_cast<int>(is_vert_hole_.size()); + int num_faces = 0; + for (int symbol_id = 0; symbol_id < num_symbols; ++symbol_id) { + const FaceIndex face(num_faces++); + // Used to flag cases where we need to look for topology split events. + bool check_topology_split = false; + const uint32_t symbol = traversal_decoder_.DecodeSymbol(); + if (symbol == TOPOLOGY_C) { + // Create a new face between two edges on the open boundary. + // The first edge is opposite to the corner "a" from the image below. + // The other edge is opposite to the corner "b" that can be reached + // through a CCW traversal around the vertex "v". + // One new active boundary edge is created, opposite to the new corner + // "x". + // + // *-------* + // / \ / \ + // / \ / \ + // / \ / \ + // *-------v-------* + // \b /x\ a/ + // \ / \ / + // \ / C \ / + // *.......* + + // Find the corner "b" from the corner "a" which is the corner on the + // top of the active stack. + if (active_corner_stack.empty()) { + return -1; + } + + const CornerIndex corner_a = active_corner_stack.back(); + const VertexIndex vertex_x = + corner_table_->Vertex(corner_table_->Next(corner_a)); + const CornerIndex corner_b = + corner_table_->Next(corner_table_->LeftMostCorner(vertex_x)); + + // New tip corner. + const CornerIndex corner(3 * face.value()); + // Update opposite corner mappings. + SetOppositeCorners(corner_a, corner + 1); + SetOppositeCorners(corner_b, corner + 2); + + // Update vertex mapping. + const VertexIndex vert_a_prev = + corner_table_->Vertex(corner_table_->Previous(corner_a)); + const VertexIndex vert_b_next = + corner_table_->Vertex(corner_table_->Next(corner_b)); + if (vertex_x == vert_a_prev || vertex_x == vert_b_next) { + // Encoding is invalid, because face vertices are degenerate. + return -1; + } + corner_table_->MapCornerToVertex(corner, vertex_x); + corner_table_->MapCornerToVertex(corner + 1, vert_b_next); + corner_table_->MapCornerToVertex(corner + 2, vert_a_prev); + corner_table_->SetLeftMostCorner(vert_a_prev, corner + 2); + // Mark the vertex |x| as interior. + is_vert_hole_[vertex_x.value()] = false; + // Update the corner on the active stack. + active_corner_stack.back() = corner; + } else if (symbol == TOPOLOGY_R || symbol == TOPOLOGY_L) { + // Create a new face extending from the open boundary edge opposite to the + // corner "a" from the image below. Two new boundary edges are created + // opposite to corners "r" and "l". New active corner is set to either "r" + // or "l" depending on the decoded symbol. One new vertex is created + // at the opposite corner to corner "a". + // *-------* + // /a\ / \ + // / \ / \ + // / \ / \ + // *-------v-------* + // .l r. + // . . + // . . + // * + if (active_corner_stack.empty()) { + return -1; + } + const CornerIndex corner_a = active_corner_stack.back(); + + // First corner on the new face is either corner "l" or "r". + const CornerIndex corner(3 * face.value()); + CornerIndex opp_corner, corner_l, corner_r; + if (symbol == TOPOLOGY_R) { + // "r" is the new first corner. + opp_corner = corner + 2; + corner_l = corner + 1; + corner_r = corner; + } else { + // "l" is the new first corner. + opp_corner = corner + 1; + corner_l = corner; + corner_r = corner + 2; + } + SetOppositeCorners(opp_corner, corner_a); + // Update vertex mapping. + const VertexIndex new_vert_index = corner_table_->AddNewVertex(); + + if (corner_table_->num_vertices() > max_num_vertices) { + return -1; // Unexpected number of decoded vertices. + } + + corner_table_->MapCornerToVertex(opp_corner, new_vert_index); + corner_table_->SetLeftMostCorner(new_vert_index, opp_corner); + + const VertexIndex vertex_r = + corner_table_->Vertex(corner_table_->Previous(corner_a)); + corner_table_->MapCornerToVertex(corner_r, vertex_r); + // Update left-most corner on the vertex on the |corner_r|. + corner_table_->SetLeftMostCorner(vertex_r, corner_r); + + corner_table_->MapCornerToVertex( + corner_l, corner_table_->Vertex(corner_table_->Next(corner_a))); + active_corner_stack.back() = corner; + check_topology_split = true; + } else if (symbol == TOPOLOGY_S) { + // Create a new face that merges two last active edges from the active + // stack. No new vertex is created, but two vertices at corners "p" and + // "n" need to be merged into a single vertex. + // + // *-------v-------* + // \a p/x\n b/ + // \ / \ / + // \ / S \ / + // *.......* + // + if (active_corner_stack.empty()) { + return -1; + } + const CornerIndex corner_b = active_corner_stack.back(); + active_corner_stack.pop_back(); + + // Corner "a" can correspond either to a normal active edge, or to an edge + // created from the topology split event. + const auto it = topology_split_active_corners.find(symbol_id); + if (it != topology_split_active_corners.end()) { + // Topology split event. Move the retrieved edge to the stack. + active_corner_stack.push_back(it->second); + } + if (active_corner_stack.empty()) { + return -1; + } + const CornerIndex corner_a = active_corner_stack.back(); + + if (corner_table_->Opposite(corner_a) != kInvalidCornerIndex || + corner_table_->Opposite(corner_b) != kInvalidCornerIndex) { + // One of the corners is already opposite to an existing face, which + // should not happen unless the input was tempered with. + return -1; + } + + // First corner on the new face is corner "x" from the image above. + const CornerIndex corner(3 * face.value()); + // Update the opposite corner mapping. + SetOppositeCorners(corner_a, corner + 2); + SetOppositeCorners(corner_b, corner + 1); + // Update vertices. For the vertex at corner "x", use the vertex id from + // the corner "p". + const VertexIndex vertex_p = + corner_table_->Vertex(corner_table_->Previous(corner_a)); + corner_table_->MapCornerToVertex(corner, vertex_p); + corner_table_->MapCornerToVertex( + corner + 1, corner_table_->Vertex(corner_table_->Next(corner_a))); + const VertexIndex vert_b_prev = + corner_table_->Vertex(corner_table_->Previous(corner_b)); + corner_table_->MapCornerToVertex(corner + 2, vert_b_prev); + corner_table_->SetLeftMostCorner(vert_b_prev, corner + 2); + CornerIndex corner_n = corner_table_->Next(corner_b); + const VertexIndex vertex_n = corner_table_->Vertex(corner_n); + traversal_decoder_.MergeVertices(vertex_p, vertex_n); + // Update the left most corner on the newly merged vertex. + corner_table_->SetLeftMostCorner(vertex_p, + corner_table_->LeftMostCorner(vertex_n)); + + // Also update the vertex id at corner "n" and all corners that are + // connected to it in the CCW direction. + while (corner_n != kInvalidCornerIndex) { + corner_table_->MapCornerToVertex(corner_n, vertex_p); + corner_n = corner_table_->SwingLeft(corner_n); + } + // Make sure the old vertex n is now mapped to an invalid corner (make it + // isolated). + corner_table_->MakeVertexIsolated(vertex_n); + if (remove_invalid_vertices) { + invalid_vertices.push_back(vertex_n); + } + active_corner_stack.back() = corner; + } else if (symbol == TOPOLOGY_E) { + const CornerIndex corner(3 * face.value()); + const VertexIndex first_vert_index = corner_table_->AddNewVertex(); + // Create three new vertices at the corners of the new face. + corner_table_->MapCornerToVertex(corner, first_vert_index); + corner_table_->MapCornerToVertex(corner + 1, + corner_table_->AddNewVertex()); + corner_table_->MapCornerToVertex(corner + 2, + corner_table_->AddNewVertex()); + + if (corner_table_->num_vertices() > max_num_vertices) { + return -1; // Unexpected number of decoded vertices. + } + + corner_table_->SetLeftMostCorner(first_vert_index, corner); + corner_table_->SetLeftMostCorner(first_vert_index + 1, corner + 1); + corner_table_->SetLeftMostCorner(first_vert_index + 2, corner + 2); + // Add the tip corner to the active stack. + active_corner_stack.push_back(corner); + check_topology_split = true; + } else { + // Error. Unknown symbol decoded. + return -1; + } + // Inform the traversal decoder that a new corner has been reached. + traversal_decoder_.NewActiveCornerReached(active_corner_stack.back()); + + if (check_topology_split) { + // Check for topology splits happens only for TOPOLOGY_L, TOPOLOGY_R and + // TOPOLOGY_E symbols because those are the symbols that correspond to + // faces that can be directly connected a TOPOLOGY_S face through the + // topology split event. + // If a topology split is detected, we need to add a new active edge + // onto the active_corner_stack because it will be used later when the + // corresponding TOPOLOGY_S event is decoded. + + // Symbol id used by the encoder (reverse). + const int encoder_symbol_id = num_symbols - symbol_id - 1; + EdgeFaceName split_edge; + int encoder_split_symbol_id; + while (IsTopologySplit(encoder_symbol_id, &split_edge, + &encoder_split_symbol_id)) { + if (encoder_split_symbol_id < 0) { + return -1; // Wrong split symbol id. + } + // Symbol was part of a topology split. Now we need to determine which + // edge should be added to the active edges stack. + const CornerIndex act_top_corner = active_corner_stack.back(); + // The current symbol has one active edge (stored in act_top_corner) and + // two remaining inactive edges that are attached to it. + // * + // / \ + // left_edge / \ right_edge + // / \ + // *.......* + // active_edge + + CornerIndex new_active_corner; + if (split_edge == RIGHT_FACE_EDGE) { + new_active_corner = corner_table_->Next(act_top_corner); + } else { + new_active_corner = corner_table_->Previous(act_top_corner); + } + // Add the new active edge. + // Convert the encoder split symbol id to decoder symbol id. + const int decoder_split_symbol_id = + num_symbols - encoder_split_symbol_id - 1; + topology_split_active_corners[decoder_split_symbol_id] = + new_active_corner; + } + } + } + if (corner_table_->num_vertices() > max_num_vertices) { + return -1; // Unexpected number of decoded vertices. + } + // Decode start faces and connect them to the faces from the active stack. + while (active_corner_stack.size() > 0) { + const CornerIndex corner = active_corner_stack.back(); + active_corner_stack.pop_back(); + const bool interior_face = + traversal_decoder_.DecodeStartFaceConfiguration(); + if (interior_face) { + // The start face is interior, we need to find three corners that are + // opposite to it. The first opposite corner "a" is the corner from the + // top of the active corner stack and the remaining two corners "b" and + // "c" are then the next corners from the left-most corners of vertices + // "n" and "x" respectively. + // + // *-------* + // / \ / \ + // / \ / \ + // / \ / \ + // *-------p-------* + // / \a . . c/ \ + // / \ . . / \ + // / \ . I . / \ + // *-------n.......x------* + // \ / \ / \ / + // \ / \ / \ / + // \ / \b/ \ / + // *-------*-------* + // + + if (num_faces >= corner_table_->num_faces()) { + return -1; // More faces than expected added to the mesh. + } + + const CornerIndex corner_a = corner; + const VertexIndex vert_n = + corner_table_->Vertex(corner_table_->Next(corner_a)); + const CornerIndex corner_b = + corner_table_->Next(corner_table_->LeftMostCorner(vert_n)); + + const VertexIndex vert_x = + corner_table_->Vertex(corner_table_->Next(corner_b)); + const CornerIndex corner_c = + corner_table_->Next(corner_table_->LeftMostCorner(vert_x)); + + const VertexIndex vert_p = + corner_table_->Vertex(corner_table_->Next(corner_c)); + + const FaceIndex face(num_faces++); + // The first corner of the initial face is the corner opposite to "a". + const CornerIndex new_corner(3 * face.value()); + SetOppositeCorners(new_corner, corner); + SetOppositeCorners(new_corner + 1, corner_b); + SetOppositeCorners(new_corner + 2, corner_c); + + // Map new corners to existing vertices. + corner_table_->MapCornerToVertex(new_corner, vert_x); + corner_table_->MapCornerToVertex(new_corner + 1, vert_p); + corner_table_->MapCornerToVertex(new_corner + 2, vert_n); + + // Mark all three vertices as interior. + for (int ci = 0; ci < 3; ++ci) { + is_vert_hole_[corner_table_->Vertex(new_corner + ci).value()] = false; + } + + init_face_configurations_.push_back(true); + init_corners_.push_back(new_corner); + } else { + // The initial face wasn't interior and the traversal had to start from + // an open boundary. In this case no new face is added, but we need to + // keep record about the first opposite corner to this boundary. + init_face_configurations_.push_back(false); + init_corners_.push_back(corner); + } + } + if (num_faces != corner_table_->num_faces()) { + return -1; // Unexpected number of decoded faces. + } + + int num_vertices = corner_table_->num_vertices(); + // If any vertex was marked as isolated, we want to remove it from the corner + // table to ensure that all vertices in range <0, num_vertices> are valid. + for (const VertexIndex invalid_vert : invalid_vertices) { + // Find the last valid vertex and swap it with the isolated vertex. + VertexIndex src_vert(num_vertices - 1); + while (corner_table_->LeftMostCorner(src_vert) == kInvalidCornerIndex) { + // The last vertex is invalid, proceed to the previous one. + src_vert = VertexIndex(--num_vertices - 1); + } + if (src_vert < invalid_vert) { + continue; // No need to swap anything. + } + + // Remap all corners mapped to |src_vert| to |invalid_vert|. + VertexCornersIterator<CornerTable> vcit(corner_table_.get(), src_vert); + for (; !vcit.End(); ++vcit) { + const CornerIndex cid = vcit.Corner(); + corner_table_->MapCornerToVertex(cid, invalid_vert); + } + corner_table_->SetLeftMostCorner(invalid_vert, + corner_table_->LeftMostCorner(src_vert)); + + // Make the |src_vert| invalid. + corner_table_->MakeVertexIsolated(src_vert); + is_vert_hole_[invalid_vert.value()] = is_vert_hole_[src_vert.value()]; + is_vert_hole_[src_vert.value()] = false; + + // The last vertex is now invalid. + num_vertices--; + } + return num_vertices; +} + +template <class TraversalDecoder> +int32_t +MeshEdgebreakerDecoderImpl<TraversalDecoder>::DecodeHoleAndTopologySplitEvents( + DecoderBuffer *decoder_buffer) { + // Prepare a new decoder from the provided buffer offset. + uint32_t num_topology_splits; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!decoder_buffer->Decode(&num_topology_splits)) { + return -1; + } + + } else +#endif + { + if (!DecodeVarint(&num_topology_splits, decoder_buffer)) { + return -1; + } + } + if (num_topology_splits > 0) { + if (num_topology_splits > + static_cast<uint32_t>(corner_table_->num_faces())) { + return -1; + } +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(1, 2)) { + for (uint32_t i = 0; i < num_topology_splits; ++i) { + TopologySplitEventData event_data; + if (!decoder_buffer->Decode(&event_data.split_symbol_id)) { + return -1; + } + if (!decoder_buffer->Decode(&event_data.source_symbol_id)) { + return -1; + } + uint8_t edge_data; + if (!decoder_buffer->Decode(&edge_data)) { + return -1; + } + event_data.source_edge = edge_data & 1; + topology_split_data_.push_back(event_data); + } + + } else +#endif + { + // Decode source and split symbol ids using delta and varint coding. See + // description in mesh_edgebreaker_encoder_impl.cc for more details. + int last_source_symbol_id = 0; + for (uint32_t i = 0; i < num_topology_splits; ++i) { + TopologySplitEventData event_data; + uint32_t delta; + if (!DecodeVarint<uint32_t>(&delta, decoder_buffer)) { + return -1; + } + event_data.source_symbol_id = delta + last_source_symbol_id; + if (!DecodeVarint<uint32_t>(&delta, decoder_buffer)) { + return -1; + } + if (delta > event_data.source_symbol_id) { + return -1; + } + event_data.split_symbol_id = + event_data.source_symbol_id - static_cast<int32_t>(delta); + last_source_symbol_id = event_data.source_symbol_id; + topology_split_data_.push_back(event_data); + } + // Split edges are decoded from a direct bit decoder. + decoder_buffer->StartBitDecoding(false, nullptr); + for (uint32_t i = 0; i < num_topology_splits; ++i) { + uint32_t edge_data; + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + decoder_buffer->DecodeLeastSignificantBits32(2, &edge_data); + } else { + decoder_buffer->DecodeLeastSignificantBits32(1, &edge_data); + } + TopologySplitEventData &event_data = topology_split_data_[i]; + event_data.source_edge = edge_data & 1; + } + decoder_buffer->EndBitDecoding(); + } + } + uint32_t num_hole_events = 0; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!decoder_buffer->Decode(&num_hole_events)) { + return -1; + } + } else if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(2, 1)) { + if (!DecodeVarint(&num_hole_events, decoder_buffer)) { + return -1; + } + } +#endif + if (num_hole_events > 0) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (decoder_->bitstream_version() < DRACO_BITSTREAM_VERSION(1, 2)) { + for (uint32_t i = 0; i < num_hole_events; ++i) { + HoleEventData event_data; + if (!decoder_buffer->Decode(&event_data)) { + return -1; + } + hole_event_data_.push_back(event_data); + } + + } else +#endif + { + // Decode hole symbol ids using delta and varint coding. + int last_symbol_id = 0; + for (uint32_t i = 0; i < num_hole_events; ++i) { + HoleEventData event_data; + uint32_t delta; + if (!DecodeVarint<uint32_t>(&delta, decoder_buffer)) { + return -1; + } + event_data.symbol_id = delta + last_symbol_id; + last_symbol_id = event_data.symbol_id; + hole_event_data_.push_back(event_data); + } + } + } + return static_cast<int32_t>(decoder_buffer->decoded_size()); +} + +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED +template <class TraversalDecoder> +bool MeshEdgebreakerDecoderImpl<TraversalDecoder>:: + DecodeAttributeConnectivitiesOnFaceLegacy(CornerIndex corner) { + // Three corners of the face. + const CornerIndex corners[3] = {corner, corner_table_->Next(corner), + corner_table_->Previous(corner)}; + + for (int c = 0; c < 3; ++c) { + const CornerIndex opp_corner = corner_table_->Opposite(corners[c]); + if (opp_corner == kInvalidCornerIndex) { + // Don't decode attribute seams on boundary edges (every boundary edge + // is automatically an attribute seam). + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + attribute_data_[i].attribute_seam_corners.push_back(corners[c].value()); + } + continue; + } + + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + const bool is_seam = traversal_decoder_.DecodeAttributeSeam(i); + if (is_seam) { + attribute_data_[i].attribute_seam_corners.push_back(corners[c].value()); + } + } + } + return true; +} +#endif + +template <class TraversalDecoder> +bool MeshEdgebreakerDecoderImpl< + TraversalDecoder>::DecodeAttributeConnectivitiesOnFace(CornerIndex corner) { + // Three corners of the face. + const CornerIndex corners[3] = {corner, corner_table_->Next(corner), + corner_table_->Previous(corner)}; + + const FaceIndex src_face_id = corner_table_->Face(corner); + for (int c = 0; c < 3; ++c) { + const CornerIndex opp_corner = corner_table_->Opposite(corners[c]); + if (opp_corner == kInvalidCornerIndex) { + // Don't decode attribute seams on boundary edges (every boundary edge + // is automatically an attribute seam). + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + attribute_data_[i].attribute_seam_corners.push_back(corners[c].value()); + } + continue; + } + const FaceIndex opp_face_id = corner_table_->Face(opp_corner); + // Don't decode edges when the opposite face has been already processed. + if (opp_face_id < src_face_id) { + continue; + } + + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + const bool is_seam = traversal_decoder_.DecodeAttributeSeam(i); + if (is_seam) { + attribute_data_[i].attribute_seam_corners.push_back(corners[c].value()); + } + } + } + return true; +} + +template <class TraversalDecoder> +bool MeshEdgebreakerDecoderImpl<TraversalDecoder>::AssignPointsToCorners( + int num_connectivity_verts) { + // Map between the existing and deduplicated point ids. + // Note that at this point we have one point id for each corner of the + // mesh so there is corner_table_->num_corners() point ids. + decoder_->mesh()->SetNumFaces(corner_table_->num_faces()); + + if (attribute_data_.empty()) { + // We have connectivity for position only. In this case all vertex indices + // are equal to point indices. + for (FaceIndex f(0); f < decoder_->mesh()->num_faces(); ++f) { + Mesh::Face face; + const CornerIndex start_corner(3 * f.value()); + for (int c = 0; c < 3; ++c) { + // Get the vertex index on the corner and use it as a point index. + const int32_t vert_id = corner_table_->Vertex(start_corner + c).value(); + face[c] = vert_id; + } + decoder_->mesh()->SetFace(f, face); + } + decoder_->point_cloud()->set_num_points(num_connectivity_verts); + return true; + } + // Else we need to deduplicate multiple attributes. + + // Map between point id and an associated corner id. Only one corner for + // each point is stored. The corners are used to sample the attribute values + // in the last stage of the deduplication. + std::vector<int32_t> point_to_corner_map; + // Map between every corner and their new point ids. + std::vector<int32_t> corner_to_point_map(corner_table_->num_corners()); + for (int v = 0; v < corner_table_->num_vertices(); ++v) { + CornerIndex c = corner_table_->LeftMostCorner(VertexIndex(v)); + if (c == kInvalidCornerIndex) { + continue; // Isolated vertex. + } + CornerIndex deduplication_first_corner = c; + if (is_vert_hole_[v]) { + // If the vertex is on a boundary, start deduplication from the left most + // corner that is guaranteed to lie on the boundary. + deduplication_first_corner = c; + } else { + // If we are not on the boundary we need to find the first seam (of any + // attribute). + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + if (!attribute_data_[i].connectivity_data.IsCornerOnSeam(c)) { + continue; // No seam for this attribute, ignore it. + } + // Else there needs to be at least one seam edge. + + // At this point, we use identity mapping between corners and point ids. + const VertexIndex vert_id = + attribute_data_[i].connectivity_data.Vertex(c); + CornerIndex act_c = corner_table_->SwingRight(c); + bool seam_found = false; + while (act_c != c) { + if (act_c == kInvalidCornerIndex) { + return false; + } + if (attribute_data_[i].connectivity_data.Vertex(act_c) != vert_id) { + // Attribute seam found. Stop. + deduplication_first_corner = act_c; + seam_found = true; + break; + } + act_c = corner_table_->SwingRight(act_c); + } + if (seam_found) { + break; // No reason to process other attributes if we found a seam. + } + } + } + + // Do a deduplication pass over the corners on the processed vertex. + // At this point each corner corresponds to one point id and our goal is to + // merge similar points into a single point id. + // We do a single pass in a clockwise direction over the corners and we add + // a new point id whenever one of the attributes change. + c = deduplication_first_corner; + // Create a new point. + corner_to_point_map[c.value()] = + static_cast<uint32_t>(point_to_corner_map.size()); + point_to_corner_map.push_back(c.value()); + // Traverse in CW direction. + CornerIndex prev_c = c; + c = corner_table_->SwingRight(c); + while (c != kInvalidCornerIndex && c != deduplication_first_corner) { + bool attribute_seam = false; + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + if (attribute_data_[i].connectivity_data.Vertex(c) != + attribute_data_[i].connectivity_data.Vertex(prev_c)) { + // Attribute index changed from the previous corner. We need to add a + // new point here. + attribute_seam = true; + break; + } + } + if (attribute_seam) { + corner_to_point_map[c.value()] = + static_cast<uint32_t>(point_to_corner_map.size()); + point_to_corner_map.push_back(c.value()); + } else { + corner_to_point_map[c.value()] = corner_to_point_map[prev_c.value()]; + } + prev_c = c; + c = corner_table_->SwingRight(c); + } + } + // Add faces. + for (FaceIndex f(0); f < decoder_->mesh()->num_faces(); ++f) { + Mesh::Face face; + for (int c = 0; c < 3; ++c) { + // Remap old points to the new ones. + face[c] = corner_to_point_map[3 * f.value() + c]; + } + decoder_->mesh()->SetFace(f, face); + } + decoder_->point_cloud()->set_num_points( + static_cast<uint32_t>(point_to_corner_map.size())); + return true; +} + +template class MeshEdgebreakerDecoderImpl<MeshEdgebreakerTraversalDecoder>; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED +template class MeshEdgebreakerDecoderImpl< + MeshEdgebreakerTraversalPredictiveDecoder>; +#endif +template class MeshEdgebreakerDecoderImpl< + MeshEdgebreakerTraversalValenceDecoder>; +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder_impl.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder_impl.h new file mode 100644 index 0000000..78053f9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder_impl.h @@ -0,0 +1,228 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_DECODER_IMPL_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_DECODER_IMPL_H_ + +#include <unordered_map> +#include <unordered_set> + +#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h" +#include "draco/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h" +#include "draco/compression/mesh/mesh_edgebreaker_shared.h" +#include "draco/compression/mesh/traverser/mesh_traversal_sequencer.h" +#include "draco/core/decoder_buffer.h" +#include "draco/draco_features.h" +#include "draco/mesh/corner_table.h" +#include "draco/mesh/mesh_attribute_corner_table.h" + +namespace draco { + +// Implementation of the edgebreaker decoder that decodes data encoded with the +// MeshEdgebreakerEncoderImpl class. The implementation of the decoder is based +// on the algorithm presented in Isenburg et al'02 "Spirale Reversi: Reverse +// decoding of the Edgebreaker encoding". Note that the encoding is still based +// on the standard edgebreaker method as presented in "3D Compression +// Made Simple: Edgebreaker on a Corner-Table" by Rossignac at al.'01. +// http://www.cc.gatech.edu/~jarek/papers/CornerTableSMI.pdf. One difference is +// caused by the properties of the spirale reversi algorithm that decodes the +// symbols from the last one to the first one. To make the decoding more +// efficient, we encode all symbols in the reverse order, therefore the decoder +// can process them one by one. +// The main advantage of the spirale reversi method is that the partially +// decoded mesh has valid connectivity data at any time during the decoding +// process (valid with respect to the decoded portion of the mesh). The standard +// Edgebreaker decoder used two passes (forward decoding + zipping) which not +// only prevented us from having a valid connectivity but it was also slower. +// The main benefit of having the valid connectivity is that we can use the +// known connectivity to predict encoded symbols that can improve the +// compression rate. +template <class TraversalDecoderT> +class MeshEdgebreakerDecoderImpl : public MeshEdgebreakerDecoderImplInterface { + public: + MeshEdgebreakerDecoderImpl(); + bool Init(MeshEdgebreakerDecoder *decoder) override; + + const MeshAttributeCornerTable *GetAttributeCornerTable( + int att_id) const override; + const MeshAttributeIndicesEncodingData *GetAttributeEncodingData( + int att_id) const override; + + bool CreateAttributesDecoder(int32_t att_decoder_id) override; + bool DecodeConnectivity() override; + bool OnAttributesDecoded() override; + MeshEdgebreakerDecoder *GetDecoder() const override { return decoder_; } + const CornerTable *GetCornerTable() const override { + return corner_table_.get(); + } + + private: + // Creates a vertex traversal sequencer for the specified |TraverserT| type. + template <class TraverserT> + std::unique_ptr<PointsSequencer> CreateVertexTraversalSequencer( + MeshAttributeIndicesEncodingData *encoding_data); + + // Decodes connectivity between vertices (vertex indices). + // Returns the number of vertices created by the decoder or -1 on error. + int DecodeConnectivity(int num_symbols); + + // Returns true if the current symbol was part of a topology split event. This + // means that the current face was connected to the left edge of a face + // encoded with the TOPOLOGY_S symbol. |out_symbol_edge| can be used to + // identify which edge of the source symbol was connected to the TOPOLOGY_S + // symbol. + bool IsTopologySplit(int encoder_symbol_id, EdgeFaceName *out_face_edge, + int *out_encoder_split_symbol_id) { + if (topology_split_data_.size() == 0) { + return false; + } + if (topology_split_data_.back().source_symbol_id > + static_cast<uint32_t>(encoder_symbol_id)) { + // Something is wrong; if the desired source symbol is greater than the + // current encoder_symbol_id, we missed it, or the input was tampered + // (|encoder_symbol_id| keeps decreasing). + // Return invalid symbol id to notify the decoder that there was an + // error. + *out_encoder_split_symbol_id = -1; + return true; + } + if (topology_split_data_.back().source_symbol_id != encoder_symbol_id) { + return false; + } + *out_face_edge = + static_cast<EdgeFaceName>(topology_split_data_.back().source_edge); + *out_encoder_split_symbol_id = topology_split_data_.back().split_symbol_id; + // Remove the latest split event. + topology_split_data_.pop_back(); + return true; + } + + // Decodes event data for hole and topology split events and stores them for + // future use. + // Returns the number of parsed bytes, or -1 on error. + int32_t DecodeHoleAndTopologySplitEvents(DecoderBuffer *decoder_buffer); + + // Decodes all non-position attribute connectivity on the currently + // processed face. +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + bool DecodeAttributeConnectivitiesOnFaceLegacy(CornerIndex corner); +#endif + bool DecodeAttributeConnectivitiesOnFace(CornerIndex corner); + + // Initializes mapping between corners and point ids. + bool AssignPointsToCorners(int num_connectivity_verts); + + bool IsFaceVisited(CornerIndex corner_id) const { + if (corner_id < 0) { + return true; // Invalid corner signalizes that the face does not exist. + } + return visited_faces_[corner_table_->Face(corner_id).value()]; + } + + void SetOppositeCorners(CornerIndex corner_0, CornerIndex corner_1) { + corner_table_->SetOppositeCorner(corner_0, corner_1); + corner_table_->SetOppositeCorner(corner_1, corner_0); + } + + MeshEdgebreakerDecoder *decoder_; + + std::unique_ptr<CornerTable> corner_table_; + + // Stack used for storing corners that need to be traversed when decoding + // mesh vertices. New corner is added for each initial face and a split + // symbol, and one corner is removed when the end symbol is reached. + // Stored as member variable to prevent frequent memory reallocations when + // handling meshes with lots of disjoint components. Originally, we used + // recursive functions to handle this behavior, but that can cause stack + // memory overflow when compressing huge meshes. + std::vector<CornerIndex> corner_traversal_stack_; + + // Array stores the number of visited visited for each mesh traversal. + std::vector<int> vertex_traversal_length_; + + // List of decoded topology split events. + std::vector<TopologySplitEventData> topology_split_data_; + + // List of decoded hole events. + std::vector<HoleEventData> hole_event_data_; + + // Configuration of the initial face for each mesh component. + std::vector<bool> init_face_configurations_; + + // Initial corner for each traversal. + std::vector<CornerIndex> init_corners_; + + // Id of the last processed input symbol. + int last_symbol_id_; + + // Id of the last decoded vertex. + int last_vert_id_; + + // Id of the last decoded face. + int last_face_id_; + + // Array for marking visited faces. + std::vector<bool> visited_faces_; + // Array for marking visited vertices. + std::vector<bool> visited_verts_; + // Array for marking vertices on open boundaries. + std::vector<bool> is_vert_hole_; + + // The number of new vertices added by the encoder (because of non-manifold + // vertices on the input mesh). + // If there are no non-manifold edges/vertices on the input mesh, this should + // be 0. + int num_new_vertices_; + // For every newly added vertex, this array stores it's mapping to the + // parent vertex id of the encoded mesh. + std::unordered_map<int, int> new_to_parent_vertex_map_; + // The number of vertices that were encoded (can be different from the number + // of vertices of the input mesh). + int num_encoded_vertices_; + + // Array for storing the encoded corner ids in the order their associated + // vertices were decoded. + std::vector<int32_t> processed_corner_ids_; + + // Array storing corners in the order they were visited during the + // connectivity decoding (always storing the tip corner of each newly visited + // face). + std::vector<int> processed_connectivity_corners_; + + MeshAttributeIndicesEncodingData pos_encoding_data_; + + // Id of an attributes decoder that uses |pos_encoding_data_|. + int pos_data_decoder_id_; + + // Data for non-position attributes used by the decoder. + struct AttributeData { + AttributeData() : decoder_id(-1), is_connectivity_used(true) {} + // Id of the attribute decoder that was used to decode this attribute data. + int decoder_id; + MeshAttributeCornerTable connectivity_data; + // Flag that can mark the connectivity_data invalid. In such case the base + // corner table of the mesh should be used instead. + bool is_connectivity_used; + MeshAttributeIndicesEncodingData encoding_data; + // Opposite corners to attribute seam edges. + std::vector<int32_t> attribute_seam_corners; + }; + std::vector<AttributeData> attribute_data_; + + TraversalDecoderT traversal_decoder_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_DECODER_IMPL_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h new file mode 100644 index 0000000..31fabf2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h @@ -0,0 +1,47 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_DECODER_IMPL_INTERFACE_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_DECODER_IMPL_INTERFACE_H_ + +#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h" +#include "draco/mesh/mesh_attribute_corner_table.h" + +namespace draco { + +// Forward declaration is necessary here to avoid circular dependencies. +class MeshEdgebreakerDecoder; + +// Abstract interface used by MeshEdgebreakerDecoder to interact with the actual +// implementation of the edgebreaker decoding method. +class MeshEdgebreakerDecoderImplInterface { + public: + virtual ~MeshEdgebreakerDecoderImplInterface() = default; + virtual bool Init(MeshEdgebreakerDecoder *decoder) = 0; + + virtual const MeshAttributeCornerTable *GetAttributeCornerTable( + int att_id) const = 0; + virtual const MeshAttributeIndicesEncodingData *GetAttributeEncodingData( + int att_id) const = 0; + virtual bool CreateAttributesDecoder(int32_t att_decoder_id) = 0; + virtual bool DecodeConnectivity() = 0; + virtual bool OnAttributesDecoded() = 0; + + virtual MeshEdgebreakerDecoder *GetDecoder() const = 0; + virtual const CornerTable *GetCornerTable() const = 0; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_DECODER_IMPL_INTERFACE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder.cc new file mode 100644 index 0000000..5aff5d8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder.cc @@ -0,0 +1,195 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/mesh/mesh_edgebreaker_encoder.h" + +#include "draco/compression/mesh/mesh_edgebreaker_encoder_impl.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_predictive_encoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_valence_encoder.h" + +namespace draco { + +MeshEdgebreakerEncoder::MeshEdgebreakerEncoder() {} + +bool MeshEdgebreakerEncoder::InitializeEncoder() { + const bool is_standard_edgebreaker_available = + options()->IsFeatureSupported(features::kEdgebreaker); + const bool is_predictive_edgebreaker_available = + options()->IsFeatureSupported(features::kPredictiveEdgebreaker); + + impl_ = nullptr; + // For tiny meshes it's usually better to use the basic edgebreaker as the + // overhead of the predictive one may turn out to be too big. + // TODO(b/111065939): Check if this can be improved. + const bool is_tiny_mesh = mesh()->num_faces() < 1000; + + int selected_edgebreaker_method = + options()->GetGlobalInt("edgebreaker_method", -1); + if (selected_edgebreaker_method == -1) { + if (is_standard_edgebreaker_available && + (options()->GetSpeed() >= 5 || !is_predictive_edgebreaker_available || + is_tiny_mesh)) { + selected_edgebreaker_method = MESH_EDGEBREAKER_STANDARD_ENCODING; + } else { + selected_edgebreaker_method = MESH_EDGEBREAKER_VALENCE_ENCODING; + } + } + + if (selected_edgebreaker_method == MESH_EDGEBREAKER_STANDARD_ENCODING) { + if (is_standard_edgebreaker_available) { + buffer()->Encode( + static_cast<uint8_t>(MESH_EDGEBREAKER_STANDARD_ENCODING)); + impl_ = std::unique_ptr<MeshEdgebreakerEncoderImplInterface>( + new MeshEdgebreakerEncoderImpl<MeshEdgebreakerTraversalEncoder>()); + } + } else if (selected_edgebreaker_method == MESH_EDGEBREAKER_VALENCE_ENCODING) { + buffer()->Encode(static_cast<uint8_t>(MESH_EDGEBREAKER_VALENCE_ENCODING)); + impl_ = std::unique_ptr<MeshEdgebreakerEncoderImplInterface>( + new MeshEdgebreakerEncoderImpl< + MeshEdgebreakerTraversalValenceEncoder>()); + } + if (!impl_) { + return false; + } + if (!impl_->Init(this)) { + return false; + } + return true; +} + +bool MeshEdgebreakerEncoder::GenerateAttributesEncoder(int32_t att_id) { + if (!impl_->GenerateAttributesEncoder(att_id)) { + return false; + } + return true; +} + +bool MeshEdgebreakerEncoder::EncodeAttributesEncoderIdentifier( + int32_t att_encoder_id) { + if (!impl_->EncodeAttributesEncoderIdentifier(att_encoder_id)) { + return false; + } + return true; +} + +Status MeshEdgebreakerEncoder::EncodeConnectivity() { + return impl_->EncodeConnectivity(); +} + +void MeshEdgebreakerEncoder::ComputeNumberOfEncodedPoints() { + if (!impl_) { + return; + } + const CornerTable *const corner_table = impl_->GetCornerTable(); + if (!corner_table) { + return; + } + size_t num_points = + corner_table->num_vertices() - corner_table->NumIsolatedVertices(); + + if (mesh()->num_attributes() > 1) { + // Gather all corner tables for all non-position attributes. + std::vector<const MeshAttributeCornerTable *> attribute_corner_tables; + for (int i = 0; i < mesh()->num_attributes(); ++i) { + if (mesh()->attribute(i)->attribute_type() == + GeometryAttribute::POSITION) { + continue; + } + const MeshAttributeCornerTable *const att_corner_table = + GetAttributeCornerTable(i); + // Attribute corner table may not be used in some configurations. For + // these cases we can assume the attribute connectivity to be the same as + // the connectivity of the position data. + if (att_corner_table) { + attribute_corner_tables.push_back(att_corner_table); + } + } + + // Add a new point based on the configuration of interior attribute seams + // (replicating what the decoder would do). + for (VertexIndex vi(0); vi < corner_table->num_vertices(); ++vi) { + if (corner_table->IsVertexIsolated(vi)) { + continue; + } + // Go around all corners of the vertex and keep track of the observed + // attribute seams. + const CornerIndex first_corner_index = corner_table->LeftMostCorner(vi); + const PointIndex first_point_index = + mesh()->CornerToPointId(first_corner_index); + + PointIndex last_point_index = first_point_index; + CornerIndex last_corner_index = first_corner_index; + CornerIndex corner_index = corner_table->SwingRight(first_corner_index); + size_t num_attribute_seams = 0; + while (corner_index != kInvalidCornerIndex) { + const PointIndex point_index = mesh()->CornerToPointId(corner_index); + bool seam_found = false; + if (point_index != last_point_index) { + // Point index changed - new attribute seam detected. + seam_found = true; + last_point_index = point_index; + } else { + // Even though point indices matches, there still may be a seam caused + // by non-manifold connectivity of non-position attribute data. + for (int i = 0; i < attribute_corner_tables.size(); ++i) { + if (attribute_corner_tables[i]->Vertex(corner_index) != + attribute_corner_tables[i]->Vertex(last_corner_index)) { + seam_found = true; + break; // No need to process other attributes. + } + } + } + if (seam_found) { + ++num_attribute_seams; + } + + if (corner_index == first_corner_index) { + break; + } + + // Proceed to the next corner + last_corner_index = corner_index; + corner_index = corner_table->SwingRight(corner_index); + } + + if (!corner_table->IsOnBoundary(vi) && num_attribute_seams > 0) { + // If the last visited point index is the same as the first point index + // we traveled all the way around the vertex. In this case the number of + // new points should be num_attribute_seams - 1 + num_points += num_attribute_seams - 1; + } else { + // Else the vertex was either on a boundary (i.e. we couldn't travel all + // around the vertex), or we ended up at a different point. In both of + // these cases, the number of new points is equal to the number of + // attribute seams. + num_points += num_attribute_seams; + } + } + } + set_num_encoded_points(num_points); +} + +void MeshEdgebreakerEncoder::ComputeNumberOfEncodedFaces() { + if (!impl_) { + return; + } + const CornerTable *const corner_table = impl_->GetCornerTable(); + if (!corner_table) { + return; + } + set_num_encoded_faces(corner_table->num_faces() - + corner_table->NumDegeneratedFaces()); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder.h new file mode 100644 index 0000000..70d4d50 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder.h @@ -0,0 +1,73 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_ENCODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_ENCODER_H_ + +#include <unordered_map> + +#include "draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h" +#include "draco/compression/mesh/mesh_edgebreaker_shared.h" +#include "draco/compression/mesh/mesh_encoder.h" +#include "draco/mesh/corner_table.h" + +namespace draco { + +// Class implements the edge breaker geometry compression method as described +// in "3D Compression Made Simple: Edgebreaker on a Corner-Table" by Rossignac +// at al.'01. http://www.cc.gatech.edu/~jarek/papers/CornerTableSMI.pdf +class MeshEdgebreakerEncoder : public MeshEncoder { + public: + MeshEdgebreakerEncoder(); + + const CornerTable *GetCornerTable() const override { + return impl_->GetCornerTable(); + } + + const MeshAttributeCornerTable *GetAttributeCornerTable( + int att_id) const override { + return impl_->GetAttributeCornerTable(att_id); + } + + const MeshAttributeIndicesEncodingData *GetAttributeEncodingData( + int att_id) const override { + return impl_->GetAttributeEncodingData(att_id); + } + + uint8_t GetEncodingMethod() const override { + return MESH_EDGEBREAKER_ENCODING; + } + + protected: + bool InitializeEncoder() override; + Status EncodeConnectivity() override; + bool GenerateAttributesEncoder(int32_t att_id) override; + bool EncodeAttributesEncoderIdentifier(int32_t att_encoder_id) override; + void ComputeNumberOfEncodedPoints() override; + void ComputeNumberOfEncodedFaces() override; + + private: + // The actual implementation of the edge breaker method. The implementations + // are in general specializations of a template class + // MeshEdgebreakerEncoderImpl where the template arguments control encoding + // of the connectivity data. The actual implementation is selected in this + // class based on the provided encoding options. Because this choice is done + // in run-time, the actual implementation has to be hidden behind the + // abstract interface MeshEdgebreakerEncoderImplInterface. + std::unique_ptr<MeshEdgebreakerEncoderImplInterface> impl_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder_impl.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder_impl.cc new file mode 100644 index 0000000..0791dc6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder_impl.cc @@ -0,0 +1,854 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/mesh/mesh_edgebreaker_encoder_impl.h" + +#include <algorithm> + +#include "draco/compression/attributes/sequential_attribute_encoders_controller.h" +#include "draco/compression/mesh/mesh_edgebreaker_encoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_predictive_encoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_valence_encoder.h" +#include "draco/compression/mesh/traverser/depth_first_traverser.h" +#include "draco/compression/mesh/traverser/max_prediction_degree_traverser.h" +#include "draco/compression/mesh/traverser/mesh_attribute_indices_encoding_observer.h" +#include "draco/compression/mesh/traverser/mesh_traversal_sequencer.h" +#include "draco/compression/mesh/traverser/traverser_base.h" +#include "draco/mesh/corner_table_iterators.h" +#include "draco/mesh/mesh_misc_functions.h" + +namespace draco { +// TODO(draco-eng) consider converting 'typedef' to 'using' and deduplicate. +typedef CornerIndex CornerIndex; +typedef FaceIndex FaceIndex; +typedef VertexIndex VertexIndex; + +template <class TraversalEncoder> +MeshEdgebreakerEncoderImpl<TraversalEncoder>::MeshEdgebreakerEncoderImpl() + : encoder_(nullptr), + mesh_(nullptr), + last_encoded_symbol_id_(-1), + num_split_symbols_(0), + use_single_connectivity_(false) {} + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>::Init( + MeshEdgebreakerEncoder *encoder) { + encoder_ = encoder; + mesh_ = encoder->mesh(); + attribute_encoder_to_data_id_map_.clear(); + + if (encoder_->options()->IsGlobalOptionSet("split_mesh_on_seams")) { + use_single_connectivity_ = + encoder_->options()->GetGlobalBool("split_mesh_on_seams", false); + } else if (encoder_->options()->GetSpeed() >= 6) { + // Else use default setting based on speed. + use_single_connectivity_ = true; + } else { + use_single_connectivity_ = false; + } + return true; +} + +template <class TraversalEncoder> +const MeshAttributeCornerTable * +MeshEdgebreakerEncoderImpl<TraversalEncoder>::GetAttributeCornerTable( + int att_id) const { + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + if (attribute_data_[i].attribute_index == att_id) { + if (attribute_data_[i].is_connectivity_used) { + return &attribute_data_[i].connectivity_data; + } + return nullptr; + } + } + return nullptr; +} + +template <class TraversalEncoder> +const MeshAttributeIndicesEncodingData * +MeshEdgebreakerEncoderImpl<TraversalEncoder>::GetAttributeEncodingData( + int att_id) const { + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + if (attribute_data_[i].attribute_index == att_id) { + return &attribute_data_[i].encoding_data; + } + } + return &pos_encoding_data_; +} + +template <class TraversalEncoder> +template <class TraverserT> +std::unique_ptr<PointsSequencer> +MeshEdgebreakerEncoderImpl<TraversalEncoder>::CreateVertexTraversalSequencer( + MeshAttributeIndicesEncodingData *encoding_data) { + typedef typename TraverserT::TraversalObserver AttObserver; + typedef typename TraverserT::CornerTable CornerTable; + + std::unique_ptr<MeshTraversalSequencer<TraverserT>> traversal_sequencer( + new MeshTraversalSequencer<TraverserT>(mesh_, encoding_data)); + + AttObserver att_observer(corner_table_.get(), mesh_, + traversal_sequencer.get(), encoding_data); + + TraverserT att_traverser; + att_traverser.Init(corner_table_.get(), att_observer); + + // Set order of corners to simulate the corner order of the decoder. + traversal_sequencer->SetCornerOrder(processed_connectivity_corners_); + traversal_sequencer->SetTraverser(att_traverser); + return std::move(traversal_sequencer); +} + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>::GenerateAttributesEncoder( + int32_t att_id) { + // For now, either create one encoder for each attribute or use a single + // encoder for all attributes. Ideally we can share the same encoder for + // a sub-set of attributes with the same connectivity (this is especially true + // for per-vertex attributes). + if (use_single_connectivity_ && GetEncoder()->num_attributes_encoders() > 0) { + // We are using single connectivity and we already have an attribute + // encoder. Add the attribute to the encoder and return. + GetEncoder()->attributes_encoder(0)->AddAttributeId(att_id); + return true; + } + const int32_t element_type = + GetEncoder()->mesh()->GetAttributeElementType(att_id); + const PointAttribute *const att = + GetEncoder()->point_cloud()->attribute(att_id); + int32_t att_data_id = -1; + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + if (attribute_data_[i].attribute_index == att_id) { + att_data_id = i; + break; + } + } + MeshTraversalMethod traversal_method = MESH_TRAVERSAL_DEPTH_FIRST; + std::unique_ptr<PointsSequencer> sequencer; + if (use_single_connectivity_ || + att->attribute_type() == GeometryAttribute::POSITION || + element_type == MESH_VERTEX_ATTRIBUTE || + (element_type == MESH_CORNER_ATTRIBUTE && + attribute_data_[att_data_id].connectivity_data.no_interior_seams())) { + // Per-vertex attribute reached, use the basic corner table to traverse the + // mesh. + MeshAttributeIndicesEncodingData *encoding_data; + if (use_single_connectivity_ || + att->attribute_type() == GeometryAttribute::POSITION) { + encoding_data = &pos_encoding_data_; + } else { + encoding_data = &attribute_data_[att_data_id].encoding_data; + + // Ensure we use the correct number of vertices in the encoding data. + encoding_data->vertex_to_encoded_attribute_value_index_map.assign( + corner_table_->num_vertices(), -1); + + // Mark the attribute specific connectivity data as not used as we use the + // position attribute connectivity data. + attribute_data_[att_data_id].is_connectivity_used = false; + } + + if (GetEncoder()->options()->GetSpeed() == 0 && + att->attribute_type() == GeometryAttribute::POSITION) { + traversal_method = MESH_TRAVERSAL_PREDICTION_DEGREE; + if (use_single_connectivity_ && mesh_->num_attributes() > 1) { + // Make sure we don't use the prediction degree traversal when we encode + // multiple attributes using the same connectivity. + // TODO(ostava): We should investigate this and see if the prediction + // degree can be actually used efficiently for non-position attributes. + traversal_method = MESH_TRAVERSAL_DEPTH_FIRST; + } + } + // Defining sequencer via a traversal scheme. + if (traversal_method == MESH_TRAVERSAL_PREDICTION_DEGREE) { + typedef MeshAttributeIndicesEncodingObserver<CornerTable> AttObserver; + typedef MaxPredictionDegreeTraverser<CornerTable, AttObserver> + AttTraverser; + sequencer = CreateVertexTraversalSequencer<AttTraverser>(encoding_data); + } else if (traversal_method == MESH_TRAVERSAL_DEPTH_FIRST) { + typedef MeshAttributeIndicesEncodingObserver<CornerTable> AttObserver; + typedef DepthFirstTraverser<CornerTable, AttObserver> AttTraverser; + sequencer = CreateVertexTraversalSequencer<AttTraverser>(encoding_data); + } + } else { + // Per-corner attribute encoder. + typedef MeshAttributeIndicesEncodingObserver<MeshAttributeCornerTable> + AttObserver; + typedef DepthFirstTraverser<MeshAttributeCornerTable, AttObserver> + AttTraverser; + + MeshAttributeIndicesEncodingData *const encoding_data = + &attribute_data_[att_data_id].encoding_data; + const MeshAttributeCornerTable *const corner_table = + &attribute_data_[att_data_id].connectivity_data; + + // Ensure we use the correct number of vertices in the encoding data. + attribute_data_[att_data_id] + .encoding_data.vertex_to_encoded_attribute_value_index_map.assign( + attribute_data_[att_data_id].connectivity_data.num_vertices(), -1); + + std::unique_ptr<MeshTraversalSequencer<AttTraverser>> traversal_sequencer( + new MeshTraversalSequencer<AttTraverser>(mesh_, encoding_data)); + + AttObserver att_observer(corner_table, mesh_, traversal_sequencer.get(), + encoding_data); + + AttTraverser att_traverser; + att_traverser.Init(corner_table, att_observer); + + // Set order of corners to simulate the corner order of the decoder. + traversal_sequencer->SetCornerOrder(processed_connectivity_corners_); + traversal_sequencer->SetTraverser(att_traverser); + sequencer = std::move(traversal_sequencer); + } + + if (!sequencer) { + return false; + } + + if (att_data_id == -1) { + pos_traversal_method_ = traversal_method; + } else { + attribute_data_[att_data_id].traversal_method = traversal_method; + } + + std::unique_ptr<SequentialAttributeEncodersController> att_controller( + new SequentialAttributeEncodersController(std::move(sequencer), att_id)); + + // Update the mapping between the encoder id and the attribute data id. + // This will be used by the decoder to select the appropriate attribute + // decoder and the correct connectivity. + attribute_encoder_to_data_id_map_.push_back(att_data_id); + GetEncoder()->AddAttributesEncoder(std::move(att_controller)); + return true; +} // namespace draco + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>:: + EncodeAttributesEncoderIdentifier(int32_t att_encoder_id) { + const int8_t att_data_id = attribute_encoder_to_data_id_map_[att_encoder_id]; + encoder_->buffer()->Encode(att_data_id); + + // Also encode the type of the encoder that we used. + int32_t element_type = MESH_VERTEX_ATTRIBUTE; + MeshTraversalMethod traversal_method; + if (att_data_id >= 0) { + const int32_t att_id = attribute_data_[att_data_id].attribute_index; + element_type = GetEncoder()->mesh()->GetAttributeElementType(att_id); + traversal_method = attribute_data_[att_data_id].traversal_method; + } else { + traversal_method = pos_traversal_method_; + } + if (element_type == MESH_VERTEX_ATTRIBUTE || + (element_type == MESH_CORNER_ATTRIBUTE && + attribute_data_[att_data_id].connectivity_data.no_interior_seams())) { + // Per-vertex encoder. + encoder_->buffer()->Encode(static_cast<uint8_t>(MESH_VERTEX_ATTRIBUTE)); + } else { + // Per-corner encoder. + encoder_->buffer()->Encode(static_cast<uint8_t>(MESH_CORNER_ATTRIBUTE)); + } + // Encode the mesh traversal method. + encoder_->buffer()->Encode(static_cast<uint8_t>(traversal_method)); + return true; +} + +template <class TraversalEncoder> +Status MeshEdgebreakerEncoderImpl<TraversalEncoder>::EncodeConnectivity() { + // To encode the mesh, we need face connectivity data stored in a corner + // table. To compute the connectivity we must use indices associated with + // POSITION attribute, because they define which edges can be connected + // together, unless the option |use_single_connectivity_| is set in which case + // we break the mesh along attribute seams and use the same connectivity for + // all attributes. + if (use_single_connectivity_) { + corner_table_ = CreateCornerTableFromAllAttributes(mesh_); + } else { + corner_table_ = CreateCornerTableFromPositionAttribute(mesh_); + } + if (corner_table_ == nullptr || + corner_table_->num_faces() == corner_table_->NumDegeneratedFaces()) { + // Failed to construct the corner table. + // TODO(ostava): Add better error reporting. + return Status(Status::DRACO_ERROR, "All triangles are degenerate."); + } + + traversal_encoder_.Init(this); + + // Also encode the total number of vertices that is going to be encoded. + // This can be different from the mesh_->num_points() + num_new_vertices, + // because some of the vertices of the input mesh can be ignored (e.g. + // vertices on degenerated faces or isolated vertices not attached to any + // face). + const uint32_t num_vertices_to_be_encoded = + corner_table_->num_vertices() - corner_table_->NumIsolatedVertices(); + EncodeVarint(num_vertices_to_be_encoded, encoder_->buffer()); + + const uint32_t num_faces = + corner_table_->num_faces() - corner_table_->NumDegeneratedFaces(); + EncodeVarint(num_faces, encoder_->buffer()); + + // Reset encoder data that may have been initialized in previous runs. + visited_faces_.assign(mesh_->num_faces(), false); + pos_encoding_data_.vertex_to_encoded_attribute_value_index_map.assign( + corner_table_->num_vertices(), -1); + pos_encoding_data_.encoded_attribute_value_index_to_corner_map.clear(); + pos_encoding_data_.encoded_attribute_value_index_to_corner_map.reserve( + corner_table_->num_faces() * 3); + visited_vertex_ids_.assign(corner_table_->num_vertices(), false); + vertex_traversal_length_.clear(); + last_encoded_symbol_id_ = -1; + num_split_symbols_ = 0; + topology_split_event_data_.clear(); + face_to_split_symbol_map_.clear(); + visited_holes_.clear(); + vertex_hole_id_.assign(corner_table_->num_vertices(), -1); + processed_connectivity_corners_.clear(); + processed_connectivity_corners_.reserve(corner_table_->num_faces()); + pos_encoding_data_.num_values = 0; + + if (!FindHoles()) { + return Status(Status::DRACO_ERROR, "Failed to process mesh holes."); + } + + if (!InitAttributeData()) { + return Status(Status::DRACO_ERROR, "Failed to initialize attribute data."); + } + + const uint8_t num_attribute_data = + static_cast<uint8_t>(attribute_data_.size()); + encoder_->buffer()->Encode(num_attribute_data); + traversal_encoder_.SetNumAttributeData(num_attribute_data); + + const int num_corners = corner_table_->num_corners(); + + traversal_encoder_.Start(); + + std::vector<CornerIndex> init_face_connectivity_corners; + // Traverse the surface starting from each unvisited corner. + for (int c_id = 0; c_id < num_corners; ++c_id) { + CornerIndex corner_index(c_id); + const FaceIndex face_id = corner_table_->Face(corner_index); + if (visited_faces_[face_id.value()]) { + continue; // Face has been already processed. + } + if (corner_table_->IsDegenerated(face_id)) { + continue; // Ignore degenerated faces. + } + + CornerIndex start_corner; + const bool interior_config = + FindInitFaceConfiguration(face_id, &start_corner); + traversal_encoder_.EncodeStartFaceConfiguration(interior_config); + + if (interior_config) { + // Select the correct vertex on the face as the root. + corner_index = start_corner; + const VertexIndex vert_id = corner_table_->Vertex(corner_index); + // Mark all vertices of a given face as visited. + const VertexIndex next_vert_id = + corner_table_->Vertex(corner_table_->Next(corner_index)); + const VertexIndex prev_vert_id = + corner_table_->Vertex(corner_table_->Previous(corner_index)); + + visited_vertex_ids_[vert_id.value()] = true; + visited_vertex_ids_[next_vert_id.value()] = true; + visited_vertex_ids_[prev_vert_id.value()] = true; + // New traversal started. Initiate it's length with the first vertex. + vertex_traversal_length_.push_back(1); + + // Mark the face as visited. + visited_faces_[face_id.value()] = true; + // Start compressing from the opposite face of the "next" corner. This way + // the first encoded corner corresponds to the tip corner of the regular + // edgebreaker traversal (essentially the initial face can be then viewed + // as a TOPOLOGY_C face). + init_face_connectivity_corners.push_back( + corner_table_->Next(corner_index)); + const CornerIndex opp_id = + corner_table_->Opposite(corner_table_->Next(corner_index)); + const FaceIndex opp_face_id = corner_table_->Face(opp_id); + if (opp_face_id != kInvalidFaceIndex && + !visited_faces_[opp_face_id.value()]) { + if (!EncodeConnectivityFromCorner(opp_id)) { + return Status(Status::DRACO_ERROR, + "Failed to encode mesh component."); + } + } + } else { + // Boundary configuration. We start on a boundary rather than on a face. + // First encode the hole that's opposite to the start_corner. + EncodeHole(corner_table_->Next(start_corner), true); + // Start processing the face opposite to the boundary edge (the face + // containing the start_corner). + if (!EncodeConnectivityFromCorner(start_corner)) { + return Status(Status::DRACO_ERROR, "Failed to encode mesh component."); + } + } + } + // Reverse the order of connectivity corners to match the order in which + // they are going to be decoded. + std::reverse(processed_connectivity_corners_.begin(), + processed_connectivity_corners_.end()); + // Append the init face connectivity corners (which are processed in order by + // the decoder after the regular corners. + processed_connectivity_corners_.insert(processed_connectivity_corners_.end(), + init_face_connectivity_corners.begin(), + init_face_connectivity_corners.end()); + // Encode connectivity for all non-position attributes. + if (attribute_data_.size() > 0) { + // Use the same order of corner that will be used by the decoder. + visited_faces_.assign(mesh_->num_faces(), false); + for (CornerIndex ci : processed_connectivity_corners_) { + EncodeAttributeConnectivitiesOnFace(ci); + } + } + traversal_encoder_.Done(); + + // Encode the number of symbols. + const uint32_t num_encoded_symbols = + static_cast<uint32_t>(traversal_encoder_.NumEncodedSymbols()); + EncodeVarint(num_encoded_symbols, encoder_->buffer()); + + // Encode the number of split symbols. + EncodeVarint(num_split_symbols_, encoder_->buffer()); + + // Append the traversal buffer. + if (!EncodeSplitData()) { + return Status(Status::DRACO_ERROR, "Failed to encode split data."); + } + encoder_->buffer()->Encode(traversal_encoder_.buffer().data(), + traversal_encoder_.buffer().size()); + + return OkStatus(); +} + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>::EncodeSplitData() { + uint32_t num_events = + static_cast<uint32_t>(topology_split_event_data_.size()); + EncodeVarint(num_events, encoder_->buffer()); + if (num_events > 0) { + // Encode split symbols using delta and varint coding. Split edges are + // encoded using direct bit coding. + int last_source_symbol_id = 0; // Used for delta coding. + for (uint32_t i = 0; i < num_events; ++i) { + const TopologySplitEventData &event_data = topology_split_event_data_[i]; + // Encode source symbol id as delta from the previous source symbol id. + // Source symbol ids are always stored in increasing order so the delta is + // going to be positive. + EncodeVarint<uint32_t>( + event_data.source_symbol_id - last_source_symbol_id, + encoder_->buffer()); + // Encode split symbol id as delta from the current source symbol id. + // Split symbol id is always smaller than source symbol id so the below + // delta is going to be positive. + EncodeVarint<uint32_t>( + event_data.source_symbol_id - event_data.split_symbol_id, + encoder_->buffer()); + last_source_symbol_id = event_data.source_symbol_id; + } + encoder_->buffer()->StartBitEncoding(num_events, false); + for (uint32_t i = 0; i < num_events; ++i) { + const TopologySplitEventData &event_data = topology_split_event_data_[i]; + encoder_->buffer()->EncodeLeastSignificantBits32(1, + event_data.source_edge); + } + encoder_->buffer()->EndBitEncoding(); + } + return true; +} + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>::FindInitFaceConfiguration( + FaceIndex face_id, CornerIndex *out_corner) const { + CornerIndex corner_index = CornerIndex(3 * face_id.value()); + for (int i = 0; i < 3; ++i) { + if (corner_table_->Opposite(corner_index) == kInvalidCornerIndex) { + // If there is a boundary edge, the configuration is exterior and return + // the CornerIndex opposite to the first boundary edge. + *out_corner = corner_index; + return false; + } + if (vertex_hole_id_[corner_table_->Vertex(corner_index).value()] != -1) { + // Boundary vertex found. Find the first boundary edge attached to the + // point and return the corner opposite to it. + CornerIndex right_corner = corner_index; + while (right_corner != kInvalidCornerIndex) { + corner_index = right_corner; + right_corner = corner_table_->SwingRight(right_corner); + } + // |corner_index| now lies on a boundary edge and its previous corner is + // guaranteed to be the opposite corner of the boundary edge. + *out_corner = corner_table_->Previous(corner_index); + return false; + } + corner_index = corner_table_->Next(corner_index); + } + // Else we have an interior configuration. Return the first corner id. + *out_corner = corner_index; + return true; +} + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>::EncodeConnectivityFromCorner( + CornerIndex corner_id) { + corner_traversal_stack_.clear(); + corner_traversal_stack_.push_back(corner_id); + const int num_faces = mesh_->num_faces(); + while (!corner_traversal_stack_.empty()) { + // Currently processed corner. + corner_id = corner_traversal_stack_.back(); + // Make sure the face hasn't been visited yet. + if (corner_id == kInvalidCornerIndex || + visited_faces_[corner_table_->Face(corner_id).value()]) { + // This face has been already traversed. + corner_traversal_stack_.pop_back(); + continue; + } + int num_visited_faces = 0; + while (num_visited_faces < num_faces) { + // Mark the current face as visited. + ++num_visited_faces; + ++last_encoded_symbol_id_; + + const FaceIndex face_id = corner_table_->Face(corner_id); + visited_faces_[face_id.value()] = true; + processed_connectivity_corners_.push_back(corner_id); + traversal_encoder_.NewCornerReached(corner_id); + const VertexIndex vert_id = corner_table_->Vertex(corner_id); + const bool on_boundary = (vertex_hole_id_[vert_id.value()] != -1); + if (!IsVertexVisited(vert_id)) { + // A new unvisited vertex has been reached. We need to store its + // position difference using next, prev, and opposite vertices. + visited_vertex_ids_[vert_id.value()] = true; + if (!on_boundary) { + // If the vertex is on boundary it must correspond to an unvisited + // hole and it will be encoded with TOPOLOGY_S symbol later). + traversal_encoder_.EncodeSymbol(TOPOLOGY_C); + // Move to the right triangle. + corner_id = GetRightCorner(corner_id); + continue; + } + } + // The current vertex has been already visited or it was on a boundary. + // We need to determine whether we can visit any of it's neighboring + // faces. + const CornerIndex right_corner_id = GetRightCorner(corner_id); + const CornerIndex left_corner_id = GetLeftCorner(corner_id); + const FaceIndex right_face_id = corner_table_->Face(right_corner_id); + const FaceIndex left_face_id = corner_table_->Face(left_corner_id); + if (IsRightFaceVisited(corner_id)) { + // Right face has been already visited. + // Check whether there is a topology split event. + if (right_face_id != kInvalidFaceIndex) { + CheckAndStoreTopologySplitEvent(last_encoded_symbol_id_, + face_id.value(), RIGHT_FACE_EDGE, + right_face_id.value()); + } + if (IsLeftFaceVisited(corner_id)) { + // Both neighboring faces are visited. End reached. + // Check whether there is a topology split event on the left face. + if (left_face_id != kInvalidFaceIndex) { + CheckAndStoreTopologySplitEvent(last_encoded_symbol_id_, + face_id.value(), LEFT_FACE_EDGE, + left_face_id.value()); + } + traversal_encoder_.EncodeSymbol(TOPOLOGY_E); + corner_traversal_stack_.pop_back(); + break; // Break from the while (num_visited_faces < num_faces) loop. + } else { + traversal_encoder_.EncodeSymbol(TOPOLOGY_R); + // Go to the left face. + corner_id = left_corner_id; + } + } else { + // Right face was not visited. + if (IsLeftFaceVisited(corner_id)) { + // Check whether there is a topology split event on the left face. + if (left_face_id != kInvalidFaceIndex) { + CheckAndStoreTopologySplitEvent(last_encoded_symbol_id_, + face_id.value(), LEFT_FACE_EDGE, + left_face_id.value()); + } + traversal_encoder_.EncodeSymbol(TOPOLOGY_L); + // Left face visited, go to the right one. + corner_id = right_corner_id; + } else { + traversal_encoder_.EncodeSymbol(TOPOLOGY_S); + ++num_split_symbols_; + // Both neighboring faces are unvisited, we need to visit both of + // them. + if (on_boundary) { + // The tip vertex is on a hole boundary. If the hole hasn't been + // visited yet we need to encode it. + const int hole_id = vertex_hole_id_[vert_id.value()]; + if (!visited_holes_[hole_id]) { + EncodeHole(corner_id, false); + } + } + face_to_split_symbol_map_[face_id.value()] = last_encoded_symbol_id_; + // Split the traversal. + // First make the top of the current corner stack point to the left + // face (this one will be processed second). + corner_traversal_stack_.back() = left_corner_id; + // Add a new corner to the top of the stack (right face needs to + // be traversed first). + corner_traversal_stack_.push_back(right_corner_id); + // Break from the while (num_visited_faces < num_faces) loop. + break; + } + } + } + } + return true; // All corners have been processed. +} + +template <class TraversalEncoder> +int MeshEdgebreakerEncoderImpl<TraversalEncoder>::EncodeHole( + CornerIndex start_corner_id, bool encode_first_vertex) { + // We know that the start corner lies on a hole but we first need to find the + // boundary edge going from that vertex. It is the first edge in CW + // direction. + CornerIndex corner_id = start_corner_id; + corner_id = corner_table_->Previous(corner_id); + while (corner_table_->Opposite(corner_id) != kInvalidCornerIndex) { + corner_id = corner_table_->Opposite(corner_id); + corner_id = corner_table_->Next(corner_id); + } + const VertexIndex start_vertex_id = corner_table_->Vertex(start_corner_id); + + int num_encoded_hole_verts = 0; + if (encode_first_vertex) { + visited_vertex_ids_[start_vertex_id.value()] = true; + ++num_encoded_hole_verts; + } + + // corner_id is now opposite to the boundary edge. + // Mark the hole as visited. + visited_holes_[vertex_hole_id_[start_vertex_id.value()]] = true; + // Get the start vertex of the edge and use it as a reference. + VertexIndex start_vert_id = + corner_table_->Vertex(corner_table_->Next(corner_id)); + // Get the end vertex of the edge. + VertexIndex act_vertex_id = + corner_table_->Vertex(corner_table_->Previous(corner_id)); + while (act_vertex_id != start_vertex_id) { + // Encode the end vertex of the boundary edge. + + start_vert_id = act_vertex_id; + + // Mark the vertex as visited. + visited_vertex_ids_[act_vertex_id.value()] = true; + ++num_encoded_hole_verts; + corner_id = corner_table_->Next(corner_id); + // Look for the next attached open boundary edge. + while (corner_table_->Opposite(corner_id) != kInvalidCornerIndex) { + corner_id = corner_table_->Opposite(corner_id); + corner_id = corner_table_->Next(corner_id); + } + act_vertex_id = corner_table_->Vertex(corner_table_->Previous(corner_id)); + } + return num_encoded_hole_verts; +} + +template <class TraversalEncoder> +CornerIndex MeshEdgebreakerEncoderImpl<TraversalEncoder>::GetRightCorner( + CornerIndex corner_id) const { + const CornerIndex next_corner_id = corner_table_->Next(corner_id); + return corner_table_->Opposite(next_corner_id); +} + +template <class TraversalEncoder> +CornerIndex MeshEdgebreakerEncoderImpl<TraversalEncoder>::GetLeftCorner( + CornerIndex corner_id) const { + const CornerIndex prev_corner_id = corner_table_->Previous(corner_id); + return corner_table_->Opposite(prev_corner_id); +} + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>::IsRightFaceVisited( + CornerIndex corner_id) const { + const CornerIndex next_corner_id = corner_table_->Next(corner_id); + const CornerIndex opp_corner_id = corner_table_->Opposite(next_corner_id); + if (opp_corner_id != kInvalidCornerIndex) { + return visited_faces_[corner_table_->Face(opp_corner_id).value()]; + } + // Else we are on a boundary. + return true; +} + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>::IsLeftFaceVisited( + CornerIndex corner_id) const { + const CornerIndex prev_corner_id = corner_table_->Previous(corner_id); + const CornerIndex opp_corner_id = corner_table_->Opposite(prev_corner_id); + if (opp_corner_id != kInvalidCornerIndex) { + return visited_faces_[corner_table_->Face(opp_corner_id).value()]; + } + // Else we are on a boundary. + return true; +} + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>::FindHoles() { + // TODO(ostava): Add more error checking for invalid geometry data. + const int num_corners = corner_table_->num_corners(); + // Go over all corners and detect non-visited open boundaries + for (CornerIndex i(0); i < num_corners; ++i) { + if (corner_table_->IsDegenerated(corner_table_->Face(i))) { + continue; // Don't process corners assigned to degenerated faces. + } + if (corner_table_->Opposite(i) == kInvalidCornerIndex) { + // No opposite corner means no opposite face, so the opposite edge + // of the corner is an open boundary. + // Check whether we have already traversed the boundary. + VertexIndex boundary_vert_id = + corner_table_->Vertex(corner_table_->Next(i)); + if (vertex_hole_id_[boundary_vert_id.value()] != -1) { + // The start vertex of the boundary edge is already assigned to an + // open boundary. No need to traverse it again. + continue; + } + // Else we found a new open boundary and we are going to traverse along it + // and mark all visited vertices. + const int boundary_id = static_cast<int>(visited_holes_.size()); + visited_holes_.push_back(false); + + CornerIndex corner_id = i; + while (vertex_hole_id_[boundary_vert_id.value()] == -1) { + // Mark the first vertex on the open boundary. + vertex_hole_id_[boundary_vert_id.value()] = boundary_id; + corner_id = corner_table_->Next(corner_id); + // Look for the next attached open boundary edge. + while (corner_table_->Opposite(corner_id) != kInvalidCornerIndex) { + corner_id = corner_table_->Opposite(corner_id); + corner_id = corner_table_->Next(corner_id); + } + // Id of the next vertex in the vertex on the hole. + boundary_vert_id = + corner_table_->Vertex(corner_table_->Next(corner_id)); + } + } + } + return true; +} + +template <class TraversalEncoder> +int MeshEdgebreakerEncoderImpl<TraversalEncoder>::GetSplitSymbolIdOnFace( + int face_id) const { + auto it = face_to_split_symbol_map_.find(face_id); + if (it == face_to_split_symbol_map_.end()) { + return -1; + } + return it->second; +} + +template <class TraversalEncoder> +void MeshEdgebreakerEncoderImpl< + TraversalEncoder>::CheckAndStoreTopologySplitEvent(int src_symbol_id, + int /* src_face_id */, + EdgeFaceName src_edge, + int neighbor_face_id) { + const int symbol_id = GetSplitSymbolIdOnFace(neighbor_face_id); + if (symbol_id == -1) { + return; // Not a split symbol, no topology split event could happen. + } + TopologySplitEventData event_data; + + event_data.split_symbol_id = symbol_id; + event_data.source_symbol_id = src_symbol_id; + event_data.source_edge = src_edge; + topology_split_event_data_.push_back(event_data); +} + +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl<TraversalEncoder>::InitAttributeData() { + if (use_single_connectivity_) { + return true; // All attributes use the same connectivity. + } + + const int num_attributes = mesh_->num_attributes(); + // Ignore the position attribute. It's decoded separately. + attribute_data_.resize(num_attributes - 1); + if (num_attributes == 1) { + return true; + } + int data_index = 0; + for (int i = 0; i < num_attributes; ++i) { + const int32_t att_index = i; + if (mesh_->attribute(att_index)->attribute_type() == + GeometryAttribute::POSITION) { + continue; + } + const PointAttribute *const att = mesh_->attribute(att_index); + attribute_data_[data_index].attribute_index = att_index; + attribute_data_[data_index] + .encoding_data.encoded_attribute_value_index_to_corner_map.clear(); + attribute_data_[data_index] + .encoding_data.encoded_attribute_value_index_to_corner_map.reserve( + corner_table_->num_corners()); + attribute_data_[data_index].encoding_data.num_values = 0; + attribute_data_[data_index].connectivity_data.InitFromAttribute( + mesh_, corner_table_.get(), att); + ++data_index; + } + return true; +} + +// TODO(ostava): Note that if the input mesh used the same attribute index on +// multiple different vertices, such attribute will be duplicated using the +// encoding below. Eventually, we may consider either using a different encoding +// scheme for such cases, or at least deduplicating the attributes in the +// decoder. +template <class TraversalEncoder> +bool MeshEdgebreakerEncoderImpl< + TraversalEncoder>::EncodeAttributeConnectivitiesOnFace(CornerIndex corner) { + // Three corners of the face. + const CornerIndex corners[3] = {corner, corner_table_->Next(corner), + corner_table_->Previous(corner)}; + + const FaceIndex src_face_id = corner_table_->Face(corner); + visited_faces_[src_face_id.value()] = true; + for (int c = 0; c < 3; ++c) { + const CornerIndex opp_corner = corner_table_->Opposite(corners[c]); + if (opp_corner == kInvalidCornerIndex) { + continue; // Don't encode attribute seams on boundary edges. + } + const FaceIndex opp_face_id = corner_table_->Face(opp_corner); + // Don't encode edges when the opposite face has been already processed. + if (visited_faces_[opp_face_id.value()]) { + continue; + } + + for (uint32_t i = 0; i < attribute_data_.size(); ++i) { + if (attribute_data_[i].connectivity_data.IsCornerOppositeToSeamEdge( + corners[c])) { + traversal_encoder_.EncodeAttributeSeam(i, true); + } else { + traversal_encoder_.EncodeAttributeSeam(i, false); + } + } + } + return true; +} + +template class MeshEdgebreakerEncoderImpl<MeshEdgebreakerTraversalEncoder>; +template class MeshEdgebreakerEncoderImpl< + MeshEdgebreakerTraversalPredictiveEncoder>; +template class MeshEdgebreakerEncoderImpl< + MeshEdgebreakerTraversalValenceEncoder>; + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder_impl.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder_impl.h new file mode 100644 index 0000000..fb33771 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder_impl.h @@ -0,0 +1,210 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_ENCODER_IMPL_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_ENCODER_IMPL_H_ + +#include <unordered_map> + +#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h" +#include "draco/compression/mesh/mesh_edgebreaker_shared.h" +#include "draco/compression/mesh/traverser/mesh_traversal_sequencer.h" +#include "draco/core/encoder_buffer.h" +#include "draco/mesh/mesh_attribute_corner_table.h" + +namespace draco { + +// Class implementing the edgebreaker encoding as described in "3D Compression +// Made Simple: Edgebreaker on a Corner-Table" by Rossignac at al.'01. +// http://www.cc.gatech.edu/~jarek/papers/CornerTableSMI.pdf +template <class TraversalEncoderT> +class MeshEdgebreakerEncoderImpl : public MeshEdgebreakerEncoderImplInterface { + public: + MeshEdgebreakerEncoderImpl(); + explicit MeshEdgebreakerEncoderImpl( + const TraversalEncoderT &traversal_encoder); + bool Init(MeshEdgebreakerEncoder *encoder) override; + + const MeshAttributeCornerTable *GetAttributeCornerTable( + int att_id) const override; + const MeshAttributeIndicesEncodingData *GetAttributeEncodingData( + int att_id) const override; + + bool GenerateAttributesEncoder(int32_t att_id) override; + bool EncodeAttributesEncoderIdentifier(int32_t att_encoder_id) override; + Status EncodeConnectivity() override; + + const CornerTable *GetCornerTable() const override { + return corner_table_.get(); + } + bool IsFaceEncoded(FaceIndex fi) const override { + return visited_faces_[fi.value()]; + } + MeshEdgebreakerEncoder *GetEncoder() const override { return encoder_; } + + private: + // Initializes data needed for encoding non-position attributes. + // Returns false on error. + bool InitAttributeData(); + + // Creates a vertex traversal sequencer for the specified |TraverserT| type. + template <class TraverserT> + std::unique_ptr<PointsSequencer> CreateVertexTraversalSequencer( + MeshAttributeIndicesEncodingData *encoding_data); + + // Finds the configuration of the initial face that starts the traversal. + // Configurations are determined by location of holes around the init face + // and they are described in mesh_edgebreaker_shared.h. + // Returns true if the face configuration is interior and false if it is + // exterior. + bool FindInitFaceConfiguration(FaceIndex face_id, + CornerIndex *out_corner_id) const; + + // Encodes the connectivity between vertices. + bool EncodeConnectivityFromCorner(CornerIndex corner_id); + + // Encodes all vertices of a hole starting at start_corner_id. + // The vertex associated with the first corner is encoded only if + // |encode_first_vertex| is true. + // Returns the number of encoded hole vertices. + int EncodeHole(CornerIndex start_corner_id, bool encode_first_vertex); + + // Encodes topology split data. + // Returns nullptr on error. + bool EncodeSplitData(); + + CornerIndex GetRightCorner(CornerIndex corner_id) const; + CornerIndex GetLeftCorner(CornerIndex corner_id) const; + + bool IsRightFaceVisited(CornerIndex corner_id) const; + bool IsLeftFaceVisited(CornerIndex corner_id) const; + bool IsVertexVisited(VertexIndex vert_id) const { + return visited_vertex_ids_[vert_id.value()]; + } + + // Finds and stores data about all holes in the input mesh. + bool FindHoles(); + + // For faces encoded with symbol TOPOLOGY_S (split), this method returns + // the encoded symbol id or -1 if the face wasn't encoded by a split symbol. + int GetSplitSymbolIdOnFace(int face_id) const; + + // Checks whether there is a topology split event on a neighboring face and + // stores the event data if necessary. For more info about topology split + // events, see description of TopologySplitEventData in + // mesh_edgebreaker_shared.h. + void CheckAndStoreTopologySplitEvent(int src_symbol_id, int src_face_id, + EdgeFaceName src_edge, + int neighbor_face_id); + + // Encodes connectivity of all attributes on a newly traversed face. + bool EncodeAttributeConnectivitiesOnFace(CornerIndex corner); + + // This function is used to to assign correct encoding order of attributes + // to unprocessed corners. The encoding order is equal to the order in which + // the attributes are going to be processed by the decoder and it is necessary + // for proper prediction of attribute values. + bool AssignPositionEncodingOrderToAllCorners(); + + // This function is used to generate encoding order for all non-position + // attributes. + // Returns false when one or more attributes failed to be processed. + bool GenerateEncodingOrderForAttributes(); + + // The main encoder that owns this class. + MeshEdgebreakerEncoder *encoder_; + // Mesh that's being encoded. + const Mesh *mesh_; + // Corner table stores the mesh face connectivity data. + std::unique_ptr<CornerTable> corner_table_; + // Stack used for storing corners that need to be traversed when encoding + // the connectivity. New corner is added for each initial face and a split + // symbol, and one corner is removed when the end symbol is reached. + // Stored as member variable to prevent frequent memory reallocations when + // handling meshes with lots of disjoint components. Originally, we used + // recursive functions to handle this behavior, but that can cause stack + // memory overflow when compressing huge meshes. + std::vector<CornerIndex> corner_traversal_stack_; + // Array for marking visited faces. + std::vector<bool> visited_faces_; + + // Attribute data for position encoding. + MeshAttributeIndicesEncodingData pos_encoding_data_; + + // Traversal method used for the position attribute. + MeshTraversalMethod pos_traversal_method_; + + // Array storing corners in the order they were visited during the + // connectivity encoding (always storing the tip corner of each newly visited + // face). + std::vector<CornerIndex> processed_connectivity_corners_; + + // Array for storing visited vertex ids of all input vertices. + std::vector<bool> visited_vertex_ids_; + + // For each traversal, this array stores the number of visited vertices. + std::vector<int> vertex_traversal_length_; + // Array for storing all topology split events encountered during the mesh + // traversal. + std::vector<TopologySplitEventData> topology_split_event_data_; + // Map between face_id and symbol_id. Contains entries only for faces that + // were encoded with TOPOLOGY_S symbol. + std::unordered_map<int, int> face_to_split_symbol_map_; + + // Array for marking holes that has been reached during the traversal. + std::vector<bool> visited_holes_; + // Array for mapping vertices to hole ids. If a vertex is not on a hole, the + // stored value is -1. + std::vector<int> vertex_hole_id_; + + // Id of the last encoded symbol. + int last_encoded_symbol_id_; + + // The number of encoded split symbols. + uint32_t num_split_symbols_; + + // Struct holding data used for encoding each non-position attribute. + // TODO(ostava): This should be probably renamed to something better. + struct AttributeData { + AttributeData() : attribute_index(-1), is_connectivity_used(true) {} + int attribute_index; + MeshAttributeCornerTable connectivity_data; + // Flag that can mark the connectivity_data invalid. In such case the base + // corner table of the mesh should be used instead. + bool is_connectivity_used; + // Data about attribute encoding order. + MeshAttributeIndicesEncodingData encoding_data; + // Traversal method used to generate the encoding data for this attribute. + MeshTraversalMethod traversal_method; + }; + std::vector<AttributeData> attribute_data_; + + // Array storing mapping between attribute encoder id and attribute data id. + std::vector<int32_t> attribute_encoder_to_data_id_map_; + + TraversalEncoderT traversal_encoder_; + + // If set, the encoder is going to use the same connectivity for all + // attributes. This effectively breaks the mesh along all attribute seams. + // In general, this approach should be much faster compared to encoding each + // connectivity separately, but the decoded model may contain higher number of + // duplicate attribute values which may decrease the compression ratio. + bool use_single_connectivity_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_ENCODER_IMPL_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h new file mode 100644 index 0000000..627d512 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h @@ -0,0 +1,57 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_ENCODER_IMPL_INTERFACE_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_ENCODER_IMPL_INTERFACE_H_ + +#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h" +#include "draco/mesh/corner_table.h" +#include "draco/mesh/mesh_attribute_corner_table.h" + +namespace draco { + +// Forward declaration is necessary here to avoid circular dependencies. +class MeshEdgebreakerEncoder; + +// Abstract interface used by MeshEdgebreakerEncoder to interact with the actual +// implementation of the edgebreaker method. The implementations are in general +// specializations of a template class MeshEdgebreakerEncoderImpl where the +// template arguments control encoding of the connectivity data. Because the +// choice of the implementation is done in run-time, we need to hide it behind +// the abstract interface MeshEdgebreakerEncoderImplInterface. +class MeshEdgebreakerEncoderImplInterface { + public: + virtual ~MeshEdgebreakerEncoderImplInterface() = default; + virtual bool Init(MeshEdgebreakerEncoder *encoder) = 0; + + virtual const MeshAttributeCornerTable *GetAttributeCornerTable( + int att_id) const = 0; + virtual const MeshAttributeIndicesEncodingData *GetAttributeEncodingData( + int att_id) const = 0; + virtual bool GenerateAttributesEncoder(int32_t att_id) = 0; + virtual bool EncodeAttributesEncoderIdentifier(int32_t att_encoder_id) = 0; + virtual Status EncodeConnectivity() = 0; + + // Returns corner table of the encoded mesh. + virtual const CornerTable *GetCornerTable() const = 0; + + // Returns true if a given face has been already encoded. + virtual bool IsFaceEncoded(FaceIndex fi) const = 0; + + virtual MeshEdgebreakerEncoder *GetEncoder() const = 0; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_ENCODER_IMPL_INTERFACE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoding_test.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoding_test.cc new file mode 100644 index 0000000..8313882 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_encoding_test.cc @@ -0,0 +1,247 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include <sstream> + +#include "draco/compression/encode.h" +#include "draco/compression/mesh/mesh_edgebreaker_decoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_encoder.h" +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/io/mesh_io.h" +#include "draco/io/obj_decoder.h" +#include "draco/mesh/mesh_are_equivalent.h" +#include "draco/mesh/mesh_cleanup.h" +#include "draco/mesh/triangle_soup_mesh_builder.h" + +namespace draco { + +class MeshEdgebreakerEncodingTest : public ::testing::Test { + protected: + void TestFile(const std::string &file_name) { TestFile(file_name, -1); } + + void TestFile(const std::string &file_name, int compression_level) { + const std::unique_ptr<Mesh> mesh(ReadMeshFromTestFile(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + + TestMesh(mesh.get(), compression_level); + } + + void TestMesh(Mesh *mesh, int compression_level) { + EncoderBuffer buffer; + MeshEdgebreakerEncoder encoder; + EncoderOptions encoder_options = EncoderOptions::CreateDefaultOptions(); + encoder_options.SetSpeed(10 - compression_level, 10 - compression_level); + encoder.SetMesh(*mesh); + ASSERT_TRUE(encoder.Encode(encoder_options, &buffer).ok()); + + DecoderBuffer dec_buffer; + dec_buffer.Init(buffer.data(), buffer.size()); + MeshEdgebreakerDecoder decoder; + + std::unique_ptr<Mesh> decoded_mesh(new Mesh()); + DecoderOptions dec_options; + ASSERT_TRUE( + decoder.Decode(dec_options, &dec_buffer, decoded_mesh.get()).ok()); + + // Cleanup the input mesh to make sure that input and output can be + // compared (edgebreaker method discards degenerated triangles and isolated + // vertices). + const MeshCleanupOptions options; + MeshCleanup cleanup; + ASSERT_TRUE(cleanup(mesh, options)) << "Failed to clean the input mesh."; + + MeshAreEquivalent eq; + ASSERT_TRUE(eq(*mesh, *decoded_mesh.get())) + << "Decoded mesh is not the same as the input"; + } +}; + +TEST_F(MeshEdgebreakerEncodingTest, TestNmOBJ) { + const std::string file_name = "test_nm.obj"; + TestFile(file_name); +} + +TEST_F(MeshEdgebreakerEncodingTest, ThreeFacesOBJ) { + const std::string file_name = "extra_vertex.obj"; + TestFile(file_name); +} + +TEST_F(MeshEdgebreakerEncodingTest, TestPly) { + // Tests whether the edgebreaker successfully encodes and decodes the test + // file (ply with color). + const std::string file_name = "test_pos_color.ply"; + TestFile(file_name); +} + +TEST_F(MeshEdgebreakerEncodingTest, TestMultiAttributes) { + // Tests encoding of model with many attributes. + const std::string file_name = "cube_att.obj"; + TestFile(file_name, 10); +} + +TEST_F(MeshEdgebreakerEncodingTest, TestEncoderReuse) { + // Tests whether the edgebreaker encoder can be reused multiple times to + // encode a given mesh. + const std::string file_name = "test_pos_color.ply"; + const std::unique_ptr<Mesh> mesh(ReadMeshFromTestFile(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + + MeshEdgebreakerEncoder encoder; + EncoderOptions encoder_options = EncoderOptions::CreateDefaultOptions(); + encoder.SetMesh(*mesh); + EncoderBuffer buffer_0, buffer_1; + ASSERT_TRUE(encoder.Encode(encoder_options, &buffer_0).ok()); + ASSERT_TRUE(encoder.Encode(encoder_options, &buffer_1).ok()); + + // Make sure both buffer are identical. + ASSERT_EQ(buffer_0.size(), buffer_1.size()); + for (int i = 0; i < buffer_0.size(); ++i) { + ASSERT_EQ(buffer_0.data()[i], buffer_1.data()[i]); + } +} + +TEST_F(MeshEdgebreakerEncodingTest, TestDecoderReuse) { + // Tests whether the edgebreaker decoder can be reused multiple times to + // decode a given mesh. + const std::string file_name = "test_pos_color.ply"; + const std::unique_ptr<Mesh> mesh(ReadMeshFromTestFile(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + + MeshEdgebreakerEncoder encoder; + EncoderOptions encoder_options = EncoderOptions::CreateDefaultOptions(); + encoder.SetMesh(*mesh); + EncoderBuffer buffer; + ASSERT_TRUE(encoder.Encode(encoder_options, &buffer).ok()); + + DecoderBuffer dec_buffer; + dec_buffer.Init(buffer.data(), buffer.size()); + + MeshEdgebreakerDecoder decoder; + + // Decode the mesh two times. + std::unique_ptr<Mesh> decoded_mesh_0(new Mesh()); + DecoderOptions dec_options; + ASSERT_TRUE( + decoder.Decode(dec_options, &dec_buffer, decoded_mesh_0.get()).ok()); + + dec_buffer.Init(buffer.data(), buffer.size()); + std::unique_ptr<Mesh> decoded_mesh_1(new Mesh()); + ASSERT_TRUE( + decoder.Decode(dec_options, &dec_buffer, decoded_mesh_1.get()).ok()); + + // Make sure both of the meshes are identical. + MeshAreEquivalent eq; + ASSERT_TRUE(eq(*decoded_mesh_0.get(), *decoded_mesh_1.get())) + << "Decoded meshes are not the same"; +} + +TEST_F(MeshEdgebreakerEncodingTest, TestSingleConnectivityEncoding) { + // Tests whether the edgebreaker method successfully encodes a mesh with + // multiple attributes using single connectivity by breaking the mesh along + // attribute seams. + const std::string file_name = "cube_att.obj"; + const std::unique_ptr<Mesh> mesh(ReadMeshFromTestFile(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + + for (int i = 0; i < 2; ++i) { + // Set the option to enable/disable single connectivity encoding. + EncoderOptionsBase<GeometryAttribute::Type> options = + EncoderOptionsBase<GeometryAttribute::Type>::CreateDefaultOptions(); + options.SetGlobalBool("split_mesh_on_seams", i == 0 ? true : false); + + EncoderBuffer buffer; + draco::Encoder encoder; + encoder.Reset(options); + encoder.SetSpeedOptions(0, 0); + encoder.SetAttributeQuantization(GeometryAttribute::POSITION, 8); + encoder.SetAttributeQuantization(GeometryAttribute::TEX_COORD, 8); + encoder.SetAttributeQuantization(GeometryAttribute::NORMAL, 8); + encoder.SetEncodingMethod(MESH_EDGEBREAKER_ENCODING); + ASSERT_TRUE(encoder.EncodeMeshToBuffer(*mesh, &buffer).ok()); + + DecoderBuffer dec_buffer; + dec_buffer.Init(buffer.data(), buffer.size()); + + Decoder decoder; + auto dec_mesh = decoder.DecodeMeshFromBuffer(&dec_buffer).value(); + ASSERT_NE(dec_mesh, nullptr); + ASSERT_EQ(dec_mesh->num_points(), 24); + ASSERT_EQ(dec_mesh->num_attributes(), 3); + ASSERT_EQ(dec_mesh->attribute(0)->size(), i == 0 ? 24 : 8); + ASSERT_EQ(dec_mesh->attribute(1)->size(), 24); + ASSERT_EQ(dec_mesh->attribute(2)->size(), 24); + } +} + +TEST_F(MeshEdgebreakerEncodingTest, TestWrongAttributeOrder) { + // Tests whether the edgebreaker method successfully encodes a mesh where the + // input attributes are in wrong order (because of their internal + // dependencies). In such case the attributes should be rearranged to the + // correct order. + TriangleSoupMeshBuilder mb; + mb.Start(1); + const int32_t norm_att_id = + mb.AddAttribute(GeometryAttribute::NORMAL, 3, DT_FLOAT32); + const int32_t pos_att_id = + mb.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + + mb.SetAttributeValuesForFace( + pos_att_id, FaceIndex(0), Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), Vector3f(0.f, 1.f, 0.f).data()); + + mb.SetAttributeValuesForFace( + norm_att_id, FaceIndex(0), Vector3f(0.f, 0.f, 1.f).data(), + Vector3f(0.f, 0.f, 0.f).data(), Vector3f(0.f, 0.f, 1.f).data()); + std::unique_ptr<Mesh> mesh = mb.Finalize(); + ASSERT_NE(mesh, nullptr); + ASSERT_EQ(mesh->num_attributes(), 2); + ASSERT_EQ(mesh->attribute(0)->attribute_type(), GeometryAttribute::NORMAL); + ASSERT_EQ(mesh->attribute(1)->attribute_type(), GeometryAttribute::POSITION); + + EncoderBuffer buffer; + draco::Encoder encoder; + encoder.SetSpeedOptions(3, 3); + encoder.SetAttributeQuantization(GeometryAttribute::POSITION, 8); + encoder.SetAttributeQuantization(GeometryAttribute::NORMAL, 8); + encoder.SetEncodingMethod(MESH_EDGEBREAKER_ENCODING); + ASSERT_TRUE(encoder.EncodeMeshToBuffer(*mesh, &buffer).ok()); + + DecoderBuffer dec_buffer; + dec_buffer.Init(buffer.data(), buffer.size()); + + Decoder decoder; + auto dec_mesh = decoder.DecodeMeshFromBuffer(&dec_buffer).value(); + ASSERT_NE(dec_mesh, nullptr); + ASSERT_EQ(dec_mesh->num_attributes(), 2); + ASSERT_EQ(dec_mesh->attribute(0)->attribute_type(), + GeometryAttribute::POSITION); + ASSERT_EQ(dec_mesh->attribute(1)->attribute_type(), + GeometryAttribute::NORMAL); +} + +TEST_F(MeshEdgebreakerEncodingTest, TestDegenerateMesh) { + // Tests whether we can process a mesh that contains degenerate faces only. + const std::string file_name = "degenerate_mesh.obj"; + const std::unique_ptr<Mesh> mesh(ReadMeshFromTestFile(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + EncoderBuffer buffer; + MeshEdgebreakerEncoder encoder; + EncoderOptions encoder_options = EncoderOptions::CreateDefaultOptions(); + encoder.SetMesh(*mesh); + // We expect the encoding to fail as edgebreaker can only process valid faces. + ASSERT_FALSE(encoder.Encode(encoder_options, &buffer).ok()); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_shared.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_shared.h new file mode 100644 index 0000000..cb3c29d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_shared.h @@ -0,0 +1,131 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_SHARED_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_SHARED_H_ + +#include <stdint.h> + +namespace draco { + +// Shared declarations used by both edgebreaker encoder and decoder. + +// A variable length encoding for storing all possible topology configurations +// during traversal of mesh's surface. The configurations are based on visited +// state of neighboring triangles around a currently processed face corner. +// Note that about half of the encountered configurations is expected to be of +// type TOPOLOGY_C. It's guaranteed that the encoding will use at most 2 bits +// per triangle for meshes with no holes and up to 6 bits per triangle for +// general meshes. In addition, the encoding will take up to 4 bits per triangle +// for each non-position attribute attached to the mesh. +// +// *-------* *-------* *-------* +// / \ / \ / \ / \ / \ / \ +// / \ / \ / \ / \ / \ / \ +// / \ / \ / \ / \ / \ / \ +// *-------v-------* *-------v-------* *-------v-------* +// \ /x\ / /x\ / \ /x\ +// \ / \ / / \ / \ / \ +// \ / C \ / / L \ / \ / R \ +// *-------* *-------* *-------* +// +// * * +// / \ / \ +// / \ / \ +// / \ / \ +// *-------v-------* v +// \ /x\ / /x\ +// \ / \ / / \ +// \ / S \ / / E \ +// *-------* *-------* +// +// TODO(ostava): Get rid of the topology bit pattern. It's important only for +// encoding but the algorithms should use EdgebreakerSymbol instead. +enum EdgebreakerTopologyBitPattern { + TOPOLOGY_C = 0x0, // 0 + TOPOLOGY_S = 0x1, // 1 0 0 + TOPOLOGY_L = 0x3, // 1 1 0 + TOPOLOGY_R = 0x5, // 1 0 1 + TOPOLOGY_E = 0x7, // 1 1 1 + // A special symbol that's not actually encoded, but it can be used to mark + // the initial face that triggers the mesh encoding of a single connected + // component. + TOPOLOGY_INIT_FACE, + // A special value used to indicate an invalid symbol. + TOPOLOGY_INVALID +}; + +enum EdgebreakerSymbol { + EDGEBREAKER_SYMBOL_C = 0, + EDGEBREAKER_SYMBOL_S, + EDGEBREAKER_SYMBOL_L, + EDGEBREAKER_SYMBOL_R, + EDGEBREAKER_SYMBOL_E, + EDGEBREAKER_SYMBOL_INVALID +}; + +// Bit-length of symbols in the EdgebreakerTopologyBitPattern stored as a +// lookup table for faster indexing. +constexpr int32_t edge_breaker_topology_bit_pattern_length[] = {1, 3, 0, 3, + 0, 3, 0, 3}; + +// Zero-indexed symbol id for each of topology pattern. +constexpr EdgebreakerSymbol edge_breaker_topology_to_symbol_id[] = { + EDGEBREAKER_SYMBOL_C, EDGEBREAKER_SYMBOL_S, + EDGEBREAKER_SYMBOL_INVALID, EDGEBREAKER_SYMBOL_L, + EDGEBREAKER_SYMBOL_INVALID, EDGEBREAKER_SYMBOL_R, + EDGEBREAKER_SYMBOL_INVALID, EDGEBREAKER_SYMBOL_E}; + +// Reverse mapping between symbol id and topology pattern symbol. +constexpr EdgebreakerTopologyBitPattern edge_breaker_symbol_to_topology_id[] = { + TOPOLOGY_C, TOPOLOGY_S, TOPOLOGY_L, TOPOLOGY_R, TOPOLOGY_E}; + +// Types of edges used during mesh traversal relative to the tip vertex of a +// visited triangle. +enum EdgeFaceName : uint8_t { LEFT_FACE_EDGE = 0, RIGHT_FACE_EDGE = 1 }; + +// Struct used for storing data about a source face that connects to an +// already traversed face that was either the initial face or a face encoded +// with either topology S (split) symbol. Such connection can be only caused by +// topology changes on the traversed surface (if its genus != 0, i.e. when the +// surface has topological handles or holes). +// For each occurrence of such event we always encode the split symbol id, +// source symbol id and source edge id (left, or right). There will be always +// exactly two occurrences of this event for every topological handle on the +// traversed mesh and one occurrence for a hole. +struct TopologySplitEventData { + uint32_t split_symbol_id; + uint32_t source_symbol_id; + // We need to use uint32_t instead of EdgeFaceName because the most recent + // version of gcc does not allow that when optimizations are turned on. + uint32_t source_edge : 1; +}; + +// Hole event is used to store info about the first symbol that reached a +// vertex of so far unvisited hole. This can happen only on either the initial +// face or during a regular traversal when TOPOLOGY_S is encountered. +struct HoleEventData { + int32_t symbol_id; + HoleEventData() : symbol_id(0) {} + explicit HoleEventData(int32_t sym_id) : symbol_id(sym_id) {} +}; + +// List of supported modes for valence based edgebreaker coding. +enum EdgebreakerValenceCodingMode { + EDGEBREAKER_VALENCE_MODE_2_7 = 0, // Use contexts for valences in range 2-7. +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_SHARED_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_decoder.h new file mode 100644 index 0000000..ce91adc --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_decoder.h @@ -0,0 +1,201 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_DECODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_DECODER_H_ + +#include "draco/compression/bit_coders/rans_bit_decoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_decoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h" +#include "draco/compression/mesh/mesh_edgebreaker_shared.h" +#include "draco/draco_features.h" + +namespace draco { + +typedef RAnsBitDecoder BinaryDecoder; + +// Default implementation of the edgebreaker traversal decoder that reads the +// traversal data directly from a buffer. +class MeshEdgebreakerTraversalDecoder { + public: + MeshEdgebreakerTraversalDecoder() + : attribute_connectivity_decoders_(nullptr), + num_attribute_data_(0), + decoder_impl_(nullptr) {} + void Init(MeshEdgebreakerDecoderImplInterface *decoder) { + decoder_impl_ = decoder; + buffer_.Init(decoder->GetDecoder()->buffer()->data_head(), + decoder->GetDecoder()->buffer()->remaining_size(), + decoder->GetDecoder()->buffer()->bitstream_version()); + } + + // Returns the Draco bitstream version. + uint16_t BitstreamVersion() const { + return decoder_impl_->GetDecoder()->bitstream_version(); + } + + // Used to tell the decoder what is the number of expected decoded vertices. + // Ignored by default. + void SetNumEncodedVertices(int /* num_vertices */) {} + + // Set the number of non-position attribute data for which we need to decode + // the connectivity. + void SetNumAttributeData(int num_data) { num_attribute_data_ = num_data; } + + // Called before the traversal decoding is started. + // Returns a buffer decoder that points to data that was encoded after the + // traversal. + bool Start(DecoderBuffer *out_buffer) { + // Decode symbols from the main buffer decoder and face configurations from + // the start_face_buffer decoder. + if (!DecodeTraversalSymbols()) { + return false; + } + + if (!DecodeStartFaces()) { + return false; + } + + if (!DecodeAttributeSeams()) { + return false; + } + *out_buffer = buffer_; + return true; + } + + // Returns the configuration of a new initial face. + inline bool DecodeStartFaceConfiguration() { + uint32_t face_configuration; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (buffer_.bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + start_face_buffer_.DecodeLeastSignificantBits32(1, &face_configuration); + + } else +#endif + { + face_configuration = start_face_decoder_.DecodeNextBit(); + } + return face_configuration; + } + + // Returns the next edgebreaker symbol that was reached during the traversal. + inline uint32_t DecodeSymbol() { + uint32_t symbol; + symbol_buffer_.DecodeLeastSignificantBits32(1, &symbol); + if (symbol == TOPOLOGY_C) { + return symbol; + } + // Else decode two additional bits. + uint32_t symbol_suffix; + symbol_buffer_.DecodeLeastSignificantBits32(2, &symbol_suffix); + symbol |= (symbol_suffix << 1); + return symbol; + } + + // Called whenever a new active corner is set in the decoder. + inline void NewActiveCornerReached(CornerIndex /* corner */) {} + + // Called whenever |source| vertex is about to be merged into the |dest| + // vertex. + inline void MergeVertices(VertexIndex /* dest */, VertexIndex /* source */) {} + + // Returns true if there is an attribute seam for the next processed pair + // of visited faces. + // |attribute| is used to mark the id of the non-position attribute (in range + // of <0, num_attributes - 1>). + inline bool DecodeAttributeSeam(int attribute) { + return attribute_connectivity_decoders_[attribute].DecodeNextBit(); + } + + // Called when the traversal is finished. + void Done() { + if (symbol_buffer_.bit_decoder_active()) { + symbol_buffer_.EndBitDecoding(); + } +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (buffer_.bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + start_face_buffer_.EndBitDecoding(); + + } else +#endif + { + start_face_decoder_.EndDecoding(); + } + } + + protected: + DecoderBuffer *buffer() { return &buffer_; } + + bool DecodeTraversalSymbols() { + uint64_t traversal_size; + symbol_buffer_ = buffer_; + if (!symbol_buffer_.StartBitDecoding(true, &traversal_size)) { + return false; + } + buffer_ = symbol_buffer_; + if (traversal_size > static_cast<uint64_t>(buffer_.remaining_size())) { + return false; + } + buffer_.Advance(traversal_size); + return true; + } + + bool DecodeStartFaces() { + // Create a decoder that is set to the end of the encoded traversal data. +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (buffer_.bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + start_face_buffer_ = buffer_; + uint64_t traversal_size; + if (!start_face_buffer_.StartBitDecoding(true, &traversal_size)) { + return false; + } + buffer_ = start_face_buffer_; + if (traversal_size > static_cast<uint64_t>(buffer_.remaining_size())) { + return false; + } + buffer_.Advance(traversal_size); + return true; + } +#endif + return start_face_decoder_.StartDecoding(&buffer_); + } + + bool DecodeAttributeSeams() { + // Prepare attribute decoding. + if (num_attribute_data_ > 0) { + attribute_connectivity_decoders_ = std::unique_ptr<BinaryDecoder[]>( + new BinaryDecoder[num_attribute_data_]); + for (int i = 0; i < num_attribute_data_; ++i) { + if (!attribute_connectivity_decoders_[i].StartDecoding(&buffer_)) { + return false; + } + } + } + return true; + } + + private: + // Buffer that contains the encoded data. + DecoderBuffer buffer_; + DecoderBuffer symbol_buffer_; + BinaryDecoder start_face_decoder_; + DecoderBuffer start_face_buffer_; + std::unique_ptr<BinaryDecoder[]> attribute_connectivity_decoders_; + int num_attribute_data_; + const MeshEdgebreakerDecoderImplInterface *decoder_impl_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_encoder.h new file mode 100644 index 0000000..08cb66e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_encoder.h @@ -0,0 +1,139 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_ENCODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_ENCODER_H_ + +#include "draco/compression/bit_coders/rans_bit_encoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_encoder.h" +#include "draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h" +#include "draco/core/macros.h" + +namespace draco { + +typedef RAnsBitEncoder BinaryEncoder; + +// Default implementation of the edgebreaker traversal encoder. Face +// configurations are stored directly into the output buffer and the symbols +// are first collected and then encoded in the reverse order to make the +// decoding faster. +class MeshEdgebreakerTraversalEncoder { + public: + MeshEdgebreakerTraversalEncoder() + : encoder_impl_(nullptr), + attribute_connectivity_encoders_(nullptr), + num_attribute_data_(0) {} + bool Init(MeshEdgebreakerEncoderImplInterface *encoder) { + encoder_impl_ = encoder; + return true; + } + + // Set the number of non-position attribute data for which we need to encode + // the connectivity. + void SetNumAttributeData(int num_data) { num_attribute_data_ = num_data; } + + // Called before the traversal encoding is started. + void Start() { + start_face_encoder_.StartEncoding(); + if (num_attribute_data_ > 0) { + // Init and start arithmetic encoders for storing configuration types + // of non-position attributes. + attribute_connectivity_encoders_ = std::unique_ptr<BinaryEncoder[]>( + new BinaryEncoder[num_attribute_data_]); + for (int i = 0; i < num_attribute_data_; ++i) { + attribute_connectivity_encoders_[i].StartEncoding(); + } + } + } + + // Called when a traversal starts from a new initial face. + inline void EncodeStartFaceConfiguration(bool interior) { + start_face_encoder_.EncodeBit(interior); + } + + // Called when a new corner is reached during the traversal. No-op for the + // default encoder. + inline void NewCornerReached(CornerIndex /* corner */) {} + + // Called whenever a new symbol is reached during the edgebreaker traversal. + inline void EncodeSymbol(EdgebreakerTopologyBitPattern symbol) { + // Store the symbol. It will be encoded after all symbols are processed. + symbols_.push_back(symbol); + } + + // Called for every pair of connected and visited faces. |is_seam| specifies + // whether there is an attribute seam between the two faces. + + inline void EncodeAttributeSeam(int attribute, bool is_seam) { + attribute_connectivity_encoders_[attribute].EncodeBit(is_seam ? 1 : 0); + } + + // Called when the traversal is finished. + void Done() { + EncodeTraversalSymbols(); + EncodeStartFaces(); + EncodeAttributeSeams(); + } + + // Returns the number of encoded symbols. + int NumEncodedSymbols() const { return static_cast<int>(symbols_.size()); } + + const EncoderBuffer &buffer() const { return traversal_buffer_; } + + protected: + void EncodeTraversalSymbols() { + // Bit encode the collected symbols. + // Allocate enough storage for the bit encoder. + // It's guaranteed that each face will need only up to 3 bits. + traversal_buffer_.StartBitEncoding( + encoder_impl_->GetEncoder()->mesh()->num_faces() * 3, true); + for (int i = static_cast<int>(symbols_.size() - 1); i >= 0; --i) { + traversal_buffer_.EncodeLeastSignificantBits32( + edge_breaker_topology_bit_pattern_length[symbols_[i]], symbols_[i]); + } + traversal_buffer_.EndBitEncoding(); + } + + void EncodeStartFaces() { + start_face_encoder_.EndEncoding(&traversal_buffer_); + } + + void EncodeAttributeSeams() { + if (attribute_connectivity_encoders_ != nullptr) { + for (int i = 0; i < num_attribute_data_; ++i) { + attribute_connectivity_encoders_[i].EndEncoding(&traversal_buffer_); + } + } + } + + EncoderBuffer *GetOutputBuffer() { return &traversal_buffer_; } + const MeshEdgebreakerEncoderImplInterface *encoder_impl() const { + return encoder_impl_; + } + + private: + BinaryEncoder start_face_encoder_; + EncoderBuffer traversal_buffer_; + const MeshEdgebreakerEncoderImplInterface *encoder_impl_; + // Symbols collected during the traversal. + std::vector<EdgebreakerTopologyBitPattern> symbols_; + // Arithmetic encoder for encoding attribute seams. + // One context for each non-position attribute. + std::unique_ptr<BinaryEncoder[]> attribute_connectivity_encoders_; + int num_attribute_data_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_decoder.h new file mode 100644 index 0000000..3f90045 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_decoder.h @@ -0,0 +1,134 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_DECODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_DECODER_H_ + +#include "draco/compression/mesh/mesh_edgebreaker_traversal_decoder.h" +#include "draco/draco_features.h" + +namespace draco { + +// Decoder for traversal encoded with the +// MeshEdgebreakerTraversalPredictiveEncoder. The decoder maintains valences +// of the decoded portion of the traversed mesh and it uses them to predict +// symbols that are about to be decoded. +class MeshEdgebreakerTraversalPredictiveDecoder + : public MeshEdgebreakerTraversalDecoder { + public: + MeshEdgebreakerTraversalPredictiveDecoder() + : corner_table_(nullptr), + num_vertices_(0), + last_symbol_(-1), + predicted_symbol_(-1) {} + void Init(MeshEdgebreakerDecoderImplInterface *decoder) { + MeshEdgebreakerTraversalDecoder::Init(decoder); + corner_table_ = decoder->GetCornerTable(); + } + void SetNumEncodedVertices(int num_vertices) { num_vertices_ = num_vertices; } + + bool Start(DecoderBuffer *out_buffer) { + if (!MeshEdgebreakerTraversalDecoder::Start(out_buffer)) { + return false; + } + int32_t num_split_symbols; + if (!out_buffer->Decode(&num_split_symbols) || num_split_symbols < 0) + return false; + if (num_split_symbols >= num_vertices_) { + return false; + } + // Set the valences of all initial vertices to 0. + vertex_valences_.resize(num_vertices_, 0); + if (!prediction_decoder_.StartDecoding(out_buffer)) { + return false; + } + return true; + } + + inline uint32_t DecodeSymbol() { + // First check if we have a predicted symbol. + if (predicted_symbol_ != -1) { + // Double check that the predicted symbol was predicted correctly. + if (prediction_decoder_.DecodeNextBit()) { + last_symbol_ = predicted_symbol_; + return predicted_symbol_; + } + } + // We don't have a predicted symbol or the symbol was mis-predicted. + // Decode it directly. + last_symbol_ = MeshEdgebreakerTraversalDecoder::DecodeSymbol(); + return last_symbol_; + } + + inline void NewActiveCornerReached(CornerIndex corner) { + const CornerIndex next = corner_table_->Next(corner); + const CornerIndex prev = corner_table_->Previous(corner); + // Update valences. + switch (last_symbol_) { + case TOPOLOGY_C: + case TOPOLOGY_S: + vertex_valences_[corner_table_->Vertex(next).value()] += 1; + vertex_valences_[corner_table_->Vertex(prev).value()] += 1; + break; + case TOPOLOGY_R: + vertex_valences_[corner_table_->Vertex(corner).value()] += 1; + vertex_valences_[corner_table_->Vertex(next).value()] += 1; + vertex_valences_[corner_table_->Vertex(prev).value()] += 2; + break; + case TOPOLOGY_L: + vertex_valences_[corner_table_->Vertex(corner).value()] += 1; + vertex_valences_[corner_table_->Vertex(next).value()] += 2; + vertex_valences_[corner_table_->Vertex(prev).value()] += 1; + break; + case TOPOLOGY_E: + vertex_valences_[corner_table_->Vertex(corner).value()] += 2; + vertex_valences_[corner_table_->Vertex(next).value()] += 2; + vertex_valences_[corner_table_->Vertex(prev).value()] += 2; + break; + default: + break; + } + // Compute the new predicted symbol. + if (last_symbol_ == TOPOLOGY_C || last_symbol_ == TOPOLOGY_R) { + const VertexIndex pivot = + corner_table_->Vertex(corner_table_->Next(corner)); + if (vertex_valences_[pivot.value()] < 6) { + predicted_symbol_ = TOPOLOGY_R; + } else { + predicted_symbol_ = TOPOLOGY_C; + } + } else { + predicted_symbol_ = -1; + } + } + + inline void MergeVertices(VertexIndex dest, VertexIndex source) { + // Update valences on the merged vertices. + vertex_valences_[dest.value()] += vertex_valences_[source.value()]; + } + + private: + const CornerTable *corner_table_; + int num_vertices_; + std::vector<int> vertex_valences_; + BinaryDecoder prediction_decoder_; + int last_symbol_; + int predicted_symbol_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_DECODER_H_ +#endif diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_encoder.h new file mode 100644 index 0000000..eb937fe --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_encoder.h @@ -0,0 +1,172 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_ENCODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_ENCODER_H_ + +#include "draco/compression/mesh/mesh_edgebreaker_traversal_encoder.h" + +namespace draco { + +// Encoder that tries to predict the edgebreaker traversal symbols based on the +// vertex valences of the unencoded portion of the mesh. The current prediction +// scheme assumes that each vertex has valence 6 which can be used to predict +// the symbol preceding the one that is currently encoded. Predictions are +// encoded using an arithmetic coding which can lead to less than 1 bit per +// triangle encoding for highly regular meshes. +class MeshEdgebreakerTraversalPredictiveEncoder + : public MeshEdgebreakerTraversalEncoder { + public: + MeshEdgebreakerTraversalPredictiveEncoder() + : corner_table_(nullptr), + prev_symbol_(-1), + num_split_symbols_(0), + last_corner_(kInvalidCornerIndex), + num_symbols_(0) {} + + bool Init(MeshEdgebreakerEncoderImplInterface *encoder) { + if (!MeshEdgebreakerTraversalEncoder::Init(encoder)) { + return false; + } + corner_table_ = encoder->GetCornerTable(); + // Initialize valences of all vertices. + vertex_valences_.resize(corner_table_->num_vertices()); + for (uint32_t i = 0; i < vertex_valences_.size(); ++i) { + vertex_valences_[i] = corner_table_->Valence(VertexIndex(i)); + } + return true; + } + + inline void NewCornerReached(CornerIndex corner) { last_corner_ = corner; } + + inline int32_t ComputePredictedSymbol(VertexIndex pivot) { + const int valence = vertex_valences_[pivot.value()]; + if (valence < 0) { + // This situation can happen only for split vertices. Returning + // TOPOLOGY_INVALID always cases misprediction. + return TOPOLOGY_INVALID; + } + if (valence < 6) { + return TOPOLOGY_R; + } + return TOPOLOGY_C; + } + + inline void EncodeSymbol(EdgebreakerTopologyBitPattern symbol) { + ++num_symbols_; + // Update valences on the mesh. And compute the predicted preceding symbol. + // Note that the valences are computed for the so far unencoded part of the + // mesh. Adding a new symbol either reduces valences on the vertices or + // leaves the valence unchanged. + int32_t predicted_symbol = -1; + const CornerIndex next = corner_table_->Next(last_corner_); + const CornerIndex prev = corner_table_->Previous(last_corner_); + switch (symbol) { + case TOPOLOGY_C: + // Compute prediction. + predicted_symbol = ComputePredictedSymbol(corner_table_->Vertex(next)); + FALLTHROUGH_INTENDED; + case TOPOLOGY_S: + // Update valences. + vertex_valences_[corner_table_->Vertex(next).value()] -= 1; + vertex_valences_[corner_table_->Vertex(prev).value()] -= 1; + if (symbol == TOPOLOGY_S) { + // Whenever we reach a split symbol, mark its tip vertex as invalid by + // setting the valence to a negative value. Any prediction that will + // use this vertex will then cause a misprediction. This is currently + // necessary because the decoding works in the reverse direction and + // the decoder doesn't know about these vertices until the split + // symbol is decoded at which point two vertices are merged into one. + // This can be most likely solved on the encoder side by splitting the + // tip vertex into two, but since split symbols are relatively rare, + // it's probably not worth doing it. + vertex_valences_[corner_table_->Vertex(last_corner_).value()] = -1; + ++num_split_symbols_; + } + break; + case TOPOLOGY_R: + // Compute prediction. + predicted_symbol = ComputePredictedSymbol(corner_table_->Vertex(next)); + // Update valences. + vertex_valences_[corner_table_->Vertex(last_corner_).value()] -= 1; + vertex_valences_[corner_table_->Vertex(next).value()] -= 1; + vertex_valences_[corner_table_->Vertex(prev).value()] -= 2; + break; + case TOPOLOGY_L: + vertex_valences_[corner_table_->Vertex(last_corner_).value()] -= 1; + vertex_valences_[corner_table_->Vertex(next).value()] -= 2; + vertex_valences_[corner_table_->Vertex(prev).value()] -= 1; + break; + case TOPOLOGY_E: + vertex_valences_[corner_table_->Vertex(last_corner_).value()] -= 2; + vertex_valences_[corner_table_->Vertex(next).value()] -= 2; + vertex_valences_[corner_table_->Vertex(prev).value()] -= 2; + break; + default: + break; + } + // Flag used when it's necessary to explicitly store the previous symbol. + bool store_prev_symbol = true; + if (predicted_symbol != -1) { + if (predicted_symbol == prev_symbol_) { + predictions_.push_back(true); + store_prev_symbol = false; + } else if (prev_symbol_ != -1) { + predictions_.push_back(false); + } + } + if (store_prev_symbol && prev_symbol_ != -1) { + MeshEdgebreakerTraversalEncoder::EncodeSymbol( + static_cast<EdgebreakerTopologyBitPattern>(prev_symbol_)); + } + prev_symbol_ = symbol; + } + + void Done() { + // We still need to store the last encoded symbol. + if (prev_symbol_ != -1) { + MeshEdgebreakerTraversalEncoder::EncodeSymbol( + static_cast<EdgebreakerTopologyBitPattern>(prev_symbol_)); + } + // Store the init face configurations and the explicitly encoded symbols. + MeshEdgebreakerTraversalEncoder::Done(); + // Encode the number of split symbols. + GetOutputBuffer()->Encode(num_split_symbols_); + // Store the predictions. + BinaryEncoder prediction_encoder; + prediction_encoder.StartEncoding(); + for (int i = static_cast<int>(predictions_.size()) - 1; i >= 0; --i) { + prediction_encoder.EncodeBit(predictions_[i]); + } + prediction_encoder.EndEncoding(GetOutputBuffer()); + } + + int NumEncodedSymbols() const { return num_symbols_; } + + private: + const CornerTable *corner_table_; + std::vector<int> vertex_valences_; + std::vector<bool> predictions_; + // Previously encoded symbol. + int32_t prev_symbol_; + // The total number of encoded split symbols. + int32_t num_split_symbols_; + CornerIndex last_corner_; + // Explicitly count the number of encoded symbols. + int num_symbols_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_valence_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_valence_decoder.h new file mode 100644 index 0000000..c003737 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_valence_decoder.h @@ -0,0 +1,215 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_VALENCE_DECODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_VALENCE_DECODER_H_ + +#include "draco/compression/entropy/symbol_decoding.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_decoder.h" +#include "draco/core/varint_decoding.h" +#include "draco/draco_features.h" + +namespace draco { + +// Decoder for traversal encoded with MeshEdgebreakerTraversalValenceEncoder. +// The decoder maintains valences of the decoded portion of the traversed mesh +// and it uses them to select entropy context used for decoding of the actual +// symbols. +class MeshEdgebreakerTraversalValenceDecoder + : public MeshEdgebreakerTraversalDecoder { + public: + MeshEdgebreakerTraversalValenceDecoder() + : corner_table_(nullptr), + num_vertices_(0), + last_symbol_(-1), + active_context_(-1), + min_valence_(2), + max_valence_(7) {} + void Init(MeshEdgebreakerDecoderImplInterface *decoder) { + MeshEdgebreakerTraversalDecoder::Init(decoder); + corner_table_ = decoder->GetCornerTable(); + } + void SetNumEncodedVertices(int num_vertices) { num_vertices_ = num_vertices; } + + bool Start(DecoderBuffer *out_buffer) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (BitstreamVersion() < DRACO_BITSTREAM_VERSION(2, 2)) { + if (!MeshEdgebreakerTraversalDecoder::DecodeTraversalSymbols()) { + return false; + } + } +#endif + if (!MeshEdgebreakerTraversalDecoder::DecodeStartFaces()) { + return false; + } + if (!MeshEdgebreakerTraversalDecoder::DecodeAttributeSeams()) { + return false; + } + *out_buffer = *buffer(); + +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (BitstreamVersion() < DRACO_BITSTREAM_VERSION(2, 2)) { + uint32_t num_split_symbols; + if (BitstreamVersion() < DRACO_BITSTREAM_VERSION(2, 0)) { + if (!out_buffer->Decode(&num_split_symbols)) { + return false; + } + } else { + if (!DecodeVarint(&num_split_symbols, out_buffer)) { + return false; + } + } + if (num_split_symbols >= static_cast<uint32_t>(num_vertices_)) { + return false; + } + + int8_t mode; + if (!out_buffer->Decode(&mode)) { + return false; + } + if (mode == EDGEBREAKER_VALENCE_MODE_2_7) { + min_valence_ = 2; + max_valence_ = 7; + } else { + // Unsupported mode. + return false; + } + + } else +#endif + { + min_valence_ = 2; + max_valence_ = 7; + } + + if (num_vertices_ < 0) { + return false; + } + // Set the valences of all initial vertices to 0. + vertex_valences_.resize(num_vertices_, 0); + + const int num_unique_valences = max_valence_ - min_valence_ + 1; + + // Decode all symbols for all contexts. + context_symbols_.resize(num_unique_valences); + context_counters_.resize(context_symbols_.size()); + for (int i = 0; i < context_symbols_.size(); ++i) { + uint32_t num_symbols; + if (!DecodeVarint<uint32_t>(&num_symbols, out_buffer)) { + return false; + } + if (num_symbols > static_cast<uint32_t>(corner_table_->num_faces())) { + return false; + } + if (num_symbols > 0) { + context_symbols_[i].resize(num_symbols); + DecodeSymbols(num_symbols, 1, out_buffer, context_symbols_[i].data()); + // All symbols are going to be processed from the back. + context_counters_[i] = num_symbols; + } + } + return true; + } + + inline uint32_t DecodeSymbol() { + // First check if we have a valid context. + if (active_context_ != -1) { + const int context_counter = --context_counters_[active_context_]; + if (context_counter < 0) { + return TOPOLOGY_INVALID; + } + const int symbol_id = context_symbols_[active_context_][context_counter]; + last_symbol_ = edge_breaker_symbol_to_topology_id[symbol_id]; + } else { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (BitstreamVersion() < DRACO_BITSTREAM_VERSION(2, 2)) { + // We don't have a predicted symbol or the symbol was mis-predicted. + // Decode it directly. + last_symbol_ = MeshEdgebreakerTraversalDecoder::DecodeSymbol(); + + } else +#endif + { + // The first symbol must be E. + last_symbol_ = TOPOLOGY_E; + } + } + return last_symbol_; + } + + inline void NewActiveCornerReached(CornerIndex corner) { + const CornerIndex next = corner_table_->Next(corner); + const CornerIndex prev = corner_table_->Previous(corner); + // Update valences. + switch (last_symbol_) { + case TOPOLOGY_C: + case TOPOLOGY_S: + vertex_valences_[corner_table_->Vertex(next)] += 1; + vertex_valences_[corner_table_->Vertex(prev)] += 1; + break; + case TOPOLOGY_R: + vertex_valences_[corner_table_->Vertex(corner)] += 1; + vertex_valences_[corner_table_->Vertex(next)] += 1; + vertex_valences_[corner_table_->Vertex(prev)] += 2; + break; + case TOPOLOGY_L: + vertex_valences_[corner_table_->Vertex(corner)] += 1; + vertex_valences_[corner_table_->Vertex(next)] += 2; + vertex_valences_[corner_table_->Vertex(prev)] += 1; + break; + case TOPOLOGY_E: + vertex_valences_[corner_table_->Vertex(corner)] += 2; + vertex_valences_[corner_table_->Vertex(next)] += 2; + vertex_valences_[corner_table_->Vertex(prev)] += 2; + break; + default: + break; + } + // Compute the new context that is going to be used to decode the next + // symbol. + const int active_valence = vertex_valences_[corner_table_->Vertex(next)]; + int clamped_valence; + if (active_valence < min_valence_) { + clamped_valence = min_valence_; + } else if (active_valence > max_valence_) { + clamped_valence = max_valence_; + } else { + clamped_valence = active_valence; + } + + active_context_ = (clamped_valence - min_valence_); + } + + inline void MergeVertices(VertexIndex dest, VertexIndex source) { + // Update valences on the merged vertices. + vertex_valences_[dest] += vertex_valences_[source]; + } + + private: + const CornerTable *corner_table_; + int num_vertices_; + IndexTypeVector<VertexIndex, int> vertex_valences_; + int last_symbol_; + int active_context_; + + int min_valence_; + int max_valence_; + std::vector<std::vector<uint32_t>> context_symbols_; + // Points to the active symbol in each context. + std::vector<int> context_counters_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_VALENCE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_valence_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_valence_encoder.h new file mode 100644 index 0000000..c492c84 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_edgebreaker_traversal_valence_encoder.h @@ -0,0 +1,226 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_VALENCE_ENCODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_VALENCE_ENCODER_H_ + +#include "draco/compression/entropy/symbol_encoding.h" +#include "draco/compression/mesh/mesh_edgebreaker_traversal_encoder.h" +#include "draco/core/varint_encoding.h" + +namespace draco { + +// Predictive encoder for the Edgebreaker symbols based on valences of the +// previously encoded vertices, following the method described in: Szymczak'02, +// "Optimized Edgebreaker Encoding for Large and Regular Triangle Meshes". Each +// valence is used to specify a different entropy context for encoding of the +// symbols. +// Encoder can operate in various predefined modes that can be used to select +// the way in which the entropy contexts are computed (e.g. using different +// clamping for valences, or even using different inputs to compute the +// contexts), see EdgebreakerValenceCodingMode in mesh_edgebreaker_shared.h for +// a list of supported modes. +class MeshEdgebreakerTraversalValenceEncoder + : public MeshEdgebreakerTraversalEncoder { + public: + MeshEdgebreakerTraversalValenceEncoder() + : corner_table_(nullptr), + prev_symbol_(-1), + last_corner_(kInvalidCornerIndex), + num_symbols_(0), + min_valence_(2), + max_valence_(7) {} + + bool Init(MeshEdgebreakerEncoderImplInterface *encoder) { + if (!MeshEdgebreakerTraversalEncoder::Init(encoder)) { + return false; + } + min_valence_ = 2; + max_valence_ = 7; + corner_table_ = encoder->GetCornerTable(); + + // Initialize valences of all vertices. + vertex_valences_.resize(corner_table_->num_vertices()); + for (VertexIndex i(0); i < static_cast<uint32_t>(vertex_valences_.size()); + ++i) { + vertex_valences_[i] = corner_table_->Valence(VertexIndex(i)); + } + + // Replicate the corner to vertex map from the corner table. We need to do + // this because the map may get updated during encoding because we add new + // vertices when we encounter split symbols. + corner_to_vertex_map_.resize(corner_table_->num_corners()); + for (CornerIndex i(0); i < corner_table_->num_corners(); ++i) { + corner_to_vertex_map_[i] = corner_table_->Vertex(i); + } + const int32_t num_unique_valences = max_valence_ - min_valence_ + 1; + + context_symbols_.resize(num_unique_valences); + return true; + } + + inline void NewCornerReached(CornerIndex corner) { last_corner_ = corner; } + + inline void EncodeSymbol(EdgebreakerTopologyBitPattern symbol) { + ++num_symbols_; + // Update valences on the mesh and compute the context that is going to be + // used to encode the processed symbol. + // Note that the valences are computed for the so far unencoded part of the + // mesh (i.e. the decoding is reverse). Adding a new symbol either reduces + // valences on the vertices or leaves the valence unchanged. + + const CornerIndex next = corner_table_->Next(last_corner_); + const CornerIndex prev = corner_table_->Previous(last_corner_); + + // Get valence on the tip corner of the active edge (outgoing edge that is + // going to be used in reverse decoding of the connectivity to predict the + // next symbol). + const int active_valence = vertex_valences_[corner_to_vertex_map_[next]]; + switch (symbol) { + case TOPOLOGY_C: + // Compute prediction. + FALLTHROUGH_INTENDED; + case TOPOLOGY_S: + // Update valences. + vertex_valences_[corner_to_vertex_map_[next]] -= 1; + vertex_valences_[corner_to_vertex_map_[prev]] -= 1; + if (symbol == TOPOLOGY_S) { + // Whenever we reach a split symbol, we need to split the vertex into + // two and attach all corners on the left and right sides of the split + // vertex to the respective vertices (see image below). This is + // necessary since the decoder works in the reverse order and it + // merges the two vertices only after the split symbol is processed. + // + // * ----- + // / \-------- + // / \-------- + // / \------- + // *-------v-------* + // \ /c\ / + // \ / \ / + // \ /n S p\ / + // *.......* + // + + // Count the number of faces on the left side of the split vertex and + // update the valence on the "left vertex". + int num_left_faces = 0; + CornerIndex act_c = corner_table_->Opposite(prev); + while (act_c != kInvalidCornerIndex) { + if (encoder_impl()->IsFaceEncoded(corner_table_->Face(act_c))) { + break; // Stop when we reach the first visited face. + } + ++num_left_faces; + act_c = corner_table_->Opposite(corner_table_->Next(act_c)); + } + vertex_valences_[corner_to_vertex_map_[last_corner_]] = + num_left_faces + 1; + + // Create a new vertex for the right side and count the number of + // faces that should be attached to this vertex. + const int new_vert_id = static_cast<int>(vertex_valences_.size()); + int num_right_faces = 0; + + act_c = corner_table_->Opposite(next); + while (act_c != kInvalidCornerIndex) { + if (encoder_impl()->IsFaceEncoded(corner_table_->Face(act_c))) { + break; // Stop when we reach the first visited face. + } + ++num_right_faces; + // Map corners on the right side to the newly created vertex. + corner_to_vertex_map_[corner_table_->Next(act_c)] = new_vert_id; + act_c = corner_table_->Opposite(corner_table_->Previous(act_c)); + } + vertex_valences_.push_back(num_right_faces + 1); + } + break; + case TOPOLOGY_R: + // Update valences. + vertex_valences_[corner_to_vertex_map_[last_corner_]] -= 1; + vertex_valences_[corner_to_vertex_map_[next]] -= 1; + vertex_valences_[corner_to_vertex_map_[prev]] -= 2; + break; + case TOPOLOGY_L: + + vertex_valences_[corner_to_vertex_map_[last_corner_]] -= 1; + vertex_valences_[corner_to_vertex_map_[next]] -= 2; + vertex_valences_[corner_to_vertex_map_[prev]] -= 1; + break; + case TOPOLOGY_E: + vertex_valences_[corner_to_vertex_map_[last_corner_]] -= 2; + vertex_valences_[corner_to_vertex_map_[next]] -= 2; + vertex_valences_[corner_to_vertex_map_[prev]] -= 2; + break; + default: + break; + } + + if (prev_symbol_ != -1) { + int clamped_valence; + if (active_valence < min_valence_) { + clamped_valence = min_valence_; + } else if (active_valence > max_valence_) { + clamped_valence = max_valence_; + } else { + clamped_valence = active_valence; + } + + const int context = clamped_valence - min_valence_; + context_symbols_[context].push_back( + edge_breaker_topology_to_symbol_id[prev_symbol_]); + } + + prev_symbol_ = symbol; + } + + void Done() { + // Store the init face configurations and attribute seam data + MeshEdgebreakerTraversalEncoder::EncodeStartFaces(); + MeshEdgebreakerTraversalEncoder::EncodeAttributeSeams(); + + // Store the contexts. + for (int i = 0; i < context_symbols_.size(); ++i) { + EncodeVarint<uint32_t>(static_cast<uint32_t>(context_symbols_[i].size()), + GetOutputBuffer()); + if (context_symbols_[i].size() > 0) { + EncodeSymbols(context_symbols_[i].data(), + static_cast<int>(context_symbols_[i].size()), 1, nullptr, + GetOutputBuffer()); + } + } + } + + int NumEncodedSymbols() const { return num_symbols_; } + + private: + const CornerTable *corner_table_; + // Explicit map between corners and vertices. We cannot use the one stored + // in the |corner_table_| because we may need to add additional vertices to + // handle split symbols. + IndexTypeVector<CornerIndex, VertexIndex> corner_to_vertex_map_; + IndexTypeVector<VertexIndex, int> vertex_valences_; + // Previously encoded symbol. + int32_t prev_symbol_; + CornerIndex last_corner_; + // Explicitly count the number of encoded symbols. + int num_symbols_; + + int min_valence_; + int max_valence_; + std::vector<std::vector<uint32_t>> context_symbols_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_VALENCE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_encoder.cc new file mode 100644 index 0000000..483ea02 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_encoder.cc @@ -0,0 +1,34 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/mesh/mesh_encoder.h" + +namespace draco { + +MeshEncoder::MeshEncoder() : mesh_(nullptr), num_encoded_faces_(0) {} + +void MeshEncoder::SetMesh(const Mesh &m) { + mesh_ = &m; + SetPointCloud(m); +} + +Status MeshEncoder::EncodeGeometryData() { + DRACO_RETURN_IF_ERROR(EncodeConnectivity()); + if (options()->GetGlobalBool("store_number_of_encoded_faces", false)) { + ComputeNumberOfEncodedFaces(); + } + return OkStatus(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_encoder.h new file mode 100644 index 0000000..30ec4fa --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_encoder.h @@ -0,0 +1,84 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_ENCODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_ENCODER_H_ + +#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h" +#include "draco/compression/point_cloud/point_cloud_encoder.h" +#include "draco/mesh/mesh.h" +#include "draco/mesh/mesh_attribute_corner_table.h" + +namespace draco { + +// Abstract base class for all mesh encoders. It provides some basic +// functionality that's shared between different encoders. +class MeshEncoder : public PointCloudEncoder { + public: + MeshEncoder(); + + // Sets the mesh that is going be encoded. Must be called before the Encode() + // method. + void SetMesh(const Mesh &m); + + EncodedGeometryType GetGeometryType() const override { + return TRIANGULAR_MESH; + } + + // Returns the number of faces that were encoded during the last Encode(). + // function call. Valid only if "store_number_of_encoded_faces" flag was set + // in the provided EncoderOptions. + size_t num_encoded_faces() const { return num_encoded_faces_; } + + // Returns the base connectivity of the encoded mesh (or nullptr if it is not + // initialized). + virtual const CornerTable *GetCornerTable() const { return nullptr; } + + // Returns the attribute connectivity data or nullptr if it does not exist. + virtual const MeshAttributeCornerTable *GetAttributeCornerTable( + int /* att_id */) const { + return nullptr; + } + + // Returns the encoding data for a given attribute or nullptr when the data + // does not exist. + virtual const MeshAttributeIndicesEncodingData *GetAttributeEncodingData( + int /* att_id */) const { + return nullptr; + } + + const Mesh *mesh() const { return mesh_; } + + protected: + Status EncodeGeometryData() override; + + // Needs to be implemented by the derived classes. + virtual Status EncodeConnectivity() = 0; + + // Computes and sets the num_encoded_faces_ for the encoder. + virtual void ComputeNumberOfEncodedFaces() = 0; + + void set_mesh(const Mesh *mesh) { mesh_ = mesh; } + void set_num_encoded_faces(size_t num_faces) { + num_encoded_faces_ = num_faces; + } + + private: + const Mesh *mesh_; + size_t num_encoded_faces_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_encoder_test.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_encoder_test.cc new file mode 100644 index 0000000..55f6836 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_encoder_test.cc @@ -0,0 +1,116 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/mesh/mesh_encoder.h" + +#include "draco/compression/expert_encode.h" +#include "draco/core/decoder_buffer.h" +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/io/obj_decoder.h" + +namespace draco { + +struct MeshEncoderTestParams { + MeshEncoderTestParams(const std::string &encoding_method, int cl) + : encoding_method(encoding_method), cl(cl) {} + std::string encoding_method; + int cl; +}; + +class MeshEncoderTest : public ::testing::TestWithParam<MeshEncoderTestParams> { + protected: + MeshEncoderTest() {} + + // Fills out_method with id of the encoding method used for the test. + // Returns false if the encoding method is not set properly. + bool GetMethod(MeshEncoderMethod *out_method) const { + if (GetParam().encoding_method == "sequential") { + *out_method = MESH_SEQUENTIAL_ENCODING; + return true; + } + if (GetParam().encoding_method == "edgebreaker") { + *out_method = MESH_EDGEBREAKER_ENCODING; + return true; + } + return false; + } + + void TestGolden(const std::string &file_name) { + // This test verifies that a given set of meshes are encoded to an expected + // output. This is useful for catching bugs in code changes that are not + // supposed to change the encoding. + // The test is expected to fail when the encoding is modified. In such case, + // the golden files need to be updated to reflect the changes. + MeshEncoderMethod method; + ASSERT_TRUE(GetMethod(&method)) + << "Test is run for an unknown encoding method"; + + std::string golden_file_name = file_name; + golden_file_name += '.'; + golden_file_name += GetParam().encoding_method; + golden_file_name += ".cl"; + golden_file_name += std::to_string(GetParam().cl); + golden_file_name += "."; + golden_file_name += std::to_string(kDracoMeshBitstreamVersionMajor); + golden_file_name += "."; + golden_file_name += std::to_string(kDracoMeshBitstreamVersionMinor); + golden_file_name += ".drc"; + const std::unique_ptr<Mesh> mesh(ReadMeshFromTestFile(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + + ExpertEncoder encoder(*mesh); + encoder.SetEncodingMethod(method); + encoder.SetSpeedOptions(10 - GetParam().cl, 10 - GetParam().cl); + encoder.SetAttributeQuantization(0, 20); + for (int i = 1; i < mesh->num_attributes(); ++i) { + encoder.SetAttributeQuantization(i, 12); + } + EncoderBuffer buffer; + ASSERT_TRUE(encoder.EncodeToBuffer(&buffer).ok()) + << "Failed encoding test mesh " << file_name << " with method " + << GetParam().encoding_method; + // Check that the encoded mesh was really encoded with the selected method. + DecoderBuffer decoder_buffer; + decoder_buffer.Init(buffer.data(), buffer.size()); + decoder_buffer.Advance(8); // Skip the header to the encoding method id. + uint8_t encoded_method; + ASSERT_TRUE(decoder_buffer.Decode(&encoded_method)); + ASSERT_EQ(encoded_method, method); + if (!FLAGS_update_golden_files) { + EXPECT_TRUE( + CompareGoldenFile(golden_file_name, buffer.data(), buffer.size())) + << "Encoded data is different from the golden file. Please verify " + "that the encoding works as expected and update the golden file " + "if necessary (run the test with --update_golden_files flag)."; + } else { + // Save the files into the local folder. + EXPECT_TRUE( + GenerateGoldenFile(golden_file_name, buffer.data(), buffer.size())) + << "Failed to generate new golden file for " << file_name; + } + } +}; + +TEST_P(MeshEncoderTest, EncodeGoldenMeshTestNm) { TestGolden("test_nm.obj"); } + +TEST_P(MeshEncoderTest, EncodeGoldenMeshCubeAtt) { TestGolden("cube_att.obj"); } + +INSTANTIATE_TEST_SUITE_P( + MeshEncoderTests, MeshEncoderTest, + ::testing::Values(MeshEncoderTestParams("sequential", 3), + MeshEncoderTestParams("edgebreaker", 4), + MeshEncoderTestParams("edgebreaker", 10))); + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_decoder.cc new file mode 100644 index 0000000..be349f5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_decoder.cc @@ -0,0 +1,169 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/mesh/mesh_sequential_decoder.h" + +#include "draco/compression/attributes/linear_sequencer.h" +#include "draco/compression/attributes/sequential_attribute_decoders_controller.h" +#include "draco/compression/entropy/symbol_decoding.h" +#include "draco/core/varint_decoding.h" + +namespace draco { + +MeshSequentialDecoder::MeshSequentialDecoder() {} + +bool MeshSequentialDecoder::DecodeConnectivity() { + uint32_t num_faces; + uint32_t num_points; +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (bitstream_version() < DRACO_BITSTREAM_VERSION(2, 2)) { + if (!buffer()->Decode(&num_faces)) { + return false; + } + if (!buffer()->Decode(&num_points)) { + return false; + } + + } else +#endif + { + if (!DecodeVarint(&num_faces, buffer())) { + return false; + } + if (!DecodeVarint(&num_points, buffer())) { + return false; + } + } + + // Check that num_faces and num_points are valid values. + const uint64_t faces_64 = static_cast<uint64_t>(num_faces); + const uint64_t points_64 = static_cast<uint64_t>(num_points); + // Compressed sequential encoding can only handle (2^32 - 1) / 3 indices. + if (faces_64 > 0xffffffff / 3) { + return false; + } + if (faces_64 > buffer()->remaining_size() / 3) { + // The number of faces is unreasonably high, because face indices do not + // fit in the remaining size of the buffer. + return false; + } + if (points_64 > faces_64 * 3) { + return false; + } + uint8_t connectivity_method; + if (!buffer()->Decode(&connectivity_method)) { + return false; + } + if (connectivity_method == 0) { + if (!DecodeAndDecompressIndices(num_faces)) { + return false; + } + } else { + if (num_points < 256) { + // Decode indices as uint8_t. + for (uint32_t i = 0; i < num_faces; ++i) { + Mesh::Face face; + for (int j = 0; j < 3; ++j) { + uint8_t val; + if (!buffer()->Decode(&val)) { + return false; + } + face[j] = val; + } + mesh()->AddFace(face); + } + } else if (num_points < (1 << 16)) { + // Decode indices as uint16_t. + for (uint32_t i = 0; i < num_faces; ++i) { + Mesh::Face face; + for (int j = 0; j < 3; ++j) { + uint16_t val; + if (!buffer()->Decode(&val)) { + return false; + } + face[j] = val; + } + mesh()->AddFace(face); + } + } else if (mesh()->num_points() < (1 << 21) && + bitstream_version() >= DRACO_BITSTREAM_VERSION(2, 2)) { + // Decode indices as uint32_t. + for (uint32_t i = 0; i < num_faces; ++i) { + Mesh::Face face; + for (int j = 0; j < 3; ++j) { + uint32_t val; + if (!DecodeVarint(&val, buffer())) { + return false; + } + face[j] = val; + } + mesh()->AddFace(face); + } + } else { + // Decode faces as uint32_t (default). + for (uint32_t i = 0; i < num_faces; ++i) { + Mesh::Face face; + for (int j = 0; j < 3; ++j) { + uint32_t val; + if (!buffer()->Decode(&val)) { + return false; + } + face[j] = val; + } + mesh()->AddFace(face); + } + } + } + point_cloud()->set_num_points(num_points); + return true; +} + +bool MeshSequentialDecoder::CreateAttributesDecoder(int32_t att_decoder_id) { + // Always create the basic attribute decoder. + return SetAttributesDecoder( + att_decoder_id, + std::unique_ptr<AttributesDecoder>( + new SequentialAttributeDecodersController( + std::unique_ptr<PointsSequencer>( + new LinearSequencer(point_cloud()->num_points()))))); +} + +bool MeshSequentialDecoder::DecodeAndDecompressIndices(uint32_t num_faces) { + // Get decoded indices differences that were encoded with an entropy code. + std::vector<uint32_t> indices_buffer(num_faces * 3); + if (!DecodeSymbols(num_faces * 3, 1, buffer(), indices_buffer.data())) { + return false; + } + // Reconstruct the indices from the differences. + // See MeshSequentialEncoder::CompressAndEncodeIndices() for more details. + int32_t last_index_value = 0; + int vertex_index = 0; + for (uint32_t i = 0; i < num_faces; ++i) { + Mesh::Face face; + for (int j = 0; j < 3; ++j) { + const uint32_t encoded_val = indices_buffer[vertex_index++]; + int32_t index_diff = (encoded_val >> 1); + if (encoded_val & 1) { + index_diff = -index_diff; + } + const int32_t index_value = index_diff + last_index_value; + face[j] = index_value; + last_index_value = index_value; + } + mesh()->AddFace(face); + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_decoder.h new file mode 100644 index 0000000..3a86c75 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_decoder.h @@ -0,0 +1,39 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_MESH_SEQUENTIAL_DECODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_SEQUENTIAL_DECODER_H_ + +#include "draco/compression/mesh/mesh_decoder.h" + +namespace draco { + +// Class for decoding data encoded by MeshSequentialEncoder. +class MeshSequentialDecoder : public MeshDecoder { + public: + MeshSequentialDecoder(); + + protected: + bool DecodeConnectivity() override; + bool CreateAttributesDecoder(int32_t att_decoder_id) override; + + private: + // Decodes face indices that were compressed with an entropy code. + // Returns false on error. + bool DecodeAndDecompressIndices(uint32_t num_faces); +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_SEQUENTIAL_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_encoder.cc new file mode 100644 index 0000000..02ac777 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_encoder.cc @@ -0,0 +1,132 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/mesh/mesh_sequential_encoder.h" + +#include <cstdlib> + +#include "draco/compression/attributes/linear_sequencer.h" +#include "draco/compression/attributes/sequential_attribute_encoders_controller.h" +#include "draco/compression/entropy/symbol_encoding.h" +#include "draco/core/varint_encoding.h" + +namespace draco { + +MeshSequentialEncoder::MeshSequentialEncoder() {} + +Status MeshSequentialEncoder::EncodeConnectivity() { + // Serialize indices. + const uint32_t num_faces = mesh()->num_faces(); + EncodeVarint(num_faces, buffer()); + EncodeVarint(static_cast<uint32_t>(mesh()->num_points()), buffer()); + + // We encode all attributes in the original (possibly duplicated) format. + // TODO(ostava): This may not be optimal if we have only one attribute or if + // all attributes share the same index mapping. + if (options()->GetGlobalBool("compress_connectivity", false)) { + // 0 = Encode compressed indices. + buffer()->Encode(static_cast<uint8_t>(0)); + if (!CompressAndEncodeIndices()) { + return Status(Status::DRACO_ERROR, "Failed to compress connectivity."); + } + } else { + // 1 = Encode indices directly. + buffer()->Encode(static_cast<uint8_t>(1)); + // Store vertex indices using a smallest data type that fits their range. + // TODO(ostava): This can be potentially improved by using a tighter + // fit that is not bound by a bit-length of any particular data type. + if (mesh()->num_points() < 256) { + // Serialize indices as uint8_t. + for (FaceIndex i(0); i < num_faces; ++i) { + const auto &face = mesh()->face(i); + buffer()->Encode(static_cast<uint8_t>(face[0].value())); + buffer()->Encode(static_cast<uint8_t>(face[1].value())); + buffer()->Encode(static_cast<uint8_t>(face[2].value())); + } + } else if (mesh()->num_points() < (1 << 16)) { + // Serialize indices as uint16_t. + for (FaceIndex i(0); i < num_faces; ++i) { + const auto &face = mesh()->face(i); + buffer()->Encode(static_cast<uint16_t>(face[0].value())); + buffer()->Encode(static_cast<uint16_t>(face[1].value())); + buffer()->Encode(static_cast<uint16_t>(face[2].value())); + } + } else if (mesh()->num_points() < (1 << 21)) { + // Serialize indices as varint. + for (FaceIndex i(0); i < num_faces; ++i) { + const auto &face = mesh()->face(i); + EncodeVarint(static_cast<uint32_t>(face[0].value()), buffer()); + EncodeVarint(static_cast<uint32_t>(face[1].value()), buffer()); + EncodeVarint(static_cast<uint32_t>(face[2].value()), buffer()); + } + } else { + // Serialize faces as uint32_t (default). + for (FaceIndex i(0); i < num_faces; ++i) { + const auto &face = mesh()->face(i); + buffer()->Encode(face); + } + } + } + return OkStatus(); +} + +bool MeshSequentialEncoder::GenerateAttributesEncoder(int32_t att_id) { + // Create only one attribute encoder that is going to encode all points in a + // linear sequence. + if (att_id == 0) { + // Create a new attribute encoder only for the first attribute. + AddAttributesEncoder(std::unique_ptr<AttributesEncoder>( + new SequentialAttributeEncodersController( + std::unique_ptr<PointsSequencer>( + new LinearSequencer(point_cloud()->num_points())), + att_id))); + } else { + // Reuse the existing attribute encoder for other attributes. + attributes_encoder(0)->AddAttributeId(att_id); + } + return true; +} + +bool MeshSequentialEncoder::CompressAndEncodeIndices() { + // Collect all indices to a buffer and encode them. + // Each new index is a difference from the previous value. + std::vector<uint32_t> indices_buffer; + int32_t last_index_value = 0; + const int num_faces = mesh()->num_faces(); + for (FaceIndex i(0); i < num_faces; ++i) { + const auto &face = mesh()->face(i); + for (int j = 0; j < 3; ++j) { + const int32_t index_value = face[j].value(); + const int32_t index_diff = index_value - last_index_value; + // Encode signed value to an unsigned one (put the sign to lsb pos). + const uint32_t encoded_val = + (abs(index_diff) << 1) | (index_diff < 0 ? 1 : 0); + indices_buffer.push_back(encoded_val); + last_index_value = index_value; + } + } + EncodeSymbols(indices_buffer.data(), static_cast<int>(indices_buffer.size()), + 1, nullptr, buffer()); + return true; +} + +void MeshSequentialEncoder::ComputeNumberOfEncodedPoints() { + set_num_encoded_points(mesh()->num_points()); +} + +void MeshSequentialEncoder::ComputeNumberOfEncodedFaces() { + set_num_encoded_faces(mesh()->num_faces()); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_encoder.h new file mode 100644 index 0000000..6726096 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/mesh_sequential_encoder.h @@ -0,0 +1,57 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// The encoder compresses all attribute values using an order preserving +// attribute encoder (that can still support quantization, prediction schemes, +// and other features). +// The mesh connectivity data can be encoded using two modes that are controlled +// using a global encoder options flag called "compress_connectivity" +// 1. When "compress_connectivity" == true: +// All point ids are first delta coded and then compressed using an entropy +// coding. +// 2. When "compress_connectivity" == false: +// All point ids are encoded directly using either 8, 16, or 32 bits per +// value based on the maximum point id value. + +#ifndef DRACO_COMPRESSION_MESH_MESH_SEQUENTIAL_ENCODER_H_ +#define DRACO_COMPRESSION_MESH_MESH_SEQUENTIAL_ENCODER_H_ + +#include "draco/compression/mesh/mesh_encoder.h" + +namespace draco { + +// Class that encodes mesh data using a simple binary representation of mesh's +// connectivity and geometry. +// TODO(ostava): Use a better name. +class MeshSequentialEncoder : public MeshEncoder { + public: + MeshSequentialEncoder(); + uint8_t GetEncodingMethod() const override { + return MESH_SEQUENTIAL_ENCODING; + } + + protected: + Status EncodeConnectivity() override; + bool GenerateAttributesEncoder(int32_t att_id) override; + void ComputeNumberOfEncodedPoints() override; + void ComputeNumberOfEncodedFaces() override; + + private: + // Returns false on error. + bool CompressAndEncodeIndices(); +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_MESH_SEQUENTIAL_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/depth_first_traverser.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/depth_first_traverser.h new file mode 100644 index 0000000..0b387ec --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/depth_first_traverser.h @@ -0,0 +1,172 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_TRAVERSER_DEPTH_FIRST_TRAVERSER_H_ +#define DRACO_COMPRESSION_MESH_TRAVERSER_DEPTH_FIRST_TRAVERSER_H_ + +#include <vector> + +#include "draco/compression/mesh/traverser/traverser_base.h" +#include "draco/mesh/corner_table.h" + +namespace draco { + +// Basic traverser that traverses a mesh in a DFS like fashion using the +// CornerTable data structure. The necessary bookkeeping is available via the +// TraverserBase. Callbacks are handled through template argument +// TraversalObserverT. +// +// TraversalObserverT can perform an action on a traversal event such as newly +// visited face, or corner, but it does not affect the traversal itself. +// +// Concept TraversalObserverT requires: +// +// public: +// void OnNewFaceVisited(FaceIndex face); +// - Called whenever a previously unvisited face is reached. +// +// void OnNewVertexVisited(VertexIndex vert, CornerIndex corner) +// - Called when a new vertex is visited. |corner| is used to indicate the +// which of the vertex's corners has been reached. + +template <class CornerTableT, class TraversalObserverT> +class DepthFirstTraverser + : public TraverserBase<CornerTableT, TraversalObserverT> { + public: + typedef CornerTableT CornerTable; + typedef TraversalObserverT TraversalObserver; + typedef TraverserBase<CornerTable, TraversalObserver> Base; + + DepthFirstTraverser() {} + + // Called before any traversing starts. + void OnTraversalStart() {} + + // Called when all the traversing is done. + void OnTraversalEnd() {} + + bool TraverseFromCorner(CornerIndex corner_id) { + if (this->IsFaceVisited(corner_id)) { + return true; // Already traversed. + } + + corner_traversal_stack_.clear(); + corner_traversal_stack_.push_back(corner_id); + // For the first face, check the remaining corners as they may not be + // processed yet. + const VertexIndex next_vert = + this->corner_table()->Vertex(this->corner_table()->Next(corner_id)); + const VertexIndex prev_vert = + this->corner_table()->Vertex(this->corner_table()->Previous(corner_id)); + if (next_vert == kInvalidVertexIndex || prev_vert == kInvalidVertexIndex) { + return false; + } + if (!this->IsVertexVisited(next_vert)) { + this->MarkVertexVisited(next_vert); + this->traversal_observer().OnNewVertexVisited( + next_vert, this->corner_table()->Next(corner_id)); + } + if (!this->IsVertexVisited(prev_vert)) { + this->MarkVertexVisited(prev_vert); + this->traversal_observer().OnNewVertexVisited( + prev_vert, this->corner_table()->Previous(corner_id)); + } + + // Start the actual traversal. + while (!corner_traversal_stack_.empty()) { + // Currently processed corner. + corner_id = corner_traversal_stack_.back(); + FaceIndex face_id(corner_id.value() / 3); + // Make sure the face hasn't been visited yet. + if (corner_id == kInvalidCornerIndex || this->IsFaceVisited(face_id)) { + // This face has been already traversed. + corner_traversal_stack_.pop_back(); + continue; + } + while (true) { + this->MarkFaceVisited(face_id); + this->traversal_observer().OnNewFaceVisited(face_id); + const VertexIndex vert_id = this->corner_table()->Vertex(corner_id); + if (vert_id == kInvalidVertexIndex) { + return false; + } + if (!this->IsVertexVisited(vert_id)) { + const bool on_boundary = this->corner_table()->IsOnBoundary(vert_id); + this->MarkVertexVisited(vert_id); + this->traversal_observer().OnNewVertexVisited(vert_id, corner_id); + if (!on_boundary) { + corner_id = this->corner_table()->GetRightCorner(corner_id); + face_id = FaceIndex(corner_id.value() / 3); + continue; + } + } + // The current vertex has been already visited or it was on a boundary. + // We need to determine whether we can visit any of it's neighboring + // faces. + const CornerIndex right_corner_id = + this->corner_table()->GetRightCorner(corner_id); + const CornerIndex left_corner_id = + this->corner_table()->GetLeftCorner(corner_id); + const FaceIndex right_face_id( + (right_corner_id == kInvalidCornerIndex + ? kInvalidFaceIndex + : FaceIndex(right_corner_id.value() / 3))); + const FaceIndex left_face_id( + (left_corner_id == kInvalidCornerIndex + ? kInvalidFaceIndex + : FaceIndex(left_corner_id.value() / 3))); + if (this->IsFaceVisited(right_face_id)) { + // Right face has been already visited. + if (this->IsFaceVisited(left_face_id)) { + // Both neighboring faces are visited. End reached. + corner_traversal_stack_.pop_back(); + break; // Break from the while (true) loop. + } else { + // Go to the left face. + corner_id = left_corner_id; + face_id = left_face_id; + } + } else { + // Right face was not visited. + if (this->IsFaceVisited(left_face_id)) { + // Left face visited, go to the right one. + corner_id = right_corner_id; + face_id = right_face_id; + } else { + // Both neighboring faces are unvisited, we need to visit both of + // them. + + // Split the traversal. + // First make the top of the current corner stack point to the left + // face (this one will be processed second). + corner_traversal_stack_.back() = left_corner_id; + // Add a new corner to the top of the stack (right face needs to + // be traversed first). + corner_traversal_stack_.push_back(right_corner_id); + // Break from the while (true) loop. + break; + } + } + } + } + return true; + } + + private: + std::vector<CornerIndex> corner_traversal_stack_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_TRAVERSER_DEPTH_FIRST_TRAVERSER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/max_prediction_degree_traverser.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/max_prediction_degree_traverser.h new file mode 100644 index 0000000..514193e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/max_prediction_degree_traverser.h @@ -0,0 +1,226 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_TRAVERSER_MAX_PREDICTION_DEGREE_TRAVERSER_H_ +#define DRACO_COMPRESSION_MESH_TRAVERSER_MAX_PREDICTION_DEGREE_TRAVERSER_H_ + +#include <vector> + +#include "draco/compression/mesh/traverser/traverser_base.h" +#include "draco/mesh/corner_table.h" + +namespace draco { + +// PredictionDegreeTraverser provides framework for traversal over a corner +// table data structure following paper "Multi-way Geometry Encoding" by +// Cohen-or at al.'02. The traversal is implicitly guided by prediction degree +// of the destination vertices. A prediction degree is computed as the number of +// possible faces that can be used as source points for traversal to the given +// destination vertex (see image below, where faces F1 and F2 are already +// traversed and face F0 is not traversed yet. The prediction degree of vertex +// V is then equal to two). +// +// X-----V-----o +// / \ / \ / \ +// / F0\ / \ / F2\ +// X-----o-----o-----B +// \ F1/ +// \ / +// A +// +// The class implements the same interface as the DepthFirstTraverser +// (depth_first_traverser.h) and it can be controlled via the same template +// trait classes |CornerTableT| and |TraversalObserverT|, that are used +// for controlling and monitoring of the traversal respectively. For details, +// please see depth_first_traverser.h. +template <class CornerTableT, class TraversalObserverT> +class MaxPredictionDegreeTraverser + : public TraverserBase<CornerTable, TraversalObserverT> { + public: + typedef CornerTableT CornerTable; + typedef TraversalObserverT TraversalObserver; + typedef TraverserBase<CornerTable, TraversalObserver> Base; + + MaxPredictionDegreeTraverser() {} + + // Called before any traversing starts. + void OnTraversalStart() { + prediction_degree_.resize(this->corner_table()->num_vertices(), 0); + } + + // Called when all the traversing is done. + void OnTraversalEnd() {} + + bool TraverseFromCorner(CornerIndex corner_id) { + if (prediction_degree_.size() == 0) { + return true; + } + + // Traversal starts from the |corner_id|. It's going to follow either the + // right or the left neighboring faces to |corner_id| based on their + // prediction degree. + traversal_stacks_[0].push_back(corner_id); + best_priority_ = 0; + // For the first face, check the remaining corners as they may not be + // processed yet. + const VertexIndex next_vert = + this->corner_table()->Vertex(this->corner_table()->Next(corner_id)); + const VertexIndex prev_vert = + this->corner_table()->Vertex(this->corner_table()->Previous(corner_id)); + if (!this->IsVertexVisited(next_vert)) { + this->MarkVertexVisited(next_vert); + this->traversal_observer().OnNewVertexVisited( + next_vert, this->corner_table()->Next(corner_id)); + } + if (!this->IsVertexVisited(prev_vert)) { + this->MarkVertexVisited(prev_vert); + this->traversal_observer().OnNewVertexVisited( + prev_vert, this->corner_table()->Previous(corner_id)); + } + const VertexIndex tip_vertex = this->corner_table()->Vertex(corner_id); + if (!this->IsVertexVisited(tip_vertex)) { + this->MarkVertexVisited(tip_vertex); + this->traversal_observer().OnNewVertexVisited(tip_vertex, corner_id); + } + // Start the actual traversal. + while ((corner_id = PopNextCornerToTraverse()) != kInvalidCornerIndex) { + FaceIndex face_id(corner_id.value() / 3); + // Make sure the face hasn't been visited yet. + if (this->IsFaceVisited(face_id)) { + // This face has been already traversed. + continue; + } + + while (true) { + face_id = FaceIndex(corner_id.value() / 3); + this->MarkFaceVisited(face_id); + this->traversal_observer().OnNewFaceVisited(face_id); + + // If the newly reached vertex hasn't been visited, mark it and notify + // the observer. + const VertexIndex vert_id = this->corner_table()->Vertex(corner_id); + if (!this->IsVertexVisited(vert_id)) { + this->MarkVertexVisited(vert_id); + this->traversal_observer().OnNewVertexVisited(vert_id, corner_id); + } + + // Check whether we can traverse to the right and left neighboring + // faces. + const CornerIndex right_corner_id = + this->corner_table()->GetRightCorner(corner_id); + const CornerIndex left_corner_id = + this->corner_table()->GetLeftCorner(corner_id); + const FaceIndex right_face_id( + (right_corner_id == kInvalidCornerIndex + ? kInvalidFaceIndex + : FaceIndex(right_corner_id.value() / 3))); + const FaceIndex left_face_id( + (left_corner_id == kInvalidCornerIndex + ? kInvalidFaceIndex + : FaceIndex(left_corner_id.value() / 3))); + const bool is_right_face_visited = this->IsFaceVisited(right_face_id); + const bool is_left_face_visited = this->IsFaceVisited(left_face_id); + + if (!is_left_face_visited) { + // We can go to the left face. + const int priority = ComputePriority(left_corner_id); + if (is_right_face_visited && priority <= best_priority_) { + // Right face has been already visited and the priority is equal or + // better than the best priority. We are sure that the left face + // would be traversed next so there is no need to put it onto the + // stack. + corner_id = left_corner_id; + continue; + } else { + AddCornerToTraversalStack(left_corner_id, priority); + } + } + if (!is_right_face_visited) { + // Go to the right face. + const int priority = ComputePriority(right_corner_id); + if (priority <= best_priority_) { + // We are sure that the right face would be traversed next so there + // is no need to put it onto the stack. + corner_id = right_corner_id; + continue; + } else { + AddCornerToTraversalStack(right_corner_id, priority); + } + } + + // Couldn't proceed directly to the next corner + break; + } + } + return true; + } + + private: + // Retrieves the next available corner (edge) to traverse. Edges are processed + // based on their priorities. + // Returns kInvalidCornerIndex when there is no edge available. + CornerIndex PopNextCornerToTraverse() { + for (int i = best_priority_; i < kMaxPriority; ++i) { + if (!traversal_stacks_[i].empty()) { + const CornerIndex ret = traversal_stacks_[i].back(); + traversal_stacks_[i].pop_back(); + best_priority_ = i; + return ret; + } + } + return kInvalidCornerIndex; + } + + inline void AddCornerToTraversalStack(CornerIndex ci, int priority) { + traversal_stacks_[priority].push_back(ci); + // Make sure that the best available priority is up to date. + if (priority < best_priority_) { + best_priority_ = priority; + } + } + + // Returns the priority of traversing edge leading to |corner_id|. + inline int ComputePriority(CornerIndex corner_id) { + const VertexIndex v_tip = this->corner_table()->Vertex(corner_id); + // Priority 0 when traversing to already visited vertices. + int priority = 0; + if (!this->IsVertexVisited(v_tip)) { + const int degree = ++prediction_degree_[v_tip]; + // Priority 1 when prediction degree > 1, otherwise 2. + priority = (degree > 1 ? 1 : 2); + } + // Clamp the priority to the maximum number of buckets. + if (priority >= kMaxPriority) { + priority = kMaxPriority - 1; + } + return priority; + } + + // For efficiency reasons, the priority traversal is implemented using buckets + // where each buckets represent a stack of available corners for a given + // priority. Corners with the highest priority are always processed first. + static constexpr int kMaxPriority = 3; + std::vector<CornerIndex> traversal_stacks_[kMaxPriority]; + + // Keep the track of the best available priority to improve the performance + // of PopNextCornerToTraverse() method. + int best_priority_; + + // Prediction degree available for each vertex. + IndexTypeVector<VertexIndex, int> prediction_degree_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_TRAVERSER_MAX_PREDICTION_DEGREE_TRAVERSER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/mesh_attribute_indices_encoding_observer.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/mesh_attribute_indices_encoding_observer.h new file mode 100644 index 0000000..e66dd14 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/mesh_attribute_indices_encoding_observer.h @@ -0,0 +1,76 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_TRAVERSER_MESH_ATTRIBUTE_INDICES_ENCODING_OBSERVER_H_ +#define DRACO_COMPRESSION_MESH_TRAVERSER_MESH_ATTRIBUTE_INDICES_ENCODING_OBSERVER_H_ + +#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h" +#include "draco/compression/attributes/points_sequencer.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Class that can be used to generate encoding (and decoding) order of attribute +// values based on the traversal of the encoded mesh. The class should be used +// as the TraversalObserverT member of a Traverser class such as the +// DepthFirstTraverser (depth_first_traverser.h). +// TODO(hemmer): rename to AttributeIndicesCodingTraverserObserver +template <class CornerTableT> +class MeshAttributeIndicesEncodingObserver { + public: + MeshAttributeIndicesEncodingObserver() + : att_connectivity_(nullptr), + encoding_data_(nullptr), + mesh_(nullptr), + sequencer_(nullptr) {} + MeshAttributeIndicesEncodingObserver( + const CornerTableT *connectivity, const Mesh *mesh, + PointsSequencer *sequencer, + MeshAttributeIndicesEncodingData *encoding_data) + : att_connectivity_(connectivity), + encoding_data_(encoding_data), + mesh_(mesh), + sequencer_(sequencer) {} + + // Interface for TraversalObserverT + + void OnNewFaceVisited(FaceIndex /* face */) {} + + inline void OnNewVertexVisited(VertexIndex vertex, CornerIndex corner) { + const PointIndex point_id = + mesh_->face(FaceIndex(corner.value() / 3))[corner.value() % 3]; + // Append the visited attribute to the encoding order. + sequencer_->AddPointId(point_id); + + // Keep track of visited corners. + encoding_data_->encoded_attribute_value_index_to_corner_map.push_back( + corner); + + encoding_data_ + ->vertex_to_encoded_attribute_value_index_map[vertex.value()] = + encoding_data_->num_values; + + encoding_data_->num_values++; + } + + private: + const CornerTableT *att_connectivity_; + MeshAttributeIndicesEncodingData *encoding_data_; + const Mesh *mesh_; + PointsSequencer *sequencer_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_TRAVERSER_MESH_ATTRIBUTE_INDICES_ENCODING_OBSERVER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/mesh_traversal_sequencer.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/mesh_traversal_sequencer.h new file mode 100644 index 0000000..ebe1d5f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/mesh_traversal_sequencer.h @@ -0,0 +1,113 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_TRAVERSER_MESH_TRAVERSAL_SEQUENCER_H_ +#define DRACO_COMPRESSION_MESH_TRAVERSER_MESH_TRAVERSAL_SEQUENCER_H_ + +#include "draco/attributes/geometry_indices.h" +#include "draco/compression/attributes/mesh_attribute_indices_encoding_data.h" +#include "draco/compression/attributes/points_sequencer.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Sequencer that generates point sequence in an order given by a deterministic +// traversal on the mesh surface. Note that all attributes encoded with this +// sequence must share the same connectivity. +// TODO(hemmer): Consider refactoring such that this is an observer. +template <class TraverserT> +class MeshTraversalSequencer : public PointsSequencer { + public: + MeshTraversalSequencer(const Mesh *mesh, + const MeshAttributeIndicesEncodingData *encoding_data) + : mesh_(mesh), encoding_data_(encoding_data), corner_order_(nullptr) {} + void SetTraverser(const TraverserT &t) { traverser_ = t; } + + // Function that can be used to set an order in which the mesh corners should + // be processed. This is an optional flag used usually only by the encoder + // to match the same corner order that is going to be used by the decoder. + // Note that |corner_order| should contain only one corner per face (it can + // have all corners but only the first encountered corner for each face is + // going to be used to start a traversal). If the corner order is not set, the + // corners are processed sequentially based on their ids. + void SetCornerOrder(const std::vector<CornerIndex> &corner_order) { + corner_order_ = &corner_order; + } + + bool UpdatePointToAttributeIndexMapping(PointAttribute *attribute) override { + const auto *corner_table = traverser_.corner_table(); + attribute->SetExplicitMapping(mesh_->num_points()); + const size_t num_faces = mesh_->num_faces(); + const size_t num_points = mesh_->num_points(); + for (FaceIndex f(0); f < static_cast<uint32_t>(num_faces); ++f) { + const auto &face = mesh_->face(f); + for (int p = 0; p < 3; ++p) { + const PointIndex point_id = face[p]; + const VertexIndex vert_id = + corner_table->Vertex(CornerIndex(3 * f.value() + p)); + if (vert_id == kInvalidVertexIndex) { + return false; + } + const AttributeValueIndex att_entry_id( + encoding_data_ + ->vertex_to_encoded_attribute_value_index_map[vert_id.value()]); + if (point_id >= num_points || att_entry_id.value() >= num_points) { + // There cannot be more attribute values than the number of points. + return false; + } + attribute->SetPointMapEntry(point_id, att_entry_id); + } + } + return true; + } + + protected: + bool GenerateSequenceInternal() override { + // Preallocate memory for storing point indices. We expect the number of + // points to be the same as the number of corner table vertices. + out_point_ids()->reserve(traverser_.corner_table()->num_vertices()); + + traverser_.OnTraversalStart(); + if (corner_order_) { + for (uint32_t i = 0; i < corner_order_->size(); ++i) { + if (!ProcessCorner(corner_order_->at(i))) { + return false; + } + } + } else { + const int32_t num_faces = traverser_.corner_table()->num_faces(); + for (int i = 0; i < num_faces; ++i) { + if (!ProcessCorner(CornerIndex(3 * i))) { + return false; + } + } + } + traverser_.OnTraversalEnd(); + return true; + } + + private: + bool ProcessCorner(CornerIndex corner_id) { + return traverser_.TraverseFromCorner(corner_id); + } + + TraverserT traverser_; + const Mesh *mesh_; + const MeshAttributeIndicesEncodingData *encoding_data_; + const std::vector<CornerIndex> *corner_order_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_TRAVERSER_MESH_TRAVERSAL_SEQUENCER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/traverser_base.h b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/traverser_base.h new file mode 100644 index 0000000..f2f8da7 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/mesh/traverser/traverser_base.h @@ -0,0 +1,87 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_MESH_TRAVERSER_TRAVERSER_BASE_H_ +#define DRACO_COMPRESSION_MESH_TRAVERSER_TRAVERSER_BASE_H_ + +#include "draco/mesh/corner_table.h" + +namespace draco { + +// Class providing the basic traversal functionality needed by traversers (such +// as the DepthFirstTraverser, see depth_first_traverser.h). It keeps a pointer +// to the corner table that is used for the traversal, plus it provides a basic +// bookkeeping of visited faces and vertices during the traversal. +template <class CornerTableT, class TraversalObserverT> +class TraverserBase { + public: + typedef CornerTableT CornerTable; + typedef TraversalObserverT TraversalObserver; + + TraverserBase() : corner_table_(nullptr) {} + virtual ~TraverserBase() = default; + + virtual void Init(const CornerTable *corner_table, + TraversalObserver traversal_observer) { + corner_table_ = corner_table; + is_face_visited_.assign(corner_table->num_faces(), false); + is_vertex_visited_.assign(corner_table_->num_vertices(), false); + traversal_observer_ = traversal_observer; + } + + const CornerTable &GetCornerTable() const { return *corner_table_; } + + inline bool IsFaceVisited(FaceIndex face_id) const { + if (face_id == kInvalidFaceIndex) { + return true; // Invalid faces are always considered as visited. + } + return is_face_visited_[face_id.value()]; + } + + // Returns true if the face containing the given corner was visited. + inline bool IsFaceVisited(CornerIndex corner_id) const { + if (corner_id == kInvalidCornerIndex) { + return true; // Invalid faces are always considered as visited. + } + return is_face_visited_[corner_id.value() / 3]; + } + + inline void MarkFaceVisited(FaceIndex face_id) { + is_face_visited_[face_id.value()] = true; + } + inline bool IsVertexVisited(VertexIndex vert_id) const { + return is_vertex_visited_[vert_id.value()]; + } + inline void MarkVertexVisited(VertexIndex vert_id) { + is_vertex_visited_[vert_id.value()] = true; + } + + inline const CornerTable *corner_table() const { return corner_table_; } + inline const TraversalObserverT &traversal_observer() const { + return traversal_observer_; + } + inline TraversalObserverT &traversal_observer() { + return traversal_observer_; + } + + private: + const CornerTable *corner_table_; + TraversalObserverT traversal_observer_; + std::vector<bool> is_face_visited_; + std::vector<bool> is_vertex_visited_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_MESH_TRAVERSER_TRAVERSER_BASE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.cc new file mode 100644 index 0000000..de46f05 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.cc @@ -0,0 +1,26 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h" + +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" + +namespace draco { + +template class DynamicIntegerPointsKdTreeDecoder<0>; +template class DynamicIntegerPointsKdTreeDecoder<2>; +template class DynamicIntegerPointsKdTreeDecoder<4>; +template class DynamicIntegerPointsKdTreeDecoder<6>; + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h new file mode 100644 index 0000000..87bc2b7 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h @@ -0,0 +1,330 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// See dynamic_integer_points_kd_tree_encoder.h for documentation. + +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_DYNAMIC_INTEGER_POINTS_KD_TREE_DECODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_DYNAMIC_INTEGER_POINTS_KD_TREE_DECODER_H_ + +#include <array> +#include <memory> +#include <stack> + +#include "draco/compression/bit_coders/adaptive_rans_bit_decoder.h" +#include "draco/compression/bit_coders/direct_bit_decoder.h" +#include "draco/compression/bit_coders/folded_integer_bit_decoder.h" +#include "draco/compression/bit_coders/rans_bit_decoder.h" +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" +#include "draco/core/bit_utils.h" +#include "draco/core/decoder_buffer.h" +#include "draco/core/math_utils.h" + +namespace draco { + +template <int compression_level_t> +struct DynamicIntegerPointsKdTreeDecoderCompressionPolicy + : public DynamicIntegerPointsKdTreeDecoderCompressionPolicy< + compression_level_t - 1> {}; + +template <> +struct DynamicIntegerPointsKdTreeDecoderCompressionPolicy<0> { + typedef DirectBitDecoder NumbersDecoder; + typedef DirectBitDecoder AxisDecoder; + typedef DirectBitDecoder HalfDecoder; + typedef DirectBitDecoder RemainingBitsDecoder; + static constexpr bool select_axis = false; +}; + +template <> +struct DynamicIntegerPointsKdTreeDecoderCompressionPolicy<2> + : public DynamicIntegerPointsKdTreeDecoderCompressionPolicy<1> { + typedef RAnsBitDecoder NumbersDecoder; +}; + +template <> +struct DynamicIntegerPointsKdTreeDecoderCompressionPolicy<4> + : public DynamicIntegerPointsKdTreeDecoderCompressionPolicy<3> { + typedef FoldedBit32Decoder<RAnsBitDecoder> NumbersDecoder; +}; + +template <> +struct DynamicIntegerPointsKdTreeDecoderCompressionPolicy<6> + : public DynamicIntegerPointsKdTreeDecoderCompressionPolicy<5> { + static constexpr bool select_axis = true; +}; + +// Decodes a point cloud encoded by DynamicIntegerPointsKdTreeEncoder. +template <int compression_level_t> +class DynamicIntegerPointsKdTreeDecoder { + static_assert(compression_level_t >= 0, "Compression level must in [0..6]."); + static_assert(compression_level_t <= 6, "Compression level must in [0..6]."); + typedef DynamicIntegerPointsKdTreeDecoderCompressionPolicy< + compression_level_t> + Policy; + + typedef typename Policy::NumbersDecoder NumbersDecoder; + typedef typename Policy::AxisDecoder AxisDecoder; + typedef typename Policy::HalfDecoder HalfDecoder; + typedef typename Policy::RemainingBitsDecoder RemainingBitsDecoder; + typedef std::vector<uint32_t> VectorUint32; + + public: + explicit DynamicIntegerPointsKdTreeDecoder(uint32_t dimension) + : bit_length_(0), + num_points_(0), + num_decoded_points_(0), + dimension_(dimension), + p_(dimension, 0), + axes_(dimension, 0), + // Init the stack with the maximum depth of the tree. + // +1 for a second leaf. + base_stack_(32 * dimension + 1, VectorUint32(dimension, 0)), + levels_stack_(32 * dimension + 1, VectorUint32(dimension, 0)) {} + + // Decodes a integer point cloud from |buffer|. + template <class OutputIteratorT> + bool DecodePoints(DecoderBuffer *buffer, OutputIteratorT &oit); + +#ifndef DRACO_OLD_GCC + template <class OutputIteratorT> + bool DecodePoints(DecoderBuffer *buffer, OutputIteratorT &&oit); +#endif // DRACO_OLD_GCC + + const uint32_t dimension() const { return dimension_; } + + private: + uint32_t GetAxis(uint32_t num_remaining_points, const VectorUint32 &levels, + uint32_t last_axis); + + template <class OutputIteratorT> + bool DecodeInternal(uint32_t num_points, OutputIteratorT &oit); + + void DecodeNumber(int nbits, uint32_t *value) { + numbers_decoder_.DecodeLeastSignificantBits32(nbits, value); + } + + struct DecodingStatus { + DecodingStatus(uint32_t num_remaining_points_, uint32_t last_axis_, + uint32_t stack_pos_) + : num_remaining_points(num_remaining_points_), + last_axis(last_axis_), + stack_pos(stack_pos_) {} + + uint32_t num_remaining_points; + uint32_t last_axis; + uint32_t stack_pos; // used to get base and levels + }; + + uint32_t bit_length_; + uint32_t num_points_; + uint32_t num_decoded_points_; + uint32_t dimension_; + NumbersDecoder numbers_decoder_; + RemainingBitsDecoder remaining_bits_decoder_; + AxisDecoder axis_decoder_; + HalfDecoder half_decoder_; + VectorUint32 p_; + VectorUint32 axes_; + std::vector<VectorUint32> base_stack_; + std::vector<VectorUint32> levels_stack_; +}; + +// Decodes a point cloud from |buffer|. +#ifndef DRACO_OLD_GCC +template <int compression_level_t> +template <class OutputIteratorT> +bool DynamicIntegerPointsKdTreeDecoder<compression_level_t>::DecodePoints( + DecoderBuffer *buffer, OutputIteratorT &&oit) { + OutputIteratorT local = std::forward<OutputIteratorT>(oit); + return DecodePoints(buffer, local); +} +#endif // DRACO_OLD_GCC + +template <int compression_level_t> +template <class OutputIteratorT> +bool DynamicIntegerPointsKdTreeDecoder<compression_level_t>::DecodePoints( + DecoderBuffer *buffer, OutputIteratorT &oit) { + if (!buffer->Decode(&bit_length_)) { + return false; + } + if (bit_length_ > 32) { + return false; + } + if (!buffer->Decode(&num_points_)) { + return false; + } + if (num_points_ == 0) { + return true; + } + num_decoded_points_ = 0; + + if (!numbers_decoder_.StartDecoding(buffer)) { + return false; + } + if (!remaining_bits_decoder_.StartDecoding(buffer)) { + return false; + } + if (!axis_decoder_.StartDecoding(buffer)) { + return false; + } + if (!half_decoder_.StartDecoding(buffer)) { + return false; + } + + if (!DecodeInternal(num_points_, oit)) { + return false; + } + + numbers_decoder_.EndDecoding(); + remaining_bits_decoder_.EndDecoding(); + axis_decoder_.EndDecoding(); + half_decoder_.EndDecoding(); + + return true; +} + +template <int compression_level_t> +uint32_t DynamicIntegerPointsKdTreeDecoder<compression_level_t>::GetAxis( + uint32_t num_remaining_points, const VectorUint32 &levels, + uint32_t last_axis) { + if (!Policy::select_axis) { + return DRACO_INCREMENT_MOD(last_axis, dimension_); + } + + uint32_t best_axis = 0; + if (num_remaining_points < 64) { + for (uint32_t axis = 1; axis < dimension_; ++axis) { + if (levels[best_axis] > levels[axis]) { + best_axis = axis; + } + } + } else { + axis_decoder_.DecodeLeastSignificantBits32(4, &best_axis); + } + + return best_axis; +} + +template <int compression_level_t> +template <class OutputIteratorT> +bool DynamicIntegerPointsKdTreeDecoder<compression_level_t>::DecodeInternal( + uint32_t num_points, OutputIteratorT &oit) { + typedef DecodingStatus Status; + base_stack_[0] = VectorUint32(dimension_, 0); + levels_stack_[0] = VectorUint32(dimension_, 0); + DecodingStatus init_status(num_points, 0, 0); + std::stack<Status> status_stack; + status_stack.push(init_status); + + // TODO(hemmer): use preallocated vector instead of stack. + while (!status_stack.empty()) { + const DecodingStatus status = status_stack.top(); + status_stack.pop(); + + const uint32_t num_remaining_points = status.num_remaining_points; + const uint32_t last_axis = status.last_axis; + const uint32_t stack_pos = status.stack_pos; + const VectorUint32 &old_base = base_stack_[stack_pos]; + const VectorUint32 &levels = levels_stack_[stack_pos]; + + if (num_remaining_points > num_points) { + return false; + } + + const uint32_t axis = GetAxis(num_remaining_points, levels, last_axis); + if (axis >= dimension_) { + return false; + } + + const uint32_t level = levels[axis]; + + // All axes have been fully subdivided, just output points. + if ((bit_length_ - level) == 0) { + for (uint32_t i = 0; i < num_remaining_points; i++) { + *oit = old_base; + ++oit; + ++num_decoded_points_; + } + continue; + } + + DRACO_DCHECK_EQ(true, num_remaining_points != 0); + + // Fast decoding of remaining bits if number of points is 1 or 2. + if (num_remaining_points <= 2) { + // TODO(hemmer): axes_ not necessary, remove would change bitstream! + axes_[0] = axis; + for (uint32_t i = 1; i < dimension_; i++) { + axes_[i] = DRACO_INCREMENT_MOD(axes_[i - 1], dimension_); + } + for (uint32_t i = 0; i < num_remaining_points; ++i) { + for (uint32_t j = 0; j < dimension_; j++) { + p_[axes_[j]] = 0; + const uint32_t num_remaining_bits = bit_length_ - levels[axes_[j]]; + if (num_remaining_bits) { + remaining_bits_decoder_.DecodeLeastSignificantBits32( + num_remaining_bits, &p_[axes_[j]]); + } + p_[axes_[j]] = old_base[axes_[j]] | p_[axes_[j]]; + } + *oit = p_; + ++oit; + ++num_decoded_points_; + } + continue; + } + + if (num_decoded_points_ > num_points_) { + return false; + } + + const int num_remaining_bits = bit_length_ - level; + const uint32_t modifier = 1 << (num_remaining_bits - 1); + base_stack_[stack_pos + 1] = old_base; // copy + base_stack_[stack_pos + 1][axis] += modifier; // new base + + const int incoming_bits = MostSignificantBit(num_remaining_points); + + uint32_t number = 0; + DecodeNumber(incoming_bits, &number); + + uint32_t first_half = num_remaining_points / 2 - number; + uint32_t second_half = num_remaining_points - first_half; + + if (first_half != second_half) { + if (!half_decoder_.DecodeNextBit()) { + std::swap(first_half, second_half); + } + } + + levels_stack_[stack_pos][axis] += 1; + levels_stack_[stack_pos + 1] = levels_stack_[stack_pos]; // copy + if (first_half) { + status_stack.push(DecodingStatus(first_half, axis, stack_pos)); + } + if (second_half) { + status_stack.push(DecodingStatus(second_half, axis, stack_pos + 1)); + } + } + return true; +} + +extern template class DynamicIntegerPointsKdTreeDecoder<0>; +extern template class DynamicIntegerPointsKdTreeDecoder<2>; +extern template class DynamicIntegerPointsKdTreeDecoder<4>; +extern template class DynamicIntegerPointsKdTreeDecoder<6>; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_DYNAMIC_INTEGER_POINTS_KD_TREE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.cc new file mode 100644 index 0000000..e7abf52 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.cc @@ -0,0 +1,26 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h" + +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" + +namespace draco { + +template class DynamicIntegerPointsKdTreeEncoder<0>; +template class DynamicIntegerPointsKdTreeEncoder<2>; +template class DynamicIntegerPointsKdTreeEncoder<4>; +template class DynamicIntegerPointsKdTreeEncoder<6>; + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h new file mode 100644 index 0000000..14fa32d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h @@ -0,0 +1,371 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_DYNAMIC_INTEGER_POINTS_KD_TREE_ENCODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_DYNAMIC_INTEGER_POINTS_KD_TREE_ENCODER_H_ + +#include <algorithm> +#include <array> +#include <memory> +#include <stack> +#include <vector> + +#include "draco/compression/bit_coders/adaptive_rans_bit_encoder.h" +#include "draco/compression/bit_coders/direct_bit_encoder.h" +#include "draco/compression/bit_coders/folded_integer_bit_encoder.h" +#include "draco/compression/bit_coders/rans_bit_encoder.h" +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" +#include "draco/core/bit_utils.h" +#include "draco/core/encoder_buffer.h" +#include "draco/core/math_utils.h" + +namespace draco { + +// This policy class provides several configurations for the encoder that allow +// to trade speed vs compression rate. Level 0 is fastest while 6 is the best +// compression rate. The decoder must select the same level. +template <int compression_level_t> +struct DynamicIntegerPointsKdTreeEncoderCompressionPolicy + : public DynamicIntegerPointsKdTreeEncoderCompressionPolicy< + compression_level_t - 1> {}; + +template <> +struct DynamicIntegerPointsKdTreeEncoderCompressionPolicy<0> { + typedef DirectBitEncoder NumbersEncoder; + typedef DirectBitEncoder AxisEncoder; + typedef DirectBitEncoder HalfEncoder; + typedef DirectBitEncoder RemainingBitsEncoder; + static constexpr bool select_axis = false; +}; + +template <> +struct DynamicIntegerPointsKdTreeEncoderCompressionPolicy<2> + : public DynamicIntegerPointsKdTreeEncoderCompressionPolicy<1> { + typedef RAnsBitEncoder NumbersEncoder; +}; + +template <> +struct DynamicIntegerPointsKdTreeEncoderCompressionPolicy<4> + : public DynamicIntegerPointsKdTreeEncoderCompressionPolicy<3> { + typedef FoldedBit32Encoder<RAnsBitEncoder> NumbersEncoder; +}; + +template <> +struct DynamicIntegerPointsKdTreeEncoderCompressionPolicy<6> + : public DynamicIntegerPointsKdTreeEncoderCompressionPolicy<5> { + static constexpr bool select_axis = true; +}; + +// This class encodes a given integer point cloud based on the point cloud +// compression algorithm in: +// Olivier Devillers and Pierre-Marie Gandoin +// "Geometric compression for interactive transmission" +// +// In principle the algorithm keeps on splitting the point cloud in the middle +// while alternating the axes. In 3D this results in an Octree like structure. +// In each step we encode the number of points in the first half. +// The algorithm does not preserve the order of points. +// +// However, the algorithm here differs from the original as follows: +// The algorithm keeps on splitting the point cloud in the middle of the axis +// that keeps the point cloud as clustered as possible, which gives a better +// compression rate. +// The number of points is encode by the deviation from the half of the points +// in the smaller half of the two. This results in a better compression rate as +// there are more leading zeros, which is then compressed better by the +// arithmetic encoding. +template <int compression_level_t> +class DynamicIntegerPointsKdTreeEncoder { + static_assert(compression_level_t >= 0, "Compression level must in [0..6]."); + static_assert(compression_level_t <= 6, "Compression level must in [0..6]."); + typedef DynamicIntegerPointsKdTreeEncoderCompressionPolicy< + compression_level_t> + Policy; + typedef typename Policy::NumbersEncoder NumbersEncoder; + typedef typename Policy::AxisEncoder AxisEncoder; + typedef typename Policy::HalfEncoder HalfEncoder; + typedef typename Policy::RemainingBitsEncoder RemainingBitsEncoder; + typedef std::vector<uint32_t> VectorUint32; + + public: + explicit DynamicIntegerPointsKdTreeEncoder(uint32_t dimension) + : bit_length_(0), + dimension_(dimension), + deviations_(dimension, 0), + num_remaining_bits_(dimension, 0), + axes_(dimension, 0), + base_stack_(32 * dimension + 1, VectorUint32(dimension, 0)), + levels_stack_(32 * dimension + 1, VectorUint32(dimension, 0)) {} + + // Encodes an integer point cloud given by [begin,end) into buffer. + // |bit_length| gives the highest bit used for all coordinates. + template <class RandomAccessIteratorT> + bool EncodePoints(RandomAccessIteratorT begin, RandomAccessIteratorT end, + const uint32_t &bit_length, EncoderBuffer *buffer); + + // Encodes an integer point cloud given by [begin,end) into buffer. + template <class RandomAccessIteratorT> + bool EncodePoints(RandomAccessIteratorT begin, RandomAccessIteratorT end, + EncoderBuffer *buffer) { + return EncodePoints(begin, end, 32, buffer); + } + + const uint32_t dimension() const { return dimension_; } + + private: + template <class RandomAccessIteratorT> + uint32_t GetAndEncodeAxis(RandomAccessIteratorT begin, + RandomAccessIteratorT end, + const VectorUint32 &old_base, + const VectorUint32 &levels, uint32_t last_axis); + template <class RandomAccessIteratorT> + void EncodeInternal(RandomAccessIteratorT begin, RandomAccessIteratorT end); + + class Splitter { + public: + Splitter(uint32_t axis, uint32_t value) : axis_(axis), value_(value) {} + template <class PointT> + bool operator()(const PointT &a) const { + return a[axis_] < value_; + } + + private: + const uint32_t axis_; + const uint32_t value_; + }; + + void EncodeNumber(int nbits, uint32_t value) { + numbers_encoder_.EncodeLeastSignificantBits32(nbits, value); + } + + template <class RandomAccessIteratorT> + struct EncodingStatus { + EncodingStatus(RandomAccessIteratorT begin_, RandomAccessIteratorT end_, + uint32_t last_axis_, uint32_t stack_pos_) + : begin(begin_), + end(end_), + last_axis(last_axis_), + stack_pos(stack_pos_) { + num_remaining_points = static_cast<uint32_t>(end - begin); + } + + RandomAccessIteratorT begin; + RandomAccessIteratorT end; + uint32_t last_axis; + uint32_t num_remaining_points; + uint32_t stack_pos; // used to get base and levels + }; + + uint32_t bit_length_; + uint32_t num_points_; + uint32_t dimension_; + NumbersEncoder numbers_encoder_; + RemainingBitsEncoder remaining_bits_encoder_; + AxisEncoder axis_encoder_; + HalfEncoder half_encoder_; + VectorUint32 deviations_; + VectorUint32 num_remaining_bits_; + VectorUint32 axes_; + std::vector<VectorUint32> base_stack_; + std::vector<VectorUint32> levels_stack_; +}; + +template <int compression_level_t> +template <class RandomAccessIteratorT> +bool DynamicIntegerPointsKdTreeEncoder<compression_level_t>::EncodePoints( + RandomAccessIteratorT begin, RandomAccessIteratorT end, + const uint32_t &bit_length, EncoderBuffer *buffer) { + bit_length_ = bit_length; + num_points_ = static_cast<uint32_t>(end - begin); + + buffer->Encode(bit_length_); + buffer->Encode(num_points_); + if (num_points_ == 0) { + return true; + } + + numbers_encoder_.StartEncoding(); + remaining_bits_encoder_.StartEncoding(); + axis_encoder_.StartEncoding(); + half_encoder_.StartEncoding(); + + EncodeInternal(begin, end); + + numbers_encoder_.EndEncoding(buffer); + remaining_bits_encoder_.EndEncoding(buffer); + axis_encoder_.EndEncoding(buffer); + half_encoder_.EndEncoding(buffer); + + return true; +} +template <int compression_level_t> +template <class RandomAccessIteratorT> +uint32_t +DynamicIntegerPointsKdTreeEncoder<compression_level_t>::GetAndEncodeAxis( + RandomAccessIteratorT begin, RandomAccessIteratorT end, + const VectorUint32 &old_base, const VectorUint32 &levels, + uint32_t last_axis) { + if (!Policy::select_axis) { + return DRACO_INCREMENT_MOD(last_axis, dimension_); + } + + // For many points this function selects the axis that should be used + // for the split by keeping as many points as possible bundled. + // In the best case we do not split the point cloud at all. + // For lower number of points, we simply choose the axis that is refined the + // least so far. + + DRACO_DCHECK_EQ(true, end - begin != 0); + + uint32_t best_axis = 0; + if (end - begin < 64) { + for (uint32_t axis = 1; axis < dimension_; ++axis) { + if (levels[best_axis] > levels[axis]) { + best_axis = axis; + } + } + } else { + const uint32_t size = static_cast<uint32_t>(end - begin); + for (uint32_t i = 0; i < dimension_; i++) { + deviations_[i] = 0; + num_remaining_bits_[i] = bit_length_ - levels[i]; + if (num_remaining_bits_[i] > 0) { + const uint32_t split = + old_base[i] + (1 << (num_remaining_bits_[i] - 1)); + for (auto it = begin; it != end; ++it) { + deviations_[i] += ((*it)[i] < split); + } + deviations_[i] = std::max(size - deviations_[i], deviations_[i]); + } + } + + uint32_t max_value = 0; + best_axis = 0; + for (uint32_t i = 0; i < dimension_; i++) { + // If axis can be subdivided. + if (num_remaining_bits_[i]) { + // Check if this is the better axis. + if (max_value < deviations_[i]) { + max_value = deviations_[i]; + best_axis = i; + } + } + } + axis_encoder_.EncodeLeastSignificantBits32(4, best_axis); + } + + return best_axis; +} + +template <int compression_level_t> +template <class RandomAccessIteratorT> +void DynamicIntegerPointsKdTreeEncoder<compression_level_t>::EncodeInternal( + RandomAccessIteratorT begin, RandomAccessIteratorT end) { + typedef EncodingStatus<RandomAccessIteratorT> Status; + + base_stack_[0] = VectorUint32(dimension_, 0); + levels_stack_[0] = VectorUint32(dimension_, 0); + Status init_status(begin, end, 0, 0); + std::stack<Status> status_stack; + status_stack.push(init_status); + + // TODO(hemmer): use preallocated vector instead of stack. + while (!status_stack.empty()) { + Status status = status_stack.top(); + status_stack.pop(); + + begin = status.begin; + end = status.end; + const uint32_t last_axis = status.last_axis; + const uint32_t stack_pos = status.stack_pos; + const VectorUint32 &old_base = base_stack_[stack_pos]; + const VectorUint32 &levels = levels_stack_[stack_pos]; + + const uint32_t axis = + GetAndEncodeAxis(begin, end, old_base, levels, last_axis); + const uint32_t level = levels[axis]; + const uint32_t num_remaining_points = static_cast<uint32_t>(end - begin); + + // If this happens all axis are subdivided to the end. + if ((bit_length_ - level) == 0) { + continue; + } + + // Fast encoding of remaining bits if number of points is 1 or 2. + // Doing this also for 2 gives a slight additional speed up. + if (num_remaining_points <= 2) { + // TODO(hemmer): axes_ not necessary, remove would change bitstream! + axes_[0] = axis; + for (uint32_t i = 1; i < dimension_; i++) { + axes_[i] = DRACO_INCREMENT_MOD(axes_[i - 1], dimension_); + } + for (uint32_t i = 0; i < num_remaining_points; ++i) { + const auto &p = *(begin + i); + for (uint32_t j = 0; j < dimension_; j++) { + const uint32_t num_remaining_bits = bit_length_ - levels[axes_[j]]; + if (num_remaining_bits) { + remaining_bits_encoder_.EncodeLeastSignificantBits32( + num_remaining_bits, p[axes_[j]]); + } + } + } + continue; + } + + const uint32_t num_remaining_bits = bit_length_ - level; + const uint32_t modifier = 1 << (num_remaining_bits - 1); + base_stack_[stack_pos + 1] = old_base; // copy + base_stack_[stack_pos + 1][axis] += modifier; + const VectorUint32 &new_base = base_stack_[stack_pos + 1]; + + const RandomAccessIteratorT split = + std::partition(begin, end, Splitter(axis, new_base[axis])); + + DRACO_DCHECK_EQ(true, (end - begin) > 0); + + // Encode number of points in first and second half. + const int required_bits = MostSignificantBit(num_remaining_points); + + const uint32_t first_half = static_cast<uint32_t>(split - begin); + const uint32_t second_half = static_cast<uint32_t>(end - split); + const bool left = first_half < second_half; + + if (first_half != second_half) { + half_encoder_.EncodeBit(left); + } + + if (left) { + EncodeNumber(required_bits, num_remaining_points / 2 - first_half); + } else { + EncodeNumber(required_bits, num_remaining_points / 2 - second_half); + } + + levels_stack_[stack_pos][axis] += 1; + levels_stack_[stack_pos + 1] = levels_stack_[stack_pos]; // copy + if (split != begin) { + status_stack.push(Status(begin, split, axis, stack_pos)); + } + if (split != end) { + status_stack.push(Status(split, end, axis, stack_pos + 1)); + } + } +} +extern template class DynamicIntegerPointsKdTreeEncoder<0>; +extern template class DynamicIntegerPointsKdTreeEncoder<2>; +extern template class DynamicIntegerPointsKdTreeEncoder<4>; +extern template class DynamicIntegerPointsKdTreeEncoder<6>; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_DYNAMIC_INTEGER_POINTS_KD_TREE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_decoder.cc new file mode 100644 index 0000000..dffaa4c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_decoder.cc @@ -0,0 +1,152 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/algorithms/float_points_tree_decoder.h" + +#include <algorithm> + +#include "draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h" +#include "draco/compression/point_cloud/algorithms/quantize_points_3.h" +#include "draco/core/math_utils.h" +#include "draco/core/quantization_utils.h" + +namespace draco { + +struct Converter { + typedef std::vector<uint32_t> SourceType; + typedef Point3ui TargetType; + Point3ui operator()(const std::vector<uint32_t> &v) { + return Point3ui(v[0], v[1], v[2]); + } +}; + +// Output iterator that is used to decode values directly into the data buffer +// of the modified PointAttribute. +template <class OutputIterator, class Converter> +class ConversionOutputIterator { + typedef ConversionOutputIterator<OutputIterator, Converter> Self; + typedef typename Converter::SourceType SourceType; + typedef typename Converter::TargetType TargetType; + + public: + explicit ConversionOutputIterator(OutputIterator oit) : oit_(oit) {} + + const Self &operator++() { + ++oit_; + return *this; + } + Self operator++(int) { + Self copy = *this; + ++oit_; + return copy; + } + Self &operator*() { return *this; } + const Self &operator=(const SourceType &source) { + *oit_ = Converter()(source); + return *this; + } + + private: + OutputIterator oit_; +}; + +FloatPointsTreeDecoder::FloatPointsTreeDecoder() + : num_points_(0), compression_level_(0), num_points_from_header_(0) { + qinfo_.quantization_bits = 0; + qinfo_.range = 0; +} + +bool FloatPointsTreeDecoder::DecodePointCloudKdTreeInternal( + DecoderBuffer *buffer, std::vector<Point3ui> *qpoints) { + if (!buffer->Decode(&qinfo_.quantization_bits)) { + return false; + } + if (qinfo_.quantization_bits > 31) { + return false; + } + if (!buffer->Decode(&qinfo_.range)) { + return false; + } + if (!buffer->Decode(&num_points_)) { + return false; + } + if (num_points_from_header_ > 0 && num_points_ != num_points_from_header_) { + return false; + } + if (!buffer->Decode(&compression_level_)) { + return false; + } + + // Only allow compression level in [0..6]. + if (6 < compression_level_) { + DRACO_LOGE("FloatPointsTreeDecoder: compression level %i not supported.\n", + compression_level_); + return false; + } + + std::back_insert_iterator<std::vector<Point3ui>> oit_qpoints = + std::back_inserter(*qpoints); + ConversionOutputIterator<std::back_insert_iterator<std::vector<Point3ui>>, + Converter> + oit(oit_qpoints); + if (num_points_ > 0) { + qpoints->reserve(num_points_); + switch (compression_level_) { + case 0: { + DynamicIntegerPointsKdTreeDecoder<0> qpoints_decoder(3); + qpoints_decoder.DecodePoints(buffer, oit); + break; + } + case 1: { + DynamicIntegerPointsKdTreeDecoder<1> qpoints_decoder(3); + qpoints_decoder.DecodePoints(buffer, oit); + break; + } + case 2: { + DynamicIntegerPointsKdTreeDecoder<2> qpoints_decoder(3); + qpoints_decoder.DecodePoints(buffer, oit); + break; + } + case 3: { + DynamicIntegerPointsKdTreeDecoder<3> qpoints_decoder(3); + qpoints_decoder.DecodePoints(buffer, oit); + break; + } + case 4: { + DynamicIntegerPointsKdTreeDecoder<4> qpoints_decoder(3); + qpoints_decoder.DecodePoints(buffer, oit); + break; + } + case 5: { + DynamicIntegerPointsKdTreeDecoder<5> qpoints_decoder(3); + qpoints_decoder.DecodePoints(buffer, oit); + break; + } + case 6: { + DynamicIntegerPointsKdTreeDecoder<6> qpoints_decoder(3); + qpoints_decoder.DecodePoints(buffer, oit); + break; + } + default: + return false; + } + } + + if (qpoints->size() != num_points_) { + return false; + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_decoder.h new file mode 100644 index 0000000..4f09ed2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_decoder.h @@ -0,0 +1,141 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_FLOAT_POINTS_TREE_DECODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_FLOAT_POINTS_TREE_DECODER_H_ + +#include <memory> + +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/point_cloud/algorithms/point_cloud_compression_method.h" +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" +#include "draco/compression/point_cloud/algorithms/quantize_points_3.h" +#include "draco/core/decoder_buffer.h" + +namespace draco { + +// Decodes a point cloud encoded by PointCloudTreeEncoder. +class FloatPointsTreeDecoder { + public: + FloatPointsTreeDecoder(); + + // Decodes a point cloud from |buffer|. + template <class OutputIteratorT> + bool DecodePointCloud(DecoderBuffer *buffer, OutputIteratorT &out); + +#ifndef DRACO_OLD_GCC + template <class OutputIteratorT> + bool DecodePointCloud(DecoderBuffer *buffer, OutputIteratorT &&out); +#endif // DRACO_OLD_GCC + + // Initializes a DecoderBuffer from |data|, and calls function above. + template <class OutputIteratorT> + bool DecodePointCloud(const char *data, size_t data_size, + OutputIteratorT out) { + if (data == 0 || data_size <= 0) { + return false; + } + + DecoderBuffer buffer; + buffer.Init(data, data_size); + buffer.set_bitstream_version(kDracoPointCloudBitstreamVersion); + return DecodePointCloud(&buffer, out); + } + + uint32_t quantization_bits() const { return qinfo_.quantization_bits; } + uint32_t compression_level() const { return compression_level_; } + float range() const { return qinfo_.range; } + uint32_t num_points() const { return num_points_; } + uint32_t version() const { return version_; } + std::string identification_string() const { + if (method_ == KDTREE) { + return "FloatPointsTreeDecoder: IntegerPointsKDTreeDecoder"; + } else { + return "FloatPointsTreeDecoder: Unsupported Method"; + } + } + + void set_num_points_from_header(uint32_t num_points) { + num_points_from_header_ = num_points; + } + + private: + bool DecodePointCloudKdTreeInternal(DecoderBuffer *buffer, + std::vector<Point3ui> *qpoints); + + static const uint32_t version_ = 3; + QuantizationInfo qinfo_; + PointCloudCompressionMethod method_; + uint32_t num_points_; + uint32_t compression_level_; + + // Member variable to check if the number of points from the file header + // matches the number of points in the compression header. If + // |num_points_from_header_| is 0, do not perform the check. Defaults to 0. + uint32_t num_points_from_header_; +}; + +#ifndef DRACO_OLD_GCC +// TODO(vytyaz): Reenable once USD migrates from GCC 4.8 to a higher version +// that can disambiguate calls to overloaded methods taking rvalue reference. +template <class OutputIteratorT> +bool FloatPointsTreeDecoder::DecodePointCloud(DecoderBuffer *buffer, + OutputIteratorT &&out) { + OutputIteratorT local = std::forward<OutputIteratorT>(out); + return DecodePointCloud(buffer, local); +} +#endif // DRACO_OLD_GCC + +template <class OutputIteratorT> +bool FloatPointsTreeDecoder::DecodePointCloud(DecoderBuffer *buffer, + OutputIteratorT &out) { + std::vector<Point3ui> qpoints; + + uint32_t decoded_version; + if (!buffer->Decode(&decoded_version)) { + return false; + } + + if (decoded_version == 3) { + int8_t method_number; + if (!buffer->Decode(&method_number)) { + return false; + } + + method_ = static_cast<PointCloudCompressionMethod>(method_number); + + if (method_ == KDTREE) { + if (!DecodePointCloudKdTreeInternal(buffer, &qpoints)) { + return false; + } + } else { // Unsupported method. + fprintf(stderr, "Method not supported. \n"); + return false; + } + } else if (decoded_version == 2) { // Version 2 only uses KDTREE method. + if (!DecodePointCloudKdTreeInternal(buffer, &qpoints)) { + return false; + } + } else { // Unsupported version. + fprintf(stderr, "Version not supported. \n"); + return false; + } + + DequantizePoints3(qpoints.begin(), qpoints.end(), qinfo_, out); + return true; +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_FLOAT_POINTS_TREE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_encoder.cc new file mode 100644 index 0000000..317430f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_encoder.cc @@ -0,0 +1,94 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/algorithms/float_points_tree_encoder.h" + +#include <algorithm> +#include <cmath> + +#include "draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h" +#include "draco/core/math_utils.h" + +namespace draco { + +const uint32_t FloatPointsTreeEncoder::version_ = 3; + +FloatPointsTreeEncoder::FloatPointsTreeEncoder( + PointCloudCompressionMethod method) + : method_(method), num_points_(0), compression_level_(6) { + qinfo_.quantization_bits = 16; + qinfo_.range = 0; +} + +FloatPointsTreeEncoder::FloatPointsTreeEncoder( + PointCloudCompressionMethod method, uint32_t quantization_bits, + uint32_t compression_level) + : method_(method), num_points_(0), compression_level_(compression_level) { + DRACO_DCHECK_LE(compression_level_, 6); + qinfo_.quantization_bits = quantization_bits; + qinfo_.range = 0; +} + +bool FloatPointsTreeEncoder::EncodePointCloudKdTreeInternal( + std::vector<Point3ui> *qpoints) { + DRACO_DCHECK_LE(compression_level_, 6); + switch (compression_level_) { + case 0: { + DynamicIntegerPointsKdTreeEncoder<0> qpoints_encoder(3); + qpoints_encoder.EncodePoints(qpoints->begin(), qpoints->end(), + qinfo_.quantization_bits + 1, &buffer_); + break; + } + case 1: { + DynamicIntegerPointsKdTreeEncoder<1> qpoints_encoder(3); + qpoints_encoder.EncodePoints(qpoints->begin(), qpoints->end(), + qinfo_.quantization_bits + 1, &buffer_); + break; + } + case 2: { + DynamicIntegerPointsKdTreeEncoder<2> qpoints_encoder(3); + qpoints_encoder.EncodePoints(qpoints->begin(), qpoints->end(), + qinfo_.quantization_bits + 1, &buffer_); + break; + } + case 3: { + DynamicIntegerPointsKdTreeEncoder<3> qpoints_encoder(3); + qpoints_encoder.EncodePoints(qpoints->begin(), qpoints->end(), + qinfo_.quantization_bits + 1, &buffer_); + break; + } + case 4: { + DynamicIntegerPointsKdTreeEncoder<4> qpoints_encoder(3); + qpoints_encoder.EncodePoints(qpoints->begin(), qpoints->end(), + qinfo_.quantization_bits + 1, &buffer_); + break; + } + case 5: { + DynamicIntegerPointsKdTreeEncoder<5> qpoints_encoder(3); + qpoints_encoder.EncodePoints(qpoints->begin(), qpoints->end(), + qinfo_.quantization_bits + 1, &buffer_); + break; + } + default: { + DynamicIntegerPointsKdTreeEncoder<6> qpoints_encoder(3); + qpoints_encoder.EncodePoints(qpoints->begin(), qpoints->end(), + qinfo_.quantization_bits + 1, &buffer_); + break; + } + } + + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_encoder.h new file mode 100644 index 0000000..26ba94f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/float_points_tree_encoder.h @@ -0,0 +1,126 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_FLOAT_POINTS_TREE_ENCODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_FLOAT_POINTS_TREE_ENCODER_H_ + +#include <memory> +#include <vector> + +#include "draco/compression/point_cloud/algorithms/point_cloud_compression_method.h" +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" +#include "draco/compression/point_cloud/algorithms/quantize_points_3.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// This class encodes a given point cloud based on the point cloud compression +// algorithm in: +// Olivier Devillers and Pierre-Marie Gandoin +// "Geometric compression for interactive transmission" +// +// In principle the algorithm keeps on splitting the point cloud in the middle +// while alternating the axes. For 3D this results in an Octree like structure. +// In each step we encode the number of points in the first half. +// The algorithm uses quantization and does not preserve the order of points. +// +// However, the algorithm here differs from the original as follows: +// The algorithm keeps on splitting the point cloud in the middle of the axis +// that keeps the point cloud as clustered as possible, which gives a better +// compression rate. +// The number of points is encode by the deviation from the half of the points +// in the smaller half of the two. This results in a better compression rate as +// there are more leading zeros, which is then compressed better by the +// arithmetic encoding. + +// TODO(hemmer): Remove class because it duplicates quantization code. +class FloatPointsTreeEncoder { + public: + explicit FloatPointsTreeEncoder(PointCloudCompressionMethod method); + explicit FloatPointsTreeEncoder(PointCloudCompressionMethod method, + uint32_t quantization_bits, + uint32_t compression_level); + + template <class InputIteratorT> + bool EncodePointCloud(InputIteratorT points_begin, InputIteratorT points_end); + EncoderBuffer *buffer() { return &buffer_; } + + uint32_t version() const { return version_; } + uint32_t quantization_bits() const { return qinfo_.quantization_bits; } + uint32_t &quantization_bits() { return qinfo_.quantization_bits; } + uint32_t compression_level() const { return compression_level_; } + uint32_t &compression_level() { return compression_level_; } + float range() const { return qinfo_.range; } + uint32_t num_points() const { return num_points_; } + std::string identification_string() const { + if (method_ == KDTREE) { + return "FloatPointsTreeEncoder: IntegerPointsKDTreeEncoder"; + } else { + return "FloatPointsTreeEncoder: Unsupported Method"; + } + } + + private: + void Clear() { buffer_.Clear(); } + bool EncodePointCloudKdTreeInternal(std::vector<Point3ui> *qpoints); + + static const uint32_t version_; + QuantizationInfo qinfo_; + PointCloudCompressionMethod method_; + uint32_t num_points_; + EncoderBuffer buffer_; + uint32_t compression_level_; +}; + +template <class InputIteratorT> +bool FloatPointsTreeEncoder::EncodePointCloud(InputIteratorT points_begin, + InputIteratorT points_end) { + Clear(); + + // Collect necessary data for encoding. + num_points_ = std::distance(points_begin, points_end); + + // TODO(hemmer): Extend quantization tools to make this more automatic. + // Compute range of points for quantization + std::vector<Point3ui> qpoints; + qpoints.reserve(num_points_); + QuantizePoints3(points_begin, points_end, &qinfo_, + std::back_inserter(qpoints)); + + // Encode header. + buffer()->Encode(version_); + buffer()->Encode(static_cast<int8_t>(method_)); + buffer()->Encode(qinfo_.quantization_bits); + buffer()->Encode(qinfo_.range); + buffer()->Encode(num_points_); + + if (method_ == KDTREE) { + buffer()->Encode(compression_level_); + } + + if (num_points_ == 0) { + return true; + } + + if (method_ == KDTREE) { + return EncodePointCloudKdTreeInternal(&qpoints); + } else { // Unsupported method. + fprintf(stderr, "Method not supported. \n"); + return false; + } +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_FLOAT_POINTS_TREE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_decoder.cc new file mode 100644 index 0000000..d0428a2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_decoder.cc @@ -0,0 +1,45 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/algorithms/integer_points_kd_tree_decoder.h" + +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" + +namespace draco { + +template class IntegerPointsKdTreeDecoder<Point3ui, 0>; +template class IntegerPointsKdTreeDecoder<Point3ui, 1>; +template class IntegerPointsKdTreeDecoder<Point3ui, 2>; +template class IntegerPointsKdTreeDecoder<Point3ui, 3>; +template class IntegerPointsKdTreeDecoder<Point3ui, 4>; +template class IntegerPointsKdTreeDecoder<Point3ui, 5>; +template class IntegerPointsKdTreeDecoder<Point3ui, 6>; +template class IntegerPointsKdTreeDecoder<Point3ui, 7>; +template class IntegerPointsKdTreeDecoder<Point3ui, 8>; +template class IntegerPointsKdTreeDecoder<Point3ui, 9>; +template class IntegerPointsKdTreeDecoder<Point3ui, 10>; + +template class IntegerPointsKdTreeDecoder<Point4ui, 0>; +template class IntegerPointsKdTreeDecoder<Point4ui, 1>; +template class IntegerPointsKdTreeDecoder<Point4ui, 2>; +template class IntegerPointsKdTreeDecoder<Point4ui, 3>; +template class IntegerPointsKdTreeDecoder<Point4ui, 4>; +template class IntegerPointsKdTreeDecoder<Point4ui, 5>; +template class IntegerPointsKdTreeDecoder<Point4ui, 6>; +template class IntegerPointsKdTreeDecoder<Point4ui, 7>; +template class IntegerPointsKdTreeDecoder<Point4ui, 8>; +template class IntegerPointsKdTreeDecoder<Point4ui, 9>; +template class IntegerPointsKdTreeDecoder<Point4ui, 10>; + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_decoder.h new file mode 100644 index 0000000..94e523c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_decoder.h @@ -0,0 +1,314 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// TODO(hemmer): Make this a wrapper using DynamicIntegerPointsKdTreeDecoder. +// +// See integer_points_kd_tree_encoder.h for documentation. + +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_INTEGER_POINTS_KD_TREE_DECODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_INTEGER_POINTS_KD_TREE_DECODER_H_ + +#include <array> +#include <memory> + +#include "draco/compression/bit_coders/adaptive_rans_bit_decoder.h" +#include "draco/compression/bit_coders/direct_bit_decoder.h" +#include "draco/compression/bit_coders/folded_integer_bit_decoder.h" +#include "draco/compression/bit_coders/rans_bit_decoder.h" +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" +#include "draco/compression/point_cloud/algorithms/queuing_policy.h" +#include "draco/core/bit_utils.h" +#include "draco/core/decoder_buffer.h" +#include "draco/core/math_utils.h" + +namespace draco { + +template <int compression_level_t> +struct IntegerPointsKdTreeDecoderCompressionPolicy + : public IntegerPointsKdTreeDecoderCompressionPolicy<compression_level_t - + 1> {}; + +template <> +struct IntegerPointsKdTreeDecoderCompressionPolicy<0> { + typedef DirectBitDecoder NumbersDecoder; + typedef DirectBitDecoder AxisDecoder; + typedef DirectBitDecoder HalfDecoder; + typedef DirectBitDecoder RemainingBitsDecoder; + static constexpr bool select_axis = false; + + template <class T> + using QueuingStrategy = Stack<T>; +}; + +template <> +struct IntegerPointsKdTreeDecoderCompressionPolicy<2> + : public IntegerPointsKdTreeDecoderCompressionPolicy<1> { + typedef RAnsBitDecoder NumbersDecoder; +}; + +template <> +struct IntegerPointsKdTreeDecoderCompressionPolicy<4> + : public IntegerPointsKdTreeDecoderCompressionPolicy<3> { + typedef FoldedBit32Decoder<RAnsBitDecoder> NumbersDecoder; +}; + +template <> +struct IntegerPointsKdTreeDecoderCompressionPolicy<6> + : public IntegerPointsKdTreeDecoderCompressionPolicy<5> { + static constexpr bool select_axis = true; +}; + +template <> +struct IntegerPointsKdTreeDecoderCompressionPolicy<8> + : public IntegerPointsKdTreeDecoderCompressionPolicy<7> { + typedef FoldedBit32Decoder<AdaptiveRAnsBitDecoder> NumbersDecoder; + template <class T> + using QueuingStrategy = Queue<T>; +}; + +template <> +struct IntegerPointsKdTreeDecoderCompressionPolicy<10> + : public IntegerPointsKdTreeDecoderCompressionPolicy<9> { + template <class T> + using QueuingStrategy = PriorityQueue<T>; +}; + +// Decodes a point cloud encoded by IntegerPointsKdTreeEncoder. +// |PointDiT| is a type representing a point with uint32_t coordinates. +// must provide construction from three uint32_t and operator[]. +template <class PointDiT, int compression_level_t> +class IntegerPointsKdTreeDecoder { + typedef IntegerPointsKdTreeDecoderCompressionPolicy<compression_level_t> + Policy; + + typedef typename Policy::NumbersDecoder NumbersDecoder; + typedef typename Policy::AxisDecoder AxisDecoder; + typedef typename Policy::HalfDecoder HalfDecoder; + typedef typename Policy::RemainingBitsDecoder RemainingBitsDecoder; + + public: + IntegerPointsKdTreeDecoder() : bit_length_(0) {} + + // Decodes a integer point cloud from |buffer|. + template <class OutputIteratorT> + bool DecodePoints(DecoderBuffer *buffer, OutputIteratorT oit); + + private: + // For the sake of readability of code, we decided to make this exception + // from the naming scheme. + static constexpr int D = PointTraits<PointDiT>::Dimension(); + + uint32_t GetAxis(uint32_t num_remaining_points, const PointDiT &base, + std::array<uint32_t, D> levels, uint32_t last_axis); + + template <class OutputIteratorT> + void DecodeInternal(uint32_t num_remaining_points, PointDiT base, + std::array<uint32_t, D> levels, uint32_t last_axis, + OutputIteratorT oit); + + void DecodeNumber(int nbits, uint32_t *value) { + numbers_decoder_.DecodeLeastSignificantBits32(nbits, value); + } + + struct DecodingStatus { + DecodingStatus( + uint32_t num_remaining_points_, const PointDiT &old_base_, + std::array<uint32_t, PointTraits<PointDiT>::Dimension()> levels_, + uint32_t last_axis_) + : num_remaining_points(num_remaining_points_), + old_base(old_base_), + levels(levels_), + last_axis(last_axis_) {} + + uint32_t num_remaining_points; + PointDiT old_base; + std::array<uint32_t, D> levels; + uint32_t last_axis; + friend bool operator<(const DecodingStatus &l, const DecodingStatus &r) { + return l.num_remaining_points < r.num_remaining_points; + } + }; + + uint32_t bit_length_; + uint32_t num_points_; + NumbersDecoder numbers_decoder_; + RemainingBitsDecoder remaining_bits_decoder_; + AxisDecoder axis_decoder_; + HalfDecoder half_decoder_; +}; + +// Decodes a point cloud from |buffer|. +template <class PointDiT, int compression_level_t> +template <class OutputIteratorT> +bool IntegerPointsKdTreeDecoder<PointDiT, compression_level_t>::DecodePoints( + DecoderBuffer *buffer, OutputIteratorT oit) { + if (!buffer->Decode(&bit_length_)) { + return false; + } + if (!buffer->Decode(&num_points_)) { + return false; + } + if (num_points_ == 0) { + return true; + } + + if (!numbers_decoder_.StartDecoding(buffer)) { + return false; + } + if (!remaining_bits_decoder_.StartDecoding(buffer)) { + return false; + } + if (!axis_decoder_.StartDecoding(buffer)) { + return false; + } + if (!half_decoder_.StartDecoding(buffer)) { + return false; + } + + DecodeInternal(num_points_, PointTraits<PointDiT>::Origin(), + PointTraits<PointDiT>::ZeroArray(), 0, oit); + + numbers_decoder_.EndDecoding(); + remaining_bits_decoder_.EndDecoding(); + axis_decoder_.EndDecoding(); + half_decoder_.EndDecoding(); + + return true; +} + +template <class PointDiT, int compression_level_t> +uint32_t IntegerPointsKdTreeDecoder<PointDiT, compression_level_t>::GetAxis( + uint32_t num_remaining_points, const PointDiT & /* base */, + std::array<uint32_t, D> levels, uint32_t last_axis) { + if (!Policy::select_axis) { + return DRACO_INCREMENT_MOD(last_axis, D); + } + + uint32_t best_axis = 0; + if (num_remaining_points < 64) { + for (uint32_t axis = 1; axis < D; ++axis) { + if (levels[best_axis] > levels[axis]) { + best_axis = axis; + } + } + } else { + axis_decoder_.DecodeLeastSignificantBits32(4, &best_axis); + } + + return best_axis; +} + +template <class PointDiT, int compression_level_t> +template <class OutputIteratorT> +void IntegerPointsKdTreeDecoder<PointDiT, compression_level_t>::DecodeInternal( + uint32_t num_remaining_points, PointDiT old_base, + std::array<uint32_t, D> levels, uint32_t last_axis, OutputIteratorT oit) { + DecodingStatus init_status(num_remaining_points, old_base, levels, last_axis); + typename Policy::template QueuingStrategy<DecodingStatus> status_q; + status_q.push(init_status); + + while (!status_q.empty()) { + const DecodingStatus status = status_q.front(); + status_q.pop(); + + num_remaining_points = status.num_remaining_points; + old_base = status.old_base; + levels = status.levels; + last_axis = status.last_axis; + + const uint32_t axis = + GetAxis(num_remaining_points, old_base, levels, last_axis); + + const uint32_t level = levels[axis]; + + // All axes have been fully subdivided, just output points. + if ((bit_length_ - level) == 0) { + for (int i = 0; i < static_cast<int>(num_remaining_points); i++) { + *oit++ = old_base; + } + continue; + } + + DRACO_DCHECK_EQ(true, num_remaining_points != 0); + if (num_remaining_points <= 2) { + std::array<uint32_t, D> axes; + axes[0] = axis; + for (int i = 1; i < D; i++) { + axes[i] = DRACO_INCREMENT_MOD(axes[i - 1], D); + } + + std::array<uint32_t, D> num_remaining_bits; + for (int i = 0; i < D; i++) { + num_remaining_bits[i] = bit_length_ - levels[axes[i]]; + } + + for (uint32_t i = 0; i < num_remaining_points; ++i) { + // Get remaining bits, mind the carry if not starting at x. + PointDiT p = PointTraits<PointDiT>::Origin(); + for (int j = 0; j < static_cast<int>(D); j++) { + if (num_remaining_bits[j]) { + remaining_bits_decoder_.DecodeLeastSignificantBits32( + num_remaining_bits[j], &p[axes[j]]); + } + p[axes[j]] = old_base[axes[j]] | p[axes[j]]; + } + *oit++ = p; + } + continue; + } + + const int num_remaining_bits = bit_length_ - level; + const uint32_t modifier = 1 << (num_remaining_bits - 1); + PointDiT new_base(old_base); + new_base[axis] += modifier; + + const int incoming_bits = MostSignificantBit(num_remaining_points); + + uint32_t number = 0; + DecodeNumber(incoming_bits, &number); + + uint32_t first_half = num_remaining_points / 2 - number; + uint32_t second_half = num_remaining_points - first_half; + + if (first_half != second_half) { + if (!half_decoder_.DecodeNextBit()) { + std::swap(first_half, second_half); + } + } + + levels[axis] += 1; + if (first_half) { + status_q.push(DecodingStatus(first_half, old_base, levels, axis)); + } + if (second_half) { + status_q.push(DecodingStatus(second_half, new_base, levels, axis)); + } + } +} + +extern template class IntegerPointsKdTreeDecoder<Point3ui, 0>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 1>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 2>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 3>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 4>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 5>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 6>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 7>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 8>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 9>; +extern template class IntegerPointsKdTreeDecoder<Point3ui, 10>; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_INTEGER_POINTS_KD_TREE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_encoder.cc new file mode 100644 index 0000000..ee10595 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_encoder.cc @@ -0,0 +1,45 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/algorithms/integer_points_kd_tree_encoder.h" + +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" + +namespace draco { + +template class IntegerPointsKdTreeEncoder<Point3ui, 0>; +template class IntegerPointsKdTreeEncoder<Point3ui, 1>; +template class IntegerPointsKdTreeEncoder<Point3ui, 2>; +template class IntegerPointsKdTreeEncoder<Point3ui, 3>; +template class IntegerPointsKdTreeEncoder<Point3ui, 4>; +template class IntegerPointsKdTreeEncoder<Point3ui, 5>; +template class IntegerPointsKdTreeEncoder<Point3ui, 6>; +template class IntegerPointsKdTreeEncoder<Point3ui, 7>; +template class IntegerPointsKdTreeEncoder<Point3ui, 8>; +template class IntegerPointsKdTreeEncoder<Point3ui, 9>; +template class IntegerPointsKdTreeEncoder<Point3ui, 10>; + +template class IntegerPointsKdTreeEncoder<Point4ui, 0>; +template class IntegerPointsKdTreeEncoder<Point4ui, 1>; +template class IntegerPointsKdTreeEncoder<Point4ui, 2>; +template class IntegerPointsKdTreeEncoder<Point4ui, 3>; +template class IntegerPointsKdTreeEncoder<Point4ui, 4>; +template class IntegerPointsKdTreeEncoder<Point4ui, 5>; +template class IntegerPointsKdTreeEncoder<Point4ui, 6>; +template class IntegerPointsKdTreeEncoder<Point4ui, 7>; +template class IntegerPointsKdTreeEncoder<Point4ui, 8>; +template class IntegerPointsKdTreeEncoder<Point4ui, 9>; +template class IntegerPointsKdTreeEncoder<Point4ui, 10>; + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_encoder.h new file mode 100644 index 0000000..b881109 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/integer_points_kd_tree_encoder.h @@ -0,0 +1,404 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// TODO(hemmer): Make this a wrapper using DynamicIntegerPointsKdTreeEncoder. +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_INTEGER_POINTS_KD_TREE_ENCODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_INTEGER_POINTS_KD_TREE_ENCODER_H_ + +#include <algorithm> +#include <array> +#include <memory> +#include <vector> + +#include "draco/compression/bit_coders/adaptive_rans_bit_encoder.h" +#include "draco/compression/bit_coders/direct_bit_encoder.h" +#include "draco/compression/bit_coders/folded_integer_bit_encoder.h" +#include "draco/compression/bit_coders/rans_bit_encoder.h" +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" +#include "draco/compression/point_cloud/algorithms/queuing_policy.h" +#include "draco/core/bit_utils.h" +#include "draco/core/encoder_buffer.h" +#include "draco/core/math_utils.h" + +namespace draco { + +// This policy class provides several configurations for the encoder that allow +// to trade speed vs compression rate. Level 0 is fastest while 10 is the best +// compression rate. The decoder must select the same level. +template <int compression_level_t> +struct IntegerPointsKdTreeEncoderCompressionPolicy + : public IntegerPointsKdTreeEncoderCompressionPolicy<compression_level_t - + 1> {}; + +template <> +struct IntegerPointsKdTreeEncoderCompressionPolicy<0> { + typedef DirectBitEncoder NumbersEncoder; + typedef DirectBitEncoder AxisEncoder; + typedef DirectBitEncoder HalfEncoder; + typedef DirectBitEncoder RemainingBitsEncoder; + static constexpr bool select_axis = false; + + template <class T> + using QueuingStrategy = Stack<T>; +}; + +template <> +struct IntegerPointsKdTreeEncoderCompressionPolicy<2> + : public IntegerPointsKdTreeEncoderCompressionPolicy<1> { + typedef RAnsBitEncoder NumbersEncoder; +}; + +template <> +struct IntegerPointsKdTreeEncoderCompressionPolicy<4> + : public IntegerPointsKdTreeEncoderCompressionPolicy<3> { + typedef FoldedBit32Encoder<RAnsBitEncoder> NumbersEncoder; +}; + +template <> +struct IntegerPointsKdTreeEncoderCompressionPolicy<6> + : public IntegerPointsKdTreeEncoderCompressionPolicy<5> { + static constexpr bool select_axis = true; +}; + +template <> +struct IntegerPointsKdTreeEncoderCompressionPolicy<8> + : public IntegerPointsKdTreeEncoderCompressionPolicy<7> { + typedef FoldedBit32Encoder<AdaptiveRAnsBitEncoder> NumbersEncoder; + template <class T> + using QueuingStrategy = Queue<T>; +}; + +template <> +struct IntegerPointsKdTreeEncoderCompressionPolicy<10> + : public IntegerPointsKdTreeEncoderCompressionPolicy<9> { + template <class T> + using QueuingStrategy = PriorityQueue<T>; +}; + +// This class encodes a given integer point cloud based on the point cloud +// compression algorithm in: +// Olivier Devillers and Pierre-Marie Gandoin +// "Geometric compression for interactive transmission" +// +// In principle the algorithm keeps on splitting the point cloud in the middle +// while alternating the axes. In 3D this results in an Octree like structure. +// In each step we encode the number of points in the first half. +// The algorithm does not preserve the order of points. +// +// However, the algorithm here differs from the original as follows: +// The algorithm keeps on splitting the point cloud in the middle of the axis +// that keeps the point cloud as clustered as possible, which gives a better +// compression rate. +// The number of points is encode by the deviation from the half of the points +// in the smaller half of the two. This results in a better compression rate as +// there are more leading zeros, which is then compressed better by the +// arithmetic encoding. +// +// |PointDiT| is a type representing a point with uint32_t coordinates. +// must provide construction from three uint32_t and operator[]. +template <class PointDiT, int compression_level_t> +class IntegerPointsKdTreeEncoder { + typedef IntegerPointsKdTreeEncoderCompressionPolicy<compression_level_t> + Policy; + typedef typename Policy::NumbersEncoder NumbersEncoder; + typedef typename Policy::AxisEncoder AxisEncoder; + typedef typename Policy::HalfEncoder HalfEncoder; + typedef typename Policy::RemainingBitsEncoder RemainingBitsEncoder; + + public: + IntegerPointsKdTreeEncoder() : bit_length_(0) {} + + // Encodes an integer point cloud given by [begin,end) into buffer. + // |bit_length| gives the highest bit used for all coordinates. + template <class RandomAccessIteratorT> + bool EncodePoints(RandomAccessIteratorT begin, RandomAccessIteratorT end, + const uint32_t &bit_length, EncoderBuffer *buffer); + + // Encodes an integer point cloud given by [begin,end) into buffer. + template <class RandomAccessIteratorT> + bool EncodePoints(RandomAccessIteratorT begin, RandomAccessIteratorT end, + EncoderBuffer *buffer) { + return EncodePoints(begin, end, 32, buffer); + } + + private: + // For the sack of readability of code, we decided to make this exception + // from the naming scheme. + static constexpr int D = PointTraits<PointDiT>::Dimension(); + template <class RandomAccessIteratorT> + uint32_t GetAxis(RandomAccessIteratorT begin, RandomAccessIteratorT end, + const PointDiT &old_base, std::array<uint32_t, D> levels, + uint32_t last_axis); + + template <class RandomAccessIteratorT> + void EncodeInternal(RandomAccessIteratorT begin, RandomAccessIteratorT end, + PointDiT old_base, std::array<uint32_t, D> levels, + uint32_t last_axis); + + class Splitter { + public: + Splitter(int axis, uint32_t value) : axis_(axis), value_(value) {} + bool operator()(const PointDiT &a) { return a[axis_] < value_; } + + private: + int axis_; + uint32_t value_; + }; + + void EncodeNumber(int nbits, uint32_t value) { + numbers_encoder_.EncodeLeastSignificantBits32(nbits, value); + } + + template <class RandomAccessIteratorT> + struct EncodingStatus { + EncodingStatus( + RandomAccessIteratorT begin_, RandomAccessIteratorT end_, + const PointDiT &old_base_, + std::array<uint32_t, PointTraits<PointDiT>::Dimension()> levels_, + uint32_t last_axis_) + : begin(begin_), + end(end_), + old_base(old_base_), + levels(levels_), + last_axis(last_axis_) { + num_remaining_points = end - begin; + } + + RandomAccessIteratorT begin; + RandomAccessIteratorT end; + PointDiT old_base; + std::array<uint32_t, D> levels; + uint32_t last_axis; + uint32_t num_remaining_points; + friend bool operator<(const EncodingStatus &l, const EncodingStatus &r) { + return l.num_remaining_points < r.num_remaining_points; + } + }; + + uint32_t bit_length_; + uint32_t num_points_; + NumbersEncoder numbers_encoder_; + RemainingBitsEncoder remaining_bits_encoder_; + AxisEncoder axis_encoder_; + HalfEncoder half_encoder_; +}; + +template <class PointDiT, int compression_level_t> +template <class RandomAccessIteratorT> +bool IntegerPointsKdTreeEncoder<PointDiT, compression_level_t>::EncodePoints( + RandomAccessIteratorT begin, RandomAccessIteratorT end, + const uint32_t &bit_length, EncoderBuffer *buffer) { + bit_length_ = bit_length; + num_points_ = end - begin; + + buffer->Encode(bit_length_); + buffer->Encode(num_points_); + if (num_points_ == 0) { + return true; + } + + numbers_encoder_.StartEncoding(); + remaining_bits_encoder_.StartEncoding(); + axis_encoder_.StartEncoding(); + half_encoder_.StartEncoding(); + + EncodeInternal(begin, end, PointTraits<PointDiT>::Origin(), + PointTraits<PointDiT>::ZeroArray(), 0); + + numbers_encoder_.EndEncoding(buffer); + remaining_bits_encoder_.EndEncoding(buffer); + axis_encoder_.EndEncoding(buffer); + half_encoder_.EndEncoding(buffer); + + return true; +} +template <class PointDiT, int compression_level_t> +template <class RandomAccessIteratorT> +uint32_t IntegerPointsKdTreeEncoder<PointDiT, compression_level_t>::GetAxis( + RandomAccessIteratorT begin, RandomAccessIteratorT end, + const PointDiT &old_base, std::array<uint32_t, D> levels, + uint32_t last_axis) { + if (!Policy::select_axis) { + return DRACO_INCREMENT_MOD(last_axis, D); + } + + // For many points this function selects the axis that should be used + // for the split by keeping as many points as possible bundled. + // In the best case we do not split the point cloud at all. + // For lower number of points, we simply choose the axis that is refined the + // least so far. + + DRACO_DCHECK_EQ(true, end - begin != 0); + + uint32_t best_axis = 0; + if (end - begin < 64) { + for (uint32_t axis = 1; axis < D; ++axis) { + if (levels[best_axis] > levels[axis]) { + best_axis = axis; + } + } + } else { + const uint32_t size = (end - begin); + std::array<uint32_t, D> num_remaining_bits = + PointTraits<PointDiT>::ZeroArray(); + for (int i = 0; i < D; i++) { + num_remaining_bits[i] = bit_length_ - levels[i]; + } + PointDiT split(old_base); + + for (int i = 0; i < D; i++) { + if (num_remaining_bits[i]) { + split[i] += 1 << (num_remaining_bits[i] - 1); + } + } + + std::array<uint32_t, D> deviations = PointTraits<PointDiT>::ZeroArray(); + for (auto it = begin; it != end; ++it) { + for (int i = 0; i < D; i++) { + deviations[i] += ((*it)[i] < split[i]); + } + } + for (int i = 0; i < D; i++) { + deviations[i] = std::max(size - deviations[i], deviations[i]); + } + + uint32_t max_value = 0; + best_axis = 0; + for (int i = 0; i < D; i++) { + // If axis can be subdivided. + if (num_remaining_bits[i]) { + // Check if this is the better axis. + if (max_value < deviations[i]) { + max_value = deviations[i]; + best_axis = i; + } + } + } + axis_encoder_.EncodeLeastSignificantBits32(4, best_axis); + } + + return best_axis; +} + +template <class PointDiT, int compression_level_t> +template <class RandomAccessIteratorT> +void IntegerPointsKdTreeEncoder<PointDiT, compression_level_t>::EncodeInternal( + RandomAccessIteratorT begin, RandomAccessIteratorT end, PointDiT old_base, + std::array<uint32_t, D> levels, uint32_t last_axis) { + EncodingStatus<RandomAccessIteratorT> init_status(begin, end, old_base, + levels, last_axis); + typename Policy::template QueuingStrategy< + EncodingStatus<RandomAccessIteratorT>> + status_q; + + status_q.push(init_status); + + while (!status_q.empty()) { + EncodingStatus<RandomAccessIteratorT> status = status_q.front(); + status_q.pop(); + + begin = status.begin; + end = status.end; + old_base = status.old_base; + levels = status.levels; + last_axis = status.last_axis; + + const uint32_t axis = GetAxis(begin, end, old_base, levels, last_axis); + const uint32_t level = levels[axis]; + const uint32_t num_remaining_points = end - begin; + + // If this happens all axis are subdivided to the end. + if ((bit_length_ - level) == 0) { + continue; + } + + // Fast encoding of remaining bits if number of points is 1. + // Doing this also for 2 gives a slight additional speed up. + if (num_remaining_points <= 2) { + std::array<uint32_t, D> axes; + axes[0] = axis; + for (int i = 1; i < D; i++) { + axes[i] = DRACO_INCREMENT_MOD(axes[i - 1], D); + } + + std::array<uint32_t, D> num_remaining_bits; + for (int i = 0; i < D; i++) { + num_remaining_bits[i] = bit_length_ - levels[axes[i]]; + } + + for (uint32_t i = 0; i < num_remaining_points; ++i) { + const PointDiT &p = *(begin + i); + for (int j = 0; j < D; j++) { + if (num_remaining_bits[j]) { + remaining_bits_encoder_.EncodeLeastSignificantBits32( + num_remaining_bits[j], p[axes[j]]); + } + } + } + continue; + } + + const uint32_t num_remaining_bits = bit_length_ - level; + const uint32_t modifier = 1 << (num_remaining_bits - 1); + PointDiT new_base(old_base); + new_base[axis] += modifier; + const RandomAccessIteratorT split = + std::partition(begin, end, Splitter(axis, new_base[axis])); + + DRACO_DCHECK_EQ(true, (end - begin) > 0); + + // Encode number of points in first and second half. + const int required_bits = MostSignificantBit(num_remaining_points); + + const uint32_t first_half = split - begin; + const uint32_t second_half = end - split; + const bool left = first_half < second_half; + + if (first_half != second_half) { + half_encoder_.EncodeBit(left); + } + + if (left) { + EncodeNumber(required_bits, num_remaining_points / 2 - first_half); + } else { + EncodeNumber(required_bits, num_remaining_points / 2 - second_half); + } + + levels[axis] += 1; + if (split != begin) { + status_q.push(EncodingStatus<RandomAccessIteratorT>( + begin, split, old_base, levels, axis)); + } + if (split != end) { + status_q.push(EncodingStatus<RandomAccessIteratorT>(split, end, new_base, + levels, axis)); + } + } +} + +extern template class IntegerPointsKdTreeEncoder<Point3ui, 0>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 1>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 2>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 3>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 4>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 5>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 6>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 7>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 8>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 9>; +extern template class IntegerPointsKdTreeEncoder<Point3ui, 10>; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_INTEGER_POINTS_KD_TREE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/point_cloud_compression_method.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/point_cloud_compression_method.h new file mode 100644 index 0000000..9541c96 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/point_cloud_compression_method.h @@ -0,0 +1,34 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_POINT_CLOUD_COMPRESSION_METHOD_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_POINT_CLOUD_COMPRESSION_METHOD_H_ + +namespace draco { + +// Enum indicating the used compression method, used by Encoder and Decoder. +enum PointCloudCompressionMethod { + RESERVED_POINT_CLOUD_METHOD_0 = 0, // Reserved for internal use. + // Generalized version of Encoding using the Octree method by Olivier + // Devillers to d dimensions. + // "Progressive lossless compression of arbitrary simplicial complexes" + // https://doi.org/10.1145/566570.566591 + KDTREE = 1, + RESERVED_POINT_CLOUD_METHOD_2 = 2, // Reserved for internal use. + RESERVED_POINT_CLOUD_METHOD_3 = 0, // Reserved for internal use. +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_POINT_CLOUD_COMPRESSION_METHOD_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/point_cloud_types.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/point_cloud_types.h new file mode 100644 index 0000000..893efbe --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/point_cloud_types.h @@ -0,0 +1,76 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_POINT_CLOUD_TYPES_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_POINT_CLOUD_TYPES_H_ + +#include <inttypes.h> + +#include <vector> + +#include "draco/core/vector_d.h" + +namespace draco { + +// Using Eigen as this is favored by project Cartographer. +typedef Vector3f Point3f; +typedef Vector4f Point4f; +typedef Vector3ui Point3ui; +typedef Vector4ui Point4ui; +typedef Vector5ui Point5ui; +typedef Vector6ui Point6ui; +typedef Vector7ui Point7ui; + +typedef std::vector<Point3f> PointCloud3f; + +template <class PointDT> +struct PointDLess; + +template <class CoeffT, int dimension_t> +struct PointDLess<VectorD<CoeffT, dimension_t>> { + bool operator()(const VectorD<CoeffT, dimension_t> &a, + const VectorD<CoeffT, dimension_t> &b) const { + return a < b; + } +}; + +template <class PointDT> +class PointTraits {}; + +template <class CoordinateTypeT, int dimension_t> +class PointTraits<VectorD<CoordinateTypeT, dimension_t>> { + public: + typedef VectorD<CoordinateTypeT, dimension_t> PointD; + typedef CoordinateTypeT CoordinateType; + + static constexpr uint32_t Dimension() { return dimension_t; } + static PointD Origin() { + PointD origin; + for (uint32_t i = 0; i < dimension_t; i++) { + origin(i) = 0; + } + return origin; + } + static std::array<uint32_t, dimension_t> ZeroArray() { + std::array<uint32_t, dimension_t> zero; + for (uint32_t i = 0; i < dimension_t; i++) { + zero[i] = 0; + } + return zero; + } +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_POINT_CLOUD_TYPES_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/quantize_points_3.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/quantize_points_3.h new file mode 100644 index 0000000..01943ad --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/quantize_points_3.h @@ -0,0 +1,84 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_QUANTIZE_POINTS_3_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_QUANTIZE_POINTS_3_H_ + +#include <inttypes.h> + +#include "draco/compression/point_cloud/algorithms/point_cloud_types.h" +#include "draco/core/quantization_utils.h" + +namespace draco { + +// TODO(hemmer): Make this a stable bounding box. +struct QuantizationInfo { + uint32_t quantization_bits; + float range; +}; + +template <class PointIterator, class OutputIterator> +OutputIterator QuantizePoints3(const PointIterator &begin, + const PointIterator &end, QuantizationInfo *info, + OutputIterator oit) { + DRACO_DCHECK_GE(info->quantization_bits, 0); + + float max_range = 0; + for (auto it = begin; it != end; ++it) { + max_range = std::max(std::fabs((*it)[0]), max_range); + max_range = std::max(std::fabs((*it)[1]), max_range); + max_range = std::max(std::fabs((*it)[2]), max_range); + } + + const uint32_t max_quantized_value((1 << info->quantization_bits) - 1); + Quantizer quantize; + quantize.Init(max_range, max_quantized_value); + info->range = max_range; + + Point3ui qpoint; + for (auto it = begin; it != end; ++it) { + // Quantize and all positive. + qpoint[0] = quantize((*it)[0]) + max_quantized_value; + qpoint[1] = quantize((*it)[1]) + max_quantized_value; + qpoint[2] = quantize((*it)[2]) + max_quantized_value; + *oit++ = (qpoint); + } + + return oit; +} + +template <class QPointIterator, class OutputIterator> +void DequantizePoints3(const QPointIterator &begin, const QPointIterator &end, + const QuantizationInfo &info, OutputIterator &oit) { + DRACO_DCHECK_GE(info.quantization_bits, 0); + DRACO_DCHECK_GE(info.range, 0); + + const uint32_t quantization_bits = info.quantization_bits; + const float range = info.range; + const uint32_t max_quantized_value((1 << quantization_bits) - 1); + Dequantizer dequantize; + dequantize.Init(range, max_quantized_value); + + for (auto it = begin; it != end; ++it) { + const float x = dequantize((*it)[0] - max_quantized_value); + const float y = dequantize((*it)[1] - max_quantized_value); + const float z = dequantize((*it)[2] - max_quantized_value); + *oit = Point3f(x, y, z); + ++oit; + } +} + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_QUANTIZE_POINTS_3_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/queuing_policy.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/queuing_policy.h new file mode 100644 index 0000000..2db0ea2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/algorithms/queuing_policy.h @@ -0,0 +1,75 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File defining a coherent interface for different queuing strategies. + +#ifndef DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_QUEUING_POLICY_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_QUEUING_POLICY_H_ + +#include <queue> +#include <stack> +#include <utility> + +namespace draco { + +template <class T> +class Queue { + public: + bool empty() const { return q_.empty(); } + typename std::queue<T>::size_type size() const { return q_.size(); } + void clear() { return q_.clear(); } + void push(const T &value) { q_.push(value); } + void push(T &&value) { q_.push(std::move(value)); } + void pop() { q_.pop(); } + typename std::queue<T>::const_reference front() const { return q_.front(); } + + private: + std::queue<T> q_; +}; + +template <class T> +class Stack { + public: + bool empty() const { return s_.empty(); } + typename std::stack<T>::size_type size() const { return s_.size(); } + void clear() { return s_.clear(); } + void push(const T &value) { s_.push(value); } + void push(T &&value) { s_.push(std::move(value)); } + void pop() { s_.pop(); } + typename std::stack<T>::const_reference front() const { return s_.top(); } + + private: + std::stack<T> s_; +}; + +template <class T, class Compare = std::less<T> > +class PriorityQueue { + typedef std::priority_queue<T, std::vector<T>, Compare> QType; + + public: + bool empty() const { return s_.empty(); } + typename QType::size_type size() const { return s_.size(); } + void clear() { return s_.clear(); } + void push(const T &value) { s_.push(value); } + void push(T &&value) { s_.push(std::move(value)); } + void pop() { s_.pop(); } + typename QType::const_reference front() const { return s_.top(); } + + private: + QType s_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_ALGORITHMS_QUEUING_POLICY_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_decoder.cc new file mode 100644 index 0000000..85f7bc9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_decoder.cc @@ -0,0 +1,199 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/point_cloud_decoder.h" + +#include "draco/metadata/metadata_decoder.h" + +namespace draco { + +PointCloudDecoder::PointCloudDecoder() + : point_cloud_(nullptr), + buffer_(nullptr), + version_major_(0), + version_minor_(0), + options_(nullptr) {} + +Status PointCloudDecoder::DecodeHeader(DecoderBuffer *buffer, + DracoHeader *out_header) { + constexpr char kIoErrorMsg[] = "Failed to parse Draco header."; + if (!buffer->Decode(out_header->draco_string, 5)) { + return Status(Status::IO_ERROR, kIoErrorMsg); + } + if (memcmp(out_header->draco_string, "DRACO", 5) != 0) { + return Status(Status::DRACO_ERROR, "Not a Draco file."); + } + if (!buffer->Decode(&(out_header->version_major))) { + return Status(Status::IO_ERROR, kIoErrorMsg); + } + if (!buffer->Decode(&(out_header->version_minor))) { + return Status(Status::IO_ERROR, kIoErrorMsg); + } + if (!buffer->Decode(&(out_header->encoder_type))) { + return Status(Status::IO_ERROR, kIoErrorMsg); + } + if (!buffer->Decode(&(out_header->encoder_method))) { + return Status(Status::IO_ERROR, kIoErrorMsg); + } + if (!buffer->Decode(&(out_header->flags))) { + return Status(Status::IO_ERROR, kIoErrorMsg); + } + return OkStatus(); +} + +Status PointCloudDecoder::DecodeMetadata() { + std::unique_ptr<GeometryMetadata> metadata = + std::unique_ptr<GeometryMetadata>(new GeometryMetadata()); + MetadataDecoder metadata_decoder; + if (!metadata_decoder.DecodeGeometryMetadata(buffer_, metadata.get())) { + return Status(Status::DRACO_ERROR, "Failed to decode metadata."); + } + point_cloud_->AddMetadata(std::move(metadata)); + return OkStatus(); +} + +Status PointCloudDecoder::Decode(const DecoderOptions &options, + DecoderBuffer *in_buffer, + PointCloud *out_point_cloud) { + options_ = &options; + buffer_ = in_buffer; + point_cloud_ = out_point_cloud; + DracoHeader header; + DRACO_RETURN_IF_ERROR(DecodeHeader(buffer_, &header)) + // Sanity check that we are really using the right decoder (mostly for cases + // where the Decode method was called manually outside of our main API. + if (header.encoder_type != GetGeometryType()) { + return Status(Status::DRACO_ERROR, + "Using incompatible decoder for the input geometry."); + } + // TODO(ostava): We should check the method as well, but currently decoders + // don't expose the decoding method id. + version_major_ = header.version_major; + version_minor_ = header.version_minor; + + const uint8_t max_supported_major_version = + header.encoder_type == POINT_CLOUD ? kDracoPointCloudBitstreamVersionMajor + : kDracoMeshBitstreamVersionMajor; + const uint8_t max_supported_minor_version = + header.encoder_type == POINT_CLOUD ? kDracoPointCloudBitstreamVersionMinor + : kDracoMeshBitstreamVersionMinor; + + // Check for version compatibility. +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (version_major_ < 1 || version_major_ > max_supported_major_version) { + return Status(Status::UNKNOWN_VERSION, "Unknown major version."); + } + if (version_major_ == max_supported_major_version && + version_minor_ > max_supported_minor_version) { + return Status(Status::UNKNOWN_VERSION, "Unknown minor version."); + } +#else + if (version_major_ != max_supported_major_version) { + return Status(Status::UNKNOWN_VERSION, "Unsupported major version."); + } + if (version_minor_ != max_supported_minor_version) { + return Status(Status::UNKNOWN_VERSION, "Unsupported minor version."); + } +#endif + buffer_->set_bitstream_version( + DRACO_BITSTREAM_VERSION(version_major_, version_minor_)); + + if (bitstream_version() >= DRACO_BITSTREAM_VERSION(1, 3) && + (header.flags & METADATA_FLAG_MASK)) { + DRACO_RETURN_IF_ERROR(DecodeMetadata()) + } + if (!InitializeDecoder()) { + return Status(Status::DRACO_ERROR, "Failed to initialize the decoder."); + } + if (!DecodeGeometryData()) { + return Status(Status::DRACO_ERROR, "Failed to decode geometry data."); + } + if (!DecodePointAttributes()) { + return Status(Status::DRACO_ERROR, "Failed to decode point attributes."); + } + return OkStatus(); +} + +bool PointCloudDecoder::DecodePointAttributes() { + uint8_t num_attributes_decoders; + if (!buffer_->Decode(&num_attributes_decoders)) { + return false; + } + // Create all attribute decoders. This is implementation specific and the + // derived classes can use any data encoded in the + // PointCloudEncoder::EncodeAttributesEncoderIdentifier() call. + for (int i = 0; i < num_attributes_decoders; ++i) { + if (!CreateAttributesDecoder(i)) { + return false; + } + } + + // Initialize all attributes decoders. No data is decoded here. + for (auto &att_dec : attributes_decoders_) { + if (!att_dec->Init(this, point_cloud_)) { + return false; + } + } + + // Decode any data needed by the attribute decoders. + for (int i = 0; i < num_attributes_decoders; ++i) { + if (!attributes_decoders_[i]->DecodeAttributesDecoderData(buffer_)) { + return false; + } + } + + // Create map between attribute and decoder ids. + for (int i = 0; i < num_attributes_decoders; ++i) { + const int32_t num_attributes = attributes_decoders_[i]->GetNumAttributes(); + for (int j = 0; j < num_attributes; ++j) { + int att_id = attributes_decoders_[i]->GetAttributeId(j); + if (att_id >= attribute_to_decoder_map_.size()) { + attribute_to_decoder_map_.resize(att_id + 1); + } + attribute_to_decoder_map_[att_id] = i; + } + } + + // Decode the actual attributes using the created attribute decoders. + if (!DecodeAllAttributes()) { + return false; + } + + if (!OnAttributesDecoded()) { + return false; + } + return true; +} + +bool PointCloudDecoder::DecodeAllAttributes() { + for (auto &att_dec : attributes_decoders_) { + if (!att_dec->DecodeAttributes(buffer_)) { + return false; + } + } + return true; +} + +const PointAttribute *PointCloudDecoder::GetPortableAttribute( + int32_t parent_att_id) { + if (parent_att_id < 0 || parent_att_id >= point_cloud_->num_attributes()) { + return nullptr; + } + const int32_t parent_att_decoder_id = + attribute_to_decoder_map_[parent_att_id]; + return attributes_decoders_[parent_att_decoder_id]->GetPortableAttribute( + parent_att_id); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_decoder.h new file mode 100644 index 0000000..4af7f5c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_decoder.h @@ -0,0 +1,118 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_DECODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_DECODER_H_ + +#include "draco/compression/attributes/attributes_decoder_interface.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/config/decoder_options.h" +#include "draco/core/status.h" +#include "draco/point_cloud/point_cloud.h" + +namespace draco { + +// Abstract base class for all point cloud and mesh decoders. It provides a +// basic functionality that is shared between different decoders. +class PointCloudDecoder { + public: + PointCloudDecoder(); + virtual ~PointCloudDecoder() = default; + + virtual EncodedGeometryType GetGeometryType() const { return POINT_CLOUD; } + + // Decodes a Draco header int other provided |out_header|. + // Returns false on error. + static Status DecodeHeader(DecoderBuffer *buffer, DracoHeader *out_header); + + // The main entry point for point cloud decoding. + Status Decode(const DecoderOptions &options, DecoderBuffer *in_buffer, + PointCloud *out_point_cloud); + + bool SetAttributesDecoder( + int att_decoder_id, std::unique_ptr<AttributesDecoderInterface> decoder) { + if (att_decoder_id < 0) { + return false; + } + if (att_decoder_id >= static_cast<int>(attributes_decoders_.size())) { + attributes_decoders_.resize(att_decoder_id + 1); + } + attributes_decoders_[att_decoder_id] = std::move(decoder); + return true; + } + + // Returns an attribute containing decoded data in their portable form that + // is guaranteed to be the same for both encoder and decoder. I.e., it returns + // an attribute before it was transformed back into its final form which may + // be slightly different (non-portable) across platforms. For example, for + // attributes encoded with quantization, this method returns an attribute + // that contains the quantized values (before the dequantization step). + const PointAttribute *GetPortableAttribute(int32_t point_attribute_id); + + uint16_t bitstream_version() const { + return DRACO_BITSTREAM_VERSION(version_major_, version_minor_); + } + + const AttributesDecoderInterface *attributes_decoder(int dec_id) { + return attributes_decoders_[dec_id].get(); + } + int32_t num_attributes_decoders() const { + return static_cast<int32_t>(attributes_decoders_.size()); + } + + // Get a mutable pointer to the decoded point cloud. This is intended to be + // used mostly by other decoder subsystems. + PointCloud *point_cloud() { return point_cloud_; } + const PointCloud *point_cloud() const { return point_cloud_; } + + DecoderBuffer *buffer() { return buffer_; } + const DecoderOptions *options() const { return options_; } + + protected: + // Can be implemented by derived classes to perform any custom initialization + // of the decoder. Called in the Decode() method. + virtual bool InitializeDecoder() { return true; } + + // Creates an attribute decoder. + virtual bool CreateAttributesDecoder(int32_t att_decoder_id) = 0; + virtual bool DecodeGeometryData() { return true; } + virtual bool DecodePointAttributes(); + + virtual bool DecodeAllAttributes(); + virtual bool OnAttributesDecoded() { return true; } + + Status DecodeMetadata(); + + private: + // Point cloud that is being filled in by the decoder. + PointCloud *point_cloud_; + + std::vector<std::unique_ptr<AttributesDecoderInterface>> attributes_decoders_; + + // Map between attribute id and decoder id. + std::vector<int32_t> attribute_to_decoder_map_; + + // Input buffer holding the encoded data. + DecoderBuffer *buffer_; + + // Bit-stream version of the encoder that encoded the input data. + uint8_t version_major_; + uint8_t version_minor_; + + const DecoderOptions *options_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_encoder.cc new file mode 100644 index 0000000..a1fda8d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_encoder.cc @@ -0,0 +1,306 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/point_cloud_encoder.h" + +#include "draco/metadata/metadata_encoder.h" + +namespace draco { + +PointCloudEncoder::PointCloudEncoder() + : point_cloud_(nullptr), buffer_(nullptr), num_encoded_points_(0) {} + +void PointCloudEncoder::SetPointCloud(const PointCloud &pc) { + point_cloud_ = &pc; +} + +Status PointCloudEncoder::Encode(const EncoderOptions &options, + EncoderBuffer *out_buffer) { + options_ = &options; + buffer_ = out_buffer; + + // Cleanup from previous runs. + attributes_encoders_.clear(); + attribute_to_encoder_map_.clear(); + attributes_encoder_ids_order_.clear(); + + if (!point_cloud_) { + return Status(Status::DRACO_ERROR, "Invalid input geometry."); + } + DRACO_RETURN_IF_ERROR(EncodeHeader()) + DRACO_RETURN_IF_ERROR(EncodeMetadata()) + if (!InitializeEncoder()) { + return Status(Status::DRACO_ERROR, "Failed to initialize encoder."); + } + if (!EncodeEncoderData()) { + return Status(Status::DRACO_ERROR, "Failed to encode internal data."); + } + DRACO_RETURN_IF_ERROR(EncodeGeometryData()); + if (!EncodePointAttributes()) { + return Status(Status::DRACO_ERROR, "Failed to encode point attributes."); + } + if (options.GetGlobalBool("store_number_of_encoded_points", false)) { + ComputeNumberOfEncodedPoints(); + } + return OkStatus(); +} + +Status PointCloudEncoder::EncodeHeader() { + // Encode the header according to our v1 specification. + // Five bytes for Draco format. + buffer_->Encode("DRACO", 5); + // Version (major, minor). + const uint8_t encoder_type = GetGeometryType(); + uint8_t version_major, version_minor; + version_major = encoder_type == POINT_CLOUD + ? kDracoPointCloudBitstreamVersionMajor + : kDracoMeshBitstreamVersionMajor; + version_minor = encoder_type == POINT_CLOUD + ? kDracoPointCloudBitstreamVersionMinor + : kDracoMeshBitstreamVersionMinor; + + buffer_->Encode(version_major); + buffer_->Encode(version_minor); + // Type of the encoder (point cloud, mesh, ...). + buffer_->Encode(encoder_type); + // Unique identifier for the selected encoding method (edgebreaker, etc...). + buffer_->Encode(GetEncodingMethod()); + // Reserved for flags. + uint16_t flags = 0; + // First bit of |flags| is reserved for metadata. + if (point_cloud_->GetMetadata()) { + flags |= METADATA_FLAG_MASK; + } + buffer_->Encode(flags); + return OkStatus(); +} + +Status PointCloudEncoder::EncodeMetadata() { + if (!point_cloud_->GetMetadata()) { + return OkStatus(); + } + MetadataEncoder metadata_encoder; + if (!metadata_encoder.EncodeGeometryMetadata(buffer_, + point_cloud_->GetMetadata())) { + return Status(Status::DRACO_ERROR, "Failed to encode metadata."); + } + return OkStatus(); +} + +bool PointCloudEncoder::EncodePointAttributes() { + if (!GenerateAttributesEncoders()) { + return false; + } + + // Encode the number of attribute encoders. + buffer_->Encode(static_cast<uint8_t>(attributes_encoders_.size())); + + // Initialize all the encoders (this is used for example to init attribute + // dependencies, no data is encoded in this step). + for (auto &att_enc : attributes_encoders_) { + if (!att_enc->Init(this, point_cloud_)) { + return false; + } + } + + // Rearrange attributes to respect dependencies between individual attributes. + if (!RearrangeAttributesEncoders()) { + return false; + } + + // Encode any data that is necessary to create the corresponding attribute + // decoder. + for (int att_encoder_id : attributes_encoder_ids_order_) { + if (!EncodeAttributesEncoderIdentifier(att_encoder_id)) { + return false; + } + } + + // Also encode any attribute encoder data (such as the info about encoded + // attributes). + for (int att_encoder_id : attributes_encoder_ids_order_) { + if (!attributes_encoders_[att_encoder_id]->EncodeAttributesEncoderData( + buffer_)) { + return false; + } + } + + // Lastly encode all the attributes using the provided attribute encoders. + if (!EncodeAllAttributes()) { + return false; + } + return true; +} + +bool PointCloudEncoder::GenerateAttributesEncoders() { + for (int i = 0; i < point_cloud_->num_attributes(); ++i) { + if (!GenerateAttributesEncoder(i)) { + return false; + } + } + attribute_to_encoder_map_.resize(point_cloud_->num_attributes()); + for (uint32_t i = 0; i < attributes_encoders_.size(); ++i) { + for (uint32_t j = 0; j < attributes_encoders_[i]->num_attributes(); ++j) { + attribute_to_encoder_map_[attributes_encoders_[i]->GetAttributeId(j)] = i; + } + } + return true; +} + +bool PointCloudEncoder::EncodeAllAttributes() { + for (int att_encoder_id : attributes_encoder_ids_order_) { + if (!attributes_encoders_[att_encoder_id]->EncodeAttributes(buffer_)) { + return false; + } + } + return true; +} + +bool PointCloudEncoder::MarkParentAttribute(int32_t parent_att_id) { + if (parent_att_id < 0 || parent_att_id >= point_cloud_->num_attributes()) { + return false; + } + const int32_t parent_att_encoder_id = + attribute_to_encoder_map_[parent_att_id]; + if (!attributes_encoders_[parent_att_encoder_id]->MarkParentAttribute( + parent_att_id)) { + return false; + } + return true; +} + +const PointAttribute *PointCloudEncoder::GetPortableAttribute( + int32_t parent_att_id) { + if (parent_att_id < 0 || parent_att_id >= point_cloud_->num_attributes()) { + return nullptr; + } + const int32_t parent_att_encoder_id = + attribute_to_encoder_map_[parent_att_id]; + return attributes_encoders_[parent_att_encoder_id]->GetPortableAttribute( + parent_att_id); +} + +bool PointCloudEncoder::RearrangeAttributesEncoders() { + // Find the encoding order of the attribute encoders that is determined by + // the parent dependencies between individual encoders. Instead of traversing + // a graph we encode the attributes in multiple iterations where encoding of + // attributes that depend on other attributes may get postponed until the + // parent attributes are processed. + // This is simpler to implement than graph traversal and it automatically + // detects any cycles in the dependency graph. + // TODO(ostava): Current implementation needs to encode all attributes of a + // single encoder to be encoded in a single "chunk", therefore we need to sort + // attribute encoders before we sort individual attributes. This requirement + // can be lifted for encoders that can encode individual attributes separately + // but it will require changes in the current API. + attributes_encoder_ids_order_.resize(attributes_encoders_.size()); + std::vector<bool> is_encoder_processed(attributes_encoders_.size(), false); + uint32_t num_processed_encoders = 0; + while (num_processed_encoders < attributes_encoders_.size()) { + // Flagged when any of the encoder get processed. + bool encoder_processed = false; + for (uint32_t i = 0; i < attributes_encoders_.size(); ++i) { + if (is_encoder_processed[i]) { + continue; // Encoder already processed. + } + // Check if all parent encoders are already processed. + bool can_be_processed = true; + for (uint32_t p = 0; p < attributes_encoders_[i]->num_attributes(); ++p) { + const int32_t att_id = attributes_encoders_[i]->GetAttributeId(p); + for (int ap = 0; + ap < attributes_encoders_[i]->NumParentAttributes(att_id); ++ap) { + const uint32_t parent_att_id = + attributes_encoders_[i]->GetParentAttributeId(att_id, ap); + const int32_t parent_encoder_id = + attribute_to_encoder_map_[parent_att_id]; + if (parent_att_id != i && !is_encoder_processed[parent_encoder_id]) { + can_be_processed = false; + break; + } + } + } + if (!can_be_processed) { + continue; // Try to process the encoder in the next iteration. + } + // Encoder can be processed. Update the encoding order. + attributes_encoder_ids_order_[num_processed_encoders++] = i; + is_encoder_processed[i] = true; + encoder_processed = true; + } + if (!encoder_processed && + num_processed_encoders < attributes_encoders_.size()) { + // No encoder was processed but there are still some remaining unprocessed + // encoders. + return false; + } + } + + // Now for every encoder, reorder the attributes to satisfy their + // dependencies (an attribute may still depend on other attributes within an + // encoder). + std::vector<int32_t> attribute_encoding_order; + std::vector<bool> is_attribute_processed(point_cloud_->num_attributes(), + false); + int num_processed_attributes; + for (uint32_t ae_order = 0; ae_order < attributes_encoders_.size(); + ++ae_order) { + const int ae = attributes_encoder_ids_order_[ae_order]; + const int32_t num_encoder_attributes = + attributes_encoders_[ae]->num_attributes(); + if (num_encoder_attributes < 2) { + continue; // No need to resolve dependencies for a single attribute. + } + num_processed_attributes = 0; + attribute_encoding_order.resize(num_encoder_attributes); + while (num_processed_attributes < num_encoder_attributes) { + // Flagged when any of the attributes get processed. + bool attribute_processed = false; + for (int i = 0; i < num_encoder_attributes; ++i) { + const int32_t att_id = attributes_encoders_[ae]->GetAttributeId(i); + if (is_attribute_processed[i]) { + continue; // Attribute already processed. + } + // Check if all parent attributes are already processed. + bool can_be_processed = true; + for (int p = 0; + p < attributes_encoders_[ae]->NumParentAttributes(att_id); ++p) { + const int32_t parent_att_id = + attributes_encoders_[ae]->GetParentAttributeId(att_id, p); + if (!is_attribute_processed[parent_att_id]) { + can_be_processed = false; + break; + } + } + if (!can_be_processed) { + continue; // Try to process the attribute in the next iteration. + } + // Attribute can be processed. Update the encoding order. + attribute_encoding_order[num_processed_attributes++] = i; + is_attribute_processed[i] = true; + attribute_processed = true; + } + if (!attribute_processed && + num_processed_attributes < num_encoder_attributes) { + // No attribute was processed but there are still some remaining + // unprocessed attributes. + return false; + } + } + // Update the order of the attributes within the encoder. + attributes_encoders_[ae]->SetAttributeIds(attribute_encoding_order); + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_encoder.h new file mode 100644 index 0000000..8883f17 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_encoder.h @@ -0,0 +1,158 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_ENCODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_ENCODER_H_ + +#include "draco/compression/attributes/attributes_encoder.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/config/encoder_options.h" +#include "draco/core/encoder_buffer.h" +#include "draco/core/status.h" +#include "draco/point_cloud/point_cloud.h" + +namespace draco { + +// Abstract base class for all point cloud and mesh encoders. It provides a +// basic functionality that's shared between different encoders. +class PointCloudEncoder { + public: + PointCloudEncoder(); + virtual ~PointCloudEncoder() = default; + + // Sets the point cloud that is going be encoded. Must be called before the + // Encode() method. + void SetPointCloud(const PointCloud &pc); + + // The main entry point that encodes provided point cloud. + Status Encode(const EncoderOptions &options, EncoderBuffer *out_buffer); + + virtual EncodedGeometryType GetGeometryType() const { return POINT_CLOUD; } + + // Returns the unique identifier of the encoding method (such as Edgebreaker + // for mesh compression). + virtual uint8_t GetEncodingMethod() const = 0; + + // Returns the number of points that were encoded during the last Encode() + // function call. Valid only if "store_number_of_encoded_points" flag was set + // in the provided EncoderOptions. + size_t num_encoded_points() const { return num_encoded_points_; } + + int num_attributes_encoders() const { + return static_cast<int>(attributes_encoders_.size()); + } + AttributesEncoder *attributes_encoder(int i) { + return attributes_encoders_[i].get(); + } + + // Adds a new attribute encoder, returning its id. + int AddAttributesEncoder(std::unique_ptr<AttributesEncoder> att_enc) { + attributes_encoders_.push_back(std::move(att_enc)); + return static_cast<int>(attributes_encoders_.size() - 1); + } + + // Marks one attribute as a parent of another attribute. Must be called after + // all attribute encoders are created (usually in the + // AttributeEncoder::Init() method). + bool MarkParentAttribute(int32_t parent_att_id); + + // Returns an attribute containing portable version of the attribute data that + // is guaranteed to be encoded losslessly. This attribute can be used safely + // as predictor for other attributes. + const PointAttribute *GetPortableAttribute(int32_t point_attribute_id); + + EncoderBuffer *buffer() { return buffer_; } + const EncoderOptions *options() const { return options_; } + const PointCloud *point_cloud() const { return point_cloud_; } + + protected: + // Can be implemented by derived classes to perform any custom initialization + // of the encoder. Called in the Encode() method. + virtual bool InitializeEncoder() { return true; } + + // Should be used to encode any encoder-specific data. + virtual bool EncodeEncoderData() { return true; } + + // Encodes any global geometry data (such as the number of points). + virtual Status EncodeGeometryData() { return OkStatus(); } + + // encode all attribute values. The attribute encoders are sorted to resolve + // any attribute dependencies and all the encoded data is stored into the + // |buffer_|. + // Returns false if the encoding failed. + virtual bool EncodePointAttributes(); + + // Generate attribute encoders that are going to be used for encoding + // point attribute data. Calls GenerateAttributesEncoder() for every attribute + // of the encoded PointCloud. + virtual bool GenerateAttributesEncoders(); + + // Creates attribute encoder for a specific point attribute. This function + // needs to be implemented by the derived classes. The derived classes need + // to either 1. Create a new attribute encoder and add it using the + // AddAttributeEncoder method, or 2. add the attribute to an existing + // attribute encoder (using AttributesEncoder::AddAttributeId() method). + virtual bool GenerateAttributesEncoder(int32_t att_id) = 0; + + // Encodes any data that is necessary to recreate a given attribute encoder. + // Note: this is called in order in which the attribute encoders are going to + // be encoded. + virtual bool EncodeAttributesEncoderIdentifier(int32_t /* att_encoder_id */) { + return true; + } + + // Encodes all the attribute data using the created attribute encoders. + virtual bool EncodeAllAttributes(); + + // Computes and sets the num_encoded_points_ for the encoder. + virtual void ComputeNumberOfEncodedPoints() = 0; + + void set_num_encoded_points(size_t num_points) { + num_encoded_points_ = num_points; + } + + private: + // Encodes Draco header that is the same for all encoders. + Status EncodeHeader(); + + // Encode metadata. + Status EncodeMetadata(); + + // Rearranges attribute encoders and their attributes to reflect the + // underlying attribute dependencies. This ensures that the attributes are + // encoded in the correct order (parent attributes before their children). + bool RearrangeAttributesEncoders(); + + const PointCloud *point_cloud_; + std::vector<std::unique_ptr<AttributesEncoder>> attributes_encoders_; + + // Map between attribute id and encoder id. + std::vector<int32_t> attribute_to_encoder_map_; + + // Encoding order of individual attribute encoders (i.e., the order in which + // they are processed during encoding that may be different from the order + // in which they were created because of attribute dependencies. + std::vector<int32_t> attributes_encoder_ids_order_; + + // This buffer holds the final encoded data. + EncoderBuffer *buffer_; + + const EncoderOptions *options_; + + size_t num_encoded_points_; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_decoder.cc new file mode 100644 index 0000000..2deebbc --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_decoder.cc @@ -0,0 +1,40 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/point_cloud_kd_tree_decoder.h" + +#include "draco/compression/attributes/kd_tree_attributes_decoder.h" + +namespace draco { + +bool PointCloudKdTreeDecoder::DecodeGeometryData() { + int32_t num_points; + if (!buffer()->Decode(&num_points)) { + return false; + } + if (num_points < 0) { + return false; + } + point_cloud()->set_num_points(num_points); + return true; +} + +bool PointCloudKdTreeDecoder::CreateAttributesDecoder(int32_t att_decoder_id) { + // Always create the basic attribute decoder. + return SetAttributesDecoder( + att_decoder_id, + std::unique_ptr<AttributesDecoder>(new KdTreeAttributesDecoder())); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_decoder.h new file mode 100644 index 0000000..6e192f2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_decoder.h @@ -0,0 +1,31 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_KD_TREE_DECODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_KD_TREE_DECODER_H_ + +#include "draco/compression/point_cloud/point_cloud_decoder.h" + +namespace draco { + +// Decodes PointCloud encoded with the PointCloudKdTreeEncoder. +class PointCloudKdTreeDecoder : public PointCloudDecoder { + protected: + bool DecodeGeometryData() override; + bool CreateAttributesDecoder(int32_t att_decoder_id) override; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_KD_TREE_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_encoder.cc new file mode 100644 index 0000000..92b6c84 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_encoder.cc @@ -0,0 +1,43 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/point_cloud_kd_tree_encoder.h" + +#include "draco/compression/attributes/kd_tree_attributes_encoder.h" + +namespace draco { + +Status PointCloudKdTreeEncoder::EncodeGeometryData() { + const int32_t num_points = point_cloud()->num_points(); + buffer()->Encode(num_points); + return OkStatus(); +} + +bool PointCloudKdTreeEncoder::GenerateAttributesEncoder(int32_t att_id) { + if (num_attributes_encoders() == 0) { + // Create a new attribute encoder only for the first attribute. + AddAttributesEncoder(std::unique_ptr<AttributesEncoder>( + new KdTreeAttributesEncoder(att_id))); + return true; + } + // Add a new attribute to the attribute encoder. + attributes_encoder(0)->AddAttributeId(att_id); + return true; +} + +void PointCloudKdTreeEncoder::ComputeNumberOfEncodedPoints() { + set_num_encoded_points(point_cloud()->num_points()); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_encoder.h new file mode 100644 index 0000000..6acbb94 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_encoder.h @@ -0,0 +1,45 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_KD_TREE_ENCODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_KD_TREE_ENCODER_H_ + +#include "draco/compression/point_cloud/point_cloud_encoder.h" + +namespace draco { + +// Encodes a PointCloud using one of the available Kd-tree compression methods. +// See FloatPointsKdTreeEncoder and DynamicIntegerPointsKdTreeEncoder for more +// details. Currently, the input PointCloud must satisfy the following +// requirements to use this encoder: +// 1. PointCloud has only one attribute of type GeometryAttribute::POSITION. +// 2. The position attribute has three components (x,y,z). +// 3. The position values are stored as either DT_FLOAT32 or DT_UINT32. +// 4. If the position values are stored as DT_FLOAT32, quantization needs to +// be enabled for the position attribute. +class PointCloudKdTreeEncoder : public PointCloudEncoder { + public: + uint8_t GetEncodingMethod() const override { + return POINT_CLOUD_KD_TREE_ENCODING; + } + + protected: + Status EncodeGeometryData() override; + bool GenerateAttributesEncoder(int32_t att_id) override; + void ComputeNumberOfEncodedPoints() override; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_KD_TREE_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_encoding_test.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_encoding_test.cc new file mode 100644 index 0000000..2249bb0 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_kd_tree_encoding_test.cc @@ -0,0 +1,458 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/point_cloud_kd_tree_decoder.h" +#include "draco/compression/point_cloud/point_cloud_kd_tree_encoder.h" +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/core/vector_d.h" +#include "draco/io/obj_decoder.h" +#include "draco/point_cloud/point_cloud_builder.h" + +namespace draco { + +class PointCloudKdTreeEncodingTest : public ::testing::Test { + protected: + void ComparePointClouds(const PointCloud &p0, const PointCloud &p1) const { + ASSERT_EQ(p0.num_points(), p1.num_points()); + ASSERT_EQ(p0.num_attributes(), p1.num_attributes()); + // Currently works only with one attribute. + ASSERT_EQ(p0.num_attributes(), p1.num_attributes()); + for (auto index = 0; index < p0.num_attributes(); index += 1) { + ASSERT_EQ(p0.attribute(index)->num_components(), + p1.attribute(index)->num_components()); + std::vector<double> points_0, points_1; + std::vector<double> att_entry_0(p0.attribute(index)->num_components()); + std::vector<double> att_entry_1(p0.attribute(index)->num_components()); + for (PointIndex i(0); i < p0.num_points(); ++i) { + p0.attribute(index)->ConvertValue(p0.attribute(index)->mapped_index(i), + &att_entry_0[0]); + p1.attribute(index)->ConvertValue(p1.attribute(index)->mapped_index(i), + &att_entry_1[0]); + for (int d = 0; d < p0.attribute(index)->num_components(); ++d) { + points_0.push_back(att_entry_0[d]); + points_1.push_back(att_entry_1[d]); + } + } + // To compare the point clouds we sort points components from both inputs + // separately, and then we compare all matching coordinates one by one. + // TODO(ostava): Note that this is not guaranteed to work for quantized + // point clouds because the order of points may actually change because + // of the quantization. The test should be make more robust to handle such + // case. + std::sort(points_0.begin(), points_0.end()); + std::sort(points_1.begin(), points_1.end()); + for (uint32_t i = 0; i < points_0.size(); ++i) { + ASSERT_LE(std::fabs(points_0[i] - points_1[i]), 1e-2); + } + } + } + + void TestKdTreeEncoding(const PointCloud &pc) { + EncoderBuffer buffer; + PointCloudKdTreeEncoder encoder; + EncoderOptions options = EncoderOptions::CreateDefaultOptions(); + options.SetGlobalInt("quantization_bits", 16); + for (int compression_level = 0; compression_level <= 6; + ++compression_level) { + options.SetSpeed(10 - compression_level, 10 - compression_level); + encoder.SetPointCloud(pc); + ASSERT_TRUE(encoder.Encode(options, &buffer).ok()); + + DecoderBuffer dec_buffer; + dec_buffer.Init(buffer.data(), buffer.size()); + PointCloudKdTreeDecoder decoder; + + std::unique_ptr<PointCloud> out_pc(new PointCloud()); + DecoderOptions dec_options; + ASSERT_TRUE(decoder.Decode(dec_options, &dec_buffer, out_pc.get()).ok()); + + ComparePointClouds(pc, *out_pc); + } + } + + void TestFloatEncoding(const std::string &file_name) { + std::unique_ptr<PointCloud> pc = ReadPointCloudFromTestFile(file_name); + ASSERT_NE(pc, nullptr); + + TestKdTreeEncoding(*pc); + } +}; + +TEST_F(PointCloudKdTreeEncodingTest, TestFloatKdTreeEncoding) { + TestFloatEncoding("cube_subd.obj"); +} + +TEST_F(PointCloudKdTreeEncodingTest, TestIntKdTreeEncoding) { + constexpr int num_points = 120; + std::vector<std::array<uint32_t, 3>> points(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint32_t, 3> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127); + pos[1] = 13 * ((i * 3) % 321); + pos[2] = 29 * ((i * 19) % 450); + points[i] = pos; + } + + PointCloudBuilder builder; + builder.Start(num_points); + const int att_id = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_UINT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id, PointIndex(i), + &(points[i.value()])[0]); + } + std::unique_ptr<PointCloud> pc = builder.Finalize(false); + ASSERT_NE(pc, nullptr); + + TestKdTreeEncoding(*pc); +} + +// test higher dimensions with more attributes +TEST_F(PointCloudKdTreeEncodingTest, TestIntKdTreeEncodingHigherDimension) { + constexpr int num_points = 120; + std::vector<std::array<uint32_t, 3>> points3(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint32_t, 3> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127); + pos[1] = 13 * ((i * 3) % 321); + pos[2] = 29 * ((i * 19) % 450); + points3[i] = pos; + } + std::vector<std::array<uint32_t, 2>> points2(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint32_t, 2> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127) + 1; + pos[1] = 13 * ((i * 3) % 321) + 1; + points2[i] = pos; + } + std::vector<std::array<uint32_t, 1>> points1(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint32_t, 1> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127) + 11; + points1[i] = pos; + } + + PointCloudBuilder builder; + builder.Start(num_points); + const int att_id3 = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_UINT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id3, PointIndex(i), + &(points3[i.value()])[0]); + } + const int att_id2 = + builder.AddAttribute(GeometryAttribute::POSITION, 2, DT_UINT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id2, PointIndex(i), + &(points2[i.value()])[0]); + } + const int att_id1 = + builder.AddAttribute(GeometryAttribute::GENERIC, 1, DT_UINT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id1, PointIndex(i), + &(points1[i.value()])[0]); + } + + std::unique_ptr<PointCloud> pc = builder.Finalize(false); + ASSERT_NE(pc, nullptr); + + TestKdTreeEncoding(*pc); +} + +// Test 16 and 8 bit encoding. +TEST_F(PointCloudKdTreeEncodingTest, + TestIntKdTreeEncodingHigherDimensionVariedTypes) { + constexpr int num_points = 120; + std::vector<std::array<uint32_t, 3>> points3(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint32_t, 3> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127); + pos[1] = 13 * ((i * 3) % 321); + pos[2] = 29 * ((i * 19) % 450); + points3[i] = pos; + } + std::vector<std::array<uint16_t, 2>> points2(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint16_t, 2> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127) + 1; + pos[1] = 13 * ((i * 3) % 321) + 1; + points2[i] = pos; + } + std::vector<std::array<uint8_t, 1>> points1(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint8_t, 1> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127) + 11; + points1[i] = pos; + } + + PointCloudBuilder builder; + builder.Start(num_points); + const int att_id3 = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_UINT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id3, PointIndex(i), + &(points3[i.value()])[0]); + } + const int att_id2 = + builder.AddAttribute(GeometryAttribute::POSITION, 2, DT_UINT16); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id2, PointIndex(i), + &(points2[i.value()])[0]); + } + const int att_id1 = + builder.AddAttribute(GeometryAttribute::GENERIC, 1, DT_UINT8); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id1, PointIndex(i), + &(points1[i.value()])[0]); + } + + std::unique_ptr<PointCloud> pc = builder.Finalize(false); + ASSERT_NE(pc, nullptr); + + TestKdTreeEncoding(*pc); +} + +// Test 16 only encoding for one attribute. +TEST_F(PointCloudKdTreeEncodingTest, TestIntKdTreeEncoding16Bit) { + constexpr int num_points = 120; + std::vector<std::array<uint16_t, 3>> points3(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint16_t, 3> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127); + pos[1] = 13 * ((i * 3) % 321); + pos[2] = 29 * ((i * 19) % 450); + points3[i] = pos; + } + + PointCloudBuilder builder; + builder.Start(num_points); + const int att_id3 = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_UINT16); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id3, PointIndex(i), + &(points3[i.value()])[0]); + } + + std::unique_ptr<PointCloud> pc = builder.Finalize(false); + ASSERT_NE(pc, nullptr); + + TestKdTreeEncoding(*pc); +} + +// Test 16 and 8 bit encoding with size bigger than 32bit encoding. +TEST_F(PointCloudKdTreeEncodingTest, + TestIntKdTreeEncodingHigherDimensionVariedTypesBig16BitEncoding) { + constexpr int num_points = 120; + std::vector<std::array<uint32_t, 3>> points3(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint32_t, 3> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127); + pos[1] = 13 * ((i * 3) % 321); + pos[2] = 29 * ((i * 19) % 450); + points3[i] = pos; + } + // The total size of the 16bit encoding must be bigger than the total size of + // the 32bit encoding. + std::vector<std::array<uint16_t, 7>> points7(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint16_t, 7> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127) + 1; + pos[1] = 13 * ((i * 3) % 321) + 1; + pos[2] = pos[0] + 13; + pos[3] = pos[2] + 13; + pos[4] = pos[3] + 13; + pos[5] = pos[4] + 13; + pos[6] = pos[5] + 13; + points7[i] = pos; + } + std::vector<std::array<uint8_t, 1>> points1(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint8_t, 1> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127) + 11; + points1[i] = pos; + } + + PointCloudBuilder builder; + builder.Start(num_points); + const int att_id3 = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_UINT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id3, PointIndex(i), + &(points3[i.value()])[0]); + } + const int att_id2 = + builder.AddAttribute(GeometryAttribute::POSITION, 7, DT_UINT16); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id2, PointIndex(i), + &(points7[i.value()])[0]); + } + const int att_id1 = + builder.AddAttribute(GeometryAttribute::GENERIC, 1, DT_UINT8); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id1, PointIndex(i), + &(points1[i.value()])[0]); + } + + std::unique_ptr<PointCloud> pc = builder.Finalize(false); + ASSERT_NE(pc, nullptr); + + TestKdTreeEncoding(*pc); +} + +// Test encoding of quantized values. +TEST_F(PointCloudKdTreeEncodingTest, + TestIntKdTreeEncodingHigherDimensionFloatTypes) { + constexpr int num_points = 130; + std::vector<std::array<uint32_t, 3>> points3(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint32_t, 3> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 125); + pos[1] = 13 * ((i * 3) % 334); + pos[2] = 29 * ((i * 19) % 470); + points3[i] = pos; + } + std::vector<std::array<float, 2>> points_float(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<float, 2> pos; + // Generate some pseudo-random points. + pos[0] = static_cast<float>(8 * ((i * 7) % 127) + 1) / 2.5f; + pos[1] = static_cast<float>(13 * ((i * 3) % 321) + 1) / 3.2f; + points_float[i] = pos; + } + + PointCloudBuilder builder; + builder.Start(num_points); + const int att_id3 = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_UINT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id3, PointIndex(i), + &(points3[i.value()])[0]); + } + const int att_id_float = + builder.AddAttribute(GeometryAttribute::GENERIC, 2, DT_FLOAT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id_float, PointIndex(i), + &(points_float[i.value()])[0]); + } + + std::unique_ptr<PointCloud> pc = builder.Finalize(false); + ASSERT_NE(pc, nullptr); + + TestKdTreeEncoding(*pc); +} + +// Test encoding of signed integer values +TEST_F(PointCloudKdTreeEncodingTest, TestIntKdTreeEncodingSignedTypes) { + constexpr int num_points = 120; + std::vector<std::array<uint32_t, 3>> points3(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint32_t, 3> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127); + pos[1] = 13 * ((i * 3) % 321); + pos[2] = 29 * ((i * 19) % 450); + points3[i] = pos; + } + std::vector<std::array<int32_t, 2>> points2(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<int32_t, 2> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127) + 1; + if (i % 3 == 0) { + pos[0] = -pos[0]; + } + pos[1] = 13 * ((i * 3) % 321) + 1; + points2[i] = pos; + } + std::vector<std::array<int16_t, 1>> points1(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<int16_t, 1> pos; + // Generate some pseudo-random points. + pos[0] = 8 * ((i * 7) % 127) + 11; + if (i % 5 == 0) { + pos[0] = -pos[0]; + } + points1[i] = pos; + } + + PointCloudBuilder builder; + builder.Start(num_points); + const int att_id3 = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_UINT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id3, PointIndex(i), + &(points3[i.value()])[0]); + } + const int att_id2 = + builder.AddAttribute(GeometryAttribute::POSITION, 2, DT_INT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id2, PointIndex(i), + &(points2[i.value()])[0]); + } + + const int att_id1 = + builder.AddAttribute(GeometryAttribute::GENERIC, 1, DT_INT16); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id1, PointIndex(i), + &(points1[i.value()])[0]); + } + + std::unique_ptr<PointCloud> pc = builder.Finalize(false); + ASSERT_NE(pc, nullptr); + + TestKdTreeEncoding(*pc); +} + +// Test encoding of integer point clouds with > 16 dimensions. +TEST_F(PointCloudKdTreeEncodingTest, TestIntKdTreeEncodingHighDimensional) { + constexpr int num_points = 120; + constexpr int num_dims = 42; + std::vector<std::array<uint32_t, num_dims>> points(num_points); + for (int i = 0; i < num_points; ++i) { + std::array<uint32_t, num_dims> pos; + // Generate some pseudo-random points. + for (int d = 0; d < num_dims; ++d) { + pos[d] = 8 * ((i + d) * (7 + (d % 4)) % (127 + d % 3)); + } + points[i] = pos; + } + PointCloudBuilder builder; + builder.Start(num_points); + const int att_id = + builder.AddAttribute(GeometryAttribute::POSITION, num_dims, DT_UINT32); + for (PointIndex i(0); i < num_points; ++i) { + builder.SetAttributeValueForPoint(att_id, PointIndex(i), + &(points[i.value()])[0]); + } + + std::unique_ptr<PointCloud> pc = builder.Finalize(false); + ASSERT_NE(pc, nullptr); + + TestKdTreeEncoding(*pc); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_decoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_decoder.cc new file mode 100644 index 0000000..b9382d3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_decoder.cc @@ -0,0 +1,42 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/point_cloud_sequential_decoder.h" + +#include "draco/compression/attributes/linear_sequencer.h" +#include "draco/compression/attributes/sequential_attribute_decoders_controller.h" + +namespace draco { + +bool PointCloudSequentialDecoder::DecodeGeometryData() { + int32_t num_points; + if (!buffer()->Decode(&num_points)) { + return false; + } + point_cloud()->set_num_points(num_points); + return true; +} + +bool PointCloudSequentialDecoder::CreateAttributesDecoder( + int32_t att_decoder_id) { + // Always create the basic attribute decoder. + return SetAttributesDecoder( + att_decoder_id, + std::unique_ptr<AttributesDecoder>( + new SequentialAttributeDecodersController( + std::unique_ptr<PointsSequencer>( + new LinearSequencer(point_cloud()->num_points()))))); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_decoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_decoder.h new file mode 100644 index 0000000..9968dc2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_decoder.h @@ -0,0 +1,33 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_SEQUENTIAL_DECODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_SEQUENTIAL_DECODER_H_ + +#include "draco/compression/point_cloud/point_cloud_decoder.h" + +namespace draco { + +// Point cloud decoder for data encoded by the PointCloudSequentialEncoder. +// All attribute values are decoded using an identity mapping between point ids +// and attribute value ids. +class PointCloudSequentialDecoder : public PointCloudDecoder { + protected: + bool DecodeGeometryData() override; + bool CreateAttributesDecoder(int32_t att_decoder_id) override; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_SEQUENTIAL_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_encoder.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_encoder.cc new file mode 100644 index 0000000..fa7b6fd --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_encoder.cc @@ -0,0 +1,49 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/point_cloud_sequential_encoder.h" + +#include "draco/compression/attributes/linear_sequencer.h" +#include "draco/compression/attributes/sequential_attribute_encoders_controller.h" + +namespace draco { + +Status PointCloudSequentialEncoder::EncodeGeometryData() { + const int32_t num_points = point_cloud()->num_points(); + buffer()->Encode(num_points); + return OkStatus(); +} + +bool PointCloudSequentialEncoder::GenerateAttributesEncoder(int32_t att_id) { + // Create only one attribute encoder that is going to encode all points in a + // linear sequence. + if (att_id == 0) { + // Create a new attribute encoder only for the first attribute. + AddAttributesEncoder(std::unique_ptr<AttributesEncoder>( + new SequentialAttributeEncodersController( + std::unique_ptr<PointsSequencer>( + new LinearSequencer(point_cloud()->num_points())), + att_id))); + } else { + // Reuse the existing attribute encoder for other attributes. + attributes_encoder(0)->AddAttributeId(att_id); + } + return true; +} + +void PointCloudSequentialEncoder::ComputeNumberOfEncodedPoints() { + set_num_encoded_points(point_cloud()->num_points()); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_encoder.h b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_encoder.h new file mode 100644 index 0000000..40d8edc --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_encoder.h @@ -0,0 +1,43 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_SEQUENTIAL_ENCODER_H_ +#define DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_SEQUENTIAL_ENCODER_H_ + +#include "draco/compression/point_cloud/point_cloud_encoder.h" + +namespace draco { + +// A basic point cloud encoder that iterates over all points and encodes all +// attribute values for every visited point. The attribute values encoding +// can be controlled using provided encoding option to enable features such +// as quantization or prediction schemes. +// This encoder preserves the order and the number of input points, but the +// mapping between point ids and attribute values may be different for the +// decoded point cloud. +class PointCloudSequentialEncoder : public PointCloudEncoder { + public: + uint8_t GetEncodingMethod() const override { + return POINT_CLOUD_SEQUENTIAL_ENCODING; + } + + protected: + Status EncodeGeometryData() override; + bool GenerateAttributesEncoder(int32_t att_id) override; + void ComputeNumberOfEncodedPoints() override; +}; + +} // namespace draco + +#endif // DRACO_COMPRESSION_POINT_CLOUD_POINT_CLOUD_SEQUENTIAL_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_encoding_test.cc b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_encoding_test.cc new file mode 100644 index 0000000..32be120 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/compression/point_cloud/point_cloud_sequential_encoding_test.cc @@ -0,0 +1,92 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/compression/point_cloud/point_cloud_sequential_decoder.h" +#include "draco/compression/point_cloud/point_cloud_sequential_encoder.h" +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/io/obj_decoder.h" + +namespace draco { + +class PointCloudSequentialEncodingTest : public ::testing::Test { + protected: + std::unique_ptr<PointCloud> EncodeAndDecodePointCloud(const PointCloud *pc) { + EncoderBuffer buffer; + PointCloudSequentialEncoder encoder; + EncoderOptions options = EncoderOptions::CreateDefaultOptions(); + encoder.SetPointCloud(*pc); + if (!encoder.Encode(options, &buffer).ok()) { + return nullptr; + } + + DecoderBuffer dec_buffer; + dec_buffer.Init(buffer.data(), buffer.size()); + PointCloudSequentialDecoder decoder; + + std::unique_ptr<PointCloud> out_pc(new PointCloud()); + DecoderOptions dec_options; + if (!decoder.Decode(dec_options, &dec_buffer, out_pc.get()).ok()) { + return nullptr; + } + return out_pc; + } + + void TestEncoding(const std::string &file_name) { + std::unique_ptr<PointCloud> pc = ReadPointCloudFromTestFile(file_name); + ASSERT_NE(pc, nullptr); + + std::unique_ptr<PointCloud> decoded_pc = + EncodeAndDecodePointCloud(pc.get()); + ASSERT_NE(decoded_pc.get(), nullptr); + ASSERT_EQ(decoded_pc->num_points(), pc->num_points()); + } +}; + +TEST_F(PointCloudSequentialEncodingTest, DoesEncodeAndDecode) { + TestEncoding("test_nm.obj"); +} + +TEST_F(PointCloudSequentialEncodingTest, EncodingPointCloudWithMetadata) { + std::unique_ptr<PointCloud> pc = ReadPointCloudFromTestFile("test_nm.obj"); + ASSERT_NE(pc, nullptr); + // Add metadata to point cloud. + std::unique_ptr<GeometryMetadata> metadata = + std::unique_ptr<GeometryMetadata>(new GeometryMetadata()); + const uint32_t pos_att_id = + pc->GetNamedAttributeId(GeometryAttribute::POSITION); + std::unique_ptr<AttributeMetadata> pos_metadata = + std::unique_ptr<AttributeMetadata>(new AttributeMetadata()); + pos_metadata->AddEntryString("name", "position"); + pc->AddAttributeMetadata(pos_att_id, std::move(pos_metadata)); + + std::unique_ptr<PointCloud> decoded_pc = EncodeAndDecodePointCloud(pc.get()); + ASSERT_NE(decoded_pc.get(), nullptr); + + const GeometryMetadata *const pc_metadata = decoded_pc->GetMetadata(); + ASSERT_NE(pc_metadata, nullptr); + // Test getting attribute metadata by id. + ASSERT_NE(pc->GetAttributeMetadataByAttributeId(pos_att_id), nullptr); + // Test getting attribute metadata by entry name value pair. + const AttributeMetadata *const requested_att_metadata = + pc_metadata->GetAttributeMetadataByStringEntry("name", "position"); + ASSERT_NE(requested_att_metadata, nullptr); + ASSERT_EQ(requested_att_metadata->att_unique_id(), + pc->attribute(pos_att_id)->unique_id()); +} + +// TODO(ostava): Test the reusability of a single instance of the encoder and +// decoder class. + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/bit_utils.cc b/libs/assimp/contrib/draco/src/draco/core/bit_utils.cc new file mode 100644 index 0000000..37119a7 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/bit_utils.cc @@ -0,0 +1,36 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/bit_utils.h" + +namespace draco { + +void ConvertSignedIntsToSymbols(const int32_t *in, int in_values, + uint32_t *out) { + // Convert the quantized values into a format more suitable for entropy + // encoding. + // Put the sign bit into LSB pos and shift the rest one bit left. + for (int i = 0; i < in_values; ++i) { + out[i] = ConvertSignedIntToSymbol(in[i]); + } +} + +void ConvertSymbolsToSignedInts(const uint32_t *in, int in_values, + int32_t *out) { + for (int i = 0; i < in_values; ++i) { + out[i] = ConvertSymbolToSignedInt(in[i]); + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/bit_utils.h b/libs/assimp/contrib/draco/src/draco/core/bit_utils.h new file mode 100644 index 0000000..a102095 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/bit_utils.h @@ -0,0 +1,124 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File containing a basic set of bit manipulation utilities used within the +// Draco library. + +#ifndef DRACO_CORE_BIT_UTILS_H_ +#define DRACO_CORE_BIT_UTILS_H_ + +#include <inttypes.h> +#include <stdint.h> + +#include <type_traits> + +#if defined(_MSC_VER) +#include <intrin.h> +#endif // defined(_MSC_VER) + +namespace draco { + +// Returns the number of '1' bits within the input 32 bit integer. +inline int CountOneBits32(uint32_t n) { + n -= ((n >> 1) & 0x55555555); + n = ((n >> 2) & 0x33333333) + (n & 0x33333333); + return (((n + (n >> 4)) & 0xF0F0F0F) * 0x1010101) >> 24; +} + +inline uint32_t ReverseBits32(uint32_t n) { + n = ((n >> 1) & 0x55555555) | ((n & 0x55555555) << 1); + n = ((n >> 2) & 0x33333333) | ((n & 0x33333333) << 2); + n = ((n >> 4) & 0x0F0F0F0F) | ((n & 0x0F0F0F0F) << 4); + n = ((n >> 8) & 0x00FF00FF) | ((n & 0x00FF00FF) << 8); + return (n >> 16) | (n << 16); +} + +// Copies the |nbits| from the src integer into the |dst| integer using the +// provided bit offsets |dst_offset| and |src_offset|. +inline void CopyBits32(uint32_t *dst, int dst_offset, uint32_t src, + int src_offset, int nbits) { + const uint32_t mask = (~static_cast<uint32_t>(0)) >> (32 - nbits) + << dst_offset; + *dst = (*dst & (~mask)) | (((src >> src_offset) << dst_offset) & mask); +} + +// Returns the location of the most significant bit in the input integer |n|. +// The functionality is not defined for |n == 0|. +inline int MostSignificantBit(uint32_t n) { +#if defined(__GNUC__) + return 31 ^ __builtin_clz(n); +#elif defined(_MSC_VER) + + unsigned long where; + _BitScanReverse(&where, n); + return (int)where; +#else + // TODO(fgalligan): Optimize this code. + int msb = -1; + while (n != 0) { + msb++; + n >>= 1; + } + return msb; +#endif +} + +// Helper function that converts signed integer values into unsigned integer +// symbols that can be encoded using an entropy encoder. +void ConvertSignedIntsToSymbols(const int32_t *in, int in_values, + uint32_t *out); + +// Converts unsigned integer symbols encoded with an entropy encoder back to +// signed values. +void ConvertSymbolsToSignedInts(const uint32_t *in, int in_values, + int32_t *out); + +// Helper function that converts a single signed integer value into an unsigned +// integer symbol that can be encoded using an entropy encoder. +template <class IntTypeT> +typename std::make_unsigned<IntTypeT>::type ConvertSignedIntToSymbol( + IntTypeT val) { + typedef typename std::make_unsigned<IntTypeT>::type UnsignedType; + static_assert(std::is_integral<IntTypeT>::value, "IntTypeT is not integral."); + // Early exit if val is positive. + if (val >= 0) { + return static_cast<UnsignedType>(val) << 1; + } + val = -(val + 1); // Map -1 to 0, -2 to -1, etc.. + UnsignedType ret = static_cast<UnsignedType>(val); + ret <<= 1; + ret |= 1; + return ret; +} + +// Converts a single unsigned integer symbol encoded with an entropy encoder +// back to a signed value. +template <class IntTypeT> +typename std::make_signed<IntTypeT>::type ConvertSymbolToSignedInt( + IntTypeT val) { + static_assert(std::is_integral<IntTypeT>::value, "IntTypeT is not integral."); + typedef typename std::make_signed<IntTypeT>::type SignedType; + const bool is_positive = !static_cast<bool>(val & 1); + val >>= 1; + if (is_positive) { + return static_cast<SignedType>(val); + } + SignedType ret = static_cast<SignedType>(val); + ret = -ret - 1; + return ret; +} + +} // namespace draco + +#endif // DRACO_CORE_BIT_UTILS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/bounding_box.cc b/libs/assimp/contrib/draco/src/draco/core/bounding_box.cc new file mode 100644 index 0000000..8a07096 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/bounding_box.cc @@ -0,0 +1,30 @@ +// Copyright 2018 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "draco/core/bounding_box.h" + +namespace draco { + +BoundingBox::BoundingBox() + : BoundingBox(Vector3f(std::numeric_limits<float>::max(), + std::numeric_limits<float>::max(), + std::numeric_limits<float>::max()), + Vector3f(-std::numeric_limits<float>::max(), + -std::numeric_limits<float>::max(), + -std::numeric_limits<float>::max())) {} + +BoundingBox::BoundingBox(const Vector3f &min_point, const Vector3f &max_point) + : min_point_(min_point), max_point_(max_point) {} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/bounding_box.h b/libs/assimp/contrib/draco/src/draco/core/bounding_box.h new file mode 100644 index 0000000..31ba2d6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/bounding_box.h @@ -0,0 +1,72 @@ +// Copyright 2018 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_BOUNDING_BOX_H_ +#define DRACO_CORE_BOUNDING_BOX_H_ + +#include "draco/core/vector_d.h" + +namespace draco { + +// Class for computing the bounding box of points in 3D space. +class BoundingBox { + public: + // Creates bounding box object with minimum and maximum points initialized to + // the largest positive and the smallest negative values, respectively. The + // resulting abstract bounding box effectively has no points and can be + // updated by providing any point to Update() method. + BoundingBox(); + + // Creates bounding box object with minimum and maximum points initialized to + // |min_point| and |max_point|, respectively. + BoundingBox(const Vector3f &min_point, const Vector3f &max_point); + + // Returns the minimum point of the bounding box. + inline const Vector3f &GetMinPoint() const { return min_point_; } + + // Returns the maximum point of the bounding box. + inline const Vector3f &GetMaxPoint() const { return max_point_; } + + // Conditionally updates the bounding box with a given |new_point|. + void Update(const Vector3f &new_point) { + for (int i = 0; i < 3; i++) { + if (new_point[i] < min_point_[i]) { + min_point_[i] = new_point[i]; + } + if (new_point[i] > max_point_[i]) { + max_point_[i] = new_point[i]; + } + } + } + + // Updates bounding box with minimum and maximum points of the |other| + // bounding box. + void Update(const BoundingBox &other) { + Update(other.GetMinPoint()); + Update(other.GetMaxPoint()); + } + + // Returns the size of the bounding box along each axis. + Vector3f Size() const { return max_point_ - min_point_; } + + // Returns the center of the bounding box. + Vector3f Center() const { return (min_point_ + max_point_) / 2; } + + private: + Vector3f min_point_; + Vector3f max_point_; +}; +} // namespace draco + +#endif // DRACO_CORE_BOUNDING_BOX_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/buffer_bit_coding_test.cc b/libs/assimp/contrib/draco/src/draco/core/buffer_bit_coding_test.cc new file mode 100644 index 0000000..892b35b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/buffer_bit_coding_test.cc @@ -0,0 +1,115 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/decoder_buffer.h" +#include "draco/core/draco_test_base.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +class BufferBitCodingTest : public ::testing::Test { + public: + typedef DecoderBuffer::BitDecoder BitDecoder; + typedef EncoderBuffer::BitEncoder BitEncoder; +}; + +TEST_F(BufferBitCodingTest, TestBitCodersByteAligned) { + constexpr int buffer_size = 32; + char buffer[buffer_size]; + BitEncoder encoder(buffer); + const uint8_t data[] = {0x76, 0x54, 0x32, 0x10, 0x76, 0x54, 0x32, 0x10}; + const int bytes_to_encode = sizeof(data); + + for (int i = 0; i < bytes_to_encode; ++i) { + encoder.PutBits(data[i], sizeof(data[i]) * 8); + ASSERT_EQ((i + 1) * sizeof(data[i]) * 8, encoder.Bits()); + } + + BitDecoder decoder; + decoder.reset(static_cast<const void *>(buffer), bytes_to_encode); + for (int i = 0; i < bytes_to_encode; ++i) { + uint32_t x = 0; + ASSERT_TRUE(decoder.GetBits(8, &x)); + ASSERT_EQ(x, data[i]); + } + + ASSERT_EQ(bytes_to_encode * 8u, decoder.BitsDecoded()); +} + +TEST_F(BufferBitCodingTest, TestBitCodersNonByte) { + constexpr int buffer_size = 32; + char buffer[buffer_size]; + BitEncoder encoder(buffer); + const uint8_t data[] = {0x76, 0x54, 0x32, 0x10, 0x76, 0x54, 0x32, 0x10}; + const uint32_t bits_to_encode = 51; + const int bytes_to_encode = (bits_to_encode / 8) + 1; + + for (int i = 0; i < bytes_to_encode; ++i) { + const int num_bits = (encoder.Bits() + 8 <= bits_to_encode) + ? 8 + : bits_to_encode - encoder.Bits(); + encoder.PutBits(data[i], num_bits); + } + + BitDecoder decoder; + decoder.reset(static_cast<const void *>(buffer), bytes_to_encode); + int64_t bits_to_decode = encoder.Bits(); + for (int i = 0; i < bytes_to_encode; ++i) { + uint32_t x = 0; + const int num_bits = (bits_to_decode > 8) ? 8 : bits_to_decode; + ASSERT_TRUE(decoder.GetBits(num_bits, &x)); + const int bits_to_shift = 8 - num_bits; + const uint8_t test_byte = + ((data[i] << bits_to_shift) & 0xff) >> bits_to_shift; + ASSERT_EQ(x, test_byte); + bits_to_decode -= 8; + } + + ASSERT_EQ(bits_to_encode, decoder.BitsDecoded()); +} + +TEST_F(BufferBitCodingTest, TestSingleBits) { + const int data = 0xaaaa; + + BitDecoder decoder; + decoder.reset(static_cast<const void *>(&data), sizeof(data)); + + for (uint32_t i = 0; i < 16; ++i) { + uint32_t x = 0; + ASSERT_TRUE(decoder.GetBits(1, &x)); + ASSERT_EQ(x, (i % 2)); + } + + ASSERT_EQ(16u, decoder.BitsDecoded()); +} + +TEST_F(BufferBitCodingTest, TestMultipleBits) { + const uint8_t data[] = {0x76, 0x54, 0x32, 0x10, 0x76, 0x54, 0x32, 0x10}; + + BitDecoder decoder; + decoder.reset(static_cast<const void *>(data), sizeof(data)); + + uint32_t x = 0; + for (uint32_t i = 0; i < 2; ++i) { + ASSERT_TRUE(decoder.GetBits(16, &x)); + ASSERT_EQ(x, 0x5476u); + ASSERT_EQ(16 + (i * 32), decoder.BitsDecoded()); + + ASSERT_TRUE(decoder.GetBits(16, &x)); + ASSERT_EQ(x, 0x1032u); + ASSERT_EQ(32 + (i * 32), decoder.BitsDecoded()); + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/cycle_timer.cc b/libs/assimp/contrib/draco/src/draco/core/cycle_timer.cc new file mode 100644 index 0000000..58df4df --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/cycle_timer.cc @@ -0,0 +1,49 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/cycle_timer.h" + +namespace draco { +void DracoTimer::Start() { +#ifdef _WIN32 + QueryPerformanceCounter(&tv_start_); +#else + gettimeofday(&tv_start_, nullptr); +#endif +} + +void DracoTimer::Stop() { +#ifdef _WIN32 + QueryPerformanceCounter(&tv_end_); +#else + gettimeofday(&tv_end_, nullptr); +#endif +} + +int64_t DracoTimer::GetInMs() { +#ifdef _WIN32 + LARGE_INTEGER elapsed = {0}; + elapsed.QuadPart = tv_end_.QuadPart - tv_start_.QuadPart; + + LARGE_INTEGER frequency = {0}; + QueryPerformanceFrequency(&frequency); + return elapsed.QuadPart * 1000 / frequency.QuadPart; +#else + const int64_t seconds = (tv_end_.tv_sec - tv_start_.tv_sec) * 1000; + const int64_t milliseconds = (tv_end_.tv_usec - tv_start_.tv_usec) / 1000; + return seconds + milliseconds; +#endif +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/cycle_timer.h b/libs/assimp/contrib/draco/src/draco/core/cycle_timer.h new file mode 100644 index 0000000..f480cc9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/cycle_timer.h @@ -0,0 +1,51 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_CYCLE_TIMER_H_ +#define DRACO_CORE_CYCLE_TIMER_H_ + +#ifdef _WIN32 +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN +#endif +#include <windows.h> +typedef LARGE_INTEGER DracoTimeVal; +#else +#include <sys/time.h> +typedef timeval DracoTimeVal; +#endif + +#include <cinttypes> +#include <cstddef> + +namespace draco { + +class DracoTimer { + public: + DracoTimer() {} + ~DracoTimer() {} + void Start(); + void Stop(); + int64_t GetInMs(); + + private: + DracoTimeVal tv_start_; + DracoTimeVal tv_end_; +}; + +typedef DracoTimer CycleTimer; + +} // namespace draco + +#endif // DRACO_CORE_CYCLE_TIMER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/data_buffer.cc b/libs/assimp/contrib/draco/src/draco/core/data_buffer.cc new file mode 100644 index 0000000..f0b43d6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/data_buffer.cc @@ -0,0 +1,61 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/data_buffer.h" + +#include <algorithm> + +namespace draco { + +DataBuffer::DataBuffer() {} + +bool DataBuffer::Update(const void *data, int64_t size) { + const int64_t offset = 0; + return this->Update(data, size, offset); +} + +bool DataBuffer::Update(const void *data, int64_t size, int64_t offset) { + if (data == nullptr) { + if (size + offset < 0) { + return false; + } + // If no data is provided, just resize the buffer. + data_.resize(size + offset); + } else { + if (size < 0) { + return false; + } + if (size + offset > static_cast<int64_t>(data_.size())) { + data_.resize(size + offset); + } + const uint8_t *const byte_data = static_cast<const uint8_t *>(data); + std::copy(byte_data, byte_data + size, data_.data() + offset); + } + descriptor_.buffer_update_count++; + return true; +} + +void DataBuffer::Resize(int64_t size) { + data_.resize(size); + descriptor_.buffer_update_count++; +} + +void DataBuffer::WriteDataToStream(std::ostream &stream) { + if (data_.size() == 0) { + return; + } + stream.write(reinterpret_cast<char *>(data_.data()), data_.size()); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/data_buffer.h b/libs/assimp/contrib/draco/src/draco/core/data_buffer.h new file mode 100644 index 0000000..8ee6905 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/data_buffer.h @@ -0,0 +1,82 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_DATA_BUFFER_H_ +#define DRACO_CORE_DATA_BUFFER_H_ + +#include <cstring> +#include <ostream> +#include <vector> + +#include "draco/core/draco_types.h" + +namespace draco { + +// Buffer descriptor servers as a unique identifier of a buffer. +struct DataBufferDescriptor { + DataBufferDescriptor() : buffer_id(0), buffer_update_count(0) {} + // Id of the data buffer. + int64_t buffer_id; + // The number of times the buffer content was updated. + int64_t buffer_update_count; +}; + +// Class used for storing raw buffer data. +class DataBuffer { + public: + DataBuffer(); + bool Update(const void *data, int64_t size); + bool Update(const void *data, int64_t size, int64_t offset); + + // Reallocate the buffer storage to a new size keeping the data unchanged. + void Resize(int64_t new_size); + void WriteDataToStream(std::ostream &stream); + // Reads data from the buffer. Potentially unsafe, called needs to ensure + // the accessed memory is valid. + void Read(int64_t byte_pos, void *out_data, size_t data_size) const { + memcpy(out_data, data() + byte_pos, data_size); + } + + // Writes data to the buffer. Unsafe, caller must ensure the accessed memory + // is valid. + void Write(int64_t byte_pos, const void *in_data, size_t data_size) { + memcpy(const_cast<uint8_t *>(data()) + byte_pos, in_data, data_size); + } + + // Copies data from another buffer to this buffer. + void Copy(int64_t dst_offset, const DataBuffer *src_buf, int64_t src_offset, + int64_t size) { + memcpy(const_cast<uint8_t *>(data()) + dst_offset, + src_buf->data() + src_offset, size); + } + + void set_update_count(int64_t buffer_update_count) { + descriptor_.buffer_update_count = buffer_update_count; + } + int64_t update_count() const { return descriptor_.buffer_update_count; } + size_t data_size() const { return data_.size(); } + const uint8_t *data() const { return data_.data(); } + uint8_t *data() { return &data_[0]; } + int64_t buffer_id() const { return descriptor_.buffer_id; } + void set_buffer_id(int64_t buffer_id) { descriptor_.buffer_id = buffer_id; } + + private: + std::vector<uint8_t> data_; + // Counter incremented by Update() calls. + DataBufferDescriptor descriptor_; +}; + +} // namespace draco + +#endif // DRACO_CORE_DATA_BUFFER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/decoder_buffer.cc b/libs/assimp/contrib/draco/src/draco/core/decoder_buffer.cc new file mode 100644 index 0000000..4e8ed61 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/decoder_buffer.cc @@ -0,0 +1,72 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/decoder_buffer.h" + +#include "draco/core/macros.h" +#include "draco/core/varint_decoding.h" + +namespace draco { + +DecoderBuffer::DecoderBuffer() + : data_(nullptr), + data_size_(0), + pos_(0), + bit_mode_(false), + bitstream_version_(0) {} + +void DecoderBuffer::Init(const char *data, size_t data_size) { + Init(data, data_size, bitstream_version_); +} + +void DecoderBuffer::Init(const char *data, size_t data_size, uint16_t version) { + data_ = data; + data_size_ = data_size; + bitstream_version_ = version; + pos_ = 0; +} + +bool DecoderBuffer::StartBitDecoding(bool decode_size, uint64_t *out_size) { + if (decode_size) { +#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED + if (bitstream_version_ < DRACO_BITSTREAM_VERSION(2, 2)) { + if (!Decode(out_size)) { + return false; + } + } else +#endif + { + if (!DecodeVarint(out_size, this)) { + return false; + } + } + } + bit_mode_ = true; + bit_decoder_.reset(data_head(), remaining_size()); + return true; +} + +void DecoderBuffer::EndBitDecoding() { + bit_mode_ = false; + const uint64_t bits_decoded = bit_decoder_.BitsDecoded(); + const uint64_t bytes_decoded = (bits_decoded + 7) / 8; + pos_ += bytes_decoded; +} + +DecoderBuffer::BitDecoder::BitDecoder() + : bit_buffer_(nullptr), bit_buffer_end_(nullptr), bit_offset_(0) {} + +DecoderBuffer::BitDecoder::~BitDecoder() {} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/decoder_buffer.h b/libs/assimp/contrib/draco/src/draco/core/decoder_buffer.h new file mode 100644 index 0000000..0559abb --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/decoder_buffer.h @@ -0,0 +1,216 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_DECODER_BUFFER_H_ +#define DRACO_CORE_DECODER_BUFFER_H_ + +#include <stdint.h> + +#include <cstring> +#include <memory> + +#include "draco/core/macros.h" +#include "draco/draco_features.h" + +namespace draco { + +// Class is a wrapper around input data used by MeshDecoder. It provides a +// basic interface for decoding either typed or variable-bit sized data. +class DecoderBuffer { + public: + DecoderBuffer(); + DecoderBuffer(const DecoderBuffer &buf) = default; + + DecoderBuffer &operator=(const DecoderBuffer &buf) = default; + + // Sets the buffer's internal data. Note that no copy of the input data is + // made so the data owner needs to keep the data valid and unchanged for + // runtime of the decoder. + void Init(const char *data, size_t data_size); + + // Sets the buffer's internal data. |version| is the Draco bitstream version. + void Init(const char *data, size_t data_size, uint16_t version); + + // Starts decoding a bit sequence. + // decode_size must be true if the size of the encoded bit data was included, + // during encoding. The size is then returned to out_size. + // Returns false on error. + bool StartBitDecoding(bool decode_size, uint64_t *out_size); + + // Ends the decoding of the bit sequence and return to the default + // byte-aligned decoding. + void EndBitDecoding(); + + // Decodes up to 32 bits into out_val. Can be called only in between + // StartBitDecoding and EndBitDecoding. Otherwise returns false. + bool DecodeLeastSignificantBits32(int nbits, uint32_t *out_value) { + if (!bit_decoder_active()) { + return false; + } + bit_decoder_.GetBits(nbits, out_value); + return true; + } + + // Decodes an arbitrary data type. + // Can be used only when we are not decoding a bit-sequence. + // Returns false on error. + template <typename T> + bool Decode(T *out_val) { + if (!Peek(out_val)) { + return false; + } + pos_ += sizeof(T); + return true; + } + + bool Decode(void *out_data, size_t size_to_decode) { + if (data_size_ < static_cast<int64_t>(pos_ + size_to_decode)) { + return false; // Buffer overflow. + } + memcpy(out_data, (data_ + pos_), size_to_decode); + pos_ += size_to_decode; + return true; + } + + // Decodes an arbitrary data, but does not advance the reading position. + template <typename T> + bool Peek(T *out_val) { + const size_t size_to_decode = sizeof(T); + if (data_size_ < static_cast<int64_t>(pos_ + size_to_decode)) { + return false; // Buffer overflow. + } + memcpy(out_val, (data_ + pos_), size_to_decode); + return true; + } + + bool Peek(void *out_data, size_t size_to_peek) { + if (data_size_ < static_cast<int64_t>(pos_ + size_to_peek)) { + return false; // Buffer overflow. + } + memcpy(out_data, (data_ + pos_), size_to_peek); + return true; + } + + // Discards #bytes from the input buffer. + void Advance(int64_t bytes) { pos_ += bytes; } + + // Moves the parsing position to a specific offset from the beginning of the + // input data. + void StartDecodingFrom(int64_t offset) { pos_ = offset; } + + void set_bitstream_version(uint16_t version) { bitstream_version_ = version; } + + // Returns the data array at the current decoder position. + const char *data_head() const { return data_ + pos_; } + int64_t remaining_size() const { return data_size_ - pos_; } + int64_t decoded_size() const { return pos_; } + bool bit_decoder_active() const { return bit_mode_; } + + // Returns the bitstream associated with the data. Returns 0 if unknown. + uint16_t bitstream_version() const { return bitstream_version_; } + + private: + // Internal helper class to decode bits from a bit buffer. + class BitDecoder { + public: + BitDecoder(); + ~BitDecoder(); + + // Sets the bit buffer to |b|. |s| is the size of |b| in bytes. + inline void reset(const void *b, size_t s) { + bit_offset_ = 0; + bit_buffer_ = static_cast<const uint8_t *>(b); + bit_buffer_end_ = bit_buffer_ + s; + } + + // Returns number of bits decoded so far. + inline uint64_t BitsDecoded() const { + return static_cast<uint64_t>(bit_offset_); + } + + // Return number of bits available for decoding + inline uint64_t AvailBits() const { + return ((bit_buffer_end_ - bit_buffer_) * 8) - bit_offset_; + } + + inline uint32_t EnsureBits(int k) { + DRACO_DCHECK_LE(k, 24); + DRACO_DCHECK_LE(static_cast<uint64_t>(k), AvailBits()); + + uint32_t buf = 0; + for (int i = 0; i < k; ++i) { + buf |= PeekBit(i) << i; + } + return buf; // Okay to return extra bits + } + + inline void ConsumeBits(int k) { bit_offset_ += k; } + + // Returns |nbits| bits in |x|. + inline bool GetBits(int32_t nbits, uint32_t *x) { + DRACO_DCHECK_GE(nbits, 0); + DRACO_DCHECK_LE(nbits, 32); + uint32_t value = 0; + for (int32_t bit = 0; bit < nbits; ++bit) { + value |= GetBit() << bit; + } + *x = value; + return true; + } + + private: + // TODO(fgalligan): Add support for error reporting on range check. + // Returns one bit from the bit buffer. + inline int GetBit() { + const size_t off = bit_offset_; + const size_t byte_offset = off >> 3; + const int bit_shift = static_cast<int>(off & 0x7); + if (bit_buffer_ + byte_offset < bit_buffer_end_) { + const int bit = (bit_buffer_[byte_offset] >> bit_shift) & 1; + bit_offset_ = off + 1; + return bit; + } + return 0; + } + + inline int PeekBit(int offset) { + const size_t off = bit_offset_ + offset; + const size_t byte_offset = off >> 3; + const int bit_shift = static_cast<int>(off & 0x7); + if (bit_buffer_ + byte_offset < bit_buffer_end_) { + const int bit = (bit_buffer_[byte_offset] >> bit_shift) & 1; + return bit; + } + return 0; + } + + const uint8_t *bit_buffer_; + const uint8_t *bit_buffer_end_; + size_t bit_offset_; + }; + friend class BufferBitCodingTest; + + const char *data_; + int64_t data_size_; + + // Current parsing position of the decoder. + int64_t pos_; + BitDecoder bit_decoder_; + bool bit_mode_; + uint16_t bitstream_version_; +}; + +} // namespace draco + +#endif // DRACO_CORE_DECODER_BUFFER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/divide.cc b/libs/assimp/contrib/draco/src/draco/core/divide.cc new file mode 100644 index 0000000..6d2e571 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/divide.cc @@ -0,0 +1,88 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// This file is based off libvpx's divide.c. + +#include "draco/core/divide.h" + +namespace draco { + +const struct fastdiv_elem vp10_fastdiv_tab[256] = { + {0, 0}, {0, 0}, {0, 1}, {1431655766, 2}, + {0, 2}, {2576980378, 3}, {1431655766, 3}, {613566757, 3}, + {0, 3}, {3340530120, 4}, {2576980378, 4}, {1952257862, 4}, + {1431655766, 4}, {991146300, 4}, {613566757, 4}, {286331154, 4}, + {0, 4}, {3789677026, 5}, {3340530120, 5}, {2938661835, 5}, + {2576980378, 5}, {2249744775, 5}, {1952257862, 5}, {1680639377, 5}, + {1431655766, 5}, {1202590843, 5}, {991146300, 5}, {795364315, 5}, + {613566757, 5}, {444306962, 5}, {286331154, 5}, {138547333, 5}, + {0, 5}, {4034666248, 6}, {3789677026, 6}, {3558687189, 6}, + {3340530120, 6}, {3134165325, 6}, {2938661835, 6}, {2753184165, 6}, + {2576980378, 6}, {2409371898, 6}, {2249744775, 6}, {2097542168, 6}, + {1952257862, 6}, {1813430637, 6}, {1680639377, 6}, {1553498810, 6}, + {1431655766, 6}, {1314785907, 6}, {1202590843, 6}, {1094795586, 6}, + {991146300, 6}, {891408307, 6}, {795364315, 6}, {702812831, 6}, + {613566757, 6}, {527452125, 6}, {444306962, 6}, {363980280, 6}, + {286331154, 6}, {211227900, 6}, {138547333, 6}, {68174085, 6}, + {0, 6}, {4162814457, 7}, {4034666248, 7}, {3910343360, 7}, + {3789677026, 7}, {3672508268, 7}, {3558687189, 7}, {3448072337, 7}, + {3340530120, 7}, {3235934265, 7}, {3134165325, 7}, {3035110223, 7}, + {2938661835, 7}, {2844718599, 7}, {2753184165, 7}, {2663967058, 7}, + {2576980378, 7}, {2492141518, 7}, {2409371898, 7}, {2328596727, 7}, + {2249744775, 7}, {2172748162, 7}, {2097542168, 7}, {2024065048, 7}, + {1952257862, 7}, {1882064321, 7}, {1813430637, 7}, {1746305385, 7}, + {1680639377, 7}, {1616385542, 7}, {1553498810, 7}, {1491936009, 7}, + {1431655766, 7}, {1372618415, 7}, {1314785907, 7}, {1258121734, 7}, + {1202590843, 7}, {1148159575, 7}, {1094795586, 7}, {1042467791, 7}, + {991146300, 7}, {940802361, 7}, {891408307, 7}, {842937507, 7}, + {795364315, 7}, {748664025, 7}, {702812831, 7}, {657787785, 7}, + {613566757, 7}, {570128403, 7}, {527452125, 7}, {485518043, 7}, + {444306962, 7}, {403800345, 7}, {363980280, 7}, {324829460, 7}, + {286331154, 7}, {248469183, 7}, {211227900, 7}, {174592167, 7}, + {138547333, 7}, {103079216, 7}, {68174085, 7}, {33818641, 7}, + {0, 7}, {4228378656, 8}, {4162814457, 8}, {4098251237, 8}, + {4034666248, 8}, {3972037425, 8}, {3910343360, 8}, {3849563281, 8}, + {3789677026, 8}, {3730665024, 8}, {3672508268, 8}, {3615188300, 8}, + {3558687189, 8}, {3502987511, 8}, {3448072337, 8}, {3393925206, 8}, + {3340530120, 8}, {3287871517, 8}, {3235934265, 8}, {3184703642, 8}, + {3134165325, 8}, {3084305374, 8}, {3035110223, 8}, {2986566663, 8}, + {2938661835, 8}, {2891383213, 8}, {2844718599, 8}, {2798656110, 8}, + {2753184165, 8}, {2708291480, 8}, {2663967058, 8}, {2620200175, 8}, + {2576980378, 8}, {2534297473, 8}, {2492141518, 8}, {2450502814, 8}, + {2409371898, 8}, {2368739540, 8}, {2328596727, 8}, {2288934667, 8}, + {2249744775, 8}, {2211018668, 8}, {2172748162, 8}, {2134925265, 8}, + {2097542168, 8}, {2060591247, 8}, {2024065048, 8}, {1987956292, 8}, + {1952257862, 8}, {1916962805, 8}, {1882064321, 8}, {1847555765, 8}, + {1813430637, 8}, {1779682582, 8}, {1746305385, 8}, {1713292966, 8}, + {1680639377, 8}, {1648338801, 8}, {1616385542, 8}, {1584774030, 8}, + {1553498810, 8}, {1522554545, 8}, {1491936009, 8}, {1461638086, 8}, + {1431655766, 8}, {1401984144, 8}, {1372618415, 8}, {1343553873, 8}, + {1314785907, 8}, {1286310003, 8}, {1258121734, 8}, {1230216764, 8}, + {1202590843, 8}, {1175239808, 8}, {1148159575, 8}, {1121346142, 8}, + {1094795586, 8}, {1068504060, 8}, {1042467791, 8}, {1016683080, 8}, + {991146300, 8}, {965853890, 8}, {940802361, 8}, {915988286, 8}, + {891408307, 8}, {867059126, 8}, {842937507, 8}, {819040276, 8}, + {795364315, 8}, {771906565, 8}, {748664025, 8}, {725633745, 8}, + {702812831, 8}, {680198441, 8}, {657787785, 8}, {635578121, 8}, + {613566757, 8}, {591751050, 8}, {570128403, 8}, {548696263, 8}, + {527452125, 8}, {506393524, 8}, {485518043, 8}, {464823301, 8}, + {444306962, 8}, {423966729, 8}, {403800345, 8}, {383805589, 8}, + {363980280, 8}, {344322273, 8}, {324829460, 8}, {305499766, 8}, + {286331154, 8}, {267321616, 8}, {248469183, 8}, {229771913, 8}, + {211227900, 8}, {192835267, 8}, {174592167, 8}, {156496785, 8}, + {138547333, 8}, {120742053, 8}, {103079216, 8}, {85557118, 8}, + {68174085, 8}, {50928466, 8}, {33818641, 8}, {16843010, 8}, +}; + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/divide.h b/libs/assimp/contrib/draco/src/draco/core/divide.h new file mode 100644 index 0000000..7e3838a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/divide.h @@ -0,0 +1,42 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_DIVIDE_H_ +#define DRACO_CORE_DIVIDE_H_ +// An implementation of the divide by multiply algorithm +// https://gmplib.org/~tege/divcnst-pldi94.pdf +// This file is based off libvpx's divide.h. + +#include <stdint.h> + +#include <climits> + +namespace draco { + +struct fastdiv_elem { + unsigned mult; + unsigned shift; +}; + +extern const struct fastdiv_elem vp10_fastdiv_tab[256]; + +static inline unsigned fastdiv(unsigned x, int y) { + unsigned t = + ((uint64_t)x * vp10_fastdiv_tab[y].mult) >> (sizeof(x) * CHAR_BIT); + return (t + x) >> vp10_fastdiv_tab[y].shift; +} + +} // namespace draco + +#endif // DRACO_CORE_DIVIDE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/draco_index_type.h b/libs/assimp/contrib/draco/src/draco/core/draco_index_type.h new file mode 100644 index 0000000..d9dd3f6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/draco_index_type.h @@ -0,0 +1,183 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// This files provides a basic framework for strongly typed indices that are +// used within the Draco library. The motivation of using strongly typed indices +// is to prevent bugs caused by mixing up incompatible indices, such as indexing +// mesh faces with point indices and vice versa. +// +// Usage: +// Define strongly typed index using macro: +// +// DEFINE_NEW_DRACO_INDEX_TYPE(value_type, name) +// +// where |value_type| is the data type of the index value (such as int32_t) +// and |name| is a unique typename of the new index. +// +// E.g., we can define new index types as: +// +// DEFINE_NEW_DRACO_INDEX_TYPE(int, PointIndex) +// DEFINE_NEW_DRACO_INDEX_TYPE(int, FaceIndex) +// +// The new types can then be used in the similar way as the regular weakly +// typed indices (such as int32, int64, ...), but they cannot be +// accidentally misassigned. E.g.: +// +// PointIndex point_index(10); +// FaceIndex face_index; +// face_index = point_index; // Compile error! +// +// One can still cast one type to another explicitly by accessing the index +// value directly using the .value() method: +// +// face_index = FaceIndex(point_index.value()); // Compiles OK. +// +// Strongly typed indices support most of the common binary and unary +// operators and support for additional operators can be added if +// necessary. + +#ifndef DRACO_CORE_DRACO_INDEX_TYPE_H_ +#define DRACO_CORE_DRACO_INDEX_TYPE_H_ + +#include <ostream> + +#include "draco/draco_features.h" + +namespace draco { + +#define DEFINE_NEW_DRACO_INDEX_TYPE(value_type, name) \ + struct name##_tag_type_ {}; \ + typedef IndexType<value_type, name##_tag_type_> name; + +template <class ValueTypeT, class TagT> +class IndexType { + public: + typedef IndexType<ValueTypeT, TagT> ThisIndexType; + typedef ValueTypeT ValueType; + + constexpr IndexType() : value_(ValueTypeT()) {} + constexpr explicit IndexType(ValueTypeT value) : value_(value) {} + + constexpr ValueTypeT value() const { return value_; } + + constexpr bool operator==(const IndexType &i) const { + return value_ == i.value_; + } + constexpr bool operator==(const ValueTypeT &val) const { + return value_ == val; + } + constexpr bool operator!=(const IndexType &i) const { + return value_ != i.value_; + } + constexpr bool operator!=(const ValueTypeT &val) const { + return value_ != val; + } + constexpr bool operator<(const IndexType &i) const { + return value_ < i.value_; + } + constexpr bool operator<(const ValueTypeT &val) const { return value_ < val; } + constexpr bool operator>(const IndexType &i) const { + return value_ > i.value_; + } + constexpr bool operator>(const ValueTypeT &val) const { return value_ > val; } + constexpr bool operator>=(const IndexType &i) const { + return value_ >= i.value_; + } + constexpr bool operator>=(const ValueTypeT &val) const { + return value_ >= val; + } + + inline ThisIndexType &operator++() { + ++value_; + return *this; + } + inline ThisIndexType operator++(int) { + const ThisIndexType ret(value_); + ++value_; + return ret; + } + + inline ThisIndexType &operator--() { + --value_; + return *this; + } + inline ThisIndexType operator--(int) { + const ThisIndexType ret(value_); + --value_; + return ret; + } + + constexpr ThisIndexType operator+(const IndexType &i) const { + return ThisIndexType(value_ + i.value_); + } + constexpr ThisIndexType operator+(const ValueTypeT &val) const { + return ThisIndexType(value_ + val); + } + constexpr ThisIndexType operator-(const IndexType &i) const { + return ThisIndexType(value_ - i.value_); + } + constexpr ThisIndexType operator-(const ValueTypeT &val) const { + return ThisIndexType(value_ - val); + } + + inline ThisIndexType &operator+=(const IndexType &i) { + value_ += i.value_; + return *this; + } + inline ThisIndexType operator+=(const ValueTypeT &val) { + value_ += val; + return *this; + } + inline ThisIndexType &operator-=(const IndexType &i) { + value_ -= i.value_; + return *this; + } + inline ThisIndexType operator-=(const ValueTypeT &val) { + value_ -= val; + return *this; + } + inline ThisIndexType &operator=(const ThisIndexType &i) { + value_ = i.value_; + return *this; + } + inline ThisIndexType &operator=(const ValueTypeT &val) { + value_ = val; + return *this; + } + + private: + ValueTypeT value_; +}; + +// Stream operator << provided for logging purposes. +template <class ValueTypeT, class TagT> +std::ostream &operator<<(std::ostream &os, IndexType<ValueTypeT, TagT> index) { + return os << index.value(); +} + +} // namespace draco + +// Specialize std::hash for the strongly indexed types. +namespace std { + +template <class ValueTypeT, class TagT> +struct hash<draco::IndexType<ValueTypeT, TagT>> { + size_t operator()(const draco::IndexType<ValueTypeT, TagT> &i) const { + return static_cast<size_t>(i.value()); + } +}; + +} // namespace std + +#endif // DRACO_CORE_DRACO_INDEX_TYPE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/draco_index_type_vector.h b/libs/assimp/contrib/draco/src/draco/core/draco_index_type_vector.h new file mode 100644 index 0000000..aae1e7a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/draco_index_type_vector.h @@ -0,0 +1,83 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_DRACO_INDEX_TYPE_VECTOR_H_ +#define DRACO_CORE_DRACO_INDEX_TYPE_VECTOR_H_ + +#include <cstddef> +#include <utility> +#include <vector> + +#include "draco/core/draco_index_type.h" + +namespace draco { + +// A wrapper around the standard std::vector that supports indexing of the +// vector entries using the strongly typed indices as defined in +// draco_index_type.h . +// TODO(ostava): Make the interface more complete. It's currently missing +// features such as iterators. +// TODO(vytyaz): Add more unit tests for this class. +template <class IndexTypeT, class ValueTypeT> +class IndexTypeVector { + public: + typedef typename std::vector<ValueTypeT>::const_reference const_reference; + typedef typename std::vector<ValueTypeT>::reference reference; + + IndexTypeVector() {} + explicit IndexTypeVector(size_t size) : vector_(size) {} + IndexTypeVector(size_t size, const ValueTypeT &val) : vector_(size, val) {} + + void clear() { vector_.clear(); } + void reserve(size_t size) { vector_.reserve(size); } + void resize(size_t size) { vector_.resize(size); } + void resize(size_t size, const ValueTypeT &val) { vector_.resize(size, val); } + void assign(size_t size, const ValueTypeT &val) { vector_.assign(size, val); } + + void swap(IndexTypeVector<IndexTypeT, ValueTypeT> &arg) { + vector_.swap(arg.vector_); + } + + size_t size() const { return vector_.size(); } + bool empty() const { return vector_.empty(); } + + void push_back(const ValueTypeT &val) { vector_.push_back(val); } + void push_back(ValueTypeT &&val) { vector_.push_back(std::move(val)); } + + template <typename... Args> + void emplace_back(Args &&...args) { + vector_.emplace_back(std::forward<Args>(args)...); + } + + inline reference operator[](const IndexTypeT &index) { + return vector_[index.value()]; + } + inline const_reference operator[](const IndexTypeT &index) const { + return vector_[index.value()]; + } + inline reference at(const IndexTypeT &index) { + return vector_[index.value()]; + } + inline const_reference at(const IndexTypeT &index) const { + return vector_[index.value()]; + } + const ValueTypeT *data() const { return vector_.data(); } + + private: + std::vector<ValueTypeT> vector_; +}; + +} // namespace draco + +#endif // DRACO_CORE_DRACO_INDEX_TYPE_VECTOR_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/draco_test_base.h b/libs/assimp/contrib/draco/src/draco/core/draco_test_base.h new file mode 100644 index 0000000..f5c9d75 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/draco_test_base.h @@ -0,0 +1,11 @@ +// Wrapper for including googletest indirectly. Useful when the location of the +// googletest sources must change depending on build environment and repository +// source location. +#ifndef DRACO_CORE_DRACO_TEST_BASE_H_ +#define DRACO_CORE_DRACO_TEST_BASE_H_ + +static bool FLAGS_update_golden_files; +#include "gtest/gtest.h" +#include "testing/draco_test_config.h" + +#endif // DRACO_CORE_DRACO_TEST_BASE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/draco_test_utils.cc b/libs/assimp/contrib/draco/src/draco/core/draco_test_utils.cc new file mode 100644 index 0000000..edca985 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/draco_test_utils.cc @@ -0,0 +1,80 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/draco_test_utils.h" + +#include <fstream> + +#include "draco/core/macros.h" +#include "draco/io/file_utils.h" +#include "draco_test_base.h" + +namespace draco { + +namespace { +static constexpr char kTestDataDir[] = DRACO_TEST_DATA_DIR; +static constexpr char kTestTempDir[] = DRACO_TEST_TEMP_DIR; +} // namespace + +std::string GetTestFileFullPath(const std::string &file_name) { + return std::string(kTestDataDir) + std::string("/") + file_name; +} + +std::string GetTestTempFileFullPath(const std::string &file_name) { + return std::string(kTestTempDir) + std::string("/") + file_name; +} + +bool GenerateGoldenFile(const std::string &golden_file_name, const void *data, + int data_size) { + const std::string path = GetTestFileFullPath(golden_file_name); + return WriteBufferToFile(data, data_size, path); +} + +bool CompareGoldenFile(const std::string &golden_file_name, const void *data, + int data_size) { + const std::string golden_path = GetTestFileFullPath(golden_file_name); + std::ifstream in_file(golden_path, std::ios::binary); + if (!in_file || data_size < 0) { + return false; + } + const char *const data_c8 = static_cast<const char *>(data); + constexpr int buffer_size = 1024; + char buffer[buffer_size]; + size_t extracted_size = 0; + size_t remaining_data_size = data_size; + int offset = 0; + while ((extracted_size = in_file.read(buffer, buffer_size).gcount()) > 0) { + if (remaining_data_size <= 0) + break; // Input and golden sizes are different. + size_t size_to_check = extracted_size; + if (remaining_data_size < size_to_check) + size_to_check = remaining_data_size; + for (uint32_t i = 0; i < size_to_check; ++i) { + if (buffer[i] != data_c8[offset++]) { + LOG(INFO) << "Test output differed from golden file at byte " + << offset - 1; + return false; + } + } + remaining_data_size -= extracted_size; + } + if (remaining_data_size != extracted_size) { + // Both of these values should be 0 at the end. + LOG(INFO) << "Test output size differed from golden file size"; + return false; + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/draco_test_utils.h b/libs/assimp/contrib/draco/src/draco/core/draco_test_utils.h new file mode 100644 index 0000000..fa548f5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/draco_test_utils.h @@ -0,0 +1,93 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_DRACO_TEST_UTILS_H_ +#define DRACO_CORE_DRACO_TEST_UTILS_H_ + +#include "draco/core/draco_test_base.h" +#include "draco/io/mesh_io.h" +#include "draco/io/point_cloud_io.h" + +namespace draco { + +// Returns the full path to a given file system entry, such as test file or test +// directory. +std::string GetTestFileFullPath(const std::string &entry_name); + +// Returns the full path to a given temporary file (a location where tests store +// generated files). +std::string GetTestTempFileFullPath(const std::string &file_name); + +// Generates a new golden file and saves it into the correct folder. +// Returns false if the file couldn't be created. +bool GenerateGoldenFile(const std::string &golden_file_name, const void *data, + int data_size); + +// Compare a golden file content with the input data. +// Function will log the first byte position where the data differ. +// Returns false if there are any differences. +bool CompareGoldenFile(const std::string &golden_file_name, const void *data, + int data_size); + +// Loads a mesh / point cloud specified by a |file_name| that is going to be +// automatically converted to the correct path available to the testing +// instance. +inline std::unique_ptr<Mesh> ReadMeshFromTestFile( + const std::string &file_name) { + const std::string path = GetTestFileFullPath(file_name); + return ReadMeshFromFile(path).value(); +} +inline std::unique_ptr<Mesh> ReadMeshFromTestFile(const std::string &file_name, + bool use_metadata) { + const std::string path = GetTestFileFullPath(file_name); + return ReadMeshFromFile(path, use_metadata).value(); +} +inline std::unique_ptr<Mesh> ReadMeshFromTestFile(const std::string &file_name, + const Options &options) { + const std::string path = GetTestFileFullPath(file_name); + return ReadMeshFromFile(path, options).value(); +} + +inline std::unique_ptr<PointCloud> ReadPointCloudFromTestFile( + const std::string &file_name) { + const std::string path = GetTestFileFullPath(file_name); + return ReadPointCloudFromFile(path).value(); +} + +// Evaluates an expression that returns draco::Status. If the status is not OK, +// the macro asserts and logs the error message. +#define DRACO_ASSERT_OK(expression) \ + { \ + const draco::Status _local_status = (expression); \ + ASSERT_TRUE(_local_status.ok()) << _local_status.error_msg_string(); \ + } + +// In case StatusOr<T> is ok(), this macro assigns value stored in StatusOr<T> +// to |lhs|, otherwise it asserts and logs the error message. +// +// DRACO_ASSIGN_OR_ASSERT(lhs, expression) +// +#define DRACO_ASSIGN_OR_ASSERT(lhs, expression) \ + DRACO_ASSIGN_OR_ASSERT_IMPL_(DRACO_MACROS_IMPL_CONCAT_(_statusor, __LINE__), \ + lhs, expression, _status) + +// The actual implementation of the above macro. +#define DRACO_ASSIGN_OR_ASSERT_IMPL_(statusor, lhs, expression, error_expr) \ + auto statusor = (expression); \ + ASSERT_TRUE(statusor.ok()) << statusor.status().error_msg_string(); \ + lhs = std::move(statusor).value(); + +} // namespace draco + +#endif // DRACO_CORE_DRACO_TEST_UTILS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/draco_types.cc b/libs/assimp/contrib/draco/src/draco/core/draco_types.cc new file mode 100644 index 0000000..9bde05f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/draco_types.cc @@ -0,0 +1,61 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/draco_types.h" + +namespace draco { + +int32_t DataTypeLength(DataType dt) { + switch (dt) { + case DT_INT8: + case DT_UINT8: + return 1; + case DT_INT16: + case DT_UINT16: + return 2; + case DT_INT32: + case DT_UINT32: + return 4; + case DT_INT64: + case DT_UINT64: + return 8; + case DT_FLOAT32: + return 4; + case DT_FLOAT64: + return 8; + case DT_BOOL: + return 1; + default: + return -1; + } +} + +bool IsDataTypeIntegral(DataType dt) { + switch (dt) { + case DT_INT8: + case DT_UINT8: + case DT_INT16: + case DT_UINT16: + case DT_INT32: + case DT_UINT32: + case DT_INT64: + case DT_UINT64: + case DT_BOOL: + return true; + default: + return false; + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/draco_types.h b/libs/assimp/contrib/draco/src/draco/core/draco_types.h new file mode 100644 index 0000000..d14437a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/draco_types.h @@ -0,0 +1,52 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_DRACO_TYPES_H_ +#define DRACO_CORE_DRACO_TYPES_H_ + +#include <stdint.h> + +#include <string> + +#include "draco/draco_features.h" + +namespace draco { + +enum DataType { + // Not a legal value for DataType. Used to indicate a field has not been set. + DT_INVALID = 0, + DT_INT8, + DT_UINT8, + DT_INT16, + DT_UINT16, + DT_INT32, + DT_UINT32, + DT_INT64, + DT_UINT64, + DT_FLOAT32, + DT_FLOAT64, + DT_BOOL, + DT_TYPES_COUNT +}; + +int32_t DataTypeLength(DataType dt); + +// Equivalent to std::is_integral for draco::DataType. Returns true for all +// signed and unsigned integer types (including DT_BOOL). Returns false +// otherwise. +bool IsDataTypeIntegral(DataType dt); + +} // namespace draco + +#endif // DRACO_CORE_DRACO_TYPES_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/draco_version.h b/libs/assimp/contrib/draco/src/draco/core/draco_version.h new file mode 100644 index 0000000..14a504a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/draco_version.h @@ -0,0 +1,27 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_DRACO_VERSION_H_ +#define DRACO_CORE_DRACO_VERSION_H_ + +namespace draco { + +// Draco version is comprised of <major>.<minor>.<revision>. +static const char kDracoVersion[] = "1.4.1"; + +const char *Version() { return kDracoVersion; } + +} // namespace draco + +#endif // DRACO_CORE_DRACO_VERSION_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/encoder_buffer.cc b/libs/assimp/contrib/draco/src/draco/core/encoder_buffer.cc new file mode 100644 index 0000000..df98677 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/encoder_buffer.cc @@ -0,0 +1,93 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/encoder_buffer.h" + +#include <cstring> // for memcpy + +#include "draco/core/varint_encoding.h" + +namespace draco { + +EncoderBuffer::EncoderBuffer() + : bit_encoder_reserved_bytes_(false), encode_bit_sequence_size_(false) {} + +void EncoderBuffer::Clear() { + buffer_.clear(); + bit_encoder_reserved_bytes_ = 0; +} + +void EncoderBuffer::Resize(int64_t nbytes) { buffer_.resize(nbytes); } + +bool EncoderBuffer::StartBitEncoding(int64_t required_bits, bool encode_size) { + if (bit_encoder_active()) { + return false; // Bit encoding mode already active. + } + if (required_bits <= 0) { + return false; // Invalid size. + } + encode_bit_sequence_size_ = encode_size; + const int64_t required_bytes = (required_bits + 7) / 8; + bit_encoder_reserved_bytes_ = required_bytes; + uint64_t buffer_start_size = buffer_.size(); + if (encode_size) { + // Reserve memory for storing the encoded bit sequence size. It will be + // filled once the bit encoding ends. + buffer_start_size += sizeof(uint64_t); + } + // Resize buffer to fit the maximum size of encoded bit data. + buffer_.resize(buffer_start_size + required_bytes); + // Get the buffer data pointer for the bit encoder. + const char *const data = buffer_.data() + buffer_start_size; + bit_encoder_ = + std::unique_ptr<BitEncoder>(new BitEncoder(const_cast<char *>(data))); + return true; +} + +void EncoderBuffer::EndBitEncoding() { + if (!bit_encoder_active()) { + return; + } + // Get the number of encoded bits and bytes (rounded up). + const uint64_t encoded_bits = bit_encoder_->Bits(); + const uint64_t encoded_bytes = (encoded_bits + 7) / 8; + // Flush all cached bits that are not in the bit encoder's main buffer. + bit_encoder_->Flush(0); + // Encode size if needed. + if (encode_bit_sequence_size_) { + char *out_mem = const_cast<char *>(data() + size()); + // Make the out_mem point to the memory reserved for storing the size. + out_mem = out_mem - (bit_encoder_reserved_bytes_ + sizeof(uint64_t)); + + EncoderBuffer var_size_buffer; + EncodeVarint(encoded_bytes, &var_size_buffer); + const uint32_t size_len = static_cast<uint32_t>(var_size_buffer.size()); + char *const dst = out_mem + size_len; + const char *const src = out_mem + sizeof(uint64_t); + memmove(dst, src, encoded_bytes); + + // Store the size of the encoded data. + memcpy(out_mem, var_size_buffer.data(), size_len); + + // We need to account for the difference between the preallocated and actual + // storage needed for storing the encoded length. This will be used later to + // compute the correct size of |buffer_|. + bit_encoder_reserved_bytes_ += sizeof(uint64_t) - size_len; + } + // Resize the underlying buffer to match the number of encoded bits. + buffer_.resize(buffer_.size() - bit_encoder_reserved_bytes_ + encoded_bytes); + bit_encoder_reserved_bytes_ = 0; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/encoder_buffer.h b/libs/assimp/contrib/draco/src/draco/core/encoder_buffer.h new file mode 100644 index 0000000..b153a62 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/encoder_buffer.h @@ -0,0 +1,152 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_ENCODER_BUFFER_H_ +#define DRACO_CORE_ENCODER_BUFFER_H_ + +#include <memory> +#include <vector> + +#include "draco/core/bit_utils.h" +#include "draco/core/macros.h" + +namespace draco { + +// Class representing a buffer that can be used for either for byte-aligned +// encoding of arbitrary data structures or for encoding of variable-length +// bit data. +class EncoderBuffer { + public: + EncoderBuffer(); + void Clear(); + void Resize(int64_t nbytes); + + // Start encoding a bit sequence. A maximum size of the sequence needs to + // be known upfront. + // If encode_size is true, the size of encoded bit sequence is stored before + // the sequence. Decoder can then use this size to skip over the bit sequence + // if needed. + // Returns false on error. + bool StartBitEncoding(int64_t required_bits, bool encode_size); + + // End the encoding of the bit sequence and return to the default byte-aligned + // encoding. + void EndBitEncoding(); + + // Encode up to 32 bits into the buffer. Can be called only in between + // StartBitEncoding and EndBitEncoding. Otherwise returns false. + bool EncodeLeastSignificantBits32(int nbits, uint32_t value) { + if (!bit_encoder_active()) { + return false; + } + bit_encoder_->PutBits(value, nbits); + return true; + } + // Encode an arbitrary data type. + // Can be used only when we are not encoding a bit-sequence. + // Returns false when the value couldn't be encoded. + template <typename T> + bool Encode(const T &data) { + if (bit_encoder_active()) { + return false; + } + const uint8_t *src_data = reinterpret_cast<const uint8_t *>(&data); + buffer_.insert(buffer_.end(), src_data, src_data + sizeof(T)); + return true; + } + bool Encode(const void *data, size_t data_size) { + if (bit_encoder_active()) { + return false; + } + const uint8_t *src_data = reinterpret_cast<const uint8_t *>(data); + buffer_.insert(buffer_.end(), src_data, src_data + data_size); + return true; + } + + bool bit_encoder_active() const { return bit_encoder_reserved_bytes_ > 0; } + const char *data() const { return buffer_.data(); } + size_t size() const { return buffer_.size(); } + std::vector<char> *buffer() { return &buffer_; } + + private: + // Internal helper class to encode bits to a bit buffer. + class BitEncoder { + public: + // |data| is the buffer to write the bits into. + explicit BitEncoder(char *data) : bit_buffer_(data), bit_offset_(0) {} + + // Write |nbits| of |data| into the bit buffer. + void PutBits(uint32_t data, int32_t nbits) { + DRACO_DCHECK_GE(nbits, 0); + DRACO_DCHECK_LE(nbits, 32); + for (int32_t bit = 0; bit < nbits; ++bit) { + PutBit((data >> bit) & 1); + } + } + + // Return number of bits encoded so far. + uint64_t Bits() const { return static_cast<uint64_t>(bit_offset_); } + + // TODO(fgalligan): Remove this function once we know we do not need the + // old API anymore. + // This is a function of an old API, that currently does nothing. + void Flush(int /* left_over_bit_value */) {} + + // Return the number of bits required to store the given number + static uint32_t BitsRequired(uint32_t x) { + return static_cast<uint32_t>(MostSignificantBit(x)); + } + + private: + void PutBit(uint8_t value) { + const int byte_size = 8; + const uint64_t off = static_cast<uint64_t>(bit_offset_); + const uint64_t byte_offset = off / byte_size; + const int bit_shift = off % byte_size; + + // TODO(fgalligan): Check performance if we add a branch and only do one + // memory write if bit_shift is 7. Also try using a temporary variable to + // hold the bits before writing to the buffer. + + bit_buffer_[byte_offset] &= ~(1 << bit_shift); + bit_buffer_[byte_offset] |= value << bit_shift; + bit_offset_++; + } + + char *bit_buffer_; + size_t bit_offset_; + }; + friend class BufferBitCodingTest; + // All data is stored in this vector. + std::vector<char> buffer_; + + // Bit encoder is used when encoding variable-length bit data. + // TODO(ostava): Currently encoder needs to be recreated each time + // StartBitEncoding method is called. This is not necessary if BitEncoder + // supported reset function which can easily added but let's leave that for + // later. + std::unique_ptr<BitEncoder> bit_encoder_; + + // The number of bytes reserved for bit encoder. + // Values > 0 indicate we are in the bit encoding mode. + int64_t bit_encoder_reserved_bytes_; + + // Flag used indicating that we need to store the length of the currently + // processed bit sequence. + bool encode_bit_sequence_size_; +}; + +} // namespace draco + +#endif // DRACO_CORE_ENCODER_BUFFER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/hash_utils.cc b/libs/assimp/contrib/draco/src/draco/core/hash_utils.cc new file mode 100644 index 0000000..fbbd653 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/hash_utils.cc @@ -0,0 +1,58 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/hash_utils.h" + +#include <cstddef> +#include <functional> +#include <limits> + +namespace draco { + +// Will never return 1 or 0. +uint64_t FingerprintString(const char *s, size_t len) { + const uint64_t seed = 0x87654321; + const int hash_loop_count = static_cast<int>(len / 8) + 1; + uint64_t hash = seed; + + for (int i = 0; i < hash_loop_count; ++i) { + const int off = i * 8; + const int num_chars_left = static_cast<int>(len) - off; + uint64_t new_hash = seed; + + if (num_chars_left > 7) { + const int off2 = i * 8; + new_hash = static_cast<uint64_t>(s[off2]) << 56 | + static_cast<uint64_t>(s[off2 + 1]) << 48 | + static_cast<uint64_t>(s[off2 + 2]) << 40 | + static_cast<uint64_t>(s[off2 + 3]) << 32 | + static_cast<uint64_t>(s[off2 + 4]) << 24 | + static_cast<uint64_t>(s[off2 + 5]) << 16 | + static_cast<uint64_t>(s[off2 + 6]) << 8 | s[off2 + 7]; + } else { + for (int j = 0; j < num_chars_left; ++j) { + new_hash |= static_cast<uint64_t>(s[off + j]) + << (64 - ((num_chars_left - j) * 8)); + } + } + + hash = HashCombine(new_hash, hash); + } + + if (hash < std::numeric_limits<uint64_t>::max() - 1) { + hash += 2; + } + return hash; +} +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/hash_utils.h b/libs/assimp/contrib/draco/src/draco/core/hash_utils.h new file mode 100644 index 0000000..aa61523 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/hash_utils.h @@ -0,0 +1,64 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_HASH_UTILS_H_ +#define DRACO_CORE_HASH_UTILS_H_ + +#include <stdint.h> + +#include <cstddef> +#include <functional> + +namespace draco { + +template <typename T1, typename T2> +size_t HashCombine(T1 a, T2 b) { + const size_t hash1 = std::hash<T1>()(a); + const size_t hash2 = std::hash<T2>()(b); + return (hash1 << 2) ^ (hash2 << 1); +} + +template <typename T> +size_t HashCombine(T a, size_t hash) { + const size_t hasha = std::hash<T>()(a); + return (hash) ^ (hasha + 239); +} + +inline uint64_t HashCombine(uint64_t a, uint64_t b) { + return (a + 1013) ^ (b + 107) << 1; +} + +// Will never return 1 or 0. +uint64_t FingerprintString(const char *s, size_t len); + +// Hash for std::array. +template <typename T> +struct HashArray { + size_t operator()(const T &a) const { + size_t hash = 79; // Magic number. + for (unsigned int i = 0; i < std::tuple_size<T>::value; ++i) { + hash = HashCombine(hash, ValueHash(a[i])); + } + return hash; + } + + template <typename V> + size_t ValueHash(const V &val) const { + return std::hash<V>()(val); + } +}; + +} // namespace draco + +#endif // DRACO_CORE_HASH_UTILS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/macros.h b/libs/assimp/contrib/draco/src/draco/core/macros.h new file mode 100644 index 0000000..147bbaa --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/macros.h @@ -0,0 +1,119 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_MACROS_H_ +#define DRACO_CORE_MACROS_H_ + +#include "assert.h" +#include "draco/draco_features.h" + +#ifdef ANDROID_LOGGING +#include <android/log.h> +#define LOG_TAG "draco" +#define DRACO_LOGI(...) \ + __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__) +#define DRACO_LOGE(...) \ + __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__) +#else +#define DRACO_LOGI printf +#define DRACO_LOGE printf +#endif + +#include <iostream> +namespace draco { + +#ifndef DISALLOW_COPY_AND_ASSIGN +#define DISALLOW_COPY_AND_ASSIGN(TypeName) \ + TypeName(const TypeName &) = delete; \ + void operator=(const TypeName &) = delete; +#endif + +#ifndef FALLTHROUGH_INTENDED +#if defined(__clang__) && defined(__has_warning) +#if __has_feature(cxx_attributes) && __has_warning("-Wimplicit-fallthrough") +#define FALLTHROUGH_INTENDED [[clang::fallthrough]] +#endif +#elif defined(__GNUC__) && __GNUC__ >= 7 +#define FALLTHROUGH_INTENDED [[gnu::fallthrough]] +#endif + +// If FALLTHROUGH_INTENDED is still not defined, define it. +#ifndef FALLTHROUGH_INTENDED +#define FALLTHROUGH_INTENDED \ + do { \ + } while (0) +#endif +#endif + +#ifndef LOG +#define LOG(...) std::cout +#endif + +#ifndef VLOG +#define VLOG(...) std::cout +#endif + +} // namespace draco + +#ifdef DRACO_DEBUG +#define DRACO_DCHECK(x) (assert(x)); +#define DRACO_DCHECK_EQ(a, b) assert((a) == (b)); +#define DRACO_DCHECK_NE(a, b) assert((a) != (b)); +#define DRACO_DCHECK_GE(a, b) assert((a) >= (b)); +#define DRACO_DCHECK_GT(a, b) assert((a) > (b)); +#define DRACO_DCHECK_LE(a, b) assert((a) <= (b)); +#define DRACO_DCHECK_LT(a, b) assert((a) < (b)); +#define DRACO_DCHECK_NOTNULL(x) assert((x) != NULL); +#else +#define DRACO_DCHECK(x) +#define DRACO_DCHECK_EQ(a, b) +#define DRACO_DCHECK_NE(a, b) +#define DRACO_DCHECK_GE(a, b) +#define DRACO_DCHECK_GT(a, b) +#define DRACO_DCHECK_LE(a, b) +#define DRACO_DCHECK_LT(a, b) +#define DRACO_DCHECK_NOTNULL(x) +#endif + +// Helper macros for concatenating macro values. +#define DRACO_MACROS_IMPL_CONCAT_INNER_(x, y) x##y +#define DRACO_MACROS_IMPL_CONCAT_(x, y) DRACO_MACROS_IMPL_CONCAT_INNER_(x, y) + +// Expand the n-th argument of the macro. Used to select an argument based on +// the number of entries in a variadic macro argument. Example usage: +// +// #define FUNC_1(x) x +// #define FUNC_2(x, y) x + y +// #define FUNC_3(x, y, z) x + y + z +// +// #define VARIADIC_MACRO(...) +// DRACO_SELECT_NTH_FROM_3(__VA_ARGS__, FUNC_3, FUNC_2, FUNC_1) __VA_ARGS__ +// +#define DRACO_SELECT_NTH_FROM_2(_1, _2, NAME) NAME +#define DRACO_SELECT_NTH_FROM_3(_1, _2, _3, NAME) NAME +#define DRACO_SELECT_NTH_FROM_4(_1, _2, _3, _4, NAME) NAME + +// Macro that converts the Draco bit-stream into one uint16_t number. +// Useful mostly when checking version numbers. +#define DRACO_BITSTREAM_VERSION(MAJOR, MINOR) \ + ((static_cast<uint16_t>(MAJOR) << 8) | MINOR) + +// Macro that converts the uint16_t Draco bit-stream number into the major +// and minor components respectively. +#define DRACO_BISTREAM_VERSION_MAJOR(VERSION) \ + (static_cast<uint8_t>(VERSION >> 8)) +#define DRACO_BISTREAM_VERSION_MINOR(VERSION) \ + (static_cast<uint8_t>(VERSION & 0xFF)) + +#endif // DRACO_CORE_MACROS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/math_utils.h b/libs/assimp/contrib/draco/src/draco/core/math_utils.h new file mode 100644 index 0000000..7f382fa --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/math_utils.h @@ -0,0 +1,55 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_MATH_UTILS_H_ +#define DRACO_CORE_MATH_UTILS_H_ + +#include <inttypes.h> + +#include "draco/core/vector_d.h" + +#define DRACO_INCREMENT_MOD(I, M) (((I) == ((M)-1)) ? 0 : ((I) + 1)) + +// Returns floor(sqrt(x)) where x is an integer number. The main intend of this +// function is to provide a cross platform and deterministic implementation of +// square root for integer numbers. This function is not intended to be a +// replacement for std::sqrt() for general cases. IntSqrt is in fact about 3X +// slower compared to most implementation of std::sqrt(). +inline uint64_t IntSqrt(uint64_t number) { + if (number == 0) { + return 0; + } + // First estimate good initial value of the square root as log2(number). + uint64_t act_number = number; + uint64_t square_root = 1; + while (act_number >= 2) { + // Double the square root until |square_root * square_root > number|. + square_root *= 2; + act_number /= 4; + } + // Perform Newton's (or Babylonian) method to find the true floor(sqrt()). + do { + // New |square_root| estimate is computed as the average between + // |square_root| and |number / square_root|. + square_root = (square_root + number / square_root) / 2; + + // Note that after the first iteration, the estimate is always going to be + // larger or equal to the true square root value. Therefore to check + // convergence, we can simply detect condition when the square of the + // estimated square root is larger than the input. + } while (square_root * square_root > number); + return square_root; +} + +#endif // DRACO_CORE_MATH_UTILS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/math_utils_test.cc b/libs/assimp/contrib/draco/src/draco/core/math_utils_test.cc new file mode 100644 index 0000000..8c255d0 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/math_utils_test.cc @@ -0,0 +1,22 @@ +#include "draco/core/math_utils.h" + +#include <cmath> +#include <random> + +#include "draco/core/draco_test_base.h" + +using draco::Vector3f; + +TEST(MathUtils, Mod) { EXPECT_EQ(DRACO_INCREMENT_MOD(1, 1 << 1), 0); } + +TEST(MathUtils, IntSqrt) { + ASSERT_EQ(IntSqrt(0), 0); + // 64-bit pseudo random number generator seeded with a predefined number. + std::mt19937_64 generator(109); + std::uniform_int_distribution<uint64_t> distribution(0, 1ull << 60); + + for (int i = 0; i < 10000; ++i) { + const uint64_t number = distribution(generator); + ASSERT_EQ(IntSqrt(number), static_cast<uint64_t>(floor(std::sqrt(number)))); + } +} diff --git a/libs/assimp/contrib/draco/src/draco/core/options.cc b/libs/assimp/contrib/draco/src/draco/core/options.cc new file mode 100644 index 0000000..9b81db4 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/options.cc @@ -0,0 +1,94 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/options.h" + +#include <cstdlib> +#include <string> +#include <utility> + +namespace draco { + +Options::Options() {} + +void Options::MergeAndReplace(const Options &other_options) { + for (const auto &item : other_options.options_) { + options_[item.first] = item.second; + } +} + +void Options::SetInt(const std::string &name, int val) { + options_[name] = std::to_string(val); +} + +void Options::SetFloat(const std::string &name, float val) { + options_[name] = std::to_string(val); +} + +void Options::SetBool(const std::string &name, bool val) { + options_[name] = std::to_string(val ? 1 : 0); +} + +void Options::SetString(const std::string &name, const std::string &val) { + options_[name] = val; +} + +int Options::GetInt(const std::string &name) const { return GetInt(name, -1); } + +int Options::GetInt(const std::string &name, int default_val) const { + const auto it = options_.find(name); + if (it == options_.end()) { + return default_val; + } + return std::atoi(it->second.c_str()); +} + +float Options::GetFloat(const std::string &name) const { + return GetFloat(name, -1); +} + +float Options::GetFloat(const std::string &name, float default_val) const { + const auto it = options_.find(name); + if (it == options_.end()) { + return default_val; + } + return static_cast<float>(std::atof(it->second.c_str())); +} + +bool Options::GetBool(const std::string &name) const { + return GetBool(name, false); +} + +bool Options::GetBool(const std::string &name, bool default_val) const { + const int ret = GetInt(name, -1); + if (ret == -1) { + return default_val; + } + return static_cast<bool>(ret); +} + +std::string Options::GetString(const std::string &name) const { + return GetString(name, ""); +} + +std::string Options::GetString(const std::string &name, + const std::string &default_val) const { + const auto it = options_.find(name); + if (it == options_.end()) { + return default_val; + } + return it->second; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/options.h b/libs/assimp/contrib/draco/src/draco/core/options.h new file mode 100644 index 0000000..1bc4dc0 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/options.h @@ -0,0 +1,150 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_OPTIONS_H_ +#define DRACO_CORE_OPTIONS_H_ + +#include <cstdlib> +#include <map> +#include <string> + +namespace draco { + +// Class for storing generic options as a <name, value> pair in a string map. +// The API provides helper methods for directly storing values of various types +// such as ints and bools. One named option should be set with only a single +// data type. +class Options { + public: + Options(); + + // Merges |other_options| on top of the existing options of this instance + // replacing all entries that are present in both options instances. + void MergeAndReplace(const Options &other_options); + + void SetInt(const std::string &name, int val); + void SetFloat(const std::string &name, float val); + void SetBool(const std::string &name, bool val); + void SetString(const std::string &name, const std::string &val); + template <class VectorT> + void SetVector(const std::string &name, const VectorT &vec) { + SetVector(name, &vec[0], VectorT::dimension); + } + template <typename DataTypeT> + void SetVector(const std::string &name, const DataTypeT *vec, int num_dims); + + // Getters will return a default value if the entry is not found. The default + // value can be specified in the overloaded version of each function. + int GetInt(const std::string &name) const; + int GetInt(const std::string &name, int default_val) const; + float GetFloat(const std::string &name) const; + float GetFloat(const std::string &name, float default_val) const; + bool GetBool(const std::string &name) const; + bool GetBool(const std::string &name, bool default_val) const; + std::string GetString(const std::string &name) const; + std::string GetString(const std::string &name, + const std::string &default_val) const; + template <class VectorT> + VectorT GetVector(const std::string &name, const VectorT &default_val) const; + // Unlike other Get functions, this function returns false if the option does + // not exist, otherwise it fills |out_val| with the vector values. If a + // default value is needed, it can be set in |out_val|. + template <typename DataTypeT> + bool GetVector(const std::string &name, int num_dims, + DataTypeT *out_val) const; + + bool IsOptionSet(const std::string &name) const { + return options_.count(name) > 0; + } + + private: + // All entries are internally stored as strings and converted to the desired + // return type based on the used Get* method. + // TODO(ostava): Consider adding type safety mechanism that would prevent + // unsafe operations such as a conversion from vector to int. + std::map<std::string, std::string> options_; +}; + +template <typename DataTypeT> +void Options::SetVector(const std::string &name, const DataTypeT *vec, + int num_dims) { + std::string out; + for (int i = 0; i < num_dims; ++i) { + if (i > 0) { + out += " "; + } + +// GNU STL on android doesn't include a proper std::to_string, but the libc++ +// version does +#if defined(ANDROID) && !defined(_LIBCPP_VERSION) + out += to_string(vec[i]); +#else + out += std::to_string(vec[i]); +#endif + } + options_[name] = out; +} + +template <class VectorT> +VectorT Options::GetVector(const std::string &name, + const VectorT &default_val) const { + VectorT ret = default_val; + GetVector(name, VectorT::dimension, &ret[0]); + return ret; +} + +template <typename DataTypeT> +bool Options::GetVector(const std::string &name, int num_dims, + DataTypeT *out_val) const { + const auto it = options_.find(name); + if (it == options_.end()) { + return false; + } + const std::string value = it->second; + if (value.length() == 0) { + return true; // Option set but no data is present + } + const char *act_str = value.c_str(); + char *next_str; + for (int i = 0; i < num_dims; ++i) { + if (std::is_integral<DataTypeT>::value) { +#ifdef ANDROID + const int val = strtol(act_str, &next_str, 10); +#else + const int val = static_cast<int>(std::strtol(act_str, &next_str, 10)); +#endif + if (act_str == next_str) { + return true; // End reached. + } + act_str = next_str; + out_val[i] = static_cast<DataTypeT>(val); + } else { +#ifdef ANDROID + const float val = strtof(act_str, &next_str); +#else + const float val = std::strtof(act_str, &next_str); +#endif + if (act_str == next_str) { + return true; // End reached. + } + act_str = next_str; + out_val[i] = static_cast<DataTypeT>(val); + } + } + return true; +} + +} // namespace draco + +#endif // DRACO_CORE_OPTIONS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/quantization_utils.cc b/libs/assimp/contrib/draco/src/draco/core/quantization_utils.cc new file mode 100644 index 0000000..58dcf5c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/quantization_utils.cc @@ -0,0 +1,42 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/quantization_utils.h" + +namespace draco { + +Quantizer::Quantizer() : inverse_delta_(1.f) {} + +void Quantizer::Init(float range, int32_t max_quantized_value) { + inverse_delta_ = static_cast<float>(max_quantized_value) / range; +} + +void Quantizer::Init(float delta) { inverse_delta_ = 1.f / delta; } + +Dequantizer::Dequantizer() : delta_(1.f) {} + +bool Dequantizer::Init(float range, int32_t max_quantized_value) { + if (max_quantized_value <= 0) { + return false; + } + delta_ = range / static_cast<float>(max_quantized_value); + return true; +} + +bool Dequantizer::Init(float delta) { + delta_ = delta; + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/quantization_utils.h b/libs/assimp/contrib/draco/src/draco/core/quantization_utils.h new file mode 100644 index 0000000..0f60f1e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/quantization_utils.h @@ -0,0 +1,82 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// A set of classes for quantizing and dequantizing of floating point values +// into integers. +// The quantization works on all floating point numbers within (-range, +range) +// interval producing integers in range +// (-max_quantized_value, +max_quantized_value). + +#ifndef DRACO_CORE_QUANTIZATION_UTILS_H_ +#define DRACO_CORE_QUANTIZATION_UTILS_H_ + +#include <stdint.h> + +#include <cmath> + +#include "draco/core/macros.h" + +namespace draco { + +// Class for quantizing single precision floating point values. The values +// should be centered around zero and be within interval (-range, +range), where +// the range is specified in the Init() method. Alternatively, the quantization +// can be defined by |delta| that specifies the distance between two quantized +// values. Note that the quantizer always snaps the values to the nearest +// integer value. E.g. for |delta| == 1.f, values -0.4f and 0.4f would be +// both quantized to 0 while value 0.6f would be quantized to 1. If a value +// lies exactly between two quantized states, it is always rounded up. E.g., +// for |delta| == 1.f, value -0.5f would be quantized to 0 while 0.5f would be +// quantized to 1. +class Quantizer { + public: + Quantizer(); + void Init(float range, int32_t max_quantized_value); + void Init(float delta); + inline int32_t QuantizeFloat(float val) const { + val *= inverse_delta_; + return static_cast<int32_t>(floor(val + 0.5f)); + } + inline int32_t operator()(float val) const { return QuantizeFloat(val); } + + private: + float inverse_delta_; +}; + +// Class for dequantizing values that were previously quantized using the +// Quantizer class. +class Dequantizer { + public: + Dequantizer(); + + // Initializes the dequantizer. Both parameters must correspond to the values + // provided to the initializer of the Quantizer class. + // Returns false when the initialization fails. + bool Init(float range, int32_t max_quantized_value); + + // Initializes the dequantizer using the |delta| between two quantized values. + bool Init(float delta); + + inline float DequantizeFloat(int32_t val) const { + return static_cast<float>(val) * delta_; + } + inline float operator()(int32_t val) const { return DequantizeFloat(val); } + + private: + float delta_; +}; + +} // namespace draco + +#endif // DRACO_CORE_QUANTIZATION_UTILS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/quantization_utils_test.cc b/libs/assimp/contrib/draco/src/draco/core/quantization_utils_test.cc new file mode 100644 index 0000000..b4f0473 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/quantization_utils_test.cc @@ -0,0 +1,91 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/quantization_utils.h" + +#include "draco/core/draco_test_base.h" + +namespace draco { + +class QuantizationUtilsTest : public ::testing::Test {}; + +TEST_F(QuantizationUtilsTest, TestQuantizer) { + Quantizer quantizer; + quantizer.Init(10.f, 255); + EXPECT_EQ(quantizer.QuantizeFloat(0.f), 0); + EXPECT_EQ(quantizer.QuantizeFloat(10.f), 255); + EXPECT_EQ(quantizer.QuantizeFloat(-10.f), -255); + EXPECT_EQ(quantizer.QuantizeFloat(4.999f), 127); + EXPECT_EQ(quantizer.QuantizeFloat(5.f), 128); + EXPECT_EQ(quantizer.QuantizeFloat(-4.9999f), -127); + // Note: Both -5.f and +5.f lie exactly on the boundary between two + // quantized values (127.5f and -127.5f). Due to rounding, both values are + // then converted to 128 and -127 respectively. + EXPECT_EQ(quantizer.QuantizeFloat(-5.f), -127); + EXPECT_EQ(quantizer.QuantizeFloat(-5.0001f), -128); + + // Out of range quantization. + // The behavior is technically undefined, but both quantizer and dequantizer + // should still work correctly unless the quantized values overflow. + EXPECT_LT(quantizer.QuantizeFloat(-15.f), -255); + EXPECT_GT(quantizer.QuantizeFloat(15.f), 255); +} + +TEST_F(QuantizationUtilsTest, TestDequantizer) { + Dequantizer dequantizer; + ASSERT_TRUE(dequantizer.Init(10.f, 255)); + EXPECT_EQ(dequantizer.DequantizeFloat(0), 0.f); + EXPECT_EQ(dequantizer.DequantizeFloat(255), 10.f); + EXPECT_EQ(dequantizer.DequantizeFloat(-255), -10.f); + EXPECT_EQ(dequantizer.DequantizeFloat(128), 10.f * (128.f / 255.f)); + + // Test that the dequantizer fails to initialize with invalid input + // parameters. + ASSERT_FALSE(dequantizer.Init(1.f, 0)); + ASSERT_FALSE(dequantizer.Init(1.f, -4)); +} + +TEST_F(QuantizationUtilsTest, TestDeltaQuantization) { + // Test verifies that the quantizer and dequantizer work correctly when + // initialized with a delta value. + Quantizer quantizer_delta; + quantizer_delta.Init(0.5f); + + Quantizer quantizer_range; + quantizer_range.Init(50.f, 100); + + EXPECT_EQ(quantizer_delta.QuantizeFloat(1.2f), 2); + EXPECT_EQ(quantizer_delta.QuantizeFloat(10.f), + quantizer_range.QuantizeFloat(10.f)); + EXPECT_EQ(quantizer_delta.QuantizeFloat(-3.3f), + quantizer_range.QuantizeFloat(-3.3f)); + EXPECT_EQ(quantizer_delta.QuantizeFloat(0.25f), + quantizer_range.QuantizeFloat(0.25f)); + + Dequantizer dequantizer_delta; + dequantizer_delta.Init(0.5f); + + Dequantizer dequantizer_range; + dequantizer_range.Init(50.f, 100); + + EXPECT_EQ(dequantizer_delta.DequantizeFloat(2), 1.f); + EXPECT_EQ(dequantizer_delta.DequantizeFloat(-4), + dequantizer_range.DequantizeFloat(-4)); + EXPECT_EQ(dequantizer_delta.DequantizeFloat(9), + dequantizer_range.DequantizeFloat(9)); + EXPECT_EQ(dequantizer_delta.DequantizeFloat(0), + dequantizer_range.DequantizeFloat(0)); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/core/status.h b/libs/assimp/contrib/draco/src/draco/core/status.h new file mode 100644 index 0000000..449ad85 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/status.h @@ -0,0 +1,77 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_STATUS_H_ +#define DRACO_CORE_STATUS_H_ + +#include <string> + +namespace draco { + +// Class encapsulating a return status of an operation with an optional error +// message. Intended to be used as a return type for functions instead of bool. +class Status { + public: + enum Code { + OK = 0, + DRACO_ERROR = -1, // Used for general errors. + IO_ERROR = -2, // Error when handling input or output stream. + INVALID_PARAMETER = -3, // Invalid parameter passed to a function. + UNSUPPORTED_VERSION = -4, // Input not compatible with the current version. + UNKNOWN_VERSION = -5, // Input was created with an unknown version of + // the library. + UNSUPPORTED_FEATURE = -6, // Input contains feature that is not supported. + }; + + Status() : code_(OK) {} + Status(const Status &status) = default; + Status(Status &&status) = default; + explicit Status(Code code) : code_(code) {} + Status(Code code, const std::string &error_msg) + : code_(code), error_msg_(error_msg) {} + + Code code() const { return code_; } + const std::string &error_msg_string() const { return error_msg_; } + const char *error_msg() const { return error_msg_.c_str(); } + + bool operator==(Code code) const { return code == code_; } + bool ok() const { return code_ == OK; } + + Status &operator=(const Status &) = default; + + private: + Code code_; + std::string error_msg_; +}; + +inline std::ostream &operator<<(std::ostream &os, const Status &status) { + os << status.error_msg_string(); + return os; +} + +inline Status OkStatus() { return Status(Status::OK); } + +// Evaluates an expression that returns draco::Status. If the status is not OK, +// the macro returns the status object. +#define DRACO_RETURN_IF_ERROR(expression) \ + { \ + const draco::Status _local_status = (expression); \ + if (!_local_status.ok()) { \ + return _local_status; \ + } \ + } + +} // namespace draco + +#endif // DRACO_CORE_STATUS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/status_or.h b/libs/assimp/contrib/draco/src/draco/core/status_or.h new file mode 100644 index 0000000..156b9bc --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/status_or.h @@ -0,0 +1,81 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_STATUS_OR_H_ +#define DRACO_CORE_STATUS_OR_H_ + +#include "draco/core/macros.h" +#include "draco/core/status.h" + +namespace draco { + +// Class StatusOr is used to wrap a Status along with a value of a specified +// type |T|. StatusOr is intended to be returned from functions in situations +// where it is desirable to carry over more information about the potential +// errors encountered during the function execution. If there are not errors, +// the caller can simply use the return value, otherwise the Status object +// provides more info about the encountered problem. +template <class T> +class StatusOr { + public: + StatusOr() {} + // Note: Constructors are intentionally not explicit to allow returning + // Status or the return value directly from functions. + StatusOr(const StatusOr &) = default; + StatusOr(StatusOr &&) = default; + StatusOr(const Status &status) : status_(status) {} + StatusOr(const T &value) : status_(OkStatus()), value_(value) {} + StatusOr(T &&value) : status_(OkStatus()), value_(std::move(value)) {} + StatusOr(const Status &status, const T &value) + : status_(status), value_(value) {} + + const Status &status() const { return status_; } + const T &value() const & { return value_; } + const T &&value() const && { return std::move(value_); } + T &&value() && { return std::move(value_); } + + // For consistency with existing Google StatusOr API we also include + // ValueOrDie() that currently returns the value(). + const T &ValueOrDie() const & { return value(); } + T &&ValueOrDie() && { return std::move(value()); } + + bool ok() const { return status_.ok(); } + + private: + Status status_; + T value_; +}; + +// In case StatusOr<T> is ok(), this macro assigns value stored in StatusOr<T> +// to |lhs|, otherwise it returns the error Status. +// +// DRACO_ASSIGN_OR_RETURN(lhs, expression) +// +#define DRACO_ASSIGN_OR_RETURN(lhs, expression) \ + DRACO_ASSIGN_OR_RETURN_IMPL_(DRACO_MACROS_IMPL_CONCAT_(_statusor, __LINE__), \ + lhs, expression, _status) + +// The actual implementation of the above macro. +#define DRACO_ASSIGN_OR_RETURN_IMPL_(statusor, lhs, expression, error_expr) \ + auto statusor = (expression); \ + if (!statusor.ok()) { \ + auto _status = std::move(statusor.status()); \ + (void)_status; /* error_expression may not use it */ \ + return error_expr; \ + } \ + lhs = std::move(statusor).value(); + +} // namespace draco + +#endif // DRACO_CORE_STATUS_OR_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/status_test.cc b/libs/assimp/contrib/draco/src/draco/core/status_test.cc new file mode 100644 index 0000000..c1ad4ab --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/status_test.cc @@ -0,0 +1,38 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/status.h" + +#include <sstream> + +#include "draco/core/draco_test_base.h" + +namespace { + +class StatusTest : public ::testing::Test { + protected: + StatusTest() {} +}; + +TEST_F(StatusTest, TestStatusOutput) { + // Tests that the Status can be stored in a provided std::ostream. + const draco::Status status(draco::Status::DRACO_ERROR, "Error msg."); + ASSERT_EQ(status.code(), draco::Status::DRACO_ERROR); + + std::stringstream str; + str << status; + ASSERT_EQ(str.str(), "Error msg."); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/core/varint_decoding.h b/libs/assimp/contrib/draco/src/draco/core/varint_decoding.h new file mode 100644 index 0000000..cff47e9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/varint_decoding.h @@ -0,0 +1,81 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_VARINT_DECODING_H_ +#define DRACO_CORE_VARINT_DECODING_H_ + +#include <type_traits> + +#include "draco/core/bit_utils.h" +#include "draco/core/decoder_buffer.h" + +namespace draco { + +namespace { + +// Decodes a specified unsigned integer as varint. |depth| is the current +// recursion call depth. The first call to the function must be 1. +template <typename IntTypeT> +bool DecodeVarintUnsigned(int depth, IntTypeT *out_val, DecoderBuffer *buffer) { + constexpr IntTypeT max_depth = sizeof(IntTypeT) + 1 + (sizeof(IntTypeT) >> 3); + if (depth > max_depth) { + return false; + } + // Coding of unsigned values. + // 0-6 bit - data + // 7 bit - next byte? + uint8_t in; + if (!buffer->Decode(&in)) { + return false; + } + if (in & (1 << 7)) { + // Next byte is available, decode it first. + if (!DecodeVarintUnsigned<IntTypeT>(depth + 1, out_val, buffer)) { + return false; + } + // Append decoded info from this byte. + *out_val <<= 7; + *out_val |= in & ((1 << 7) - 1); + } else { + // Last byte reached + *out_val = in; + } + return true; +} + +} // namespace + +// Decodes a specified integer as varint. Note that the IntTypeT must be the +// same as the one used in the corresponding EncodeVarint() call. +// out_val is undefined if this returns false. +template <typename IntTypeT> +bool DecodeVarint(IntTypeT *out_val, DecoderBuffer *buffer) { + if (std::is_unsigned<IntTypeT>::value) { + if (!DecodeVarintUnsigned<IntTypeT>(1, out_val, buffer)) { + return false; + } + } else { + // IntTypeT is a signed value. Decode the symbol and convert to signed. + typename std::make_unsigned<IntTypeT>::type symbol; + if (!DecodeVarintUnsigned(1, &symbol, buffer)) { + return false; + } + *out_val = ConvertSymbolToSignedInt(symbol); + } + return true; +} + +} // namespace draco + +#endif // DRACO_CORE_VARINT_DECODING_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/varint_encoding.h b/libs/assimp/contrib/draco/src/draco/core/varint_encoding.h new file mode 100644 index 0000000..9a8a539 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/varint_encoding.h @@ -0,0 +1,61 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_VARINT_ENCODING_H_ +#define DRACO_CORE_VARINT_ENCODING_H_ + +#include <type_traits> + +#include "draco/core/bit_utils.h" +#include "draco/core/encoder_buffer.h" + +namespace draco { + +// Encodes a specified integer as varint. Note that different coding is used +// when IntTypeT is an unsigned data type. +template <typename IntTypeT> +bool EncodeVarint(IntTypeT val, EncoderBuffer *out_buffer) { + if (std::is_unsigned<IntTypeT>::value) { + // Coding of unsigned values. + // 0-6 bit - data + // 7 bit - next byte? + uint8_t out = 0; + out |= val & ((1 << 7) - 1); + if (val >= (1 << 7)) { + out |= (1 << 7); + if (!out_buffer->Encode(out)) { + return false; + } + if (!EncodeVarint<IntTypeT>(val >> 7, out_buffer)) { + return false; + } + return true; + } + if (!out_buffer->Encode(out)) { + return false; + } + } else { + // IntTypeT is a signed value. Convert to unsigned symbol and encode. + const typename std::make_unsigned<IntTypeT>::type symbol = + ConvertSignedIntToSymbol(val); + if (!EncodeVarint(symbol, out_buffer)) { + return false; + } + } + return true; +} + +} // namespace draco + +#endif // DRACO_CORE_VARINT_ENCODING_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/vector_d.h b/libs/assimp/contrib/draco/src/draco/core/vector_d.h new file mode 100644 index 0000000..a3c46a4 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/vector_d.h @@ -0,0 +1,355 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_CORE_VECTOR_D_H_ +#define DRACO_CORE_VECTOR_D_H_ + +#include <inttypes.h> + +#include <algorithm> +#include <array> +#include <cmath> +#include <limits> + +#include "draco/core/macros.h" + +namespace draco { +// D-dimensional vector class with basic operations. +template <class ScalarT, int dimension_t> +class VectorD { + public: + static constexpr int dimension = dimension_t; + + typedef ScalarT Scalar; + typedef VectorD<Scalar, dimension_t> Self; + + // TODO(hemmer): Deprecate. + typedef ScalarT CoefficientType; + + VectorD() { + for (int i = 0; i < dimension; ++i) { + (*this)[i] = Scalar(0); + } + } + + // The following constructor does not compile in opt mode, which for now led + // to the constructors further down, which is not ideal. + // TODO(hemmer): fix constructor below and remove others. + // template <typename... Args> + // explicit VectorD(Args... args) : v_({args...}) {} + + VectorD(const Scalar &c0, const Scalar &c1) : v_({{c0, c1}}) { + DRACO_DCHECK_EQ(dimension, 2); + v_[0] = c0; + v_[1] = c1; + } + + VectorD(const Scalar &c0, const Scalar &c1, const Scalar &c2) + : v_({{c0, c1, c2}}) { + DRACO_DCHECK_EQ(dimension, 3); + } + + VectorD(const Scalar &c0, const Scalar &c1, const Scalar &c2, + const Scalar &c3) + : v_({{c0, c1, c2, c3}}) { + DRACO_DCHECK_EQ(dimension, 4); + } + + VectorD(const Scalar &c0, const Scalar &c1, const Scalar &c2, + const Scalar &c3, const Scalar &c4) + : v_({{c0, c1, c2, c3, c4}}) { + DRACO_DCHECK_EQ(dimension, 5); + } + + VectorD(const Scalar &c0, const Scalar &c1, const Scalar &c2, + const Scalar &c3, const Scalar &c4, const Scalar &c5) + : v_({{c0, c1, c2, c3, c4, c5}}) { + DRACO_DCHECK_EQ(dimension, 6); + } + + VectorD(const Scalar &c0, const Scalar &c1, const Scalar &c2, + const Scalar &c3, const Scalar &c4, const Scalar &c5, + const Scalar &c6) + : v_({{c0, c1, c2, c3, c4, c5, c6}}) { + DRACO_DCHECK_EQ(dimension, 7); + } + + VectorD(const Self &o) { + for (int i = 0; i < dimension; ++i) { + (*this)[i] = o[i]; + } + } + + // Constructs the vector from another vector with a different data type or a + // different number of components. If the |src_vector| has more components + // than |this| vector, the excess components are truncated. If the + // |src_vector| has fewer components than |this| vector, the remaining + // components are padded with 0. + // Note that the constructor is intentionally explicit to avoid accidental + // conversions between different vector types. + template <class OtherScalarT, int other_dimension_t> + explicit VectorD(const VectorD<OtherScalarT, other_dimension_t> &src_vector) { + for (int i = 0; i < dimension; ++i) { + if (i < other_dimension_t) { + v_[i] = Scalar(src_vector[i]); + } else { + v_[i] = Scalar(0); + } + } + } + + Scalar &operator[](int i) { return v_[i]; } + const Scalar &operator[](int i) const { return v_[i]; } + // TODO(hemmer): remove. + // Similar to interface of Eigen library. + Scalar &operator()(int i) { return v_[i]; } + const Scalar &operator()(int i) const { return v_[i]; } + + // Unary operators. + Self operator-() const { + Self ret; + for (int i = 0; i < dimension; ++i) { + ret[i] = -(*this)[i]; + } + return ret; + } + + // Binary operators. + Self operator+(const Self &o) const { + Self ret; + for (int i = 0; i < dimension; ++i) { + ret[i] = (*this)[i] + o[i]; + } + return ret; + } + + Self operator-(const Self &o) const { + Self ret; + for (int i = 0; i < dimension; ++i) { + ret[i] = (*this)[i] - o[i]; + } + return ret; + } + + Self operator*(const Self &o) const { + Self ret; + for (int i = 0; i < dimension; ++i) { + ret[i] = (*this)[i] * o[i]; + } + return ret; + } + + Self &operator+=(const Self &o) { + for (int i = 0; i < dimension; ++i) { + (*this)[i] += o[i]; + } + return *this; + } + + Self &operator-=(const Self &o) { + for (int i = 0; i < dimension; ++i) { + (*this)[i] -= o[i]; + } + return *this; + } + + Self &operator*=(const Self &o) { + for (int i = 0; i < dimension; ++i) { + (*this)[i] *= o[i]; + } + return *this; + } + + Self operator*(const Scalar &o) const { + Self ret; + for (int i = 0; i < dimension; ++i) { + ret[i] = (*this)[i] * o; + } + return ret; + } + + Self operator/(const Scalar &o) const { + Self ret; + for (int i = 0; i < dimension; ++i) { + ret[i] = (*this)[i] / o; + } + return ret; + } + + Self operator+(const Scalar &o) const { + Self ret; + for (int i = 0; i < dimension; ++i) { + ret[i] = (*this)[i] + o; + } + return ret; + } + + Self operator-(const Scalar &o) const { + Self ret; + for (int i = 0; i < dimension; ++i) { + ret[i] = (*this)[i] - o; + } + return ret; + } + + bool operator==(const Self &o) const { + for (int i = 0; i < dimension; ++i) { + if ((*this)[i] != o[i]) { + return false; + } + } + return true; + } + + bool operator!=(const Self &x) const { return !((*this) == x); } + + bool operator<(const Self &x) const { + for (int i = 0; i < dimension - 1; ++i) { + if (v_[i] < x.v_[i]) { + return true; + } + if (v_[i] > x.v_[i]) { + return false; + } + } + // Only one check needed for the last dimension. + if (v_[dimension - 1] < x.v_[dimension - 1]) { + return true; + } + return false; + } + + // Functions. + Scalar SquaredNorm() const { return this->Dot(*this); } + + // Computes L1, the sum of absolute values of all entries. + Scalar AbsSum() const { + Scalar result(0); + for (int i = 0; i < dimension; ++i) { + Scalar next_value = std::abs(v_[i]); + if (result > std::numeric_limits<Scalar>::max() - next_value) { + // Return the max if adding would have caused an overflow. + return std::numeric_limits<Scalar>::max(); + } + result += next_value; + } + return result; + } + + Scalar Dot(const Self &o) const { + Scalar ret(0); + for (int i = 0; i < dimension; ++i) { + ret += (*this)[i] * o[i]; + } + return ret; + } + + void Normalize() { + const Scalar magnitude = std::sqrt(this->SquaredNorm()); + if (magnitude == 0) { + return; + } + for (int i = 0; i < dimension; ++i) { + (*this)[i] /= magnitude; + } + } + + Self GetNormalized() const { + Self ret(*this); + ret.Normalize(); + return ret; + } + + const Scalar &MaxCoeff() const { + return *std::max_element(v_.begin(), v_.end()); + } + + const Scalar &MinCoeff() const { + return *std::min_element(v_.begin(), v_.end()); + } + + Scalar *data() { return &(v_[0]); } + const Scalar *data() const { return &(v_[0]); } + + private: + std::array<Scalar, dimension> v_; +}; + +// Scalar multiplication from the other side too. +template <class ScalarT, int dimension_t> +VectorD<ScalarT, dimension_t> operator*( + const ScalarT &o, const VectorD<ScalarT, dimension_t> &v) { + return v * o; +} + +// Calculates the squared distance between two points. +template <class ScalarT, int dimension_t> +ScalarT SquaredDistance(const VectorD<ScalarT, dimension_t> &v1, + const VectorD<ScalarT, dimension_t> &v2) { + ScalarT difference; + ScalarT squared_distance = 0; + // Check each index separately so difference is never negative and underflow + // is avoided for unsigned types. + for (int i = 0; i < dimension_t; ++i) { + if (v1[i] >= v2[i]) { + difference = v1[i] - v2[i]; + } else { + difference = v2[i] - v1[i]; + } + squared_distance += (difference * difference); + } + return squared_distance; +} + +// Global function computing the cross product of two 3D vectors. +template <class ScalarT> +VectorD<ScalarT, 3> CrossProduct(const VectorD<ScalarT, 3> &u, + const VectorD<ScalarT, 3> &v) { + // Preventing accidental use with uint32_t and the like. + static_assert(std::is_signed<ScalarT>::value, + "ScalarT must be a signed type. "); + VectorD<ScalarT, 3> r; + r[0] = (u[1] * v[2]) - (u[2] * v[1]); + r[1] = (u[2] * v[0]) - (u[0] * v[2]); + r[2] = (u[0] * v[1]) - (u[1] * v[0]); + return r; +} + +template <class ScalarT, int dimension_t> +inline std::ostream &operator<<( + std::ostream &out, const draco::VectorD<ScalarT, dimension_t> &vec) { + for (int i = 0; i < dimension_t - 1; ++i) { + out << vec[i] << " "; + } + out << vec[dimension_t - 1]; + return out; +} + +typedef VectorD<float, 2> Vector2f; +typedef VectorD<float, 3> Vector3f; +typedef VectorD<float, 4> Vector4f; +typedef VectorD<float, 5> Vector5f; +typedef VectorD<float, 6> Vector6f; +typedef VectorD<float, 7> Vector7f; + +typedef VectorD<uint32_t, 2> Vector2ui; +typedef VectorD<uint32_t, 3> Vector3ui; +typedef VectorD<uint32_t, 4> Vector4ui; +typedef VectorD<uint32_t, 5> Vector5ui; +typedef VectorD<uint32_t, 6> Vector6ui; +typedef VectorD<uint32_t, 7> Vector7ui; + +} // namespace draco + +#endif // DRACO_CORE_VECTOR_D_H_ diff --git a/libs/assimp/contrib/draco/src/draco/core/vector_d_test.cc b/libs/assimp/contrib/draco/src/draco/core/vector_d_test.cc new file mode 100644 index 0000000..d66128f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/core/vector_d_test.cc @@ -0,0 +1,306 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/core/vector_d.h" + +#include <sstream> + +#include "draco/core/draco_test_base.h" + +namespace { + +typedef draco::Vector2f Vector2f; +typedef draco::Vector3f Vector3f; +typedef draco::Vector4f Vector4f; +typedef draco::Vector5f Vector5f; +typedef draco::Vector2ui Vector2ui; +typedef draco::Vector3ui Vector3ui; +typedef draco::Vector4ui Vector4ui; +typedef draco::Vector5ui Vector5ui; + +typedef draco::VectorD<int32_t, 3> Vector3i; +typedef draco::VectorD<int32_t, 4> Vector4i; + +template <class CoeffT, int dimension_t> +void TestSquaredDistance(const draco::VectorD<CoeffT, dimension_t> v1, + const draco::VectorD<CoeffT, dimension_t> v2, + const CoeffT result) { + CoeffT squared_distance = SquaredDistance(v1, v2); + ASSERT_EQ(squared_distance, result); + squared_distance = SquaredDistance(v2, v1); + ASSERT_EQ(squared_distance, result); +} + +TEST(VectorDTest, TestOperators) { + { + const Vector3f v; + ASSERT_EQ(v[0], 0); + ASSERT_EQ(v[1], 0); + ASSERT_EQ(v[2], 0); + } + Vector3f v(1, 2, 3); + ASSERT_EQ(v[0], 1); + ASSERT_EQ(v[1], 2); + ASSERT_EQ(v[2], 3); + + Vector3f w = v; + ASSERT_TRUE(v == w); + ASSERT_FALSE(v != w); + ASSERT_EQ(w[0], 1); + ASSERT_EQ(w[1], 2); + ASSERT_EQ(w[2], 3); + + w = -v; + ASSERT_EQ(w[0], -1); + ASSERT_EQ(w[1], -2); + ASSERT_EQ(w[2], -3); + + w = v + v; + ASSERT_EQ(w[0], 2); + ASSERT_EQ(w[1], 4); + ASSERT_EQ(w[2], 6); + + w = w - v; + ASSERT_EQ(w[0], 1); + ASSERT_EQ(w[1], 2); + ASSERT_EQ(w[2], 3); + + // Scalar multiplication from left and right. + w = v * 2.f; + ASSERT_EQ(w[0], 2); + ASSERT_EQ(w[1], 4); + ASSERT_EQ(w[2], 6); + w = 2.f * v; + ASSERT_EQ(w[0], 2); + ASSERT_EQ(w[1], 4); + ASSERT_EQ(w[2], 6); + + ASSERT_EQ(v.SquaredNorm(), 14); + ASSERT_EQ(v.Dot(v), 14); + + Vector3f new_v = v; + new_v.Normalize(); + const float tolerance = 1e-5; + const float magnitude = std::sqrt(v.SquaredNorm()); + const float new_magnitude = std::sqrt(new_v.SquaredNorm()); + ASSERT_NEAR(new_magnitude, 1, tolerance); + for (int i = 0; i < 3; ++i) { + new_v[i] *= magnitude; + ASSERT_NEAR(new_v[i], v[i], tolerance); + } + + Vector3f x(0, 0, 0); + x.Normalize(); + for (int i = 0; i < 3; ++i) { + ASSERT_EQ(0, x[i]); + } +} + +TEST(VectorDTest, TestAdditionAssignmentOperator) { + Vector3ui v(1, 2, 3); + Vector3ui w(4, 5, 6); + + w += v; + ASSERT_EQ(w[0], 5); + ASSERT_EQ(w[1], 7); + ASSERT_EQ(w[2], 9); + + w += w; + ASSERT_EQ(w[0], 10); + ASSERT_EQ(w[1], 14); + ASSERT_EQ(w[2], 18); +} + +TEST(VectorDTest, TestSubtractionAssignmentOperator) { + Vector3ui v(1, 2, 3); + Vector3ui w(4, 6, 8); + + w -= v; + ASSERT_EQ(w[0], 3); + ASSERT_EQ(w[1], 4); + ASSERT_EQ(w[2], 5); + + w -= w; + ASSERT_EQ(w[0], 0); + ASSERT_EQ(w[1], 0); + ASSERT_EQ(w[2], 0); +} + +TEST(VectorDTest, TestMultiplicationAssignmentOperator) { + Vector3ui v(1, 2, 3); + Vector3ui w(4, 5, 6); + + w *= v; + ASSERT_EQ(w[0], 4); + ASSERT_EQ(w[1], 10); + ASSERT_EQ(w[2], 18); + + v *= v; + ASSERT_EQ(v[0], 1); + ASSERT_EQ(v[1], 4); + ASSERT_EQ(v[2], 9); +} + +TEST(VectorTest, TestGetNormalized) { + const Vector3f original(2, 3, -4); + const Vector3f normalized = original.GetNormalized(); + const float magnitude = sqrt(original.SquaredNorm()); + const float tolerance = 1e-5f; + ASSERT_NEAR(normalized[0], original[0] / magnitude, tolerance); + ASSERT_NEAR(normalized[1], original[1] / magnitude, tolerance); + ASSERT_NEAR(normalized[2], original[2] / magnitude, tolerance); +} + +TEST(VectorTest, TestGetNormalizedWithZeroLengthVector) { + const Vector3f original(0, 0, 0); + const Vector3f normalized = original.GetNormalized(); + ASSERT_EQ(normalized[0], 0); + ASSERT_EQ(normalized[1], 0); + ASSERT_EQ(normalized[2], 0); +} + +TEST(VectorDTest, TestSquaredDistance) { + // Test Vector2f: float, 2D. + Vector2f v1_2f(5.5, 10.5); + Vector2f v2_2f(3.5, 15.5); + float result_f = 29; + TestSquaredDistance(v1_2f, v2_2f, result_f); + + // Test Vector3f: float, 3D. + Vector3f v1_3f(5.5, 10.5, 2.3); + Vector3f v2_3f(3.5, 15.5, 0); + result_f = 34.29; + TestSquaredDistance(v1_3f, v2_3f, result_f); + + // Test Vector4f: float, 4D. + Vector4f v1_4f(5.5, 10.5, 2.3, 7.2); + Vector4f v2_4f(3.5, 15.5, 0, 9.9); + result_f = 41.58; + TestSquaredDistance(v1_4f, v2_4f, result_f); + + // Test Vector5f: float, 5D. + Vector5f v1_5f(5.5, 10.5, 2.3, 7.2, 1.0); + Vector5f v2_5f(3.5, 15.5, 0, 9.9, 0.2); + result_f = 42.22; + TestSquaredDistance(v1_5f, v2_5f, result_f); + + // Test Vector 2ui: uint32_t, 2D. + Vector2ui v1_2ui(5, 10); + Vector2ui v2_2ui(3, 15); + uint32_t result_ui = 29; + TestSquaredDistance(v1_2ui, v2_2ui, result_ui); + + // Test Vector 3ui: uint32_t, 3D. + Vector3ui v1_3ui(5, 10, 2); + Vector3ui v2_3ui(3, 15, 0); + result_ui = 33; + TestSquaredDistance(v1_3ui, v2_3ui, result_ui); + + // Test Vector 4ui: uint32_t, 4D. + Vector4ui v1_4ui(5, 10, 2, 7); + Vector4ui v2_4ui(3, 15, 0, 9); + result_ui = 37; + TestSquaredDistance(v1_4ui, v2_4ui, result_ui); + + // Test Vector 5ui: uint32_t, 5D. + Vector5ui v1_5ui(5, 10, 2, 7, 1); + Vector5ui v2_5ui(3, 15, 0, 9, 12); + result_ui = 158; + TestSquaredDistance(v1_5ui, v2_5ui, result_ui); +} + +TEST(VectorDTest, TestCrossProduct3D) { + const Vector3i e1(1, 0, 0); + const Vector3i e2(0, 1, 0); + const Vector3i e3(0, 0, 1); + const Vector3i o(0, 0, 0); + ASSERT_EQ(e3, draco::CrossProduct(e1, e2)); + ASSERT_EQ(e1, draco::CrossProduct(e2, e3)); + ASSERT_EQ(e2, draco::CrossProduct(e3, e1)); + ASSERT_EQ(-e3, draco::CrossProduct(e2, e1)); + ASSERT_EQ(-e1, draco::CrossProduct(e3, e2)); + ASSERT_EQ(-e2, draco::CrossProduct(e1, e3)); + ASSERT_EQ(o, draco::CrossProduct(e1, e1)); + ASSERT_EQ(o, draco::CrossProduct(e2, e2)); + ASSERT_EQ(o, draco::CrossProduct(e3, e3)); + + // Orthogonality of result for some general vectors. + const Vector3i v1(123, -62, 223); + const Vector3i v2(734, 244, -13); + const Vector3i orth = draco::CrossProduct(v1, v2); + ASSERT_EQ(0, v1.Dot(orth)); + ASSERT_EQ(0, v2.Dot(orth)); +} + +TEST(VectorDTest, TestAbsSum) { + // Testing const of function and zero. + const Vector3i v(0, 0, 0); + ASSERT_EQ(v.AbsSum(), 0); + // Testing semantic. + ASSERT_EQ(Vector3i(0, 0, 0).AbsSum(), 0); + ASSERT_EQ(Vector3i(1, 2, 3).AbsSum(), 6); + ASSERT_EQ(Vector3i(-1, -2, -3).AbsSum(), 6); + ASSERT_EQ(Vector3i(-2, 4, -8).AbsSum(), 14); + // Other dimension. + ASSERT_EQ(Vector4i(-2, 4, -8, 3).AbsSum(), 17); +} + +TEST(VectorDTest, TestMinMaxCoeff) { + // Test verifies that MinCoeff() and MaxCoeff() functions work as intended. + const Vector4i vi(-10, 5, 2, 3); + ASSERT_EQ(vi.MinCoeff(), -10); + ASSERT_EQ(vi.MaxCoeff(), 5); + + const Vector3f vf(6.f, 1000.f, -101.f); + ASSERT_EQ(vf.MinCoeff(), -101.f); + ASSERT_EQ(vf.MaxCoeff(), 1000.f); +} + +TEST(VectorDTest, TestOstream) { + // Tests that the vector can be stored in a provided std::ostream. + const draco::VectorD<int64_t, 3> vector(1, 2, 3); + std::stringstream str; + str << vector << " "; + ASSERT_EQ(str.str(), "1 2 3 "); +} + +TEST(VectorDTest, TestConvertConstructor) { + // Tests that a vector can be constructed from another vector with a different + // type. + const draco::VectorD<int64_t, 3> vector(1, 2, 3); + + const draco::VectorD<float, 3> vector3f(vector); + ASSERT_EQ(vector3f, draco::Vector3f(1.f, 2.f, 3.f)); + + const draco::VectorD<float, 2> vector2f(vector); + ASSERT_EQ(vector2f, draco::Vector2f(1.f, 2.f)); + + const draco::VectorD<float, 4> vector4f(vector3f); + ASSERT_EQ(vector4f, draco::Vector4f(1.f, 2.f, 3.f, 0.f)); + + const draco::VectorD<double, 1> vector1d(vector3f); + ASSERT_EQ(vector1d[0], 1.0); +} + +TEST(VectorDTest, TestBinaryOps) { + // Tests the binary multiplication operator of the VectorD class. + const draco::Vector4f vector_0(1.f, 2.3f, 4.2f, -10.f); + ASSERT_EQ(vector_0 * draco::Vector4f(1.f, 1.f, 1.f, 1.f), vector_0); + ASSERT_EQ(vector_0 * draco::Vector4f(0.f, 0.f, 0.f, 0.f), + draco::Vector4f(0.f, 0.f, 0.f, 0.f)); + ASSERT_EQ(vector_0 * draco::Vector4f(0.1f, 0.2f, 0.3f, 0.4f), + draco::Vector4f(0.1f, 0.46f, 1.26f, -4.f)); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/io/file_reader_factory.cc b/libs/assimp/contrib/draco/src/draco/io/file_reader_factory.cc new file mode 100644 index 0000000..ac7b092 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_reader_factory.cc @@ -0,0 +1,45 @@ +#include "draco/io/file_reader_factory.h" + +#include <vector> + +namespace draco { +namespace { + +#define FILEREADER_LOG_ERROR(error_string) \ + do { \ + fprintf(stderr, "%s:%d (%s): %s.\n", __FILE__, __LINE__, __func__, \ + error_string); \ + } while (false) + +std::vector<FileReaderFactory::OpenFunction> *GetFileReaderOpenFunctions() { + static auto open_functions = + new (std::nothrow) std::vector<FileReaderFactory::OpenFunction>(); + return open_functions; +} + +} // namespace + +bool FileReaderFactory::RegisterReader(OpenFunction open_function) { + if (open_function == nullptr) { + return false; + } + auto open_functions = GetFileReaderOpenFunctions(); + const size_t num_readers = open_functions->size(); + open_functions->push_back(open_function); + return open_functions->size() == num_readers + 1; +} + +std::unique_ptr<FileReaderInterface> FileReaderFactory::OpenReader( + const std::string &file_name) { + for (auto open_function : *GetFileReaderOpenFunctions()) { + auto reader = open_function(file_name); + if (reader == nullptr) { + continue; + } + return reader; + } + FILEREADER_LOG_ERROR("No file reader able to open input"); + return nullptr; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/file_reader_factory.h b/libs/assimp/contrib/draco/src/draco/io/file_reader_factory.h new file mode 100644 index 0000000..12bd7a5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_reader_factory.h @@ -0,0 +1,34 @@ +#ifndef DRACO_IO_FILE_READER_FACTORY_H_ +#define DRACO_IO_FILE_READER_FACTORY_H_ + +#include <memory> +#include <string> + +#include "draco/io/file_reader_interface.h" + +namespace draco { + +class FileReaderFactory { + public: + using OpenFunction = + std::unique_ptr<FileReaderInterface> (*)(const std::string &file_name); + + FileReaderFactory() = delete; + FileReaderFactory(const FileReaderFactory &) = delete; + FileReaderFactory &operator=(const FileReaderFactory &) = delete; + ~FileReaderFactory() = default; + + // Registers the OpenFunction for a FileReaderInterface and returns true when + // registration succeeds. + static bool RegisterReader(OpenFunction open_function); + + // Passes |file_name| to each OpenFunction until one succeeds. Returns nullptr + // when no reader is found for |file_name|. Otherwise a FileReaderInterface is + // returned. + static std::unique_ptr<FileReaderInterface> OpenReader( + const std::string &file_name); +}; + +} // namespace draco + +#endif // DRACO_IO_FILE_READER_FACTORY_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/file_reader_factory_test.cc b/libs/assimp/contrib/draco/src/draco/io/file_reader_factory_test.cc new file mode 100644 index 0000000..d304d63 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_reader_factory_test.cc @@ -0,0 +1,85 @@ +#include "draco/io/file_reader_factory.h" + +#include <memory> +#include <string> +#include <vector> + +#include "draco/core/draco_test_base.h" +#include "draco/io/file_reader_interface.h" + +namespace draco { +namespace { + +class AlwaysFailFileReader : public FileReaderInterface { + public: + static std::unique_ptr<FileReaderInterface> Open( + const std::string & /*file_name*/) { + return nullptr; + } + + AlwaysFailFileReader() = delete; + AlwaysFailFileReader(const AlwaysFailFileReader &) = delete; + AlwaysFailFileReader &operator=(const AlwaysFailFileReader &) = delete; + // Note this isn't overridden as the class can never be instantiated. This + // avoids an unused function warning. + // ~AlwaysFailFileReader() override = default; + + bool ReadFileToBuffer(std::vector<char> * /*buffer*/) override { + return false; + } + + bool ReadFileToBuffer(std::vector<uint8_t> * /*buffer*/) override { + return false; + } + + size_t GetFileSize() override { return 0; } + + private: + static bool is_registered_; +}; + +class AlwaysOkFileReader : public FileReaderInterface { + public: + static std::unique_ptr<FileReaderInterface> Open( + const std::string & /*file_name*/) { + return std::unique_ptr<AlwaysOkFileReader>(new AlwaysOkFileReader()); + } + + AlwaysOkFileReader(const AlwaysOkFileReader &) = delete; + AlwaysOkFileReader &operator=(const AlwaysOkFileReader &) = delete; + ~AlwaysOkFileReader() override = default; + + bool ReadFileToBuffer(std::vector<char> * /*buffer*/) override { + return true; + } + + bool ReadFileToBuffer(std::vector<uint8_t> * /*buffer*/) override { + return true; + } + + size_t GetFileSize() override { return 0; } + + private: + AlwaysOkFileReader() = default; + static bool is_registered_; +}; + +bool AlwaysFailFileReader::is_registered_ = + FileReaderFactory::RegisterReader(AlwaysFailFileReader::Open); + +bool AlwaysOkFileReader::is_registered_ = + FileReaderFactory::RegisterReader(AlwaysOkFileReader::Open); + +TEST(FileReaderFactoryTest, RegistrationFail) { + EXPECT_FALSE(FileReaderFactory::RegisterReader(nullptr)); +} + +TEST(FileReaderFactoryTest, OpenReader) { + auto reader = FileReaderFactory::OpenReader("fake file"); + EXPECT_NE(reader, nullptr); + std::vector<char> *buffer = nullptr; + EXPECT_TRUE(reader->ReadFileToBuffer(buffer)); +} + +} // namespace +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/file_reader_interface.h b/libs/assimp/contrib/draco/src/draco/io/file_reader_interface.h new file mode 100644 index 0000000..a6e6a0d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_reader_interface.h @@ -0,0 +1,32 @@ +#ifndef DRACO_IO_FILE_READER_INTERFACE_H_ +#define DRACO_IO_FILE_READER_INTERFACE_H_ + +#include <cstddef> +#include <cstdint> +#include <vector> + +namespace draco { + +class FileReaderInterface { + public: + FileReaderInterface() = default; + FileReaderInterface(const FileReaderInterface &) = delete; + FileReaderInterface &operator=(const FileReaderInterface &) = delete; + + FileReaderInterface(FileReaderInterface &&) = default; + FileReaderInterface &operator=(FileReaderInterface &&) = default; + + // Closes the file. + virtual ~FileReaderInterface() = default; + + // Reads the entire contents of the input file into |buffer| and returns true. + virtual bool ReadFileToBuffer(std::vector<char> *buffer) = 0; + virtual bool ReadFileToBuffer(std::vector<uint8_t> *buffer) = 0; + + // Returns the size of the file. + virtual size_t GetFileSize() = 0; +}; + +} // namespace draco + +#endif // DRACO_IO_FILE_READER_INTERFACE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/file_reader_test_common.h b/libs/assimp/contrib/draco/src/draco/io/file_reader_test_common.h new file mode 100644 index 0000000..0d07d4a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_reader_test_common.h @@ -0,0 +1,13 @@ +#ifndef DRACO_IO_FILE_READER_TEST_COMMON_H_ +#define DRACO_IO_FILE_READER_TEST_COMMON_H_ + +#include <cstddef> + +namespace draco { + +const size_t kFileSizeCarDrc = 69892; +const size_t kFileSizeCubePcDrc = 224; + +} // namespace draco + +#endif // DRACO_IO_FILE_READER_TEST_COMMON_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/file_utils.cc b/libs/assimp/contrib/draco/src/draco/io/file_utils.cc new file mode 100644 index 0000000..f93cbd8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_utils.cc @@ -0,0 +1,110 @@ +// Copyright 2018 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/file_utils.h" + +#include "draco/io/file_reader_factory.h" +#include "draco/io/file_reader_interface.h" +#include "draco/io/file_writer_factory.h" +#include "draco/io/file_writer_interface.h" +#include "draco/io/file_writer_utils.h" +#include "draco/io/parser_utils.h" + +namespace draco { + +void SplitPath(const std::string &full_path, std::string *out_folder_path, + std::string *out_file_name) { + SplitPathPrivate(full_path, out_folder_path, out_file_name); +} + +std::string ReplaceFileExtension(const std::string &in_file_name, + const std::string &new_extension) { + const auto pos = in_file_name.find_last_of("."); + if (pos == std::string::npos) { + // No extension found. + return in_file_name + "." + new_extension; + } + return in_file_name.substr(0, pos + 1) + new_extension; +} + +std::string LowercaseFileExtension(const std::string &filename) { + const size_t pos = filename.find_last_of('.'); + if (pos == 0 || pos == std::string::npos || pos == filename.length() - 1) { + return ""; + } + return parser::ToLower(filename.substr(pos + 1)); +} + +std::string GetFullPath(const std::string &input_file_relative_path, + const std::string &sibling_file_full_path) { + const auto pos = sibling_file_full_path.find_last_of("/\\"); + std::string input_file_full_path; + if (pos != std::string::npos) { + input_file_full_path = sibling_file_full_path.substr(0, pos + 1); + } + input_file_full_path += input_file_relative_path; + return input_file_full_path; +} + +bool ReadFileToBuffer(const std::string &file_name, std::vector<char> *buffer) { + std::unique_ptr<FileReaderInterface> file_reader = + FileReaderFactory::OpenReader(file_name); + if (file_reader == nullptr) { + return false; + } + return file_reader->ReadFileToBuffer(buffer); +} + +bool ReadFileToBuffer(const std::string &file_name, + std::vector<uint8_t> *buffer) { + std::unique_ptr<FileReaderInterface> file_reader = + FileReaderFactory::OpenReader(file_name); + if (file_reader == nullptr) { + return false; + } + return file_reader->ReadFileToBuffer(buffer); +} + +bool WriteBufferToFile(const char *buffer, size_t buffer_size, + const std::string &file_name) { + std::unique_ptr<FileWriterInterface> file_writer = + FileWriterFactory::OpenWriter(file_name); + if (file_writer == nullptr) { + return false; + } + return file_writer->Write(buffer, buffer_size); +} + +bool WriteBufferToFile(const unsigned char *buffer, size_t buffer_size, + const std::string &file_name) { + return WriteBufferToFile(reinterpret_cast<const char *>(buffer), buffer_size, + file_name); +} + +bool WriteBufferToFile(const void *buffer, size_t buffer_size, + const std::string &file_name) { + return WriteBufferToFile(reinterpret_cast<const char *>(buffer), buffer_size, + file_name); +} + +size_t GetFileSize(const std::string &file_name) { + std::unique_ptr<FileReaderInterface> file_reader = + FileReaderFactory::OpenReader(file_name); + if (file_reader == nullptr) { + return 0; + } + return file_reader->GetFileSize(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/file_utils.h b/libs/assimp/contrib/draco/src/draco/io/file_utils.h new file mode 100644 index 0000000..4b734e0 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_utils.h @@ -0,0 +1,73 @@ +// Copyright 2018 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_FILE_UTILS_H_ +#define DRACO_IO_FILE_UTILS_H_ + +#include <string> +#include <vector> + +namespace draco { + +// Splits full path to a file into a folder path + file name. +// |out_folder_path| will contain the path to the folder containing the file +// excluding the final slash. If no folder is specified in the |full_path|, then +// |out_folder_path| is set to "." +void SplitPath(const std::string &full_path, std::string *out_folder_path, + std::string *out_file_name); + +// Replaces file extension in |in_file_name| with |new_extension|. +// If |in_file_name| does not have any extension, the extension is appended. +std::string ReplaceFileExtension(const std::string &in_file_name, + const std::string &new_extension); + +// Returns the file extension in lowercase if present, else "". Extension is +// defined as the string after the last '.' character. If the file starts with +// '.' (e.g. Linux hidden files), the first delimiter is ignored. +std::string LowercaseFileExtension(const std::string &filename); + +// Given a path of the input file |input_file_relative_path| relative to the +// parent directory of |sibling_file_full_path|, this function returns full path +// to the input file. If |sibling_file_full_path| has no directory, the relative +// path itself |input_file_relative_path| is returned. A common use case is for +// the |input_file_relative_path| to be just a file name. See usage examples in +// the unit test. +std::string GetFullPath(const std::string &input_file_relative_path, + const std::string &sibling_file_full_path); + +// Convenience method. Uses draco::FileReaderFactory internally. Reads contents +// of file referenced by |file_name| into |buffer| and returns true upon +// success. +bool ReadFileToBuffer(const std::string &file_name, std::vector<char> *buffer); +bool ReadFileToBuffer(const std::string &file_name, + std::vector<uint8_t> *buffer); + +// Convenience method. Uses draco::FileWriterFactory internally. Writes contents +// of |buffer| to file referred to by |file_name|. File is overwritten if it +// exists. Returns true after successful write. +bool WriteBufferToFile(const char *buffer, size_t buffer_size, + const std::string &file_name); +bool WriteBufferToFile(const unsigned char *buffer, size_t buffer_size, + const std::string &file_name); +bool WriteBufferToFile(const void *buffer, size_t buffer_size, + const std::string &file_name); + +// Convenience method. Uses draco::FileReaderFactory internally. Returns size of +// file referenced by |file_name|. Returns 0 when referenced file is empty or +// does not exist. +size_t GetFileSize(const std::string &file_name); + +} // namespace draco + +#endif // DRACO_IO_FILE_UTILS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/file_utils_test.cc b/libs/assimp/contrib/draco/src/draco/io/file_utils_test.cc new file mode 100644 index 0000000..4085ff0 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_utils_test.cc @@ -0,0 +1,69 @@ +// Copyright 2018 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/file_utils.h" + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" + +namespace { + +TEST(FileUtilsTest, SplitsPath) { + // Tests that the function SplitPath correctly splits a set of test paths. + std::string folder_path, file_name; + draco::SplitPath("file.x", &folder_path, &file_name); + ASSERT_EQ(folder_path, "."); + ASSERT_EQ(file_name, "file.x"); + + draco::SplitPath("a/b/file.y", &folder_path, &file_name); + ASSERT_EQ(folder_path, "a/b"); + ASSERT_EQ(file_name, "file.y"); + + draco::SplitPath("//a/b/c/d/file.z", &folder_path, &file_name); + ASSERT_EQ(folder_path, "//a/b/c/d"); + ASSERT_EQ(file_name, "file.z"); +} + +TEST(FileUtilsTest, ReplaceExtension) { + // Tests that the function ReplaceFileExtension correctly replaces extensions + // of specified files. + ASSERT_EQ(draco::ReplaceFileExtension("a.abc", "x"), "a.x"); + ASSERT_EQ(draco::ReplaceFileExtension("abc", "x"), "abc.x"); // No extension + ASSERT_EQ(draco::ReplaceFileExtension("a/b/c.d", "xyz"), "a/b/c.xyz"); +} + +TEST(FileUtilsTest, LowercaseFileExtension) { + ASSERT_EQ(draco::LowercaseFileExtension("image.jpeg"), "jpeg"); + ASSERT_EQ(draco::LowercaseFileExtension("image.JPEG"), "jpeg"); + ASSERT_EQ(draco::LowercaseFileExtension("image.png"), "png"); + ASSERT_EQ(draco::LowercaseFileExtension("image.pNg"), "png"); + ASSERT_EQ(draco::LowercaseFileExtension("FILE.glb"), "glb"); + ASSERT_EQ(draco::LowercaseFileExtension(".file.gltf"), "gltf"); + ASSERT_EQ(draco::LowercaseFileExtension("the.file.gltf"), "gltf"); + ASSERT_EQ(draco::LowercaseFileExtension("FILE_glb"), ""); + ASSERT_EQ(draco::LowercaseFileExtension(""), ""); + ASSERT_EQ(draco::LowercaseFileExtension("image."), ""); +} + +TEST(FileUtilsTest, GetFullPath) { + // Tests that full path is returned when a sibling file has full path. + ASSERT_EQ(draco::GetFullPath("xo.png", "/d/i/r/xo.gltf"), "/d/i/r/xo.png"); + ASSERT_EQ(draco::GetFullPath("buf/01.bin", "dir/xo.gltf"), "dir/buf/01.bin"); + ASSERT_EQ(draco::GetFullPath("xo.mtl", "/xo.obj"), "/xo.mtl"); + + // Tests that only file name is returned when a sibling file has no full path. + ASSERT_EQ(draco::GetFullPath("xo.mtl", "xo.obj"), "xo.mtl"); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/io/file_writer_factory.cc b/libs/assimp/contrib/draco/src/draco/io/file_writer_factory.cc new file mode 100644 index 0000000..cb68516 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_writer_factory.cc @@ -0,0 +1,45 @@ +#include "draco/io/file_writer_factory.h" + +#include <vector> + +namespace draco { +namespace { + +#define FILEWRITER_LOG_ERROR(error_string) \ + do { \ + fprintf(stderr, "%s:%d (%s): %s.\n", __FILE__, __LINE__, __func__, \ + error_string); \ + } while (false) + +std::vector<FileWriterFactory::OpenFunction> *GetFileWriterOpenFunctions() { + static auto open_functions = + new (std::nothrow) std::vector<FileWriterFactory::OpenFunction>(); + return open_functions; +} + +} // namespace + +bool FileWriterFactory::RegisterWriter(OpenFunction open_function) { + if (open_function == nullptr) { + return false; + } + auto open_functions = GetFileWriterOpenFunctions(); + const size_t num_writers = open_functions->size(); + open_functions->push_back(open_function); + return open_functions->size() == num_writers + 1; +} + +std::unique_ptr<FileWriterInterface> FileWriterFactory::OpenWriter( + const std::string &file_name) { + for (auto open_function : *GetFileWriterOpenFunctions()) { + auto writer = open_function(file_name); + if (writer == nullptr) { + continue; + } + return writer; + } + FILEWRITER_LOG_ERROR("No file writer able to open output"); + return nullptr; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/file_writer_factory.h b/libs/assimp/contrib/draco/src/draco/io/file_writer_factory.h new file mode 100644 index 0000000..ecf735d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_writer_factory.h @@ -0,0 +1,34 @@ +#ifndef DRACO_IO_FILE_WRITER_FACTORY_H_ +#define DRACO_IO_FILE_WRITER_FACTORY_H_ + +#include <memory> +#include <string> + +#include "draco/io/file_writer_interface.h" + +namespace draco { + +class FileWriterFactory { + public: + using OpenFunction = + std::unique_ptr<FileWriterInterface> (*)(const std::string &file_name); + + FileWriterFactory() = delete; + FileWriterFactory(const FileWriterFactory &) = delete; + FileWriterFactory &operator=(const FileWriterFactory &) = delete; + ~FileWriterFactory() = default; + + // Registers the OpenFunction for a FileWriterInterface and returns true when + // registration succeeds. + static bool RegisterWriter(OpenFunction open_function); + + // Passes |file_name| to each OpenFunction until one succeeds. Returns nullptr + // when no writer is found for |file_name|. Otherwise a FileWriterInterface is + // returned. + static std::unique_ptr<FileWriterInterface> OpenWriter( + const std::string &file_name); +}; + +} // namespace draco + +#endif // DRACO_IO_FILE_WRITER_FACTORY_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/file_writer_factory_test.cc b/libs/assimp/contrib/draco/src/draco/io/file_writer_factory_test.cc new file mode 100644 index 0000000..fbad5cf --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_writer_factory_test.cc @@ -0,0 +1,70 @@ +#include "draco/io/file_writer_factory.h" + +#include <cstdint> +#include <memory> +#include <string> + +#include "draco/core/draco_test_base.h" +#include "draco/io/file_writer_interface.h" + +namespace draco { +namespace { + +class AlwaysFailFileWriter : public FileWriterInterface { + public: + static std::unique_ptr<FileWriterInterface> Open( + const std::string & /*file_name*/) { + return nullptr; + } + + AlwaysFailFileWriter() = delete; + AlwaysFailFileWriter(const AlwaysFailFileWriter &) = delete; + AlwaysFailFileWriter &operator=(const AlwaysFailFileWriter &) = delete; + // Note this isn't overridden as the class can never be instantiated. This + // avoids an unused function warning. + // ~AlwaysFailFileWriter() override = default; + + bool Write(const char * /*buffer*/, size_t /*size*/) override { + return false; + } + + private: + static bool is_registered_; +}; + +class AlwaysOkFileWriter : public FileWriterInterface { + public: + static std::unique_ptr<FileWriterInterface> Open( + const std::string & /*file_name*/) { + return std::unique_ptr<AlwaysOkFileWriter>(new AlwaysOkFileWriter()); + } + + AlwaysOkFileWriter(const AlwaysOkFileWriter &) = delete; + AlwaysOkFileWriter &operator=(const AlwaysOkFileWriter &) = delete; + ~AlwaysOkFileWriter() override = default; + + bool Write(const char * /*buffer*/, size_t /*size*/) override { return true; } + + private: + AlwaysOkFileWriter() = default; + static bool is_registered_; +}; + +bool AlwaysFailFileWriter::is_registered_ = + FileWriterFactory::RegisterWriter(AlwaysFailFileWriter::Open); + +bool AlwaysOkFileWriter::is_registered_ = + FileWriterFactory::RegisterWriter(AlwaysOkFileWriter::Open); + +TEST(FileWriterFactoryTest, RegistrationFail) { + EXPECT_FALSE(FileWriterFactory::RegisterWriter(nullptr)); +} + +TEST(FileWriterFactoryTest, OpenWriter) { + auto writer = FileWriterFactory::OpenWriter("fake file"); + EXPECT_NE(writer, nullptr); + EXPECT_TRUE(writer->Write(nullptr, 0u)); +} + +} // namespace +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/file_writer_interface.h b/libs/assimp/contrib/draco/src/draco/io/file_writer_interface.h new file mode 100644 index 0000000..719f7cc --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_writer_interface.h @@ -0,0 +1,26 @@ +#ifndef DRACO_IO_FILE_WRITER_INTERFACE_H_ +#define DRACO_IO_FILE_WRITER_INTERFACE_H_ + +#include <cstddef> + +namespace draco { + +class FileWriterInterface { + public: + FileWriterInterface() = default; + FileWriterInterface(const FileWriterInterface &) = delete; + FileWriterInterface &operator=(const FileWriterInterface &) = delete; + + FileWriterInterface(FileWriterInterface &&) = default; + FileWriterInterface &operator=(FileWriterInterface &&) = default; + + // Closes the file. + virtual ~FileWriterInterface() = default; + + // Writes |size| bytes from |buffer| to file. + virtual bool Write(const char *buffer, size_t size) = 0; +}; + +} // namespace draco + +#endif // DRACO_IO_FILE_WRITER_INTERFACE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/file_writer_utils.cc b/libs/assimp/contrib/draco/src/draco/io/file_writer_utils.cc new file mode 100644 index 0000000..bcadccf --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_writer_utils.cc @@ -0,0 +1,57 @@ +#include "draco/io/file_writer_utils.h" + +#include <sys/stat.h> +#include <sys/types.h> + +#include <string> + +#include "draco/draco_features.h" + +namespace draco { + +void SplitPathPrivate(const std::string &full_path, + std::string *out_folder_path, + std::string *out_file_name) { + const auto pos = full_path.find_last_of("/\\"); + if (pos != std::string::npos) { + if (out_folder_path) { + *out_folder_path = full_path.substr(0, pos); + } + if (out_file_name) { + *out_file_name = full_path.substr(pos + 1, full_path.length()); + } + } else { + if (out_folder_path) { + *out_folder_path = "."; + } + if (out_file_name) { + *out_file_name = full_path; + } + } +} + +bool DirectoryExists(const std::string &path) { + struct stat path_stat; + + // Check if |path| exists. + if (stat(path.c_str(), &path_stat) != 0) { + return false; + } + + // Check if |path| is a directory. + if (path_stat.st_mode & S_IFDIR) { + return true; + } + return false; +} + +bool CheckAndCreatePathForFile(const std::string &filename) { + std::string path; + std::string basename; + SplitPathPrivate(filename, &path, &basename); + + const bool directory_exists = DirectoryExists(path); + return directory_exists; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/file_writer_utils.h b/libs/assimp/contrib/draco/src/draco/io/file_writer_utils.h new file mode 100644 index 0000000..e5ba283 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/file_writer_utils.h @@ -0,0 +1,38 @@ +// Copyright 2020 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_FILE_WRITER_UTILS_H_ +#define DRACO_IO_FILE_WRITER_UTILS_H_ + +#include <string> + +namespace draco { + +// Splits full path to a file into a folder path + file name. +// |out_folder_path| will contain the path to the folder containing the file +// excluding the final slash. If no folder is specified in the |full_path|, then +// |out_folder_path| is set to "." +void SplitPathPrivate(const std::string &full_path, + std::string *out_folder_path, std::string *out_file_name); + +// Checks is |path| exists and if it is a directory. +bool DirectoryExists(const std::string &path); + +// Checks if the path for file is valid. If not this function will try and +// create the path. Returns false on error. +bool CheckAndCreatePathForFile(const std::string &filename); + +} // namespace draco + +#endif // DRACO_IO_FILE_WRITER_UTILS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/mesh_io.cc b/libs/assimp/contrib/draco/src/draco/io/mesh_io.cc new file mode 100644 index 0000000..e0dc69c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/mesh_io.cc @@ -0,0 +1,87 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/mesh_io.h" + +#include <fstream> +#include <string> + +#include "draco/io/file_utils.h" +#include "draco/io/obj_decoder.h" +#include "draco/io/ply_decoder.h" + +namespace draco { + +StatusOr<std::unique_ptr<Mesh>> ReadMeshFromFile(const std::string &file_name) { + const Options options; + return ReadMeshFromFile(file_name, options, nullptr); +} + +StatusOr<std::unique_ptr<Mesh>> ReadMeshFromFile(const std::string &file_name, + bool use_metadata) { + Options options; + options.SetBool("use_metadata", use_metadata); + return ReadMeshFromFile(file_name, options, nullptr); +} + +StatusOr<std::unique_ptr<Mesh>> ReadMeshFromFile(const std::string &file_name, + const Options &options) { + return ReadMeshFromFile(file_name, options, nullptr); +} + +StatusOr<std::unique_ptr<Mesh>> ReadMeshFromFile( + const std::string &file_name, const Options &options, + std::vector<std::string> *mesh_files) { + std::unique_ptr<Mesh> mesh(new Mesh()); + // Analyze file extension. + const std::string extension = LowercaseFileExtension(file_name); + if (extension != "gltf" && mesh_files) { + // The GLTF decoder will fill |mesh_files|, but for other file types we set + // the root file here to avoid duplicating code. + mesh_files->push_back(file_name); + } + if (extension == "obj") { + // Wavefront OBJ file format. + ObjDecoder obj_decoder; + obj_decoder.set_use_metadata(options.GetBool("use_metadata", false)); + const Status obj_status = obj_decoder.DecodeFromFile(file_name, mesh.get()); + if (!obj_status.ok()) { + return obj_status; + } + return std::move(mesh); + } + if (extension == "ply") { + // Wavefront PLY file format. + PlyDecoder ply_decoder; + DRACO_RETURN_IF_ERROR(ply_decoder.DecodeFromFile(file_name, mesh.get())); + return std::move(mesh); + } + + // Otherwise not an obj file. Assume the file was encoded with one of the + // draco encoding methods. + std::vector<char> file_data; + if (!ReadFileToBuffer(file_name, &file_data)) { + return Status(Status::DRACO_ERROR, "Unable to read input file."); + } + DecoderBuffer buffer; + buffer.Init(file_data.data(), file_data.size()); + Decoder decoder; + auto statusor = decoder.DecodeMeshFromBuffer(&buffer); + if (!statusor.ok() || statusor.value() == nullptr) { + return Status(Status::DRACO_ERROR, "Error decoding input."); + } + return std::move(statusor).value(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/mesh_io.h b/libs/assimp/contrib/draco/src/draco/io/mesh_io.h new file mode 100644 index 0000000..9af178c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/mesh_io.h @@ -0,0 +1,107 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_MESH_IO_H_ +#define DRACO_IO_MESH_IO_H_ + +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/decode.h" +#include "draco/compression/expert_encode.h" +#include "draco/core/options.h" + +namespace draco { + +template <typename OutStreamT> +OutStreamT WriteMeshIntoStream(const Mesh *mesh, OutStreamT &&os, + MeshEncoderMethod method, + const EncoderOptions &options) { + EncoderBuffer buffer; + EncoderOptions local_options = options; + ExpertEncoder encoder(*mesh); + encoder.Reset(local_options); + encoder.SetEncodingMethod(method); + if (!encoder.EncodeToBuffer(&buffer).ok()) { + os.setstate(std::ios_base::badbit); + return os; + } + + os.write(static_cast<const char *>(buffer.data()), buffer.size()); + + return os; +} + +template <typename OutStreamT> +OutStreamT WriteMeshIntoStream(const Mesh *mesh, OutStreamT &&os, + MeshEncoderMethod method) { + const EncoderOptions options = EncoderOptions::CreateDefaultOptions(); + return WriteMeshIntoStream(mesh, os, method, options); +} + +template <typename OutStreamT> +OutStreamT &WriteMeshIntoStream(const Mesh *mesh, OutStreamT &&os) { + return WriteMeshIntoStream(mesh, os, MESH_EDGEBREAKER_ENCODING); +} + +template <typename InStreamT> +InStreamT &ReadMeshFromStream(std::unique_ptr<Mesh> *mesh, InStreamT &&is) { + // Determine size of stream and write into a vector + const auto start_pos = is.tellg(); + is.seekg(0, std::ios::end); + const std::streampos is_size = is.tellg() - start_pos; + is.seekg(start_pos); + std::vector<char> data(is_size); + is.read(&data[0], is_size); + + // Create a mesh from that data. + DecoderBuffer buffer; + buffer.Init(&data[0], data.size()); + Decoder decoder; + auto statusor = decoder.DecodeMeshFromBuffer(&buffer); + *mesh = std::move(statusor).value(); + if (!statusor.ok() || *mesh == nullptr) { + is.setstate(std::ios_base::badbit); + } + + return is; +} + +// Reads a mesh from a file. The function automatically chooses the correct +// decoder based on the extension of the files. Currently, .obj and .ply files +// are supported. Other file extensions are processed by the default +// draco::MeshDecoder. +// Returns nullptr with an error status if the decoding failed. +StatusOr<std::unique_ptr<Mesh>> ReadMeshFromFile(const std::string &file_name); + +// Reads a mesh from a file. The function does the same thing as the previous +// one except using metadata to encode additional information when +// |use_metadata| is set to true. +// Returns nullptr with an error status if the decoding failed. +StatusOr<std::unique_ptr<Mesh>> ReadMeshFromFile(const std::string &file_name, + bool use_metadata); + +// Reads a mesh from a file. Reading is configured with |options|: +// use_metadata : Read obj file info like material names and object names into +// metadata. Default is false. +// The second form returns the files associated with the mesh via the +// |mesh_files| argument. +// Returns nullptr with an error status if the decoding failed. +StatusOr<std::unique_ptr<Mesh>> ReadMeshFromFile(const std::string &file_name, + const Options &options); +StatusOr<std::unique_ptr<Mesh>> ReadMeshFromFile( + const std::string &file_name, const Options &options, + std::vector<std::string> *mesh_files); + +} // namespace draco + +#endif // DRACO_IO_MESH_IO_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/obj_decoder.cc b/libs/assimp/contrib/draco/src/draco/io/obj_decoder.cc new file mode 100644 index 0000000..9b4eab6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/obj_decoder.cc @@ -0,0 +1,708 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/obj_decoder.h" + +#include <cctype> +#include <cmath> + +#include "draco/io/file_utils.h" +#include "draco/io/parser_utils.h" +#include "draco/metadata/geometry_metadata.h" + +namespace draco { + +ObjDecoder::ObjDecoder() + : counting_mode_(true), + num_obj_faces_(0), + num_positions_(0), + num_tex_coords_(0), + num_normals_(0), + num_materials_(0), + last_sub_obj_id_(0), + pos_att_id_(-1), + tex_att_id_(-1), + norm_att_id_(-1), + material_att_id_(-1), + sub_obj_att_id_(-1), + deduplicate_input_values_(true), + last_material_id_(0), + use_metadata_(false), + out_mesh_(nullptr), + out_point_cloud_(nullptr) {} + +Status ObjDecoder::DecodeFromFile(const std::string &file_name, + Mesh *out_mesh) { + out_mesh_ = out_mesh; + return DecodeFromFile(file_name, static_cast<PointCloud *>(out_mesh)); +} + +Status ObjDecoder::DecodeFromFile(const std::string &file_name, + PointCloud *out_point_cloud) { + std::vector<char> buffer; + if (!ReadFileToBuffer(file_name, &buffer)) { + return Status(Status::DRACO_ERROR, "Unable to read input file."); + } + buffer_.Init(buffer.data(), buffer.size()); + + out_point_cloud_ = out_point_cloud; + input_file_name_ = file_name; + return DecodeInternal(); +} + +Status ObjDecoder::DecodeFromBuffer(DecoderBuffer *buffer, Mesh *out_mesh) { + out_mesh_ = out_mesh; + return DecodeFromBuffer(buffer, static_cast<PointCloud *>(out_mesh)); +} + +Status ObjDecoder::DecodeFromBuffer(DecoderBuffer *buffer, + PointCloud *out_point_cloud) { + out_point_cloud_ = out_point_cloud; + buffer_.Init(buffer->data_head(), buffer->remaining_size()); + return DecodeInternal(); +} + +Status ObjDecoder::DecodeInternal() { + // In the first pass, count the number of different elements in the geometry. + // In case the desired output is just a point cloud (i.e., when + // out_mesh_ == nullptr) the decoder will ignore all information about the + // connectivity that may be included in the source data. + counting_mode_ = true; + ResetCounters(); + material_name_to_id_.clear(); + last_sub_obj_id_ = 0; + // Parse all lines. + Status status(Status::OK); + while (ParseDefinition(&status) && status.ok()) { + } + if (!status.ok()) { + return status; + } + + bool use_identity_mapping = false; + if (num_obj_faces_ == 0) { + // Mesh has no faces. In this case we try to read the geometry as a point + // cloud where every attribute entry is a point. + + // Ensure the number of all entries is same for all attributes. + if (num_positions_ == 0) { + return Status(Status::DRACO_ERROR, "No position attribute"); + } + if (num_tex_coords_ > 0 && num_tex_coords_ != num_positions_) { + return Status(Status::DRACO_ERROR, + "Invalid number of texture coordinates for a point cloud"); + } + if (num_normals_ > 0 && num_normals_ != num_positions_) { + return Status(Status::DRACO_ERROR, + "Invalid number of normals for a point cloud"); + } + + out_mesh_ = nullptr; // Treat the output geometry as a point cloud. + use_identity_mapping = true; + } + + // Initialize point cloud and mesh properties. + if (out_mesh_) { + // Start decoding a mesh with the given number of faces. For point clouds we + // silently ignore all data about the mesh connectivity. + out_mesh_->SetNumFaces(num_obj_faces_); + } + if (num_obj_faces_ > 0) { + out_point_cloud_->set_num_points(3 * num_obj_faces_); + } else { + out_point_cloud_->set_num_points(num_positions_); + } + + // Add attributes if they are present in the input data. + if (num_positions_ > 0) { + GeometryAttribute va; + va.Init(GeometryAttribute::POSITION, nullptr, 3, DT_FLOAT32, false, + sizeof(float) * 3, 0); + pos_att_id_ = out_point_cloud_->AddAttribute(va, use_identity_mapping, + num_positions_); + } + if (num_tex_coords_ > 0) { + GeometryAttribute va; + va.Init(GeometryAttribute::TEX_COORD, nullptr, 2, DT_FLOAT32, false, + sizeof(float) * 2, 0); + tex_att_id_ = out_point_cloud_->AddAttribute(va, use_identity_mapping, + num_tex_coords_); + } + if (num_normals_ > 0) { + GeometryAttribute va; + va.Init(GeometryAttribute::NORMAL, nullptr, 3, DT_FLOAT32, false, + sizeof(float) * 3, 0); + norm_att_id_ = + out_point_cloud_->AddAttribute(va, use_identity_mapping, num_normals_); + } + if (num_materials_ > 0 && num_obj_faces_ > 0) { + GeometryAttribute va; + const auto geometry_attribute_type = GeometryAttribute::GENERIC; + if (num_materials_ < 256) { + va.Init(geometry_attribute_type, nullptr, 1, DT_UINT8, false, 1, 0); + } else if (num_materials_ < (1 << 16)) { + va.Init(geometry_attribute_type, nullptr, 1, DT_UINT16, false, 2, 0); + } else { + va.Init(geometry_attribute_type, nullptr, 1, DT_UINT32, false, 4, 0); + } + material_att_id_ = + out_point_cloud_->AddAttribute(va, false, num_materials_); + + // Fill the material entries. + for (int i = 0; i < num_materials_; ++i) { + const AttributeValueIndex avi(i); + out_point_cloud_->attribute(material_att_id_)->SetAttributeValue(avi, &i); + } + + if (use_metadata_) { + // Use metadata to store the name of materials. + std::unique_ptr<AttributeMetadata> material_metadata = + std::unique_ptr<AttributeMetadata>(new AttributeMetadata()); + material_metadata->AddEntryString("name", "material"); + // Add all material names. + for (const auto &itr : material_name_to_id_) { + material_metadata->AddEntryInt(itr.first, itr.second); + } + if (!material_file_name_.empty()) { + material_metadata->AddEntryString("file_name", material_file_name_); + } + + out_point_cloud_->AddAttributeMetadata(material_att_id_, + std::move(material_metadata)); + } + } + if (!obj_name_to_id_.empty() && num_obj_faces_ > 0) { + GeometryAttribute va; + if (obj_name_to_id_.size() < 256) { + va.Init(GeometryAttribute::GENERIC, nullptr, 1, DT_UINT8, false, 1, 0); + } else if (obj_name_to_id_.size() < (1 << 16)) { + va.Init(GeometryAttribute::GENERIC, nullptr, 1, DT_UINT16, false, 2, 0); + } else { + va.Init(GeometryAttribute::GENERIC, nullptr, 1, DT_UINT32, false, 4, 0); + } + sub_obj_att_id_ = out_point_cloud_->AddAttribute( + va, false, static_cast<uint32_t>(obj_name_to_id_.size())); + // Fill the sub object id entries. + for (const auto &itr : obj_name_to_id_) { + const AttributeValueIndex i(itr.second); + out_point_cloud_->attribute(sub_obj_att_id_)->SetAttributeValue(i, &i); + } + if (use_metadata_) { + // Use metadata to store the name of materials. + std::unique_ptr<AttributeMetadata> sub_obj_metadata = + std::unique_ptr<AttributeMetadata>(new AttributeMetadata()); + sub_obj_metadata->AddEntryString("name", "sub_obj"); + // Add all sub object names. + for (const auto &itr : obj_name_to_id_) { + const AttributeValueIndex i(itr.second); + sub_obj_metadata->AddEntryInt(itr.first, itr.second); + } + out_point_cloud_->AddAttributeMetadata(sub_obj_att_id_, + std::move(sub_obj_metadata)); + } + } + + // Perform a second iteration of parsing and fill all the data. + counting_mode_ = false; + ResetCounters(); + // Start parsing from the beginning of the buffer again. + buffer()->StartDecodingFrom(0); + while (ParseDefinition(&status) && status.ok()) { + } + if (!status.ok()) { + return status; + } + if (out_mesh_) { + // Add faces with identity mapping between vertex and corner indices. + // Duplicate vertices will get removed later. + Mesh::Face face; + for (FaceIndex i(0); i < num_obj_faces_; ++i) { + for (int c = 0; c < 3; ++c) { + face[c] = 3 * i.value() + c; + } + out_mesh_->SetFace(i, face); + } + } + +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED + if (deduplicate_input_values_) { + out_point_cloud_->DeduplicateAttributeValues(); + } +#endif +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + out_point_cloud_->DeduplicatePointIds(); +#endif + return status; +} + +void ObjDecoder::ResetCounters() { + num_obj_faces_ = 0; + num_positions_ = 0; + num_tex_coords_ = 0; + num_normals_ = 0; + last_material_id_ = 0; + last_sub_obj_id_ = 0; +} + +bool ObjDecoder::ParseDefinition(Status *status) { + char c; + parser::SkipWhitespace(buffer()); + if (!buffer()->Peek(&c)) { + // End of file reached?. + return false; + } + if (c == '#') { + // Comment, ignore the line. + parser::SkipLine(buffer()); + return true; + } + if (ParseVertexPosition(status)) { + return true; + } + if (ParseNormal(status)) { + return true; + } + if (ParseTexCoord(status)) { + return true; + } + if (ParseFace(status)) { + return true; + } + if (ParseMaterial(status)) { + return true; + } + if (ParseMaterialLib(status)) { + return true; + } + if (ParseObject(status)) { + return true; + } + // No known definition was found. Ignore the line. + parser::SkipLine(buffer()); + return true; +} + +bool ObjDecoder::ParseVertexPosition(Status *status) { + std::array<char, 2> c; + if (!buffer()->Peek(&c)) { + return false; + } + if (c[0] != 'v' || c[1] != ' ') { + return false; + } + // Vertex definition found! + buffer()->Advance(2); + if (!counting_mode_) { + // Parse three float numbers for vertex position coordinates. + float val[3]; + for (int i = 0; i < 3; ++i) { + parser::SkipWhitespace(buffer()); + if (!parser::ParseFloat(buffer(), val + i)) { + *status = Status(Status::DRACO_ERROR, "Failed to parse a float number"); + // The definition is processed so return true. + return true; + } + } + out_point_cloud_->attribute(pos_att_id_) + ->SetAttributeValue(AttributeValueIndex(num_positions_), val); + } + ++num_positions_; + parser::SkipLine(buffer()); + return true; +} + +bool ObjDecoder::ParseNormal(Status *status) { + std::array<char, 2> c; + if (!buffer()->Peek(&c)) { + return false; + } + if (c[0] != 'v' || c[1] != 'n') { + return false; + } + // Normal definition found! + buffer()->Advance(2); + if (!counting_mode_) { + // Parse three float numbers for the normal vector. + float val[3]; + for (int i = 0; i < 3; ++i) { + parser::SkipWhitespace(buffer()); + if (!parser::ParseFloat(buffer(), val + i)) { + *status = Status(Status::DRACO_ERROR, "Failed to parse a float number"); + // The definition is processed so return true. + return true; + } + } + out_point_cloud_->attribute(norm_att_id_) + ->SetAttributeValue(AttributeValueIndex(num_normals_), val); + } + ++num_normals_; + parser::SkipLine(buffer()); + return true; +} + +bool ObjDecoder::ParseTexCoord(Status *status) { + std::array<char, 2> c; + if (!buffer()->Peek(&c)) { + return false; + } + if (c[0] != 'v' || c[1] != 't') { + return false; + } + // Texture coord definition found! + buffer()->Advance(2); + if (!counting_mode_) { + // Parse two float numbers for the texture coordinate. + float val[2]; + for (int i = 0; i < 2; ++i) { + parser::SkipWhitespace(buffer()); + if (!parser::ParseFloat(buffer(), val + i)) { + *status = Status(Status::DRACO_ERROR, "Failed to parse a float number"); + // The definition is processed so return true. + return true; + } + } + out_point_cloud_->attribute(tex_att_id_) + ->SetAttributeValue(AttributeValueIndex(num_tex_coords_), val); + } + ++num_tex_coords_; + parser::SkipLine(buffer()); + return true; +} + +bool ObjDecoder::ParseFace(Status *status) { + char c; + if (!buffer()->Peek(&c)) { + return false; + } + if (c != 'f') { + return false; + } + // Face definition found! + buffer()->Advance(1); + if (!counting_mode_) { + std::array<int32_t, 3> indices[4]; + // Parse face indices (we try to look for up to four to support quads). + int num_valid_indices = 0; + for (int i = 0; i < 4; ++i) { + if (!ParseVertexIndices(&indices[i])) { + if (i == 3) { + break; // It's OK if there is no fourth vertex index. + } + *status = Status(Status::DRACO_ERROR, "Failed to parse vertex indices"); + return true; + } + ++num_valid_indices; + } + // Process the first face. + for (int i = 0; i < 3; ++i) { + const PointIndex vert_id(3 * num_obj_faces_ + i); + MapPointToVertexIndices(vert_id, indices[i]); + } + ++num_obj_faces_; + if (num_valid_indices == 4) { + // Add an additional triangle for the quad. + // + // 3----2 + // | / | + // | / | + // 0----1 + // + const PointIndex vert_id(3 * num_obj_faces_); + MapPointToVertexIndices(vert_id, indices[0]); + MapPointToVertexIndices(vert_id + 1, indices[2]); + MapPointToVertexIndices(vert_id + 2, indices[3]); + ++num_obj_faces_; + } + } else { + // We are in the counting mode. + // We need to determine how many triangles are in the obj face. + // Go over the line and check how many gaps there are between non-empty + // sub-strings. + parser::SkipWhitespace(buffer()); + int num_indices = 0; + bool is_end = false; + while (buffer()->Peek(&c) && c != '\n') { + if (parser::PeekWhitespace(buffer(), &is_end)) { + buffer()->Advance(1); + } else { + // Non-whitespace reached.. assume it's index declaration, skip it. + num_indices++; + while (!parser::PeekWhitespace(buffer(), &is_end) && !is_end) { + buffer()->Advance(1); + } + } + } + if (num_indices < 3 || num_indices > 4) { + *status = + Status(Status::DRACO_ERROR, "Invalid number of indices on a face"); + return false; + } + // Either one or two new triangles. + num_obj_faces_ += num_indices - 2; + } + parser::SkipLine(buffer()); + return true; +} + +bool ObjDecoder::ParseMaterialLib(Status *status) { + // Allow only one material library per file for now. + if (!material_name_to_id_.empty()) { + return false; + } + std::array<char, 6> c; + if (!buffer()->Peek(&c)) { + return false; + } + if (std::memcmp(&c[0], "mtllib", 6) != 0) { + return false; + } + buffer()->Advance(6); + DecoderBuffer line_buffer = parser::ParseLineIntoDecoderBuffer(buffer()); + parser::SkipWhitespace(&line_buffer); + material_file_name_.clear(); + if (!parser::ParseString(&line_buffer, &material_file_name_)) { + *status = Status(Status::DRACO_ERROR, "Failed to parse material file name"); + return true; + } + parser::SkipLine(&line_buffer); + + if (!material_file_name_.empty()) { + if (!ParseMaterialFile(material_file_name_, status)) { + // Silently ignore problems with material files for now. + return true; + } + } + return true; +} + +bool ObjDecoder::ParseMaterial(Status * /* status */) { + // In second pass, skip when we don't use materials. + if (!counting_mode_ && material_att_id_ < 0) { + return false; + } + std::array<char, 6> c; + if (!buffer()->Peek(&c)) { + return false; + } + if (std::memcmp(&c[0], "usemtl", 6) != 0) { + return false; + } + buffer()->Advance(6); + DecoderBuffer line_buffer = parser::ParseLineIntoDecoderBuffer(buffer()); + parser::SkipWhitespace(&line_buffer); + std::string mat_name; + parser::ParseLine(&line_buffer, &mat_name); + if (mat_name.length() == 0) { + return false; + } + auto it = material_name_to_id_.find(mat_name); + if (it == material_name_to_id_.end()) { + // In first pass, materials found in obj that's not in the .mtl file + // will be added to the list. + last_material_id_ = num_materials_; + material_name_to_id_[mat_name] = num_materials_++; + + return true; + } + last_material_id_ = it->second; + return true; +} + +bool ObjDecoder::ParseObject(Status *status) { + std::array<char, 2> c; + if (!buffer()->Peek(&c)) { + return false; + } + if (std::memcmp(&c[0], "o ", 2) != 0) { + return false; + } + buffer()->Advance(1); + DecoderBuffer line_buffer = parser::ParseLineIntoDecoderBuffer(buffer()); + parser::SkipWhitespace(&line_buffer); + std::string obj_name; + if (!parser::ParseString(&line_buffer, &obj_name)) { + return false; + } + if (obj_name.length() == 0) { + return true; // Ignore empty name entries. + } + auto it = obj_name_to_id_.find(obj_name); + if (it == obj_name_to_id_.end()) { + const int num_obj = static_cast<int>(obj_name_to_id_.size()); + obj_name_to_id_[obj_name] = num_obj; + last_sub_obj_id_ = num_obj; + } else { + last_sub_obj_id_ = it->second; + } + return true; +} + +bool ObjDecoder::ParseVertexIndices(std::array<int32_t, 3> *out_indices) { + // Parsed attribute indices can be in format: + // 1. POS_INDEX + // 2. POS_INDEX/TEX_COORD_INDEX + // 3. POS_INDEX/TEX_COORD_INDEX/NORMAL_INDEX + // 4. POS_INDEX//NORMAL_INDEX + parser::SkipCharacters(buffer(), " \t"); + if (!parser::ParseSignedInt(buffer(), &(*out_indices)[0]) || + (*out_indices)[0] == 0) { + return false; // Position index must be present and valid. + } + (*out_indices)[1] = (*out_indices)[2] = 0; + char ch; + if (!buffer()->Peek(&ch)) { + return true; // It may be OK if we cannot read any more characters. + } + if (ch != '/') { + return true; + } + buffer()->Advance(1); + // Check if we should skip texture index or not. + if (!buffer()->Peek(&ch)) { + return false; // Here, we should be always able to read the next char. + } + if (ch != '/') { + // Must be texture coord index. + if (!parser::ParseSignedInt(buffer(), &(*out_indices)[1]) || + (*out_indices)[1] == 0) { + return false; // Texture index must be present and valid. + } + } + if (!buffer()->Peek(&ch)) { + return true; + } + if (ch == '/') { + buffer()->Advance(1); + // Read normal index. + if (!parser::ParseSignedInt(buffer(), &(*out_indices)[2]) || + (*out_indices)[2] == 0) { + return false; // Normal index must be present and valid. + } + } + return true; +} + +void ObjDecoder::MapPointToVertexIndices( + PointIndex vert_id, const std::array<int32_t, 3> &indices) { + // Use face entries to store mapping between vertex and attribute indices + // (positions, texture coordinates and normal indices). + // Any given index is used when indices[x] != 0. For positive values, the + // point is mapped directly to the specified attribute index. Negative input + // indices indicate addressing from the last element (e.g. -1 is the last + // attribute value of a given type, -2 the second last, etc.). + if (indices[0] > 0) { + out_point_cloud_->attribute(pos_att_id_) + ->SetPointMapEntry(vert_id, AttributeValueIndex(indices[0] - 1)); + } else if (indices[0] < 0) { + out_point_cloud_->attribute(pos_att_id_) + ->SetPointMapEntry(vert_id, + AttributeValueIndex(num_positions_ + indices[0])); + } + + if (tex_att_id_ >= 0) { + if (indices[1] > 0) { + out_point_cloud_->attribute(tex_att_id_) + ->SetPointMapEntry(vert_id, AttributeValueIndex(indices[1] - 1)); + } else if (indices[1] < 0) { + out_point_cloud_->attribute(tex_att_id_) + ->SetPointMapEntry(vert_id, + AttributeValueIndex(num_tex_coords_ + indices[1])); + } else { + // Texture index not provided but expected. Insert 0 entry as the + // default value. + out_point_cloud_->attribute(tex_att_id_) + ->SetPointMapEntry(vert_id, AttributeValueIndex(0)); + } + } + + if (norm_att_id_ >= 0) { + if (indices[2] > 0) { + out_point_cloud_->attribute(norm_att_id_) + ->SetPointMapEntry(vert_id, AttributeValueIndex(indices[2] - 1)); + } else if (indices[2] < 0) { + out_point_cloud_->attribute(norm_att_id_) + ->SetPointMapEntry(vert_id, + AttributeValueIndex(num_normals_ + indices[2])); + } else { + // Normal index not provided but expected. Insert 0 entry as the default + // value. + out_point_cloud_->attribute(norm_att_id_) + ->SetPointMapEntry(vert_id, AttributeValueIndex(0)); + } + } + + // Assign material index to the point if it is available. + if (material_att_id_ >= 0) { + out_point_cloud_->attribute(material_att_id_) + ->SetPointMapEntry(vert_id, AttributeValueIndex(last_material_id_)); + } + + // Assign sub-object index to the point if it is available. + if (sub_obj_att_id_ >= 0) { + out_point_cloud_->attribute(sub_obj_att_id_) + ->SetPointMapEntry(vert_id, AttributeValueIndex(last_sub_obj_id_)); + } +} + +bool ObjDecoder::ParseMaterialFile(const std::string &file_name, + Status *status) { + const std::string full_path = GetFullPath(file_name, input_file_name_); + std::vector<char> buffer; + if (!ReadFileToBuffer(full_path, &buffer)) { + return false; + } + + // Backup the original decoder buffer. + DecoderBuffer old_buffer = buffer_; + + buffer_.Init(buffer.data(), buffer.size()); + + num_materials_ = 0; + while (ParseMaterialFileDefinition(status)) { + } + + // Restore the original buffer. + buffer_ = old_buffer; + return true; +} + +bool ObjDecoder::ParseMaterialFileDefinition(Status * /* status */) { + char c; + parser::SkipWhitespace(buffer()); + if (!buffer()->Peek(&c)) { + // End of file reached?. + return false; + } + if (c == '#') { + // Comment, ignore the line. + parser::SkipLine(buffer()); + return true; + } + std::string str; + if (!parser::ParseString(buffer(), &str)) { + return false; + } + if (str == "newmtl") { + parser::SkipWhitespace(buffer()); + parser::ParseLine(buffer(), &str); + if (str.empty()) { + return false; + } + // Add new material to our map. + material_name_to_id_[str] = num_materials_++; + } + return true; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/obj_decoder.h b/libs/assimp/contrib/draco/src/draco/io/obj_decoder.h new file mode 100644 index 0000000..baeab5b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/obj_decoder.h @@ -0,0 +1,129 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_OBJ_DECODER_H_ +#define DRACO_IO_OBJ_DECODER_H_ + +#include <string> +#include <unordered_map> + +#include "draco/core/decoder_buffer.h" +#include "draco/core/status.h" +#include "draco/draco_features.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Decodes a Wavefront OBJ file into draco::Mesh (or draco::PointCloud if the +// connectivity data is not needed).. This decoder can handle decoding of +// positions, texture coordinates, normals and triangular faces. +// All other geometry properties are ignored. +class ObjDecoder { + public: + ObjDecoder(); + + // Decodes an obj file stored in the input file. + // Returns nullptr if the decoding failed. + Status DecodeFromFile(const std::string &file_name, Mesh *out_mesh); + Status DecodeFromFile(const std::string &file_name, + PointCloud *out_point_cloud); + + Status DecodeFromBuffer(DecoderBuffer *buffer, Mesh *out_mesh); + Status DecodeFromBuffer(DecoderBuffer *buffer, PointCloud *out_point_cloud); + + // Flag that can be used to turn on/off deduplication of input values. + // This should be disabled only when we are sure that the input data does not + // contain any duplicate entries. + // Default: true + void set_deduplicate_input_values(bool v) { deduplicate_input_values_ = v; } + // Flag for whether using metadata to record other information in the obj + // file, e.g. material names, object names. + void set_use_metadata(bool flag) { use_metadata_ = flag; } + + protected: + Status DecodeInternal(); + DecoderBuffer *buffer() { return &buffer_; } + + private: + // Resets internal counters for attributes and faces. + void ResetCounters(); + + // Parses the next mesh property definition (position, tex coord, normal, or + // face). If the parsed data is unrecognized, it will be skipped. + // Returns false when the end of file was reached. + bool ParseDefinition(Status *status); + + // Attempts to parse definition of position, normal, tex coord, or face + // respectively. + // Returns false when the parsed data didn't contain the given definition. + bool ParseVertexPosition(Status *status); + bool ParseNormal(Status *status); + bool ParseTexCoord(Status *status); + bool ParseFace(Status *status); + bool ParseMaterialLib(Status *status); + bool ParseMaterial(Status *status); + bool ParseObject(Status *status); + + // Parses triplet of position, tex coords and normal indices. + // Returns false on error. + bool ParseVertexIndices(std::array<int32_t, 3> *out_indices); + + // Maps specified point index to the parsed vertex indices (triplet of + // position, texture coordinate, and normal indices) . + void MapPointToVertexIndices(PointIndex vert_id, + const std::array<int32_t, 3> &indices); + + // Parses material file definitions from a separate file. + bool ParseMaterialFile(const std::string &file_name, Status *status); + bool ParseMaterialFileDefinition(Status *status); + + // If set to true, the parser will count the number of various definitions + // but it will not parse the actual data or add any new entries to the mesh. + bool counting_mode_; + int num_obj_faces_; + int num_positions_; + int num_tex_coords_; + int num_normals_; + int num_materials_; + int last_sub_obj_id_; + + int pos_att_id_; + int tex_att_id_; + int norm_att_id_; + int material_att_id_; + int sub_obj_att_id_; // Attribute id for storing sub-objects. + + bool deduplicate_input_values_; + + int last_material_id_; + std::string material_file_name_; + + std::string input_file_name_; + + std::unordered_map<std::string, int> material_name_to_id_; + std::unordered_map<std::string, int> obj_name_to_id_; + + bool use_metadata_; + + DecoderBuffer buffer_; + + // Data structure that stores the decoded data. |out_point_cloud_| must be + // always set but |out_mesh_| is optional. + Mesh *out_mesh_; + PointCloud *out_point_cloud_; +}; + +} // namespace draco + +#endif // DRACO_IO_OBJ_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/obj_decoder_test.cc b/libs/assimp/contrib/draco/src/draco/io/obj_decoder_test.cc new file mode 100644 index 0000000..b19fe6e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/obj_decoder_test.cc @@ -0,0 +1,193 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/obj_decoder.h" + +#include <sstream> + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" + +namespace draco { + +class ObjDecoderTest : public ::testing::Test { + protected: + template <class Geometry> + std::unique_ptr<Geometry> DecodeObj(const std::string &file_name) const { + return DecodeObj<Geometry>(file_name, false); + } + + template <class Geometry> + std::unique_ptr<Geometry> DecodeObj(const std::string &file_name, + bool deduplicate_input_values) const { + const std::string path = GetTestFileFullPath(file_name); + ObjDecoder decoder; + decoder.set_deduplicate_input_values(deduplicate_input_values); + std::unique_ptr<Geometry> geometry(new Geometry()); + if (!decoder.DecodeFromFile(path, geometry.get()).ok()) { + return nullptr; + } + return geometry; + } + + template <class Geometry> + std::unique_ptr<Geometry> DecodeObjWithMetadata( + const std::string &file_name) const { + const std::string path = GetTestFileFullPath(file_name); + ObjDecoder decoder; + decoder.set_use_metadata(true); + std::unique_ptr<Geometry> geometry(new Geometry()); + if (!decoder.DecodeFromFile(path, geometry.get()).ok()) { + return nullptr; + } + return geometry; + } + + void test_decoding(const std::string &file_name) { + const std::unique_ptr<Mesh> mesh(DecodeObj<Mesh>(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + ASSERT_GT(mesh->num_faces(), 0); + + const std::unique_ptr<PointCloud> pc(DecodeObj<PointCloud>(file_name)); + ASSERT_NE(pc, nullptr) << "Failed to load test model " << file_name; + ASSERT_GT(pc->num_points(), 0); + } +}; + +TEST_F(ObjDecoderTest, ExtraVertexOBJ) { + const std::string file_name = "extra_vertex.obj"; + test_decoding(file_name); +} + +TEST_F(ObjDecoderTest, PartialAttributesOBJ) { + const std::string file_name = "cube_att_partial.obj"; + test_decoding(file_name); +} + +TEST_F(ObjDecoderTest, SubObjects) { + // Tests loading an Obj with sub objects. + const std::string file_name = "cube_att_sub_o.obj"; + const std::unique_ptr<Mesh> mesh(DecodeObj<Mesh>(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + ASSERT_GT(mesh->num_faces(), 0); + + // A sub object attribute should be the fourth attribute of the mesh (in this + // case). + ASSERT_EQ(mesh->num_attributes(), 4); + ASSERT_EQ(mesh->attribute(3)->attribute_type(), GeometryAttribute::GENERIC); + // There should be 3 different sub objects used in the model. + ASSERT_EQ(mesh->attribute(3)->size(), 3); + // Verify that the sub object attribute has unique id == 3. + ASSERT_EQ(mesh->attribute(3)->unique_id(), 3); +} + +TEST_F(ObjDecoderTest, SubObjectsWithMetadata) { + // Tests loading an Obj with sub objects. + const std::string file_name = "cube_att_sub_o.obj"; + const std::unique_ptr<Mesh> mesh(DecodeObjWithMetadata<Mesh>(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + ASSERT_GT(mesh->num_faces(), 0); + + ASSERT_EQ(mesh->num_attributes(), 4); + ASSERT_EQ(mesh->attribute(3)->attribute_type(), GeometryAttribute::GENERIC); + // There should be 3 different sub objects used in the model. + ASSERT_EQ(mesh->attribute(3)->size(), 3); + + // Test material names stored in metadata. + ASSERT_NE(mesh->GetMetadata(), nullptr); + ASSERT_NE(mesh->GetAttributeMetadataByAttributeId(3), nullptr); + int32_t sub_obj_id = 0; + ASSERT_TRUE(mesh->GetAttributeMetadataByAttributeId(3)->GetEntryInt( + "obj2", &sub_obj_id)); + ASSERT_EQ(sub_obj_id, 2); +} + +TEST_F(ObjDecoderTest, QuadOBJ) { + // Tests loading an Obj with quad faces. + const std::string file_name = "cube_quads.obj"; + const std::unique_ptr<Mesh> mesh(DecodeObj<Mesh>(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + ASSERT_EQ(mesh->num_faces(), 12); + + ASSERT_EQ(mesh->num_attributes(), 3); + ASSERT_EQ(mesh->num_points(), 4 * 6); // Four points per quad face. +} + +TEST_F(ObjDecoderTest, ComplexPolyOBJ) { + // Tests that we fail to load an obj with complex polygon (expected failure). + const std::string file_name = "invalid/complex_poly.obj"; + const std::unique_ptr<Mesh> mesh(DecodeObj<Mesh>(file_name)); + ASSERT_EQ(mesh, nullptr); +} + +TEST_F(ObjDecoderTest, EmptyNameOBJ) { + // Tests that we load an obj file that has an sub-object defined with an empty + // name. + const std::string file_name = "empty_name.obj"; + const std::unique_ptr<Mesh> mesh(DecodeObj<Mesh>(file_name)); + ASSERT_NE(mesh, nullptr); + ASSERT_EQ(mesh->num_attributes(), 1); + // Three valid entries in the attribute are expected. + ASSERT_EQ(mesh->attribute(0)->size(), 3); +} + +TEST_F(ObjDecoderTest, PointCloudOBJ) { + // Tests that we load an obj file that does not contain any faces. + const std::string file_name = "test_lines.obj"; + const std::unique_ptr<Mesh> mesh(DecodeObj<Mesh>(file_name, false)); + ASSERT_NE(mesh, nullptr); + ASSERT_EQ(mesh->num_faces(), 0); + ASSERT_EQ(mesh->num_attributes(), 1); + ASSERT_EQ(mesh->attribute(0)->size(), 484); +} + +TEST_F(ObjDecoderTest, WrongAttributeMapping) { + // Tests that we load an obj file that contains invalid mapping between + // attribute indices and values. In such case the invalid indices should be + // ignored. + const std::string file_name = "test_wrong_attribute_mapping.obj"; + const std::unique_ptr<Mesh> mesh(DecodeObj<Mesh>(file_name, false)); + ASSERT_NE(mesh, nullptr); + ASSERT_EQ(mesh->num_faces(), 1); + ASSERT_EQ(mesh->num_attributes(), 1); + ASSERT_EQ(mesh->attribute(0)->size(), 3); +} + +TEST_F(ObjDecoderTest, TestObjDecodingAll) { + // test if we can read all obj that are currently in test folder. + test_decoding("bunny_norm.obj"); + // test_decoding("complex_poly.obj"); // not supported see test above + test_decoding("cube_att.obj"); + test_decoding("cube_att_partial.obj"); + test_decoding("cube_att_sub_o.obj"); + test_decoding("cube_quads.obj"); + test_decoding("cube_subd.obj"); + test_decoding("eof_test.obj"); + test_decoding("extra_vertex.obj"); + test_decoding("mat_test.obj"); + test_decoding("one_face_123.obj"); + test_decoding("one_face_312.obj"); + test_decoding("one_face_321.obj"); + test_decoding("sphere.obj"); + test_decoding("test_nm.obj"); + test_decoding("test_nm_trans.obj"); + test_decoding("test_sphere.obj"); + test_decoding("three_faces_123.obj"); + test_decoding("three_faces_312.obj"); + test_decoding("two_faces_123.obj"); + test_decoding("two_faces_312.obj"); + test_decoding("inf_nan.obj"); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/obj_encoder.cc b/libs/assimp/contrib/draco/src/draco/io/obj_encoder.cc new file mode 100644 index 0000000..29c6ca8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/obj_encoder.cc @@ -0,0 +1,346 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/obj_encoder.h" + +#include <memory> + +#include "draco/io/file_writer_factory.h" +#include "draco/io/file_writer_interface.h" +#include "draco/metadata/geometry_metadata.h" + +namespace draco { + +ObjEncoder::ObjEncoder() + : pos_att_(nullptr), + tex_coord_att_(nullptr), + normal_att_(nullptr), + material_att_(nullptr), + sub_obj_att_(nullptr), + out_buffer_(nullptr), + in_point_cloud_(nullptr), + in_mesh_(nullptr), + current_sub_obj_id_(-1), + current_material_id_(-1) {} + +bool ObjEncoder::EncodeToFile(const PointCloud &pc, + const std::string &file_name) { + std::unique_ptr<FileWriterInterface> file = + FileWriterFactory::OpenWriter(file_name); + if (!file) { + return false; // File could not be opened. + } + file_name_ = file_name; + // Encode the mesh into a buffer. + EncoderBuffer buffer; + if (!EncodeToBuffer(pc, &buffer)) { + return false; + } + // Write the buffer into the file. + file->Write(buffer.data(), buffer.size()); + return true; +} + +bool ObjEncoder::EncodeToFile(const Mesh &mesh, const std::string &file_name) { + in_mesh_ = &mesh; + return EncodeToFile(static_cast<const PointCloud &>(mesh), file_name); +} + +bool ObjEncoder::EncodeToBuffer(const PointCloud &pc, + EncoderBuffer *out_buffer) { + in_point_cloud_ = &pc; + out_buffer_ = out_buffer; + if (!EncodeInternal()) { + return ExitAndCleanup(false); + } + return ExitAndCleanup(true); +} + +bool ObjEncoder::EncodeToBuffer(const Mesh &mesh, EncoderBuffer *out_buffer) { + in_mesh_ = &mesh; + return EncodeToBuffer(static_cast<const PointCloud &>(mesh), out_buffer); +} + +bool ObjEncoder::EncodeInternal() { + pos_att_ = nullptr; + tex_coord_att_ = nullptr; + normal_att_ = nullptr; + material_att_ = nullptr; + sub_obj_att_ = nullptr; + current_sub_obj_id_ = -1; + current_material_id_ = -1; + if (!GetSubObjects()) { + return false; + } + if (!EncodeMaterialFileName()) { + return false; + } + if (!EncodePositions()) { + return false; + } + if (!EncodeTextureCoordinates()) { + return false; + } + if (!EncodeNormals()) { + return false; + } + if (in_mesh_ && !EncodeFaces()) { + return false; + } + return true; +} + +bool ObjEncoder::ExitAndCleanup(bool return_value) { + in_mesh_ = nullptr; + in_point_cloud_ = nullptr; + out_buffer_ = nullptr; + pos_att_ = nullptr; + tex_coord_att_ = nullptr; + normal_att_ = nullptr; + material_att_ = nullptr; + sub_obj_att_ = nullptr; + current_sub_obj_id_ = -1; + current_material_id_ = -1; + file_name_.clear(); + return return_value; +} + +bool ObjEncoder::GetSubObjects() { + const GeometryMetadata *pc_metadata = in_point_cloud_->GetMetadata(); + if (!pc_metadata) { + return true; + } + const AttributeMetadata *sub_obj_metadata = + pc_metadata->GetAttributeMetadataByStringEntry("name", "sub_obj"); + if (!sub_obj_metadata) { + return true; + } + sub_obj_id_to_name_.clear(); + for (const auto &entry : sub_obj_metadata->entries()) { + // Sub-object id must be int. + int value = 0; + if (!entry.second.GetValue(&value)) { + continue; + } + sub_obj_id_to_name_[value] = entry.first; + } + sub_obj_att_ = in_point_cloud_->GetAttributeByUniqueId( + sub_obj_metadata->att_unique_id()); + if (sub_obj_att_ == nullptr || sub_obj_att_->size() == 0) { + return false; + } + return true; +} + +bool ObjEncoder::EncodeMaterialFileName() { + const GeometryMetadata *pc_metadata = in_point_cloud_->GetMetadata(); + const AttributeMetadata *material_metadata = nullptr; + if (pc_metadata) { + material_metadata = + pc_metadata->GetAttributeMetadataByStringEntry("name", "material"); + } + std::string material_file_name; + std::string material_full_path; + if (!material_metadata) { + return true; + } + if (!material_metadata->GetEntryString("file_name", &material_file_name)) + return false; + buffer()->Encode("mtllib ", 7); + buffer()->Encode(material_file_name.c_str(), material_file_name.size()); + buffer()->Encode("\n", 1); + material_id_to_name_.clear(); + for (const auto &entry : material_metadata->entries()) { + // Material id must be int. + int value = 0; + // Found entry that are not material id, e.g. file name as a string. + if (!entry.second.GetValue(&value)) { + continue; + } + material_id_to_name_[value] = entry.first; + } + material_att_ = in_point_cloud_->GetAttributeByUniqueId( + material_metadata->att_unique_id()); + if (material_att_ == nullptr || material_att_->size() == 0) { + return false; + } + return true; +} + +bool ObjEncoder::EncodePositions() { + const PointAttribute *const att = + in_point_cloud_->GetNamedAttribute(GeometryAttribute::POSITION); + if (att == nullptr || att->size() == 0) { + return false; // Position attribute must be valid. + } + std::array<float, 3> value; + for (AttributeValueIndex i(0); i < static_cast<uint32_t>(att->size()); ++i) { + if (!att->ConvertValue<float, 3>(i, &value[0])) { + return false; + } + buffer()->Encode("v ", 2); + EncodeFloatList(&value[0], 3); + buffer()->Encode("\n", 1); + } + pos_att_ = att; + return true; +} + +bool ObjEncoder::EncodeTextureCoordinates() { + const PointAttribute *const att = + in_point_cloud_->GetNamedAttribute(GeometryAttribute::TEX_COORD); + if (att == nullptr || att->size() == 0) { + return true; // It's OK if we don't have texture coordinates. + } + std::array<float, 2> value; + for (AttributeValueIndex i(0); i < static_cast<uint32_t>(att->size()); ++i) { + if (!att->ConvertValue<float, 2>(i, &value[0])) { + return false; + } + buffer()->Encode("vt ", 3); + EncodeFloatList(&value[0], 2); + buffer()->Encode("\n", 1); + } + tex_coord_att_ = att; + return true; +} + +bool ObjEncoder::EncodeNormals() { + const PointAttribute *const att = + in_point_cloud_->GetNamedAttribute(GeometryAttribute::NORMAL); + if (att == nullptr || att->size() == 0) { + return true; // It's OK if we don't have normals. + } + std::array<float, 3> value; + for (AttributeValueIndex i(0); i < static_cast<uint32_t>(att->size()); ++i) { + if (!att->ConvertValue<float, 3>(i, &value[0])) { + return false; + } + buffer()->Encode("vn ", 3); + EncodeFloatList(&value[0], 3); + buffer()->Encode("\n", 1); + } + normal_att_ = att; + return true; +} + +bool ObjEncoder::EncodeFaces() { + for (FaceIndex i(0); i < in_mesh_->num_faces(); ++i) { + if (sub_obj_att_) { + if (!EncodeSubObject(i)) { + return false; + } + } + if (material_att_) { + if (!EncodeMaterial(i)) { + return false; + } + } + buffer()->Encode('f'); + for (int j = 0; j < 3; ++j) { + if (!EncodeFaceCorner(i, j)) { + return false; + } + } + buffer()->Encode("\n", 1); + } + return true; +} + +bool ObjEncoder::EncodeMaterial(FaceIndex face_id) { + int material_id = 0; + // Pick the first corner, all corners of a face should have same id. + const PointIndex vert_index = in_mesh_->face(face_id)[0]; + const AttributeValueIndex index_id(material_att_->mapped_index(vert_index)); + if (!material_att_->ConvertValue<int>(index_id, &material_id)) { + return false; + } + + if (material_id != current_material_id_) { + // Update material information. + buffer()->Encode("usemtl ", 7); + const auto mat_ptr = material_id_to_name_.find(material_id); + // If the material id is not found. + if (mat_ptr == material_id_to_name_.end()) { + return false; + } + buffer()->Encode(mat_ptr->second.c_str(), mat_ptr->second.size()); + buffer()->Encode("\n", 1); + current_material_id_ = material_id; + } + return true; +} + +bool ObjEncoder::EncodeSubObject(FaceIndex face_id) { + int sub_obj_id = 0; + // Pick the first corner, all corners of a face should have same id. + const PointIndex vert_index = in_mesh_->face(face_id)[0]; + const AttributeValueIndex index_id(sub_obj_att_->mapped_index(vert_index)); + if (!sub_obj_att_->ConvertValue<int>(index_id, &sub_obj_id)) { + return false; + } + if (sub_obj_id != current_sub_obj_id_) { + buffer()->Encode("o ", 2); + const auto sub_obj_ptr = sub_obj_id_to_name_.find(sub_obj_id); + if (sub_obj_ptr == sub_obj_id_to_name_.end()) { + return false; + } + buffer()->Encode(sub_obj_ptr->second.c_str(), sub_obj_ptr->second.size()); + buffer()->Encode("\n", 1); + current_sub_obj_id_ = sub_obj_id; + } + return true; +} + +bool ObjEncoder::EncodeFaceCorner(FaceIndex face_id, int local_corner_id) { + buffer()->Encode(' '); + const PointIndex vert_index = in_mesh_->face(face_id)[local_corner_id]; + // Note that in the OBJ format, all indices are encoded starting from index 1. + // Encode position index. + EncodeInt(pos_att_->mapped_index(vert_index).value() + 1); + if (tex_coord_att_ || normal_att_) { + // Encoding format is pos_index/tex_coord_index/normal_index. + // If tex_coords are not present, we must encode pos_index//normal_index. + buffer()->Encode('/'); + if (tex_coord_att_) { + EncodeInt(tex_coord_att_->mapped_index(vert_index).value() + 1); + } + if (normal_att_) { + buffer()->Encode('/'); + EncodeInt(normal_att_->mapped_index(vert_index).value() + 1); + } + } + return true; +} + +void ObjEncoder::EncodeFloat(float val) { + snprintf(num_buffer_, sizeof(num_buffer_), "%f", val); + buffer()->Encode(num_buffer_, strlen(num_buffer_)); +} + +void ObjEncoder::EncodeFloatList(float *vals, int num_vals) { + for (int i = 0; i < num_vals; ++i) { + if (i > 0) { + buffer()->Encode(' '); + } + EncodeFloat(vals[i]); + } +} + +void ObjEncoder::EncodeInt(int32_t val) { + snprintf(num_buffer_, sizeof(num_buffer_), "%d", val); + buffer()->Encode(num_buffer_, strlen(num_buffer_)); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/obj_encoder.h b/libs/assimp/contrib/draco/src/draco/io/obj_encoder.h new file mode 100644 index 0000000..509d39b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/obj_encoder.h @@ -0,0 +1,92 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_OBJ_ENCODER_H_ +#define DRACO_IO_OBJ_ENCODER_H_ + +#include <unordered_map> + +#include "draco/core/encoder_buffer.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Class for encoding input draco::Mesh or draco::PointCloud into the Wavefront +// OBJ format. +class ObjEncoder { + public: + ObjEncoder(); + + // Encodes the mesh or a point cloud and saves it into a file. + // Returns false when either the encoding failed or when the file couldn't be + // opened. + bool EncodeToFile(const PointCloud &pc, const std::string &file_name); + bool EncodeToFile(const Mesh &mesh, const std::string &file_name); + + // Encodes the mesh or the point cloud into a buffer. + bool EncodeToBuffer(const PointCloud &pc, EncoderBuffer *out_buffer); + bool EncodeToBuffer(const Mesh &mesh, EncoderBuffer *out_buffer); + + protected: + bool EncodeInternal(); + EncoderBuffer *buffer() const { return out_buffer_; } + bool ExitAndCleanup(bool return_value); + + private: + bool GetSubObjects(); + bool EncodeMaterialFileName(); + bool EncodePositions(); + bool EncodeTextureCoordinates(); + bool EncodeNormals(); + bool EncodeFaces(); + bool EncodeSubObject(FaceIndex face_id); + bool EncodeMaterial(FaceIndex face_id); + bool EncodeFaceCorner(FaceIndex face_id, int local_corner_id); + + void EncodeFloat(float val); + void EncodeFloatList(float *vals, int num_vals); + void EncodeInt(int32_t val); + + // Various attributes used by the encoder. If an attribute is not used, it is + // set to nullptr. + const PointAttribute *pos_att_; + const PointAttribute *tex_coord_att_; + const PointAttribute *normal_att_; + const PointAttribute *material_att_; + const PointAttribute *sub_obj_att_; + + // Buffer used for encoding float/int numbers. + char num_buffer_[20]; + + EncoderBuffer *out_buffer_; + + const PointCloud *in_point_cloud_; + const Mesh *in_mesh_; + + // Store sub object name for each value. + std::unordered_map<int, std::string> sub_obj_id_to_name_; + // Current sub object id of faces. + int current_sub_obj_id_; + + // Store material name for each value in material attribute. + std::unordered_map<int, std::string> material_id_to_name_; + // Current material id of faces. + int current_material_id_; + + std::string file_name_; +}; + +} // namespace draco + +#endif // DRACO_IO_OBJ_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/obj_encoder_test.cc b/libs/assimp/contrib/draco/src/draco/io/obj_encoder_test.cc new file mode 100644 index 0000000..4838e56 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/obj_encoder_test.cc @@ -0,0 +1,110 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/obj_encoder.h" + +#include <sstream> + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/io/file_reader_factory.h" +#include "draco/io/file_reader_interface.h" +#include "draco/io/obj_decoder.h" + +namespace draco { + +class ObjEncoderTest : public ::testing::Test { + protected: + void CompareMeshes(const Mesh *mesh0, const Mesh *mesh1) { + ASSERT_EQ(mesh0->num_faces(), mesh1->num_faces()); + ASSERT_EQ(mesh0->num_attributes(), mesh1->num_attributes()); + for (size_t att_id = 0; att_id < mesh0->num_attributes(); ++att_id) { + ASSERT_EQ(mesh0->attribute(att_id)->size(), + mesh1->attribute(att_id)->size()); + } + } + + // Encode a mesh using the ObjEncoder and then decode to verify the encoding. + std::unique_ptr<Mesh> EncodeAndDecodeMesh(const Mesh *mesh) { + EncoderBuffer encoder_buffer; + ObjEncoder encoder; + if (!encoder.EncodeToBuffer(*mesh, &encoder_buffer)) { + return nullptr; + } + + DecoderBuffer decoder_buffer; + decoder_buffer.Init(encoder_buffer.data(), encoder_buffer.size()); + std::unique_ptr<Mesh> decoded_mesh(new Mesh()); + ObjDecoder decoder; + decoder.set_use_metadata(true); + if (!decoder.DecodeFromBuffer(&decoder_buffer, decoded_mesh.get()).ok()) { + return nullptr; + } + return decoded_mesh; + } + + void test_encoding(const std::string &file_name) { + const std::unique_ptr<Mesh> mesh(ReadMeshFromTestFile(file_name, true)); + + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + ASSERT_GT(mesh->num_faces(), 0); + + const std::unique_ptr<Mesh> decoded_mesh = EncodeAndDecodeMesh(mesh.get()); + CompareMeshes(mesh.get(), decoded_mesh.get()); + } +}; + +TEST_F(ObjEncoderTest, HasSubObject) { test_encoding("cube_att_sub_o.obj"); } + +TEST_F(ObjEncoderTest, HasMaterial) { + const std::unique_ptr<Mesh> mesh0(ReadMeshFromTestFile("mat_test.obj", true)); + ASSERT_NE(mesh0, nullptr); + const std::unique_ptr<Mesh> mesh1 = EncodeAndDecodeMesh(mesh0.get()); + ASSERT_NE(mesh1, nullptr); + ASSERT_EQ(mesh0->num_faces(), mesh1->num_faces()); + ASSERT_EQ(mesh0->num_attributes(), mesh1->num_attributes()); + // Position attribute should be the same. + ASSERT_EQ(mesh0->attribute(0)->size(), mesh1->attribute(0)->size()); + // Since |mesh1| is decoded from buffer, it has not material file. So the + // size of material attribute is the number of materials used in the obj + // file which is 7. The size of material attribute of |mesh0| decoded from + // the obj file will be the number of materials defined in the .mtl file. + ASSERT_EQ(mesh0->attribute(1)->size(), 29); + ASSERT_EQ(mesh1->attribute(1)->size(), 7); +} + +TEST_F(ObjEncoderTest, TestObjEncodingAll) { + // Test decoded mesh from encoded obj file stays the same. + test_encoding("bunny_norm.obj"); + test_encoding("cube_att.obj"); + test_encoding("cube_att_partial.obj"); + test_encoding("cube_quads.obj"); + test_encoding("cube_subd.obj"); + test_encoding("extra_vertex.obj"); + test_encoding("multiple_isolated_triangles.obj"); + test_encoding("multiple_tetrahedrons.obj"); + test_encoding("one_face_123.obj"); + test_encoding("one_face_312.obj"); + test_encoding("one_face_321.obj"); + test_encoding("sphere.obj"); + test_encoding("test_nm.obj"); + test_encoding("test_nm_trans.obj"); + test_encoding("test_sphere.obj"); + test_encoding("three_faces_123.obj"); + test_encoding("three_faces_312.obj"); + test_encoding("two_faces_123.obj"); + test_encoding("two_faces_312.obj"); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/parser_utils.cc b/libs/assimp/contrib/draco/src/draco/io/parser_utils.cc new file mode 100644 index 0000000..12afacf --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/parser_utils.cc @@ -0,0 +1,261 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/parser_utils.h" + +#include <algorithm> +#include <cctype> +#include <cmath> +#include <iterator> +#include <limits> + +namespace draco { +namespace parser { + +void SkipCharacters(DecoderBuffer *buffer, const char *skip_chars) { + if (skip_chars == nullptr) { + return; + } + const int num_skip_chars = static_cast<int>(strlen(skip_chars)); + char c; + while (buffer->Peek(&c)) { + // Check all characters in the pattern. + bool skip = false; + for (int i = 0; i < num_skip_chars; ++i) { + if (c == skip_chars[i]) { + skip = true; + break; + } + } + if (!skip) { + return; + } + buffer->Advance(1); + } +} + +void SkipWhitespace(DecoderBuffer *buffer) { + bool end_reached = false; + while (PeekWhitespace(buffer, &end_reached) && !end_reached) { + // Skip the whitespace character + buffer->Advance(1); + } +} + +bool PeekWhitespace(DecoderBuffer *buffer, bool *end_reached) { + uint8_t c; + if (!buffer->Peek(&c)) { + *end_reached = true; + return false; // eof reached. + } + if (!isspace(c)) { + return false; // Non-whitespace character reached. + } + return true; +} + +void SkipLine(DecoderBuffer *buffer) { ParseLine(buffer, nullptr); } + +bool ParseFloat(DecoderBuffer *buffer, float *value) { + // Read optional sign. + char ch; + if (!buffer->Peek(&ch)) { + return false; + } + int sign = GetSignValue(ch); + if (sign != 0) { + buffer->Advance(1); + } else { + sign = 1; + } + + // Parse integer component. + bool have_digits = false; + double v = 0.0; + while (buffer->Peek(&ch) && ch >= '0' && ch <= '9') { + v *= 10.0; + v += (ch - '0'); + buffer->Advance(1); + have_digits = true; + } + if (ch == '.') { + // Parse fractional component. + buffer->Advance(1); + double fraction = 1.0; + while (buffer->Peek(&ch) && ch >= '0' && ch <= '9') { + fraction *= 0.1; + v += (ch - '0') * fraction; + buffer->Advance(1); + have_digits = true; + } + } + + if (!have_digits) { + // Check for special constants (inf, nan, ...). + std::string text; + if (!ParseString(buffer, &text)) { + return false; + } + if (text == "inf" || text == "Inf") { + v = std::numeric_limits<double>::infinity(); + } else if (text == "nan" || text == "NaN") { + v = nan(""); + } else { + // Invalid string. + return false; + } + } else { + // Handle exponent if present. + if (ch == 'e' || ch == 'E') { + buffer->Advance(1); // Skip 'e' marker. + + // Parse integer exponent. + int32_t exponent = 0; + if (!ParseSignedInt(buffer, &exponent)) { + return false; + } + + // Apply exponent scaling to value. + v *= pow(static_cast<double>(10.0), exponent); + } + } + + *value = (sign < 0) ? static_cast<float>(-v) : static_cast<float>(v); + return true; +} + +bool ParseSignedInt(DecoderBuffer *buffer, int32_t *value) { + // Parse any explicit sign and set the appropriate largest magnitude + // value that can be represented without overflow. + char ch; + if (!buffer->Peek(&ch)) { + return false; + } + const int sign = GetSignValue(ch); + if (sign != 0) { + buffer->Advance(1); + } + + // Attempt to parse integer body. + uint32_t v; + if (!ParseUnsignedInt(buffer, &v)) { + return false; + } + *value = (sign < 0) ? -v : v; + return true; +} + +bool ParseUnsignedInt(DecoderBuffer *buffer, uint32_t *value) { + // Parse the number until we run out of digits. + uint32_t v = 0; + char ch; + bool have_digits = false; + while (buffer->Peek(&ch) && ch >= '0' && ch <= '9') { + v *= 10; + v += (ch - '0'); + buffer->Advance(1); + have_digits = true; + } + if (!have_digits) { + return false; + } + *value = v; + return true; +} + +int GetSignValue(char c) { + if (c == '-') { + return -1; + } + if (c == '+') { + return 1; + } + return 0; +} + +bool ParseString(DecoderBuffer *buffer, std::string *out_string) { + out_string->clear(); + SkipWhitespace(buffer); + bool end_reached = false; + while (!PeekWhitespace(buffer, &end_reached) && !end_reached) { + char c; + if (!buffer->Decode(&c)) { + return false; + } + *out_string += c; + } + return true; +} + +void ParseLine(DecoderBuffer *buffer, std::string *out_string) { + if (out_string) { + out_string->clear(); + } + char c; + bool delim_reached = false; + while (buffer->Peek(&c)) { + // Check if |c| is a delimeter. We want to parse all delimeters until we + // reach a non-delimeter symbol. (E.g. we want to ignore '\r\n' at the end + // of the line). + const bool is_delim = (c == '\r' || c == '\n'); + + // If |c| is a delimeter or it is a non-delimeter symbol before any + // delimeter was found, we advance the buffer to the next character. + if (is_delim || !delim_reached) { + buffer->Advance(1); + } + + if (is_delim) { + // Mark that we found a delimeter symbol. + delim_reached = true; + continue; + } + if (delim_reached) { + // We reached a non-delimeter symbol after a delimeter was already found. + // Stop the parsing. + return; + } + // Otherwise we put the non-delimeter symbol into the output string. + if (out_string) { + out_string->push_back(c); + } + } +} + +DecoderBuffer ParseLineIntoDecoderBuffer(DecoderBuffer *buffer) { + const char *const head = buffer->data_head(); + char c; + while (buffer->Peek(&c)) { + // Skip the character. + buffer->Advance(1); + if (c == '\n') { + break; // End of the line reached. + } + if (c == '\r') { + continue; // Ignore extra line ending characters. + } + } + DecoderBuffer out_buffer; + out_buffer.Init(head, buffer->data_head() - head); + return out_buffer; +} + +std::string ToLower(const std::string &str) { + std::string out; + std::transform(str.begin(), str.end(), std::back_inserter(out), tolower); + return out; +} + +} // namespace parser +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/parser_utils.h b/libs/assimp/contrib/draco/src/draco/io/parser_utils.h new file mode 100644 index 0000000..b83cd93 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/parser_utils.h @@ -0,0 +1,66 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_PARSER_UTILS_H_ +#define DRACO_IO_PARSER_UTILS_H_ + +#include "draco/core/decoder_buffer.h" + +namespace draco { +namespace parser { + +// Skips to first character not included in |skip_chars|. +void SkipCharacters(DecoderBuffer *buffer, const char *skip_chars); + +// Skips any whitespace until a regular character is reached. +void SkipWhitespace(DecoderBuffer *buffer); + +// Returns true if the next character is a whitespace. +// |end_reached| is set to true when the end of the stream is reached. +bool PeekWhitespace(DecoderBuffer *buffer, bool *end_reached); + +// Skips all characters until the end of the line. +void SkipLine(DecoderBuffer *buffer); + +// Parses signed floating point number or returns false on error. +bool ParseFloat(DecoderBuffer *buffer, float *value); + +// Parses a signed integer (can be preceded by '-' or '+' characters. +bool ParseSignedInt(DecoderBuffer *buffer, int32_t *value); + +// Parses an unsigned integer. It cannot be preceded by '-' or '+' +// characters. +bool ParseUnsignedInt(DecoderBuffer *buffer, uint32_t *value); + +// Returns -1 if c == '-'. +// Returns +1 if c == '+'. +// Returns 0 otherwise. +int GetSignValue(char c); + +// Parses a string until a whitespace or end of file is reached. +bool ParseString(DecoderBuffer *buffer, std::string *out_string); + +// Parses the entire line into the buffer (excluding the new line characters). +void ParseLine(DecoderBuffer *buffer, std::string *out_string); + +// Parses line and stores into a new decoder buffer. +DecoderBuffer ParseLineIntoDecoderBuffer(DecoderBuffer *buffer); + +// Returns a string with all characters converted to lower case. +std::string ToLower(const std::string &str); + +} // namespace parser +} // namespace draco + +#endif // DRACO_IO_PARSER_UTILS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_decoder.cc b/libs/assimp/contrib/draco/src/draco/io/ply_decoder.cc new file mode 100644 index 0000000..b78c056 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_decoder.cc @@ -0,0 +1,320 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/ply_decoder.h" + +#include "draco/core/macros.h" +#include "draco/core/status.h" +#include "draco/io/file_utils.h" +#include "draco/io/ply_property_reader.h" + +namespace draco { +namespace { +int64_t CountNumTriangles(const PlyElement &face_element, + const PlyProperty &vertex_indices) { + int64_t num_triangles = 0; + for (int i = 0; i < face_element.num_entries(); ++i) { + const int64_t list_size = vertex_indices.GetListEntryNumValues(i); + if (list_size < 3) { + // Correctly encoded ply files don't have less than three vertices. + continue; + } + num_triangles += list_size - 2; + } + return num_triangles; +} +} // namespace + +PlyDecoder::PlyDecoder() : out_mesh_(nullptr), out_point_cloud_(nullptr) {} + +Status PlyDecoder::DecodeFromFile(const std::string &file_name, + Mesh *out_mesh) { + out_mesh_ = out_mesh; + return DecodeFromFile(file_name, static_cast<PointCloud *>(out_mesh)); +} + +Status PlyDecoder::DecodeFromFile(const std::string &file_name, + PointCloud *out_point_cloud) { + std::vector<char> data; + if (!ReadFileToBuffer(file_name, &data)) { + return Status(Status::DRACO_ERROR, "Unable to read input file."); + } + buffer_.Init(data.data(), data.size()); + return DecodeFromBuffer(&buffer_, out_point_cloud); +} + +Status PlyDecoder::DecodeFromBuffer(DecoderBuffer *buffer, Mesh *out_mesh) { + out_mesh_ = out_mesh; + return DecodeFromBuffer(buffer, static_cast<PointCloud *>(out_mesh)); +} + +Status PlyDecoder::DecodeFromBuffer(DecoderBuffer *buffer, + PointCloud *out_point_cloud) { + out_point_cloud_ = out_point_cloud; + buffer_.Init(buffer->data_head(), buffer->remaining_size()); + return DecodeInternal(); +} + +Status PlyDecoder::DecodeInternal() { + PlyReader ply_reader; + DRACO_RETURN_IF_ERROR(ply_reader.Read(buffer())); + // First, decode the connectivity data. + if (out_mesh_) + DRACO_RETURN_IF_ERROR(DecodeFaceData(ply_reader.GetElementByName("face"))); + // Decode all attributes. + DRACO_RETURN_IF_ERROR( + DecodeVertexData(ply_reader.GetElementByName("vertex"))); + // In case there are no faces this is just a point cloud which does + // not require deduplication. + if (out_mesh_ && out_mesh_->num_faces() != 0) { +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED + if (!out_point_cloud_->DeduplicateAttributeValues()) { + return Status(Status::DRACO_ERROR, + "Could not deduplicate attribute values"); + } +#endif +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + out_point_cloud_->DeduplicatePointIds(); +#endif + } + return OkStatus(); +} + +Status PlyDecoder::DecodeFaceData(const PlyElement *face_element) { + // We accept point clouds now. + if (face_element == nullptr) { + return Status(Status::INVALID_PARAMETER, "face_element is null"); + } + const PlyProperty *vertex_indices = + face_element->GetPropertyByName("vertex_indices"); + if (vertex_indices == nullptr) { + // The property name may be named either "vertex_indices" or "vertex_index". + vertex_indices = face_element->GetPropertyByName("vertex_index"); + } + if (vertex_indices == nullptr || !vertex_indices->is_list()) { + return Status(Status::DRACO_ERROR, "No faces defined"); + } + + // Allocate faces. + out_mesh_->SetNumFaces(CountNumTriangles(*face_element, *vertex_indices)); + const int64_t num_polygons = face_element->num_entries(); + + PlyPropertyReader<PointIndex::ValueType> vertex_index_reader(vertex_indices); + Mesh::Face face; + FaceIndex face_index(0); + for (int i = 0; i < num_polygons; ++i) { + const int64_t list_offset = vertex_indices->GetListEntryOffset(i); + const int64_t list_size = vertex_indices->GetListEntryNumValues(i); + if (list_size < 3) { + continue; // All invalid polygons are skipped. + } + + // Triangulate polygon assuming the polygon is convex. + const int64_t num_triangles = list_size - 2; + face[0] = vertex_index_reader.ReadValue(static_cast<int>(list_offset)); + for (int64_t ti = 0; ti < num_triangles; ++ti) { + for (int64_t c = 1; c < 3; ++c) { + face[c] = vertex_index_reader.ReadValue( + static_cast<int>(list_offset + ti + c)); + } + out_mesh_->SetFace(face_index, face); + face_index++; + } + } + out_mesh_->SetNumFaces(face_index.value()); + return OkStatus(); +} + +template <typename DataTypeT> +bool PlyDecoder::ReadPropertiesToAttribute( + const std::vector<const PlyProperty *> &properties, + PointAttribute *attribute, int num_vertices) { + std::vector<std::unique_ptr<PlyPropertyReader<DataTypeT>>> readers; + readers.reserve(properties.size()); + for (int prop = 0; prop < properties.size(); ++prop) { + readers.push_back(std::unique_ptr<PlyPropertyReader<DataTypeT>>( + new PlyPropertyReader<DataTypeT>(properties[prop]))); + } + std::vector<DataTypeT> memory(properties.size()); + for (PointIndex::ValueType i = 0; i < static_cast<uint32_t>(num_vertices); + ++i) { + for (int prop = 0; prop < properties.size(); ++prop) { + memory[prop] = readers[prop]->ReadValue(i); + } + attribute->SetAttributeValue(AttributeValueIndex(i), memory.data()); + } + return true; +} + +Status PlyDecoder::DecodeVertexData(const PlyElement *vertex_element) { + if (vertex_element == nullptr) { + return Status(Status::INVALID_PARAMETER, "vertex_element is null"); + } + // TODO(b/34330853): For now, try to load x,y,z vertices, red,green,blue,alpha + // colors, and nx,ny,nz normals. We need to add other properties later. + const PlyProperty *const x_prop = vertex_element->GetPropertyByName("x"); + const PlyProperty *const y_prop = vertex_element->GetPropertyByName("y"); + const PlyProperty *const z_prop = vertex_element->GetPropertyByName("z"); + if (!x_prop || !y_prop || !z_prop) { + // Currently, we require 3 vertex coordinates (this should be generalized + // later on). + return Status(Status::INVALID_PARAMETER, "x, y, or z property is missing"); + } + const PointIndex::ValueType num_vertices = vertex_element->num_entries(); + out_point_cloud_->set_num_points(num_vertices); + // Decode vertex positions. + { + // All properties must have the same type. + if (x_prop->data_type() != y_prop->data_type() || + y_prop->data_type() != z_prop->data_type()) { + return Status(Status::INVALID_PARAMETER, + "x, y, and z properties must have the same type"); + } + // TODO(ostava): For now assume the position types are float32 or int32. + const DataType dt = x_prop->data_type(); + if (dt != DT_FLOAT32 && dt != DT_INT32) { + return Status(Status::INVALID_PARAMETER, + "x, y, and z properties must be of type float32 or int32"); + } + + GeometryAttribute va; + va.Init(GeometryAttribute::POSITION, nullptr, 3, dt, false, + DataTypeLength(dt) * 3, 0); + const int att_id = out_point_cloud_->AddAttribute(va, true, num_vertices); + std::vector<const PlyProperty *> properties; + properties.push_back(x_prop); + properties.push_back(y_prop); + properties.push_back(z_prop); + if (dt == DT_FLOAT32) { + ReadPropertiesToAttribute<float>( + properties, out_point_cloud_->attribute(att_id), num_vertices); + } else if (dt == DT_INT32) { + ReadPropertiesToAttribute<int32_t>( + properties, out_point_cloud_->attribute(att_id), num_vertices); + } + } + + // Decode normals if present. + const PlyProperty *const n_x_prop = vertex_element->GetPropertyByName("nx"); + const PlyProperty *const n_y_prop = vertex_element->GetPropertyByName("ny"); + const PlyProperty *const n_z_prop = vertex_element->GetPropertyByName("nz"); + if (n_x_prop != nullptr && n_y_prop != nullptr && n_z_prop != nullptr) { + // For now, all normal properties must be set and of type float32 + if (n_x_prop->data_type() == DT_FLOAT32 && + n_y_prop->data_type() == DT_FLOAT32 && + n_z_prop->data_type() == DT_FLOAT32) { + PlyPropertyReader<float> x_reader(n_x_prop); + PlyPropertyReader<float> y_reader(n_y_prop); + PlyPropertyReader<float> z_reader(n_z_prop); + GeometryAttribute va; + va.Init(GeometryAttribute::NORMAL, nullptr, 3, DT_FLOAT32, false, + sizeof(float) * 3, 0); + const int att_id = out_point_cloud_->AddAttribute(va, true, num_vertices); + for (PointIndex::ValueType i = 0; i < num_vertices; ++i) { + std::array<float, 3> val; + val[0] = x_reader.ReadValue(i); + val[1] = y_reader.ReadValue(i); + val[2] = z_reader.ReadValue(i); + out_point_cloud_->attribute(att_id)->SetAttributeValue( + AttributeValueIndex(i), &val[0]); + } + } + } + + // Decode color data if present. + int num_colors = 0; + const PlyProperty *const r_prop = vertex_element->GetPropertyByName("red"); + const PlyProperty *const g_prop = vertex_element->GetPropertyByName("green"); + const PlyProperty *const b_prop = vertex_element->GetPropertyByName("blue"); + const PlyProperty *const a_prop = vertex_element->GetPropertyByName("alpha"); + if (r_prop) { + ++num_colors; + } + if (g_prop) { + ++num_colors; + } + if (b_prop) { + ++num_colors; + } + if (a_prop) { + ++num_colors; + } + + if (num_colors) { + std::vector<std::unique_ptr<PlyPropertyReader<uint8_t>>> color_readers; + const PlyProperty *p; + if (r_prop) { + p = r_prop; + // TODO(ostava): For now ensure the data type of all components is uint8. + DRACO_DCHECK_EQ(true, p->data_type() == DT_UINT8); + if (p->data_type() != DT_UINT8) { + return Status(Status::INVALID_PARAMETER, + "Type of 'red' property must be uint8"); + } + color_readers.push_back(std::unique_ptr<PlyPropertyReader<uint8_t>>( + new PlyPropertyReader<uint8_t>(p))); + } + if (g_prop) { + p = g_prop; + // TODO(ostava): For now ensure the data type of all components is uint8. + DRACO_DCHECK_EQ(true, p->data_type() == DT_UINT8); + if (p->data_type() != DT_UINT8) { + return Status(Status::INVALID_PARAMETER, + "Type of 'green' property must be uint8"); + } + color_readers.push_back(std::unique_ptr<PlyPropertyReader<uint8_t>>( + new PlyPropertyReader<uint8_t>(p))); + } + if (b_prop) { + p = b_prop; + // TODO(ostava): For now ensure the data type of all components is uint8. + DRACO_DCHECK_EQ(true, p->data_type() == DT_UINT8); + if (p->data_type() != DT_UINT8) { + return Status(Status::INVALID_PARAMETER, + "Type of 'blue' property must be uint8"); + } + color_readers.push_back(std::unique_ptr<PlyPropertyReader<uint8_t>>( + new PlyPropertyReader<uint8_t>(p))); + } + if (a_prop) { + p = a_prop; + // TODO(ostava): For now ensure the data type of all components is uint8. + DRACO_DCHECK_EQ(true, p->data_type() == DT_UINT8); + if (p->data_type() != DT_UINT8) { + return Status(Status::INVALID_PARAMETER, + "Type of 'alpha' property must be uint8"); + } + color_readers.push_back(std::unique_ptr<PlyPropertyReader<uint8_t>>( + new PlyPropertyReader<uint8_t>(p))); + } + + GeometryAttribute va; + va.Init(GeometryAttribute::COLOR, nullptr, num_colors, DT_UINT8, true, + sizeof(uint8_t) * num_colors, 0); + const int32_t att_id = + out_point_cloud_->AddAttribute(va, true, num_vertices); + for (PointIndex::ValueType i = 0; i < num_vertices; ++i) { + std::array<uint8_t, 4> val; + for (int j = 0; j < num_colors; j++) { + val[j] = color_readers[j]->ReadValue(i); + } + out_point_cloud_->attribute(att_id)->SetAttributeValue( + AttributeValueIndex(i), &val[0]); + } + } + + return OkStatus(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_decoder.h b/libs/assimp/contrib/draco/src/draco/io/ply_decoder.h new file mode 100644 index 0000000..db1e480 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_decoder.h @@ -0,0 +1,69 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_PLY_DECODER_H_ +#define DRACO_IO_PLY_DECODER_H_ + +#include <string> + +#include "draco/core/decoder_buffer.h" +#include "draco/core/status.h" +#include "draco/draco_features.h" +#include "draco/io/ply_reader.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Decodes a PLY file into draco::Mesh (or draco::PointCloud if the +// connectivity data is not needed). +// TODO(b/34330853): The current implementation assumes that the input vertices +// are defined with x, y, z properties. The decoder also reads uint8 red, green, +// blue, alpha color information, float32 defined as nx, ny, nz properties, but +// all other attributes are ignored for now. +class PlyDecoder { + public: + PlyDecoder(); + + // Decodes an obj file stored in the input file. + Status DecodeFromFile(const std::string &file_name, Mesh *out_mesh); + Status DecodeFromFile(const std::string &file_name, + PointCloud *out_point_cloud); + + Status DecodeFromBuffer(DecoderBuffer *buffer, Mesh *out_mesh); + Status DecodeFromBuffer(DecoderBuffer *buffer, PointCloud *out_point_cloud); + + protected: + Status DecodeInternal(); + DecoderBuffer *buffer() { return &buffer_; } + + private: + Status DecodeFaceData(const PlyElement *face_element); + Status DecodeVertexData(const PlyElement *vertex_element); + + template <typename DataTypeT> + bool ReadPropertiesToAttribute( + const std::vector<const PlyProperty *> &properties, + PointAttribute *attribute, int num_vertices); + + DecoderBuffer buffer_; + + // Data structure that stores the decoded data. |out_point_cloud_| must be + // always set but |out_mesh_| is optional. + Mesh *out_mesh_; + PointCloud *out_point_cloud_; +}; + +} // namespace draco + +#endif // DRACO_IO_PLY_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_decoder_test.cc b/libs/assimp/contrib/draco/src/draco/io/ply_decoder_test.cc new file mode 100644 index 0000000..97977c8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_decoder_test.cc @@ -0,0 +1,93 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/ply_decoder.h" + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" + +namespace draco { + +class PlyDecoderTest : public ::testing::Test { + protected: + template <class Geometry> + std::unique_ptr<Geometry> DecodePly(const std::string &file_name) const { + const std::string path = GetTestFileFullPath(file_name); + PlyDecoder decoder; + std::unique_ptr<Geometry> geometry(new Geometry()); + Status status = decoder.DecodeFromFile(path, geometry.get()); + if (!status.ok()) { + LOG(ERROR) << "Failed to decode " << file_name << ": " << status; + return nullptr; + } + return geometry; + } + + void test_decoding(const std::string &file_name, int num_faces, + uint32_t num_points, std::unique_ptr<Mesh> *out_mesh) { + // Don't test mesh decoding when the input is point cloud. + if (num_faces > 0) { + std::unique_ptr<Mesh> mesh(DecodePly<Mesh>(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + ASSERT_EQ(mesh->num_faces(), num_faces); + if (out_mesh) { + *out_mesh = std::move(mesh); + } + } + + const std::unique_ptr<PointCloud> pc(DecodePly<PointCloud>(file_name)); + ASSERT_NE(pc, nullptr) << "Failed to load test model " << file_name; + ASSERT_EQ(pc->num_points(), num_points); + } + void test_decoding(const std::string &file_name) { + const std::unique_ptr<Mesh> mesh(DecodePly<Mesh>(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model " << file_name; + ASSERT_GT(mesh->num_faces(), 0); + + const std::unique_ptr<PointCloud> pc(DecodePly<PointCloud>(file_name)); + ASSERT_NE(pc, nullptr) << "Failed to load test model " << file_name; + ASSERT_GT(pc->num_points(), 0); + } +}; + +TEST_F(PlyDecoderTest, TestPlyDecoding) { + const std::string file_name = "test_pos_color.ply"; + test_decoding(file_name, 224, 114, nullptr); +} + +TEST_F(PlyDecoderTest, TestPlyNormals) { + const std::string file_name = "cube_att.ply"; + std::unique_ptr<Mesh> mesh; + test_decoding(file_name, 12, 3 * 8, &mesh); + ASSERT_NE(mesh, nullptr); + const int att_id = mesh->GetNamedAttributeId(GeometryAttribute::NORMAL); + ASSERT_GE(att_id, 0); + const PointAttribute *const att = mesh->attribute(att_id); + ASSERT_EQ(att->size(), 6); // 6 unique normal values. +} + +TEST_F(PlyDecoderTest, TestPlyDecodingAll) { + // test if we can read all ply that are currently in test folder. + test_decoding("bun_zipper.ply"); + // test_decoding("cube_att.ply"); // tested + test_decoding("test_extra_whitespace.ply"); + test_decoding("test_more_datatypes.ply"); + test_decoding("test_pos_color_ascii.ply"); + test_decoding("int_point_cloud.ply", 0, 16, nullptr); + // test_decoding("test_pos_color.ply"); // tested + test_decoding("cube_quads.ply"); + test_decoding("Box.ply"); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_encoder.cc b/libs/assimp/contrib/draco/src/draco/io/ply_encoder.cc new file mode 100644 index 0000000..2f6a1a2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_encoder.cc @@ -0,0 +1,211 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/ply_encoder.h" + +#include <memory> +#include <sstream> + +#include "draco/io/file_writer_factory.h" +#include "draco/io/file_writer_interface.h" + +namespace draco { + +PlyEncoder::PlyEncoder() + : out_buffer_(nullptr), in_point_cloud_(nullptr), in_mesh_(nullptr) {} + +bool PlyEncoder::EncodeToFile(const PointCloud &pc, + const std::string &file_name) { + std::unique_ptr<FileWriterInterface> file = + FileWriterFactory::OpenWriter(file_name); + if (!file) { + return false; // File couldn't be opened. + } + // Encode the mesh into a buffer. + EncoderBuffer buffer; + if (!EncodeToBuffer(pc, &buffer)) { + return false; + } + // Write the buffer into the file. + file->Write(buffer.data(), buffer.size()); + return true; +} + +bool PlyEncoder::EncodeToFile(const Mesh &mesh, const std::string &file_name) { + in_mesh_ = &mesh; + return EncodeToFile(static_cast<const PointCloud &>(mesh), file_name); +} + +bool PlyEncoder::EncodeToBuffer(const PointCloud &pc, + EncoderBuffer *out_buffer) { + in_point_cloud_ = &pc; + out_buffer_ = out_buffer; + if (!EncodeInternal()) { + return ExitAndCleanup(false); + } + return ExitAndCleanup(true); +} + +bool PlyEncoder::EncodeToBuffer(const Mesh &mesh, EncoderBuffer *out_buffer) { + in_mesh_ = &mesh; + return EncodeToBuffer(static_cast<const PointCloud &>(mesh), out_buffer); +} +bool PlyEncoder::EncodeInternal() { + // Write PLY header. + // TODO(ostava): Currently works only for xyz positions and rgb(a) colors. + std::stringstream out; + out << "ply" << std::endl; + out << "format binary_little_endian 1.0" << std::endl; + out << "element vertex " << in_point_cloud_->num_points() << std::endl; + + const int pos_att_id = + in_point_cloud_->GetNamedAttributeId(GeometryAttribute::POSITION); + int normal_att_id = + in_point_cloud_->GetNamedAttributeId(GeometryAttribute::NORMAL); + int tex_coord_att_id = + in_point_cloud_->GetNamedAttributeId(GeometryAttribute::TEX_COORD); + const int color_att_id = + in_point_cloud_->GetNamedAttributeId(GeometryAttribute::COLOR); + + if (pos_att_id < 0) { + return false; + } + + // Ensure normals are 3 component. Don't encode them otherwise. + if (normal_att_id >= 0 && + in_point_cloud_->attribute(normal_att_id)->num_components() != 3) { + normal_att_id = -1; + } + + // Ensure texture coordinates have only 2 components. Don't encode them + // otherwise. TODO(ostava): Add support for 3 component normals (uvw). + if (tex_coord_att_id >= 0 && + in_point_cloud_->attribute(tex_coord_att_id)->num_components() != 2) { + tex_coord_att_id = -1; + } + + out << "property " << GetAttributeDataType(pos_att_id) << " x" << std::endl; + out << "property " << GetAttributeDataType(pos_att_id) << " y" << std::endl; + out << "property " << GetAttributeDataType(pos_att_id) << " z" << std::endl; + if (normal_att_id >= 0) { + out << "property " << GetAttributeDataType(normal_att_id) << " nx" + << std::endl; + out << "property " << GetAttributeDataType(normal_att_id) << " ny" + << std::endl; + out << "property " << GetAttributeDataType(normal_att_id) << " nz" + << std::endl; + } + if (color_att_id >= 0) { + const auto *const attribute = in_point_cloud_->attribute(color_att_id); + if (attribute->num_components() > 0) { + out << "property " << GetAttributeDataType(color_att_id) << " red" + << std::endl; + } + if (attribute->num_components() > 1) { + out << "property " << GetAttributeDataType(color_att_id) << " green" + << std::endl; + } + if (attribute->num_components() > 2) { + out << "property " << GetAttributeDataType(color_att_id) << " blue" + << std::endl; + } + if (attribute->num_components() > 3) { + out << "property " << GetAttributeDataType(color_att_id) << " alpha" + << std::endl; + } + } + if (in_mesh_) { + out << "element face " << in_mesh_->num_faces() << std::endl; + out << "property list uchar int vertex_indices" << std::endl; + if (tex_coord_att_id >= 0) { + // Texture coordinates are usually encoded in the property list (one value + // per corner). + out << "property list uchar " << GetAttributeDataType(tex_coord_att_id) + << " texcoord" << std::endl; + } + } + out << "end_header" << std::endl; + + // Not very efficient but the header should be small so just copy the stream + // to a string. + const std::string header_str = out.str(); + buffer()->Encode(header_str.data(), header_str.length()); + + // Store point attributes. + for (PointIndex v(0); v < in_point_cloud_->num_points(); ++v) { + const auto *const pos_att = in_point_cloud_->attribute(pos_att_id); + buffer()->Encode(pos_att->GetAddress(pos_att->mapped_index(v)), + pos_att->byte_stride()); + if (normal_att_id >= 0) { + const auto *const normal_att = in_point_cloud_->attribute(normal_att_id); + buffer()->Encode(normal_att->GetAddress(normal_att->mapped_index(v)), + normal_att->byte_stride()); + } + if (color_att_id >= 0) { + const auto *const color_att = in_point_cloud_->attribute(color_att_id); + buffer()->Encode(color_att->GetAddress(color_att->mapped_index(v)), + color_att->byte_stride()); + } + } + + if (in_mesh_) { + // Write face data. + for (FaceIndex i(0); i < in_mesh_->num_faces(); ++i) { + // Write the number of face indices (always 3). + buffer()->Encode(static_cast<uint8_t>(3)); + + const auto &f = in_mesh_->face(i); + buffer()->Encode(f[0]); + buffer()->Encode(f[1]); + buffer()->Encode(f[2]); + + if (tex_coord_att_id >= 0) { + // Two coordinates for every corner -> 6. + buffer()->Encode(static_cast<uint8_t>(6)); + + const auto *const tex_att = + in_point_cloud_->attribute(tex_coord_att_id); + for (int c = 0; c < 3; ++c) { + buffer()->Encode(tex_att->GetAddress(tex_att->mapped_index(f[c])), + tex_att->byte_stride()); + } + } + } + } + return true; +} + +bool PlyEncoder::ExitAndCleanup(bool return_value) { + in_mesh_ = nullptr; + in_point_cloud_ = nullptr; + out_buffer_ = nullptr; + return return_value; +} + +const char *PlyEncoder::GetAttributeDataType(int attribute) { + // TODO(ostava): Add support for more types. + switch (in_point_cloud_->attribute(attribute)->data_type()) { + case DT_FLOAT32: + return "float"; + case DT_UINT8: + return "uchar"; + case DT_INT32: + return "int"; + default: + break; + } + return nullptr; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_encoder.h b/libs/assimp/contrib/draco/src/draco/io/ply_encoder.h new file mode 100644 index 0000000..242bbd6 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_encoder.h @@ -0,0 +1,54 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_PLY_ENCODER_H_ +#define DRACO_IO_PLY_ENCODER_H_ + +#include "draco/core/encoder_buffer.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Class for encoding draco::Mesh or draco::PointCloud into the PLY file format. +class PlyEncoder { + public: + PlyEncoder(); + + // Encodes the mesh or a point cloud and saves it into a file. + // Returns false when either the encoding failed or when the file couldn't be + // opened. + bool EncodeToFile(const PointCloud &pc, const std::string &file_name); + bool EncodeToFile(const Mesh &mesh, const std::string &file_name); + + // Encodes the mesh or the point cloud into a buffer. + bool EncodeToBuffer(const PointCloud &pc, EncoderBuffer *out_buffer); + bool EncodeToBuffer(const Mesh &mesh, EncoderBuffer *out_buffer); + + protected: + bool EncodeInternal(); + EncoderBuffer *buffer() const { return out_buffer_; } + bool ExitAndCleanup(bool return_value); + + private: + const char *GetAttributeDataType(int attribute); + + EncoderBuffer *out_buffer_; + + const PointCloud *in_point_cloud_; + const Mesh *in_mesh_; +}; + +} // namespace draco + +#endif // DRACO_IO_PLY_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_property_reader.h b/libs/assimp/contrib/draco/src/draco/io/ply_property_reader.h new file mode 100644 index 0000000..efb8a3a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_property_reader.h @@ -0,0 +1,96 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_PLY_PROPERTY_READER_H_ +#define DRACO_IO_PLY_PROPERTY_READER_H_ + +#include <functional> + +#include "draco/io/ply_reader.h" + +namespace draco { + +// Class for reading PlyProperty with a given type, performing data conversion +// if necessary. +template <typename ReadTypeT> +class PlyPropertyReader { + public: + explicit PlyPropertyReader(const PlyProperty *property) + : property_(property) { + // Find the suitable function for converting values. + switch (property->data_type()) { + case DT_UINT8: + convert_value_func_ = [=](int val_id) { + return this->ConvertValue<uint8_t>(val_id); + }; + break; + case DT_INT8: + convert_value_func_ = [=](int val_id) { + return this->ConvertValue<int8_t>(val_id); + }; + break; + case DT_UINT16: + convert_value_func_ = [=](int val_id) { + return this->ConvertValue<uint16_t>(val_id); + }; + break; + case DT_INT16: + convert_value_func_ = [=](int val_id) { + return this->ConvertValue<int16_t>(val_id); + }; + break; + case DT_UINT32: + convert_value_func_ = [=](int val_id) { + return this->ConvertValue<uint32_t>(val_id); + }; + break; + case DT_INT32: + convert_value_func_ = [=](int val_id) { + return this->ConvertValue<int32_t>(val_id); + }; + break; + case DT_FLOAT32: + convert_value_func_ = [=](int val_id) { + return this->ConvertValue<float>(val_id); + }; + break; + case DT_FLOAT64: + convert_value_func_ = [=](int val_id) { + return this->ConvertValue<double>(val_id); + }; + break; + default: + break; + } + } + + ReadTypeT ReadValue(int value_id) const { + return convert_value_func_(value_id); + } + + private: + template <typename SourceTypeT> + ReadTypeT ConvertValue(int value_id) const { + const void *const address = property_->GetDataEntryAddress(value_id); + const SourceTypeT src_val = *reinterpret_cast<const SourceTypeT *>(address); + return static_cast<ReadTypeT>(src_val); + } + + const PlyProperty *property_; + std::function<ReadTypeT(int)> convert_value_func_; +}; + +} // namespace draco + +#endif // DRACO_IO_PLY_PROPERTY_READER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_property_writer.h b/libs/assimp/contrib/draco/src/draco/io/ply_property_writer.h new file mode 100644 index 0000000..4f243b2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_property_writer.h @@ -0,0 +1,94 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_PLY_PROPERTY_WRITER_H_ +#define DRACO_IO_PLY_PROPERTY_WRITER_H_ + +#include <functional> + +#include "draco/io/ply_reader.h" + +namespace draco { + +// Class for writing PlyProperty with a given type, performing data conversion +// if necessary. +template <typename WriteTypeT> +class PlyPropertyWriter { + public: + explicit PlyPropertyWriter(PlyProperty *property) : property_(property) { + // Find the suitable function for converting values. + switch (property->data_type()) { + case DT_UINT8: + convert_value_func_ = [=](WriteTypeT val) { + return this->ConvertValue<uint8_t>(val); + }; + break; + case DT_INT8: + convert_value_func_ = [=](WriteTypeT val) { + return this->ConvertValue<int8_t>(val); + }; + break; + case DT_UINT16: + convert_value_func_ = [=](WriteTypeT val) { + return this->ConvertValue<uint16_t>(val); + }; + break; + case DT_INT16: + convert_value_func_ = [=](WriteTypeT val) { + return this->ConvertValue<int16_t>(val); + }; + break; + case DT_UINT32: + convert_value_func_ = [=](WriteTypeT val) { + return this->ConvertValue<uint32_t>(val); + }; + break; + case DT_INT32: + convert_value_func_ = [=](WriteTypeT val) { + return this->ConvertValue<int32_t>(val); + }; + break; + case DT_FLOAT32: + convert_value_func_ = [=](WriteTypeT val) { + return this->ConvertValue<float>(val); + }; + break; + case DT_FLOAT64: + convert_value_func_ = [=](WriteTypeT val) { + return this->ConvertValue<double>(val); + }; + break; + default: + break; + } + } + + void PushBackValue(WriteTypeT value) const { + return convert_value_func_(value); + } + + private: + template <typename SourceTypeT> + void ConvertValue(WriteTypeT value) const { + const SourceTypeT src_val = static_cast<SourceTypeT>(value); + property_->push_back_value(&src_val); + } + + PlyProperty *property_; + std::function<void(WriteTypeT)> convert_value_func_; +}; + +} // namespace draco + +#endif // DRACO_IO_PLY_PROPERTY_WRITER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_reader.cc b/libs/assimp/contrib/draco/src/draco/io/ply_reader.cc new file mode 100644 index 0000000..ea7f268 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_reader.cc @@ -0,0 +1,312 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/ply_reader.h" + +#include <array> +#include <regex> + +#include "draco/core/status.h" +#include "draco/io/parser_utils.h" +#include "draco/io/ply_property_writer.h" + +namespace draco { + +PlyProperty::PlyProperty(const std::string &name, DataType data_type, + DataType list_type) + : name_(name), data_type_(data_type), list_data_type_(list_type) { + data_type_num_bytes_ = DataTypeLength(data_type); + list_data_type_num_bytes_ = DataTypeLength(list_type); +} + +PlyElement::PlyElement(const std::string &name, int64_t num_entries) + : name_(name), num_entries_(num_entries) {} + +PlyReader::PlyReader() : format_(kLittleEndian) {} + +Status PlyReader::Read(DecoderBuffer *buffer) { + std::string value; + // The first line needs to by "ply". + if (!parser::ParseString(buffer, &value) || value != "ply") { + return Status(Status::INVALID_PARAMETER, "Not a valid ply file"); + } + parser::SkipLine(buffer); + + // The second line needs to be the format of the ply file. + parser::ParseLine(buffer, &value); + std::string format, version; + const std::vector<std::string> words = SplitWords(value); + if (words.size() >= 3 && words[0] == "format") { + format = words[1]; + version = words[2]; + } else { + return Status(Status::INVALID_PARAMETER, "Missing or wrong format line"); + } + if (version != "1.0") { + return Status(Status::UNSUPPORTED_VERSION, "Unsupported PLY version"); + } + if (format == "binary_big_endian") { + return Status(Status::UNSUPPORTED_VERSION, + "Unsupported format. Currently we support only ascii and" + " binary_little_endian format."); + } + if (format == "ascii") { + format_ = kAscii; + } else { + format_ = kLittleEndian; + } + DRACO_RETURN_IF_ERROR(ParseHeader(buffer)); + if (!ParsePropertiesData(buffer)) { + return Status(Status::INVALID_PARAMETER, "Couldn't parse properties"); + } + return OkStatus(); +} + +Status PlyReader::ParseHeader(DecoderBuffer *buffer) { + while (true) { + DRACO_ASSIGN_OR_RETURN(bool end, ParseEndHeader(buffer)); + if (end) { + break; + } + if (ParseElement(buffer)) { + continue; + } + DRACO_ASSIGN_OR_RETURN(bool property_parsed, ParseProperty(buffer)); + if (property_parsed) { + continue; + } + parser::SkipLine(buffer); + } + return OkStatus(); +} + +StatusOr<bool> PlyReader::ParseEndHeader(DecoderBuffer *buffer) { + parser::SkipWhitespace(buffer); + std::array<char, 10> c; + if (!buffer->Peek(&c)) { + return Status(Status::INVALID_PARAMETER, + "End of file reached before the end_header"); + } + if (std::memcmp(&c[0], "end_header", 10) != 0) { + return false; + } + parser::SkipLine(buffer); + return true; +} + +bool PlyReader::ParseElement(DecoderBuffer *buffer) { + DecoderBuffer line_buffer(*buffer); + std::string line; + parser::ParseLine(&line_buffer, &line); + + std::string element_name; + int64_t count; + const std::vector<std::string> words = SplitWords(line); + if (words.size() >= 3 && words[0] == "element") { + element_name = words[1]; + const std::string count_str = words[2]; + count = strtoll(count_str.c_str(), nullptr, 10); + } else { + return false; + } + element_index_[element_name] = static_cast<uint32_t>(elements_.size()); + elements_.emplace_back(PlyElement(element_name, count)); + *buffer = line_buffer; + return true; +} + +StatusOr<bool> PlyReader::ParseProperty(DecoderBuffer *buffer) { + if (elements_.empty()) { + return false; // Ignore properties if there is no active element. + } + DecoderBuffer line_buffer(*buffer); + std::string line; + parser::ParseLine(&line_buffer, &line); + + std::string data_type_str, list_type_str, property_name; + bool property_search = false; + const std::vector<std::string> words = SplitWords(line); + if (words.size() >= 3 && words[0] == "property" && words[1] != "list") { + property_search = true; + data_type_str = words[1]; + property_name = words[2]; + } + + bool property_list_search = false; + if (words.size() >= 5 && words[0] == "property" && words[1] == "list") { + property_list_search = true; + list_type_str = words[2]; + data_type_str = words[3]; + property_name = words[4]; + } + if (!property_search && !property_list_search) { + return false; + } + const DataType data_type = GetDataTypeFromString(data_type_str); + if (data_type == DT_INVALID) { + return Status(Status::INVALID_PARAMETER, "Wrong property data type"); + } + DataType list_type = DT_INVALID; + if (property_list_search) { + list_type = GetDataTypeFromString(list_type_str); + if (list_type == DT_INVALID) { + return Status(Status::INVALID_PARAMETER, "Wrong property list type"); + } + } + elements_.back().AddProperty( + PlyProperty(property_name, data_type, list_type)); + *buffer = line_buffer; + return true; +} + +bool PlyReader::ParsePropertiesData(DecoderBuffer *buffer) { + for (int i = 0; i < static_cast<int>(elements_.size()); ++i) { + if (format_ == kLittleEndian) { + if (!ParseElementData(buffer, i)) { + return false; + } + } else if (format_ == kAscii) { + if (!ParseElementDataAscii(buffer, i)) { + return false; + } + } + } + return true; +} + +bool PlyReader::ParseElementData(DecoderBuffer *buffer, int element_index) { + PlyElement &element = elements_[element_index]; + for (int entry = 0; entry < element.num_entries(); ++entry) { + for (int i = 0; i < element.num_properties(); ++i) { + PlyProperty &prop = element.property(i); + if (prop.is_list()) { + // Parse the number of entries for the list element. + int64_t num_entries = 0; + buffer->Decode(&num_entries, prop.list_data_type_num_bytes()); + // Store offset to the main data entry. + prop.list_data_.push_back(prop.data_.size() / + prop.data_type_num_bytes_); + // Store the number of entries. + prop.list_data_.push_back(num_entries); + // Read and store the actual property data + const int64_t num_bytes_to_read = + prop.data_type_num_bytes() * num_entries; + prop.data_.insert(prop.data_.end(), buffer->data_head(), + buffer->data_head() + num_bytes_to_read); + buffer->Advance(num_bytes_to_read); + } else { + // Non-list property + prop.data_.insert(prop.data_.end(), buffer->data_head(), + buffer->data_head() + prop.data_type_num_bytes()); + buffer->Advance(prop.data_type_num_bytes()); + } + } + } + return true; +} + +bool PlyReader::ParseElementDataAscii(DecoderBuffer *buffer, + int element_index) { + PlyElement &element = elements_[element_index]; + for (int entry = 0; entry < element.num_entries(); ++entry) { + for (int i = 0; i < element.num_properties(); ++i) { + PlyProperty &prop = element.property(i); + PlyPropertyWriter<double> prop_writer(&prop); + int32_t num_entries = 1; + if (prop.is_list()) { + parser::SkipWhitespace(buffer); + // Parse the number of entries for the list element. + if (!parser::ParseSignedInt(buffer, &num_entries)) { + return false; + } + + // Store offset to the main data entry. + prop.list_data_.push_back(prop.data_.size() / + prop.data_type_num_bytes_); + // Store the number of entries. + prop.list_data_.push_back(num_entries); + } + // Read and store the actual property data. + for (int v = 0; v < num_entries; ++v) { + parser::SkipWhitespace(buffer); + if (prop.data_type() == DT_FLOAT32 || prop.data_type() == DT_FLOAT64) { + float val; + if (!parser::ParseFloat(buffer, &val)) { + return false; + } + prop_writer.PushBackValue(val); + } else { + int32_t val; + if (!parser::ParseSignedInt(buffer, &val)) { + return false; + } + prop_writer.PushBackValue(val); + } + } + } + } + return true; +} + +std::vector<std::string> PlyReader::SplitWords(const std::string &line) { + std::vector<std::string> output; + std::string::size_type start = 0; + std::string::size_type end = 0; + + // Check for isspace chars. + while ((end = line.find_first_of(" \t\n\v\f\r", start)) != + std::string::npos) { + const std::string word(line.substr(start, end - start)); + if (!std::all_of(word.begin(), word.end(), isspace)) { + output.push_back(word); + } + start = end + 1; + } + + const std::string last_word(line.substr(start)); + if (!std::all_of(last_word.begin(), last_word.end(), isspace)) { + output.push_back(last_word); + } + return output; +} + +DataType PlyReader::GetDataTypeFromString(const std::string &name) const { + if (name == "char" || name == "int8") { + return DT_INT8; + } + if (name == "uchar" || name == "uint8") { + return DT_UINT8; + } + if (name == "short" || name == "int16") { + return DT_INT16; + } + if (name == "ushort" || name == "uint16") { + return DT_UINT16; + } + if (name == "int" || name == "int32") { + return DT_INT32; + } + if (name == "uint" || name == "uint32") { + return DT_UINT32; + } + if (name == "float" || name == "float32") { + return DT_FLOAT32; + } + if (name == "double" || name == "float64") { + return DT_FLOAT64; + } + return DT_INVALID; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_reader.h b/libs/assimp/contrib/draco/src/draco/io/ply_reader.h new file mode 100644 index 0000000..e0f15a3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_reader.h @@ -0,0 +1,155 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// File contains helper classes used for parsing of PLY files. The classes are +// used by the PlyDecoder (ply_decoder.h) to read a point cloud or mesh from a +// source PLY file. +// TODO(ostava): Currently, we support only binary PLYs encoded in the little +// endian format ("format binary_little_endian 1.0"). + +#ifndef DRACO_IO_PLY_READER_H_ +#define DRACO_IO_PLY_READER_H_ + +#include <map> +#include <vector> + +#include "draco/core/decoder_buffer.h" +#include "draco/core/draco_types.h" +#include "draco/core/status.h" +#include "draco/core/status_or.h" + +namespace draco { + +// A single PLY property of a given PLY element. For "vertex" element this can +// contain data such as "x", "y", or "z" coordinate of the vertex, while for +// "face" element this usually contains corner indices. +class PlyProperty { + public: + friend class PlyReader; + + PlyProperty(const std::string &name, DataType data_type, DataType list_type); + void ReserveData(int num_entries) { + data_.reserve(DataTypeLength(data_type_) * num_entries); + } + + int64_t GetListEntryOffset(int entry_id) const { + return list_data_[entry_id * 2]; + } + int64_t GetListEntryNumValues(int entry_id) const { + return list_data_[entry_id * 2 + 1]; + } + const void *GetDataEntryAddress(int entry_id) const { + return data_.data() + entry_id * data_type_num_bytes_; + } + void push_back_value(const void *data) { + data_.insert(data_.end(), static_cast<const uint8_t *>(data), + static_cast<const uint8_t *>(data) + data_type_num_bytes_); + } + + const std::string &name() const { return name_; } + bool is_list() const { return list_data_type_ != DT_INVALID; } + DataType data_type() const { return data_type_; } + int data_type_num_bytes() const { return data_type_num_bytes_; } + DataType list_data_type() const { return list_data_type_; } + int list_data_type_num_bytes() const { return list_data_type_num_bytes_; } + + private: + std::string name_; + std::vector<uint8_t> data_; + // List data contain pairs of <offset, number_of_values> + std::vector<int64_t> list_data_; + DataType data_type_; + int data_type_num_bytes_; + DataType list_data_type_; + int list_data_type_num_bytes_; +}; + +// A single PLY element such as "vertex" or "face". Each element can store +// arbitrary properties such as vertex coordinates or face indices. +class PlyElement { + public: + PlyElement(const std::string &name, int64_t num_entries); + void AddProperty(const PlyProperty &prop) { + property_index_[prop.name()] = static_cast<int>(properties_.size()); + properties_.emplace_back(prop); + if (!properties_.back().is_list()) { + properties_.back().ReserveData(static_cast<int>(num_entries_)); + } + } + + const PlyProperty *GetPropertyByName(const std::string &name) const { + const auto it = property_index_.find(name); + if (it != property_index_.end()) { + return &properties_[it->second]; + } + return nullptr; + } + + int num_properties() const { return static_cast<int>(properties_.size()); } + int num_entries() const { return static_cast<int>(num_entries_); } + const PlyProperty &property(int prop_index) const { + return properties_[prop_index]; + } + PlyProperty &property(int prop_index) { return properties_[prop_index]; } + + private: + std::string name_; + int64_t num_entries_; + std::vector<PlyProperty> properties_; + std::map<std::string, int> property_index_; +}; + +// Class responsible for parsing PLY data. It produces a list of PLY elements +// and their properties that can be used to construct a mesh or a point cloud. +class PlyReader { + public: + PlyReader(); + Status Read(DecoderBuffer *buffer); + + const PlyElement *GetElementByName(const std::string &name) const { + const auto it = element_index_.find(name); + if (it != element_index_.end()) { + return &elements_[it->second]; + } + return nullptr; + } + + int num_elements() const { return static_cast<int>(elements_.size()); } + const PlyElement &element(int element_index) const { + return elements_[element_index]; + } + + private: + enum Format { kLittleEndian = 0, kAscii }; + + Status ParseHeader(DecoderBuffer *buffer); + StatusOr<bool> ParseEndHeader(DecoderBuffer *buffer); + bool ParseElement(DecoderBuffer *buffer); + StatusOr<bool> ParseProperty(DecoderBuffer *buffer); + bool ParsePropertiesData(DecoderBuffer *buffer); + bool ParseElementData(DecoderBuffer *buffer, int element_index); + bool ParseElementDataAscii(DecoderBuffer *buffer, int element_index); + + // Splits |line| by whitespace characters. + std::vector<std::string> SplitWords(const std::string &line); + DataType GetDataTypeFromString(const std::string &name) const; + + std::vector<PlyElement> elements_; + std::map<std::string, int> element_index_; + Format format_; +}; + +} // namespace draco + +#endif // DRACO_IO_PLY_READER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/ply_reader_test.cc b/libs/assimp/contrib/draco/src/draco/io/ply_reader_test.cc new file mode 100644 index 0000000..05ff63d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/ply_reader_test.cc @@ -0,0 +1,143 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/ply_reader.h" + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/io/file_utils.h" +#include "draco/io/ply_property_reader.h" + +namespace draco { + +class PlyReaderTest : public ::testing::Test { + protected: + std::vector<char> ReadPlyFile(const std::string &file_name) const { + const std::string path = GetTestFileFullPath(file_name); + + std::vector<char> data; + EXPECT_TRUE(ReadFileToBuffer(path, &data)); + return data; + } +}; + +TEST_F(PlyReaderTest, TestReader) { + const std::string file_name = "test_pos_color.ply"; + const std::vector<char> data = ReadPlyFile(file_name); + DecoderBuffer buf; + buf.Init(data.data(), data.size()); + PlyReader reader; + Status status = reader.Read(&buf); + ASSERT_TRUE(status.ok()) << status; + ASSERT_EQ(reader.num_elements(), 2); + ASSERT_EQ(reader.element(0).num_properties(), 7); + ASSERT_EQ(reader.element(1).num_properties(), 1); + ASSERT_TRUE(reader.element(1).property(0).is_list()); + + ASSERT_TRUE(reader.element(0).GetPropertyByName("red") != nullptr); + const PlyProperty *const prop = reader.element(0).GetPropertyByName("red"); + PlyPropertyReader<uint8_t> reader_uint8(prop); + PlyPropertyReader<uint32_t> reader_uint32(prop); + PlyPropertyReader<float> reader_float(prop); + for (int i = 0; i < reader.element(0).num_entries(); ++i) { + ASSERT_EQ(reader_uint8.ReadValue(i), reader_uint32.ReadValue(i)); + ASSERT_EQ(reader_uint8.ReadValue(i), reader_float.ReadValue(i)); + } +} + +TEST_F(PlyReaderTest, TestReaderAscii) { + const std::string file_name = "test_pos_color.ply"; + const std::vector<char> data = ReadPlyFile(file_name); + ASSERT_NE(data.size(), 0u); + DecoderBuffer buf; + buf.Init(data.data(), data.size()); + PlyReader reader; + Status status = reader.Read(&buf); + ASSERT_TRUE(status.ok()) << status; + + const std::string file_name_ascii = "test_pos_color_ascii.ply"; + const std::vector<char> data_ascii = ReadPlyFile(file_name_ascii); + buf.Init(data_ascii.data(), data_ascii.size()); + PlyReader reader_ascii; + status = reader_ascii.Read(&buf); + ASSERT_TRUE(status.ok()) << status; + ASSERT_EQ(reader.num_elements(), reader_ascii.num_elements()); + ASSERT_EQ(reader.element(0).num_properties(), + reader_ascii.element(0).num_properties()); + + ASSERT_TRUE(reader.element(0).GetPropertyByName("x") != nullptr); + const PlyProperty *const prop = reader.element(0).GetPropertyByName("x"); + const PlyProperty *const prop_ascii = + reader_ascii.element(0).GetPropertyByName("x"); + PlyPropertyReader<float> reader_float(prop); + PlyPropertyReader<float> reader_float_ascii(prop_ascii); + for (int i = 0; i < reader.element(0).num_entries(); ++i) { + ASSERT_NEAR(reader_float.ReadValue(i), reader_float_ascii.ReadValue(i), + 1e-4f); + } +} + +TEST_F(PlyReaderTest, TestReaderExtraWhitespace) { + const std::string file_name = "test_extra_whitespace.ply"; + const std::vector<char> data = ReadPlyFile(file_name); + ASSERT_NE(data.size(), 0u); + DecoderBuffer buf; + buf.Init(data.data(), data.size()); + PlyReader reader; + Status status = reader.Read(&buf); + ASSERT_TRUE(status.ok()) << status; + + ASSERT_EQ(reader.num_elements(), 2); + ASSERT_EQ(reader.element(0).num_properties(), 7); + ASSERT_EQ(reader.element(1).num_properties(), 1); + ASSERT_TRUE(reader.element(1).property(0).is_list()); + + ASSERT_TRUE(reader.element(0).GetPropertyByName("red") != nullptr); + const PlyProperty *const prop = reader.element(0).GetPropertyByName("red"); + PlyPropertyReader<uint8_t> reader_uint8(prop); + PlyPropertyReader<uint32_t> reader_uint32(prop); + PlyPropertyReader<float> reader_float(prop); + for (int i = 0; i < reader.element(0).num_entries(); ++i) { + ASSERT_EQ(reader_uint8.ReadValue(i), reader_uint32.ReadValue(i)); + ASSERT_EQ(reader_uint8.ReadValue(i), reader_float.ReadValue(i)); + } +} + +TEST_F(PlyReaderTest, TestReaderMoreDataTypes) { + const std::string file_name = "test_more_datatypes.ply"; + const std::vector<char> data = ReadPlyFile(file_name); + ASSERT_NE(data.size(), 0u); + DecoderBuffer buf; + buf.Init(data.data(), data.size()); + PlyReader reader; + Status status = reader.Read(&buf); + ASSERT_TRUE(status.ok()) << status; + + ASSERT_EQ(reader.num_elements(), 2); + ASSERT_EQ(reader.element(0).num_properties(), 7); + ASSERT_EQ(reader.element(1).num_properties(), 1); + ASSERT_TRUE(reader.element(1).property(0).is_list()); + + ASSERT_TRUE(reader.element(0).GetPropertyByName("red") != nullptr); + const PlyProperty *const prop = reader.element(0).GetPropertyByName("red"); + PlyPropertyReader<uint8_t> reader_uint8(prop); + PlyPropertyReader<uint32_t> reader_uint32(prop); + PlyPropertyReader<float> reader_float(prop); + for (int i = 0; i < reader.element(0).num_entries(); ++i) { + ASSERT_EQ(reader_uint8.ReadValue(i), reader_uint32.ReadValue(i)); + ASSERT_EQ(reader_uint8.ReadValue(i), reader_float.ReadValue(i)); + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/point_cloud_io.cc b/libs/assimp/contrib/draco/src/draco/io/point_cloud_io.cc new file mode 100644 index 0000000..643820b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/point_cloud_io.cc @@ -0,0 +1,58 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/point_cloud_io.h" + +#include "draco/io/file_utils.h" +#include "draco/io/obj_decoder.h" +#include "draco/io/parser_utils.h" +#include "draco/io/ply_decoder.h" + +namespace draco { + +StatusOr<std::unique_ptr<PointCloud>> ReadPointCloudFromFile( + const std::string &file_name) { + std::unique_ptr<PointCloud> pc(new PointCloud()); + // Analyze file extension. + const std::string extension = parser::ToLower( + file_name.size() >= 4 ? file_name.substr(file_name.size() - 4) + : file_name); + if (extension == ".obj") { + // Wavefront OBJ file format. + ObjDecoder obj_decoder; + const Status obj_status = obj_decoder.DecodeFromFile(file_name, pc.get()); + if (!obj_status.ok()) { + return obj_status; + } + return std::move(pc); + } + if (extension == ".ply") { + // Wavefront PLY file format. + PlyDecoder ply_decoder; + DRACO_RETURN_IF_ERROR(ply_decoder.DecodeFromFile(file_name, pc.get())); + return std::move(pc); + } + + std::vector<char> buffer; + if (!ReadFileToBuffer(file_name, &buffer)) { + return Status(Status::DRACO_ERROR, "Unable to read input file."); + } + DecoderBuffer decoder_buffer; + decoder_buffer.Init(buffer.data(), buffer.size()); + Decoder decoder; + auto status_or = decoder.DecodePointCloudFromBuffer(&decoder_buffer); + return std::move(status_or).value(); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/point_cloud_io.h b/libs/assimp/contrib/draco/src/draco/io/point_cloud_io.h new file mode 100644 index 0000000..4e1eb35 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/point_cloud_io.h @@ -0,0 +1,89 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_IO_POINT_CLOUD_IO_H_ +#define DRACO_IO_POINT_CLOUD_IO_H_ + +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/decode.h" +#include "draco/compression/expert_encode.h" + +namespace draco { + +template <typename OutStreamT> +OutStreamT WritePointCloudIntoStream(const PointCloud *pc, OutStreamT &&os, + PointCloudEncodingMethod method, + const EncoderOptions &options) { + EncoderBuffer buffer; + EncoderOptions local_options = options; + ExpertEncoder encoder(*pc); + encoder.Reset(local_options); + encoder.SetEncodingMethod(method); + if (!encoder.EncodeToBuffer(&buffer).ok()) { + os.setstate(std::ios_base::badbit); + return os; + } + + os.write(static_cast<const char *>(buffer.data()), buffer.size()); + + return os; +} + +template <typename OutStreamT> +OutStreamT WritePointCloudIntoStream(const PointCloud *pc, OutStreamT &&os, + PointCloudEncodingMethod method) { + const EncoderOptions options = EncoderOptions::CreateDefaultOptions(); + return WritePointCloudIntoStream(pc, os, method, options); +} + +template <typename OutStreamT> +OutStreamT &WritePointCloudIntoStream(const PointCloud *pc, OutStreamT &&os) { + return WritePointCloudIntoStream(pc, os, POINT_CLOUD_SEQUENTIAL_ENCODING); +} + +template <typename InStreamT> +InStreamT &ReadPointCloudFromStream(std::unique_ptr<PointCloud> *point_cloud, + InStreamT &&is) { + // Determine size of stream and write into a vector + const auto start_pos = is.tellg(); + is.seekg(0, std::ios::end); + const std::streampos is_size = is.tellg() - start_pos; + is.seekg(start_pos); + std::vector<char> data(is_size); + is.read(&data[0], is_size); + + // Create a point cloud from that data. + DecoderBuffer buffer; + buffer.Init(&data[0], data.size()); + Decoder decoder; + auto statusor = decoder.DecodePointCloudFromBuffer(&buffer); + *point_cloud = std::move(statusor).value(); + if (!statusor.ok() || *point_cloud == nullptr) { + is.setstate(std::ios_base::badbit); + } + + return is; +} + +// Reads a point cloud from a file. The function automatically chooses the +// correct decoder based on the extension of the files. Currently, .obj and .ply +// files are supported. Other file extensions are processed by the default +// draco::PointCloudDecoder. +// Returns nullptr with an error status if the decoding failed. +StatusOr<std::unique_ptr<PointCloud>> ReadPointCloudFromFile( + const std::string &file_name); + +} // namespace draco + +#endif // DRACO_IO_POINT_CLOUD_IO_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/point_cloud_io_test.cc b/libs/assimp/contrib/draco/src/draco/io/point_cloud_io_test.cc new file mode 100644 index 0000000..73674d0 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/point_cloud_io_test.cc @@ -0,0 +1,115 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/io/point_cloud_io.h" + +#include <sstream> + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/io/obj_decoder.h" + +namespace draco { + +class IoPointCloudIoTest : public ::testing::Test { + protected: + void test_compression_method(PointCloudEncodingMethod method, + int expected_num_attributes, + const std::string &file_name) { + const std::unique_ptr<PointCloud> encoded_pc = + ReadPointCloudFromTestFile(file_name); + ASSERT_NE(encoded_pc, nullptr) << "Failed to load test model " << file_name; + ASSERT_GE(encoded_pc->num_attributes(), expected_num_attributes) + << "Failed to load test model: " << file_name + << " wrong number of attributes" << std::endl; + + // Set quantization. + EncoderOptions options = EncoderOptions::CreateDefaultOptions(); + for (int i = 0; i <= GeometryAttribute::NAMED_ATTRIBUTES_COUNT; i++) { + options.SetAttributeInt(GeometryAttribute::Type(i), "quantization_bits", + 14); + } + + std::stringstream ss; + WritePointCloudIntoStream(encoded_pc.get(), ss, method, options); + ASSERT_TRUE(ss.good()); + + std::unique_ptr<PointCloud> decoded_pc; + ReadPointCloudFromStream(&decoded_pc, ss); + ASSERT_TRUE(ss.good()); + + for (int i = 0; i <= GeometryAttribute::NAMED_ATTRIBUTES_COUNT; i++) { + ASSERT_EQ(encoded_pc->NumNamedAttributes(GeometryAttribute::Type(i)), + decoded_pc->NumNamedAttributes(GeometryAttribute::Type(i))); + } + + ASSERT_EQ(encoded_pc->num_points(), decoded_pc->num_points()); + } +}; + +TEST_F(IoPointCloudIoTest, EncodeSequentialPointCloudTestNmObj) { + test_compression_method(POINT_CLOUD_SEQUENTIAL_ENCODING, 2, "test_nm.obj"); +} +TEST_F(IoPointCloudIoTest, EncodeSequentialPointCloudTestPosObj) { + test_compression_method(POINT_CLOUD_SEQUENTIAL_ENCODING, 1, + "point_cloud_test_pos.obj"); +} +TEST_F(IoPointCloudIoTest, EncodeSequentialPointCloudTestPosPly) { + test_compression_method(POINT_CLOUD_SEQUENTIAL_ENCODING, 1, + "point_cloud_test_pos.ply"); +} +TEST_F(IoPointCloudIoTest, EncodeSequentialPointCloudTestPosNormObj) { + test_compression_method(POINT_CLOUD_SEQUENTIAL_ENCODING, 2, + "point_cloud_test_pos_norm.obj"); +} +TEST_F(IoPointCloudIoTest, EncodeSequentialPointCloudTestPosNormPly) { + test_compression_method(POINT_CLOUD_SEQUENTIAL_ENCODING, 2, + "point_cloud_test_pos_norm.ply"); +} + +TEST_F(IoPointCloudIoTest, EncodeKdTreePointCloudTestPosObj) { + test_compression_method(POINT_CLOUD_KD_TREE_ENCODING, 1, + "point_cloud_test_pos.obj"); +} +TEST_F(IoPointCloudIoTest, EncodeKdTreePointCloudTestPosPly) { + test_compression_method(POINT_CLOUD_KD_TREE_ENCODING, 1, + "point_cloud_test_pos.ply"); +} + +TEST_F(IoPointCloudIoTest, ObjFileInput) { + // Tests whether loading obj point clouds from files works as expected. + const std::unique_ptr<PointCloud> pc = + ReadPointCloudFromTestFile("test_nm.obj"); + ASSERT_NE(pc, nullptr) << "Failed to load the obj point cloud."; + EXPECT_EQ(pc->num_points(), 97) << "Obj point cloud not loaded properly."; +} + +// Test if we handle wrong input for all file extensions. +TEST_F(IoPointCloudIoTest, WrongFileObj) { + const std::unique_ptr<PointCloud> pc = + ReadPointCloudFromTestFile("wrong_file_name.obj"); + ASSERT_EQ(pc, nullptr); +} +TEST_F(IoPointCloudIoTest, WrongFilePly) { + const std::unique_ptr<PointCloud> pc = + ReadPointCloudFromTestFile("wrong_file_name.ply"); + ASSERT_EQ(pc, nullptr); +} +TEST_F(IoPointCloudIoTest, WrongFile) { + const std::unique_ptr<PointCloud> pc = + ReadPointCloudFromTestFile("wrong_file_name"); + ASSERT_EQ(pc, nullptr); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/stdio_file_reader.cc b/libs/assimp/contrib/draco/src/draco/io/stdio_file_reader.cc new file mode 100644 index 0000000..a99c96f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/stdio_file_reader.cc @@ -0,0 +1,103 @@ +#include "draco/io/stdio_file_reader.h" + +#include <algorithm> +#include <cstdint> +#include <cstdio> +#include <string> +#include <vector> + +#if defined(_WIN32) +#include <fcntl.h> +#include <io.h> +#endif + +#include "draco/io/file_reader_factory.h" + +namespace draco { + +#define FILEREADER_LOG_ERROR(error_string) \ + do { \ + fprintf(stderr, "%s:%d (%s): %s.\n", __FILE__, __LINE__, __func__, \ + error_string); \ + } while (false) + +bool StdioFileReader::registered_in_factory_ = + FileReaderFactory::RegisterReader(StdioFileReader::Open); + +StdioFileReader::~StdioFileReader() { fclose(file_); } + +std::unique_ptr<FileReaderInterface> StdioFileReader::Open( + const std::string &file_name) { + if (file_name.empty()) { + return nullptr; + } + + FILE *raw_file_ptr = fopen(file_name.c_str(), "rb"); + + if (raw_file_ptr == nullptr) { + return nullptr; + } + + std::unique_ptr<FileReaderInterface> file(new (std::nothrow) + StdioFileReader(raw_file_ptr)); + if (file == nullptr) { + FILEREADER_LOG_ERROR("Out of memory"); + fclose(raw_file_ptr); + return nullptr; + } + + return file; +} + +bool StdioFileReader::ReadFileToBuffer(std::vector<char> *buffer) { + if (buffer == nullptr) { + return false; + } + buffer->clear(); + + const size_t file_size = GetFileSize(); + if (file_size == 0) { + FILEREADER_LOG_ERROR("Unable to obtain file size or file empty"); + return false; + } + + buffer->resize(file_size); + return fread(buffer->data(), 1, file_size, file_) == file_size; +} + +bool StdioFileReader::ReadFileToBuffer(std::vector<uint8_t> *buffer) { + if (buffer == nullptr) { + return false; + } + buffer->clear(); + + const size_t file_size = GetFileSize(); + if (file_size == 0) { + FILEREADER_LOG_ERROR("Unable to obtain file size or file empty"); + return false; + } + + buffer->resize(file_size); + return fread(buffer->data(), 1, file_size, file_) == file_size; +} + +size_t StdioFileReader::GetFileSize() { + if (fseek(file_, SEEK_SET, SEEK_END) != 0) { + FILEREADER_LOG_ERROR("Seek to EoF failed"); + return false; + } + +#if _FILE_OFFSET_BITS == 64 + const size_t file_size = static_cast<size_t>(ftello(file_)); +#elif defined _WIN64 + const size_t file_size = static_cast<size_t>(_ftelli64(file_)); +#else + const size_t file_size = static_cast<size_t>(ftell(file_)); +#endif + + rewind(file_); + + return file_size; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/stdio_file_reader.h b/libs/assimp/contrib/draco/src/draco/io/stdio_file_reader.h new file mode 100644 index 0000000..f822c89 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/stdio_file_reader.h @@ -0,0 +1,48 @@ +#ifndef DRACO_IO_STDIO_FILE_READER_H_ +#define DRACO_IO_STDIO_FILE_READER_H_ + +#include <cstddef> +#include <cstdint> +#include <cstdio> +#include <memory> +#include <string> +#include <vector> + +#include "draco/io/file_reader_interface.h" + +namespace draco { + +class StdioFileReader : public FileReaderInterface { + public: + // Creates and returns a StdioFileReader that reads from |file_name|. + // Returns nullptr when the file does not exist or cannot be read. + static std::unique_ptr<FileReaderInterface> Open( + const std::string &file_name); + + StdioFileReader() = delete; + StdioFileReader(const StdioFileReader &) = delete; + StdioFileReader &operator=(const StdioFileReader &) = delete; + + StdioFileReader(StdioFileReader &&) = default; + StdioFileReader &operator=(StdioFileReader &&) = default; + + // Closes |file_|. + ~StdioFileReader() override; + + // Reads the entire contents of the input file into |buffer| and returns true. + bool ReadFileToBuffer(std::vector<char> *buffer) override; + bool ReadFileToBuffer(std::vector<uint8_t> *buffer) override; + + // Returns the size of the file. + size_t GetFileSize() override; + + private: + StdioFileReader(FILE *file) : file_(file) {} + + FILE *file_ = nullptr; + static bool registered_in_factory_; +}; + +} // namespace draco + +#endif // DRACO_IO_STDIO_FILE_READER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/stdio_file_reader_test.cc b/libs/assimp/contrib/draco/src/draco/io/stdio_file_reader_test.cc new file mode 100644 index 0000000..487819a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/stdio_file_reader_test.cc @@ -0,0 +1,49 @@ +#include "draco/io/stdio_file_reader.h" + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/io/file_reader_test_common.h" + +namespace draco { +namespace { + +TEST(StdioFileReaderTest, FailOpen) { + EXPECT_EQ(StdioFileReader::Open(""), nullptr); + EXPECT_EQ(StdioFileReader::Open("fake file"), nullptr); +} + +TEST(StdioFileReaderTest, Open) { + EXPECT_NE(StdioFileReader::Open(GetTestFileFullPath("car.drc")), nullptr); + EXPECT_NE(StdioFileReader::Open(GetTestFileFullPath("cube_pc.drc")), nullptr); +} + +TEST(StdioFileReaderTest, FailRead) { + auto reader = StdioFileReader::Open(GetTestFileFullPath("car.drc")); + ASSERT_NE(reader, nullptr); + std::vector<char> *buffer = nullptr; + EXPECT_FALSE(reader->ReadFileToBuffer(buffer)); +} + +TEST(StdioFileReaderTest, ReadFile) { + std::vector<char> buffer; + + auto reader = StdioFileReader::Open(GetTestFileFullPath("car.drc")); + ASSERT_NE(reader, nullptr); + EXPECT_TRUE(reader->ReadFileToBuffer(&buffer)); + EXPECT_EQ(buffer.size(), kFileSizeCarDrc); + + reader = StdioFileReader::Open(GetTestFileFullPath("cube_pc.drc")); + ASSERT_NE(reader, nullptr); + EXPECT_TRUE(reader->ReadFileToBuffer(&buffer)); + EXPECT_EQ(buffer.size(), kFileSizeCubePcDrc); +} + +TEST(StdioFileReaderTest, GetFileSize) { + auto reader = StdioFileReader::Open(GetTestFileFullPath("car.drc")); + ASSERT_EQ(reader->GetFileSize(), kFileSizeCarDrc); + reader = StdioFileReader::Open(GetTestFileFullPath("cube_pc.drc")); + ASSERT_EQ(reader->GetFileSize(), kFileSizeCubePcDrc); +} + +} // namespace +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/stdio_file_writer.cc b/libs/assimp/contrib/draco/src/draco/io/stdio_file_writer.cc new file mode 100644 index 0000000..2467d07 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/stdio_file_writer.cc @@ -0,0 +1,59 @@ +#include "draco/io/stdio_file_writer.h" + +#include <algorithm> +#include <cstdint> +#include <cstdio> +#include <memory> +#include <string> + +#include "draco/draco_features.h" +#include "draco/io/file_writer_factory.h" +#include "draco/io/file_writer_utils.h" + +namespace draco { + +#define FILEWRITER_LOG_ERROR(error_string) \ + do { \ + fprintf(stderr, "%s:%d (%s): %s.\n", __FILE__, __LINE__, __func__, \ + error_string); \ + } while (false) + +bool StdioFileWriter::registered_in_factory_ = + FileWriterFactory::RegisterWriter(StdioFileWriter::Open); + +StdioFileWriter::~StdioFileWriter() { fclose(file_); } + +std::unique_ptr<FileWriterInterface> StdioFileWriter::Open( + const std::string &file_name) { + if (file_name.empty()) { + return nullptr; + } + if (!CheckAndCreatePathForFile(file_name)) { + return nullptr; + } + + FILE *raw_file_ptr = fopen(file_name.c_str(), "wb"); + if (raw_file_ptr == nullptr) { + return nullptr; + } + + std::unique_ptr<StdioFileWriter> file(new (std::nothrow) + StdioFileWriter(raw_file_ptr)); + if (file == nullptr) { + FILEWRITER_LOG_ERROR("Out of memory"); + fclose(raw_file_ptr); + return nullptr; + } + +#ifndef DRACO_OLD_GCC + return file; +#else + return std::move(file); +#endif +} + +bool StdioFileWriter::Write(const char *buffer, size_t size) { + return fwrite(buffer, 1, size, file_) == size; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/io/stdio_file_writer.h b/libs/assimp/contrib/draco/src/draco/io/stdio_file_writer.h new file mode 100644 index 0000000..4e39255 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/stdio_file_writer.h @@ -0,0 +1,42 @@ +#ifndef DRACO_IO_STDIO_FILE_WRITER_H_ +#define DRACO_IO_STDIO_FILE_WRITER_H_ + +#include <cstddef> +#include <cstdio> +#include <memory> +#include <string> + +#include "draco/io/file_writer_interface.h" + +namespace draco { + +class StdioFileWriter : public FileWriterInterface { + public: + // Creates and returns a StdioFileWriter that writes to |file_name|. + // Returns nullptr when |file_name| cannot be opened for writing. + static std::unique_ptr<FileWriterInterface> Open( + const std::string &file_name); + + StdioFileWriter() = delete; + StdioFileWriter(const StdioFileWriter &) = delete; + StdioFileWriter &operator=(const StdioFileWriter &) = delete; + + StdioFileWriter(StdioFileWriter &&) = default; + StdioFileWriter &operator=(StdioFileWriter &&) = default; + + // Closes |file_|. + ~StdioFileWriter() override; + + // Writes |size| bytes to |file_| from |buffer|. Returns true for success. + bool Write(const char *buffer, size_t size) override; + + private: + StdioFileWriter(FILE *file) : file_(file) {} + + FILE *file_ = nullptr; + static bool registered_in_factory_; +}; + +} // namespace draco + +#endif // DRACO_IO_STDIO_FILE_WRITER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/io/stdio_file_writer_test.cc b/libs/assimp/contrib/draco/src/draco/io/stdio_file_writer_test.cc new file mode 100644 index 0000000..ed607d1 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/io/stdio_file_writer_test.cc @@ -0,0 +1,38 @@ +#include "draco/io/stdio_file_writer.h" + +#include <cstdio> +#include <cstring> + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" + +namespace draco { +namespace { + +void CheckFileWriter(const std::string &data, const std::string &filename) { + auto writer = StdioFileWriter::Open(filename); + ASSERT_NE(writer, nullptr); + ASSERT_TRUE(writer->Write(data.data(), data.size())); + writer.reset(); + std::unique_ptr<FILE, decltype(&fclose)> file(fopen(filename.c_str(), "r"), + fclose); + ASSERT_NE(file, nullptr); + std::string read_buffer(data.size(), ' '); + ASSERT_EQ(fread(reinterpret_cast<void *>(&read_buffer[0]), 1, data.size(), + file.get()), + data.size()); + ASSERT_EQ(read_buffer, data); +} + +TEST(StdioFileWriterTest, FailOpen) { + EXPECT_EQ(StdioFileWriter::Open(""), nullptr); +} + +TEST(StdioFileWriterTest, BasicWrite) { + const std::string kWriteString = "Hello"; + const std::string kTempFilePath = GetTestTempFileFullPath("hello"); + CheckFileWriter(kWriteString, kTempFilePath); +} + +} // namespace +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_decoder_webidl_wrapper.cc b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_decoder_webidl_wrapper.cc new file mode 100644 index 0000000..7e9e6d1 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_decoder_webidl_wrapper.cc @@ -0,0 +1,101 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/javascript/emscripten/animation_decoder_webidl_wrapper.h" + +#include <vector> + +#include "draco/compression/decode.h" +#include "draco/mesh/mesh.h" +#include "draco/mesh/mesh_stripifier.h" + +using draco::DecoderBuffer; +using draco::PointAttribute; +using draco::Status; + +DracoFloat32Array::DracoFloat32Array() {} + +float DracoFloat32Array::GetValue(int index) const { return values_[index]; } + +bool DracoFloat32Array::SetValues(const float *values, int count) { + if (values) { + values_.assign(values, values + count); + } else { + values_.resize(count); + } + return true; +} + +AnimationDecoder::AnimationDecoder() {} + +// Decodes animation data from the provided buffer. +const draco::Status *AnimationDecoder::DecodeBufferToKeyframeAnimation( + draco::DecoderBuffer *in_buffer, draco::KeyframeAnimation *animation) { + draco::DecoderOptions dec_options; + last_status_ = decoder_.Decode(dec_options, in_buffer, animation); + return &last_status_; +} + +bool AnimationDecoder::GetTimestamps(const draco::KeyframeAnimation &animation, + DracoFloat32Array *timestamp) { + if (!timestamp) { + return false; + } + const int num_frames = animation.num_frames(); + const draco::PointAttribute *timestamp_att = animation.timestamps(); + // Timestamp attribute has only 1 component, so the number of components is + // equal to the number of frames. + timestamp->SetValues(nullptr, num_frames); + int entry_id = 0; + float timestamp_value = -1.0; + for (draco::PointIndex i(0); i < num_frames; ++i) { + const draco::AttributeValueIndex val_index = timestamp_att->mapped_index(i); + if (!timestamp_att->ConvertValue<float>(val_index, ×tamp_value)) { + return false; + } + timestamp->SetValue(entry_id++, timestamp_value); + } + return true; +} + +bool AnimationDecoder::GetKeyframes(const draco::KeyframeAnimation &animation, + int keyframes_id, + DracoFloat32Array *animation_data) { + const int num_frames = animation.num_frames(); + // Get animation data. + const draco::PointAttribute *animation_data_att = + animation.keyframes(keyframes_id); + if (!animation_data_att) { + return false; + } + + const int components = animation_data_att->num_components(); + const int num_entries = num_frames * components; + const int kMaxAttributeFloatValues = 4; + + std::vector<float> values(components, -1.0); + int entry_id = 0; + animation_data->SetValues(nullptr, num_entries); + for (draco::PointIndex i(0); i < num_frames; ++i) { + const draco::AttributeValueIndex val_index = + animation_data_att->mapped_index(i); + if (!animation_data_att->ConvertValue<float>(val_index, &values[0])) { + return false; + } + for (int j = 0; j < components; ++j) { + animation_data->SetValue(entry_id++, values[j]); + } + } + return true; +} diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_decoder_webidl_wrapper.h b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_decoder_webidl_wrapper.h new file mode 100644 index 0000000..7486d15 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_decoder_webidl_wrapper.h @@ -0,0 +1,73 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_JAVASCRIPT_EMSCRIPTEN_ANIMATION_DECODER_WEBIDL_WRAPPER_H_ +#define DRACO_JAVASCRIPT_EMSCRIPTEN_ANIMATION_DECODER_WEBIDL_WRAPPER_H_ + +#include <vector> + +#include "draco/animation/keyframe_animation_decoder.h" +#include "draco/attributes/attribute_transform_type.h" +#include "draco/attributes/point_attribute.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/decode.h" +#include "draco/core/decoder_buffer.h" + +typedef draco::AttributeTransformType draco_AttributeTransformType; +typedef draco::GeometryAttribute draco_GeometryAttribute; +typedef draco_GeometryAttribute::Type draco_GeometryAttribute_Type; +typedef draco::EncodedGeometryType draco_EncodedGeometryType; +typedef draco::Status draco_Status; +typedef draco::Status::Code draco_StatusCode; + +class DracoFloat32Array { + public: + DracoFloat32Array(); + float GetValue(int index) const; + + // In case |values| is nullptr, the data is allocated but not initialized. + bool SetValues(const float *values, int count); + + // Directly sets a value for a specific index. The array has to be already + // allocated at this point (using SetValues() method). + void SetValue(int index, float val) { values_[index] = val; } + + int size() const { return values_.size(); } + + private: + std::vector<float> values_; +}; + +// Class used by emscripten WebIDL Binder [1] to wrap calls to decode animation +// data. +class AnimationDecoder { + public: + AnimationDecoder(); + + // Decodes animation data from the provided buffer. + const draco::Status *DecodeBufferToKeyframeAnimation( + draco::DecoderBuffer *in_buffer, draco::KeyframeAnimation *animation); + + static bool GetTimestamps(const draco::KeyframeAnimation &animation, + DracoFloat32Array *timestamp); + + static bool GetKeyframes(const draco::KeyframeAnimation &animation, + int keyframes_id, DracoFloat32Array *animation_data); + + private: + draco::KeyframeAnimationDecoder decoder_; + draco::Status last_status_; +}; + +#endif // DRACO_JAVASCRIPT_EMSCRIPTEN_ANIMATION_DECODER_WEBIDL_WRAPPER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_encoder_webidl_wrapper.cc b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_encoder_webidl_wrapper.cc new file mode 100644 index 0000000..53a10e5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_encoder_webidl_wrapper.cc @@ -0,0 +1,89 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/javascript/emscripten/animation_encoder_webidl_wrapper.h" + +#include "draco/animation/keyframe_animation.h" +#include "draco/animation/keyframe_animation_encoder.h" + +DracoInt8Array::DracoInt8Array() {} + +int DracoInt8Array::GetValue(int index) const { return values_[index]; } + +bool DracoInt8Array::SetValues(const char *values, int count) { + values_.assign(values, values + count); + return true; +} + +AnimationBuilder::AnimationBuilder() {} + +bool AnimationBuilder::SetTimestamps(draco::KeyframeAnimation *animation, + long num_frames, const float *timestamps) { + if (!animation || !timestamps) { + return false; + } + std::vector<draco::KeyframeAnimation::TimestampType> timestamps_arr( + timestamps, timestamps + num_frames); + return animation->SetTimestamps(timestamps_arr); +} + +int AnimationBuilder::AddKeyframes(draco::KeyframeAnimation *animation, + long num_frames, long num_components, + const float *animation_data) { + if (!animation || !animation_data) { + return -1; + } + std::vector<float> keyframes_arr( + animation_data, animation_data + num_frames * num_components); + return animation->AddKeyframes(draco::DT_FLOAT32, num_components, + keyframes_arr); +} + +AnimationEncoder::AnimationEncoder() + : timestamps_quantization_bits_(-1), + keyframes_quantization_bits_(-1), + options_(draco::EncoderOptions::CreateDefaultOptions()) {} + +void AnimationEncoder::SetTimestampsQuantization(long quantization_bits) { + timestamps_quantization_bits_ = quantization_bits; +} + +void AnimationEncoder::SetKeyframesQuantization(long quantization_bits) { + keyframes_quantization_bits_ = quantization_bits; +} + +int AnimationEncoder::EncodeAnimationToDracoBuffer( + draco::KeyframeAnimation *animation, DracoInt8Array *draco_buffer) { + if (!animation) { + return 0; + } + draco::EncoderBuffer buffer; + + if (timestamps_quantization_bits_ > 0) { + options_.SetAttributeInt(0, "quantization_bits", + timestamps_quantization_bits_); + } + if (keyframes_quantization_bits_ > 0) { + for (int i = 1; i <= animation->num_animations(); ++i) { + options_.SetAttributeInt(i, "quantization_bits", + keyframes_quantization_bits_); + } + } + if (!encoder_.EncodeKeyframeAnimation(*animation, options_, &buffer).ok()) { + return 0; + } + + draco_buffer->SetValues(buffer.data(), buffer.size()); + return buffer.size(); +} diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_encoder_webidl_wrapper.h b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_encoder_webidl_wrapper.h new file mode 100644 index 0000000..f2ac733 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/animation_encoder_webidl_wrapper.h @@ -0,0 +1,66 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_JAVASCRIPT_EMSCRIPTEN_ANIMATION_ENCODER_WEBIDL_WRAPPER_H_ +#define DRACO_JAVASCRIPT_EMSCRIPTEN_ANIMATION_ENCODER_WEBIDL_WRAPPER_H_ + +#include <vector> + +#include "draco/animation/keyframe_animation_encoder.h" +#include "draco/attributes/point_attribute.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/config/encoder_options.h" +#include "draco/compression/encode.h" + +class DracoInt8Array { + public: + DracoInt8Array(); + int GetValue(int index) const; + bool SetValues(const char *values, int count); + + size_t size() { return values_.size(); } + + private: + std::vector<int> values_; +}; + +class AnimationBuilder { + public: + AnimationBuilder(); + + bool SetTimestamps(draco::KeyframeAnimation *animation, long num_frames, + const float *timestamps); + + int AddKeyframes(draco::KeyframeAnimation *animation, long num_frames, + long num_components, const float *animation_data); +}; + +class AnimationEncoder { + public: + AnimationEncoder(); + + void SetTimestampsQuantization(long quantization_bits); + // TODO: Use expert encoder to set per attribute quantization. + void SetKeyframesQuantization(long quantization_bits); + int EncodeAnimationToDracoBuffer(draco::KeyframeAnimation *animation, + DracoInt8Array *draco_buffer); + + private: + draco::KeyframeAnimationEncoder encoder_; + long timestamps_quantization_bits_; + long keyframes_quantization_bits_; + draco::EncoderOptions options_; +}; + +#endif // DRACO_JAVASCRIPT_EMSCRIPTEN_ANIMATION_ENCODER_WEBIDL_WRAPPER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/decoder_functions.js b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/decoder_functions.js new file mode 100644 index 0000000..577900f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/decoder_functions.js @@ -0,0 +1,33 @@ +// Copyright 2020 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Returns encoded geometry type stored in the |array|. In general, |array| +// should be a javascript Int8Array containing the encoded data. For backward +// compatibility, |array| can also represent a Module.DecoderBuffer object. +Module['Decoder'].prototype.GetEncodedGeometryType = function(array) { + if (array.__class__ && array.__class__ === Module.DecoderBuffer) { + // |array| is a DecoderBuffer. Pass it to the deprecated function. + return Module.Decoder.prototype.GetEncodedGeometryType_Deprecated(array); + } + if (array.byteLength < 8) + return Module.INVALID_GEOMETRY_TYPE; + switch (array[7]) { + case 0: + return Module.POINT_CLOUD; + case 1: + return Module.TRIANGULAR_MESH; + default: + return Module.INVALID_GEOMETRY_TYPE; + } +}; diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/decoder_webidl_wrapper.cc b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/decoder_webidl_wrapper.cc new file mode 100644 index 0000000..66fe77d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/decoder_webidl_wrapper.cc @@ -0,0 +1,363 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/javascript/emscripten/decoder_webidl_wrapper.h" + +#include "draco/compression/decode.h" +#include "draco/mesh/mesh.h" +#include "draco/mesh/mesh_stripifier.h" + +using draco::DecoderBuffer; +using draco::Mesh; +using draco::Metadata; +using draco::PointAttribute; +using draco::PointCloud; +using draco::Status; + +MetadataQuerier::MetadataQuerier() : entry_names_metadata_(nullptr) {} + +bool MetadataQuerier::HasEntry(const Metadata &metadata, + const char *entry_name) const { + return metadata.entries().count(entry_name) > 0; +} + +long MetadataQuerier::GetIntEntry(const Metadata &metadata, + const char *entry_name) const { + int32_t value = 0; + const std::string name(entry_name); + metadata.GetEntryInt(name, &value); + return value; +} + +void MetadataQuerier::GetIntEntryArray(const draco::Metadata &metadata, + const char *entry_name, + DracoInt32Array *out_values) const { + const std::string name(entry_name); + std::vector<int32_t> values; + metadata.GetEntryIntArray(name, &values); + out_values->MoveData(std::move(values)); +} + +double MetadataQuerier::GetDoubleEntry(const Metadata &metadata, + const char *entry_name) const { + double value = 0; + const std::string name(entry_name); + metadata.GetEntryDouble(name, &value); + return value; +} + +const char *MetadataQuerier::GetStringEntry(const Metadata &metadata, + const char *entry_name) { + const std::string name(entry_name); + if (!metadata.GetEntryString(name, &last_string_returned_)) { + return nullptr; + } + + const char *value = last_string_returned_.c_str(); + return value; +} + +long MetadataQuerier::NumEntries(const Metadata &metadata) const { + return metadata.num_entries(); +} + +const char *MetadataQuerier::GetEntryName(const Metadata &metadata, + int entry_id) { + if (entry_names_metadata_ != &metadata) { + entry_names_.clear(); + entry_names_metadata_ = &metadata; + // Initialize the list of entry names. + for (auto &&entry : metadata.entries()) { + entry_names_.push_back(entry.first); + } + } + if (entry_id < 0 || entry_id >= entry_names_.size()) { + return nullptr; + } + return entry_names_[entry_id].c_str(); +} + +Decoder::Decoder() {} + +draco_EncodedGeometryType Decoder::GetEncodedGeometryType_Deprecated( + DecoderBuffer *in_buffer) { + return draco::Decoder::GetEncodedGeometryType(in_buffer).value(); +} + +const Status *Decoder::DecodeBufferToPointCloud(DecoderBuffer *in_buffer, + PointCloud *out_point_cloud) { + last_status_ = decoder_.DecodeBufferToGeometry(in_buffer, out_point_cloud); + return &last_status_; +} + +const draco::Status *Decoder::DecodeArrayToPointCloud( + const char *data, size_t data_size, PointCloud *out_point_cloud) { + DecoderBuffer buffer; + buffer.Init(data, data_size); + return DecodeBufferToPointCloud(&buffer, out_point_cloud); +} + +const Status *Decoder::DecodeBufferToMesh(DecoderBuffer *in_buffer, + Mesh *out_mesh) { + last_status_ = decoder_.DecodeBufferToGeometry(in_buffer, out_mesh); + return &last_status_; +} + +const draco::Status *Decoder::DecodeArrayToMesh(const char *data, + size_t data_size, + Mesh *out_mesh) { + DecoderBuffer buffer; + buffer.Init(data, data_size); + return DecodeBufferToMesh(&buffer, out_mesh); +} + +long Decoder::GetAttributeId(const PointCloud &pc, + draco_GeometryAttribute_Type type) const { + return pc.GetNamedAttributeId(type); +} + +const PointAttribute *Decoder::GetAttribute(const PointCloud &pc, long att_id) { + return pc.attribute(att_id); +} + +const PointAttribute *Decoder::GetAttributeByUniqueId(const PointCloud &pc, + long unique_id) { + return pc.GetAttributeByUniqueId(unique_id); +} + +long Decoder::GetAttributeIdByName(const PointCloud &pc, + const char *attribute_name) { + const std::string entry_value(attribute_name); + return pc.GetAttributeIdByMetadataEntry("name", entry_value); +} + +long Decoder::GetAttributeIdByMetadataEntry(const PointCloud &pc, + const char *metadata_name, + const char *metadata_value) { + const std::string entry_name(metadata_name); + const std::string entry_value(metadata_value); + return pc.GetAttributeIdByMetadataEntry(entry_name, entry_value); +} + +bool Decoder::GetFaceFromMesh(const Mesh &m, + draco::FaceIndex::ValueType face_id, + DracoInt32Array *out_values) { + const Mesh::Face &face = m.face(draco::FaceIndex(face_id)); + const auto ptr = reinterpret_cast<const int32_t *>(face.data()); + out_values->MoveData(std::vector<int32_t>({ptr, ptr + face.size()})); + return true; +} + +long Decoder::GetTriangleStripsFromMesh(const Mesh &m, + DracoInt32Array *strip_values) { + draco::MeshStripifier stripifier; + std::vector<int32_t> strip_indices; + if (!stripifier.GenerateTriangleStripsWithDegenerateTriangles( + m, std::back_inserter(strip_indices))) { + return 0; + } + strip_values->MoveData(std::move(strip_indices)); + return stripifier.num_strips(); +} + +template <typename T> +bool GetTrianglesArray(const draco::Mesh &m, const int out_size, + T *out_values) { + const uint32_t num_faces = m.num_faces(); + if (num_faces * 3 * sizeof(T) != out_size) { + return false; + } + + for (uint32_t face_id = 0; face_id < num_faces; ++face_id) { + const Mesh::Face &face = m.face(draco::FaceIndex(face_id)); + out_values[face_id * 3 + 0] = static_cast<T>(face[0].value()); + out_values[face_id * 3 + 1] = static_cast<T>(face[1].value()); + out_values[face_id * 3 + 2] = static_cast<T>(face[2].value()); + } + return true; +} + +bool Decoder::GetTrianglesUInt16Array(const draco::Mesh &m, int out_size, + void *out_values) { + if (m.num_points() > std::numeric_limits<uint16_t>::max()) { + return false; + } + return GetTrianglesArray<uint16_t>(m, out_size, + reinterpret_cast<uint16_t *>(out_values)); +} + +bool Decoder::GetTrianglesUInt32Array(const draco::Mesh &m, int out_size, + void *out_values) { + return GetTrianglesArray<uint32_t>(m, out_size, + reinterpret_cast<uint32_t *>(out_values)); +} + +bool Decoder::GetAttributeFloat(const PointAttribute &pa, + draco::AttributeValueIndex::ValueType val_index, + DracoFloat32Array *out_values) { + const int kMaxAttributeFloatValues = 4; + const int components = pa.num_components(); + float values[kMaxAttributeFloatValues] = {-2.0, -2.0, -2.0, -2.0}; + if (!pa.ConvertValue<float>(draco::AttributeValueIndex(val_index), values)) + return false; + out_values->MoveData({values, values + components}); + return true; +} + +bool Decoder::GetAttributeFloatForAllPoints(const PointCloud &pc, + const PointAttribute &pa, + DracoFloat32Array *out_values) { + const int components = pa.num_components(); + const int num_points = pc.num_points(); + const int num_entries = num_points * components; + const int kMaxAttributeFloatValues = 4; + float values[kMaxAttributeFloatValues] = {-2.0, -2.0, -2.0, -2.0}; + int entry_id = 0; + + out_values->Resize(num_entries); + for (draco::PointIndex i(0); i < num_points; ++i) { + const draco::AttributeValueIndex val_index = pa.mapped_index(i); + if (!pa.ConvertValue<float>(val_index, values)) { + return false; + } + for (int j = 0; j < components; ++j) { + out_values->SetValue(entry_id++, values[j]); + } + } + return true; +} + +bool Decoder::GetAttributeFloatArrayForAllPoints(const PointCloud &pc, + const PointAttribute &pa, + int out_size, + void *out_values) { + const int components = pa.num_components(); + const int num_points = pc.num_points(); + const int data_size = num_points * components * sizeof(float); + if (data_size != out_size) { + return false; + } + const bool requested_type_is_float = pa.data_type() == draco::DT_FLOAT32; + const int kMaxAttributeFloatValues = 4; + float values[kMaxAttributeFloatValues] = {-2.0, -2.0, -2.0, -2.0}; + int entry_id = 0; + float *const floats = reinterpret_cast<float *>(out_values); + + for (draco::PointIndex i(0); i < num_points; ++i) { + const draco::AttributeValueIndex val_index = pa.mapped_index(i); + if (requested_type_is_float) { + pa.GetValue(val_index, values); + } else { + if (!pa.ConvertValue<float>(val_index, values)) { + return false; + } + } + for (int j = 0; j < components; ++j) { + floats[entry_id++] = values[j]; + } + } + return true; +} + +bool Decoder::GetAttributeInt8ForAllPoints(const PointCloud &pc, + const PointAttribute &pa, + DracoInt8Array *out_values) { + return GetAttributeDataForAllPoints<DracoInt8Array, int8_t>( + pc, pa, draco::DT_INT8, draco::DT_UINT8, out_values); +} + +bool Decoder::GetAttributeUInt8ForAllPoints(const PointCloud &pc, + const PointAttribute &pa, + DracoUInt8Array *out_values) { + return GetAttributeDataForAllPoints<DracoUInt8Array, uint8_t>( + pc, pa, draco::DT_INT8, draco::DT_UINT8, out_values); +} + +bool Decoder::GetAttributeInt16ForAllPoints(const PointCloud &pc, + const PointAttribute &pa, + DracoInt16Array *out_values) { + return GetAttributeDataForAllPoints<DracoInt16Array, int16_t>( + pc, pa, draco::DT_INT16, draco::DT_UINT16, out_values); +} + +bool Decoder::GetAttributeUInt16ForAllPoints(const PointCloud &pc, + const PointAttribute &pa, + DracoUInt16Array *out_values) { + return GetAttributeDataForAllPoints<DracoUInt16Array, uint16_t>( + pc, pa, draco::DT_INT16, draco::DT_UINT16, out_values); +} + +bool Decoder::GetAttributeInt32ForAllPoints(const PointCloud &pc, + const PointAttribute &pa, + DracoInt32Array *out_values) { + return GetAttributeDataForAllPoints<DracoInt32Array, int32_t>( + pc, pa, draco::DT_INT32, draco::DT_UINT32, out_values); +} + +bool Decoder::GetAttributeIntForAllPoints(const PointCloud &pc, + const PointAttribute &pa, + DracoInt32Array *out_values) { + return GetAttributeInt32ForAllPoints(pc, pa, out_values); +} + +bool Decoder::GetAttributeUInt32ForAllPoints(const PointCloud &pc, + const PointAttribute &pa, + DracoUInt32Array *out_values) { + return GetAttributeDataForAllPoints<DracoUInt32Array, uint32_t>( + pc, pa, draco::DT_INT32, draco::DT_UINT32, out_values); +} + +bool Decoder::GetAttributeDataArrayForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + draco_DataType data_type, + int out_size, + void *out_values) { + switch (data_type) { + case draco::DT_INT8: + return GetAttributeDataArrayForAllPoints<int8_t>(pc, pa, draco::DT_INT8, + out_size, out_values); + case draco::DT_INT16: + return GetAttributeDataArrayForAllPoints<int16_t>(pc, pa, draco::DT_INT16, + out_size, out_values); + case draco::DT_INT32: + return GetAttributeDataArrayForAllPoints<int32_t>(pc, pa, draco::DT_INT32, + out_size, out_values); + case draco::DT_UINT8: + return GetAttributeDataArrayForAllPoints<uint8_t>(pc, pa, draco::DT_UINT8, + out_size, out_values); + case draco::DT_UINT16: + return GetAttributeDataArrayForAllPoints<uint16_t>( + pc, pa, draco::DT_UINT16, out_size, out_values); + case draco::DT_UINT32: + return GetAttributeDataArrayForAllPoints<uint32_t>( + pc, pa, draco::DT_UINT32, out_size, out_values); + case draco::DT_FLOAT32: + return GetAttributeFloatArrayForAllPoints(pc, pa, out_size, out_values); + default: + return false; + } +} + +void Decoder::SkipAttributeTransform(draco_GeometryAttribute_Type att_type) { + decoder_.SetSkipAttributeTransform(att_type); +} + +const Metadata *Decoder::GetMetadata(const PointCloud &pc) const { + return pc.GetMetadata(); +} + +const Metadata *Decoder::GetAttributeMetadata(const PointCloud &pc, + long att_id) const { + return pc.GetAttributeMetadataByAttributeId(att_id); +} diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/decoder_webidl_wrapper.h b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/decoder_webidl_wrapper.h new file mode 100644 index 0000000..75ae76a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/decoder_webidl_wrapper.h @@ -0,0 +1,330 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_JAVASCRIPT_EMSCRIPTEN_DECODER_WEBIDL_WRAPPER_H_ +#define DRACO_JAVASCRIPT_EMSCRIPTEN_DECODER_WEBIDL_WRAPPER_H_ + +#include <vector> + +#include "draco/attributes/attribute_transform_type.h" +#include "draco/attributes/point_attribute.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/decode.h" +#include "draco/core/decoder_buffer.h" +#include "draco/mesh/mesh.h" + +typedef draco::AttributeTransformType draco_AttributeTransformType; +typedef draco::GeometryAttribute draco_GeometryAttribute; +typedef draco_GeometryAttribute::Type draco_GeometryAttribute_Type; +typedef draco::EncodedGeometryType draco_EncodedGeometryType; +typedef draco::Status draco_Status; +typedef draco::Status::Code draco_StatusCode; +typedef draco::DataType draco_DataType; + +// To generate Draco JavaScript bindings you must have emscripten installed. +// Then run make -f Makefile.emcc jslib. +template <typename T> +class DracoArray { + public: + T GetValue(int index) const { return values_[index]; } + + void Resize(int size) { values_.resize(size); } + void MoveData(std::vector<T> &&values) { values_ = std::move(values); } + + // Directly sets a value for a specific index. The array has to be already + // allocated at this point (using Resize() method). + void SetValue(int index, T val) { values_[index] = val; } + + int size() const { return values_.size(); } + + private: + std::vector<T> values_; +}; + +using DracoFloat32Array = DracoArray<float>; +using DracoInt8Array = DracoArray<int8_t>; +using DracoUInt8Array = DracoArray<uint8_t>; +using DracoInt16Array = DracoArray<int16_t>; +using DracoUInt16Array = DracoArray<uint16_t>; +using DracoInt32Array = DracoArray<int32_t>; +using DracoUInt32Array = DracoArray<uint32_t>; + +class MetadataQuerier { + public: + MetadataQuerier(); + + bool HasEntry(const draco::Metadata &metadata, const char *entry_name) const; + + // This function does not guarantee that entry's type is long. + long GetIntEntry(const draco::Metadata &metadata, + const char *entry_name) const; + + // This function does not guarantee that entry types are long. + void GetIntEntryArray(const draco::Metadata &metadata, const char *entry_name, + DracoInt32Array *out_values) const; + + // This function does not guarantee that entry's type is double. + double GetDoubleEntry(const draco::Metadata &metadata, + const char *entry_name) const; + + // This function does not guarantee that entry's type is char*. + const char *GetStringEntry(const draco::Metadata &metadata, + const char *entry_name); + + long NumEntries(const draco::Metadata &metadata) const; + const char *GetEntryName(const draco::Metadata &metadata, int entry_id); + + private: + // Cached values for metadata entries. + std::vector<std::string> entry_names_; + const draco::Metadata *entry_names_metadata_; + + // Cached value for GetStringEntry() to avoid scoping issues. + std::string last_string_returned_; +}; + +// Class used by emscripten WebIDL Binder [1] to wrap calls to decode Draco +// data. +// [1]http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html +class Decoder { + public: + Decoder(); + + // Returns the geometry type stored in the |in_buffer|. Return values can be + // INVALID_GEOMETRY_TYPE, POINT_CLOUD, or MESH. + // Deprecated: Use decoder.GetEncodedGeometryType(array), where |array| is + // an Int8Array containing the encoded data. + static draco_EncodedGeometryType GetEncodedGeometryType_Deprecated( + draco::DecoderBuffer *in_buffer); + + // Decodes a point cloud from the provided buffer. + // Deprecated: Use DecodeArrayToPointCloud. + const draco::Status *DecodeBufferToPointCloud( + draco::DecoderBuffer *in_buffer, draco::PointCloud *out_point_cloud); + + // Decodes a point cloud from the provided array. + const draco::Status *DecodeArrayToPointCloud( + const char *data, size_t data_size, draco::PointCloud *out_point_cloud); + + // Decodes a triangular mesh from the provided buffer. + // Deprecated: Use DecodeArrayToMesh. + const draco::Status *DecodeBufferToMesh(draco::DecoderBuffer *in_buffer, + draco::Mesh *out_mesh); + + // Decodes a mesh from the provided array. + const draco::Status *DecodeArrayToMesh(const char *data, size_t data_size, + draco::Mesh *out_mesh); + + // Returns an attribute id for the first attribute of a given type. + long GetAttributeId(const draco::PointCloud &pc, + draco_GeometryAttribute_Type type) const; + + // Returns an attribute id of an attribute that contains a valid metadata + // entry "name" with value |attribute_name|. + static long GetAttributeIdByName(const draco::PointCloud &pc, + const char *attribute_name); + + // Returns an attribute id of an attribute with a specified metadata pair + // <|metadata_name|, |metadata_value|>. + static long GetAttributeIdByMetadataEntry(const draco::PointCloud &pc, + const char *metadata_name, + const char *metadata_value); + + // Returns an attribute id of an attribute that has the unique id. + static const draco::PointAttribute *GetAttributeByUniqueId( + const draco::PointCloud &pc, long unique_id); + + // Returns a PointAttribute pointer from |att_id| index. + static const draco::PointAttribute *GetAttribute(const draco::PointCloud &pc, + long att_id); + + // Returns Mesh::Face values in |out_values| from |face_id| index. + static bool GetFaceFromMesh(const draco::Mesh &m, + draco::FaceIndex::ValueType face_id, + DracoInt32Array *out_values); + + // Returns triangle strips for mesh |m|. If there's multiple strips, + // the strips will be separated by degenerate faces. + static long GetTriangleStripsFromMesh(const draco::Mesh &m, + DracoInt32Array *strip_values); + + // Returns all faces as triangles. Fails if indices exceed the data range (in + // particular for uint16), or the output array size does not match. + // |out_size| is the size in bytes of |out_values|. |out_values| must be + // allocated before calling this function. + static bool GetTrianglesUInt16Array(const draco::Mesh &m, int out_size, + void *out_values); + static bool GetTrianglesUInt32Array(const draco::Mesh &m, int out_size, + void *out_values); + + // Returns float attribute values in |out_values| from |entry_index| index. + static bool GetAttributeFloat( + const draco::PointAttribute &pa, + draco::AttributeValueIndex::ValueType entry_index, + DracoFloat32Array *out_values); + + // Returns float attribute values for all point ids of the point cloud. + // I.e., the |out_values| is going to contain m.num_points() entries. + static bool GetAttributeFloatForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + DracoFloat32Array *out_values); + + // Returns float attribute values for all point ids of the point cloud. + // I.e., the |out_values| is going to contain m.num_points() entries. + static bool GetAttributeFloatArrayForAllPoints( + const draco::PointCloud &pc, const draco::PointAttribute &pa, + int out_size, void *out_values); + + // Returns int8_t attribute values for all point ids of the point cloud. + // I.e., the |out_values| is going to contain m.num_points() entries. + static bool GetAttributeInt8ForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + DracoInt8Array *out_values); + + // Returns uint8_t attribute values for all point ids of the point cloud. + // I.e., the |out_values| is going to contain m.num_points() entries. + static bool GetAttributeUInt8ForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + DracoUInt8Array *out_values); + + // Returns int16_t attribute values for all point ids of the point cloud. + // I.e., the |out_values| is going to contain m.num_points() entries. + static bool GetAttributeInt16ForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + DracoInt16Array *out_values); + + // Returns uint16_t attribute values for all point ids of the point cloud. + // I.e., the |out_values| is going to contain m.num_points() entries. + static bool GetAttributeUInt16ForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + DracoUInt16Array *out_values); + + // Returns int32_t attribute values for all point ids of the point cloud. + // I.e., the |out_values| is going to contain m.num_points() entries. + static bool GetAttributeInt32ForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + DracoInt32Array *out_values); + + // Deprecated: Use GetAttributeInt32ForAllPoints() instead. + static bool GetAttributeIntForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + DracoInt32Array *out_values); + + // Returns uint32_t attribute values for all point ids of the point cloud. + // I.e., the |out_values| is going to contain m.num_points() entries. + static bool GetAttributeUInt32ForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + DracoUInt32Array *out_values); + + // Returns |data_type| attribute values for all point ids of the point cloud. + // I.e., the |out_values| is going to contain m.num_points() entries. + // |out_size| is the size in bytes of |out_values|. |out_values| must be + // allocated before calling this function. + static bool GetAttributeDataArrayForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + draco_DataType data_type, + int out_size, void *out_values); + + // Tells the decoder to skip an attribute transform (e.g. dequantization) for + // an attribute of a given type. + void SkipAttributeTransform(draco_GeometryAttribute_Type att_type); + + const draco::Metadata *GetMetadata(const draco::PointCloud &pc) const; + const draco::Metadata *GetAttributeMetadata(const draco::PointCloud &pc, + long att_id) const; + + private: + template <class DracoArrayT, class ValueTypeT> + static bool GetAttributeDataForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + draco::DataType draco_signed_type, + draco::DataType draco_unsigned_type, + DracoArrayT *out_values) { + const int components = pa.num_components(); + const int num_points = pc.num_points(); + const int num_entries = num_points * components; + + if ((pa.data_type() == draco_signed_type || + pa.data_type() == draco_unsigned_type) && + pa.is_mapping_identity()) { + // Copy values directly to the output vector. + const ValueTypeT *ptr = reinterpret_cast<const ValueTypeT *>( + pa.GetAddress(draco::AttributeValueIndex(0))); + out_values->MoveData({ptr, ptr + num_entries}); + return true; + } + + // Copy values one by one. + std::vector<ValueTypeT> values(components); + int entry_id = 0; + + out_values->Resize(num_entries); + for (draco::PointIndex i(0); i < num_points; ++i) { + const draco::AttributeValueIndex val_index = pa.mapped_index(i); + if (!pa.ConvertValue<ValueTypeT>(val_index, &values[0])) { + return false; + } + for (int j = 0; j < components; ++j) { + out_values->SetValue(entry_id++, values[j]); + } + } + return true; + } + + template <class T> + static bool GetAttributeDataArrayForAllPoints(const draco::PointCloud &pc, + const draco::PointAttribute &pa, + const draco::DataType type, + int out_size, + void *out_values) { + const int components = pa.num_components(); + const int num_points = pc.num_points(); + const int data_size = num_points * components * sizeof(T); + if (data_size != out_size) { + return false; + } + const bool requested_type_matches = pa.data_type() == type; + if (requested_type_matches && pa.is_mapping_identity()) { + // Copy values directly to the output vector. + const auto ptr = pa.GetAddress(draco::AttributeValueIndex(0)); + ::memcpy(out_values, ptr, data_size); + return true; + } + + // Copy values one by one. + std::vector<T> values(components); + int entry_id = 0; + + T *const typed_output = reinterpret_cast<T *>(out_values); + for (draco::PointIndex i(0); i < num_points; ++i) { + const draco::AttributeValueIndex val_index = pa.mapped_index(i); + if (requested_type_matches) { + pa.GetValue(val_index, values.data()); + } else { + if (!pa.ConvertValue<T>(val_index, values.data())) { + return false; + } + } + for (int j = 0; j < components; ++j) { + typed_output[entry_id++] = values[j]; + } + } + return true; + } + + draco::Decoder decoder_; + draco::Status last_status_; +}; + +#endif // DRACO_JAVASCRIPT_EMSCRIPTEN_DECODER_WEBIDL_WRAPPER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_decoder_glue_wrapper.cc b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_decoder_glue_wrapper.cc new file mode 100644 index 0000000..83ed98f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_decoder_glue_wrapper.cc @@ -0,0 +1,28 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// This file is used by emscripten's WebIDL Binder. +// http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html +#include "draco/attributes/attribute_octahedron_transform.h" +#include "draco/attributes/attribute_quantization_transform.h" +#include "draco/attributes/geometry_attribute.h" +#include "draco/attributes/point_attribute.h" +#include "draco/compression/decode.h" +#include "draco/core/decoder_buffer.h" +#include "draco/javascript/emscripten/animation_decoder_webidl_wrapper.h" +#include "draco/mesh/mesh.h" +#include "draco/point_cloud/point_cloud.h" + +// glue_animation_decoder.cpp is generated by Makefile.emcc build_glue target. +#include "glue_animation_decoder.cpp" diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_encoder_glue_wrapper.cc b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_encoder_glue_wrapper.cc new file mode 100644 index 0000000..29e7ed3 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_encoder_glue_wrapper.cc @@ -0,0 +1,25 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// This file is used by emscripten's WebIDL Binder. +// http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html +#include "draco/attributes/geometry_attribute.h" +#include "draco/attributes/point_attribute.h" +#include "draco/compression/encode.h" +#include "draco/javascript/emscripten/animation_encoder_webidl_wrapper.h" +#include "draco/mesh/mesh.h" +#include "draco/point_cloud/point_cloud.h" + +// glue_animation_encoder.cpp is generated by Makefile.emcc build_glue target. +#include "glue_animation_encoder.cpp" diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_web_decoder.idl b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_web_decoder.idl new file mode 100644 index 0000000..c9fe76b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_web_decoder.idl @@ -0,0 +1,52 @@ +// Interface exposed to emscripten's WebIDL Binder. +// http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html +[Prefix="draco::"] +interface DecoderBuffer { + void DecoderBuffer(); + void Init([Const] byte[] data, unsigned long data_size); +}; + +enum draco_StatusCode { + "draco_Status::OK", + "draco_Status::DRACO_ERROR", + "draco_Status::IO_ERROR", + "draco_Status::INVALID_PARAMETER", + "draco_Status::UNSUPPORTED_VERSION", + "draco_Status::UNKNOWN_VERSION", +}; + +[Prefix="draco::"] +interface Status { + draco_StatusCode code(); + boolean ok(); + [Const] DOMString error_msg(); +}; + +// Draco version of typed arrays. The memory of these arrays is allocated on the +// emscripten heap. +interface DracoFloat32Array { + void DracoFloat32Array(); + float GetValue(long index); + long size(); +}; + +[Prefix="draco::"] +interface KeyframeAnimation { + void KeyframeAnimation(); + long num_frames(); + long num_animations(); +}; + +interface AnimationDecoder { + void AnimationDecoder(); + + [Const] Status DecodeBufferToKeyframeAnimation(DecoderBuffer in_buffer, + KeyframeAnimation animation); + + boolean GetTimestamps([Ref, Const] KeyframeAnimation animation, + DracoFloat32Array timestamp); + + boolean GetKeyframes([Ref, Const] KeyframeAnimation animation, + long keyframes_id, + DracoFloat32Array animation_data); +}; diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_web_encoder.idl b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_web_encoder.idl new file mode 100644 index 0000000..e74a4c9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_animation_web_encoder.idl @@ -0,0 +1,34 @@ +// Interface exposed to emscripten's WebIDL Binder. +// http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html +// Draco version of typed arrays. The memory of these arrays is allocated on the +// emscripten heap. +interface DracoInt8Array { + void DracoInt8Array(); + long GetValue(long index); + long size(); +}; + +[Prefix="draco::"] +interface KeyframeAnimation { + void KeyframeAnimation(); + long num_frames(); +}; + +interface AnimationBuilder { + void AnimationBuilder(); + boolean SetTimestamps(KeyframeAnimation animation, long num_frames, + [Const] float[] timestamps); + + long AddKeyframes(KeyframeAnimation animation, long num_frames, + long num_components, [Const] float[] animation_data); +}; + +interface AnimationEncoder { + void AnimationEncoder(); + + void SetTimestampsQuantization(long quantization_bits); + void SetKeyframesQuantization(long quantization_bits); + + long EncodeAnimationToDracoBuffer(KeyframeAnimation animation, + DracoInt8Array encoded_data); +}; diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_decoder_glue_wrapper.cc b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_decoder_glue_wrapper.cc new file mode 100644 index 0000000..249d86a --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_decoder_glue_wrapper.cc @@ -0,0 +1,28 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// This file is used by emscripten's WebIDL Binder. +// http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html +#include "draco/attributes/attribute_octahedron_transform.h" +#include "draco/attributes/attribute_quantization_transform.h" +#include "draco/attributes/geometry_attribute.h" +#include "draco/attributes/point_attribute.h" +#include "draco/compression/decode.h" +#include "draco/core/decoder_buffer.h" +#include "draco/javascript/emscripten/decoder_webidl_wrapper.h" +#include "draco/mesh/mesh.h" +#include "draco/point_cloud/point_cloud.h" + +// glue.cpp is generated by Makefile.emcc build_glue target. +#include "glue_decoder.cpp" diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_encoder_glue_wrapper.cc b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_encoder_glue_wrapper.cc new file mode 100644 index 0000000..05a0af2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_encoder_glue_wrapper.cc @@ -0,0 +1,25 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// This file is used by emscripten's WebIDL Binder. +// http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html +#include "draco/attributes/geometry_attribute.h" +#include "draco/attributes/point_attribute.h" +#include "draco/compression/encode.h" +#include "draco/javascript/emscripten/encoder_webidl_wrapper.h" +#include "draco/mesh/mesh.h" +#include "draco/point_cloud/point_cloud.h" + +// glue.cpp is generated by Makefile.emcc build_glue target. +#include "glue_encoder.cpp" diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_web_decoder.idl b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_web_decoder.idl new file mode 100644 index 0000000..3666941 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_web_decoder.idl @@ -0,0 +1,283 @@ +// Interface exposed to emscripten's WebIDL Binder. +// http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html + +// Deprecated: DecoderBuffer is no longer supported and will be removed in +// future releases. Please refer to Decoder declaration below for +// new decoding functions that do not use DecoderBuffer. +[Prefix="draco::"] +interface DecoderBuffer { + void DecoderBuffer(); + void Init([Const] byte[] data, unsigned long data_size); +}; + +// TODO(fgalligan): Can we remove this? +enum draco_AttributeTransformType { + "draco::ATTRIBUTE_INVALID_TRANSFORM", + "draco::ATTRIBUTE_NO_TRANSFORM", + "draco::ATTRIBUTE_QUANTIZATION_TRANSFORM", + "draco::ATTRIBUTE_OCTAHEDRON_TRANSFORM" +}; + +[Prefix="draco::"] +interface AttributeTransformData { + void AttributeTransformData(); + long transform_type(); +}; + +enum draco_GeometryAttribute_Type { + "draco_GeometryAttribute::INVALID", + "draco_GeometryAttribute::POSITION", + "draco_GeometryAttribute::NORMAL", + "draco_GeometryAttribute::COLOR", + "draco_GeometryAttribute::TEX_COORD", + "draco_GeometryAttribute::GENERIC" +}; + +[Prefix="draco::"] +interface GeometryAttribute { + void GeometryAttribute(); +}; + +enum draco_EncodedGeometryType { + "draco::INVALID_GEOMETRY_TYPE", + "draco::POINT_CLOUD", + "draco::TRIANGULAR_MESH" +}; + +enum draco_DataType { + "draco::DT_INVALID", + "draco::DT_INT8", + "draco::DT_UINT8", + "draco::DT_INT16", + "draco::DT_UINT16", + "draco::DT_INT32", + "draco::DT_UINT32", + "draco::DT_INT64", + "draco::DT_UINT64", + "draco::DT_FLOAT32", + "draco::DT_FLOAT64", + "draco::DT_BOOL", + "draco::DT_TYPES_COUNT" +}; + +[Prefix="draco::"] +interface PointAttribute { + void PointAttribute(); + long size(); + [Const] AttributeTransformData GetAttributeTransformData(); + + // From GeometryAttribute + long attribute_type(); + long data_type(); + byte num_components(); + boolean normalized(); + long byte_stride(); + long byte_offset(); + long unique_id(); +}; + +[Prefix="draco::"] +interface AttributeQuantizationTransform { + void AttributeQuantizationTransform(); + boolean InitFromAttribute([Ref, Const] PointAttribute att); + long quantization_bits(); + float min_value(long axis); + float range(); +}; + +[Prefix="draco::"] +interface AttributeOctahedronTransform { + void AttributeOctahedronTransform(); + boolean InitFromAttribute([Ref, Const] PointAttribute att); + long quantization_bits(); +}; + + +[Prefix="draco::"] +interface PointCloud { + void PointCloud(); + + long num_attributes(); + long num_points(); +}; + +[Prefix="draco::"] +interface Mesh : PointCloud { + void Mesh(); + long num_faces(); + + // From PointCloud + long num_attributes(); + long num_points(); +}; + +[Prefix="draco::"] +interface Metadata { + void Metadata(); +}; + +enum draco_StatusCode { + "draco_Status::OK", + "draco_Status::DRACO_ERROR", + "draco_Status::IO_ERROR", + "draco_Status::INVALID_PARAMETER", + "draco_Status::UNSUPPORTED_VERSION", + "draco_Status::UNKNOWN_VERSION", +}; + +[Prefix="draco::"] +interface Status { + draco_StatusCode code(); + boolean ok(); + [Const] DOMString error_msg(); +}; + +// Draco version of typed arrays. The memory of these arrays is allocated on the +// emscripten heap. +interface DracoFloat32Array { + void DracoFloat32Array(); + float GetValue(long index); + long size(); +}; + +interface DracoInt8Array { + void DracoInt8Array(); + byte GetValue(long index); + long size(); +}; + +interface DracoUInt8Array { + void DracoUInt8Array(); + octet GetValue(long index); + long size(); +}; + +interface DracoInt16Array { + void DracoInt16Array(); + short GetValue(long index); + long size(); +}; + +interface DracoUInt16Array { + void DracoUInt16Array(); + unsigned short GetValue(long index); + long size(); +}; + +interface DracoInt32Array { + void DracoInt32Array(); + long GetValue(long index); + long size(); +}; + +interface DracoUInt32Array { + void DracoUInt32Array(); + unsigned long GetValue(long index); + long size(); +}; + +interface MetadataQuerier { + void MetadataQuerier(); + + boolean HasEntry([Ref, Const] Metadata metadata, + [Const] DOMString entry_name); + long GetIntEntry([Ref, Const] Metadata metadata, + [Const] DOMString entry_name); + void GetIntEntryArray([Ref, Const] Metadata metadata, + [Const] DOMString entry_name, + DracoInt32Array out_values); + double GetDoubleEntry([Ref, Const] Metadata metadata, + [Const] DOMString entry_name); + [Const] DOMString GetStringEntry([Ref, Const] Metadata metadata, + [Const] DOMString entry_name); + + long NumEntries([Ref, Const] Metadata metadata); + [Const] DOMString GetEntryName([Ref, Const] Metadata metadata, long entry_id); +}; + +interface Decoder { + void Decoder(); + + [Const] Status DecodeArrayToPointCloud([Const] byte[] data, + unsigned long data_size, + PointCloud out_point_cloud); + + [Const] Status DecodeArrayToMesh([Const] byte[] data, + unsigned long data_size, + Mesh out_mesh); + + long GetAttributeId([Ref, Const] PointCloud pc, + draco_GeometryAttribute_Type type); + long GetAttributeIdByName([Ref, Const] PointCloud pc, [Const] DOMString name); + long GetAttributeIdByMetadataEntry([Ref, Const] PointCloud pc, + [Const] DOMString name, + [Const] DOMString value); + + [Const] PointAttribute GetAttribute([Ref, Const] PointCloud pc, long att_id); + [Const] PointAttribute GetAttributeByUniqueId([Ref, Const] PointCloud pc, + long unique_id); + + [Const] Metadata GetMetadata([Ref, Const] PointCloud pc); + [Const] Metadata GetAttributeMetadata([Ref, Const] PointCloud pc, + long att_id); + + boolean GetFaceFromMesh([Ref, Const] Mesh m, long face_id, + DracoInt32Array out_values); + long GetTriangleStripsFromMesh([Ref, Const] Mesh m, + DracoInt32Array strip_values); + + boolean GetTrianglesUInt16Array([Ref, Const] Mesh m, + long out_size, VoidPtr out_values); + boolean GetTrianglesUInt32Array([Ref, Const] Mesh m, + long out_size, VoidPtr out_values); + + boolean GetAttributeFloat([Ref, Const] PointAttribute pa, + long att_index, + DracoFloat32Array out_values); + + boolean GetAttributeFloatForAllPoints([Ref, Const] PointCloud pc, + [Ref, Const] PointAttribute pa, + DracoFloat32Array out_values); + + // Deprecated, use GetAttributeInt32ForAllPoints instead. + boolean GetAttributeIntForAllPoints([Ref, Const] PointCloud pc, + [Ref, Const] PointAttribute pa, + DracoInt32Array out_values); + + boolean GetAttributeInt8ForAllPoints([Ref, Const] PointCloud pc, + [Ref, Const] PointAttribute pa, + DracoInt8Array out_values); + boolean GetAttributeUInt8ForAllPoints([Ref, Const] PointCloud pc, + [Ref, Const] PointAttribute pa, + DracoUInt8Array out_values); + boolean GetAttributeInt16ForAllPoints([Ref, Const] PointCloud pc, + [Ref, Const] PointAttribute pa, + DracoInt16Array out_values); + boolean GetAttributeUInt16ForAllPoints([Ref, Const] PointCloud pc, + [Ref, Const] PointAttribute pa, + DracoUInt16Array out_values); + boolean GetAttributeInt32ForAllPoints([Ref, Const] PointCloud pc, + [Ref, Const] PointAttribute pa, + DracoInt32Array out_values); + boolean GetAttributeUInt32ForAllPoints([Ref, Const] PointCloud pc, + [Ref, Const] PointAttribute pa, + DracoUInt32Array out_values); + + boolean GetAttributeDataArrayForAllPoints([Ref, Const] PointCloud pc, + [Ref, Const] PointAttribute pa, + draco_DataType data_type, + long out_size, VoidPtr out_values); + + void SkipAttributeTransform(draco_GeometryAttribute_Type att_type); + + // Deprecated: Use decoder.GetEncodedGeometryType(array) instead, where + // |array| is an Int8Array containing the encoded data. + draco_EncodedGeometryType GetEncodedGeometryType_Deprecated( + DecoderBuffer in_buffer); + + // Deprecated: UseDecodeArrayToPointCloud instead. + [Const] Status DecodeBufferToPointCloud(DecoderBuffer in_buffer, + PointCloud out_point_cloud); + // Deprecated: UseDecodeArrayToMesh instead. + [Const] Status DecodeBufferToMesh(DecoderBuffer in_buffer, Mesh out_mesh); +}; diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_web_encoder.idl b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_web_encoder.idl new file mode 100644 index 0000000..d3261b1 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/draco_web_encoder.idl @@ -0,0 +1,208 @@ +// Interface exposed to emscripten's WebIDL Binder. +// http://kripken.github.io/emscripten-site/docs/porting/connecting_cpp_and_javascript/WebIDL-Binder.html +enum draco_GeometryAttribute_Type { + "draco_GeometryAttribute::INVALID", + "draco_GeometryAttribute::POSITION", + "draco_GeometryAttribute::NORMAL", + "draco_GeometryAttribute::COLOR", + "draco_GeometryAttribute::TEX_COORD", + "draco_GeometryAttribute::GENERIC" +}; + +[Prefix="draco::"] +interface GeometryAttribute { + void GeometryAttribute(); +}; + +enum draco_EncodedGeometryType { + "draco::INVALID_GEOMETRY_TYPE", + "draco::POINT_CLOUD", + "draco::TRIANGULAR_MESH" +}; + +enum draco_MeshEncoderMethod { + "draco::MESH_SEQUENTIAL_ENCODING", + "draco::MESH_EDGEBREAKER_ENCODING" +}; + +[Prefix="draco::"] +interface PointAttribute { + void PointAttribute(); + long size(); + + // From GeometryAttribute + long attribute_type(); + long data_type(); + byte num_components(); + boolean normalized(); + long byte_stride(); + long byte_offset(); + long unique_id(); +}; + +[Prefix="draco::"] +interface PointCloud { + void PointCloud(); + + long num_attributes(); + long num_points(); +}; + +[Prefix="draco::"] +interface Mesh : PointCloud { + void Mesh(); + long num_faces(); + + // From PointCloud + long num_attributes(); + long num_points(); + void set_num_points(long num_points); +}; + +[Prefix="draco::"] +interface Metadata { + void Metadata(); +}; + +interface DracoInt8Array { + void DracoInt8Array(); + long GetValue(long index); + long size(); +}; + +interface MetadataBuilder { + void MetadataBuilder(); + + boolean AddStringEntry(Metadata metadata, + [Const] DOMString entry_name, + [Const] DOMString entry_value); + boolean AddIntEntry(Metadata metadata, + [Const] DOMString entry_name, + long entry_value); + boolean AddIntEntryArray(Metadata metadata, + [Const] DOMString entry_name, + [Const] long[] att_values, + long num_values); + boolean AddDoubleEntry(Metadata metadata, + [Const] DOMString entry_name, + double entry_value); +}; + +interface PointCloudBuilder { + void PointCloudBuilder(); + long AddFloatAttribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] float[] att_values); + long AddInt8Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] byte[] att_values); + long AddUInt8Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] octet[] att_values); + long AddInt16Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] short[] att_values); + long AddUInt16Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] unsigned short[] att_values); + long AddInt32Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] long[] att_values); + long AddUInt32Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] unsigned long[] att_values); + + boolean AddMetadata(PointCloud pc, [Const] Metadata metadata); + boolean SetMetadataForAttribute(PointCloud pc, long attribute_id, + [Const] Metadata metadata); +}; + +interface MeshBuilder : PointCloudBuilder { + void MeshBuilder(); + + boolean AddFacesToMesh(Mesh mesh, long num_faces, [Const] long[] faces); + + // Deprecated. + long AddFloatAttributeToMesh(Mesh mesh, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] float[] att_values); + // Deprecated. + long AddInt32AttributeToMesh(Mesh mesh, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] long[] att_values); + // Deprecated. + boolean AddMetadataToMesh(Mesh mesh, [Const] Metadata metadata); + + // From PointCloudBuilder + long AddFloatAttribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] float[] att_values); + long AddInt8Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] byte[] att_values); + long AddUInt8Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] octet[] att_values); + long AddInt16Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] short[] att_values); + long AddUInt16Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] unsigned short[] att_values); + long AddInt32Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] long[] att_values); + long AddUInt32Attribute(PointCloud pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + [Const] unsigned long[] att_values); + + boolean AddMetadata(PointCloud pc, [Const] Metadata metadata); + boolean SetMetadataForAttribute(PointCloud pc, long attribute_id, + [Const] Metadata metadata); +}; + +interface Encoder { + void Encoder(); + void SetEncodingMethod(long method); + void SetAttributeQuantization(draco_GeometryAttribute_Type type, + long quantization_bits); + void SetAttributeExplicitQuantization(draco_GeometryAttribute_Type type, + long quantization_bits, + long num_components, + [Const] float[] origin, + float range); + void SetSpeedOptions(long encoding_speed, long decoding_speed); + void SetTrackEncodedProperties(boolean flag); + + long EncodeMeshToDracoBuffer(Mesh mesh, + DracoInt8Array encoded_data); + long EncodePointCloudToDracoBuffer(PointCloud pc, boolean deduplicate_values, + DracoInt8Array encoded_data); + + // Returns the number of encoded points or faces from the last Encode + // operation. Returns 0 if SetTrackEncodedProperties was not set to true. + long GetNumberOfEncodedPoints(); + long GetNumberOfEncodedFaces(); +}; + +interface ExpertEncoder { + void ExpertEncoder(PointCloud pc); + void SetEncodingMethod(long method); + void SetAttributeQuantization(long att_id, + long quantization_bits); + void SetAttributeExplicitQuantization(long att_id, + long quantization_bits, + long num_components, + [Const] float[] origin, + float range); + void SetSpeedOptions(long encoding_speed, long decoding_speed); + void SetTrackEncodedProperties(boolean flag); + + long EncodeToDracoBuffer(boolean deduplicate_values, + DracoInt8Array encoded_data); + + // Returns the number of encoded points or faces from the last Encode + // operation. Returns 0 if SetTrackEncodedProperties was not set to true. + long GetNumberOfEncodedPoints(); + long GetNumberOfEncodedFaces(); +};
\ No newline at end of file diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/encoder_webidl_wrapper.cc b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/encoder_webidl_wrapper.cc new file mode 100644 index 0000000..0a1ff7c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/encoder_webidl_wrapper.cc @@ -0,0 +1,359 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/javascript/emscripten/encoder_webidl_wrapper.h" + +#include "draco/compression/encode.h" +#include "draco/mesh/mesh.h" + +DracoInt8Array::DracoInt8Array() {} + +int8_t DracoInt8Array::GetValue(int index) const { return values_[index]; } + +bool DracoInt8Array::SetValues(const char *values, int count) { + values_.assign(values, values + count); + return true; +} + +using draco::Mesh; +using draco::Metadata; +using draco::PointCloud; + +MetadataBuilder::MetadataBuilder() {} + +bool MetadataBuilder::AddStringEntry(Metadata *metadata, const char *entry_name, + const char *entry_value) { + if (!metadata) { + return false; + } + const std::string name{entry_name}; + const std::string value{entry_value}; + metadata->AddEntryString(entry_name, entry_value); + return true; +} + +bool MetadataBuilder::AddIntEntry(Metadata *metadata, const char *entry_name, + long entry_value) { + if (!metadata) { + return false; + } + const std::string name{entry_name}; + metadata->AddEntryInt(name, entry_value); + return true; +} + +bool MetadataBuilder::AddIntEntryArray(draco::Metadata *metadata, + const char *entry_name, + const int32_t *entry_values, + int32_t num_values) { + if (!metadata) { + return false; + } + const std::string name{entry_name}; + metadata->AddEntryIntArray(name, {entry_values, entry_values + num_values}); + return true; +} + +bool MetadataBuilder::AddDoubleEntry(Metadata *metadata, const char *entry_name, + double entry_value) { + if (!metadata) { + return false; + } + const std::string name{entry_name}; + metadata->AddEntryDouble(name, entry_value); + return true; +} + +int PointCloudBuilder::AddFloatAttribute(PointCloud *pc, + draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const float *att_values) { + return AddAttribute(pc, type, num_vertices, num_components, att_values, + draco::DT_FLOAT32); +} + +int PointCloudBuilder::AddInt8Attribute(PointCloud *pc, + draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const char *att_values) { + return AddAttribute(pc, type, num_vertices, num_components, att_values, + draco::DT_INT8); +} + +int PointCloudBuilder::AddUInt8Attribute(PointCloud *pc, + draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const uint8_t *att_values) { + return AddAttribute(pc, type, num_vertices, num_components, att_values, + draco::DT_UINT8); +} + +int PointCloudBuilder::AddInt16Attribute(PointCloud *pc, + draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const int16_t *att_values) { + return AddAttribute(pc, type, num_vertices, num_components, att_values, + draco::DT_INT16); +} + +int PointCloudBuilder::AddUInt16Attribute(PointCloud *pc, + draco_GeometryAttribute_Type type, + long num_vertices, + long num_components, + const uint16_t *att_values) { + return AddAttribute(pc, type, num_vertices, num_components, att_values, + draco::DT_UINT16); +} + +int PointCloudBuilder::AddInt32Attribute(PointCloud *pc, + draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const int32_t *att_values) { + return AddAttribute(pc, type, num_vertices, num_components, att_values, + draco::DT_INT32); +} + +int PointCloudBuilder::AddUInt32Attribute(PointCloud *pc, + draco_GeometryAttribute_Type type, + long num_vertices, + long num_components, + const uint32_t *att_values) { + return AddAttribute(pc, type, num_vertices, num_components, att_values, + draco::DT_UINT32); +} + +bool PointCloudBuilder::AddMetadata(PointCloud *pc, const Metadata *metadata) { + if (!pc) { + return false; + } + // Not allow write over metadata. + if (pc->metadata()) { + return false; + } + std::unique_ptr<draco::GeometryMetadata> new_metadata = + std::unique_ptr<draco::GeometryMetadata>( + new draco::GeometryMetadata(*metadata)); + pc->AddMetadata(std::move(new_metadata)); + return true; +} + +bool PointCloudBuilder::SetMetadataForAttribute(PointCloud *pc, + long attribute_id, + const Metadata *metadata) { + if (!pc) { + return false; + } + // If empty metadata, just ignore. + if (!metadata) { + return false; + } + if (attribute_id < 0 || attribute_id >= pc->num_attributes()) { + return false; + } + + if (!pc->metadata()) { + std::unique_ptr<draco::GeometryMetadata> geometry_metadata = + std::unique_ptr<draco::GeometryMetadata>(new draco::GeometryMetadata()); + pc->AddMetadata(std::move(geometry_metadata)); + } + + // Get unique attribute id for the attribute. + const long unique_id = pc->attribute(attribute_id)->unique_id(); + + std::unique_ptr<draco::AttributeMetadata> att_metadata = + std::unique_ptr<draco::AttributeMetadata>( + new draco::AttributeMetadata(*metadata)); + att_metadata->set_att_unique_id(unique_id); + pc->metadata()->AddAttributeMetadata(std::move(att_metadata)); + return true; +} + +MeshBuilder::MeshBuilder() {} + +bool MeshBuilder::AddFacesToMesh(Mesh *mesh, long num_faces, const int *faces) { + if (!mesh) { + return false; + } + mesh->SetNumFaces(num_faces); + for (draco::FaceIndex i(0); i < num_faces; ++i) { + draco::Mesh::Face face; + face[0] = faces[i.value() * 3]; + face[1] = faces[i.value() * 3 + 1]; + face[2] = faces[i.value() * 3 + 2]; + mesh->SetFace(i, face); + } + return true; +} + +int MeshBuilder::AddFloatAttributeToMesh(Mesh *mesh, + draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const float *att_values) { + return AddFloatAttribute(mesh, type, num_vertices, num_components, + att_values); +} + +int MeshBuilder::AddInt32AttributeToMesh(draco::Mesh *mesh, + draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const int32_t *att_values) { + return AddInt32Attribute(mesh, type, num_vertices, num_components, + att_values); +} + +bool MeshBuilder::AddMetadataToMesh(Mesh *mesh, const Metadata *metadata) { + return AddMetadata(mesh, metadata); +} + +Encoder::Encoder() {} + +void Encoder::SetEncodingMethod(long method) { + encoder_.SetEncodingMethod(method); +} + +void Encoder::SetAttributeQuantization(draco_GeometryAttribute_Type type, + long quantization_bits) { + encoder_.SetAttributeQuantization(type, quantization_bits); +} + +void Encoder::SetAttributeExplicitQuantization( + draco_GeometryAttribute_Type type, long quantization_bits, + long num_components, const float *origin, float range) { + encoder_.SetAttributeExplicitQuantization(type, quantization_bits, + num_components, origin, range); +} + +void Encoder::SetSpeedOptions(long encoding_speed, long decoding_speed) { + encoder_.SetSpeedOptions(encoding_speed, decoding_speed); +} + +void Encoder::SetTrackEncodedProperties(bool flag) { + encoder_.SetTrackEncodedProperties(flag); +} + +int Encoder::EncodeMeshToDracoBuffer(Mesh *mesh, DracoInt8Array *draco_buffer) { + if (!mesh) { + return 0; + } + draco::EncoderBuffer buffer; + if (mesh->GetNamedAttributeId(draco::GeometryAttribute::POSITION) == -1) { + return 0; + } + if (!mesh->DeduplicateAttributeValues()) { + return 0; + } + mesh->DeduplicatePointIds(); + if (!encoder_.EncodeMeshToBuffer(*mesh, &buffer).ok()) { + return 0; + } + draco_buffer->SetValues(buffer.data(), buffer.size()); + return buffer.size(); +} + +int Encoder::EncodePointCloudToDracoBuffer(draco::PointCloud *pc, + bool deduplicate_values, + DracoInt8Array *draco_buffer) { + // TODO(ostava): Refactor common functionality with EncodeMeshToDracoBuffer(). + if (!pc) { + return 0; + } + draco::EncoderBuffer buffer; + if (pc->GetNamedAttributeId(draco::GeometryAttribute::POSITION) == -1) { + return 0; + } + if (deduplicate_values) { + if (!pc->DeduplicateAttributeValues()) { + return 0; + } + pc->DeduplicatePointIds(); + } + if (!encoder_.EncodePointCloudToBuffer(*pc, &buffer).ok()) { + return 0; + } + draco_buffer->SetValues(buffer.data(), buffer.size()); + return buffer.size(); +} + +int Encoder::GetNumberOfEncodedPoints() { + return encoder_.num_encoded_points(); +} + +int Encoder::GetNumberOfEncodedFaces() { return encoder_.num_encoded_faces(); } + +ExpertEncoder::ExpertEncoder(PointCloud *pc) : pc_(pc) { + // Web-IDL interface does not support constructor overloading so instead we + // use RTTI to determine whether the input is a mesh or a point cloud. + Mesh *mesh = dynamic_cast<Mesh *>(pc); + if (mesh) { + encoder_ = + std::unique_ptr<draco::ExpertEncoder>(new draco::ExpertEncoder(*mesh)); + } else { + encoder_ = + std::unique_ptr<draco::ExpertEncoder>(new draco::ExpertEncoder(*pc)); + } +} + +void ExpertEncoder::SetEncodingMethod(long method) { + encoder_->SetEncodingMethod(method); +} + +void ExpertEncoder::SetAttributeQuantization(long att_id, + long quantization_bits) { + encoder_->SetAttributeQuantization(att_id, quantization_bits); +} + +void ExpertEncoder::SetAttributeExplicitQuantization(long att_id, + long quantization_bits, + long num_components, + const float *origin, + float range) { + encoder_->SetAttributeExplicitQuantization(att_id, quantization_bits, + num_components, origin, range); +} + +void ExpertEncoder::SetSpeedOptions(long encoding_speed, long decoding_speed) { + encoder_->SetSpeedOptions(encoding_speed, decoding_speed); +} + +void ExpertEncoder::SetTrackEncodedProperties(bool flag) { + encoder_->SetTrackEncodedProperties(flag); +} + +int ExpertEncoder::EncodeToDracoBuffer(bool deduplicate_values, + DracoInt8Array *draco_buffer) { + if (!pc_) { + return 0; + } + if (deduplicate_values) { + if (!pc_->DeduplicateAttributeValues()) { + return 0; + } + pc_->DeduplicatePointIds(); + } + + draco::EncoderBuffer buffer; + if (!encoder_->EncodeToBuffer(&buffer).ok()) { + return 0; + } + draco_buffer->SetValues(buffer.data(), buffer.size()); + return buffer.size(); +} + +int ExpertEncoder::GetNumberOfEncodedPoints() { + return encoder_->num_encoded_points(); +} + +int ExpertEncoder::GetNumberOfEncodedFaces() { + return encoder_->num_encoded_faces(); +} diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/encoder_webidl_wrapper.h b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/encoder_webidl_wrapper.h new file mode 100644 index 0000000..b1cce79 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/encoder_webidl_wrapper.h @@ -0,0 +1,186 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_JAVASCRIPT_EMSCRIPTEN_ENCODER_WEBIDL_WRAPPER_H_ +#define DRACO_JAVASCRIPT_EMSCRIPTEN_ENCODER_WEBIDL_WRAPPER_H_ + +#include <vector> + +#include "draco/attributes/point_attribute.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/config/encoder_options.h" +#include "draco/compression/encode.h" +#include "draco/compression/expert_encode.h" +#include "draco/mesh/mesh.h" + +typedef draco::GeometryAttribute draco_GeometryAttribute; +typedef draco::GeometryAttribute::Type draco_GeometryAttribute_Type; +typedef draco::EncodedGeometryType draco_EncodedGeometryType; +typedef draco::MeshEncoderMethod draco_MeshEncoderMethod; + +class DracoInt8Array { + public: + DracoInt8Array(); + int8_t GetValue(int index) const; + bool SetValues(const char *values, int count); + + size_t size() { return values_.size(); } + + private: + std::vector<int8_t> values_; +}; + +class MetadataBuilder { + public: + MetadataBuilder(); + bool AddStringEntry(draco::Metadata *metadata, const char *entry_name, + const char *entry_value); + bool AddIntEntry(draco::Metadata *metadata, const char *entry_name, + long entry_value); + bool AddIntEntryArray(draco::Metadata *metadata, const char *entry_name, + const int32_t *entry_values, int32_t num_values); + bool AddDoubleEntry(draco::Metadata *metadata, const char *entry_name, + double entry_value); +}; + +class PointCloudBuilder { + public: + PointCloudBuilder() {} + int AddFloatAttribute(draco::PointCloud *pc, + draco_GeometryAttribute_Type type, long num_vertices, + long num_components, const float *att_values); + int AddInt8Attribute(draco::PointCloud *pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const char *att_values); + int AddUInt8Attribute(draco::PointCloud *pc, + draco_GeometryAttribute_Type type, long num_vertices, + long num_components, const uint8_t *att_values); + int AddInt16Attribute(draco::PointCloud *pc, + draco_GeometryAttribute_Type type, long num_vertices, + long num_components, const int16_t *att_values); + int AddUInt16Attribute(draco::PointCloud *pc, + draco_GeometryAttribute_Type type, long num_vertices, + long num_components, const uint16_t *att_values); + int AddInt32Attribute(draco::PointCloud *pc, + draco_GeometryAttribute_Type type, long num_vertices, + long num_components, const int32_t *att_values); + int AddUInt32Attribute(draco::PointCloud *pc, + draco_GeometryAttribute_Type type, long num_vertices, + long num_components, const uint32_t *att_values); + bool SetMetadataForAttribute(draco::PointCloud *pc, long attribute_id, + const draco::Metadata *metadata); + bool AddMetadata(draco::PointCloud *pc, const draco::Metadata *metadata); + + private: + template <typename DataTypeT> + int AddAttribute(draco::PointCloud *pc, draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const DataTypeT *att_values, + draco::DataType draco_data_type) { + if (!pc) { + return -1; + } + std::unique_ptr<draco::PointAttribute> att(new draco::PointAttribute()); + att->Init(type, num_components, draco_data_type, + /* normalized */ false, num_vertices); + const int att_id = pc->AddAttribute(std::move(att)); + draco::PointAttribute *const att_ptr = pc->attribute(att_id); + + for (draco::PointIndex i(0); i < num_vertices; ++i) { + att_ptr->SetAttributeValue(att_ptr->mapped_index(i), + &att_values[i.value() * num_components]); + } + if (pc->num_points() == 0) { + pc->set_num_points(num_vertices); + } else if (pc->num_points() != num_vertices) { + return -1; + } + return att_id; + } +}; + +// TODO(draco-eng): Regenerate wasm decoder. +// TODO(draco-eng): Add script to generate and test all Javascipt code. +class MeshBuilder : public PointCloudBuilder { + public: + MeshBuilder(); + + bool AddFacesToMesh(draco::Mesh *mesh, long num_faces, const int *faces); + + // Deprecated: Use AddFloatAttribute() instead. + int AddFloatAttributeToMesh(draco::Mesh *mesh, + draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const float *att_values); + + // Deprecated: Use AddInt32Attribute() instead. + int AddInt32AttributeToMesh(draco::Mesh *mesh, + draco_GeometryAttribute_Type type, + long num_vertices, long num_components, + const int32_t *att_values); + + // Deprecated: Use AddMetadata() instead. + bool AddMetadataToMesh(draco::Mesh *mesh, const draco::Metadata *metadata); +}; + +class Encoder { + public: + Encoder(); + + void SetEncodingMethod(long method); + void SetAttributeQuantization(draco_GeometryAttribute_Type type, + long quantization_bits); + void SetAttributeExplicitQuantization(draco_GeometryAttribute_Type type, + long quantization_bits, + long num_components, + const float *origin, float range); + void SetSpeedOptions(long encoding_speed, long decoding_speed); + void SetTrackEncodedProperties(bool flag); + + int EncodeMeshToDracoBuffer(draco::Mesh *mesh, DracoInt8Array *buffer); + + int EncodePointCloudToDracoBuffer(draco::PointCloud *pc, + bool deduplicate_values, + DracoInt8Array *buffer); + int GetNumberOfEncodedPoints(); + int GetNumberOfEncodedFaces(); + + private: + draco::Encoder encoder_; +}; + +class ExpertEncoder { + public: + ExpertEncoder(draco::PointCloud *pc); + + void SetEncodingMethod(long method); + void SetAttributeQuantization(long att_id, long quantization_bits); + void SetAttributeExplicitQuantization(long att_id, long quantization_bits, + long num_components, + const float *origin, float range); + void SetSpeedOptions(long encoding_speed, long decoding_speed); + void SetTrackEncodedProperties(bool flag); + + int EncodeToDracoBuffer(bool deduplicate_values, DracoInt8Array *buffer); + + int GetNumberOfEncodedPoints(); + int GetNumberOfEncodedFaces(); + + private: + std::unique_ptr<draco::ExpertEncoder> encoder_; + + draco::PointCloud *pc_; +}; + +#endif // DRACO_JAVASCRIPT_EMSCRIPTEN_ENCODER_WEBIDL_WRAPPER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/finalize.js b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/finalize.js new file mode 100644 index 0000000..fe2828e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/finalize.js @@ -0,0 +1,22 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Calls the 'onModuleParsed' callback if provided. This file is included as the +// last one in the generated javascript and it gives the caller a way to check +// that all previous content was successfully processed. +// Note: emscripten's |onRuntimeInitialized| is called before any --post-js +// files are included which is not equivalent to this callback. +if (typeof Module['onModuleParsed'] === 'function') { + Module['onModuleParsed'](); +} diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/prepareCallbacks.js b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/prepareCallbacks.js new file mode 100644 index 0000000..7e150bb --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/prepareCallbacks.js @@ -0,0 +1,38 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Prepares callbacks that can be used to inform the caller that the module has +// been fully loaded. +var isRuntimeInitialized = false; +var isModuleParsed = false; + +// These two callbacks can be called in arbitrary order. We call the final +// function |onModuleLoaded| after both of these callbacks have been called. +Module['onRuntimeInitialized'] = function() { + isRuntimeInitialized = true; + if (isModuleParsed) { + if (typeof Module['onModuleLoaded'] === 'function') { + Module['onModuleLoaded'](Module); + } + } +}; + +Module['onModuleParsed'] = function() { + isModuleParsed = true; + if (isRuntimeInitialized) { + if (typeof Module['onModuleLoaded'] === 'function') { + Module['onModuleLoaded'](Module); + } + } +}; diff --git a/libs/assimp/contrib/draco/src/draco/javascript/emscripten/version.js b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/version.js new file mode 100644 index 0000000..46fb252 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/javascript/emscripten/version.js @@ -0,0 +1,29 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Returns true if the specified Draco version is supported by this decoder. +function isVersionSupported(versionString) { + if (typeof versionString !== 'string') + return false; + const version = versionString.split('.'); + if (version.length < 2 || version.length > 3) + return false; // Unexpected version string. + if (version[0] == 1 && version[1] >= 0 && version[1] <= 4) + return true; + if (version[0] != 0 || version[1] > 10) + return false; + return true; +} + +Module['isVersionSupported'] = isVersionSupported; diff --git a/libs/assimp/contrib/draco/src/draco/maya/draco_maya_plugin.cc b/libs/assimp/contrib/draco/src/draco/maya/draco_maya_plugin.cc new file mode 100644 index 0000000..25b0240 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/maya/draco_maya_plugin.cc @@ -0,0 +1,265 @@ +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/maya/draco_maya_plugin.h" + +#ifdef DRACO_MAYA_PLUGIN + +namespace draco { +namespace maya { + +static void decode_faces(std::unique_ptr<draco::Mesh> &drc_mesh, + Drc2PyMesh *out_mesh) { + int num_faces = drc_mesh->num_faces(); + out_mesh->faces = new int[num_faces * 3]; + out_mesh->faces_num = num_faces; + for (int i = 0; i < num_faces; i++) { + const draco::Mesh::Face &face = drc_mesh->face(draco::FaceIndex(i)); + out_mesh->faces[i * 3 + 0] = face[0].value(); + out_mesh->faces[i * 3 + 1] = face[1].value(); + out_mesh->faces[i * 3 + 2] = face[2].value(); + } +} +static void decode_vertices(std::unique_ptr<draco::Mesh> &drc_mesh, + Drc2PyMesh *out_mesh) { + const auto pos_att = + drc_mesh->GetNamedAttribute(draco::GeometryAttribute::POSITION); + if (pos_att == nullptr) { + out_mesh->vertices = new float[0]; + out_mesh->vertices_num = 0; + return; + } + + int num_vertices = drc_mesh->num_points(); + out_mesh->vertices = new float[num_vertices * 3]; + out_mesh->vertices_num = num_vertices; + for (int i = 0; i < num_vertices; i++) { + draco::PointIndex pi(i); + const draco::AttributeValueIndex val_index = pos_att->mapped_index(pi); + float out_vertex[3]; + bool is_ok = pos_att->ConvertValue<float, 3>(val_index, out_vertex); + if (!is_ok) return; + out_mesh->vertices[i * 3 + 0] = out_vertex[0]; + out_mesh->vertices[i * 3 + 1] = out_vertex[1]; + out_mesh->vertices[i * 3 + 2] = out_vertex[2]; + } +} +static void decode_normals(std::unique_ptr<draco::Mesh> &drc_mesh, + Drc2PyMesh *out_mesh) { + const auto normal_att = + drc_mesh->GetNamedAttribute(draco::GeometryAttribute::NORMAL); + if (normal_att == nullptr) { + out_mesh->normals = new float[0]; + out_mesh->normals_num = 0; + return; + } + int num_normals = drc_mesh->num_points(); + out_mesh->normals = new float[num_normals * 3]; + out_mesh->normals_num = num_normals; + + for (int i = 0; i < num_normals; i++) { + draco::PointIndex pi(i); + const draco::AttributeValueIndex val_index = normal_att->mapped_index(pi); + float out_normal[3]; + bool is_ok = normal_att->ConvertValue<float, 3>(val_index, out_normal); + if (!is_ok) return; + out_mesh->normals[i * 3 + 0] = out_normal[0]; + out_mesh->normals[i * 3 + 1] = out_normal[1]; + out_mesh->normals[i * 3 + 2] = out_normal[2]; + } +} +static void decode_uvs(std::unique_ptr<draco::Mesh> &drc_mesh, + Drc2PyMesh *out_mesh) { + const auto uv_att = + drc_mesh->GetNamedAttribute(draco::GeometryAttribute::TEX_COORD); + if (uv_att == nullptr) { + out_mesh->uvs = new float[0]; + out_mesh->uvs_num = 0; + out_mesh->uvs_real_num = 0; + return; + } + int num_uvs = drc_mesh->num_points(); + out_mesh->uvs = new float[num_uvs * 2]; + out_mesh->uvs_num = num_uvs; + out_mesh->uvs_real_num = uv_att->size(); + + for (int i = 0; i < num_uvs; i++) { + draco::PointIndex pi(i); + const draco::AttributeValueIndex val_index = uv_att->mapped_index(pi); + float out_uv[2]; + bool is_ok = uv_att->ConvertValue<float, 2>(val_index, out_uv); + if (!is_ok) return; + out_mesh->uvs[i * 2 + 0] = out_uv[0]; + out_mesh->uvs[i * 2 + 1] = out_uv[1]; + } +} + +void drc2py_free(Drc2PyMesh **mesh_ptr) { + Drc2PyMesh *mesh = *mesh_ptr; + if (!mesh) return; + if (mesh->faces) { + delete[] mesh->faces; + mesh->faces = nullptr; + mesh->faces_num = 0; + } + if (mesh->vertices) { + delete[] mesh->vertices; + mesh->vertices = nullptr; + mesh->vertices_num = 0; + } + if (mesh->normals) { + delete[] mesh->normals; + mesh->normals = nullptr; + mesh->normals_num = 0; + } + if (mesh->uvs) { + delete[] mesh->uvs; + mesh->uvs = nullptr; + mesh->uvs_num = 0; + } + delete mesh; + *mesh_ptr = nullptr; +} + +DecodeResult drc2py_decode(char *data, unsigned int length, + Drc2PyMesh **res_mesh) { + draco::DecoderBuffer buffer; + buffer.Init(data, length); + auto type_statusor = draco::Decoder::GetEncodedGeometryType(&buffer); + if (!type_statusor.ok()) { + return DecodeResult::KO_GEOMETRY_TYPE_INVALID; + } + const draco::EncodedGeometryType geom_type = type_statusor.value(); + if (geom_type != draco::TRIANGULAR_MESH) { + return DecodeResult::KO_TRIANGULAR_MESH_NOT_FOUND; + } + + draco::Decoder decoder; + auto statusor = decoder.DecodeMeshFromBuffer(&buffer); + if (!statusor.ok()) { + return DecodeResult::KO_MESH_DECODING; + } + std::unique_ptr<draco::Mesh> drc_mesh = std::move(statusor).value(); + + *res_mesh = new Drc2PyMesh(); + decode_faces(drc_mesh, *res_mesh); + decode_vertices(drc_mesh, *res_mesh); + decode_normals(drc_mesh, *res_mesh); + decode_uvs(drc_mesh, *res_mesh); + return DecodeResult::OK; +} + +// As encode references see https://github.com/google/draco/issues/116 +EncodeResult drc2py_encode(Drc2PyMesh *in_mesh, char *file_path) { + if (in_mesh->faces_num == 0) return EncodeResult::KO_WRONG_INPUT; + if (in_mesh->vertices_num == 0) return EncodeResult::KO_WRONG_INPUT; + // TODO: Add check to protect against quad faces. At the moment only + // Triangular faces are supported + + std::unique_ptr<draco::Mesh> drc_mesh(new draco::Mesh()); + + // Marshall Faces + int num_faces = in_mesh->faces_num; + drc_mesh->SetNumFaces(num_faces); + for (int i = 0; i < num_faces; ++i) { + Mesh::Face face; + face[0] = in_mesh->faces[i * 3 + 0]; + face[1] = in_mesh->faces[i * 3 + 1]; + face[2] = in_mesh->faces[i * 3 + 2]; + drc_mesh->SetFace(FaceIndex(i), face); + } + + // Marshall Vertices + int num_points = in_mesh->vertices_num; + drc_mesh->set_num_points(num_points); + GeometryAttribute va; + va.Init(GeometryAttribute::POSITION, nullptr, 3, DT_FLOAT32, false, + sizeof(float) * 3, 0); + int pos_att_id = drc_mesh->AddAttribute(va, true, num_points); + float point[3]; + for (int i = 0; i < num_points; ++i) { + point[0] = in_mesh->vertices[i * 3 + 0]; + point[1] = in_mesh->vertices[i * 3 + 1]; + point[2] = in_mesh->vertices[i * 3 + 2]; + drc_mesh->attribute(pos_att_id) + ->SetAttributeValue(AttributeValueIndex(i), point); + } + + // Marshall Normals + int num_normals = in_mesh->normals_num; + int norm_att_id; + if (num_normals > 0) { + GeometryAttribute va; + va.Init(GeometryAttribute::NORMAL, nullptr, 3, DT_FLOAT32, false, + sizeof(float) * 3, 0); + norm_att_id = drc_mesh->AddAttribute(va, true, num_normals); + + float norm[3]; + for (int i = 0; i < num_normals; ++i) { + norm[0] = in_mesh->normals[i * 3 + 0]; + norm[1] = in_mesh->normals[i * 3 + 1]; + norm[2] = in_mesh->normals[i * 3 + 2]; + drc_mesh->attribute(norm_att_id) + ->SetAttributeValue(AttributeValueIndex(i), norm); + } + } + + // Marshall Uvs + int num_uvs = in_mesh->uvs_num; + int uv_att_id; + if (num_uvs > 0) { + GeometryAttribute va; + va.Init(GeometryAttribute::TEX_COORD, nullptr, 2, DT_FLOAT32, false, + sizeof(float) * 2, 0); + uv_att_id = drc_mesh->AddAttribute(va, true, num_uvs); + float uv[3]; + for (int i = 0; i < num_uvs; ++i) { + uv[0] = in_mesh->uvs[i * 2 + 0]; + uv[1] = in_mesh->uvs[i * 2 + 1]; + drc_mesh->attribute(uv_att_id)->SetAttributeValue(AttributeValueIndex(i), + uv); + } + } + +// Deduplicate Attributes and Points +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED + drc_mesh->DeduplicateAttributeValues(); +#endif +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + drc_mesh->DeduplicatePointIds(); +#endif + + // Encode Mesh + draco::Encoder encoder; // Use default encode settings (See draco_encoder.cc + // Options struct) + draco::EncoderBuffer buffer; + const draco::Status status = encoder.EncodeMeshToBuffer(*drc_mesh, &buffer); + if (!status.ok()) { + // Use status.error_msg() to check the error + return EncodeResult::KO_MESH_ENCODING; + } + + // Save to file + std::string file = file_path; + std::ofstream out_file(file, std::ios::binary); + if (!out_file) { + return EncodeResult::KO_FILE_CREATION; + } + out_file.write(buffer.data(), buffer.size()); + return EncodeResult::OK; +} + +} // namespace maya + +} // namespace draco + +#endif // DRACO_MAYA_PLUGIN diff --git a/libs/assimp/contrib/draco/src/draco/maya/draco_maya_plugin.h b/libs/assimp/contrib/draco/src/draco/maya/draco_maya_plugin.h new file mode 100644 index 0000000..372e25f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/maya/draco_maya_plugin.h @@ -0,0 +1,81 @@ +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MAYA_DRACO_MAYA_PLUGIN_H_ +#define DRACO_MAYA_DRACO_MAYA_PLUGIN_H_ + +#include <fstream> + +#include "draco/compression/decode.h" +#include "draco/compression/encode.h" + +#ifdef DRACO_MAYA_PLUGIN + +// If compiling with Visual Studio. +#if defined(_MSC_VER) +#define EXPORT_API __declspec(dllexport) +#else +// Other platforms don't need this. +#define EXPORT_API +#endif // defined(_MSC_VER) + +namespace draco { +namespace maya { + +enum class EncodeResult { + OK = 0, + KO_WRONG_INPUT = -1, + KO_MESH_ENCODING = -2, + KO_FILE_CREATION = -3 +}; +enum class DecodeResult { + OK = 0, + KO_GEOMETRY_TYPE_INVALID = -1, + KO_TRIANGULAR_MESH_NOT_FOUND = -2, + KO_MESH_DECODING = -3 +}; + +extern "C" { +struct EXPORT_API Drc2PyMesh { + Drc2PyMesh() + : faces_num(0), + faces(nullptr), + vertices_num(0), + vertices(nullptr), + normals_num(0), + normals(nullptr), + uvs_num(0), + uvs_real_num(0), + uvs(nullptr) {} + int faces_num; + int *faces; + int vertices_num; + float *vertices; + int normals_num; + float *normals; + int uvs_num; + int uvs_real_num; + float *uvs; +}; + +EXPORT_API DecodeResult drc2py_decode(char *data, unsigned int length, + Drc2PyMesh **res_mesh); +EXPORT_API void drc2py_free(Drc2PyMesh **res_mesh); +EXPORT_API EncodeResult drc2py_encode(Drc2PyMesh *in_mesh, char *file_path); +} // extern "C" + +} // namespace maya +} // namespace draco + +#endif // DRACO_MAYA_PLUGIN + +#endif // DRACO_MAYA_DRACO_MAYA_PLUGIN_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/corner_table.cc b/libs/assimp/contrib/draco/src/draco/mesh/corner_table.cc new file mode 100644 index 0000000..3f92f65 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/corner_table.cc @@ -0,0 +1,441 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/corner_table.h" + +#include <limits> + +#include "draco/attributes/geometry_indices.h" +#include "draco/mesh/corner_table_iterators.h" + +namespace draco { + +CornerTable::CornerTable() + : num_original_vertices_(0), + num_degenerated_faces_(0), + num_isolated_vertices_(0), + valence_cache_(*this) {} + +std::unique_ptr<CornerTable> CornerTable::Create( + const IndexTypeVector<FaceIndex, FaceType> &faces) { + std::unique_ptr<CornerTable> ct(new CornerTable()); + if (!ct->Init(faces)) { + return nullptr; + } + return ct; +} + +bool CornerTable::Init(const IndexTypeVector<FaceIndex, FaceType> &faces) { + valence_cache_.ClearValenceCache(); + valence_cache_.ClearValenceCacheInaccurate(); + corner_to_vertex_map_.resize(faces.size() * 3); + for (FaceIndex fi(0); fi < static_cast<uint32_t>(faces.size()); ++fi) { + for (int i = 0; i < 3; ++i) { + corner_to_vertex_map_[FirstCorner(fi) + i] = faces[fi][i]; + } + } + int num_vertices = -1; + if (!ComputeOppositeCorners(&num_vertices)) { + return false; + } + if (!BreakNonManifoldEdges()) { + return false; + } + if (!ComputeVertexCorners(num_vertices)) { + return false; + } + return true; +} + +bool CornerTable::Reset(int num_faces) { + return Reset(num_faces, num_faces * 3); +} + +bool CornerTable::Reset(int num_faces, int num_vertices) { + if (num_faces < 0 || num_vertices < 0) { + return false; + } + const unsigned int num_faces_unsigned = num_faces; + if (num_faces_unsigned > + std::numeric_limits<CornerIndex::ValueType>::max() / 3) { + return false; + } + corner_to_vertex_map_.assign(num_faces_unsigned * 3, kInvalidVertexIndex); + opposite_corners_.assign(num_faces_unsigned * 3, kInvalidCornerIndex); + vertex_corners_.reserve(num_vertices); + valence_cache_.ClearValenceCache(); + valence_cache_.ClearValenceCacheInaccurate(); + return true; +} + +bool CornerTable::ComputeOppositeCorners(int *num_vertices) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + if (num_vertices == nullptr) { + return false; + } + opposite_corners_.resize(num_corners(), kInvalidCornerIndex); + + // Out implementation for finding opposite corners is based on keeping track + // of outgoing half-edges for each vertex of the mesh. Half-edges (defined by + // their opposite corners) are processed one by one and whenever a new + // half-edge (corner) is processed, we check whether the sink vertex of + // this half-edge contains its sibling half-edge. If yes, we connect them and + // remove the sibling half-edge from the sink vertex, otherwise we add the new + // half-edge to its source vertex. + + // First compute the number of outgoing half-edges (corners) attached to each + // vertex. + std::vector<int> num_corners_on_vertices; + num_corners_on_vertices.reserve(num_corners()); + for (CornerIndex c(0); c < num_corners(); ++c) { + const VertexIndex v1 = Vertex(c); + if (v1.value() >= static_cast<int>(num_corners_on_vertices.size())) { + num_corners_on_vertices.resize(v1.value() + 1, 0); + } + // For each corner there is always exactly one outgoing half-edge attached + // to its vertex. + num_corners_on_vertices[v1.value()]++; + } + + // Create a storage for half-edges on each vertex. We store all half-edges in + // one array, where each entry is identified by the half-edge's sink vertex id + // and the associated half-edge corner id (corner opposite to the half-edge). + // Each vertex will be assigned storage for up to + // |num_corners_on_vertices[vert_id]| half-edges. Unused half-edges are marked + // with |sink_vert| == kInvalidVertexIndex. + struct VertexEdgePair { + VertexEdgePair() + : sink_vert(kInvalidVertexIndex), edge_corner(kInvalidCornerIndex) {} + VertexIndex sink_vert; + CornerIndex edge_corner; + }; + std::vector<VertexEdgePair> vertex_edges(num_corners(), VertexEdgePair()); + + // For each vertex compute the offset (location where the first half-edge + // entry of a given vertex is going to be stored). This way each vertex is + // guaranteed to have a non-overlapping storage with respect to the other + // vertices. + std::vector<int> vertex_offset(num_corners_on_vertices.size()); + int offset = 0; + for (size_t i = 0; i < num_corners_on_vertices.size(); ++i) { + vertex_offset[i] = offset; + offset += num_corners_on_vertices[i]; + } + + // Now go over the all half-edges (using their opposite corners) and either + // insert them to the |vertex_edge| array or connect them with existing + // half-edges. + for (CornerIndex c(0); c < num_corners(); ++c) { + const VertexIndex tip_v = Vertex(c); + const VertexIndex source_v = Vertex(Next(c)); + const VertexIndex sink_v = Vertex(Previous(c)); + + const FaceIndex face_index = Face(c); + if (c == FirstCorner(face_index)) { + // Check whether the face is degenerated, if so ignore it. + const VertexIndex v0 = Vertex(c); + if (v0 == source_v || v0 == sink_v || source_v == sink_v) { + ++num_degenerated_faces_; + c += 2; // Ignore the next two corners of the same face. + continue; + } + } + + CornerIndex opposite_c(kInvalidCornerIndex); + // The maximum number of half-edges attached to the sink vertex. + const int num_corners_on_vert = num_corners_on_vertices[sink_v.value()]; + // Where to look for the first half-edge on the sink vertex. + offset = vertex_offset[sink_v.value()]; + for (int i = 0; i < num_corners_on_vert; ++i, ++offset) { + const VertexIndex other_v = vertex_edges[offset].sink_vert; + if (other_v == kInvalidVertexIndex) { + break; // No matching half-edge found on the sink vertex. + } + if (other_v == source_v) { + if (tip_v == Vertex(vertex_edges[offset].edge_corner)) { + continue; // Don't connect mirrored faces. + } + // A matching half-edge was found on the sink vertex. Mark the + // half-edge's opposite corner. + opposite_c = vertex_edges[offset].edge_corner; + // Remove the half-edge from the sink vertex. We remap all subsequent + // half-edges one slot down. + // TODO(ostava): This can be optimized a little bit, by remapping only + // the half-edge on the last valid slot into the deleted half-edge's + // slot. + for (int j = i + 1; j < num_corners_on_vert; ++j, ++offset) { + vertex_edges[offset] = vertex_edges[offset + 1]; + if (vertex_edges[offset].sink_vert == kInvalidVertexIndex) { + break; // Unused half-edge reached. + } + } + // Mark the last entry as unused. + vertex_edges[offset].sink_vert = kInvalidVertexIndex; + break; + } + } + if (opposite_c == kInvalidCornerIndex) { + // No opposite corner found. Insert the new edge + const int num_corners_on_source_vert = + num_corners_on_vertices[source_v.value()]; + offset = vertex_offset[source_v.value()]; + for (int i = 0; i < num_corners_on_source_vert; ++i, ++offset) { + // Find the first unused half-edge slot on the source vertex. + if (vertex_edges[offset].sink_vert == kInvalidVertexIndex) { + vertex_edges[offset].sink_vert = sink_v; + vertex_edges[offset].edge_corner = c; + break; + } + } + } else { + // Opposite corner found. + opposite_corners_[c] = opposite_c; + opposite_corners_[opposite_c] = c; + } + } + *num_vertices = static_cast<int>(num_corners_on_vertices.size()); + return true; +} + +bool CornerTable::BreakNonManifoldEdges() { + // This function detects and breaks non-manifold edges that are caused by + // folds in 1-ring neighborhood around a vertex. Non-manifold edges can occur + // when the 1-ring surface around a vertex self-intersects in a common edge. + // For example imagine a surface around a pivot vertex 0, where the 1-ring + // is defined by vertices |1, 2, 3, 1, 4|. The surface passes edge <0, 1> + // twice which would result in a non-manifold edge that needs to be broken. + // For now all faces connected to these non-manifold edges are disconnected + // resulting in open boundaries on the mesh. New vertices will be created + // automatically for each new disjoint patch in the ComputeVertexCorners() + // method. + // Note that all other non-manifold edges are implicitly handled by the + // function ComputeVertexCorners() that automatically creates new vertices + // on disjoint 1-ring surface patches. + + std::vector<bool> visited_corners(num_corners(), false); + std::vector<std::pair<VertexIndex, CornerIndex>> sink_vertices; + bool mesh_connectivity_updated = false; + do { + mesh_connectivity_updated = false; + for (CornerIndex c(0); c < num_corners(); ++c) { + if (visited_corners[c.value()]) { + continue; + } + sink_vertices.clear(); + + // First swing all the way to find the left-most corner connected to the + // corner's vertex. + CornerIndex first_c = c; + CornerIndex current_c = c; + CornerIndex next_c; + while (next_c = SwingLeft(current_c), + next_c != first_c && next_c != kInvalidCornerIndex && + !visited_corners[next_c.value()]) { + current_c = next_c; + } + + first_c = current_c; + + // Swing right from the first corner and check if all visited edges + // are unique. + do { + visited_corners[current_c.value()] = true; + // Each new edge is defined by the pivot vertex (that is the same for + // all faces) and by the sink vertex (that is the |next| vertex from the + // currently processed pivot corner. I.e., each edge is uniquely defined + // by the sink vertex index. + const CornerIndex sink_c = Next(current_c); + const VertexIndex sink_v = corner_to_vertex_map_[sink_c]; + + // Corner that defines the edge on the face. + const CornerIndex edge_corner = Previous(current_c); + bool vertex_connectivity_updated = false; + // Go over all processed edges (sink vertices). If the current sink + // vertex has been already encountered before it may indicate a + // non-manifold edge that needs to be broken. + for (auto &&attached_sink_vertex : sink_vertices) { + if (attached_sink_vertex.first == sink_v) { + // Sink vertex has been already processed. + const CornerIndex other_edge_corner = attached_sink_vertex.second; + const CornerIndex opp_edge_corner = Opposite(edge_corner); + + if (opp_edge_corner == other_edge_corner) { + // We are closing the loop so no need to change the connectivity. + continue; + } + + // Break the connectivity on the non-manifold edge. + // TODO(ostava): It may be possible to reconnect the faces in a way + // that the final surface would be manifold. + const CornerIndex opp_other_edge_corner = + Opposite(other_edge_corner); + if (opp_edge_corner != kInvalidCornerIndex) { + SetOppositeCorner(opp_edge_corner, kInvalidCornerIndex); + } + if (opp_other_edge_corner != kInvalidCornerIndex) { + SetOppositeCorner(opp_other_edge_corner, kInvalidCornerIndex); + } + + SetOppositeCorner(edge_corner, kInvalidCornerIndex); + SetOppositeCorner(other_edge_corner, kInvalidCornerIndex); + + vertex_connectivity_updated = true; + break; + } + } + if (vertex_connectivity_updated) { + // Because of the updated connectivity, not all corners connected to + // this vertex have been processed and we need to go over them again. + // TODO(ostava): This can be optimized as we don't really need to + // iterate over all corners. + mesh_connectivity_updated = true; + break; + } + // Insert new sink vertex information <sink vertex index, edge corner>. + std::pair<VertexIndex, CornerIndex> new_sink_vert; + new_sink_vert.first = corner_to_vertex_map_[Previous(current_c)]; + new_sink_vert.second = sink_c; + sink_vertices.push_back(new_sink_vert); + + current_c = SwingRight(current_c); + } while (current_c != first_c && current_c != kInvalidCornerIndex); + } + } while (mesh_connectivity_updated); + return true; +} + +bool CornerTable::ComputeVertexCorners(int num_vertices) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + num_original_vertices_ = num_vertices; + vertex_corners_.resize(num_vertices, kInvalidCornerIndex); + // Arrays for marking visited vertices and corners that allow us to detect + // non-manifold vertices. + std::vector<bool> visited_vertices(num_vertices, false); + std::vector<bool> visited_corners(num_corners(), false); + + for (FaceIndex f(0); f < num_faces(); ++f) { + const CornerIndex first_face_corner = FirstCorner(f); + // Check whether the face is degenerated. If so ignore it. + if (IsDegenerated(f)) { + continue; + } + + for (int k = 0; k < 3; ++k) { + const CornerIndex c = first_face_corner + k; + if (visited_corners[c.value()]) { + continue; + } + VertexIndex v = corner_to_vertex_map_[c]; + // Note that one vertex maps to many corners, but we just keep track + // of the vertex which has a boundary on the left if the vertex lies on + // the boundary. This means that all the related corners can be accessed + // by iterating over the SwingRight() operator. + // In case of a vertex inside the mesh, the choice is arbitrary. + bool is_non_manifold_vertex = false; + if (visited_vertices[v.value()]) { + // A visited vertex of an unvisited corner found. Must be a non-manifold + // vertex. + // Create a new vertex for it. + vertex_corners_.push_back(kInvalidCornerIndex); + non_manifold_vertex_parents_.push_back(v); + visited_vertices.push_back(false); + v = VertexIndex(num_vertices++); + is_non_manifold_vertex = true; + } + // Mark the vertex as visited. + visited_vertices[v.value()] = true; + + // First swing all the way to the left and mark all corners on the way. + CornerIndex act_c(c); + while (act_c != kInvalidCornerIndex) { + visited_corners[act_c.value()] = true; + // Vertex will eventually point to the left most corner. + vertex_corners_[v] = act_c; + if (is_non_manifold_vertex) { + // Update vertex index in the corresponding face. + corner_to_vertex_map_[act_c] = v; + } + act_c = SwingLeft(act_c); + if (act_c == c) { + break; // Full circle reached. + } + } + if (act_c == kInvalidCornerIndex) { + // If we have reached an open boundary we need to swing right from the + // initial corner to mark all corners in the opposite direction. + act_c = SwingRight(c); + while (act_c != kInvalidCornerIndex) { + visited_corners[act_c.value()] = true; + if (is_non_manifold_vertex) { + // Update vertex index in the corresponding face. + corner_to_vertex_map_[act_c] = v; + } + act_c = SwingRight(act_c); + } + } + } + } + + // Count the number of isolated (unprocessed) vertices. + num_isolated_vertices_ = 0; + for (bool visited : visited_vertices) { + if (!visited) { + ++num_isolated_vertices_; + } + } + return true; +} + +bool CornerTable::IsDegenerated(FaceIndex face) const { + if (face == kInvalidFaceIndex) { + return true; + } + const CornerIndex first_face_corner = FirstCorner(face); + const VertexIndex v0 = Vertex(first_face_corner); + const VertexIndex v1 = Vertex(Next(first_face_corner)); + const VertexIndex v2 = Vertex(Previous(first_face_corner)); + if (v0 == v1 || v0 == v2 || v1 == v2) { + return true; + } + return false; +} + +int CornerTable::Valence(VertexIndex v) const { + if (v == kInvalidVertexIndex) { + return -1; + } + return ConfidentValence(v); +} + +int CornerTable::ConfidentValence(VertexIndex v) const { + DRACO_DCHECK_GE(v.value(), 0); + DRACO_DCHECK_LT(v.value(), num_vertices()); + VertexRingIterator<CornerTable> vi(this, v); + int valence = 0; + for (; !vi.End(); vi.Next()) { + ++valence; + } + return valence; +} + +void CornerTable::UpdateFaceToVertexMap(const VertexIndex vertex) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + VertexCornersIterator<CornerTable> it(this, vertex); + for (; !it.End(); ++it) { + const CornerIndex corner = *it; + corner_to_vertex_map_[corner] = vertex; + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/corner_table.h b/libs/assimp/contrib/draco/src/draco/mesh/corner_table.h new file mode 100644 index 0000000..3aa720f --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/corner_table.h @@ -0,0 +1,396 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MESH_CORNER_TABLE_H_ +#define DRACO_MESH_CORNER_TABLE_H_ + +#include <array> +#include <memory> + +#include "draco/attributes/geometry_indices.h" +#include "draco/core/draco_index_type_vector.h" +#include "draco/core/macros.h" +#include "draco/mesh/valence_cache.h" + +namespace draco { + +// CornerTable is used to represent connectivity of triangular meshes. +// For every corner of all faces, the corner table stores the index of the +// opposite corner in the neighboring face (if it exists) as illustrated in the +// figure below (see corner |c| and it's opposite corner |o|). +// +// * +// /c\ +// / \ +// /n p\ +// *-------* +// \ / +// \ / +// \o/ +// * +// +// All corners are defined by unique CornerIndex and each triplet of corners +// that define a single face id always ordered consecutively as: +// { 3 * FaceIndex, 3 * FaceIndex + 1, 3 * FaceIndex +2 }. +// This representation of corners allows CornerTable to easily retrieve Next and +// Previous corners on any face (see corners |n| and |p| in the figure above). +// Using the Next, Previous, and Opposite corners then enables traversal of any +// 2-manifold surface. +// If the CornerTable is constructed from a non-manifold surface, the input +// non-manifold edges and vertices are automatically split. +class CornerTable { + public: + // Corner table face type. + typedef std::array<VertexIndex, 3> FaceType; + + CornerTable(); + static std::unique_ptr<CornerTable> Create( + const IndexTypeVector<FaceIndex, FaceType> &faces); + + // Initializes the CornerTable from provides set of indexed faces. + // The input faces can represent a non-manifold topology, in which case the + // non-manifold edges and vertices are going to be split. + bool Init(const IndexTypeVector<FaceIndex, FaceType> &faces); + + // Resets the corner table to the given number of invalid faces. + bool Reset(int num_faces); + + // Resets the corner table to the given number of invalid faces and vertices. + bool Reset(int num_faces, int num_vertices); + + inline int num_vertices() const { + return static_cast<int>(vertex_corners_.size()); + } + inline int num_corners() const { + return static_cast<int>(corner_to_vertex_map_.size()); + } + inline int num_faces() const { + return static_cast<int>(corner_to_vertex_map_.size() / 3); + } + + inline CornerIndex Opposite(CornerIndex corner) const { + if (corner == kInvalidCornerIndex) { + return corner; + } + return opposite_corners_[corner]; + } + inline CornerIndex Next(CornerIndex corner) const { + if (corner == kInvalidCornerIndex) { + return corner; + } + return LocalIndex(++corner) ? corner : corner - 3; + } + inline CornerIndex Previous(CornerIndex corner) const { + if (corner == kInvalidCornerIndex) { + return corner; + } + return LocalIndex(corner) ? corner - 1 : corner + 2; + } + inline VertexIndex Vertex(CornerIndex corner) const { + if (corner == kInvalidCornerIndex) { + return kInvalidVertexIndex; + } + return ConfidentVertex(corner); + } + inline VertexIndex ConfidentVertex(CornerIndex corner) const { + DRACO_DCHECK_GE(corner.value(), 0); + DRACO_DCHECK_LT(corner.value(), num_corners()); + return corner_to_vertex_map_[corner]; + } + inline FaceIndex Face(CornerIndex corner) const { + if (corner == kInvalidCornerIndex) { + return kInvalidFaceIndex; + } + return FaceIndex(corner.value() / 3); + } + inline CornerIndex FirstCorner(FaceIndex face) const { + if (face == kInvalidFaceIndex) { + return kInvalidCornerIndex; + } + return CornerIndex(face.value() * 3); + } + inline std::array<CornerIndex, 3> AllCorners(FaceIndex face) const { + const CornerIndex ci = CornerIndex(face.value() * 3); + return {{ci, ci + 1, ci + 2}}; + } + inline int LocalIndex(CornerIndex corner) const { return corner.value() % 3; } + + inline FaceType FaceData(FaceIndex face) const { + const CornerIndex first_corner = FirstCorner(face); + FaceType face_data; + for (int i = 0; i < 3; ++i) { + face_data[i] = corner_to_vertex_map_[first_corner + i]; + } + return face_data; + } + + void SetFaceData(FaceIndex face, FaceType data) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + const CornerIndex first_corner = FirstCorner(face); + for (int i = 0; i < 3; ++i) { + corner_to_vertex_map_[first_corner + i] = data[i]; + } + } + + // Returns the left-most corner of a single vertex 1-ring. If a vertex is not + // on a boundary (in which case it has a full 1-ring), this function returns + // any of the corners mapped to the given vertex. + inline CornerIndex LeftMostCorner(VertexIndex v) const { + return vertex_corners_[v]; + } + + // Returns the parent vertex index of a given corner table vertex. + VertexIndex VertexParent(VertexIndex vertex) const { + if (vertex.value() < static_cast<uint32_t>(num_original_vertices_)) { + return vertex; + } + return non_manifold_vertex_parents_[vertex - num_original_vertices_]; + } + + // Returns true if the corner is valid. + inline bool IsValid(CornerIndex c) const { + return Vertex(c) != kInvalidVertexIndex; + } + + // Returns the valence (or degree) of a vertex. + // Returns -1 if the given vertex index is not valid. + int Valence(VertexIndex v) const; + // Same as above but does not check for validity and does not return -1 + int ConfidentValence(VertexIndex v) const; + // Returns the valence of the vertex at the given corner. + inline int Valence(CornerIndex c) const { + if (c == kInvalidCornerIndex) { + return -1; + } + return ConfidentValence(c); + } + inline int ConfidentValence(CornerIndex c) const { + DRACO_DCHECK_LT(c.value(), num_corners()); + return ConfidentValence(ConfidentVertex(c)); + } + + // Returns true if the specified vertex is on a boundary. + inline bool IsOnBoundary(VertexIndex vert) const { + const CornerIndex corner = LeftMostCorner(vert); + if (SwingLeft(corner) == kInvalidCornerIndex) { + return true; + } + return false; + } + + // *-------* + // / \ / \ + // / \ / \ + // / sl\c/sr \ + // *-------v-------* + // Returns the corner on the adjacent face on the right that maps to + // the same vertex as the given corner (sr in the above diagram). + inline CornerIndex SwingRight(CornerIndex corner) const { + return Previous(Opposite(Previous(corner))); + } + // Returns the corner on the left face that maps to the same vertex as the + // given corner (sl in the above diagram). + inline CornerIndex SwingLeft(CornerIndex corner) const { + return Next(Opposite(Next(corner))); + } + + // Get opposite corners on the left and right faces respectively (see image + // below, where L and R are the left and right corners of a corner X. + // + // *-------*-------* + // \L /X\ R/ + // \ / \ / + // \ / \ / + // *-------* + inline CornerIndex GetLeftCorner(CornerIndex corner_id) const { + if (corner_id == kInvalidCornerIndex) { + return kInvalidCornerIndex; + } + return Opposite(Previous(corner_id)); + } + inline CornerIndex GetRightCorner(CornerIndex corner_id) const { + if (corner_id == kInvalidCornerIndex) { + return kInvalidCornerIndex; + } + return Opposite(Next(corner_id)); + } + + // Returns the number of new vertices that were created as a result of + // splitting of non-manifold vertices of the input geometry. + int NumNewVertices() const { return num_vertices() - num_original_vertices_; } + int NumOriginalVertices() const { return num_original_vertices_; } + + // Returns the number of faces with duplicated vertex indices. + int NumDegeneratedFaces() const { return num_degenerated_faces_; } + + // Returns the number of isolated vertices (vertices that have + // vertex_corners_ mapping set to kInvalidCornerIndex. + int NumIsolatedVertices() const { return num_isolated_vertices_; } + + bool IsDegenerated(FaceIndex face) const; + + // Methods that modify an existing corner table. + // Sets the opposite corner mapping between two corners. Caller must ensure + // that the indices are valid. + inline void SetOppositeCorner(CornerIndex corner_id, + CornerIndex opp_corner_id) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + opposite_corners_[corner_id] = opp_corner_id; + } + + // Sets opposite corners for both input corners. + inline void SetOppositeCorners(CornerIndex corner_0, CornerIndex corner_1) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + if (corner_0 != kInvalidCornerIndex) { + SetOppositeCorner(corner_0, corner_1); + } + if (corner_1 != kInvalidCornerIndex) { + SetOppositeCorner(corner_1, corner_0); + } + } + + // Updates mapping between a corner and a vertex. + inline void MapCornerToVertex(CornerIndex corner_id, VertexIndex vert_id) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + corner_to_vertex_map_[corner_id] = vert_id; + } + + VertexIndex AddNewVertex() { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + // Add a new invalid vertex. + vertex_corners_.push_back(kInvalidCornerIndex); + return VertexIndex(static_cast<uint32_t>(vertex_corners_.size() - 1)); + } + + // Adds a new face connected to three vertices. Note that connectivity is not + // automatically updated and all opposite corners need to be set explicitly. + FaceIndex AddNewFace(const std::array<VertexIndex, 3> &vertices) { + // Add a new invalid face. + const FaceIndex new_face_index(num_faces()); + for (int i = 0; i < 3; ++i) { + corner_to_vertex_map_.push_back(vertices[i]); + SetLeftMostCorner(vertices[i], + CornerIndex(corner_to_vertex_map_.size() - 1)); + } + opposite_corners_.resize(corner_to_vertex_map_.size(), kInvalidCornerIndex); + return new_face_index; + } + + // Sets a new left most corner for a given vertex. + void SetLeftMostCorner(VertexIndex vert, CornerIndex corner) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + if (vert != kInvalidVertexIndex) { + vertex_corners_[vert] = corner; + } + } + + // Updates the vertex to corner map on a specified vertex. This should be + // called in cases where the mapping may be invalid (e.g. when the corner + // table was constructed manually). + void UpdateVertexToCornerMap(VertexIndex vert) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + const CornerIndex first_c = vertex_corners_[vert]; + if (first_c == kInvalidCornerIndex) { + return; // Isolated vertex. + } + CornerIndex act_c = SwingLeft(first_c); + CornerIndex c = first_c; + while (act_c != kInvalidCornerIndex && act_c != first_c) { + c = act_c; + act_c = SwingLeft(act_c); + } + if (act_c != first_c) { + vertex_corners_[vert] = c; + } + } + + // Sets the new number of vertices. It's a responsibility of the caller to + // ensure that no corner is mapped beyond the range of the new number of + // vertices. + inline void SetNumVertices(int num_vertices) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + vertex_corners_.resize(num_vertices, kInvalidCornerIndex); + } + + // Makes a vertex isolated (not attached to any corner). + void MakeVertexIsolated(VertexIndex vert) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + vertex_corners_[vert] = kInvalidCornerIndex; + } + + // Returns true if a vertex is not attached to any face. + inline bool IsVertexIsolated(VertexIndex v) const { + return LeftMostCorner(v) == kInvalidCornerIndex; + } + + // Makes a given face invalid (all corners are marked as invalid). + void MakeFaceInvalid(FaceIndex face) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + if (face != kInvalidFaceIndex) { + const CornerIndex first_corner = FirstCorner(face); + for (int i = 0; i < 3; ++i) { + corner_to_vertex_map_[first_corner + i] = kInvalidVertexIndex; + } + } + } + + // Updates mapping between faces and a vertex using the corners mapped to + // the provided vertex. + void UpdateFaceToVertexMap(const VertexIndex vertex); + + // Allows access to an internal object for caching valences. The object can + // be instructed to cache or uncache all valences and then its interfaces + // queried directly for valences with differing performance/confidence + // qualities. If the mesh or table is modified the cache should be discarded + // and not relied on as it does not automatically update or invalidate for + // performance reasons. + const draco::ValenceCache<CornerTable> &GetValenceCache() const { + return valence_cache_; + } + + private: + // Computes opposite corners mapping from the data stored in + // |corner_to_vertex_map_|. + bool ComputeOppositeCorners(int *num_vertices); + + // Finds and breaks non-manifold edges in the 1-ring neighborhood around + // vertices (vertices themselves will be split in the ComputeVertexCorners() + // function if necessary). + bool BreakNonManifoldEdges(); + + // Computes the lookup map for going from a vertex to a corner. This method + // can handle non-manifold vertices by splitting them into multiple manifold + // vertices. + bool ComputeVertexCorners(int num_vertices); + + // Each three consecutive corners represent one face. + IndexTypeVector<CornerIndex, VertexIndex> corner_to_vertex_map_; + IndexTypeVector<CornerIndex, CornerIndex> opposite_corners_; + IndexTypeVector<VertexIndex, CornerIndex> vertex_corners_; + + int num_original_vertices_; + int num_degenerated_faces_; + int num_isolated_vertices_; + IndexTypeVector<VertexIndex, VertexIndex> non_manifold_vertex_parents_; + + draco::ValenceCache<CornerTable> valence_cache_; +}; + +// A special case to denote an invalid corner table triangle. +static constexpr CornerTable::FaceType kInvalidFace( + {{kInvalidVertexIndex, kInvalidVertexIndex, kInvalidVertexIndex}}); + +} // namespace draco + +#endif // DRACO_MESH_CORNER_TABLE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/corner_table_iterators.h b/libs/assimp/contrib/draco/src/draco/mesh/corner_table_iterators.h new file mode 100644 index 0000000..7122aa1 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/corner_table_iterators.h @@ -0,0 +1,289 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MESH_CORNER_TABLE_ITERATORS_H_ +#define DRACO_MESH_CORNER_TABLE_ITERATORS_H_ + +#include "draco/mesh/corner_table.h" + +namespace draco { + +// Class for iterating over vertices in a 1-ring around the specified vertex. +template <class CornerTableT> +class VertexRingIterator + : public std::iterator<std::forward_iterator_tag, VertexIndex> { + public: + // std::iterator interface requires a default constructor. + VertexRingIterator() + : corner_table_(nullptr), + start_corner_(kInvalidCornerIndex), + corner_(start_corner_), + left_traversal_(true) {} + + // Create the iterator from the provided corner table and the central vertex. + VertexRingIterator(const CornerTableT *table, VertexIndex vert_id) + : corner_table_(table), + start_corner_(table->LeftMostCorner(vert_id)), + corner_(start_corner_), + left_traversal_(true) {} + + // Gets the last visited ring vertex. + VertexIndex Vertex() const { + CornerIndex ring_corner = left_traversal_ ? corner_table_->Previous(corner_) + : corner_table_->Next(corner_); + return corner_table_->Vertex(ring_corner); + } + + // Returns one of the corners opposite to the edge connecting the currently + // iterated ring vertex with the central vertex. + CornerIndex EdgeCorner() const { + return left_traversal_ ? corner_table_->Next(corner_) + : corner_table_->Previous(corner_); + } + + // Returns true when all ring vertices have been visited. + bool End() const { return corner_ == kInvalidCornerIndex; } + + // Proceeds to the next ring vertex if possible. + void Next() { + if (left_traversal_) { + corner_ = corner_table_->SwingLeft(corner_); + if (corner_ == kInvalidCornerIndex) { + // Open boundary reached. + corner_ = start_corner_; + left_traversal_ = false; + } else if (corner_ == start_corner_) { + // End reached. + corner_ = kInvalidCornerIndex; + } + } else { + // Go to the right until we reach a boundary there (no explicit check + // is needed in this case). + corner_ = corner_table_->SwingRight(corner_); + } + } + + // std::iterator interface. + value_type operator*() const { return Vertex(); } + VertexRingIterator &operator++() { + Next(); + return *this; + } + VertexRingIterator operator++(int) { + const VertexRingIterator result = *this; + ++(*this); + return result; + } + bool operator!=(const VertexRingIterator &other) const { + return corner_ != other.corner_ || start_corner_ != other.start_corner_; + } + bool operator==(const VertexRingIterator &other) const { + return !this->operator!=(other); + } + + // Helper function for getting a valid end iterator. + static VertexRingIterator EndIterator(VertexRingIterator other) { + VertexRingIterator ret = other; + ret.corner_ = kInvalidCornerIndex; + return ret; + } + + private: + const CornerTableT *corner_table_; + // The first processed corner. + CornerIndex start_corner_; + // The last processed corner. + CornerIndex corner_; + // Traversal direction. + bool left_traversal_; +}; + +// Class for iterating over faces adjacent to the specified input face. +template <class CornerTableT> +class FaceAdjacencyIterator + : public std::iterator<std::forward_iterator_tag, FaceIndex> { + public: + // std::iterator interface requires a default constructor. + FaceAdjacencyIterator() + : corner_table_(nullptr), + start_corner_(kInvalidCornerIndex), + corner_(start_corner_) {} + + // Create the iterator from the provided corner table and the central vertex. + FaceAdjacencyIterator(const CornerTableT *table, FaceIndex face_id) + : corner_table_(table), + start_corner_(table->FirstCorner(face_id)), + corner_(start_corner_) { + // We need to start with a corner that has a valid opposite face (if + // there is any such corner). + if (corner_table_->Opposite(corner_) == kInvalidCornerIndex) { + FindNextFaceNeighbor(); + } + } + + // Gets the last visited adjacent face. + FaceIndex Face() const { + return corner_table_->Face(corner_table_->Opposite(corner_)); + } + + // Returns true when all adjacent faces have been visited. + bool End() const { return corner_ == kInvalidCornerIndex; } + + // Proceeds to the next adjacent face if possible. + void Next() { FindNextFaceNeighbor(); } + + // std::iterator interface. + value_type operator*() const { return Face(); } + FaceAdjacencyIterator &operator++() { + Next(); + return *this; + } + FaceAdjacencyIterator operator++(int) { + const FaceAdjacencyIterator result = *this; + ++(*this); + return result; + } + bool operator!=(const FaceAdjacencyIterator &other) const { + return corner_ != other.corner_ || start_corner_ != other.start_corner_; + } + bool operator==(const FaceAdjacencyIterator &other) const { + return !this->operator!=(other); + } + + // Helper function for getting a valid end iterator. + static FaceAdjacencyIterator EndIterator(FaceAdjacencyIterator other) { + FaceAdjacencyIterator ret = other; + ret.corner_ = kInvalidCornerIndex; + return ret; + } + + private: + // Finds the next corner with a valid opposite face. + void FindNextFaceNeighbor() { + while (corner_ != kInvalidCornerIndex) { + corner_ = corner_table_->Next(corner_); + if (corner_ == start_corner_) { + corner_ = kInvalidCornerIndex; + return; + } + if (corner_table_->Opposite(corner_) != kInvalidCornerIndex) { + // Valid opposite face. + return; + } + } + } + + const CornerTableT *corner_table_; + // The first processed corner. + CornerIndex start_corner_; + // The last processed corner. + CornerIndex corner_; +}; + +// Class for iterating over corners attached to a specified vertex. +template <class CornerTableT = CornerTable> +class VertexCornersIterator + : public std::iterator<std::forward_iterator_tag, CornerIndex> { + public: + // std::iterator interface requires a default constructor. + VertexCornersIterator() + : corner_table_(nullptr), + start_corner_(-1), + corner_(start_corner_), + left_traversal_(true) {} + + // Create the iterator from the provided corner table and the central vertex. + VertexCornersIterator(const CornerTableT *table, VertexIndex vert_id) + : corner_table_(table), + start_corner_(table->LeftMostCorner(vert_id)), + corner_(start_corner_), + left_traversal_(true) {} + + // Create the iterator from the provided corner table and the first corner. + VertexCornersIterator(const CornerTableT *table, CornerIndex corner_id) + : corner_table_(table), + start_corner_(corner_id), + corner_(start_corner_), + left_traversal_(true) {} + + // Gets the last visited corner. + CornerIndex Corner() const { return corner_; } + + // Returns true when all ring vertices have been visited. + bool End() const { return corner_ == kInvalidCornerIndex; } + + // Proceeds to the next corner if possible. + void Next() { + if (left_traversal_) { + corner_ = corner_table_->SwingLeft(corner_); + if (corner_ == kInvalidCornerIndex) { + // Open boundary reached. + corner_ = corner_table_->SwingRight(start_corner_); + left_traversal_ = false; + } else if (corner_ == start_corner_) { + // End reached. + corner_ = kInvalidCornerIndex; + } + } else { + // Go to the right until we reach a boundary there (no explicit check + // is needed in this case). + corner_ = corner_table_->SwingRight(corner_); + } + } + + // std::iterator interface. + CornerIndex operator*() const { return Corner(); } + VertexCornersIterator &operator++() { + Next(); + return *this; + } + VertexCornersIterator operator++(int) { + const VertexCornersIterator result = *this; + ++(*this); + return result; + } + bool operator!=(const VertexCornersIterator &other) const { + return corner_ != other.corner_ || start_corner_ != other.start_corner_; + } + bool operator==(const VertexCornersIterator &other) const { + return !this->operator!=(other); + } + + // Helper function for getting a valid end iterator. + static VertexCornersIterator EndIterator(VertexCornersIterator other) { + VertexCornersIterator ret = other; + ret.corner_ = kInvalidCornerIndex; + return ret; + } + + protected: + const CornerTableT *corner_table() const { return corner_table_; } + CornerIndex start_corner() const { return start_corner_; } + CornerIndex &corner() { return corner_; } + bool is_left_traversal() const { return left_traversal_; } + void swap_traversal() { left_traversal_ = !left_traversal_; } + + private: + const CornerTableT *corner_table_; + // The first processed corner. + CornerIndex start_corner_; + // The last processed corner. + CornerIndex corner_; + // Traversal direction. + bool left_traversal_; +}; + +} // namespace draco + +#endif // DRACO_MESH_CORNER_TABLE_ITERATORS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh.cc b/libs/assimp/contrib/draco/src/draco/mesh/mesh.cc new file mode 100644 index 0000000..3be4b14 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh.cc @@ -0,0 +1,40 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/mesh.h" + +#include <array> + +namespace draco { + +// Shortcut for typed conditionals. +template <bool B, class T, class F> +using conditional_t = typename std::conditional<B, T, F>::type; + +Mesh::Mesh() {} + +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED +void Mesh::ApplyPointIdDeduplication( + const IndexTypeVector<PointIndex, PointIndex> &id_map, + const std::vector<PointIndex> &unique_point_ids) { + PointCloud::ApplyPointIdDeduplication(id_map, unique_point_ids); + for (FaceIndex f(0); f < num_faces(); ++f) { + for (int32_t c = 0; c < 3; ++c) { + faces_[f][c] = id_map[faces_[f][c]]; + } + } +} +#endif + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh.h b/libs/assimp/contrib/draco/src/draco/mesh/mesh.h new file mode 100644 index 0000000..f4506da --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh.h @@ -0,0 +1,152 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MESH_MESH_H_ +#define DRACO_MESH_MESH_H_ + +#include <memory> + +#include "draco/attributes/geometry_indices.h" +#include "draco/core/hash_utils.h" +#include "draco/core/macros.h" +#include "draco/core/status.h" +#include "draco/draco_features.h" +#include "draco/point_cloud/point_cloud.h" + +namespace draco { + +// List of different variants of mesh attributes. +enum MeshAttributeElementType { + // All corners attached to a vertex share the same attribute value. A typical + // example are the vertex positions and often vertex colors. + MESH_VERTEX_ATTRIBUTE = 0, + // The most general attribute where every corner of the mesh can have a + // different attribute value. Often used for texture coordinates or normals. + MESH_CORNER_ATTRIBUTE, + // All corners of a single face share the same value. + MESH_FACE_ATTRIBUTE +}; + +// Mesh class can be used to represent general triangular meshes. Internally, +// Mesh is just an extended PointCloud with extra connectivity data that defines +// what points are connected together in triangles. +class Mesh : public PointCloud { + public: + typedef std::array<PointIndex, 3> Face; + + Mesh(); + + void AddFace(const Face &face) { faces_.push_back(face); } + + void SetFace(FaceIndex face_id, const Face &face) { + if (face_id >= static_cast<uint32_t>(faces_.size())) { + faces_.resize(face_id.value() + 1, Face()); + } + faces_[face_id] = face; + } + + // Sets the total number of faces. Creates new empty faces or deletes + // existing ones if necessary. + void SetNumFaces(size_t num_faces) { faces_.resize(num_faces, Face()); } + + FaceIndex::ValueType num_faces() const { + return static_cast<uint32_t>(faces_.size()); + } + const Face &face(FaceIndex face_id) const { + DRACO_DCHECK_LE(0, face_id.value()); + DRACO_DCHECK_LT(face_id.value(), static_cast<int>(faces_.size())); + return faces_[face_id]; + } + + void SetAttribute(int att_id, std::unique_ptr<PointAttribute> pa) override { + PointCloud::SetAttribute(att_id, std::move(pa)); + if (static_cast<int>(attribute_data_.size()) <= att_id) { + attribute_data_.resize(att_id + 1); + } + } + + void DeleteAttribute(int att_id) override { + PointCloud::DeleteAttribute(att_id); + if (att_id >= 0 && att_id < static_cast<int>(attribute_data_.size())) { + attribute_data_.erase(attribute_data_.begin() + att_id); + } + } + + MeshAttributeElementType GetAttributeElementType(int att_id) const { + return attribute_data_[att_id].element_type; + } + + void SetAttributeElementType(int att_id, MeshAttributeElementType et) { + attribute_data_[att_id].element_type = et; + } + + // Returns the point id of for a corner |ci|. + inline PointIndex CornerToPointId(int ci) const { + if (ci < 0 || static_cast<uint32_t>(ci) == kInvalidCornerIndex.value()) { + return kInvalidPointIndex; + } + return this->face(FaceIndex(ci / 3))[ci % 3]; + } + + // Returns the point id of a corner |ci|. + inline PointIndex CornerToPointId(CornerIndex ci) const { + return this->CornerToPointId(ci.value()); + } + + struct AttributeData { + AttributeData() : element_type(MESH_CORNER_ATTRIBUTE) {} + MeshAttributeElementType element_type; + }; + + protected: +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + // Extends the point deduplication to face corners. This method is called from + // the PointCloud::DeduplicatePointIds() and it remaps all point ids stored in + // |faces_| to the new deduplicated point ids using the map |id_map|. + void ApplyPointIdDeduplication( + const IndexTypeVector<PointIndex, PointIndex> &id_map, + const std::vector<PointIndex> &unique_point_ids) override; +#endif + + private: + // Mesh specific per-attribute data. + std::vector<AttributeData> attribute_data_; + + // Vertex indices valid for all attributes. Each attribute has its own map + // that converts vertex indices into attribute indices. + IndexTypeVector<FaceIndex, Face> faces_; + + friend struct MeshHasher; +}; + +// Functor for computing a hash from data stored within a mesh. +// Note that this can be quite slow. Two meshes will have the same hash only +// when they have exactly the same connectivity and attribute values. +struct MeshHasher { + size_t operator()(const Mesh &mesh) const { + PointCloudHasher pc_hasher; + size_t hash = pc_hasher(mesh); + // Hash faces. + for (FaceIndex i(0); i < static_cast<uint32_t>(mesh.faces_.size()); ++i) { + for (int j = 0; j < 3; ++j) { + hash = HashCombine(mesh.faces_[i][j].value(), hash); + } + } + return hash; + } +}; + +} // namespace draco + +#endif // DRACO_MESH_MESH_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_are_equivalent.cc b/libs/assimp/contrib/draco/src/draco/mesh/mesh_are_equivalent.cc new file mode 100644 index 0000000..b832379 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_are_equivalent.cc @@ -0,0 +1,205 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/mesh_are_equivalent.h" + +#include <algorithm> + +namespace draco { + +void MeshAreEquivalent::PrintPosition(const Mesh &mesh, FaceIndex f, + int32_t c) { + fprintf(stderr, "Printing position for (%i,%i)\n", f.value(), c); + const auto pos_att = mesh.GetNamedAttribute(GeometryAttribute::POSITION); + const PointIndex ver_index = mesh.face(f)[c]; + const AttributeValueIndex pos_index = pos_att->mapped_index(ver_index); + const auto pos = pos_att->GetValue<float, 3>(pos_index); + fprintf(stderr, "Position (%f,%f,%f)\n", pos[0], pos[1], pos[2]); +} + +Vector3f MeshAreEquivalent::GetPosition(const Mesh &mesh, FaceIndex f, + int32_t c) { + const auto pos_att = mesh.GetNamedAttribute(GeometryAttribute::POSITION); + const PointIndex ver_index = mesh.face(f)[c]; + const AttributeValueIndex pos_index = pos_att->mapped_index(ver_index); + const auto pos = pos_att->GetValue<float, 3>(pos_index); + return Vector3f(pos[0], pos[1], pos[2]); +} + +void MeshAreEquivalent::InitCornerIndexOfSmallestPointXYZ() { + DRACO_DCHECK_EQ(mesh_infos_[0].corner_index_of_smallest_vertex.size(), 0); + DRACO_DCHECK_EQ(mesh_infos_[1].corner_index_of_smallest_vertex.size(), 0); + for (int i = 0; i < 2; ++i) { + mesh_infos_[i].corner_index_of_smallest_vertex.reserve(num_faces_); + for (FaceIndex f(0); f < num_faces_; ++f) { + mesh_infos_[i].corner_index_of_smallest_vertex.push_back( + ComputeCornerIndexOfSmallestPointXYZ(mesh_infos_[i].mesh, f)); + } + } + DRACO_DCHECK_EQ(mesh_infos_[0].corner_index_of_smallest_vertex.size(), + num_faces_); + DRACO_DCHECK_EQ(mesh_infos_[1].corner_index_of_smallest_vertex.size(), + num_faces_); +} + +void MeshAreEquivalent::InitOrderedFaceIndex() { + DRACO_DCHECK_EQ(mesh_infos_[0].ordered_index_of_face.size(), 0); + DRACO_DCHECK_EQ(mesh_infos_[1].ordered_index_of_face.size(), 0); + for (int32_t i = 0; i < 2; ++i) { + mesh_infos_[i].ordered_index_of_face.reserve(num_faces_); + for (FaceIndex j(0); j < num_faces_; ++j) { + mesh_infos_[i].ordered_index_of_face.push_back(j); + } + const FaceIndexLess less(mesh_infos_[i]); + std::sort(mesh_infos_[i].ordered_index_of_face.begin(), + mesh_infos_[i].ordered_index_of_face.end(), less); + + DRACO_DCHECK_EQ(mesh_infos_[i].ordered_index_of_face.size(), num_faces_); + DRACO_DCHECK(std::is_sorted(mesh_infos_[i].ordered_index_of_face.begin(), + mesh_infos_[i].ordered_index_of_face.end(), + less)); + } +} + +int32_t MeshAreEquivalent::ComputeCornerIndexOfSmallestPointXYZ( + const Mesh &mesh, FaceIndex f) { + Vector3f pos[3]; // For the three corners. + for (int32_t i = 0; i < 3; ++i) { + pos[i] = GetPosition(mesh, f, i); + } + const auto min_it = std::min_element(pos, pos + 3); + return static_cast<int32_t>(min_it - pos); +} + +void MeshAreEquivalent::Init(const Mesh &mesh0, const Mesh &mesh1) { + mesh_infos_.clear(); + DRACO_DCHECK_EQ(mesh_infos_.size(), 0); + + num_faces_ = mesh1.num_faces(); + mesh_infos_.push_back(MeshInfo(mesh0)); + mesh_infos_.push_back(MeshInfo(mesh1)); + + DRACO_DCHECK_EQ(mesh_infos_.size(), 2); + DRACO_DCHECK_EQ(mesh_infos_[0].corner_index_of_smallest_vertex.size(), 0); + DRACO_DCHECK_EQ(mesh_infos_[1].corner_index_of_smallest_vertex.size(), 0); + DRACO_DCHECK_EQ(mesh_infos_[0].ordered_index_of_face.size(), 0); + DRACO_DCHECK_EQ(mesh_infos_[1].ordered_index_of_face.size(), 0); + + InitCornerIndexOfSmallestPointXYZ(); + InitOrderedFaceIndex(); +} + +bool MeshAreEquivalent::operator()(const Mesh &mesh0, const Mesh &mesh1) { + if (mesh0.num_faces() != mesh1.num_faces()) { + return false; + } + if (mesh0.num_attributes() != mesh1.num_attributes()) { + return false; + } + + // The following function inits mesh info, i.e., computes the order of + // faces with respect to the lex order. This way one can then compare the + // the two meshes face by face. It also determines the first corner of each + // face with respect to lex order. + Init(mesh0, mesh1); + + // Check for every attribute that is valid that every corner is identical. + typedef GeometryAttribute::Type AttributeType; + const int att_max = AttributeType::NAMED_ATTRIBUTES_COUNT; + for (int att_id = 0; att_id < att_max; ++att_id) { + // First check for existence of the attribute in both meshes. + const PointAttribute *const att0 = + mesh0.GetNamedAttribute(AttributeType(att_id)); + const PointAttribute *const att1 = + mesh1.GetNamedAttribute(AttributeType(att_id)); + if (att0 == nullptr && att1 == nullptr) { + continue; + } + if (att0 == nullptr) { + return false; + } + if (att1 == nullptr) { + return false; + } + if (att0->data_type() != att1->data_type()) { + return false; + } + if (att0->num_components() != att1->num_components()) { + return false; + } + if (att0->normalized() != att1->normalized()) { + return false; + } + if (att0->byte_stride() != att1->byte_stride()) { + return false; + } + + DRACO_DCHECK(att0->IsValid()); + DRACO_DCHECK(att1->IsValid()); + + // Prepare blocks of memory to hold data of corners for this attribute. + std::unique_ptr<uint8_t[]> data0(new uint8_t[att0->byte_stride()]); + std::unique_ptr<uint8_t[]> data1(new uint8_t[att0->byte_stride()]); + + // Check every corner of every face. + for (int i = 0; i < num_faces_; ++i) { + const FaceIndex f0 = mesh_infos_[0].ordered_index_of_face[i]; + const FaceIndex f1 = mesh_infos_[1].ordered_index_of_face[i]; + const int c0_off = mesh_infos_[0].corner_index_of_smallest_vertex[f0]; + const int c1_off = mesh_infos_[1].corner_index_of_smallest_vertex[f1]; + + for (int c = 0; c < 3; ++c) { + // Get the index of each corner. + const PointIndex corner0 = mesh0.face(f0)[(c0_off + c) % 3]; + const PointIndex corner1 = mesh1.face(f1)[(c1_off + c) % 3]; + // Map it to the right index for that attribute. + const AttributeValueIndex index0 = att0->mapped_index(corner0); + const AttributeValueIndex index1 = att1->mapped_index(corner1); + + // Obtaining the data. + att0->GetValue(index0, data0.get()); + att1->GetValue(index1, data1.get()); + // Compare the data as is in memory. + if (memcmp(data0.get(), data1.get(), att0->byte_stride()) != 0) { + return false; + } + } + } + } + return true; +} + +bool MeshAreEquivalent::FaceIndexLess::operator()(FaceIndex f0, + FaceIndex f1) const { + if (f0 == f1) { + return false; + } + const int c0 = mesh_info.corner_index_of_smallest_vertex[f0]; + const int c1 = mesh_info.corner_index_of_smallest_vertex[f1]; + + for (int i = 0; i < 3; ++i) { + const Vector3f vf0 = GetPosition(mesh_info.mesh, f0, (c0 + i) % 3); + const Vector3f vf1 = GetPosition(mesh_info.mesh, f1, (c1 + i) % 3); + if (vf0 < vf1) { + return true; + } + if (vf1 < vf0) { + return false; + } + } + // In case the two faces are equivalent. + return false; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_are_equivalent.h b/libs/assimp/contrib/draco/src/draco/mesh/mesh_are_equivalent.h new file mode 100644 index 0000000..71ef4a9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_are_equivalent.h @@ -0,0 +1,71 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MESH_MESH_ARE_EQUIVALENT_H_ +#define DRACO_MESH_MESH_ARE_EQUIVALENT_H_ + +#include "draco/core/vector_d.h" +#include "draco/mesh/mesh.h" + +// This file defines a functor to compare two meshes for equivalency up +// to permutation of the vertices. +namespace draco { + +// A functor to compare two meshes for equivalency up to permutation of the +// vertices. +class MeshAreEquivalent { + public: + // Returns true if both meshes are equivalent up to permutation of + // the internal order of vertices. This includes all attributes. + bool operator()(const Mesh &mesh0, const Mesh &mesh1); + + private: + // Internal type to keep overview. + struct MeshInfo { + explicit MeshInfo(const Mesh &in_mesh) : mesh(in_mesh) {} + const Mesh &mesh; + std::vector<FaceIndex> ordered_index_of_face; + IndexTypeVector<FaceIndex, int> corner_index_of_smallest_vertex; + }; + + // Prepare functor for actual comparison. + void Init(const Mesh &mesh0, const Mesh &mesh1); + + // Get position as Vector3f of corner c of face f. + static Vector3f GetPosition(const Mesh &mesh, FaceIndex f, int32_t c); + // Internal helper function mostly for debugging. + void PrintPosition(const Mesh &mesh, FaceIndex f, int32_t c); + // Get the corner index of the lex smallest vertex of face f. + static int32_t ComputeCornerIndexOfSmallestPointXYZ(const Mesh &mesh, + FaceIndex f); + + // Less compare functor for two faces (represented by their indices) + // with respect to their lex order. + struct FaceIndexLess { + explicit FaceIndexLess(const MeshInfo &in_mesh_info) + : mesh_info(in_mesh_info) {} + bool operator()(FaceIndex f0, FaceIndex f1) const; + const MeshInfo &mesh_info; + }; + + void InitCornerIndexOfSmallestPointXYZ(); + void InitOrderedFaceIndex(); + + std::vector<MeshInfo> mesh_infos_; + int32_t num_faces_; +}; + +} // namespace draco + +#endif // DRACO_MESH_MESH_ARE_EQUIVALENT_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_are_equivalent_test.cc b/libs/assimp/contrib/draco/src/draco/mesh/mesh_are_equivalent_test.cc new file mode 100644 index 0000000..74db3f7 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_are_equivalent_test.cc @@ -0,0 +1,98 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/mesh_are_equivalent.h" + +#include <sstream> + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/io/mesh_io.h" +#include "draco/io/obj_decoder.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +class MeshAreEquivalentTest : public ::testing::Test {}; + +TEST_F(MeshAreEquivalentTest, TestOnIndenticalMesh) { + const std::string file_name = "test_nm.obj"; + const std::unique_ptr<Mesh> mesh(ReadMeshFromTestFile(file_name)); + ASSERT_NE(mesh, nullptr) << "Failed to load test model." << file_name; + MeshAreEquivalent equiv; + ASSERT_TRUE(equiv(*mesh, *mesh)); +} + +TEST_F(MeshAreEquivalentTest, TestPermutedOneFace) { + const std::string file_name_0 = "one_face_123.obj"; + const std::string file_name_1 = "one_face_312.obj"; + const std::string file_name_2 = "one_face_321.obj"; + const std::unique_ptr<Mesh> mesh_0(ReadMeshFromTestFile(file_name_0)); + const std::unique_ptr<Mesh> mesh_1(ReadMeshFromTestFile(file_name_1)); + const std::unique_ptr<Mesh> mesh_2(ReadMeshFromTestFile(file_name_2)); + ASSERT_NE(mesh_0, nullptr) << "Failed to load test model." << file_name_0; + ASSERT_NE(mesh_1, nullptr) << "Failed to load test model." << file_name_1; + ASSERT_NE(mesh_2, nullptr) << "Failed to load test model." << file_name_2; + MeshAreEquivalent equiv; + ASSERT_TRUE(equiv(*mesh_0, *mesh_0)); + ASSERT_TRUE(equiv(*mesh_0, *mesh_1)); // Face rotated. + ASSERT_FALSE(equiv(*mesh_0, *mesh_2)); // Face inverted. +} + +TEST_F(MeshAreEquivalentTest, TestPermutedTwoFaces) { + const std::string file_name_0 = "two_faces_123.obj"; + const std::string file_name_1 = "two_faces_312.obj"; + const std::unique_ptr<Mesh> mesh_0(ReadMeshFromTestFile(file_name_0)); + const std::unique_ptr<Mesh> mesh_1(ReadMeshFromTestFile(file_name_1)); + ASSERT_NE(mesh_0, nullptr) << "Failed to load test model." << file_name_0; + ASSERT_NE(mesh_1, nullptr) << "Failed to load test model." << file_name_1; + MeshAreEquivalent equiv; + ASSERT_TRUE(equiv(*mesh_0, *mesh_0)); + ASSERT_TRUE(equiv(*mesh_1, *mesh_1)); + ASSERT_TRUE(equiv(*mesh_0, *mesh_1)); +} + +TEST_F(MeshAreEquivalentTest, TestPermutedThreeFaces) { + const std::string file_name_0 = "three_faces_123.obj"; + const std::string file_name_1 = "three_faces_312.obj"; + const std::unique_ptr<Mesh> mesh_0(ReadMeshFromTestFile(file_name_0)); + const std::unique_ptr<Mesh> mesh_1(ReadMeshFromTestFile(file_name_1)); + ASSERT_NE(mesh_0, nullptr) << "Failed to load test model." << file_name_0; + ASSERT_NE(mesh_1, nullptr) << "Failed to load test model." << file_name_1; + MeshAreEquivalent equiv; + ASSERT_TRUE(equiv(*mesh_0, *mesh_0)); + ASSERT_TRUE(equiv(*mesh_1, *mesh_1)); + ASSERT_TRUE(equiv(*mesh_0, *mesh_1)); +} + +// This test checks that the edgebreaker algorithm does not change the mesh up +// to the order of faces and vertices. +TEST_F(MeshAreEquivalentTest, TestOnBigMesh) { + const std::string file_name = "test_nm.obj"; + const std::unique_ptr<Mesh> mesh0(ReadMeshFromTestFile(file_name)); + ASSERT_NE(mesh0, nullptr) << "Failed to load test model." << file_name; + + std::unique_ptr<Mesh> mesh1; + std::stringstream ss; + WriteMeshIntoStream(mesh0.get(), ss, MESH_EDGEBREAKER_ENCODING); + ReadMeshFromStream(&mesh1, ss); + ASSERT_TRUE(ss.good()) << "Mesh IO failed."; + + MeshAreEquivalent equiv; + ASSERT_TRUE(equiv(*mesh0, *mesh0)); + ASSERT_TRUE(equiv(*mesh1, *mesh1)); + ASSERT_TRUE(equiv(*mesh0, *mesh1)); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_attribute_corner_table.cc b/libs/assimp/contrib/draco/src/draco/mesh/mesh_attribute_corner_table.cc new file mode 100644 index 0000000..28b68d5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_attribute_corner_table.cc @@ -0,0 +1,211 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/mesh_attribute_corner_table.h" + +#include "draco/mesh/corner_table_iterators.h" +#include "draco/mesh/mesh_misc_functions.h" + +namespace draco { + +MeshAttributeCornerTable::MeshAttributeCornerTable() + : no_interior_seams_(true), corner_table_(nullptr), valence_cache_(*this) {} + +bool MeshAttributeCornerTable::InitEmpty(const CornerTable *table) { + if (table == nullptr) { + return false; + } + valence_cache_.ClearValenceCache(); + valence_cache_.ClearValenceCacheInaccurate(); + is_edge_on_seam_.assign(table->num_corners(), false); + is_vertex_on_seam_.assign(table->num_vertices(), false); + corner_to_vertex_map_.assign(table->num_corners(), kInvalidVertexIndex); + vertex_to_attribute_entry_id_map_.reserve(table->num_vertices()); + vertex_to_left_most_corner_map_.reserve(table->num_vertices()); + corner_table_ = table; + no_interior_seams_ = true; + return true; +} + +bool MeshAttributeCornerTable::InitFromAttribute(const Mesh *mesh, + const CornerTable *table, + const PointAttribute *att) { + if (!InitEmpty(table)) { + return false; + } + valence_cache_.ClearValenceCache(); + valence_cache_.ClearValenceCacheInaccurate(); + + // Find all necessary data for encoding attributes. For now we check which of + // the mesh vertices is part of an attribute seam, because seams require + // special handling. + for (CornerIndex c(0); c < corner_table_->num_corners(); ++c) { + const FaceIndex f = corner_table_->Face(c); + if (corner_table_->IsDegenerated(f)) { + continue; // Ignore corners on degenerated faces. + } + const CornerIndex opp_corner = corner_table_->Opposite(c); + if (opp_corner == kInvalidCornerIndex) { + // Boundary. Mark it as seam edge. + is_edge_on_seam_[c.value()] = true; + // Mark seam vertices. + VertexIndex v; + v = corner_table_->Vertex(corner_table_->Next(c)); + is_vertex_on_seam_[v.value()] = true; + v = corner_table_->Vertex(corner_table_->Previous(c)); + is_vertex_on_seam_[v.value()] = true; + continue; + } + if (opp_corner < c) { + continue; // Opposite corner was already processed. + } + + CornerIndex act_c(c), act_sibling_c(opp_corner); + for (int i = 0; i < 2; ++i) { + // Get the sibling corners. I.e., the two corners attached to the same + // vertex but divided by the seam edge. + act_c = corner_table_->Next(act_c); + act_sibling_c = corner_table_->Previous(act_sibling_c); + const PointIndex point_id = mesh->CornerToPointId(act_c.value()); + const PointIndex sibling_point_id = + mesh->CornerToPointId(act_sibling_c.value()); + if (att->mapped_index(point_id) != att->mapped_index(sibling_point_id)) { + no_interior_seams_ = false; + is_edge_on_seam_[c.value()] = true; + is_edge_on_seam_[opp_corner.value()] = true; + // Mark seam vertices. + is_vertex_on_seam_[corner_table_ + ->Vertex(corner_table_->Next(CornerIndex(c))) + .value()] = true; + is_vertex_on_seam_[corner_table_ + ->Vertex(corner_table_->Previous(CornerIndex(c))) + .value()] = true; + is_vertex_on_seam_ + [corner_table_->Vertex(corner_table_->Next(opp_corner)).value()] = + true; + is_vertex_on_seam_[corner_table_ + ->Vertex(corner_table_->Previous(opp_corner)) + .value()] = true; + break; + } + } + } + RecomputeVertices(mesh, att); + return true; +} + +void MeshAttributeCornerTable::AddSeamEdge(CornerIndex c) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + is_edge_on_seam_[c.value()] = true; + // Mark seam vertices. + is_vertex_on_seam_[corner_table_->Vertex(corner_table_->Next(c)).value()] = + true; + is_vertex_on_seam_[corner_table_->Vertex(corner_table_->Previous(c)) + .value()] = true; + + const CornerIndex opp_corner = corner_table_->Opposite(c); + if (opp_corner != kInvalidCornerIndex) { + no_interior_seams_ = false; + is_edge_on_seam_[opp_corner.value()] = true; + is_vertex_on_seam_[corner_table_->Vertex(corner_table_->Next(opp_corner)) + .value()] = true; + is_vertex_on_seam_ + [corner_table_->Vertex(corner_table_->Previous(opp_corner)).value()] = + true; + } +} + +void MeshAttributeCornerTable::RecomputeVertices(const Mesh *mesh, + const PointAttribute *att) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + if (mesh != nullptr && att != nullptr) { + RecomputeVerticesInternal<true>(mesh, att); + } else { + RecomputeVerticesInternal<false>(nullptr, nullptr); + } +} + +template <bool init_vertex_to_attribute_entry_map> +void MeshAttributeCornerTable::RecomputeVerticesInternal( + const Mesh *mesh, const PointAttribute *att) { + DRACO_DCHECK(GetValenceCache().IsCacheEmpty()); + vertex_to_attribute_entry_id_map_.clear(); + vertex_to_left_most_corner_map_.clear(); + int num_new_vertices = 0; + for (VertexIndex v(0); v < corner_table_->num_vertices(); ++v) { + const CornerIndex c = corner_table_->LeftMostCorner(v); + if (c == kInvalidCornerIndex) { + continue; // Isolated vertex? + } + AttributeValueIndex first_vert_id(num_new_vertices++); + if (init_vertex_to_attribute_entry_map) { + const PointIndex point_id = mesh->CornerToPointId(c.value()); + vertex_to_attribute_entry_id_map_.push_back(att->mapped_index(point_id)); + } else { + // Identity mapping + vertex_to_attribute_entry_id_map_.push_back(first_vert_id); + } + CornerIndex first_c = c; + CornerIndex act_c; + // Check if the vertex is on a seam edge, if it is we need to find the first + // attribute entry on the seam edge when traversing in the CCW direction. + if (is_vertex_on_seam_[v.value()]) { + // Try to swing left on the modified corner table. We need to get the + // first corner that defines an attribute seam. + act_c = SwingLeft(first_c); + while (act_c != kInvalidCornerIndex) { + first_c = act_c; + act_c = SwingLeft(act_c); + } + } + corner_to_vertex_map_[first_c.value()] = VertexIndex(first_vert_id.value()); + vertex_to_left_most_corner_map_.push_back(first_c); + act_c = corner_table_->SwingRight(first_c); + while (act_c != kInvalidCornerIndex && act_c != first_c) { + if (IsCornerOppositeToSeamEdge(corner_table_->Next(act_c))) { + first_vert_id = AttributeValueIndex(num_new_vertices++); + if (init_vertex_to_attribute_entry_map) { + const PointIndex point_id = mesh->CornerToPointId(act_c.value()); + vertex_to_attribute_entry_id_map_.push_back( + att->mapped_index(point_id)); + } else { + // Identity mapping. + vertex_to_attribute_entry_id_map_.push_back(first_vert_id); + } + vertex_to_left_most_corner_map_.push_back(act_c); + } + corner_to_vertex_map_[act_c.value()] = VertexIndex(first_vert_id.value()); + act_c = corner_table_->SwingRight(act_c); + } + } +} + +int MeshAttributeCornerTable::Valence(VertexIndex v) const { + if (v == kInvalidVertexIndex) { + return -1; + } + return ConfidentValence(v); +} + +int MeshAttributeCornerTable::ConfidentValence(VertexIndex v) const { + DRACO_DCHECK_LT(v.value(), num_vertices()); + draco::VertexRingIterator<MeshAttributeCornerTable> vi(this, v); + int valence = 0; + for (; !vi.End(); vi.Next()) { + ++valence; + } + return valence; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_attribute_corner_table.h b/libs/assimp/contrib/draco/src/draco/mesh/mesh_attribute_corner_table.h new file mode 100644 index 0000000..7dad25c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_attribute_corner_table.h @@ -0,0 +1,196 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MESH_MESH_ATTRIBUTE_CORNER_TABLE_H_ +#define DRACO_MESH_MESH_ATTRIBUTE_CORNER_TABLE_H_ + +#include "draco/core/macros.h" +#include "draco/mesh/corner_table.h" +#include "draco/mesh/mesh.h" +#include "draco/mesh/valence_cache.h" + +namespace draco { + +// Class for storing connectivity of mesh attributes. The connectivity is stored +// as a difference from the base mesh's corner table, where the differences are +// represented by attribute seam edges. This class provides a basic +// functionality for detecting the seam edges for a given attribute and for +// traversing the constrained corner table with the seam edges. +class MeshAttributeCornerTable { + public: + MeshAttributeCornerTable(); + bool InitEmpty(const CornerTable *table); + bool InitFromAttribute(const Mesh *mesh, const CornerTable *table, + const PointAttribute *att); + + void AddSeamEdge(CornerIndex opp_corner); + + // Recomputes vertices using the newly added seam edges (needs to be called + // whenever the seam edges are updated). + // |mesh| and |att| can be null, in which case mapping between vertices and + // attribute value ids is set to identity. + void RecomputeVertices(const Mesh *mesh, const PointAttribute *att); + + inline bool IsCornerOppositeToSeamEdge(CornerIndex corner) const { + return is_edge_on_seam_[corner.value()]; + } + + inline CornerIndex Opposite(CornerIndex corner) const { + if (corner == kInvalidCornerIndex || IsCornerOppositeToSeamEdge(corner)) { + return kInvalidCornerIndex; + } + return corner_table_->Opposite(corner); + } + + inline CornerIndex Next(CornerIndex corner) const { + return corner_table_->Next(corner); + } + + inline CornerIndex Previous(CornerIndex corner) const { + return corner_table_->Previous(corner); + } + + // Returns true when a corner is attached to any attribute seam. + inline bool IsCornerOnSeam(CornerIndex corner) const { + return is_vertex_on_seam_[corner_table_->Vertex(corner).value()]; + } + + // Similar to CornerTable::GetLeftCorner and CornerTable::GetRightCorner, but + // does not go over seam edges. + inline CornerIndex GetLeftCorner(CornerIndex corner) const { + return Opposite(Previous(corner)); + } + inline CornerIndex GetRightCorner(CornerIndex corner) const { + return Opposite(Next(corner)); + } + + // Similar to CornerTable::SwingRight, but it does not go over seam edges. + inline CornerIndex SwingRight(CornerIndex corner) const { + return Previous(Opposite(Previous(corner))); + } + + // Similar to CornerTable::SwingLeft, but it does not go over seam edges. + inline CornerIndex SwingLeft(CornerIndex corner) const { + return Next(Opposite(Next(corner))); + } + + int num_vertices() const { + return static_cast<int>(vertex_to_attribute_entry_id_map_.size()); + } + int num_faces() const { return static_cast<int>(corner_table_->num_faces()); } + int num_corners() const { return corner_table_->num_corners(); } + + VertexIndex Vertex(CornerIndex corner) const { + DRACO_DCHECK_LT(corner.value(), corner_to_vertex_map_.size()); + return ConfidentVertex(corner); + } + VertexIndex ConfidentVertex(CornerIndex corner) const { + return corner_to_vertex_map_[corner.value()]; + } + // Returns the attribute entry id associated to the given vertex. + VertexIndex VertexParent(VertexIndex vert) const { + return VertexIndex(vertex_to_attribute_entry_id_map_[vert.value()].value()); + } + + inline CornerIndex LeftMostCorner(VertexIndex v) const { + return vertex_to_left_most_corner_map_[v.value()]; + } + + inline FaceIndex Face(CornerIndex corner) const { + return corner_table_->Face(corner); + } + + inline CornerIndex FirstCorner(FaceIndex face) const { + return corner_table_->FirstCorner(face); + } + + inline std::array<CornerIndex, 3> AllCorners(FaceIndex face) const { + return corner_table_->AllCorners(face); + } + + inline bool IsOnBoundary(VertexIndex vert) const { + const CornerIndex corner = LeftMostCorner(vert); + if (corner == kInvalidCornerIndex) { + return true; + } + if (SwingLeft(corner) == kInvalidCornerIndex) { + return true; + } + return false; + } + + bool no_interior_seams() const { return no_interior_seams_; } + const CornerTable *corner_table() const { return corner_table_; } + + // TODO(draco-eng): extract valence functions into a reusable class/object + // also from 'corner_table.*' + + // Returns the valence (or degree) of a vertex. + // Returns -1 if the given vertex index is not valid. + int Valence(VertexIndex v) const; + // Same as above but does not check for validity and does not return -1 + int ConfidentValence(VertexIndex v) const; + // Returns the valence of the vertex at the given corner. + inline int Valence(CornerIndex c) const { + DRACO_DCHECK_LT(c.value(), corner_table_->num_corners()); + if (c == kInvalidCornerIndex) { + return -1; + } + return ConfidentValence(c); + } + inline int ConfidentValence(CornerIndex c) const { + DRACO_DCHECK_LT(c.value(), corner_table_->num_corners()); + return ConfidentValence(Vertex(c)); + } + + // Allows access to an internal object for caching valences. The object can + // be instructed to cache or uncache all valences and then its interfaces + // queried directly for valences with differing performance/confidence + // qualities. If the mesh or table is modified the cache should be discarded + // and not relied on as it does not automatically update or invalidate for + // performance reasons. + const ValenceCache<MeshAttributeCornerTable> &GetValenceCache() const { + return valence_cache_; + } + + private: + template <bool init_vertex_to_attribute_entry_map> + void RecomputeVerticesInternal(const Mesh *mesh, const PointAttribute *att); + + std::vector<bool> is_edge_on_seam_; + std::vector<bool> is_vertex_on_seam_; + + // If this is set to true, it means that there are no attribute seams between + // two faces. This can be used to speed up some algorithms. + bool no_interior_seams_; + + std::vector<VertexIndex> corner_to_vertex_map_; + + // Map between vertices and their associated left most corners. A left most + // corner is a corner that is adjacent to a boundary or an attribute seam from + // right (i.e., SwingLeft from that corner will return an invalid corner). If + // no such corner exists for a given vertex, then any corner attached to the + // vertex can be used. + std::vector<CornerIndex> vertex_to_left_most_corner_map_; + + // Map between vertex ids and attribute entry ids (i.e. the values stored in + // the attribute buffer). The attribute entry id can be retrieved using the + // VertexParent() method. + std::vector<AttributeValueIndex> vertex_to_attribute_entry_id_map_; + const CornerTable *corner_table_; + ValenceCache<MeshAttributeCornerTable> valence_cache_; +}; + +} // namespace draco +#endif // DRACO_MESH_MESH_ATTRIBUTE_CORNER_TABLE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_cleanup.cc b/libs/assimp/contrib/draco/src/draco/mesh/mesh_cleanup.cc new file mode 100644 index 0000000..75b55f0 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_cleanup.cc @@ -0,0 +1,251 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/mesh_cleanup.h" + +#include <unordered_set> + +#include "draco/core/hash_utils.h" + +namespace draco { + +bool MeshCleanup::operator()(Mesh *mesh, const MeshCleanupOptions &options) { + if (!options.remove_degenerated_faces && !options.remove_unused_attributes && + !options.remove_duplicate_faces && !options.make_geometry_manifold) { + return true; // Nothing to cleanup. + } + const PointAttribute *const pos_att = + mesh->GetNamedAttribute(GeometryAttribute::POSITION); + if (pos_att == nullptr) { + return false; + } + + if (options.remove_degenerated_faces) { + RemoveDegeneratedFaces(mesh); + } + + if (options.remove_duplicate_faces) { + RemoveDuplicateFaces(mesh); + } + + if (options.remove_unused_attributes) { + RemoveUnusedAttributes(mesh); + } + + return true; +} + +void MeshCleanup::RemoveDegeneratedFaces(Mesh *mesh) { + const PointAttribute *const pos_att = + mesh->GetNamedAttribute(GeometryAttribute::POSITION); + FaceIndex::ValueType num_degenerated_faces = 0; + // Array for storing position indices on a face. + std::array<AttributeValueIndex, 3> pos_indices; + for (FaceIndex f(0); f < mesh->num_faces(); ++f) { + const Mesh::Face &face = mesh->face(f); + for (int p = 0; p < 3; ++p) { + pos_indices[p] = pos_att->mapped_index(face[p]); + } + if (pos_indices[0] == pos_indices[1] || pos_indices[0] == pos_indices[2] || + pos_indices[1] == pos_indices[2]) { + ++num_degenerated_faces; + } else if (num_degenerated_faces > 0) { + // Copy the face to its new location. + mesh->SetFace(f - num_degenerated_faces, face); + } + } + if (num_degenerated_faces > 0) { + mesh->SetNumFaces(mesh->num_faces() - num_degenerated_faces); + } +} + +void MeshCleanup::RemoveDuplicateFaces(Mesh *mesh) { + const PointAttribute *const pos_att = + mesh->GetNamedAttribute(GeometryAttribute::POSITION); + + typedef std::array<AttributeValueIndex::ValueType, 3> PosTriplet; + PosTriplet pos_indices; + std::unordered_set<PosTriplet, HashArray<PosTriplet>> is_face_used; + + uint32_t num_duplicate_faces = 0; + for (FaceIndex fi(0); fi < mesh->num_faces(); ++fi) { + const auto f = mesh->face(fi); + for (int c = 0; c < 3; ++c) { + pos_indices[c] = pos_att->mapped_index(f[c]).value(); + } + // Shift the position indices until the smallest index is the first one. + while (pos_indices[0] > pos_indices[1] || pos_indices[0] > pos_indices[2]) { + // Shift to the left. + std::swap(pos_indices[0], pos_indices[1]); + std::swap(pos_indices[1], pos_indices[2]); + } + // Check if have encountered the same position triplet on a different face. + if (is_face_used.find(pos_indices) != is_face_used.end()) { + // Duplicate face. Ignore it. + num_duplicate_faces++; + } else { + // Insert new face to the set. + is_face_used.insert(pos_indices); + if (num_duplicate_faces > 0) { + // Copy the face to its new location. + mesh->SetFace(fi - num_duplicate_faces, f); + } + } + } + if (num_duplicate_faces > 0) { + mesh->SetNumFaces(mesh->num_faces() - num_duplicate_faces); + } +} + +void MeshCleanup::RemoveUnusedAttributes(Mesh *mesh) { + // Array that is going to store whether a corresponding point is used. + std::vector<bool> is_point_used; + PointIndex::ValueType num_new_points = 0; + is_point_used.resize(mesh->num_points(), false); + for (FaceIndex f(0); f < mesh->num_faces(); ++f) { + const Mesh::Face &face = mesh->face(f); + for (int p = 0; p < 3; ++p) { + if (!is_point_used[face[p].value()]) { + is_point_used[face[p].value()] = true; + ++num_new_points; + } + } + } + + bool points_changed = false; + const PointIndex::ValueType num_original_points = mesh->num_points(); + // Map from old points to the new ones. + IndexTypeVector<PointIndex, PointIndex> point_map(num_original_points); + if (num_new_points < static_cast<int>(mesh->num_points())) { + // Some of the points were removed. We need to remap the old points to the + // new ones. + num_new_points = 0; + for (PointIndex i(0); i < num_original_points; ++i) { + if (is_point_used[i.value()]) { + point_map[i] = num_new_points++; + } else { + point_map[i] = kInvalidPointIndex; + } + } + // Go over faces and update their points. + for (FaceIndex f(0); f < mesh->num_faces(); ++f) { + Mesh::Face face = mesh->face(f); + for (int p = 0; p < 3; ++p) { + face[p] = point_map[face[p]]; + } + mesh->SetFace(f, face); + } + // Set the new number of points. + mesh->set_num_points(num_new_points); + points_changed = true; + } else { + // No points were removed. Initialize identity map between the old and new + // points. + for (PointIndex i(0); i < num_original_points; ++i) { + point_map[i] = i; + } + } + + // Update index mapping for attributes. + IndexTypeVector<AttributeValueIndex, uint8_t> is_att_index_used; + IndexTypeVector<AttributeValueIndex, AttributeValueIndex> att_index_map; + for (int a = 0; a < mesh->num_attributes(); ++a) { + PointAttribute *const att = mesh->attribute(a); + // First detect which attribute entries are used (included in a point). + is_att_index_used.assign(att->size(), 0); + att_index_map.clear(); + AttributeValueIndex::ValueType num_used_entries = 0; + for (PointIndex i(0); i < num_original_points; ++i) { + if (point_map[i] != kInvalidPointIndex) { + const AttributeValueIndex entry_id = att->mapped_index(i); + if (!is_att_index_used[entry_id]) { + is_att_index_used[entry_id] = 1; + ++num_used_entries; + } + } + } + bool att_indices_changed = false; + // If there are some unused attribute entries, remap the attribute values + // in the attribute buffer. + if (num_used_entries < static_cast<int>(att->size())) { + att_index_map.resize(att->size()); + num_used_entries = 0; + for (AttributeValueIndex i(0); i < static_cast<uint32_t>(att->size()); + ++i) { + if (is_att_index_used[i]) { + att_index_map[i] = num_used_entries; + if (i > num_used_entries) { + const uint8_t *const src_add = att->GetAddress(i); + att->buffer()->Write( + att->GetBytePos(AttributeValueIndex(num_used_entries)), src_add, + att->byte_stride()); + } + ++num_used_entries; + } + } + // Update the number of unique entries in the vertex buffer. + att->Resize(num_used_entries); + att_indices_changed = true; + } + // If either the points or attribute indices have changed, we need to + // update the attribute index mapping. + if (points_changed || att_indices_changed) { + if (att->is_mapping_identity()) { + // The mapping was identity. It'll remain identity only if the + // number of point and attribute indices is still the same. + if (num_used_entries != static_cast<int>(mesh->num_points())) { + // We need to create an explicit mapping. + // First we need to initialize the explicit map to the original + // number of points to recreate the original identity map. + att->SetExplicitMapping(num_original_points); + // Set the entries of the explicit map to identity. + for (PointIndex::ValueType i = 0; i < num_original_points; ++i) { + att->SetPointMapEntry(PointIndex(i), AttributeValueIndex(i)); + } + } + } + if (!att->is_mapping_identity()) { + // Explicit mapping between points and local attribute indices. + for (PointIndex i(0); i < num_original_points; ++i) { + // The new point id that maps to the currently processed attribute + // entry. + const PointIndex new_point_id = point_map[i]; + if (new_point_id == kInvalidPointIndex) { + continue; + } + // Index of the currently processed attribute entry in the original + // mesh. + const AttributeValueIndex original_entry_index = att->mapped_index(i); + // New index of the same entry after unused entries were removed. + const AttributeValueIndex new_entry_index = + att_indices_changed ? att_index_map[original_entry_index] + : original_entry_index; + + // Update the mapping. Note that the new point index is always smaller + // than the processed index |i|, making this operation safe. + att->SetPointMapEntry(new_point_id, new_entry_index); + } + // If the number of points changed, we need to set a new explicit map + // size. + att->SetExplicitMapping(mesh->num_points()); + } + } + } +} + +Status MeshCleanup::MakeGeometryManifold(Mesh *mesh) { + return Status(Status::DRACO_ERROR, "Unsupported function."); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_cleanup.h b/libs/assimp/contrib/draco/src/draco/mesh/mesh_cleanup.h new file mode 100644 index 0000000..09aae2e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_cleanup.h @@ -0,0 +1,65 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MESH_MESH_CLEANUP_H_ +#define DRACO_MESH_MESH_CLEANUP_H_ + +#include "draco/core/status.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Options used by the MeshCleanup class. +struct MeshCleanupOptions { + MeshCleanupOptions() + : remove_degenerated_faces(true), + remove_duplicate_faces(true), + remove_unused_attributes(true), + make_geometry_manifold(false) {} + // If true, the cleanup tool removes any face where two or more vertices + // share the same position index. + bool remove_degenerated_faces; + + // If true, the cleanup tool removes all duplicate faces. A pair of faces is + // duplicate if both faces share the same position indices on all vertices + // (that is, position values have to be duduplicated). Note that all + // non-position properties are currently ignored. + bool remove_duplicate_faces; + + // If true, the cleanup tool removes any unused attribute value or unused + // point id. For example, it can be used to remove isolated vertices. + bool remove_unused_attributes; + + // If true, the cleanup tool splits vertices along non-manifold edges and + // vertices. This ensures that the connectivity defined by position indices + // is manifold. + bool make_geometry_manifold; +}; + +// Tool that can be used for removing bad or unused data from draco::Meshes. +class MeshCleanup { + public: + // Performs in-place cleanup of the input mesh according to the input options. + bool operator()(Mesh *mesh, const MeshCleanupOptions &options); + + private: + static void RemoveDegeneratedFaces(Mesh *mesh); + static void RemoveDuplicateFaces(Mesh *mesh); + static void RemoveUnusedAttributes(Mesh *mesh); + static Status MakeGeometryManifold(Mesh *mesh); +}; + +} // namespace draco + +#endif // DRACO_MESH_MESH_CLEANUP_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_cleanup_test.cc b/libs/assimp/contrib/draco/src/draco/mesh/mesh_cleanup_test.cc new file mode 100644 index 0000000..89c350e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_cleanup_test.cc @@ -0,0 +1,192 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/mesh_cleanup.h" + +#include "draco/core/draco_test_base.h" +#include "draco/core/vector_d.h" +#include "draco/mesh/triangle_soup_mesh_builder.h" + +namespace draco { + +class MeshCleanupTest : public ::testing::Test {}; + +TEST_F(MeshCleanupTest, TestDegneratedFaces) { + // This test verifies that the mesh cleanup tools removes degenerated faces. + TriangleSoupMeshBuilder mb; + mb.Start(2); + const int pos_att_id = + mb.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + // clang-format off + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(0), + Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 0.f).data()); + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(1), + Vector3f(0.f, 1.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data()); + // clang-format on + + std::unique_ptr<Mesh> mesh = mb.Finalize(); + ASSERT_NE(mesh, nullptr) << "Failed to build the test mesh."; + ASSERT_EQ(mesh->num_faces(), 2) << "Wrong number of faces in the input mesh."; + MeshCleanupOptions cleanup_options; + MeshCleanup cleanup; + ASSERT_TRUE(cleanup(mesh.get(), cleanup_options)) + << "Failed to cleanup the mesh."; + ASSERT_EQ(mesh->num_faces(), 1) << "Failed to remove degenerated faces."; +} + +TEST_F(MeshCleanupTest, TestDegneratedFacesAndIsolatedVertices) { + // This test verifies that the mesh cleanup tools removes degenerated faces + // and isolated vertices. + TriangleSoupMeshBuilder mb; + mb.Start(2); + const int pos_att_id = + mb.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + + // Dummy integer attribute for which we do not expect the number of entries + // to change after the degnerate face and isolated vertex are removed. + const int int_att_id = + mb.AddAttribute(GeometryAttribute::GENERIC, 2, DT_INT32); + + // clang-format off + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(0), + Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 0.f).data()); + mb.SetAttributeValuesForFace(int_att_id, FaceIndex(0), + VectorD<int32_t, 2>(0, 0).data(), + VectorD<int32_t, 2>(0, 1).data(), + VectorD<int32_t, 2>(0, 2).data()); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(1), + Vector3f(10.f, 1.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(10.f, 1.f, 0.f).data()); + mb.SetAttributeValuesForFace(int_att_id, FaceIndex(1), + VectorD<int32_t, 2>(0, 0).data(), + VectorD<int32_t, 2>(0, 1).data(), + VectorD<int32_t, 2>(0, 2).data()); + // clang-format on + + std::unique_ptr<Mesh> mesh = mb.Finalize(); + ASSERT_NE(mesh, nullptr) << "Failed to build the test mesh."; + ASSERT_EQ(mesh->num_faces(), 2) << "Wrong number of faces in the input mesh."; + ASSERT_EQ(mesh->num_points(), 5) + << "Wrong number of point ids in the input mesh."; + ASSERT_EQ(mesh->attribute(int_att_id)->size(), 3); + const MeshCleanupOptions cleanup_options; + MeshCleanup cleanup; + ASSERT_TRUE(cleanup(mesh.get(), cleanup_options)) + << "Failed to cleanup the mesh."; + ASSERT_EQ(mesh->num_faces(), 1) << "Failed to remove degenerated faces."; + ASSERT_EQ(mesh->num_points(), 3) + << "Failed to remove isolated attribute indices."; + ASSERT_EQ(mesh->attribute(int_att_id)->size(), 3); +} + +TEST_F(MeshCleanupTest, TestAttributes) { + TriangleSoupMeshBuilder mb; + mb.Start(2); + const int pos_att_id = + mb.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + const int generic_att_id = + mb.AddAttribute(GeometryAttribute::GENERIC, 2, DT_FLOAT32); + // clang-format off + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(0), + Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 0.f).data()); + mb.SetAttributeValuesForFace(generic_att_id, FaceIndex(0), + Vector2f(0.f, 0.f).data(), + Vector2f(0.f, 0.f).data(), + Vector2f(0.f, 0.f).data()); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(1), + Vector3f(10.f, 1.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(10.f, 1.f, 0.f).data()); + mb.SetAttributeValuesForFace(generic_att_id, FaceIndex(1), + Vector2f(1.f, 0.f).data(), + Vector2f(1.f, 0.f).data(), + Vector2f(1.f, 0.f).data()); + // clang-format on + + std::unique_ptr<Mesh> mesh = mb.Finalize(); + ASSERT_NE(mesh, nullptr) << "Failed to build the test mesh."; + ASSERT_EQ(mesh->num_faces(), 2) << "Wrong number of faces in the input mesh."; + ASSERT_EQ(mesh->num_points(), 5) + << "Wrong number of point ids in the input mesh."; + ASSERT_EQ(mesh->attribute(1)->size(), 2u) + << "Wrong number of generic attribute entries."; + const MeshCleanupOptions cleanup_options; + MeshCleanup cleanup; + ASSERT_TRUE(cleanup(mesh.get(), cleanup_options)) + << "Failed to cleanup the mesh."; + ASSERT_EQ(mesh->num_faces(), 1) << "Failed to remove degenerated faces."; + ASSERT_EQ(mesh->num_points(), 3) + << "Failed to remove isolated attribute indices."; + ASSERT_EQ(mesh->attribute(0)->size(), 3u) + << "Wrong number of unique positions after cleanup."; + ASSERT_EQ(mesh->attribute(1)->size(), 1u) + << "Wrong number of generic attribute entries after cleanup."; +} + +TEST_F(MeshCleanupTest, TestDuplicateFaces) { + TriangleSoupMeshBuilder mb; + mb.Start(5); + const int pos_att_id = + mb.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + + // Five faces where only two are unique. + + // clang-format off + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(0), + Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 0.f).data()); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(1), + Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 0.f).data()); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(2), + Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 1.f).data()); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(3), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 0.f).data(), + Vector3f(0.f, 0.f, 0.f).data()); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(4), + Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 1.f).data()); + // clang-format on + + std::unique_ptr<Mesh> mesh = mb.Finalize(); + ASSERT_NE(mesh, nullptr); + ASSERT_EQ(mesh->num_faces(), 5); + const MeshCleanupOptions cleanup_options; + MeshCleanup cleanup; + ASSERT_TRUE(cleanup(mesh.get(), cleanup_options)); + ASSERT_EQ(mesh->num_faces(), 2); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_misc_functions.cc b/libs/assimp/contrib/draco/src/draco/mesh/mesh_misc_functions.cc new file mode 100644 index 0000000..4485b33 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_misc_functions.cc @@ -0,0 +1,63 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/mesh_misc_functions.h" + +namespace draco { + +std::unique_ptr<CornerTable> CreateCornerTableFromPositionAttribute( + const Mesh *mesh) { + return CreateCornerTableFromAttribute(mesh, GeometryAttribute::POSITION); +} + +std::unique_ptr<CornerTable> CreateCornerTableFromAttribute( + const Mesh *mesh, GeometryAttribute::Type type) { + typedef CornerTable::FaceType FaceType; + + const PointAttribute *const att = mesh->GetNamedAttribute(type); + if (att == nullptr) { + return nullptr; + } + IndexTypeVector<FaceIndex, FaceType> faces(mesh->num_faces()); + FaceType new_face; + for (FaceIndex i(0); i < mesh->num_faces(); ++i) { + const Mesh::Face &face = mesh->face(i); + for (int j = 0; j < 3; ++j) { + // Map general vertex indices to attribute indices. + new_face[j] = att->mapped_index(face[j]).value(); + } + faces[FaceIndex(i)] = new_face; + } + // Build the corner table. + return CornerTable::Create(faces); +} + +std::unique_ptr<CornerTable> CreateCornerTableFromAllAttributes( + const Mesh *mesh) { + typedef CornerTable::FaceType FaceType; + IndexTypeVector<FaceIndex, FaceType> faces(mesh->num_faces()); + FaceType new_face; + for (FaceIndex i(0); i < mesh->num_faces(); ++i) { + const Mesh::Face &face = mesh->face(i); + // Each face is identified by point indices that automatically split the + // mesh along attribute seams. + for (int j = 0; j < 3; ++j) { + new_face[j] = face[j].value(); + } + faces[i] = new_face; + } + // Build the corner table. + return CornerTable::Create(faces); +} +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_misc_functions.h b/libs/assimp/contrib/draco/src/draco/mesh/mesh_misc_functions.h new file mode 100644 index 0000000..b450bc8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_misc_functions.h @@ -0,0 +1,98 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// This file contains misc functions that are needed by several mesh related +// algorithms. + +#ifndef DRACO_MESH_MESH_MISC_FUNCTIONS_H_ +#define DRACO_MESH_MESH_MISC_FUNCTIONS_H_ + +#include "draco/mesh/corner_table.h" +#include "draco/mesh/mesh.h" + +// The file contains functions that use both Mesh and CornerTable as inputs. +namespace draco { + +// Creates a CornerTable from the position attribute of |mesh|. Returns nullptr +// on error. +std::unique_ptr<CornerTable> CreateCornerTableFromPositionAttribute( + const Mesh *mesh); + +// Creates a CornerTable from the first named attribute of |mesh| with a given +// type. Returns nullptr on error. +std::unique_ptr<CornerTable> CreateCornerTableFromAttribute( + const Mesh *mesh, GeometryAttribute::Type type); + +// Creates a CornerTable from all attributes of |mesh|. Boundaries are +// automatically introduced on all attribute seams. Returns nullptr on error. +std::unique_ptr<CornerTable> CreateCornerTableFromAllAttributes( + const Mesh *mesh); + +// Returns true when the given corner lies opposite to an attribute seam. +inline bool IsCornerOppositeToAttributeSeam(CornerIndex ci, + const PointAttribute &att, + const Mesh &mesh, + const CornerTable &ct) { + const CornerIndex opp_ci = ct.Opposite(ci); + if (opp_ci == kInvalidCornerIndex) { + return false; // No opposite corner == no attribute seam. + } + // Compare attribute value indices on both ends of the opposite edge. + CornerIndex c0 = ct.Next(ci); + CornerIndex c1 = ct.Previous(opp_ci); + if (att.mapped_index(mesh.CornerToPointId(c0)) != + att.mapped_index(mesh.CornerToPointId(c1))) { + return true; + } + c0 = ct.Previous(ci); + c1 = ct.Next(opp_ci); + if (att.mapped_index(mesh.CornerToPointId(c0)) != + att.mapped_index(mesh.CornerToPointId(c1))) { + return true; + } + return false; +} + +// Interpolates an attribute value on a face using given barycentric +// coordinates. InterpolatedVectorT should be a VectorD that corresponds to the +// values stored in the attribute. +// TODO(ostava): Find a better place for this. +template <typename InterpolatedVectorT> +InterpolatedVectorT ComputeInterpolatedAttributeValueOnMeshFace( + const Mesh &mesh, const PointAttribute &attribute, FaceIndex fi, + const std::array<float, 3> &barycentric_coord) { + const Mesh::Face &face = mesh.face(fi); + // Get values for all three corners of the face. + InterpolatedVectorT val[3]; + for (int c = 0; c < 3; ++c) { + attribute.GetMappedValue(face[c], &(val[c][0])); + } + // Return an interpolated value. + InterpolatedVectorT res; + for (int d = 0; d < InterpolatedVectorT::dimension; ++d) { + const float interpolated_component = barycentric_coord[0] * val[0][d] + + barycentric_coord[1] * val[1][d] + + barycentric_coord[2] * val[2][d]; + if (std::is_integral<typename InterpolatedVectorT::Scalar>::value) { + res[d] = std::floor(interpolated_component + 0.5f); + } else { + res[d] = interpolated_component; + } + } + return res; +} + +} // namespace draco + +#endif // DRACO_MESH_MESH_MISC_FUNCTIONS_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_stripifier.cc b/libs/assimp/contrib/draco/src/draco/mesh/mesh_stripifier.cc new file mode 100644 index 0000000..f68062e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_stripifier.cc @@ -0,0 +1,102 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/mesh_stripifier.h" + +namespace draco { + +void MeshStripifier::GenerateStripsFromCorner(int local_strip_id, + CornerIndex ci) { + // Clear the storage for strip faces. + strip_faces_[local_strip_id].clear(); + // Start corner of the strip (where the strip starts). + CornerIndex start_ci = ci; + FaceIndex fi = corner_table_->Face(ci); + // We need to grow the strip both forward and backward (2 passes). + // Note that the backward pass can change the start corner of the strip (the + // start corner is going to be moved to the end of the backward strip). + for (int pass = 0; pass < 2; ++pass) { + if (pass == 1) { + // Backward pass. + // Start the traversal from the B that is the left sibling of the next + // corner to the start corner C = |start_ci|. + // + // *-------*-------*-------* + // / \ / \C / \ / + // / \ / \ / \ / + // / \ / B\ / \ / + // *-------*-------*-------* + // + // Perform the backward pass only when there is no attribute seam between + // the initial face and the first face of the backward traversal. + if (GetOppositeCorner(corner_table_->Previous(start_ci)) == + kInvalidCornerIndex) { + break; // Attribute seam or a boundary. + } + + ci = corner_table_->Next(start_ci); + ci = corner_table_->SwingLeft(ci); + if (ci == kInvalidCornerIndex) { + break; + } + + fi = corner_table_->Face(ci); + } + int num_added_faces = 0; + while (!is_face_visited_[fi]) { + is_face_visited_[fi] = true; + strip_faces_[local_strip_id].push_back(fi); + ++num_added_faces; + if (num_added_faces > 1) { + // Move to the correct source corner to traverse to the next face. + if (num_added_faces & 1) { + // Odd number of faces added. + ci = corner_table_->Next(ci); + } else { + // Even number of faces added. + if (pass == 1) { + // If we are processing the backward pass, update the start corner + // of the strip on every even face reached (we cannot use odd faces + // for start of the strip as the strips would start in a wrong + // direction). + start_ci = ci; + } + ci = corner_table_->Previous(ci); + } + } + ci = GetOppositeCorner(ci); + if (ci == kInvalidCornerIndex) { + break; + } + fi = corner_table_->Face(ci); + } + // Strip end reached. + if (pass == 1 && (num_added_faces & 1)) { + // If we processed the backward strip and we add an odd number of faces to + // the strip, we need to remove the last one as it cannot be used to start + // the strip (the strip would start in a wrong direction from that face). + is_face_visited_[strip_faces_[local_strip_id].back()] = false; + strip_faces_[local_strip_id].pop_back(); + } + } + strip_start_corners_[local_strip_id] = start_ci; + + // Reset all visited flags for all faces (we need to process other strips from + // the given face before we choose the final strip that we are going to use). + for (int i = 0; i < strip_faces_[local_strip_id].size(); ++i) { + is_face_visited_[strip_faces_[local_strip_id][i]] = false; + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/mesh_stripifier.h b/libs/assimp/contrib/draco/src/draco/mesh/mesh_stripifier.h new file mode 100644 index 0000000..262e3c7 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/mesh_stripifier.h @@ -0,0 +1,260 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MESH_MESH_STRIPIFIER_H_ +#define DRACO_MESH_MESH_STRIPIFIER_H_ + +#include "draco/mesh/mesh_misc_functions.h" + +namespace draco { + +// Class that generates triangle strips from a provided draco::Mesh data +// structure. The strips represent a more memory efficient storage of triangle +// connectivity that can be used directly on the GPU (see +// https://en.wikipedia.org/wiki/Triangle_strip ). In general, a mesh needs to +// be represented by several triangle strips and it has been proven that finding +// the optimal set of triangle strips is an NP-complete problem. The algorithm +// implemented by this class finds this set of triangle strips based on a greedy +// heuristic that always selects the longest available strip that covers the +// next unprocessed face. The longest strip is found by analyzing all strips +// that can cover the given face (three strips corresponding to three +// directions). +class MeshStripifier { + public: + MeshStripifier() + : mesh_(nullptr), + num_strips_(0), + num_encoded_faces_(0), + last_encoded_point_(kInvalidPointIndex) {} + + // Generate triangle strips for a given mesh and output them to the output + // iterator |out_it|. In most cases |out_it| stores the values in a buffer + // that can be used directly on the GPU. Note that the algorithm can generate + // multiple strips to represent the whole mesh. In such cases multiple strips + // are separated using a so called primitive restart index that is specified + // by the |primitive_restart_index| (usually defined as the maximum allowed + // value for the given type). + // https://www.khronos.org/opengl/wiki/Vertex_Rendering#Primitive_Restart + template <typename OutputIteratorT, typename IndexTypeT> + bool GenerateTriangleStripsWithPrimitiveRestart( + const Mesh &mesh, IndexTypeT primitive_restart_index, + OutputIteratorT out_it); + + // The same as above but disjoint triangle strips are separated by degenerate + // triangles instead of the primitive restart index. Degenerate triangles are + // zero area triangles that are automatically discarded by the GPU. Using + // degenerate triangles usually results in a slightly longer output indices + // array compared to the similar triangle strips that use primitive restart + // index. The advantage of this method is that it is supported by all hardware + // and all relevant APIs (including WebGL 1.0). + template <typename OutputIteratorT> + bool GenerateTriangleStripsWithDegenerateTriangles(const Mesh &mesh, + OutputIteratorT out_it); + + // Returns the number of strips generated by the last call of the + // GenerateTriangleStrips() method. + int num_strips() const { return num_strips_; } + + private: + bool Prepare(const Mesh &mesh) { + mesh_ = &mesh; + num_strips_ = 0; + num_encoded_faces_ = 0; + // TODO(ostava): We may be able to avoid computing the corner table if we + // already have it stored somewhere. + corner_table_ = CreateCornerTableFromPositionAttribute(mesh_); + if (corner_table_ == nullptr) { + return false; + } + + // Mark all faces as unvisited. + is_face_visited_.assign(mesh.num_faces(), false); + return true; + } + + // Returns local id of the longest strip that can be created from the given + // face |fi|. + int FindLongestStripFromFace(FaceIndex fi) { + // There are three possible strip directions that can contain the provided + // input face. We try all of them and select the direction that result in + // the longest strip. + const CornerIndex first_ci = corner_table_->FirstCorner(fi); + int longest_strip_id = -1; + int longest_strip_length = 0; + for (int i = 0; i < 3; ++i) { + GenerateStripsFromCorner(i, first_ci + i); + if (strip_faces_[i].size() > longest_strip_length) { + longest_strip_length = static_cast<int>(strip_faces_[i].size()); + longest_strip_id = i; + } + } + return longest_strip_id; + } + + // Generates strip from the data stored in |strip_faces_| and + // |strip_start_start_corners_| and stores it to |out_it|. + template <typename OutputIteratorT> + void StoreStrip(int local_strip_id, OutputIteratorT out_it) { + ++num_strips_; + + const int num_strip_faces = strip_faces_[local_strip_id].size(); + CornerIndex ci = strip_start_corners_[local_strip_id]; + for (int i = 0; i < num_strip_faces; ++i) { + const FaceIndex fi = corner_table_->Face(ci); + is_face_visited_[fi] = true; + ++num_encoded_faces_; + + if (i == 0) { + // Add the start face (three indices). + *out_it++ = CornerToPointIndex(ci).value(); + *out_it++ = CornerToPointIndex(corner_table_->Next(ci)).value(); + last_encoded_point_ = CornerToPointIndex(corner_table_->Previous(ci)); + *out_it++ = last_encoded_point_.value(); + } else { + // Store the point on the newly reached corner. + last_encoded_point_ = CornerToPointIndex(ci); + *out_it++ = last_encoded_point_.value(); + + // Go to the correct source corner to proceed to the next face. + if (i & 1) { + ci = corner_table_->Previous(ci); + } else { + ci = corner_table_->Next(ci); + } + } + ci = corner_table_->Opposite(ci); + } + } + + PointIndex CornerToPointIndex(CornerIndex ci) const { + return mesh_->CornerToPointId(ci); + } + + // Returns the opposite corner in case the opposite triangle does not lie + // across an attribute seam. Otherwise return kInvalidCornerIndex. + CornerIndex GetOppositeCorner(CornerIndex ci) const { + const CornerIndex oci = corner_table_->Opposite(ci); + if (oci < 0) { + return kInvalidCornerIndex; + } + // Ensure the point ids are same on both sides of the shared edge between + // the triangles. + if (CornerToPointIndex(corner_table_->Next(ci)) != + CornerToPointIndex(corner_table_->Previous(oci))) { + return kInvalidCornerIndex; + } + if (CornerToPointIndex(corner_table_->Previous(ci)) != + CornerToPointIndex(corner_table_->Next(oci))) { + return kInvalidCornerIndex; + } + return oci; + } + + void GenerateStripsFromCorner(int local_strip_id, CornerIndex ci); + + const Mesh *mesh_; + std::unique_ptr<CornerTable> corner_table_; + + // Store strip faces for each of three possible directions from a given face. + std::vector<FaceIndex> strip_faces_[3]; + // Start corner for each direction of the strip containing the processed face. + CornerIndex strip_start_corners_[3]; + IndexTypeVector<FaceIndex, bool> is_face_visited_; + // The number of strips generated by this method. + int num_strips_; + // The number of encoded triangles. + int num_encoded_faces_; + // Last encoded point. + PointIndex last_encoded_point_; +}; + +template <typename OutputIteratorT, typename IndexTypeT> +bool MeshStripifier::GenerateTriangleStripsWithPrimitiveRestart( + const Mesh &mesh, IndexTypeT primitive_restart_index, + OutputIteratorT out_it) { + if (!Prepare(mesh)) { + return false; + } + + // Go over all faces and generate strips from the first unvisited one. + for (FaceIndex fi(0); fi < mesh.num_faces(); ++fi) { + if (is_face_visited_[fi]) { + continue; + } + + const int longest_strip_id = FindLongestStripFromFace(fi); + + // Separate triangle strips with the primitive restart index. + if (num_strips_ > 0) { + *out_it++ = primitive_restart_index; + } + + StoreStrip(longest_strip_id, out_it); + } + + return true; +} + +template <typename OutputIteratorT> +bool MeshStripifier::GenerateTriangleStripsWithDegenerateTriangles( + const Mesh &mesh, OutputIteratorT out_it) { + if (!Prepare(mesh)) { + return false; + } + + // Go over all faces and generate strips from the first unvisited one. + for (FaceIndex fi(0); fi < mesh.num_faces(); ++fi) { + if (is_face_visited_[fi]) { + continue; + } + + const int longest_strip_id = FindLongestStripFromFace(fi); + + // Separate triangle strips by degenerate triangles. There will be either + // three or four degenerate triangles inserted based on the number of + // triangles that are already encoded in the output strip (three degenerate + // triangles for even number of existing triangles, four degenerate + // triangles for odd number of triangles). + if (num_strips_ > 0) { + // Duplicate last encoded index (first degenerate face). + *out_it++ = last_encoded_point_.value(); + + // Connect it to the start point of the new triangle strip (second + // degenerate face). + const CornerIndex new_start_corner = + strip_start_corners_[longest_strip_id]; + const PointIndex new_start_point = CornerToPointIndex(new_start_corner); + *out_it++ = new_start_point.value(); + num_encoded_faces_ += 2; + // If we have previously encoded number of faces we need to duplicate the + // point one more time to preserve the correct orientation of the next + // strip. + if (num_encoded_faces_ & 1) { + *out_it++ = new_start_point.value(); + num_encoded_faces_ += 1; + } + // The last degenerate face will be added implicitly in the StoreStrip() + // function below as the first point index is going to be encoded there + // again. + } + + StoreStrip(longest_strip_id, out_it); + } + + return true; +} + +} // namespace draco + +#endif // DRACO_MESH_MESH_STRIPIFIER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/triangle_soup_mesh_builder.cc b/libs/assimp/contrib/draco/src/draco/mesh/triangle_soup_mesh_builder.cc new file mode 100644 index 0000000..60b0c50 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/triangle_soup_mesh_builder.cc @@ -0,0 +1,89 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/triangle_soup_mesh_builder.h" + +namespace draco { + +void TriangleSoupMeshBuilder::Start(int num_faces) { + mesh_ = std::unique_ptr<Mesh>(new Mesh()); + mesh_->SetNumFaces(num_faces); + mesh_->set_num_points(num_faces * 3); + attribute_element_types_.clear(); +} + +int TriangleSoupMeshBuilder::AddAttribute( + GeometryAttribute::Type attribute_type, int8_t num_components, + DataType data_type) { + GeometryAttribute va; + va.Init(attribute_type, nullptr, num_components, data_type, false, + DataTypeLength(data_type) * num_components, 0); + attribute_element_types_.push_back(-1); + return mesh_->AddAttribute(va, true, mesh_->num_points()); +} + +void TriangleSoupMeshBuilder::SetAttributeValuesForFace( + int att_id, FaceIndex face_id, const void *corner_value_0, + const void *corner_value_1, const void *corner_value_2) { + const int start_index = 3 * face_id.value(); + PointAttribute *const att = mesh_->attribute(att_id); + att->SetAttributeValue(AttributeValueIndex(start_index), corner_value_0); + att->SetAttributeValue(AttributeValueIndex(start_index + 1), corner_value_1); + att->SetAttributeValue(AttributeValueIndex(start_index + 2), corner_value_2); + // TODO(ostava): The below code should be called only for one attribute. + // It will work OK even for multiple attributes, but it's redundant. + mesh_->SetFace(face_id, + {{PointIndex(start_index), PointIndex(start_index + 1), + PointIndex(start_index + 2)}}); + attribute_element_types_[att_id] = MESH_CORNER_ATTRIBUTE; +} + +void TriangleSoupMeshBuilder::SetPerFaceAttributeValueForFace( + int att_id, FaceIndex face_id, const void *value) { + const int start_index = 3 * face_id.value(); + PointAttribute *const att = mesh_->attribute(att_id); + att->SetAttributeValue(AttributeValueIndex(start_index), value); + att->SetAttributeValue(AttributeValueIndex(start_index + 1), value); + att->SetAttributeValue(AttributeValueIndex(start_index + 2), value); + mesh_->SetFace(face_id, + {{PointIndex(start_index), PointIndex(start_index + 1), + PointIndex(start_index + 2)}}); + int8_t &element_type = attribute_element_types_[att_id]; + if (element_type < 0) { + element_type = MESH_FACE_ATTRIBUTE; + } +} + +std::unique_ptr<Mesh> TriangleSoupMeshBuilder::Finalize() { +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED + // First deduplicate attribute values. + if (!mesh_->DeduplicateAttributeValues()) { + return nullptr; + } +#endif +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + // Also deduplicate vertex indices. + mesh_->DeduplicatePointIds(); +#endif + for (size_t i = 0; i < attribute_element_types_.size(); ++i) { + if (attribute_element_types_[i] >= 0) { + mesh_->SetAttributeElementType( + static_cast<int>(i), + static_cast<MeshAttributeElementType>(attribute_element_types_[i])); + } + } + return std::move(mesh_); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/triangle_soup_mesh_builder.h b/libs/assimp/contrib/draco/src/draco/mesh/triangle_soup_mesh_builder.h new file mode 100644 index 0000000..89466e1 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/triangle_soup_mesh_builder.h @@ -0,0 +1,63 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MESH_TRIANGLE_SOUP_MESH_BUILDER_H_ +#define DRACO_MESH_TRIANGLE_SOUP_MESH_BUILDER_H_ + +#include "draco/draco_features.h" +#include "draco/mesh/mesh.h" + +namespace draco { + +// Class for building meshes directly from attribute values that can be +// specified for each face corner. All attributes are automatically +// deduplicated. +class TriangleSoupMeshBuilder { + public: + // Starts mesh building for a given number of faces. + // TODO(ostava): Currently it's necessary to select the correct number of + // faces upfront. This should be generalized, but it will require us to + // rewrite our attribute resizing functions. + void Start(int num_faces); + + // Adds an empty attribute to the mesh. Returns the new attribute's id. + int AddAttribute(GeometryAttribute::Type attribute_type, + int8_t num_components, DataType data_type); + + // Sets values for a given attribute on all corners of a given face. + void SetAttributeValuesForFace(int att_id, FaceIndex face_id, + const void *corner_value_0, + const void *corner_value_1, + const void *corner_value_2); + + // Sets value for a per-face attribute. If all faces of a given attribute are + // set with this method, the attribute will be marked as per-face, otherwise + // it will be marked as per-corner attribute. + void SetPerFaceAttributeValueForFace(int att_id, FaceIndex face_id, + const void *value); + + // Finalizes the mesh or returns nullptr on error. + // Once this function is called, the builder becomes invalid and cannot be + // used until the method Start() is called again. + std::unique_ptr<Mesh> Finalize(); + + private: + std::vector<int8_t> attribute_element_types_; + + std::unique_ptr<Mesh> mesh_; +}; + +} // namespace draco + +#endif // DRACO_MESH_TRIANGLE_SOUP_MESH_BUILDER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/mesh/triangle_soup_mesh_builder_test.cc b/libs/assimp/contrib/draco/src/draco/mesh/triangle_soup_mesh_builder_test.cc new file mode 100644 index 0000000..171f8fe --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/triangle_soup_mesh_builder_test.cc @@ -0,0 +1,197 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/mesh/triangle_soup_mesh_builder.h" + +#include "draco/core/draco_test_base.h" +#include "draco/core/vector_d.h" + +namespace draco { + +class TriangleSoupMeshBuilderTest : public ::testing::Test {}; + +TEST_F(TriangleSoupMeshBuilderTest, CubeTest) { + // This tests, verifies that the mesh builder constructs a valid cube out + // of the provided triangle soup data. + TriangleSoupMeshBuilder mb; + mb.Start(12); + const int pos_att_id = + mb.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + // clang-format off + // Front face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(0), + Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 0.f).data()); + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(1), + Vector3f(0.f, 1.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(1.f, 1.f, 0.f).data()); + + // Back face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(2), + Vector3f(0.f, 1.f, 1.f).data(), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(0.f, 0.f, 1.f).data()); + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(3), + Vector3f(1.f, 1.f, 1.f).data(), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(0.f, 1.f, 1.f).data()); + + // Top face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(4), + Vector3f(0.f, 1.f, 0.f).data(), + Vector3f(1.f, 1.f, 0.f).data(), + Vector3f(0.f, 1.f, 1.f).data()); + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(5), + Vector3f(0.f, 1.f, 1.f).data(), + Vector3f(1.f, 1.f, 0.f).data(), + Vector3f(1.f, 1.f, 1.f).data()); + + // Bottom face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(6), + Vector3f(0.f, 0.f, 1.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 0.f, 0.f).data()); + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(7), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 0.f, 1.f).data()); + + // Right face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(8), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(1.f, 1.f, 0.f).data()); + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(9), + Vector3f(1.f, 1.f, 0.f).data(), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(1.f, 1.f, 1.f).data()); + + // Left face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(10), + Vector3f(0.f, 1.f, 0.f).data(), + Vector3f(0.f, 0.f, 1.f).data(), + Vector3f(0.f, 0.f, 0.f).data()); + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(11), + Vector3f(0.f, 1.f, 1.f).data(), + Vector3f(0.f, 0.f, 1.f).data(), + Vector3f(0.f, 1.f, 0.f).data()); + // clang-format on + + std::unique_ptr<Mesh> mesh = mb.Finalize(); + ASSERT_NE(mesh, nullptr) << "Failed to build the cube mesh."; + EXPECT_EQ(mesh->num_points(), 8) << "Unexpected number of vertices."; + EXPECT_EQ(mesh->num_faces(), 12) << "Unexpected number of faces."; +} + +TEST_F(TriangleSoupMeshBuilderTest, TestPerFaceAttribs) { + // This tests, verifies that the mesh builder constructs a valid cube with + // per face Boolean attributes. + TriangleSoupMeshBuilder mb; + mb.Start(12); + const int pos_att_id = + mb.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + const int gen_att_id = + mb.AddAttribute(GeometryAttribute::GENERIC, 1, DT_BOOL); + uint8_t bool_true = 1; + uint8_t bool_false = 0; + // clang-format off + // Front face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(0), + Vector3f(0.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 1.f, 0.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(0), &bool_false); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(1), + Vector3f(0.f, 1.f, 0.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(1.f, 1.f, 0.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(1), &bool_true); + + // Back face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(2), + Vector3f(0.f, 1.f, 1.f).data(), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(0.f, 0.f, 1.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(2), &bool_true); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(3), + Vector3f(1.f, 1.f, 1.f).data(), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(0.f, 1.f, 1.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(3), &bool_true); + + // Top face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(4), + Vector3f(0.f, 1.f, 0.f).data(), + Vector3f(1.f, 1.f, 0.f).data(), + Vector3f(0.f, 1.f, 1.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(4), &bool_false);; + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(5), + Vector3f(0.f, 1.f, 1.f).data(), + Vector3f(1.f, 1.f, 0.f).data(), + Vector3f(1.f, 1.f, 1.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(5), &bool_false); + + // Bottom face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(6), + Vector3f(0.f, 0.f, 1.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 0.f, 0.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(6), &bool_true); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(7), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(0.f, 0.f, 1.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(7), &bool_true); + + // Right face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(8), + Vector3f(1.f, 0.f, 0.f).data(), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(1.f, 1.f, 0.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(8), &bool_false); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(9), + Vector3f(1.f, 1.f, 0.f).data(), + Vector3f(1.f, 0.f, 1.f).data(), + Vector3f(1.f, 1.f, 1.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(9), &bool_true); + + // Left face. + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(10), + Vector3f(0.f, 1.f, 0.f).data(), + Vector3f(0.f, 0.f, 1.f).data(), + Vector3f(0.f, 0.f, 0.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(10), &bool_true); + + mb.SetAttributeValuesForFace(pos_att_id, FaceIndex(11), + Vector3f(0.f, 1.f, 1.f).data(), + Vector3f(0.f, 0.f, 1.f).data(), + Vector3f(0.f, 1.f, 0.f).data()); + mb.SetPerFaceAttributeValueForFace(gen_att_id, FaceIndex(11), &bool_false); + // clang-format on + + std::unique_ptr<Mesh> mesh = mb.Finalize(); + ASSERT_NE(mesh, nullptr) << "Failed to build the cube mesh."; + EXPECT_EQ(mesh->num_faces(), 12) << "Unexpected number of faces."; + EXPECT_EQ(mesh->GetAttributeElementType(gen_att_id), MESH_FACE_ATTRIBUTE) + << "Unexpected attribute element type."; +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/mesh/valence_cache.h b/libs/assimp/contrib/draco/src/draco/mesh/valence_cache.h new file mode 100644 index 0000000..3540377 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/mesh/valence_cache.h @@ -0,0 +1,142 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_MESH_VALENCE_CACHE_H_ +#define DRACO_MESH_VALENCE_CACHE_H_ + +#include "draco/attributes/geometry_indices.h" +#include "draco/core/draco_index_type_vector.h" +#include "draco/core/macros.h" + +namespace draco { + +// ValenceCache provides support for the caching of valences off of some kind of +// CornerTable 'type' of class. +// No valences should be queried before Caching is +// performed and values should be removed/recached when changes to the +// underlying mesh are taking place. + +template <class CornerTableT> +class ValenceCache { + const CornerTableT &table_; + + public: + explicit ValenceCache(const CornerTableT &table) : table_(table) {} + + // Do not call before CacheValences() / CacheValencesInaccurate(). + inline int8_t ValenceFromCacheInaccurate(CornerIndex c) const { + if (c == kInvalidCornerIndex) { + return -1; + } + return ValenceFromCacheInaccurate(table_.Vertex(c)); + } + inline int32_t ValenceFromCache(CornerIndex c) const { + if (c == kInvalidCornerIndex) { + return -1; + } + return ValenceFromCache(table_.Vertex(c)); + } + + inline int32_t ConfidentValenceFromCache(VertexIndex v) const { + DRACO_DCHECK_LT(v.value(), table_.num_vertices()); + DRACO_DCHECK_EQ(vertex_valence_cache_32_bit_.size(), table_.num_vertices()); + return vertex_valence_cache_32_bit_[v]; + } + + // Collect the valence for all vertices so they can be reused later. The + // 'inaccurate' versions of this family of functions clips the true valence + // of the vertices to 8 signed bits as a space optimization. This clipping + // will lead to occasionally wrong results. If accurate results are required + // under all circumstances, do not use the 'inaccurate' version or else + // use it and fetch the correct result in the event the value appears clipped. + // The topology of the mesh should be a constant when Valence Cache functions + // are being used. Modification of the mesh while cache(s) are filled will + // not guarantee proper results on subsequent calls unless they are rebuilt. + void CacheValencesInaccurate() const { + if (vertex_valence_cache_8_bit_.size() == 0) { + const VertexIndex vertex_count = VertexIndex(table_.num_vertices()); + vertex_valence_cache_8_bit_.resize(vertex_count.value()); + for (VertexIndex v = VertexIndex(0); v < vertex_count; v += 1) { + vertex_valence_cache_8_bit_[v] = static_cast<int8_t>( + (std::min)(static_cast<int32_t>(std::numeric_limits<int8_t>::max()), + table_.Valence(v))); + } + } + } + void CacheValences() const { + if (vertex_valence_cache_32_bit_.size() == 0) { + const VertexIndex vertex_count = VertexIndex(table_.num_vertices()); + vertex_valence_cache_32_bit_.resize(vertex_count.value()); + for (VertexIndex v = VertexIndex(0); v < vertex_count; v += 1) { + vertex_valence_cache_32_bit_[v] = table_.Valence(v); + } + } + } + + inline int8_t ConfidentValenceFromCacheInaccurate(CornerIndex c) const { + DRACO_DCHECK_GE(c.value(), 0); + return ConfidentValenceFromCacheInaccurate(table_.ConfidentVertex(c)); + } + inline int32_t ConfidentValenceFromCache(CornerIndex c) const { + DRACO_DCHECK_GE(c.value(), 0); + return ConfidentValenceFromCache(table_.ConfidentVertex(c)); + } + inline int8_t ValenceFromCacheInaccurate(VertexIndex v) const { + DRACO_DCHECK_EQ(vertex_valence_cache_8_bit_.size(), table_.num_vertices()); + if (v == kInvalidVertexIndex || v.value() >= table_.num_vertices()) { + return -1; + } + return ConfidentValenceFromCacheInaccurate(v); + } + inline int8_t ConfidentValenceFromCacheInaccurate(VertexIndex v) const { + DRACO_DCHECK_LT(v.value(), table_.num_vertices()); + DRACO_DCHECK_EQ(vertex_valence_cache_8_bit_.size(), table_.num_vertices()); + return vertex_valence_cache_8_bit_[v]; + } + + // TODO(draco-eng) Add unit tests for ValenceCache functions. + inline int32_t ValenceFromCache(VertexIndex v) const { + DRACO_DCHECK_EQ(vertex_valence_cache_32_bit_.size(), table_.num_vertices()); + if (v == kInvalidVertexIndex || v.value() >= table_.num_vertices()) { + return -1; + } + return ConfidentValenceFromCache(v); + } + + // Clear the cache of valences and deallocate the memory. + void ClearValenceCacheInaccurate() const { + vertex_valence_cache_8_bit_.clear(); + // Force erasure. + IndexTypeVector<VertexIndex, int8_t>().swap(vertex_valence_cache_8_bit_); + } + void ClearValenceCache() const { + vertex_valence_cache_32_bit_.clear(); + // Force erasure. + IndexTypeVector<VertexIndex, int32_t>().swap(vertex_valence_cache_32_bit_); + } + + bool IsCacheEmpty() const { + return vertex_valence_cache_8_bit_.size() == 0 && + vertex_valence_cache_32_bit_.size() == 0; + } + + private: + // Retain valences and clip them to char size. + mutable IndexTypeVector<VertexIndex, int8_t> vertex_valence_cache_8_bit_; + mutable IndexTypeVector<VertexIndex, int32_t> vertex_valence_cache_32_bit_; +}; + +} // namespace draco + +#endif // DRACO_MESH_VALENCE_CACHE_H_ diff --git a/libs/assimp/contrib/draco/src/draco/metadata/geometry_metadata.cc b/libs/assimp/contrib/draco/src/draco/metadata/geometry_metadata.cc new file mode 100644 index 0000000..b838981 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/geometry_metadata.cc @@ -0,0 +1,44 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/metadata/geometry_metadata.h" + +#include <utility> + +namespace draco { + +const AttributeMetadata *GeometryMetadata::GetAttributeMetadataByStringEntry( + const std::string &entry_name, const std::string &entry_value) const { + for (auto &&att_metadata : att_metadatas_) { + std::string value; + if (!att_metadata->GetEntryString(entry_name, &value)) { + continue; + } + if (value == entry_value) { + return att_metadata.get(); + } + } + // No attribute has the requested entry. + return nullptr; +} + +bool GeometryMetadata::AddAttributeMetadata( + std::unique_ptr<AttributeMetadata> att_metadata) { + if (!att_metadata.get()) { + return false; + } + att_metadatas_.push_back(std::move(att_metadata)); + return true; +} +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/metadata/geometry_metadata.h b/libs/assimp/contrib/draco/src/draco/metadata/geometry_metadata.h new file mode 100644 index 0000000..ec7ecb9 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/geometry_metadata.h @@ -0,0 +1,140 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_METADATA_GEOMETRY_METADATA_H_ +#define DRACO_METADATA_GEOMETRY_METADATA_H_ + +#include "draco/metadata/metadata.h" + +namespace draco { + +// Class for representing specifically metadata of attributes. It must have an +// attribute id which should be identical to it's counterpart attribute in +// the point cloud it belongs to. +class AttributeMetadata : public Metadata { + public: + AttributeMetadata() : att_unique_id_(0) {} + explicit AttributeMetadata(const Metadata &metadata) + : Metadata(metadata), att_unique_id_(0) {} + + void set_att_unique_id(uint32_t att_unique_id) { + att_unique_id_ = att_unique_id; + } + // The unique id of the attribute that this metadata belongs to. + uint32_t att_unique_id() const { return att_unique_id_; } + + private: + uint32_t att_unique_id_; + + friend struct AttributeMetadataHasher; + friend class PointCloud; +}; + +// Functor for computing a hash from data stored in a AttributeMetadata class. +struct AttributeMetadataHasher { + size_t operator()(const AttributeMetadata &metadata) const { + size_t hash = metadata.att_unique_id_; + MetadataHasher metadata_hasher; + hash = HashCombine(metadata_hasher(static_cast<const Metadata &>(metadata)), + hash); + return hash; + } +}; + +// Class for representing the metadata for a point cloud. It could have a list +// of attribute metadata. +class GeometryMetadata : public Metadata { + public: + GeometryMetadata() {} + explicit GeometryMetadata(const Metadata &metadata) : Metadata(metadata) {} + + const AttributeMetadata *GetAttributeMetadataByStringEntry( + const std::string &entry_name, const std::string &entry_value) const; + bool AddAttributeMetadata(std::unique_ptr<AttributeMetadata> att_metadata); + + void DeleteAttributeMetadataByUniqueId(int32_t att_unique_id) { + if (att_unique_id < 0) { + return; + } + for (auto itr = att_metadatas_.begin(); itr != att_metadatas_.end(); + ++itr) { + if (itr->get()->att_unique_id() == static_cast<uint32_t>(att_unique_id)) { + att_metadatas_.erase(itr); + return; + } + } + } + + const AttributeMetadata *GetAttributeMetadataByUniqueId( + int32_t att_unique_id) const { + if (att_unique_id < 0) { + return nullptr; + } + + // TODO(draco-eng): Consider using unordered_map instead of vector to store + // attribute metadata. + for (auto &&att_metadata : att_metadatas_) { + if (att_metadata->att_unique_id() == + static_cast<uint32_t>(att_unique_id)) { + return att_metadata.get(); + } + } + return nullptr; + } + + AttributeMetadata *attribute_metadata(int32_t att_unique_id) { + if (att_unique_id < 0) { + return nullptr; + } + + // TODO(draco-eng): Consider use unordered_map instead of vector to store + // attribute metadata. + for (auto &&att_metadata : att_metadatas_) { + if (att_metadata->att_unique_id() == + static_cast<uint32_t>(att_unique_id)) { + return att_metadata.get(); + } + } + return nullptr; + } + + const std::vector<std::unique_ptr<AttributeMetadata>> &attribute_metadatas() + const { + return att_metadatas_; + } + + private: + std::vector<std::unique_ptr<AttributeMetadata>> att_metadatas_; + + friend struct GeometryMetadataHasher; +}; + +// Functor for computing a hash from data stored in a GeometryMetadata class. +struct GeometryMetadataHasher { + size_t operator()(const GeometryMetadata &metadata) const { + size_t hash = metadata.att_metadatas_.size(); + AttributeMetadataHasher att_metadata_hasher; + for (auto &&att_metadata : metadata.att_metadatas_) { + hash = HashCombine(att_metadata_hasher(*att_metadata), hash); + } + MetadataHasher metadata_hasher; + hash = HashCombine(metadata_hasher(static_cast<const Metadata &>(metadata)), + hash); + return hash; + } +}; + +} // namespace draco + +#endif // THIRD_PARTY_DRACO_METADATA_GEOMETRY_METADATA_H_ diff --git a/libs/assimp/contrib/draco/src/draco/metadata/metadata.cc b/libs/assimp/contrib/draco/src/draco/metadata/metadata.cc new file mode 100644 index 0000000..9141907 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/metadata.cc @@ -0,0 +1,132 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/metadata/metadata.h" + +#include <utility> + +namespace draco { + +EntryValue::EntryValue(const EntryValue &value) { + data_.resize(value.data_.size()); + memcpy(&data_[0], &value.data_[0], value.data_.size()); +} + +EntryValue::EntryValue(const std::string &value) { + data_.resize(value.size()); + memcpy(&data_[0], &value[0], value.size()); +} + +template <> +bool EntryValue::GetValue(std::string *value) const { + if (data_.empty()) { + return false; + } + value->resize(data_.size()); + memcpy(&value->at(0), &data_[0], data_.size()); + return true; +} + +Metadata::Metadata(const Metadata &metadata) { + entries_.insert(metadata.entries_.begin(), metadata.entries_.end()); + for (const auto &sub_metadata_entry : metadata.sub_metadatas_) { + std::unique_ptr<Metadata> sub_metadata = + std::unique_ptr<Metadata>(new Metadata(*sub_metadata_entry.second)); + sub_metadatas_[sub_metadata_entry.first] = std::move(sub_metadata); + } +} + +void Metadata::AddEntryInt(const std::string &name, int32_t value) { + AddEntry(name, value); +} + +bool Metadata::GetEntryInt(const std::string &name, int32_t *value) const { + return GetEntry(name, value); +} + +void Metadata::AddEntryIntArray(const std::string &name, + const std::vector<int32_t> &value) { + AddEntry(name, value); +} + +bool Metadata::GetEntryIntArray(const std::string &name, + std::vector<int32_t> *value) const { + return GetEntry(name, value); +} + +void Metadata::AddEntryDouble(const std::string &name, double value) { + AddEntry(name, value); +} + +bool Metadata::GetEntryDouble(const std::string &name, double *value) const { + return GetEntry(name, value); +} + +void Metadata::AddEntryDoubleArray(const std::string &name, + const std::vector<double> &value) { + AddEntry(name, value); +} + +bool Metadata::GetEntryDoubleArray(const std::string &name, + std::vector<double> *value) const { + return GetEntry(name, value); +} + +void Metadata::AddEntryString(const std::string &name, + const std::string &value) { + AddEntry(name, value); +} + +bool Metadata::GetEntryString(const std::string &name, + std::string *value) const { + return GetEntry(name, value); +} + +void Metadata::AddEntryBinary(const std::string &name, + const std::vector<uint8_t> &value) { + AddEntry(name, value); +} + +bool Metadata::GetEntryBinary(const std::string &name, + std::vector<uint8_t> *value) const { + return GetEntry(name, value); +} + +bool Metadata::AddSubMetadata(const std::string &name, + std::unique_ptr<Metadata> sub_metadata) { + auto sub_ptr = sub_metadatas_.find(name); + // Avoid accidentally writing over a sub-metadata with the same name. + if (sub_ptr != sub_metadatas_.end()) { + return false; + } + sub_metadatas_[name] = std::move(sub_metadata); + return true; +} + +const Metadata *Metadata::GetSubMetadata(const std::string &name) const { + auto sub_ptr = sub_metadatas_.find(name); + if (sub_ptr == sub_metadatas_.end()) { + return nullptr; + } + return sub_ptr->second.get(); +} + +void Metadata::RemoveEntry(const std::string &name) { + // Actually just remove "name", no need to check if it exists. + auto entry_ptr = entries_.find(name); + if (entry_ptr != entries_.end()) { + entries_.erase(entry_ptr); + } +} +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/metadata/metadata.h b/libs/assimp/contrib/draco/src/draco/metadata/metadata.h new file mode 100644 index 0000000..56d05e4 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/metadata.h @@ -0,0 +1,208 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_METADATA_METADATA_H_ +#define DRACO_METADATA_METADATA_H_ + +#include <cstring> +#include <map> +#include <memory> +#include <string> +#include <vector> + +#include "draco/core/hash_utils.h" + +namespace draco { + +// Class for storing a value of an entry in Metadata. Internally it is +// represented by a buffer of data. It can be accessed by various data types, +// e.g. int, float, binary data or string. +class EntryValue { + public: + template <typename DataTypeT> + explicit EntryValue(const DataTypeT &data) { + const size_t data_type_size = sizeof(DataTypeT); + data_.resize(data_type_size); + memcpy(&data_[0], &data, data_type_size); + } + + template <typename DataTypeT> + explicit EntryValue(const std::vector<DataTypeT> &data) { + const size_t total_size = sizeof(DataTypeT) * data.size(); + data_.resize(total_size); + memcpy(&data_[0], &data[0], total_size); + } + + EntryValue(const EntryValue &value); + explicit EntryValue(const std::string &value); + + template <typename DataTypeT> + bool GetValue(DataTypeT *value) const { + const size_t data_type_size = sizeof(DataTypeT); + if (data_type_size != data_.size()) { + return false; + } + memcpy(value, &data_[0], data_type_size); + return true; + } + + template <typename DataTypeT> + bool GetValue(std::vector<DataTypeT> *value) const { + if (data_.empty()) { + return false; + } + const size_t data_type_size = sizeof(DataTypeT); + if (data_.size() % data_type_size != 0) { + return false; + } + value->resize(data_.size() / data_type_size); + memcpy(&value->at(0), &data_[0], data_.size()); + return true; + } + + const std::vector<uint8_t> &data() const { return data_; } + + private: + std::vector<uint8_t> data_; + + friend struct EntryValueHasher; +}; + +// Functor for computing a hash from data stored within an EntryValue. +struct EntryValueHasher { + size_t operator()(const EntryValue &ev) const { + size_t hash = ev.data_.size(); + for (size_t i = 0; i < ev.data_.size(); ++i) { + hash = HashCombine(ev.data_[i], hash); + } + return hash; + } +}; + +// Class for holding generic metadata. It has a list of entries which consist of +// an entry name and an entry value. Each Metadata could also have nested +// metadata. +class Metadata { + public: + Metadata() {} + Metadata(const Metadata &metadata); + // In theory, we support all types of data as long as it could be serialized + // to binary data. We provide the following functions for inserting and + // accessing entries of common data types. For now, developers need to know + // the type of entries they are requesting. + void AddEntryInt(const std::string &name, int32_t value); + + // Returns false if Metadata does not contain an entry with a key of |name|. + // This function does not guarantee that entry's type is int32_t. + bool GetEntryInt(const std::string &name, int32_t *value) const; + + void AddEntryIntArray(const std::string &name, + const std::vector<int32_t> &value); + + // Returns false if Metadata does not contain an entry with a key of |name|. + // This function does not guarantee that entry's type is a vector of int32_t. + bool GetEntryIntArray(const std::string &name, + std::vector<int32_t> *value) const; + + void AddEntryDouble(const std::string &name, double value); + + // Returns false if Metadata does not contain an entry with a key of |name|. + // This function does not guarantee that entry's type is double. + bool GetEntryDouble(const std::string &name, double *value) const; + + void AddEntryDoubleArray(const std::string &name, + const std::vector<double> &value); + + // Returns false if Metadata does not contain an entry with a key of |name|. + // This function does not guarantee that entry's type is a vector of double. + bool GetEntryDoubleArray(const std::string &name, + std::vector<double> *value) const; + + void AddEntryString(const std::string &name, const std::string &value); + + // Returns false if Metadata does not contain an entry with a key of |name|. + // This function does not guarantee that entry's type is std::string. + bool GetEntryString(const std::string &name, std::string *value) const; + + // Add a blob of data as an entry. + void AddEntryBinary(const std::string &name, + const std::vector<uint8_t> &value); + + // Returns false if Metadata does not contain an entry with a key of |name|. + // This function does not guarantee that entry's type is a vector of uint8_t. + bool GetEntryBinary(const std::string &name, + std::vector<uint8_t> *value) const; + + bool AddSubMetadata(const std::string &name, + std::unique_ptr<Metadata> sub_metadata); + const Metadata *GetSubMetadata(const std::string &name) const; + + void RemoveEntry(const std::string &name); + + int num_entries() const { return static_cast<int>(entries_.size()); } + const std::map<std::string, EntryValue> &entries() const { return entries_; } + const std::map<std::string, std::unique_ptr<Metadata>> &sub_metadatas() + const { + return sub_metadatas_; + } + + private: + // Make this function private to avoid adding undefined data types. + template <typename DataTypeT> + void AddEntry(const std::string &entry_name, const DataTypeT &entry_value) { + const auto itr = entries_.find(entry_name); + if (itr != entries_.end()) { + entries_.erase(itr); + } + entries_.insert(std::make_pair(entry_name, EntryValue(entry_value))); + } + + // Make this function private to avoid adding undefined data types. + template <typename DataTypeT> + bool GetEntry(const std::string &entry_name, DataTypeT *entry_value) const { + const auto itr = entries_.find(entry_name); + if (itr == entries_.end()) { + return false; + } + return itr->second.GetValue(entry_value); + } + + std::map<std::string, EntryValue> entries_; + std::map<std::string, std::unique_ptr<Metadata>> sub_metadatas_; + + friend struct MetadataHasher; +}; + +// Functor for computing a hash from data stored within a metadata class. +struct MetadataHasher { + size_t operator()(const Metadata &metadata) const { + size_t hash = + HashCombine(metadata.entries_.size(), metadata.sub_metadatas_.size()); + EntryValueHasher entry_value_hasher; + for (const auto &entry : metadata.entries_) { + hash = HashCombine(entry.first, hash); + hash = HashCombine(entry_value_hasher(entry.second), hash); + } + MetadataHasher metadata_hasher; + for (auto &&sub_metadata : metadata.sub_metadatas_) { + hash = HashCombine(sub_metadata.first, hash); + hash = HashCombine(metadata_hasher(*sub_metadata.second), hash); + } + return hash; + } +}; + +} // namespace draco + +#endif // DRACO_METADATA_METADATA_H_ diff --git a/libs/assimp/contrib/draco/src/draco/metadata/metadata_decoder.cc b/libs/assimp/contrib/draco/src/draco/metadata/metadata_decoder.cc new file mode 100644 index 0000000..a8e66f8 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/metadata_decoder.cc @@ -0,0 +1,148 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/metadata/metadata_decoder.h" + +#include <string> + +#include "draco/core/varint_decoding.h" + +namespace draco { + +MetadataDecoder::MetadataDecoder() : buffer_(nullptr) {} + +bool MetadataDecoder::DecodeMetadata(DecoderBuffer *in_buffer, + Metadata *metadata) { + if (!metadata) { + return false; + } + buffer_ = in_buffer; + return DecodeMetadata(metadata); +} + +bool MetadataDecoder::DecodeGeometryMetadata(DecoderBuffer *in_buffer, + GeometryMetadata *metadata) { + if (!metadata) { + return false; + } + buffer_ = in_buffer; + uint32_t num_att_metadata = 0; + if (!DecodeVarint(&num_att_metadata, buffer_)) { + return false; + } + // Decode attribute metadata. + for (uint32_t i = 0; i < num_att_metadata; ++i) { + uint32_t att_unique_id; + if (!DecodeVarint(&att_unique_id, buffer_)) { + return false; + } + std::unique_ptr<AttributeMetadata> att_metadata = + std::unique_ptr<AttributeMetadata>(new AttributeMetadata()); + att_metadata->set_att_unique_id(att_unique_id); + if (!DecodeMetadata(static_cast<Metadata *>(att_metadata.get()))) { + return false; + } + metadata->AddAttributeMetadata(std::move(att_metadata)); + } + return DecodeMetadata(static_cast<Metadata *>(metadata)); +} + +bool MetadataDecoder::DecodeMetadata(Metadata *metadata) { + struct MetadataPair { + Metadata *parent_metadata; + Metadata *decoded_metadata; + }; + std::vector<MetadataPair> metadata_stack; + metadata_stack.push_back({nullptr, metadata}); + while (!metadata_stack.empty()) { + const MetadataPair mp = metadata_stack.back(); + metadata_stack.pop_back(); + metadata = mp.decoded_metadata; + + if (mp.parent_metadata != nullptr) { + std::string sub_metadata_name; + if (!DecodeName(&sub_metadata_name)) { + return false; + } + std::unique_ptr<Metadata> sub_metadata = + std::unique_ptr<Metadata>(new Metadata()); + metadata = sub_metadata.get(); + if (!mp.parent_metadata->AddSubMetadata(sub_metadata_name, + std::move(sub_metadata))) { + return false; + } + } + if (metadata == nullptr) { + return false; + } + + uint32_t num_entries = 0; + if (!DecodeVarint(&num_entries, buffer_)) { + return false; + } + for (uint32_t i = 0; i < num_entries; ++i) { + if (!DecodeEntry(metadata)) { + return false; + } + } + uint32_t num_sub_metadata = 0; + if (!DecodeVarint(&num_sub_metadata, buffer_)) { + return false; + } + if (num_sub_metadata > buffer_->remaining_size()) { + // The decoded number of metadata items is unreasonably high. + return false; + } + for (uint32_t i = 0; i < num_sub_metadata; ++i) { + metadata_stack.push_back({metadata, nullptr}); + } + } + return true; +} + +bool MetadataDecoder::DecodeEntry(Metadata *metadata) { + std::string entry_name; + if (!DecodeName(&entry_name)) { + return false; + } + uint32_t data_size = 0; + if (!DecodeVarint(&data_size, buffer_)) { + return false; + } + if (data_size == 0) { + return false; + } + std::vector<uint8_t> entry_value(data_size); + if (!buffer_->Decode(&entry_value[0], data_size)) { + return false; + } + metadata->AddEntryBinary(entry_name, entry_value); + return true; +} + +bool MetadataDecoder::DecodeName(std::string *name) { + uint8_t name_len = 0; + if (!buffer_->Decode(&name_len)) { + return false; + } + name->resize(name_len); + if (name_len == 0) { + return true; + } + if (!buffer_->Decode(&name->at(0), name_len)) { + return false; + } + return true; +} +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/metadata/metadata_decoder.h b/libs/assimp/contrib/draco/src/draco/metadata/metadata_decoder.h new file mode 100644 index 0000000..b4c4943 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/metadata_decoder.h @@ -0,0 +1,42 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_METADATA_METADATA_DECODER_H_ +#define DRACO_METADATA_METADATA_DECODER_H_ + +#include "draco/core/decoder_buffer.h" +#include "draco/metadata/geometry_metadata.h" +#include "draco/metadata/metadata.h" + +namespace draco { + +// Class for decoding the metadata. +class MetadataDecoder { + public: + MetadataDecoder(); + bool DecodeMetadata(DecoderBuffer *in_buffer, Metadata *metadata); + bool DecodeGeometryMetadata(DecoderBuffer *in_buffer, + GeometryMetadata *metadata); + + private: + bool DecodeMetadata(Metadata *metadata); + bool DecodeEntries(Metadata *metadata); + bool DecodeEntry(Metadata *metadata); + bool DecodeName(std::string *name); + + DecoderBuffer *buffer_; +}; +} // namespace draco + +#endif // DRACO_METADATA_METADATA_DECODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/metadata/metadata_encoder.cc b/libs/assimp/contrib/draco/src/draco/metadata/metadata_encoder.cc new file mode 100644 index 0000000..168be83 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/metadata_encoder.cc @@ -0,0 +1,97 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/metadata/metadata_encoder.h" + +#include "draco/core/varint_encoding.h" + +namespace draco { + +bool MetadataEncoder::EncodeMetadata(EncoderBuffer *out_buffer, + const Metadata *metadata) { + const std::map<std::string, EntryValue> &entries = metadata->entries(); + // Encode number of entries. + EncodeVarint(static_cast<uint32_t>(metadata->num_entries()), out_buffer); + // Encode all entries. + for (const auto &entry : entries) { + if (!EncodeString(out_buffer, entry.first)) { + return false; + } + const std::vector<uint8_t> &entry_value = entry.second.data(); + const uint32_t data_size = static_cast<uint32_t>(entry_value.size()); + EncodeVarint(data_size, out_buffer); + out_buffer->Encode(entry_value.data(), data_size); + } + const std::map<std::string, std::unique_ptr<Metadata>> &sub_metadatas = + metadata->sub_metadatas(); + // Encode number of sub-metadata + EncodeVarint(static_cast<uint32_t>(sub_metadatas.size()), out_buffer); + // Encode each sub-metadata + for (auto &&sub_metadata_entry : sub_metadatas) { + if (!EncodeString(out_buffer, sub_metadata_entry.first)) { + return false; + } + EncodeMetadata(out_buffer, sub_metadata_entry.second.get()); + } + + return true; +} + +bool MetadataEncoder::EncodeAttributeMetadata( + EncoderBuffer *out_buffer, const AttributeMetadata *metadata) { + if (!metadata) { + return false; + } + // Encode attribute id. + EncodeVarint(metadata->att_unique_id(), out_buffer); + EncodeMetadata(out_buffer, static_cast<const Metadata *>(metadata)); + return true; +} + +bool MetadataEncoder::EncodeGeometryMetadata(EncoderBuffer *out_buffer, + const GeometryMetadata *metadata) { + if (!metadata) { + return false; + } + // Encode number of attribute metadata. + const std::vector<std::unique_ptr<AttributeMetadata>> &att_metadatas = + metadata->attribute_metadatas(); + // TODO(draco-eng): Limit the number of attributes. + EncodeVarint(static_cast<uint32_t>(att_metadatas.size()), out_buffer); + // Encode each attribute metadata + for (auto &&att_metadata : att_metadatas) { + EncodeAttributeMetadata(out_buffer, att_metadata.get()); + } + // Encode normal metadata part. + EncodeMetadata(out_buffer, static_cast<const Metadata *>(metadata)); + + return true; +} + +bool MetadataEncoder::EncodeString(EncoderBuffer *out_buffer, + const std::string &str) { + // We only support string of maximum length 255 which is using one byte to + // encode the length. + if (str.size() > 255) { + return false; + } + if (str.empty()) { + out_buffer->Encode(static_cast<uint8_t>(0)); + } else { + out_buffer->Encode(static_cast<uint8_t>(str.size())); + out_buffer->Encode(str.c_str(), str.size()); + } + return true; +} +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/metadata/metadata_encoder.h b/libs/assimp/contrib/draco/src/draco/metadata/metadata_encoder.h new file mode 100644 index 0000000..5bce5d5 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/metadata_encoder.h @@ -0,0 +1,41 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_METADATA_METADATA_ENCODER_H_ +#define DRACO_METADATA_METADATA_ENCODER_H_ + +#include "draco/core/encoder_buffer.h" +#include "draco/metadata/geometry_metadata.h" +#include "draco/metadata/metadata.h" + +namespace draco { + +// Class for encoding metadata. It could encode either base Metadata class or +// a metadata of a geometry, e.g. a point cloud. +class MetadataEncoder { + public: + MetadataEncoder() {} + + bool EncodeGeometryMetadata(EncoderBuffer *out_buffer, + const GeometryMetadata *metadata); + bool EncodeMetadata(EncoderBuffer *out_buffer, const Metadata *metadata); + + private: + bool EncodeAttributeMetadata(EncoderBuffer *out_buffer, + const AttributeMetadata *metadata); + bool EncodeString(EncoderBuffer *out_buffer, const std::string &str); +}; +} // namespace draco + +#endif // DRACO_METADATA_METADATA_ENCODER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/metadata/metadata_encoder_test.cc b/libs/assimp/contrib/draco/src/draco/metadata/metadata_encoder_test.cc new file mode 100644 index 0000000..e5f14bf --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/metadata_encoder_test.cc @@ -0,0 +1,167 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/metadata/metadata_encoder.h" + +#include "draco/core/decoder_buffer.h" +#include "draco/core/draco_test_base.h" +#include "draco/core/encoder_buffer.h" +#include "draco/metadata/metadata.h" +#include "draco/metadata/metadata_decoder.h" + +namespace { + +class MetadataEncoderTest : public ::testing::Test { + protected: + MetadataEncoderTest() {} + + void TestEncodingMetadata() { + ASSERT_TRUE(encoder.EncodeMetadata(&encoder_buffer, &metadata)); + + draco::Metadata decoded_metadata; + decoder_buffer.Init(encoder_buffer.data(), encoder_buffer.size()); + ASSERT_TRUE(decoder.DecodeMetadata(&decoder_buffer, &decoded_metadata)); + CheckMetadatasAreEqual(metadata, decoded_metadata); + } + + void TestEncodingGeometryMetadata() { + ASSERT_TRUE( + encoder.EncodeGeometryMetadata(&encoder_buffer, &geometry_metadata)); + + draco::GeometryMetadata decoded_metadata; + decoder_buffer.Init(encoder_buffer.data(), encoder_buffer.size()); + ASSERT_TRUE( + decoder.DecodeGeometryMetadata(&decoder_buffer, &decoded_metadata)); + CheckGeometryMetadatasAreEqual(geometry_metadata, decoded_metadata); + } + + void CheckBlobOfDataAreEqual(const std::vector<uint8_t> &data0, + const std::vector<uint8_t> &data1) { + ASSERT_EQ(data0.size(), data1.size()); + for (int i = 0; i < data0.size(); ++i) { + ASSERT_EQ(data0[i], data1[i]); + } + } + + void CheckGeometryMetadatasAreEqual( + const draco::GeometryMetadata &metadata0, + const draco::GeometryMetadata &metadata1) { + ASSERT_EQ(metadata0.attribute_metadatas().size(), + metadata1.attribute_metadatas().size()); + const std::vector<std::unique_ptr<draco::AttributeMetadata>> + &att_metadatas0 = metadata0.attribute_metadatas(); + const std::vector<std::unique_ptr<draco::AttributeMetadata>> + &att_metadatas1 = metadata1.attribute_metadatas(); + // Compare each attribute metadata. + for (int i = 0; i < metadata0.attribute_metadatas().size(); ++i) { + CheckMetadatasAreEqual( + static_cast<const draco::Metadata &>(*att_metadatas0[i]), + static_cast<const draco::Metadata &>(*att_metadatas1[i])); + } + // Compare entries and sub metadata. + CheckMetadatasAreEqual(static_cast<const draco::Metadata &>(metadata0), + static_cast<const draco::Metadata &>(metadata1)); + } + + void CheckMetadatasAreEqual(const draco::Metadata &metadata0, + const draco::Metadata &metadata1) { + ASSERT_EQ(metadata0.num_entries(), metadata1.num_entries()); + const std::map<std::string, draco::EntryValue> &entries0 = + metadata0.entries(); + const std::map<std::string, draco::EntryValue> &entries1 = + metadata1.entries(); + for (const auto &entry : entries0) { + const std::string &entry_name = entry.first; + const std::vector<uint8_t> &data0 = entry.second.data(); + const auto entry1_ptr = entries1.find(entry_name); + ASSERT_NE(entry1_ptr, entries1.end()); + const std::vector<uint8_t> &data1 = entry1_ptr->second.data(); + CheckBlobOfDataAreEqual(data0, data1); + } + // Check nested metadata. + ASSERT_EQ(metadata0.sub_metadatas().size(), + metadata1.sub_metadatas().size()); + const std::map<std::string, std::unique_ptr<draco::Metadata>> + &sub_metadatas0 = metadata0.sub_metadatas(); + // Encode each sub-metadata + for (auto &&sub_metadata_entry0 : sub_metadatas0) { + const auto sub_metadata_ptr1 = + metadata1.GetSubMetadata(sub_metadata_entry0.first); + ASSERT_NE(sub_metadata_ptr1, nullptr); + CheckMetadatasAreEqual(*sub_metadata_entry0.second, *sub_metadata_ptr1); + } + } + + draco::MetadataEncoder encoder; + draco::MetadataDecoder decoder; + draco::EncoderBuffer encoder_buffer; + draco::DecoderBuffer decoder_buffer; + draco::Metadata metadata; + draco::GeometryMetadata geometry_metadata; +}; + +TEST_F(MetadataEncoderTest, TestSingleEntry) { + metadata.AddEntryInt("int", 100); + ASSERT_EQ(metadata.num_entries(), 1); + + TestEncodingMetadata(); +} + +TEST_F(MetadataEncoderTest, TestMultipleEntries) { + metadata.AddEntryInt("int", 100); + metadata.AddEntryDouble("double", 1.234); + const std::string entry_value = "test string entry"; + metadata.AddEntryString("string", entry_value); + ASSERT_EQ(metadata.num_entries(), 3); + + TestEncodingMetadata(); +} + +TEST_F(MetadataEncoderTest, TestEncodingArrayEntries) { + std::vector<int32_t> int_array({1, 2, 3}); + metadata.AddEntryIntArray("int_array", int_array); + std::vector<double> double_array({0.1, 0.2, 0.3}); + metadata.AddEntryDoubleArray("double_array", double_array); + ASSERT_EQ(metadata.num_entries(), 2); + + TestEncodingMetadata(); +} + +TEST_F(MetadataEncoderTest, TestEncodingBinaryEntry) { + const std::vector<uint8_t> binarydata({0x1, 0x2, 0x3, 0x4}); + metadata.AddEntryBinary("binary_data", binarydata); + + TestEncodingMetadata(); +} + +TEST_F(MetadataEncoderTest, TestEncodingNestedMetadata) { + metadata.AddEntryDouble("double", 1.234); + std::unique_ptr<draco::Metadata> sub_metadata = + std::unique_ptr<draco::Metadata>(new draco::Metadata()); + sub_metadata->AddEntryInt("int", 100); + metadata.AddSubMetadata("sub0", std::move(sub_metadata)); + + TestEncodingMetadata(); +} + +TEST_F(MetadataEncoderTest, TestEncodingGeometryMetadata) { + std::unique_ptr<draco::AttributeMetadata> att_metadata = + std::unique_ptr<draco::AttributeMetadata>(new draco::AttributeMetadata); + att_metadata->AddEntryInt("int", 100); + att_metadata->AddEntryString("name", "pos"); + ASSERT_TRUE(geometry_metadata.AddAttributeMetadata(std::move(att_metadata))); + + TestEncodingGeometryMetadata(); +} +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/metadata/metadata_test.cc b/libs/assimp/contrib/draco/src/draco/metadata/metadata_test.cc new file mode 100644 index 0000000..cf7ae6e --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/metadata/metadata_test.cc @@ -0,0 +1,157 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/metadata/metadata.h" + +#include <memory> +#include <string> + +#include "draco/core/draco_test_base.h" +#include "draco/metadata/geometry_metadata.h" + +namespace { + +class MetadataTest : public ::testing::Test { + protected: + MetadataTest() {} + + draco::Metadata metadata; + draco::GeometryMetadata geometry_metadata; +}; + +TEST_F(MetadataTest, TestRemoveEntry) { + metadata.AddEntryInt("int", 100); + metadata.RemoveEntry("int"); + int32_t int_value = 0; + ASSERT_FALSE(metadata.GetEntryInt("int", &int_value)); +} + +TEST_F(MetadataTest, TestSingleEntry) { + metadata.AddEntryInt("int", 100); + int32_t int_value = 0; + ASSERT_TRUE(metadata.GetEntryInt("int", &int_value)); + ASSERT_EQ(int_value, 100); + + metadata.AddEntryDouble("double", 1.234); + double double_value = 0.0; + ASSERT_TRUE(metadata.GetEntryDouble("double", &double_value)); + ASSERT_EQ(double_value, 1.234); +} + +TEST_F(MetadataTest, TestWriteOverEntry) { + metadata.AddEntryInt("int", 100); + metadata.AddEntryInt("int", 200); + int32_t int_value = 0; + ASSERT_TRUE(metadata.GetEntryInt("int", &int_value)); + ASSERT_EQ(int_value, 200); +} + +TEST_F(MetadataTest, TestArrayEntry) { + std::vector<int32_t> int_array({1, 2, 3}); + metadata.AddEntryIntArray("int_array", int_array); + std::vector<int32_t> return_int_array; + ASSERT_TRUE(metadata.GetEntryIntArray("int_array", &return_int_array)); + ASSERT_EQ(return_int_array.size(), 3); + ASSERT_EQ(return_int_array[0], 1); + ASSERT_EQ(return_int_array[1], 2); + ASSERT_EQ(return_int_array[2], 3); + + std::vector<double> double_array({0.1, 0.2, 0.3}); + metadata.AddEntryDoubleArray("double_array", double_array); + std::vector<double> return_double_array; + ASSERT_TRUE( + metadata.GetEntryDoubleArray("double_array", &return_double_array)); + ASSERT_EQ(return_double_array.size(), 3); + ASSERT_EQ(return_double_array[0], 0.1); + ASSERT_EQ(return_double_array[1], 0.2); + ASSERT_EQ(return_double_array[2], 0.3); +} + +TEST_F(MetadataTest, TestStringEntry) { + const std::string entry_value = "test string entry"; + metadata.AddEntryString("string", entry_value); + std::string return_value; + ASSERT_TRUE(metadata.GetEntryString("string", &return_value)); + ASSERT_EQ(entry_value.size(), return_value.size()); + ASSERT_EQ(entry_value, return_value); +} + +TEST_F(MetadataTest, TestBinaryEntry) { + const std::vector<uint8_t> binarydata({0x1, 0x2, 0x3, 0x4}); + metadata.AddEntryBinary("binary_data", binarydata); + std::vector<uint8_t> return_binarydata; + ASSERT_TRUE(metadata.GetEntryBinary("binary_data", &return_binarydata)); + ASSERT_EQ(binarydata.size(), return_binarydata.size()); + for (int i = 0; i < binarydata.size(); ++i) { + ASSERT_EQ(binarydata[i], return_binarydata[i]); + } +} + +TEST_F(MetadataTest, TestNestedMetadata) { + std::unique_ptr<draco::Metadata> sub_metadata = + std::unique_ptr<draco::Metadata>(new draco::Metadata()); + sub_metadata->AddEntryInt("int", 100); + + metadata.AddSubMetadata("sub0", std::move(sub_metadata)); + const auto sub_metadata_ptr = metadata.GetSubMetadata("sub0"); + ASSERT_NE(sub_metadata_ptr, nullptr); + + int32_t int_value = 0; + ASSERT_TRUE(sub_metadata_ptr->GetEntryInt("int", &int_value)); + ASSERT_EQ(int_value, 100); +} + +TEST_F(MetadataTest, TestHardCopyMetadata) { + metadata.AddEntryInt("int", 100); + std::unique_ptr<draco::Metadata> sub_metadata = + std::unique_ptr<draco::Metadata>(new draco::Metadata()); + sub_metadata->AddEntryInt("int", 200); + metadata.AddSubMetadata("sub0", std::move(sub_metadata)); + + draco::Metadata copied_metadata(metadata); + + int32_t int_value = 0; + ASSERT_TRUE(copied_metadata.GetEntryInt("int", &int_value)); + ASSERT_EQ(int_value, 100); + + const auto sub_metadata_ptr = copied_metadata.GetSubMetadata("sub0"); + ASSERT_NE(sub_metadata_ptr, nullptr); + + int32_t sub_int_value = 0; + ASSERT_TRUE(sub_metadata_ptr->GetEntryInt("int", &sub_int_value)); + ASSERT_EQ(sub_int_value, 200); +} + +TEST_F(MetadataTest, TestGeometryMetadata) { + std::unique_ptr<draco::AttributeMetadata> att_metadata = + std::unique_ptr<draco::AttributeMetadata>(new draco::AttributeMetadata()); + att_metadata->set_att_unique_id(10); + att_metadata->AddEntryInt("int", 100); + att_metadata->AddEntryString("name", "pos"); + + ASSERT_FALSE(geometry_metadata.AddAttributeMetadata(nullptr)); + ASSERT_TRUE(geometry_metadata.AddAttributeMetadata(std::move(att_metadata))); + + ASSERT_NE(geometry_metadata.GetAttributeMetadataByUniqueId(10), nullptr); + ASSERT_EQ(geometry_metadata.GetAttributeMetadataByUniqueId(1), nullptr); + + const draco::AttributeMetadata *requested_att_metadata = + geometry_metadata.GetAttributeMetadataByStringEntry("name", "pos"); + ASSERT_NE(requested_att_metadata, nullptr); + ASSERT_EQ( + geometry_metadata.GetAttributeMetadataByStringEntry("name", "not_exists"), + nullptr); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud.cc b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud.cc new file mode 100644 index 0000000..a9f9ea2 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud.cc @@ -0,0 +1,275 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/point_cloud/point_cloud.h" + +#include <algorithm> +#include <unordered_map> + +namespace draco { + +PointCloud::PointCloud() : num_points_(0) {} + +int32_t PointCloud::NumNamedAttributes(GeometryAttribute::Type type) const { + if (type == GeometryAttribute::INVALID || + type >= GeometryAttribute::NAMED_ATTRIBUTES_COUNT) { + return 0; + } + return static_cast<int32_t>(named_attribute_index_[type].size()); +} + +int32_t PointCloud::GetNamedAttributeId(GeometryAttribute::Type type) const { + return GetNamedAttributeId(type, 0); +} + +int32_t PointCloud::GetNamedAttributeId(GeometryAttribute::Type type, + int i) const { + if (NumNamedAttributes(type) <= i) { + return -1; + } + return named_attribute_index_[type][i]; +} + +const PointAttribute *PointCloud::GetNamedAttribute( + GeometryAttribute::Type type) const { + return GetNamedAttribute(type, 0); +} + +const PointAttribute *PointCloud::GetNamedAttribute( + GeometryAttribute::Type type, int i) const { + const int32_t att_id = GetNamedAttributeId(type, i); + if (att_id == -1) { + return nullptr; + } + return attributes_[att_id].get(); +} + +const PointAttribute *PointCloud::GetNamedAttributeByUniqueId( + GeometryAttribute::Type type, uint32_t unique_id) const { + for (size_t att_id = 0; att_id < named_attribute_index_[type].size(); + ++att_id) { + if (attributes_[named_attribute_index_[type][att_id]]->unique_id() == + unique_id) { + return attributes_[named_attribute_index_[type][att_id]].get(); + } + } + return nullptr; +} + +const PointAttribute *PointCloud::GetAttributeByUniqueId( + uint32_t unique_id) const { + const int32_t att_id = GetAttributeIdByUniqueId(unique_id); + if (att_id == -1) { + return nullptr; + } + return attributes_[att_id].get(); +} + +int32_t PointCloud::GetAttributeIdByUniqueId(uint32_t unique_id) const { + for (size_t att_id = 0; att_id < attributes_.size(); ++att_id) { + if (attributes_[att_id]->unique_id() == unique_id) { + return static_cast<int32_t>(att_id); + } + } + return -1; +} + +int PointCloud::AddAttribute(std::unique_ptr<PointAttribute> pa) { + SetAttribute(static_cast<int>(attributes_.size()), std::move(pa)); + return static_cast<int>(attributes_.size() - 1); +} + +int PointCloud::AddAttribute( + const GeometryAttribute &att, bool identity_mapping, + AttributeValueIndex::ValueType num_attribute_values) { + auto pa = CreateAttribute(att, identity_mapping, num_attribute_values); + if (!pa) { + return -1; + } + const int32_t att_id = AddAttribute(std::move(pa)); + return att_id; +} + +std::unique_ptr<PointAttribute> PointCloud::CreateAttribute( + const GeometryAttribute &att, bool identity_mapping, + AttributeValueIndex::ValueType num_attribute_values) const { + if (att.attribute_type() == GeometryAttribute::INVALID) { + return nullptr; + } + std::unique_ptr<PointAttribute> pa = + std::unique_ptr<PointAttribute>(new PointAttribute(att)); + // Initialize point cloud specific attribute data. + if (!identity_mapping) { + // First create mapping between indices. + pa->SetExplicitMapping(num_points_); + } else { + pa->SetIdentityMapping(); + num_attribute_values = std::max(num_points_, num_attribute_values); + } + if (num_attribute_values > 0) { + pa->Reset(num_attribute_values); + } + return pa; +} + +void PointCloud::SetAttribute(int att_id, std::unique_ptr<PointAttribute> pa) { + DRACO_DCHECK(att_id >= 0); + if (static_cast<int>(attributes_.size()) <= att_id) { + attributes_.resize(att_id + 1); + } + if (pa->attribute_type() < GeometryAttribute::NAMED_ATTRIBUTES_COUNT) { + named_attribute_index_[pa->attribute_type()].push_back(att_id); + } + pa->set_unique_id(att_id); + attributes_[att_id] = std::move(pa); +} + +void PointCloud::DeleteAttribute(int att_id) { + if (att_id < 0 || att_id >= attributes_.size()) { + return; // Attribute does not exist. + } + const GeometryAttribute::Type att_type = + attributes_[att_id]->attribute_type(); + const uint32_t unique_id = attribute(att_id)->unique_id(); + attributes_.erase(attributes_.begin() + att_id); + // Remove metadata if applicable. + if (metadata_) { + metadata_->DeleteAttributeMetadataByUniqueId(unique_id); + } + + // Remove the attribute from the named attribute list if applicable. + if (att_type < GeometryAttribute::NAMED_ATTRIBUTES_COUNT) { + const auto it = std::find(named_attribute_index_[att_type].begin(), + named_attribute_index_[att_type].end(), att_id); + if (it != named_attribute_index_[att_type].end()) { + named_attribute_index_[att_type].erase(it); + } + } + + // Update ids of all subsequent named attributes (decrease them by one). + for (int i = 0; i < GeometryAttribute::NAMED_ATTRIBUTES_COUNT; ++i) { + for (int j = 0; j < named_attribute_index_[i].size(); ++j) { + if (named_attribute_index_[i][j] > att_id) { + named_attribute_index_[i][j]--; + } + } + } +} + +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED +void PointCloud::DeduplicatePointIds() { + // Hashing function for a single vertex. + auto point_hash = [this](PointIndex p) { + PointIndex::ValueType hash = 0; + for (int32_t i = 0; i < this->num_attributes(); ++i) { + const AttributeValueIndex att_id = attribute(i)->mapped_index(p); + hash = static_cast<uint32_t>(HashCombine(att_id.value(), hash)); + } + return hash; + }; + // Comparison function between two vertices. + auto point_compare = [this](PointIndex p0, PointIndex p1) { + for (int32_t i = 0; i < this->num_attributes(); ++i) { + const AttributeValueIndex att_id0 = attribute(i)->mapped_index(p0); + const AttributeValueIndex att_id1 = attribute(i)->mapped_index(p1); + if (att_id0 != att_id1) { + return false; + } + } + return true; + }; + + std::unordered_map<PointIndex, PointIndex, decltype(point_hash), + decltype(point_compare)> + unique_point_map(num_points_, point_hash, point_compare); + int32_t num_unique_points = 0; + IndexTypeVector<PointIndex, PointIndex> index_map(num_points_); + std::vector<PointIndex> unique_points; + // Go through all vertices and find their duplicates. + for (PointIndex i(0); i < num_points_; ++i) { + const auto it = unique_point_map.find(i); + if (it != unique_point_map.end()) { + index_map[i] = it->second; + } else { + unique_point_map.insert(std::make_pair(i, PointIndex(num_unique_points))); + index_map[i] = num_unique_points++; + unique_points.push_back(i); + } + } + if (num_unique_points == num_points_) { + return; // All vertices are already unique. + } + + ApplyPointIdDeduplication(index_map, unique_points); + set_num_points(num_unique_points); +} + +void PointCloud::ApplyPointIdDeduplication( + const IndexTypeVector<PointIndex, PointIndex> &id_map, + const std::vector<PointIndex> &unique_point_ids) { + int32_t num_unique_points = 0; + for (PointIndex i : unique_point_ids) { + const PointIndex new_point_id = id_map[i]; + if (new_point_id >= num_unique_points) { + // New unique vertex reached. Copy attribute indices to the proper + // position. + for (int32_t a = 0; a < num_attributes(); ++a) { + attribute(a)->SetPointMapEntry(new_point_id, + attribute(a)->mapped_index(i)); + } + num_unique_points = new_point_id.value() + 1; + } + } + for (int32_t a = 0; a < num_attributes(); ++a) { + attribute(a)->SetExplicitMapping(num_unique_points); + } +} +#endif + +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED +bool PointCloud::DeduplicateAttributeValues() { + // Go over all attributes and create mapping between duplicate entries. + if (num_points() == 0) { + return true; // Nothing to deduplicate. + } + // Deduplicate all attributes. + for (int32_t att_id = 0; att_id < num_attributes(); ++att_id) { + if (!attribute(att_id)->DeduplicateValues(*attribute(att_id))) { + return false; + } + } + return true; +} +#endif + +// TODO(xiaoxumeng): Consider to cash the BBox. +BoundingBox PointCloud::ComputeBoundingBox() const { + BoundingBox bounding_box; + auto pc_att = GetNamedAttribute(GeometryAttribute::POSITION); + // TODO(xiaoxumeng): Make the BoundingBox a template type, it may not be easy + // because PointCloud is not a template. + // Or simply add some preconditioning here to make sure the position attribute + // is valid, because the current code works only if the position attribute is + // defined with 3 components of DT_FLOAT32. + // Consider using pc_att->ConvertValue<float, 3>(i, &p[0]) (Enforced + // transformation from Vector with any dimension to Vector3f) + Vector3f p; + for (AttributeValueIndex i(0); i < static_cast<uint32_t>(pc_att->size()); + ++i) { + pc_att->GetValue(i, &p[0]); + bounding_box.Update(p); + } + return bounding_box; +} +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud.h b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud.h new file mode 100644 index 0000000..d11bd47 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud.h @@ -0,0 +1,244 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_POINT_CLOUD_POINT_CLOUD_H_ +#define DRACO_POINT_CLOUD_POINT_CLOUD_H_ + +#include "draco/attributes/point_attribute.h" +#include "draco/core/bounding_box.h" +#include "draco/core/vector_d.h" +#include "draco/draco_features.h" +#include "draco/metadata/geometry_metadata.h" + +namespace draco { + +// PointCloud is a collection of n-dimensional points that are described by a +// set of PointAttributes that can represent data such as positions or colors +// of individual points (see point_attribute.h). +class PointCloud { + public: + PointCloud(); + virtual ~PointCloud() = default; + + // Returns the number of named attributes of a given type. + int32_t NumNamedAttributes(GeometryAttribute::Type type) const; + + // Returns attribute id of the first named attribute with a given type or -1 + // when the attribute is not used by the point cloud. + int32_t GetNamedAttributeId(GeometryAttribute::Type type) const; + + // Returns the id of the i-th named attribute of a given type. + int32_t GetNamedAttributeId(GeometryAttribute::Type type, int i) const; + + // Returns the first named attribute of a given type or nullptr if the + // attribute is not used by the point cloud. + const PointAttribute *GetNamedAttribute(GeometryAttribute::Type type) const; + + // Returns the i-th named attribute of a given type. + const PointAttribute *GetNamedAttribute(GeometryAttribute::Type type, + int i) const; + + // Returns the named attribute of a given unique id. + const PointAttribute *GetNamedAttributeByUniqueId( + GeometryAttribute::Type type, uint32_t id) const; + + // Returns the attribute of a given unique id. + const PointAttribute *GetAttributeByUniqueId(uint32_t id) const; + int32_t GetAttributeIdByUniqueId(uint32_t unique_id) const; + + int32_t num_attributes() const { + return static_cast<int32_t>(attributes_.size()); + } + const PointAttribute *attribute(int32_t att_id) const { + DRACO_DCHECK_LE(0, att_id); + DRACO_DCHECK_LT(att_id, static_cast<int32_t>(attributes_.size())); + return attributes_[att_id].get(); + } + + // Returned attribute can be modified, but it's caller's responsibility to + // maintain the attribute's consistency with draco::PointCloud. + PointAttribute *attribute(int32_t att_id) { + DRACO_DCHECK_LE(0, att_id); + DRACO_DCHECK_LT(att_id, static_cast<int32_t>(attributes_.size())); + return attributes_[att_id].get(); + } + + // Adds a new attribute to the point cloud. + // Returns the attribute id. + int AddAttribute(std::unique_ptr<PointAttribute> pa); + + // Creates and adds a new attribute to the point cloud. The attribute has + // properties derived from the provided GeometryAttribute |att|. + // If |identity_mapping| is set to true, the attribute will use identity + // mapping between point indices and attribute value indices (i.e., each + // point has a unique attribute value). If |identity_mapping| is false, the + // mapping between point indices and attribute value indices is set to + // explicit, and it needs to be initialized manually using the + // PointAttribute::SetPointMapEntry() method. |num_attribute_values| can be + // used to specify the number of attribute values that are going to be + // stored in the newly created attribute. Returns attribute id of the newly + // created attribute or -1 in case of failure. + int AddAttribute(const GeometryAttribute &att, bool identity_mapping, + AttributeValueIndex::ValueType num_attribute_values); + + // Creates and returns a new attribute or nullptr in case of failure. This + // method is similar to AddAttribute(), except that it returns the new + // attribute instead of adding it to the point cloud. + std::unique_ptr<PointAttribute> CreateAttribute( + const GeometryAttribute &att, bool identity_mapping, + AttributeValueIndex::ValueType num_attribute_values) const; + + // Assigns an attribute id to a given PointAttribute. If an attribute with + // the same attribute id already exists, it is deleted. + virtual void SetAttribute(int att_id, std::unique_ptr<PointAttribute> pa); + + // Deletes an attribute with specified attribute id. Note that this changes + // attribute ids of all subsequent attributes. + virtual void DeleteAttribute(int att_id); + +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED + // Deduplicates all attribute values (all attribute entries with the same + // value are merged into a single entry). + virtual bool DeduplicateAttributeValues(); +#endif + +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + // Removes duplicate point ids (two point ids are duplicate when all of their + // attributes are mapped to the same entry ids). + virtual void DeduplicatePointIds(); +#endif + + // Get bounding box. + BoundingBox ComputeBoundingBox() const; + + // Add metadata. + void AddMetadata(std::unique_ptr<GeometryMetadata> metadata) { + metadata_ = std::move(metadata); + } + + // Add metadata for an attribute. + void AddAttributeMetadata(int32_t att_id, + std::unique_ptr<AttributeMetadata> metadata) { + if (!metadata_) { + metadata_ = std::unique_ptr<GeometryMetadata>(new GeometryMetadata()); + } + const int32_t att_unique_id = attribute(att_id)->unique_id(); + metadata->set_att_unique_id(att_unique_id); + metadata_->AddAttributeMetadata(std::move(metadata)); + } + + const AttributeMetadata *GetAttributeMetadataByAttributeId( + int32_t att_id) const { + if (metadata_ == nullptr) { + return nullptr; + } + const uint32_t unique_id = attribute(att_id)->unique_id(); + return metadata_->GetAttributeMetadataByUniqueId(unique_id); + } + + // Returns the attribute metadata that has the requested metadata entry. + const AttributeMetadata *GetAttributeMetadataByStringEntry( + const std::string &name, const std::string &value) const { + if (metadata_ == nullptr) { + return nullptr; + } + return metadata_->GetAttributeMetadataByStringEntry(name, value); + } + + // Returns the first attribute that has the requested metadata entry. + int GetAttributeIdByMetadataEntry(const std::string &name, + const std::string &value) const { + if (metadata_ == nullptr) { + return -1; + } + const AttributeMetadata *att_metadata = + metadata_->GetAttributeMetadataByStringEntry(name, value); + if (!att_metadata) { + return -1; + } + return GetAttributeIdByUniqueId(att_metadata->att_unique_id()); + } + + // Get a const pointer of the metadata of the point cloud. + const GeometryMetadata *GetMetadata() const { return metadata_.get(); } + + // Get a pointer to the metadata of the point cloud. + GeometryMetadata *metadata() { return metadata_.get(); } + + // Returns the number of n-dimensional points stored within the point cloud. + PointIndex::ValueType num_points() const { return num_points_; } + + // Sets the number of points. It's the caller's responsibility to ensure the + // new number is valid with respect to the PointAttributes stored in the point + // cloud. + void set_num_points(PointIndex::ValueType num) { num_points_ = num; } + + protected: +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + // Applies id mapping of deduplicated points (called by DeduplicatePointIds). + virtual void ApplyPointIdDeduplication( + const IndexTypeVector<PointIndex, PointIndex> &id_map, + const std::vector<PointIndex> &unique_point_ids); +#endif + + private: + // Metadata for the point cloud. + std::unique_ptr<GeometryMetadata> metadata_; + + // Attributes describing the point cloud. + std::vector<std::unique_ptr<PointAttribute>> attributes_; + + // Ids of named attributes of the given type. + std::vector<int32_t> + named_attribute_index_[GeometryAttribute::NAMED_ATTRIBUTES_COUNT]; + + // The number of n-dimensional points. All point attribute values are stored + // in corresponding PointAttribute instances in the |attributes_| array. + PointIndex::ValueType num_points_; + + friend struct PointCloudHasher; +}; + +// Functor for computing a hash from data stored within a point cloud. +// Note that this can be quite slow. Two point clouds will have the same hash +// only when all points have the same order and when all attribute values are +// exactly the same. +struct PointCloudHasher { + size_t operator()(const PointCloud &pc) const { + size_t hash = pc.num_points_; + hash = HashCombine(pc.attributes_.size(), hash); + for (int i = 0; i < GeometryAttribute::NAMED_ATTRIBUTES_COUNT; ++i) { + hash = HashCombine(pc.named_attribute_index_[i].size(), hash); + for (int j = 0; j < static_cast<int>(pc.named_attribute_index_[i].size()); + ++j) { + hash = HashCombine(pc.named_attribute_index_[i][j], hash); + } + } + // Hash attributes. + for (int i = 0; i < static_cast<int>(pc.attributes_.size()); ++i) { + PointAttributeHasher att_hasher; + hash = HashCombine(att_hasher(*pc.attributes_[i]), hash); + } + // Hash metadata. + GeometryMetadataHasher metadata_hasher; + if (pc.metadata_) { + hash = HashCombine(metadata_hasher(*pc.metadata_), hash); + } + return hash; + } +}; + +} // namespace draco + +#endif // DRACO_POINT_CLOUD_POINT_CLOUD_H_ diff --git a/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_builder.cc b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_builder.cc new file mode 100644 index 0000000..431ae50 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_builder.cc @@ -0,0 +1,76 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/point_cloud/point_cloud_builder.h" + +namespace draco { + +PointCloudBuilder::PointCloudBuilder() {} + +void PointCloudBuilder::Start(PointIndex::ValueType num_points) { + point_cloud_ = std::unique_ptr<PointCloud>(new PointCloud()); + point_cloud_->set_num_points(num_points); +} + +int PointCloudBuilder::AddAttribute(GeometryAttribute::Type attribute_type, + int8_t num_components, DataType data_type) { + GeometryAttribute ga; + ga.Init(attribute_type, nullptr, num_components, data_type, false, + DataTypeLength(data_type) * num_components, 0); + return point_cloud_->AddAttribute(ga, true, point_cloud_->num_points()); +} + +void PointCloudBuilder::SetAttributeValueForPoint(int att_id, + PointIndex point_index, + const void *attribute_value) { + PointAttribute *const att = point_cloud_->attribute(att_id); + att->SetAttributeValue(att->mapped_index(point_index), attribute_value); +} + +void PointCloudBuilder::SetAttributeValuesForAllPoints( + int att_id, const void *attribute_values, int stride) { + PointAttribute *const att = point_cloud_->attribute(att_id); + const int data_stride = + DataTypeLength(att->data_type()) * att->num_components(); + if (stride == 0) { + stride = data_stride; + } + if (stride == data_stride) { + // Fast copy path. + att->buffer()->Write(0, attribute_values, + point_cloud_->num_points() * data_stride); + } else { + // Copy attribute entries one by one. + for (PointIndex i(0); i < point_cloud_->num_points(); ++i) { + att->SetAttributeValue( + att->mapped_index(i), + static_cast<const uint8_t *>(attribute_values) + stride * i.value()); + } + } +} + +std::unique_ptr<PointCloud> PointCloudBuilder::Finalize( + bool deduplicate_points) { + if (deduplicate_points) { +#ifdef DRACO_ATTRIBUTE_VALUES_DEDUPLICATION_SUPPORTED + point_cloud_->DeduplicateAttributeValues(); +#endif +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + point_cloud_->DeduplicatePointIds(); +#endif + } + return std::move(point_cloud_); +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_builder.h b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_builder.h new file mode 100644 index 0000000..cf55a72 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_builder.h @@ -0,0 +1,80 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_POINT_CLOUD_POINT_CLOUD_BUILDER_H_ +#define DRACO_POINT_CLOUD_POINT_CLOUD_BUILDER_H_ + +#include "draco/point_cloud/point_cloud.h" + +namespace draco { + +// A helper class for constructing PointCloud instances from other data sources. +// Usage: +// PointCloudBuilder builder; +// // Initialize the builder for a given number of points (required). +// builder.Start(num_points); +// // Specify desired attributes. +// int pos_att_id = +// builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); +// // Add attribute values. +// for (PointIndex i(0); i < num_points; ++i) { +// builder.SetAttributeValueForPoint(pos_att_id, i, input_pos[i.value()]); +// } +// // Get the final PointCloud. +// constexpr bool deduplicate_points = false; +// std::unique_ptr<PointCloud> pc = builder.Finalize(deduplicate_points); + +class PointCloudBuilder { + public: + PointCloudBuilder(); + + // Starts collecting point cloud data. + // The behavior of other functions is undefined before this method is called. + void Start(PointIndex::ValueType num_points); + + int AddAttribute(GeometryAttribute::Type attribute_type, + int8_t num_components, DataType data_type); + + // Sets attribute value for a specific point. + // |attribute_value| must contain data in the format specified by the + // AddAttribute method. + void SetAttributeValueForPoint(int att_id, PointIndex point_index, + const void *attribute_value); + + // Sets attribute values for all points. All the values must be stored in the + // input |attribute_values| buffer. |stride| can be used to define the byte + // offset between two consecutive attribute values. If |stride| is set to 0, + // the stride is automatically computed based on the format of the given + // attribute. + void SetAttributeValuesForAllPoints(int att_id, const void *attribute_values, + int stride); + + // Finalizes the PointCloud or returns nullptr on error. + // If |deduplicate_points| is set to true, the following happens: + // 1. Attribute values with duplicate entries are deduplicated. + // 2. Point ids that are mapped to the same attribute values are + // deduplicated. + // Therefore, if |deduplicate_points| is true the final PointCloud can have + // a different number of point from the value specified in the Start method. + // Once this function is called, the builder becomes invalid and cannot be + // used until the method Start() is called again. + std::unique_ptr<PointCloud> Finalize(bool deduplicate_points); + + private: + std::unique_ptr<PointCloud> point_cloud_; +}; + +} // namespace draco + +#endif // DRACO_POINT_CLOUD_POINT_CLOUD_BUILDER_H_ diff --git a/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_builder_test.cc b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_builder_test.cc new file mode 100644 index 0000000..3222a4c --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_builder_test.cc @@ -0,0 +1,171 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/point_cloud/point_cloud_builder.h" + +#include "draco/core/draco_test_base.h" + +namespace draco { + +class PointCloudBuilderTest : public ::testing::Test { + protected: + // Test data. + // clang-format off + std::vector<float> pos_data_ = {10.f, 0.f, 1.f, + 11.f, 1.f, 2.f, + 12.f, 2.f, 8.f, + 13.f, 4.f, 7.f, + 14.f, 5.f, 6.f, + 15.f, 6.f, 5.f, + 16.f, 1.f, 3.f, + 17.f, 1.f, 2.f, + 11.f, 1.f, 2.f, + 10.f, 0.f, 1.f}; + std::vector<int16_t> intensity_data_ = {100, + 200, + 500, + 700, + 400, + 400, + 400, + 100, + 100, + 100}; + // clang-format on +}; + +TEST_F(PointCloudBuilderTest, IndividualTest_NoDedup) { + // This test verifies that PointCloudBuilder can construct point cloud using + // SetAttributeValueForPoint API without deduplication. + PointCloudBuilder builder; + builder.Start(10); + const int pos_att_id = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + const int intensity_att_id = + builder.AddAttribute(GeometryAttribute::GENERIC, 1, DT_INT16); + for (PointIndex i(0); i < 10; ++i) { + builder.SetAttributeValueForPoint(pos_att_id, i, + pos_data_.data() + 3 * i.value()); + builder.SetAttributeValueForPoint(intensity_att_id, i, + intensity_data_.data() + i.value()); + } + std::unique_ptr<PointCloud> res = builder.Finalize(false); + ASSERT_TRUE(res != nullptr); + ASSERT_EQ(res->num_points(), 10); +} + +TEST_F(PointCloudBuilderTest, IndividualTest_Dedup) { + // This test verifies that PointCloudBuilder can construct point cloud using + // SetAttributeValueForPoint API with deduplication. + PointCloudBuilder builder; + builder.Start(10); + const int pos_att_id = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + const int intensity_att_id = + builder.AddAttribute(GeometryAttribute::GENERIC, 1, DT_INT16); + for (PointIndex i(0); i < 10; ++i) { + builder.SetAttributeValueForPoint(pos_att_id, i, + pos_data_.data() + 3 * i.value()); + builder.SetAttributeValueForPoint(intensity_att_id, i, + intensity_data_.data() + i.value()); + } + std::unique_ptr<PointCloud> res = builder.Finalize(true); + ASSERT_TRUE(res != nullptr); + ASSERT_EQ(res->num_points(), 9); +} + +TEST_F(PointCloudBuilderTest, BatchTest) { + // This test verifies that PointCloudBuilder can construct point cloud using + // SetAttributeValuesForAllPoints API. + PointCloudBuilder builder; + builder.Start(10); + const int pos_att_id = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + const int intensity_att_id = + builder.AddAttribute(GeometryAttribute::GENERIC, 1, DT_INT16); + builder.SetAttributeValuesForAllPoints(pos_att_id, pos_data_.data(), 0); + builder.SetAttributeValuesForAllPoints(intensity_att_id, + intensity_data_.data(), 0); + std::unique_ptr<PointCloud> res = builder.Finalize(false); + ASSERT_TRUE(res != nullptr); + ASSERT_EQ(res->num_points(), 10); + for (PointIndex i(0); i < 10; ++i) { + float pos_val[3]; + res->attribute(pos_att_id)->GetMappedValue(i, pos_val); + for (int c = 0; c < 3; ++c) { + ASSERT_EQ(pos_val[c], pos_data_[3 * i.value() + c]); + } + int16_t int_val; + res->attribute(intensity_att_id)->GetMappedValue(i, &int_val); + ASSERT_EQ(intensity_data_[i.value()], int_val); + } +} + +TEST_F(PointCloudBuilderTest, MultiUse) { + // This test verifies that PointCloudBuilder can be used multiple times + PointCloudBuilder builder; + { + builder.Start(10); + const int pos_att_id = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + const int intensity_att_id = + builder.AddAttribute(GeometryAttribute::GENERIC, 1, DT_INT16); + builder.SetAttributeValuesForAllPoints(pos_att_id, pos_data_.data(), 0); + builder.SetAttributeValuesForAllPoints(intensity_att_id, + intensity_data_.data(), 0); + std::unique_ptr<PointCloud> res = builder.Finalize(false); + ASSERT_TRUE(res != nullptr); + ASSERT_EQ(res->num_points(), 10); + for (PointIndex i(0); i < 10; ++i) { + float pos_val[3]; + res->attribute(pos_att_id)->GetMappedValue(i, pos_val); + for (int c = 0; c < 3; ++c) { + ASSERT_EQ(pos_val[c], pos_data_[3 * i.value() + c]); + } + int16_t int_val; + res->attribute(intensity_att_id)->GetMappedValue(i, &int_val); + ASSERT_EQ(intensity_data_[i.value()], int_val); + } + } + + { + // Use only a sub-set of data (offsetted to avoid possible reuse of old + // data). + builder.Start(4); + const int pos_att_id = + builder.AddAttribute(GeometryAttribute::POSITION, 3, DT_FLOAT32); + const int intensity_att_id = + builder.AddAttribute(GeometryAttribute::GENERIC, 1, DT_INT16); + constexpr int offset = 5; + builder.SetAttributeValuesForAllPoints(pos_att_id, + pos_data_.data() + 3 * offset, 0); + builder.SetAttributeValuesForAllPoints(intensity_att_id, + intensity_data_.data() + offset, 0); + std::unique_ptr<PointCloud> res = builder.Finalize(false); + ASSERT_TRUE(res != nullptr); + ASSERT_EQ(res->num_points(), 4); + for (PointIndex i(0); i < 4; ++i) { + float pos_val[3]; + res->attribute(pos_att_id)->GetMappedValue(i, pos_val); + for (int c = 0; c < 3; ++c) { + ASSERT_EQ(pos_val[c], pos_data_[3 * (i.value() + offset) + c]); + } + int16_t int_val; + res->attribute(intensity_att_id)->GetMappedValue(i, &int_val); + ASSERT_EQ(intensity_data_[i.value() + offset], int_val); + } + } +} + +} // namespace draco diff --git a/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_test.cc b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_test.cc new file mode 100644 index 0000000..4e94603 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/point_cloud/point_cloud_test.cc @@ -0,0 +1,132 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/point_cloud/point_cloud.h" + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" +#include "draco/metadata/geometry_metadata.h" + +namespace { + +class PointCloudTest : public ::testing::Test { + protected: + PointCloudTest() {} +}; + +TEST_F(PointCloudTest, TestAttributeDeletion) { + draco::PointCloud pc; + // Test whether we can correctly delete an attribute from a point cloud. + // Create some attributes for the point cloud. + draco::GeometryAttribute pos_att; + pos_att.Init(draco::GeometryAttribute::POSITION, nullptr, 3, + draco::DT_FLOAT32, false, 12, 0); + draco::GeometryAttribute norm_att; + norm_att.Init(draco::GeometryAttribute::NORMAL, nullptr, 3, draco::DT_FLOAT32, + false, 12, 0); + draco::GeometryAttribute gen_att; + gen_att.Init(draco::GeometryAttribute::GENERIC, nullptr, 3, draco::DT_FLOAT32, + false, 12, 0); + + // Add one position, two normal and two generic attributes. + pc.AddAttribute(pos_att, false, 0); + pc.AddAttribute(gen_att, false, 0); + pc.AddAttribute(norm_att, false, 0); + pc.AddAttribute(gen_att, false, 0); + pc.AddAttribute(norm_att, false, 0); + + ASSERT_EQ(pc.num_attributes(), 5); + ASSERT_EQ(pc.attribute(0)->attribute_type(), + draco::GeometryAttribute::POSITION); + ASSERT_EQ(pc.attribute(3)->attribute_type(), + draco::GeometryAttribute::GENERIC); + + // Delete generic attribute. + pc.DeleteAttribute(1); + ASSERT_EQ(pc.num_attributes(), 4); + ASSERT_EQ(pc.attribute(1)->attribute_type(), + draco::GeometryAttribute::NORMAL); + ASSERT_EQ(pc.NumNamedAttributes(draco::GeometryAttribute::NORMAL), 2); + ASSERT_EQ(pc.GetNamedAttributeId(draco::GeometryAttribute::NORMAL, 1), 3); + + // Delete the first normal attribute. + pc.DeleteAttribute(1); + ASSERT_EQ(pc.num_attributes(), 3); + ASSERT_EQ(pc.attribute(1)->attribute_type(), + draco::GeometryAttribute::GENERIC); + ASSERT_EQ(pc.NumNamedAttributes(draco::GeometryAttribute::NORMAL), 1); + ASSERT_EQ(pc.GetNamedAttributeId(draco::GeometryAttribute::NORMAL, 0), 2); +} + +TEST_F(PointCloudTest, TestPointCloudWithMetadata) { + draco::PointCloud pc; + std::unique_ptr<draco::GeometryMetadata> metadata = + std::unique_ptr<draco::GeometryMetadata>(new draco::GeometryMetadata()); + + // Add a position attribute metadata. + draco::GeometryAttribute pos_att; + pos_att.Init(draco::GeometryAttribute::POSITION, nullptr, 3, + draco::DT_FLOAT32, false, 12, 0); + const uint32_t pos_att_id = pc.AddAttribute(pos_att, false, 0); + ASSERT_EQ(pos_att_id, 0); + std::unique_ptr<draco::AttributeMetadata> pos_metadata = + std::unique_ptr<draco::AttributeMetadata>(new draco::AttributeMetadata()); + pos_metadata->AddEntryString("name", "position"); + pc.AddAttributeMetadata(pos_att_id, std::move(pos_metadata)); + const draco::GeometryMetadata *pc_metadata = pc.GetMetadata(); + ASSERT_NE(pc_metadata, nullptr); + // Add a generic material attribute metadata. + draco::GeometryAttribute material_att; + material_att.Init(draco::GeometryAttribute::GENERIC, nullptr, 3, + draco::DT_FLOAT32, false, 12, 0); + const uint32_t material_att_id = pc.AddAttribute(material_att, false, 0); + ASSERT_EQ(material_att_id, 1); + std::unique_ptr<draco::AttributeMetadata> material_metadata = + std::unique_ptr<draco::AttributeMetadata>(new draco::AttributeMetadata()); + material_metadata->AddEntryString("name", "material"); + // The material attribute has id of 1 now. + pc.AddAttributeMetadata(material_att_id, std::move(material_metadata)); + + // Test if the attribute metadata is correctly added. + const draco::AttributeMetadata *requested_pos_metadata = + pc.GetAttributeMetadataByStringEntry("name", "position"); + ASSERT_NE(requested_pos_metadata, nullptr); + const draco::AttributeMetadata *requested_mat_metadata = + pc.GetAttributeMetadataByStringEntry("name", "material"); + ASSERT_NE(requested_mat_metadata, nullptr); + + // Attribute id should be preserved. + ASSERT_EQ( + pc.GetAttributeIdByUniqueId(requested_pos_metadata->att_unique_id()), 0); + ASSERT_EQ( + pc.GetAttributeIdByUniqueId(requested_mat_metadata->att_unique_id()), 1); + + // Test deleting attribute with metadata. + pc.DeleteAttribute(pos_att_id); + ASSERT_EQ(pc.GetAttributeMetadataByStringEntry("name", "position"), nullptr); + + requested_mat_metadata = + pc.GetAttributeMetadataByStringEntry("name", "material"); + // The unique id should not be changed. + ASSERT_EQ(requested_mat_metadata->att_unique_id(), 1); + // Now position attribute is removed, material attribute should have the + // attribute id of 0. + ASSERT_EQ( + pc.GetAttributeIdByUniqueId(requested_mat_metadata->att_unique_id()), 0); + // Should be able to get metadata using the current attribute id. + // Attribute id of material attribute is changed from 1 to 0. + ASSERT_NE(pc.GetAttributeMetadataByAttributeId(0), nullptr); +} + +} // namespace diff --git a/libs/assimp/contrib/draco/src/draco/tools/draco_decoder.cc b/libs/assimp/contrib/draco/src/draco/tools/draco_decoder.cc new file mode 100644 index 0000000..610709d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/tools/draco_decoder.cc @@ -0,0 +1,168 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include <cinttypes> + +#include "draco/compression/decode.h" +#include "draco/core/cycle_timer.h" +#include "draco/io/file_utils.h" +#include "draco/io/obj_encoder.h" +#include "draco/io/parser_utils.h" +#include "draco/io/ply_encoder.h" + +namespace { + +struct Options { + Options(); + + std::string input; + std::string output; +}; + +Options::Options() {} + +void Usage() { + printf("Usage: draco_decoder [options] -i input\n"); + printf("\n"); + printf("Main options:\n"); + printf(" -h | -? show help.\n"); + printf(" -o <output> output file name.\n"); +} + +int ReturnError(const draco::Status &status) { + printf("Failed to decode the input file %s\n", status.error_msg()); + return -1; +} + +} // namespace + +int main(int argc, char **argv) { + Options options; + const int argc_check = argc - 1; + + for (int i = 1; i < argc; ++i) { + if (!strcmp("-h", argv[i]) || !strcmp("-?", argv[i])) { + Usage(); + return 0; + } else if (!strcmp("-i", argv[i]) && i < argc_check) { + options.input = argv[++i]; + } else if (!strcmp("-o", argv[i]) && i < argc_check) { + options.output = argv[++i]; + } + } + if (argc < 3 || options.input.empty()) { + Usage(); + return -1; + } + + std::vector<char> data; + if (!draco::ReadFileToBuffer(options.input, &data)) { + printf("Failed opening the input file.\n"); + return -1; + } + + if (data.empty()) { + printf("Empty input file.\n"); + return -1; + } + + // Create a draco decoding buffer. Note that no data is copied in this step. + draco::DecoderBuffer buffer; + buffer.Init(data.data(), data.size()); + + draco::CycleTimer timer; + // Decode the input data into a geometry. + std::unique_ptr<draco::PointCloud> pc; + draco::Mesh *mesh = nullptr; + auto type_statusor = draco::Decoder::GetEncodedGeometryType(&buffer); + if (!type_statusor.ok()) { + return ReturnError(type_statusor.status()); + } + const draco::EncodedGeometryType geom_type = type_statusor.value(); + if (geom_type == draco::TRIANGULAR_MESH) { + timer.Start(); + draco::Decoder decoder; + auto statusor = decoder.DecodeMeshFromBuffer(&buffer); + if (!statusor.ok()) { + return ReturnError(statusor.status()); + } + std::unique_ptr<draco::Mesh> in_mesh = std::move(statusor).value(); + timer.Stop(); + if (in_mesh) { + mesh = in_mesh.get(); + pc = std::move(in_mesh); + } + } else if (geom_type == draco::POINT_CLOUD) { + // Failed to decode it as mesh, so let's try to decode it as a point cloud. + timer.Start(); + draco::Decoder decoder; + auto statusor = decoder.DecodePointCloudFromBuffer(&buffer); + if (!statusor.ok()) { + return ReturnError(statusor.status()); + } + pc = std::move(statusor).value(); + timer.Stop(); + } + + if (pc == nullptr) { + printf("Failed to decode the input file.\n"); + return -1; + } + + if (options.output.empty()) { + // Save the output model into a ply file. + options.output = options.input + ".ply"; + } + + // Save the decoded geometry into a file. + // TODO(fgalligan): Change extension code to look for '.'. + const std::string extension = draco::parser::ToLower( + options.output.size() >= 4 + ? options.output.substr(options.output.size() - 4) + : options.output); + + if (extension == ".obj") { + draco::ObjEncoder obj_encoder; + if (mesh) { + if (!obj_encoder.EncodeToFile(*mesh, options.output)) { + printf("Failed to store the decoded mesh as OBJ.\n"); + return -1; + } + } else { + if (!obj_encoder.EncodeToFile(*pc.get(), options.output)) { + printf("Failed to store the decoded point cloud as OBJ.\n"); + return -1; + } + } + } else if (extension == ".ply") { + draco::PlyEncoder ply_encoder; + if (mesh) { + if (!ply_encoder.EncodeToFile(*mesh, options.output)) { + printf("Failed to store the decoded mesh as PLY.\n"); + return -1; + } + } else { + if (!ply_encoder.EncodeToFile(*pc.get(), options.output)) { + printf("Failed to store the decoded point cloud as PLY.\n"); + return -1; + } + } + } else { + printf("Invalid extension of the output file. Use either .ply or .obj.\n"); + return -1; + } + printf("Decoded geometry saved to %s (%" PRId64 " ms to decode)\n", + options.output.c_str(), timer.GetInMs()); + return 0; +} diff --git a/libs/assimp/contrib/draco/src/draco/tools/draco_encoder.cc b/libs/assimp/contrib/draco/src/draco/tools/draco_encoder.cc new file mode 100644 index 0000000..7e3632d --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/tools/draco_encoder.cc @@ -0,0 +1,369 @@ +// Copyright 2016 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include <cinttypes> +#include <cstdlib> + +#include "draco/compression/encode.h" +#include "draco/core/cycle_timer.h" +#include "draco/io/file_utils.h" +#include "draco/io/mesh_io.h" +#include "draco/io/point_cloud_io.h" + +namespace { + +struct Options { + Options(); + + bool is_point_cloud; + int pos_quantization_bits; + int tex_coords_quantization_bits; + bool tex_coords_deleted; + int normals_quantization_bits; + bool normals_deleted; + int generic_quantization_bits; + bool generic_deleted; + int compression_level; + bool use_metadata; + std::string input; + std::string output; +}; + +Options::Options() + : is_point_cloud(false), + pos_quantization_bits(11), + tex_coords_quantization_bits(10), + tex_coords_deleted(false), + normals_quantization_bits(8), + normals_deleted(false), + generic_quantization_bits(8), + generic_deleted(false), + compression_level(7), + use_metadata(false) {} + +void Usage() { + printf("Usage: draco_encoder [options] -i input\n"); + printf("\n"); + printf("Main options:\n"); + printf(" -h | -? show help.\n"); + printf(" -i <input> input file name.\n"); + printf(" -o <output> output file name.\n"); + printf( + " -point_cloud forces the input to be encoded as a point " + "cloud.\n"); + printf( + " -qp <value> quantization bits for the position " + "attribute, default=11.\n"); + printf( + " -qt <value> quantization bits for the texture coordinate " + "attribute, default=10.\n"); + printf( + " -qn <value> quantization bits for the normal vector " + "attribute, default=8.\n"); + printf( + " -qg <value> quantization bits for any generic attribute, " + "default=8.\n"); + printf( + " -cl <value> compression level [0-10], most=10, least=0, " + "default=7.\n"); + printf( + " --skip ATTRIBUTE_NAME skip a given attribute (NORMAL, TEX_COORD, " + "GENERIC)\n"); + printf( + " --metadata use metadata to encode extra information in " + "mesh files.\n"); + printf( + "\nUse negative quantization values to skip the specified attribute\n"); +} + +int StringToInt(const std::string &s) { + char *end; + return strtol(s.c_str(), &end, 10); // NOLINT +} + +void PrintOptions(const draco::PointCloud &pc, const Options &options) { + printf("Encoder options:\n"); + printf(" Compression level = %d\n", options.compression_level); + if (options.pos_quantization_bits == 0) { + printf(" Positions: No quantization\n"); + } else { + printf(" Positions: Quantization = %d bits\n", + options.pos_quantization_bits); + } + + if (pc.GetNamedAttributeId(draco::GeometryAttribute::TEX_COORD) >= 0) { + if (options.tex_coords_quantization_bits == 0) { + printf(" Texture coordinates: No quantization\n"); + } else { + printf(" Texture coordinates: Quantization = %d bits\n", + options.tex_coords_quantization_bits); + } + } else if (options.tex_coords_deleted) { + printf(" Texture coordinates: Skipped\n"); + } + + if (pc.GetNamedAttributeId(draco::GeometryAttribute::NORMAL) >= 0) { + if (options.normals_quantization_bits == 0) { + printf(" Normals: No quantization\n"); + } else { + printf(" Normals: Quantization = %d bits\n", + options.normals_quantization_bits); + } + } else if (options.normals_deleted) { + printf(" Normals: Skipped\n"); + } + + if (pc.GetNamedAttributeId(draco::GeometryAttribute::GENERIC) >= 0) { + if (options.generic_quantization_bits == 0) { + printf(" Generic: No quantization\n"); + } else { + printf(" Generic: Quantization = %d bits\n", + options.generic_quantization_bits); + } + } else if (options.generic_deleted) { + printf(" Generic: Skipped\n"); + } + printf("\n"); +} + +int EncodePointCloudToFile(const draco::PointCloud &pc, const std::string &file, + draco::Encoder *encoder) { + draco::CycleTimer timer; + // Encode the geometry. + draco::EncoderBuffer buffer; + timer.Start(); + const draco::Status status = encoder->EncodePointCloudToBuffer(pc, &buffer); + if (!status.ok()) { + printf("Failed to encode the point cloud.\n"); + printf("%s\n", status.error_msg()); + return -1; + } + timer.Stop(); + // Save the encoded geometry into a file. + if (!draco::WriteBufferToFile(buffer.data(), buffer.size(), file)) { + printf("Failed to write the output file.\n"); + return -1; + } + printf("Encoded point cloud saved to %s (%" PRId64 " ms to encode).\n", + file.c_str(), timer.GetInMs()); + printf("\nEncoded size = %zu bytes\n\n", buffer.size()); + return 0; +} + +int EncodeMeshToFile(const draco::Mesh &mesh, const std::string &file, + draco::Encoder *encoder) { + draco::CycleTimer timer; + // Encode the geometry. + draco::EncoderBuffer buffer; + timer.Start(); + const draco::Status status = encoder->EncodeMeshToBuffer(mesh, &buffer); + if (!status.ok()) { + printf("Failed to encode the mesh.\n"); + printf("%s\n", status.error_msg()); + return -1; + } + timer.Stop(); + // Save the encoded geometry into a file. + if (!draco::WriteBufferToFile(buffer.data(), buffer.size(), file)) { + printf("Failed to create the output file.\n"); + return -1; + } + printf("Encoded mesh saved to %s (%" PRId64 " ms to encode).\n", file.c_str(), + timer.GetInMs()); + printf("\nEncoded size = %zu bytes\n\n", buffer.size()); + return 0; +} + +} // anonymous namespace + +int main(int argc, char **argv) { + Options options; + const int argc_check = argc - 1; + + for (int i = 1; i < argc; ++i) { + if (!strcmp("-h", argv[i]) || !strcmp("-?", argv[i])) { + Usage(); + return 0; + } else if (!strcmp("-i", argv[i]) && i < argc_check) { + options.input = argv[++i]; + } else if (!strcmp("-o", argv[i]) && i < argc_check) { + options.output = argv[++i]; + } else if (!strcmp("-point_cloud", argv[i])) { + options.is_point_cloud = true; + } else if (!strcmp("-qp", argv[i]) && i < argc_check) { + options.pos_quantization_bits = StringToInt(argv[++i]); + if (options.pos_quantization_bits > 30) { + printf( + "Error: The maximum number of quantization bits for the position " + "attribute is 30.\n"); + return -1; + } + } else if (!strcmp("-qt", argv[i]) && i < argc_check) { + options.tex_coords_quantization_bits = StringToInt(argv[++i]); + if (options.tex_coords_quantization_bits > 30) { + printf( + "Error: The maximum number of quantization bits for the texture " + "coordinate attribute is 30.\n"); + return -1; + } + } else if (!strcmp("-qn", argv[i]) && i < argc_check) { + options.normals_quantization_bits = StringToInt(argv[++i]); + if (options.normals_quantization_bits > 30) { + printf( + "Error: The maximum number of quantization bits for the normal " + "attribute is 30.\n"); + return -1; + } + } else if (!strcmp("-qg", argv[i]) && i < argc_check) { + options.generic_quantization_bits = StringToInt(argv[++i]); + if (options.generic_quantization_bits > 30) { + printf( + "Error: The maximum number of quantization bits for generic " + "attributes is 30.\n"); + return -1; + } + } else if (!strcmp("-cl", argv[i]) && i < argc_check) { + options.compression_level = StringToInt(argv[++i]); + } else if (!strcmp("--skip", argv[i]) && i < argc_check) { + if (!strcmp("NORMAL", argv[i + 1])) { + options.normals_quantization_bits = -1; + } else if (!strcmp("TEX_COORD", argv[i + 1])) { + options.tex_coords_quantization_bits = -1; + } else if (!strcmp("GENERIC", argv[i + 1])) { + options.generic_quantization_bits = -1; + } else { + printf("Error: Invalid attribute name after --skip\n"); + return -1; + } + ++i; + } else if (!strcmp("--metadata", argv[i])) { + options.use_metadata = true; + } + } + if (argc < 3 || options.input.empty()) { + Usage(); + return -1; + } + + std::unique_ptr<draco::PointCloud> pc; + draco::Mesh *mesh = nullptr; + if (!options.is_point_cloud) { + auto maybe_mesh = + draco::ReadMeshFromFile(options.input, options.use_metadata); + if (!maybe_mesh.ok()) { + printf("Failed loading the input mesh: %s.\n", + maybe_mesh.status().error_msg()); + return -1; + } + mesh = maybe_mesh.value().get(); + pc = std::move(maybe_mesh).value(); + } else { + auto maybe_pc = draco::ReadPointCloudFromFile(options.input); + if (!maybe_pc.ok()) { + printf("Failed loading the input point cloud: %s.\n", + maybe_pc.status().error_msg()); + return -1; + } + pc = std::move(maybe_pc).value(); + } + + if (options.pos_quantization_bits < 0) { + printf("Error: Position attribute cannot be skipped.\n"); + return -1; + } + + // Delete attributes if needed. This needs to happen before we set any + // quantization settings. + if (options.tex_coords_quantization_bits < 0) { + if (pc->NumNamedAttributes(draco::GeometryAttribute::TEX_COORD) > 0) { + options.tex_coords_deleted = true; + } + while (pc->NumNamedAttributes(draco::GeometryAttribute::TEX_COORD) > 0) { + pc->DeleteAttribute( + pc->GetNamedAttributeId(draco::GeometryAttribute::TEX_COORD, 0)); + } + } + if (options.normals_quantization_bits < 0) { + if (pc->NumNamedAttributes(draco::GeometryAttribute::NORMAL) > 0) { + options.normals_deleted = true; + } + while (pc->NumNamedAttributes(draco::GeometryAttribute::NORMAL) > 0) { + pc->DeleteAttribute( + pc->GetNamedAttributeId(draco::GeometryAttribute::NORMAL, 0)); + } + } + if (options.generic_quantization_bits < 0) { + if (pc->NumNamedAttributes(draco::GeometryAttribute::GENERIC) > 0) { + options.generic_deleted = true; + } + while (pc->NumNamedAttributes(draco::GeometryAttribute::GENERIC) > 0) { + pc->DeleteAttribute( + pc->GetNamedAttributeId(draco::GeometryAttribute::GENERIC, 0)); + } + } +#ifdef DRACO_ATTRIBUTE_INDICES_DEDUPLICATION_SUPPORTED + // If any attribute has been deleted, run deduplication of point indices again + // as some points can be possibly combined. + if (options.tex_coords_deleted || options.normals_deleted || + options.generic_deleted) { + pc->DeduplicatePointIds(); + } +#endif + + // Convert compression level to speed (that 0 = slowest, 10 = fastest). + const int speed = 10 - options.compression_level; + + draco::Encoder encoder; + + // Setup encoder options. + if (options.pos_quantization_bits > 0) { + encoder.SetAttributeQuantization(draco::GeometryAttribute::POSITION, + options.pos_quantization_bits); + } + if (options.tex_coords_quantization_bits > 0) { + encoder.SetAttributeQuantization(draco::GeometryAttribute::TEX_COORD, + options.tex_coords_quantization_bits); + } + if (options.normals_quantization_bits > 0) { + encoder.SetAttributeQuantization(draco::GeometryAttribute::NORMAL, + options.normals_quantization_bits); + } + if (options.generic_quantization_bits > 0) { + encoder.SetAttributeQuantization(draco::GeometryAttribute::GENERIC, + options.generic_quantization_bits); + } + encoder.SetSpeedOptions(speed, speed); + + if (options.output.empty()) { + // Create a default output file by attaching .drc to the input file name. + options.output = options.input + ".drc"; + } + + PrintOptions(*pc.get(), options); + + int ret = -1; + const bool input_is_mesh = mesh && mesh->num_faces() > 0; + if (input_is_mesh) + ret = EncodeMeshToFile(*mesh, options.output, &encoder); + else + ret = EncodePointCloudToFile(*pc.get(), options.output, &encoder); + + if (ret != -1 && options.compression_level < 10) { + printf( + "For better compression, increase the compression level up to '-cl 10' " + ".\n\n"); + } + + return ret; +} diff --git a/libs/assimp/contrib/draco/src/draco/tools/fuzz/build.sh b/libs/assimp/contrib/draco/src/draco/tools/fuzz/build.sh new file mode 100644 index 0000000..bbeb105 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/tools/fuzz/build.sh @@ -0,0 +1,35 @@ +#!/bin/bash -eu +# Copyright 2020 Google Inc. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. +# +################################################################################ + +# build project +cmake $SRC/draco +# The draco_decoder and draco_encoder binaries don't build nicely with OSS-Fuzz +# options, so just build the Draco shared libraries. +make -j$(nproc) draco + +# build fuzzers +for fuzzer in $(find $SRC/draco/src/draco/tools/fuzz -name '*.cc'); do + fuzzer_basename=$(basename -s .cc $fuzzer) + $CXX $CXXFLAGS \ + -I $SRC/ \ + -I $SRC/draco/src \ + -I $WORK/ \ + $LIB_FUZZING_ENGINE \ + $fuzzer \ + $WORK/libdraco.a \ + -o $OUT/$fuzzer_basename +done diff --git a/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_mesh_decoder_fuzzer.cc b/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_mesh_decoder_fuzzer.cc new file mode 100644 index 0000000..9a50836 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_mesh_decoder_fuzzer.cc @@ -0,0 +1,29 @@ +// Copyright 2020 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include <fuzzer/FuzzedDataProvider.h> + +#include "draco/src/draco/compression/decode.h" +#include "draco/src/draco/core/decoder_buffer.h" +#include "draco/src/draco/mesh/mesh.h" + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { + draco::DecoderBuffer buffer; + buffer.Init(reinterpret_cast<const char *>(data), size); + + draco::Decoder decoder; + decoder.DecodeMeshFromBuffer(&buffer); + + return 0; +} diff --git a/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_mesh_decoder_without_dequantization_fuzzer.cc b/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_mesh_decoder_without_dequantization_fuzzer.cc new file mode 100644 index 0000000..4c612cc --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_mesh_decoder_without_dequantization_fuzzer.cc @@ -0,0 +1,30 @@ +// Copyright 2020 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include <fuzzer/FuzzedDataProvider.h> + +#include "draco/src/draco/compression/decode.h" +#include "draco/src/draco/core/decoder_buffer.h" +#include "draco/src/draco/mesh/mesh.h" + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { + draco::DecoderBuffer buffer; + buffer.Init(reinterpret_cast<const char *>(data), size); + + draco::Decoder decoder; + decoder.SetSkipAttributeTransform(draco::GeometryAttribute::POSITION); + decoder.DecodeMeshFromBuffer(&buffer); + + return 0; +} diff --git a/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_pc_decoder_fuzzer.cc b/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_pc_decoder_fuzzer.cc new file mode 100644 index 0000000..3a764f1 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_pc_decoder_fuzzer.cc @@ -0,0 +1,29 @@ +// Copyright 2020 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include <fuzzer/FuzzedDataProvider.h> + +#include "draco/src/draco/compression/decode.h" +#include "draco/src/draco/core/decoder_buffer.h" +#include "draco/src/draco/point_cloud/point_cloud.h" + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { + draco::DecoderBuffer buffer; + buffer.Init(reinterpret_cast<const char *>(data), size); + + draco::Decoder decoder; + decoder.DecodePointCloudFromBuffer(&buffer); + + return 0; +} diff --git a/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_pc_decoder_without_dequantization_fuzzer.cc b/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_pc_decoder_without_dequantization_fuzzer.cc new file mode 100644 index 0000000..1d0c539 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/tools/fuzz/draco_pc_decoder_without_dequantization_fuzzer.cc @@ -0,0 +1,30 @@ +// Copyright 2020 Google LLC +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include <fuzzer/FuzzedDataProvider.h> + +#include "draco/src/draco/compression/decode.h" +#include "draco/src/draco/core/decoder_buffer.h" +#include "draco/src/draco/point_cloud/point_cloud.h" + +extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { + draco::DecoderBuffer buffer; + buffer.Init(reinterpret_cast<const char *>(data), size); + + draco::Decoder decoder; + decoder.SetSkipAttributeTransform(draco::GeometryAttribute::POSITION); + decoder.DecodePointCloudFromBuffer(&buffer); + + return 0; +} diff --git a/libs/assimp/contrib/draco/src/draco/unity/draco_unity_plugin.cc b/libs/assimp/contrib/draco/src/draco/unity/draco_unity_plugin.cc new file mode 100644 index 0000000..e80279b --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/unity/draco_unity_plugin.cc @@ -0,0 +1,407 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/unity/draco_unity_plugin.h" + +#ifdef DRACO_UNITY_PLUGIN + +namespace { +// Returns a DracoAttribute from a PointAttribute. +draco::DracoAttribute *CreateDracoAttribute(const draco::PointAttribute *attr) { + draco::DracoAttribute *const attribute = new draco::DracoAttribute(); + attribute->attribute_type = + static_cast<draco::GeometryAttribute::Type>(attr->attribute_type()); + attribute->data_type = static_cast<draco::DataType>(attr->data_type()); + attribute->num_components = attr->num_components(); + attribute->unique_id = attr->unique_id(); + attribute->private_attribute = static_cast<const void *>(attr); + return attribute; +} + +// Returns the attribute data in |attr| as an array of type T. +template <typename T> +T *CopyAttributeData(int num_points, const draco::PointAttribute *attr) { + const int num_components = attr->num_components(); + T *const data = new T[num_points * num_components]; + + for (draco::PointIndex i(0); i < num_points; ++i) { + const draco::AttributeValueIndex val_index = attr->mapped_index(i); + bool got_data = false; + switch (num_components) { + case 1: + got_data = attr->ConvertValue<T, 1>(val_index, + data + i.value() * num_components); + break; + case 2: + got_data = attr->ConvertValue<T, 2>(val_index, + data + i.value() * num_components); + break; + case 3: + got_data = attr->ConvertValue<T, 3>(val_index, + data + i.value() * num_components); + break; + case 4: + got_data = attr->ConvertValue<T, 4>(val_index, + data + i.value() * num_components); + break; + default: + break; + } + if (!got_data) { + delete[] data; + return nullptr; + } + } + + return data; +} + +// Returns the attribute data in |attr| as an array of void*. +void *ConvertAttributeData(int num_points, const draco::PointAttribute *attr) { + switch (attr->data_type()) { + case draco::DataType::DT_INT8: + return static_cast<void *>(CopyAttributeData<int8_t>(num_points, attr)); + case draco::DataType::DT_UINT8: + return static_cast<void *>(CopyAttributeData<uint8_t>(num_points, attr)); + case draco::DataType::DT_INT16: + return static_cast<void *>(CopyAttributeData<int16_t>(num_points, attr)); + case draco::DataType::DT_UINT16: + return static_cast<void *>(CopyAttributeData<uint16_t>(num_points, attr)); + case draco::DataType::DT_INT32: + return static_cast<void *>(CopyAttributeData<int32_t>(num_points, attr)); + case draco::DataType::DT_UINT32: + return static_cast<void *>(CopyAttributeData<uint32_t>(num_points, attr)); + case draco::DataType::DT_FLOAT32: + return static_cast<void *>(CopyAttributeData<float>(num_points, attr)); + default: + return nullptr; + } +} +} // namespace + +namespace draco { + +void EXPORT_API ReleaseDracoMesh(DracoMesh **mesh_ptr) { + if (!mesh_ptr) { + return; + } + const DracoMesh *const mesh = *mesh_ptr; + if (!mesh) { + return; + } + const Mesh *const m = static_cast<const Mesh *>(mesh->private_mesh); + delete m; + delete mesh; + *mesh_ptr = nullptr; +} + +void EXPORT_API ReleaseDracoAttribute(DracoAttribute **attr_ptr) { + if (!attr_ptr) { + return; + } + const DracoAttribute *const attr = *attr_ptr; + if (!attr) { + return; + } + delete attr; + *attr_ptr = nullptr; +} + +void EXPORT_API ReleaseDracoData(DracoData **data_ptr) { + if (!data_ptr) { + return; + } + const DracoData *const data = *data_ptr; + switch (data->data_type) { + case draco::DataType::DT_INT8: + delete[] static_cast<int8_t *>(data->data); + break; + case draco::DataType::DT_UINT8: + delete[] static_cast<uint8_t *>(data->data); + break; + case draco::DataType::DT_INT16: + delete[] static_cast<int16_t *>(data->data); + break; + case draco::DataType::DT_UINT16: + delete[] static_cast<uint16_t *>(data->data); + break; + case draco::DataType::DT_INT32: + delete[] static_cast<int32_t *>(data->data); + break; + case draco::DataType::DT_UINT32: + delete[] static_cast<uint32_t *>(data->data); + break; + case draco::DataType::DT_FLOAT32: + delete[] static_cast<float *>(data->data); + break; + default: + break; + } + delete data; + *data_ptr = nullptr; +} + +int EXPORT_API DecodeDracoMesh(char *data, unsigned int length, + DracoMesh **mesh) { + if (mesh == nullptr || *mesh != nullptr) { + return -1; + } + draco::DecoderBuffer buffer; + buffer.Init(data, length); + auto type_statusor = draco::Decoder::GetEncodedGeometryType(&buffer); + if (!type_statusor.ok()) { + // TODO(draco-eng): Use enum instead. + return -2; + } + const draco::EncodedGeometryType geom_type = type_statusor.value(); + if (geom_type != draco::TRIANGULAR_MESH) { + return -3; + } + + draco::Decoder decoder; + auto statusor = decoder.DecodeMeshFromBuffer(&buffer); + if (!statusor.ok()) { + return -4; + } + std::unique_ptr<draco::Mesh> in_mesh = std::move(statusor).value(); + + *mesh = new DracoMesh(); + DracoMesh *const unity_mesh = *mesh; + unity_mesh->num_faces = in_mesh->num_faces(); + unity_mesh->num_vertices = in_mesh->num_points(); + unity_mesh->num_attributes = in_mesh->num_attributes(); + unity_mesh->private_mesh = static_cast<void *>(in_mesh.release()); + + return unity_mesh->num_faces; +} + +bool EXPORT_API GetAttribute(const DracoMesh *mesh, int index, + DracoAttribute **attribute) { + if (mesh == nullptr || attribute == nullptr || *attribute != nullptr) { + return false; + } + const Mesh *const m = static_cast<const Mesh *>(mesh->private_mesh); + const PointAttribute *const attr = m->attribute(index); + if (attr == nullptr) { + return false; + } + + *attribute = CreateDracoAttribute(attr); + return true; +} + +bool EXPORT_API GetAttributeByType(const DracoMesh *mesh, + GeometryAttribute::Type type, int index, + DracoAttribute **attribute) { + if (mesh == nullptr || attribute == nullptr || *attribute != nullptr) { + return false; + } + const Mesh *const m = static_cast<const Mesh *>(mesh->private_mesh); + GeometryAttribute::Type att_type = static_cast<GeometryAttribute::Type>(type); + const PointAttribute *const attr = m->GetNamedAttribute(att_type, index); + if (attr == nullptr) { + return false; + } + *attribute = CreateDracoAttribute(attr); + return true; +} + +bool EXPORT_API GetAttributeByUniqueId(const DracoMesh *mesh, int unique_id, + DracoAttribute **attribute) { + if (mesh == nullptr || attribute == nullptr || *attribute != nullptr) { + return false; + } + const Mesh *const m = static_cast<const Mesh *>(mesh->private_mesh); + const PointAttribute *const attr = m->GetAttributeByUniqueId(unique_id); + if (attr == nullptr) { + return false; + } + *attribute = CreateDracoAttribute(attr); + return true; +} + +bool EXPORT_API GetMeshIndices(const DracoMesh *mesh, DracoData **indices) { + if (mesh == nullptr || indices == nullptr || *indices != nullptr) { + return false; + } + const Mesh *const m = static_cast<const Mesh *>(mesh->private_mesh); + int *const temp_indices = new int[m->num_faces() * 3]; + for (draco::FaceIndex face_id(0); face_id < m->num_faces(); ++face_id) { + const Mesh::Face &face = m->face(draco::FaceIndex(face_id)); + memcpy(temp_indices + face_id.value() * 3, + reinterpret_cast<const int *>(face.data()), sizeof(int) * 3); + } + DracoData *const draco_data = new DracoData(); + draco_data->data = temp_indices; + draco_data->data_type = DT_INT32; + *indices = draco_data; + return true; +} + +bool EXPORT_API GetAttributeData(const DracoMesh *mesh, + const DracoAttribute *attribute, + DracoData **data) { + if (mesh == nullptr || data == nullptr || *data != nullptr) { + return false; + } + const Mesh *const m = static_cast<const Mesh *>(mesh->private_mesh); + const PointAttribute *const attr = + static_cast<const PointAttribute *>(attribute->private_attribute); + + void *temp_data = ConvertAttributeData(m->num_points(), attr); + if (temp_data == nullptr) { + return false; + } + DracoData *const draco_data = new DracoData(); + draco_data->data = temp_data; + draco_data->data_type = static_cast<DataType>(attr->data_type()); + *data = draco_data; + return true; +} + +void ReleaseUnityMesh(DracoToUnityMesh **mesh_ptr) { + DracoToUnityMesh *mesh = *mesh_ptr; + if (!mesh) { + return; + } + if (mesh->indices) { + delete[] mesh->indices; + mesh->indices = nullptr; + } + if (mesh->position) { + delete[] mesh->position; + mesh->position = nullptr; + } + if (mesh->has_normal && mesh->normal) { + delete[] mesh->normal; + mesh->has_normal = false; + mesh->normal = nullptr; + } + if (mesh->has_texcoord && mesh->texcoord) { + delete[] mesh->texcoord; + mesh->has_texcoord = false; + mesh->texcoord = nullptr; + } + if (mesh->has_color && mesh->color) { + delete[] mesh->color; + mesh->has_color = false; + mesh->color = nullptr; + } + delete mesh; + *mesh_ptr = nullptr; +} + +int DecodeMeshForUnity(char *data, unsigned int length, + DracoToUnityMesh **tmp_mesh) { + draco::DecoderBuffer buffer; + buffer.Init(data, length); + auto type_statusor = draco::Decoder::GetEncodedGeometryType(&buffer); + if (!type_statusor.ok()) { + // TODO(draco-eng): Use enum instead. + return -1; + } + const draco::EncodedGeometryType geom_type = type_statusor.value(); + if (geom_type != draco::TRIANGULAR_MESH) { + return -2; + } + + draco::Decoder decoder; + auto statusor = decoder.DecodeMeshFromBuffer(&buffer); + if (!statusor.ok()) { + return -3; + } + std::unique_ptr<draco::Mesh> in_mesh = std::move(statusor).value(); + + *tmp_mesh = new DracoToUnityMesh(); + DracoToUnityMesh *unity_mesh = *tmp_mesh; + unity_mesh->num_faces = in_mesh->num_faces(); + unity_mesh->num_vertices = in_mesh->num_points(); + + unity_mesh->indices = new int[in_mesh->num_faces() * 3]; + for (draco::FaceIndex face_id(0); face_id < in_mesh->num_faces(); ++face_id) { + const Mesh::Face &face = in_mesh->face(draco::FaceIndex(face_id)); + memcpy(unity_mesh->indices + face_id.value() * 3, + reinterpret_cast<const int *>(face.data()), sizeof(int) * 3); + } + + // TODO(draco-eng): Add other attributes. + unity_mesh->position = new float[in_mesh->num_points() * 3]; + const auto pos_att = + in_mesh->GetNamedAttribute(draco::GeometryAttribute::POSITION); + for (draco::PointIndex i(0); i < in_mesh->num_points(); ++i) { + const draco::AttributeValueIndex val_index = pos_att->mapped_index(i); + if (!pos_att->ConvertValue<float, 3>( + val_index, unity_mesh->position + i.value() * 3)) { + ReleaseUnityMesh(&unity_mesh); + return -8; + } + } + // Get normal attributes. + const auto normal_att = + in_mesh->GetNamedAttribute(draco::GeometryAttribute::NORMAL); + if (normal_att != nullptr) { + unity_mesh->normal = new float[in_mesh->num_points() * 3]; + unity_mesh->has_normal = true; + for (draco::PointIndex i(0); i < in_mesh->num_points(); ++i) { + const draco::AttributeValueIndex val_index = normal_att->mapped_index(i); + if (!normal_att->ConvertValue<float, 3>( + val_index, unity_mesh->normal + i.value() * 3)) { + ReleaseUnityMesh(&unity_mesh); + return -8; + } + } + } + // Get color attributes. + const auto color_att = + in_mesh->GetNamedAttribute(draco::GeometryAttribute::COLOR); + if (color_att != nullptr) { + unity_mesh->color = new float[in_mesh->num_points() * 4]; + unity_mesh->has_color = true; + for (draco::PointIndex i(0); i < in_mesh->num_points(); ++i) { + const draco::AttributeValueIndex val_index = color_att->mapped_index(i); + if (!color_att->ConvertValue<float, 4>( + val_index, unity_mesh->color + i.value() * 4)) { + ReleaseUnityMesh(&unity_mesh); + return -8; + } + if (color_att->num_components() < 4) { + // If the alpha component wasn't set in the input data we should set + // it to an opaque value. + unity_mesh->color[i.value() * 4 + 3] = 1.f; + } + } + } + // Get texture coordinates attributes. + const auto texcoord_att = + in_mesh->GetNamedAttribute(draco::GeometryAttribute::TEX_COORD); + if (texcoord_att != nullptr) { + unity_mesh->texcoord = new float[in_mesh->num_points() * 2]; + unity_mesh->has_texcoord = true; + for (draco::PointIndex i(0); i < in_mesh->num_points(); ++i) { + const draco::AttributeValueIndex val_index = + texcoord_att->mapped_index(i); + if (!texcoord_att->ConvertValue<float, 2>( + val_index, unity_mesh->texcoord + i.value() * 2)) { + ReleaseUnityMesh(&unity_mesh); + return -8; + } + } + } + + return in_mesh->num_faces(); +} + +} // namespace draco + +#endif // DRACO_UNITY_PLUGIN diff --git a/libs/assimp/contrib/draco/src/draco/unity/draco_unity_plugin.h b/libs/assimp/contrib/draco/src/draco/unity/draco_unity_plugin.h new file mode 100644 index 0000000..2f87888 --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/unity/draco_unity_plugin.h @@ -0,0 +1,154 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#ifndef DRACO_UNITY_DRACO_UNITY_PLUGIN_H_ +#define DRACO_UNITY_DRACO_UNITY_PLUGIN_H_ + +#include "draco/attributes/geometry_attribute.h" +#include "draco/compression/config/compression_shared.h" +#include "draco/compression/decode.h" +#include "draco/core/draco_types.h" + +#ifdef DRACO_UNITY_PLUGIN + +// If compiling with Visual Studio. +#if defined(_MSC_VER) +#define EXPORT_API __declspec(dllexport) +#else +// Other platforms don't need this. +#define EXPORT_API +#endif // defined(_MSC_VER) + +namespace draco { + +extern "C" { + +// Struct representing Draco attribute data within Unity. +struct EXPORT_API DracoData { + DracoData() : data_type(DT_INVALID), data(nullptr) {} + + DataType data_type; + void *data; +}; + +// Struct representing a Draco attribute within Unity. +struct EXPORT_API DracoAttribute { + DracoAttribute() + : attribute_type(GeometryAttribute::INVALID), + data_type(DT_INVALID), + num_components(0), + unique_id(0), + private_attribute(nullptr) {} + + GeometryAttribute::Type attribute_type; + DataType data_type; + int num_components; + int unique_id; + const void *private_attribute; +}; + +// Struct representing a Draco mesh within Unity. +struct EXPORT_API DracoMesh { + DracoMesh() + : num_faces(0), + num_vertices(0), + num_attributes(0), + private_mesh(nullptr) {} + + int num_faces; + int num_vertices; + int num_attributes; + void *private_mesh; +}; + +// Release data associated with DracoMesh. +void EXPORT_API ReleaseDracoMesh(DracoMesh **mesh_ptr); +// Release data associated with DracoAttribute. +void EXPORT_API ReleaseDracoAttribute(DracoAttribute **attr_ptr); +// Release attribute data. +void EXPORT_API ReleaseDracoData(DracoData **data_ptr); + +// Decodes compressed Draco mesh in |data| and returns |mesh|. On input, |mesh| +// must be null. The returned |mesh| must be released with ReleaseDracoMesh. +int EXPORT_API DecodeDracoMesh(char *data, unsigned int length, + DracoMesh **mesh); + +// Returns |attribute| at |index| in |mesh|. On input, |attribute| must be +// null. The returned |attribute| must be released with ReleaseDracoAttribute. +bool EXPORT_API GetAttribute(const DracoMesh *mesh, int index, + DracoAttribute **attribute); +// Returns |attribute| of |type| at |index| in |mesh|. E.g. If the mesh has +// two texture coordinates then GetAttributeByType(mesh, +// AttributeType.TEX_COORD, 1, &attr); will return the second TEX_COORD +// attribute. On input, |attribute| must be null. The returned |attribute| must +// be released with ReleaseDracoAttribute. +bool EXPORT_API GetAttributeByType(const DracoMesh *mesh, + GeometryAttribute::Type type, int index, + DracoAttribute **attribute); +// Returns |attribute| with |unique_id| in |mesh|. On input, |attribute| must be +// null. The returned |attribute| must be released with ReleaseDracoAttribute. +bool EXPORT_API GetAttributeByUniqueId(const DracoMesh *mesh, int unique_id, + DracoAttribute **attribute); +// Returns the indices as well as the type of data in |indices|. On input, +// |indices| must be null. The returned |indices| must be released with +// ReleaseDracoData. +bool EXPORT_API GetMeshIndices(const DracoMesh *mesh, DracoData **indices); +// Returns the attribute data from attribute as well as the type of data in +// |data|. On input, |data| must be null. The returned |data| must be released +// with ReleaseDracoData. +bool EXPORT_API GetAttributeData(const DracoMesh *mesh, + const DracoAttribute *attribute, + DracoData **data); + +// DracoToUnityMesh is deprecated. +struct EXPORT_API DracoToUnityMesh { + DracoToUnityMesh() + : num_faces(0), + indices(nullptr), + num_vertices(0), + position(nullptr), + has_normal(false), + normal(nullptr), + has_texcoord(false), + texcoord(nullptr), + has_color(false), + color(nullptr) {} + + int num_faces; + int *indices; + int num_vertices; + float *position; + bool has_normal; + float *normal; + bool has_texcoord; + float *texcoord; + bool has_color; + float *color; +}; + +// ReleaseUnityMesh is deprecated. +void EXPORT_API ReleaseUnityMesh(DracoToUnityMesh **mesh_ptr); + +// To use this function, you do not allocate memory for |tmp_mesh|, just +// define and pass a null pointer. Otherwise there will be memory leak. +// DecodeMeshForUnity is deprecated. +int EXPORT_API DecodeMeshForUnity(char *data, unsigned int length, + DracoToUnityMesh **tmp_mesh); +} // extern "C" + +} // namespace draco + +#endif // DRACO_UNITY_PLUGIN + +#endif // DRACO_UNITY_DRACO_UNITY_PLUGIN_H_ diff --git a/libs/assimp/contrib/draco/src/draco/unity/draco_unity_plugin_test.cc b/libs/assimp/contrib/draco/src/draco/unity/draco_unity_plugin_test.cc new file mode 100644 index 0000000..81be7ee --- /dev/null +++ b/libs/assimp/contrib/draco/src/draco/unity/draco_unity_plugin_test.cc @@ -0,0 +1,243 @@ +// Copyright 2017 The Draco Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +#include "draco/unity/draco_unity_plugin.h" + +#include <fstream> +#include <memory> +#include <sstream> +#include <string> + +#include "draco/core/draco_test_base.h" +#include "draco/core/draco_test_utils.h" + +namespace { + +draco::DracoMesh *DecodeToDracoMesh(const std::string &file_name) { + std::ifstream input_file(draco::GetTestFileFullPath(file_name), + std::ios::binary); + if (!input_file) { + return nullptr; + } + // Read the file stream into a buffer. + std::streampos file_size = 0; + input_file.seekg(0, std::ios::end); + file_size = input_file.tellg() - file_size; + input_file.seekg(0, std::ios::beg); + std::vector<char> data(file_size); + input_file.read(data.data(), file_size); + if (data.empty()) { + return nullptr; + } + + draco::DracoMesh *draco_mesh = nullptr; + draco::DecodeDracoMesh(data.data(), data.size(), &draco_mesh); + return draco_mesh; +} + +TEST(DracoUnityPluginTest, TestDecode) { + draco::DracoMesh *draco_mesh = + DecodeToDracoMesh("test_nm.obj.edgebreaker.cl4.2.2.drc"); + ASSERT_NE(draco_mesh, nullptr); + ASSERT_EQ(draco_mesh->num_faces, 170); + ASSERT_EQ(draco_mesh->num_vertices, 99); + ASSERT_NE(draco_mesh->private_mesh, nullptr); + + draco::DracoData *indices = nullptr; + ASSERT_TRUE(GetMeshIndices(draco_mesh, &indices)); + ASSERT_EQ(indices->data_type, draco::DT_INT32); + draco::ReleaseDracoData(&indices); + + for (int i = 0; i < draco_mesh->num_attributes; ++i) { + draco::DracoAttribute *draco_attribute = nullptr; + ASSERT_TRUE(draco::GetAttribute(draco_mesh, i, &draco_attribute)); + ASSERT_NE(draco_attribute->data_type, draco::DT_INVALID); + ASSERT_GT(draco_attribute->num_components, 0); + ASSERT_NE(draco_attribute->private_attribute, nullptr); + + draco::DracoData *attribute_data = nullptr; + ASSERT_TRUE( + draco::GetAttributeData(draco_mesh, draco_attribute, &attribute_data)); + draco::ReleaseDracoData(&attribute_data); + draco::ReleaseDracoAttribute(&draco_attribute); + } + draco::ReleaseDracoMesh(&draco_mesh); +} + +TEST(DracoUnityPluginTest, TestAttributeTypes) { + draco::DracoMesh *draco_mesh = DecodeToDracoMesh("color_attr.drc"); + ASSERT_NE(draco_mesh, nullptr); + + draco::DracoAttribute *pos_attribute = nullptr; + ASSERT_TRUE(draco::GetAttributeByType( + draco_mesh, draco::GeometryAttribute::POSITION, 0, &pos_attribute)); + ASSERT_EQ(pos_attribute->attribute_type, draco::GeometryAttribute::POSITION); + ASSERT_EQ(pos_attribute->data_type, draco::DT_FLOAT32); + ASSERT_EQ(pos_attribute->num_components, 3); + ASSERT_EQ(pos_attribute->unique_id, 0); + ASSERT_NE(pos_attribute->private_attribute, nullptr); + draco::ReleaseDracoAttribute(&pos_attribute); + + draco::DracoAttribute *color_attribute = nullptr; + ASSERT_TRUE(draco::GetAttributeByType( + draco_mesh, draco::GeometryAttribute::COLOR, 0, &color_attribute)); + ASSERT_EQ(color_attribute->attribute_type, draco::GeometryAttribute::COLOR); + ASSERT_EQ(color_attribute->data_type, draco::DT_UINT8); + ASSERT_EQ(color_attribute->num_components, 4); + ASSERT_EQ(color_attribute->unique_id, 1); + ASSERT_NE(color_attribute->private_attribute, nullptr); + draco::ReleaseDracoAttribute(&color_attribute); + + draco::DracoAttribute *bad_attribute = nullptr; + ASSERT_FALSE(draco::GetAttributeByType( + draco_mesh, draco::GeometryAttribute::NORMAL, 0, &bad_attribute)); + ASSERT_FALSE(draco::GetAttributeByType( + draco_mesh, draco::GeometryAttribute::TEX_COORD, 0, &bad_attribute)); + ASSERT_FALSE(draco::GetAttributeByType( + draco_mesh, draco::GeometryAttribute::GENERIC, 0, &bad_attribute)); + + draco::ReleaseDracoMesh(&draco_mesh); + + draco_mesh = DecodeToDracoMesh("cube_att_sub_o_2.drc"); + ASSERT_NE(draco_mesh, nullptr); + + draco::DracoAttribute *norm_attribute = nullptr; + ASSERT_TRUE(draco::GetAttributeByType( + draco_mesh, draco::GeometryAttribute::NORMAL, 0, &norm_attribute)); + ASSERT_EQ(norm_attribute->attribute_type, draco::GeometryAttribute::NORMAL); + ASSERT_EQ(norm_attribute->data_type, draco::DT_FLOAT32); + ASSERT_EQ(norm_attribute->num_components, 3); + ASSERT_EQ(norm_attribute->unique_id, 2); + ASSERT_NE(norm_attribute->private_attribute, nullptr); + draco::ReleaseDracoAttribute(&norm_attribute); + + draco::DracoAttribute *texcoord_attribute = nullptr; + ASSERT_TRUE(draco::GetAttributeByType( + draco_mesh, draco::GeometryAttribute::TEX_COORD, 0, &texcoord_attribute)); + ASSERT_EQ(texcoord_attribute->attribute_type, + draco::GeometryAttribute::TEX_COORD); + ASSERT_EQ(texcoord_attribute->data_type, draco::DT_FLOAT32); + ASSERT_EQ(texcoord_attribute->num_components, 2); + ASSERT_EQ(texcoord_attribute->unique_id, 1); + ASSERT_NE(texcoord_attribute->private_attribute, nullptr); + draco::ReleaseDracoAttribute(&texcoord_attribute); + + draco::DracoAttribute *generic_attribute = nullptr; + ASSERT_TRUE(draco::GetAttributeByType( + draco_mesh, draco::GeometryAttribute::GENERIC, 0, &generic_attribute)); + ASSERT_EQ(generic_attribute->attribute_type, + draco::GeometryAttribute::GENERIC); + ASSERT_EQ(generic_attribute->data_type, draco::DT_UINT8); + ASSERT_EQ(generic_attribute->num_components, 1); + ASSERT_EQ(generic_attribute->unique_id, 3); + ASSERT_NE(generic_attribute->private_attribute, nullptr); + draco::ReleaseDracoAttribute(&generic_attribute); + + ASSERT_FALSE(draco::GetAttributeByType( + draco_mesh, draco::GeometryAttribute::TEX_COORD, 1, &bad_attribute)); + + draco::ReleaseDracoMesh(&draco_mesh); +} + +TEST(DracoUnityPluginTest, TestAttributeUniqueId) { + draco::DracoMesh *draco_mesh = DecodeToDracoMesh("cube_att_sub_o_2.drc"); + ASSERT_NE(draco_mesh, nullptr); + + draco::DracoAttribute *pos_attribute = nullptr; + ASSERT_TRUE(draco::GetAttributeByUniqueId(draco_mesh, 0, &pos_attribute)); + ASSERT_EQ(pos_attribute->attribute_type, draco::GeometryAttribute::POSITION); + ASSERT_EQ(pos_attribute->data_type, draco::DT_FLOAT32); + ASSERT_EQ(pos_attribute->num_components, 3); + ASSERT_EQ(pos_attribute->unique_id, 0); + ASSERT_NE(pos_attribute->private_attribute, nullptr); + draco::ReleaseDracoAttribute(&pos_attribute); + + draco::DracoAttribute *norm_attribute = nullptr; + ASSERT_TRUE(draco::GetAttributeByUniqueId(draco_mesh, 2, &norm_attribute)); + ASSERT_EQ(norm_attribute->attribute_type, draco::GeometryAttribute::NORMAL); + ASSERT_EQ(norm_attribute->data_type, draco::DT_FLOAT32); + ASSERT_EQ(norm_attribute->num_components, 3); + ASSERT_EQ(norm_attribute->unique_id, 2); + ASSERT_NE(norm_attribute->private_attribute, nullptr); + draco::ReleaseDracoAttribute(&norm_attribute); + + draco::DracoAttribute *texcoord_attribute = nullptr; + ASSERT_TRUE( + draco::GetAttributeByUniqueId(draco_mesh, 1, &texcoord_attribute)); + ASSERT_EQ(texcoord_attribute->attribute_type, + draco::GeometryAttribute::TEX_COORD); + ASSERT_EQ(texcoord_attribute->data_type, draco::DT_FLOAT32); + ASSERT_EQ(texcoord_attribute->num_components, 2); + ASSERT_EQ(texcoord_attribute->unique_id, 1); + ASSERT_NE(texcoord_attribute->private_attribute, nullptr); + draco::ReleaseDracoAttribute(&texcoord_attribute); + + draco::DracoAttribute *generic_attribute = nullptr; + ASSERT_TRUE(draco::GetAttributeByUniqueId(draco_mesh, 3, &generic_attribute)); + ASSERT_EQ(generic_attribute->attribute_type, + draco::GeometryAttribute::GENERIC); + ASSERT_EQ(generic_attribute->data_type, draco::DT_UINT8); + ASSERT_EQ(generic_attribute->num_components, 1); + ASSERT_EQ(generic_attribute->unique_id, 3); + ASSERT_NE(generic_attribute->private_attribute, nullptr); + draco::ReleaseDracoAttribute(&generic_attribute); + + draco::DracoAttribute *bad_attribute = nullptr; + ASSERT_FALSE(draco::GetAttributeByUniqueId(draco_mesh, 4, &bad_attribute)); + + draco::ReleaseDracoMesh(&draco_mesh); +} + +class DeprecatedDracoUnityPluginTest : public ::testing::Test { + protected: + DeprecatedDracoUnityPluginTest() : unity_mesh_(nullptr) {} + + void TestDecodingToDracoUnityMesh(const std::string &file_name, + int expected_num_faces, + int expected_num_vertices) { + // Tests that decoders can successfully skip attribute transform. + std::ifstream input_file(draco::GetTestFileFullPath(file_name), + std::ios::binary); + ASSERT_TRUE(input_file); + + // Read the file stream into a buffer. + std::streampos file_size = 0; + input_file.seekg(0, std::ios::end); + file_size = input_file.tellg() - file_size; + input_file.seekg(0, std::ios::beg); + std::vector<char> data(file_size); + input_file.read(data.data(), file_size); + + ASSERT_FALSE(data.empty()); + + const int num_faces = + draco::DecodeMeshForUnity(data.data(), data.size(), &unity_mesh_); + + ASSERT_EQ(num_faces, expected_num_faces); + ASSERT_EQ(unity_mesh_->num_faces, expected_num_faces); + ASSERT_EQ(unity_mesh_->num_vertices, expected_num_vertices); + ASSERT_TRUE(unity_mesh_->has_normal); + ASSERT_NE(unity_mesh_->normal, nullptr); + // TODO(fgalligan): Also test color and tex_coord attributes. + + draco::ReleaseUnityMesh(&unity_mesh_); + } + + draco::DracoToUnityMesh *unity_mesh_; +}; + +TEST_F(DeprecatedDracoUnityPluginTest, DeprecatedDecodingToDracoUnityMesh) { + TestDecodingToDracoUnityMesh("test_nm.obj.edgebreaker.1.0.0.drc", 170, 99); +} +} // namespace |